[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000053] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.012228] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.012272] Using writeable configuration source: "/tmp/tmp.o0rsBPgxjC/springsettings.1595105.cfg" [t=00:00:00.018097] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.018327] ============== ============== [t=00:00:00.018343] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018352] [t=00:00:00.018361] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018370] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018380] Use "none" to disable the default log sections. [t=00:00:00.018389] ============== ============== [t=00:00:00.018398] ============== ============== [t=00:00:00.018472] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018484] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018494] ROAM = 2 [t=00:00:00.018504] RotateLogFiles = 1 [t=00:00:00.018513] TeamHighlight = 0 [t=00:00:00.018524] ============== ============== [t=00:00:00.018532] ============== ============== [t=00:00:00.018542] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.018552] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018562] Compiler Version: gcc-11.1.0 [t=00:00:00.018585] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.018752] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.018764] Binary Word Size: 64-bit (native) [t=00:00:00.018773] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018783] Physical CPU Cores: 1 [t=00:00:00.018792] Logical CPU Cores: 1 [t=00:00:00.018801] ============== ============== [t=00:00:00.018865] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018875] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018885] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018894] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018903] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020898] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.020922] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020945] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020984] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.021010] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.021021] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.021054] [GR::LogVersionInfo] [t=00:00:00.021064] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021073] GL version : [t=00:00:00.021082] GL vendor : [t=00:00:00.021092] GL renderer : [t=00:00:00.021101] GLSL version: [t=00:00:00.021110] GLEW version: spring headless stub GLEW version [t=00:00:00.021119] GPU memory : unknown [t=00:00:00.021128] SDL swap-int: 0 [t=00:00:00.021138] SDL driver : headless stub [t=00:00:00.021147] [t=00:00:00.021156] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021166] GLSL shader support : 0 [t=00:00:00.021174] GL4 support : 0 [t=00:00:00.021184] FBO extension support : 0 [t=00:00:00.021193] NVX GPU mem-info support : 0 [t=00:00:00.021223] ATI GPU mem-info support : 0 [t=00:00:00.021233] NPOT-texture support : 1 (0) [t=00:00:00.021242] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021251] texture query-LOD support : 1 (0) [t=00:00:00.021261] MSAA frame-buffer support : 0 (0) [t=00:00:00.021270] Z-buffer depth : 16 (-) [t=00:00:00.021280] primitive-restart support : 0 (0) [t=00:00:00.021288] clip-space control support: 0 (0) [t=00:00:00.021297] seamless cube-map support : 0 (0) [t=00:00:00.021307] frag-depth layout support : 0 (0) [t=00:00:00.021316] persistent maps support : 0 (0) [t=00:00:00.021324] explicit attribs location : 0 (0) [t=00:00:00.021334] multi draw indirect : 0 (-) [t=00:00:00.021342] [t=00:00:00.021352] max. FBO samples : -1 [t=00:00:00.021361] max. FS/program texture slots : 8/8 [t=00:00:00.021370] max. texture size : 2048 [t=00:00:00.021382] max. texture anisotropy level : 0.000000 [t=00:00:00.021391] max. vec4 varyings/attributes : 0/0 [t=00:00:00.021401] max. draw-buffers : 0 [t=00:00:00.021410] max. rec. indices/vertices : 0/0 [t=00:00:00.021419] max. uniform buffer-bindings : 0 [t=00:00:00.021428] max. uniform block-size : 0KB [t=00:00:00.021437] max. storage buffer-bindings : 0 [t=00:00:00.021446] max. storage block-size : 0MB [t=00:00:00.021455] [t=00:00:00.021464] enable AMD-hacks : 0 [t=00:00:00.021473] compress MIP-maps: 0 [t=00:00:00.021896] [GR::UpdateGLConfigs] [t=00:00:00.021920] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021934] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021944] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022203] [GR::InitGLState] [t=00:00:00.022936] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.756487] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.825323] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.839392] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.840406] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.840436] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.840453] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:01.011379] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:01.017644] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.078117] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.083520] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.114620] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 105ms [t=00:00:01.115159] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.115353] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.125063] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f382c00e8e0 (SpringVFS) global=(nil) (null) [t=00:00:01.125087] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.141134] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.141170] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.141182] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.141191] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.141871] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2053 MB [t=00:00:01.176096][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.183233][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.187262][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1595105/replay.sdfz" for game data... [t=00:00:01.362348][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.379314][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.379346][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.383107][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.383136][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 195ms [t=00:00:01.383804][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.445191][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55f41b266b20] using map "Faultline v1.0" (loaded=0 cached=0) [t=00:00:01.446462][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Faultline v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.448785][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.449481][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55f41b266b20] using game "Zero-K v1.11.3.1" (loaded=0 cached=0) [t=00:00:01.450978][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.3.1", overwrite=false)] section=0 cached=0 [t=00:00:01.462447][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.462873][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.474668][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 90ms [t=00:00:01.475527][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.482898][f=-000001] forceSingleThreaded, false [t=00:00:01.618615][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.618645][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.618735][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.618791][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.618845][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.618898][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.620020][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.620539][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.621012][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.623954][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.625944][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.627791][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.627818][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.628221][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.636080][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.637948][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.638912][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.639248][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.639827][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.639842][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.644437][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.644477][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.765849][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.855222][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.853676][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.202233][f=-000001] Loading UnitDefs_posts [t=00:00:03.351451][f=-000001] Loading FeatureDefs_posts [t=00:00:03.425425][f=-000001] Loading WeaponDefs_posts [t=00:00:03.446259][f=-000001] Loading ArmorDefs_posts [t=00:00:03.471218][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 607ms [t=00:00:03.524793][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 671ms [t=00:00:03.524837][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.718387][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.722523][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [t=00:00:03.723284][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.723307][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.724537][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.728075][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.012414][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.073262][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.224758][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.232559][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.232607][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.704224][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 471ms [t=00:00:04.704268][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.800719][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:04.800760][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.832681][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [t=00:00:05.700193][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.704187][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.705453][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.718069][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.497943][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.506252][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.506285][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.507804][f=-000001] InfoTexture: legacy [t=00:00:11.507830][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.509757][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.504004][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.524614][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:12.524650][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.525707][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.774053][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.775642][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.000881][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:13.074404][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:13.085323][f=-000001] Loaded DecalsDrawer: off [t=00:00:13.085347][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:13.086400][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.652919][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.663723][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.664289][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.879640][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:13.881508][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.881534][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.890203][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.890254][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.890266][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.890278][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.890290][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.890301][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.890312][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de7d [t=00:00:13.896293][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.896347][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.896359][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.896370][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.896381][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.896392][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.896404][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de8d [t=00:00:13.896439][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55f423e292f0 has BLOCKSIZE 1 [t=00:00:13.900313][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.900337][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.900349][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.900361][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.900387][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.900399][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbe3 [t=00:00:13.906442][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbe3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe-550dbe3.zip" (exists=1) [t=00:00:13.907741][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.915451][f=-000001] Path cache (40, 48) initialized. [t=00:00:13.915472][f=-000001] Path cache (40, 48) initialized. [t=00:00:13.919319][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.919342][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.919354][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.919366][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.919378][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.919389][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbf3 [t=00:00:14.022100][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbf3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe2-550dbf3.zip" (exists=1) [t=00:00:14.028397][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:14.034605][f=-000001] Path cache (20, 24) initialized. [t=00:00:14.034630][f=-000001] Path cache (20, 24) initialized. [t=00:00:14.034645][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (153ms, checksum b46ee80d)" [t=00:00:14.034711][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:14.034724][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:14.034745][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:14.221892][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 50ms [t=00:00:14.222475][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Seed Generator Loaded gadget: Save/Load [t=00:00:16.395953][f=-000001] ###MAPSEED### [t=00:00:16.395989][f=-000001] 2949846 Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:16.417265][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.875927][f=-000001] Synced LuaRules: finished loading [t=00:00:16.894856][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Seed Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:17.456370][f=-000001] Unsynced LuaRules: finished loading [t=00:00:17.507866][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:17.580369][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 56ms [t=00:00:17.638477][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.644132][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:17.644588][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:17.645022][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.645436][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.714492][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.714828][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:17.723055][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.724060][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.724078][f=-000001] LuaSocket Support: enabled [t=00:00:17.741665][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.855960][f=-000001] localWidgets, nil, true, true [t=00:00:17.858844][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.858868][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.869869][f=-000001] USE_OLD_CHILI [t=00:00:18.562137][f=-000001] Loading last game win data [t=00:00:18.563456][f=-000001] Resetting win data [t=00:00:18.563983][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.564001][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.564013][f=-000001] Player and team counts match, continuing [t=00:00:18.564034][f=-000001] HistidineStar was in last game but is now absent, resetting scores [t=00:00:18.769942][f=-000001] CAS: GLSL not supported. [t=00:00:18.776938][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.776963][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.829728][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.791641][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.465407][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.632759][f=-000001] forceSingleThreaded, false [t=00:00:21.060682][f=-000001] Loaded API widget: Cluster Detection [t=00:00:21.061053][f=-000001] Loaded API widget: Hacky version fix [t=00:00:21.061360][f=-000001] Loaded API widget: Shared Functions [t=00:00:21.061543][f=-000001] Loaded API widget: i18n [t=00:00:21.061844][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:21.062143][f=-000001] Loaded API widget: Win Counter [t=00:00:21.062440][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.266428][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.266762][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.266961][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.543602][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.544862][f=-000001] Loaded API widget: Lups [t=00:00:21.545070][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.545386][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.545675][f=-000001] Loaded widget: Save/Load API [t=00:00:21.545975][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.546266][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.546992][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.551686][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.553392][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.553414][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.553476][f=-000001] Set maximum particles to: 0 [t=00:00:21.554078][f=-000001] Set UnitIconDist to 0 [t=00:00:21.648278][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.674413][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.675582][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.675828][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.676079][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.692822][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.693144][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.693544][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.693821][f=-000001] Mexspot Fetcher fetching [t=00:00:21.694100][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.694404][f=-000001] Team highlighting: Disabled [t=00:00:21.694758][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.695309][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.695729][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.696101][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.696304][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.696517][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.696721][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.697021][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.697324][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.697702][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.698007][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.698020][f=-000001] Using fallback unit outlines [t=00:00:21.698204][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.698555][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.706852][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.708273][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.709143][f=-000001] Loaded widget: Guard Remove [t=00:00:21.709473][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.749876][f=-000001] Loaded widget: HealthBars [t=00:00:21.750386][f=-000001] Loaded widget: Noises [t=00:00:21.750718][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.751098][f=-000001] Loaded widget: Unit Icons [t=00:00:21.754614][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.755014][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.755495][f=-000001] Loaded widget: BuildETA [t=00:00:21.755875][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.756226][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.756607][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.756955][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.757164][f=-000001] Loaded widget: Objectives [t=00:00:21.759031][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.759411][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.759741][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.760063][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1595105/events.log [t=00:00:21.761926][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.765768][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.766484][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.766785][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.777542][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.777941][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.778311][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.778660][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.779154][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.779430][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.779791][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.780131][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.780457][f=-000001] Loaded widget: Autoquit [t=00:00:21.780682][f=-000001] Loaded widget: Blast Radius [t=00:00:21.781037][f=-000001] Loaded widget: CameraShake [t=00:00:21.781626][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.794389][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.794808][f=-000001] EndGame Graph disabled [t=00:00:21.813518][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.813882][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.814229][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.814451][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.838721][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.839153][f=-000001] Loaded widget: Easy Facing [t=00:00:21.839540][f=-000001] Loaded widget: Ferry Points [t=00:00:21.840189][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.847937][f=-000001] Loaded widget: Context Menu [t=00:00:21.848338][f=-000001] Loaded widget: Darkening [t=00:00:21.848655][f=-000001] Loaded widget: Decloak Range [t=00:00:21.848991][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.855651][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.856126][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.856373][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.856724][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.857648][f=-000001] Input grabbing is enabled! [t=00:00:21.857672][f=-000001] Input grabbing is enabled! [t=00:00:21.857777][f=-000001] Loaded widget: Grab Input [t=00:00:21.858186][f=-000001] Loaded widget: Haven Handler [t=00:00:21.858748][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.859248][f=-000001] Loaded widget: In-game Guide [t=00:00:21.859484][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.859784][f=-000001] Loaded widget: Keep Target [t=00:00:21.860131][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.860501][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.860789][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.861147][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.861592][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.861820][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.862047][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.862293][f=-000001] Loaded widget: Orbit Command [t=00:00:21.862597][f=-000001] Loaded widget: Point Tracker [t=00:00:21.862791][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.862982][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.863379][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.863702][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.864189][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.864679][f=-000001] Loaded widget: Simple Settings [t=00:00:21.865072][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.865340][f=-000001] Loaded widget: SmoothCam [t=00:00:21.865695][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.866192][f=-000001] Loaded widget: Stereo3D [t=00:00:21.866395][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.869998][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.870265][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.871039][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.871827][f=-000001] Loaded widget: Command Alpha [t=00:00:21.872253][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.872616][f=-000001] Loaded widget: Ghost Site [t=00:00:21.873672][f=-000001] Loaded widget: Attack Warning [t=00:00:21.874018][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.874605][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.875865][f=-000001] Loaded widget: Auto Group [t=00:00:21.876811][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.877738][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.878071][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.878859][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.879817][f=-000001] Loaded widget: Select Com at start [t=00:00:21.885713][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.886838][f=-000001] Loaded widget: Transport AI [t=00:00:22.039323][f=-000001] Loaded widget: Attack AoE [t=00:00:22.039831][f=-000001] Loaded widget: Icon Sets [t=00:00:22.040560][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:22.046292][f=-000001] Loaded widget: Replay control buttons [t=00:00:22.047769][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:22.048076][f=-000001] Loaded widget: Smooth Scroll [t=00:00:22.072808][f=-000001] Loaded widget: Unit Start State [t=00:00:22.073201][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:22.073441][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:22.074958][f=-000001] Loaded widget: PlanetWars Info [t=00:00:22.075636][f=-000001] Loaded widget: Commands FX [t=00:00:22.076013][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:22.092673][f=-000001] Loaded widget: UnitShapes [t=00:00:22.093182][f=-000001] : disabled for spectators [t=00:00:22.094154][f=-000001] Loaded widget: Stockpiler [t=00:00:22.096495][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.096781][f=-000001] Loaded widget: AllyCursors [t=00:00:22.097212][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.097618][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.098037][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.099177][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.099622][f=-000001] Loaded widget: Selection Send [t=00:00:22.100050][f=-000001] Loaded widget: Shield Guard [t=00:00:22.100617][f=-000001] Loaded widget: State Icons [t=00:00:22.101013][f=-000001] : disabled for spectators [t=00:00:22.101779][f=-000001] Loaded widget: Building Starter [t=00:00:22.102120][f=-000001] : disabled for spectators [t=00:00:22.102769][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.103020][f=-000001] Loaded widget: LupsManager [t=00:00:22.103472][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.103867][f=-000001] Loaded widget: Units on Fire [t=00:00:22.104519][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.105113][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.106327][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.106757][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.107287][f=-000001] Loaded widget: Chili Docking [t=00:00:22.115376][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.122317][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.122770][f=-000001] Loaded widget: HUD Presets [t=00:00:22.123552][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.125787][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.126158][f=-000001] Loaded widget: Image Preloader [t=00:00:22.126570][f=-000001] Loaded widget: Custom Markers [t=00:00:22.130734][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.131204][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:22.131412][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.132034][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.132399][f=-000001] Loaded widget: Start Boxes [t=00:00:22.133458][f=-000001] Loaded widget: Select Keys [t=00:00:22.141306][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.142077][f=-000001] Loaded widget: Pause Screen [t=00:00:22.142300][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.142513][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:22.142733][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.143278][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.143697][f=-000001] SetSunLighting [t=00:00:22.144366][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.156113][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.156469][f=-000001] Loaded widget: Font Cache [t=00:00:22.156936][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.156978][f=-000001] Loaded widget: GC Control [t=00:00:22.160873][f=-000001] Loaded widget: Layout Handler [t=00:00:22.161328][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.161597][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:22.164360][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.168893][f=-000001] Writing last game win data [t=00:00:22.173437][f=-000001] LuaUI v0.3 [t=00:00:22.346614][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.347065][f=-000001] [s11n] Loading s11n file... [t=00:00:22.350549][f=-000001] [s11n] Parsing model... [t=00:00:22.358303][f=-000001] [s11n] Populating game world... [t=00:00:22.815030][f=-000001] [s11n] s11n loading complete. [t=00:00:22.815510][f=-000001] Running Springboard Feature Fixer, 44, 238 [t=00:00:23.812044][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.876752][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13369,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.641578][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.642690][f=-000001] Spectator mode. Widget removed. [t=00:00:24.655057][f=-000001] Spectator mode. Widget removed. [t=00:00:24.656222][f=-000001] Playback paused [t=00:00:24.661015][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.801533][f=-000001] Opening demofile demos/1595105/replay.sdfz [t=00:00:24.802269][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.802290][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:24.803347][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:24.803372][f=-000001] -> Connection established (given id 2) [t=00:00:24.803401][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:24.803414][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:24.803425][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:24.803437][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:24.803451][f=-000001] Speed set to 20.0 [server] [t=00:00:24.803463][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55f43d360a20,0x55f44466e090}][locale="C"]" [t=00:00:24.803475][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.848999][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.849077][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.895511][f=-000001] Beginning demo playback [t=00:00:27.911639][f=-000001] GameID: 72a62064c496a2ad39922dae049f2f02 [t=00:00:27.943868][f=-000001] Connection attempt from syscoClifton [t=00:00:27.947821][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:27.948719][f=-000001] [0] Event [undefined]: syscoClifton changed status [t=00:00:27.948874][f=-000001] -> Connection established (given id 1) [t=00:00:28.011724][f=-000001] Connection attempt from BECTHNKOT4NMA [t=00:00:28.011757][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:28.012370][f=-000001] [0] Event [undefined]: BECTHNKOT4NMA changed status [t=00:00:28.012515][f=-000001] -> Connection established (given id 0) [t=00:00:28.063802][f=-000001] [Game::ClientReadNet][LOGMSG] sender="syscoClifton" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:28.063838][f=-000001] [Game::ClientReadNet][LOGMSG] sender="syscoClifton" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:28.127472][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BECTHNKOT4NMA" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:28.127508][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BECTHNKOT4NMA" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:28.405595][f=-000001] [Game::ClientReadNet][LOGMSG] sender="syscoClifton" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:28.411477][f=-000001] [Game::ClientReadNet][LOGMSG] sender="syscoClifton" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:28.687638][f=-000001] [Game::ClientReadNet][LOGMSG] sender="syscoClifton" string="[Game::Load][lua{Rules,Gaia}={0x561ba59e8100,0x561ba61de160}][locale="C"]" [t=00:00:29.367619][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BECTHNKOT4NMA" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:29.378757][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BECTHNKOT4NMA" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:30.179294][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BECTHNKOT4NMA" string="[Game::Load][lua{Rules,Gaia}={000001986b126360,000001986902fb40}][locale="C"]" [t=00:00:30.709667][f=-000001] Player BECTHNKOT4NMA left the game: normal quit [t=00:00:30.709720][f=-000001] [0] Event [undefined]: BECTHNKOT4NMA quit [t=00:00:31.848728][f=-000001] > SPRINGIE:User BECTHNKOT4NMA|chicken_digger|2_1||False|||RU [t=00:00:31.983667][f=-000001] > SPRINGIE:User BECTHNKOT4NMA|chicken_digger|2_1||False|||RU [t=00:00:32.999272][f=-000001] > Game will be force started in 60 seconds [t=00:00:34.019670][f=-000001] > Game will be force started in 40 seconds [t=00:00:34.816640][f=-000001] Allies: I choose: Guardian! [t=00:00:35.047444][f=-000001] > Game will be force started in 20 seconds [t=00:00:36.312162][f=-000001] [0] Event [3060,80.0212097,5360]: 0 finished unit Strike Commander [t=00:00:36.334449][f=-000001] [0] Event [2091,91.5892944,798]: 1 finished unit Guardian Commander [t=00:00:36.352484][f=0000000] [0] syscoClifton, team: 1, elo:1525, userid: 549506 [t=00:00:36.352565][f=0000000] [0] BECTHNKOT4NMA, team: 0, elo:1500, userid: 557272 [t=00:00:36.352589][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:36.366305][f=0000000] Playback continued [t=00:00:36.369770][f=0000000] > Players BECTHNKOT4NMA did not choose a start position. Game will be aborted. [t=00:00:36.369797][f=0000000] > exiting game [t=00:00:36.374382][f=0000001] No clients connected, shutting down server [t=00:00:36.374406][f=0000001] Server shutdown [t=00:00:36.374778][f=0000001] Submitting stats [t=00:00:36.375066][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:36.378280][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:36.378305][f=0000001] Draw 7139.88ms 64.80% [t=00:00:36.378318][f=0000001] Lua::Callins::Synced 471.82ms 0.10% [t=00:00:36.378329][f=0000001] Lua::Callins::Unsynced 10282.56ms 87.30% [t=00:00:36.378341][f=0000001] Lua::CollectGarbage::Synced 60.40ms 0.00% [t=00:00:36.378352][f=0000001] Lua::CollectGarbage::Unsynced 397.72ms 1.10% [t=00:00:36.378364][f=0000001] Misc::Profiler::AddTime 19.21ms 0.10% [t=00:00:36.378664][f=0000001] [1] player nonplacement [t=00:00:36.379940][f=0000001] [1] autohost exit [t=00:00:36.381017][f=0000001] [1] all players disconnected [t=00:00:37.366084][f=0000001] Playback paused [t=00:00:46.375446][f=0000001] Autoquit sending quit command. [t=00:00:46.376454][f=0000001] [QuitAction] user exited to system [t=00:00:46.377371][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:46.377645][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:46.377679][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.377691][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.377702][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:46.377712][f=0000001] [SpringApp::Kill][2] [t=00:00:46.378711][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:46.378927][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55f44382bc60 [t=00:00:46.378977][f=0000001] Start widgetHandler:Shutdown [t=00:00:46.383674][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:46.384574][f=0000001] Writing last game win data [t=00:00:46.390062][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:46.390086][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:46.390103][f=0000001] Shutdown Widget - Save/Load API [t=00:00:46.390117][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:46.390130][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:46.390159][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:46.392485][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:46.392612][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:46.393976][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:46.393999][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:46.394048][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:46.394061][f=0000001] Shutdown Widget - HealthBars [t=00:00:46.395138][f=0000001] Shutdown Widget - Noises [t=00:00:46.395157][f=0000001] Shutdown Widget - Unit Icons [t=00:00:46.395174][f=0000001] Shutdown Widget - Win Counter [t=00:00:46.395215][f=0000001] Shutdown Widget - BuildETA [t=00:00:46.395234][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:46.395252][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:46.396072][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:46.396093][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:46.396108][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:46.396122][f=0000001] Shutdown Widget - CameraShake [t=00:00:46.396136][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:46.396271][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:46.396295][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:46.396311][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:46.396337][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:46.396352][f=0000001] Shutdown Widget - Context Menu [t=00:00:46.396365][f=0000001] Shutdown Widget - Darkening [t=00:00:46.396389][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:46.396403][f=0000001] Shutdown Widget - Grab Input [t=00:00:46.396420][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:46.396434][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:46.396452][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:46.396465][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:46.396480][f=0000001] Shutdown Widget - Point Tracker [t=00:00:46.396494][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:46.396508][f=0000001] Shutdown Widget - Stereo3D [t=00:00:46.396524][f=0000001] Shutdown Widget - Attack AoE [t=00:00:46.396538][f=0000001] Shutdown Widget - UnitShapes [t=00:00:46.396902][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:46.396924][f=0000001] Shutdown Widget - Selection Send [t=00:00:46.396938][f=0000001] Shutdown Widget - LupsManager [t=00:00:46.396955][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:46.396969][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:46.400636][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:46.400658][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:46.400691][f=0000001] Shutdown Widget - Chili Framework [t=00:00:46.400705][f=0000001] Shutdown Widget - Lups [t=00:00:46.400743][f=0000001] Shutdown Widget - Custom Markers [t=00:00:46.400761][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:46.400843][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:46.400859][f=0000001] Shutdown Widget - Select Keys [t=00:00:46.400889][f=0000001] Shutdown Widget - Pause Screen [t=00:00:46.401508][f=0000001] Shutdown Widget - Layout Handler [t=00:00:46.401542][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:46.401556][f=0000001] End widgetHandler:Shutdown [t=00:00:46.573495][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={289086,33915204} {int,ext,rec}Allocs={7672020,0,0} {chunk,block}Bytes={33915204,0} [t=00:00:46.573992][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x55f44466e090 [t=00:00:46.579726][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={225532,28644777} {int,ext,rec}Allocs={7672021,0,0} {chunk,block}Bytes={28644777,0} [t=00:00:46.579799][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={225532,28644777} {int,ext,rec}Allocs={7672021,0,0} {chunk,block}Bytes={28644777,0} [t=00:00:46.579835][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55f43d360a20 [t=00:00:46.579878][f=0000001] Start gadgetHandler:Shutdown [t=00:00:46.579894][f=0000001] Shutdown - StartSetup [t=00:00:46.579908][f=0000001] Shutdown - UnitMorph [t=00:00:46.579966][f=0000001] Shutdown - Carrier Drones [t=00:00:46.579982][f=0000001] Shutdown - Missile Silo Controller [t=00:00:46.579998][f=0000001] Shutdown - Modular Comm Info [t=00:00:46.580012][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:46.580026][f=0000001] Shutdown - UnitCloakShield [t=00:00:46.580384][f=0000001] Shutdown - Starlight Handler [t=00:00:46.580404][f=0000001] End gadgetHandler:Shutdown [t=00:00:46.595807][f=0000001] Start gadgetHandler:Shutdown [t=00:00:46.595852][f=0000001] Shutdown - Save/Load [t=00:00:46.595875][f=0000001] Shutdown - Teleport Throw [t=00:00:46.595891][f=0000001] Shutdown - UnitMorph [t=00:00:46.595910][f=0000001] Shutdown - Modular Comm Info [t=00:00:46.595924][f=0000001] Shutdown - Retreat Command [t=00:00:46.595942][f=0000001] Shutdown - Shockwaves [t=00:00:46.595957][f=0000001] Shutdown - UnitCloakShield [t=00:00:46.596001][f=0000001] Shutdown - Lups Cloak FX [t=00:00:46.596017][f=0000001] Shutdown - Lups [t=00:00:46.596053][f=0000001] Shutdown - Lups Shield [t=00:00:46.596071][f=0000001] End gadgetHandler:Shutdown [t=00:00:46.621179][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7672051,0,0} {chunk,block}Bytes={0,0} [t=00:00:46.621260][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7672051,0,0} {chunk,block}Bytes={0,0} [t=00:00:46.621306][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:46.621766][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:46.635292][f=0000001] [Game::~CGame][1] [t=00:00:46.635330][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:46.635341][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:46.635352][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:46.635363][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:46.635373][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:46.635385][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:46.635616][f=0000001] [Game::KillMisc][1] [t=00:00:46.635634][f=0000001] [Game::KillMisc][2] [t=00:00:46.636758][f=0000001] [Game::KillMisc][3] [t=00:00:46.637465][f=0000001] [Game::KillRendering][1] [t=00:00:46.678493][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:46.679129][f=0000001] [S3OParser::Kill] allocated 5478 pieces [t=00:00:46.680659][f=0000001] [AssParser::Kill] allocated 671 pieces [t=00:00:46.845410][f=0000001] [Game::KillInterface][1] [t=00:00:46.846888][f=0000001] [Game::KillInterface][2] [t=00:00:46.850216][f=0000001] [Game::KillSimulation][1] [t=00:00:46.850257][f=0000001] [Game::KillSimulation][2] [t=00:00:47.663692][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/683543 [t=00:00:47.663870][f=0000001] [Game::KillSimulation][3] [t=00:00:47.664093][f=0000001] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.664121][f=0000001] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.664138][f=0000001] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.664156][f=0000001] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.667170][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:47.689571][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:47.889834][f=0000001] [Game::KillSimulation][4] [t=00:00:52.301196][f=0000001] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:52.303913][f=0000001] [Game::~CGame][2] [t=00:00:52.304113][f=0000001] [Game::~CGame][3] [t=00:00:52.533058][f=0000001] [SpringApp::Kill][3] [t=00:00:52.533441][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1837 bytes sent 13208 bytes recv'd [t=00:00:52.538273][f=0000001] Kill: client disconnecting... [t=00:00:54.541785][f=0000001] CloseConnection: client connection closed [t=00:00:54.543760][f=0000001] [SpringApp::Kill][4] font=0x55f41b198600 [t=00:00:54.557064][f=0000001] [SpringApp::Kill][5] [t=00:00:54.570391][f=0000001] [SpringApp::Kill][6] [t=00:00:54.570486] [SpringApp::Kill][7] [t=00:00:54.572127] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.572196] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.572212] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:54.572223] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.572233] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:54.573668] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.573684] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:54.573694] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:54.573704] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:54.573714] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.573724] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.573809] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.573820] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.593393] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:54.593429] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:54.593439] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:54.593449] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:54.595329] [VFS] [SpringVFS::DeleteArchives] [t=00:00:54.595349] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7982 [t=00:00:54.595557] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp (0x55f41b26c550) [t=00:00:54.611904] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=3571ms [t=00:00:54.611953] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=103ms [t=00:00:54.612287] file="unittextures/factorytank_1_flip.png" indx=7329 inflSize=1214kb readTime=52ms [t=00:00:54.612306] file="gamedata/resources.lua" indx=942 inflSize=6kb readTime=30ms [t=00:00:54.612316] file="luaui/widgets/cofctools/interpolate.lua" indx=4663 inflSize=11kb readTime=28ms [t=00:00:54.612325] file="luaui/widgets/snd_text_to_speech.lua" indx=4865 inflSize=3kb readTime=26ms [t=00:00:54.612574] file="objects3d/shipassault.s3o" indx=5547 inflSize=62kb readTime=25ms [t=00:00:54.612587] file="unittextures/3do2s3o_atlas_2.tga" indx=7080 inflSize=16384kb readTime=25ms [t=00:00:54.612597] file="objects3d/chainsaw_d.dae" indx=5085 inflSize=597kb readTime=25ms [t=00:00:54.612606] file="unittextures/bcore_abc_1.tga" indx=7153 inflSize=3210kb readTime=22ms [t=00:00:54.612923] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=22ms [t=00:00:54.627113] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp] 169361368 bytes cached in 3481 files [t=00:00:54.956577] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=108 [t=00:00:54.956613] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Faultline_v1.0.sd7 (0x55f41b192360) [t=00:00:54.957632] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:54.957651] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55f41b169810) [t=00:00:54.958246] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:54.959009] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f382c011af0) [t=00:00:54.959330] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:54.961853] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55f41b18b170) [t=00:00:54.962140] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:54.962158] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:54.962398] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:54.962415] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:54.962425] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:54.962434] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:54.964263] [SpringApp::Kill][8] [t=00:00:54.964283] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:54.964293] [WatchDog::Uninstall][1] hangDetectorThread=0x55f3d4ddf4d0 (joinable=1) [t=00:00:54.964302] [WatchDog::Uninstall][2] [t=00:00:55.152522] [WatchDog::Uninstall][3] [t=00:00:55.152554] [SpringApp::Kill][9]