[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000062] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009885] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009932] Using writeable configuration source: "/tmp/tmp.MB14Qf6qoY/springsettings.1594612.cfg" [t=00:00:00.017470] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017525] ============== ============== [t=00:00:00.017536] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017545] [t=00:00:00.017554] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017563] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017573] Use "none" to disable the default log sections. [t=00:00:00.017582] ============== ============== [t=00:00:00.017591] ============== ============== [t=00:00:00.017653] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017664] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017675] ROAM = 2 [t=00:00:00.017684] RotateLogFiles = 1 [t=00:00:00.017694] TeamHighlight = 0 [t=00:00:00.017704] ============== ============== [t=00:00:00.017713] ============== ============== [t=00:00:00.017724] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.017734] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017743] Compiler Version: gcc-11.1.0 [t=00:00:00.017765] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017946] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017959] Binary Word Size: 64-bit (native) [t=00:00:00.017968] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017978] Physical CPU Cores: 1 [t=00:00:00.017987] Logical CPU Cores: 1 [t=00:00:00.017996] ============== ============== [t=00:00:00.018066] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018080] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018092] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018103] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018112] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.019614] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.019636] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.019669] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.019706] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.019734] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.019746] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.019787] [GR::LogVersionInfo] [t=00:00:00.019798] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.019808] GL version : [t=00:00:00.019819] GL vendor : [t=00:00:00.019830] GL renderer : [t=00:00:00.019840] GLSL version: [t=00:00:00.019850] GLEW version: spring headless stub GLEW version [t=00:00:00.019860] GPU memory : unknown [t=00:00:00.019870] SDL swap-int: 0 [t=00:00:00.019880] SDL driver : headless stub [t=00:00:00.019890] [t=00:00:00.019901] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.019911] GLSL shader support : 0 [t=00:00:00.019921] GL4 support : 0 [t=00:00:00.019931] FBO extension support : 0 [t=00:00:00.019941] NVX GPU mem-info support : 0 [t=00:00:00.019979] ATI GPU mem-info support : 0 [t=00:00:00.019990] NPOT-texture support : 1 (0) [t=00:00:00.020000] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020011] texture query-LOD support : 1 (0) [t=00:00:00.020021] MSAA frame-buffer support : 0 (0) [t=00:00:00.020031] Z-buffer depth : 16 (-) [t=00:00:00.020042] primitive-restart support : 0 (0) [t=00:00:00.020052] clip-space control support: 0 (0) [t=00:00:00.020063] seamless cube-map support : 0 (0) [t=00:00:00.020073] frag-depth layout support : 0 (0) [t=00:00:00.020083] persistent maps support : 0 (0) [t=00:00:00.020094] explicit attribs location : 0 (0) [t=00:00:00.020104] multi draw indirect : 0 (-) [t=00:00:00.020114] [t=00:00:00.020125] max. FBO samples : -1 [t=00:00:00.020135] max. FS/program texture slots : 8/8 [t=00:00:00.020145] max. texture size : 2048 [t=00:00:00.020158] max. texture anisotropy level : 0.000000 [t=00:00:00.020168] max. vec4 varyings/attributes : 0/0 [t=00:00:00.020178] max. draw-buffers : 0 [t=00:00:00.020188] max. rec. indices/vertices : 0/0 [t=00:00:00.020198] max. uniform buffer-bindings : 0 [t=00:00:00.020208] max. uniform block-size : 0KB [t=00:00:00.020218] max. storage buffer-bindings : 0 [t=00:00:00.020229] max. storage block-size : 0MB [t=00:00:00.020239] [t=00:00:00.020249] enable AMD-hacks : 0 [t=00:00:00.020259] compress MIP-maps: 0 [t=00:00:00.021131] [GR::UpdateGLConfigs] [t=00:00:00.021159] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021174] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021184] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021193] [GR::InitGLState] [t=00:00:00.021203] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.220770] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.224240] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.231189] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.231918] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.231944] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.231962] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.272241] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.273208] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.299537] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.300823] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.316007] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms [t=00:00:00.316029] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.316205] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.320023] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd2c000e8e0 (SpringVFS) global=(nil) (null) [t=00:00:00.320042] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.320162] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.320183] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.320195] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.320206] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.320227] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2060 MB [t=00:00:00.325394][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.325432][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.325451][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1594612/replay.sdfz" for game data... [t=00:00:00.471686][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.475091][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.475270][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.477276][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.477299][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 151ms [t=00:00:00.477321][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.521980][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55f09a3db590] using map "Fallendell_V4" (loaded=0 cached=0) [t=00:00:00.523223][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [t=00:00:00.525239][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.525826][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55f09a3db590] using game "Zero-K v1.11.3.1" (loaded=0 cached=0) [t=00:00:00.527016][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.3.1", overwrite=false)] section=0 cached=0 [t=00:00:00.537319][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.537480][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.547178][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 69ms [t=00:00:00.547388][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.553144][f=-000001] forceSingleThreaded, false [t=00:00:00.590574][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.590606][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.590706][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.590806][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.590865][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.590919][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.591985][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.592427][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.592816][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.595201][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.597226][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.599180][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.599207][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.599676][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.604174][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.605421][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.606637][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.606968][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.607554][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.607568][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.612342][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.612384][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.762464][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.845699][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:01.987849][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.410187][f=-000001] Loading UnitDefs_posts [t=00:00:02.583697][f=-000001] Loading FeatureDefs_posts [t=00:00:02.637340][f=-000001] Loading WeaponDefs_posts [t=00:00:02.659500][f=-000001] Loading ArmorDefs_posts [t=00:00:02.683372][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 652ms [t=00:00:02.760190][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 789ms [t=00:00:02.762548][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.987452][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.000597][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 15ms [t=00:00:03.000624][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.001041][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.002641][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.005652][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.299510][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.358788][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.476049][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.480586][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.480610][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.026769][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 546ms [t=00:00:04.026814][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.124338][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [t=00:00:04.124376][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.149189][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:04.863134][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.867358][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.867945][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.882691][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.430912][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.442571][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.442601][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.444436][f=-000001] InfoTexture: legacy [t=00:00:10.444456][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.446646][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.613077][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.631251][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.631294][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.632548][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.906789][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.930792][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.136674][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.181094][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.197554][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.197581][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.198268][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.694447][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.706242][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.707494][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.879213][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:12.881134][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.881157][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.891371][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.891434][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.891449][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:12.891461][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.891473][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.891484][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.891496][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=651a3903 [t=00:00:12.897463][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.897509][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.897519][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:12.897528][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.897537][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.897546][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.897557][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=651a3913 [t=00:00:12.897570][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55f0a2fc8a50 has BLOCKSIZE 1 [t=00:00:12.901784][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.901811][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.901823][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:12.901835][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.902014][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.902029][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=651a3669 [t=00:00:12.907976][f=-000001] [Path] [PathEstimator::ReadFile] hash=651a3669 file="cache/105dev-BAR105/paths/Fallendell_V4.pe-651a3669.zip" (exists=1) [t=00:00:12.909286][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.933240][f=-000001] Path cache (48, 40) initialized. [t=00:00:12.933271][f=-000001] Path cache (48, 40) initialized. [t=00:00:12.937060][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.937086][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.937097][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:12.937109][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.937119][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.937129][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=651a3679 [t=00:00:13.041775][f=-000001] [Path] [PathEstimator::ReadFile] hash=651a3679 file="cache/105dev-BAR105/paths/Fallendell_V4.pe2-651a3679.zip" (exists=1) [t=00:00:13.042854][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.046429][f=-000001] Path cache (24, 20) initialized. [t=00:00:13.046449][f=-000001] Path cache (24, 20) initialized. [t=00:00:13.046463][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (165ms, checksum 851c0057)" [t=00:00:13.046517][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.046529][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.046549][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.205333][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 47ms [t=00:00:13.205966][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.799508][f=-000001] Synced LuaRules: finished loading [t=00:00:15.819205][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.373853][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.414598][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.486426][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 55ms [t=00:00:17.385367][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.385775][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.386145][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.449599][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.456777][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.457798][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.457819][f=-000001] LuaSocket Support: enabled [t=00:00:17.473021][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.569907][f=-000001] localWidgets, nil, true, true [t=00:00:17.572659][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.572683][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.583716][f=-000001] USE_OLD_CHILI [t=00:00:18.260917][f=-000001] Loading last game win data [t=00:00:18.262484][f=-000001] Resetting win data [t=00:00:18.262954][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.262974][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.262986][f=-000001] Player and team counts match, continuing [t=00:00:18.263001][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:18.263014][f=-000001] Manuferz was in last game but is now absent, resetting scores [t=00:00:18.482022][f=-000001] CAS: GLSL not supported. [t=00:00:18.489937][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.489965][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.547116][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.744485][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.343387][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.562086][f=-000001] forceSingleThreaded, false [t=00:00:21.033242][f=-000001] Loaded API widget: Cluster Detection [t=00:00:21.033447][f=-000001] Loaded API widget: Hacky version fix [t=00:00:21.033739][f=-000001] Loaded API widget: Shared Functions [t=00:00:21.033957][f=-000001] Loaded API widget: i18n [t=00:00:21.034264][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:21.034562][f=-000001] Loaded API widget: Win Counter [t=00:00:21.034902][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.173722][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.174109][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.174338][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.471883][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.473813][f=-000001] Loaded API widget: Lups [t=00:00:21.474070][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.474450][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.474847][f=-000001] Loaded widget: Save/Load API [t=00:00:21.475207][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.475533][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.476308][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.481696][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.483657][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.483679][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.483751][f=-000001] Set maximum particles to: 0 [t=00:00:21.484305][f=-000001] Set UnitIconDist to 0 [t=00:00:21.581781][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.608035][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.609425][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.609773][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.610109][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.626091][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.626460][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.626915][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.627207][f=-000001] Mexspot Fetcher fetching [t=00:00:21.627422][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.627726][f=-000001] Team highlighting: Disabled [t=00:00:21.628017][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.628504][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.628898][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.629264][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.629484][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.629811][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.630042][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.630348][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.630657][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.631063][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.631363][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.631376][f=-000001] Using fallback unit outlines [t=00:00:21.631559][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.631898][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.640830][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.642330][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.642963][f=-000001] Loaded widget: Guard Remove [t=00:00:21.643369][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.688033][f=-000001] Loaded widget: HealthBars [t=00:00:21.688538][f=-000001] Loaded widget: Noises [t=00:00:21.688863][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.689235][f=-000001] Loaded widget: Unit Icons [t=00:00:21.692876][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.693282][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.693766][f=-000001] Loaded widget: BuildETA [t=00:00:21.694153][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.694504][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.694907][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.695254][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.695464][f=-000001] Loaded widget: Objectives [t=00:00:21.697119][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.697479][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.701434][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.701861][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.701889][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1594612/events.log [t=00:00:21.705435][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.706179][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.706474][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.714455][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.714917][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.715274][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.715630][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.716059][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.716588][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.716955][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.717291][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.717615][f=-000001] Loaded widget: Autoquit [t=00:00:21.717833][f=-000001] Loaded widget: Blast Radius [t=00:00:21.718182][f=-000001] Loaded widget: CameraShake [t=00:00:21.719042][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.732090][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.732568][f=-000001] EndGame Graph disabled [t=00:00:21.751602][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.751955][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.752293][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.752506][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.776115][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.776620][f=-000001] Loaded widget: Ferry Points [t=00:00:21.777236][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.777504][f=-000001] Loaded widget: Easy Facing [t=00:00:21.785259][f=-000001] Loaded widget: Context Menu [t=00:00:21.785701][f=-000001] Loaded widget: Darkening [t=00:00:21.786003][f=-000001] Loaded widget: Decloak Range [t=00:00:21.786340][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.792598][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.793082][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.793308][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.793649][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.794692][f=-000001] Input grabbing is enabled! [t=00:00:21.794718][f=-000001] Input grabbing is enabled! [t=00:00:21.794838][f=-000001] Loaded widget: Grab Input [t=00:00:21.795255][f=-000001] Loaded widget: Haven Handler [t=00:00:21.795611][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.796066][f=-000001] Loaded widget: In-game Guide [t=00:00:21.796290][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.796586][f=-000001] Loaded widget: Keep Target [t=00:00:21.796932][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.797291][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.797575][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.797928][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.798374][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.798600][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.798844][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.799078][f=-000001] Loaded widget: Orbit Command [t=00:00:21.799448][f=-000001] Loaded widget: Point Tracker [t=00:00:21.799704][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.799934][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.800375][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.800753][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.801235][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.801719][f=-000001] Loaded widget: Simple Settings [t=00:00:21.802141][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.802413][f=-000001] Loaded widget: SmoothCam [t=00:00:21.802878][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.803447][f=-000001] Loaded widget: Stereo3D [t=00:00:21.803685][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.806876][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.807183][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.807970][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.808761][f=-000001] Loaded widget: Command Alpha [t=00:00:21.809183][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.809558][f=-000001] Loaded widget: Ghost Site [t=00:00:21.810622][f=-000001] Loaded widget: Attack Warning [t=00:00:21.810994][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.811581][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.812822][f=-000001] Loaded widget: Auto Group [t=00:00:21.813760][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.814674][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.815050][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.815836][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.816933][f=-000001] Loaded widget: Select Com at start [t=00:00:21.822603][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.823824][f=-000001] Loaded widget: Transport AI [t=00:00:21.975612][f=-000001] Loaded widget: Attack AoE [t=00:00:21.976132][f=-000001] Loaded widget: Icon Sets [t=00:00:21.976890][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.982329][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.983935][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.984244][f=-000001] Loaded widget: Smooth Scroll [t=00:00:22.010545][f=-000001] Loaded widget: Unit Start State [t=00:00:22.011003][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:22.011242][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:22.012405][f=-000001] Loaded widget: PlanetWars Info [t=00:00:22.012835][f=-000001] Loaded widget: Commands FX [t=00:00:22.013076][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:22.028508][f=-000001] Loaded widget: UnitShapes [t=00:00:22.028948][f=-000001] : disabled for spectators [t=00:00:22.029843][f=-000001] Loaded widget: Stockpiler [t=00:00:22.030770][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.031055][f=-000001] Loaded widget: AllyCursors [t=00:00:22.031472][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.031863][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.032268][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.033453][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.033860][f=-000001] Loaded widget: Selection Send [t=00:00:22.034293][f=-000001] Loaded widget: Shield Guard [t=00:00:22.034887][f=-000001] Loaded widget: State Icons [t=00:00:22.035273][f=-000001] : disabled for spectators [t=00:00:22.036160][f=-000001] Loaded widget: Building Starter [t=00:00:22.036557][f=-000001] : disabled for spectators [t=00:00:22.037326][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.037617][f=-000001] Loaded widget: LupsManager [t=00:00:22.038024][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.038405][f=-000001] Loaded widget: Units on Fire [t=00:00:22.039088][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.039691][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.040895][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.041297][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.041783][f=-000001] Loaded widget: Chili Docking [t=00:00:22.049887][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.057097][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.057697][f=-000001] Loaded widget: HUD Presets [t=00:00:22.058467][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.060749][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.061120][f=-000001] Loaded widget: Image Preloader [t=00:00:22.061526][f=-000001] Loaded widget: Custom Markers [t=00:00:22.065739][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.066240][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:22.066465][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.067267][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.067705][f=-000001] Loaded widget: Start Boxes [t=00:00:22.068916][f=-000001] Loaded widget: Select Keys [t=00:00:22.077082][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.078002][f=-000001] Loaded widget: Pause Screen [t=00:00:22.078272][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.078523][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:22.078839][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.079659][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.080059][f=-000001] SetSunLighting [t=00:00:22.080743][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.103212][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.103667][f=-000001] Loaded widget: Font Cache [t=00:00:22.104147][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.104190][f=-000001] Loaded widget: GC Control [t=00:00:22.107917][f=-000001] Loaded widget: Layout Handler [t=00:00:22.108369][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.108754][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:22.111387][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.116076][f=-000001] Writing last game win data [t=00:00:22.120711][f=-000001] LuaUI v0.3 [t=00:00:22.380046][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.506590][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.551118][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13371,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.356347][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.372391][f=-000001] Spectator mode. Widget removed. [t=00:00:24.374092][f=-000001] Spectator mode. Widget removed. [t=00:00:24.375392][f=-000001] Playback paused [t=00:00:24.382026][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.470674][f=-000001] Opening demofile demos/1594612/replay.sdfz [t=00:00:24.470706][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.470718][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:24.470855][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:24.471224][f=-000001] -> Connection established (given id 3) [t=00:00:24.471250][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6187d5b2c5a28d1a6c04e01c3ed697e7f8d2a0ae8f741a1df5fb525b1e464ea9208c5e4825738f54951ef454be2e91d5b9328869c7618be48fef7beae165303d" [t=00:00:24.471263][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:24.471274][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:24.471295][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:24.471311][f=-000001] Speed set to 20.0 [server] [t=00:00:24.471321][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55f0bc844c90,0x55f0b66ef200}][locale="C"]" [t=00:00:24.471334][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.485821][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.485855][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.484910][f=-000001] Beginning demo playback [t=00:00:34.503320][f=-000001] GameID: 050820640da7f04851fe3efa507936e7 [t=00:00:34.542842][f=-000001] Connection attempt from syscoClifton [t=00:00:34.542886][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:34.544636][f=-000001] [0] Event [undefined]: syscoClifton changed status [t=00:00:34.545493][f=-000001] -> Connection established (given id 0) [t=00:00:34.631052][f=-000001] Connection attempt from Eli1 [t=00:00:34.631092][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.631180][f=-000001] [0] Event [undefined]: Eli1 changed status [t=00:00:34.631333][f=-000001] -> Connection established (given id 1) [t=00:00:34.691697][f=-000001] [Game::ClientReadNet][LOGMSG] sender="syscoClifton" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d4bae8eaee8ba5c35e810b7c00342a3642cee6d516fc907cdd81fd548a8032c90083f6198129ed539dca20ee780a3f50c16e102166aa893ef7f487391057b68" [t=00:00:34.692386][f=-000001] [Game::ClientReadNet][LOGMSG] sender="syscoClifton" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.043264][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eli1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d4bae8eaee8ba5c35e810b7c00342a3642cee6d516fc907cdd81fd548a8032c90083f6198129ed539dca20ee780a3f50c16e102166aa893ef7f487391057b68" [t=00:00:35.043307][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eli1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.075547][f=-000001] [Game::ClientReadNet][LOGMSG] sender="syscoClifton" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:35.083341][f=-000001] [Game::ClientReadNet][LOGMSG] sender="syscoClifton" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:35.374861][f=-000001] [Game::ClientReadNet][LOGMSG] sender="syscoClifton" string="[Game::Load][lua{Rules,Gaia}={0x55e43af55d70,0x55e473ab5fb0}][locale="C"]" [t=00:00:36.778879][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eli1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:36.795013][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eli1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:37.171828][f=-000001] [Game::ClientReadNet] added new player Kitty116065 with number 2 to team 0 [t=00:00:37.171882][f=-000001] > SPRINGIE:User Kitty116065|staticcon|7_7||False|TANKS||TW [t=00:00:37.235466][f=-000001] Connection attempt from Kitty116065 [t=00:00:37.242726][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:37.242808][f=-000001] -> Connection established (given id 2) [t=00:00:37.911320][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eli1" string="[Game::Load][lua{Rules,Gaia}={000001790344c7d0,000001795d5ac3d0}][locale="C"]" [t=00:00:37.911419][f=-000001] Player Eli1 left the game: normal quit [t=00:00:37.911451][f=-000001] [0] Event [undefined]: Eli1 quit [t=00:00:38.404447][f=-000001] Allies: I choose: Guardian! [t=00:00:38.767493][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kitty116065" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6187d5b2c5a28d1a6c04e01c3ed697e7f8d2a0ae8f741a1df5fb525b1e464ea9208c5e4825738f54951ef454be2e91d5b9328869c7618be48fef7beae165303d" [t=00:00:38.767536][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kitty116065" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:39.352826][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kitty116065" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:39.352864][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kitty116065" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:39.375126][f=-000001] > SPRINGIE:User Eli1|chickenr|0_0||False|||DE [t=00:00:39.607601][f=-000001] > Game will be force started in 60 seconds [t=00:00:39.783037][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kitty116065" string="[Game::Load][lua{Rules,Gaia}={00000238c39a46d0,0000023927c97490}][locale="C"]" [t=00:00:40.215210][f=-000001] > SPRINGIE:User Eli1|chickenr|0_0||False|||DE [t=00:00:40.311060][f=-000001] Connection attempt from Eli1 [t=00:00:40.311095][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:40.311172][f=-000001] [0] Event [undefined]: Eli1 changed status [t=00:00:40.311304][f=-000001] -> Connection established (given id 1) [t=00:00:40.359653][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eli1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d4bae8eaee8ba5c35e810b7c00342a3642cee6d516fc907cdd81fd548a8032c90083f6198129ed539dca20ee780a3f50c16e102166aa893ef7f487391057b68" [t=00:00:40.359693][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eli1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:40.639638][f=-000001] > Game will be force started in 40 seconds [t=00:00:41.661817][f=-000001] > Game will be force started in 20 seconds [t=00:00:41.855219][f=-000001] Spectator Kitty116065 left the game: normal quit [t=00:00:41.855621][f=-000001] [0] Event [undefined]: Kitty116065 quit [t=00:00:41.927431][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eli1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:41.943304][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eli1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:42.918354][f=-000001] [0] Event [197,4.75073242,2102]: 0 finished unit Guardian Commander [t=00:00:42.939273][f=-000001] [0] Event [5894,4.83657837,2920]: 1 finished unit Strike Commander [t=00:00:42.967343][f=0000000] [0] Eli1, team: 1, elo:1500, userid: 578178 [t=00:00:42.967410][f=0000000] [0] syscoClifton, team: 0, elo:1414, userid: 549506 [t=00:00:42.967440][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:42.975384][f=0000000] Playback continued [t=00:00:42.978924][f=0000000] > Players Eli1 did not choose a start position. Game will be aborted. [t=00:00:42.983647][f=0000001] > exiting game [t=00:00:42.983682][f=0000001] No clients connected, shutting down server [t=00:00:42.983695][f=0000001] Server shutdown [t=00:00:42.984147][f=0000001] Submitting stats [t=00:00:42.984531][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:42.986604][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:42.986651][f=0000001] Draw 11801.88ms 65.00% [t=00:00:42.986664][f=0000001] Lua::Callins::Synced 5.98ms 0.00% [t=00:00:42.986677][f=0000001] Lua::Callins::Unsynced 16212.39ms 85.80% [t=00:00:42.986689][f=0000001] Lua::CollectGarbage::Synced 56.86ms 0.00% [t=00:00:42.986700][f=0000001] Lua::CollectGarbage::Unsynced 673.27ms 2.00% [t=00:00:42.986713][f=0000001] Misc::Profiler::AddTime 29.62ms 0.20% [t=00:00:42.987128][f=0000001] [1] player nonplacement [t=00:00:42.988464][f=0000001] [1] autohost exit [t=00:00:42.989742][f=0000001] [1] all players disconnected [t=00:00:43.974875][f=0000001] Playback paused [t=00:00:52.985682][f=0000001] Autoquit sending quit command. [t=00:00:52.985735][f=0000001] [QuitAction] user exited to system [t=00:00:52.986204][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:52.986226][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:52.986245][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:52.986258][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:52.986270][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:52.986281][f=0000001] [SpringApp::Kill][2] [t=00:00:52.987208][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:52.987230][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55f0bd21c630 [t=00:00:52.987279][f=0000001] Start widgetHandler:Shutdown [t=00:00:52.992238][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:52.993158][f=0000001] Writing last game win data [t=00:00:53.000747][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:53.000773][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:53.000792][f=0000001] Shutdown Widget - Save/Load API [t=00:00:53.000807][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:53.000821][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:53.000854][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:53.002807][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:53.002942][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:53.003903][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:53.003926][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:53.003978][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:53.003994][f=0000001] Shutdown Widget - HealthBars [t=00:00:53.004952][f=0000001] Shutdown Widget - Noises [t=00:00:53.004974][f=0000001] Shutdown Widget - Unit Icons [t=00:00:53.004991][f=0000001] Shutdown Widget - Win Counter [t=00:00:53.005007][f=0000001] Shutdown Widget - BuildETA [t=00:00:53.005025][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:53.005040][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:53.005553][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:53.005574][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:53.005591][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:53.005606][f=0000001] Shutdown Widget - CameraShake [t=00:00:53.005622][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:53.005747][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:53.005772][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:53.005790][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:53.005817][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:53.005833][f=0000001] Shutdown Widget - Context Menu [t=00:00:53.005848][f=0000001] Shutdown Widget - Darkening [t=00:00:53.005874][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:53.005889][f=0000001] Shutdown Widget - Grab Input [t=00:00:53.005908][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:53.005923][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:53.005944][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:53.005958][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:53.005992][f=0000001] Shutdown Widget - Point Tracker [t=00:00:53.006007][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:53.006023][f=0000001] Shutdown Widget - Stereo3D [t=00:00:53.006040][f=0000001] Shutdown Widget - Attack AoE [t=00:00:53.006054][f=0000001] Shutdown Widget - UnitShapes [t=00:00:53.006106][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:53.006123][f=0000001] Shutdown Widget - Selection Send [t=00:00:53.006138][f=0000001] Shutdown Widget - LupsManager [t=00:00:53.006157][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:53.006174][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:53.009023][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:53.009060][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:53.009077][f=0000001] Shutdown Widget - Chili Framework [t=00:00:53.009093][f=0000001] Shutdown Widget - Lups [t=00:00:53.009134][f=0000001] Shutdown Widget - Custom Markers [t=00:00:53.009153][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:53.009247][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:53.009265][f=0000001] Shutdown Widget - Select Keys [t=00:00:53.009296][f=0000001] Shutdown Widget - Pause Screen [t=00:00:53.009902][f=0000001] Shutdown Widget - Layout Handler [t=00:00:53.009935][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:53.009956][f=0000001] End widgetHandler:Shutdown [t=00:00:53.142368][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={274615,30502844} {int,ext,rec}Allocs={8239156,0,0} {chunk,block}Bytes={30502844,0} [t=00:00:53.143108][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x55f0b66ef200 [t=00:00:53.148727][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={211978,25354463} {int,ext,rec}Allocs={8239158,0,0} {chunk,block}Bytes={25354463,0} [t=00:00:53.148788][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={211978,25354463} {int,ext,rec}Allocs={8239158,0,0} {chunk,block}Bytes={25354463,0} [t=00:00:53.148820][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55f0bc844c90 [t=00:00:53.148870][f=0000001] Start gadgetHandler:Shutdown [t=00:00:53.148885][f=0000001] Shutdown - StartSetup [t=00:00:53.148898][f=0000001] Shutdown - UnitMorph [t=00:00:53.148949][f=0000001] Shutdown - Carrier Drones [t=00:00:53.148963][f=0000001] Shutdown - Missile Silo Controller [t=00:00:53.148977][f=0000001] Shutdown - Modular Comm Info [t=00:00:53.148990][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:53.149002][f=0000001] Shutdown - UnitCloakShield [t=00:00:53.149027][f=0000001] Shutdown - Starlight Handler [t=00:00:53.149039][f=0000001] End gadgetHandler:Shutdown [t=00:00:53.160964][f=0000001] Start gadgetHandler:Shutdown [t=00:00:53.161021][f=0000001] Shutdown - Save/Load [t=00:00:53.161045][f=0000001] Shutdown - Teleport Throw [t=00:00:53.161059][f=0000001] Shutdown - UnitMorph [t=00:00:53.161076][f=0000001] Shutdown - Modular Comm Info [t=00:00:53.161088][f=0000001] Shutdown - Retreat Command [t=00:00:53.161104][f=0000001] Shutdown - Shockwaves [t=00:00:53.161116][f=0000001] Shutdown - UnitCloakShield [t=00:00:53.161132][f=0000001] Shutdown - Lups Cloak FX [t=00:00:53.161145][f=0000001] Shutdown - Lups [t=00:00:53.161180][f=0000001] Shutdown - Lups Shield [t=00:00:53.161197][f=0000001] End gadgetHandler:Shutdown [t=00:00:53.175132][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8239189,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.175213][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8239189,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.175272][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:53.175356][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:53.186667][f=0000001] [Game::~CGame][1] [t=00:00:53.186750][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:53.186791][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:53.186804][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:53.186815][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:53.186827][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:53.186838][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:53.187126][f=0000001] [Game::KillMisc][1] [t=00:00:53.187139][f=0000001] [Game::KillMisc][2] [t=00:00:53.187733][f=0000001] [Game::KillMisc][3] [t=00:00:53.187988][f=0000001] [Game::KillRendering][1] [t=00:00:53.214873][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:53.214915][f=0000001] [S3OParser::Kill] allocated 5523 pieces [t=00:00:53.215986][f=0000001] [AssParser::Kill] allocated 671 pieces [t=00:00:53.372542][f=0000001] [Game::KillInterface][1] [t=00:00:53.373295][f=0000001] [Game::KillInterface][2] [t=00:00:53.376872][f=0000001] [Game::KillSimulation][1] [t=00:00:53.376897][f=0000001] [Game::KillSimulation][2] [t=00:00:54.272038][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/787703 [t=00:00:54.272081][f=0000001] [Game::KillSimulation][3] [t=00:00:54.272355][f=0000001] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.272380][f=0000001] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.272397][f=0000001] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.272415][f=0000001] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.272632][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:54.325587][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:54.469046][f=0000001] [Game::KillSimulation][4] [t=00:00:58.678631][f=0000001] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:58.681015][f=0000001] [Game::~CGame][2] [t=00:00:58.681199][f=0000001] [Game::~CGame][3] [t=00:00:58.887064][f=0000001] [SpringApp::Kill][3] [t=00:00:58.887839][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1904 bytes sent 17051 bytes recv'd [t=00:00:58.891993][f=0000001] Kill: client disconnecting... [t=00:01:00.912607][f=0000001] CloseConnection: client connection closed [t=00:01:00.914640][f=0000001] [SpringApp::Kill][4] font=0x55f09a30d600 [t=00:01:00.926754][f=0000001] [SpringApp::Kill][5] [t=00:01:00.941662][f=0000001] [SpringApp::Kill][6] [t=00:01:00.941697] [SpringApp::Kill][7] [t=00:01:00.943281] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.943337] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.943350] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:00.943360] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.943370] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:00.943379] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.943389] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:01:00.943398] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:01:00.943408] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:00.943417] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.944660] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.944676] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.944685] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.961069] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:00.961106] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:00.961116] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:00.961125] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:00.962626] [VFS] [SpringVFS::DeleteArchives] [t=00:01:00.962645] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7982 [t=00:01:00.962833] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp (0x55f09a3e1070) [t=00:01:00.971788] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=3524ms [t=00:01:00.971824] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=112ms [t=00:01:00.971835] file="unittextures/bcore_abc_1.tga" indx=7153 inflSize=3210kb readTime=59ms [t=00:01:00.971844] file="luaui/widgets/unit_terraform_draw.lua" indx=4908 inflSize=6kb readTime=40ms [t=00:01:00.972012] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=32ms [t=00:01:00.972026] file="units/amphassault.lua" indx=6819 inflSize=5kb readTime=30ms [t=00:01:00.972035] file="gamedata/explosions.lua" indx=876 inflSize=1kb readTime=29ms [t=00:01:00.972044] file="unittextures/3do2s3o_atlas_2.tga" indx=7080 inflSize=16384kb readTime=23ms [t=00:01:00.972054] file="objects3d/slowmissile.dae.lua" indx=5572 inflSize=0kb readTime=22ms [t=00:01:00.972065] file="objects3d/armtick_dead.s3o" indx=5035 inflSize=13kb readTime=22ms [t=00:01:00.972074] file="bitmaps/loadpictures/forcefiremods.png" indx=526 inflSize=3744kb readTime=21ms [t=00:01:00.978502] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp] 169057690 bytes cached in 3483 files [t=00:01:01.265353] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [t=00:01:01.265384] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x55f09a307360) [t=00:01:01.266081] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:01.266094] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55f09a2de810) [t=00:01:01.267551] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:01.268494] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fd2c0011af0) [t=00:01:01.268938] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:01.274385] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55f09a300170) [t=00:01:01.274426] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:01.274437] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:01.274449] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:01.274458] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:01.274468] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:01.274493] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:01.276276] [SpringApp::Kill][8] [t=00:01:01.276291] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:01.276299] [WatchDog::Uninstall][1] hangDetectorThread=0x55f0539b74d0 (joinable=1) [t=00:01:01.276307] [WatchDog::Uninstall][2] [t=00:01:02.172085] [WatchDog::Uninstall][3] [t=00:01:02.172119] [SpringApp::Kill][9]