[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000062] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010610] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010647] Using writeable configuration source: "/tmp/tmp.utHYxOriml/springsettings.1594106.cfg" [t=00:00:00.018127] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.018183] ============== ============== [t=00:00:00.018197] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018207] [t=00:00:00.018217] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018227] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018237] Use "none" to disable the default log sections. [t=00:00:00.018247] ============== ============== [t=00:00:00.018258] ============== ============== [t=00:00:00.018320] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018332] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018342] ROAM = 2 [t=00:00:00.018353] RotateLogFiles = 1 [t=00:00:00.018370] TeamHighlight = 0 [t=00:00:00.018381] ============== ============== [t=00:00:00.018391] ============== ============== [t=00:00:00.018401] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.018412] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018423] Compiler Version: gcc-11.1.0 [t=00:00:00.018446] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.018617] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.018630] Binary Word Size: 64-bit (native) [t=00:00:00.018640] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018651] Physical CPU Cores: 1 [t=00:00:00.018661] Logical CPU Cores: 1 [t=00:00:00.018671] ============== ============== [t=00:00:00.018746] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018757] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018767] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018777] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018787] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020277] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.020307] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020330] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020365] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.020393] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.020404] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.020681] [GR::LogVersionInfo] [t=00:00:00.020698] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020709] GL version : [t=00:00:00.020760] GL vendor : [t=00:00:00.020771] GL renderer : [t=00:00:00.020781] GLSL version: [t=00:00:00.020791] GLEW version: spring headless stub GLEW version [t=00:00:00.020801] GPU memory : unknown [t=00:00:00.020811] SDL swap-int: 0 [t=00:00:00.020821] SDL driver : headless stub [t=00:00:00.020831] [t=00:00:00.020842] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020852] GLSL shader support : 0 [t=00:00:00.020863] GL4 support : 0 [t=00:00:00.020871] FBO extension support : 0 [t=00:00:00.020880] NVX GPU mem-info support : 0 [t=00:00:00.020905] ATI GPU mem-info support : 0 [t=00:00:00.020914] NPOT-texture support : 1 (0) [t=00:00:00.020923] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020931] texture query-LOD support : 1 (0) [t=00:00:00.020939] MSAA frame-buffer support : 0 (0) [t=00:00:00.020948] Z-buffer depth : 16 (-) [t=00:00:00.020956] primitive-restart support : 0 (0) [t=00:00:00.020967] clip-space control support: 0 (0) [t=00:00:00.020977] seamless cube-map support : 0 (0) [t=00:00:00.020987] frag-depth layout support : 0 (0) [t=00:00:00.020997] persistent maps support : 0 (0) [t=00:00:00.021007] explicit attribs location : 0 (0) [t=00:00:00.021017] multi draw indirect : 0 (-) [t=00:00:00.021027] [t=00:00:00.021037] max. FBO samples : -1 [t=00:00:00.021047] max. FS/program texture slots : 8/8 [t=00:00:00.021057] max. texture size : 2048 [t=00:00:00.021070] max. texture anisotropy level : 0.000000 [t=00:00:00.021080] max. vec4 varyings/attributes : 0/0 [t=00:00:00.021090] max. draw-buffers : 0 [t=00:00:00.021100] max. rec. indices/vertices : 0/0 [t=00:00:00.021110] max. uniform buffer-bindings : 0 [t=00:00:00.021120] max. uniform block-size : 0KB [t=00:00:00.021130] max. storage buffer-bindings : 0 [t=00:00:00.021140] max. storage block-size : 0MB [t=00:00:00.021150] [t=00:00:00.021160] enable AMD-hacks : 0 [t=00:00:00.021170] compress MIP-maps: 0 [t=00:00:00.022502] [GR::UpdateGLConfigs] [t=00:00:00.022536] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022556] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022570] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022582] [GR::InitGLState] [t=00:00:00.022593] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.407897] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.466972] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.480644] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.481998] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.482028] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.482045] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.685096] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.691048] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.804926] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.805212] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.838057] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 159ms [t=00:00:00.838504] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.838936] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.852377] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9fd400e8e0 (SpringVFS) global=(nil) (null) [t=00:00:00.852410] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.867281] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.867320] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.867332] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.867343] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.867364] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2128 MB [t=00:00:00.894244][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.895151][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.895301][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1594106/replay.sdfz" for game data... [t=00:00:01.116974][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.145300][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.145337][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.157694][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.157817][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 262ms [t=00:00:01.158624][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.227699][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x558205dc3520] using map "Mecharavaged v1.01" (loaded=0 cached=0) [t=00:00:01.229443][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mecharavaged v1.01", overwrite=false)] section=1 cached=0 [t=00:00:01.233114][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.233871][f=-000001] [PreGame::AddModArchivesToVFS][server=0x558205dc3520] using game "Zero-K v1.11.3.1" (loaded=0 cached=0) [t=00:00:01.235110][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.3.1", overwrite=false)] section=0 cached=0 [t=00:00:01.276223][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.276609][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.289354][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 130ms [t=00:00:01.290408][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.298673][f=-000001] forceSingleThreaded, false [t=00:00:03.014436][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:03.014921][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:03.015044][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:03.015107][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:03.015164][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:03.015220][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:03.016434][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:03.017251][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:03.017827][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:03.021763][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:03.024442][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:03.027587][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:03.027620][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:03.028152][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:03.093173][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:03.095735][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:03.097091][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:03.097402][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:03.098474][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.098543][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.105336][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.105791][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.273823][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.289423][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:03.706159][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.185945][f=-000001] Loading UnitDefs_posts [t=00:00:04.390114][f=-000001] Loading FeatureDefs_posts [t=00:00:04.467734][f=-000001] Loading WeaponDefs_posts [t=00:00:04.490690][f=-000001] Loading ArmorDefs_posts [t=00:00:04.523439][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 744ms [t=00:00:04.584064][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 884ms [t=00:00:04.584650][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.785168][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.785657][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:04.786463][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.786488][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.788017][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.791947][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.186230][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.249724][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.417913][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.422638][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.422669][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.935541][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 512ms [t=00:00:05.935580][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.044545][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [t=00:00:06.044593][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.070952][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [t=00:00:07.141224][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.145905][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:07.146966][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.157029][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.111369][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.122111][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.122143][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.123222][f=-000001] InfoTexture: legacy [t=00:00:13.123243][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.124826][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:13.157929][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:13.160394][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:13.160419][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:13.161667][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.448740][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:13.463964][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.678258][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:13.763108][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:13.773569][f=-000001] Loaded DecalsDrawer: off [t=00:00:13.773596][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:13.775475][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:14.307122][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:14.321198][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:14.321826][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:14.522392][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:14.524040][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:14.524063][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:14.535924][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:14.535984][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:14.535997][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:14.536008][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:14.536018][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.536029][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:14.536040][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0867 [t=00:00:14.543447][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:14.543484][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:14.543495][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:14.543505][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:14.543515][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.543525][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:14.543535][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0877 [t=00:00:14.543546][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55820f66e270 has BLOCKSIZE 1 [t=00:00:14.548358][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:14.548397][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:14.548408][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:14.548418][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:14.548571][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.548589][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05cd [t=00:00:14.555033][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05cd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe-dbdf05cd.zip" (exists=1) [t=00:00:14.556128][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:14.564846][f=-000001] Path cache (48, 48) initialized. [t=00:00:14.564883][f=-000001] Path cache (48, 48) initialized. [t=00:00:14.569458][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:14.569483][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:14.569494][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:14.569505][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:14.569515][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.569525][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05dd [t=00:00:14.692705][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05dd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe2-dbdf05dd.zip" (exists=1) [t=00:00:14.694016][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:14.696672][f=-000001] Path cache (24, 24) initialized. [t=00:00:14.696692][f=-000001] Path cache (24, 24) initialized. [t=00:00:14.696706][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (172ms, checksum acdc3f49)" [t=00:00:14.696861][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:14.696883][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:14.696904][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:14.865541][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 79ms [t=00:00:14.865964][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:17.168465][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:17.686110][f=-000001] Synced LuaRules: finished loading [t=00:00:17.707395][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:18.318134][f=-000001] Unsynced LuaRules: finished loading [t=00:00:18.397364][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:18.520435][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 104ms [t=00:00:18.586248][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:18.590359][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:18.590916][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:18.591464][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:18.591958][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:18.665407][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:18.665745][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:18.674839][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:18.676920][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:18.676943][f=-000001] LuaSocket Support: enabled [t=00:00:18.693912][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:18.782157][f=-000001] localWidgets, nil, true, true [t=00:00:18.785093][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:18.785122][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:18.798970][f=-000001] USE_OLD_CHILI [t=00:00:19.568812][f=-000001] Loading last game win data [t=00:00:19.570013][f=-000001] Resetting win data [t=00:00:19.570545][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:19.570564][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:19.570576][f=-000001] Player and team counts match, continuing [t=00:00:19.570589][f=-000001] brianfreeman was in last game but is now absent, resetting scores [t=00:00:19.822073][f=-000001] CAS: GLSL not supported. [t=00:00:19.830598][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:19.830648][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:19.909072][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:21.048275][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.795414][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.980936][f=-000001] forceSingleThreaded, false [t=00:00:22.493326][f=-000001] Loaded API widget: i18n [t=00:00:22.493684][f=-000001] Loaded API widget: Shared Functions [t=00:00:22.493871][f=-000001] Loaded API widget: Hacky version fix [t=00:00:22.494161][f=-000001] Loaded API widget: Cluster Detection [t=00:00:22.494501][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:22.494819][f=-000001] Loaded API widget: Win Counter [t=00:00:22.653662][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:22.654055][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:22.654361][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:22.654587][f=-000001] Loaded API widget: CommandInsert [t=00:00:22.654794][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:22.656410][f=-000001] Loaded API widget: Lups [t=00:00:22.999464][f=-000001] Loaded API widget: Chili Framework [t=00:00:22.999886][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:23.000189][f=-000001] Loaded widget: Save/Load API [t=00:00:23.000498][f=-000001] Loaded widget: Chili Highlight [t=00:00:23.000896][f=-000001] Loaded widget: Draw After Chili [t=00:00:23.001719][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:23.007108][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:23.009648][f=-000001] Loaded DecalsDrawer: off [t=00:00:23.009672][f=-000001] Ground-decal rendering is disabled! [t=00:00:23.009739][f=-000001] Set maximum particles to: 0 [t=00:00:23.010306][f=-000001] Set UnitIconDist to 0 [t=00:00:23.113957][f=-000001] Loaded widget: EPIC Menu [t=00:00:23.114357][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:23.115597][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:23.142827][f=-000001] Loaded widget: Chili Minimap [t=00:00:23.143231][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:23.165134][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:23.165534][f=-000001] Deferred Rendering requires shader support! [t=00:00:23.165980][f=-000001] Loaded widget: Deferred rendering [t=00:00:23.176967][f=-000001] Mexspot Fetcher fetching [t=00:00:23.177201][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:23.177570][f=-000001] Team highlighting: Disabled [t=00:00:23.184927][f=-000001] Loaded widget: Teamhighlight option [t=00:00:23.185515][f=-000001] Loaded widget: Local Team Colors [t=00:00:23.197037][f=-000001] Loaded widget: Display Keys 2 [t=00:00:23.197501][f=-000001] Loaded widget: Save Game Menu [t=00:00:23.197706][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:23.208905][f=-000001] Loaded widget: One click weapon handler [t=00:00:23.209266][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:23.209560][f=-000001] highlightUnitShader no GL4 support [t=00:00:23.209895][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:23.221334][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:23.221662][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:23.221676][f=-000001] Using fallback unit outlines [t=00:00:23.228819][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:23.229292][f=-000001] Loaded widget: Selection Modkeys [t=00:00:23.238135][f=-000001] Loaded widget: Chili Global Commands [t=00:00:23.240788][f=-000001] Loaded widget: Outline No Shader [t=00:00:23.241358][f=-000001] Loaded widget: Unit Icons [t=00:00:23.241713][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:23.242120][f=-000001] Loaded widget: Noises [t=00:00:23.287626][f=-000001] Loaded widget: HealthBars [t=00:00:23.288523][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:23.288974][f=-000001] Loaded widget: Guard Remove [t=00:00:23.294131][f=-000001] Loaded widget: Chili Vote Display [t=00:00:23.294734][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:23.295127][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:23.295161][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1594106/events.log [t=00:00:23.299172][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:23.299621][f=-000001] Loaded widget: EndGame APM stats [t=00:00:23.301451][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:23.301685][f=-000001] Loaded widget: Objectives [t=00:00:23.302018][f=-000001] Loaded widget: EndGame Stats [t=00:00:23.302422][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:23.302791][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:23.303152][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:23.303643][f=-000001] Loaded widget: BuildETA [t=00:00:23.307673][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:23.308492][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:23.308919][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:23.319048][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:23.319546][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:23.320134][f=-000001] Loaded widget: Command Alpha [t=00:00:23.321264][f=-000001] Loaded widget: Camera Save Position [t=00:00:23.321546][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:23.321877][f=-000001] Loaded widget: Ghost Site [t=00:00:23.325913][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:23.326168][f=-000001] Loaded widget: Stop Self-D [t=00:00:23.328490][f=-000001] Loaded widget: Stereo3D [t=00:00:23.329064][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:23.329339][f=-000001] Loaded widget: SmoothCam [t=00:00:23.329927][f=-000001] Loaded widget: Smart Bombers [t=00:00:23.330708][f=-000001] Loaded widget: Simple Settings [t=00:00:23.331381][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:23.331779][f=-000001] Loaded widget: Show selected unit range [t=00:00:23.332196][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:23.332423][f=-000001] Loaded widget: ReclaimInfo [t=00:00:23.332845][f=-000001] Loaded widget: Raw Move Issue [t=00:00:23.333220][f=-000001] Loaded widget: Point Tracker [t=00:00:23.333439][f=-000001] Loaded widget: Orbit Command [t=00:00:23.333649][f=-000001] Loaded widget: Morph Finished notification [t=00:00:23.333886][f=-000001] Loaded widget: Mission Results Handler [t=00:00:23.334323][f=-000001] Loaded widget: Missile Silo Range [t=00:00:23.334672][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:23.334960][f=-000001] Loaded widget: Misc default command replacements [t=00:00:23.335342][f=-000001] Loaded widget: MinimapEvents [t=00:00:23.335689][f=-000001] Loaded widget: Local Widgets Config [t=00:00:23.335987][f=-000001] Loaded widget: Keep Target [t=00:00:23.336210][f=-000001] Loaded widget: In-game Ignore [t=00:00:23.336672][f=-000001] Loaded widget: In-game Guide [t=00:00:23.337161][f=-000001] Loaded widget: Highlight Geos [t=00:00:23.337566][f=-000001] Loaded widget: Haven Handler [t=00:00:23.338352][f=-000001] Input grabbing is enabled! [t=00:00:23.338392][f=-000001] Input grabbing is enabled! [t=00:00:23.338500][f=-000001] Loaded widget: Grab Input [t=00:00:23.338872][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:23.339097][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:23.339581][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:23.346755][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:23.347313][f=-000001] Loaded widget: Decoration Handler [t=00:00:23.347628][f=-000001] Loaded widget: Decloak Range [t=00:00:23.348002][f=-000001] Loaded widget: Darkening [t=00:00:23.356616][f=-000001] Loaded widget: Context Menu [t=00:00:23.357520][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:23.357784][f=-000001] Loaded widget: Easy Facing [t=00:00:23.358298][f=-000001] Loaded widget: Ferry Points [t=00:00:23.384166][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:23.384564][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:23.385080][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:23.385329][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:23.385711][f=-000001] EndGame Graph disabled [t=00:00:23.406336][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:23.419996][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:23.421184][f=-000001] Loaded widget: Cheat Sheet [t=00:00:23.421705][f=-000001] Loaded widget: CameraShake [t=00:00:23.421971][f=-000001] Loaded widget: Blast Radius [t=00:00:23.422320][f=-000001] Loaded widget: Autoquit [t=00:00:23.422682][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:23.422922][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:23.423397][f=-000001] Loaded widget: Music Player v2 [t=00:00:23.423778][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:23.424160][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:23.424566][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:23.425166][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:23.426279][f=-000001] Loaded widget: Attack Warning [t=00:00:23.426633][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:23.427221][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:23.428422][f=-000001] Loaded widget: Auto Group [t=00:00:23.429947][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:23.430910][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:23.431261][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:23.432098][f=-000001] Loaded widget: Projectile Lights [t=00:00:23.433189][f=-000001] Loaded widget: Select Com at start [t=00:00:23.440086][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:23.441477][f=-000001] Loaded widget: Transport AI [t=00:00:23.441740][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:23.441985][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:23.469332][f=-000001] Loaded widget: Unit Start State [t=00:00:23.469784][f=-000001] Loaded widget: Smooth Scroll [t=00:00:23.471400][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:23.477206][f=-000001] Loaded widget: Replay control buttons [t=00:00:23.478034][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:23.478352][f=-000001] Loaded widget: Icon Sets [t=00:00:23.649169][f=-000001] Loaded widget: Attack AoE [t=00:00:23.651018][f=-000001] Loaded widget: PlanetWars Info [t=00:00:23.667393][f=-000001] Loaded widget: UnitShapes [t=00:00:23.667815][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:23.668247][f=-000001] Loaded widget: Commands FX [t=00:00:23.668577][f=-000001] : disabled for spectators [t=00:00:23.669720][f=-000001] Loaded widget: Stockpiler [t=00:00:23.676333][f=-000001] Loaded widget: Map Edge Extension [t=00:00:23.677157][f=-000001] Loaded widget: State Icons [t=00:00:23.677595][f=-000001] Loaded widget: Shield Guard [t=00:00:23.678019][f=-000001] Loaded widget: Selection Send [t=00:00:23.679508][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:23.679943][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:23.681018][f=-000001] Loaded widget: Gadget Icons [t=00:00:23.681336][f=-000001] Loaded widget: AllyCursors [t=00:00:23.681740][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:23.682134][f=-000001] : disabled for spectators [t=00:00:23.683189][f=-000001] Loaded widget: Building Starter [t=00:00:23.683598][f=-000001] : disabled for spectators [t=00:00:23.684598][f=-000001] Loaded widget: Cloaker Guard [t=00:00:23.685137][f=-000001] Loaded widget: Units on Fire [t=00:00:23.685576][f=-000001] Loaded widget: Smoke Signals [t=00:00:23.685869][f=-000001] Loaded widget: LupsManager [t=00:00:23.686458][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:23.687112][f=-000001] Loaded widget: Newton Firezone [t=00:00:23.688377][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:23.688889][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:23.697444][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:23.710157][f=-000001] Loaded widget: Chili Pro Console [t=00:00:23.711150][f=-000001] Loaded widget: Chili Docking [t=00:00:23.711711][f=-000001] Loaded widget: HUD Presets [t=00:00:23.712420][f=-000001] Loaded widget: Persistent Build Height [t=00:00:23.714982][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:23.715404][f=-000001] Loaded widget: Image Preloader [t=00:00:23.716260][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:23.716534][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:23.721821][f=-000001] Loaded widget: Chili Core Selector [t=00:00:23.722343][f=-000001] Loaded widget: Custom Markers [t=00:00:23.723982][f=-000001] Loaded widget: Select Keys [t=00:00:23.725014][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:23.725527][f=-000001] Loaded widget: Start Boxes [t=00:00:23.725845][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:23.726139][f=-000001] Loaded widget: Restricted Zones [t=00:00:23.726993][f=-000001] Loaded widget: Pause Screen [t=00:00:23.736933][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:23.737455][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:23.738157][f=-000001] Loaded widget: CustomFormations2 [t=00:00:23.738586][f=-000001] SetSunLighting [t=00:00:23.739381][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:23.739699][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:23.740387][f=-000001] Loaded widget: Text To Speech Control [t=00:00:23.744907][f=-000001] Loaded widget: Layout Handler [t=00:00:23.745375][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.745423][f=-000001] Loaded widget: GC Control [t=00:00:23.745711][f=-000001] Loaded widget: Font Cache [t=00:00:23.759948][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:23.763402][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:23.768610][f=-000001] Writing last game win data [t=00:00:23.774040][f=-000001] LuaUI v0.3 [t=00:00:23.965653][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.966133][f=-000001] [s11n] Loading s11n file... [t=00:00:23.967853][f=-000001] [s11n] Parsing model... [t=00:00:23.969143][f=-000001] [s11n] Populating game world... [t=00:00:24.102407][f=-000001] [s11n] s11n loading complete. [t=00:00:24.102873][f=-000001] Running Springboard Feature Fixer, 30, 55 [t=00:00:25.127363][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:25.566144][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13368,0,0} {chunk,block}Bytes={0,0} [t=00:00:26.877597][f=-000001] Spectator mode. Widget removed. [t=00:00:26.893730][f=-000001] Spectator mode. Widget removed. [t=00:00:26.900896][f=-000001] Reclaim highlight: old engine version. [t=00:00:26.900994][f=-000001] Playback paused [t=00:00:26.909168][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:27.020624][f=-000001] Opening demofile demos/1594106/replay.sdfz [t=00:00:27.020676][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:27.020690][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:27.021263][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:27.021290][f=-000001] -> Connection established (given id 2) [t=00:00:27.021452][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:27.021482][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:27.021495][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:27.021506][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:27.021520][f=-000001] Speed set to 20.0 [server] [t=00:00:27.021531][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x558227cb6ba0,0x55822fef8200}][locale="C"]" [t=00:00:27.021544][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:27.036902][f=-000001] Switching to Overhead (TA) style camera [t=00:00:27.036949][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:29.583199][f=-000001] Beginning demo playback [t=00:00:29.589416][f=-000001] GameID: 10621f64b58a21364bb5b0751d601421 [t=00:00:29.626111][f=-000001] Connection attempt from syscoClifton [t=00:00:29.626146][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:29.626710][f=-000001] [0] Event [undefined]: syscoClifton changed status [t=00:00:29.627142][f=-000001] -> Connection established (given id 0) [t=00:00:29.645746][f=-000001] Connection attempt from yanom [t=00:00:29.649805][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:29.649910][f=-000001] [0] Event [undefined]: yanom changed status [t=00:00:29.650404][f=-000001] -> Connection established (given id 1) [t=00:00:29.655125][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanom" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:29.655169][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanom" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:29.691196][f=-000001] [Game::ClientReadNet][LOGMSG] sender="syscoClifton" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:29.691239][f=-000001] [Game::ClientReadNet][LOGMSG] sender="syscoClifton" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:29.897154][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanom" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:29.902517][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanom" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:30.001349][f=-000001] [Game::ClientReadNet][LOGMSG] sender="syscoClifton" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:30.013502][f=-000001] [Game::ClientReadNet][LOGMSG] sender="syscoClifton" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:30.117077][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanom" string="[Game::Load][lua{Rules,Gaia}={0x55dc5fd68480,0x55dc6a7809d0}][locale="C"]" [t=00:00:30.285231][f=-000001] [Game::ClientReadNet][LOGMSG] sender="syscoClifton" string="[Game::Load][lua{Rules,Gaia}={0x5595d2936a30,0x5595f381f430}][locale="C"]" [t=00:00:30.724340][f=-000001] Allies: I choose: Recon! [t=00:00:30.761290][f=-000001] hi again [t=00:00:30.941665][f=-000001] Allies: I choose: Recon! [t=00:00:31.601508][f=-000001] just fyi, gunships aren't really competitive in small games like this [t=00:00:31.978733][f=-000001] try a ground factory [t=00:00:32.884397][f=-000001] [0] Event [1210,337.118164,4636]: 0 finished unit Recon Commander [t=00:00:32.912545][f=-000001] [0] Event [4658,337.117493,1491]: 1 finished unit Recon Commander [t=00:00:32.934873][f=0000000] [0] yanom, team: 1, elo:1502, userid: 117905 [t=00:00:32.934929][f=0000000] [0] syscoClifton, team: 0, elo:1309, userid: 549506 [t=00:00:32.934959][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:32.958536][f=0000000] Playback continued [t=00:00:32.984114][f=0000006] [6] Event [4648,337.115021,1624]: 1 finished unit Shieldbot Factory [t=00:00:33.524825][f=0000240] [240] Event [864,337.115021,4656]: 0 finished unit Tank Foundry [t=00:00:33.902392][f=0000395] [395] Event [4636,337.115021,1624]: 1 finished unit Bandit [t=00:00:34.085464][f=0000469] [469] Event [4616,337.115021,1272]: 1 finished unit Metal Extractor [t=00:00:34.654208][f=0000767] [767] Event [4636,337.115021,1624]: 1 finished unit Convict [t=00:00:34.657752][f=0000768] [768] Event [1000,337.115021,4856]: 0 finished unit Metal Extractor [t=00:00:35.192524][f=0001007] [1007] Event [4636,337.115021,1624]: 1 finished unit Bandit [t=00:00:35.319241][f=0001054] [1054] Event [5112,337.115021,1272]: 1 finished unit Metal Extractor [t=00:00:35.776301][f=0001247] [1247] Event [4636,337.115021,1624]: 1 finished unit Bandit [t=00:00:35.815836][f=0001268] [1268] Event [891.999878,338.435028,4656]: 0 finished unit Welder [t=00:00:35.827511][f=0001273] [1273] Event [4680,337.115021,1288]: 1 finished unit Solar Collector [t=00:00:35.984981][f=0001338] [1338] Event [1528,337.115021,4856]: 0 finished unit Metal Extractor [t=00:00:36.388702][f=0001487] [1487] Event [4636,337.115021,1624]: 1 finished unit Bandit [t=00:00:37.244252][f=0001822] [1822] Event [1528,337.115021,4344]: 0 finished unit Metal Extractor [t=00:00:37.268028][f=0001832] [1832] Event [891.999878,338.435028,4656]: 0 finished unit Welder [t=00:00:37.279728][f=0001838] [1838] Event [4600,337.115021,1336]: 1 finished unit Solar Collector [t=00:00:37.442067][f=0001896] [1896] Event [4636,337.115021,1624]: 1 finished unit Bandit [t=00:00:38.280000][f=0002220] [2220] Event [4616,337.115021,1800]: 1 finished unit Metal Extractor [t=00:00:38.371898][f=0002258] [2258] Event [1000,337.115021,4344]: 0 finished unit Metal Extractor [t=00:00:38.955854][f=0002489] [2489] Event [4636,337.115021,1624]: 1 finished unit Convict [t=00:00:39.155431][f=0002561] [2561] Event [4552,337.115021,1256]: 1 finished unit Solar Collector [t=00:00:39.753807][f=0002805] [2805] Event [648,337.115021,4456]: 0 finished unit Solar Collector [t=00:00:39.792196][f=0002822] [2822] Event [5176,337.115021,1800]: 1 finished unit Metal Extractor [t=00:00:40.534646][f=0003122] [3122] Event [4636,337.115021,1624]: 1 finished unit Bandit [t=00:00:40.550238][f=0003127] [3127] Event [648,337.115021,4536]: 0 finished unit Solar Collector [t=00:00:40.597785][f=0003145] [3145] Event [4632,337.115021,1208]: 1 finished unit Solar Collector [t=00:00:41.045361][f=0003322] [3322] Event [5240,337.115021,1816]: 1 finished unit Solar Collector [t=00:00:41.066318][f=0003333] [3333] Event [1528,337.115021,4344]: 0 lost unit Metal Extractor [t=00:00:41.185135][f=0003372] [3372] Event [4636,337.115021,1624]: 1 finished unit Bandit [t=00:00:41.387311][f=0003424] [3424] Event [648,337.115021,4616]: 0 finished unit Solar Collector [t=00:00:41.958131][f=0003635] [3635] Event [1528,337.115021,4856]: 0 lost unit Metal Extractor [t=00:00:42.009776][f=0003651] [3651] Event [4636,337.115021,1624]: 1 finished unit Bandit [t=00:00:42.482646][f=0003822] [3822] Event [891.999878,338.435028,4656]: 0 finished unit Ogre [t=00:00:42.585174][f=0003858] [3858] Event [5160,337.115021,1864]: 1 finished unit Solar Collector [t=00:00:42.610381][f=0003866] [3866] Event [1158.85217,336.291504,4884.97412]: 1 lost unit Bandit [t=00:00:42.837120][f=0003952] [3952] Event [4636,337.115021,1624]: 1 finished unit Bandit [t=00:00:42.924767][f=0003986] [3986] Event [5176,337.115021,1288]: 1 finished unit Solar Collector [t=00:00:43.161011][f=0004056] [4056] Event [648,337.115021,4696]: 0 finished unit Solar Collector [t=00:00:43.711187][f=0004256] [4256] Event [4636,337.115021,1624]: 1 finished unit Bandit [t=00:00:43.827492][f=0004293] [4293] Event [648,337.115021,4776]: 0 finished unit Solar Collector [t=00:00:44.309521][f=0004452] [4452] Event [5112,337.115021,1784]: 1 finished unit Solar Collector [t=00:00:44.521054][f=0004522] [4522] Event [5096,337.115021,1336]: 1 finished unit Solar Collector [t=00:00:45.088063][f=0004709] [4709] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:00:45.107005][f=0004713] [4713] Event [648,337.115021,4856]: 0 finished unit Solar Collector [t=00:00:45.433703][f=0004818] [4818] Event [728,337.115021,4856]: 0 finished unit Solar Collector [t=00:00:46.158627][f=0005050] [5050] Event [5192,337.115021,1736]: 1 finished unit Solar Collector [t=00:00:46.270147][f=0005086] [5086] Event [5048,337.115021,1256]: 1 finished unit Solar Collector [t=00:00:46.633998][f=0005171] [5171] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:00:46.790533][f=0005229] [5229] Event [728,337.115021,4776]: 0 finished unit Solar Collector [t=00:00:47.734755][f=0005535] [5535] Event [4636,337.115021,1624]: 1 finished unit Convict [t=00:00:47.991129][f=0005609] [5609] Event [5128,337.115021,1208]: 1 finished unit Solar Collector [t=00:00:48.284997][f=0005697] [5697] Event [728,337.115021,4696]: 0 finished unit Solar Collector [t=00:00:48.552033][f=0005763] [5763] Event [891.999878,338.435028,4656]: 0 finished unit Ogre [t=00:00:48.932570][f=0005884] [5884] Event [3768,213.30368,3000]: 1 finished unit Metal Extractor [t=00:00:49.561204][f=0006064] [6064] Event [728,337.115021,4616]: 0 finished unit Solar Collector [t=00:00:49.939474][f=0006176] [6176] Event [4636,337.115021,1624]: 1 finished unit Outlaw [t=00:00:51.178783][f=0006432] [6432] Event [728,337.115021,4536]: 0 finished unit Solar Collector [t=00:00:51.666350][f=0006596] [6596] Event [3872,335.675354,3168]: 1 finished unit Lotus [t=00:00:51.797007][f=0006637] [6637] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:00:51.912225][f=0006671] [6671] Event [4272,337.115021,1840]: 1 finished unit Lotus [t=00:00:52.246901][f=0006770] [6770] Event [4680,337.115021,1816]: 1 finished unit Solar Collector [t=00:00:52.448188][f=0006840] [6840] Event [728,337.115021,4456]: 0 finished unit Solar Collector [t=00:00:53.139748][f=0007079] [7079] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:00:53.450425][f=0007194] [7194] Event [3888,335.675354,3136]: 1 finished unit Picket [t=00:00:53.488398][f=0007205] [7205] Event [4320,337.115021,1888]: 1 finished unit Radar Tower [t=00:00:54.591011][f=0007547] [7547] Event [4600,337.115021,1864]: 1 finished unit Solar Collector [t=00:00:54.977914][f=0007667] [7667] Event [1528,335.954742,4856]: 0 finished unit Metal Extractor [t=00:00:55.542323][f=0007835] [7835] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:00:55.554634][f=0007839] [7839] Event [4368,337.115021,1872]: 1 finished unit Radar Tower [t=00:00:56.336609][f=0008067] [8067] Event [4320,337.115021,1888]: 1 finished unit Sparrow [t=00:00:56.482546][f=0008105] [8105] Event [3752,213.30368,2584]: 1 finished unit Metal Extractor [t=00:00:56.682825][f=0008169] [8169] Event [1528,335.954742,4344]: 0 finished unit Metal Extractor [t=00:00:56.982380][f=0008257] [8257] Event [4552,337.115021,1784]: 1 finished unit Solar Collector [t=00:00:57.818130][f=0008494] [8494] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:00:58.170913][f=0008597] [8597] Event [3960,210.424347,984]: 1 finished unit Metal Extractor [t=00:00:58.864114][f=0008776] [8776] Event [4632,337.115021,1736]: 1 finished unit Solar Collector [t=00:00:59.770498][f=0009042] [9042] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:01:00.005833][f=0009104] [9104] Event [3904,335.675354,3232]: 1 lost unit Radar Tower [t=00:01:00.025720][f=0009107] [9107] Event [3936,335.675354,3232]: 1 lost unit Picket [t=00:01:00.571798][f=0009243] [9243] Event [3888,335.845947,3136]: 1 lost unit Picket [t=00:01:00.591575][f=0009246] [9246] Event [3624,208.98468,904]: 1 finished unit Metal Extractor [t=00:01:01.029648][f=0009333] [9333] Event [3872,333.883057,3168]: 1 lost unit Lotus [t=00:01:01.060619][f=0009340] [9340] Event [1858.52441,316.051117,4395.05811]: 1 lost unit Bandit [t=00:01:01.451558][f=0009420] [9420] Event [1735.63879,337.115021,4446.55322]: 1 lost unit Bandit [t=00:01:01.657028][f=0009460] [9460] Event [1615.42249,337.115021,4535.19971]: 1 lost unit Bandit [t=00:01:01.948910][f=0009519] [9519] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:01:02.110283][f=0009548] [9548] Event [1800,337.115021,4248]: 0 finished unit Gauss [t=00:01:02.283625][f=0009579] [9579] Event [1528,335.954742,4856]: 0 lost unit Metal Extractor [t=00:01:03.055804][f=0009701] [9701] Event [1976.28967,276.596893,4414.48877]: 1 lost unit Outlaw [t=00:01:03.393167][f=0009767] [9767] Event [1000,337.115021,4856]: 0 lost unit Metal Extractor [t=00:01:03.538288][f=0009795] [9795] Event [891.999878,338.435028,4656]: 0 finished unit Minotaur [t=00:01:03.737907][f=0009833] [9833] Event [1975.98816,276.778564,4447.90918]: 1 lost unit Rogue [t=00:01:03.844065][f=0009848] [9848] Event [1970.90332,279.497711,4377.25146]: 1 lost unit Rogue [t=00:01:04.097259][f=0009890] [9890] Event [867.309509,337.115021,4766.18311]: 1 lost unit Bandit [t=00:01:04.111410][f=0009894] [9894] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:01:04.420478][f=0009967] [9967] Event [3240,213.30368,936]: 1 finished unit Metal Extractor [t=00:01:04.662013][f=0010023] [10023] Event [891.999878,338.435028,4656]: 0 lost unit Minotaur [t=00:01:05.038117][f=0010084] [10084] Event [891.999878,338.435028,4656]: 0 lost unit Minotaur [t=00:01:05.131634][f=0010109] [10109] Event [891.999878,338.435028,4656]: 0 lost unit Minotaur [t=00:01:05.147370][f=0010112] [10112] Event [891.999878,338.435028,4656]: 0 lost unit Minotaur [t=00:01:05.323603][f=0010158] [10158] Event [891.999878,338.435028,4656]: 0 lost unit Minotaur [t=00:01:05.553060][f=0010203] [10203] Event [891.999878,338.435028,4656]: 0 lost unit Minotaur [t=00:01:05.779341][f=0010244] [10244] Event [891.999878,338.435028,4656]: 0 lost unit Minotaur [t=00:01:05.796938][f=0010247] [10247] Event [891.999878,338.435028,4656]: 0 lost unit Minotaur [t=00:01:06.018918][f=0010286] [10286] Event [891.999878,338.435028,4656]: 0 lost unit Minotaur [t=00:01:06.056692][f=0010292] [10292] Event [891.999878,338.435028,4656]: 0 lost unit Minotaur [t=00:01:06.249641][f=0010319] [10319] Event [891.999878,338.435028,4656]: 0 lost unit Minotaur [t=00:01:06.268281][f=0010321] [10321] Event [891.999878,338.435028,4656]: 0 lost unit Minotaur [t=00:01:06.567390][f=0010361] [10361] Event [1022.57983,337.115021,4615.77051]: 1 lost unit Bandit [t=00:01:06.587680][f=0010364] [10364] Event [891.999878,338.435028,4656]: 0 lost unit Minotaur [t=00:01:06.600209][f=0010366] [10366] Event [891.999878,338.435028,4656]: 0 lost unit Minotaur [t=00:01:06.933529][f=0010409] [10409] Event [891.999878,338.435028,4656]: 0 lost unit Minotaur [t=00:01:06.953302][f=0010411] [10411] Event [1034.64441,337.012848,4796.1875]: 1 lost unit Bandit [t=00:01:06.960314][f=0010412] [10412] Event [891.999878,338.435028,4656]: 0 lost unit Minotaur [t=00:01:07.009657][f=0010427] [10427] Event [3904,330.66922,3232]: 1 finished unit Picket [t=00:01:07.625516][f=0010550] [10550] Event [3184,213.30368,992]: 1 finished unit Lotus [t=00:01:08.341094][f=0010661] [10661] Event [3952,333.835144,3232]: 1 finished unit Radar Tower [t=00:01:09.736448][f=0010885] [10885] Event [759.87439,337.115021,4658.93213]: 1 lost unit Bandit [t=00:01:10.655663][f=0011031] [11031] Event [2347.25293,212.942963,3980.06836]: 1 lost unit Thug [t=00:01:11.052932][f=0011087] [11087] Event [2200,121.165009,1224]: 1 finished unit Metal Extractor [t=00:01:11.105106][f=0011094] [11094] Event [2277.56641,212.318588,3977.95874]: 1 lost unit Thug [t=00:01:11.659611][f=0011196] [11196] Event [3568,207.545013,992]: 1 finished unit Lotus [t=00:01:12.563183][f=0011352] [11352] Event [4636,337.115021,1624]: 1 finished unit Felon [t=00:01:14.475923][f=0011672] [11672] Event [2104,121.165009,1400]: 1 finished unit Metal Extractor [t=00:01:15.553707][f=0011852] [11852] Event [4808,337.115021,1672]: 1 finished unit Caretaker [t=00:01:17.587740][f=0012164] [12164] Event [2532.87158,206.228241,3909.55981]: 1 lost unit Thug [t=00:01:18.191171][f=0012272] [12272] Event [1928,121.165009,1400]: 1 finished unit Metal Extractor [t=00:01:19.475910][f=0012508] [12508] Event [4636,337.115021,1624]: 1 finished unit Aspis [t=00:01:20.275189][f=0012667] [12667] Event [4808,337.115021,1592]: 1 finished unit Caretaker [t=00:01:20.673281][f=0012747] [12747] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:01:20.776437][f=0012768] [12768] Event [891.999878,338.435028,4656]: 0 finished unit Minotaur [t=00:01:21.076144][f=0012827] [12827] Event [1968,121.165009,1472]: 1 finished unit Lotus [t=00:01:21.807570][f=0012986] [12986] Event [2326.90723,213.711731,4066.72363]: 1 lost unit Rogue [t=00:01:22.503318][f=0013139] [13139] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:01:23.658893][f=0013396] [13396] Event [2128,121.165009,1472]: 1 finished unit Lotus [t=00:01:24.258534][f=0013529] [13529] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:01:26.032651][f=0013956] [13956] Event [920,337.115021,4520]: 0 finished unit Caretaker [t=00:01:26.484063][f=0014072] [14072] Event [4808,337.115021,1512]: 1 finished unit Caretaker [t=00:01:27.046971][f=0014220] [14220] Event [4896,337.115021,1576]: 1 finished unit Fusion Reactor [t=00:01:27.113500][f=0014237] [14237] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:01:27.547202][f=0014355] [14355] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:01:28.847159][f=0014710] [14710] Event [2432.27271,210.375275,3740.32202]: 1 lost unit Bandit [t=00:01:29.044651][f=0014763] [14763] Event [4636,337.115021,1624]: 1 finished unit Racketeer [t=00:01:29.897835][f=0014998] [14998] Event [2414.80078,214.527542,3124.0686]: 1 lost unit Bandit [t=00:01:29.926702][f=0015004] [15004] Event [5032,337.115021,1608]: 1 finished unit Energy Pylon [t=00:01:30.102837][f=0015040] [15040] Event [4636,337.115021,1624]: 1 finished unit Bandit [t=00:01:31.558882][f=0015432] [15432] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:01:32.207929][f=0015583] [15583] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:01:32.878780][f=0015742] [15742] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:01:33.076082][f=0015788] [15788] Event [3992,332.641693,3208]: 1 finished unit Stinger [t=00:01:33.252010][f=0015830] [15830] Event [872,337.115021,4520]: 0 finished unit Caretaker [t=00:01:33.522232][f=0015894] [15894] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:01:34.143959][f=0016038] [16038] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:01:34.586494][f=0016137] [16137] Event [3056,213.30368,1584]: 1 lost unit Picket [t=00:01:34.844664][f=0016181] [16181] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:01:35.075664][f=0016245] [16245] Event [2965.28003,206.796738,1518.7019]: 1 lost unit Convict [t=00:01:35.298782][f=0016303] [16303] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:01:35.784029][f=0016413] [16413] Event [3453.9314,213.115311,1575.0918]: 1 lost unit Bandit [t=00:01:35.820107][f=0016420] [16420] Event [4636,337.115021,1624]: 1 finished unit Convict [t=00:01:36.202597][f=0016500] [16500] Event [4636,337.115021,1624]: 1 finished unit Bandit [t=00:01:36.846351][f=0016621] [16621] Event [3916.41138,212.385284,1626.45251]: 1 lost unit Felon [t=00:01:37.033293][f=0016648] [16648] Event [3635.0835,212.613281,1702.71899]: 0 lost unit Ogre [t=00:01:37.525603][f=0016725] [16725] Event [3707.24951,214.488419,1615.92981]: 1 lost unit Thug [t=00:01:37.615003][f=0016741] [16741] Event [4636,337.115021,1624]: 1 finished unit Outlaw [t=00:01:37.754665][f=0016765] [16765] Event [4128.29736,263.799042,1739.64771]: 1 lost unit Rogue [t=00:01:37.759629][f=0016766] [16766] Event [3877.08325,212.493835,1622.19348]: 1 lost unit Bandit [t=00:01:37.958689][f=0016797] [16797] Event [3865.93945,212.991241,1673.65552]: 1 lost unit Rogue [t=00:01:38.467832][f=0016875] [16875] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:01:38.549789][f=0016889] [16889] Event [4024.76465,227.975555,1622.30322]: 0 lost unit Ogre [t=00:01:38.569380][f=0016891] [16891] Event [4308.11377,322.018982,1677.55957]: 1 lost unit Rogue [t=00:01:39.385814][f=0017000] [17000] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:01:40.401056][f=0017172] [17172] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:01:41.083020][f=0017283] [17283] Event [4262.39307,309.46524,1680.04138]: 0 lost unit Minotaur [t=00:01:41.367730][f=0017341] [17341] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:01:41.496690][f=0017361] [17361] Event [4146.54248,270.823303,1504.60693]: 1 lost unit Rogue [t=00:01:42.197033][f=0017469] [17469] Event [4107.65674,255.944763,1762.94824]: 0 lost unit Minotaur [t=00:01:42.482337][f=0017514] [17514] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:01:43.734128][f=0017686] [17686] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:01:44.729930][f=0017813] [17813] Event [4636,337.115021,1624]: 1 finished unit Convict [t=00:01:45.559293][f=0017933] [17933] Event [4636,337.115021,1624]: 1 finished unit Convict [t=00:01:46.399861][f=0018087] [18087] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:01:48.938250][f=0018636] [18636] Event [1848,337.115021,4296]: 0 finished unit Gauss [t=00:01:49.034441][f=0018653] [18653] Event [4636,337.115021,1624]: 1 finished unit Aspis [t=00:01:49.047373][f=0018657] [18657] Event [2432,211.835648,3920]: 1 finished unit Picket [t=00:01:50.249760][f=0018955] [18955] Event [4636,337.115021,1624]: 1 finished unit Racketeer [t=00:01:50.605507][f=0019044] [19044] Event [4636,337.115021,1624]: 1 finished unit Bandit [t=00:01:51.115217][f=0019169] [19169] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:01:51.175944][f=0019185] [19185] Event [2720,213.30368,4112]: 1 finished unit Picket [t=00:01:51.601213][f=0019289] [19289] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:01:52.078981][f=0019403] [19403] Event [4636,337.115021,1624]: 1 finished unit Convict [t=00:01:52.459504][f=0019492] [19492] Event [4636,337.115021,1624]: 1 finished unit Bandit [t=00:01:53.294981][f=0019694] [19694] Event [1000,335.841858,4856]: 0 finished unit Metal Extractor [t=00:01:53.415189][f=0019721] [19721] Event [4636,337.115021,1624]: 1 finished unit Outlaw [t=00:01:53.945873][f=0019845] [19845] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:01:54.533166][f=0019982] [19982] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:01:55.240314][f=0020145] [20145] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:01:56.081537][f=0020345] [20345] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:01:56.868571][f=0020535] [20535] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:01:56.979275][f=0020551] [20551] Event [4896,337.115021,1672]: 1 finished unit Fusion Reactor [t=00:01:57.609613][f=0020712] [20712] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:01:58.221606][f=0020862] [20862] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:01:59.128984][f=0021081] [21081] Event [2712,213.30368,4056]: 1 finished unit Stinger [t=00:02:00.154681][f=0021331] [21331] Event [4636,337.115021,1624]: 1 finished unit Aspis [t=00:02:00.646719][f=0021451] [21451] Event [4636,337.115021,1624]: 1 finished unit Convict [t=00:02:01.147629][f=0021571] [21571] Event [4636,337.115021,1624]: 1 finished unit Convict [t=00:02:01.300171][f=0021608] [21608] Event [891.999878,338.435028,4656]: 0 finished unit Cyclops [t=00:02:02.300536][f=0021839] [21839] Event [4636,337.115021,1624]: 1 finished unit Racketeer [t=00:02:02.483467][f=0021885] [21885] Event [2296,121.165009,1752]: 1 finished unit Geothermal Generator [t=00:02:02.647497][f=0021922] [21922] Event [4636,337.115021,1624]: 1 finished unit Bandit [t=00:02:03.213478][f=0022057] [22057] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:02:03.277187][f=0022073] [22073] Event [888,337.115936,4776]: 0 finished unit Caretaker [t=00:02:03.512413][f=0022124] [22124] Event [4704,337.115021,2064]: 1 finished unit Radar Tower [t=00:02:03.833516][f=0022192] [22192] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:02:04.434861][f=0022320] [22320] Event [4636,337.115021,1624]: 1 finished unit Convict [t=00:02:04.847922][f=0022407] [22407] Event [4636,337.115021,1624]: 1 finished unit Bandit [t=00:02:05.144364][f=0022467] [22467] Event [4752,337.115021,2096]: 1 finished unit Radar Tower [t=00:02:05.758486][f=0022595] [22595] Event [4636,337.115021,1624]: 1 finished unit Outlaw [t=00:02:06.570734][f=0022741] [22741] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:02:06.768603][f=0022791] [22791] Event [5576,121.165009,3608]: 1 finished unit Metal Extractor [t=00:02:07.622444][f=0022961] [22961] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:02:07.693242][f=0022975] [22975] Event [4800,337.115021,2160]: 1 finished unit Radar Tower [t=00:02:08.649990][f=0023159] [23159] Event [4704,337.115021,2064]: 1 finished unit Sparrow [t=00:02:09.037865][f=0023234] [23234] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:02:09.372133][f=0023298] [23298] Event [4752,337.115021,2096]: 1 finished unit Sparrow [t=00:02:09.989715][f=0023410] [23410] Event [5544,121.165009,3912]: 1 finished unit Metal Extractor [t=00:02:11.181507][f=0023628] [23628] Event [891.999878,338.435028,4656]: 0 finished unit Ogre [t=00:02:11.713992][f=0023732] [23732] Event [1528,334.915009,4856]: 0 finished unit Metal Extractor [t=00:02:11.783732][f=0023746] [23746] Event [840,337.115021,4776]: 0 finished unit Caretaker [t=00:02:12.339484][f=0023856] [23856] Event [4636,337.115021,1624]: 1 finished unit Felon [t=00:02:12.770630][f=0023941] [23941] Event [5592,121.165009,4216]: 1 finished unit Metal Extractor [t=00:02:13.567294][f=0024102] [24102] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:02:14.211864][f=0024238] [24238] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:02:14.985942][f=0024402] [24402] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:02:15.106454][f=0024427] [24427] Event [600,121.165009,2232]: 1 finished unit Metal Extractor [t=00:02:15.817304][f=0024571] [24571] Event [891.999878,338.435028,4656]: 0 finished unit Ogre [t=00:02:15.835708][f=0024575] [24575] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:02:19.439188][f=0025194] [25194] Event [4636,337.115021,1624]: 1 finished unit Aspis [t=00:02:19.669658][f=0025248] [25248] Event [568,121.165009,1928]: 1 finished unit Metal Extractor [t=00:02:20.378916][f=0025373] [25373] Event [2360,121.165009,1832]: 1 finished unit Stinger [t=00:02:21.397728][f=0025554] [25554] Event [4636,337.115021,1624]: 1 finished unit Racketeer [t=00:02:21.904579][f=0025641] [25641] Event [4636,337.115021,1624]: 1 finished unit Bandit [t=00:02:22.763799][f=0025789] [25789] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:02:23.707232][f=0025953] [25953] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:02:24.312355][f=0026063] [26063] Event [4216,121.165009,4744]: 1 finished unit Metal Extractor [t=00:02:24.519079][f=0026100] [26100] Event [4636,337.115021,1624]: 1 finished unit Convict [t=00:02:25.026124][f=0026191] [26191] Event [4636,337.115021,1624]: 1 finished unit Bandit [t=00:02:25.079245][f=0026200] [26200] Event [568,121.165009,2536]: 1 finished unit Metal Extractor [t=00:02:26.399621][f=0026447] [26447] Event [4636,337.115021,1624]: 1 finished unit Outlaw [t=00:02:26.538750][f=0026473] [26473] Event [891.999878,338.435028,4656]: 0 finished unit Minotaur [t=00:02:27.165629][f=0026596] [26596] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:02:27.186379][f=0026600] [26600] Event [2376,212.959503,3144]: 1 finished unit Metal Extractor [t=00:02:27.905914][f=0026732] [26732] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:02:27.987274][f=0026746] [26746] Event [3584,207.545013,1216]: 1 finished unit Tank Foundry [t=00:02:28.659206][f=0026865] [26865] Event [4040,121.165009,4744]: 1 finished unit Metal Extractor [t=00:02:28.911339][f=0026910] [26910] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:02:33.108557][f=0027604] [27604] Event [2904,213.30368,5224]: 1 finished unit Metal Extractor [t=00:02:33.332573][f=0027639] [27639] Event [4636,337.115021,1624]: 1 finished unit Felon [t=00:02:33.607937][f=0027683] [27683] Event [2392,213.30368,3560]: 1 finished unit Metal Extractor [t=00:02:33.629465][f=0027686] [27686] Event [1760,337.115021,4784]: 0 finished unit Faraday [t=00:02:34.509294][f=0027825] [27825] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:02:34.645835][f=0027846] [27846] Event [3944,121.165009,4920]: 1 finished unit Metal Extractor [t=00:02:35.059738][f=0027912] [27912] Event [1496,337.115021,4552]: 0 finished unit Caretaker [t=00:02:35.759404][f=0028019] [28019] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:02:36.801032][f=0028167] [28167] Event [2360,121.165009,1416]: 1 finished unit Energy Pylon [t=00:02:36.998921][f=0028201] [28201] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:02:37.497257][f=0028276] [28276] Event [2520,211.864014,5240]: 1 finished unit Metal Extractor [t=00:02:38.092478][f=0028368] [28368] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:02:38.712185][f=0028465] [28465] Event [3556,207.545013,1216]: 1 finished unit Emissary [t=00:02:40.085071][f=0028679] [28679] Event [5096,121.165009,3864]: 1 finished unit Geothermal Generator [t=00:02:41.060535][f=0028831] [28831] Event [2496,213.30368,5312]: 1 finished unit Picket [t=00:02:41.556694][f=0028909] [28909] Event [4636,337.115021,1624]: 1 finished unit Aspis [t=00:02:42.466406][f=0029055] [29055] Event [891.999878,338.435028,4656]: 0 finished unit Minotaur [t=00:02:43.619627][f=0029230] [29230] Event [4636,337.115021,1624]: 1 finished unit Racketeer [t=00:02:44.050829][f=0029305] [29305] Event [4636,337.115021,1624]: 1 finished unit Bandit [t=00:02:44.327442][f=0029346] [29346] Event [2528,207.545013,5200]: 1 finished unit Picket [t=00:02:44.945164][f=0029438] [29438] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:02:45.860350][f=0029573] [29573] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:02:45.867874][f=0029574] [29574] Event [1640,337.115021,4744]: 0 finished unit Stardust [t=00:02:46.738342][f=0029699] [29699] Event [4636,337.115021,1624]: 1 finished unit Convict [t=00:02:47.265789][f=0029780] [29780] Event [4636,337.115021,1624]: 1 finished unit Bandit [t=00:02:47.534231][f=0029819] [29819] Event [2576,207.545013,5136]: 1 finished unit Picket [t=00:02:47.938553][f=0029877] [29877] Event [3556,208.865021,1216]: 1 finished unit Emissary [t=00:02:48.805644][f=0030000] [30000] Event [4636,337.115021,1624]: 1 finished unit Outlaw [t=00:02:49.848196][f=0030147] [30147] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:02:50.798726][f=0030276] [30276] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:02:50.978987][f=0030300] [30300] Event [5240,121.165009,3800]: 1 finished unit Energy Pylon [t=00:02:52.067388][f=0030446] [30446] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:02:52.511831][f=0030505] [30505] Event [1000,337.115021,4344]: 0 lost unit Metal Extractor [t=00:02:53.813917][f=0030675] [30675] Event [952,121.165009,2280]: 1 finished unit Geothermal Generator [t=00:02:54.084416][f=0030709] [30709] Event [1528,335.954742,4344]: 0 lost unit Metal Extractor [t=00:02:56.466481][f=0031009] [31009] Event [4636,337.115021,1624]: 1 finished unit Felon [t=00:02:58.520517][f=0031265] [31265] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:02:59.588353][f=0031398] [31398] Event [3556,208.865021,1216]: 1 finished unit Emissary [t=00:02:59.957321][f=0031444] [31444] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:03:01.468258][f=0031623] [31623] Event [1848,337.115021,4296]: 0 lost unit Gauss [t=00:03:01.513475][f=0031629] [31629] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:03:02.428997][f=0031736] [31736] Event [1760,337.115021,4784]: 0 lost unit Faraday [t=00:03:03.123857][f=0031811] [31811] Event [1640,337.739014,4744]: 0 lost unit Stardust [t=00:03:03.133928][f=0031812] [31812] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:03:03.503532][f=0031851] [31851] Event [1800,337.115021,4248]: 0 lost unit Gauss [t=00:03:03.663734][f=0031868] [31868] Event [1816,337.160492,4808]: 0 lost unit Gauss [t=00:03:04.215050][f=0031924] [31924] Event [1728,337.115021,4368]: 0 lost unit Faraday [t=00:03:04.678399][f=0031968] [31968] Event [1725.63965,337.202179,4530.35303]: 1 lost unit Rogue [t=00:03:05.745588][f=0032076] [32076] Event [1816.51819,325.271454,4668.68652]: 0 lost unit Ogre [t=00:03:06.183848][f=0032120] [32120] Event [2034.42395,257.060944,4600.45752]: 1 lost unit Thug [t=00:03:06.374088][f=0032137] [32137] Event [1941.43994,289.515778,4613.99854]: 1 lost unit Outlaw [t=00:03:06.622656][f=0032164] [32164] Event [1496,337.115021,4552]: 0 lost unit Caretaker [t=00:03:06.735911][f=0032177] [32177] Event [1826.74902,323.6633,4537.98975]: 1 lost unit Thug [t=00:03:07.095677][f=0032211] [32211] Event [3192,214.743347,1176]: 1 finished unit Energy Pylon [t=00:03:07.706964][f=0032263] [32263] Event [3848,121.165009,4408]: 1 finished unit Geothermal Generator [t=00:03:07.708411][f=0032263] [32263] Event [1944.3999,289.567657,4631.05371]: 0 lost unit Ogre [t=00:03:08.203684][f=0032302] [32302] Event [1993.21558,273.173309,4563.7876]: 1 lost unit Thug [t=00:03:08.992908][f=0032364] [32364] Event [4636,337.115021,1624]: 1 finished unit Aspis [t=00:03:09.880609][f=0032430] [32430] Event [2220.07007,212.36232,4623.61816]: 1 lost unit Thug [t=00:03:10.011332][f=0032439] [32439] Event [2266.5625,213.010223,4665.08398]: 0 lost unit Minotaur [t=00:03:10.415397][f=0032469] [32469] Event [2087.45288,237.21785,4602.76563]: 1 lost unit Thug [t=00:03:10.439218][f=0032470] [32470] Event [2009.61304,266.414795,4616.23682]: 1 lost unit Thug [t=00:03:10.546250][f=0032477] [32477] Event [840,121.165009,2168]: 1 finished unit Energy Pylon [t=00:03:10.725302][f=0032491] [32491] Event [2076.73511,240.941315,4581.68945]: 1 lost unit Thug [t=00:03:11.947214][f=0032575] [32575] Event [4792,213.30368,3000]: 1 finished unit Energy Pylon [t=00:03:12.659455][f=0032621] [32621] Event [2143.39624,219.334152,4526.69971]: 0 lost unit Cyclops [t=00:03:12.725003][f=0032625] [32625] Event [2070.20776,244.290985,4531.71631]: 1 lost unit Outlaw [t=00:03:12.870520][f=0032634] [32634] Event [2229.82495,209.245163,4617.26221]: 0 lost unit Minotaur [t=00:03:13.312407][f=0032663] [32663] Event [1528,334.542389,4856]: 0 lost unit Metal Extractor [t=00:03:13.331133][f=0032664] [32664] Event [4636,337.115021,1624]: 1 finished unit Racketeer [t=00:03:14.436579][f=0032746] [32746] Event [4636,337.115021,1624]: 1 finished unit Bandit [t=00:03:15.957504][f=0032870] [32870] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:03:16.006675][f=0032875] [32875] Event [1096,337.115021,4552]: 0 lost unit Thresher [t=00:03:16.752182][f=0032946] [32946] Event [3556,208.865021,1216]: 1 finished unit Emissary [t=00:03:17.316408][f=0033000] [33000] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:03:17.620451][f=0033031] [33031] Event [5040,337.115021,1976]: 1 finished unit Fusion Reactor [t=00:03:18.057439][f=0033079] [33079] Event [1014.39728,334.471008,4666.54346]: 0 lost unit Welder [t=00:03:18.411900][f=0033118] [33118] Event [4636,337.115021,1624]: 1 finished unit Convict [t=00:03:18.987674][f=0033182] [33182] Event [4636,337.115021,1624]: 1 finished unit Bandit [t=00:03:19.584394][f=0033246] [33246] Event [979.93689,337.059998,4634.49219]: 0 lost unit Welder [t=00:03:20.745284][f=0033359] [33359] Event [1413.90491,337.196686,4524.79492]: 0 lost unit Recon Commander [t=00:03:20.881669][f=0033378] [33378] Event [4636,337.115021,1624]: 1 finished unit Outlaw [t=00:03:20.920594][f=0033384] [33384] Event [1353.7655,333.181671,4541.3418]: 1 lost unit Bandit [t=00:03:20.921670][f=0033384] [33384] Event [1365.30798,334.558289,4614.05322]: 1 lost unit Thug [t=00:03:21.468158][f=0033450] [33450] Event [920,337.115021,4520]: 0 lost unit Caretaker [t=00:03:21.913202][f=0033492] [33492] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:03:22.150055][f=0033514] [33514] Event [872,336.760101,4520]: 0 lost unit Caretaker [t=00:03:22.494566][f=0033546] that was actually pretty solid game tbh [t=00:03:22.841014][f=0033578] [33578] Event [1000,335.841858,4856]: 0 lost unit Metal Extractor [t=00:03:22.985481][f=0033592] [33592] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:03:23.647395][f=0033656] [33656] Event [888,336.97464,4776]: 0 lost unit Caretaker [t=00:03:23.708981][f=0033663] [33663] Event [2296,121.165009,1752]: 1 finished unit Advanced Geothermal [t=00:03:24.258808][f=0033725] [33725] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:03:25.063263][f=0033815] [33815] Event [4072,121.165009,4440]: 1 finished unit Energy Pylon [t=00:03:25.119017][f=0033822] [33822] Event [840,337.115021,4776]: 0 lost unit Caretaker [t=00:03:25.172382][f=0033828] [33828] Event [800,337.115021,4752]: 0 lost unit Advanced Radar [t=00:03:25.285817][f=0033840] [33840] Event [891.999878,338.435028,4656]: 0 lost unit Cyclops [t=00:03:25.509729][f=0033865] [33865] Event [891.999878,338.435028,4656]: 0 lost unit Cyclops [t=00:03:25.556037][f=0033870] [33870] Event [891.999878,338.435028,4656]: 0 lost unit Cyclops [t=00:03:25.815567][f=0033899] [33899] Event [891.999878,338.435028,4656]: 0 lost unit Cyclops [t=00:03:25.967912][f=0033915] [33915] Event [891.999878,338.42038,4656]: 0 lost unit Cyclops [t=00:03:26.218119][f=0033944] [33944] Event [891.999878,338.42038,4656]: 0 lost unit Cyclops [t=00:03:26.279632][f=0033951] that early tank attack, i had to play pretty carefully for a bit [t=00:03:26.362081][f=0033960] [33960] Event [891.999878,337.962463,4656]: 0 lost unit Cyclops [t=00:03:26.503900][f=0033976] [33976] Event [891.999878,336.714447,4656]: 0 lost unit Cyclops [t=00:03:26.601098][f=0033987] [33987] Event [864,335.39444,4656]: 0 lost unit Tank Foundry [t=00:03:26.893667][f=0034020] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:03:26.902291][f=0034020] [34020] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:03:27.326706][f=0034068] [34068] Event [4056,213.30368,1176]: 1 finished unit Energy Pylon [t=00:03:27.403813][f=0034077] [34077] Event [4636,337.115021,1624]: 1 finished unit Felon [t=00:03:28.095256][f=0034152] [34152] Event [3556,208.865021,1216]: 1 finished unit Emissary [t=00:03:28.400706][f=0034185] [34185] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:03:28.744139][f=0034222] [34222] Event [728,337.453766,4616]: 0 lost unit Solar Collector [t=00:03:28.792999][f=0034227] [34227] Event [728,338.016205,4536]: 0 lost unit Solar Collector [t=00:03:29.143682][f=0034265] [34265] Event [728,337.792297,4696]: 0 lost unit Solar Collector [t=00:03:29.243872][f=0034276] [34276] Event [4664,206.105347,2344]: 1 finished unit Energy Pylon [t=00:03:29.644452][f=0034320] [34320] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:03:29.785650][f=0034336] [34336] Event [1640,213.30368,1944]: 1 finished unit Energy Pylon [t=00:03:30.354948][f=0034400] [34400] Event [648,337.232452,4856]: 0 lost unit Solar Collector [t=00:03:30.447962][f=0034410] [34410] Event [728,337.277374,4856]: 0 lost unit Solar Collector [t=00:03:30.593219][f=0034427] [34427] Event [648,337.422333,4536]: 0 lost unit Solar Collector [t=00:03:30.830144][f=0034454] [34454] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:03:30.841300][f=0034455] [34455] Event [648,337.580719,4696]: 0 lost unit Solar Collector [t=00:03:31.105452][f=0034485] [34485] Event [648,337.865753,4776]: 0 lost unit Solar Collector [t=00:03:31.369042][f=0034515] [34515] Event [728,337.85968,4456]: 0 lost unit Solar Collector [t=00:03:31.982062][f=0034583] [34583] Event [648,337.349976,4456]: 0 lost unit Solar Collector [t=00:03:32.033716][f=0034589] [34589] Event [4636,337.115021,1624]: 1 finished unit Thug [t=00:03:32.186140][f=0034606] [34606] Event [728,337.242462,4776]: 0 lost unit Solar Collector [t=00:03:32.731325][f=0034666] game_message: syscoClifton has been destroyed! [t=00:03:32.731456][f=0034666] [34666] Event [undefined]: syscoClifton resigned [t=00:03:32.732279][f=0034666] game_message: yanom wins! [t=00:03:32.732922][f=0034666] Submitting stats [t=00:03:32.746793][f=0034666] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:03:32.751117][f=0034666] Part| Total Time|Time of the last 0.5s [t=00:03:32.751152][f=0034666] Draw 39983.07ms 17.13% [t=00:03:32.751165][f=0034666] Lua::Callins::Synced 29789.71ms 26.89% [t=00:03:32.751177][f=0034666] Lua::Callins::Unsynced 60040.57ms 24.00% [t=00:03:32.751196][f=0034666] Lua::CollectGarbage::Synced 836.40ms 0.20% [t=00:03:32.751207][f=0034666] Lua::CollectGarbage::Unsynced 2273.27ms 2.09% [t=00:03:32.751218][f=0034666] Misc::Profiler::AddTime 168.80ms 0.00% [t=00:03:32.751230][f=0034666] Sim 112707.59ms 69.42% [t=00:03:32.751486][f=0034666] [34666] Event [648,337.594147,4616]: 0 lost unit Solar Collector [t=00:03:32.752497][f=0034666] [34666] Received game_message: syscoClifton has been destroyed! [t=00:03:32.755228][f=0034666] [34666] Received game_message: yanom wins! [t=00:03:32.773588][f=0034667] [34667] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[t=00:03:32.781742][f=0034667] [34667] Game End Stats Values: 73,7975,33105,33105,7975,0,5543.82422,5543.82422,0,0,0,0,0,0,0,0,0,0,298.838501,298.838501,0,5833.35059,9790.89258,9790.89258,5833.35059,0,2400,2400,0,32,163,163,32,1275,1440,1440,1275,10,66.0898056,66.0898056,10,3900,18030,18030,3900,4528.2666,5572.28271,5572.28271,4528.2666,2800,11235,11235,2800,6072.28271,5718.2666,5718.2666,6072.28271,493.794617,1265.99084,1265.99084,493.794617,10383.9521,8279.39648,8279.39648,10383.9521 [t=00:03:32.781839][f=0034667] [34667] Game End Stats Values: 74,3990,31650,31650,3990,0,5712.47705,5712.47705,0,0,0,0,0,0,0,0,0,0,298.838501,298.838501,0,5898.57715,11702.4775,11702.4775,5898.57715,0,2400,2400,0,32,183,183,32,1275,1440,1440,1275,9.33333302,67.2435989,67.2435989,9.33333302,0,16175,16175,0,4528.2666,9557.2832,9557.2832,4528.2666,2715,11635,11635,2715,10057.2832,7988.2666,7988.2666,10057.2832,493.794617,1265.99084,1265.99084,493.794617,12352.6055,10292.0117,10292.0117,12352.6055 [t=00:03:32.781950][f=0034667] [34667] Game End Stats Values: 75,3620,33805,33805,3620,0,5899.08594,5899.08594,0,0,0,0,0,0,0,0,0,0,298.838501,298.838501,0,5919.54053,12721.5078,12721.5078,5919.54053,0,2400,2400,0,31.9921188,199.333328,199.333328,31.9921188,1275,1440,1440,1275,7.99474621,71.1251297,71.1251297,7.99474621,0,17210,17210,0,4528.2666,10034.0332,10034.0332,4528.2666,2345,12755,12755,2345,10534.0332,7988.2666,7988.2666,10534.0332,493.794617,1314.0011,1314.0011,493.794617,13372.2842,10312.9805,10312.9805,13372.2842 [t=00:03:32.782066][f=0034667] [34667] Game End Stats Values: 76,1720,34390,34390,1720,0,6143.61475,6143.61475,0,0,0,0,0,0,0,0,0,0.58818579,298.838501,298.838501,0.58818579,6056.93457,14320.1436,14320.1436,6056.93457,0,2400,2400,0,27.1193752,224.666672,224.666672,27.1193752,0,1440,1440,0,4.17014074,80.30233,80.30233,4.17014074,0,16795,16795,0,4778.2666,11934.0332,11934.0332,4778.2666,1720,13755,13755,1720,12434.0332,9088.2666,9088.2666,12434.0332,493.794617,1434.02673,1434.02673,493.794617,15282.3926,11400.1924,11400.1924,15282.3926 [t=00:03:32.782160][f=0034667] [34667] Game End Stats Values: 77,840,36285,36285,840,0,6586.5376,6586.5376,0,0,0,0,0,0,0,0,0,17.6202698,298.838501,298.838501,17.6202698,6056.93457,15917.0254,15917.0254,6056.93457,0,2400,2400,0,20.5333328,318,318,20.5333328,0,1440,1440,0,2,93.5281067,93.5281067,2,0,18290,18290,0,4778.2666,14001.0752,14001.0752,4778.2666,840,14155,14155,840,14593.5752,9088.2666,9088.2666,14593.5752,493.794617,1554.05237,1554.05237,493.794617,16991.0938,11406.8477,11406.8477,16991.0938 [t=00:03:32.782252][f=0034667] [34667] Game End Stats Values: 78,70,37210,37210,70,0,7073.81348,7073.81348,0,0,0,0,0,0,0,0,0,47.6202698,413.988922,413.988922,47.6202698,6056.93457,16547.957,16547.957,6056.93457,0,2400,2400,0,5.33333349,318,318,5.33333349,0,1440,1440,0,2,95.6183548,95.6183548,2,0,18815,18815,0,4778.2666,14771.0752,14771.0752,4778.2666,70,14555,14555,70,15363.5752,9088.2666,9088.2666,15363.5752,493.794617,1661.27527,1661.27527,493.794617,17662.9063,11406.8477,11406.8477,17662.9063 [t=00:03:32.782343][f=0034667] [34667] Game End Stats Values: 79,70,37210,37210,70,0,7109.1875,7109.1875,0,0,0,0,0,0,0,0,0,49.6202698,461.029266,461.029266,49.6202698,6056.93457,16582.1523,16582.1523,6056.93457,0,2400,2400,0,2,318,318,2,0,1440,1440,0,2,99.3741379,99.3741379,2,0,18815,18815,0,4778.2666,14771.0752,14771.0752,4778.2666,70,14555,14555,70,15363.5752,9088.2666,9088.2666,15363.5752,493.794617,1665.80957,1665.80957,493.794617,17697.1016,11406.8477,11406.8477,17697.1016 [t=00:03:33.965108][f=0034801] Player yanom left the game: normal quit [t=00:03:33.965174][f=0034801] [34801] Event [undefined]: yanom quit [t=00:03:34.763140][f=0034887] Spectator syscoClifton left the game: normal quit [t=00:03:34.763209][f=0034887] [34887] Event [undefined]: syscoClifton quit [t=00:03:35.137204][f=0034929] No clients connected, shutting down server [t=00:03:35.137252][f=0034929] Server shutdown [t=00:03:35.137655][f=0034929] [34929] all players disconnected [t=00:03:35.196921][f=0034937] [34937] Event [4636,337.115021,1624]: 1 finished unit Aspis [t=00:03:36.662352][f=0035137] [35137] Event [4636,337.115021,1624]: 1 finished unit Racketeer [t=00:03:37.206159][f=0035214] [35214] Event [4636,337.115021,1624]: 1 finished unit Bandit [t=00:03:37.288060][f=0035226] [35226] Event [3556,207.545013,1216]: 1 finished unit Emissary [t=00:03:37.917318][f=0035316] [35316] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:03:38.647720][f=0035421] [35421] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:03:39.277988][f=0035511] [35511] Event [4616,213.30368,4152]: 1 finished unit Energy Pylon [t=00:03:39.347756][f=0035521] [35521] Event [4636,337.115021,1624]: 1 finished unit Convict [t=00:03:39.991076][f=0035590] [35590] Event [4636,337.115021,1624]: 1 finished unit Bandit [t=00:03:40.945959][f=0035742] [35742] Event [4636,337.115021,1624]: 1 finished unit Outlaw [t=00:03:41.486245][f=0035822] [35822] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:03:42.255927][f=0035927] [35927] Event [4636,337.115021,1624]: 1 finished unit Rogue [t=00:03:42.757501][f=0035995] Autoquit sending quit command. [t=00:03:42.758599][f=0035995] [QuitAction] user exited to system [t=00:03:42.760271][f=0035995] [SpringApp::Kill][1] fromRun=1 [t=00:03:42.761014][f=0035995] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:03:42.761047][f=0035995] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:03:42.761059][f=0035995] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:03:42.761069][f=0035995] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:42.761079][f=0035995] [SpringApp::Kill][2] [t=00:03:42.762597][f=0035995] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:03:42.762629][f=0035995] [Game::KillLua][1] dtor=0 luaUI=0x55821db44840 [t=00:03:42.763044][f=0035995] Start widgetHandler:Shutdown [t=00:03:42.769274][f=0035995] Shutdown - SaveOrderList Complete [t=00:03:42.770210][f=0035995] Writing last game win data [t=00:03:42.777919][f=0035995] Shutdown - SaveConfigData Complete [t=00:03:42.777950][f=0035995] Shutdown Widget - Save/Load API [t=00:03:42.777967][f=0035995] Shutdown Widget - Chili Highlight [t=00:03:42.777996][f=0035995] Shutdown Widget - Draw After Chili [t=00:03:42.778012][f=0035995] Shutdown Widget - API Unit Tracker GL4 [t=00:03:42.778031][f=0035995] Shutdown Widget - EPIC Menu [t=00:03:42.779329][f=0035995] Shutdown Widget - Chili Widget Selector [t=00:03:42.780139][f=0035995] Shutdown Widget - Chili Minimap [t=00:03:42.780267][f=0035995] Shutdown Widget - Local Team Colors [t=00:03:42.780286][f=0035995] Shutdown Widget - Display Keys 2 [t=00:03:42.780335][f=0035995] Shutdown Widget - Save Game Menu [t=00:03:42.780348][f=0035995] Shutdown Widget - Unit Icons [t=00:03:42.780370][f=0035995] Shutdown Widget - Noises [t=00:03:42.780384][f=0035995] Shutdown Widget - HealthBars [t=00:03:42.781455][f=0035995] Shutdown Widget - Win Counter [t=00:03:42.781481][f=0035995] Shutdown Widget - SpringRTS Replay Stats [t=00:03:42.781524][f=0035995] Shutdown Widget - EndGame APM stats [t=00:03:42.781539][f=0035995] Shutdown Widget - BuildETA [t=00:03:42.781556][f=0035995] Shutdown Widget - Modular Comm Info [t=00:03:42.781570][f=0035995] Shutdown Widget - Stereo3D [t=00:03:42.781589][f=0035995] Shutdown Widget - Showeco and Grid Drawer [t=00:03:42.781603][f=0035995] Shutdown Widget - Point Tracker [t=00:03:42.781616][f=0035995] Shutdown Widget - Missile Silo Range [t=00:03:42.781631][f=0035995] Shutdown Widget - MinimapEvents [t=00:03:42.781644][f=0035995] Shutdown Widget - Local Widgets Config [t=00:03:42.781666][f=0035995] Shutdown Widget - Highlight Geos [t=00:03:42.781679][f=0035995] Shutdown Widget - Grab Input [t=00:03:42.781698][f=0035995] Shutdown Widget - Defense Range Zero-K [t=00:03:42.781723][f=0035995] Shutdown Widget - Darkening [t=00:03:42.781747][f=0035995] Shutdown Widget - Context Menu [t=00:03:42.781760][f=0035995] Shutdown Widget - Chili Spectator Panels [t=00:03:42.781774][f=0035995] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:42.781792][f=0035995] Shutdown Widget - Chili Nuke Warning [t=00:03:42.782131][f=0035995] Shutdown Widget - Chili EndGame Window [t=00:03:42.782166][f=0035995] Shutdown Widget - Chili Economy Panel Default [t=00:03:42.782308][f=0035995] Shutdown Widget - CameraShake [t=00:03:42.782326][f=0035995] Shutdown Widget - State Reverse and Latency [t=00:03:42.782340][f=0035995] Shutdown Widget - Music Player v2 [t=00:03:42.782356][f=0035995] Shutdown Widget - Attack AoE [t=00:03:42.782370][f=0035995] Shutdown Widget - Map Edge Extension [t=00:03:42.782416][f=0035995] Shutdown Widget - Selection Send [t=00:03:42.782432][f=0035995] Shutdown Widget - LupsManager [t=00:03:42.782486][f=0035995] Shutdown Widget - Newton Firezone [t=00:03:42.782502][f=0035995] Shutdown Widget - Chili Pro Console [t=00:03:42.784259][f=0035995] Shutdown Widget - Persistent Build Height [t=00:03:42.784298][f=0035995] Shutdown Widget - Lasso Terraform GUI [t=00:03:42.784321][f=0035995] Shutdown Widget - Lups [t=00:03:42.784363][f=0035995] Shutdown Widget - Chili Framework [t=00:03:42.784378][f=0035995] Shutdown Widget - Mex Placement Handler [t=00:03:42.784392][f=0035995] Shutdown Widget - Chili Core Selector [t=00:03:42.784492][f=0035995] Shutdown Widget - Custom Markers [t=00:03:42.784512][f=0035995] Shutdown Widget - Select Keys [t=00:03:42.784542][f=0035995] Shutdown Widget - Pause Screen [t=00:03:42.785272][f=0035995] Shutdown Widget - Text To Speech Control [t=00:03:42.785316][f=0035995] Shutdown Widget - Layout Handler [t=00:03:42.785347][f=0035995] End widgetHandler:Shutdown [t=00:03:42.855960][f=0035995] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2953744,219150976} {int,ext,rec}Allocs={29977121,0,0} {chunk,block}Bytes={219150976,0} [t=00:03:42.856828][f=0035995] [Game::KillLua][2] dtor=0 luaGaia=0x55822fef8200 [t=00:03:42.885566][f=0035995] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2719335,205238542} {int,ext,rec}Allocs={29977122,0,0} {chunk,block}Bytes={205238542,0} [t=00:03:42.885651][f=0035995] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2719335,205238542} {int,ext,rec}Allocs={29977122,0,0} {chunk,block}Bytes={205238542,0} [t=00:03:42.885688][f=0035995] [Game::KillLua][3] dtor=0 luaRules=0x558227cb6ba0 [t=00:03:42.885734][f=0035995] Start gadgetHandler:Shutdown [t=00:03:42.885750][f=0035995] Shutdown - StartSetup [t=00:03:42.885763][f=0035995] Shutdown - UnitMorph [t=00:03:42.888680][f=0035995] Shutdown - Carrier Drones [t=00:03:42.888708][f=0035995] Shutdown - Missile Silo Controller [t=00:03:42.888880][f=0035995] Shutdown - Modular Comm Info [t=00:03:42.888896][f=0035995] Shutdown - Terrain Texture Handler [t=00:03:42.888911][f=0035995] Shutdown - UnitCloakShield [t=00:03:42.889423][f=0035995] Shutdown - Starlight Handler [t=00:03:42.889482][f=0035995] End gadgetHandler:Shutdown [t=00:03:42.913933][f=0035995] Start gadgetHandler:Shutdown [t=00:03:42.913982][f=0035995] Shutdown - Save/Load [t=00:03:42.914006][f=0035995] Shutdown - Teleport Throw [t=00:03:42.914024][f=0035995] Shutdown - UnitMorph [t=00:03:42.914045][f=0035995] Shutdown - Modular Comm Info [t=00:03:42.914060][f=0035995] Shutdown - Retreat Command [t=00:03:42.914079][f=0035995] Shutdown - Shockwaves [t=00:03:42.914094][f=0035995] Shutdown - UnitCloakShield [t=00:03:42.914112][f=0035995] Shutdown - Lups Cloak FX [t=00:03:42.914128][f=0035995] Shutdown - Lups [t=00:03:42.914167][f=0035995] Shutdown - Lups Shield [t=00:03:42.914907][f=0035995] End gadgetHandler:Shutdown [t=00:03:43.201411][f=0035995] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29977153,0,0} {chunk,block}Bytes={0,0} [t=00:03:43.201751][f=0035995] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29977153,0,0} {chunk,block}Bytes={0,0} [t=00:03:43.201804][f=0035995] [Game::KillLua][4] dtor=0 [t=00:03:43.201816][f=0035995] [Game::KillLua][5] dtor=0 [t=00:03:43.216815][f=0035995] [Game::~CGame][1] [t=00:03:43.216857][f=0035995] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:03:43.216869][f=0035995] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:03:43.216880][f=0035995] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:03:43.216890][f=0035995] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:03:43.216901][f=0035995] [Game::KillLua][4] dtor=1 [t=00:03:43.216911][f=0035995] [Game::KillLua][5] dtor=1 [t=00:03:43.217140][f=0035995] [Game::KillMisc][1] [t=00:03:43.217153][f=0035995] [Game::KillMisc][2] [t=00:03:43.219099][f=0035995] [Game::KillMisc][3] [t=00:03:43.219596][f=0035995] [Game::KillRendering][1] [t=00:03:43.464594][f=0035995] [3DOParser::Kill] allocated 1 pieces [t=00:03:43.464767][f=0035995] [S3OParser::Kill] allocated 5479 pieces [t=00:03:43.489964][f=0035995] [AssParser::Kill] allocated 677 pieces [t=00:03:43.828804][f=0035995] [Game::KillInterface][1] [t=00:03:43.837016][f=0035995] [Game::KillInterface][2] [t=00:03:43.849002][f=0035995] [Game::KillSimulation][1] [t=00:03:43.849040][f=0035995] [Game::KillSimulation][2] [t=00:03:45.124615][f=0035995] [CCollisionHandler] dis-/continuous tests: 0/249919 [t=00:03:45.124654][f=0035995] [Game::KillSimulation][3] [t=00:03:45.125665][f=0035995] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:45.125695][f=0035995] [~CPathCache(24x24)] cacheHits=184 hitPercentage=25% numHashColls=0 maxCacheSize=34 [t=00:03:45.125709][f=0035995] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:45.125732][f=0035995] [~CPathCache(48x48)] cacheHits=494 hitPercentage=0% numHashColls=0 maxCacheSize=124 [t=00:03:45.129565][f=0035995] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:03:45.326473][f=0035995] [LosHandler::Kill] raycast instance cache-{hits,misses}={20703,28666}; shared=6%; cached=36% [t=00:03:45.610503][f=0035995] [Game::KillSimulation][4] [t=00:03:51.240863][f=0035995] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:03:51.242918][f=0035995] [Game::~CGame][2] [t=00:03:51.243232][f=0035995] [Game::~CGame][3] [t=00:03:51.575790][f=0035995] [SpringApp::Kill][3] [t=00:03:51.576999][f=0035995] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 380650 bytes sent 240309 bytes recv'd [t=00:03:51.596748][f=0035995] Kill: client disconnecting... [t=00:03:53.625736][f=0035995] CloseConnection: client connection closed [t=00:03:53.627309][f=0035995] [SpringApp::Kill][4] font=0x558205ca1600 [t=00:03:53.640131][f=0035995] [SpringApp::Kill][5] [t=00:03:53.657541][f=0035995] [SpringApp::Kill][6] [t=00:03:53.658193] [SpringApp::Kill][7] [t=00:03:53.660686] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:03:53.660743] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:03:53.660756] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:03:53.660767] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:03:53.660777] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:53.660787] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:03:53.660796] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {840, 1048576, 1048576}, EBO = {1260, 1048576, 1048576} [t=00:03:53.660807] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2456, 1048576, 1048576}, EBO = {3684, 1048576, 1048576} [t=00:03:53.660816] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:53.660837] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:03:53.660846] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:03:53.660856] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:03:53.662513] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:03:53.677423] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:53.677460] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:53.677470] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:53.677480] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:53.685196] [VFS] [SpringVFS::DeleteArchives] [t=00:03:53.685243] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7982 [t=00:03:53.685614] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp (0x558204a06c00) [t=00:03:53.697696] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=4209ms [t=00:03:53.697769] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=106ms [t=00:03:53.698068] file="unittextures/factorytank_1.png" indx=7328 inflSize=4103kb readTime=62ms [t=00:03:53.698458] file="objects3d/strikecom_1.dae" indx=5622 inflSize=999kb readTime=37ms [t=00:03:53.698797] file="objects3d/shipcarrier.dae" indx=5549 inflSize=1789kb readTime=34ms [t=00:03:53.698922] file="luarules/configs/dynamic_comm_skins.lua" indx=1277 inflSize=1kb readTime=32ms [t=00:03:53.698941] file="unittextures/3do2s3o_atlas_2.tga" indx=7080 inflSize=16384kb readTime=31ms [t=00:03:53.698952] file="unittextures/bcore_abc_1.tga" indx=7153 inflSize=3210kb readTime=26ms [t=00:03:53.698964] file="gamedata/resources.lua" indx=942 inflSize=6kb readTime=25ms [t=00:03:53.699303] file="lups/loadconfig.lua" indx=4920 inflSize=1kb readTime=24ms [t=00:03:53.699624] file="objects3d/fighter2.s3o" indx=5290 inflSize=39kb readTime=22ms [t=00:03:53.712126] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp] 169953909 bytes cached in 3498 files [t=00:03:54.274326] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=105 [t=00:03:54.274366] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mecharavaged_V1.01.sd7 (0x558205c9b360) [t=00:03:54.276544] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:54.276572] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x558205c72810) [t=00:03:54.277622] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:03:54.278105] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f9fd4011af0) [t=00:03:54.279181] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:03:54.281168] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x558205c94170) [t=00:03:54.281251] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:54.281264] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:03:54.281276] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:54.281286] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:54.281295] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:54.281305] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:54.283303] [SpringApp::Kill][8] [t=00:03:54.283330] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:54.283341] [WatchDog::Uninstall][1] hangDetectorThread=0x5581c09544d0 (joinable=1) [t=00:03:54.283381] [WatchDog::Uninstall][2] [t=00:03:55.206571] [WatchDog::Uninstall][3] [t=00:03:55.206599] [SpringApp::Kill][9]