[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000063] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007941] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007973] Using writeable configuration source: "/tmp/tmp.qnK5fFcxxg/springsettings.1593776.cfg" [t=00:00:00.012470] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.012512] ============== ============== [t=00:00:00.012524] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012533] [t=00:00:00.012542] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012551] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.012560] Use "none" to disable the default log sections. [t=00:00:00.012570] ============== ============== [t=00:00:00.012579] ============== ============== [t=00:00:00.012633] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012643] MouseDragCircleCommandThreshold = 25 [t=00:00:00.012652] ROAM = 2 [t=00:00:00.012662] RotateLogFiles = 1 [t=00:00:00.012671] TeamHighlight = 0 [t=00:00:00.012682] ============== ============== [t=00:00:00.012691] ============== ============== [t=00:00:00.012700] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.012710] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.012719] Compiler Version: gcc-11.1.0 [t=00:00:00.012742] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.012952] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.012965] Binary Word Size: 64-bit (native) [t=00:00:00.012975] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.012984] Physical CPU Cores: 1 [t=00:00:00.012993] Logical CPU Cores: 1 [t=00:00:00.013002] ============== ============== [t=00:00:00.013066] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.013075] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.013085] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.013094] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.013103] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.014302] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.014320] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.014354] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.014386] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.014411] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.014421] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.014468] [GR::LogVersionInfo] [t=00:00:00.014479] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.014487] GL version : [t=00:00:00.014497] GL vendor : [t=00:00:00.014505] GL renderer : [t=00:00:00.014515] GLSL version: [t=00:00:00.014524] GLEW version: spring headless stub GLEW version [t=00:00:00.014533] GPU memory : unknown [t=00:00:00.014542] SDL swap-int: 0 [t=00:00:00.014551] SDL driver : headless stub [t=00:00:00.014560] [t=00:00:00.014569] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.014578] GLSL shader support : 0 [t=00:00:00.014587] GL4 support : 0 [t=00:00:00.014596] FBO extension support : 0 [t=00:00:00.014605] NVX GPU mem-info support : 0 [t=00:00:00.014632] ATI GPU mem-info support : 0 [t=00:00:00.014642] NPOT-texture support : 1 (0) [t=00:00:00.014651] S3TC/DXT1 texture support : 0/0 [t=00:00:00.014660] texture query-LOD support : 1 (0) [t=00:00:00.014669] MSAA frame-buffer support : 0 (0) [t=00:00:00.014678] Z-buffer depth : 16 (-) [t=00:00:00.014687] primitive-restart support : 0 (0) [t=00:00:00.014696] clip-space control support: 0 (0) [t=00:00:00.014705] seamless cube-map support : 0 (0) [t=00:00:00.014714] frag-depth layout support : 0 (0) [t=00:00:00.014723] persistent maps support : 0 (0) [t=00:00:00.014731] explicit attribs location : 0 (0) [t=00:00:00.014741] multi draw indirect : 0 (-) [t=00:00:00.014749] [t=00:00:00.014758] max. FBO samples : -1 [t=00:00:00.014768] max. FS/program texture slots : 8/8 [t=00:00:00.014776] max. texture size : 2048 [t=00:00:00.014787] max. texture anisotropy level : 0.000000 [t=00:00:00.014796] max. vec4 varyings/attributes : 0/0 [t=00:00:00.014805] max. draw-buffers : 0 [t=00:00:00.014814] max. rec. indices/vertices : 0/0 [t=00:00:00.014823] max. uniform buffer-bindings : 0 [t=00:00:00.014832] max. uniform block-size : 0KB [t=00:00:00.014841] max. storage buffer-bindings : 0 [t=00:00:00.014850] max. storage block-size : 0MB [t=00:00:00.014859] [t=00:00:00.014868] enable AMD-hacks : 0 [t=00:00:00.014877] compress MIP-maps: 0 [t=00:00:00.015752] [GR::UpdateGLConfigs] [t=00:00:00.015779] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.015858] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.015917] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.015929] [GR::InitGLState] [t=00:00:00.015945] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.211081] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.215832] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.221219] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.221750] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.221773] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.221788] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.256477] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.257388] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.281113] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.281352] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.295078] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.295100] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.295265] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.299166] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9ed400e8e0 (SpringVFS) global=(nil) (null) [t=00:00:00.299185] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.299314] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.299333] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.299341] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.299349] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.299366] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2117 MB [t=00:00:00.304518][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.304549][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.304565][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1593776/replay.sdfz" for game data... [t=00:00:00.451744][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.455574][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.455673][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.457960][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.457989][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 153ms [t=00:00:00.458018][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.505921][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55d4031a3980] using map "Faultline v1.0" (loaded=0 cached=0) [t=00:00:00.507287][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Faultline v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.508841][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.509441][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55d4031a3980] using game "Zero-K v1.11.3.1" (loaded=0 cached=0) [t=00:00:00.510590][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.3.1", overwrite=false)] section=0 cached=0 [t=00:00:00.521569][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.521799][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.531669][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms [t=00:00:00.531923][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.537927][f=-000001] forceSingleThreaded, false [t=00:00:00.599324][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.599376][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.599473][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.599529][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.599583][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.599635][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.601037][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.601543][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.602015][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.604843][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.606939][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.612261][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.612307][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.612805][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.617306][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.618727][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.620008][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.620293][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.621185][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.621220][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.645081][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.645136][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.797523][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.897832][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.198517][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.613777][f=-000001] Loading UnitDefs_posts [t=00:00:02.899412][f=-000001] Loading FeatureDefs_posts [t=00:00:02.957384][f=-000001] Loading WeaponDefs_posts [t=00:00:02.980628][f=-000001] Loading ArmorDefs_posts [t=00:00:03.005019][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 778ms [t=00:00:03.079370][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 881ms [t=00:00:03.080822][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.289846][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.296167][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [t=00:00:03.296624][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.297023][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.298952][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.302322][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.593164][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.684925][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.834891][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.839574][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.839614][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.305063][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 465ms [t=00:00:04.305118][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.413006][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [t=00:00:04.413057][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.485334][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 72ms [t=00:00:05.246935][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.250959][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.252251][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.268386][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.467977][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.477850][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.477882][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.480009][f=-000001] InfoTexture: legacy [t=00:00:11.480032][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.482924][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.460310][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.462372][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:12.462395][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.463209][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.745080][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.746686][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.993168][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:13.040005][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:13.060565][f=-000001] Loaded DecalsDrawer: off [t=00:00:13.060604][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:13.061410][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.583595][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.594872][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.596693][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.954809][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:13.960151][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.960177][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.969871][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.969916][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.969929][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.969940][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.969950][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.969960][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.969971][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de7d [t=00:00:13.975811][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.975852][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.975863][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.975901][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.975913][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.975922][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.975933][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de8d [t=00:00:13.975944][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55d40bd601d0 has BLOCKSIZE 1 [t=00:00:13.980074][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.980098][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.980109][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.980119][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.980270][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.980285][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbe3 [t=00:00:13.983585][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbe3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe-550dbe3.zip" (exists=1) [t=00:00:13.984798][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.992965][f=-000001] Path cache (40, 48) initialized. [t=00:00:13.992999][f=-000001] Path cache (40, 48) initialized. [t=00:00:13.996856][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.996884][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.996895][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.996906][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.996916][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.996926][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbf3 [t=00:00:14.100425][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbf3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe2-550dbf3.zip" (exists=1) [t=00:00:14.101044][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:14.103959][f=-000001] Path cache (20, 24) initialized. [t=00:00:14.103980][f=-000001] Path cache (20, 24) initialized. [t=00:00:14.103995][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (143ms, checksum b46ee80d)" [t=00:00:14.104057][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:14.104078][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:14.104099][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:14.246233][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 57ms [t=00:00:14.246699][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Seed Generator Loaded gadget: Save/Load [t=00:00:16.604978][f=-000001] ###MAPSEED### [t=00:00:16.605016][f=-000001] 3306357 Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:17.057975][f=-000001] Synced LuaRules: finished loading [t=00:00:17.077519][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Seed Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:17.701097][f=-000001] Unsynced LuaRules: finished loading [t=00:00:17.768199][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:17.843626][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 60ms [t=00:00:17.907457][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.912753][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:17.913210][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:17.913633][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.914049][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.982806][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.983133][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:17.992135][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.993142][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.993162][f=-000001] LuaSocket Support: enabled [t=00:00:18.008980][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:18.155729][f=-000001] localWidgets, nil, true, true [t=00:00:18.158996][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:18.159024][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:18.170172][f=-000001] USE_OLD_CHILI [t=00:00:18.928733][f=-000001] Loading last game win data [t=00:00:18.930288][f=-000001] Resetting win data [t=00:00:18.930785][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.930804][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.930816][f=-000001] Player and team counts match, continuing [t=00:00:18.930830][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:18.930844][f=-000001] daemienl was in last game but is now absent, resetting scores [t=00:00:19.152437][f=-000001] CAS: GLSL not supported. [t=00:00:19.160023][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:19.160054][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:19.211203][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:20.352302][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.073000][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.258716][f=-000001] forceSingleThreaded, false [t=00:00:21.644841][f=-000001] Loaded API widget: i18n [t=00:00:21.645166][f=-000001] Loaded API widget: Shared Functions [t=00:00:21.645350][f=-000001] Loaded API widget: Hacky version fix [t=00:00:21.645528][f=-000001] Loaded API widget: Cluster Detection [t=00:00:21.645832][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:21.646129][f=-000001] Loaded API widget: Win Counter [t=00:00:21.830191][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.830645][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.830945][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.831177][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.831388][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.833102][f=-000001] Loaded API widget: Lups [t=00:00:22.133206][f=-000001] Loaded API widget: Chili Framework [t=00:00:22.133706][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:22.134056][f=-000001] Loaded widget: Save/Load API [t=00:00:22.134401][f=-000001] Loaded widget: Chili Highlight [t=00:00:22.134740][f=-000001] Loaded widget: Draw After Chili [t=00:00:22.135826][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:22.142148][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:22.144159][f=-000001] Loaded DecalsDrawer: off [t=00:00:22.144191][f=-000001] Ground-decal rendering is disabled! [t=00:00:22.144272][f=-000001] Set maximum particles to: 0 [t=00:00:22.145267][f=-000001] Set UnitIconDist to 0 [t=00:00:22.250869][f=-000001] Loaded widget: EPIC Menu [t=00:00:22.251265][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:22.252582][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:22.279525][f=-000001] Loaded widget: Chili Minimap [t=00:00:22.280002][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:22.288363][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:22.288732][f=-000001] Deferred Rendering requires shader support! [t=00:00:22.289190][f=-000001] Loaded widget: Deferred rendering [t=00:00:22.289511][f=-000001] Mexspot Fetcher fetching [t=00:00:22.289839][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:22.290182][f=-000001] Team highlighting: Disabled [t=00:00:22.290594][f=-000001] Loaded widget: Teamhighlight option [t=00:00:22.291563][f=-000001] Loaded widget: Local Team Colors [t=00:00:22.292084][f=-000001] Loaded widget: Display Keys 2 [t=00:00:22.292500][f=-000001] Loaded widget: Save Game Menu [t=00:00:22.292721][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:22.292956][f=-000001] Loaded widget: One click weapon handler [t=00:00:22.293214][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:22.293538][f=-000001] highlightUnitShader no GL4 support [t=00:00:22.293897][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:22.294321][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:22.294660][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:22.294678][f=-000001] Using fallback unit outlines [t=00:00:22.294890][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:22.295279][f=-000001] Loaded widget: Selection Modkeys [t=00:00:22.304814][f=-000001] Loaded widget: Chili Global Commands [t=00:00:22.306758][f=-000001] Loaded widget: Outline No Shader [t=00:00:22.307210][f=-000001] Loaded widget: Unit Icons [t=00:00:22.307586][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:22.308101][f=-000001] Loaded widget: Noises [t=00:00:22.353462][f=-000001] Loaded widget: HealthBars [t=00:00:22.353967][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:22.354266][f=-000001] Loaded widget: Guard Remove [t=00:00:22.358174][f=-000001] Loaded widget: Chili Vote Display [t=00:00:22.358606][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:22.358962][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:22.359007][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1593776/events.log [t=00:00:22.362457][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:22.362904][f=-000001] Loaded widget: EndGame APM stats [t=00:00:22.364599][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:22.364823][f=-000001] Loaded widget: Objectives [t=00:00:22.365168][f=-000001] Loaded widget: EndGame Stats [t=00:00:22.365567][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:22.365921][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:22.366293][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:22.366775][f=-000001] Loaded widget: BuildETA [t=00:00:22.370929][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:22.371757][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:22.372080][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:22.385138][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:22.385650][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:22.386032][f=-000001] Loaded widget: Command Alpha [t=00:00:22.386929][f=-000001] Loaded widget: Camera Save Position [t=00:00:22.387201][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:22.387581][f=-000001] Loaded widget: Ghost Site [t=00:00:22.392017][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:22.392300][f=-000001] Loaded widget: Stop Self-D [t=00:00:22.394115][f=-000001] Loaded widget: Stereo3D [t=00:00:22.394590][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:22.394880][f=-000001] Loaded widget: SmoothCam [t=00:00:22.395293][f=-000001] Loaded widget: Smart Bombers [t=00:00:22.395808][f=-000001] Loaded widget: Simple Settings [t=00:00:22.396353][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:22.396791][f=-000001] Loaded widget: Show selected unit range [t=00:00:22.397265][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:22.397516][f=-000001] Loaded widget: ReclaimInfo [t=00:00:22.397761][f=-000001] Loaded widget: Raw Move Issue [t=00:00:22.398155][f=-000001] Loaded widget: Point Tracker [t=00:00:22.398419][f=-000001] Loaded widget: Orbit Command [t=00:00:22.398657][f=-000001] Loaded widget: Morph Finished notification [t=00:00:22.398898][f=-000001] Loaded widget: Mission Results Handler [t=00:00:22.399349][f=-000001] Loaded widget: Missile Silo Range [t=00:00:22.399732][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:22.400083][f=-000001] Loaded widget: Misc default command replacements [t=00:00:22.400456][f=-000001] Loaded widget: MinimapEvents [t=00:00:22.400803][f=-000001] Loaded widget: Local Widgets Config [t=00:00:22.401113][f=-000001] Loaded widget: Keep Target [t=00:00:22.401354][f=-000001] Loaded widget: In-game Ignore [t=00:00:22.401849][f=-000001] Loaded widget: In-game Guide [t=00:00:22.402207][f=-000001] Loaded widget: Highlight Geos [t=00:00:22.402635][f=-000001] Loaded widget: Haven Handler [t=00:00:22.403612][f=-000001] Input grabbing is enabled! [t=00:00:22.403639][f=-000001] Input grabbing is enabled! [t=00:00:22.403767][f=-000001] Loaded widget: Grab Input [t=00:00:22.404181][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:22.404431][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:22.404928][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:22.412432][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:22.412941][f=-000001] Loaded widget: Decoration Handler [t=00:00:22.413296][f=-000001] Loaded widget: Decloak Range [t=00:00:22.413734][f=-000001] Loaded widget: Darkening [t=00:00:22.422392][f=-000001] Loaded widget: Context Menu [t=00:00:22.423238][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:22.423533][f=-000001] Loaded widget: Easy Facing [t=00:00:22.423986][f=-000001] Loaded widget: Ferry Points [t=00:00:22.500878][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:22.501302][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:22.501696][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:22.501951][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:22.502360][f=-000001] EndGame Graph disabled [t=00:00:22.524297][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:22.538412][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:22.539544][f=-000001] Loaded widget: Cheat Sheet [t=00:00:22.540003][f=-000001] Loaded widget: CameraShake [t=00:00:22.540285][f=-000001] Loaded widget: Blast Radius [t=00:00:22.540655][f=-000001] Loaded widget: Autoquit [t=00:00:22.541020][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:22.541275][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:22.541771][f=-000001] Loaded widget: Music Player v2 [t=00:00:22.542180][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:22.542571][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:22.542990][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:22.543403][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:22.544572][f=-000001] Loaded widget: Attack Warning [t=00:00:22.544952][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:22.545562][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:22.546799][f=-000001] Loaded widget: Auto Group [t=00:00:22.547811][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:22.548856][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:22.549250][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:22.550126][f=-000001] Loaded widget: Projectile Lights [t=00:00:22.551076][f=-000001] Loaded widget: Select Com at start [t=00:00:22.557275][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:22.558698][f=-000001] Loaded widget: Transport AI [t=00:00:22.558987][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:22.559245][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:22.586084][f=-000001] Loaded widget: Unit Start State [t=00:00:22.586588][f=-000001] Loaded widget: Smooth Scroll [t=00:00:22.588463][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:22.594933][f=-000001] Loaded widget: Replay control buttons [t=00:00:22.595798][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:22.596204][f=-000001] Loaded widget: Icon Sets [t=00:00:22.771804][f=-000001] Loaded widget: Attack AoE [t=00:00:22.773327][f=-000001] Loaded widget: PlanetWars Info [t=00:00:22.773584][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:22.774049][f=-000001] Loaded widget: Commands FX [t=00:00:22.790938][f=-000001] Loaded widget: UnitShapes [t=00:00:22.791506][f=-000001] : disabled for spectators [t=00:00:22.792565][f=-000001] Loaded widget: Stockpiler [t=00:00:22.794947][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.795638][f=-000001] Loaded widget: State Icons [t=00:00:22.796149][f=-000001] Loaded widget: Shield Guard [t=00:00:22.796618][f=-000001] Loaded widget: Selection Send [t=00:00:22.798154][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.798610][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.799048][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.799362][f=-000001] Loaded widget: AllyCursors [t=00:00:22.799777][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.800270][f=-000001] : disabled for spectators [t=00:00:22.801192][f=-000001] Loaded widget: Building Starter [t=00:00:22.801614][f=-000001] : disabled for spectators [t=00:00:22.802414][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.802807][f=-000001] Loaded widget: Units on Fire [t=00:00:22.803263][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.803559][f=-000001] Loaded widget: LupsManager [t=00:00:22.804191][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.804875][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.806118][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.806520][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.814707][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.823738][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.824407][f=-000001] Loaded widget: Chili Docking [t=00:00:22.824858][f=-000001] Loaded widget: HUD Presets [t=00:00:22.825518][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.827946][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.828373][f=-000001] Loaded widget: Image Preloader [t=00:00:22.828825][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:22.829048][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.833443][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.833897][f=-000001] Loaded widget: Custom Markers [t=00:00:22.835172][f=-000001] Loaded widget: Select Keys [t=00:00:22.835945][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.836505][f=-000001] Loaded widget: Start Boxes [t=00:00:22.836799][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:22.837054][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.837802][f=-000001] Loaded widget: Pause Screen [t=00:00:22.847079][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.847576][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.848310][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.848896][f=-000001] SetSunLighting [t=00:00:22.849581][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.849865][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:22.850295][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.854199][f=-000001] Loaded widget: Layout Handler [t=00:00:22.854578][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.854631][f=-000001] Loaded widget: GC Control [t=00:00:22.854904][f=-000001] Loaded widget: Font Cache [t=00:00:22.867813][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.871346][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.876417][f=-000001] Writing last game win data [t=00:00:22.881170][f=-000001] LuaUI v0.3 [t=00:00:23.075684][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.076259][f=-000001] [s11n] Loading s11n file... [t=00:00:23.078704][f=-000001] [s11n] Parsing model... [t=00:00:23.087076][f=-000001] [s11n] Populating game world... [t=00:00:23.591988][f=-000001] [s11n] s11n loading complete. [t=00:00:23.592493][f=-000001] Running Springboard Feature Fixer, 44, 238 [t=00:00:24.709532][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:24.797097][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13369,0,0} {chunk,block}Bytes={0,0} [t=00:00:25.697155][f=-000001] Spectator mode. Widget removed. [t=00:00:25.710487][f=-000001] Spectator mode. Widget removed. [t=00:00:25.715555][f=-000001] Reclaim highlight: old engine version. [t=00:00:25.715647][f=-000001] Playback paused [t=00:00:25.724030][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:25.822007][f=-000001] Opening demofile demos/1593776/replay.sdfz [t=00:00:25.822047][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:25.822063][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:25.822530][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:25.822559][f=-000001] -> Connection established (given id 2) [t=00:00:25.822589][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:25.822602][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.822614][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:25.822626][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:25.822640][f=-000001] Speed set to 20.0 [server] [t=00:00:25.822651][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55d425479ea0,0x55d42ba66de0}][locale="C"]" [t=00:00:25.822663][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:25.839530][f=-000001] Switching to Overhead (TA) style camera [t=00:00:25.839566][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:28.883982][f=-000001] Beginning demo playback [t=00:00:28.896306][f=-000001] GameID: 36111f6439a9f07cc1b51b3880cfdfcf [t=00:00:28.920372][f=-000001] Connection attempt from parcos [t=00:00:28.920419][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:28.921369][f=-000001] [0] Event [undefined]: parcos changed status [t=00:00:28.921770][f=-000001] -> Connection established (given id 1) [t=00:00:28.948722][f=-000001] Connection attempt from Fahrenheit451 [t=00:00:28.948773][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:28.948841][f=-000001] [0] Event [undefined]: Fahrenheit451 changed status [t=00:00:28.949075][f=-000001] -> Connection established (given id 0) [t=00:00:29.016052][f=-000001] [Game::ClientReadNet][LOGMSG] sender="parcos" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:29.016094][f=-000001] [Game::ClientReadNet][LOGMSG] sender="parcos" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:29.064650][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fahrenheit451" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:29.064693][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fahrenheit451" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:29.467055][f=-000001] [Game::ClientReadNet][LOGMSG] sender="parcos" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:29.472326][f=-000001] [Game::ClientReadNet][LOGMSG] sender="parcos" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:29.652316][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fahrenheit451" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:29.679435][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fahrenheit451" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:29.832481][f=-000001] [Game::ClientReadNet][LOGMSG] sender="parcos" string="[Game::Load][lua{Rules,Gaia}={000001698c9e9a50,000001698bf64e40}][locale="C"]" [t=00:00:29.976187][f=-000001] Allies: I choose: Recon! [t=00:00:30.184178][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fahrenheit451" string="[Game::Load][lua{Rules,Gaia}={000002554eb1d3a0,000002554eb1b560}][locale="C"]" [t=00:00:33.996348][f=-000001] > Game will be force started in 60 seconds [t=00:00:34.872135][f=-000001] lets go! [t=00:00:35.028038][f=-000001] > Game will be force started in 40 seconds [t=00:00:36.052324][f=-000001] > Game will be force started in 20 seconds [t=00:00:37.382797][f=-000001] [0] Event [2120,83.8587036,4850]: 0 finished unit Strike Commander [t=00:00:37.402517][f=-000001] [0] Event [3219,80.0447998,1176]: 1 finished unit Recon Commander [t=00:00:37.423536][f=0000000] [0] parcos, team: 1, elo:1717, userid: 571172 [t=00:00:37.423598][f=0000000] [0] Fahrenheit451, team: 0, elo:1383, userid: 549907 [t=00:00:37.423639][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:37.434267][f=0000000] Playback continued [t=00:00:37.437630][f=0000000] > Players Fahrenheit451 did not choose a start position. Game will be aborted. [t=00:00:37.437677][f=0000000] > exiting game [t=00:00:37.443063][f=0000001] [1] player nonplacement [t=00:00:37.444453][f=0000001] [1] autohost exit [t=00:00:37.450761][f=0000001] No clients connected, shutting down server [t=00:00:37.450791][f=0000001] Server shutdown [t=00:00:37.451170][f=0000001] Submitting stats [t=00:00:37.451502][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:37.455653][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:37.455678][f=0000001] Draw 7204.69ms 63.20% [t=00:00:37.455690][f=0000001] Lua::Callins::Synced 519.37ms 0.00% [t=00:00:37.455702][f=0000001] Lua::Callins::Unsynced 10432.52ms 85.80% [t=00:00:37.455713][f=0000001] Lua::CollectGarbage::Synced 75.57ms 0.00% [t=00:00:37.455724][f=0000001] Lua::CollectGarbage::Unsynced 422.48ms 2.60% [t=00:00:37.455736][f=0000001] Misc::Profiler::AddTime 20.13ms 0.10% [t=00:00:37.455954][f=0000001] [1] all players disconnected [t=00:00:38.433606][f=0000001] Playback paused [t=00:00:47.453128][f=0000001] Autoquit sending quit command. [t=00:00:47.453220][f=0000001] [QuitAction] user exited to system [t=00:00:47.453675][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:47.453713][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:47.453757][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:47.453772][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:47.453783][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:47.453795][f=0000001] [SpringApp::Kill][2] [t=00:00:47.454771][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:47.454795][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55d4112644b0 [t=00:00:47.454849][f=0000001] Start widgetHandler:Shutdown [t=00:00:47.460062][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:47.460813][f=0000001] Writing last game win data [t=00:00:47.467536][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:47.467560][f=0000001] Shutdown Widget - Save/Load API [t=00:00:47.467575][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:47.467591][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:47.467616][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:47.467636][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:47.472895][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:47.486300][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:47.486520][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:47.486542][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:47.486610][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:47.486628][f=0000001] Shutdown Widget - Unit Icons [t=00:00:47.486649][f=0000001] Shutdown Widget - Noises [t=00:00:47.486669][f=0000001] Shutdown Widget - HealthBars [t=00:00:47.487708][f=0000001] Shutdown Widget - Win Counter [t=00:00:47.487740][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:47.516018][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:47.516063][f=0000001] Shutdown Widget - BuildETA [t=00:00:47.516091][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:47.516108][f=0000001] Shutdown Widget - Stereo3D [t=00:00:47.516157][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:47.516176][f=0000001] Shutdown Widget - Point Tracker [t=00:00:47.516191][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:47.516208][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:47.516224][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:47.516258][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:47.516274][f=0000001] Shutdown Widget - Grab Input [t=00:00:47.516303][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:47.516339][f=0000001] Shutdown Widget - Darkening [t=00:00:47.516367][f=0000001] Shutdown Widget - Context Menu [t=00:00:47.516382][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:47.516398][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:47.516420][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:47.516438][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:47.516461][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:47.516622][f=0000001] Shutdown Widget - CameraShake [t=00:00:47.516642][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:47.516657][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:47.516674][f=0000001] Shutdown Widget - Attack AoE [t=00:00:47.516690][f=0000001] Shutdown Widget - UnitShapes [t=00:00:47.524047][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:47.524122][f=0000001] Shutdown Widget - Selection Send [t=00:00:47.524143][f=0000001] Shutdown Widget - LupsManager [t=00:00:47.524168][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:47.524187][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:47.528546][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:47.528588][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:47.528606][f=0000001] Shutdown Widget - Lups [t=00:00:47.528663][f=0000001] Shutdown Widget - Chili Framework [t=00:00:47.528680][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:47.528699][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:47.528846][f=0000001] Shutdown Widget - Custom Markers [t=00:00:47.528878][f=0000001] Shutdown Widget - Select Keys [t=00:00:47.528913][f=0000001] Shutdown Widget - Pause Screen [t=00:00:47.529559][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:47.529596][f=0000001] Shutdown Widget - Layout Handler [t=00:00:47.529615][f=0000001] End widgetHandler:Shutdown [t=00:00:47.683011][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={277525,32312301} {int,ext,rec}Allocs={7625303,0,0} {chunk,block}Bytes={32312301,0} [t=00:00:47.683449][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x55d42ba66de0 [t=00:00:47.692237][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={214031,27046300} {int,ext,rec}Allocs={7625304,0,0} {chunk,block}Bytes={27046300,0} [t=00:00:47.692322][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={214031,27046300} {int,ext,rec}Allocs={7625304,0,0} {chunk,block}Bytes={27046300,0} [t=00:00:47.692362][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55d425479ea0 [t=00:00:47.692408][f=0000001] Start gadgetHandler:Shutdown [t=00:00:47.692426][f=0000001] Shutdown - StartSetup [t=00:00:47.692440][f=0000001] Shutdown - UnitMorph [t=00:00:47.692503][f=0000001] Shutdown - Carrier Drones [t=00:00:47.692520][f=0000001] Shutdown - Missile Silo Controller [t=00:00:47.692538][f=0000001] Shutdown - Modular Comm Info [t=00:00:47.692552][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:47.692567][f=0000001] Shutdown - UnitCloakShield [t=00:00:47.692596][f=0000001] Shutdown - Starlight Handler [t=00:00:47.692611][f=0000001] End gadgetHandler:Shutdown [t=00:00:47.707719][f=0000001] Start gadgetHandler:Shutdown [t=00:00:47.707774][f=0000001] Shutdown - Save/Load [t=00:00:47.707798][f=0000001] Shutdown - Teleport Throw [t=00:00:47.707816][f=0000001] Shutdown - UnitMorph [t=00:00:47.707836][f=0000001] Shutdown - Modular Comm Info [t=00:00:47.707851][f=0000001] Shutdown - Retreat Command [t=00:00:47.707896][f=0000001] Shutdown - Shockwaves [t=00:00:47.707913][f=0000001] Shutdown - UnitCloakShield [t=00:00:47.707932][f=0000001] Shutdown - Lups Cloak FX [t=00:00:47.707948][f=0000001] Shutdown - Lups [t=00:00:47.707988][f=0000001] Shutdown - Lups Shield [t=00:00:47.708009][f=0000001] End gadgetHandler:Shutdown [t=00:00:47.718247][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7625334,0,0} {chunk,block}Bytes={0,0} [t=00:00:47.718362][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7625334,0,0} {chunk,block}Bytes={0,0} [t=00:00:47.718411][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:47.718430][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:47.730201][f=0000001] [Game::~CGame][1] [t=00:00:47.730248][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:47.730261][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:47.730272][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:47.730284][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:47.730295][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:47.730307][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:47.730596][f=0000001] [Game::KillMisc][1] [t=00:00:47.730610][f=0000001] [Game::KillMisc][2] [t=00:00:47.731009][f=0000001] [Game::KillMisc][3] [t=00:00:47.731342][f=0000001] [Game::KillRendering][1] [t=00:00:47.755070][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:47.755116][f=0000001] [S3OParser::Kill] allocated 5478 pieces [t=00:00:47.756472][f=0000001] [AssParser::Kill] allocated 671 pieces [t=00:00:47.917723][f=0000001] [Game::KillInterface][1] [t=00:00:47.918502][f=0000001] [Game::KillInterface][2] [t=00:00:47.920371][f=0000001] [Game::KillSimulation][1] [t=00:00:47.920394][f=0000001] [Game::KillSimulation][2] [t=00:00:48.669781][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/647213 [t=00:00:48.669819][f=0000001] [Game::KillSimulation][3] [t=00:00:48.670104][f=0000001] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.670127][f=0000001] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.670143][f=0000001] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.670159][f=0000001] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.672520][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:48.692600][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:48.859405][f=0000001] [Game::KillSimulation][4] [t=00:00:53.064933][f=0000001] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:53.066160][f=0000001] [Game::~CGame][2] [t=00:00:53.066366][f=0000001] [Game::~CGame][3] [t=00:00:53.338165][f=0000001] [SpringApp::Kill][3] [t=00:00:53.339113][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1843 bytes sent 15431 bytes recv'd [t=00:00:53.344796][f=0000001] Kill: client disconnecting... [t=00:00:55.358408][f=0000001] CloseConnection: client connection closed [t=00:00:55.360400][f=0000001] [SpringApp::Kill][4] font=0x55d4030d7600 [t=00:00:55.373047][f=0000001] [SpringApp::Kill][5] [t=00:00:55.389383][f=0000001] [SpringApp::Kill][6] [t=00:00:55.389895] [SpringApp::Kill][7] [t=00:00:55.391779] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.391913] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.391939] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:55.391955] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.391971] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:55.391986] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.392000] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:55.392531] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:55.392549] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:55.392559] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.392569] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:55.392579] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.392589] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:55.407907] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:55.407953] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:55.407964] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:55.407973] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:55.409467] [VFS] [SpringVFS::DeleteArchives] [t=00:00:55.409501] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7982 [t=00:00:55.409515] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp (0x55d4031ab680) [t=00:00:55.421872] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=3806ms [t=00:00:55.421941] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=94ms [t=00:00:55.421959] file="unittextures/factorytank_1_flip.png" indx=7329 inflSize=1214kb readTime=43ms [t=00:00:55.421974] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=28ms [t=00:00:55.421985] file="objects3d/amphassault.s3o" indx=4975 inflSize=151kb readTime=23ms [t=00:00:55.421998] file="units/amphassault.lua" indx=6819 inflSize=5kb readTime=23ms [t=00:00:55.422009] file="unittextures/3do2s3o_atlas_2.tga" indx=7080 inflSize=16384kb readTime=22ms [t=00:00:55.422021] file="luaui/widgets/unit_cloaker_guard.lua" indx=4877 inflSize=9kb readTime=21ms [t=00:00:55.422032] file="unittextures/bcore_abc_1.tga" indx=7153 inflSize=3210kb readTime=21ms [t=00:00:55.422045] file="objects3d/corcomalt3.s3o" indx=5172 inflSize=114kb readTime=20ms [t=00:00:55.422057] file="unittextures/factorytank_1.png" indx=7328 inflSize=4103kb readTime=19ms [t=00:00:55.431111] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp] 168343581 bytes cached in 3482 files [t=00:00:55.772325] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=108 [t=00:00:55.772425] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Faultline_v1.0.sd7 (0x55d4030d1360) [t=00:00:55.773502] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:55.773521] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55d4030a8810) [t=00:00:55.774387] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:55.774752] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f9ed4011af0) [t=00:00:55.775244] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:55.777775] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55d4030ca170) [t=00:00:55.777818] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:55.777829] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:55.777871] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:55.777882] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:55.777892] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:55.777962] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:55.779355] [SpringApp::Kill][8] [t=00:00:55.779376] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:55.779388] [WatchDog::Uninstall][1] hangDetectorThread=0x55d3bdaf64d0 (joinable=1) [t=00:00:55.779399] [WatchDog::Uninstall][2] [t=00:00:56.135723] [WatchDog::Uninstall][3] [t=00:00:56.135759] [SpringApp::Kill][9]