[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000061] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010247] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010282] Using writeable configuration source: "/tmp/tmp.bjNL9ubD4o/springsettings.1593682.cfg" [t=00:00:00.015481] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015523] ============== ============== [t=00:00:00.015533] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015542] [t=00:00:00.015551] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015559] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015591] Use "none" to disable the default log sections. [t=00:00:00.015600] ============== ============== [t=00:00:00.015609] ============== ============== [t=00:00:00.015673] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015683] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015692] ROAM = 2 [t=00:00:00.015701] RotateLogFiles = 1 [t=00:00:00.015710] TeamHighlight = 0 [t=00:00:00.015720] ============== ============== [t=00:00:00.015728] ============== ============== [t=00:00:00.015737] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.015746] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015755] Compiler Version: gcc-11.1.0 [t=00:00:00.015774] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015919] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015930] Binary Word Size: 64-bit (native) [t=00:00:00.015938] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015947] Physical CPU Cores: 1 [t=00:00:00.015955] Logical CPU Cores: 1 [t=00:00:00.015964] ============== ============== [t=00:00:00.016019] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016027] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016036] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016044] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016053] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.017372] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.017387] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.017412] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.017442] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.017465] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.017475] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.017503] [GR::LogVersionInfo] [t=00:00:00.017513] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017521] GL version : [t=00:00:00.017530] GL vendor : [t=00:00:00.017538] GL renderer : [t=00:00:00.017546] GLSL version: [t=00:00:00.017555] GLEW version: spring headless stub GLEW version [t=00:00:00.017563] GPU memory : unknown [t=00:00:00.017572] SDL swap-int: 0 [t=00:00:00.017580] SDL driver : headless stub [t=00:00:00.017589] [t=00:00:00.017597] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017606] GLSL shader support : 0 [t=00:00:00.017614] GL4 support : 0 [t=00:00:00.017623] FBO extension support : 0 [t=00:00:00.017631] NVX GPU mem-info support : 0 [t=00:00:00.017657] ATI GPU mem-info support : 0 [t=00:00:00.017666] NPOT-texture support : 1 (0) [t=00:00:00.017674] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017683] texture query-LOD support : 1 (0) [t=00:00:00.017691] MSAA frame-buffer support : 0 (0) [t=00:00:00.017700] Z-buffer depth : 16 (-) [t=00:00:00.017708] primitive-restart support : 0 (0) [t=00:00:00.017716] clip-space control support: 0 (0) [t=00:00:00.017725] seamless cube-map support : 0 (0) [t=00:00:00.017733] frag-depth layout support : 0 (0) [t=00:00:00.017742] persistent maps support : 0 (0) [t=00:00:00.017750] explicit attribs location : 0 (0) [t=00:00:00.017758] multi draw indirect : 0 (-) [t=00:00:00.017767] [t=00:00:00.017775] max. FBO samples : -1 [t=00:00:00.017784] max. FS/program texture slots : 8/8 [t=00:00:00.017792] max. texture size : 2048 [t=00:00:00.017803] max. texture anisotropy level : 0.000000 [t=00:00:00.017812] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017820] max. draw-buffers : 0 [t=00:00:00.017828] max. rec. indices/vertices : 0/0 [t=00:00:00.017836] max. uniform buffer-bindings : 0 [t=00:00:00.017845] max. uniform block-size : 0KB [t=00:00:00.017853] max. storage buffer-bindings : 0 [t=00:00:00.017861] max. storage block-size : 0MB [t=00:00:00.017870] [t=00:00:00.017878] enable AMD-hacks : 0 [t=00:00:00.017887] compress MIP-maps: 0 [t=00:00:00.019194] [GR::UpdateGLConfigs] [t=00:00:00.019223] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.019238] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.019250] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.019261] [GR::InitGLState] [t=00:00:00.019272] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.403272] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.464810] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.474611] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.475150] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.475173] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.475189] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.715139] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.723888] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.764019] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.764288] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.783500] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 69ms [t=00:00:00.783995] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.784180] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.791633] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f396800e8e0 (SpringVFS) global=(nil) (null) [t=00:00:00.791652] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.807268] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.807297] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.807309] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.807319] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.807343] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2115 MB [t=00:00:00.865867][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.866386][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.866560][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1593682/replay.sdfz" for game data... [t=00:00:01.044035][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.056296][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.056344][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.067737][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.067780][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 201ms [t=00:00:01.071644][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.138297][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x56426246dc20] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:01.140400][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:01.142653][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.143308][f=-000001] [PreGame::AddModArchivesToVFS][server=0x56426246dc20] using game "Zero-K v1.11.3.1" (loaded=0 cached=0) [t=00:00:01.144648][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.3.1", overwrite=false)] section=0 cached=0 [t=00:00:01.156556][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.156931][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.169076][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 97ms [t=00:00:01.169698][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.177229][f=-000001] forceSingleThreaded, false [t=00:00:01.297843][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.297879][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.297992][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.298052][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.298111][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.298168][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.299540][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.300200][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.300771][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.304413][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.307096][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.310522][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.310555][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.311119][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.321661][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.324068][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.325328][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.325642][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.326701][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.326724][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.333396][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.333438][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.522544][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.610021][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.878716][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.429261][f=-000001] Loading UnitDefs_posts [t=00:00:02.659017][f=-000001] Loading FeatureDefs_posts [t=00:00:02.728641][f=-000001] Loading WeaponDefs_posts [t=00:00:02.751791][f=-000001] Loading ArmorDefs_posts [t=00:00:02.776179][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 815ms [t=00:00:02.904884][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1038ms [t=00:00:02.906785][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.112479][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.144860][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 34ms [t=00:00:03.145296][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.145334][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.146863][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.151207][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.619351][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.655640][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.814391][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.817736][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.817762][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.271105][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 453ms [t=00:00:04.271147][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.401405][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 130ms [t=00:00:04.401447][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.434203][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms [t=00:00:05.354772][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.359444][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.360766][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.373459][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.274587][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.285679][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.285706][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.287207][f=-000001] InfoTexture: legacy [t=00:00:11.287229][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.289004][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.261711][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.282698][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:12.282753][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.283556][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.583671][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.590572][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.848285][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.919943][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.931217][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.931260][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.933193][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.470415][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.484085][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.485120][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.713340][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 18ms [t=00:00:13.715103][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.715147][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.728110][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.728160][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.728172][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:13.728183][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.728193][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.728204][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.728214][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41 [t=00:00:13.734459][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.734535][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.734546][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:13.734556][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.734565][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.734575][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.734585][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51 [t=00:00:13.734596][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x56426a884520 has BLOCKSIZE 1 [t=00:00:13.738242][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.738286][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.738297][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:13.738307][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.738451][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.738468][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7 [t=00:00:13.746758][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1) [t=00:00:13.748346][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.757743][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.757788][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.761298][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.761326][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.761337][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:13.761349][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.761359][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.761369][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7 [t=00:00:13.852546][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1) [t=00:00:13.853188][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.855352][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.855374][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.855390][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (140ms, checksum e5c632c8)" [t=00:00:13.855464][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.855484][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.855507][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:14.066790][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 57ms [t=00:00:14.067314][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:17.260420][f=-000001] Synced LuaRules: finished loading [t=00:00:17.280946][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:17.817117][f=-000001] Unsynced LuaRules: finished loading [t=00:00:17.889202][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:18.005554][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 99ms [t=00:00:18.545425][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:18.545779][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:18.546086][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:18.622996][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:18.633429][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:18.634414][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:18.634446][f=-000001] LuaSocket Support: enabled [t=00:00:18.652714][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:18.739263][f=-000001] localWidgets, nil, true, true [t=00:00:18.742216][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:18.742244][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:18.752937][f=-000001] USE_OLD_CHILI [t=00:00:19.574307][f=-000001] Loading last game win data [t=00:00:19.576365][f=-000001] Resetting win data [t=00:00:19.576952][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:19.576974][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:19.576987][f=-000001] Player and team counts match, continuing [t=00:00:19.577001][f=-000001] TheSchnappmeister was in last game but is now absent, resetting scores [t=00:00:19.792561][f=-000001] CAS: GLSL not supported. [t=00:00:19.799240][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:19.799283][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:19.851130][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:21.224188][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.063903][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.225401][f=-000001] forceSingleThreaded, false [t=00:00:22.749690][f=-000001] Loaded API widget: Cluster Detection [t=00:00:22.749903][f=-000001] Loaded API widget: Hacky version fix [t=00:00:22.750188][f=-000001] Loaded API widget: Shared Functions [t=00:00:22.750378][f=-000001] Loaded API widget: i18n [t=00:00:22.751141][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:22.751535][f=-000001] Loaded API widget: Win Counter [t=00:00:22.751935][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:23.017868][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:23.018457][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:23.018735][f=-000001] Loaded API widget: CommandInsert [t=00:00:23.359214][f=-000001] Loaded API widget: Chili Framework [t=00:00:23.360977][f=-000001] Loaded API widget: Lups [t=00:00:23.361182][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:23.361523][f=-000001] Loaded widget: Chili Highlight [t=00:00:23.361848][f=-000001] Loaded widget: Save/Load API [t=00:00:23.362203][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:23.362549][f=-000001] Loaded widget: Draw After Chili [t=00:00:23.363373][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:23.367807][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:23.370422][f=-000001] Loaded DecalsDrawer: off [t=00:00:23.370449][f=-000001] Ground-decal rendering is disabled! [t=00:00:23.370557][f=-000001] Set maximum particles to: 0 [t=00:00:23.371086][f=-000001] Set UnitIconDist to 0 [t=00:00:23.469230][f=-000001] Loaded widget: EPIC Menu [t=00:00:23.513132][f=-000001] Loaded widget: Chili Minimap [t=00:00:23.515850][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:23.516308][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:23.517338][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:23.526916][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:23.527388][f=-000001] Deferred Rendering requires shader support! [t=00:00:23.528027][f=-000001] Loaded widget: Deferred rendering [t=00:00:23.528511][f=-000001] Mexspot Fetcher fetching [t=00:00:23.528870][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:23.529387][f=-000001] Team highlighting: Disabled [t=00:00:23.529766][f=-000001] Loaded widget: Teamhighlight option [t=00:00:23.531033][f=-000001] Loaded widget: Local Team Colors [t=00:00:23.532176][f=-000001] Loaded widget: Display Keys 2 [t=00:00:23.533276][f=-000001] Loaded widget: Save Game Menu [t=00:00:23.534066][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:23.534524][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:23.534934][f=-000001] Loaded widget: One click weapon handler [t=00:00:23.540446][f=-000001] highlightUnitShader no GL4 support [t=00:00:23.552241][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:23.558261][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:23.573426][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:23.573477][f=-000001] Using fallback unit outlines [t=00:00:23.573750][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:23.574183][f=-000001] Loaded widget: Selection Modkeys [t=00:00:23.664326][f=-000001] Loaded widget: Chili Global Commands [t=00:00:23.667538][f=-000001] Loaded widget: Outline No Shader [t=00:00:23.668322][f=-000001] Loaded widget: Guard Remove [t=00:00:23.669024][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:23.723883][f=-000001] Loaded widget: HealthBars [t=00:00:23.724475][f=-000001] Loaded widget: Noises [t=00:00:23.724874][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:23.725314][f=-000001] Loaded widget: Unit Icons [t=00:00:23.728820][f=-000001] Loaded widget: Chili Vote Display [t=00:00:23.729740][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:23.730176][f=-000001] Loaded widget: BuildETA [t=00:00:23.730488][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:23.730801][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:23.731128][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:23.731426][f=-000001] Loaded widget: EndGame Stats [t=00:00:23.731700][f=-000001] Loaded widget: Objectives [t=00:00:23.733424][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:23.733766][f=-000001] Loaded widget: EndGame APM stats [t=00:00:23.737723][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:23.738152][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:23.738315][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1593682/events.log [t=00:00:23.742313][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:23.743184][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:23.743517][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:23.747195][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:23.747859][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:23.748212][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:23.748579][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:23.749114][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:23.749540][f=-000001] Loaded widget: Music Player v2 [t=00:00:23.749750][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:23.750077][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:23.750387][f=-000001] Loaded widget: Autoquit [t=00:00:23.750595][f=-000001] Loaded widget: Blast Radius [t=00:00:23.750930][f=-000001] Loaded widget: CameraShake [t=00:00:23.751701][f=-000001] Loaded widget: Cheat Sheet [t=00:00:23.782874][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:23.783526][f=-000001] EndGame Graph disabled [t=00:00:23.803432][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:23.803906][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:23.804268][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:23.804485][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:23.828581][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:23.829110][f=-000001] Loaded widget: Ferry Points [t=00:00:23.829651][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:23.837148][f=-000001] Loaded widget: Context Menu [t=00:00:23.837554][f=-000001] Loaded widget: Darkening [t=00:00:23.837820][f=-000001] Loaded widget: Decloak Range [t=00:00:23.838109][f=-000001] Loaded widget: Decoration Handler [t=00:00:23.844899][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:23.845142][f=-000001] Loaded widget: Easy Facing [t=00:00:23.845526][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:23.845717][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:23.846007][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:23.847160][f=-000001] Input grabbing is enabled! [t=00:00:23.847200][f=-000001] Input grabbing is enabled! [t=00:00:23.847340][f=-000001] Loaded widget: Grab Input [t=00:00:23.847800][f=-000001] Loaded widget: Haven Handler [t=00:00:23.848168][f=-000001] Loaded widget: Highlight Geos [t=00:00:23.848622][f=-000001] Loaded widget: In-game Guide [t=00:00:23.848818][f=-000001] Loaded widget: In-game Ignore [t=00:00:23.849074][f=-000001] Loaded widget: Keep Target [t=00:00:23.849372][f=-000001] Loaded widget: Local Widgets Config [t=00:00:23.849681][f=-000001] Loaded widget: MinimapEvents [t=00:00:23.850678][f=-000001] Loaded widget: Misc default command replacements [t=00:00:23.850989][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:23.851377][f=-000001] Loaded widget: Missile Silo Range [t=00:00:23.851699][f=-000001] Loaded widget: Mission Results Handler [t=00:00:23.851902][f=-000001] Loaded widget: Morph Finished notification [t=00:00:23.852097][f=-000001] Loaded widget: Orbit Command [t=00:00:23.852459][f=-000001] Loaded widget: Point Tracker [t=00:00:23.852727][f=-000001] Loaded widget: Raw Move Issue [t=00:00:23.852987][f=-000001] Loaded widget: ReclaimInfo [t=00:00:23.853492][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:23.853866][f=-000001] Loaded widget: Show selected unit range [t=00:00:23.854335][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:23.854800][f=-000001] Loaded widget: Simple Settings [t=00:00:23.855181][f=-000001] Loaded widget: Smart Bombers [t=00:00:23.855472][f=-000001] Loaded widget: SmoothCam [t=00:00:23.855926][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:23.857296][f=-000001] Loaded widget: Stereo3D [t=00:00:23.857512][f=-000001] Loaded widget: Stop Self-D [t=00:00:23.860341][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:23.860638][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:23.861433][f=-000001] Loaded widget: Camera Save Position [t=00:00:23.862368][f=-000001] Loaded widget: Command Alpha [t=00:00:23.862822][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:23.863190][f=-000001] Loaded widget: Ghost Site [t=00:00:23.864347][f=-000001] Loaded widget: Attack Warning [t=00:00:23.864649][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:23.865143][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:23.866200][f=-000001] Loaded widget: Auto Group [t=00:00:23.867143][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:23.867976][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:23.868267][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:23.868980][f=-000001] Loaded widget: Projectile Lights [t=00:00:23.869918][f=-000001] Loaded widget: Select Com at start [t=00:00:23.877032][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:23.878274][f=-000001] Loaded widget: Transport AI [t=00:00:24.053441][f=-000001] Loaded widget: Attack AoE [t=00:00:24.054015][f=-000001] Loaded widget: Icon Sets [t=00:00:24.054678][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:24.056386][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:24.061423][f=-000001] Loaded widget: Replay control buttons [t=00:00:24.061701][f=-000001] Loaded widget: Smooth Scroll [t=00:00:24.088841][f=-000001] Loaded widget: Unit Start State [t=00:00:24.089355][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:24.089580][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:24.090972][f=-000001] Loaded widget: PlanetWars Info [t=00:00:24.091448][f=-000001] Loaded widget: Commands FX [t=00:00:24.091713][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:24.107441][f=-000001] Loaded widget: UnitShapes [t=00:00:24.108165][f=-000001] : disabled for spectators [t=00:00:24.109285][f=-000001] Loaded widget: Stockpiler [t=00:00:24.113252][f=-000001] Loaded widget: Map Edge Extension [t=00:00:24.113541][f=-000001] Loaded widget: AllyCursors [t=00:00:24.113944][f=-000001] Loaded widget: Gadget Icons [t=00:00:24.114311][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:24.114691][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:24.115897][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:24.116283][f=-000001] Loaded widget: Selection Send [t=00:00:24.116849][f=-000001] Loaded widget: Shield Guard [t=00:00:24.117450][f=-000001] Loaded widget: State Icons [t=00:00:24.118321][f=-000001] : disabled for spectators [t=00:00:24.119346][f=-000001] Loaded widget: Building Starter [t=00:00:24.119879][f=-000001] : disabled for spectators [t=00:00:24.120861][f=-000001] Loaded widget: Cloaker Guard [t=00:00:24.121471][f=-000001] Loaded widget: LupsManager [t=00:00:24.122251][f=-000001] Loaded widget: Smoke Signals [t=00:00:24.122984][f=-000001] Loaded widget: Units on Fire [t=00:00:24.124114][f=-000001] Loaded widget: Newton Firezone [t=00:00:24.125286][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:24.127096][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:24.127469][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:24.128015][f=-000001] Loaded widget: Chili Docking [t=00:00:24.136652][f=-000001] Loaded widget: Chili Pro Console [t=00:00:24.144488][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:24.144994][f=-000001] Loaded widget: HUD Presets [t=00:00:24.145639][f=-000001] Loaded widget: Persistent Build Height [t=00:00:24.148090][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:24.148487][f=-000001] Loaded widget: Image Preloader [t=00:00:24.148840][f=-000001] Loaded widget: Custom Markers [t=00:00:24.153082][f=-000001] Loaded widget: Chili Core Selector [t=00:00:24.153571][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:24.153767][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:24.154411][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:24.154776][f=-000001] Loaded widget: Start Boxes [t=00:00:24.156119][f=-000001] Loaded widget: Select Keys [t=00:00:24.165012][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:24.165992][f=-000001] Loaded widget: Pause Screen [t=00:00:24.166219][f=-000001] Loaded widget: Restricted Zones [t=00:00:24.166433][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:24.166657][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:24.167188][f=-000001] Loaded widget: CustomFormations2 [t=00:00:24.167656][f=-000001] SetSunLighting [t=00:00:24.169331][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:24.181445][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:24.181825][f=-000001] Loaded widget: Font Cache [t=00:00:24.182130][f=-000001] Lua garbage collection rate: 30/s [t=00:00:24.182165][f=-000001] Loaded widget: GC Control [t=00:00:24.186273][f=-000001] Loaded widget: Layout Handler [t=00:00:24.186677][f=-000001] Loaded widget: Text To Speech Control [t=00:00:24.186904][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:24.189554][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:24.193814][f=-000001] Writing last game win data [t=00:00:24.197598][f=-000001] LuaUI v0.3 [t=00:00:24.446053][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:25.320111][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:25.354808][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13369,0,0} {chunk,block}Bytes={0,0} [t=00:00:26.259940][f=-000001] Reclaim highlight: old engine version. [t=00:00:26.274933][f=-000001] Spectator mode. Widget removed. [t=00:00:26.277491][f=-000001] Spectator mode. Widget removed. [t=00:00:26.279106][f=-000001] Playback paused [t=00:00:26.286573][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:26.391035][f=-000001] Opening demofile demos/1593682/replay.sdfz [t=00:00:26.391082][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:26.391094][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:26.391145][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:26.391180][f=-000001] -> Connection established (given id 2) [t=00:00:26.391316][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:26.391337][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.391349][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:26.391379][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:26.391404][f=-000001] Speed set to 20.0 [server] [t=00:00:26.391419][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5642837bf5f0,0x56427e185440}][locale="C"]" [t=00:00:26.391435][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:26.409524][f=-000001] Switching to Overhead (TA) style camera [t=00:00:26.409577][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:29.419245][f=-000001] Beginning demo playback [t=00:00:29.433472][f=-000001] GameID: b7f71e64a40ef576a664d9bb0da166d6 [t=00:00:29.478940][f=-000001] Connection attempt from halcyon_whisper [t=00:00:29.478981][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:29.491010][f=-000001] [0] Event [undefined]: halcyon_whisper changed status [t=00:00:29.492830][f=-000001] -> Connection established (given id 0) [t=00:00:29.614653][f=-000001] Connection attempt from daemienl [t=00:00:29.614703][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:29.614809][f=-000001] [0] Event [undefined]: daemienl changed status [t=00:00:29.614981][f=-000001] -> Connection established (given id 1) [t=00:00:29.710612][f=-000001] [Game::ClientReadNet][LOGMSG] sender="halcyon_whisper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=48b8a2ceddcd2507818362a05a67289dfc39f1f1717650f6fd949ade04b12d81f6c6b1bb4e55c343adbd94ba2a1332bbc1521051517f9d1adfc0d3c99079a228" [t=00:00:29.710703][f=-000001] [Game::ClientReadNet][LOGMSG] sender="halcyon_whisper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:29.732044][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=48b8a2ceddcd2507818362a05a67289dfc39f1f1717650f6fd949ade04b12d81f6c6b1bb4e55c343adbd94ba2a1332bbc1521051517f9d1adfc0d3c99079a228" [t=00:00:29.732093][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:30.048826][f=-000001] [Game::ClientReadNet][LOGMSG] sender="halcyon_whisper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:30.054319][f=-000001] [Game::ClientReadNet][LOGMSG] sender="halcyon_whisper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:30.246643][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:30.246682][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:30.275089][f=-000001] [Game::ClientReadNet][LOGMSG] sender="halcyon_whisper" string="[Game::Load][lua{Rules,Gaia}={000001e6a9ebb460,000001e72cf66630}][locale="C"]" [t=00:00:30.337550][f=-000001] Player halcyon_whisper left the game: normal quit [t=00:00:30.337628][f=-000001] [0] Event [undefined]: halcyon_whisper quit [t=00:00:30.567123][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[Game::Load][lua{Rules,Gaia}={000001ff8374fd50,000001fff92b90a0}][locale="C"]" [t=00:00:30.857698][f=-000001] Allies: I choose: Engineer! [t=00:00:34.419547][f=-000001] > Game will be force started in 60 seconds [t=00:00:35.427856][f=-000001] > Game will be force started in 40 seconds [t=00:00:36.420475][f=-000001] > Game will be force started in 20 seconds [t=00:00:37.663888][f=-000001] [0] Event [4540,399.978638,546]: 0 finished unit Strike Commander [t=00:00:37.683252][f=-000001] [0] Event [903,397.013306,4450]: 1 finished unit Engineer Commander [t=00:00:37.706993][f=0000000] [0] daemienl, team: 1, elo:1535, userid: 577335 [t=00:00:37.707047][f=0000000] [0] halcyon_whisper, team: 0, elo:1500, userid: 578346 [t=00:00:37.707076][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:37.725717][f=0000000] Playback continued [t=00:00:37.730956][f=0000000] > Players halcyon_whisper did not choose a start position. Game will be aborted. [t=00:00:37.730991][f=0000000] > exiting game [t=00:00:37.737835][f=0000001] [1] player nonplacement [t=00:00:37.739223][f=0000001] [1] autohost exit [t=00:00:37.745466][f=0000001] No clients connected, shutting down server [t=00:00:37.745494][f=0000001] Server shutdown [t=00:00:37.745946][f=0000001] Submitting stats [t=00:00:37.746332][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:37.749617][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:37.749647][f=0000001] Draw 6954.51ms 61.88% [t=00:00:37.749661][f=0000001] Lua::Callins::Synced 4.07ms 0.00% [t=00:00:37.749674][f=0000001] Lua::Callins::Unsynced 10407.96ms 87.13% [t=00:00:37.749686][f=0000001] Lua::CollectGarbage::Synced 83.78ms 0.00% [t=00:00:37.749698][f=0000001] Lua::CollectGarbage::Unsynced 535.19ms 1.60% [t=00:00:37.749711][f=0000001] Misc::Profiler::AddTime 20.40ms 0.10% [t=00:00:37.749919][f=0000001] [1] all players disconnected [t=00:00:38.725291][f=0000001] Playback paused [t=00:00:47.746690][f=0000001] Autoquit sending quit command. [t=00:00:47.748318][f=0000001] [QuitAction] user exited to system [t=00:00:47.748996][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:47.749018][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:47.749078][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:47.749093][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:47.749105][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:47.749117][f=0000001] [SpringApp::Kill][2] [t=00:00:47.750209][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:47.750510][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x564289698de0 [t=00:00:47.750602][f=0000001] Start widgetHandler:Shutdown [t=00:00:47.755400][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:47.756342][f=0000001] Writing last game win data [t=00:00:47.765334][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:47.765382][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:47.765422][f=0000001] Shutdown Widget - Save/Load API [t=00:00:47.765448][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:47.765467][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:47.765494][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:47.768067][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:47.768282][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:47.769698][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:47.769730][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:47.769825][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:47.769843][f=0000001] Shutdown Widget - HealthBars [t=00:00:47.770839][f=0000001] Shutdown Widget - Noises [t=00:00:47.770865][f=0000001] Shutdown Widget - Unit Icons [t=00:00:47.770890][f=0000001] Shutdown Widget - Win Counter [t=00:00:47.770910][f=0000001] Shutdown Widget - BuildETA [t=00:00:47.770932][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:47.770956][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:47.771041][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:47.771060][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:47.771080][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:47.771100][f=0000001] Shutdown Widget - CameraShake [t=00:00:47.771118][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:47.771269][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:47.771302][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:47.771325][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:47.771352][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:47.771372][f=0000001] Shutdown Widget - Context Menu [t=00:00:47.771390][f=0000001] Shutdown Widget - Darkening [t=00:00:47.771421][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:47.771469][f=0000001] Shutdown Widget - Grab Input [t=00:00:47.771495][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:47.771515][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:47.771541][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:47.771560][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:47.771682][f=0000001] Shutdown Widget - Point Tracker [t=00:00:47.771730][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:47.771750][f=0000001] Shutdown Widget - Stereo3D [t=00:00:47.771776][f=0000001] Shutdown Widget - Attack AoE [t=00:00:47.771807][f=0000001] Shutdown Widget - UnitShapes [t=00:00:47.772292][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:47.772324][f=0000001] Shutdown Widget - Selection Send [t=00:00:47.772348][f=0000001] Shutdown Widget - LupsManager [t=00:00:47.772378][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:47.772413][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:47.775333][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:47.775378][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:47.775396][f=0000001] Shutdown Widget - Chili Framework [t=00:00:47.775415][f=0000001] Shutdown Widget - Lups [t=00:00:47.775480][f=0000001] Shutdown Widget - Custom Markers [t=00:00:47.775521][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:47.775764][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:47.775797][f=0000001] Shutdown Widget - Select Keys [t=00:00:47.775837][f=0000001] Shutdown Widget - Pause Screen [t=00:00:47.776390][f=0000001] Shutdown Widget - Layout Handler [t=00:00:47.776430][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:47.776447][f=0000001] End widgetHandler:Shutdown [t=00:00:48.157471][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={274714,32022503} {int,ext,rec}Allocs={8087865,0,0} {chunk,block}Bytes={32022503,0} [t=00:00:48.158534][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x56427e185440 [t=00:00:48.169958][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={212177,26881839} {int,ext,rec}Allocs={8087867,0,0} {chunk,block}Bytes={26881839,0} [t=00:00:48.170097][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={212177,26881839} {int,ext,rec}Allocs={8087867,0,0} {chunk,block}Bytes={26881839,0} [t=00:00:48.170157][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x5642837bf5f0 [t=00:00:48.170223][f=0000001] Start gadgetHandler:Shutdown [t=00:00:48.170250][f=0000001] Shutdown - StartSetup [t=00:00:48.170267][f=0000001] Shutdown - UnitMorph [t=00:00:48.170336][f=0000001] Shutdown - Carrier Drones [t=00:00:48.170358][f=0000001] Shutdown - Missile Silo Controller [t=00:00:48.170379][f=0000001] Shutdown - Modular Comm Info [t=00:00:48.170395][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:48.170411][f=0000001] Shutdown - UnitCloakShield [t=00:00:48.170454][f=0000001] Shutdown - Starlight Handler [t=00:00:48.170470][f=0000001] End gadgetHandler:Shutdown [t=00:00:48.196708][f=0000001] Start gadgetHandler:Shutdown [t=00:00:48.196813][f=0000001] Shutdown - Save/Load [t=00:00:48.196853][f=0000001] Shutdown - Teleport Throw [t=00:00:48.196893][f=0000001] Shutdown - UnitMorph [t=00:00:48.196920][f=0000001] Shutdown - Modular Comm Info [t=00:00:48.196938][f=0000001] Shutdown - Retreat Command [t=00:00:48.196963][f=0000001] Shutdown - Shockwaves [t=00:00:48.196980][f=0000001] Shutdown - UnitCloakShield [t=00:00:48.197005][f=0000001] Shutdown - Lups Cloak FX [t=00:00:48.197023][f=0000001] Shutdown - Lups [t=00:00:48.197082][f=0000001] Shutdown - Lups Shield [t=00:00:48.197110][f=0000001] End gadgetHandler:Shutdown [t=00:00:48.215710][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8087897,0,0} {chunk,block}Bytes={0,0} [t=00:00:48.215841][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8087897,0,0} {chunk,block}Bytes={0,0} [t=00:00:48.215966][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:48.216220][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:48.250372][f=0000001] [Game::~CGame][1] [t=00:00:48.250459][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:48.250472][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:48.250484][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:48.250495][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:48.250507][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:48.250520][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:48.250727][f=0000001] [Game::KillMisc][1] [t=00:00:48.250741][f=0000001] [Game::KillMisc][2] [t=00:00:48.251504][f=0000001] [Game::KillMisc][3] [t=00:00:48.252539][f=0000001] [Game::KillRendering][1] [t=00:00:48.303448][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:48.303533][f=0000001] [S3OParser::Kill] allocated 5518 pieces [t=00:00:48.306125][f=0000001] [AssParser::Kill] allocated 671 pieces [t=00:00:48.576277][f=0000001] [Game::KillInterface][1] [t=00:00:48.578321][f=0000001] [Game::KillInterface][2] [t=00:00:48.581909][f=0000001] [Game::KillSimulation][1] [t=00:00:48.581970][f=0000001] [Game::KillSimulation][2] [t=00:00:49.801463][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/283569 [t=00:00:49.802452][f=0000001] [Game::KillSimulation][3] [t=00:00:49.809564][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.811163][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.811196][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.811220][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.829564][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:49.986753][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:50.270741][f=0000001] [Game::KillSimulation][4] [t=00:00:55.619005][f=0000001] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:55.621295][f=0000001] [Game::~CGame][2] [t=00:00:55.621520][f=0000001] [Game::~CGame][3] [t=00:00:55.963260][f=0000001] [SpringApp::Kill][3] [t=00:00:55.964157][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1833 bytes sent 12514 bytes recv'd [t=00:00:55.966956][f=0000001] Kill: client disconnecting... [t=00:00:57.970885][f=0000001] CloseConnection: client connection closed [t=00:00:57.973500][f=0000001] [SpringApp::Kill][4] font=0x5642623a0600 [t=00:00:57.986947][f=0000001] [SpringApp::Kill][5] [t=00:00:58.006455][f=0000001] [SpringApp::Kill][6] [t=00:00:58.006930] [SpringApp::Kill][7] [t=00:00:58.008800] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:58.008878] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:58.008893] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:58.008904] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:58.008915] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:58.008926] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:58.008938] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:58.008949] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:58.009238] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:58.009253] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:58.009264] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:58.009275] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:58.009286] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:58.027680] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:58.027735] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:58.027746] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:58.027755] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:58.029768] [VFS] [SpringVFS::DeleteArchives] [t=00:00:58.029798] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7982 [t=00:00:58.030218] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp (0x564262470d80) [t=00:00:58.041921] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=4094ms [t=00:00:58.041968] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=92ms [t=00:00:58.041978] file="unittextures/3do2s3o_atlas_2.tga" indx=7080 inflSize=16384kb readTime=59ms [t=00:00:58.042161] file="objects3d/funnelweb.dae" indx=5304 inflSize=1500kb readTime=42ms [t=00:00:58.042423] file="bitmaps/loadpictures/communication.png" indx=519 inflSize=2799kb readTime=35ms [t=00:00:58.042439] file="luarules/gadgets/unit_block_direct_control.lua" indx=1788 inflSize=1kb readTime=30ms [t=00:00:58.042448] file="unittextures/bcore_abc_1.tga" indx=7153 inflSize=3210kb readTime=24ms [t=00:00:58.042458] file="luaui/widgets/gui_team_platter.lua" indx=4810 inflSize=12kb readTime=23ms [t=00:00:58.042476] file="objects3d/strikecom_4.dae" indx=5628 inflSize=1000kb readTime=20ms [t=00:00:58.042487] file="unittextures/factorytank_1.png" indx=7328 inflSize=4103kb readTime=19ms [t=00:00:58.042497] file="luarules/utilities/base64.lua" indx=1969 inflSize=3kb readTime=19ms [t=00:00:58.049587] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp] 168086460 bytes cached in 3481 files [t=00:00:58.411632] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:00:58.411696] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x56426239a360) [t=00:00:58.413936] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:58.413958] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x564262371810) [t=00:00:58.414634] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:58.415063] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f3968011af0) [t=00:00:58.415751] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:58.417811] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x564262393170) [t=00:00:58.417868] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:58.417880] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:58.417921] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:58.417932] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:58.417941] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:58.417951] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:58.420484] [SpringApp::Kill][8] [t=00:00:58.420517] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:58.420528] [WatchDog::Uninstall][1] hangDetectorThread=0x56421c5c64d0 (joinable=1) [t=00:00:58.420537] [WatchDog::Uninstall][2] [t=00:00:59.068534] [WatchDog::Uninstall][3] [t=00:00:59.068583] [SpringApp::Kill][9]