[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000052] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.012943] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.012986] Using writeable configuration source: "/tmp/tmp.qvHzpDpB4I/springsettings.1593671.cfg" [t=00:00:00.017285] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017368] ============== ============== [t=00:00:00.017382] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017395] [t=00:00:00.017405] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017416] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017426] Use "none" to disable the default log sections. [t=00:00:00.017437] ============== ============== [t=00:00:00.017448] ============== ============== [t=00:00:00.017516] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017529] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017541] ROAM = 2 [t=00:00:00.017552] RotateLogFiles = 1 [t=00:00:00.017564] TeamHighlight = 0 [t=00:00:00.017576] ============== ============== [t=00:00:00.017586] ============== ============== [t=00:00:00.017597] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.017609] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017620] Compiler Version: gcc-11.1.0 [t=00:00:00.017645] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017827] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017843] Binary Word Size: 64-bit (native) [t=00:00:00.017853] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017865] Physical CPU Cores: 1 [t=00:00:00.017876] Logical CPU Cores: 1 [t=00:00:00.017886] ============== ============== [t=00:00:00.017958] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017969] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017979] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017990] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018001] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.019768] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.019796] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.019969] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020018] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.020048] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.020077] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.020122] [GR::LogVersionInfo] [t=00:00:00.020134] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020144] GL version : [t=00:00:00.020154] GL vendor : [t=00:00:00.020164] GL renderer : [t=00:00:00.020174] GLSL version: [t=00:00:00.020185] GLEW version: spring headless stub GLEW version [t=00:00:00.020194] GPU memory : unknown [t=00:00:00.020204] SDL swap-int: 0 [t=00:00:00.020215] SDL driver : headless stub [t=00:00:00.020224] [t=00:00:00.020235] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020245] GLSL shader support : 0 [t=00:00:00.020255] GL4 support : 0 [t=00:00:00.020265] FBO extension support : 0 [t=00:00:00.020275] NVX GPU mem-info support : 0 [t=00:00:00.020307] ATI GPU mem-info support : 0 [t=00:00:00.020317] NPOT-texture support : 1 (0) [t=00:00:00.020327] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020338] texture query-LOD support : 1 (0) [t=00:00:00.020348] MSAA frame-buffer support : 0 (0) [t=00:00:00.020358] Z-buffer depth : 16 (-) [t=00:00:00.020368] primitive-restart support : 0 (0) [t=00:00:00.020378] clip-space control support: 0 (0) [t=00:00:00.020388] seamless cube-map support : 0 (0) [t=00:00:00.020398] frag-depth layout support : 0 (0) [t=00:00:00.020408] persistent maps support : 0 (0) [t=00:00:00.020418] explicit attribs location : 0 (0) [t=00:00:00.020428] multi draw indirect : 0 (-) [t=00:00:00.020438] [t=00:00:00.020448] max. FBO samples : -1 [t=00:00:00.020458] max. FS/program texture slots : 8/8 [t=00:00:00.020468] max. texture size : 2048 [t=00:00:00.020481] max. texture anisotropy level : 0.000000 [t=00:00:00.020491] max. vec4 varyings/attributes : 0/0 [t=00:00:00.020501] max. draw-buffers : 0 [t=00:00:00.020511] max. rec. indices/vertices : 0/0 [t=00:00:00.020520] max. uniform buffer-bindings : 0 [t=00:00:00.020531] max. uniform block-size : 0KB [t=00:00:00.020541] max. storage buffer-bindings : 0 [t=00:00:00.020550] max. storage block-size : 0MB [t=00:00:00.020562] [t=00:00:00.020574] enable AMD-hacks : 0 [t=00:00:00.020585] compress MIP-maps: 0 [t=00:00:00.022411] [GR::UpdateGLConfigs] [t=00:00:00.022445] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022464] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022482] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022496] [GR::InitGLState] [t=00:00:00.022511] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.317608] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.325466] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.331572] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.332230] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.332259] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.332275] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.393373] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.395527] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.451071] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.451340] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.467991] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 76ms [t=00:00:00.468825] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.469436] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.477780] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f689800e8e0 (SpringVFS) global=(nil) (null) [t=00:00:00.477802] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.490720] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.490761] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.490778] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.490787] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.491198] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2115 MB [t=00:00:00.519948][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.522915][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.523948][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1593671/replay.sdfz" for game data... [t=00:00:00.716492][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.727265][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.727297][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.738763][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.738801][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms [t=00:00:00.739297][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.822963][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5634ebd66a40] using map "Random Plateaus v1.1" (loaded=0 cached=0) [t=00:00:00.824761][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.830763][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.832343][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5634ebd66a40] using game "Zero-K v1.11.3.1" (loaded=0 cached=0) [t=00:00:00.833543][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.3.1", overwrite=false)] section=0 cached=0 [t=00:00:00.844759][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.845163][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.857760][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [t=00:00:00.858040][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.876591][f=-000001] forceSingleThreaded, false [t=00:00:00.966157][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.966191][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.966299][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.966359][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.966415][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.966471][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.967675][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.968467][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.969197][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.971577][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.979399][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.996457][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.996504][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.004060][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.026677][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.029405][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.031208][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.031518][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.032816][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.032976][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.073147][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.073232][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.259352][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.283971][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.656593][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.190643][f=-000001] Loading UnitDefs_posts [t=00:00:02.403580][f=-000001] Loading FeatureDefs_posts [t=00:00:02.454216][f=-000001] Loading WeaponDefs_posts [t=00:00:02.477565][f=-000001] Loading ArmorDefs_posts [t=00:00:02.503338][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 823ms [t=00:00:02.575742][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 923ms [t=00:00:02.577688][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.788442][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.789009][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.789619][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.789655][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.791428][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.796738][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.100351][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.168706][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.333134][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.336074][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.336105][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.818103][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 481ms [t=00:00:03.818143][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.920197][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [t=00:00:03.920238][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.944863][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:05.047727][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.074167][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.075310][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.094258][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.921652][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.927981][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.928014][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.929520][f=-000001] InfoTexture: legacy [t=00:00:10.929548][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.931323][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.138308][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.141300][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.141667][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.142342][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.423900][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.445045][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.709080][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.750665][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.807359][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.807934][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.808655][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.386341][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.400632][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.401616][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.562352][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:12.563937][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.563961][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.573704][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.573743][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.573754][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:12.573765][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:12.573775][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:12.573785][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.573795][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd10a [t=00:00:12.579172][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.579224][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.579235][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:12.579245][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:12.579254][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:12.579265][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.579275][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd11a [t=00:00:12.579286][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5634f426ca80 has BLOCKSIZE 1 [t=00:00:12.583116][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.583143][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.583154][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:12.583164][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:12.583324][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:12.583341][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce70 [t=00:00:12.589682][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce70 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-579fce70.zip" (exists=1) [t=00:00:12.591379][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.596612][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.596671][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.600339][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.600370][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.600383][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:12.600395][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:12.600406][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:12.600416][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce80 [t=00:00:12.721071][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce80 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-579fce80.zip" (exists=1) [t=00:00:12.721858][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.724065][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.724088][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.724113][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (160ms, checksum 06bcb304)" [t=00:00:12.724188][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.724202][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.724222][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.949414][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 53ms [t=00:00:12.950040][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker [t=00:00:15.287254][f=-000001] Map Terrain Generation [t=00:00:15.287316][f=-000001] Random Seed, 5590538 [t=00:00:15.287391][f=-000001] Wave generation complete [t=00:00:15.290348][f=-000001] Draw points, 13, factor, 0.80833513 [t=00:00:15.347147][f=-000001] Voronoi generation complete [t=00:00:15.348476][f=-000001] std, 99.5572357, bucketWidth, 92.4661407 [t=00:00:15.351697][f=-000001] Terrain structure complete [t=00:00:33.061748][f=-000001] Edge processing complete [t=00:00:33.063182][f=-000001] ApplyLineDistanceFunc [t=00:00:34.363574][f=-000001] Tier propagation complete [t=00:00:42.759664][f=-000001] Height application complete [t=00:00:50.284966][f=-000001] Smoothing complete [t=00:00:50.567957][f=-000001] Map terrain complete [t=00:00:50.793469][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:50.999125][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:51.763026][f=-000001] Synced LuaRules: finished loading [t=00:00:51.846765][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:52.571929][f=-000001] Unsynced LuaRules: finished loading [t=00:00:52.671699][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:52.697634][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:52.698488][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:52.698510][f=-000001] LuaSocket Support: enabled [t=00:00:52.717408][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:52.810828][f=-000001] localWidgets, nil, true, true [t=00:00:52.814007][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:52.814032][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:52.830315][f=-000001] USE_OLD_CHILI [t=00:00:53.281023][f=-000001] Loading last game win data [t=00:00:53.281065][f=-000001] Resetting win data [t=00:00:53.281114][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:53.281126][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:53.281138][f=-000001] Player and team counts match, continuing [t=00:00:53.281150][f=-000001] halcyon_whisper was in last game but is now absent, resetting scores [t=00:00:53.394548][f=-000001] CAS: GLSL not supported. [t=00:00:53.399267][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:53.399293][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:53.449308][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:54.957532][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:55.981776][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:56.203507][f=-000001] forceSingleThreaded, false [t=00:00:56.552007][f=-000001] Loaded API widget: i18n [t=00:00:56.553630][f=-000001] Loaded API widget: Shared Functions [t=00:00:56.553855][f=-000001] Loaded API widget: Hacky version fix [t=00:00:56.554086][f=-000001] Loaded API widget: Cluster Detection [t=00:00:56.554460][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:56.554838][f=-000001] Loaded API widget: Win Counter [t=00:00:56.555226][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:56.877175][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:56.877839][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:56.878147][f=-000001] Loaded API widget: CommandInsert [t=00:00:56.878401][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:56.880005][f=-000001] Loaded API widget: Lups [t=00:00:57.193543][f=-000001] Loaded API widget: Chili Framework [t=00:00:57.194207][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:57.194530][f=-000001] Loaded widget: Save/Load API [t=00:00:57.194877][f=-000001] Loaded widget: Chili Highlight [t=00:00:57.195187][f=-000001] Loaded widget: Draw After Chili [t=00:00:57.196424][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:57.202627][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:57.206130][f=-000001] Loaded DecalsDrawer: off [t=00:00:57.206159][f=-000001] Ground-decal rendering is disabled! [t=00:00:57.206534][f=-000001] Set maximum particles to: 0 [t=00:00:57.207107][f=-000001] Set UnitIconDist to 0 [t=00:00:57.307310][f=-000001] Loaded widget: EPIC Menu [t=00:00:57.308007][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:57.309294][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:57.337095][f=-000001] Loaded widget: Chili Minimap [t=00:00:57.337719][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:57.347138][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:57.347546][f=-000001] Deferred Rendering requires shader support! [t=00:00:57.348115][f=-000001] Loaded widget: Deferred rendering [t=00:00:57.348462][f=-000001] Mexspot Fetcher fetching [t=00:00:57.348703][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:57.349041][f=-000001] Team highlighting: Disabled [t=00:00:57.349783][f=-000001] Loaded widget: Teamhighlight option [t=00:00:57.350333][f=-000001] Loaded widget: Local Team Colors [t=00:00:57.350769][f=-000001] Loaded widget: Display Keys 2 [t=00:00:57.351193][f=-000001] Loaded widget: Save Game Menu [t=00:00:57.351420][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:57.351653][f=-000001] Loaded widget: One click weapon handler [t=00:00:57.351964][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:57.352354][f=-000001] highlightUnitShader no GL4 support [t=00:00:57.352691][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:57.353230][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:57.353642][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:57.353657][f=-000001] Using fallback unit outlines [t=00:00:57.353896][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:57.354341][f=-000001] Loaded widget: Selection Modkeys [t=00:00:57.364184][f=-000001] Loaded widget: Chili Global Commands [t=00:00:57.366928][f=-000001] Loaded widget: Outline No Shader [t=00:00:57.367426][f=-000001] Loaded widget: Unit Icons [t=00:00:57.367881][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:57.368324][f=-000001] Loaded widget: Noises [t=00:00:57.419220][f=-000001] Loaded widget: HealthBars [t=00:00:57.419971][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:57.420369][f=-000001] Loaded widget: Guard Remove [t=00:00:57.424724][f=-000001] Loaded widget: Chili Vote Display [t=00:00:57.425599][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:57.425991][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:57.426341][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1593671/events.log [t=00:00:57.430084][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:57.430571][f=-000001] Loaded widget: EndGame APM stats [t=00:00:57.432846][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:57.433117][f=-000001] Loaded widget: Objectives [t=00:00:57.433509][f=-000001] Loaded widget: EndGame Stats [t=00:00:57.433942][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:57.434376][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:57.434845][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:57.440252][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:57.440981][f=-000001] Loaded widget: BuildETA [t=00:00:57.441895][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:57.442233][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:57.453885][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:57.454378][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:57.454816][f=-000001] Loaded widget: Command Alpha [t=00:00:57.455710][f=-000001] Loaded widget: Camera Save Position [t=00:00:57.456109][f=-000001] Loaded widget: Ghost Site [t=00:00:57.456364][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:57.460018][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:57.460284][f=-000001] Loaded widget: Stop Self-D [t=00:00:57.461394][f=-000001] Loaded widget: Stereo3D [t=00:00:57.461920][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:57.462232][f=-000001] Loaded widget: SmoothCam [t=00:00:57.462647][f=-000001] Loaded widget: Smart Bombers [t=00:00:57.463326][f=-000001] Loaded widget: Simple Settings [t=00:00:57.464003][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:57.464558][f=-000001] Loaded widget: Show selected unit range [t=00:00:57.465116][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:57.465395][f=-000001] Loaded widget: ReclaimInfo [t=00:00:57.465670][f=-000001] Loaded widget: Raw Move Issue [t=00:00:57.466120][f=-000001] Loaded widget: Point Tracker [t=00:00:57.466402][f=-000001] Loaded widget: Orbit Command [t=00:00:57.466723][f=-000001] Loaded widget: Morph Finished notification [t=00:00:57.467021][f=-000001] Loaded widget: Mission Results Handler [t=00:00:57.467618][f=-000001] Loaded widget: Missile Silo Range [t=00:00:57.468068][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:57.468436][f=-000001] Loaded widget: Misc default command replacements [t=00:00:57.468871][f=-000001] Loaded widget: MinimapEvents [t=00:00:57.469347][f=-000001] Loaded widget: Local Widgets Config [t=00:00:57.469720][f=-000001] Loaded widget: Keep Target [t=00:00:57.470006][f=-000001] Loaded widget: In-game Ignore [t=00:00:57.470653][f=-000001] Loaded widget: In-game Guide [t=00:00:57.471142][f=-000001] Loaded widget: Highlight Geos [t=00:00:57.471738][f=-000001] Loaded widget: Haven Handler [t=00:00:57.472757][f=-000001] Input grabbing is enabled! [t=00:00:57.472789][f=-000001] Input grabbing is enabled! [t=00:00:57.472913][f=-000001] Loaded widget: Grab Input [t=00:00:57.473421][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:57.473701][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:57.474246][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:57.481750][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:57.482233][f=-000001] Loaded widget: Decoration Handler [t=00:00:57.482570][f=-000001] Loaded widget: Decloak Range [t=00:00:57.483002][f=-000001] Loaded widget: Darkening [t=00:00:57.492523][f=-000001] Loaded widget: Context Menu [t=00:00:57.493277][f=-000001] Loaded widget: Easy Facing [t=00:00:57.494001][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:57.494418][f=-000001] Loaded widget: Ferry Points [t=00:00:57.519428][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:57.520252][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:57.520710][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:57.521009][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:57.521513][f=-000001] EndGame Graph disabled [t=00:00:57.541429][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:57.555634][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:57.557399][f=-000001] Loaded widget: Cheat Sheet [t=00:00:57.557986][f=-000001] Loaded widget: CameraShake [t=00:00:57.558331][f=-000001] Loaded widget: Blast Radius [t=00:00:57.558776][f=-000001] Loaded widget: Autoquit [t=00:00:57.559259][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:57.559567][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:57.560224][f=-000001] Loaded widget: Music Player v2 [t=00:00:57.560696][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:57.561173][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:57.561706][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:57.562208][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:57.563957][f=-000001] Loaded widget: Attack Warning [t=00:00:57.564404][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:57.565048][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:57.566412][f=-000001] Loaded widget: Auto Group [t=00:00:57.567464][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:57.568464][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:57.568827][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:57.569658][f=-000001] Loaded widget: Projectile Lights [t=00:00:57.570612][f=-000001] Loaded widget: Select Com at start [t=00:00:57.578543][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:57.580044][f=-000001] Loaded widget: Transport AI [t=00:00:57.580340][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:57.580637][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:57.610249][f=-000001] Loaded widget: Unit Start State [t=00:00:57.613290][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:57.613647][f=-000001] Loaded widget: Smooth Scroll [t=00:00:57.619789][f=-000001] Loaded widget: Replay control buttons [t=00:00:57.620784][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:57.621147][f=-000001] Loaded widget: Icon Sets [t=00:00:57.805852][f=-000001] Loaded widget: Attack AoE [t=00:00:57.808603][f=-000001] Loaded widget: PlanetWars Info [t=00:00:57.827035][f=-000001] Loaded widget: UnitShapes [t=00:00:57.827898][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:57.828434][f=-000001] Loaded widget: Commands FX [t=00:00:57.828782][f=-000001] : disabled for spectators [t=00:00:57.830525][f=-000001] Loaded widget: Stockpiler [t=00:00:57.831171][f=-000001] Loaded widget: Map Edge Extension [t=00:00:57.831755][f=-000001] Loaded widget: State Icons [t=00:00:57.832262][f=-000001] Loaded widget: Shield Guard [t=00:00:57.832683][f=-000001] Loaded widget: Selection Send [t=00:00:57.833209][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:57.833734][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:57.834269][f=-000001] Loaded widget: Gadget Icons [t=00:00:57.834658][f=-000001] Loaded widget: AllyCursors [t=00:00:57.835176][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:57.835673][f=-000001] : disabled for spectators [t=00:00:57.837075][f=-000001] Loaded widget: Building Starter [t=00:00:57.837585][f=-000001] : disabled for spectators [t=00:00:57.838444][f=-000001] Loaded widget: Cloaker Guard [t=00:00:57.838960][f=-000001] Loaded widget: Units on Fire [t=00:00:57.839508][f=-000001] Loaded widget: Smoke Signals [t=00:00:57.839907][f=-000001] Loaded widget: LupsManager [t=00:00:57.840656][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:57.841474][f=-000001] Loaded widget: Newton Firezone [t=00:00:57.843073][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:57.843604][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:57.852121][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:57.864509][f=-000001] Loaded widget: Chili Pro Console [t=00:00:57.865478][f=-000001] Loaded widget: Chili Docking [t=00:00:57.865950][f=-000001] Loaded widget: HUD Presets [t=00:00:57.866730][f=-000001] Loaded widget: Persistent Build Height [t=00:00:57.869276][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:57.869686][f=-000001] Loaded widget: Image Preloader [t=00:00:57.870171][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:57.870434][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:57.875114][f=-000001] Loaded widget: Chili Core Selector [t=00:00:57.875727][f=-000001] Loaded widget: Custom Markers [t=00:00:57.877150][f=-000001] Loaded widget: Select Keys [t=00:00:57.878038][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:57.878546][f=-000001] Loaded widget: Start Boxes [t=00:00:57.878826][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:57.879098][f=-000001] Loaded widget: Restricted Zones [t=00:00:57.879972][f=-000001] Loaded widget: Pause Screen [t=00:00:57.893314][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:57.894169][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:57.894878][f=-000001] Loaded widget: CustomFormations2 [t=00:00:57.895321][f=-000001] SetSunLighting [t=00:00:57.896154][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:57.896454][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:57.896969][f=-000001] Loaded widget: Text To Speech Control [t=00:00:57.901253][f=-000001] Loaded widget: Layout Handler [t=00:00:57.901730][f=-000001] Lua garbage collection rate: 30/s [t=00:00:57.901776][f=-000001] Loaded widget: GC Control [t=00:00:57.902057][f=-000001] Loaded widget: Font Cache [t=00:00:57.915513][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:57.920449][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:57.926560][f=-000001] Writing last game win data [t=00:00:57.933606][f=-000001] LuaUI v0.3 [t=00:00:58.450429][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:01:01.461060][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:01:02.233498][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13368,0,0} {chunk,block}Bytes={0,0} [t=00:01:02.997961][f=-000001] Spectator mode. Widget removed. [t=00:01:03.002757][f=-000001] Spectator mode. Widget removed. [t=00:01:03.020223][f=-000001] Reclaim highlight: old engine version. [t=00:01:03.020420][f=-000001] Playback paused [t=00:01:03.030692][f=-000001] UpdateInterfacePreset, minimapRight [t=00:01:03.070233][f=-000001] Mex Placement Initialised with 28 spots. [t=00:01:03.142432][f=-000001] Opening demofile demos/1593671/replay.sdfz [t=00:01:03.142493][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:01:03.142506][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:01:03.142577][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:01:03.142615][f=-000001] -> Connection established (given id 2) [t=00:01:03.142916][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:01:03.142938][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:01:03.142952][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:03.142967][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:03.142985][f=-000001] Speed set to 20.0 [server] [t=00:01:03.142998][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x56350c7297a0,(nil)}][locale="C"]" [t=00:01:03.143012][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:01:03.165733][f=-000001] Switching to Overhead (TA) style camera [t=00:01:03.165800][f=-000001] Epicmenu: Switching to Default camera mode [t=00:01:06.288750][f=-000001] Beginning demo playback [t=00:01:06.305867][f=-000001] GameID: 05f31e649064650a2db953fb222ec202 [t=00:01:06.340233][f=-000001] Connection attempt from ok051323 [t=00:01:06.340307][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:01:06.341326][f=-000001] [0] Event [undefined]: ok051323 changed status [t=00:01:06.341707][f=-000001] -> Connection established (given id 0) [t=00:01:06.341729][f=-000001] Connection attempt from HistidineStar [t=00:01:06.341741][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:01:06.341784][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:01:06.341908][f=-000001] -> Connection established (given id 1) [t=00:01:06.372148][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:01:06.372290][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:01:06.428061][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:01:06.428133][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:01:06.639983][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:06.640872][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:06.976418][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:06.976491][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:07.315942][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x55e7e5850f70,(nil)}][locale="C"]" [t=00:01:08.096103][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[Game::Load][lua{Rules,Gaia}={000001162f1f52d0,0000000000000000}][locale="C"]" [t=00:01:08.513675][f=-000001] Allies: I choose: bulder! [t=00:01:09.440844][f=-000001] Allies: I choose: Engineer! [t=00:01:11.416402][f=-000001] > Game will be force started in 60 seconds [t=00:01:12.440306][f=-000001] > Game will be force started in 40 seconds [t=00:01:13.463963][f=-000001] > Game will be force started in 20 seconds [t=00:01:14.145138][f=-000001] [0] Event [681,113.639893,465]: 0 finished unit Engineer Commander [t=00:01:14.206518][f=-000001] [0] Event [4436,111.153549,4782]: 1 finished unit Engineer Commander [t=00:01:14.228579][f=0000000] [0] HistidineStar, team: 1, elo:2587, userid: 549188 [t=00:01:14.228632][f=0000000] [0] ok051323, team: 0, elo:2506, userid: 467186 [t=00:01:14.228659][f=0000000] [0] ?, team: 2, elo:0 [t=00:01:14.244604][f=0000000] Playback continued [t=00:01:14.272061][f=0000015] [15] Event [4328,111.032219,4712]: 1 finished unit Jumpbot Factory [t=00:01:14.311402][f=0000031] [31] Event [712,113.655014,568]: 0 finished unit Spider Factory [t=00:01:14.738903][f=0000243] [243] Event [4440,109.116447,4872]: 1 finished unit Metal Extractor [t=00:01:14.909281][f=0000302] [302] Event [680,109.116432,248]: 0 finished unit Metal Extractor [t=00:01:15.190386][f=0000483] [483] Event [4552,115.631775,4568]: 1 finished unit Metal Extractor [t=00:01:15.259063][f=0000527] [527] Event [568,115.631767,552]: 0 finished unit Metal Extractor [t=00:01:15.446050][f=0000627] [627] Event [616,114.972908,488]: 0 finished unit Wind/Tidal Generator [t=00:01:15.616028][f=0000717] [717] Event [664,113.337463,424]: 0 finished unit Wind/Tidal Generator [t=00:01:15.682552][f=0000764] [764] Event [4328.03662,111.780136,4688]: 1 finished unit Pyro [t=00:01:15.787541][f=0000817] [817] Event [4488,112.649712,4760]: 1 finished unit Solar Collector [t=00:01:16.143089][f=0001007] [1007] Event [904,110.942116,648]: 0 finished unit Metal Extractor [t=00:01:16.299872][f=0001090] [1090] Event [4456,114.310539,4600]: 1 finished unit Solar Collector [t=00:01:16.325474][f=0001107] [1107] Event [904,111.343948,568]: 0 finished unit Wind/Tidal Generator [t=00:01:16.483011][f=0001197] [1197] Event [824,111.83429,488]: 0 finished unit Wind/Tidal Generator [t=00:01:16.651417][f=0001287] [1287] Event [760,111.450294,408]: 0 finished unit Wind/Tidal Generator [t=00:01:16.740980][f=0001336] [1336] Event [4328.03662,111.780136,4688]: 1 finished unit Constable [t=00:01:16.809695][f=0001377] [1377] Event [680,110.985924,328]: 0 finished unit Wind/Tidal Generator [t=00:01:17.191487][f=0001554] [1554] Event [4216,110.942078,4472]: 1 finished unit Metal Extractor [t=00:01:17.438299][f=0001680] [1680] Event [736,112.741882,464]: 0 finished unit Lotus [t=00:01:17.765929][f=0001875] [1875] Event [4328,112.599571,4536]: 1 finished unit Solar Collector [t=00:01:18.239455][f=0002147] [2147] Event [4328.03662,111.780136,4688]: 1 finished unit Constable [t=00:01:18.661427][f=0002383] [2383] Event [4432,113.2939,4672]: 1 finished unit Lotus [t=00:01:18.860489][f=0002498] [2498] Event [4352,277.134796,3488]: 1 finished unit Radar Tower [t=00:01:19.441990][f=0002824] [2824] Event [4328,107.026962,4920]: 1 finished unit Solar Collector [t=00:01:19.734668][f=0002988] > SPRINGIE:User ok051323|tankarty|5_6||False|||FI [t=00:01:20.088517][f=0003184] > SPRINGIE:User ok051323|tankarty|5_6||False|||FI [t=00:01:20.143263][f=0003216] Connection attempt from ok051323 [t=00:01:20.143301][f=0003216] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:01:20.143313][f=0003216] Player ok051323 left the game: terminating existing connection [t=00:01:20.143350][f=0003216] [3216] Event [undefined]: ok051323 timed out [t=00:01:20.149092][f=0003216] [3216] Event [undefined]: ok051323 changed status [t=00:01:20.149289][f=0003216] -> Connection established (given id 0) [t=00:01:20.170085][f=0003227] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:01:20.170120][f=0003227] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:01:20.296468][f=0003304] [3304] Event [4144,230.440323,3616]: 1 finished unit Lotus [t=00:01:20.437356][f=0003380] HistidineStar has forced a win due to dropped opposition. [t=00:01:20.437427][f=0003380] game_message: ok051323 has been destroyed! [t=00:01:20.437509][f=0003380] [3380] Event [undefined]: ok051323 resigned [t=00:01:20.437743][f=0003380] game_message: HistidineStar wins! [t=00:01:20.438096][f=0003380] Submitting stats [t=00:01:20.438534][f=0003380] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:20.441321][f=0003380] Part| Total Time|Time of the last 0.5s [t=00:01:20.441347][f=0003380] Draw 7549.96ms 15.01% [t=00:01:20.441359][f=0003380] Lua::Callins::Synced 654.01ms 8.75% [t=00:01:20.441370][f=0003380] Lua::Callins::Unsynced 11777.02ms 25.25% [t=00:01:20.441381][f=0003380] Lua::CollectGarbage::Synced 153.54ms 0.00% [t=00:01:20.441393][f=0003380] Lua::CollectGarbage::Unsynced 862.27ms 0.20% [t=00:01:20.441404][f=0003380] Misc::Profiler::AddTime 25.78ms 0.00% [t=00:01:20.441415][f=0003380] Sim 3373.99ms 48.81% [t=00:01:20.442956][f=0003381] [3381] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:20.443032][f=0003381] [3381] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:20.443099][f=0003381] [3381] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:20.443198][f=0003381] [3381] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6,6.26666689,6.26666689,6,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:20.443281][f=0003381] [3381] Game End Stats Values: 3,2215,2435,2435,2215,3.47206831,0,0,3.47206831,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.72747612,8.13333321,8.13333321,9.72747612,1275,1275,1275,1275,9.69813728,9.60000038,9.60000038,9.69813728,0,220,220,0,0,0,0,0,940,940,940,940,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:20.443369][f=0003381] [3381] Game End Stats Values: 4,2405,2645,2645,2405,5.86879396,0.95681101,0.95681101,5.86879396,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.4701376,10.9333334,10.9333334,11.4701376,1275,1275,1275,1275,11.4931154,10.0637875,10.0637875,11.4931154,0,220,220,0,0,0,0,0,1130,1150,1150,1130,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:20.443466][f=0003381] [3381] Game End Stats Values: 5,2530,2730,2730,2530,12.9685097,1.68002355,1.68002355,12.9685097,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,10.6023998,12,12,10.6023998,1275,1275,1275,1275,12.4733133,10.9815483,10.9815483,12.4733133,0,220,220,0,0,0,0,0,1165,1235,1235,1165,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:20.443550][f=0003381] [3381] Game End Stats Values: 6,2530,2940,2940,2530,42.7391205,4.70192337,4.70192337,42.7391205,0,0,0,0,0,0,0,0,74.7479553,0,0,74.7479553,0,0,0,0,90,0,0,90,13.6717424,13.4666662,13.4666662,13.6717424,1275,1275,1275,1275,13.9847088,12.2014599,12.2014599,13.9847088,0,220,220,0,0,0,0,0,1165,1445,1445,1165,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:20.443636][f=0003381] [3381] Game End Stats Values: 7,2530,3085,3085,2530,88.8972778,9.60616398,9.60616398,88.8972778,0,0,0,0,0,0,0,0,300.906097,0,0,300.906097,0,0,0,0,90,90,90,90,20.625639,14,14,20.625639,1275,1330,1330,1275,15.0772104,12.3269491,12.3269491,15.0772104,0,220,220,0,0,0,0,0,1165,1445,1445,1165,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:20.443722][f=0003381] [3381] Game End Stats Values: 8,2530,3155,3155,2530,132.310516,15.9993916,15.9993916,132.310516,0,0,0,0,0,0,0,0,524.319458,0,0,524.319458,0,0,0,0,90,90,90,90,19.2463322,15.1999998,15.1999998,19.2463322,1275,1330,1330,1275,14.8942137,12.4262142,12.4262142,14.8942137,0,220,220,0,0,0,0,0,1165,1515,1515,1165,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:20.443869][f=0003381] [3381] Game End Stats Values: 9,2530,3245,3245,2530,148.562134,21.0351391,21.0351391,148.562134,0,0,0,0,0,0,0,0,636.570923,0,0,636.570923,0,0,0,0,90,180,180,90,13.513587,16,16,13.513587,1275,1330,1330,1275,14.0314455,12.629467,12.629467,14.0314455,0,220,220,0,0,0,0,0,1165,1515,1515,1165,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:20.444769][f=0003381] [3381] Received game_message: ok051323 has been destroyed! [t=00:01:20.447043][f=0003381] [3381] Received game_message: HistidineStar wins! [t=00:01:20.594131][f=0003422] [3422] Event [4152,107.101639,4920]: 1 finished unit Solar Collector [t=00:01:20.732162][f=0003480] [3480] Event [3320,99.1415176,4776]: 1 finished unit Metal Extractor [t=00:01:20.778812][f=0003503] Player HistidineStar left the game: normal quit [t=00:01:20.778874][f=0003503] [3503] Event [undefined]: HistidineStar quit [t=00:01:20.971533][f=0003598] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:20.984246][f=0003601] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:21.135568][f=0003699] No clients connected, shutting down server [t=00:01:21.135603][f=0003699] Server shutdown [t=00:01:21.135784][f=0003699] [3699] all players disconnected [t=00:01:21.340627][f=0003812] [3812] Event [3344,101.197243,4816]: 1 finished unit Lotus [t=00:01:21.690604][f=0004008] [4008] Event [4088,233.007431,3608]: 1 finished unit Metal Extractor [t=00:01:21.788435][f=0004060] [4060] Event [3976,108.483482,4936]: 1 finished unit Solar Collector [t=00:01:21.925407][f=0004140] [4140] Event [4328.03662,111.780136,4688]: 1 finished unit Pyro [t=00:01:23.014523][f=0004716] [4716] Event [3784,110.157822,4952]: 1 finished unit Solar Collector [t=00:01:23.041352][f=0004731] [4731] Event [2696,111.231636,4248]: 1 finished unit Metal Extractor [t=00:01:23.149898][f=0004779] [4779] Event [4328.03662,111.780136,4688]: 1 finished unit Constable [t=00:01:23.399286][f=0004899] [4899] Event [4768,108.717041,3408]: 1 finished unit Lotus [t=00:01:23.515204][f=0004965] [4965] Event [2720,108.371017,4304]: 1 finished unit Lotus [t=00:01:24.076443][f=0005306] [5306] Event [3592,109.46167,4936]: 1 finished unit Solar Collector [t=00:01:24.286921][f=0005417] [5417] Event [4728,110.202423,3384]: 1 finished unit Metal Extractor [t=00:01:25.072659][f=0005875] [5875] Event [3432,103.958794,4856]: 1 finished unit Solar Collector [t=00:01:27.622706][f=0007384] [7384] Event [4408,110.448547,4792]: 1 finished unit Caretaker [t=00:01:29.459556][f=0008478] [8478] Event [4248,108.650253,4792]: 1 finished unit Caretaker [t=00:01:30.439410][f=0009063] Autoquit sending quit command. [t=00:01:30.439909][f=0009063] [QuitAction] user exited to system [t=00:01:30.440449][f=0009063] [SpringApp::Kill][1] fromRun=1 [t=00:01:30.440471][f=0009063] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:30.440488][f=0009063] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:30.440499][f=0009063] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:30.440510][f=0009063] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:30.440533][f=0009063] [SpringApp::Kill][2] [t=00:01:30.441276][f=0009063] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:30.441294][f=0009063] [Game::KillLua][1] dtor=0 luaUI=0x56350ee6e8c0 [t=00:01:30.441341][f=0009063] Start widgetHandler:Shutdown [t=00:01:30.445525][f=0009063] Shutdown - SaveOrderList Complete [t=00:01:30.446388][f=0009063] Writing last game win data [t=00:01:30.452910][f=0009063] Shutdown - SaveConfigData Complete [t=00:01:30.452938][f=0009063] Shutdown Widget - Save/Load API [t=00:01:30.452954][f=0009063] Shutdown Widget - Chili Highlight [t=00:01:30.452982][f=0009063] Shutdown Widget - Draw After Chili [t=00:01:30.452998][f=0009063] Shutdown Widget - API Unit Tracker GL4 [t=00:01:30.453016][f=0009063] Shutdown Widget - EPIC Menu [t=00:01:30.454108][f=0009063] Shutdown Widget - Chili Widget Selector [t=00:01:30.454984][f=0009063] Shutdown Widget - Chili Minimap [t=00:01:30.455511][f=0009063] Shutdown Widget - Local Team Colors [t=00:01:30.455534][f=0009063] Shutdown Widget - Display Keys 2 [t=00:01:30.455590][f=0009063] Shutdown Widget - Save Game Menu [t=00:01:30.455605][f=0009063] Shutdown Widget - Unit Icons [t=00:01:30.455621][f=0009063] Shutdown Widget - Noises [t=00:01:30.455642][f=0009063] Shutdown Widget - HealthBars [t=00:01:30.456551][f=0009063] Shutdown Widget - Win Counter [t=00:01:30.456575][f=0009063] Shutdown Widget - SpringRTS Replay Stats [t=00:01:30.456620][f=0009063] Shutdown Widget - EndGame APM stats [t=00:01:30.456636][f=0009063] Shutdown Widget - BuildETA [t=00:01:30.456652][f=0009063] Shutdown Widget - Modular Comm Info [t=00:01:30.456667][f=0009063] Shutdown Widget - Stereo3D [t=00:01:30.456697][f=0009063] Shutdown Widget - Showeco and Grid Drawer [t=00:01:30.456712][f=0009063] Shutdown Widget - Point Tracker [t=00:01:30.456726][f=0009063] Shutdown Widget - Missile Silo Range [t=00:01:30.456742][f=0009063] Shutdown Widget - MinimapEvents [t=00:01:30.456756][f=0009063] Shutdown Widget - Local Widgets Config [t=00:01:30.456777][f=0009063] Shutdown Widget - Highlight Geos [t=00:01:30.456792][f=0009063] Shutdown Widget - Grab Input [t=00:01:30.456810][f=0009063] Shutdown Widget - Defense Range Zero-K [t=00:01:30.456830][f=0009063] Shutdown Widget - Darkening [t=00:01:30.456856][f=0009063] Shutdown Widget - Context Menu [t=00:01:30.456870][f=0009063] Shutdown Widget - Chili Spectator Panels [t=00:01:30.456884][f=0009063] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:30.456902][f=0009063] Shutdown Widget - Chili Nuke Warning [t=00:01:30.456931][f=0009063] Shutdown Widget - Chili EndGame Window [t=00:01:30.456953][f=0009063] Shutdown Widget - Chili Economy Panel Default [t=00:01:30.457070][f=0009063] Shutdown Widget - CameraShake [t=00:01:30.457087][f=0009063] Shutdown Widget - State Reverse and Latency [t=00:01:30.457122][f=0009063] Shutdown Widget - Music Player v2 [t=00:01:30.457137][f=0009063] Shutdown Widget - Attack AoE [t=00:01:30.457152][f=0009063] Shutdown Widget - UnitShapes [t=00:01:30.457520][f=0009063] Shutdown Widget - Map Edge Extension [t=00:01:30.457542][f=0009063] Shutdown Widget - Selection Send [t=00:01:30.457557][f=0009063] Shutdown Widget - Lua Metal Decals [t=00:01:30.457571][f=0009063] Shutdown Widget - LupsManager [t=00:01:30.457593][f=0009063] Shutdown Widget - Newton Firezone [t=00:01:30.457607][f=0009063] Shutdown Widget - Chili Pro Console [t=00:01:30.460025][f=0009063] Shutdown Widget - Persistent Build Height [t=00:01:30.460052][f=0009063] Shutdown Widget - Lasso Terraform GUI [t=00:01:30.460079][f=0009063] Shutdown Widget - Lups [t=00:01:30.460123][f=0009063] Shutdown Widget - Chili Framework [t=00:01:30.460138][f=0009063] Shutdown Widget - Mex Placement Handler [t=00:01:30.460153][f=0009063] Shutdown Widget - Chili Core Selector [t=00:01:30.460254][f=0009063] Shutdown Widget - Custom Markers [t=00:01:30.460275][f=0009063] Shutdown Widget - Select Keys [t=00:01:30.460305][f=0009063] Shutdown Widget - Pause Screen [t=00:01:30.460342][f=0009063] Shutdown Widget - Text To Speech Control [t=00:01:30.460359][f=0009063] Shutdown Widget - Layout Handler [t=00:01:30.460381][f=0009063] End widgetHandler:Shutdown [t=00:01:30.602580][f=0009063] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={462444,68571353} {int,ext,rec}Allocs={8980926,0,0} {chunk,block}Bytes={68571353,0} [t=00:01:30.603725][f=0009063] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:30.603744][f=0009063] [Game::KillLua][3] dtor=0 luaRules=0x56350c7297a0 [t=00:01:30.603796][f=0009063] Start gadgetHandler:Shutdown [t=00:01:30.603813][f=0009063] Shutdown - StartSetup [t=00:01:30.603844][f=0009063] Shutdown - UnitMorph [t=00:01:30.604315][f=0009063] Shutdown - Carrier Drones [t=00:01:30.604334][f=0009063] Shutdown - Missile Silo Controller [t=00:01:30.604350][f=0009063] Shutdown - Modular Comm Info [t=00:01:30.604364][f=0009063] Shutdown - Terrain Texture Handler [t=00:01:30.604377][f=0009063] Shutdown - UnitCloakShield [t=00:01:30.604482][f=0009063] Shutdown - Starlight Handler [t=00:01:30.604505][f=0009063] End gadgetHandler:Shutdown [t=00:01:30.645587][f=0009063] Start gadgetHandler:Shutdown [t=00:01:30.645643][f=0009063] Shutdown - Save/Load [t=00:01:30.645667][f=0009063] Shutdown - Teleport Throw [t=00:01:30.645684][f=0009063] Shutdown - UnitMorph [t=00:01:30.645705][f=0009063] Shutdown - Modular Comm Info [t=00:01:30.645720][f=0009063] Shutdown - Retreat Command [t=00:01:30.645741][f=0009063] Shutdown - Shockwaves [t=00:01:30.645759][f=0009063] Shutdown - UnitCloakShield [t=00:01:30.645778][f=0009063] Shutdown - Lups Cloak FX [t=00:01:30.645795][f=0009063] Shutdown - Lups [t=00:01:30.645836][f=0009063] Shutdown - Lups Shield [t=00:01:30.645881][f=0009063] End gadgetHandler:Shutdown [t=00:01:30.681632][f=0009063] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8980957,0,0} {chunk,block}Bytes={0,0} [t=00:01:30.681751][f=0009063] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8980957,0,0} {chunk,block}Bytes={0,0} [t=00:01:30.681803][f=0009063] [Game::KillLua][4] dtor=0 [t=00:01:30.681815][f=0009063] [Game::KillLua][5] dtor=0 [t=00:01:30.686882][f=0009063] [Game::~CGame][1] [t=00:01:30.686918][f=0009063] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:30.686930][f=0009063] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:30.686941][f=0009063] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:30.686953][f=0009063] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:30.686964][f=0009063] [Game::KillLua][4] dtor=1 [t=00:01:30.686976][f=0009063] [Game::KillLua][5] dtor=1 [t=00:01:30.687127][f=0009063] [Game::KillMisc][1] [t=00:01:30.687139][f=0009063] [Game::KillMisc][2] [t=00:01:30.687856][f=0009063] [Game::KillMisc][3] [t=00:01:30.688117][f=0009063] [Game::KillRendering][1] [t=00:01:30.813550][f=0009063] [3DOParser::Kill] allocated 1 pieces [t=00:01:30.813601][f=0009063] [S3OParser::Kill] allocated 5462 pieces [t=00:01:30.835322][f=0009063] [AssParser::Kill] allocated 671 pieces [t=00:01:31.154130][f=0009063] [Game::KillInterface][1] [t=00:01:31.154563][f=0009063] [Game::KillInterface][2] [t=00:01:31.162084][f=0009063] [Game::KillSimulation][1] [t=00:01:31.162106][f=0009063] [Game::KillSimulation][2] [t=00:01:32.179439][f=0009063] [CCollisionHandler] dis-/continuous tests: 0/11859 [t=00:01:32.180741][f=0009063] [Game::KillSimulation][3] [t=00:01:32.181508][f=0009063] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:32.182119][f=0009063] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:32.182305][f=0009063] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:32.182816][f=0009063] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:32.186411][f=0009063] [~CRectangleOverlapHandler] 52% overlap reduction [t=00:01:32.196501][f=0009063] [LosHandler::Kill] raycast instance cache-{hits,misses}={7,669}; shared=0%; cached=1% [t=00:01:32.457214][f=0009063] [Game::KillSimulation][4] [t=00:01:36.950633][f=0009063] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:36.951786][f=0009063] [Game::~CGame][2] [t=00:01:36.951923][f=0009063] [Game::~CGame][3] [t=00:01:37.191799][f=0009063] [SpringApp::Kill][3] [t=00:01:37.192291][f=0009063] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 94136 bytes sent 44262 bytes recv'd [t=00:01:37.195595][f=0009063] Kill: client disconnecting... [t=00:01:39.211752][f=0009063] CloseConnection: client connection closed [t=00:01:39.213709][f=0009063] [SpringApp::Kill][4] font=0x5634ebc7e600 [t=00:01:39.221920][f=0009063] [SpringApp::Kill][5] [t=00:01:39.228198][f=0009063] [SpringApp::Kill][6] [t=00:01:39.228234] [SpringApp::Kill][7] [t=00:01:39.229815] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:39.229884] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:39.229897] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:39.229911] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:39.229921] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:39.229931] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:39.229941] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {132, 1048576, 1048576}, EBO = {198, 1048576, 1048576} [t=00:01:39.229951] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2336, 1048576, 1048576}, EBO = {3504, 1048576, 1048576} [t=00:01:39.229960] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:39.229970] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:39.229980] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:39.229990] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:39.230000] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:39.244615] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:39.244654] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:39.244666] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:39.244675] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:39.246503] [VFS] [SpringVFS::DeleteArchives] [t=00:01:39.246523] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7982 [t=00:01:39.247105] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp (0x5634ea9e3c00) [t=00:01:39.261263] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=4392ms [t=00:01:39.261308] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=166ms [t=00:01:39.261319] file="bitmaps/other/bubble.tga" indx=540 inflSize=13kb readTime=29ms [t=00:01:39.261329] file="luaui/images/commands/states/landat_30.png" indx=3300 inflSize=0kb readTime=28ms [t=00:01:39.261338] file="units/amphassault.lua" indx=6819 inflSize=5kb readTime=27ms [t=00:01:39.261348] file="unittextures/3do2s3o_atlas_2.tga" indx=7080 inflSize=16384kb readTime=24ms [t=00:01:39.261368] file="unittextures/bcore_abc_1.tga" indx=7153 inflSize=3210kb readTime=24ms [t=00:01:39.261377] file="bitmaps/loadpictures/facplop.png" indx=522 inflSize=3075kb readTime=23ms [t=00:01:39.261389] file="objects3d/plate_tank_dead.s3o" indx=5437 inflSize=116kb readTime=23ms [t=00:01:39.261399] file="objects3d/commsupport4.s3o" indx=5146 inflSize=96kb readTime=22ms [t=00:01:39.261409] file="luaui/widgets/chili_old/controls/grid.lua" indx=4305 inflSize=0kb readTime=21ms [t=00:01:39.268279] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp] 168430529 bytes cached in 3485 files [t=00:01:39.637373] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=209 [t=00:01:39.637413] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz (0x5634ebc71170) [t=00:01:39.638849] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz] 19099782 bytes cached in 13 files [t=00:01:39.639021] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:39.639038] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5634ebe63110) [t=00:01:39.639309] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:39.639725] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f6898011af0) [t=00:01:39.640175] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:39.641906] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x5634ebc70e80) [t=00:01:39.641955] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:39.641970] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:39.642281] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:39.642298] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:39.642309] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:39.642319] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:39.643232] [SpringApp::Kill][8] [t=00:01:39.643251] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:39.643261] [WatchDog::Uninstall][1] hangDetectorThread=0x5634a53774d0 (joinable=1) [t=00:01:39.643287] [WatchDog::Uninstall][2] [t=00:01:40.132760] [WatchDog::Uninstall][3] [t=00:01:40.133152] [SpringApp::Kill][9]