[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000054] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009520] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009560] Using writeable configuration source: "/tmp/tmp.tt6WZCSjS6/springsettings.1592924.cfg" [t=00:00:00.014448] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014501] ============== ============== [t=00:00:00.014514] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014525] [t=00:00:00.014535] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014545] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014555] Use "none" to disable the default log sections. [t=00:00:00.014565] ============== ============== [t=00:00:00.014575] ============== ============== [t=00:00:00.014639] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014651] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014663] ROAM = 2 [t=00:00:00.014673] RotateLogFiles = 1 [t=00:00:00.014684] TeamHighlight = 0 [t=00:00:00.014695] ============== ============== [t=00:00:00.014706] ============== ============== [t=00:00:00.014716] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.014727] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014738] Compiler Version: gcc-11.1.0 [t=00:00:00.014761] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.014928] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.014941] Binary Word Size: 64-bit (native) [t=00:00:00.014951] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014963] Physical CPU Cores: 1 [t=00:00:00.014973] Logical CPU Cores: 1 [t=00:00:00.014982] ============== ============== [t=00:00:00.015053] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015064] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015074] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015084] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015094] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.016549] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.016573] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.016608] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.016644] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.016672] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.016684] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.016725] [GR::LogVersionInfo] [t=00:00:00.016736] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.016746] GL version : [t=00:00:00.016756] GL vendor : [t=00:00:00.016766] GL renderer : [t=00:00:00.016776] GLSL version: [t=00:00:00.016786] GLEW version: spring headless stub GLEW version [t=00:00:00.016797] GPU memory : unknown [t=00:00:00.016807] SDL swap-int: 0 [t=00:00:00.016817] SDL driver : headless stub [t=00:00:00.016827] [t=00:00:00.016838] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.016848] GLSL shader support : 0 [t=00:00:00.016858] GL4 support : 0 [t=00:00:00.016868] FBO extension support : 0 [t=00:00:00.016878] NVX GPU mem-info support : 0 [t=00:00:00.016913] ATI GPU mem-info support : 0 [t=00:00:00.016924] NPOT-texture support : 1 (0) [t=00:00:00.016935] S3TC/DXT1 texture support : 0/0 [t=00:00:00.016945] texture query-LOD support : 1 (0) [t=00:00:00.016956] MSAA frame-buffer support : 0 (0) [t=00:00:00.016966] Z-buffer depth : 16 (-) [t=00:00:00.016977] primitive-restart support : 0 (0) [t=00:00:00.016987] clip-space control support: 0 (0) [t=00:00:00.016997] seamless cube-map support : 0 (0) [t=00:00:00.017008] frag-depth layout support : 0 (0) [t=00:00:00.017018] persistent maps support : 0 (0) [t=00:00:00.017028] explicit attribs location : 0 (0) [t=00:00:00.017039] multi draw indirect : 0 (-) [t=00:00:00.017049] [t=00:00:00.017060] max. FBO samples : -1 [t=00:00:00.017071] max. FS/program texture slots : 8/8 [t=00:00:00.017081] max. texture size : 2048 [t=00:00:00.017094] max. texture anisotropy level : 0.000000 [t=00:00:00.017104] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017115] max. draw-buffers : 0 [t=00:00:00.017125] max. rec. indices/vertices : 0/0 [t=00:00:00.017135] max. uniform buffer-bindings : 0 [t=00:00:00.017145] max. uniform block-size : 0KB [t=00:00:00.017155] max. storage buffer-bindings : 0 [t=00:00:00.017165] max. storage block-size : 0MB [t=00:00:00.017175] [t=00:00:00.017186] enable AMD-hacks : 0 [t=00:00:00.017196] compress MIP-maps: 0 [t=00:00:00.018285] [GR::UpdateGLConfigs] [t=00:00:00.018319] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018340] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018354] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018366] [GR::InitGLState] [t=00:00:00.018380] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.222327] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.225904] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.232522] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.233207] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.233234] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.233250] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.271857] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.272786] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.302405] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.302654] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.316227] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [t=00:00:00.316248] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.316457] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.320097] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f443400e8e0 (SpringVFS) global=(nil) (null) [t=00:00:00.320113] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.320210] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.320229] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.320239] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.320249] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.320268] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2113 MB [t=00:00:00.327052][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.327083][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.327101][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1592924/replay.sdfz" for game data... [t=00:00:00.489399][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.492825][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.492856][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.495049][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.495079][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 167ms [t=00:00:00.495105][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.546130][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x562696419a10] using map "Gecko Isle Remake v1.2" (loaded=0 cached=0) [t=00:00:00.547314][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Gecko Isle Remake v1.2", overwrite=false)] section=1 cached=0 [t=00:00:00.548802][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.549452][f=-000001] [PreGame::AddModArchivesToVFS][server=0x562696419a10] using game "Zero-K v1.11.3.1" (loaded=0 cached=0) [t=00:00:00.550847][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.3.1", overwrite=false)] section=0 cached=0 [t=00:00:00.562688][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.562888][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.572910][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 77ms [t=00:00:00.573079][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.579478][f=-000001] forceSingleThreaded, false [t=00:00:06.732947][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil [t=00:00:06.915704][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:06.915737][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:06.915830][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:06.915886][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:06.915939][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:06.915991][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:06.917111][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:06.917616][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:06.918105][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:06.921083][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:06.923429][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:06.925656][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:06.925688][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:06.926148][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:06.937321][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:06.939611][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:06.940770][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:06.941069][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:06.942240][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:06.942648][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:06.948020][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:06.948066][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:07.095289][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:07.123215][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (116 MB)" [t=00:00:07.826094][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:08.307387][f=-000001] Loading UnitDefs_posts [t=00:00:08.449331][f=-000001] Loading FeatureDefs_posts [t=00:00:08.477880][f=-000001] Loading WeaponDefs_posts [t=00:00:08.556007][f=-000001] Loading ArmorDefs_posts [t=00:00:08.579127][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 649ms [t=00:00:08.633700][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 817ms [t=00:00:08.634144][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:08.794211][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:08.794675][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:08.794952][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:08.795056][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:08.797098][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:08.801350][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:09.123468][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:09.173066][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:09.301857][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:09.305149][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:09.305335][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:09.820149][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 514ms [t=00:00:09.820201][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:09.915659][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 95ms [t=00:00:09.915708][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:09.939618][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:10.819208][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:10.824443][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:10.825500][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:10.842849][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:16.444342][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:16.454225][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:16.454252][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:16.456220][f=-000001] InfoTexture: legacy [t=00:00:16.456241][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:16.458550][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:16.708361][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:16.713794][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [t=00:00:16.713828][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:16.714528][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:16.904748][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:16.909529][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:17.160671][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:17.349391][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:17.405187][f=-000001] Loaded DecalsDrawer: off [t=00:00:17.405232][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:17.406505][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:17.878751][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:17.894687][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:17.895192][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:18.099957][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 20ms [t=00:00:18.101464][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:18.101487][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:18.121319][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:18.121359][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:18.121370][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ed7e96 [t=00:00:18.121380][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=d8f21bc4 [t=00:00:18.121391][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:18.121402][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:18.121411][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d7b63d08 [t=00:00:18.136337][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:18.136466][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:18.136481][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ed7e96 [t=00:00:18.136493][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=d8f21bc4 [t=00:00:18.136504][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:18.136516][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:18.136527][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d7b63d18 [t=00:00:18.136540][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x56269fb9c8b0 has BLOCKSIZE 1 [t=00:00:18.145775][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:18.145812][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:18.145824][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=9ed7e96 [t=00:00:18.145835][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=d8f21bc4 [t=00:00:18.146318][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:18.146337][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=d7b63a6e [t=00:00:18.151334][f=-000001] [Path] [PathEstimator::ReadFile] hash=d7b63a6e file="cache/105dev-BAR105/paths/Gecko Isle Remake v1.2.pe-d7b63a6e.zip" (exists=1) [t=00:00:18.152454][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:18.173359][f=-000001] Path cache (64, 72) initialized. [t=00:00:18.173402][f=-000001] Path cache (64, 72) initialized. [t=00:00:18.182276][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:18.182310][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:18.182322][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=9ed7e96 [t=00:00:18.182333][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=d8f21bc4 [t=00:00:18.182343][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:18.182354][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=d7b63a7e [t=00:00:18.431392][f=-000001] [Path] [PathEstimator::ReadFile] hash=d7b63a7e file="cache/105dev-BAR105/paths/Gecko Isle Remake v1.2.pe2-d7b63a7e.zip" (exists=1) [t=00:00:18.432218][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:18.437239][f=-000001] Path cache (32, 36) initialized. [t=00:00:18.437263][f=-000001] Path cache (32, 36) initialized. [t=00:00:18.437296][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (335ms, checksum ee714d22)" [t=00:00:18.437375][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:18.437394][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:18.437405][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:18.624534][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [t=00:00:18.625101][f=-000001] Synced LuaRules: starting loading [t=00:00:20.660752][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:21.495507][f=-000001] Synced LuaRules: finished loading [t=00:00:21.546280][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:22.128054][f=-000001] Unsynced LuaRules: finished loading [t=00:00:22.186497][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:22.328901][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 126ms [t=00:00:22.428196][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:22.428690][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:22.429084][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:22.501598][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:22.511203][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:22.512425][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:22.512451][f=-000001] LuaSocket Support: enabled [t=00:00:22.531012][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:22.624020][f=-000001] localWidgets, nil, true, true [t=00:00:22.627532][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:22.627566][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:22.639152][f=-000001] USE_OLD_CHILI [t=00:00:23.431872][f=-000001] Loading last game win data [t=00:00:23.433002][f=-000001] Resetting win data [t=00:00:23.433533][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:23.433553][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:23.433565][f=-000001] Player and team counts match, continuing [t=00:00:23.433580][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:23.433595][f=-000001] [MNB]Anestos812 was in last game but is now absent, resetting scores [t=00:00:23.629566][f=-000001] CAS: GLSL not supported. [t=00:00:23.637465][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:23.637505][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:23.716572][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:24.549600][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:25.158400][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil [t=00:00:25.275302][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:25.442737][f=-000001] forceSingleThreaded, false [t=00:00:25.978993][f=-000001] Loaded API widget: Cluster Detection [t=00:00:25.980614][f=-000001] Loaded API widget: Hacky version fix [t=00:00:25.981186][f=-000001] Loaded API widget: Shared Functions [t=00:00:25.981413][f=-000001] Loaded API widget: i18n [t=00:00:25.981920][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:25.982246][f=-000001] Loaded API widget: Win Counter [t=00:00:25.982995][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:26.132111][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:26.132541][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:26.132794][f=-000001] Loaded API widget: CommandInsert [t=00:00:26.436377][f=-000001] Loaded API widget: Chili Framework [t=00:00:26.437996][f=-000001] Loaded API widget: Lups [t=00:00:26.438232][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:26.438565][f=-000001] Loaded widget: Chili Highlight [t=00:00:26.438863][f=-000001] Loaded widget: Save/Load API [t=00:00:26.439170][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:26.439462][f=-000001] Loaded widget: Draw After Chili [t=00:00:26.440210][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:26.444507][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:26.445905][f=-000001] Loaded DecalsDrawer: off [t=00:00:26.445925][f=-000001] Ground-decal rendering is disabled! [t=00:00:26.445993][f=-000001] Set maximum particles to: 0 [t=00:00:26.446134][f=-000001] Set UnitIconDist to 0 [t=00:00:26.544721][f=-000001] Loaded widget: EPIC Menu [t=00:00:26.570368][f=-000001] Loaded widget: Chili Minimap [t=00:00:26.571782][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:26.572077][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:26.572378][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:26.579870][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:26.580206][f=-000001] Deferred Rendering requires shader support! [t=00:00:26.580685][f=-000001] Loaded widget: Deferred rendering [t=00:00:26.580978][f=-000001] Mexspot Fetcher fetching [t=00:00:26.581617][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:26.582034][f=-000001] Team highlighting: Disabled [t=00:00:26.582757][f=-000001] Loaded widget: Teamhighlight option [t=00:00:26.583485][f=-000001] Loaded widget: Local Team Colors [t=00:00:26.584097][f=-000001] Loaded widget: Display Keys 2 [t=00:00:26.584691][f=-000001] Loaded widget: Save Game Menu [t=00:00:26.584967][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:26.585274][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:26.585544][f=-000001] Loaded widget: One click weapon handler [t=00:00:26.585912][f=-000001] highlightUnitShader no GL4 support [t=00:00:26.586339][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:26.586837][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:26.587233][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:26.587255][f=-000001] Using fallback unit outlines [t=00:00:26.587493][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:26.587942][f=-000001] Loaded widget: Selection Modkeys [t=00:00:26.597455][f=-000001] Loaded widget: Chili Global Commands [t=00:00:26.599448][f=-000001] Loaded widget: Outline No Shader [t=00:00:26.599746][f=-000001] Loaded widget: Guard Remove [t=00:00:26.600067][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:26.642377][f=-000001] Loaded widget: HealthBars [t=00:00:26.642897][f=-000001] Loaded widget: Noises [t=00:00:26.643223][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:26.643620][f=-000001] Loaded widget: Unit Icons [t=00:00:26.647510][f=-000001] Loaded widget: Chili Vote Display [t=00:00:26.647956][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:26.648457][f=-000001] Loaded widget: BuildETA [t=00:00:26.648835][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:26.649206][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:26.649638][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:26.649988][f=-000001] Loaded widget: EndGame Stats [t=00:00:26.650199][f=-000001] Loaded widget: Objectives [t=00:00:26.651849][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:26.652213][f=-000001] Loaded widget: EndGame APM stats [t=00:00:26.656117][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:26.656561][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:26.656593][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1592924/events.log [t=00:00:26.659089][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:26.659841][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:26.660137][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:26.672462][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:26.672956][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:26.673319][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:26.673669][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:26.674108][f=-000001] Loaded widget: Music Player v2 [t=00:00:26.674332][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:26.674686][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:26.675028][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:26.675360][f=-000001] Loaded widget: Autoquit [t=00:00:26.675584][f=-000001] Loaded widget: Blast Radius [t=00:00:26.675942][f=-000001] Loaded widget: CameraShake [t=00:00:26.676655][f=-000001] Loaded widget: Cheat Sheet [t=00:00:26.690045][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:26.690555][f=-000001] EndGame Graph disabled [t=00:00:26.791612][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:26.791983][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:26.792330][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:26.792639][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:26.817395][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:26.817911][f=-000001] Loaded widget: Ferry Points [t=00:00:26.818543][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:26.826270][f=-000001] Loaded widget: Context Menu [t=00:00:26.826725][f=-000001] Loaded widget: Darkening [t=00:00:26.827042][f=-000001] Loaded widget: Decloak Range [t=00:00:26.827287][f=-000001] Loaded widget: Easy Facing [t=00:00:26.827627][f=-000001] Loaded widget: Decoration Handler [t=00:00:26.835203][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:26.835787][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:26.836019][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:26.836363][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:26.837139][f=-000001] Input grabbing is enabled! [t=00:00:26.837175][f=-000001] Input grabbing is enabled! [t=00:00:26.837283][f=-000001] Loaded widget: Grab Input [t=00:00:26.837708][f=-000001] Loaded widget: Haven Handler [t=00:00:26.838069][f=-000001] Loaded widget: Highlight Geos [t=00:00:26.838531][f=-000001] Loaded widget: In-game Guide [t=00:00:26.838762][f=-000001] Loaded widget: In-game Ignore [t=00:00:26.839066][f=-000001] Loaded widget: Keep Target [t=00:00:26.839414][f=-000001] Loaded widget: Local Widgets Config [t=00:00:26.839776][f=-000001] Loaded widget: MinimapEvents [t=00:00:26.840066][f=-000001] Loaded widget: Misc default command replacements [t=00:00:26.840477][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:26.840937][f=-000001] Loaded widget: Missile Silo Range [t=00:00:26.841181][f=-000001] Loaded widget: Mission Results Handler [t=00:00:26.841413][f=-000001] Loaded widget: Morph Finished notification [t=00:00:26.841644][f=-000001] Loaded widget: Orbit Command [t=00:00:26.842000][f=-000001] Loaded widget: Point Tracker [t=00:00:26.842233][f=-000001] Loaded widget: Raw Move Issue [t=00:00:26.842467][f=-000001] Loaded widget: ReclaimInfo [t=00:00:26.842906][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:26.843292][f=-000001] Loaded widget: Show selected unit range [t=00:00:26.843780][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:26.844274][f=-000001] Loaded widget: Simple Settings [t=00:00:26.844682][f=-000001] Loaded widget: Smart Bombers [t=00:00:26.844955][f=-000001] Loaded widget: SmoothCam [t=00:00:26.845381][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:26.845983][f=-000001] Loaded widget: Stereo3D [t=00:00:26.846228][f=-000001] Loaded widget: Stop Self-D [t=00:00:26.851224][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:26.851572][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:26.852372][f=-000001] Loaded widget: Camera Save Position [t=00:00:26.853207][f=-000001] Loaded widget: Command Alpha [t=00:00:26.853645][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:26.854009][f=-000001] Loaded widget: Ghost Site [t=00:00:26.855078][f=-000001] Loaded widget: Attack Warning [t=00:00:26.855430][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:26.856035][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:26.857304][f=-000001] Loaded widget: Auto Group [t=00:00:26.858259][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:26.859182][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:26.859520][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:26.860319][f=-000001] Loaded widget: Projectile Lights [t=00:00:26.861321][f=-000001] Loaded widget: Select Com at start [t=00:00:26.867648][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:26.868999][f=-000001] Loaded widget: Transport AI [t=00:00:27.024567][f=-000001] Loaded widget: Attack AoE [t=00:00:27.025081][f=-000001] Loaded widget: Icon Sets [t=00:00:27.025858][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:27.027416][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:27.033090][f=-000001] Loaded widget: Replay control buttons [t=00:00:27.033432][f=-000001] Loaded widget: Smooth Scroll [t=00:00:27.058960][f=-000001] Loaded widget: Unit Start State [t=00:00:27.059386][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:27.059633][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:27.060907][f=-000001] Loaded widget: PlanetWars Info [t=00:00:27.076622][f=-000001] Loaded widget: UnitShapes [t=00:00:27.077261][f=-000001] Loaded widget: Commands FX [t=00:00:27.077514][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:27.077838][f=-000001] : disabled for spectators [t=00:00:27.078815][f=-000001] Loaded widget: Stockpiler [t=00:00:27.080643][f=-000001] Loaded widget: Map Edge Extension [t=00:00:27.080981][f=-000001] Loaded widget: AllyCursors [t=00:00:27.081436][f=-000001] Loaded widget: Gadget Icons [t=00:00:27.081843][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:27.082267][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:27.083626][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:27.084294][f=-000001] Loaded widget: Selection Send [t=00:00:27.084754][f=-000001] Loaded widget: Shield Guard [t=00:00:27.085335][f=-000001] Loaded widget: State Icons [t=00:00:27.085738][f=-000001] : disabled for spectators [t=00:00:27.086716][f=-000001] Loaded widget: Building Starter [t=00:00:27.087129][f=-000001] : disabled for spectators [t=00:00:27.087922][f=-000001] Loaded widget: Cloaker Guard [t=00:00:27.088228][f=-000001] Loaded widget: LupsManager [t=00:00:27.088699][f=-000001] Loaded widget: Smoke Signals [t=00:00:27.089096][f=-000001] Loaded widget: Units on Fire [t=00:00:27.089750][f=-000001] Loaded widget: Newton Firezone [t=00:00:27.090341][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:27.091590][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:27.092005][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:27.092548][f=-000001] Loaded widget: Chili Docking [t=00:00:27.101428][f=-000001] Loaded widget: Chili Pro Console [t=00:00:27.108803][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:27.109418][f=-000001] Loaded widget: HUD Presets [t=00:00:27.110108][f=-000001] Loaded widget: Persistent Build Height [t=00:00:27.112607][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:27.113041][f=-000001] Loaded widget: Image Preloader [t=00:00:27.113460][f=-000001] Loaded widget: Custom Markers [t=00:00:27.117800][f=-000001] Loaded widget: Chili Core Selector [t=00:00:27.118329][f=-000001] Mex Placement Initialised with 88 spots. [t=00:00:27.118569][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:27.119332][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:27.119769][f=-000001] Loaded widget: Start Boxes [t=00:00:27.120996][f=-000001] Loaded widget: Select Keys [t=00:00:27.129495][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:27.130466][f=-000001] Loaded widget: Pause Screen [t=00:00:27.130782][f=-000001] Loaded widget: Restricted Zones [t=00:00:27.131069][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:27.131450][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:27.132068][f=-000001] Loaded widget: CustomFormations2 [t=00:00:27.132480][f=-000001] SetSunLighting [t=00:00:27.133607][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:27.145519][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:27.145965][f=-000001] Loaded widget: Font Cache [t=00:00:27.146320][f=-000001] Lua garbage collection rate: 30/s [t=00:00:27.146361][f=-000001] Loaded widget: GC Control [t=00:00:27.150278][f=-000001] Loaded widget: Layout Handler [t=00:00:27.150752][f=-000001] Loaded widget: Text To Speech Control [t=00:00:27.151022][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:27.153843][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:27.159385][f=-000001] Writing last game win data [t=00:00:27.164477][f=-000001] LuaUI v0.3 [t=00:00:27.341716][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:29.669899][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:29.967356][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13372,0,0} {chunk,block}Bytes={0,0} [t=00:00:31.270867][f=-000001] Reclaim highlight: old engine version. [t=00:00:31.288557][f=-000001] Spectator mode. Widget removed. [t=00:00:31.290725][f=-000001] Spectator mode. Widget removed. [t=00:00:31.291719][f=-000001] Playback paused [t=00:00:31.299367][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:31.417615][f=-000001] Opening demofile demos/1592924/replay.sdfz [t=00:00:31.417647][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:31.417659][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:31.417991][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:31.418011][f=-000001] -> Connection established (given id 2) [t=00:00:31.418251][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d4bae8eaee8ba5c35e810b7c00342a3642cee6d516fc907cdd81fd548a8032c90083f6198129ed539dca20ee780a3f50c16e102166aa893ef7f487391057b68" [t=00:00:31.418268][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:31.418289][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed7c1d29c9a05df99f0b97413c25613b7fc992299f7d574f1ee24065b90748be62ab1592424612d60c8bebdcd35734569b16c84998ffbf48f899fe1c16d9b0e2]" [t=00:00:31.418301][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=00f52ff95df1681d0783d00423c4f1069cf4c91e303adbc7fd23134b545e9572807112daac693a9a13075d1785ec0b49a2f0bfe3a0fdcb7501a7191b4e9c1ca6]" [t=00:00:31.418315][f=-000001] Speed set to 20.0 [server] [t=00:00:31.418327][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5626b9b57680,0x5626c12a05f0}][locale="C"]" [t=00:00:31.418338][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:31.434069][f=-000001] Switching to Overhead (TA) style camera [t=00:00:31.434106][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:33.985085][f=-000001] Beginning demo playback [t=00:00:33.997148][f=-000001] GameID: e1d11d64db6b7d2b35bd23266d388468 [t=00:00:34.044897][f=-000001] Connection attempt from 908810345 [t=00:00:34.044936][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:34.045589][f=-000001] [0] Event [undefined]: 908810345 changed status [t=00:00:34.045773][f=-000001] -> Connection established (given id 0) [t=00:00:34.051943][f=-000001] Connection attempt from ColtfnuFR [t=00:00:34.051972][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.052051][f=-000001] [0] Event [undefined]: ColtfnuFR changed status [t=00:00:34.052200][f=-000001] -> Connection established (given id 1) [t=00:00:34.222241][f=-000001] [Game::ClientReadNet][LOGMSG] sender="908810345" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d4bae8eaee8ba5c35e810b7c00342a3642cee6d516fc907cdd81fd548a8032c90083f6198129ed539dca20ee780a3f50c16e102166aa893ef7f487391057b68" [t=00:00:34.222335][f=-000001] [Game::ClientReadNet][LOGMSG] sender="908810345" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.645304][f=-000001] [Game::ClientReadNet][LOGMSG] sender="908810345" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed7c1d29c9a05df99f0b97413c25613b7fc992299f7d574f1ee24065b90748be62ab1592424612d60c8bebdcd35734569b16c84998ffbf48f899fe1c16d9b0e2]" [t=00:00:34.660694][f=-000001] [Game::ClientReadNet][LOGMSG] sender="908810345" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=00f52ff95df1681d0783d00423c4f1069cf4c91e303adbc7fd23134b545e9572807112daac693a9a13075d1785ec0b49a2f0bfe3a0fdcb7501a7191b4e9c1ca6]" [t=00:00:34.876987][f=-000001] [Game::ClientReadNet][LOGMSG] sender="908810345" string="[Game::Load][lua{Rules,Gaia}={0x5599369a87f0,0x55993bd9b6f0}][locale="C"]" [t=00:00:35.001606][f=-000001] <908810345> Allies: I choose: Strike! [t=00:00:35.592856][f=-000001] Player ColtfnuFR left the game: timeout [t=00:00:35.592912][f=-000001] [0] Event [undefined]: ColtfnuFR timed out [t=00:00:37.533548][f=-000001] <908810345> Allies: I choose: Engineer! [t=00:00:38.305395][f=-000001] <908810345> come on [t=00:00:38.925282][f=-000001] > SPRINGIE:User ColtfnuFR|roost|1_2||False|||FR [t=00:00:39.021366][f=-000001] > SPRINGIE:User ColtfnuFR|roost|1_2||False|||FR [t=00:00:39.097028][f=-000001] > Game will be force started in 60 seconds [t=00:00:40.124866][f=-000001] > Game will be force started in 40 seconds [t=00:00:41.144507][f=-000001] > Game will be force started in 20 seconds [t=00:00:42.405752][f=-000001] [0] Event [3817,6.93481445,8088]: 0 finished unit Engineer Commander [t=00:00:42.430562][f=-000001] [0] Event [4096,8.7788372,921.600037]: 1 finished unit Strike Commander [t=00:00:42.474328][f=0000000] [0] ColtfnuFR, team: 1, elo:1500, userid: 445393 [t=00:00:42.474385][f=0000000] [0] 908810345, team: 0, elo:1466, userid: 576395 [t=00:00:42.474412][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:42.493222][f=0000000] Playback continued [t=00:00:42.497371][f=0000000] > Players ColtfnuFR did not choose a start position. Game will be aborted. [t=00:00:42.497402][f=0000000] > exiting game [t=00:00:42.501193][f=0000001] No clients connected, shutting down server [t=00:00:42.501220][f=0000001] Server shutdown [t=00:00:42.501623][f=0000001] Submitting stats [t=00:00:42.501977][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:42.503722][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:42.503747][f=0000001] Draw 7716.69ms 61.93% [t=00:00:42.503759][f=0000001] Lua::Callins::Synced 60.20ms 5.41% [t=00:00:42.503771][f=0000001] Lua::Callins::Unsynced 10257.27ms 82.51% [t=00:00:42.503782][f=0000001] Lua::CollectGarbage::Synced 66.91ms 0.00% [t=00:00:42.503793][f=0000001] Lua::CollectGarbage::Unsynced 378.59ms 0.77% [t=00:00:42.503804][f=0000001] Misc::Profiler::AddTime 14.26ms 0.10% [t=00:00:42.504313][f=0000001] [1] player nonplacement [t=00:00:42.505592][f=0000001] [1] autohost exit [t=00:00:42.506631][f=0000001] [1] all players disconnected [t=00:00:42.513147][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:42.513264][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:42.513340][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:42.513410][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:52.505708][f=0003956] Autoquit sending quit command. [t=00:00:52.506652][f=0003956] [QuitAction] user exited to system [t=00:00:52.507574][f=0003956] [SpringApp::Kill][1] fromRun=1 [t=00:00:52.507916][f=0003956] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:52.507944][f=0003956] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:52.507956][f=0003956] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:52.507966][f=0003956] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:52.507977][f=0003956] [SpringApp::Kill][2] [t=00:00:52.508954][f=0003956] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:52.509238][f=0003956] [Game::KillLua][1] dtor=0 luaUI=0x5626bab92b20 [t=00:00:52.509291][f=0003956] Start widgetHandler:Shutdown [t=00:00:52.514661][f=0003956] Shutdown - SaveOrderList Complete [t=00:00:52.515458][f=0003956] Writing last game win data [t=00:00:52.523209][f=0003956] Shutdown - SaveConfigData Complete [t=00:00:52.523237][f=0003956] Shutdown Widget - Chili Highlight [t=00:00:52.523258][f=0003956] Shutdown Widget - Save/Load API [t=00:00:52.523277][f=0003956] Shutdown Widget - Draw After Chili [t=00:00:52.523297][f=0003956] Shutdown Widget - API Unit Tracker GL4 [t=00:00:52.523329][f=0003956] Shutdown Widget - EPIC Menu [t=00:00:52.525135][f=0003956] Shutdown Widget - Chili Minimap [t=00:00:52.525257][f=0003956] Shutdown Widget - Chili Widget Selector [t=00:00:52.526437][f=0003956] Shutdown Widget - Local Team Colors [t=00:00:52.526462][f=0003956] Shutdown Widget - Display Keys 2 [t=00:00:52.526511][f=0003956] Shutdown Widget - Save Game Menu [t=00:00:52.526526][f=0003956] Shutdown Widget - HealthBars [t=00:00:52.527418][f=0003956] Shutdown Widget - Noises [t=00:00:52.527438][f=0003956] Shutdown Widget - Unit Icons [t=00:00:52.527455][f=0003956] Shutdown Widget - Win Counter [t=00:00:52.527470][f=0003956] Shutdown Widget - BuildETA [t=00:00:52.527512][f=0003956] Shutdown Widget - EndGame APM stats [t=00:00:52.527532][f=0003956] Shutdown Widget - SpringRTS Replay Stats [t=00:00:52.527577][f=0003956] Shutdown Widget - Modular Comm Info [t=00:00:52.527591][f=0003956] Shutdown Widget - Music Player v2 [t=00:00:52.527605][f=0003956] Shutdown Widget - State Reverse and Latency [t=00:00:52.527619][f=0003956] Shutdown Widget - CameraShake [t=00:00:52.527633][f=0003956] Shutdown Widget - Chili Economy Panel Default [t=00:00:52.527747][f=0003956] Shutdown Widget - Chili EndGame Window [t=00:00:52.527772][f=0003956] Shutdown Widget - Chili Nuke Warning [t=00:00:52.527789][f=0003956] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:52.527809][f=0003956] Shutdown Widget - Chili Spectator Panels [t=00:00:52.527823][f=0003956] Shutdown Widget - Context Menu [t=00:00:52.527837][f=0003956] Shutdown Widget - Darkening [t=00:00:52.527862][f=0003956] Shutdown Widget - Defense Range Zero-K [t=00:00:52.527877][f=0003956] Shutdown Widget - Grab Input [t=00:00:52.527895][f=0003956] Shutdown Widget - Highlight Geos [t=00:00:52.527909][f=0003956] Shutdown Widget - Local Widgets Config [t=00:00:52.527928][f=0003956] Shutdown Widget - MinimapEvents [t=00:00:52.527942][f=0003956] Shutdown Widget - Missile Silo Range [t=00:00:52.527957][f=0003956] Shutdown Widget - Point Tracker [t=00:00:52.527972][f=0003956] Shutdown Widget - Showeco and Grid Drawer [t=00:00:52.527985][f=0003956] Shutdown Widget - Stereo3D [t=00:00:52.528001][f=0003956] Shutdown Widget - Attack AoE [t=00:00:52.528015][f=0003956] Shutdown Widget - UnitShapes [t=00:00:52.528362][f=0003956] Shutdown Widget - Map Edge Extension [t=00:00:52.528410][f=0003956] Shutdown Widget - Selection Send [t=00:00:52.528428][f=0003956] Shutdown Widget - LupsManager [t=00:00:52.528454][f=0003956] Shutdown Widget - Newton Firezone [t=00:00:52.528469][f=0003956] Shutdown Widget - Chili Pro Console [t=00:00:52.530869][f=0003956] Shutdown Widget - Persistent Build Height [t=00:00:52.530902][f=0003956] Shutdown Widget - Lasso Terraform GUI [t=00:00:52.530918][f=0003956] Shutdown Widget - Chili Framework [t=00:00:52.530933][f=0003956] Shutdown Widget - Lups [t=00:00:52.530972][f=0003956] Shutdown Widget - Custom Markers [t=00:00:52.530990][f=0003956] Shutdown Widget - Chili Core Selector [t=00:00:52.531074][f=0003956] Shutdown Widget - Mex Placement Handler [t=00:00:52.531107][f=0003956] Shutdown Widget - Select Keys [t=00:00:52.531141][f=0003956] Shutdown Widget - Pause Screen [t=00:00:52.531679][f=0003956] Shutdown Widget - Layout Handler [t=00:00:52.531705][f=0003956] Shutdown Widget - Text To Speech Control [t=00:00:52.531726][f=0003956] End widgetHandler:Shutdown [t=00:00:52.657077][f=0003956] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={434154,43040608} {int,ext,rec}Allocs={6818677,0,0} {chunk,block}Bytes={43040608,0} [t=00:00:52.657906][f=0003956] [Game::KillLua][2] dtor=0 luaGaia=0x5626c12a05f0 [t=00:00:52.663364][f=0003956] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={372437,37953522} {int,ext,rec}Allocs={6818679,0,0} {chunk,block}Bytes={37953522,0} [t=00:00:52.663439][f=0003956] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={372437,37953522} {int,ext,rec}Allocs={6818679,0,0} {chunk,block}Bytes={37953522,0} [t=00:00:52.663478][f=0003956] [Game::KillLua][3] dtor=0 luaRules=0x5626b9b57680 [t=00:00:52.663520][f=0003956] Start gadgetHandler:Shutdown [t=00:00:52.663536][f=0003956] Shutdown - StartSetup [t=00:00:52.663550][f=0003956] Shutdown - UnitMorph [t=00:00:52.663605][f=0003956] Shutdown - Carrier Drones [t=00:00:52.663620][f=0003956] Shutdown - Missile Silo Controller [t=00:00:52.663640][f=0003956] Shutdown - Modular Comm Info [t=00:00:52.663659][f=0003956] Shutdown - Terrain Texture Handler [t=00:00:52.663676][f=0003956] Shutdown - UnitCloakShield [t=00:00:52.663711][f=0003956] Shutdown - Starlight Handler [t=00:00:52.663759][f=0003956] End gadgetHandler:Shutdown [t=00:00:52.686359][f=0003956] Start gadgetHandler:Shutdown [t=00:00:52.686411][f=0003956] Shutdown - Save/Load [t=00:00:52.686434][f=0003956] Shutdown - Teleport Throw [t=00:00:52.686449][f=0003956] Shutdown - UnitMorph [t=00:00:52.686468][f=0003956] Shutdown - Modular Comm Info [t=00:00:52.686482][f=0003956] Shutdown - Retreat Command [t=00:00:52.686500][f=0003956] Shutdown - Shockwaves [t=00:00:52.686513][f=0003956] Shutdown - UnitCloakShield [t=00:00:52.686530][f=0003956] Shutdown - Lups Cloak FX [t=00:00:52.686545][f=0003956] Shutdown - Lups [t=00:00:52.686580][f=0003956] Shutdown - Lups Shield [t=00:00:52.686598][f=0003956] End gadgetHandler:Shutdown [t=00:00:52.698395][f=0003956] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6818709,0,0} {chunk,block}Bytes={0,0} [t=00:00:52.698470][f=0003956] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6818709,0,0} {chunk,block}Bytes={0,0} [t=00:00:52.698536][f=0003956] [Game::KillLua][4] dtor=0 [t=00:00:52.699119][f=0003956] [Game::KillLua][5] dtor=0 [t=00:00:52.709400][f=0003956] [Game::~CGame][1] [t=00:00:52.709448][f=0003956] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:52.709459][f=0003956] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:52.709469][f=0003956] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:52.709480][f=0003956] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:52.709502][f=0003956] [Game::KillLua][4] dtor=1 [t=00:00:52.709514][f=0003956] [Game::KillLua][5] dtor=1 [t=00:00:52.709725][f=0003956] [Game::KillMisc][1] [t=00:00:52.709737][f=0003956] [Game::KillMisc][2] [t=00:00:52.710334][f=0003956] [Game::KillMisc][3] [t=00:00:52.710825][f=0003956] [Game::KillRendering][1] [t=00:00:52.747153][f=0003956] [3DOParser::Kill] allocated 1 pieces [t=00:00:52.747192][f=0003956] [S3OParser::Kill] allocated 5477 pieces [t=00:00:52.756015][f=0003956] [AssParser::Kill] allocated 671 pieces [t=00:00:52.772264][f=0003956] [Game::KillInterface][1] [t=00:00:52.772994][f=0003956] [Game::KillInterface][2] [t=00:00:52.781901][f=0003956] [Game::KillSimulation][1] [t=00:00:52.781925][f=0003956] [Game::KillSimulation][2] [t=00:00:53.489802][f=0003956] [CCollisionHandler] dis-/continuous tests: 0/864110 [t=00:00:53.489842][f=0003956] [Game::KillSimulation][3] [t=00:00:53.490704][f=0003956] [~CPathCache(32x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.490734][f=0003956] [~CPathCache(32x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.490750][f=0003956] [~CPathCache(64x72)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.490765][f=0003956] [~CPathCache(64x72)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.493584][f=0003956] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:53.743513][f=0003956] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:54.036827][f=0003956] [Game::KillSimulation][4] [t=00:00:58.352411][f=0003956] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:58.354213][f=0003956] [Game::~CGame][2] [t=00:00:58.354418][f=0003956] [Game::~CGame][3] [t=00:00:58.583383][f=0003956] [SpringApp::Kill][3] [t=00:00:58.583724][f=0003956] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 41448 bytes sent 16140 bytes recv'd [t=00:00:58.588237][f=0003956] Kill: client disconnecting... [t=00:01:00.594092][f=0003956] CloseConnection: client connection closed [t=00:01:00.597063][f=0003956] [SpringApp::Kill][4] font=0x56269634c600 [t=00:01:00.611672][f=0003956] [SpringApp::Kill][5] [t=00:01:00.630092][f=0003956] [SpringApp::Kill][6] [t=00:01:00.630146] [SpringApp::Kill][7] [t=00:01:00.631747] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.631801] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.632277] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:00.632291] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.632301] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:00.632311] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.632321] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:01:00.632331] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {68, 1048576, 1048576}, EBO = {102, 1048576, 1048576} [t=00:01:00.632341] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:00.632352] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.632363] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.632373] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.632405] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.645153] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:00.645193] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:00.645203] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:00.645212] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:00.649372] [VFS] [SpringVFS::DeleteArchives] [t=00:01:00.649398] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7982 [t=00:01:00.649411] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp (0x5626950b1c00) [t=00:01:00.665497] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=3791ms [t=00:01:00.665569] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=159ms [t=00:01:00.665748] file="unittextures/factorytank_1_flip.png" indx=7329 inflSize=1214kb readTime=50ms [t=00:01:00.665763] file="unittextures/factoryveh1.png" indx=7335 inflSize=1077kb readTime=35ms [t=00:01:00.665935] file="luaui/widgets/unit_stockpile.lua" indx=4906 inflSize=1kb readTime=30ms [t=00:01:00.666032] file="bitmaps/pd/splashbase.tga" indx=590 inflSize=64kb readTime=25ms [t=00:01:00.666046] file="unittextures/3do2s3o_atlas_2.tga" indx=7080 inflSize=16384kb readTime=24ms [t=00:01:00.666059] file="objects3d/corsh.s3o" indx=5202 inflSize=127kb readTime=24ms [t=00:01:00.666070] file="objects3d/amphaa.s3o" indx=4973 inflSize=144kb readTime=24ms [t=00:01:00.666082] file="unittextures/bcore_abc_1.tga" indx=7153 inflSize=3210kb readTime=23ms [t=00:01:00.666094] file="units/spideremp.lua" indx=7008 inflSize=3kb readTime=23ms [t=00:01:00.686386] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp] 166953302 bytes cached in 3481 files [t=00:01:01.082018] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=52 [t=00:01:01.082249] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/gecko_isle_remake_v1.2.sd7 (0x562696346360) [t=00:01:01.085641] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:01.085671] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x56269631d810) [t=00:01:01.086463] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:01.086850] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f4434011af0) [t=00:01:01.087639] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:01.089243] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x56269633f170) [t=00:01:01.089300] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:01.089314] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:01.089580] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:01.089595] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:01.089606] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:01.089617] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:01.090853] [SpringApp::Kill][8] [t=00:01:01.090873] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:01.090884] [WatchDog::Uninstall][1] hangDetectorThread=0x5626512234d0 (joinable=1) [t=00:01:01.090894] [WatchDog::Uninstall][2] [t=00:01:01.104931] [WatchDog::Uninstall][3] [t=00:01:01.104964] [SpringApp::Kill][9]