[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000049] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009786] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009827] Using writeable configuration source: "/tmp/tmp.XNAhzfPype/springsettings.1592441.cfg" [t=00:00:00.014042] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014352] ============== ============== [t=00:00:00.014369] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014380] [t=00:00:00.014390] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014400] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014410] Use "none" to disable the default log sections. [t=00:00:00.014420] ============== ============== [t=00:00:00.014431] ============== ============== [t=00:00:00.014494] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014505] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014516] ROAM = 2 [t=00:00:00.014527] RotateLogFiles = 1 [t=00:00:00.014537] TeamHighlight = 0 [t=00:00:00.014548] ============== ============== [t=00:00:00.014558] ============== ============== [t=00:00:00.014569] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.014579] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014589] Compiler Version: gcc-11.1.0 [t=00:00:00.014613] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.014796] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.014811] Binary Word Size: 64-bit (native) [t=00:00:00.014821] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014832] Physical CPU Cores: 1 [t=00:00:00.014842] Logical CPU Cores: 1 [t=00:00:00.014852] ============== ============== [t=00:00:00.014917] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.014928] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.014938] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.014947] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.014958] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.016324] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.016343] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.016374] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.016410] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.016438] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.016450] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.016489] [GR::LogVersionInfo] [t=00:00:00.016500] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.016511] GL version : [t=00:00:00.016521] GL vendor : [t=00:00:00.016531] GL renderer : [t=00:00:00.016541] GLSL version: [t=00:00:00.016550] GLEW version: spring headless stub GLEW version [t=00:00:00.016561] GPU memory : unknown [t=00:00:00.016571] SDL swap-int: 0 [t=00:00:00.016581] SDL driver : headless stub [t=00:00:00.016591] [t=00:00:00.016602] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.016611] GLSL shader support : 0 [t=00:00:00.016621] GL4 support : 0 [t=00:00:00.016631] FBO extension support : 0 [t=00:00:00.016641] NVX GPU mem-info support : 0 [t=00:00:00.016685] ATI GPU mem-info support : 0 [t=00:00:00.016696] NPOT-texture support : 1 (0) [t=00:00:00.016706] S3TC/DXT1 texture support : 0/0 [t=00:00:00.016716] texture query-LOD support : 1 (0) [t=00:00:00.016726] MSAA frame-buffer support : 0 (0) [t=00:00:00.016736] Z-buffer depth : 16 (-) [t=00:00:00.016746] primitive-restart support : 0 (0) [t=00:00:00.016756] clip-space control support: 0 (0) [t=00:00:00.016766] seamless cube-map support : 0 (0) [t=00:00:00.016777] frag-depth layout support : 0 (0) [t=00:00:00.016789] persistent maps support : 0 (0) [t=00:00:00.016801] explicit attribs location : 0 (0) [t=00:00:00.016814] multi draw indirect : 0 (-) [t=00:00:00.016827] [t=00:00:00.016840] max. FBO samples : -1 [t=00:00:00.016854] max. FS/program texture slots : 8/8 [t=00:00:00.016867] max. texture size : 2048 [t=00:00:00.016882] max. texture anisotropy level : 0.000000 [t=00:00:00.016894] max. vec4 varyings/attributes : 0/0 [t=00:00:00.016904] max. draw-buffers : 0 [t=00:00:00.016915] max. rec. indices/vertices : 0/0 [t=00:00:00.016924] max. uniform buffer-bindings : 0 [t=00:00:00.016935] max. uniform block-size : 0KB [t=00:00:00.016945] max. storage buffer-bindings : 0 [t=00:00:00.016954] max. storage block-size : 0MB [t=00:00:00.016965] [t=00:00:00.016975] enable AMD-hacks : 0 [t=00:00:00.016985] compress MIP-maps: 0 [t=00:00:00.017974] [GR::UpdateGLConfigs] [t=00:00:00.018068] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018082] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018093] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018102] [GR::InitGLState] [t=00:00:00.018112] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.195008] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.199027] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.204607] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.205143] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.205167] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.205182] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.242634] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.243544] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.270370] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.270618] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.283739] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [t=00:00:00.283761] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.283932] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.287559] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb58000e8e0 (SpringVFS) global=(nil) (null) [t=00:00:00.287576] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.287675] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.287693] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.287704] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.287713] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.287733] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2107 MB [t=00:00:00.292964][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.292992][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.293009][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1592441/replay.sdfz" for game data... [t=00:00:00.453573][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.460062][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.460093][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.464498][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.464556][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 171ms [t=00:00:00.464582][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.517720][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x557c6082dec0] using map "Izki Channel v1.0" (loaded=0 cached=0) [t=00:00:00.519175][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.520102][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.520684][f=-000001] [PreGame::AddModArchivesToVFS][server=0x557c6082dec0] using game "Zero-K v1.11.3.1" (loaded=0 cached=0) [t=00:00:00.521888][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.3.1", overwrite=false)] section=0 cached=0 [t=00:00:00.533336][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.533547][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.543491][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 78ms [t=00:00:00.543747][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.549689][f=-000001] forceSingleThreaded, false [t=00:00:00.630204][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.630268][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.630709][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.631108][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.631364][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.631479][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.633583][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.634468][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.636110][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.640194][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.642797][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.645775][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.645829][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.646654][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.653063][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.654687][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.655823][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.656151][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.657232][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.657274][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.664757][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.664814][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.803071][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.888167][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.087752][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.538610][f=-000001] Loading UnitDefs_posts [t=00:00:02.737373][f=-000001] Loading FeatureDefs_posts [t=00:00:02.859359][f=-000001] Loading WeaponDefs_posts [t=00:00:02.883166][f=-000001] Loading ArmorDefs_posts [t=00:00:02.931914][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 800ms [t=00:00:02.992709][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 918ms [t=00:00:02.996003][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.202217][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.208086][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [t=00:00:03.208903][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.208919][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.210722][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.214318][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.507876][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.594764][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.740055][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.744963][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.744999][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.213788][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 468ms [t=00:00:04.213829][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.327824][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [t=00:00:04.328364][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.353306][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:05.200465][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.204958][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.206217][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.221735][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.553142][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.561445][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.561471][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.563709][f=-000001] InfoTexture: legacy [t=00:00:10.563735][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.566776][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.407050][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.416696][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.416724][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.417455][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.660036][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.660082][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.912579][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.017297][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.029294][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.029324][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.030104][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.609711][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.622087][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.623465][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.791777][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:12.793599][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.793623][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.805018][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.805067][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.805079][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.805090][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.805100][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.805110][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.805121][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b24 [t=00:00:12.812820][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.812908][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.812922][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.812934][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.812945][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.812956][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.812968][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b34 [t=00:00:12.812981][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x557c6925ad70 has BLOCKSIZE 1 [t=00:00:12.817080][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.817113][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.817123][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.817134][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.817317][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.817334][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598788a [t=00:00:12.821096][f=-000001] [Path] [PathEstimator::ReadFile] hash=598788a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-598788a.zip" (exists=1) [t=00:00:12.822479][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.829046][f=-000001] Path cache (48, 40) initialized. [t=00:00:12.829079][f=-000001] Path cache (48, 40) initialized. [t=00:00:12.832327][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.832350][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.832361][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.832371][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.832383][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.832394][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598789a [t=00:00:12.952898][f=-000001] [Path] [PathEstimator::ReadFile] hash=598789a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-598789a.zip" (exists=1) [t=00:00:12.953546][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.955423][f=-000001] Path cache (24, 20) initialized. [t=00:00:12.955442][f=-000001] Path cache (24, 20) initialized. [t=00:00:12.955457][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (161ms, checksum 8d4cc82c)" [t=00:00:12.955509][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.955522][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.955544][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.114447][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 52ms [t=00:00:13.115057][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.353336][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:15.353415][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.878325][f=-000001] Synced LuaRules: finished loading [t=00:00:15.904252][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.606140][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.682054][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.685501][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.688418][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.688438][f=-000001] LuaSocket Support: enabled [t=00:00:16.706191][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.794813][f=-000001] localWidgets, nil, true, true [t=00:00:16.797693][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.797725][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.810090][f=-000001] USE_OLD_CHILI [t=00:00:17.612765][f=-000001] Loading last game win data [t=00:00:17.614097][f=-000001] Resetting win data [t=00:00:17.614625][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.614649][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.614668][f=-000001] Player and team counts match, continuing [t=00:00:17.614685][f=-000001] daemienl was in last game but is now absent, resetting scores [t=00:00:17.744604][f=-000001] CAS: GLSL not supported. [t=00:00:17.751881][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.751911][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.804589][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.971053][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.575851][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.756043][f=-000001] forceSingleThreaded, false [t=00:00:20.208065][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.208270][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.208568][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.208747][f=-000001] Loaded API widget: i18n [t=00:00:20.209049][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.209350][f=-000001] Loaded API widget: Win Counter [t=00:00:20.209667][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.409215][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.409629][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.409866][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.715729][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.717156][f=-000001] Loaded API widget: Lups [t=00:00:20.717373][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.717715][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.718028][f=-000001] Loaded widget: Save/Load API [t=00:00:20.718334][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.718626][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.719006][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.723527][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.725386][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.725413][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.725478][f=-000001] Set maximum particles to: 0 [t=00:00:20.726252][f=-000001] Set UnitIconDist to 0 [t=00:00:20.823715][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.850308][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.851771][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.852066][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.852386][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.860390][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.860701][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.861117][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.861396][f=-000001] Mexspot Fetcher fetching [t=00:00:20.861556][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.861856][f=-000001] Team highlighting: Disabled [t=00:00:20.862190][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.862685][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.863107][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.863477][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.863677][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.863904][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.864106][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.864385][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.864683][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.865056][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.865350][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.865364][f=-000001] Using fallback unit outlines [t=00:00:20.865542][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.865880][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.874270][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.876218][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.876503][f=-000001] Loaded widget: Guard Remove [t=00:00:20.876815][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.921555][f=-000001] Loaded widget: HealthBars [t=00:00:20.922122][f=-000001] Loaded widget: Noises [t=00:00:20.922484][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.922880][f=-000001] Loaded widget: Unit Icons [t=00:00:20.926376][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.926839][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.927320][f=-000001] Loaded widget: BuildETA [t=00:00:20.927681][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.928031][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.928429][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.928771][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.928988][f=-000001] Loaded widget: Objectives [t=00:00:20.930602][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.930969][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.935015][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.935404][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.935447][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1592441/events.log [t=00:00:20.937893][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.938619][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.938926][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.942974][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.943426][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.943829][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.944225][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.944702][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.945010][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.945696][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.946049][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.946386][f=-000001] Loaded widget: Autoquit [t=00:00:20.946610][f=-000001] Loaded widget: Blast Radius [t=00:00:20.947004][f=-000001] Loaded widget: CameraShake [t=00:00:20.947643][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.960400][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.960907][f=-000001] EndGame Graph disabled [t=00:00:21.028202][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.028577][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.028924][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.029144][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.069554][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.070071][f=-000001] Loaded widget: Ferry Points [t=00:00:21.070686][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.078569][f=-000001] Loaded widget: Context Menu [t=00:00:21.079066][f=-000001] Loaded widget: Darkening [t=00:00:21.079375][f=-000001] Loaded widget: Decloak Range [t=00:00:21.079747][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.086574][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.086925][f=-000001] Loaded widget: Easy Facing [t=00:00:21.087389][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.087651][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.088003][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.089190][f=-000001] Input grabbing is enabled! [t=00:00:21.089216][f=-000001] Input grabbing is enabled! [t=00:00:21.089334][f=-000001] Loaded widget: Grab Input [t=00:00:21.089788][f=-000001] Loaded widget: Haven Handler [t=00:00:21.090153][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.090616][f=-000001] Loaded widget: In-game Guide [t=00:00:21.090866][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.091173][f=-000001] Loaded widget: Keep Target [t=00:00:21.091558][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.091989][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.092327][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.092690][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.093139][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.093367][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.093720][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.093987][f=-000001] Loaded widget: Orbit Command [t=00:00:21.094382][f=-000001] Loaded widget: Point Tracker [t=00:00:21.094641][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.094942][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.095654][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.096098][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.096642][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.097186][f=-000001] Loaded widget: Simple Settings [t=00:00:21.097650][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.097963][f=-000001] Loaded widget: SmoothCam [t=00:00:21.098463][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.100198][f=-000001] Loaded widget: Stereo3D [t=00:00:21.100483][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.104082][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.104364][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.105151][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.105960][f=-000001] Loaded widget: Command Alpha [t=00:00:21.106390][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.106802][f=-000001] Loaded widget: Ghost Site [t=00:00:21.107882][f=-000001] Loaded widget: Attack Warning [t=00:00:21.108232][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.108833][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.110057][f=-000001] Loaded widget: Auto Group [t=00:00:21.111094][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.112155][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.112560][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.113451][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.114467][f=-000001] Loaded widget: Select Com at start [t=00:00:21.120756][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.122052][f=-000001] Loaded widget: Transport AI [t=00:00:21.288073][f=-000001] Loaded widget: Attack AoE [t=00:00:21.288612][f=-000001] Loaded widget: Icon Sets [t=00:00:21.289383][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.295398][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.297502][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.298053][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.328679][f=-000001] Loaded widget: Unit Start State [t=00:00:21.329160][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.329433][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.330905][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.331466][f=-000001] Loaded widget: Commands FX [t=00:00:21.331740][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.351201][f=-000001] Loaded widget: UnitShapes [t=00:00:21.351769][f=-000001] : disabled for spectators [t=00:00:21.352910][f=-000001] Loaded widget: Stockpiler [t=00:00:21.354234][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.354571][f=-000001] Loaded widget: AllyCursors [t=00:00:21.355076][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.355483][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.355910][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.357409][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.358090][f=-000001] Loaded widget: Selection Send [t=00:00:21.358841][f=-000001] Loaded widget: Shield Guard [t=00:00:21.359600][f=-000001] Loaded widget: State Icons [t=00:00:21.360081][f=-000001] : disabled for spectators [t=00:00:21.361198][f=-000001] Loaded widget: Building Starter [t=00:00:21.361831][f=-000001] : disabled for spectators [t=00:00:21.362778][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.363115][f=-000001] Loaded widget: LupsManager [t=00:00:21.363589][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.364041][f=-000001] Loaded widget: Units on Fire [t=00:00:21.364882][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.365575][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.367021][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.367478][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.368081][f=-000001] Loaded widget: Chili Docking [t=00:00:21.377572][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.386870][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.387559][f=-000001] Loaded widget: HUD Presets [t=00:00:21.388246][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.390637][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.391134][f=-000001] Loaded widget: Image Preloader [t=00:00:21.391819][f=-000001] Loaded widget: Custom Markers [t=00:00:21.396263][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.397121][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:21.397368][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.398477][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.398947][f=-000001] Loaded widget: Start Boxes [t=00:00:21.400287][f=-000001] Loaded widget: Select Keys [t=00:00:21.409542][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.410695][f=-000001] Loaded widget: Pause Screen [t=00:00:21.411086][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.411490][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:21.411760][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.412408][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.412838][f=-000001] SetSunLighting [t=00:00:21.414199][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.427709][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.428246][f=-000001] Loaded widget: Font Cache [t=00:00:21.428660][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.428707][f=-000001] Loaded widget: GC Control [t=00:00:21.433161][f=-000001] Loaded widget: Layout Handler [t=00:00:21.433856][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.434161][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:21.437593][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.443248][f=-000001] Writing last game win data [t=00:00:21.448365][f=-000001] LuaUI v0.3 [t=00:00:21.671259][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.671333][f=-000001] [s11n] Loading s11n file... [t=00:00:21.672704][f=-000001] [s11n] Parsing model... [t=00:00:21.676440][f=-000001] [s11n] Populating game world... [t=00:00:21.796336][f=-000001] [s11n] s11n loading complete. [t=00:00:22.284554][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.318779][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13368,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.901024][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.913047][f=-000001] Spectator mode. Widget removed. [t=00:00:22.914650][f=-000001] Spectator mode. Widget removed. [t=00:00:22.915745][f=-000001] Playback paused [t=00:00:22.920782][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.005803][f=-000001] Opening demofile demos/1592441/replay.sdfz [t=00:00:23.005850][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.005861][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:23.005908][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.005924][f=-000001] -> Connection established (given id 2) [t=00:00:23.006052][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:23.006070][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:23.006089][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:23.006101][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:23.006116][f=-000001] Speed set to 20.0 [server] [t=00:00:23.006128][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x557c828d96f0,(nil)}][locale="C"]" [t=00:00:23.006140][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.018990][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.019033][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.375260][f=-000001] Beginning demo playback [t=00:00:26.395424][f=-000001] GameID: a7be1c64b289899c3c83ea5ab9c3258b [t=00:00:26.418963][f=-000001] Connection attempt from ok051323 [t=00:00:26.418998][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.420183][f=-000001] [0] Event [undefined]: ok051323 changed status [t=00:00:26.420341][f=-000001] -> Connection established (given id 0) [t=00:00:26.435250][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:26.435316][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.435329][f=-000001] Connection attempt from bloa [t=00:00:26.435341][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.435420][f=-000001] [0] Event [undefined]: bloa changed status [t=00:00:26.435567][f=-000001] -> Connection established (given id 1) [t=00:00:26.451074][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:26.451108][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:27.226932][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:27.235108][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:27.440014][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:27.440079][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:27.795337][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={00000248ef718d80,0000000000000000}][locale="C"]" [t=00:00:27.970926][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[Game::Load][lua{Rules,Gaia}={000001f185594b60,0000000000000000}][locale="C"]" [t=00:00:28.105926][f=-000001] Allies: I choose: test! [t=00:00:28.183789][f=-000001] Allies: I choose: bulder! [t=00:00:29.059446][f=-000001] gl hf [t=00:00:29.391479][f=-000001] u2 [t=00:00:30.183975][f=-000001] [0] Event [1309,-18.121265,696]: 0 finished unit Engineer Commander [t=00:00:30.196672][f=-000001] [0] Event [4711,-18.166138,4466]: 1 finished unit Engineer Commander [t=00:00:30.222479][f=0000000] [0] bloa, team: 1, elo:2564, userid: 520572 [t=00:00:30.222555][f=0000000] [0] ok051323, team: 0, elo:2472, userid: 467186 [t=00:00:30.222585][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:30.229965][f=0000000] Playback continued [t=00:00:30.245934][f=0000007] [7] Event [1424,0,784]: 0 finished unit Shipyard [t=00:00:30.269328][f=0000010] [10] Event [4736,0,4320]: 1 finished unit Shipyard [t=00:00:30.803953][f=0000228] [228] Event [4696,-1,4568]: 1 finished unit Metal Extractor [t=00:00:30.867830][f=0000257] [257] Event [1544,-1,664]: 0 finished unit Metal Extractor [t=00:00:31.264400][f=0000453] [453] Event [4600,-1,4456]: 1 finished unit Metal Extractor [t=00:00:31.329123][f=0000482] [482] Event [1448,-1,552]: 0 finished unit Metal Extractor [t=00:00:31.479269][f=0000553] [553] Event [4616,0,4536]: 1 finished unit Wind/Tidal Generator [t=00:00:31.541640][f=0000582] [582] Event [1480,0,616]: 0 finished unit Wind/Tidal Generator [t=00:00:31.674530][f=0000643] [643] Event [4648,0,4600]: 1 finished unit Wind/Tidal Generator [t=00:00:31.701951][f=0000654] [654] Event [1432,0,784]: 0 finished unit Mariner [t=00:00:31.746964][f=0000672] [672] Event [1384,0,616]: 0 finished unit Wind/Tidal Generator [t=00:00:31.756932][f=0000677] [677] Event [4728,0,4319.98779]: 1 finished unit Mariner [t=00:00:31.965666][f=0000762] [762] Event [1288,0,616]: 0 finished unit Wind/Tidal Generator [t=00:00:32.098928][f=0000825] [825] Event [4792,0,4552]: 1 finished unit Wind/Tidal Generator [t=00:00:32.362058][f=0000943] [943] Event [4888,0,4536]: 1 finished unit Wind/Tidal Generator [t=00:00:32.538952][f=0001031] [1031] Event [4728,0,4319.98779]: 1 finished unit Hunter [t=00:00:32.820206][f=0001147] [1147] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [t=00:00:33.046384][f=0001245] [1245] Event [1080,0.26361084,600]: 0 finished unit Wind/Tidal Generator [t=00:00:33.115949][f=0001275] [1275] Event [1432,0,784]: 0 finished unit Hunter [t=00:00:33.279612][f=0001347] [1347] Event [1176,0,600]: 0 finished unit Wind/Tidal Generator [t=00:00:33.378050][f=0001394] [1394] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [t=00:00:33.870995][f=0001607] [1607] Event [5096,9.63952637,4520]: 1 finished unit Solar Collector [t=00:00:34.268318][f=0001779] [1779] Event [5208,-1,3080]: 1 finished unit Metal Extractor [t=00:00:34.743644][f=0001984] [1984] Event [2616,-1,1224]: 0 finished unit Urchin [t=00:00:35.449292][f=0002258] [2258] Event [1432,0,784]: 0 finished unit Mariner [t=00:00:35.507004][f=0002278] [2278] Event [5400,-1,2872]: 1 finished unit Metal Extractor [t=00:00:35.705185][f=0002360] [2360] Event [2440,-1,1240]: 0 finished unit Metal Extractor [t=00:00:36.189699][f=0002570] [2570] Event [2424,0,1304]: 0 finished unit Wind/Tidal Generator [t=00:00:36.339271][f=0002640] [2640] Event [936,-1,2056]: 0 finished unit Metal Extractor [t=00:00:36.579056][f=0002751] [2751] Event [2504,0,1256]: 0 finished unit Wind/Tidal Generator [t=00:00:36.702398][f=0002805] [2805] Event [920,0,2120]: 0 finished unit Wind/Tidal Generator [t=00:00:36.976546][f=0002918] [2918] Event [1000,0,2072]: 0 finished unit Wind/Tidal Generator [t=00:00:37.271860][f=0003016] [3016] Event [2512,0,1344]: 0 finished unit Radar Tower [t=00:00:37.869650][f=0003261] [3261] Event [4728,0,4319.98779]: 1 finished unit Siren [t=00:00:38.079685][f=0003313] [3313] Event [856,-1,2168]: 0 finished unit Urchin [t=00:00:38.427422][f=0003458] [3458] Event [2504,-1,1496]: 0 finished unit Metal Extractor [t=00:00:38.692330][f=0003578] [3578] Event [5208,-1,3080]: 1 lost unit Metal Extractor [t=00:00:38.702705][f=0003581] [3581] Event [5528,7.06140137,1800]: 1 finished unit Metal Extractor [t=00:00:38.844359][f=0003632] [3632] Event [2488,0,1560]: 0 finished unit Wind/Tidal Generator [t=00:00:38.881195][f=0003647] [3647] Event [744,-1,2248]: 0 finished unit Metal Extractor [t=00:00:39.018279][f=0003696] [3696] Event [1432,0,784]: 0 finished unit Hunter [t=00:00:39.155337][f=0003745] [3745] Event [4728,0,4319.98779]: 1 finished unit Hunter [t=00:00:39.284221][f=0003792] [3792] Event [728,0,2312]: 0 finished unit Wind/Tidal Generator [t=00:00:39.319094][f=0003803] [3803] Event [2568,0,1512]: 0 finished unit Wind/Tidal Generator [t=00:00:39.351427][f=0003816] [3816] Event [5400,-1,2872]: 1 lost unit Metal Extractor [t=00:00:39.534648][f=0003882] [3882] Event [808,0,2264]: 0 finished unit Wind/Tidal Generator [t=00:00:39.556587][f=0003889] [3889] Event [5358.02197,0,2825.59033]: 1 lost unit Hunter [t=00:00:39.842151][f=0003993] [3993] Event [2016,4.63937378,3584]: 0 finished unit Radar Tower [t=00:00:40.297241][f=0004158] [4158] Event [1432,0,784]: 0 finished unit Hunter [t=00:00:40.958350][f=0004353] [4353] Event [2680,-1,1464]: 0 finished unit Urchin [t=00:00:41.007351][f=0004375] [4375] Event [4728,0,4319.98779]: 1 finished unit Mariner [t=00:00:41.422299][f=0004515] [4515] Event [3624,-1,3800]: 1 finished unit Urchin [t=00:00:41.835366][f=0004665] [4665] Event [5336,-1,440]: 1 finished unit Urchin [t=00:00:42.060991][f=0004742] [4742] Event [3704,-1,3880]: 1 finished unit Metal Extractor [t=00:00:42.165210][f=0004774] [4774] Event [5272.75732,0,739.764465]: 1 lost unit Mariner [t=00:00:42.260429][f=0004806] [4806] Event [1984,3.10357666,3488]: 0 finished unit Lotus [t=00:00:42.311127][f=0004825] [4825] Event [5399.05518,0,968.109863]: 0 lost unit Hunter [t=00:00:42.355956][f=0004840] [4840] Event [1432,-4,784]: 0 finished unit Mistral [t=00:00:42.437340][f=0004865] [4865] Event [5480,-1,536]: 1 lost unit Metal Extractor [t=00:00:42.923949][f=0004967] [4967] Event [616,9.08059692,3320]: 0 finished unit Metal Extractor [t=00:00:43.269108][f=0005057] [5057] Event [3640,-1,3624]: 1 finished unit Metal Extractor [t=00:00:43.680089][f=0005187] [5187] Event [664,-1,3128]: 0 lost unit Urchin [t=00:00:43.775074][f=0005216] [5216] Event [842.044128,0,3146.17456]: 1 lost unit Hunter [t=00:00:43.971763][f=0005277] [5277] Event [600,1.60302734,3384]: 0 finished unit Wind/Tidal Generator [t=00:00:44.486898][f=0005430] [5430] Event [3704,0,3816]: 1 finished unit Wind/Tidal Generator [t=00:00:44.578059][f=0005456] [5456] Event [680,9.38272095,3336]: 0 finished unit Solar Collector [t=00:00:44.858976][f=0005531] [5531] Event [1432,-4,784]: 0 finished unit Mistral [t=00:00:44.865288][f=0005532] [5532] Event [3688,0,3736]: 1 finished unit Wind/Tidal Generator [t=00:00:45.194002][f=0005622] [5622] Event [3672,0,3688]: 1 finished unit Wind/Tidal Generator [t=00:00:45.621481][f=0005736] [5736] Event [5528,-1,3080]: 1 finished unit Urchin [t=00:00:45.715014][f=0005762] [5762] Event [3792,0,3648]: 1 finished unit Radar Tower [t=00:00:45.928002][f=0005820] [5820] Event [920,-1,3240]: 0 finished unit Urchin [t=00:00:47.171349][f=0006153] [6153] Event [3672,0,3560]: 1 finished unit Wind/Tidal Generator [t=00:00:47.356723][f=0006220] [6220] Event [1432,-4,784]: 0 finished unit Mistral [t=00:00:47.584916][f=0006294] [6294] Event [3720,0,3640]: 1 finished unit Wind/Tidal Generator [t=00:00:47.724244][f=0006334] [6334] Event [5208,-1,3080]: 1 finished unit Metal Extractor [t=00:00:48.546707][f=0006465] [6465] Event [1656,0,808]: 0 finished unit Caretaker [t=00:00:48.671697][f=0006514] [6514] Event [1432,0,784]: 0 finished unit Hunter [t=00:00:48.735472][f=0006539] [6539] Event [2032,0,3520]: 0 finished unit Picket [t=00:00:48.797423][f=0006558] [6558] Event [3512,-1,3560]: 1 finished unit Urchin [t=00:00:49.614384][f=0006780] [6780] Event [1640,-1,2888]: 0 finished unit Urchin [t=00:00:49.758100][f=0006819] [6819] Event [1624,0,920]: 0 finished unit Caretaker [t=00:00:49.788173][f=0006828] [6828] Event [1432,0,784]: 0 finished unit Hunter [t=00:00:50.039775][f=0006896] [6896] Event [5400,-1,2872]: 1 finished unit Metal Extractor [t=00:00:50.346156][f=0006980] [6980] Event [1736,-1,920]: 0 finished unit Urchin [t=00:00:50.505053][f=0007023] [7023] Event [4728,0,4319.98779]: 1 finished unit Siren [t=00:00:50.691965][f=0007076] [7076] Event [5336,0,2824]: 1 finished unit Wind/Tidal Generator [t=00:00:50.816477][f=0007112] [7112] Event [1752,-1,2856]: 0 finished unit Metal Extractor [t=00:00:50.990103][f=0007161] [7161] Event [1432,-4,784]: 0 finished unit Mistral [t=00:00:51.157599][f=0007209] [7209] Event [2016,4.63937378,3584]: 0 lost unit Radar Tower [t=00:00:51.171287][f=0007212] [7212] Event [1736,0,2920]: 0 finished unit Wind/Tidal Generator [t=00:00:51.183214][f=0007216] [7216] Event [1384,0,536]: 0 finished unit Wind/Tidal Generator [t=00:00:51.267506][f=0007241] [7241] Event [5288,0,2888]: 1 finished unit Wind/Tidal Generator [t=00:00:51.299165][f=0007250] [7250] Event [2032,0,3520]: 0 lost unit Picket [t=00:00:51.341668][f=0007261] [7261] Event [1984,3.10357666,3488]: 0 lost unit Lotus [t=00:00:51.584608][f=0007332] [7332] Event [1816,0,2872]: 0 finished unit Wind/Tidal Generator [t=00:00:51.838703][f=0007406] [7406] Event [5240,0,2952]: 1 finished unit Wind/Tidal Generator [t=00:00:51.928878][f=0007431] [7431] Event [1288,0,536]: 0 finished unit Wind/Tidal Generator [t=00:00:52.227084][f=0007516] [7516] Event [1432,0,784]: 0 finished unit Corsair [t=00:00:52.417605][f=0007571] [7571] Event [5192,0,3016]: 1 finished unit Wind/Tidal Generator [t=00:00:52.612416][f=0007626] [7626] Event [1192,0,536]: 0 finished unit Wind/Tidal Generator [t=00:00:52.721511][f=0007657] [7657] Event [4728,0,4319.98779]: 1 finished unit Mariner [t=00:00:52.750215][f=0007664] [7664] Event [3016,-1,3416]: 1 finished unit Urchin [t=00:00:53.016838][f=0007736] [7736] Event [5144,0,3080]: 1 finished unit Wind/Tidal Generator [t=00:00:53.079549][f=0007751] [7751] Event [1432,0,784]: 0 finished unit Mariner [t=00:00:53.329891][f=0007821] [7821] Event [1096,0,536]: 0 finished unit Wind/Tidal Generator [t=00:00:53.532083][f=0007876] [7876] Event [1432,0,784]: 0 finished unit Hunter [t=00:00:53.938222][f=0007985] [7985] Event [1096,0,440]: 0 finished unit Wind/Tidal Generator [t=00:00:54.047145][f=0008014] [8014] Event [1432,0,784]: 0 finished unit Hunter [t=00:00:54.555776][f=0008152] [8152] Event [1192,0,440]: 0 finished unit Wind/Tidal Generator [t=00:00:54.933669][f=0008252] [8252] Event [3016,-1,3416]: 1 lost unit Urchin [t=00:00:55.057294][f=0008285] [8285] Event [2632,-1,3096]: 0 finished unit Metal Extractor [t=00:00:55.153619][f=0008310] [8310] Event [1432,0,784]: 0 finished unit Hunter [t=00:00:55.170084][f=0008315] [8315] Event [5288,-1,2648]: 1 finished unit Urchin [t=00:00:55.173473][f=0008316] [8316] Event [1288,0,440]: 0 finished unit Wind/Tidal Generator [t=00:00:55.659702][f=0008445] [8445] Event [1432,0,784]: 0 finished unit Hunter [t=00:00:55.732524][f=0008464] [8464] Event [1384,0,440]: 0 finished unit Wind/Tidal Generator [t=00:00:56.041210][f=0008546] [8546] Event [3272,-1,3800]: 1 finished unit Urchin [t=00:00:56.136690][f=0008571] [8571] Event [4728,0,4319.98779]: 1 finished unit Mariner [t=00:00:56.300725][f=0008615] [8615] Event [1384,0,344]: 0 finished unit Wind/Tidal Generator [t=00:00:56.376984][f=0008636] [8636] Event [1432,0,784]: 0 finished unit Hunter [t=00:00:56.688214][f=0008719] [8719] Event [4392,-1,2264]: 1 finished unit Metal Extractor [t=00:00:56.922940][f=0008785] [8785] Event [1288,0,344]: 0 finished unit Wind/Tidal Generator [t=00:00:57.180987][f=0008857] [8857] Event [2536,-1,3048]: 0 finished unit Urchin [t=00:00:57.394296][f=0008916] [8916] Event [3192,-1,1848]: 0 lost unit Urchin [t=00:00:57.529139][f=0008952] [8952] Event [2616,0,3160]: 0 finished unit Wind/Tidal Generator [t=00:00:57.554410][f=0008960] [8960] Event [1192,0,344]: 0 finished unit Wind/Tidal Generator [t=00:00:58.076361][f=0009104] [9104] Event [2696,0,3112]: 0 finished unit Wind/Tidal Generator [t=00:00:58.150095][f=0009123] [9123] Event [5582.36523,0,1251.65332]: 1 lost unit Mariner [t=00:00:58.169621][f=0009128] [9128] Event [3720,0,3528]: 1 finished unit Wind/Tidal Generator [t=00:00:58.221378][f=0009144] [9144] Event [1432,-4,784]: 0 finished unit Mistral [t=00:00:58.275844][f=0009158] [9158] Event [1096,0,344]: 0 finished unit Wind/Tidal Generator [t=00:00:58.513688][f=0009222] [9222] Event [3768,0,3736]: 1 finished unit Wind/Tidal Generator [t=00:00:58.648771][f=0009262] [9262] Event [3250.01953,0,1721.77954]: 0 lost unit Corsair [t=00:00:59.006008][f=0009355] [9355] Event [1096,0,248]: 0 finished unit Wind/Tidal Generator [t=00:00:59.179873][f=0009400] [9400] Event [4584,0,4264]: 1 finished unit Caretaker [t=00:00:59.260043][f=0009423] [9423] Event [2568,-1,3272]: 0 finished unit Urchin [t=00:00:59.608444][f=0009515] [9515] Event [1192,0,248]: 0 finished unit Wind/Tidal Generator [t=00:00:59.839438][f=0009576] [9576] Event [3272,-1,3800]: 1 lost unit Urchin [t=00:00:59.905229][f=0009595] [9595] Event [1432,0,784]: 0 finished unit Corsair [t=00:00:59.968212][f=0009612] [9612] Event [4184,0,3848]: 1 finished unit Wind/Tidal Generator [t=00:01:00.225378][f=0009680] [9680] Event [1288,0,248]: 0 finished unit Wind/Tidal Generator [t=00:01:00.530336][f=0009762] [9762] Event [4248,0,3848]: 1 finished unit Wind/Tidal Generator [t=00:01:00.680588][f=0009800] [9800] Event [3512,-1,3560]: 1 lost unit Urchin [t=00:01:00.753290][f=0009819] [9819] Event [2760,-1,2952]: 0 finished unit Urchin [t=00:01:00.759706][f=0009821] [9821] Event [5528,7.06140137,1800]: 1 lost unit Metal Extractor [t=00:01:00.871211][f=0009851] [9851] Event [1384,0,248]: 0 finished unit Wind/Tidal Generator [t=00:01:00.935322][f=0009867] [9867] Event [4248,0,3912]: 1 finished unit Wind/Tidal Generator [t=00:01:01.037483][f=0009893] [9893] Event [4488,-1,2088]: 1 finished unit Urchin [t=00:01:01.286166][f=0009957] [9957] Event [4184,0,3912]: 1 finished unit Wind/Tidal Generator [t=00:01:01.389686][f=0009984] [9984] Event [3640,-1,3624]: 1 lost unit Metal Extractor [t=00:01:01.398334][f=0009987] [9987] Event [3672,0,3688]: 1 lost unit Wind/Tidal Generator [t=00:01:01.462056][f=0010001] [10001] Event [1384,0,152]: 0 finished unit Wind/Tidal Generator [t=00:01:01.696768][f=0010063] [10063] Event [1432,0,784]: 0 finished unit Mariner [t=00:01:01.870099][f=0010109] [10109] Event [4728,0,4319.98779]: 1 finished unit Envoy [t=00:01:02.072673][f=0010160] [10160] Event [1288,0,152]: 0 finished unit Wind/Tidal Generator [t=00:01:02.174843][f=0010186] [10186] Event [3672,0,3560]: 1 lost unit Wind/Tidal Generator [t=00:01:02.476008][f=0010257] [10257] Event [4429.09619,0,1973.95203]: 1 lost unit Mariner [t=00:01:02.499946][f=0010262] [10262] Event [2968,0,1832]: 0 lost unit Stinger [t=00:01:02.586062][f=0010286] [10286] Event [1432,0,784]: 0 finished unit Hunter [t=00:01:02.725102][f=0010328] [10328] Event [1192,0,152]: 0 finished unit Wind/Tidal Generator [t=00:01:03.050442][f=0010410] [10410] Event [1432,0,784]: 0 finished unit Hunter [t=00:01:03.086714][f=0010419] [10419] Event [3624,-1,3800]: 1 lost unit Urchin [t=00:01:03.335041][f=0010481] [10481] Event [3720,0,3528]: 1 lost unit Wind/Tidal Generator [t=00:01:03.435530][f=0010504] [10504] Event [2766.21265,0,1328.48193]: 1 lost unit Siren [t=00:01:03.465580][f=0010513] [10513] Event [5663.99805,0,2546.11816]: 0 lost unit Hunter [t=00:01:03.487655][f=0010520] [10520] Event [1096,0,152]: 0 finished unit Wind/Tidal Generator [t=00:01:03.656499][f=0010562] [10562] Event [1432,0,784]: 0 finished unit Hunter [t=00:01:03.931994][f=0010631] [10631] Event [3720,0,3640]: 1 lost unit Wind/Tidal Generator [t=00:01:03.982613][f=0010644] [10644] Event [2875.59058,0,1439.44128]: 0 lost unit Corsair [t=00:01:04.000133][f=0010649] [10649] Event [3688,0,3736]: 1 lost unit Wind/Tidal Generator [t=00:01:04.177460][f=0010692] [10692] Event [2680,-1,1464]: 0 lost unit Urchin [t=00:01:04.395946][f=0010748] [10748] Event [1096,0,56]: 0 finished unit Wind/Tidal Generator [t=00:01:04.410520][f=0010752] [10752] Event [1432,0,784]: 0 finished unit Hunter [t=00:01:04.440251][f=0010759] [10759] Event [3792,0,3648]: 1 lost unit Radar Tower [t=00:01:04.648639][f=0010810] [10810] Event [2568,0,1512]: 0 lost unit Wind/Tidal Generator [t=00:01:04.837037][f=0010851] [10851] Event [2504,-1,1496]: 0 lost unit Metal Extractor [t=00:01:04.849984][f=0010854] [10854] Event [3704,0,3816]: 1 lost unit Wind/Tidal Generator [t=00:01:04.892708][f=0010864] [10864] Event [2488,0,1560]: 0 lost unit Wind/Tidal Generator [t=00:01:05.006078][f=0010889] [10889] Event [3704,-1,3880]: 1 lost unit Metal Extractor [t=00:01:05.073927][f=0010901] [10901] Event [3768,0,3736]: 1 lost unit Wind/Tidal Generator [t=00:01:05.121585][f=0010913] [10913] Event [1192,0,56]: 0 finished unit Wind/Tidal Generator [t=00:01:05.131997][f=0010917] [10917] Event [4488,-1,2088]: 1 lost unit Urchin [t=00:01:05.324083][f=0010959] [10959] Event [1432,0,784]: 0 finished unit Hunter [t=00:01:05.405197][f=0010979] [10979] Event [2772.24707,0,1801.14124]: 0 lost unit Hunter [t=00:01:05.445902][f=0010988] gg wp [t=00:01:05.612899][f=0011026] [11026] Event [3922.05981,0,3719.77197]: 0 lost unit Hunter [t=00:01:05.615367][f=0011027] [11027] Event [3945.07544,0,3752.9541]: 0 lost unit Hunter [t=00:01:05.618319][f=0011028] [11028] Event [3949.93066,0,3685.60938]: 0 lost unit Hunter [t=00:01:05.797446][f=0011066] gg [t=00:01:05.848185][f=0011077] [11077] Event [1288,0,56]: 0 finished unit Wind/Tidal Generator [t=00:01:05.872277][f=0011085] [11085] Event [4728,0,4319.98779]: 1 finished unit Envoy [t=00:01:06.411545][f=0011206] [11206] Event [4066.63257,-85.177063,3796.81738]: 1 lost unit Engineer Commander [t=00:01:06.439050][f=0011213] [11213] Event [4392,-1,2264]: 1 lost unit Metal Extractor [t=00:01:06.470903][f=0011220] [11220] Event [4296,-1,3784]: 1 finished unit Urchin [t=00:01:06.478366][f=0011221] [11221] Event [2925.68359,0,2081.08154]: 0 lost unit Mariner [t=00:01:06.478747][f=0011221] [11221] Event [2938.18604,0,2123.38892]: 0 lost unit Mariner [t=00:01:06.568037][f=0011242] [11242] Event [1384,0,56]: 0 finished unit Wind/Tidal Generator [t=00:01:07.032957][f=0011338] [11338] Event [1432,-4,784]: 0 finished unit Mistral [t=00:01:07.130226][f=0011358] [11358] Event [4296,-1,3784]: 1 lost unit Urchin [t=00:01:07.241987][f=0011381] [11381] Event [1544,0,552]: 0 finished unit Wind/Tidal Generator [t=00:01:07.259690][f=0011385] [11385] Event [4184,0,3848]: 1 lost unit Wind/Tidal Generator [t=00:01:07.462803][f=0011427] [11427] Event [4248,0,3848]: 1 lost unit Wind/Tidal Generator [t=00:01:07.657797][f=0011468] [11468] Event [4184,0,3912]: 1 lost unit Wind/Tidal Generator [t=00:01:07.861837][f=0011511] [11511] Event [4248,0,3912]: 1 lost unit Wind/Tidal Generator [t=00:01:08.293227][f=0011601] [11601] Event [1640,0,552]: 0 finished unit Wind/Tidal Generator [t=00:01:08.414037][f=0011626] [11626] Event [4584,0,4264]: 1 lost unit Caretaker [t=00:01:08.429468][f=0011629] [11629] Event [4402.00293,0,4206.70557]: 0 lost unit Hunter [t=00:01:08.435961][f=0011631] [11631] Event [4439.91602,0,4221.93408]: 0 lost unit Hunter [t=00:01:08.457526][f=0011636] [11636] Event [4447.70654,0,4243.03027]: 0 lost unit Hunter [t=00:01:08.697888][f=0011680] game_message: bloa has been destroyed! [t=00:01:08.698026][f=0011680] [11680] Event [undefined]: bloa resigned [t=00:01:08.698582][f=0011680] game_message: ok051323 wins! [t=00:01:08.699027][f=0011680] Submitting stats [t=00:01:08.706000][f=0011680] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:08.712383][f=0011680] Part| Total Time|Time of the last 0.5s [t=00:01:08.712409][f=0011680] Draw 10825.43ms 21.96% [t=00:01:08.712421][f=0011680] Lua::Callins::Synced 4586.56ms 18.66% [t=00:01:08.712440][f=0011680] Lua::Callins::Unsynced 16904.79ms 30.24% [t=00:01:08.712452][f=0011680] Lua::CollectGarbage::Synced 143.87ms 0.10% [t=00:01:08.712463][f=0011680] Lua::CollectGarbage::Unsynced 548.76ms 0.20% [t=00:01:08.712474][f=0011680] Misc::Profiler::AddTime 44.64ms 0.00% [t=00:01:08.712485][f=0011680] Sim 25322.25ms 62.87% [t=00:01:08.712656][f=0011680] [11680] Event [4376.09082,0,4405.28369]: 1 lost unit Envoy [t=00:01:08.714484][f=0011680] [11680] Received game_message: bloa has been destroyed! [t=00:01:08.716823][f=0011680] [11680] Received game_message: ok051323 wins! [t=00:01:08.727379][f=0011681] [11681] Game End Stats Header: 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26,7985,4810,4810,7985,721.037598,279.415344,279.415344,721.037598,0,0,0,0,0,0,0,0,279.469818,294.100098,294.100098,279.469818,4556.12354,2646.10449,2646.10449,4556.12354,960,480,480,960,57.2102203,26.2400036,26.2400036,57.2102203,1330,0,0,1330,31.6393776,19.0748711,19.0748711,31.6393776,2000,2300,2300,2000,4087.5,2215.39917,2215.39917,4087.5,3695,2030,2030,3695,2215.39917,4087.5,4087.5,2215.39917,475,212.501221,212.501221,475,2806.50098,4835.81787,4835.81787,2806.50098 [t=00:01:08.730111][f=0011681] [11681] Game End Stats Values: 27,7975,850,850,7975,836.744141,305.923462,305.923462,836.744141,0,0,0,0,0,0,0,0,279.469818,334.011078,334.011078,279.469818,5022.91992,2906.28198,2906.28198,5022.91992,960,0,0,960,60.357811,17.3599987,17.3599987,60.357811,1330,0,0,1330,31.7137775,13.7672052,13.7672052,31.7137775,1920,850,850,1920,4347.5,2515.39917,2515.39917,4347.5,3765,0,0,3765,2515.39917,8296.33203,8296.33203,2515.39917,475,212.501221,212.501221,475,3082.81738,5512.59766,5512.59766,3082.81738 [t=00:01:08.754502][f=0011685] [11685] Event [1432,0,784]: 0 finished unit Corsair [t=00:01:08.848602][f=0011716] [11716] Event [1640,0,456]: 0 finished unit Wind/Tidal Generator [t=00:01:09.454712][f=0011842] Spectator bloa left the game: normal quit [t=00:01:09.454852][f=0011842] [11842] Event [undefined]: bloa quit [t=00:01:09.514989][f=0011854] Player ok051323 left the game: normal quit [t=00:01:09.515065][f=0011854] [11854] Event [undefined]: ok051323 quit [t=00:01:09.671251][f=0011886] [11886] Event [1544,0,456]: 0 finished unit Wind/Tidal Generator [t=00:01:09.879678][f=0011928] No clients connected, shutting down server [t=00:01:09.879717][f=0011928] Server shutdown [t=00:01:09.880117][f=0011928] [11928] all players disconnected [t=00:01:10.183126][f=0011995] [11995] Event [1432,0,784]: 0 finished unit Mariner [t=00:01:10.333103][f=0012027] [12027] Event [1544,0,360]: 0 finished unit Wind/Tidal Generator [t=00:01:10.876900][f=0012157] [12157] Event [1432,0,784]: 0 finished unit Hunter [t=00:01:10.934621][f=0012171] [12171] Event [1640,0,360]: 0 finished unit Wind/Tidal Generator [t=00:01:10.965395][f=0012178] [12178] Event [2840,0,2360]: 0 finished unit Stinger [t=00:01:11.380134][f=0012283] [12283] Event [1432,0,784]: 0 finished unit Hunter [t=00:01:11.584578][f=0012335] [12335] Event [1640,0,264]: 0 finished unit Wind/Tidal Generator [t=00:01:11.847919][f=0012402] [12402] Event [1432,0,784]: 0 finished unit Hunter [t=00:01:12.236987][f=0012500] [12500] Event [1544,0,264]: 0 finished unit Wind/Tidal Generator [t=00:01:12.316775][f=0012521] [12521] Event [1432,0,784]: 0 finished unit Hunter [t=00:01:12.745285][f=0012642] [12642] Event [1432,0,784]: 0 finished unit Hunter [t=00:01:12.820013][f=0012665] [12665] Event [1544,0,168]: 0 finished unit Wind/Tidal Generator [t=00:01:13.351642][f=0012845] [12845] Event [1640,0,168]: 0 finished unit Wind/Tidal Generator [t=00:01:13.468706][f=0012882] [12882] Event [1432,-4,784]: 0 finished unit Mistral [t=00:01:13.939021][f=0013040] [13040] Event [1640,0,72]: 0 finished unit Wind/Tidal Generator [t=00:01:14.288218][f=0013156] [13156] Event [1432,0,784]: 0 finished unit Corsair [t=00:01:14.437711][f=0013205] [13205] Event [1544,0,72]: 0 finished unit Wind/Tidal Generator [t=00:01:14.932941][f=0013387] [13387] Event [1432,0,784]: 0 finished unit Mariner [t=00:01:15.253578][f=0013512] [13512] Event [1432,0,784]: 0 finished unit Hunter [t=00:01:15.568624][f=0013632] [13632] Event [1432,0,784]: 0 finished unit Hunter [t=00:01:15.887316][f=0013752] [13752] Event [1432,0,784]: 0 finished unit Hunter [t=00:01:16.199572][f=0013872] [13872] Event [1432,0,784]: 0 finished unit Hunter [t=00:01:16.512278][f=0013992] [13992] Event [1432,0,784]: 0 finished unit Hunter [t=00:01:17.090493][f=0014231] [14231] Event [1432,-4,784]: 0 finished unit Mistral [t=00:01:17.757356][f=0014506] [14506] Event [1432,0,784]: 0 finished unit Corsair [t=00:01:18.312522][f=0014736] [14736] Event [1432,0,784]: 0 finished unit Mariner [t=00:01:18.613645][f=0014861] [14861] Event [1432,0,784]: 0 finished unit Hunter [t=00:01:18.706992][f=0014902] Autoquit sending quit command. [t=00:01:18.707697][f=0014902] [QuitAction] user exited to system [t=00:01:18.708553][f=0014902] [SpringApp::Kill][1] fromRun=1 [t=00:01:18.708925][f=0014902] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:18.708948][f=0014902] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:18.708960][f=0014902] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:18.708971][f=0014902] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:18.708981][f=0014902] [SpringApp::Kill][2] [t=00:01:18.709713][f=0014902] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:18.709732][f=0014902] [Game::KillLua][1] dtor=0 luaUI=0x557c82c37d00 [t=00:01:18.709783][f=0014902] Start widgetHandler:Shutdown [t=00:01:18.714679][f=0014902] Shutdown - SaveOrderList Complete [t=00:01:18.715602][f=0014902] Writing last game win data [t=00:01:18.721044][f=0014902] Shutdown - SaveConfigData Complete [t=00:01:18.721070][f=0014902] Shutdown Widget - Chili Highlight [t=00:01:18.721088][f=0014902] Shutdown Widget - Save/Load API [t=00:01:18.721102][f=0014902] Shutdown Widget - Draw After Chili [t=00:01:18.721116][f=0014902] Shutdown Widget - API Unit Tracker GL4 [t=00:01:18.721146][f=0014902] Shutdown Widget - EPIC Menu [t=00:01:18.722260][f=0014902] Shutdown Widget - Chili Minimap [t=00:01:18.722385][f=0014902] Shutdown Widget - Chili Widget Selector [t=00:01:18.723464][f=0014902] Shutdown Widget - Local Team Colors [t=00:01:18.723489][f=0014902] Shutdown Widget - Display Keys 2 [t=00:01:18.723539][f=0014902] Shutdown Widget - Save Game Menu [t=00:01:18.723553][f=0014902] Shutdown Widget - HealthBars [t=00:01:18.724465][f=0014902] Shutdown Widget - Noises [t=00:01:18.724485][f=0014902] Shutdown Widget - Unit Icons [t=00:01:18.724505][f=0014902] Shutdown Widget - Win Counter [t=00:01:18.724519][f=0014902] Shutdown Widget - BuildETA [t=00:01:18.724535][f=0014902] Shutdown Widget - EndGame APM stats [t=00:01:18.724551][f=0014902] Shutdown Widget - SpringRTS Replay Stats [t=00:01:18.724597][f=0014902] Shutdown Widget - Modular Comm Info [t=00:01:18.724611][f=0014902] Shutdown Widget - Music Player v2 [t=00:01:18.724628][f=0014902] Shutdown Widget - State Reverse and Latency [t=00:01:18.724641][f=0014902] Shutdown Widget - CameraShake [t=00:01:18.724659][f=0014902] Shutdown Widget - Chili Economy Panel Default [t=00:01:18.724784][f=0014902] Shutdown Widget - Chili EndGame Window [t=00:01:18.724809][f=0014902] Shutdown Widget - Chili Nuke Warning [t=00:01:18.724825][f=0014902] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:18.724845][f=0014902] Shutdown Widget - Chili Spectator Panels [t=00:01:18.724860][f=0014902] Shutdown Widget - Context Menu [t=00:01:18.724877][f=0014902] Shutdown Widget - Darkening [t=00:01:18.724902][f=0014902] Shutdown Widget - Defense Range Zero-K [t=00:01:18.724922][f=0014902] Shutdown Widget - Grab Input [t=00:01:18.724940][f=0014902] Shutdown Widget - Highlight Geos [t=00:01:18.724955][f=0014902] Shutdown Widget - Local Widgets Config [t=00:01:18.724973][f=0014902] Shutdown Widget - MinimapEvents [t=00:01:18.724987][f=0014902] Shutdown Widget - Missile Silo Range [t=00:01:18.725003][f=0014902] Shutdown Widget - Point Tracker [t=00:01:18.725018][f=0014902] Shutdown Widget - Showeco and Grid Drawer [t=00:01:18.725050][f=0014902] Shutdown Widget - Stereo3D [t=00:01:18.725067][f=0014902] Shutdown Widget - Attack AoE [t=00:01:18.725081][f=0014902] Shutdown Widget - Map Edge Extension [t=00:01:18.725095][f=0014902] Shutdown Widget - Selection Send [t=00:01:18.725109][f=0014902] Shutdown Widget - LupsManager [t=00:01:18.725133][f=0014902] Shutdown Widget - Newton Firezone [t=00:01:18.725147][f=0014902] Shutdown Widget - Chili Pro Console [t=00:01:18.728546][f=0014902] Shutdown Widget - Persistent Build Height [t=00:01:18.728569][f=0014902] Shutdown Widget - Lasso Terraform GUI [t=00:01:18.728596][f=0014902] Shutdown Widget - Chili Framework [t=00:01:18.728610][f=0014902] Shutdown Widget - Lups [t=00:01:18.728648][f=0014902] Shutdown Widget - Custom Markers [t=00:01:18.728665][f=0014902] Shutdown Widget - Chili Core Selector [t=00:01:18.728748][f=0014902] Shutdown Widget - Mex Placement Handler [t=00:01:18.728764][f=0014902] Shutdown Widget - Select Keys [t=00:01:18.728796][f=0014902] Shutdown Widget - Pause Screen [t=00:01:18.729445][f=0014902] Shutdown Widget - Layout Handler [t=00:01:18.729470][f=0014902] Shutdown Widget - Text To Speech Control [t=00:01:18.729494][f=0014902] End widgetHandler:Shutdown [t=00:01:18.812733][f=0014902] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={610849,52817449} {int,ext,rec}Allocs={10827817,0,0} {chunk,block}Bytes={52817449,0} [t=00:01:18.812822][f=0014902] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:18.812833][f=0014902] [Game::KillLua][3] dtor=0 luaRules=0x557c828d96f0 [t=00:01:18.812883][f=0014902] Start gadgetHandler:Shutdown [t=00:01:18.812899][f=0014902] Shutdown - StartSetup [t=00:01:18.812913][f=0014902] Shutdown - UnitMorph [t=00:01:18.814523][f=0014902] Shutdown - Carrier Drones [t=00:01:18.814548][f=0014902] Shutdown - Missile Silo Controller [t=00:01:18.814565][f=0014902] Shutdown - Modular Comm Info [t=00:01:18.814580][f=0014902] Shutdown - Terrain Texture Handler [t=00:01:18.814596][f=0014902] Shutdown - UnitCloakShield [t=00:01:18.814927][f=0014902] Shutdown - Starlight Handler [t=00:01:18.814993][f=0014902] End gadgetHandler:Shutdown [t=00:01:18.847313][f=0014902] Start gadgetHandler:Shutdown [t=00:01:18.847367][f=0014902] Shutdown - Save/Load [t=00:01:18.847395][f=0014902] Shutdown - Teleport Throw [t=00:01:18.847413][f=0014902] Shutdown - UnitMorph [t=00:01:18.847434][f=0014902] Shutdown - Modular Comm Info [t=00:01:18.847448][f=0014902] Shutdown - Retreat Command [t=00:01:18.847468][f=0014902] Shutdown - Shockwaves [t=00:01:18.847483][f=0014902] Shutdown - UnitCloakShield [t=00:01:18.847502][f=0014902] Shutdown - Lups Cloak FX [t=00:01:18.847518][f=0014902] Shutdown - Lups [t=00:01:18.847556][f=0014902] Shutdown - Lups Shield [t=00:01:18.847670][f=0014902] End gadgetHandler:Shutdown [t=00:01:18.873841][f=0014902] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10827847,0,0} {chunk,block}Bytes={0,0} [t=00:01:18.874054][f=0014902] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10827847,0,0} {chunk,block}Bytes={0,0} [t=00:01:18.874106][f=0014902] [Game::KillLua][4] dtor=0 [t=00:01:18.874608][f=0014902] [Game::KillLua][5] dtor=0 [t=00:01:18.880035][f=0014902] [Game::~CGame][1] [t=00:01:18.880083][f=0014902] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:18.880096][f=0014902] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:18.880108][f=0014902] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:18.880119][f=0014902] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:18.880130][f=0014902] [Game::KillLua][4] dtor=1 [t=00:01:18.880142][f=0014902] [Game::KillLua][5] dtor=1 [t=00:01:18.880292][f=0014902] [Game::KillMisc][1] [t=00:01:18.880306][f=0014902] [Game::KillMisc][2] [t=00:01:18.881161][f=0014902] [Game::KillMisc][3] [t=00:01:18.881793][f=0014902] [Game::KillRendering][1] [t=00:01:18.905529][f=0014902] [3DOParser::Kill] allocated 1 pieces [t=00:01:18.905595][f=0014902] [S3OParser::Kill] allocated 5478 pieces [t=00:01:18.907101][f=0014902] [AssParser::Kill] allocated 671 pieces [t=00:01:19.094167][f=0014902] [Game::KillInterface][1] [t=00:01:19.095281][f=0014902] [Game::KillInterface][2] [t=00:01:19.100179][f=0014902] [Game::KillSimulation][1] [t=00:01:19.100202][f=0014902] [Game::KillSimulation][2] [t=00:01:19.955205][f=0014902] [CCollisionHandler] dis-/continuous tests: 0/1317013 [t=00:01:19.955256][f=0014902] [Game::KillSimulation][3] [t=00:01:19.955558][f=0014902] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:19.955582][f=0014902] [~CPathCache(24x20)] cacheHits=22 hitPercentage=30% numHashColls=0 maxCacheSize=11 [t=00:01:19.955600][f=0014902] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:19.955617][f=0014902] [~CPathCache(48x40)] cacheHits=28 hitPercentage=0% numHashColls=0 maxCacheSize=30 [t=00:01:19.957016][f=0014902] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:20.021235][f=0014902] [LosHandler::Kill] raycast instance cache-{hits,misses}={3318,7269}; shared=0%; cached=31% [t=00:01:20.221073][f=0014902] [Game::KillSimulation][4] [t=00:01:24.588339][f=0014902] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:24.589654][f=0014902] [Game::~CGame][2] [t=00:01:24.589846][f=0014902] [Game::~CGame][3] [t=00:01:24.821677][f=0014902] [SpringApp::Kill][3] [t=00:01:24.822355][f=0014902] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 157926 bytes sent 124191 bytes recv'd [t=00:01:24.829377][f=0014902] Kill: client disconnecting... [t=00:01:26.843776][f=0014902] CloseConnection: client connection closed [t=00:01:26.845262][f=0014902] [SpringApp::Kill][4] font=0x557c6074a600 [t=00:01:26.858571][f=0014902] [SpringApp::Kill][5] [t=00:01:26.914816][f=0014902] [SpringApp::Kill][6] [t=00:01:26.915337] [SpringApp::Kill][7] [t=00:01:26.917523] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:26.917623] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:26.917644] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:26.917660] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:26.917677] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:26.917690] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:26.917722] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {504, 1048576, 1048576}, EBO = {756, 1048576, 1048576} [t=00:01:26.917733] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {6656, 1048576, 1048576}, EBO = {9984, 1048576, 1048576} [t=00:01:26.917742] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:26.917752] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:26.917762] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:26.917772] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:26.917781] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:26.934758] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:26.935075] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:26.935089] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:26.935099] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:26.936950] [VFS] [SpringVFS::DeleteArchives] [t=00:01:26.936972] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7982 [t=00:01:26.937187] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp (0x557c608176e0) [t=00:01:26.951470] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=3550ms [t=00:01:26.951531] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=64ms [t=00:01:26.951542] file="luaui/widgets/gfx_outline_shader_old.lua" indx=4705 inflSize=12kb readTime=40ms [t=00:01:26.951555] file="objects3d/arm_flea.s3o" indx=5000 inflSize=32kb readTime=33ms [t=00:01:26.951566] file="gamedata/unitdefs_pre.lua" indx=952 inflSize=0kb readTime=26ms [t=00:01:26.951855] file="bitmaps/loadpictures/cooperation.png" indx=521 inflSize=2500kb readTime=26ms [t=00:01:26.951872] file="luarules/utilities/base64.lua" indx=1969 inflSize=3kb readTime=24ms [t=00:01:26.951884] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=23ms [t=00:01:26.951897] file="objects3d/stiletto.s3o" indx=5611 inflSize=45kb readTime=23ms [t=00:01:26.951908] file="gamedata/sidedata.lua" indx=943 inflSize=1kb readTime=22ms [t=00:01:26.951918] file="unittextures/3do2s3o_atlas_2.tga" indx=7080 inflSize=16384kb readTime=22ms [t=00:01:26.960500] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp] 167914105 bytes cached in 3489 files [t=00:01:27.273248] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:01:27.273284] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x557c60744360) [t=00:01:27.274053] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:27.274069] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x557c6071b810) [t=00:01:27.274547] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:27.274936] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fb580011af0) [t=00:01:27.275165] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:27.278992] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x557c6073d170) [t=00:01:27.279037] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:27.279048] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:27.279374] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:27.279389] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:27.279398] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:27.279408] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:27.281174] [SpringApp::Kill][8] [t=00:01:27.281190] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:27.281200] [WatchDog::Uninstall][1] hangDetectorThread=0x557c1b74d4d0 (joinable=1) [t=00:01:27.281209] [WatchDog::Uninstall][2] [t=00:01:28.187615] [WatchDog::Uninstall][3] [t=00:01:28.187663] [SpringApp::Kill][9]