[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000048] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008223] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008265] Using writeable configuration source: "/tmp/tmp.nBzQpdXk01/springsettings.1592257.cfg" [t=00:00:00.014466] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014512] ============== ============== [t=00:00:00.014524] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014533] [t=00:00:00.014542] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014551] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014560] Use "none" to disable the default log sections. [t=00:00:00.014569] ============== ============== [t=00:00:00.014579] ============== ============== [t=00:00:00.014634] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014645] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014655] ROAM = 2 [t=00:00:00.014665] RotateLogFiles = 1 [t=00:00:00.014674] TeamHighlight = 0 [t=00:00:00.014684] ============== ============== [t=00:00:00.014693] ============== ============== [t=00:00:00.014703] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.014713] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014722] Compiler Version: gcc-11.1.0 [t=00:00:00.014744] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.014902] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.014914] Binary Word Size: 64-bit (native) [t=00:00:00.014924] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014933] Physical CPU Cores: 1 [t=00:00:00.014942] Logical CPU Cores: 1 [t=00:00:00.014951] ============== ============== [t=00:00:00.015015] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015024] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015033] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015042] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015051] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.016243] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.016268] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.016311] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.016343] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.016368] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.016378] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.016412] [GR::LogVersionInfo] [t=00:00:00.016421] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.016431] GL version : [t=00:00:00.016440] GL vendor : [t=00:00:00.016449] GL renderer : [t=00:00:00.016458] GLSL version: [t=00:00:00.016467] GLEW version: spring headless stub GLEW version [t=00:00:00.016477] GPU memory : unknown [t=00:00:00.016486] SDL swap-int: 0 [t=00:00:00.016494] SDL driver : headless stub [t=00:00:00.016503] [t=00:00:00.016512] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.016522] GLSL shader support : 0 [t=00:00:00.016531] GL4 support : 0 [t=00:00:00.016540] FBO extension support : 0 [t=00:00:00.016549] NVX GPU mem-info support : 0 [t=00:00:00.016582] ATI GPU mem-info support : 0 [t=00:00:00.016592] NPOT-texture support : 1 (0) [t=00:00:00.016601] S3TC/DXT1 texture support : 0/0 [t=00:00:00.016610] texture query-LOD support : 1 (0) [t=00:00:00.016619] MSAA frame-buffer support : 0 (0) [t=00:00:00.016628] Z-buffer depth : 16 (-) [t=00:00:00.016637] primitive-restart support : 0 (0) [t=00:00:00.016646] clip-space control support: 0 (0) [t=00:00:00.016655] seamless cube-map support : 0 (0) [t=00:00:00.016664] frag-depth layout support : 0 (0) [t=00:00:00.016673] persistent maps support : 0 (0) [t=00:00:00.016682] explicit attribs location : 0 (0) [t=00:00:00.016691] multi draw indirect : 0 (-) [t=00:00:00.016700] [t=00:00:00.016709] max. FBO samples : -1 [t=00:00:00.016718] max. FS/program texture slots : 8/8 [t=00:00:00.016728] max. texture size : 2048 [t=00:00:00.016741] max. texture anisotropy level : 0.000000 [t=00:00:00.016753] max. vec4 varyings/attributes : 0/0 [t=00:00:00.016765] max. draw-buffers : 0 [t=00:00:00.016777] max. rec. indices/vertices : 0/0 [t=00:00:00.016789] max. uniform buffer-bindings : 0 [t=00:00:00.016798] max. uniform block-size : 0KB [t=00:00:00.016807] max. storage buffer-bindings : 0 [t=00:00:00.016816] max. storage block-size : 0MB [t=00:00:00.016825] [t=00:00:00.016834] enable AMD-hacks : 0 [t=00:00:00.017030] compress MIP-maps: 0 [t=00:00:00.017696] [GR::UpdateGLConfigs] [t=00:00:00.017724] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.017739] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.017750] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.017760] [GR::InitGLState] [t=00:00:00.017772] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.201322] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.204782] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.210650] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.211338] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.211362] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.211379] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.245703] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.246635] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.276234] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.276495] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.291093] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms [t=00:00:00.291122] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.291355] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.295408] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa2d000e8e0 (SpringVFS) global=(nil) (null) [t=00:00:00.295482] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.295607] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.295631] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.295643] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.295653] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.295674] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2106 MB [t=00:00:00.301516][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.301561][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.301580][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1592257/replay.sdfz" for game data... [t=00:00:00.458319][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.461665][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.461702][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.466461][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.466521][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 164ms [t=00:00:00.466548][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.519002][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x56119eeef250] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [t=00:00:00.520294][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.521612][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.522261][f=-000001] [PreGame::AddModArchivesToVFS][server=0x56119eeef250] using game "Zero-K v1.11.3.1" (loaded=0 cached=0) [t=00:00:00.523674][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.3.1", overwrite=false)] section=0 cached=0 [t=00:00:00.535665][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.535917][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.547073][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 80ms [t=00:00:00.547265][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.553920][f=-000001] forceSingleThreaded, false [t=00:00:00.593634][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.593681][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.593776][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.593833][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.593886][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.593939][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.595037][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.595575][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.596048][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.599392][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.601368][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.603365][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.603396][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.603958][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.608667][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.610043][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.611014][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.611303][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.611980][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.611998][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.633805][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.633853][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.755712][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.814040][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:01.997852][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.410707][f=-000001] Loading UnitDefs_posts [t=00:00:02.606352][f=-000001] Loading FeatureDefs_posts [t=00:00:02.663048][f=-000001] Loading WeaponDefs_posts [t=00:00:02.687131][f=-000001] Loading ArmorDefs_posts [t=00:00:02.710824][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 666ms [t=00:00:02.791651][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 812ms [t=00:00:02.794113][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.027646][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.039362][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 14ms [t=00:00:03.039387][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.039797][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.041359][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.044523][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.322553][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.411487][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.544152][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.549846][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.549873][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.997567][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 447ms [t=00:00:03.997610][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.096370][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [t=00:00:04.096414][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.120293][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:04.937152][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.941468][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.942340][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.952231][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.233437][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.245960][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.245984][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.247862][f=-000001] InfoTexture: legacy [t=00:00:10.247888][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.250294][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.032858][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.034847][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.034868][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.035616][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.326317][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.328266][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.531463][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.605995][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.627856][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.627902][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.629266][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.120552][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.135484][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.136066][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.302576][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:12.304605][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.304631][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.332246][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.332292][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.332305][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.332316][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.332327][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.332337][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.332348][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b666f8 [t=00:00:12.337152][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.337201][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.337211][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.337221][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.337231][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.337241][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.337251][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b66708 [t=00:00:12.337262][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5611ad1369a0 has BLOCKSIZE 1 [t=00:00:12.340653][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.340676][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.340686][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.340697][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.341056][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.341071][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6645e [t=00:00:12.345990][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6645e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe-65b6645e.zip" (exists=1) [t=00:00:12.347143][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.353126][f=-000001] Path cache (48, 32) initialized. [t=00:00:12.353150][f=-000001] Path cache (48, 32) initialized. [t=00:00:12.355971][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.355996][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.356007][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.356017][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.356027][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.356037][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6646e [t=00:00:12.433599][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6646e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe2-65b6646e.zip" (exists=1) [t=00:00:12.434575][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.436593][f=-000001] Path cache (24, 16) initialized. [t=00:00:12.436616][f=-000001] Path cache (24, 16) initialized. [t=00:00:12.436630][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (131ms, checksum f1f13333)" [t=00:00:12.436686][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.436707][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.436727][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.573867][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 54ms [t=00:00:12.574548][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.741828][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:14.741876][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.248980][f=-000001] Synced LuaRules: finished loading [t=00:00:15.269501][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.850496][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.916579][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.022815][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 89ms [t=00:00:16.084132][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.089611][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.090071][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.090510][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.090946][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.172499][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.172846][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.181069][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.182861][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.182886][f=-000001] LuaSocket Support: enabled [t=00:00:16.200294][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.288783][f=-000001] localWidgets, nil, true, true [t=00:00:16.292189][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.292220][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.304687][f=-000001] USE_OLD_CHILI [t=00:00:17.077959][f=-000001] Loading last game win data [t=00:00:17.079822][f=-000001] Resetting win data [t=00:00:17.080345][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.080363][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.080375][f=-000001] Player and team counts match, continuing [t=00:00:17.080389][f=-000001] kaboom1984 was in last game but is now absent, resetting scores [t=00:00:17.299202][f=-000001] CAS: GLSL not supported. [t=00:00:17.323255][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.323298][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.378692][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.535083][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.276776][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.478494][f=-000001] forceSingleThreaded, false [t=00:00:20.015190][f=-000001] Loaded API widget: i18n [t=00:00:20.015596][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.015811][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.016040][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.016434][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.016782][f=-000001] Loaded API widget: Win Counter [t=00:00:20.184478][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.185028][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.185386][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.185634][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.185859][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.187690][f=-000001] Loaded API widget: Lups [t=00:00:20.544701][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.545487][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.545812][f=-000001] Loaded widget: Save/Load API [t=00:00:20.546126][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.546424][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.546998][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.553194][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.554642][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.554665][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.554727][f=-000001] Set maximum particles to: 0 [t=00:00:20.556045][f=-000001] Set UnitIconDist to 0 [t=00:00:20.654351][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.654829][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.656273][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.685182][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.685641][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.695057][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.695391][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.695832][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.696123][f=-000001] Mexspot Fetcher fetching [t=00:00:20.696380][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.696685][f=-000001] Team highlighting: Disabled [t=00:00:20.697154][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.697640][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.698039][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.698433][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.698637][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.698835][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.699066][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.699351][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.699726][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.700118][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.700423][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.700437][f=-000001] Using fallback unit outlines [t=00:00:20.700625][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.700979][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.710154][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.712181][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.712650][f=-000001] Loaded widget: Unit Icons [t=00:00:20.712979][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.713370][f=-000001] Loaded widget: Noises [t=00:00:20.756647][f=-000001] Loaded widget: HealthBars [t=00:00:20.757088][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.757374][f=-000001] Loaded widget: Guard Remove [t=00:00:20.760886][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.761288][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.765089][f=-000001] Loaded widget: Ambient Player [t=00:00:20.765439][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.765466][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1592257/events.log [t=00:00:20.768767][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.769175][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.771128][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.771359][f=-000001] Loaded widget: Objectives [t=00:00:20.771730][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.772122][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.772490][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.772851][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.773312][f=-000001] Loaded widget: BuildETA [t=00:00:20.777310][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.778086][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.778412][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.793643][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.794082][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.794419][f=-000001] Loaded widget: Command Alpha [t=00:00:20.795181][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.795407][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.795755][f=-000001] Loaded widget: Ghost Site [t=00:00:20.800131][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.800400][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.801888][f=-000001] Loaded widget: Stereo3D [t=00:00:20.802333][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.802600][f=-000001] Loaded widget: SmoothCam [t=00:00:20.802964][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.803423][f=-000001] Loaded widget: Simple Settings [t=00:00:20.803932][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.804322][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.804735][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.804963][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.805185][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.805526][f=-000001] Loaded widget: Point Tracker [t=00:00:20.805747][f=-000001] Loaded widget: Orbit Command [t=00:00:20.805987][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.806205][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.806645][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.806997][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.807284][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.807676][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.808021][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.808320][f=-000001] Loaded widget: Keep Target [t=00:00:20.808571][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.809042][f=-000001] Loaded widget: In-game Guide [t=00:00:20.809398][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.809796][f=-000001] Loaded widget: Haven Handler [t=00:00:20.810142][f=-000001] Input grabbing is enabled! [t=00:00:20.810160][f=-000001] Input grabbing is enabled! [t=00:00:20.810259][f=-000001] Loaded widget: Grab Input [t=00:00:20.810611][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.810833][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.811259][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.818016][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.818470][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.818776][f=-000001] Loaded widget: Decloak Range [t=00:00:20.819152][f=-000001] Loaded widget: Darkening [t=00:00:20.826975][f=-000001] Loaded widget: Context Menu [t=00:00:20.827896][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.828189][f=-000001] Loaded widget: Easy Facing [t=00:00:20.828603][f=-000001] Loaded widget: Ferry Points [t=00:00:20.861436][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.861847][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.862205][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.862440][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.862819][f=-000001] EndGame Graph disabled [t=00:00:20.940235][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.970442][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.971520][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.972035][f=-000001] Loaded widget: CameraShake [t=00:00:20.972326][f=-000001] Loaded widget: Blast Radius [t=00:00:20.972779][f=-000001] Loaded widget: Autoquit [t=00:00:20.973315][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.973601][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.974180][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.974693][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.975210][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.975752][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.976279][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.977641][f=-000001] Loaded widget: Attack Warning [t=00:00:20.978043][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.978931][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.980594][f=-000001] Loaded widget: Auto Group [t=00:00:20.981781][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.983108][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.983718][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.984855][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.986320][f=-000001] Loaded widget: Select Com at start [t=00:00:20.995004][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.996702][f=-000001] Loaded widget: Transport AI [t=00:00:20.997061][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.997392][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.028912][f=-000001] Loaded widget: Unit Start State [t=00:00:21.029442][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.036120][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.037032][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.037387][f=-000001] Loaded widget: Icon Sets [t=00:00:21.232579][f=-000001] Loaded widget: Attack AoE [t=00:00:21.234909][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.236318][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.236642][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.237158][f=-000001] Loaded widget: Commands FX [t=00:00:21.257393][f=-000001] Loaded widget: UnitShapes [t=00:00:21.258059][f=-000001] : disabled for spectators [t=00:00:21.259275][f=-000001] Loaded widget: Stockpiler [t=00:00:21.261862][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.262598][f=-000001] Loaded widget: State Icons [t=00:00:21.263125][f=-000001] Loaded widget: Shield Guard [t=00:00:21.263673][f=-000001] Loaded widget: Selection Send [t=00:00:21.265200][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.265728][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.266235][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.266564][f=-000001] Loaded widget: AllyCursors [t=00:00:21.267022][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.267539][f=-000001] : disabled for spectators [t=00:00:21.268688][f=-000001] Loaded widget: Building Starter [t=00:00:21.269167][f=-000001] : disabled for spectators [t=00:00:21.270169][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.270647][f=-000001] Loaded widget: Units on Fire [t=00:00:21.271162][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.271521][f=-000001] Loaded widget: LupsManager [t=00:00:21.272218][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.273050][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.274643][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.275094][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.284573][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.293575][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.294276][f=-000001] Loaded widget: Chili Docking [t=00:00:21.294903][f=-000001] Loaded widget: HUD Presets [t=00:00:21.295717][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.298532][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.298992][f=-000001] Loaded widget: Image Preloader [t=00:00:21.299536][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:21.299799][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.304657][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.305203][f=-000001] Loaded widget: Custom Markers [t=00:00:21.306527][f=-000001] Loaded widget: Select Keys [t=00:00:21.307392][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.308011][f=-000001] Loaded widget: Start Boxes [t=00:00:21.308517][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:21.308815][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.309686][f=-000001] Loaded widget: Pause Screen [t=00:00:21.319177][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.319728][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.320441][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.320917][f=-000001] SetSunLighting [t=00:00:21.322515][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.322841][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:21.323343][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.327713][f=-000001] Loaded widget: Layout Handler [t=00:00:21.328866][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.328931][f=-000001] Loaded widget: GC Control [t=00:00:21.329271][f=-000001] Loaded widget: Font Cache [t=00:00:21.343029][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.346545][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.351993][f=-000001] Writing last game win data [t=00:00:21.357154][f=-000001] LuaUI v0.3 [t=00:00:21.540211][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.540715][f=-000001] [s11n] Loading s11n file... [t=00:00:21.541261][f=-000001] [s11n] Parsing model... [t=00:00:21.541295][f=-000001] [s11n] Populating game world... [t=00:00:21.541312][f=-000001] [s11n] s11n loading complete. [t=00:00:21.601708][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.621550][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13369,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.222139][f=-000001] Spectator mode. Widget removed. [t=00:00:22.237086][f=-000001] Spectator mode. Widget removed. [t=00:00:22.240975][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.241061][f=-000001] Playback paused [t=00:00:22.247153][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.346817][f=-000001] Opening demofile demos/1592257/replay.sdfz [t=00:00:22.347235][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.347256][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.347538][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.347559][f=-000001] -> Connection established (given id 2) [t=00:00:22.347585][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d9bb126b2febfae357a69c22e2c8bac6f17bfb7803b5679f2c104fad7a702bfe3fb3309a5651c20e96105ab9ab5126a30e23b086015e8aa4b416ca8e1047cd2a" [t=00:00:22.347608][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.347620][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:22.347632][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:22.347647][f=-000001] Speed set to 20.0 [server] [t=00:00:22.347658][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5611c562d110,0x5611cd1492b0}][locale="C"]" [t=00:00:22.347670][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.360565][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.360598][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.675826][f=-000001] Beginning demo playback [t=00:00:25.691245][f=-000001] GameID: 7c7e1c643f774c5fcc47aad59900d398 [t=00:00:25.719617][f=-000001] Connection attempt from [MNB]Anestos812 [t=00:00:25.719664][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.720278][f=-000001] [0] Event [undefined]: [MNB]Anestos812 changed status [t=00:00:25.720516][f=-000001] -> Connection established (given id 1) [t=00:00:25.727622][f=-000001] Connection attempt from DoubleThought [t=00:00:25.727652][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.727713][f=-000001] [0] Event [undefined]: DoubleThought changed status [t=00:00:25.727933][f=-000001] -> Connection established (given id 0) [t=00:00:25.800104][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=55afda3a108510936ee9d03f349736ce50a479f8bd592c58b692ee6f9d47dca69e3d087698799130b0bd1b64de5e8afebc3f9b9e9d3bd56148f115e1cc4d218c" [t=00:00:25.800148][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.812168][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoubleThought" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=55afda3a108510936ee9d03f349736ce50a479f8bd592c58b692ee6f9d47dca69e3d087698799130b0bd1b64de5e8afebc3f9b9e9d3bd56148f115e1cc4d218c" [t=00:00:25.812210][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoubleThought" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.127658][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoubleThought" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:26.136101][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoubleThought" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:26.160142][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:26.168134][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:26.428014][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoubleThought" string="[Game::Load][lua{Rules,Gaia}={0000024f648a1ae0,0000024f53a721e0}][locale="C"]" [t=00:00:26.467672][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[Game::Load][lua{Rules,Gaia}={00000251cc9c1f20,000002510e42f400}][locale="C"]" [t=00:00:26.635553][f=-000001] glhf [t=00:00:26.704715][f=-000001] Allies: I choose: DT-C1! [t=00:00:26.752436][f=-000001] <[MNB]Anestos812> Allies: I choose: Anestos812! [t=00:00:27.406791][f=-000001] [0] Event [5244,241.476868,716]: 0 finished unit Strike Commander [t=00:00:27.415305][f=-000001] [0] Event [660,241.412598,1952]: 1 finished unit Engineer Commander [t=00:00:27.438015][f=0000000] [0] DoubleThought, team: 0, elo:2039, userid: 548081 [t=00:00:27.438082][f=0000000] [0] [MNB]Anestos812, team: 1, elo:1911, userid: 404844 [t=00:00:27.438125][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:27.446454][f=0000000] Playback continued [t=00:00:27.466519][f=0000008] [8] Event [768,241.494751,1920]: 1 finished unit Tank Foundry [t=00:00:27.595227][f=0000030] [30] Event [5088,241.485596,752]: 0 finished unit Rover Assembly [t=00:00:28.085997][f=0000228] [228] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [t=00:00:28.217500][f=0000299] [299] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [t=00:00:28.539161][f=0000453] [453] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [t=00:00:28.675406][f=0000525] [525] Event [5320,241.47644,648]: 0 finished unit Solar Collector [t=00:00:28.755890][f=0000560] [560] Event [5070.00781,242.121536,752.029663]: 0 finished unit Mason [t=00:00:28.982599][f=0000686] [686] Event [536,241.485596,1720]: 1 finished unit Solar Collector [t=00:00:28.998396][f=0000694] [694] Event [5070.00781,242.121536,752.029663]: 0 finished unit Dart [t=00:00:29.347385][f=0000858] [858] Event [795.999878,242.814758,1920]: 1 finished unit Kodachi [t=00:00:29.391742][f=0000881] [881] Event [456,241.494751,1768]: 1 finished unit Solar Collector [t=00:00:29.609903][f=0000989] [989] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [t=00:00:29.756150][f=0001060] [1060] Event [456,241.467285,1880]: 1 finished unit Solar Collector [t=00:00:29.793055][f=0001076] [1076] Event [5070.00781,242.121536,752.029663]: 0 finished unit Mason [t=00:00:30.064439][f=0001215] [1215] Event [5480,241.494751,808]: 0 finished unit Solar Collector [t=00:00:30.337035][f=0001338] [1338] Event [472,240.899658,1960]: 1 finished unit Solar Collector [t=00:00:31.124909][f=0001613] [1613] Event [5070.00781,242.121536,752.029663]: 0 finished unit Scorcher [t=00:00:31.134121][f=0001617] [1617] Event [795.999878,242.814758,1920]: 1 finished unit Kodachi [t=00:00:31.345219][f=0001692] [1692] Event [520,235.772705,2040]: 1 finished unit Solar Collector [t=00:00:31.398163][f=0001713] [1713] Event [5432,241.47644,696]: 0 finished unit Solar Collector [t=00:00:32.218430][f=0001899] [1899] Event [3904,341.520691,1408]: 0 finished unit Radar Tower [t=00:00:32.610179][f=0002029] [2029] Event [4935.79541,241.485367,1492.69873]: 0 lost unit Scorcher [t=00:00:32.663288][f=0002049] [2049] Event [568,237.93335,2136]: 1 finished unit Solar Collector [t=00:00:33.461204][f=0002342] [2342] Event [5640,241.494751,1000]: 0 finished unit Solar Collector [t=00:00:33.511177][f=0002367] [2367] Event [5070.00781,242.121536,752.029663]: 0 finished unit Scorcher [t=00:00:33.649044][f=0002422] [2422] Event [648,241.467285,2200]: 1 finished unit Solar Collector [t=00:00:34.106803][f=0002589] [2589] Event [795.999878,242.814758,1920]: 1 finished unit Welder [t=00:00:34.429466][f=0002699] [2699] Event [744,241.467285,2216]: 1 finished unit Solar Collector [t=00:00:34.802024][f=0002836] [2836] Event [5752,241.494751,1080]: 0 finished unit Solar Collector [t=00:00:35.083039][f=0002932] [2932] Event [3088,241.494751,1408]: 0 finished unit Lotus [t=00:00:35.157266][f=0002955] [2955] Event [5070.00781,242.121536,752.029663]: 0 finished unit Scorcher [t=00:00:35.171548][f=0002960] [2960] Event [808,241.485596,2120]: 1 finished unit Solar Collector [t=00:00:36.144700][f=0003297] [3297] Event [5880,241.448975,1128]: 0 finished unit Solar Collector [t=00:00:36.411759][f=0003383] [3383] Event [5070.00781,242.121536,752.029663]: 0 finished unit Scorcher [t=00:00:37.584967][f=0003792] [3792] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [t=00:00:37.636920][f=0003809] [3809] Event [795.999878,242.814758,1920]: 1 finished unit Welder [t=00:00:37.809807][f=0003869] [3869] Event [584,241.293335,1960]: 1 finished unit Caretaker [t=00:00:37.912757][f=0003902] [3902] Event [200,241.403198,1112]: 1 finished unit Metal Extractor [t=00:00:37.926580][f=0003906] [3906] Event [5070.00781,242.121536,752.029663]: 0 finished unit Scorcher [t=00:00:38.403277][f=0004069] [4069] Event [752,241.494751,1792]: 1 finished unit Lotus [t=00:00:38.645592][f=0004151] [4151] Event [4686.43701,241.485596,3705.42334]: 0 lost unit Scorcher [t=00:00:38.940878][f=0004245] [4245] Event [4328,241.467285,1960]: 0 finished unit Metal Extractor [t=00:00:39.123001][f=0004305] [4305] Event [5070.00781,242.121536,752.029663]: 0 finished unit Scorcher [t=00:00:40.090229][f=0004620] [4620] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [t=00:00:40.232836][f=0004666] [4666] Event [232,240.2771,184]: 1 finished unit Metal Extractor [t=00:00:40.590569][f=0004784] [4784] Event [5070.00781,242.121536,752.029663]: 0 finished unit Scorcher [t=00:00:40.642746][f=0004804] [4804] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [t=00:00:40.725850][f=0004835] [4835] Event [3392,257.621765,2656]: 0 finished unit Radar Tower [t=00:00:41.041092][f=0004952] [4952] Event [795.999878,242.814758,1920]: 1 finished unit Kodachi [t=00:00:41.366086][f=0005073] [5073] Event [5496,241.494751,2024]: 0 finished unit Solar Collector [t=00:00:41.813277][f=0005242] [5242] Event [795.999878,242.814758,1920]: 1 finished unit Kodachi [t=00:00:41.837332][f=0005250] [5250] Event [872,240.78064,216]: 1 lost unit Metal Extractor [t=00:00:41.945781][f=0005288] [5288] Event [5070.00781,242.121536,752.029663]: 0 finished unit Scorcher [t=00:00:41.981187][f=0005301] [5301] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [t=00:00:42.113709][f=0005351] [5351] Event [5416,241.494751,2072]: 0 finished unit Solar Collector [t=00:00:42.166700][f=0005372] [5372] Event [731.960388,241.467285,192.274918]: 1 lost unit Welder [t=00:00:42.192389][f=0005381] [5381] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [t=00:00:42.369349][f=0005446] [5446] Event [232,240.2771,184]: 1 lost unit Metal Extractor [t=00:00:42.654945][f=0005550] [5550] Event [795.999878,242.814758,1920]: 1 finished unit Welder [t=00:00:42.962785][f=0005655] [5655] Event [5368,241.485596,1992]: 0 finished unit Solar Collector [t=00:00:43.009789][f=0005669] [5669] Event [200,241.403198,1112]: 1 lost unit Metal Extractor [t=00:00:43.648335][f=0005881] [5881] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [t=00:00:43.900341][f=0005964] [5964] Event [577.363586,241.47644,3107.45044]: 0 lost unit Dart [t=00:00:44.235684][f=0006075] [6075] Event [5448,241.485596,1944]: 0 finished unit Solar Collector [t=00:00:44.506524][f=0006165] [6165] Event [3784,241.47644,952]: 0 finished unit Metal Extractor [t=00:00:44.811748][f=0006276] [6276] Event [5070.00781,242.121536,752.029663]: 0 finished unit Scorcher [t=00:00:45.143182][f=0006397] [6397] Event [1168,241.494751,3648]: 1 finished unit Lotus [t=00:00:45.941042][f=0006687] [6687] Event [5070.00781,242.121536,752.029663]: 0 finished unit Scorcher [t=00:00:46.065966][f=0006734] [6734] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [t=00:00:46.156142][f=0006765] [6765] Event [3800,241.494751,760]: 0 finished unit Metal Extractor [t=00:00:46.805946][f=0006980] [6980] Event [1280,298.023987,3056]: 1 finished unit Lotus [t=00:00:46.837063][f=0006991] [6991] Event [5704,237.722778,2296]: 0 finished unit Solar Collector [t=00:00:47.005285][f=0007050] [7050] Event [5070.00781,242.121536,752.029663]: 0 finished unit Mason [t=00:00:47.126430][f=0007095] [7095] Event [1168,241.494751,3648]: 1 lost unit Lotus [t=00:00:47.478792][f=0007210] [7210] Event [968,241.494751,3464]: 1 lost unit Metal Extractor [t=00:00:47.498277][f=0007215] [7215] Event [5624,235.855103,2344]: 0 finished unit Solar Collector [t=00:00:47.561953][f=0007233] [7233] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [t=00:00:47.636916][f=0007262] [7262] Event [200,238.153992,1112]: 1 finished unit Metal Extractor [t=00:00:47.665933][f=0007272] [7272] Event [758.264404,241.494751,3595.68726]: 0 lost unit Scorcher [t=00:00:47.837676][f=0007328] [7328] Event [5070.00781,242.121536,752.029663]: 0 finished unit Scorcher [t=00:00:48.437990][f=0007525] [7525] Event [5576,239.334106,2264]: 0 finished unit Solar Collector [t=00:00:48.455400][f=0007530] [7530] Event [511.990784,241.265564,3240.1106]: 1 lost unit Kodachi [t=00:00:48.561994][f=0007565] [7565] Event [1264,241.485596,2656]: 1 finished unit Lotus [t=00:00:48.675326][f=0007598] [7598] Event [5070.00781,242.121536,752.029663]: 0 finished unit Scorcher [t=00:00:48.850219][f=0007653] [7653] Event [280,241.485596,2920]: 1 lost unit Metal Extractor [t=00:00:49.235273][f=0007772] [7772] Event [795.999878,242.814758,1920]: 1 finished unit Minotaur [t=00:00:49.429013][f=0007833] [7833] Event [1848,241.494751,2168]: 1 finished unit Metal Extractor [t=00:00:49.552130][f=0007871] [7871] Event [5656,241.183472,2216]: 0 finished unit Solar Collector [t=00:00:49.647885][f=0007902] [7902] Event [600,241.467285,3208]: 1 lost unit Metal Extractor [t=00:00:50.294532][f=0008101] [8101] Event [370.312012,237.540817,432.226105]: 0 lost unit Scorcher [t=00:00:50.632402][f=0008199] [8199] Event [239.414536,236.299606,365.499207]: 0 lost unit Scorcher [t=00:00:50.648668][f=0008205] [8205] Event [1285.28259,241.494751,3899.11182]: 0 lost unit Scorcher [t=00:00:50.879401][f=0008278] [8278] Event [243.196182,236.291534,393.565887]: 1 lost unit Engineer Commander [t=00:00:50.880267][f=0008278] [8278] Event [266.471191,236.376999,373.596863]: 0 lost unit Scorcher [t=00:00:50.880594][f=0008278] [8278] Event [276.275543,236.341049,396.265472]: 0 lost unit Scorcher [t=00:00:51.031235][f=0008324] [8324] Event [968,238.245544,3464]: 1 finished unit Metal Extractor [t=00:00:51.447727][f=0008448] [8448] Event [5070.00781,242.121536,752.029663]: 0 finished unit Dominatrix [t=00:00:52.400815][f=0008731] [8731] Event [3080,241.494751,2728]: 0 finished unit Stinger [t=00:00:52.415479][f=0008735] [8735] Event [5070.00781,242.121536,752.029663]: 0 finished unit Scorcher [t=00:00:52.840356][f=0008866] [8866] Event [795.999878,242.814758,1920]: 1 finished unit Welder [t=00:00:53.059775][f=0008935] [8935] Event [1784,241.494751,2920]: 1 lost unit Metal Extractor [t=00:00:53.488206][f=0009069] [9069] Event [5070.00781,242.121536,752.029663]: 0 finished unit Scorcher [t=00:00:53.657039][f=0009121] [9121] Event [1736,241.485596,2264]: 1 finished unit Storage [t=00:00:53.915323][f=0009201] [9201] Event [1816.60278,241.485596,2303.65283]: 1 lost unit Welder [t=00:00:54.013242][f=0009232] [9232] Event [280,238.236389,2920]: 1 finished unit Metal Extractor [t=00:00:54.139887][f=0009271] [9271] Event [1736,241.485596,2264]: 1 lost unit Storage [t=00:00:54.342126][f=0009334] [9334] Event [1848,241.494751,2168]: 1 lost unit Metal Extractor [t=00:00:54.672720][f=0009438] [9438] Event [1615.05164,241.489273,2356.7832]: 1 lost unit Welder [t=00:00:54.706807][f=0009448] [9448] Event [2850.98901,242.589462,1378.00427]: 0 lost unit Scorcher [t=00:00:54.710238][f=0009449] [9449] Event [5960,241.494751,3000]: 0 finished unit Metal Extractor [t=00:00:54.752363][f=0009464] [9464] Event [5070.00781,242.121536,752.029663]: 0 finished unit Scorcher [t=00:00:55.621181][f=0009738] [9738] Event [3088,241.494751,1408]: 0 lost unit Lotus [t=00:00:55.994159][f=0009854] [9854] Event [5070.00781,242.121536,752.029663]: 0 finished unit Scorcher [t=00:00:56.407748][f=0009984] [9984] Event [5080,241.96167,872]: 0 finished unit Caretaker [t=00:00:56.473801][f=0010005] [10005] Event [3256,241.494751,600]: 0 finished unit Stinger [t=00:00:56.798546][f=0010115] [10115] Event [5070.00781,242.121536,752.029663]: 0 finished unit Scorcher [t=00:00:57.343886][f=0010280] [10280] Event [4328,241.467285,1960]: 0 lost unit Metal Extractor [t=00:00:57.729823][f=0010431] [10431] Event [795.999878,242.814758,1920]: 1 finished unit Welder [t=00:00:57.836134][f=0010471] [10471] Event [5240,241.47644,840]: 0 finished unit Caretaker [t=00:00:57.921473][f=0010497] [10497] Event [5070.00781,242.121536,752.029663]: 0 finished unit Scorcher [t=00:00:58.080894][f=0010554] [10554] Event [4737.63818,237.814331,1806.01709]: 0 lost unit Scorcher [t=00:00:58.576698][f=0010722] [10722] Event [5070.00781,242.121536,752.029663]: 0 finished unit Fencer [t=00:00:58.803881][f=0010790] [10790] Event [232,237.027893,184]: 1 lost unit Metal Extractor [t=00:00:58.914846][f=0010829] [10829] Event [5432,241.485596,2008]: 0 lost unit Metal Extractor [t=00:00:58.978585][f=0010849] [10849] Event [968,238.245544,3464]: 1 lost unit Metal Extractor [t=00:00:59.000856][f=0010856] [10856] Event [5240,241.485596,744]: 0 finished unit Caretaker [t=00:00:59.153916][f=0010902] [10902] Event [5070.00781,242.121536,752.029663]: 0 finished unit Fencer [t=00:00:59.159369][f=0010904] [10904] Event [232,241.83609,3016]: 1 finished unit Storage [t=00:00:59.166206][f=0010906] [10906] Event [3224,241.494751,2904]: 0 finished unit Metal Extractor [t=00:00:59.310450][f=0010947] [10947] Event [5640,238.372803,2280]: 0 lost unit Metal Extractor [t=00:00:59.381616][f=0010967] [10967] Event [795.999878,242.814758,1920]: 1 finished unit Welder [t=00:00:59.765730][f=0011088] [11088] Event [2881.13428,241.485596,558.58075]: 1 lost unit Kodachi [t=00:01:00.302559][f=0011248] [11248] Event [320.304169,241.790497,3021.56689]: 1 lost unit Welder [t=00:01:00.358585][f=0011262] [11262] Event [200,238.153992,1112]: 1 lost unit Metal Extractor [t=00:01:00.454698][f=0011290] [11290] Event [5576,239.334106,2264]: 0 lost unit Solar Collector [t=00:01:00.623701][f=0011337] [11337] Event [5736,241.448975,3480]: 0 finished unit Stinger [t=00:01:00.641643][f=0011343] [11343] Event [232,241.83609,3016]: 1 lost unit Storage [t=00:01:00.934902][f=0011442] [11442] Event [280,238.586884,2920]: 1 lost unit Metal Extractor [t=00:01:01.067521][f=0011479] [11479] Event [5070.00781,242.121536,752.029663]: 0 finished unit Dominatrix [t=00:01:01.694572][f=0011652] [11652] Event [5656,241.183472,2216]: 0 lost unit Solar Collector [t=00:01:02.099077][f=0011763] [11763] Event [621.995667,241.494751,1788.51514]: 0 lost unit Scorcher [t=00:01:02.216703][f=0011795] [11795] Event [5624,235.855103,2344]: 0 lost unit Solar Collector [t=00:01:02.393062][f=0011832] [11832] Event [584,241.293335,1960]: 1 lost unit Caretaker [t=00:01:02.572981][f=0011868] [11868] Event [647.796265,241.695877,1903.78955]: 0 lost unit Scorcher [t=00:01:02.587277][f=0011871] [11871] Event [1848,238.245544,2168]: 1 finished unit Metal Extractor [t=00:01:02.710852][f=0011904] [11904] Event [752,241.494751,1792]: 1 lost unit Lotus [t=00:01:02.880410][f=0011954] [11954] Event [5960,241.494751,3000]: 0 lost unit Metal Extractor [t=00:01:02.971993][f=0011985] [11985] Event [795.999878,242.821472,1920]: 1 lost unit Blitz [t=00:01:03.077899][f=0012014] [12014] Event [795.999878,242.814758,1920]: 1 lost unit Blitz [t=00:01:03.111064][f=0012022] [12022] Event [3256,241.394043,2488]: 0 finished unit Metal Extractor [t=00:01:03.324516][f=0012074] [12074] Event [795.999878,242.814758,1920]: 1 lost unit Blitz [t=00:01:03.603088][f=0012142] [12142] Event [5070.00781,242.121536,752.029663]: 0 finished unit Dominatrix [t=00:01:03.668813][f=0012156] [12156] Event [undefined]: [MNB]Anestos812 resigned [t=00:01:03.669679][f=0012156] game_message: [MNB]Anestos812 has been destroyed! [t=00:01:03.669835][f=0012156] game_message: DoubleThought wins! [t=00:01:03.670312][f=0012156] Submitting stats [t=00:01:03.675067][f=0012156] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:03.680072][f=0012156] Part| Total Time|Time of the last 0.5s [t=00:01:03.680114][f=0012156] Draw 8966.09ms 14.81% [t=00:01:03.680127][f=0012156] Lua::Callins::Synced 4744.49ms 21.27% [t=00:01:03.680141][f=0012156] Lua::Callins::Unsynced 14874.27ms 23.66% [t=00:01:03.680154][f=0012156] Lua::CollectGarbage::Synced 131.00ms 0.10% [t=00:01:03.680167][f=0012156] Lua::CollectGarbage::Unsynced 503.45ms 0.99% [t=00:01:03.680179][f=0012156] Misc::Profiler::AddTime 48.42ms 0.10% [t=00:01:03.680192][f=0012156] Sim 23336.14ms 71.67% [t=00:01:03.681848][f=0012156] [12156] Received game_message: [MNB]Anestos812 has been destroyed! [t=00:01:03.682946][f=0012156] [12156] Received game_message: DoubleThought wins! [t=00:01:03.692552][f=0012157] [12157] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:03.692645][f=0012157] [12157] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:03.692749][f=0012157] [12157] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:03.692832][f=0012157] [12157] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.51799917,6.21199942,6.51799917,6.21199942,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:03.692914][f=0012157] [12157] Game End Stats Values: 3,2455,2290,2455,2290,0,1.88022625,0,1.88022625,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,9.46666622,8.80000019,9.46666622,1275,1275,1275,1275,10.2839985,8.42034817,10.2839985,8.42034817,170,40,170,40,0,0,0,0,1010,975,1010,975,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:03.693000][f=0012157] [12157] Game End Stats Values: 4,2595,2565,2595,2565,0.16518952,2.66396308,0.16518952,2.66396308,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.9333334,10.3999996,12.9333334,10.3999996,1275,1275,1275,1275,10.6010122,10.0302477,10.6010122,10.0302477,170,40,170,40,0,0,0,0,1150,1250,1150,1250,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:03.693084][f=0012157] [12157] Game End Stats Values: 5,2835,2765,2835,2765,6.87704468,6.17252254,6.87704468,6.17252254,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.1333332,12.1333332,16.1333332,12.1333332,1275,1275,1275,1275,11.0374565,10.8239031,11.0374565,10.8239031,340,170,340,170,0,0,0,0,1220,1320,1220,1320,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:03.693174][f=0012157] [12157] Game End Stats 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[t=00:01:03.704223][f=0012158] [12158] Event [568,237.93335,2136]: 1 lost unit Solar Collector [t=00:01:03.836125][f=0012189] [12189] Event [472,240.899658,1960]: 1 lost unit Solar Collector [t=00:01:03.846774][f=0012191] [12191] Event [536,241.485596,1720]: 1 lost unit Solar Collector [t=00:01:03.855479][f=0012193] [12193] Event [768,241.494751,1920]: 1 lost unit Tank Foundry [t=00:01:03.878225][f=0012198] [12198] Event [456,241.776184,1768]: 1 lost unit Solar Collector [t=00:01:03.879235][f=0012198] [12198] Event [456,241.652954,1880]: 1 lost unit Solar Collector [t=00:01:03.899428][f=0012201] [12201] Event [520,236.576385,2040]: 1 lost unit Solar Collector [t=00:01:03.921382][f=0012205] [12205] Event [520,241.614044,1832]: 1 lost unit Metal Extractor [t=00:01:04.012055][f=0012234] [12234] Event [5928,241.403198,3928]: 0 finished unit Metal Extractor [t=00:01:04.257504][f=0012299] Spectator [MNB]Anestos812 left the game: normal quit [t=00:01:04.257575][f=0012299] [12299] Event [undefined]: [MNB]Anestos812 quit [t=00:01:04.457797][f=0012348] Player DoubleThought left the game: normal quit [t=00:01:04.457900][f=0012348] [12348] Event [undefined]: DoubleThought quit [t=00:01:04.646041][f=0012393] No clients connected, shutting down server [t=00:01:04.646074][f=0012393] Server shutdown [t=00:01:04.646278][f=0012393] [12393] all players disconnected [t=00:01:05.152665][f=0012523] [12523] Event [2936,241.47644,1208]: 0 finished unit Metal Extractor [t=00:01:05.806354][f=0012691] [12691] Event [2808,241.47644,2680]: 0 finished unit Metal Extractor [t=00:01:06.590484][f=0012899] [12899] Event [5272,237.301636,3896]: 0 finished unit Metal Extractor [t=00:01:07.374451][f=0013199] [13199] Event [3352,241.494751,1432]: 0 finished unit Metal Extractor [t=00:01:13.680766][f=0016310] Autoquit sending quit command. [t=00:01:13.681402][f=0016310] [QuitAction] user exited to system [t=00:01:13.682265][f=0016310] [SpringApp::Kill][1] fromRun=1 [t=00:01:13.682288][f=0016310] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:13.682311][f=0016310] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:13.682324][f=0016310] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:13.682334][f=0016310] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:13.682344][f=0016310] [SpringApp::Kill][2] [t=00:01:13.683068][f=0016310] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:13.683086][f=0016310] [Game::KillLua][1] dtor=0 luaUI=0x5611c5e20920 [t=00:01:13.683138][f=0016310] Start widgetHandler:Shutdown [t=00:01:13.687695][f=0016310] Shutdown - SaveOrderList Complete [t=00:01:13.688537][f=0016310] Writing last game win data [t=00:01:13.695576][f=0016310] Shutdown - SaveConfigData Complete [t=00:01:13.695605][f=0016310] Shutdown Widget - Save/Load API [t=00:01:13.695621][f=0016310] Shutdown Widget - Chili Highlight [t=00:01:13.695651][f=0016310] Shutdown Widget - Draw After Chili [t=00:01:13.695666][f=0016310] Shutdown Widget - API Unit Tracker GL4 [t=00:01:13.695685][f=0016310] Shutdown Widget - EPIC Menu [t=00:01:13.696694][f=0016310] Shutdown Widget - Chili Widget Selector [t=00:01:13.697527][f=0016310] Shutdown Widget - Chili Minimap [t=00:01:13.697646][f=0016310] Shutdown Widget - Local Team Colors [t=00:01:13.697664][f=0016310] Shutdown Widget - Display Keys 2 [t=00:01:13.697716][f=0016310] Shutdown Widget - Save Game Menu [t=00:01:13.697731][f=0016310] Shutdown Widget - Unit Icons [t=00:01:13.697752][f=0016310] Shutdown Widget - Noises [t=00:01:13.697766][f=0016310] Shutdown Widget - HealthBars [t=00:01:13.698651][f=0016310] Shutdown Widget - Win Counter [t=00:01:13.698673][f=0016310] Shutdown Widget - SpringRTS Replay Stats [t=00:01:13.698727][f=0016310] Shutdown Widget - EndGame APM stats [t=00:01:13.698742][f=0016310] Shutdown Widget - BuildETA [t=00:01:13.698760][f=0016310] Shutdown Widget - Modular Comm Info [t=00:01:13.698773][f=0016310] Shutdown Widget - Stereo3D [t=00:01:13.698789][f=0016310] Shutdown Widget - Showeco and Grid Drawer [t=00:01:13.698803][f=0016310] Shutdown Widget - Point Tracker [t=00:01:13.698817][f=0016310] Shutdown Widget - Missile Silo Range [t=00:01:13.698834][f=0016310] Shutdown Widget - MinimapEvents [t=00:01:13.698847][f=0016310] Shutdown Widget - Local Widgets Config [t=00:01:13.698868][f=0016310] Shutdown Widget - Highlight Geos [t=00:01:13.698882][f=0016310] Shutdown Widget - Grab Input [t=00:01:13.698900][f=0016310] Shutdown Widget - Defense Range Zero-K [t=00:01:13.698920][f=0016310] Shutdown Widget - Darkening [t=00:01:13.698945][f=0016310] Shutdown Widget - Context Menu [t=00:01:13.698959][f=0016310] Shutdown Widget - Chili Spectator Panels [t=00:01:13.698974][f=0016310] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:13.698997][f=0016310] Shutdown Widget - Chili Nuke Warning [t=00:01:13.699014][f=0016310] Shutdown Widget - Chili EndGame Window [t=00:01:13.699034][f=0016310] Shutdown Widget - Chili Economy Panel Default [t=00:01:13.699147][f=0016310] Shutdown Widget - CameraShake [t=00:01:13.699180][f=0016310] Shutdown Widget - State Reverse and Latency [t=00:01:13.699195][f=0016310] Shutdown Widget - Music Player v2 [t=00:01:13.699209][f=0016310] Shutdown Widget - Attack AoE [t=00:01:13.699224][f=0016310] Shutdown Widget - Map Edge Extension [t=00:01:13.699237][f=0016310] Shutdown Widget - Selection Send [t=00:01:13.699265][f=0016310] Shutdown Widget - LupsManager [t=00:01:13.699292][f=0016310] Shutdown Widget - Newton Firezone [t=00:01:13.699307][f=0016310] Shutdown Widget - Chili Pro Console [t=00:01:13.702657][f=0016310] Shutdown Widget - Persistent Build Height [t=00:01:13.702685][f=0016310] Shutdown Widget - Lasso Terraform GUI [t=00:01:13.702714][f=0016310] Shutdown Widget - Lups [t=00:01:13.702756][f=0016310] Shutdown Widget - Chili Framework [t=00:01:13.702771][f=0016310] Shutdown Widget - Mex Placement Handler [t=00:01:13.702786][f=0016310] Shutdown Widget - Chili Core Selector [t=00:01:13.702874][f=0016310] Shutdown Widget - Custom Markers [t=00:01:13.702894][f=0016310] Shutdown Widget - Select Keys [t=00:01:13.702923][f=0016310] Shutdown Widget - Pause Screen [t=00:01:13.703490][f=0016310] Shutdown Widget - Text To Speech Control [t=00:01:13.703513][f=0016310] Shutdown Widget - Layout Handler [t=00:01:13.703544][f=0016310] End widgetHandler:Shutdown [t=00:01:13.812231][f=0016310] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={680453,55855002} {int,ext,rec}Allocs={9960308,0,0} {chunk,block}Bytes={55855002,0} [t=00:01:13.812344][f=0016310] [Game::KillLua][2] dtor=0 luaGaia=0x5611cd1492b0 [t=00:01:13.838500][f=0016310] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={469846,43160388} {int,ext,rec}Allocs={9960309,0,0} {chunk,block}Bytes={43160388,0} [t=00:01:13.838583][f=0016310] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={469846,43160388} {int,ext,rec}Allocs={9960309,0,0} {chunk,block}Bytes={43160388,0} [t=00:01:13.838807][f=0016310] [Game::KillLua][3] dtor=0 luaRules=0x5611c562d110 [t=00:01:13.838860][f=0016310] Start gadgetHandler:Shutdown [t=00:01:13.838876][f=0016310] Shutdown - StartSetup [t=00:01:13.838890][f=0016310] Shutdown - UnitMorph [t=00:01:13.839603][f=0016310] Shutdown - Carrier Drones [t=00:01:13.839621][f=0016310] Shutdown - Missile Silo Controller [t=00:01:13.839636][f=0016310] Shutdown - Modular Comm Info [t=00:01:13.839649][f=0016310] Shutdown - Terrain Texture Handler [t=00:01:13.839663][f=0016310] Shutdown - UnitCloakShield [t=00:01:13.839813][f=0016310] Shutdown - Starlight Handler [t=00:01:13.839838][f=0016310] End gadgetHandler:Shutdown [t=00:01:13.868395][f=0016310] Start gadgetHandler:Shutdown [t=00:01:13.868438][f=0016310] Shutdown - Save/Load [t=00:01:13.868460][f=0016310] Shutdown - Teleport Throw [t=00:01:13.868475][f=0016310] Shutdown - UnitMorph [t=00:01:13.868494][f=0016310] Shutdown - Modular Comm Info [t=00:01:13.868508][f=0016310] Shutdown - Retreat Command [t=00:01:13.868526][f=0016310] Shutdown - Shockwaves [t=00:01:13.868539][f=0016310] Shutdown - UnitCloakShield [t=00:01:13.868556][f=0016310] Shutdown - Lups Cloak FX [t=00:01:13.868571][f=0016310] Shutdown - Lups [t=00:01:13.868606][f=0016310] Shutdown - Lups Shield [t=00:01:13.868656][f=0016310] End gadgetHandler:Shutdown [t=00:01:13.884850][f=0016310] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9960340,0,0} {chunk,block}Bytes={0,0} [t=00:01:13.884976][f=0016310] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9960340,0,0} {chunk,block}Bytes={0,0} [t=00:01:13.885029][f=0016310] [Game::KillLua][4] dtor=0 [t=00:01:13.885526][f=0016310] [Game::KillLua][5] dtor=0 [t=00:01:13.897070][f=0016310] [Game::~CGame][1] [t=00:01:13.897105][f=0016310] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:13.897116][f=0016310] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:13.897145][f=0016310] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:13.897156][f=0016310] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:13.897166][f=0016310] [Game::KillLua][4] dtor=1 [t=00:01:13.897178][f=0016310] [Game::KillLua][5] dtor=1 [t=00:01:13.897390][f=0016310] [Game::KillMisc][1] [t=00:01:13.897402][f=0016310] [Game::KillMisc][2] [t=00:01:13.898491][f=0016310] [Game::KillMisc][3] [t=00:01:13.898921][f=0016310] [Game::KillRendering][1] [t=00:01:13.943064][f=0016310] [3DOParser::Kill] allocated 1 pieces [t=00:01:13.943125][f=0016310] [S3OParser::Kill] allocated 5462 pieces [t=00:01:13.944368][f=0016310] [AssParser::Kill] allocated 671 pieces [t=00:01:14.066456][f=0016310] [Game::KillInterface][1] [t=00:01:14.067801][f=0016310] [Game::KillInterface][2] [t=00:01:14.070789][f=0016310] [Game::KillSimulation][1] [t=00:01:14.070812][f=0016310] [Game::KillSimulation][2] [t=00:01:14.847165][f=0016310] [CCollisionHandler] dis-/continuous tests: 0/301708 [t=00:01:14.847217][f=0016310] [Game::KillSimulation][3] [t=00:01:14.847605][f=0016310] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:14.847630][f=0016310] [~CPathCache(24x16)] cacheHits=32 hitPercentage=30% numHashColls=0 maxCacheSize=18 [t=00:01:14.847647][f=0016310] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:14.847675][f=0016310] [~CPathCache(48x32)] cacheHits=27 hitPercentage=0% numHashColls=0 maxCacheSize=43 [t=00:01:14.850651][f=0016310] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:14.887302][f=0016310] [LosHandler::Kill] raycast instance cache-{hits,misses}={2615,7838}; shared=6%; cached=20% [t=00:01:15.066085][f=0016310] [Game::KillSimulation][4] [t=00:01:19.346293][f=0016310] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:19.348105][f=0016310] [Game::~CGame][2] [t=00:01:19.348305][f=0016310] [Game::~CGame][3] [t=00:01:19.544606][f=0016310] [SpringApp::Kill][3] [t=00:01:19.544819][f=0016310] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 171580 bytes sent 138454 bytes recv'd [t=00:01:19.547146][f=0016310] Kill: client disconnecting... [t=00:01:21.554953][f=0016310] CloseConnection: client connection closed [t=00:01:21.561649][f=0016310] [SpringApp::Kill][4] font=0x56119edcb600 [t=00:01:21.572145][f=0016310] [SpringApp::Kill][5] [t=00:01:21.609777][f=0016310] [SpringApp::Kill][6] [t=00:01:21.609834] [SpringApp::Kill][7] [t=00:01:21.611472] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:21.611542] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:21.611557] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:21.611568] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:21.611580] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:21.611591] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:21.611602] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {304, 1048576, 1048576}, EBO = {456, 1048576, 1048576} [t=00:01:21.611613] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2572, 1048576, 1048576}, EBO = {3858, 1048576, 1048576} [t=00:01:21.611624] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:21.611644] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:21.611655] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:21.612281] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:21.612318] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:21.628188] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:21.628233] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:21.628244] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:21.628255] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:21.629665] [VFS] [SpringVFS::DeleteArchives] [t=00:01:21.629684] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7982 [t=00:01:21.629698] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp (0x56119eef5380) [t=00:01:21.636447] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=3594ms [t=00:01:21.636491] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=62ms [t=00:01:21.636719] file="unittextures/factorytank_1_flip.png" indx=7329 inflSize=1214kb readTime=38ms [t=00:01:21.636734] file="unittextures/3do2s3o_atlas_2.tga" indx=7080 inflSize=16384kb readTime=28ms [t=00:01:21.636927] file="objects3d/bantha.s3o" indx=5040 inflSize=433kb readTime=25ms [t=00:01:21.636941] file="gamedata/explosions.lua" indx=876 inflSize=1kb readTime=24ms [t=00:01:21.636952] file="units/amphassault.lua" indx=6819 inflSize=5kb readTime=23ms [t=00:01:21.637124] file="unittextures/bcore_abc_1.tga" indx=7153 inflSize=3210kb readTime=22ms [t=00:01:21.637146] file="luaui/widgets/api_saveload.lua" indx=3935 inflSize=6kb readTime=21ms [t=00:01:21.637160] file="luaui/widgets/dbg_widget_profiler_new.lua" indx=4684 inflSize=13kb readTime=21ms [t=00:01:21.637173] file="objects3d/striderhub.s3o" indx=5618 inflSize=21kb readTime=19ms [t=00:01:21.647476] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp] 167171077 bytes cached in 3493 files [t=00:01:21.918028] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [t=00:01:21.918071] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x56119edc5360) [t=00:01:21.919215] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:21.919235] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x56119ef8db30) [t=00:01:21.920084] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:21.920450] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fa2d0011af0) [t=00:01:21.920811] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:21.922323] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x56119edbe080) [t=00:01:21.922365] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:21.922377] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:21.922390] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:21.922400] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:21.922418] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:21.922428] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:21.924078] [SpringApp::Kill][8] [t=00:01:21.924098] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:21.924108] [WatchDog::Uninstall][1] hangDetectorThread=0x5611594404d0 (joinable=1) [t=00:01:21.924118] [WatchDog::Uninstall][2] [t=00:01:22.152588] [WatchDog::Uninstall][3] [t=00:01:22.152622] [SpringApp::Kill][9]