[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000054] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010185] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010224] Using writeable configuration source: "/tmp/tmp.K5C5FeM54A/springsettings.1591540.cfg" [t=00:00:00.015163] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015218] ============== ============== [t=00:00:00.015230] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015240] [t=00:00:00.015249] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015258] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015267] Use "none" to disable the default log sections. [t=00:00:00.015277] ============== ============== [t=00:00:00.015289] ============== ============== [t=00:00:00.015353] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015365] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015376] ROAM = 2 [t=00:00:00.015386] RotateLogFiles = 1 [t=00:00:00.015396] TeamHighlight = 0 [t=00:00:00.015406] ============== ============== [t=00:00:00.015418] ============== ============== [t=00:00:00.015432] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.015445] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015458] Compiler Version: gcc-11.1.0 [t=00:00:00.015483] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015608] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015619] Binary Word Size: 64-bit (native) [t=00:00:00.015628] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015638] Physical CPU Cores: 1 [t=00:00:00.015647] Logical CPU Cores: 1 [t=00:00:00.015656] ============== ============== [t=00:00:00.015722] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015732] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015741] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015750] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015759] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.016982] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.017004] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.017025] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.017057] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.017081] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.017091] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.017129] [GR::LogVersionInfo] [t=00:00:00.017139] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017149] GL version : [t=00:00:00.017158] GL vendor : [t=00:00:00.017167] GL renderer : [t=00:00:00.017176] GLSL version: [t=00:00:00.017185] GLEW version: spring headless stub GLEW version [t=00:00:00.017195] GPU memory : unknown [t=00:00:00.017204] SDL swap-int: 0 [t=00:00:00.017214] SDL driver : headless stub [t=00:00:00.017223] [t=00:00:00.017232] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017242] GLSL shader support : 0 [t=00:00:00.017251] GL4 support : 0 [t=00:00:00.017260] FBO extension support : 0 [t=00:00:00.017269] NVX GPU mem-info support : 0 [t=00:00:00.017304] ATI GPU mem-info support : 0 [t=00:00:00.017314] NPOT-texture support : 1 (0) [t=00:00:00.017323] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017333] texture query-LOD support : 1 (0) [t=00:00:00.017342] MSAA frame-buffer support : 0 (0) [t=00:00:00.017351] Z-buffer depth : 16 (-) [t=00:00:00.017360] primitive-restart support : 0 (0) [t=00:00:00.017369] clip-space control support: 0 (0) [t=00:00:00.017379] seamless cube-map support : 0 (0) [t=00:00:00.017388] frag-depth layout support : 0 (0) [t=00:00:00.017397] persistent maps support : 0 (0) [t=00:00:00.017406] explicit attribs location : 0 (0) [t=00:00:00.017416] multi draw indirect : 0 (-) [t=00:00:00.017425] [t=00:00:00.017435] max. FBO samples : -1 [t=00:00:00.017444] max. FS/program texture slots : 8/8 [t=00:00:00.017453] max. texture size : 2048 [t=00:00:00.017465] max. texture anisotropy level : 0.000000 [t=00:00:00.017475] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017484] max. draw-buffers : 0 [t=00:00:00.017494] max. rec. indices/vertices : 0/0 [t=00:00:00.017502] max. uniform buffer-bindings : 0 [t=00:00:00.017511] max. uniform block-size : 0KB [t=00:00:00.017521] max. storage buffer-bindings : 0 [t=00:00:00.017530] max. storage block-size : 0MB [t=00:00:00.017539] [t=00:00:00.017548] enable AMD-hacks : 0 [t=00:00:00.017557] compress MIP-maps: 0 [t=00:00:00.018365] [GR::UpdateGLConfigs] [t=00:00:00.018400] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018417] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018428] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018439] [GR::InitGLState] [t=00:00:00.018451] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.196485] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.200658] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.207641] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.208406] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.208434] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.208455] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.244930] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.245832] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.273469] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.273734] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.287971] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms [t=00:00:00.287997] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.288186] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.292181] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd61800e8e0 (SpringVFS) global=(nil) (null) [t=00:00:00.292201] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.292309] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.292330] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.292342] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.292352] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.292373] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2091 MB [t=00:00:00.297403][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.297437][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.297455][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1591540/replay.sdfz" for game data... [t=00:00:00.456063][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.458819][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.458849][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.461537][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.461572][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 164ms [t=00:00:00.461596][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.511347][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5615fbc1bd20] using map "Rainbow Comet v1.24" (loaded=0 cached=0) [t=00:00:00.512487][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Rainbow Comet v1.24", overwrite=false)] section=1 cached=0 [t=00:00:00.514242][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.514889][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5615fbc1bd20] using game "Zero-K v1.11.3.1" (loaded=0 cached=0) [t=00:00:00.516094][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.3.1", overwrite=false)] section=0 cached=0 [t=00:00:00.526842][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.527053][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.536852][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 75ms [t=00:00:00.537025][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.543301][f=-000001] forceSingleThreaded, false [t=00:00:00.601868][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.601916][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.602020][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.602080][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.602139][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.602195][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.603433][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.604044][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.604604][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.607719][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.609972][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.612384][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.612427][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.612983][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.617820][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.619180][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.620579][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.620916][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.621961][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.621991][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.628192][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.628236][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.747229][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.793961][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (77 MB)" [t=00:00:01.755449][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.222357][f=-000001] Loading UnitDefs_posts [t=00:00:02.457880][f=-000001] Loading FeatureDefs_posts [t=00:00:02.511749][f=-000001] Loading WeaponDefs_posts [t=00:00:02.535528][f=-000001] Loading ArmorDefs_posts [t=00:00:02.556343][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 758ms [t=00:00:02.610188][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 866ms [t=00:00:02.611521][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.818240][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.818621][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.819379][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.819397][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.821377][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.824816][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.082889][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.161835][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.276568][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.285014][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.285047][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.729231][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 444ms [t=00:00:03.729274][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.829986][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [t=00:00:03.830046][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.859594][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [t=00:00:04.679282][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.682956][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.683921][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.699231][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.461176][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.475837][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.475869][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.477721][f=-000001] InfoTexture: legacy [t=00:00:10.477742][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.480229][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.230322][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.247567][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.247615][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.248959][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.492739][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.492798][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.779667][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.852587][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.876231][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.876269][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.877018][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.433030][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.447375][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.447868][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.638729][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:12.640427][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.640456][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.653835][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.653888][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.653901][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:12.653913][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.653925][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.653937][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.653949][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f7fb793 [t=00:00:12.663879][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.663930][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.663942][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:12.663954][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.663965][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.663976][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.663989][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f7fb7a3 [t=00:00:12.664002][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x561603ec1310 has BLOCKSIZE 1 [t=00:00:12.670237][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.670284][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.670296][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:12.670308][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.670618][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.670636][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f7fb4f9 [t=00:00:12.674981][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f7fb4f9 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe-9f7fb4f9.zip" (exists=1) [t=00:00:12.676342][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.684469][f=-000001] Path cache (48, 64) initialized. [t=00:00:12.684508][f=-000001] Path cache (48, 64) initialized. [t=00:00:12.690877][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.690912][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.690926][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:12.690937][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.690968][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.690980][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f7fb509 [t=00:00:12.905484][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f7fb509 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe2-9f7fb509.zip" (exists=1) [t=00:00:12.906189][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.908253][f=-000001] Path cache (24, 32) initialized. [t=00:00:12.908283][f=-000001] Path cache (24, 32) initialized. [t=00:00:12.908300][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (267ms, checksum 1fd4fcd6)" [t=00:00:12.908376][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.908393][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.908418][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.124447][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 55ms [t=00:00:13.125097][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Lua Metal Spot Placer [t=00:00:15.118665][f=-000001] Map Terrain Generation [t=00:00:15.118702][f=-000001] Random Seed, 1774909 [t=00:00:15.118716][f=-000001] Wave generation complete [t=00:00:15.118736][f=-000001] Draw points, 9, factor, 1.01199102 [t=00:00:15.137741][f=-000001] Voronoi generation complete [t=00:00:15.139385][f=-000001] Terrain structure complete [t=00:00:17.188025][f=-000001] Edge processing complete [t=00:00:17.189837][f=-000001] ApplyLineDistanceFunc [t=00:00:19.813145][f=-000001] Tier propagation complete [t=00:00:20.840640][f=-000001] Height application complete [t=00:00:34.679221][f=-000001] Smoothing complete [t=00:00:35.175421][f=-000001] Map terrain complete [t=00:00:36.830530][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:37.699558][f=-000001] Synced LuaRules: finished loading [t=00:00:37.749061][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:38.385526][f=-000001] Unsynced LuaRules: finished loading [t=00:00:38.487107][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:38.489974][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:38.490400][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:38.490417][f=-000001] LuaSocket Support: enabled [t=00:00:38.506309][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:38.607135][f=-000001] localWidgets, nil, true, true [t=00:00:38.609656][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:38.609681][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:38.625213][f=-000001] USE_OLD_CHILI [t=00:00:38.986879][f=-000001] Loading last game win data [t=00:00:38.986921][f=-000001] Resetting win data [t=00:00:38.986975][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:38.986990][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:38.987003][f=-000001] Player and team counts match, continuing [t=00:00:38.987018][f=-000001] Marlazarus was in last game but is now absent, resetting scores [t=00:00:39.151842][f=-000001] CAS: GLSL not supported. [t=00:00:39.156831][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:39.156868][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:39.209564][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:40.712931][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:41.410291][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:41.602068][f=-000001] forceSingleThreaded, false [t=00:00:42.085132][f=-000001] Loaded API widget: i18n [t=00:00:42.086462][f=-000001] Loaded API widget: Shared Functions [t=00:00:42.086720][f=-000001] Loaded API widget: Hacky version fix [t=00:00:42.086928][f=-000001] Loaded API widget: Cluster Detection [t=00:00:42.087292][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:42.087639][f=-000001] Loaded API widget: Win Counter [t=00:00:42.243055][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:42.243516][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:42.243860][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:42.244152][f=-000001] Loaded API widget: CommandInsert [t=00:00:42.244398][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:42.246126][f=-000001] Loaded API widget: Lups [t=00:00:42.602888][f=-000001] Loaded API widget: Chili Framework [t=00:00:42.603339][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:42.603646][f=-000001] Loaded widget: Save/Load API [t=00:00:42.603958][f=-000001] Loaded widget: Chili Highlight [t=00:00:42.604257][f=-000001] Loaded widget: Draw After Chili [t=00:00:42.604866][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:42.609851][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:42.611920][f=-000001] Loaded DecalsDrawer: off [t=00:00:42.611941][f=-000001] Ground-decal rendering is disabled! [t=00:00:42.612273][f=-000001] Set maximum particles to: 0 [t=00:00:42.612877][f=-000001] Set UnitIconDist to 0 [t=00:00:42.710835][f=-000001] Loaded widget: EPIC Menu [t=00:00:42.711255][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:42.712487][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:42.737819][f=-000001] Loaded widget: Chili Minimap [t=00:00:42.738242][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:42.755472][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:42.755992][f=-000001] Deferred Rendering requires shader support! [t=00:00:42.756664][f=-000001] Loaded widget: Deferred rendering [t=00:00:42.757041][f=-000001] Mexspot Fetcher fetching [t=00:00:42.757495][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:42.757848][f=-000001] Team highlighting: Disabled [t=00:00:42.758308][f=-000001] Loaded widget: Teamhighlight option [t=00:00:42.758961][f=-000001] Loaded widget: Local Team Colors [t=00:00:42.759470][f=-000001] Loaded widget: Display Keys 2 [t=00:00:42.759922][f=-000001] Loaded widget: Save Game Menu [t=00:00:42.760208][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:42.760445][f=-000001] Loaded widget: One click weapon handler [t=00:00:42.760706][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:42.761050][f=-000001] highlightUnitShader no GL4 support [t=00:00:42.761411][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:42.761838][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:42.762184][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:42.762200][f=-000001] Using fallback unit outlines [t=00:00:42.762408][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:42.762920][f=-000001] Loaded widget: Selection Modkeys [t=00:00:42.772233][f=-000001] Loaded widget: Chili Global Commands [t=00:00:42.774053][f=-000001] Loaded widget: Outline No Shader [t=00:00:42.774703][f=-000001] Loaded widget: Unit Icons [t=00:00:42.775048][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:42.775463][f=-000001] Loaded widget: Noises [t=00:00:42.818390][f=-000001] Loaded widget: HealthBars [t=00:00:42.818889][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:42.819159][f=-000001] Loaded widget: Guard Remove [t=00:00:42.822696][f=-000001] Loaded widget: Chili Vote Display [t=00:00:42.823135][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:42.823465][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:42.823507][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1591540/events.log [t=00:00:42.827057][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:42.827442][f=-000001] Loaded widget: EndGame APM stats [t=00:00:42.829096][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:42.829321][f=-000001] Loaded widget: Objectives [t=00:00:42.829657][f=-000001] Loaded widget: EndGame Stats [t=00:00:42.830049][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:42.830401][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:42.830818][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:42.831289][f=-000001] Loaded widget: BuildETA [t=00:00:42.835301][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:42.836133][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:42.836438][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:42.846311][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:42.846771][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:42.847142][f=-000001] Loaded widget: Command Alpha [t=00:00:42.847933][f=-000001] Loaded widget: Camera Save Position [t=00:00:42.848170][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:42.848504][f=-000001] Loaded widget: Ghost Site [t=00:00:42.851928][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:42.852188][f=-000001] Loaded widget: Stop Self-D [t=00:00:42.853363][f=-000001] Loaded widget: Stereo3D [t=00:00:42.853813][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:42.854114][f=-000001] Loaded widget: SmoothCam [t=00:00:42.854496][f=-000001] Loaded widget: Smart Bombers [t=00:00:42.855031][f=-000001] Loaded widget: Simple Settings [t=00:00:42.855504][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:42.855893][f=-000001] Loaded widget: Show selected unit range [t=00:00:42.856316][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:42.856549][f=-000001] Loaded widget: ReclaimInfo [t=00:00:42.856777][f=-000001] Loaded widget: Raw Move Issue [t=00:00:42.857157][f=-000001] Loaded widget: Point Tracker [t=00:00:42.857392][f=-000001] Loaded widget: Orbit Command [t=00:00:42.857613][f=-000001] Loaded widget: Morph Finished notification [t=00:00:42.857853][f=-000001] Loaded widget: Mission Results Handler [t=00:00:42.858298][f=-000001] Loaded widget: Missile Silo Range [t=00:00:42.858696][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:42.859000][f=-000001] Loaded widget: Misc default command replacements [t=00:00:42.859363][f=-000001] Loaded widget: MinimapEvents [t=00:00:42.859723][f=-000001] Loaded widget: Local Widgets Config [t=00:00:42.860025][f=-000001] Loaded widget: Keep Target [t=00:00:42.860254][f=-000001] Loaded widget: In-game Ignore [t=00:00:42.860723][f=-000001] Loaded widget: In-game Guide [t=00:00:42.861109][f=-000001] Loaded widget: Highlight Geos [t=00:00:42.861513][f=-000001] Loaded widget: Haven Handler [t=00:00:42.862697][f=-000001] Input grabbing is enabled! [t=00:00:42.862724][f=-000001] Input grabbing is enabled! [t=00:00:42.862841][f=-000001] Loaded widget: Grab Input [t=00:00:42.863203][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:42.863431][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:42.863865][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:42.870845][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:42.871236][f=-000001] Loaded widget: Decoration Handler [t=00:00:42.871541][f=-000001] Loaded widget: Decloak Range [t=00:00:42.871920][f=-000001] Loaded widget: Darkening [t=00:00:42.879589][f=-000001] Loaded widget: Context Menu [t=00:00:42.880299][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:42.880562][f=-000001] Loaded widget: Easy Facing [t=00:00:42.880975][f=-000001] Loaded widget: Ferry Points [t=00:00:42.905118][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:42.905528][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:42.905901][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:42.906144][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:42.906531][f=-000001] EndGame Graph disabled [t=00:00:42.925454][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:42.938005][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:42.938834][f=-000001] Loaded widget: Cheat Sheet [t=00:00:42.939237][f=-000001] Loaded widget: CameraShake [t=00:00:42.939497][f=-000001] Loaded widget: Blast Radius [t=00:00:42.939850][f=-000001] Loaded widget: Autoquit [t=00:00:42.940218][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:42.940458][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:42.940871][f=-000001] Loaded widget: Music Player v2 [t=00:00:42.941252][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:42.941644][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:42.942054][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:42.942447][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:42.943546][f=-000001] Loaded widget: Attack Warning [t=00:00:42.943919][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:42.944518][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:42.945734][f=-000001] Loaded widget: Auto Group [t=00:00:42.946737][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:42.947672][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:42.948042][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:42.948842][f=-000001] Loaded widget: Projectile Lights [t=00:00:42.949786][f=-000001] Loaded widget: Select Com at start [t=00:00:42.955609][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:42.956808][f=-000001] Loaded widget: Transport AI [t=00:00:42.957061][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:42.957309][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:42.982829][f=-000001] Loaded widget: Unit Start State [t=00:00:42.983292][f=-000001] Loaded widget: Smooth Scroll [t=00:00:42.989518][f=-000001] Loaded widget: Replay control buttons [t=00:00:42.990418][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:42.990704][f=-000001] Loaded widget: Icon Sets [t=00:00:43.145433][f=-000001] Loaded widget: Attack AoE [t=00:00:43.147393][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:43.148493][f=-000001] Loaded widget: PlanetWars Info [t=00:00:43.148745][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:43.149189][f=-000001] Loaded widget: Commands FX [t=00:00:43.164947][f=-000001] Loaded widget: UnitShapes [t=00:00:43.165460][f=-000001] : disabled for spectators [t=00:00:43.166430][f=-000001] Loaded widget: Stockpiler [t=00:00:43.167063][f=-000001] Loaded widget: Map Edge Extension [t=00:00:43.167636][f=-000001] Loaded widget: State Icons [t=00:00:43.168068][f=-000001] Loaded widget: Shield Guard [t=00:00:43.168494][f=-000001] Loaded widget: Selection Send [t=00:00:43.169709][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:43.170134][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:43.170695][f=-000001] Loaded widget: Gadget Icons [t=00:00:43.171013][f=-000001] Loaded widget: AllyCursors [t=00:00:43.171413][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:43.171806][f=-000001] : disabled for spectators [t=00:00:43.172691][f=-000001] Loaded widget: Building Starter [t=00:00:43.173097][f=-000001] : disabled for spectators [t=00:00:43.173876][f=-000001] Loaded widget: Cloaker Guard [t=00:00:43.174270][f=-000001] Loaded widget: Units on Fire [t=00:00:43.174710][f=-000001] Loaded widget: Smoke Signals [t=00:00:43.175004][f=-000001] Loaded widget: LupsManager [t=00:00:43.175593][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:43.176255][f=-000001] Loaded widget: Newton Firezone [t=00:00:43.177458][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:43.177863][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:43.185976][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:43.198348][f=-000001] Loaded widget: Chili Pro Console [t=00:00:43.199100][f=-000001] Loaded widget: Chili Docking [t=00:00:43.199526][f=-000001] Loaded widget: HUD Presets [t=00:00:43.200183][f=-000001] Loaded widget: Persistent Build Height [t=00:00:43.202583][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:43.202968][f=-000001] Loaded widget: Image Preloader [t=00:00:43.203406][f=-000001] Mex Placement Initialised with 58 spots. [t=00:00:43.203627][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:43.207922][f=-000001] Loaded widget: Chili Core Selector [t=00:00:43.208387][f=-000001] Loaded widget: Custom Markers [t=00:00:43.209555][f=-000001] Loaded widget: Select Keys [t=00:00:43.210431][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:43.210946][f=-000001] Loaded widget: Start Boxes [t=00:00:43.211217][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:43.211474][f=-000001] Loaded widget: Restricted Zones [t=00:00:43.212212][f=-000001] Loaded widget: Pause Screen [t=00:00:43.220342][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:43.220836][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:43.221540][f=-000001] Loaded widget: CustomFormations2 [t=00:00:43.222074][f=-000001] SetSunLighting [t=00:00:43.223301][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:43.223598][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:43.224030][f=-000001] Loaded widget: Text To Speech Control [t=00:00:43.227827][f=-000001] Loaded widget: Layout Handler [t=00:00:43.228218][f=-000001] Lua garbage collection rate: 30/s [t=00:00:43.228260][f=-000001] Loaded widget: GC Control [t=00:00:43.228526][f=-000001] Loaded widget: Font Cache [t=00:00:43.240437][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:43.243709][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:43.248664][f=-000001] Writing last game win data [t=00:00:43.253124][f=-000001] LuaUI v0.3 [t=00:00:43.437480][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:47.698380][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:48.298882][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13369,0,0} {chunk,block}Bytes={0,0} [t=00:00:49.193108][f=-000001] Spectator mode. Widget removed. [t=00:00:49.206322][f=-000001] Spectator mode. Widget removed. [t=00:00:49.210901][f=-000001] Reclaim highlight: old engine version. [t=00:00:49.210985][f=-000001] Playback paused [t=00:00:49.217430][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:49.251066][f=-000001] Mex Placement Initialised with 58 spots. [t=00:00:49.317235][f=-000001] Opening demofile demos/1591540/replay.sdfz [t=00:00:49.317269][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:49.317280][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:49.317706][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:49.317728][f=-000001] -> Connection established (given id 2) [t=00:00:49.317747][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:49.317768][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:49.317780][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:49.317792][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:49.317806][f=-000001] Speed set to 20.0 [server] [t=00:00:49.317818][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x56161fe2e600,(nil)}][locale="C"]" [t=00:00:49.317838][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:49.333243][f=-000001] Switching to Overhead (TA) style camera [t=00:00:49.333277][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:52.415174][f=-000001] Beginning demo playback [t=00:00:52.427083][f=-000001] GameID: 44e51a64f8bb480ec900fb9ec197e419 [t=00:00:52.450874][f=-000001] Connection attempt from Zmiepseudonim [t=00:00:52.450916][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:52.451498][f=-000001] [0] Event [undefined]: Zmiepseudonim changed status [t=00:00:52.451701][f=-000001] -> Connection established (given id 1) [t=00:00:52.539350][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zmiepseudonim" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:52.539394][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zmiepseudonim" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:52.926234][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zmiepseudonim" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:52.926302][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zmiepseudonim" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:52.995358][f=-000001] Connection attempt from RTJKASDF [t=00:00:52.998917][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:52.999003][f=-000001] [0] Event [undefined]: RTJKASDF changed status [t=00:00:52.999182][f=-000001] -> Connection established (given id 0) [t=00:00:53.547333][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zmiepseudonim" string="[Game::Load][lua{Rules,Gaia}={000001825a81b8b0,0000000000000000}][locale="C"]" [t=00:00:53.636444][f=-000001] Allies: I choose: Recon! [t=00:00:54.535183][f=-000001] Player RTJKASDF left the game: timeout [t=00:00:54.535235][f=-000001] [0] Event [undefined]: RTJKASDF timed out [t=00:00:57.385247][f=-000001] !force [t=00:00:57.385288][f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [t=00:00:57.385302][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:57.519362][f=-000001] !vote 1 [t=00:00:57.519741][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:57.519789][f=-000001] > Game will be force started in 60 seconds [t=00:00:58.551135][f=-000001] > Game will be force started in 40 seconds [t=00:00:59.567048][f=-000001] > Game will be force started in 20 seconds [t=00:01:00.447005][f=-000001] > Poll: Do you want to force start? [END:FAILED] [t=00:01:00.834856][f=-000001] [0] Event [3072,-60.812771,819.200012]: 0 finished unit Strike Commander [t=00:01:00.864430][f=-000001] [0] Event [5315,65.0100098,7246]: 1 finished unit Recon Commander [t=00:01:00.903576][f=0000000] [0] Zmiepseudonim, team: 1, elo:1670, userid: 527881 [t=00:01:00.903633][f=0000000] [0] RTJKASDF, team: 0, elo:1539, userid: 573039 [t=00:01:00.903660][f=0000000] [0] ?, team: 2, elo:0 [t=00:01:00.919628][f=0000000] Playback continued [t=00:01:00.923006][f=0000000] > Players RTJKASDF did not choose a start position. Game will be aborted. [t=00:01:00.923040][f=0000000] > exiting game [t=00:01:00.931265][f=0000001] [1] player nonplacement [t=00:01:00.932529][f=0000001] [1] autohost exit [t=00:01:00.941090][f=0000001] No clients connected, shutting down server [t=00:01:00.941123][f=0000001] Server shutdown [t=00:01:00.941545][f=0000001] Submitting stats [t=00:01:00.941947][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:00.943968][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:01:00.943999][f=0000001] Draw 7158.38ms 66.10% [t=00:01:00.944011][f=0000001] Lua::Callins::Synced 2.45ms 0.00% [t=00:01:00.944031][f=0000001] Lua::Callins::Unsynced 10017.57ms 86.50% [t=00:01:00.944045][f=0000001] Lua::CollectGarbage::Synced 301.25ms 0.10% [t=00:01:00.944058][f=0000001] Lua::CollectGarbage::Unsynced 429.06ms 0.50% [t=00:01:00.944070][f=0000001] Misc::Profiler::AddTime 16.78ms 0.10% [t=00:01:00.944351][f=0000001] [1] all players disconnected [t=00:01:01.918823][f=0000001] Playback paused [t=00:01:10.942753][f=0000001] Autoquit sending quit command. [t=00:01:10.944064][f=0000001] [QuitAction] user exited to system [t=00:01:10.944552][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:10.944897][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:10.944921][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:10.944935][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:10.944948][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:10.944968][f=0000001] [SpringApp::Kill][2] [t=00:01:10.945655][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:10.945952][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x56163919f530 [t=00:01:10.946019][f=0000001] Start widgetHandler:Shutdown [t=00:01:10.951240][f=0000001] Shutdown - SaveOrderList Complete [t=00:01:10.951922][f=0000001] Writing last game win data [t=00:01:10.958865][f=0000001] Shutdown - SaveConfigData Complete [t=00:01:10.958888][f=0000001] Shutdown Widget - Save/Load API [t=00:01:10.958903][f=0000001] Shutdown Widget - Chili Highlight [t=00:01:10.958918][f=0000001] Shutdown Widget - Draw After Chili [t=00:01:10.958943][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:10.958962][f=0000001] Shutdown Widget - EPIC Menu [t=00:01:10.961220][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:01:10.971660][f=0000001] Shutdown Widget - Chili Minimap [t=00:01:10.971839][f=0000001] Shutdown Widget - Local Team Colors [t=00:01:10.971859][f=0000001] Shutdown Widget - Display Keys 2 [t=00:01:10.971919][f=0000001] Shutdown Widget - Save Game Menu [t=00:01:10.971935][f=0000001] Shutdown Widget - Unit Icons [t=00:01:10.971953][f=0000001] Shutdown Widget - Noises [t=00:01:10.971973][f=0000001] Shutdown Widget - HealthBars [t=00:01:10.972948][f=0000001] Shutdown Widget - Win Counter [t=00:01:10.972974][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:01:10.973023][f=0000001] Shutdown Widget - EndGame APM stats [t=00:01:10.973038][f=0000001] Shutdown Widget - BuildETA [t=00:01:10.973055][f=0000001] Shutdown Widget - Modular Comm Info [t=00:01:10.973068][f=0000001] Shutdown Widget - Stereo3D [t=00:01:10.973090][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:10.973104][f=0000001] Shutdown Widget - Point Tracker [t=00:01:10.973117][f=0000001] Shutdown Widget - Missile Silo Range [t=00:01:10.973133][f=0000001] Shutdown Widget - MinimapEvents [t=00:01:10.973147][f=0000001] Shutdown Widget - Local Widgets Config [t=00:01:10.973169][f=0000001] Shutdown Widget - Highlight Geos [t=00:01:10.973183][f=0000001] Shutdown Widget - Grab Input [t=00:01:10.973201][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:01:10.973216][f=0000001] Shutdown Widget - Darkening [t=00:01:10.973240][f=0000001] Shutdown Widget - Context Menu [t=00:01:10.973254][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:01:10.973288][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:10.973307][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:01:10.973323][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:01:10.973342][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:10.973454][f=0000001] Shutdown Widget - CameraShake [t=00:01:10.973470][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:01:10.973484][f=0000001] Shutdown Widget - Music Player v2 [t=00:01:10.973498][f=0000001] Shutdown Widget - Attack AoE [t=00:01:10.973512][f=0000001] Shutdown Widget - UnitShapes [t=00:01:11.002641][f=0000001] Shutdown Widget - Map Edge Extension [t=00:01:11.002678][f=0000001] Shutdown Widget - Selection Send [t=00:01:11.002695][f=0000001] Shutdown Widget - LupsManager [t=00:01:11.002714][f=0000001] Shutdown Widget - Newton Firezone [t=00:01:11.002729][f=0000001] Shutdown Widget - Chili Pro Console [t=00:01:11.010586][f=0000001] Shutdown Widget - Persistent Build Height [t=00:01:11.011314][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:11.011333][f=0000001] Shutdown Widget - Lups [t=00:01:11.011376][f=0000001] Shutdown Widget - Chili Framework [t=00:01:11.011391][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:01:11.011406][f=0000001] Shutdown Widget - Chili Core Selector [t=00:01:11.011506][f=0000001] Shutdown Widget - Custom Markers [t=00:01:11.011526][f=0000001] Shutdown Widget - Select Keys [t=00:01:11.011556][f=0000001] Shutdown Widget - Pause Screen [t=00:01:11.012113][f=0000001] Shutdown Widget - Text To Speech Control [t=00:01:11.012135][f=0000001] Shutdown Widget - Layout Handler [t=00:01:11.012160][f=0000001] End widgetHandler:Shutdown [t=00:01:11.142626][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={217288,88800424} {int,ext,rec}Allocs={7896927,0,0} {chunk,block}Bytes={88800424,0} [t=00:01:11.143619][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:11.143639][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x56161fe2e600 [t=00:01:11.143691][f=0000001] Start gadgetHandler:Shutdown [t=00:01:11.143708][f=0000001] Shutdown - StartSetup [t=00:01:11.143723][f=0000001] Shutdown - UnitMorph [t=00:01:11.143784][f=0000001] Shutdown - Carrier Drones [t=00:01:11.143802][f=0000001] Shutdown - Missile Silo Controller [t=00:01:11.143817][f=0000001] Shutdown - Modular Comm Info [t=00:01:11.143831][f=0000001] Shutdown - Terrain Texture Handler [t=00:01:11.143848][f=0000001] Shutdown - UnitCloakShield [t=00:01:11.143880][f=0000001] Shutdown - Starlight Handler [t=00:01:11.143907][f=0000001] End gadgetHandler:Shutdown [t=00:01:11.169667][f=0000001] Start gadgetHandler:Shutdown [t=00:01:11.169717][f=0000001] Shutdown - Save/Load [t=00:01:11.169740][f=0000001] Shutdown - Teleport Throw [t=00:01:11.169755][f=0000001] Shutdown - UnitMorph [t=00:01:11.169775][f=0000001] Shutdown - Modular Comm Info [t=00:01:11.169788][f=0000001] Shutdown - Retreat Command [t=00:01:11.169806][f=0000001] Shutdown - Shockwaves [t=00:01:11.169820][f=0000001] Shutdown - UnitCloakShield [t=00:01:11.169837][f=0000001] Shutdown - Lups Cloak FX [t=00:01:11.169851][f=0000001] Shutdown - Lups [t=00:01:11.169888][f=0000001] Shutdown - Lups Shield [t=00:01:11.169908][f=0000001] End gadgetHandler:Shutdown [t=00:01:11.179568][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7896959,0,0} {chunk,block}Bytes={0,0} [t=00:01:11.179653][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7896959,0,0} {chunk,block}Bytes={0,0} [t=00:01:11.180093][f=0000001] [Game::KillLua][4] dtor=0 [t=00:01:11.180443][f=0000001] [Game::KillLua][5] dtor=0 [t=00:01:11.185685][f=0000001] [Game::~CGame][1] [t=00:01:11.185726][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:11.185740][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:11.185752][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:11.185763][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:11.185774][f=0000001] [Game::KillLua][4] dtor=1 [t=00:01:11.185786][f=0000001] [Game::KillLua][5] dtor=1 [t=00:01:11.185944][f=0000001] [Game::KillMisc][1] [t=00:01:11.185958][f=0000001] [Game::KillMisc][2] [t=00:01:11.186478][f=0000001] [Game::KillMisc][3] [t=00:01:11.186934][f=0000001] [Game::KillRendering][1] [t=00:01:11.316043][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:01:11.316124][f=0000001] [S3OParser::Kill] allocated 5558 pieces [t=00:01:11.341144][f=0000001] [AssParser::Kill] allocated 676 pieces [t=00:01:11.648547][f=0000001] [Game::KillInterface][1] [t=00:01:11.650367][f=0000001] [Game::KillInterface][2] [t=00:01:11.692475][f=0000001] [Game::KillSimulation][1] [t=00:01:11.692856][f=0000001] [Game::KillSimulation][2] [t=00:01:12.686046][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/1124462 [t=00:01:12.687866][f=0000001] [Game::KillSimulation][3] [t=00:01:12.695376][f=0000001] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:12.695999][f=0000001] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:12.696030][f=0000001] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:12.696648][f=0000001] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:12.703408][f=0000001] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:01:12.722642][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:01:12.960212][f=0000001] [Game::KillSimulation][4] [t=00:01:17.076975][f=0000001] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:17.078270][f=0000001] [Game::~CGame][2] [t=00:01:17.078288][f=0000001] [Game::~CGame][3] [t=00:01:17.299563][f=0000001] [SpringApp::Kill][3] [t=00:01:17.300262][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1827 bytes sent 10995 bytes recv'd [t=00:01:17.302716][f=0000001] Kill: client disconnecting... [t=00:01:19.316036][f=0000001] CloseConnection: client connection closed [t=00:01:19.317102][f=0000001] [SpringApp::Kill][4] font=0x5615fbb4f600 [t=00:01:19.326196][f=0000001] [SpringApp::Kill][5] [t=00:01:19.335591][f=0000001] [SpringApp::Kill][6] [t=00:01:19.336051] [SpringApp::Kill][7] [t=00:01:19.337618] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:19.337688] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:19.337701] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:19.337712] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:19.337722] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:19.337736] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:19.337749] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:01:19.337762] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:01:19.337773] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:19.337782] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:19.337792] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:19.337802] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:19.337811] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:19.353523] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:19.353564] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:19.353574] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:19.353583] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:19.360319] [VFS] [SpringVFS::DeleteArchives] [t=00:01:19.360343] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7982 [t=00:01:19.360523] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp (0x5615fbc21130) [t=00:01:19.377005] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=3627ms [t=00:01:19.377084] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=62ms [t=00:01:19.377262] file="unittextures/factorytank_1.png" indx=7328 inflSize=4103kb readTime=61ms [t=00:01:19.377445] file="objects3d/penetrator_lordmuffe.s3o" indx=5413 inflSize=463kb readTime=33ms [t=00:01:19.377621] file="objects3d/bantha.s3o" indx=5040 inflSize=433kb readTime=32ms [t=00:01:19.377634] file="unittextures/3do2s3o_atlas_2.tga" indx=7080 inflSize=16384kb readTime=26ms [t=00:01:19.377646] file="objects3d/amphassault.s3o" indx=4975 inflSize=151kb readTime=23ms [t=00:01:19.377655] file="unittextures/bcore_abc_1.tga" indx=7153 inflSize=3210kb readTime=22ms [t=00:01:19.377665] file="luaui/images/commands/bold/health.png" indx=3196 inflSize=1kb readTime=20ms [t=00:01:19.377820] file="effects/beamblade.lua" indx=648 inflSize=1kb readTime=20ms [t=00:01:19.378105] file="luarules/gadgets/cmd_doline.lua" indx=1711 inflSize=2kb readTime=20ms [t=00:01:19.392112] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp] 168217633 bytes cached in 3479 files [t=00:01:19.760638] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=224 [t=00:01:19.760876] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/RainbowCometv1.24.sd7 (0x5615fbb49360) [t=00:01:19.763036] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:19.763067] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5615fbb20810) [t=00:01:19.763955] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:19.764250] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fd618011af0) [t=00:01:19.764907] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:19.767551] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x5615fbb42170) [t=00:01:19.767692] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:19.767709] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:19.767968] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:19.767985] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:19.767996] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:19.768007] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:19.769432] [SpringApp::Kill][8] [t=00:01:19.769449] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:19.769459] [WatchDog::Uninstall][1] hangDetectorThread=0x5615b64844d0 (joinable=1) [t=00:01:19.769468] [WatchDog::Uninstall][2] [t=00:01:20.207179] [WatchDog::Uninstall][3] [t=00:01:20.207212] [SpringApp::Kill][9]