[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000053] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008251] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008284] Using writeable configuration source: "/tmp/tmp.Hup59AGiaK/springsettings.1590986.cfg" [t=00:00:00.012104] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.012154] ============== ============== [t=00:00:00.012166] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012178] [t=00:00:00.012188] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012198] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.012208] Use "none" to disable the default log sections. [t=00:00:00.012218] ============== ============== [t=00:00:00.012229] ============== ============== [t=00:00:00.012287] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012298] MouseDragCircleCommandThreshold = 25 [t=00:00:00.012309] ROAM = 2 [t=00:00:00.012319] RotateLogFiles = 1 [t=00:00:00.012330] TeamHighlight = 0 [t=00:00:00.012341] ============== ============== [t=00:00:00.012351] ============== ============== [t=00:00:00.012362] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.012372] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.012383] Compiler Version: gcc-11.1.0 [t=00:00:00.012406] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.012577] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.012589] Binary Word Size: 64-bit (native) [t=00:00:00.012600] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.012610] Physical CPU Cores: 1 [t=00:00:00.012620] Logical CPU Cores: 1 [t=00:00:00.012630] ============== ============== [t=00:00:00.012695] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.012705] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.012716] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.012726] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.012736] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.014223] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.014244] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.014277] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.014316] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.014344] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.014356] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.014402] [GR::LogVersionInfo] [t=00:00:00.014413] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.014423] GL version : [t=00:00:00.014434] GL vendor : [t=00:00:00.014444] GL renderer : [t=00:00:00.014454] GLSL version: [t=00:00:00.014464] GLEW version: spring headless stub GLEW version [t=00:00:00.014475] GPU memory : unknown [t=00:00:00.014485] SDL swap-int: 0 [t=00:00:00.014495] SDL driver : headless stub [t=00:00:00.014505] [t=00:00:00.014516] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.014526] GLSL shader support : 0 [t=00:00:00.014536] GL4 support : 0 [t=00:00:00.014546] FBO extension support : 0 [t=00:00:00.014557] NVX GPU mem-info support : 0 [t=00:00:00.014587] ATI GPU mem-info support : 0 [t=00:00:00.014598] NPOT-texture support : 1 (0) [t=00:00:00.014608] S3TC/DXT1 texture support : 0/0 [t=00:00:00.014619] texture query-LOD support : 1 (0) [t=00:00:00.014630] MSAA frame-buffer support : 0 (0) [t=00:00:00.014640] Z-buffer depth : 16 (-) [t=00:00:00.014651] primitive-restart support : 0 (0) [t=00:00:00.014661] clip-space control support: 0 (0) [t=00:00:00.014671] seamless cube-map support : 0 (0) [t=00:00:00.014682] frag-depth layout support : 0 (0) [t=00:00:00.014692] persistent maps support : 0 (0) [t=00:00:00.014703] explicit attribs location : 0 (0) [t=00:00:00.014713] multi draw indirect : 0 (-) [t=00:00:00.014724] [t=00:00:00.014734] max. FBO samples : -1 [t=00:00:00.014745] max. FS/program texture slots : 8/8 [t=00:00:00.014755] max. texture size : 2048 [t=00:00:00.014768] max. texture anisotropy level : 0.000000 [t=00:00:00.014779] max. vec4 varyings/attributes : 0/0 [t=00:00:00.014789] max. draw-buffers : 0 [t=00:00:00.014799] max. rec. indices/vertices : 0/0 [t=00:00:00.014809] max. uniform buffer-bindings : 0 [t=00:00:00.014819] max. uniform block-size : 0KB [t=00:00:00.014830] max. storage buffer-bindings : 0 [t=00:00:00.014840] max. storage block-size : 0MB [t=00:00:00.014850] [t=00:00:00.014860] enable AMD-hacks : 0 [t=00:00:00.014870] compress MIP-maps: 0 [t=00:00:00.015900] [GR::UpdateGLConfigs] [t=00:00:00.015928] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.015943] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.015954] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.015965] [GR::InitGLState] [t=00:00:00.015976] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.188838] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.192664] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.198486] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.199026] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.199049] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.199064] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.231034] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.231877] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.258780] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.259032] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.275759] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [t=00:00:00.275781] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.275946] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.279459] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fed5000e8e0 (SpringVFS) global=(nil) (null) [t=00:00:00.279476] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.279597] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.279617] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.279628] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.279637] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.279657] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2083 MB [t=00:00:00.284903][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.284933][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.284949][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1590986/replay.sdfz" for game data... [t=00:00:00.433531][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.436665][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.436694][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.441147][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.441204][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 156ms [t=00:00:00.441230][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.489508][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55e530019640] using map "Izki Channel v1.0" (loaded=0 cached=0) [t=00:00:00.490621][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.491487][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.492052][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55e530019640] using game "Zero-K v1.11.3.1" (loaded=0 cached=0) [t=00:00:00.493193][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.3.1", overwrite=false)] section=0 cached=0 [t=00:00:00.503925][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.504097][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.513535][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms [t=00:00:00.513682][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.519560][f=-000001] forceSingleThreaded, false [t=00:00:00.578309][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.578349][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.578443][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.578499][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.578553][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.578605][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.579669][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.580157][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.580602][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.583447][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.585392][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.587116][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.587145][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.587603][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.592417][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.593698][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.594717][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.595002][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.596161][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.596186][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.601698][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.601818][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.741893][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.819017][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:01.987471][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.416155][f=-000001] Loading UnitDefs_posts [t=00:00:02.644015][f=-000001] Loading FeatureDefs_posts [t=00:00:02.713562][f=-000001] Loading WeaponDefs_posts [t=00:00:02.738928][f=-000001] Loading ArmorDefs_posts [t=00:00:02.763013][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 731ms [t=00:00:02.826812][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 874ms [t=00:00:02.829473][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.021526][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.022228][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.022671][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.022694][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.024275][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.027413][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.340587][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.429824][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.559291][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.563939][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.563972][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.021296][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 457ms [t=00:00:04.021341][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.119290][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [t=00:00:04.119338][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.143448][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:04.937814][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.945575][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.950513][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.982969][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.713293][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.742102][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.742141][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.744086][f=-000001] InfoTexture: legacy [t=00:00:10.744111][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.746586][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.774765][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.787230][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.787278][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.788427][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.193529][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.196823][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.542369][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.590230][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.599871][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.599897][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.600668][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.371515][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.384224][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.385170][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.563039][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 13ms [t=00:00:13.564867][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.564951][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.577297][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.577346][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.577360][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:13.577373][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:13.577384][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.577396][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.577407][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b24 [t=00:00:13.583653][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.583710][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.583719][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:13.583727][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:13.583735][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.583744][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.583752][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b34 [t=00:00:13.583764][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55e5389e5c50 has BLOCKSIZE 1 [t=00:00:13.587932][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.587969][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.587982][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:13.587993][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:13.588211][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.588229][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598788a [t=00:00:13.593387][f=-000001] [Path] [PathEstimator::ReadFile] hash=598788a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-598788a.zip" (exists=1) [t=00:00:13.594476][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.602065][f=-000001] Path cache (48, 40) initialized. [t=00:00:13.602110][f=-000001] Path cache (48, 40) initialized. [t=00:00:13.606112][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.606149][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.606166][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:13.606186][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:13.606201][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.606213][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598789a [t=00:00:13.723277][f=-000001] [Path] [PathEstimator::ReadFile] hash=598789a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-598789a.zip" (exists=1) [t=00:00:13.723907][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.726046][f=-000001] Path cache (24, 20) initialized. [t=00:00:13.726066][f=-000001] Path cache (24, 20) initialized. [t=00:00:13.726080][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (161ms, checksum 8d4cc82c)" [t=00:00:13.726144][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.726158][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.726179][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.942992][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 116ms [t=00:00:13.943619][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:16.097151][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:16.097220][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.617417][f=-000001] Synced LuaRules: finished loading [t=00:00:16.653590][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:17.455885][f=-000001] Unsynced LuaRules: finished loading [t=00:00:17.538924][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:17.542720][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.545875][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.545903][f=-000001] LuaSocket Support: enabled [t=00:00:17.563558][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.654275][f=-000001] localWidgets, nil, true, true [t=00:00:17.657272][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.657299][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.669477][f=-000001] USE_OLD_CHILI [t=00:00:18.428759][f=-000001] Loading last game win data [t=00:00:18.430432][f=-000001] Resetting win data [t=00:00:18.430973][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.430994][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.431008][f=-000001] Player and team counts match, continuing [t=00:00:18.431023][f=-000001] HistidineStar was in last game but is now absent, resetting scores [t=00:00:18.582324][f=-000001] CAS: GLSL not supported. [t=00:00:18.589891][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.589921][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.657631][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.723969][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.496456][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.655276][f=-000001] forceSingleThreaded, false [t=00:00:21.107739][f=-000001] Loaded API widget: i18n [t=00:00:21.108068][f=-000001] Loaded API widget: Shared Functions [t=00:00:21.108253][f=-000001] Loaded API widget: Hacky version fix [t=00:00:21.108434][f=-000001] Loaded API widget: Cluster Detection [t=00:00:21.108738][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:21.109041][f=-000001] Loaded API widget: Win Counter [t=00:00:21.322334][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.322759][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.323083][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.323315][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.323526][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.325339][f=-000001] Loaded API widget: Lups [t=00:00:21.652021][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.652510][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.652874][f=-000001] Loaded widget: Save/Load API [t=00:00:21.653223][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.653549][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.653974][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.667921][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.669790][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.669816][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.669908][f=-000001] Set maximum particles to: 0 [t=00:00:21.670745][f=-000001] Set UnitIconDist to 0 [t=00:00:21.783367][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.783834][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.785227][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.813849][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.814317][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.822544][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.822911][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.823396][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.823709][f=-000001] Mexspot Fetcher fetching [t=00:00:21.823887][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.824223][f=-000001] Team highlighting: Disabled [t=00:00:21.824604][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.825268][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.825808][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.826470][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.826709][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.826936][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.827204][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.827531][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.827880][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.828296][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.828664][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.828685][f=-000001] Using fallback unit outlines [t=00:00:21.828892][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.829278][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.839071][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.841105][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.841679][f=-000001] Loaded widget: Unit Icons [t=00:00:21.842113][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.842556][f=-000001] Loaded widget: Noises [t=00:00:21.893643][f=-000001] Loaded widget: HealthBars [t=00:00:21.894173][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.894474][f=-000001] Loaded widget: Guard Remove [t=00:00:21.898439][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.898905][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.899288][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.899318][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1590986/events.log [t=00:00:21.902795][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.903260][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.905149][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.905407][f=-000001] Loaded widget: Objectives [t=00:00:21.905835][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.906279][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.906676][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.907081][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.907609][f=-000001] Loaded widget: BuildETA [t=00:00:21.912359][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.913218][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.913551][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.921077][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.921554][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.922501][f=-000001] Loaded widget: Command Alpha [t=00:00:21.923394][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.923664][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.924033][f=-000001] Loaded widget: Ghost Site [t=00:00:21.929022][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.929355][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.931337][f=-000001] Loaded widget: Stereo3D [t=00:00:21.931851][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.932141][f=-000001] Loaded widget: SmoothCam [t=00:00:21.932549][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.933058][f=-000001] Loaded widget: Simple Settings [t=00:00:21.933568][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.933963][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.934359][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.934670][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.934992][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.935399][f=-000001] Loaded widget: Point Tracker [t=00:00:21.935666][f=-000001] Loaded widget: Orbit Command [t=00:00:21.935930][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.936217][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.936767][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.937172][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.937490][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.937941][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.938372][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.938746][f=-000001] Loaded widget: Keep Target [t=00:00:21.939004][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.939525][f=-000001] Loaded widget: In-game Guide [t=00:00:21.939921][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.940362][f=-000001] Loaded widget: Haven Handler [t=00:00:21.941221][f=-000001] Input grabbing is enabled! [t=00:00:21.941248][f=-000001] Input grabbing is enabled! [t=00:00:21.941365][f=-000001] Loaded widget: Grab Input [t=00:00:21.941792][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.942054][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.942543][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.950877][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.951430][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.951934][f=-000001] Loaded widget: Decloak Range [t=00:00:21.952494][f=-000001] Loaded widget: Darkening [t=00:00:21.961458][f=-000001] Loaded widget: Context Menu [t=00:00:21.962374][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.962828][f=-000001] Loaded widget: Ferry Points [t=00:00:21.990349][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.990807][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.991243][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.991573][f=-000001] Loaded widget: Easy Facing [t=00:00:21.991871][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.992310][f=-000001] EndGame Graph disabled [t=00:00:22.013605][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:22.027805][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:22.028785][f=-000001] Loaded widget: Cheat Sheet [t=00:00:22.029237][f=-000001] Loaded widget: CameraShake [t=00:00:22.029536][f=-000001] Loaded widget: Blast Radius [t=00:00:22.029953][f=-000001] Loaded widget: Autoquit [t=00:00:22.030392][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:22.030677][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:22.031245][f=-000001] Loaded widget: Music Player v2 [t=00:00:22.031678][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:22.032120][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:22.032618][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:22.033125][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:22.034476][f=-000001] Loaded widget: Attack Warning [t=00:00:22.034891][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:22.035825][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:22.037345][f=-000001] Loaded widget: Auto Group [t=00:00:22.038722][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:22.039811][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:22.040189][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:22.041135][f=-000001] Loaded widget: Projectile Lights [t=00:00:22.042290][f=-000001] Loaded widget: Select Com at start [t=00:00:22.048965][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:22.050435][f=-000001] Loaded widget: Transport AI [t=00:00:22.050746][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:22.051086][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:22.080842][f=-000001] Loaded widget: Unit Start State [t=00:00:22.081374][f=-000001] Loaded widget: Smooth Scroll [t=00:00:22.083632][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:22.089850][f=-000001] Loaded widget: Replay control buttons [t=00:00:22.090773][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:22.091152][f=-000001] Loaded widget: Icon Sets [t=00:00:22.272871][f=-000001] Loaded widget: Attack AoE [t=00:00:22.274458][f=-000001] Loaded widget: PlanetWars Info [t=00:00:22.274709][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:22.275142][f=-000001] Loaded widget: Commands FX [t=00:00:22.290597][f=-000001] Loaded widget: UnitShapes [t=00:00:22.291120][f=-000001] : disabled for spectators [t=00:00:22.292135][f=-000001] Loaded widget: Stockpiler [t=00:00:22.293365][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.293917][f=-000001] Loaded widget: State Icons [t=00:00:22.294298][f=-000001] Loaded widget: Shield Guard [t=00:00:22.294669][f=-000001] Loaded widget: Selection Send [t=00:00:22.295915][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.296351][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.296793][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.297076][f=-000001] Loaded widget: AllyCursors [t=00:00:22.297477][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.297925][f=-000001] : disabled for spectators [t=00:00:22.298856][f=-000001] Loaded widget: Building Starter [t=00:00:22.299263][f=-000001] : disabled for spectators [t=00:00:22.300074][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.300469][f=-000001] Loaded widget: Units on Fire [t=00:00:22.300913][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.301210][f=-000001] Loaded widget: LupsManager [t=00:00:22.301812][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.302464][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.303687][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.304097][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.311775][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.319287][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.320024][f=-000001] Loaded widget: Chili Docking [t=00:00:22.320448][f=-000001] Loaded widget: HUD Presets [t=00:00:22.321113][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.323379][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.323752][f=-000001] Loaded widget: Image Preloader [t=00:00:22.324300][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:22.324516][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.328814][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.329287][f=-000001] Loaded widget: Custom Markers [t=00:00:22.330570][f=-000001] Loaded widget: Select Keys [t=00:00:22.331334][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.331765][f=-000001] Loaded widget: Start Boxes [t=00:00:22.332021][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:22.332270][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.339457][f=-000001] Loaded widget: Pause Screen [t=00:00:22.392681][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.393155][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.393803][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.394187][f=-000001] SetSunLighting [t=00:00:22.395359][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.395642][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:22.396063][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.399924][f=-000001] Loaded widget: Layout Handler [t=00:00:22.400290][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.400332][f=-000001] Loaded widget: GC Control [t=00:00:22.400589][f=-000001] Loaded widget: Font Cache [t=00:00:22.412935][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.415835][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.420679][f=-000001] Writing last game win data [t=00:00:22.425163][f=-000001] LuaUI v0.3 [t=00:00:22.623060][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.623148][f=-000001] [s11n] Loading s11n file... [t=00:00:22.624318][f=-000001] [s11n] Parsing model... [t=00:00:22.627969][f=-000001] [s11n] Populating game world... [t=00:00:22.741916][f=-000001] [s11n] s11n loading complete. [t=00:00:23.201517][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.236098][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13369,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.748800][f=-000001] Spectator mode. Widget removed. [t=00:00:23.761588][f=-000001] Spectator mode. Widget removed. [t=00:00:23.763946][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.764020][f=-000001] Playback paused [t=00:00:23.768948][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.852318][f=-000001] Opening demofile demos/1590986/replay.sdfz [t=00:00:23.852351][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.852362][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:23.852393][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.852413][f=-000001] -> Connection established (given id 2) [t=00:00:23.853044][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:23.853062][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:23.853082][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:23.853093][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:23.853107][f=-000001] Speed set to 20.0 [server] [t=00:00:23.853119][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55e552065370,(nil)}][locale="C"]" [t=00:00:23.853131][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.865817][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.865850][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.278370][f=-000001] Beginning demo playback [t=00:00:27.284352][f=-000001] GameID: 83b01964f538b9504667cb6a1ffb07b3 [t=00:00:27.338321][f=-000001] Connection attempt from Astran [t=00:00:27.338360][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:27.338789][f=-000001] [0] Event [undefined]: Astran changed status [t=00:00:27.339172][f=-000001] -> Connection established (given id 1) [t=00:00:27.339199][f=-000001] Connection attempt from gandalf [t=00:00:27.339214][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:27.339279][f=-000001] [0] Event [undefined]: gandalf changed status [t=00:00:27.339471][f=-000001] -> Connection established (given id 0) [t=00:00:27.378148][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:27.379287][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:27.439107][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:27.439149][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:27.670080][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:27.670120][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:27.869904][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[Game::Load][lua{Rules,Gaia}={0x55a4ff7153d0,(nil)}][locale="C"]" [t=00:00:27.911366][f=-000001] Allies: I choose: Engineer! [t=00:00:27.998050][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:28.006217][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:28.346390][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[Game::Load][lua{Rules,Gaia}={000000d43568c6d0,0000000000000000}][locale="C"]" [t=00:00:28.482822][f=-000001] Allies: I choose: Buildmaster2000! [t=00:00:28.857976][f=-000001] GLHF [t=00:00:29.062023][f=-000001] u2 [t=00:00:29.739134][f=-000001] [0] Event [1458,-20.426849,752]: 0 finished unit Engineer Commander [t=00:00:29.748694][f=-000001] [0] Event [4787,-17.904297,4486]: 1 finished unit Engineer Commander [t=00:00:29.767857][f=0000000] [0] Astran, team: 1, elo:2160, userid: 397066 [t=00:00:29.767912][f=0000000] [0] gandalf, team: 0, elo:1940, userid: 362928 [t=00:00:29.767939][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:29.774733][f=0000000] Playback continued [t=00:00:29.792274][f=0000007] [7] Event [1392,0,960]: 0 finished unit Shipyard [t=00:00:29.871921][f=0000031] [31] Event [4752,0,4240]: 1 finished unit Shipyard [t=00:00:30.285723][f=0000227] [227] Event [1544,-1,664]: 0 finished unit Metal Extractor [t=00:00:30.723618][f=0000452] [452] Event [1448,-1,552]: 0 finished unit Metal Extractor [t=00:00:30.820792][f=0000491] [491] Event [4744,-39.207031,4239.98779]: 1 finished unit Seawolf [t=00:00:30.981363][f=0000552] [552] Event [1432,0,632]: 0 finished unit Wind/Tidal Generator [t=00:00:31.168924][f=0000642] [642] Event [1480,0,680]: 0 finished unit Wind/Tidal Generator [t=00:00:31.185439][f=0000650] [650] Event [1400,0,960]: 0 finished unit Mariner [t=00:00:31.360007][f=0000732] [732] Event [1528,0,728]: 0 finished unit Wind/Tidal Generator [t=00:00:31.561730][f=0000829] [829] Event [4744,-45,4239.98779]: 1 finished unit Seawolf [t=00:00:31.806529][f=0000947] [947] Event [1400,0,960]: 0 finished unit Hunter [t=00:00:32.038784][f=0001045] [1045] Event [1576,0,760]: 0 finished unit Wind/Tidal Generator [t=00:00:32.538099][f=0001299] [1299] Event [1624,0,808]: 0 finished unit Wind/Tidal Generator [t=00:00:33.166389][f=0001590] [1590] Event [1400,0,960]: 0 finished unit Hunter [t=00:00:33.323042][f=0001676] [1676] Event [4744,-39.207031,4239.98779]: 1 finished unit Seawolf [t=00:00:33.654372][f=0001842] [1842] Event [2440,-1,1240]: 0 finished unit Metal Extractor [t=00:00:34.091592][f=0002076] [2076] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [t=00:00:34.142671][f=0002102] [2102] Event [4600,-1,4456]: 1 finished unit Metal Extractor [t=00:00:34.482086][f=0002249] [2249] Event [1899.32275,0,407.020447]: 0 lost unit Hunter [t=00:00:34.624247][f=0002325] [2325] Event [1705.04968,0,266.801575]: 0 lost unit Hunter [t=00:00:34.654680][f=0002343] [2343] Event [2192,151.270233,848]: 0 finished unit Radar Tower [t=00:00:34.817814][f=0002427] [2427] Event [4696,-1,4568]: 1 finished unit Metal Extractor [t=00:00:35.061468][f=0002533] [2533] Event [4600,0,4504]: 1 finished unit Wind/Tidal Generator [t=00:00:35.098442][f=0002551] [2551] Event [1448,-1,552]: 0 lost unit Metal Extractor [t=00:00:35.304020][f=0002638] [2638] Event [4632,0,4552]: 1 finished unit Wind/Tidal Generator [t=00:00:35.521128][f=0002742] [2742] Event [4696,0,4520]: 1 finished unit Wind/Tidal Generator [t=00:00:35.575285][f=0002768] [2768] Event [1544,-1,664]: 0 lost unit Metal Extractor [t=00:00:35.591101][f=0002777] [2777] Event [1224,-1,648]: 0 finished unit Urchin [t=00:00:35.717728][f=0002804] [2804] Event [936,21.8100891,680]: 0 finished unit Solar Collector [t=00:00:36.198126][f=0003022] [3022] Event [1400,0,960]: 0 finished unit Mariner [t=00:00:36.321538][f=0003088] [3088] Event [4584,-1,4376]: 1 finished unit Urchin [t=00:00:36.601707][f=0003211] [3211] Event [2440,-1,1240]: 0 lost unit Metal Extractor [t=00:00:36.863353][f=0003318] [3318] Event [2472,-1,1352]: 0 lost unit Urchin [t=00:00:36.964042][f=0003357] [3357] Event [2504,-1,1496]: 0 lost unit Metal Extractor [t=00:00:37.564608][f=0003601] [3601] Event [1987.58752,0,1136.30505]: 0 lost unit Mariner [t=00:00:37.838281][f=0003713] [3713] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [t=00:00:38.243449][f=0003877] [3877] Event [5096,10.0272522,4568]: 1 finished unit Wind/Tidal Generator [t=00:00:38.558349][f=0004004] [4004] Event [1400,-45,960]: 0 finished unit Seawolf [t=00:00:38.574233][f=0004010] [4010] Event [1057.95483,0,1687.06506]: 0 lost unit Mariner [t=00:00:38.636267][f=0004034] [4034] Event [5016,0,4584]: 1 finished unit Wind/Tidal Generator [t=00:00:39.007064][f=0004173] [4173] Event [936,-1,2056]: 0 lost unit Metal Extractor [t=00:00:39.056226][f=0004194] [4194] Event [4936,0,4584]: 1 finished unit Wind/Tidal Generator [t=00:00:39.434562][f=0004347] [4347] Event [4856,0,4600]: 1 finished unit Wind/Tidal Generator [t=00:00:39.808234][f=0004496] [4496] Event [4776,0,4600]: 1 finished unit Wind/Tidal Generator [t=00:00:40.721851][f=0004849] [4849] Event [1400,-45,960]: 0 finished unit Seawolf [t=00:00:42.255744][f=0005425] [5425] Event [2763.52075,-45,1602.1593]: 1 lost unit Seawolf [t=00:00:42.308467][f=0005445] [5445] Event [4744,0,4239.98779]: 1 finished unit Siren [t=00:00:42.370215][f=0005469] [5469] Event [1400,0,960]: 0 finished unit Mariner [t=00:00:42.511444][f=0005521] [5521] Event [2816.43994,-45,1591.63171]: 0 lost unit Seawolf [t=00:00:42.734497][f=0005593] [5593] Event [3026.86841,-45,1699.98767]: 1 lost unit Seawolf [t=00:00:42.969165][f=0005702] [5702] Event [3704,-1,3880]: 1 finished unit Metal Extractor [t=00:00:43.669378][f=0005977] [5977] Event [1544,-1,664]: 0 finished unit Metal Extractor [t=00:00:43.910359][f=0006067] [6067] Event [4744,0,4239.98779]: 1 finished unit Mariner [t=00:00:44.010067][f=0006107] [6107] Event [3640,-1,3624]: 1 finished unit Metal Extractor [t=00:00:44.143882][f=0006160] [6160] Event [1400,-45,960]: 0 finished unit Seawolf [t=00:00:44.667078][f=0006367] [6367] Event [1448,-1,552]: 0 finished unit Metal Extractor [t=00:00:44.847183][f=0006438] [6438] Event [3624,-1,3736]: 1 finished unit Urchin [t=00:00:45.355262][f=0006640] [6640] Event [3576,0,3608]: 1 finished unit Wind/Tidal Generator [t=00:00:45.446820][f=0006677] [6677] Event [2760,-1,1416]: 0 finished unit Urchin [t=00:00:45.745038][f=0006797] [6797] Event [3640,0,3688]: 1 finished unit Wind/Tidal Generator [t=00:00:45.885395][f=0006851] [6851] Event [4744,0,4239.98779]: 1 finished unit Mariner [t=00:00:45.957688][f=0006882] [6882] Event [1400,0,960]: 0 finished unit Mariner [t=00:00:46.118066][f=0006944] [6944] Event [5208,-1,3080]: 1 finished unit Metal Extractor [t=00:00:46.260003][f=0007001] [7001] Event [3704,0,3768]: 1 finished unit Wind/Tidal Generator [t=00:00:46.430940][f=0007063] [7063] Event [1688,-1,488]: 0 finished unit Urchin [t=00:00:46.604912][f=0007132] [7132] Event [3014.80469,-45,1544.96716]: 0 lost unit Seawolf [t=00:00:46.652586][f=0007149] [7149] Event [3720,0,3832]: 1 finished unit Wind/Tidal Generator [t=00:00:46.956517][f=0007266] [7266] Event [4552,0,4424]: 1 finished unit Wind/Tidal Generator [t=00:00:47.098715][f=0007318] [7318] Event [3640,0,3864]: 1 finished unit Wind/Tidal Generator [t=00:00:47.165330][f=0007341] [7341] Event [2760,-1,1416]: 0 lost unit Urchin [t=00:00:47.732184][f=0007548] [7548] Event [4472,0,4376]: 1 finished unit Wind/Tidal Generator [t=00:00:47.778113][f=0007563] [7563] Event [2440,-1,1240]: 0 lost unit Metal Extractor [t=00:00:47.791742][f=0007569] [7569] Event [1400,-45,960]: 0 finished unit Seawolf [t=00:00:47.814193][f=0007577] [7577] Event [3632,0,3792]: 1 finished unit Radar Tower [t=00:00:48.028163][f=0007656] [7656] Event [5400,-1,2872]: 1 finished unit Metal Extractor [t=00:00:48.234361][f=0007734] [7734] Event [4392,0,4312]: 1 finished unit Wind/Tidal Generator [t=00:00:48.593545][f=0007863] [7863] Event [936,-1,2056]: 0 finished unit Metal Extractor [t=00:00:48.827588][f=0007942] [7942] Event [4312,0,4264]: 1 finished unit Wind/Tidal Generator [t=00:00:49.058916][f=0008020] [8020] Event [2162.47754,-45,1352.23413]: 0 lost unit Seawolf [t=00:00:49.409849][f=0008138] [8138] Event [4232,0,4216]: 1 finished unit Wind/Tidal Generator [t=00:00:49.569272][f=0008191] [8191] Event [5224,-1,2840]: 1 finished unit Urchin [t=00:00:49.609803][f=0008205] [8205] Event [1816,-1,1272]: 0 finished unit Urchin [t=00:00:49.661122][f=0008223] [8223] Event [1976,-1,1176]: 0 lost unit Urchin [t=00:00:49.920317][f=0008310] [8310] Event [1400,-4,960]: 0 finished unit Mistral [t=00:00:49.954547][f=0008323] [8323] Event [4152,0,4168]: 1 finished unit Wind/Tidal Generator [t=00:00:49.973523][f=0008329] [8329] Event [744,-1,2248]: 0 finished unit Metal Extractor [t=00:00:50.105870][f=0008373] [8373] Event [1816,-1,1272]: 0 lost unit Urchin [t=00:00:50.256157][f=0008423] [8423] Event [1944,-1,1176]: 0 lost unit Urchin [t=00:00:50.530435][f=0008517] [8517] Event [4072,0,4104]: 1 finished unit Wind/Tidal Generator [t=00:00:50.766263][f=0008594] [8594] Event [1992,0,1192]: 0 lost unit Razor [t=00:00:51.093939][f=0008698] [8698] Event [3992,0,4056]: 1 finished unit Wind/Tidal Generator [t=00:00:51.163607][f=0008722] [8722] Event [5288,-1,2776]: 1 finished unit Urchin [t=00:00:51.687756][f=0008891] [8891] Event [3912,0,4008]: 1 finished unit Wind/Tidal Generator [t=00:00:52.021702][f=0008999] [8999] Event [4744,0,4239.98779]: 1 finished unit Siren [t=00:00:52.340341][f=0009101] [9101] Event [3832,0,3944]: 1 finished unit Wind/Tidal Generator [t=00:00:52.353275][f=0009106] [9106] Event [616,9.08059692,3320]: 0 finished unit Metal Extractor [t=00:00:53.005013][f=0009311] [9311] Event [3752,0,3896]: 1 finished unit Wind/Tidal Generator [t=00:00:53.765495][f=0009546] gandalf paused the game [t=00:00:53.766810][f=0009546] gandalf unpaused the game [t=00:00:54.356617][f=0009728] [9728] Event [5464,0,2872]: 1 finished unit Wind/Tidal Generator [t=00:00:54.792457][f=0009867] [9867] Event [1880,0,1288]: 0 finished unit Razor [t=00:00:54.877260][f=0009893] [9893] Event [5400,0,2952]: 1 finished unit Wind/Tidal Generator [t=00:00:55.149151][f=0009984] [9984] Event [1752,-1,2856]: 0 finished unit Metal Extractor [t=00:00:55.388555][f=0010060] [10060] Event [5320,0,3032]: 1 finished unit Wind/Tidal Generator [t=00:00:55.484766][f=0010095] > SPRINGIE:User gandalf|cloaksnipe|5_3||False|||DE [t=00:00:55.582520][f=0010126] [10126] Event [3576,137.891174,3176]: 1 finished unit Stinger [t=00:00:55.593217][f=0010129] > SPRINGIE:User gandalf|cloaksnipe|5_3||False|||DE [t=00:00:55.691686][f=0010161] [10161] Event [4968,-1,4360]: 1 finished unit Urchin [t=00:00:55.712371][f=0010167] > SPRINGIE:User gandalf|cloaksnipe|5_3||False|||DE [t=00:00:55.801916][f=0010197] Connection attempt from gandalf [t=00:00:55.801956][f=0010197] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:55.801968][f=0010197] Player gandalf left the game: terminating existing connection [t=00:00:55.802004][f=0010197] [10197] Event [undefined]: gandalf timed out [t=00:00:55.802135][f=0010197] [10197] Event [undefined]: gandalf changed status [t=00:00:55.802287][f=0010197] -> Connection established (given id 0) [t=00:00:55.931681][f=0010239] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:55.931741][f=0010239] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:56.043555][f=0010274] Astran has forced a win due to dropped opposition. [t=00:00:56.043608][f=0010274] game_message: gandalf has been destroyed! [t=00:00:56.043740][f=0010274] [10274] Event [undefined]: gandalf resigned [t=00:00:56.044064][f=0010274] game_message: Astran wins! [t=00:00:56.044541][f=0010274] Submitting stats [t=00:00:56.053687][f=0010274] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:56.056877][f=0010274] Part| Total Time|Time of the last 0.5s [t=00:00:56.056916][f=0010274] Draw 7825.86ms 19.27% [t=00:00:56.056930][f=0010274] Lua::Callins::Synced 2430.06ms 9.73% [t=00:00:56.056949][f=0010274] Lua::Callins::Unsynced 12578.37ms 30.09% [t=00:00:56.056963][f=0010274] Lua::CollectGarbage::Synced 132.71ms 0.00% [t=00:00:56.056975][f=0010274] Lua::CollectGarbage::Unsynced 510.04ms 0.20% [t=00:00:56.056988][f=0010274] Misc::Profiler::AddTime 33.28ms 0.00% [t=00:00:56.057000][f=0010274] Sim 16885.82ms 62.66% [t=00:00:56.057547][f=0010274] [10274] Received game_message: gandalf has been destroyed! [t=00:00:56.059852][f=0010274] [10274] Received game_message: Astran wins! [t=00:00:56.069742][f=0010275] [10275] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:56.069909][f=0010275] [10275] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:56.069984][f=0010275] [10275] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:56.070063][f=0010275] [10275] Game End Stats Values: 2,2060,1975,1975,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,5.5999999,5.5999999,6.4000001,0,0,0,0,0,0,0,0,785,700,700,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:56.070139][f=0010275] [10275] Game End Stats Values: 3,2450,2415,2415,2450,0.07043102,0,0,0.07043102,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.68000126,8,8,9.68000126,1275,1275,1275,1275,9.73802853,6,6,9.73802853,0,440,440,0,0,0,0,0,1175,700,700,1175,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:56.070234][f=0010275] [10275] Game End Stats Values: 4,2620,2415,2415,2620,2.90666771,0,0,2.90666771,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.3200016,8,8,12.3200016,1275,1275,1275,1275,10.1890831,6,6,10.1890831,100,440,440,100,0,0,0,0,1245,700,700,1245,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:56.070313][f=0010275] [10275] Game End Stats Values: 5,2720,2635,2635,2720,9.98190117,0,0,9.98190117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,8,8,14,1275,1275,1275,1275,10.4716816,6,6,10.4716816,200,660,660,200,0,0,0,0,1245,700,700,1245,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:56.070416][f=0010275] [10275] Game End Stats Values: 6,2790,2720,2720,2790,16.5718517,0,0,16.5718517,0,0,0,0,0,0,0,0,0,0,0,0,138.227234,100,100,138.227234,0,0,0,0,14,8,8,14,1275,1275,1275,1275,12.5726624,6.4000001,6.4000001,12.5726624,100,660,660,100,0,100,100,0,1415,785,785,1415,100,0,0,100,0,0,0,0,100,138.227234,138.227234,100 [t=00:00:56.070516][f=0010275] [10275] Game End Stats Values: 7,2660,2655,2655,2660,18.3067627,0.36360171,0.36360171,18.3067627,0,0,0,0,0,0,0,0,0,0,0,0,250.610809,358.695007,358.695007,250.610809,0,0,0,0,14,8.39999962,8.39999962,14,1330,1275,1275,1330,13.3316603,9.0909071,9.0909071,13.3316603,0,440,440,0,0,285,285,0,1330,940,940,1330,285,220,220,285,0,0,0,0,360.282471,426.250977,426.250977,360.282471 [t=00:00:56.070613][f=0010275] [10275] Game End Stats Values: 8,2965,2810,2810,2965,21.9596157,5.55830145,5.55830145,21.9596157,0,0,0,0,0,0,0,0,0,0,0,0,250.610809,406.847504,406.847504,250.610809,120,120,120,120,15.333333,11.3600006,11.3600006,15.333333,1330,1275,1275,1330,13.6195211,10.3463135,10.3463135,13.6195211,0,440,440,0,0,370,370,0,1515,975,975,1515,370,220,220,370,58.4000778,0,0,58.4000778,414.101074,426.250977,426.250977,414.101074 [t=00:00:56.070706][f=0010275] [10275] Game End Stats Values: 9,2880,2810,2810,2880,28.9587078,15.1809492,15.1809492,28.9587078,0,0,0,0,0,0,0,0,0,0,0,0,250.610809,762.561829,762.561829,250.610809,120,120,120,120,16,11.6000013,11.6000013,16,1330,1275,1275,1330,10.2426052,10.64151,10.64151,10.2426052,0,440,440,0,0,576.750427,576.750427,0,1430,975,975,1430,576.750427,220,220,576.750427,68.8001175,0,0,68.8001175,769.815369,438.13736,438.13736,769.815369 [t=00:00:56.070801][f=0010275] [10275] Game End Stats Values: 10,2700,2965,2965,2700,39.5389862,19.3518295,19.3518295,39.5389862,0,0,0,0,0,0,0,0,0,0,0,0,250.610809,976.776245,976.776245,250.610809,120,120,120,120,16,12.1422157,12.1422157,16,1330,1275,1275,1330,8.70535183,11.611392,11.611392,8.70535183,220,440,440,220,0,976.750427,976.750427,0,1030,1130,1130,1030,976.750427,220,220,976.750427,68.8001175,0,0,68.8001175,984.029785,438.13736,438.13736,984.029785 [t=00:00:56.070902][f=0010275] [10275] Game End Stats Values: 11,2700,3070,3070,2700,50.1455994,30.893856,30.893856,50.1455994,0,0,0,0,0,0,0,0,0,0,0,0,250.610809,1007.04047,1007.04047,250.610809,120,120,120,120,16,15.5461283,15.5461283,16,1330,1275,1275,1330,8.70710659,12.7694683,12.7694683,8.70710659,220,440,440,220,0,1007.00049,1007.00049,0,1030,1235,1235,1030,1007.00049,220,220,1007.00049,68.8001175,0,0,68.8001175,1014.29401,438.13736,438.13736,1014.29401 [t=00:00:56.071013][f=0010275] [10275] Game End Stats Values: 12,2920,3070,3070,2920,60.7522125,54.3889732,54.3889732,60.7522125,0,0,0,0,0,0,0,0,0,0,0,0,250.610809,1007.04047,1007.04047,250.610809,120,120,120,120,16,18.1126785,18.1126785,16,1330,1275,1275,1330,14.0404243,13.5663414,13.5663414,14.0404243,440,440,440,440,0,1007.00049,1007.00049,0,1030,1235,1235,1030,1007.00049,220,220,1007.00049,149.200012,0,0,149.200012,1014.29401,438.13736,438.13736,1014.29401 [t=00:00:56.071161][f=0010275] [10275] Game End Stats Values: 13,2920,3070,3070,2920,71.3588257,79.9021988,79.9021988,71.3588257,0,0,0,0,0,0,0,0,0,0,0,0,250.610809,1094.31091,1094.31091,250.610809,120,120,120,120,15.8385315,17.217947,17.217947,15.8385315,1330,1275,1275,1330,10.866128,13.700881,13.700881,10.866128,440,440,440,440,0,1007.00049,1007.00049,0,1030,1235,1235,1030,1007.00049,220,220,1007.00049,191.516541,0,0,191.516541,1101.56445,438.13736,438.13736,1101.56445 [t=00:00:56.071264][f=0010275] [10275] Game End Stats Values: 14,2900,3315,3315,2900,79.8441162,94.6319199,94.6319199,79.8441162,0,0,0,0,0,0,0,0,0,0,0,0,491.934998,1314.31079,1314.31079,491.934998,120,120,120,120,16,17.0486202,17.0486202,16,1330,1275,1275,1330,10.189024,13.3819818,13.3819818,10.189024,220,600,600,220,440,1227.00049,1227.00049,440,1230,1320,1320,1230,1227.00049,660,660,1227.00049,209.115631,0,0,209.115631,1321.56433,682.84613,682.84613,1321.56433 [t=00:00:56.071351][f=0010275] [10275] Game End Stats Values: 15,3205,3600,3600,3205,84.8258591,100.734787,100.734787,84.8258591,0,0,0,0,0,0,0,0,0,0,0,0,491.934998,1314.31079,1314.31079,491.934998,120,120,120,120,16,16.7199001,16.7199001,16,1330,1275,1275,1330,18.6254272,15.0735254,15.0735254,18.6254272,440,600,600,440,440,1227.00049,1227.00049,440,1315,1605,1605,1315,1227.00049,660,660,1227.00049,357.513367,0,0,357.513367,1321.56433,682.84613,682.84613,1321.56433 [t=00:00:56.071436][f=0010275] [10275] Game End Stats Values: 16,3410,3755,3755,3410,88.1351852,105.921837,105.921837,88.1351852,0,0,0,0,0,0,0,0,0,0,0,0,491.934998,1314.31079,1314.31079,491.934998,240,240,240,240,16,16.7751751,16.7751751,16,1330,1275,1275,1330,14.3272734,16.3458042,16.3458042,14.3272734,440,600,600,440,440,1227.00049,1227.00049,440,1400,1640,1640,1400,1227.00049,660,660,1227.00049,385.912933,0,0,385.912933,1321.56433,682.84613,682.84613,1321.56433 [t=00:00:56.071519][f=0010275] [10275] Game End Stats Values: 17,3510,4145,4145,3510,98.7713318,118.453751,118.453751,98.7713318,0,0,0,0,0,0,0,0,0,0,0,0,595.80426,1581.37085,1581.37085,595.80426,360,240,240,360,16,19.2948971,19.2948971,16,1330,1275,1275,1330,15.1190796,17.768795,17.768795,15.1190796,220,600,600,220,440,1447.00049,1447.00049,440,1600,2030,2030,1600,1447.00049,660,660,1447.00049,429.312531,0,0,429.312531,1588.62427,786.715393,786.715393,1588.62427 [t=00:00:56.071605][f=0010275] [10275] Game End Stats Values: 18,3610,4305,4305,3610,120.64415,141.867264,141.867264,120.64415,0,0,0,0,0,0,0,0,0,0,0,0,639.650452,1689.52515,1689.52515,639.650452,240,240,240,240,16,23.444212,23.444212,16,1330,1330,1330,1330,20.0081844,19.5609016,19.5609016,20.0081844,440,600,600,440,440,1602.20044,1602.20044,440,1600,2135,2135,1600,1623.20044,660,660,1623.20044,524.5625,0,0,524.5625,1696.77856,830.561584,830.561584,1696.77856 [t=00:00:56.071697][f=0010275] [10275] Game End Stats Values: 19,3475,4460,4460,3475,120.64415,166.10936,166.10936,120.64415,0,0,0,0,0,0,0,0,0,0,0,0,729.685059,2191.37744,2191.37744,729.685059,240,240,240,240,16,26.7609577,26.7609577,16,1330,1330,1330,1330,15.5333347,21.349474,21.349474,15.5333347,220,600,600,220,440,1822.20044,1822.20044,440,1685,2290,2290,1685,1843.20044,660,660,1843.20044,540.8125,0,0,540.8125,2198.63086,920.596191,920.596191,2198.63086 [t=00:00:56.071784][f=0010275] [10275] Game End Stats Values: 20,3780,4685,4685,3780,125.660027,199.964813,199.964813,125.660027,0,0,0,0,0,0,0,0,0,0,0,0,855.842896,2438.82837,2438.82837,855.842896,240,360,360,240,16,29.7577076,29.7577076,16,1330,1330,1330,1330,15.1343937,22.2570324,22.2570324,15.1343937,440,600,600,440,440,1961.40039,1961.40039,440,1770,2395,2395,1770,1990.80042,660,660,1990.80042,540.8125,0,0,540.8125,2454.49365,1052.97925,1052.97925,2454.49365 [t=00:00:56.071870][f=0010275] [10275] Game End Stats Values: 21,3780,5475,5475,3780,135.487289,249.027908,249.027908,135.487289,0,0,0,0,0,0,0,0,0,0,0,0,911.424377,2445.6377,2445.6377,911.424377,240,480,480,240,16,32.443779,32.443779,16,1330,1330,1330,1330,16.6551514,23.270874,23.270874,16.6551514,440,1200,1200,440,440,1968.20044,1968.20044,440,1770,2465,2465,1770,1997.60046,660,660,1997.60046,540.8125,0,0,540.8125,2461.30298,1108.56079,1108.56079,2461.30298 [t=00:00:56.071975][f=0010275] [10275] Game End Stats Values: 22,3865,5545,5545,3865,137.282715,289.663422,289.663422,137.282715,0,0,0,0,0,0,0,0,0,0,0,0,1020.33539,2445.6377,2445.6377,1020.33539,240,480,480,240,16,34.3924561,34.3924561,16,1330,1330,1330,1330,17.4530277,22.709034,22.709034,17.4530277,440,1200,1200,440,440,1968.20044,1968.20044,440,1855,2535,2535,1855,1997.60046,660,660,1997.60046,540.8125,0,0,540.8125,2461.30298,1217.4718,1217.4718,2461.30298 [t=00:00:56.072075][f=0010275] [10275] Game End Stats Values: 23,4145,5615,5615,4145,137.282715,329.597168,329.597168,137.282715,0,0,0,0,0,0,0,0,0,0,0,0,1020.33539,2445.6377,2445.6377,1020.33539,520,480,480,520,16,35.7912369,35.7912369,16,1330,1330,1330,1330,18,38.6177216,38.6177216,18,440,1200,1200,440,440,1968.20044,1968.20044,440,1855,2605,2605,1855,1997.60046,899.332092,899.332092,1997.60046,540.8125,0,0,540.8125,2461.30298,1217.4718,1217.4718,2461.30298 [t=00:00:56.072179][f=0010275] [10275] Game End Stats Values: 24,4230,6220,6220,4230,143.577393,354.878784,354.878784,143.577393,0,0,0,0,0,0,0,0,0,0,0,0,1020.33539,2445.6377,2445.6377,1020.33539,520,1050,1050,520,16,37.4512558,37.4512558,16,1330,1330,1330,1330,19.8688221,21.9447403,21.9447403,19.8688221,440,1200,1200,440,440,1968.20044,1968.20044,440,1940,2640,2640,1940,1997.60046,899.332092,899.332092,1997.60046,540.8125,0,0,540.8125,2461.30298,1217.4718,1217.4718,2461.30298 [t=00:00:56.081703][f=0010277] [10277] Event [3664,34.0108643,3152]: 1 finished unit Radar Tower [t=00:00:56.233981][f=0010323] [10323] Event [1945.13428,-85.177063,1354.73315]: 0 lost unit Engineer Commander [t=00:00:56.413219][f=0010390] [10390] Event [5256,0,3112]: 1 finished unit Wind/Tidal Generator [t=00:00:56.435413][f=0010399] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:56.440661][f=0010401] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:56.468883][f=0010410] Player Astran left the game: normal quit [t=00:00:56.468972][f=0010410] [10410] Event [undefined]: Astran quit [t=00:00:56.606207][f=0010449] [10449] Event [4744,-4,4239.98779]: 1 finished unit Mistral [t=00:00:56.840169][f=0010529] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[Game::Load][lua{Rules,Gaia}={0x563f2cf6f930,(nil)}][locale="C"]" [t=00:00:57.045831][f=0010589] No clients connected, shutting down server [t=00:00:57.045865][f=0010589] Server shutdown [t=00:00:57.046165][f=0010589] [10589] all players disconnected [t=00:00:57.412189][f=0010705] [10705] Event [5192,0,3192]: 1 finished unit Wind/Tidal Generator [t=00:00:57.703471][f=0010796] [10796] Event [4840,-1,3912]: 1 finished unit Urchin [t=00:00:57.859271][f=0010846] [10846] Event [3528,0,3304]: 1 finished unit Caretaker [t=00:00:58.070366][f=0010908] [10908] Event [5464,0,2952]: 1 finished unit Wind/Tidal Generator [t=00:00:58.590517][f=0011078] [11078] Event [5384,0,3032]: 1 finished unit Wind/Tidal Generator [t=00:00:59.020645][f=0011240] [11240] Event [4744,-4,4239.98779]: 1 finished unit Mistral [t=00:00:59.030139][f=0011243] [11243] Event [5320,0,3112]: 1 finished unit Wind/Tidal Generator [t=00:00:59.468343][f=0011408] [11408] Event [5240,0,3192]: 1 finished unit Wind/Tidal Generator [t=00:01:00.796473][f=0011923] [11923] Event [4744,-4,4239.98779]: 1 finished unit Mistral [t=00:01:02.311735][f=0012611] [12611] Event [4744,-4,4239.98779]: 1 finished unit Mistral [t=00:01:03.695534][f=0013302] [13302] Event [4744,-4,4239.98779]: 1 finished unit Mistral [t=00:01:03.973137][f=0013442] [13442] Event [5224,0,2792]: 1 finished unit Stinger [t=00:01:04.550527][f=0013738] [13738] Event [5376,0,2752]: 1 finished unit Radar Tower [t=00:01:06.054807][f=0014529] Autoquit sending quit command. [t=00:01:06.055875][f=0014529] [QuitAction] user exited to system [t=00:01:06.056541][f=0014529] [SpringApp::Kill][1] fromRun=1 [t=00:01:06.056901][f=0014529] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:06.056924][f=0014529] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:06.056937][f=0014529] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:06.056947][f=0014529] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:06.056958][f=0014529] [SpringApp::Kill][2] [t=00:01:06.057675][f=0014529] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:06.057985][f=0014529] [Game::KillLua][1] dtor=0 luaUI=0x55e5523c3980 [t=00:01:06.058297][f=0014529] Start widgetHandler:Shutdown [t=00:01:06.063722][f=0014529] Shutdown - SaveOrderList Complete [t=00:01:06.064544][f=0014529] Writing last game win data [t=00:01:06.071895][f=0014529] Shutdown - SaveConfigData Complete [t=00:01:06.071920][f=0014529] Shutdown Widget - Save/Load API [t=00:01:06.071936][f=0014529] Shutdown Widget - Chili Highlight [t=00:01:06.071953][f=0014529] Shutdown Widget - Draw After Chili [t=00:01:06.071967][f=0014529] Shutdown Widget - API Unit Tracker GL4 [t=00:01:06.071985][f=0014529] Shutdown Widget - EPIC Menu [t=00:01:06.073358][f=0014529] Shutdown Widget - Chili Widget Selector [t=00:01:06.074331][f=0014529] Shutdown Widget - Chili Minimap [t=00:01:06.074458][f=0014529] Shutdown Widget - Local Team Colors [t=00:01:06.074476][f=0014529] Shutdown Widget - Display Keys 2 [t=00:01:06.074525][f=0014529] Shutdown Widget - Save Game Menu [t=00:01:06.074540][f=0014529] Shutdown Widget - Unit Icons [t=00:01:06.074560][f=0014529] Shutdown Widget - Noises [t=00:01:06.074574][f=0014529] Shutdown Widget - HealthBars [t=00:01:06.075462][f=0014529] Shutdown Widget - Win Counter [t=00:01:06.075482][f=0014529] Shutdown Widget - SpringRTS Replay Stats [t=00:01:06.075525][f=0014529] Shutdown Widget - EndGame APM stats [t=00:01:06.075541][f=0014529] Shutdown Widget - BuildETA [t=00:01:06.075557][f=0014529] Shutdown Widget - Modular Comm Info [t=00:01:06.075575][f=0014529] Shutdown Widget - Stereo3D [t=00:01:06.075593][f=0014529] Shutdown Widget - Showeco and Grid Drawer [t=00:01:06.075607][f=0014529] Shutdown Widget - Point Tracker [t=00:01:06.075620][f=0014529] Shutdown Widget - Missile Silo Range [t=00:01:06.075636][f=0014529] Shutdown Widget - MinimapEvents [t=00:01:06.075649][f=0014529] Shutdown Widget - Local Widgets Config [t=00:01:06.075672][f=0014529] Shutdown Widget - Highlight Geos [t=00:01:06.075687][f=0014529] Shutdown Widget - Grab Input [t=00:01:06.075706][f=0014529] Shutdown Widget - Defense Range Zero-K [t=00:01:06.075728][f=0014529] Shutdown Widget - Darkening [t=00:01:06.075752][f=0014529] Shutdown Widget - Context Menu [t=00:01:06.075767][f=0014529] Shutdown Widget - Chili Spectator Panels [t=00:01:06.075780][f=0014529] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:06.075801][f=0014529] Shutdown Widget - Chili Nuke Warning [t=00:01:06.075818][f=0014529] Shutdown Widget - Chili EndGame Window [t=00:01:06.075837][f=0014529] Shutdown Widget - Chili Economy Panel Default [t=00:01:06.075944][f=0014529] Shutdown Widget - CameraShake [t=00:01:06.075961][f=0014529] Shutdown Widget - State Reverse and Latency [t=00:01:06.075975][f=0014529] Shutdown Widget - Music Player v2 [t=00:01:06.075989][f=0014529] Shutdown Widget - Attack AoE [t=00:01:06.076003][f=0014529] Shutdown Widget - UnitShapes [t=00:01:06.076041][f=0014529] Shutdown Widget - Map Edge Extension [t=00:01:06.076057][f=0014529] Shutdown Widget - Selection Send [t=00:01:06.076071][f=0014529] Shutdown Widget - LupsManager [t=00:01:06.076095][f=0014529] Shutdown Widget - Newton Firezone [t=00:01:06.076129][f=0014529] Shutdown Widget - Chili Pro Console [t=00:01:06.079351][f=0014529] Shutdown Widget - Persistent Build Height [t=00:01:06.079374][f=0014529] Shutdown Widget - Lasso Terraform GUI [t=00:01:06.079401][f=0014529] Shutdown Widget - Lups [t=00:01:06.079441][f=0014529] Shutdown Widget - Chili Framework [t=00:01:06.079455][f=0014529] Shutdown Widget - Mex Placement Handler [t=00:01:06.079470][f=0014529] Shutdown Widget - Chili Core Selector [t=00:01:06.079556][f=0014529] Shutdown Widget - Custom Markers [t=00:01:06.079576][f=0014529] Shutdown Widget - Select Keys [t=00:01:06.079606][f=0014529] Shutdown Widget - Pause Screen [t=00:01:06.080152][f=0014529] Shutdown Widget - Text To Speech Control [t=00:01:06.080179][f=0014529] Shutdown Widget - Layout Handler [t=00:01:06.080200][f=0014529] End widgetHandler:Shutdown [t=00:01:06.155962][f=0014529] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={989134,78703971} {int,ext,rec}Allocs={9158955,0,0} {chunk,block}Bytes={78703971,0} [t=00:01:06.156820][f=0014529] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:06.156838][f=0014529] [Game::KillLua][3] dtor=0 luaRules=0x55e552065370 [t=00:01:06.156885][f=0014529] Start gadgetHandler:Shutdown [t=00:01:06.156901][f=0014529] Shutdown - StartSetup [t=00:01:06.156915][f=0014529] Shutdown - UnitMorph [t=00:01:06.157806][f=0014529] Shutdown - Carrier Drones [t=00:01:06.157828][f=0014529] Shutdown - Missile Silo Controller [t=00:01:06.157843][f=0014529] Shutdown - Modular Comm Info [t=00:01:06.157856][f=0014529] Shutdown - Terrain Texture Handler [t=00:01:06.157870][f=0014529] Shutdown - UnitCloakShield [t=00:01:06.158044][f=0014529] Shutdown - Starlight Handler [t=00:01:06.158073][f=0014529] End gadgetHandler:Shutdown [t=00:01:06.200571][f=0014529] Start gadgetHandler:Shutdown [t=00:01:06.200629][f=0014529] Shutdown - Save/Load [t=00:01:06.200651][f=0014529] Shutdown - Teleport Throw [t=00:01:06.200669][f=0014529] Shutdown - UnitMorph [t=00:01:06.200690][f=0014529] Shutdown - Modular Comm Info [t=00:01:06.200705][f=0014529] Shutdown - Retreat Command [t=00:01:06.200725][f=0014529] Shutdown - Shockwaves [t=00:01:06.200744][f=0014529] Shutdown - UnitCloakShield [t=00:01:06.200769][f=0014529] Shutdown - Lups Cloak FX [t=00:01:06.200798][f=0014529] Shutdown - Lups [t=00:01:06.200873][f=0014529] Shutdown - Lups Shield [t=00:01:06.200945][f=0014529] End gadgetHandler:Shutdown [t=00:01:06.274704][f=0014529] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9158985,0,0} {chunk,block}Bytes={0,0} [t=00:01:06.274858][f=0014529] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9158985,0,0} {chunk,block}Bytes={0,0} [t=00:01:06.274908][f=0014529] [Game::KillLua][4] dtor=0 [t=00:01:06.275528][f=0014529] [Game::KillLua][5] dtor=0 [t=00:01:06.280016][f=0014529] [Game::~CGame][1] [t=00:01:06.280056][f=0014529] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:06.280067][f=0014529] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:06.280078][f=0014529] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:06.280089][f=0014529] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:06.280099][f=0014529] [Game::KillLua][4] dtor=1 [t=00:01:06.280110][f=0014529] [Game::KillLua][5] dtor=1 [t=00:01:06.280224][f=0014529] [Game::KillMisc][1] [t=00:01:06.280241][f=0014529] [Game::KillMisc][2] [t=00:01:06.280879][f=0014529] [Game::KillMisc][3] [t=00:01:06.281384][f=0014529] [Game::KillRendering][1] [t=00:01:06.302789][f=0014529] [3DOParser::Kill] allocated 1 pieces [t=00:01:06.302838][f=0014529] [S3OParser::Kill] allocated 5478 pieces [t=00:01:06.304187][f=0014529] [AssParser::Kill] allocated 671 pieces [t=00:01:06.483472][f=0014529] [Game::KillInterface][1] [t=00:01:06.484550][f=0014529] [Game::KillInterface][2] [t=00:01:06.486321][f=0014529] [Game::KillSimulation][1] [t=00:01:06.486343][f=0014529] [Game::KillSimulation][2] [t=00:01:07.329906][f=0014529] [CCollisionHandler] dis-/continuous tests: 0/1154975 [t=00:01:07.329957][f=0014529] [Game::KillSimulation][3] [t=00:01:07.330485][f=0014529] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:07.330517][f=0014529] [~CPathCache(24x20)] cacheHits=2 hitPercentage=18% numHashColls=0 maxCacheSize=3 [t=00:01:07.330537][f=0014529] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:07.330560][f=0014529] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=9 [t=00:01:07.331408][f=0014529] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:07.425247][f=0014529] [LosHandler::Kill] raycast instance cache-{hits,misses}={937,3018}; shared=0%; cached=23% [t=00:01:07.606214][f=0014529] [Game::KillSimulation][4] [t=00:01:11.810763][f=0014529] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:11.812035][f=0014529] [Game::~CGame][2] [t=00:01:11.812215][f=0014529] [Game::~CGame][3] [t=00:01:12.044562][f=0014529] [SpringApp::Kill][3] [t=00:01:12.045336][f=0014529] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 152230 bytes sent 86237 bytes recv'd [t=00:01:12.048944][f=0014529] Kill: client disconnecting... [t=00:01:14.068177][f=0014529] CloseConnection: client connection closed [t=00:01:14.069555][f=0014529] [SpringApp::Kill][4] font=0x55e52fed3600 [t=00:01:14.079593][f=0014529] [SpringApp::Kill][5] [t=00:01:14.120296][f=0014529] [SpringApp::Kill][6] [t=00:01:14.120775] [SpringApp::Kill][7] [t=00:01:14.122469] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:14.122543] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:14.122559] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:14.122569] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:14.122580] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:14.122590] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:14.122609] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {304, 1048576, 1048576}, EBO = {456, 1048576, 1048576} [t=00:01:14.122620] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2468, 1048576, 1048576}, EBO = {3702, 1048576, 1048576} [t=00:01:14.122629] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:14.122639] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:14.122649] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:14.122659] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:14.122668] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:14.140219] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:14.140262] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:14.140273] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:14.140282] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:14.141832] [VFS] [SpringVFS::DeleteArchives] [t=00:01:14.141852] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7982 [t=00:01:14.141864] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp (0x55e52ec38c00) [t=00:01:14.159137] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=3625ms [t=00:01:14.159200] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=86ms [t=00:01:14.159458] file="objects3d/shipcarrier.dae" indx=5549 inflSize=1789kb readTime=33ms [t=00:01:14.159473] file="luaui/widgets/gui_selection_modkeys.lua" indx=4802 inflSize=7kb readTime=32ms [t=00:01:14.159486] file="objects3d/strikecom_dead_1.dae" indx=5632 inflSize=1986kb readTime=32ms [t=00:01:14.159716] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=32ms [t=00:01:14.159898] file="objects3d/hoverriot.s3o" indx=5341 inflSize=119kb readTime=27ms [t=00:01:14.159915] file="objects3d/nebula_dead.s3o" indx=5384 inflSize=1454kb readTime=27ms [t=00:01:14.159925] file="unittextures/3do2s3o_atlas_2.tga" indx=7080 inflSize=16384kb readTime=26ms [t=00:01:14.159936] file="objects3d/strikecom_1.dae" indx=5622 inflSize=999kb readTime=24ms [t=00:01:14.159947] file="gamedata/unitdefs_pre.lua" indx=952 inflSize=0kb readTime=23ms [t=00:01:14.170022] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp] 167756266 bytes cached in 3487 files [t=00:01:14.460553] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:01:14.460595] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x55e52fecd360) [t=00:01:14.461476] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:14.461495] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55e52fea4810) [t=00:01:14.462477] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:14.462921] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fed50011af0) [t=00:01:14.463195] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:14.465485] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55e52fec6170) [t=00:01:14.465553] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:14.465566] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:14.465842] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:14.465858] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:14.465868] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:14.465878] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:14.467414] [SpringApp::Kill][8] [t=00:01:14.467433] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:14.467444] [WatchDog::Uninstall][1] hangDetectorThread=0x55e4ea1594d0 (joinable=1) [t=00:01:14.467453] [WatchDog::Uninstall][2] [t=00:01:15.146552] [WatchDog::Uninstall][3] [t=00:01:15.146632] [SpringApp::Kill][9]