[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000054] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009654] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009689] Using writeable configuration source: "/tmp/tmp.NarXV8AELr/springsettings.1590495.cfg" [t=00:00:00.017964] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.018274] ============== ============== [t=00:00:00.018291] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018301] [t=00:00:00.018310] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018319] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018328] Use "none" to disable the default log sections. [t=00:00:00.018338] ============== ============== [t=00:00:00.018347] ============== ============== [t=00:00:00.018403] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018414] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018424] ROAM = 2 [t=00:00:00.018434] RotateLogFiles = 1 [t=00:00:00.018443] TeamHighlight = 0 [t=00:00:00.018454] ============== ============== [t=00:00:00.018463] ============== ============== [t=00:00:00.018473] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.018483] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018492] Compiler Version: gcc-11.1.0 [t=00:00:00.018514] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.018671] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.018683] Binary Word Size: 64-bit (native) [t=00:00:00.018692] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018702] Physical CPU Cores: 1 [t=00:00:00.018711] Logical CPU Cores: 1 [t=00:00:00.018720] ============== ============== [t=00:00:00.018783] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018793] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018802] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018811] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018820] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.019997] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.020015] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020042] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020074] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.020098] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.020109] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.020146] [GR::LogVersionInfo] [t=00:00:00.020156] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020165] GL version : [t=00:00:00.020175] GL vendor : [t=00:00:00.020184] GL renderer : [t=00:00:00.020193] GLSL version: [t=00:00:00.020202] GLEW version: spring headless stub GLEW version [t=00:00:00.020211] GPU memory : unknown [t=00:00:00.020221] SDL swap-int: 0 [t=00:00:00.020230] SDL driver : headless stub [t=00:00:00.020239] [t=00:00:00.020248] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020257] GLSL shader support : 0 [t=00:00:00.020266] GL4 support : 0 [t=00:00:00.020275] FBO extension support : 0 [t=00:00:00.020284] NVX GPU mem-info support : 0 [t=00:00:00.020313] ATI GPU mem-info support : 0 [t=00:00:00.020323] NPOT-texture support : 1 (0) [t=00:00:00.020332] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020341] texture query-LOD support : 1 (0) [t=00:00:00.020350] MSAA frame-buffer support : 0 (0) [t=00:00:00.020359] Z-buffer depth : 16 (-) [t=00:00:00.020368] primitive-restart support : 0 (0) [t=00:00:00.020377] clip-space control support: 0 (0) [t=00:00:00.020387] seamless cube-map support : 0 (0) [t=00:00:00.020396] frag-depth layout support : 0 (0) [t=00:00:00.020405] persistent maps support : 0 (0) [t=00:00:00.020414] explicit attribs location : 0 (0) [t=00:00:00.020423] multi draw indirect : 0 (-) [t=00:00:00.020432] [t=00:00:00.020441] max. FBO samples : -1 [t=00:00:00.020450] max. FS/program texture slots : 8/8 [t=00:00:00.020460] max. texture size : 2048 [t=00:00:00.020471] max. texture anisotropy level : 0.000000 [t=00:00:00.020480] max. vec4 varyings/attributes : 0/0 [t=00:00:00.020489] max. draw-buffers : 0 [t=00:00:00.020498] max. rec. indices/vertices : 0/0 [t=00:00:00.020507] max. uniform buffer-bindings : 0 [t=00:00:00.020516] max. uniform block-size : 0KB [t=00:00:00.020526] max. storage buffer-bindings : 0 [t=00:00:00.020535] max. storage block-size : 0MB [t=00:00:00.020543] [t=00:00:00.020553] enable AMD-hacks : 0 [t=00:00:00.020562] compress MIP-maps: 0 [t=00:00:00.021269] [GR::UpdateGLConfigs] [t=00:00:00.021296] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021310] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021504] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021515] [GR::InitGLState] [t=00:00:00.021525] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.215171] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.218662] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.225523] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.226196] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.226220] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.226237] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.262602] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.263517] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.293491] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.293765] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.308534] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms [t=00:00:00.308844] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.309000] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.312798] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb9d800e8e0 (SpringVFS) global=(nil) (null) [t=00:00:00.312816] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.312963] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.312985] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.312997] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.313007] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.313027] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2068 MB [t=00:00:00.318298][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.318332][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.318349][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1590495/replay.sdfz" for game data... [t=00:00:00.473032][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.476343][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.476375][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.481568][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.481618][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 163ms [t=00:00:00.481644][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.532125][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5589fd64c9a0] using map "CrossRoads v1.0.3" (loaded=0 cached=0) [t=00:00:00.533347][f=-000001] [VFS] [SpringVFS::AddArchive(arName="CrossRoads v1.0.3", overwrite=false)] section=1 cached=0 [t=00:00:00.534722][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.535303][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5589fd64c9a0] using game "Zero-K v1.11.3.1" (loaded=0 cached=0) [t=00:00:00.536568][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.3.1", overwrite=false)] section=0 cached=0 [t=00:00:00.546734][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.546982][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.556550][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 74ms [t=00:00:00.556722][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.562760][f=-000001] forceSingleThreaded, false [t=00:00:00.602207][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.602237][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.602322][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.602368][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.602446][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.602505][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.603717][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.604221][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.604690][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.607802][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.611004][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.612970][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.613003][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.613517][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.618277][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.619707][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.620683][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.620977][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.621592][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.621607][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.629574][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.629615][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.751257][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.842622][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:05.304990][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:05.617182][f=-000001] Loading UnitDefs_posts [t=00:00:05.803374][f=-000001] Loading FeatureDefs_posts [t=00:00:05.833972][f=-000001] Loading WeaponDefs_posts [t=00:00:05.856186][f=-000001] Loading ArmorDefs_posts [t=00:00:05.880373][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 549ms [t=00:00:05.934107][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 629ms [t=00:00:05.934152][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:06.020450][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:06.020869][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:06.020890][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:06.020903][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:06.022100][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:06.023858][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:06.215448][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:06.275356][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.384666][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:06.386891][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:06.386916][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.837513][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 450ms [t=00:00:06.837553][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.936244][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [t=00:00:06.936290][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.969537][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 33ms [t=00:00:07.722509][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.726382][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:07.727279][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.742435][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.043052][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.051837][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.051861][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.054487][f=-000001] InfoTexture: legacy [t=00:00:13.054504][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.056993][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.000808][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.002525][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:14.002547][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.003398][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.260841][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.263142][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.485170][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:14.524251][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:14.535338][f=-000001] Loaded DecalsDrawer: off [t=00:00:14.535373][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:14.536150][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:15.045230][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:15.056535][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.057613][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:15.218791][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:15.220476][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.220500][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:15.229363][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.229407][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.229418][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.229429][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.229439][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.229449][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.229460][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=291c0df1 [t=00:00:15.234557][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.234610][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.234622][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.234634][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.234646][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.234658][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.234670][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=291c0e01 [t=00:00:15.234684][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x558a0cc25fd0 has BLOCKSIZE 1 [t=00:00:15.238288][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.238329][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.238343][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.238354][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.238825][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.238843][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=291c0b57 [t=00:00:15.243878][f=-000001] [Path] [PathEstimator::ReadFile] hash=291c0b57 file="cache/105dev-BAR105/paths/CrossRoads v1.0.3.pe-291c0b57.zip" (exists=1) [t=00:00:15.244874][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:15.251830][f=-000001] Path cache (40, 40) initialized. [t=00:00:15.251855][f=-000001] Path cache (40, 40) initialized. [t=00:00:15.254825][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.254846][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.254857][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.254868][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.254878][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.254889][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=291c0b67 [t=00:00:15.341163][f=-000001] [Path] [PathEstimator::ReadFile] hash=291c0b67 file="cache/105dev-BAR105/paths/CrossRoads v1.0.3.pe2-291c0b67.zip" (exists=1) [t=00:00:15.341846][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:15.343847][f=-000001] Path cache (20, 20) initialized. [t=00:00:15.343866][f=-000001] Path cache (20, 20) initialized. [t=00:00:15.343881][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (123ms, checksum 68d21380)" [t=00:00:15.343931][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:15.343943][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:15.343964][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:15.531053][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 96ms [t=00:00:15.531882][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:17.588769][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:17.589138][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Map Wind Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:18.071189][f=-000001] Synced LuaRules: finished loading [t=00:00:18.092201][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:18.682346][f=-000001] Unsynced LuaRules: finished loading [t=00:00:18.732404][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:18.733248][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:18.733652][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:18.733668][f=-000001] LuaSocket Support: enabled [t=00:00:18.748974][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:18.875454][f=-000001] localWidgets, nil, true, true [t=00:00:18.877729][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:18.877752][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:18.887500][f=-000001] USE_OLD_CHILI [t=00:00:19.633020][f=-000001] Loading last game win data [t=00:00:19.634542][f=-000001] Resetting win data [t=00:00:19.635032][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:19.635051][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:19.635062][f=-000001] Player and team counts match, continuing [t=00:00:19.635077][f=-000001] Kingstad was in last game but is now absent, resetting scores [t=00:00:19.811284][f=-000001] CAS: GLSL not supported. [t=00:00:19.829842][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:19.829877][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:19.959640][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:20.959411][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.692318][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.848172][f=-000001] forceSingleThreaded, false [t=00:00:22.355956][f=-000001] Loaded API widget: Cluster Detection [t=00:00:22.356271][f=-000001] Loaded API widget: Hacky version fix [t=00:00:22.356570][f=-000001] Loaded API widget: Shared Functions [t=00:00:22.356752][f=-000001] Loaded API widget: i18n [t=00:00:22.357165][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:22.357469][f=-000001] Loaded API widget: Win Counter [t=00:00:22.357788][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:22.591039][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:22.591998][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:22.592340][f=-000001] Loaded API widget: CommandInsert [t=00:00:22.937216][f=-000001] Loaded API widget: Chili Framework [t=00:00:22.939549][f=-000001] Loaded API widget: Lups [t=00:00:22.939856][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:22.940507][f=-000001] Loaded widget: Chili Highlight [t=00:00:22.940897][f=-000001] Loaded widget: Save/Load API [t=00:00:22.941400][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:22.942004][f=-000001] Loaded widget: Draw After Chili [t=00:00:22.942953][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:22.948305][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:22.950366][f=-000001] Loaded DecalsDrawer: off [t=00:00:22.950448][f=-000001] Ground-decal rendering is disabled! [t=00:00:22.950641][f=-000001] Set maximum particles to: 0 [t=00:00:22.951427][f=-000001] Set UnitIconDist to 0 [t=00:00:23.076902][f=-000001] Loaded widget: EPIC Menu [t=00:00:23.102809][f=-000001] Loaded widget: Chili Minimap [t=00:00:23.104237][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:23.104544][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:23.104847][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:23.136868][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:23.137203][f=-000001] Deferred Rendering requires shader support! [t=00:00:23.137642][f=-000001] Loaded widget: Deferred rendering [t=00:00:23.137922][f=-000001] Mexspot Fetcher fetching [t=00:00:23.138131][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:23.138434][f=-000001] Team highlighting: Disabled [t=00:00:23.138987][f=-000001] Loaded widget: Teamhighlight option [t=00:00:23.139509][f=-000001] Loaded widget: Local Team Colors [t=00:00:23.139904][f=-000001] Loaded widget: Display Keys 2 [t=00:00:23.140263][f=-000001] Loaded widget: Save Game Menu [t=00:00:23.140462][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:23.140756][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:23.140964][f=-000001] Loaded widget: One click weapon handler [t=00:00:23.141246][f=-000001] highlightUnitShader no GL4 support [t=00:00:23.141565][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:23.141940][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:23.142237][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:23.142252][f=-000001] Using fallback unit outlines [t=00:00:23.142455][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:23.142801][f=-000001] Loaded widget: Selection Modkeys [t=00:00:23.151628][f=-000001] Loaded widget: Chili Global Commands [t=00:00:23.153698][f=-000001] Loaded widget: Outline No Shader [t=00:00:23.154012][f=-000001] Loaded widget: Guard Remove [t=00:00:23.154329][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:23.198661][f=-000001] Loaded widget: HealthBars [t=00:00:23.199186][f=-000001] Loaded widget: Noises [t=00:00:23.199574][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:23.199957][f=-000001] Loaded widget: Unit Icons [t=00:00:23.203486][f=-000001] Loaded widget: Chili Vote Display [t=00:00:23.203926][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:23.204427][f=-000001] Loaded widget: BuildETA [t=00:00:23.204796][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:23.205152][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:23.205538][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:23.205908][f=-000001] Loaded widget: EndGame Stats [t=00:00:23.206125][f=-000001] Loaded widget: Objectives [t=00:00:23.207809][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:23.208173][f=-000001] Loaded widget: EndGame APM stats [t=00:00:23.212118][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:23.212555][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:23.212600][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1590495/events.log [t=00:00:23.215956][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:23.216703][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:23.216998][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:23.223955][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:23.224418][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:23.224771][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:23.225111][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:23.225536][f=-000001] Loaded widget: Music Player v2 [t=00:00:23.225762][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:23.226463][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:23.226817][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:23.227139][f=-000001] Loaded widget: Autoquit [t=00:00:23.227387][f=-000001] Loaded widget: Blast Radius [t=00:00:23.227740][f=-000001] Loaded widget: CameraShake [t=00:00:23.228373][f=-000001] Loaded widget: Cheat Sheet [t=00:00:23.241807][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:23.242332][f=-000001] EndGame Graph disabled [t=00:00:23.262057][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:23.262446][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:23.262794][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:23.263015][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:23.287635][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:23.288026][f=-000001] Loaded widget: Easy Facing [t=00:00:23.288395][f=-000001] Loaded widget: Ferry Points [t=00:00:23.289062][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:23.296850][f=-000001] Loaded widget: Context Menu [t=00:00:23.297367][f=-000001] Loaded widget: Darkening [t=00:00:23.297685][f=-000001] Loaded widget: Decloak Range [t=00:00:23.298032][f=-000001] Loaded widget: Decoration Handler [t=00:00:23.304895][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:23.305473][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:23.305704][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:23.306042][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:23.307378][f=-000001] Input grabbing is enabled! [t=00:00:23.307407][f=-000001] Input grabbing is enabled! [t=00:00:23.307520][f=-000001] Loaded widget: Grab Input [t=00:00:23.307929][f=-000001] Loaded widget: Haven Handler [t=00:00:23.308309][f=-000001] Loaded widget: Highlight Geos [t=00:00:23.308790][f=-000001] Loaded widget: In-game Guide [t=00:00:23.309027][f=-000001] Loaded widget: In-game Ignore [t=00:00:23.309330][f=-000001] Loaded widget: Keep Target [t=00:00:23.309679][f=-000001] Loaded widget: Local Widgets Config [t=00:00:23.310042][f=-000001] Loaded widget: MinimapEvents [t=00:00:23.310336][f=-000001] Loaded widget: Misc default command replacements [t=00:00:23.310695][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:23.311147][f=-000001] Loaded widget: Missile Silo Range [t=00:00:23.311430][f=-000001] Loaded widget: Mission Results Handler [t=00:00:23.311666][f=-000001] Loaded widget: Morph Finished notification [t=00:00:23.311902][f=-000001] Loaded widget: Orbit Command [t=00:00:23.312264][f=-000001] Loaded widget: Point Tracker [t=00:00:23.312523][f=-000001] Loaded widget: Raw Move Issue [t=00:00:23.312760][f=-000001] Loaded widget: ReclaimInfo [t=00:00:23.313208][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:23.313595][f=-000001] Loaded widget: Show selected unit range [t=00:00:23.314084][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:23.314579][f=-000001] Loaded widget: Simple Settings [t=00:00:23.314978][f=-000001] Loaded widget: Smart Bombers [t=00:00:23.315257][f=-000001] Loaded widget: SmoothCam [t=00:00:23.315721][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:23.317190][f=-000001] Loaded widget: Stereo3D [t=00:00:23.317443][f=-000001] Loaded widget: Stop Self-D [t=00:00:23.320485][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:23.320802][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:23.321580][f=-000001] Loaded widget: Camera Save Position [t=00:00:23.322371][f=-000001] Loaded widget: Command Alpha [t=00:00:23.322817][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:23.323175][f=-000001] Loaded widget: Ghost Site [t=00:00:23.324273][f=-000001] Loaded widget: Attack Warning [t=00:00:23.324642][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:23.325268][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:23.326491][f=-000001] Loaded widget: Auto Group [t=00:00:23.327530][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:23.328457][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:23.328784][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:23.329575][f=-000001] Loaded widget: Projectile Lights [t=00:00:23.330493][f=-000001] Loaded widget: Select Com at start [t=00:00:23.336445][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:23.337647][f=-000001] Loaded widget: Transport AI [t=00:00:23.495934][f=-000001] Loaded widget: Attack AoE [t=00:00:23.496453][f=-000001] Loaded widget: Icon Sets [t=00:00:23.497240][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:23.503105][f=-000001] Loaded widget: Replay control buttons [t=00:00:23.504877][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:23.505196][f=-000001] Loaded widget: Smooth Scroll [t=00:00:23.530543][f=-000001] Loaded widget: Unit Start State [t=00:00:23.530963][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:23.531204][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:23.532451][f=-000001] Loaded widget: PlanetWars Info [t=00:00:23.532887][f=-000001] Loaded widget: Commands FX [t=00:00:23.533131][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:23.549101][f=-000001] Loaded widget: UnitShapes [t=00:00:23.549619][f=-000001] : disabled for spectators [t=00:00:23.550576][f=-000001] Loaded widget: Stockpiler [t=00:00:23.552286][f=-000001] Loaded widget: Map Edge Extension [t=00:00:23.552588][f=-000001] Loaded widget: AllyCursors [t=00:00:23.552972][f=-000001] Loaded widget: Gadget Icons [t=00:00:23.553329][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:23.553696][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:23.554841][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:23.555258][f=-000001] Loaded widget: Selection Send [t=00:00:23.555728][f=-000001] Loaded widget: Shield Guard [t=00:00:23.556310][f=-000001] Loaded widget: State Icons [t=00:00:23.556712][f=-000001] : disabled for spectators [t=00:00:23.557638][f=-000001] Loaded widget: Building Starter [t=00:00:23.558056][f=-000001] : disabled for spectators [t=00:00:23.558859][f=-000001] Loaded widget: Cloaker Guard [t=00:00:23.559160][f=-000001] Loaded widget: LupsManager [t=00:00:23.559646][f=-000001] Loaded widget: Smoke Signals [t=00:00:23.560046][f=-000001] Loaded widget: Units on Fire [t=00:00:23.560706][f=-000001] Loaded widget: Newton Firezone [t=00:00:23.561302][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:23.562655][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:23.563096][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:23.563663][f=-000001] Loaded widget: Chili Docking [t=00:00:23.571385][f=-000001] Loaded widget: Chili Pro Console [t=00:00:23.578870][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:23.579497][f=-000001] Loaded widget: HUD Presets [t=00:00:23.580154][f=-000001] Loaded widget: Persistent Build Height [t=00:00:23.582491][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:23.582864][f=-000001] Loaded widget: Image Preloader [t=00:00:23.583275][f=-000001] Loaded widget: Custom Markers [t=00:00:23.587438][f=-000001] Loaded widget: Chili Core Selector [t=00:00:23.587893][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:23.588107][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:23.588847][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:23.589268][f=-000001] Loaded widget: Start Boxes [t=00:00:23.590516][f=-000001] Loaded widget: Select Keys [t=00:00:23.598596][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:23.599483][f=-000001] Loaded widget: Pause Screen [t=00:00:23.599756][f=-000001] Loaded widget: Restricted Zones [t=00:00:23.600014][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:23.600276][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:23.600893][f=-000001] Loaded widget: CustomFormations2 [t=00:00:23.601273][f=-000001] SetSunLighting [t=00:00:23.602048][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:23.613988][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:23.614358][f=-000001] Loaded widget: Font Cache [t=00:00:23.614710][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.614750][f=-000001] Loaded widget: GC Control [t=00:00:23.618514][f=-000001] Loaded widget: Layout Handler [t=00:00:23.618959][f=-000001] Loaded widget: Text To Speech Control [t=00:00:23.619231][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:23.621779][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:23.626202][f=-000001] Writing last game win data [t=00:00:23.630362][f=-000001] LuaUI v0.3 [t=00:00:23.797722][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.852373][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.870237][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13366,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.438626][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.440601][f=-000001] Spectator mode. Widget removed. [t=00:00:24.453182][f=-000001] Spectator mode. Widget removed. [t=00:00:24.454447][f=-000001] Playback paused [t=00:00:24.459138][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.541114][f=-000001] Opening demofile demos/1590495/replay.sdfz [t=00:00:24.541148][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.541161][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:24.541367][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:24.541761][f=-000001] -> Connection established (given id 3) [t=00:00:24.542029][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:24.542050][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:24.542061][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:24.542074][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:24.542099][f=-000001] Speed set to 20.0 [server] [t=00:00:24.542111][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x558a255698b0,(nil)}][locale="C"]" [t=00:00:24.542124][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.554403][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.554435][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.478942][f=-000001] Beginning demo playback [t=00:00:34.487830][f=-000001] GameID: 809c1864cc15d671781f6fb75d4f7cf2 [t=00:00:34.519416][f=-000001] Connection attempt from Fine [t=00:00:34.519452][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.521137][f=-000001] [0] Event [undefined]: Fine changed status [t=00:00:34.521726][f=-000001] -> Connection established (given id 1) [t=00:00:34.521746][f=-000001] Connection attempt from ok051323 [t=00:00:34.521757][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.521813][f=-000001] [0] Event [undefined]: ok051323 changed status [t=00:00:34.521922][f=-000001] -> Connection established (given id 0) [t=00:00:34.531752][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:34.532247][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.532269][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:34.532281][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.851558][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:34.859644][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:35.039743][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0000015d8fa73260,0000000000000000}][locale="C"]" [t=00:00:35.163494][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:35.175862][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:35.503407][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[Game::Load][lua{Rules,Gaia}={000001d78a9e55f0,0000000000000000}][locale="C"]" [t=00:00:36.197666][f=-000001] Allies: I choose: bulder! [t=00:00:36.612821][f=-000001] Allies: I choose: Commander 1! [t=00:00:38.693930][f=-000001] gl hf [t=00:00:38.762888][f=-000001] [0] Event [4248,158.153809,4487]: 0 finished unit Engineer Commander [t=00:00:38.770426][f=-000001] [0] Event [968,158.143158,710]: 1 finished unit Engineer Commander [t=00:00:38.791129][f=0000000] [0] Fine, team: 1, elo:2907, userid: 21871 [t=00:00:38.791187][f=0000000] [0] ok051323, team: 0, elo:2407, userid: 467186 [t=00:00:38.791218][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:38.797458][f=0000000] Playback continued [t=00:00:38.814588][f=0000006] [6] Event [968,158.097839,936]: 1 finished unit Shieldbot Factory [t=00:00:38.853421][f=0000007] [7] Event [4160,158.067627,4368]: 0 finished unit Rover Assembly [t=00:00:39.317482][f=0000172] [172] Event [968,158.10791,947.999939]: 1 finished unit Dirtbag [t=00:00:39.348030][f=0000186] [186] Event [4159.99805,158.714066,4350.00781]: 0 finished unit Dart [t=00:00:39.445741][f=0000228] [228] Event [1112,158.175049,536]: 1 finished unit Metal Extractor [t=00:00:39.529974][f=0000257] [257] Event [4024,158.175049,4600]: 0 finished unit Metal Extractor [t=00:00:40.022892][f=0000453] [453] Event [808,158.201904,552]: 1 finished unit Metal Extractor [t=00:00:40.078414][f=0000482] [482] Event [4328,158.188477,4568]: 0 finished unit Metal Extractor [t=00:00:40.242240][f=0000533] [533] Event [968,158.10791,947.999939]: 1 finished unit Convict [t=00:00:40.355693][f=0000558] [558] Event [4159.99805,158.714066,4350.00781]: 0 finished unit Mason [t=00:00:40.626981][f=0000670] [670] Event [4424,158.168335,4472]: 0 finished unit Solar Collector [t=00:00:40.631196][f=0000671] [671] Event [728,158.168335,616]: 1 finished unit Solar Collector [t=00:00:41.221624][f=0000767] [767] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:00:41.546399][f=0000925] [925] Event [632,158.215332,728]: 1 finished unit Solar Collector [t=00:00:41.635083][f=0000970] [970] Event [4159.99805,158.714066,4350.00781]: 0 finished unit Scorcher [t=00:00:41.851877][f=0001052] [1052] Event [4568,158.19519,4328]: 0 finished unit Metal Extractor [t=00:00:42.385137][f=0001300] [1300] Event [4568,158.22876,4216]: 0 finished unit Solar Collector [t=00:00:42.461048][f=0001332] [1332] Event [552,158.168335,808]: 1 finished unit Metal Extractor [t=00:00:42.572122][f=0001383] [1383] Event [2535.8125,32.8633308,2780.34229]: 1 lost unit Dirtbag [t=00:00:43.243640][f=0001655] [1655] Event [1800,106.719971,1176]: 1 finished unit Metal Extractor [t=00:00:43.264563][f=0001667] [1667] Event [4600,158.047485,4024]: 0 finished unit Metal Extractor [t=00:00:43.565424][f=0001783] [1783] Event [536,158.114624,1112]: 1 finished unit Metal Extractor [t=00:00:43.759267][f=0001855] [1855] Event [4456,158.19519,4328]: 0 finished unit Solar Collector [t=00:00:44.059639][f=0001989] [1989] Event [536,158.087769,1032]: 1 finished unit Solar Collector [t=00:00:44.221506][f=0002040] [2040] Event [4159.99805,158.714066,4350.00781]: 0 finished unit Scorcher [t=00:00:44.477169][f=0002150] [2150] Event [1520,167.735596,1360]: 1 finished unit Radar Tower [t=00:00:44.543931][f=0002177] [2177] Event [968,158.10791,947.999939]: 1 finished unit Convict [t=00:00:44.593679][f=0002200] [2200] Event [536,158.215332,920]: 1 finished unit Solar Collector [t=00:00:44.781405][f=0002280] [2280] Event [4160,158.10791,4464]: 0 finished unit Lotus [t=00:00:44.817543][f=0002291] [2291] Event [924.3526,158.10791,970.891602]: 0 lost unit Dart [t=00:00:44.844459][f=0002306] [2306] Event [1800,106.719971,1176]: 1 lost unit Metal Extractor [t=00:00:45.342817][f=0002452] [2452] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:00:45.637642][f=0002569] [2569] Event [904,158.242188,600]: 1 finished unit Solar Collector [t=00:00:45.752956][f=0002625] [2625] Event [4544,158.141479,4112]: 0 finished unit Lotus [t=00:00:45.961913][f=0002708] [2708] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:00:46.136350][f=0002783] [2783] Event [4159.99805,158.714066,4350.00781]: 0 finished unit Mason [t=00:00:46.171163][f=0002801] [Game::ClientReadNet] added new player hedkeaf with number 2 to team 0 [t=00:00:46.173673][f=0002802] > SPRINGIE:User hedkeaf|turretlaser|7_6||False|P42|Federation|UA [t=00:00:46.266658][f=0002844] [2844] Event [1032,158.134766,568]: 1 finished unit Solar Collector [t=00:00:46.354556][f=0002882] Connection attempt from hedkeaf [t=00:00:46.354600][f=0002882] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:46.354621][f=0002882] -> Connection established (given id 2) [t=00:00:46.389755][f=0002898] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:46.389798][f=0002898] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:46.461164][f=0002928] [2928] Event [4576,157.879639,1216]: 0 finished unit Lotus [t=00:00:46.657388][f=0003005] [3005] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:00:47.106109][f=0003185] [3185] Event [4159.99805,158.714066,4350.00781]: 0 finished unit Scorcher [t=00:00:47.285652][f=0003251] [3251] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:00:47.510506][f=0003333] [3333] Event [1520,167.735596,1360]: 1 lost unit Radar Tower [t=00:00:47.909577][f=0003480] [3480] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:00:48.278957][f=0003617] [3617] Event [3880,86.1352539,3272]: 0 finished unit Metal Extractor [t=00:00:48.555370][f=0003719] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:48.561328][f=0003720] [3720] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:00:48.582928][f=0003726] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:48.820213][f=0003805] [3805] Event [881.000488,130.118683,1821.47302]: 1 lost unit Bandit [t=00:00:48.878270][f=0003824] [3824] Event [3816,89.7338867,3288]: 0 finished unit Solar Collector [t=00:00:48.985482][f=0003861] [3861] Event [4584,158.094482,1112]: 0 finished unit Metal Extractor [t=00:00:49.025978][f=0003874] [3874] Event [1176,93.258667,1800]: 1 finished unit Metal Extractor [t=00:00:49.181048][f=0003922] [3922] Event [4159.99805,158.714066,4350.00781]: 0 finished unit Scorcher [t=00:00:49.434074][f=0004009] [4009] Event [684.360046,127.022537,1830.06409]: 0 lost unit Scorcher [t=00:00:49.490201][f=0004025] [4025] Event [840,158.067627,824]: 1 finished unit Caretaker [t=00:00:49.811040][f=0004133] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={0000013bde46d0c0,0000000000000000}][locale="C"]" [t=00:00:50.156424][f=0004248] [4248] Event [648,158.248901,872]: 1 finished unit Solar Collector [t=00:00:50.403967][f=0004329] [4329] Event [4520,158.087769,1128]: 0 finished unit Solar Collector [t=00:00:50.422678][f=0004336] [4336] Event [968,158.10791,947.999939]: 1 finished unit Snitch [t=00:00:50.540824][f=0004355] [4355] Event [1800,102.658539,1176]: 1 finished unit Metal Extractor [t=00:00:50.554183][f=0004360] [4360] Event [4159.99805,158.714066,4350.00781]: 0 finished unit Scorcher [t=00:00:50.830046][f=0004455] [4455] Event [648,158.208618,952]: 1 finished unit Solar Collector [t=00:00:51.469120][f=0004625] [4625] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:00:51.609284][f=0004663] [4663] Event [664,158.188477,1032]: 1 finished unit Solar Collector [t=00:00:51.983608][f=0004763] [4763] Event [4159.99805,158.714066,4350.00781]: 0 finished unit Mason [t=00:00:52.514317][f=0004905] [4905] Event [664,158.047485,1112]: 1 finished unit Solar Collector [t=00:00:52.630639][f=0004936] [4936] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:00:52.640100][f=0004939] [4939] Event [1520,163.674164,1360]: 1 finished unit Radar Tower [t=00:00:53.017060][f=0005042] [5042] Event [3272,97.2198486,3880]: 0 finished unit Metal Extractor [t=00:00:53.058667][f=0005054] [5054] Event [2049.02173,46.3331375,3229.91821]: 1 lost unit Bandit [t=00:00:53.091079][f=0005064] [5064] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:00:53.098091][f=0005065] [5065] Event [2249.77148,33.7452927,3134.37109]: 0 lost unit Scorcher [t=00:00:53.260062][f=0005110] [5110] Event [4576,158.10791,880]: 0 finished unit Lotus [t=00:00:53.581904][f=0005198] [5198] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:00:53.816859][f=0005263] [5263] Event [3208,87.9278564,3896]: 0 finished unit Solar Collector [t=00:00:54.064355][f=0005331] [5331] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:00:54.468702][f=0005443] [5443] Event [3256,94.5141602,3816]: 0 finished unit Solar Collector [t=00:00:54.820901][f=0005534] [5534] Event [968,158.10791,947.999939]: 1 finished unit Convict [t=00:00:55.022448][f=0005586] [5586] Event [4159.99805,158.714066,4350.00781]: 0 finished unit Scorcher [t=00:00:55.301469][f=0005658] [5658] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:00:55.346309][f=0005670] [5670] Event [3232,91.9226074,3744]: 0 finished unit Lotus [t=00:00:55.867791][f=0005806] [5806] Event [2280,35.9088135,1800]: 1 finished unit Metal Extractor [t=00:00:56.333140][f=0005925] [5925] Event [3772.01514,49.4820328,3044.75293]: 0 lost unit Scorcher [t=00:00:56.461943][f=0005959] [5959] Event [4568,158.141479,1048]: 0 finished unit Solar Collector [t=00:00:56.485858][f=0005965] [5965] Event [968,158.10791,947.999939]: 1 finished unit Convict [t=00:00:56.675384][f=0006015] [6015] Event [1184,158.121338,4608]: 0 finished unit Lotus [t=00:00:56.891221][f=0006072] [6072] Event [4159.99805,158.714066,4350.00781]: 0 finished unit Scorcher [t=00:00:57.165589][f=0006126] [6126] Event [3880,86.1352539,3272]: 0 lost unit Metal Extractor [t=00:00:57.220001][f=0006140] [6140] Event [3943.23804,57.3266945,3092.2124]: 1 lost unit Bandit [t=00:00:57.309831][f=0006162] [6162] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:00:57.320977][f=0006164] [6164] Event [1800,28.8861084,2280]: 1 finished unit Metal Extractor [t=00:00:57.640231][f=0006239] [6239] Event [4000.1062,93.3533478,3312.22974]: 1 lost unit Bandit [t=00:00:57.668042][f=0006245] [6245] Event [3816.05493,103.178139,3357.47144]: 0 lost unit Scorcher [t=00:00:57.774484][f=0006270] [6270] Event [2880,39.0106201,3344]: 0 finished unit Lotus [t=00:00:58.145200][f=0006351] [6351] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:00:58.151395][f=0006352] [6352] Event [440,158.302612,776]: 1 finished unit Wind/Tidal Generator [t=00:00:58.594287][f=0006458] [6458] Event [3816,89.7338867,3288]: 0 lost unit Solar Collector [t=00:00:58.700554][f=0006486] [6486] Event [2384,28.8793945,1760]: 1 finished unit Lotus [t=00:00:58.920354][f=0006559] [6559] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:00:58.931534][f=0006563] [6563] Event [504,158.275757,712]: 1 finished unit Wind/Tidal Generator [t=00:00:59.011505][f=0006587] [6587] Event [2792,32.6525879,3272]: 0 finished unit Metal Extractor [t=00:00:59.790010][f=0006777] [6777] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:00:59.960506][f=0006818] [6818] Event [2728,29.6044922,3288]: 0 finished unit Solar Collector [t=00:01:00.030641][f=0006836] [6836] Event [1824,24.7167969,2384]: 1 finished unit Lotus [t=00:01:00.037073][f=0006837] [6837] Event [536,158.181763,616]: 1 finished unit Wind/Tidal Generator [t=00:01:00.468799][f=0006942] [6942] Event [4159.99805,158.714066,4350.00781]: 0 finished unit Ripper [t=00:01:00.579208][f=0006969] [6969] Event [2456,25.6365967,1768]: 1 finished unit Solar Collector [t=00:01:00.645574][f=0006985] [6985] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:00.695761][f=0006999] [6999] Event [4622.29736,158.183578,3867.13477]: 1 lost unit Bandit [t=00:01:00.823122][f=0007027] [7027] Event [2776,31.887207,3208]: 0 finished unit Solar Collector [t=00:01:00.885023][f=0007041] [7041] Event [956.466797,158.157211,4475.58496]: 1 lost unit Bandit [t=00:01:01.036650][f=0007073] [7073] Event [4159.99805,158.714066,4350.00781]: 0 finished unit Dart [t=00:01:01.097028][f=0007083] [7083] Event [4312,158.054199,4312]: 0 finished unit Caretaker [t=00:01:01.148056][f=0007091] [7091] Event [472,138.48999,568]: 1 finished unit Wind/Tidal Generator [t=00:01:01.247758][f=0007115] [7115] Event [4604.21582,158.134796,4122.65088]: 1 lost unit Bandit [t=00:01:01.313475][f=0007129] [7129] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:01.403262][f=0007150] [7150] Event [1066.99463,158.08252,4474.47119]: 1 lost unit Bandit [t=00:01:01.419101][f=0007154] [7154] Event [4664.29541,158.206299,4303.17578]: 1 lost unit Bandit [t=00:01:01.501457][f=0007178] [7178] Event [1184,158.121338,4608]: 0 lost unit Lotus [t=00:01:01.601895][f=0007206] [7206] Event [1112,158.067627,4584]: 0 lost unit Metal Extractor [t=00:01:01.714013][f=0007234] [7234] Event [1308.5553,158.037888,4339.44434]: 0 lost unit Scorcher [t=00:01:01.984991][f=0007295] [7295] Event [4568,158.114624,808]: 0 finished unit Metal Extractor [t=00:01:02.009254][f=0007300] [7300] Event [1832,22.8167725,2456]: 1 finished unit Solar Collector [t=00:01:02.253478][f=0007368] [7368] Event [1622.2937,158.097916,4471.19385]: 0 lost unit Mason [t=00:01:02.379252][f=0007404] [7404] Event [408,184.540405,504]: 1 finished unit Wind/Tidal Generator [t=00:01:02.589634][f=0007453] [7453] Event [4159.99805,158.714066,4350.00781]: 0 finished unit Mason [t=00:01:02.590077][f=0007453] [7453] Event [968,158.10791,947.999939]: 1 finished unit Snitch [t=00:01:03.037379][f=0007550] [7550] Event [2384,28.5369873,3248]: 0 finished unit Lotus [t=00:01:03.160295][f=0007576] [7576] Event [2352,32.8741455,2336]: 1 finished unit Radar Tower [t=00:01:03.165141][f=0007577] [7577] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:03.760466][f=0007703] [7703] Event [344,243.911133,456]: 1 finished unit Wind/Tidal Generator [t=00:01:03.790616][f=0007709] [7709] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:04.545517][f=0007871] [7871] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:04.573285][f=0007877] [7877] Event [4159.99805,158.714066,4350.00781]: 0 finished unit Scorcher [t=00:01:04.805454][f=0007930] [7930] Event [2280,32.142334,3272]: 0 finished unit Metal Extractor [t=00:01:04.957799][f=0007965] [7965] Event [2544,33.2568359,2496]: 1 finished unit Picket [t=00:01:05.249764][f=0008033] [8033] Event [280,308.55896,408]: 1 finished unit Wind/Tidal Generator [t=00:01:05.315909][f=0008048] [8048] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:05.329245][f=0008052] [8052] Event [4296,158.087769,4408]: 0 finished unit Caretaker [t=00:01:05.544097][f=0008100] [8100] Event [3104.23853,71.4435806,3885.18848]: 1 lost unit Bandit [t=00:01:05.666682][f=0008129] [8129] Event [3036.82422,60.1266174,3672.03149]: 0 lost unit Scorcher [t=00:01:06.049963][f=0008213] [8213] Event [3163.55054,80.2888031,3724.91187]: 1 lost unit Bandit [t=00:01:06.061008][f=0008215] [8215] Event [4159.99805,158.714066,4350.00781]: 0 finished unit Scorcher [t=00:01:06.148055][f=0008239] [8239] Event [2216,35.6201172,3288]: 0 finished unit Solar Collector [t=00:01:06.215430][f=0008253] [8253] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:06.216044][f=0008253] [8253] Event [3139.6958,75.715332,3766.72852]: 1 lost unit Bandit [t=00:01:06.493357][f=0008319] [8319] Event [4285.39063,158.089371,891.74176]: 1 lost unit Bandit [t=00:01:06.599561][f=0008343] [8343] Event [3232,91.9226074,3744]: 0 lost unit Lotus [t=00:01:06.608170][f=0008345] [8345] Event [2432,33.5119629,2608]: 1 finished unit Picket [t=00:01:06.644671][f=0008354] [8354] Event [4348.26123,158.118698,924.786682]: 1 lost unit Bandit [t=00:01:06.826404][f=0008395] [8395] Event [216,363.283691,344]: 1 finished unit Wind/Tidal Generator [t=00:01:06.952595][f=0008423] [8423] Event [4390.71289,158.120193,893.3396]: 1 lost unit Bandit [t=00:01:07.122004][f=0008463] [8463] Event [4159.99805,158.714066,4350.00781]: 0 finished unit Scorcher [t=00:01:07.122993][f=0008463] [8463] Event [4488.93701,158.0961,918.417603]: 0 lost unit Scorcher [t=00:01:07.241479][f=0008490] [8490] Event [4240.09717,158.034058,931.060669]: 1 lost unit Bandit [t=00:01:07.482861][f=0008546] [8546] Event [2264,33.0957031,3208]: 0 finished unit Solar Collector [t=00:01:07.665323][f=0008588] [8588] Event [3272,97.2198486,3880]: 0 lost unit Metal Extractor [t=00:01:07.751000][f=0008608] [8608] Event [4648,158.37677,4104]: 0 finished unit Solar Collector [t=00:01:07.953778][f=0008655] [8655] Event [968,158.10791,947.999939]: 1 finished unit Convict [t=00:01:07.990169][f=0008663] [8663] Event [2384,33.2702637,2592]: 1 finished unit Lotus [t=00:01:08.193335][f=0008710] [8710] Event [152,385.708008,296]: 1 finished unit Wind/Tidal Generator [t=00:01:08.257728][f=0008724] [8724] Event [4159.99805,158.714066,4350.00781]: 0 finished unit Scorcher [t=00:01:08.393756][f=0008756] [8756] Event [4096,158.027344,528]: 1 finished unit Lotus [t=00:01:08.583190][f=0008799] [8799] Event [3475.2522,129.886673,3859.31543]: 1 lost unit Bandit [t=00:01:08.608941][f=0008805] [8805] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:09.036670][f=0008900] [8900] Event [4159.99805,158.714066,4350.00781]: 0 finished unit Scorcher [t=00:01:09.887889][f=0009086] [9086] Event [200,371.82373,200]: 1 finished unit Wind/Tidal Generator [t=00:01:10.086685][f=0009129] [9129] Event [2592,28.3624268,3168]: 0 lost unit Picket [t=00:01:10.205911][f=0009154] [9154] Event [968,158.10791,947.999939]: 1 finished unit Convict [t=00:01:10.561875][f=0009232] [9232] Event [2568,33.4313965,2568]: 1 finished unit Metal Extractor [t=00:01:11.026578][f=0009340] [9340] Event [4159.99805,158.714066,4350.00781]: 0 finished unit Scorcher [t=00:01:11.041824][f=0009344] [9344] Event [264,362.437744,184]: 1 finished unit Wind/Tidal Generator [t=00:01:11.061769][f=0009349] [9349] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:11.179788][f=0009376] [9376] Event [3761.70801,16.8386726,2721.41675]: 1 lost unit Bandit [t=00:01:11.260837][f=0009396] [9396] Event [2544,28.2080078,3168]: 0 finished unit Picket [t=00:01:11.557002][f=0009466] [9466] Event [2320,32.6257324,2672]: 1 finished unit Lotus [t=00:01:11.867818][f=0009539] [9539] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:12.061035][f=0009584] [9584] Event [4080,158.087769,688]: 1 finished unit Picket [t=00:01:12.077221][f=0009588] [9588] Event [328,358.731689,168]: 1 finished unit Wind/Tidal Generator [t=00:01:12.263968][f=0009629] [9629] Event [3273.56787,69.4108047,3262.93433]: 0 lost unit Scorcher [t=00:01:12.321849][f=0009641] [9641] Event [3095.06836,59.0649681,744.833374]: 0 lost unit Dart [t=00:01:12.381193][f=0009655] [9655] Event [3318.34058,84.5223465,3354.04663]: 0 lost unit Scorcher [t=00:01:12.479444][f=0009680] [9680] Event [2496,28.4228516,3168]: 0 finished unit Picket [t=00:01:12.625018][f=0009711] [9711] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:12.637419][f=0009714] [9714] Event [2432,33.5119629,2608]: 1 lost unit Picket [t=00:01:12.725084][f=0009735] [9735] Event [2664,33.4716797,2584]: 1 finished unit Solar Collector [t=00:01:12.816734][f=0009757] [9757] Event [3452.66064,52.7765732,3083.88281]: 1 lost unit Bandit [t=00:01:12.836004][f=0009761] [9761] Event [3489.42847,55.7184525,3109.55396]: 1 lost unit Bandit [t=00:01:12.888377][f=0009773] [9773] Event [3548.93433,118.460312,3479.48755]: 1 lost unit Bandit [t=00:01:12.905169][f=0009777] [9777] Event [4159.99805,158.714066,4350.00781]: 0 finished unit Scorcher [t=00:01:12.921053][f=0009780] [9780] Event [3722.05127,159.017059,3611.69653]: 0 lost unit Scorcher [t=00:01:13.003708][f=0009802] [9802] Event [3543.91968,124.713036,3535.92969]: 1 lost unit Bandit [t=00:01:13.150298][f=0009835] [9835] Event [392,355.341187,152]: 1 finished unit Wind/Tidal Generator [t=00:01:13.522636][f=0009918] [9918] Event [3471.16699,130.362274,3791.44214]: 1 lost unit Bandit [t=00:01:13.710385][f=0009962] [9962] Event [2448,28.7719727,3168]: 0 finished unit Picket [t=00:01:14.229851][f=0010079] [10079] Event [4576,158.10791,880]: 0 lost unit Lotus [t=00:01:14.316701][f=0010098] [10098] Event [968,158.10791,947.999939]: 1 finished unit Thug [t=00:01:14.347565][f=0010104] [10104] Event [456,349.540405,136]: 1 finished unit Wind/Tidal Generator [t=00:01:14.399027][f=0010116] [10116] Event [2256,32.3907471,2720]: 1 finished unit Lotus [t=00:01:14.878175][f=0010219] [10219] Event [2600,33.0151367,2680]: 1 finished unit Solar Collector [t=00:01:14.913927][f=0010226] [10226] Event [2441.89722,33.6919365,2573.97339]: 1 lost unit Bandit [t=00:01:14.985597][f=0010242] [10242] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:15.163650][f=0010279] [10279] Event [4064,158.141479,864]: 1 finished unit Picket [t=00:01:15.331279][f=0010313] [10313] Event [2592,29.161377,3136]: 0 finished unit Picket [t=00:01:15.524815][f=0010354] [10354] Event [520,341.289063,120]: 1 finished unit Wind/Tidal Generator [t=00:01:15.684813][f=0010387] [10387] Event [4504,158.148193,824]: 0 lost unit Solar Collector [t=00:01:16.415067][f=0010538] [10538] Event [2456,33.1091309,2712]: 1 finished unit Solar Collector [t=00:01:16.599525][f=0010576] [10576] Event [4159.99805,158.714066,4350.00781]: 0 finished unit Ripper [t=00:01:16.657267][f=0010589] [10589] Event [2640,29.7991943,3104]: 0 finished unit Picket [t=00:01:16.757947][f=0010611] [10611] Event [584,344.048462,104]: 1 finished unit Wind/Tidal Generator [t=00:01:17.084493][f=0010685] [10685] Event [3791.64478,36.0468025,2942.54517]: 0 lost unit Scorcher [t=00:01:17.213353][f=0010714] [10714] Event [2808,29.6850586,1800]: 1 finished unit Metal Extractor [t=00:01:17.431794][f=0010764] [10764] Event [4568,158.114624,808]: 0 lost unit Metal Extractor [t=00:01:17.475258][f=0010773] [10773] Event [2688,31.2225342,3056]: 0 lost unit Picket [t=00:01:17.765126][f=0010839] [10839] Event [968,158.10791,947.999939]: 1 finished unit Outlaw [t=00:01:17.960116][f=0010883] [10883] Event [648,364.740601,88]: 1 finished unit Wind/Tidal Generator [t=00:01:18.003460][f=0010893] [10893] Event [3482.92017,19.4909935,2354.7605]: 1 lost unit Bandit [t=00:01:18.236926][f=0010940] [10940] Event [912,158.134766,3440]: 1 finished unit Radar Tower [t=00:01:18.405410][f=0010984] [10984] Event [4159.99805,158.714066,4350.00781]: 0 finished unit Mason [t=00:01:18.538881][f=0011015] [11015] Event [3889.93628,19.2070541,2232.91089]: 0 lost unit Scorcher [t=00:01:18.815177][f=0011076] [11076] Event [4032,158.121338,992]: 1 finished unit Picket [t=00:01:18.831727][f=0011080] [11080] Event [4640,158.055878,992]: 0 lost unit Picket [t=00:01:19.086837][f=0011136] [11136] Event [3272,93.1584167,3880]: 0 finished unit Metal Extractor [t=00:01:19.237485][f=0011168] [11168] Event [952,158.10791,1272]: 1 finished unit Caretaker [t=00:01:19.270153][f=0011176] [11176] Event [712,372.931519,88]: 1 finished unit Wind/Tidal Generator [t=00:01:19.904293][f=0011316] [11316] Event [3613.71606,33.8943214,2106.25879]: 0 lost unit Scorcher [t=00:01:20.093880][f=0011357] [11357] Event [4159.99805,158.714066,4350.00781]: 0 finished unit Scorcher [t=00:01:20.336082][f=0011411] [11411] Event [968,158.10791,947.999939]: 1 finished unit Rogue [t=00:01:20.458402][f=0011437] [11437] Event [776,371.474609,72]: 1 finished unit Wind/Tidal Generator [t=00:01:21.068601][f=0011576] [11576] Event [1160,54.1571045,3240]: 1 finished unit Metal Extractor [t=00:01:21.138691][f=0011592] [11592] Event [3272,29.0606689,2280]: 1 finished unit Metal Extractor [t=00:01:21.706999][f=0011722] [11722] Event [840,359.074097,56]: 1 finished unit Wind/Tidal Generator [t=00:01:21.916302][f=0011762] [11762] Event [2456,33.1091309,2712]: 1 lost unit Solar Collector [t=00:01:21.934160][f=0011767] [11767] Event [968,158.10791,947.999939]: 1 finished unit Rogue [t=00:01:21.966142][f=0011777] [11777] Event [4159.99805,158.714066,4350.00781]: 0 finished unit Scorcher [t=00:01:22.200079][f=0011836] [11836] Event [4584,158.094482,1112]: 0 lost unit Metal Extractor [t=00:01:22.523391][f=0011910] [11910] Event [4576,158.399353,1216]: 0 lost unit Lotus [t=00:01:22.577907][f=0011923] [11923] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:22.791296][f=0011974] [11974] Event [3880,81.6893768,3272]: 0 finished unit Metal Extractor [t=00:01:22.793953][f=0011975] [11975] Event [904,345.706787,40]: 1 finished unit Wind/Tidal Generator [t=00:01:23.257088][f=0012086] [12086] Event [2396.10645,33.6561279,2645.63843]: 1 lost unit Thug [t=00:01:23.412921][f=0012123] [12123] Event [4048,158.054199,1056]: 1 finished unit Lotus [t=00:01:23.518107][f=0012148] [12148] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:23.574370][f=0012162] [12162] Event [3312,30.4101563,2240]: 1 finished unit Lotus [t=00:01:23.690972][f=0012190] [12190] Event [4159.99805,158.714066,4350.00781]: 0 finished unit Scorcher [t=00:01:23.726180][f=0012198] [12198] Event [904,327.941895,104]: 1 finished unit Wind/Tidal Generator [t=00:01:23.906804][f=0012242] [12242] Event [2751.25269,32.7568169,2685.42651]: 0 lost unit Scorcher [t=00:01:24.384317][f=0012359] [12359] Event [2519.34375,32.2415123,2645.70898]: 1 lost unit Convict [t=00:01:24.794096][f=0012456] [12456] Event [1240,96.3336182,1784]: 1 finished unit Solar Collector [t=00:01:25.043116][f=0012511] [12511] Event [840,318.66333,136]: 1 finished unit Wind/Tidal Generator [t=00:01:25.107499][f=0012525] [12525] Event [2320,32.6257324,2672]: 1 lost unit Lotus [t=00:01:25.122854][f=0012529] [12529] Event [2907.80518,32.115799,2848.39063]: 0 lost unit Scorcher [t=00:01:25.200848][f=0012547] [12547] Event [2440,33.2486725,2648]: 1 finished unit Stinger [t=00:01:25.201056][f=0012547] [12547] Event [1632,121.456909,3568]: 1 finished unit Lotus [t=00:01:25.323142][f=0012575] [12575] Event [968,158.10791,947.999939]: 1 finished unit Snitch [t=00:01:25.355895][f=0012582] [12582] Event [2647.47607,32.632225,2786.56006]: 0 lost unit Ripper [t=00:01:25.365825][f=0012585] [12585] Event [4159.99805,158.714066,4350.00781]: 0 finished unit Scorcher [t=00:01:25.631350][f=0012645] [12645] Event [1192,81.8450928,1864]: 1 finished unit Solar Collector [t=00:01:25.897840][f=0012706] [12706] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:25.903422][f=0012707] [12707] Event [undefined]: ok051323 resigned [t=00:01:25.903684][f=0012707] game_message: ok051323 has been destroyed! [t=00:01:25.903842][f=0012707] game_message: Fine wins! [t=00:01:25.904255][f=0012707] Submitting stats [t=00:01:25.909171][f=0012707] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:25.913143][f=0012707] Part| Total Time|Time of the last 0.5s [t=00:01:25.913169][f=0012707] Draw 17506.06ms 17.59% [t=00:01:25.913182][f=0012707] Lua::Callins::Synced 6461.43ms 18.99% [t=00:01:25.913193][f=0012707] Lua::Callins::Unsynced 26853.61ms 25.25% [t=00:01:25.913206][f=0012707] Lua::CollectGarbage::Synced 178.53ms 0.10% [t=00:01:25.913217][f=0012707] Lua::CollectGarbage::Unsynced 730.85ms 0.40% [t=00:01:25.913229][f=0012707] Misc::Profiler::AddTime 73.99ms 0.00% [t=00:01:25.913239][f=0012707] Sim 30156.19ms 69.38% [t=00:01:25.914840][f=0012707] [12707] Received game_message: ok051323 has been destroyed! [t=00:01:25.916001][f=0012707] [12707] Received game_message: Fine wins! [t=00:01:25.925260][f=0012708] [12708] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:25.925344][f=0012708] [12708] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:25.925421][f=0012708] [12708] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:25.925502][f=0012708] [12708] Game End Stats Values: 2,2100,2090,2090,2100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.4000001,6.4000001,6.26666689,40,30,30,40,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:25.925611][f=0012708] [12708] Game End Stats Values: 3,2375,2440,2440,2375,0.00072556,0.00036366,0.00036366,0.00072556,0,0,0,0,0,0,0,0,0,0,0,0,6.85714293,16,16,6.85714293,0,0,0,0,8.80000019,8.80000019,8.80000019,8.80000019,1275,1275,1275,1275,9.60004902,9.73335743,9.73335743,9.60004902,40,105,105,40,0,0,0,0,1060,1060,1060,1060,0,0,0,0,0,0,0,0,16,6.85714293,6.85714293,16 [t=00:01:25.925698][f=0012708] [12708] Game End Stats Values: 4,2660,2595,2595,2660,0.54465067,1.51476395,1.51476395,0.54465067,0,0,0,0,0,0,0,0,0,0,0,0,27.428566,16,16,27.428566,0,0,0,0,10,11.7333336,11.7333336,10,1275,1275,1275,1275,11.1029291,10.1009607,10.1009607,11.1029291,170,105,105,170,0,0,0,0,1215,1215,1215,1215,0,0,0,0,0,0,0,0,16,27.428566,27.428566,16 [t=00:01:25.925783][f=0012708] [12708] Game End Stats Values: 5,2745,2735,2735,2745,2.54627132,3.24527025,3.24527025,2.54627132,0,0,0,0,0,0,0,0,0,0,0,0,29.9999943,16,16,29.9999943,0,0,0,0,12,12,12,12,1275,1275,1275,1275,12.5334425,12.3820343,12.3820343,12.5334425,170,75,75,170,30,0,0,30,1300,1385,1385,1300,0,30,30,0,0,0,0,0,16,29.9999943,29.9999943,16 [t=00:01:25.925885][f=0012708] [12708] Game End Stats Values: 6,2945,3050,3050,2945,4.70365047,3.30228996,3.30228996,4.70365047,0,0,0,0,0,0,0,0,0,0,0,0,81.0522614,16,16,81.0522614,0,0,0,0,13.6000004,12.9333334,12.9333334,13.6000004,1275,1330,1330,1275,14.1438255,15.8704691,15.8704691,14.1438255,300,75,75,300,30,0,0,30,1370,1645,1645,1370,0,30,30,0,0,0,0,0,16,81.0522614,81.0522614,16 [t=00:01:25.925975][f=0012708] [12708] Game End Stats Values: 7,3085,3110,3110,3085,5.73080444,8.59059238,8.59059238,5.73080444,0,0,0,0,0,0,0,0,0,0,0,0,172.229294,150.23999,150.23999,172.229294,180,0,0,180,14,16.3999996,16.3999996,14,1275,1330,1330,1275,14.0684767,14.752553,14.752553,14.0684767,260,150,150,260,115,40,40,115,1370,1630,1630,1370,40,115,115,40,0,0,0,0,150.23999,178.141953,178.141953,150.23999 [t=00:01:25.926066][f=0012708] [12708] Game End Stats Values: 8,3295,3330,3330,3295,7.30670166,17.3124447,17.3124447,7.30670166,0,0,0,0,0,0,0,0,0,0,0,0,172.229294,150.23999,150.23999,172.229294,270,0,0,270,14,19.2000008,19.2000008,14,1275,1330,1330,1275,14.1050596,15.6481228,15.6481228,14.1050596,260,300,300,260,115,40,40,115,1490,1700,1700,1490,40,115,115,40,0,16.3999939,16.3999939,0,150.23999,178.141953,178.141953,150.23999 [t=00:01:25.926180][f=0012708] [12708] Game End Stats Values: 9,3425,3425,3425,3425,7.58117151,38.4200058,38.4200058,7.58117151,0,0,0,0,0,0,0,0,0,0,0,0,254.755753,191.579895,191.579895,254.755753,270,0,0,270,14,20,20,14,1275,1275,1275,1275,14.0182981,15.4071712,15.4071712,14.0182981,390,450,450,390,170,40,40,170,1490,1700,1700,1490,40,170,170,40,0,16.3999939,16.3999939,0,191.579895,260.668396,260.668396,191.579895 [t=00:01:25.926274][f=0012708] [12708] Game End Stats Values: 10,3665,3690,3690,3665,10.1777182,38.6798592,38.6798592,10.1777182,0,0,0,0,0,0,0,0,0,0,0,0,323.864716,296.316284,296.316284,323.864716,270,0,0,270,14.8000002,20,20,14.8000002,1275,1275,1275,1275,16.573103,16.8173237,16.8173237,16.573103,390,450,450,390,245,170,170,245,1730,1965,1965,1730,170,245,245,170,0,55.0667763,55.0667763,0,298.612946,329.777405,329.777405,298.612946 [t=00:01:25.926361][f=0012708] [12708] Game End Stats Values: 11,3865,4085,4085,3865,12.5064821,46.2370529,46.2370529,12.5064821,0,0,0,0,0,0,0,0,0,0,0,0,323.864716,296.316284,296.316284,323.864716,270,0,0,270,16.5333328,20.9333324,20.9333324,16.5333328,1275,1275,1275,1275,18.1552505,19.5482559,19.5482559,18.1552505,520,620,620,520,245,170,170,245,1800,2190,2190,1800,170,245,245,170,0,95.0663681,95.0663681,0,298.612946,329.777405,329.777405,298.612946 [t=00:01:25.926450][f=0012708] [12708] Game End Stats Values: 12,3985,4430,4430,3985,19.2324677,57.9303818,57.9303818,19.2324677,0,0,0,0,0,0,0,0,0,0,0,0,336.208435,305.50293,305.50293,336.208435,270,0,0,270,18,25.0666676,25.0666676,18,1275,1330,1330,1275,18.4483986,21.6017666,21.6017666,18.4483986,520,770,770,520,245,170,170,245,1920,2330,2330,1920,170,245,245,170,0,132.732681,132.732681,0,307.799591,342.121124,342.121124,307.799591 [t=00:01:25.926550][f=0012708] [12708] Game End Stats Values: 13,4100,4580,4580,4100,20.2795372,86.0788193,86.0788193,20.2795372,0,0,0,0,0,0,0,0,0,0,0,0,437.285126,545.742798,545.742798,437.285126,360,0,0,360,18.3999996,28,28,18.3999996,1275,1330,1330,1275,19.4031372,19.8765621,19.8765621,19.4031372,390,920,920,390,320,300,300,320,2075,2330,2330,2075,300,320,320,300,0,132.732681,132.732681,0,552.632874,445.698364,445.698364,552.632874 [t=00:01:25.926639][f=0012708] [12708] Game End Stats Values: 14,4390,4860,4860,4390,21.8967247,107.753975,107.753975,21.8967247,0,0,0,0,0,0,0,0,0,0,0,0,437.285126,545.742798,545.742798,437.285126,450,0,0,450,21.6000004,28,28,21.6000004,1275,1330,1330,1275,20.1078129,19.4450111,19.4450111,20.1078129,520,995,995,520,320,300,300,320,2145,2535,2535,2145,300,320,320,300,0,132.732681,132.732681,0,552.632874,445.698364,445.698364,552.632874 [t=00:01:25.926718][f=0012708] [12708] Game End Stats Values: 15,4425,4990,4990,4425,23.6191521,131.559311,131.559311,23.6191521,0,0,0,0,0,0,0,0,0,0,0,0,579.399475,768.314331,768.314331,579.399475,630,0,0,630,22.5333328,28,28,22.5333328,1275,1330,1330,1275,19.5814934,21.9870205,21.9870205,19.5814934,390,920,920,390,470,645,645,470,2130,2740,2740,2130,645,470,470,645,0,132.732681,132.732681,0,791.466187,599.714661,599.714661,791.466187 [t=00:01:25.926805][f=0012708] [12708] Game End Stats Values: 16,4440,5300,5300,4440,25.3610325,152.372162,152.372162,25.3610325,0,0,0,0,0,0,0,0,0,0,0,0,579.399475,820.467651,820.467651,579.399475,630,90,90,630,22,28.0683289,28.0683289,22,1275,1330,1330,1275,18.6494579,23.3875237,23.3875237,18.6494579,390,1070,1070,390,470,715,715,470,2145,2810,2810,2145,715,470,470,715,0,132.732681,132.732681,0,843.619507,599.714661,599.714661,843.619507 [t=00:01:25.926889][f=0012708] [12708] Game End Stats Values: 17,4950,5380,5380,4950,27.28269,184.999283,184.999283,27.28269,0,0,0,0,0,0,0,0,0,0,0,0,887.352295,1192.74536,1192.74536,887.352295,540,180,180,540,23.8666668,32.1610794,32.1610794,23.8666668,1275,1330,1330,1275,20.1281109,24.1751404,24.1751404,20.1281109,670,920,920,670,845,805,805,845,2465,2950,2950,2465,805,845,845,805,0,132.732681,132.732681,0,1264.95239,921.264465,921.264465,1264.95239 [t=00:01:25.926977][f=0012708] [12708] Game End Stats Values: 18,4995,5785,5785,4995,28.9588261,230.211075,230.211075,28.9588261,0,0,0,0,0,0,0,0,0,0,0,0,889.80188,1313.71228,1313.71228,889.80188,630,180,180,630,25.4666672,38.7256546,38.7256546,25.4666672,1275,1385,1385,1275,21.4450741,25.014122,25.014122,21.4450741,540,1165,1165,540,845,1123.00037,1123.00037,845,2550,3055,3055,2550,1123.00037,845,845,1123.00037,0,132.732681,132.732681,0,1385.91931,927.055664,927.055664,1385.91931 [t=00:01:25.927062][f=0012708] [12708] Game End Stats Values: 19,5390,6180,6180,5390,33.2711868,277.526276,277.526276,33.2711868,0,0,0,0,0,0,0,0,0,0,0,0,987.02179,1396.39099,1396.39099,987.02179,630,280,280,630,26,39.8258858,39.8258858,26,1275,1385,1385,1275,22.8208237,25.1543484,25.1543484,22.8208237,670,1390,1390,670,845,1123.00037,1123.00037,845,2815,3125,3125,2815,1123.00037,845,845,1123.00037,0,132.732681,132.732681,0,1468.59802,1028.01697,1028.01697,1468.59802 [t=00:01:25.927152][f=0012708] [12708] Game End Stats Values: 20,5440,5865,5865,5440,36.6858444,327.781281,327.781281,36.6858444,0,0,0,0,0,0,0,0,0,0,0,0,1432.17529,1777.35266,1777.35266,1432.17529,540,380,380,540,25.0666676,39.9164314,39.9164314,25.0666676,1275,1385,1385,1275,24.227644,25.3503342,25.3503342,24.227644,670,940,940,670,1370,1473.00037,1473.00037,1370,2955,3160,3160,2955,1473.00037,1370,1370,1473.00037,0.5,132.732681,132.732681,0.5,1862.71216,1489.9469,1489.9469,1862.71216 [t=00:01:25.927254][f=0012708] [12708] Game End Stats Values: 21,5685,6200,6200,5685,49.0944748,379.022736,379.022736,49.0944748,0,0,0,0,0,0,0,0,0,0,0,0,1443.33142,1926.58997,1926.58997,1443.33142,540,560,560,540,28.666666,40.0513153,40.0513153,28.666666,1275,1385,1385,1275,24.5939083,25.4160976,25.4160976,24.5939083,930,940,940,930,1445,1558.00037,1558.00037,1445,2940,3315,3315,2940,1558.00037,1445,1445,1558.00037,20.4999943,132.732681,132.732681,20.4999943,2024.11963,1509.27478,1509.27478,2024.11963 [t=00:01:25.927360][f=0012708] [12708] Game End Stats Values: 22,5915,6475,6475,5915,70.3942184,424.98703,424.98703,70.3942184,0,0,0,0,0,0,0,0,0,0,0,0,1548.91992,2104.63354,2104.63354,1548.91992,640,560,560,640,32,38.5136757,38.5136757,32,1275,1385,1385,1275,25.6866512,26.6642857,26.6642857,25.6866512,1060,940,940,1060,1520,1631.60046,1631.60046,1520,2940,3590,3590,2940,1631.60046,1520,1520,1631.60046,54.66679,132.732681,132.732681,54.66679,2204.16162,1614.86328,1614.86328,2204.16162 [t=00:01:25.927452][f=0012708] [12708] Game End Stats Values: 23,5715,6555,6555,5715,102.301094,477.668854,477.668854,102.301094,0,0,0,0,0,0,0,0,0,0,0,0,1964.56372,2701.42847,2701.42847,1964.56372,740,650,650,740,32,42.5513039,42.5513039,32,1275,1385,1385,1275,24.1271248,29.512125,29.512125,24.1271248,760,790,790,760,1920,2061.60059,2061.60059,1920,2940,3730,3730,2940,2061.60059,1920,1920,2061.60059,54.66679,132.732681,132.732681,54.66679,2824.92505,2049.89014,2049.89014,2824.92505 [t=00:01:25.927543][f=0012708] [12708] Game End Stats Values: 24,5825,6950,6950,5825,138.011673,562.128357,562.128357,138.011673,0,0,0,0,0,0,0,0,0,0,0,0,2051.57568,2751.39893,2751.39893,2051.57568,850,840,840,850,32,53.0247269,53.0247269,32,1275,1385,1385,1275,24.3807087,32.6417503,32.6417503,24.3807087,760,890,890,760,2070,2151.60059,2151.60059,2070,2940,3835,3835,2940,2151.60059,2070,2070,2151.60059,54.66679,152.733292,152.733292,54.66679,2888.00708,2136.90186,2136.90186,2888.00708 [t=00:01:25.927647][f=0012708] [12708] Game End Stats Values: 25,5950,7175,7175,5950,176.960815,649.851685,649.851685,176.960815,0,0,0,0,0,0,0,0,0,0,0,0,2180.2373,2989.84863,2989.84863,2180.2373,950,840,840,950,32,55.5600662,55.5600662,32,1275,1385,1385,1275,24.596611,32.3037796,32.3037796,24.596611,870,890,890,870,2070,2428.40063,2428.40063,2070,2855,4060,4060,2855,2428.40063,2070,2070,2428.40063,54.66679,152.899963,152.899963,54.66679,3126.45679,2269.48438,2269.48438,3126.45679 [t=00:01:25.927735][f=0012708] [12708] Game End Stats Values: 26,6025,7680,7680,6025,221.8992,718.23938,718.23938,221.8992,0,0,0,0,0,0,0,0,0,0,0,0,2365.06445,3236.26636,3236.26636,2365.06445,950,940,940,950,32,47.5879555,47.5879555,32,1275,1440,1440,1275,23.2625599,32.5591774,32.5591774,23.2625599,740,990,990,740,2145,2577.40063,2577.40063,2145,3060,4310,4310,3060,2577.40063,2220,2220,2577.40063,54.66679,152.899963,152.899963,54.66679,3375.17114,2456.00488,2456.00488,3375.17114 [t=00:01:25.927821][f=0012708] [12708] Game End Stats Values: 27,6025,7845,7845,6025,263.992249,795.730957,795.730957,263.992249,0,0,0,0,0,0,0,0,0,0,0,0,2385.27905,3381.93066,3381.93066,2385.27905,950,940,940,950,32,50.187336,50.187336,32,1275,1440,1440,1275,24.8062019,33.8327675,33.8327675,24.8062019,740,950,950,740,2145,2707.40063,2707.40063,2145,3060,4515,4515,3060,2707.40063,2390,2390,2707.40063,54.66679,152.899963,152.899963,54.66679,3520.83545,2476.21948,2476.21948,3520.83545 [t=00:01:25.927909][f=0012708] [12708] Game End Stats Values: 28,6065,8040,8040,6065,303.946136,894.329529,894.329529,303.946136,0,0,0,0,0,0,0,0,0,0,0,0,2557.46313,3480.10571,3480.10571,2557.46313,860,1030,1030,860,29.7333336,65.9646988,65.9646988,29.7333336,1275,1440,1440,1275,23.9969254,38.5732422,38.5732422,23.9969254,870,1055,1055,870,2390,2882.40063,2882.40063,2390,3060,4515,4515,3060,2882.40063,2635,2635,2882.40063,54.66679,152.899963,152.899963,54.66679,3632.03955,2665.25562,2665.25562,3632.03955 [t=00:01:25.928010][f=0012708] [12708] Game End Stats Values: 29,5825,8770,8770,5825,342.399628,983.425049,983.425049,342.399628,0,0,0,0,0,0,0,0,0,0,0,0,3370.32202,4111.05176,4111.05176,3370.32202,860,1570,1570,860,30.1333332,67.794426,67.794426,30.1333332,1275,1440,1440,1275,24.5635681,37.9397049,37.9397049,24.5635681,630,1225,1225,630,2600,3382.40063,3382.40063,2600,3060,4535,4535,3060,3382.40063,2845,2845,3382.40063,54.66679,152.899963,152.899963,54.66679,4268.30176,3481.68921,3481.68921,4268.30176 [t=00:01:25.928097][f=0012708] [12708] Game End Stats Values: 30,5825,8915,8915,5825,352.414429,1010.82306,1010.82306,352.414429,0,0,0,0,0,0,0,0,0,0,0,0,3567.73755,4186.93652,4186.93652,3567.73755,860,1570,1570,860,30.5,79.2669754,79.2669754,30.5,1275,1440,1440,1275,24.5037003,38.8494949,38.8494949,24.5037003,630,1300,1300,630,2600,3382.40063,3382.40063,2600,3060,4605,4605,3060,3382.40063,2845,2845,3382.40063,54.66679,152.899963,152.899963,54.66679,4344.18652,3680.10474,3680.10474,4344.18652 [t=00:01:25.966700][f=0012716] [12716] Event [2723.33057,32.9577866,2708.76172]: 0 lost unit Ripper [t=00:01:26.103720][f=0012742] [12742] Event [4568,158.141479,1048]: 0 lost unit Solar Collector [t=00:01:26.170760][f=0012751] [12751] Event [2711.68652,33.1947136,2667.40942]: 0 lost unit Scorcher [t=00:01:26.173481][f=0012751] [12751] Event [4016,158.013916,1088]: 1 finished unit Lotus [t=00:01:26.198902][f=0012756] [12756] Event [4520,158.674011,1128]: 0 lost unit Solar Collector [t=00:01:26.307044][f=0012783] [12783] Event [776,325.484619,152]: 1 finished unit Wind/Tidal Generator [t=00:01:26.347302][f=0012799] [12799] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:26.705746][f=0012888] [12888] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:27.157810][f=0012983] [12983] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:27.238115][f=0013000] Spectator hedkeaf left the game: normal quit [t=00:01:27.238169][f=0013000] [13000] Event [undefined]: hedkeaf quit [t=00:01:27.310493][f=0013016] No clients connected, shutting down server [t=00:01:27.310535][f=0013016] Server shutdown [t=00:01:27.310700][f=0013016] [13016] all players disconnected [t=00:01:27.315666][f=0013016] End of demo reached [t=00:01:27.430447][f=0013043] [13043] Event [3912,55.4528809,1848]: 1 finished unit Metal Extractor [t=00:01:27.563536][f=0013073] [13073] Event [712,297.883911,184]: 1 finished unit Wind/Tidal Generator [t=00:01:27.627703][f=0013083] [13083] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:27.703895][f=0013105] [13105] Event [4000,158.013916,1136]: 1 finished unit Picket [t=00:01:28.461298][f=0013276] [13276] Event [968,158.10791,947.999939]: 1 finished unit Convict [t=00:01:28.477657][f=0013280] [13280] Event [1848,72.3248291,3912]: 1 finished unit Metal Extractor [t=00:01:28.825947][f=0013361] [13361] Event [1864,30.6317139,2264]: 1 finished unit Solar Collector [t=00:01:28.864008][f=0013370] [13370] Event [648,264.898682,216]: 1 finished unit Wind/Tidal Generator [t=00:01:28.918056][f=0013383] [13383] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:29.212796][f=0013452] [13452] Event [1816,26.026001,2344]: 1 finished unit Wind/Tidal Generator [t=00:01:29.589804][f=0013542] [13542] Event [968,158.10791,947.999939]: 1 finished unit Convict [t=00:01:29.934679][f=0013624] [13624] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:30.153767][f=0013676] [13676] Event [584,273.539429,232]: 1 finished unit Wind/Tidal Generator [t=00:01:30.316578][f=0013714] [13714] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:30.676261][f=0013804] [13804] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:31.239432][f=0013981] [13981] Event [520,293.768311,264]: 1 finished unit Wind/Tidal Generator [t=00:01:31.276936][f=0013994] [13994] Event [968,158.10791,947.999939]: 1 finished unit Thug [t=00:01:31.365564][f=0014022] [14022] Event [2344,31.4105225,1784]: 1 finished unit Wind/Tidal Generator [t=00:01:31.438428][f=0014044] [14044] Event [3240,68.3569336,1160]: 1 finished unit Metal Extractor [t=00:01:31.531003][f=0014074] [14074] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:31.929657][f=0014201] [14201] Event [2296,34.5593262,1864]: 1 finished unit Solar Collector [t=00:01:32.156927][f=0014274] [14274] Event [456,312.473145,296]: 1 finished unit Wind/Tidal Generator [t=00:01:32.366587][f=0014339] [14339] Event [968,158.10791,947.999939]: 1 finished unit Outlaw [t=00:01:32.777356][f=0014474] [14474] Event [968,158.10791,947.999939]: 1 finished unit Rogue [t=00:01:33.158551][f=0014604] [14604] Event [392,304.282227,328]: 1 finished unit Wind/Tidal Generator [t=00:01:33.172697][f=0014608] [14608] Event [968,158.10791,947.999939]: 1 finished unit Rogue [t=00:01:33.403305][f=0014688] [14688] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:33.670480][f=0014778] [14778] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:34.002353][f=0014892] [14892] Event [1864,97.9481506,1160]: 1 finished unit Solar Collector [t=00:01:34.211063][f=0014963] [14963] Event [968,158.10791,947.999939]: 1 finished unit Snitch [t=00:01:34.289180][f=0014989] [14989] Event [3792,62.7575684,1824]: 1 finished unit Lotus [t=00:01:34.513696][f=0015063] [15063] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:34.537862][f=0015073] [15073] Event [1816,102.761993,1240]: 1 finished unit Solar Collector [t=00:01:34.755709][f=0015153] [15153] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:34.997307][f=0015243] [15243] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:35.249001][f=0015333] [15333] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:35.508706][f=0015423] [15423] Event [968,158.10791,947.999939]: 1 finished unit Bandit [t=00:01:35.846486][f=0015558] [15558] Event [968,158.10791,947.999939]: 1 finished unit Convict [t=00:01:35.911705][f=0015583] Autoquit sending quit command. [t=00:01:35.912283][f=0015583] [QuitAction] user exited to system [t=00:01:35.913180][f=0015583] [SpringApp::Kill][1] fromRun=1 [t=00:01:35.913202][f=0015583] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:35.913219][f=0015583] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:35.913232][f=0015583] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:35.913242][f=0015583] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:35.913253][f=0015583] [SpringApp::Kill][2] [t=00:01:35.914028][f=0015583] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:35.914046][f=0015583] [Game::KillLua][1] dtor=0 luaUI=0x558a25d5f7c0 [t=00:01:35.914089][f=0015583] Start widgetHandler:Shutdown [t=00:01:35.918899][f=0015583] Shutdown - SaveOrderList Complete [t=00:01:35.919720][f=0015583] Writing last game win data [t=00:01:35.925766][f=0015583] Shutdown - SaveConfigData Complete [t=00:01:35.925790][f=0015583] Shutdown Widget - Chili Highlight [t=00:01:35.925807][f=0015583] Shutdown Widget - Save/Load API [t=00:01:35.925820][f=0015583] Shutdown Widget - Draw After Chili [t=00:01:35.925834][f=0015583] Shutdown Widget - API Unit Tracker GL4 [t=00:01:35.925852][f=0015583] Shutdown Widget - EPIC Menu [t=00:01:35.926921][f=0015583] Shutdown Widget - Chili Minimap [t=00:01:35.927461][f=0015583] Shutdown Widget - Chili Widget Selector [t=00:01:35.928308][f=0015583] Shutdown Widget - Local Team Colors [t=00:01:35.928327][f=0015583] Shutdown Widget - Display Keys 2 [t=00:01:35.928372][f=0015583] Shutdown Widget - Save Game Menu [t=00:01:35.928387][f=0015583] Shutdown Widget - HealthBars [t=00:01:35.929264][f=0015583] Shutdown Widget - Noises [t=00:01:35.929282][f=0015583] Shutdown Widget - Unit Icons [t=00:01:35.929302][f=0015583] Shutdown Widget - Win Counter [t=00:01:35.929316][f=0015583] Shutdown Widget - BuildETA [t=00:01:35.929333][f=0015583] Shutdown Widget - EndGame APM stats [t=00:01:35.929347][f=0015583] Shutdown Widget - SpringRTS Replay Stats [t=00:01:35.929398][f=0015583] Shutdown Widget - Modular Comm Info [t=00:01:35.929417][f=0015583] Shutdown Widget - Music Player v2 [t=00:01:35.929432][f=0015583] Shutdown Widget - State Reverse and Latency [t=00:01:35.929446][f=0015583] Shutdown Widget - CameraShake [t=00:01:35.929460][f=0015583] Shutdown Widget - Chili Economy Panel Default [t=00:01:35.929581][f=0015583] Shutdown Widget - Chili EndGame Window [t=00:01:35.929604][f=0015583] Shutdown Widget - Chili Nuke Warning [t=00:01:35.929620][f=0015583] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:35.929640][f=0015583] Shutdown Widget - Chili Spectator Panels [t=00:01:35.929654][f=0015583] Shutdown Widget - Context Menu [t=00:01:35.929668][f=0015583] Shutdown Widget - Darkening [t=00:01:35.929692][f=0015583] Shutdown Widget - Defense Range Zero-K [t=00:01:35.929718][f=0015583] Shutdown Widget - Grab Input [t=00:01:35.929737][f=0015583] Shutdown Widget - Highlight Geos [t=00:01:35.929771][f=0015583] Shutdown Widget - Local Widgets Config [t=00:01:35.929790][f=0015583] Shutdown Widget - MinimapEvents [t=00:01:35.929803][f=0015583] Shutdown Widget - Missile Silo Range [t=00:01:35.929819][f=0015583] Shutdown Widget - Point Tracker [t=00:01:35.929833][f=0015583] Shutdown Widget - Showeco and Grid Drawer [t=00:01:35.929846][f=0015583] Shutdown Widget - Stereo3D [t=00:01:35.929862][f=0015583] Shutdown Widget - Attack AoE [t=00:01:35.929877][f=0015583] Shutdown Widget - Map Edge Extension [t=00:01:35.929890][f=0015583] Shutdown Widget - Selection Send [t=00:01:35.929904][f=0015583] Shutdown Widget - LupsManager [t=00:01:35.929931][f=0015583] Shutdown Widget - Newton Firezone [t=00:01:35.929946][f=0015583] Shutdown Widget - Chili Pro Console [t=00:01:35.933382][f=0015583] Shutdown Widget - Persistent Build Height [t=00:01:35.933419][f=0015583] Shutdown Widget - Lasso Terraform GUI [t=00:01:35.933435][f=0015583] Shutdown Widget - Chili Framework [t=00:01:35.933451][f=0015583] Shutdown Widget - Lups [t=00:01:35.933496][f=0015583] Shutdown Widget - Custom Markers [t=00:01:35.933515][f=0015583] Shutdown Widget - Chili Core Selector [t=00:01:35.933618][f=0015583] Shutdown Widget - Mex Placement Handler [t=00:01:35.933636][f=0015583] Shutdown Widget - Select Keys [t=00:01:35.933668][f=0015583] Shutdown Widget - Pause Screen [t=00:01:35.933973][f=0015583] Shutdown Widget - Layout Handler [t=00:01:35.934015][f=0015583] Shutdown Widget - Text To Speech Control [t=00:01:35.934030][f=0015583] End widgetHandler:Shutdown [t=00:01:35.995143][f=0015583] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1638651,130523900} {int,ext,rec}Allocs={14229686,0,0} {chunk,block}Bytes={130523900,0} [t=00:01:35.995242][f=0015583] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:35.995253][f=0015583] [Game::KillLua][3] dtor=0 luaRules=0x558a255698b0 [t=00:01:35.995300][f=0015583] Start gadgetHandler:Shutdown [t=00:01:35.995470][f=0015583] Shutdown - StartSetup [t=00:01:35.995497][f=0015583] Shutdown - UnitMorph [t=00:01:35.997280][f=0015583] Shutdown - Carrier Drones [t=00:01:35.997298][f=0015583] Shutdown - Missile Silo Controller [t=00:01:35.997313][f=0015583] Shutdown - Modular Comm Info [t=00:01:35.997326][f=0015583] Shutdown - Terrain Texture Handler [t=00:01:35.997339][f=0015583] Shutdown - UnitCloakShield [t=00:01:35.997713][f=0015583] Shutdown - Starlight Handler [t=00:01:35.997758][f=0015583] End gadgetHandler:Shutdown [t=00:01:36.017597][f=0015583] Start gadgetHandler:Shutdown [t=00:01:36.017643][f=0015583] Shutdown - Save/Load [t=00:01:36.017665][f=0015583] Shutdown - Teleport Throw [t=00:01:36.017681][f=0015583] Shutdown - UnitMorph [t=00:01:36.017700][f=0015583] Shutdown - Modular Comm Info [t=00:01:36.017713][f=0015583] Shutdown - Retreat Command [t=00:01:36.017732][f=0015583] Shutdown - Shockwaves [t=00:01:36.017746][f=0015583] Shutdown - UnitCloakShield [t=00:01:36.017762][f=0015583] Shutdown - Lups Cloak FX [t=00:01:36.017788][f=0015583] Shutdown - Lups [t=00:01:36.017823][f=0015583] Shutdown - Lups Shield [t=00:01:36.017963][f=0015583] End gadgetHandler:Shutdown [t=00:01:36.133539][f=0015583] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14229735,0,0} {chunk,block}Bytes={0,0} [t=00:01:36.133781][f=0015583] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14229735,0,0} {chunk,block}Bytes={0,0} [t=00:01:36.133923][f=0015583] [Game::KillLua][4] dtor=0 [t=00:01:36.133957][f=0015583] [Game::KillLua][5] dtor=0 [t=00:01:36.139012][f=0015583] [Game::~CGame][1] [t=00:01:36.139047][f=0015583] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:36.139059][f=0015583] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:36.139071][f=0015583] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:36.139082][f=0015583] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:36.139094][f=0015583] [Game::KillLua][4] dtor=1 [t=00:01:36.139114][f=0015583] [Game::KillLua][5] dtor=1 [t=00:01:36.139266][f=0015583] [Game::KillMisc][1] [t=00:01:36.139279][f=0015583] [Game::KillMisc][2] [t=00:01:36.139732][f=0015583] [Game::KillMisc][3] [t=00:01:36.140905][f=0015583] [Game::KillRendering][1] [t=00:01:36.170630][f=0015583] [3DOParser::Kill] allocated 1 pieces [t=00:01:36.170678][f=0015583] [S3OParser::Kill] allocated 5462 pieces [t=00:01:36.172238][f=0015583] [AssParser::Kill] allocated 671 pieces [t=00:01:36.307907][f=0015583] [Game::KillInterface][1] [t=00:01:36.308792][f=0015583] [Game::KillInterface][2] [t=00:01:36.312528][f=0015583] [Game::KillSimulation][1] [t=00:01:36.312555][f=0015583] [Game::KillSimulation][2] [t=00:01:37.164770][f=0015583] [CCollisionHandler] dis-/continuous tests: 4/330113 [t=00:01:37.164813][f=0015583] [Game::KillSimulation][3] [t=00:01:37.165309][f=0015583] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:37.165334][f=0015583] [~CPathCache(20x20)] cacheHits=2 hitPercentage=3% numHashColls=0 maxCacheSize=14 [t=00:01:37.165351][f=0015583] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:37.165368][f=0015583] [~CPathCache(40x40)] cacheHits=19 hitPercentage=0% numHashColls=0 maxCacheSize=42 [t=00:01:37.168135][f=0015583] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:37.230408][f=0015583] [LosHandler::Kill] raycast instance cache-{hits,misses}={4732,12194}; shared=2%; cached=26% [t=00:01:37.414610][f=0015583] [Game::KillSimulation][4] [t=00:01:41.669185][f=0015583] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:41.670347][f=0015583] [Game::~CGame][2] [t=00:01:41.670529][f=0015583] [Game::~CGame][3] [t=00:01:41.934784][f=0015583] [SpringApp::Kill][3] [t=00:01:41.935861][f=0015583] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 165416 bytes sent 175108 bytes recv'd [t=00:01:41.942360][f=0015583] Kill: client disconnecting... [t=00:01:43.971750][f=0015583] CloseConnection: client connection closed [t=00:01:43.973934][f=0015583] [SpringApp::Kill][4] font=0x5589fd563600 [t=00:01:43.985348][f=0015583] [SpringApp::Kill][5] [t=00:01:44.023896][f=0015583] [SpringApp::Kill][6] [t=00:01:44.024372] [SpringApp::Kill][7] [t=00:01:44.025997] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:44.026317] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:44.026334] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:44.026346] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:44.026357] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:44.026368] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:44.026379] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {548, 1048576, 1048576}, EBO = {822, 1048576, 1048576} [t=00:01:44.026390] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2960, 1048576, 1048576}, EBO = {4440, 1048576, 1048576} [t=00:01:44.026401] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:44.026412] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:44.026423] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:44.026434] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:44.026450] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:44.042726] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:44.042770] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:44.042782] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:44.042793] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:44.044384] [VFS] [SpringVFS::DeleteArchives] [t=00:01:44.044405] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7982 [t=00:01:44.044635] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp (0x5589fc2c8c00) [t=00:01:44.051269] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=3398ms [t=00:01:44.051306] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=62ms [t=00:01:44.051645] file="objects3d/strikecom_1.dae" indx=5622 inflSize=999kb readTime=42ms [t=00:01:44.051664] file="objects3d/strikecom_3.dae" indx=5626 inflSize=1000kb readTime=34ms [t=00:01:44.051675] file="objects3d/benzcom3_wreck.s3o" indx=5065 inflSize=212kb readTime=34ms [t=00:01:44.051934] file="objects3d/shipcarrier.dae" indx=5549 inflSize=1789kb readTime=34ms [t=00:01:44.052156] file="objects3d/funnelweb.dae" indx=5304 inflSize=1500kb readTime=30ms [t=00:01:44.052174] file="objects3d/amphbomb.s3o" indx=4977 inflSize=40kb readTime=28ms [t=00:01:44.052183] file="objects3d/striderhub_dead.s3o" indx=5619 inflSize=21kb readTime=22ms [t=00:01:44.052194] file="objects3d/venom.s3o" indx=5664 inflSize=118kb readTime=22ms [t=00:01:44.052203] file="unittextures/3do2s3o_atlas_2.tga" indx=7080 inflSize=16384kb readTime=22ms [t=00:01:44.061151] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7cfb2e4a8f6c75ea1c3b68302a28405.sdp] 167650321 bytes cached in 3488 files [t=00:01:44.365261] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [t=00:01:44.365306] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/CrossRoads.v1.0.3.sd7 (0x5589fd55d360) [t=00:01:44.366194] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:44.366237] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5589fd534810) [t=00:01:44.367045] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:44.367670] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fb9d8011af0) [t=00:01:44.368093] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:44.369872] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x5589fd556170) [t=00:01:44.369941] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:44.369959] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:44.369987] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:44.370002] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:44.370014] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:44.370028] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:44.371290] [SpringApp::Kill][8] [t=00:01:44.371315] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:44.371371] [WatchDog::Uninstall][1] hangDetectorThread=0x5589b6cd94d0 (joinable=1) [t=00:01:44.371396] [WatchDog::Uninstall][2] [t=00:01:45.202421] [WatchDog::Uninstall][3] [t=00:01:45.202457] [SpringApp::Kill][9]