[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000051] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007836] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007871] Using writeable configuration source: "/tmp/tmp.Jwu88lokbn/springsettings.1590325.cfg" [t=00:00:00.015094] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015151] ============== ============== [t=00:00:00.015163] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015173] [t=00:00:00.015183] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015191] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015200] Use "none" to disable the default log sections. [t=00:00:00.015209] ============== ============== [t=00:00:00.015219] ============== ============== [t=00:00:00.015281] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015292] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015302] ROAM = 2 [t=00:00:00.015312] RotateLogFiles = 1 [t=00:00:00.015323] TeamHighlight = 0 [t=00:00:00.015332] ============== ============== [t=00:00:00.015342] ============== ============== [t=00:00:00.015351] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.015361] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015370] Compiler Version: gcc-11.1.0 [t=00:00:00.015392] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015516] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015527] Binary Word Size: 64-bit (native) [t=00:00:00.015536] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015546] Physical CPU Cores: 1 [t=00:00:00.015555] Logical CPU Cores: 1 [t=00:00:00.015564] ============== ============== [t=00:00:00.015630] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015639] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015648] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015657] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015666] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.016820] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.016838] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.016859] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.016889] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.016914] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.016962] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.017002] [GR::LogVersionInfo] [t=00:00:00.017013] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017022] GL version : [t=00:00:00.017031] GL vendor : [t=00:00:00.017040] GL renderer : [t=00:00:00.017048] GLSL version: [t=00:00:00.017058] GLEW version: spring headless stub GLEW version [t=00:00:00.017067] GPU memory : unknown [t=00:00:00.017075] SDL swap-int: 0 [t=00:00:00.017085] SDL driver : headless stub [t=00:00:00.017093] [t=00:00:00.017103] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017112] GLSL shader support : 0 [t=00:00:00.017121] GL4 support : 0 [t=00:00:00.017130] FBO extension support : 0 [t=00:00:00.017138] NVX GPU mem-info support : 0 [t=00:00:00.017168] ATI GPU mem-info support : 0 [t=00:00:00.017178] NPOT-texture support : 1 (0) [t=00:00:00.017187] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017196] texture query-LOD support : 1 (0) [t=00:00:00.017205] MSAA frame-buffer support : 0 (0) [t=00:00:00.017214] Z-buffer depth : 16 (-) [t=00:00:00.017223] primitive-restart support : 0 (0) [t=00:00:00.017232] clip-space control support: 0 (0) [t=00:00:00.017241] seamless cube-map support : 0 (0) [t=00:00:00.017250] frag-depth layout support : 0 (0) [t=00:00:00.017259] persistent maps support : 0 (0) [t=00:00:00.017268] explicit attribs location : 0 (0) [t=00:00:00.017276] multi draw indirect : 0 (-) [t=00:00:00.017286] [t=00:00:00.017295] max. FBO samples : -1 [t=00:00:00.017304] max. FS/program texture slots : 8/8 [t=00:00:00.017313] max. texture size : 2048 [t=00:00:00.017325] max. texture anisotropy level : 0.000000 [t=00:00:00.017334] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017343] max. draw-buffers : 0 [t=00:00:00.017352] max. rec. indices/vertices : 0/0 [t=00:00:00.017361] max. uniform buffer-bindings : 0 [t=00:00:00.017370] max. uniform block-size : 0KB [t=00:00:00.017379] max. storage buffer-bindings : 0 [t=00:00:00.017387] max. storage block-size : 0MB [t=00:00:00.017397] [t=00:00:00.017406] enable AMD-hacks : 0 [t=00:00:00.017415] compress MIP-maps: 0 [t=00:00:00.018194] [GR::UpdateGLConfigs] [t=00:00:00.018217] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018231] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018241] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018250] [GR::InitGLState] [t=00:00:00.018260] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.204488] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.207867] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.213233] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.213761] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.213784] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.213799] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.246639] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.247487] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.276457] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.276711] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.290706] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [t=00:00:00.290727] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.291046] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.294724] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd684010d70 (SpringVFS) global=(nil) (null) [t=00:00:00.294741] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.294845] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.294865] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.294876] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.294885] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.294904] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2436 MB [t=00:00:00.299816][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.299845][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.299861][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1590325/replay.sdfz" for game data... [t=00:00:00.439071][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.441742][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.441773][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.444436][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.444461][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 144ms [t=00:00:00.444485][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.492120][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5633ae9019d0] using map "CrossRoads v1.0.3" (loaded=0 cached=0) [t=00:00:00.493244][f=-000001] [VFS] [SpringVFS::AddArchive(arName="CrossRoads v1.0.3", overwrite=false)] section=1 cached=0 [t=00:00:00.494600][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.495178][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5633ae9019d0] using game "Zero-K v1.11.3.0" (loaded=0 cached=0) [t=00:00:00.496328][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.3.0", overwrite=false)] section=0 cached=0 [t=00:00:00.506627][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.506827][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.516416][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 71ms [t=00:00:00.516594][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.521482][f=-000001] forceSingleThreaded, false [t=00:00:00.557076][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.557111][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.557203][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.557259][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.557312][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.557363][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.558421][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.558914][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.559381][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.561375][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.563117][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.565163][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.565200][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.565667][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.569990][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.571217][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.572264][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.572549][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.573229][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.573248][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.580887][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.592793][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.755068][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.854255][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:05.692825][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:06.014188][f=-000001] Loading UnitDefs_posts [t=00:00:06.164977][f=-000001] Loading FeatureDefs_posts [t=00:00:06.195162][f=-000001] Loading WeaponDefs_posts [t=00:00:06.216082][f=-000001] Loading ArmorDefs_posts [t=00:00:06.238725][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 518ms [t=00:00:06.292548][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 600ms [t=00:00:06.292593][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:06.383181][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:06.383609][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:06.383630][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:06.383642][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:06.384894][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:06.386754][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:06.579504][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:06.604959][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.734390][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:06.737449][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:06.737481][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:07.177064][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 439ms [t=00:00:07.177112][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:07.275856][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [t=00:00:07.275900][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:07.299618][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:08.097323][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:08.100709][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:08.102045][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:08.118638][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.599101][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.607995][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.608019][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.609994][f=-000001] InfoTexture: legacy [t=00:00:13.610015][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.612881][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.621419][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.623080][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:14.623098][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.624271][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.814772][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.816156][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.040972][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.110028][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.121992][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.122036][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.123438][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:15.541422][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:15.578537][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.579423][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:15.728799][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 9ms [t=00:00:15.730705][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.730727][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:15.739611][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.739649][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.739660][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.739671][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.739681][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.739691][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.739702][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=291c0df1 [t=00:00:15.744730][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.744774][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.744784][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.744794][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.744803][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.744813][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.744824][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=291c0e01 [t=00:00:15.744834][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5633be0584c0 has BLOCKSIZE 1 [t=00:00:15.748197][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.748220][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.748230][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.748241][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.748404][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.748419][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=291c0b57 [t=00:00:15.753679][f=-000001] [Path] [PathEstimator::ReadFile] hash=291c0b57 file="cache/105dev-BAR105/paths/CrossRoads v1.0.3.pe-291c0b57.zip" (exists=1) [t=00:00:15.754691][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:15.761454][f=-000001] Path cache (40, 40) initialized. [t=00:00:15.761482][f=-000001] Path cache (40, 40) initialized. [t=00:00:15.764535][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.764551][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.764562][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.764573][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.764583][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.764593][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=291c0b67 [t=00:00:15.849094][f=-000001] [Path] [PathEstimator::ReadFile] hash=291c0b67 file="cache/105dev-BAR105/paths/CrossRoads v1.0.3.pe2-291c0b67.zip" (exists=1) [t=00:00:15.849739][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:15.851696][f=-000001] Path cache (20, 20) initialized. [t=00:00:15.851714][f=-000001] Path cache (20, 20) initialized. [t=00:00:15.851727][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (120ms, checksum 68d21380)" [t=00:00:15.851775][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:15.851796][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:15.851816][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.007635][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 79ms [t=00:00:16.008160][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:17.983270][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Map Wind Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:18.439245][f=-000001] Synced LuaRules: finished loading [t=00:00:18.459260][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:19.000481][f=-000001] Unsynced LuaRules: finished loading [t=00:00:19.039966][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:19.040889][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:19.041323][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:19.041341][f=-000001] LuaSocket Support: enabled [t=00:00:19.057053][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:19.144239][f=-000001] localWidgets, nil, true, true [t=00:00:19.146479][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:19.146502][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:19.155676][f=-000001] USE_OLD_CHILI [t=00:00:19.849777][f=-000001] Loading last game win data [t=00:00:19.851189][f=-000001] Resetting win data [t=00:00:19.851806][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:19.851824][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:19.851836][f=-000001] Player and team counts match, continuing [t=00:00:19.851852][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:19.851866][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:19.851879][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:19.989022][f=-000001] CAS: GLSL not supported. [t=00:00:19.997031][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:19.997052][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:20.090820][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:21.139987][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.844505][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.147983][f=-000001] forceSingleThreaded, false [t=00:00:22.602206][f=-000001] Loaded API widget: i18n [t=00:00:22.602569][f=-000001] Loaded API widget: Shared Functions [t=00:00:22.602754][f=-000001] Loaded API widget: Hacky version fix [t=00:00:22.602930][f=-000001] Loaded API widget: Cluster Detection [t=00:00:22.603230][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:22.603528][f=-000001] Loaded API widget: Win Counter [t=00:00:22.752513][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:22.752949][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:22.753266][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:22.753500][f=-000001] Loaded API widget: CommandInsert [t=00:00:22.753712][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:22.754988][f=-000001] Loaded API widget: Lups [t=00:00:23.047032][f=-000001] Loaded API widget: Chili Framework [t=00:00:23.047895][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:23.048214][f=-000001] Loaded widget: Save/Load API [t=00:00:23.048520][f=-000001] Loaded widget: Chili Highlight [t=00:00:23.048806][f=-000001] Loaded widget: Draw After Chili [t=00:00:23.049369][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:23.054777][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:23.056659][f=-000001] Loaded DecalsDrawer: off [t=00:00:23.056678][f=-000001] Ground-decal rendering is disabled! [t=00:00:23.056746][f=-000001] Set maximum particles to: 0 [t=00:00:23.057537][f=-000001] Set UnitIconDist to 0 [t=00:00:23.173258][f=-000001] Loaded widget: EPIC Menu [t=00:00:23.173659][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:23.174835][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:23.199722][f=-000001] Loaded widget: Chili Minimap [t=00:00:23.200103][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:23.207930][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:23.208240][f=-000001] Deferred Rendering requires shader support! [t=00:00:23.208630][f=-000001] Loaded widget: Deferred rendering [t=00:00:23.208904][f=-000001] Mexspot Fetcher fetching [t=00:00:23.209138][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:23.209440][f=-000001] Team highlighting: Disabled [t=00:00:23.209727][f=-000001] Loaded widget: Teamhighlight option [t=00:00:23.210205][f=-000001] Loaded widget: Local Team Colors [t=00:00:23.210593][f=-000001] Loaded widget: Display Keys 2 [t=00:00:23.210952][f=-000001] Loaded widget: Save Game Menu [t=00:00:23.211152][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:23.211351][f=-000001] Loaded widget: One click weapon handler [t=00:00:23.211576][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:23.212034][f=-000001] highlightUnitShader no GL4 support [t=00:00:23.212349][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:23.212717][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:23.213056][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:23.213071][f=-000001] Using fallback unit outlines [t=00:00:23.213250][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:23.213594][f=-000001] Loaded widget: Selection Modkeys [t=00:00:23.221754][f=-000001] Loaded widget: Chili Global Commands [t=00:00:23.223290][f=-000001] Loaded widget: Outline No Shader [t=00:00:23.223735][f=-000001] Loaded widget: Unit Icons [t=00:00:23.224063][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:23.224444][f=-000001] Loaded widget: Noises [t=00:00:23.267157][f=-000001] Loaded widget: HealthBars [t=00:00:23.267625][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:23.267896][f=-000001] Loaded widget: Guard Remove [t=00:00:23.271327][f=-000001] Loaded widget: Chili Vote Display [t=00:00:23.271757][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:23.272093][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:23.272121][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1590325/events.log [t=00:00:23.274367][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:23.274735][f=-000001] Loaded widget: EndGame APM stats [t=00:00:23.276378][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:23.276596][f=-000001] Loaded widget: Objectives [t=00:00:23.276944][f=-000001] Loaded widget: EndGame Stats [t=00:00:23.277326][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:23.277675][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:23.278038][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:23.281991][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:23.282490][f=-000001] Loaded widget: BuildETA [t=00:00:23.283168][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:23.283461][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:23.292814][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:23.293233][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:23.293940][f=-000001] Loaded widget: Command Alpha [t=00:00:23.294746][f=-000001] Loaded widget: Camera Save Position [t=00:00:23.295088][f=-000001] Loaded widget: Ghost Site [t=00:00:23.295306][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:23.298884][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:23.299126][f=-000001] Loaded widget: Stop Self-D [t=00:00:23.300411][f=-000001] Loaded widget: Stereo3D [t=00:00:23.300844][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:23.301119][f=-000001] Loaded widget: SmoothCam [t=00:00:23.301482][f=-000001] Loaded widget: Smart Bombers [t=00:00:23.302001][f=-000001] Loaded widget: Simple Settings [t=00:00:23.302538][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:23.303004][f=-000001] Loaded widget: Show selected unit range [t=00:00:23.303478][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:23.303705][f=-000001] Loaded widget: ReclaimInfo [t=00:00:23.303921][f=-000001] Loaded widget: Raw Move Issue [t=00:00:23.304256][f=-000001] Loaded widget: Point Tracker [t=00:00:23.304472][f=-000001] Loaded widget: Orbit Command [t=00:00:23.304683][f=-000001] Loaded widget: Morph Finished notification [t=00:00:23.304911][f=-000001] Loaded widget: Mission Results Handler [t=00:00:23.305400][f=-000001] Loaded widget: Missile Silo Range [t=00:00:23.305743][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:23.306021][f=-000001] Loaded widget: Misc default command replacements [t=00:00:23.306368][f=-000001] Loaded widget: MinimapEvents [t=00:00:23.306720][f=-000001] Loaded widget: Local Widgets Config [t=00:00:23.307015][f=-000001] Loaded widget: Keep Target [t=00:00:23.307231][f=-000001] Loaded widget: In-game Ignore [t=00:00:23.307688][f=-000001] Loaded widget: In-game Guide [t=00:00:23.308032][f=-000001] Loaded widget: Highlight Geos [t=00:00:23.308418][f=-000001] Loaded widget: Haven Handler [t=00:00:23.309173][f=-000001] Input grabbing is enabled! [t=00:00:23.309198][f=-000001] Input grabbing is enabled! [t=00:00:23.309304][f=-000001] Loaded widget: Grab Input [t=00:00:23.309653][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:23.309872][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:23.310309][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:23.317033][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:23.317407][f=-000001] Loaded widget: Decoration Handler [t=00:00:23.317875][f=-000001] Loaded widget: Decloak Range [t=00:00:23.318270][f=-000001] Loaded widget: Darkening [t=00:00:23.318509][f=-000001] Loaded widget: Easy Facing [t=00:00:23.326101][f=-000001] Loaded widget: Context Menu [t=00:00:23.326751][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:23.327129][f=-000001] Loaded widget: Ferry Points [t=00:00:23.351224][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:23.351572][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:23.351948][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:23.352185][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:23.352554][f=-000001] EndGame Graph disabled [t=00:00:23.423126][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:23.437965][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:23.439204][f=-000001] Loaded widget: Cheat Sheet [t=00:00:23.439707][f=-000001] Loaded widget: CameraShake [t=00:00:23.439994][f=-000001] Loaded widget: Blast Radius [t=00:00:23.440381][f=-000001] Loaded widget: Autoquit [t=00:00:23.440782][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:23.441063][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:23.441592][f=-000001] Loaded widget: Music Player v2 [t=00:00:23.442034][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:23.442469][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:23.442925][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:23.443364][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:23.444571][f=-000001] Loaded widget: Attack Warning [t=00:00:23.445004][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:23.445660][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:23.447006][f=-000001] Loaded widget: Auto Group [t=00:00:23.448036][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:23.449068][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:23.449436][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:23.450322][f=-000001] Loaded widget: Projectile Lights [t=00:00:23.451234][f=-000001] Loaded widget: Select Com at start [t=00:00:23.457266][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:23.458377][f=-000001] Loaded widget: Transport AI [t=00:00:23.458621][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:23.458887][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:23.484367][f=-000001] Loaded widget: Unit Start State [t=00:00:23.486207][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:23.486507][f=-000001] Loaded widget: Smooth Scroll [t=00:00:23.492315][f=-000001] Loaded widget: Replay control buttons [t=00:00:23.493152][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:23.493469][f=-000001] Loaded widget: Icon Sets [t=00:00:23.649133][f=-000001] Loaded widget: Attack AoE [t=00:00:23.650580][f=-000001] Loaded widget: PlanetWars Info [t=00:00:23.665445][f=-000001] Loaded widget: UnitShapes [t=00:00:23.665900][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:23.666381][f=-000001] Loaded widget: Commands FX [t=00:00:23.666742][f=-000001] : disabled for spectators [t=00:00:23.667732][f=-000001] Loaded widget: Stockpiler [t=00:00:23.669459][f=-000001] Loaded widget: Map Edge Extension [t=00:00:23.670037][f=-000001] Loaded widget: State Icons [t=00:00:23.670455][f=-000001] Loaded widget: Shield Guard [t=00:00:23.670861][f=-000001] Loaded widget: Selection Send [t=00:00:23.671892][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:23.672299][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:23.672719][f=-000001] Loaded widget: Gadget Icons [t=00:00:23.673033][f=-000001] Loaded widget: AllyCursors [t=00:00:23.673421][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:23.673802][f=-000001] : disabled for spectators [t=00:00:23.674494][f=-000001] Loaded widget: Building Starter [t=00:00:23.674828][f=-000001] : disabled for spectators [t=00:00:23.675567][f=-000001] Loaded widget: Cloaker Guard [t=00:00:23.675947][f=-000001] Loaded widget: Units on Fire [t=00:00:23.676354][f=-000001] Loaded widget: Smoke Signals [t=00:00:23.676641][f=-000001] Loaded widget: LupsManager [t=00:00:23.677233][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:23.677859][f=-000001] Loaded widget: Newton Firezone [t=00:00:23.678831][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:23.679221][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:23.686921][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:23.695306][f=-000001] Loaded widget: Chili Pro Console [t=00:00:23.695908][f=-000001] Loaded widget: Chili Docking [t=00:00:23.696326][f=-000001] Loaded widget: HUD Presets [t=00:00:23.697011][f=-000001] Loaded widget: Persistent Build Height [t=00:00:23.699348][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:23.699717][f=-000001] Loaded widget: Image Preloader [t=00:00:23.700145][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:23.700359][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:23.704708][f=-000001] Loaded widget: Chili Core Selector [t=00:00:23.705197][f=-000001] Loaded widget: Custom Markers [t=00:00:23.706346][f=-000001] Loaded widget: Select Keys [t=00:00:23.707101][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:23.707639][f=-000001] Loaded widget: Start Boxes [t=00:00:23.707891][f=-000001] Loaded widget: Restricted Zones [t=00:00:23.708627][f=-000001] Loaded widget: Pause Screen [t=00:00:23.716812][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:23.717278][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:23.717574][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:23.718254][f=-000001] Loaded widget: CustomFormations2 [t=00:00:23.718913][f=-000001] SetSunLighting [t=00:00:23.719786][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:23.720217][f=-000001] Loaded widget: Text To Speech Control [t=00:00:23.723972][f=-000001] Loaded widget: Layout Handler [t=00:00:23.724327][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.724368][f=-000001] Loaded widget: GC Control [t=00:00:23.724618][f=-000001] Loaded widget: Font Cache [t=00:00:23.736982][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:23.737369][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:23.740241][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:23.744682][f=-000001] Writing last game win data [t=00:00:23.748804][f=-000001] LuaUI v0.3 [t=00:00:23.914014][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.968585][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.990815][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13356,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.576320][f=-000001] Spectator mode. Widget removed. [t=00:00:24.577831][f=-000001] Spectator mode. Widget removed. [t=00:00:24.590515][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.590603][f=-000001] Playback paused [t=00:00:24.597059][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.682241][f=-000001] Opening demofile demos/1590325/replay.sdfz [t=00:00:24.682276][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.682287][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:24.682413][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:24.682430][f=-000001] -> Connection established (given id 2) [t=00:00:24.682532][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:24.682549][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:24.682560][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:24.682579][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:24.682594][f=-000001] Speed set to 20.0 [server] [t=00:00:24.682605][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5633d699b3e0,(nil)}][locale="C"]" [t=00:00:24.682617][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.694418][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.694449][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:28.013288][f=-000001] Beginning demo playback [t=00:00:28.028545][f=-000001] GameID: aa2f18648b834c8f1d9926d7021db73e [t=00:00:28.057287][f=-000001] Connection attempt from Cornesdeveau [t=00:00:28.057711][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:28.058546][f=-000001] [0] Event [undefined]: Cornesdeveau changed status [t=00:00:28.058729][f=-000001] -> Connection established (given id 1) [t=00:00:28.073311][f=-000001] Connection attempt from DoktorSchummel [t=00:00:28.073343][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:28.073397][f=-000001] [0] Event [undefined]: DoktorSchummel changed status [t=00:00:28.073726][f=-000001] -> Connection established (given id 0) [t=00:00:28.301129][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cornesdeveau" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:28.301197][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cornesdeveau" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:28.741166][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cornesdeveau" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:28.749099][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cornesdeveau" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:29.041365][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cornesdeveau" string="[Game::Load][lua{Rules,Gaia}={00000251a901ba90,0000000000000000}][locale="C"]" [t=00:00:29.549366][f=-000001] Allies: I choose: Strike! [t=00:00:29.625298][f=-000001] Player DoktorSchummel left the game: timeout [t=00:00:29.625361][f=-000001] [0] Event [undefined]: DoktorSchummel timed out [t=00:00:33.125259][f=-000001] > Game will be force started in 60 seconds [t=00:00:34.153146][f=-000001] > Game will be force started in 40 seconds [t=00:00:35.185489][f=-000001] > Game will be force started in 20 seconds [t=00:00:36.479850][f=-000001] [0] Event [851,158.141479,854]: 0 finished unit Strike Commander [t=00:00:36.488216][f=-000001] [0] Event [4416,158.118286,4386]: 1 finished unit Strike Commander [t=00:00:36.511019][f=0000000] [0] DoktorSchummel, team: 0, elo:1897, userid: 577074 [t=00:00:36.511089][f=0000000] [0] Cornesdeveau, team: 1, elo:1624, userid: 576546 [t=00:00:36.511119][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:36.521139][f=0000000] Playback continued [t=00:00:36.523997][f=0000000] > Players DoktorSchummel did not choose a start position. Game will be aborted. [t=00:00:36.524025][f=0000000] > exiting game [t=00:00:36.525760][f=0000001] No clients connected, shutting down server [t=00:00:36.525786][f=0000001] Server shutdown [t=00:00:36.526246][f=0000001] Submitting stats [t=00:00:36.526877][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:36.529340][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:36.529380][f=0000001] Draw 6671.62ms 63.30% [t=00:00:36.529394][f=0000001] Lua::Callins::Synced 1.70ms 0.00% [t=00:00:36.529408][f=0000001] Lua::Callins::Unsynced 10494.05ms 88.70% [t=00:00:36.529421][f=0000001] Lua::CollectGarbage::Synced 45.58ms 0.00% [t=00:00:36.529433][f=0000001] Lua::CollectGarbage::Unsynced 397.34ms 1.50% [t=00:00:36.529446][f=0000001] Misc::Profiler::AddTime 23.46ms 0.20% [t=00:00:36.529746][f=0000001] [1] player nonplacement [t=00:00:36.531107][f=0000001] [1] autohost exit [t=00:00:36.532282][f=0000001] [1] all players disconnected [t=00:00:36.539286][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:36.539424][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:36.539510][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:36.539585][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:46.527556][f=0004998] Autoquit sending quit command. [t=00:00:46.528216][f=0004998] [QuitAction] user exited to system [t=00:00:46.529009][f=0004998] [SpringApp::Kill][1] fromRun=1 [t=00:00:46.529405][f=0004998] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:46.529430][f=0004998] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.529442][f=0004998] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.529462][f=0004998] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:46.529472][f=0004998] [SpringApp::Kill][2] [t=00:00:46.530268][f=0004998] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:46.530520][f=0004998] [Game::KillLua][1] dtor=0 luaUI=0x5633dcbcf7f0 [t=00:00:46.530589][f=0004998] Start widgetHandler:Shutdown [t=00:00:46.534943][f=0004998] Shutdown - SaveOrderList Complete [t=00:00:46.535686][f=0004998] Writing last game win data [t=00:00:46.540911][f=0004998] Shutdown - SaveConfigData Complete [t=00:00:46.540956][f=0004998] Shutdown Widget - Save/Load API [t=00:00:46.540982][f=0004998] Shutdown Widget - Chili Highlight [t=00:00:46.540996][f=0004998] Shutdown Widget - Draw After Chili [t=00:00:46.541008][f=0004998] Shutdown Widget - API Unit Tracker GL4 [t=00:00:46.541032][f=0004998] Shutdown Widget - EPIC Menu [t=00:00:46.542582][f=0004998] Shutdown Widget - Chili Widget Selector [t=00:00:46.543874][f=0004998] Shutdown Widget - Chili Minimap [t=00:00:46.544007][f=0004998] Shutdown Widget - Local Team Colors [t=00:00:46.544025][f=0004998] Shutdown Widget - Display Keys 2 [t=00:00:46.544075][f=0004998] Shutdown Widget - Save Game Menu [t=00:00:46.544090][f=0004998] Shutdown Widget - Unit Icons [t=00:00:46.544109][f=0004998] Shutdown Widget - Noises [t=00:00:46.544127][f=0004998] Shutdown Widget - HealthBars [t=00:00:46.545107][f=0004998] Shutdown Widget - Win Counter [t=00:00:46.545141][f=0004998] Shutdown Widget - SpringRTS Replay Stats [t=00:00:46.545200][f=0004998] Shutdown Widget - EndGame APM stats [t=00:00:46.545232][f=0004998] Shutdown Widget - BuildETA [t=00:00:46.545264][f=0004998] Shutdown Widget - Modular Comm Info [t=00:00:46.545315][f=0004998] Shutdown Widget - Stereo3D [t=00:00:46.545343][f=0004998] Shutdown Widget - Showeco and Grid Drawer [t=00:00:46.545368][f=0004998] Shutdown Widget - Point Tracker [t=00:00:46.545387][f=0004998] Shutdown Widget - Missile Silo Range [t=00:00:46.545413][f=0004998] Shutdown Widget - MinimapEvents [t=00:00:46.545444][f=0004998] Shutdown Widget - Local Widgets Config [t=00:00:46.545474][f=0004998] Shutdown Widget - Highlight Geos [t=00:00:46.545488][f=0004998] Shutdown Widget - Grab Input [t=00:00:46.545519][f=0004998] Shutdown Widget - Defense Range Zero-K [t=00:00:46.545541][f=0004998] Shutdown Widget - Darkening [t=00:00:46.545583][f=0004998] Shutdown Widget - Context Menu [t=00:00:46.545608][f=0004998] Shutdown Widget - Chili Spectator Panels [t=00:00:46.545627][f=0004998] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:46.545688][f=0004998] Shutdown Widget - Chili Nuke Warning [t=00:00:46.545715][f=0004998] Shutdown Widget - Chili EndGame Window [t=00:00:46.545745][f=0004998] Shutdown Widget - Chili Economy Panel Default [t=00:00:46.545937][f=0004998] Shutdown Widget - CameraShake [t=00:00:46.545974][f=0004998] Shutdown Widget - State Reverse and Latency [t=00:00:46.546001][f=0004998] Shutdown Widget - Music Player v2 [t=00:00:46.546020][f=0004998] Shutdown Widget - Attack AoE [t=00:00:46.546038][f=0004998] Shutdown Widget - UnitShapes [t=00:00:46.546902][f=0004998] Shutdown Widget - Map Edge Extension [t=00:00:46.546928][f=0004998] Shutdown Widget - Selection Send [t=00:00:46.546946][f=0004998] Shutdown Widget - LupsManager [t=00:00:46.546966][f=0004998] Shutdown Widget - Newton Firezone [t=00:00:46.546983][f=0004998] Shutdown Widget - Chili Pro Console [t=00:00:46.550527][f=0004998] Shutdown Widget - Persistent Build Height [t=00:00:46.550551][f=0004998] Shutdown Widget - Lasso Terraform GUI [t=00:00:46.550579][f=0004998] Shutdown Widget - Lups [t=00:00:46.550628][f=0004998] Shutdown Widget - Chili Framework [t=00:00:46.550644][f=0004998] Shutdown Widget - Mex Placement Handler [t=00:00:46.550659][f=0004998] Shutdown Widget - Chili Core Selector [t=00:00:46.550747][f=0004998] Shutdown Widget - Custom Markers [t=00:00:46.550769][f=0004998] Shutdown Widget - Select Keys [t=00:00:46.550801][f=0004998] Shutdown Widget - Pause Screen [t=00:00:46.551119][f=0004998] Shutdown Widget - Text To Speech Control [t=00:00:46.551148][f=0004998] Shutdown Widget - Layout Handler [t=00:00:46.551177][f=0004998] End widgetHandler:Shutdown [t=00:00:46.707253][f=0004998] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={366882,37171791} {int,ext,rec}Allocs={7721452,0,0} {chunk,block}Bytes={37171791,0} [t=00:00:46.708929][f=0004998] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:46.708951][f=0004998] [Game::KillLua][3] dtor=0 luaRules=0x5633d699b3e0 [t=00:00:46.709015][f=0004998] Start gadgetHandler:Shutdown [t=00:00:46.709044][f=0004998] Shutdown - StartSetup [t=00:00:46.709062][f=0004998] Shutdown - UnitMorph [t=00:00:46.709143][f=0004998] Shutdown - Carrier Drones [t=00:00:46.709168][f=0004998] Shutdown - Missile Silo Controller [t=00:00:46.709184][f=0004998] Shutdown - Modular Comm Info [t=00:00:46.709197][f=0004998] Shutdown - Terrain Texture Handler [t=00:00:46.709213][f=0004998] Shutdown - UnitCloakShield [t=00:00:46.709265][f=0004998] Shutdown - Starlight Handler [t=00:00:46.709280][f=0004998] End gadgetHandler:Shutdown [t=00:00:46.746332][f=0004998] Start gadgetHandler:Shutdown [t=00:00:46.746410][f=0004998] Shutdown - Save/Load [t=00:00:46.746448][f=0004998] Shutdown - Teleport Throw [t=00:00:46.746468][f=0004998] Shutdown - UnitMorph [t=00:00:46.746496][f=0004998] Shutdown - Modular Comm Info [t=00:00:46.746518][f=0004998] Shutdown - Retreat Command [t=00:00:46.746542][f=0004998] Shutdown - Shockwaves [t=00:00:46.746559][f=0004998] Shutdown - UnitCloakShield [t=00:00:46.746582][f=0004998] Shutdown - Lups Cloak FX [t=00:00:46.746602][f=0004998] Shutdown - Lups [t=00:00:46.746648][f=0004998] Shutdown - Lups Shield [t=00:00:46.746670][f=0004998] End gadgetHandler:Shutdown [t=00:00:46.763255][f=0004998] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7721482,0,0} {chunk,block}Bytes={0,0} [t=00:00:46.763367][f=0004998] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7721482,0,0} {chunk,block}Bytes={0,0} [t=00:00:46.763445][f=0004998] [Game::KillLua][4] dtor=0 [t=00:00:46.763991][f=0004998] [Game::KillLua][5] dtor=0 [t=00:00:46.771662][f=0004998] [Game::~CGame][1] [t=00:00:46.771742][f=0004998] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:46.771755][f=0004998] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:46.771768][f=0004998] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:46.771779][f=0004998] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:46.771791][f=0004998] [Game::KillLua][4] dtor=1 [t=00:00:46.771803][f=0004998] [Game::KillLua][5] dtor=1 [t=00:00:46.771962][f=0004998] [Game::KillMisc][1] [t=00:00:46.771979][f=0004998] [Game::KillMisc][2] [t=00:00:46.772933][f=0004998] [Game::KillMisc][3] [t=00:00:46.773342][f=0004998] [Game::KillRendering][1] [t=00:00:46.789700][f=0004998] [3DOParser::Kill] allocated 1 pieces [t=00:00:46.789787][f=0004998] [S3OParser::Kill] allocated 5462 pieces [t=00:00:46.791523][f=0004998] [AssParser::Kill] allocated 671 pieces [t=00:00:46.931449][f=0004998] [Game::KillInterface][1] [t=00:00:46.932295][f=0004998] [Game::KillInterface][2] [t=00:00:46.932715][f=0004998] [Game::KillSimulation][1] [t=00:00:46.932736][f=0004998] [Game::KillSimulation][2] [t=00:00:47.817411][f=0004998] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:47.817453][f=0004998] [Game::KillSimulation][3] [t=00:00:47.817838][f=0004998] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.817862][f=0004998] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.817878][f=0004998] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.817894][f=0004998] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.821532][f=0004998] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:48.054789][f=0004998] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:48.190700][f=0004998] [Game::KillSimulation][4] [t=00:00:52.338442][f=0004998] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:52.340308][f=0004998] [Game::~CGame][2] [t=00:00:52.340327][f=0004998] [Game::~CGame][3] [t=00:00:52.526181][f=0004998] [SpringApp::Kill][3] [t=00:00:52.526910][f=0004998] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 51783 bytes sent 18953 bytes recv'd [t=00:00:52.531396][f=0004998] Kill: client disconnecting... [t=00:00:54.541889][f=0004998] CloseConnection: client connection closed [t=00:00:54.543472][f=0004998] [SpringApp::Kill][4] font=0x5633ae7db600 [t=00:00:54.553483][f=0004998] [SpringApp::Kill][5] [t=00:00:54.565938][f=0004998] [SpringApp::Kill][6] [t=00:00:54.565984] [SpringApp::Kill][7] [t=00:00:54.567631] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.567696] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.567713] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:54.567728] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.567742] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:54.567755] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.568055] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:54.568071] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {76, 1048576, 1048576}, EBO = {114, 1048576, 1048576} [t=00:00:54.568082] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:54.568093] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.568103] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.568114] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.568125] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.586364] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:54.586406] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:54.586417] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:54.586427] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:54.588810] [VFS] [SpringVFS::DeleteArchives] [t=00:00:54.588832] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7982 [t=00:00:54.588854] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/f5021e90ca24a29c8d1d52752fdca262.sdp (0x5633ae8be130) [t=00:00:54.601810] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f5021e90ca24a29c8d1d52752fdca262.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=3292ms [t=00:00:54.601857] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=86ms [t=00:00:54.601869] file="unittextures/factorytank_1.png" indx=7328 inflSize=4103kb readTime=40ms [t=00:00:54.601881] file="luaui/widgets/unit_terraform_draw.lua" indx=4908 inflSize=6kb readTime=31ms [t=00:00:54.601891] file="luaui/widgets/map_external_grid.lua" indx=4832 inflSize=9kb readTime=26ms [t=00:00:54.601901] file="unittextures/bcore_abc_1.tga" indx=7153 inflSize=3210kb readTime=22ms [t=00:00:54.601923] file="unittextures/3do2s3o_atlas_2.tga" indx=7080 inflSize=16384kb readTime=21ms [t=00:00:54.601934] file="scripts/dynamiccommander.lua" indx=5818 inflSize=12kb readTime=20ms [t=00:00:54.601944] file="objects3d/corcomalt5.s3o" indx=5174 inflSize=114kb readTime=20ms [t=00:00:54.601954] file="objects3d/corsh.s3o" indx=5202 inflSize=127kb readTime=19ms [t=00:00:54.601974] file="bitmaps/loadpictures/commandqueueing.png" indx=518 inflSize=3444kb readTime=17ms [t=00:00:54.610082] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f5021e90ca24a29c8d1d52752fdca262.sdp] 168864881 bytes cached in 3478 files [t=00:00:54.889880] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [t=00:00:54.889919] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/CrossRoads.v1.0.3.sd7 (0x5633ae7d5360) [t=00:00:54.890664] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:54.890937] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5633ae7ac810) [t=00:00:54.891392] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:54.891419] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fd684011180) [t=00:00:54.892078] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:00:54.894203] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x5633ae7ce170) [t=00:00:54.894258] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:54.894269] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:54.894545] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:54.894564] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:54.894575] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:54.894585] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:54.895508] [SpringApp::Kill][8] [t=00:00:54.895525] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:54.895536] [WatchDog::Uninstall][1] hangDetectorThread=0x56336926d4d0 (joinable=1) [t=00:00:54.895547] [WatchDog::Uninstall][2] [t=00:00:55.145963] [WatchDog::Uninstall][3] [t=00:00:55.146000] [SpringApp::Kill][9]