[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000052] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009728] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009765] Using writeable configuration source: "/tmp/tmp.aRmaz5PBUK/springsettings.1589926.cfg" [t=00:00:00.018067] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.018110] ============== ============== [t=00:00:00.018146] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018156] [t=00:00:00.018165] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018174] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018182] Use "none" to disable the default log sections. [t=00:00:00.018191] ============== ============== [t=00:00:00.018201] ============== ============== [t=00:00:00.018253] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018261] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018270] ROAM = 2 [t=00:00:00.018278] RotateLogFiles = 1 [t=00:00:00.018286] TeamHighlight = 0 [t=00:00:00.018294] ============== ============== [t=00:00:00.018301] ============== ============== [t=00:00:00.018309] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.018317] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018325] Compiler Version: gcc-11.1.0 [t=00:00:00.018343] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.018481] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.018491] Binary Word Size: 64-bit (native) [t=00:00:00.018499] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018506] Physical CPU Cores: 1 [t=00:00:00.018514] Logical CPU Cores: 1 [t=00:00:00.018521] ============== ============== [t=00:00:00.018574] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018591] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018598] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018606] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018613] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020018] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.020036] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020059] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020090] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.020114] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.020308] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.020352] [GR::LogVersionInfo] [t=00:00:00.020363] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020372] GL version : [t=00:00:00.020381] GL vendor : [t=00:00:00.020391] GL renderer : [t=00:00:00.020399] GLSL version: [t=00:00:00.020408] GLEW version: spring headless stub GLEW version [t=00:00:00.020417] GPU memory : unknown [t=00:00:00.020426] SDL swap-int: 0 [t=00:00:00.020436] SDL driver : headless stub [t=00:00:00.020445] [t=00:00:00.020454] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020463] GLSL shader support : 0 [t=00:00:00.020472] GL4 support : 0 [t=00:00:00.020481] FBO extension support : 0 [t=00:00:00.020490] NVX GPU mem-info support : 0 [t=00:00:00.020518] ATI GPU mem-info support : 0 [t=00:00:00.020528] NPOT-texture support : 1 (0) [t=00:00:00.020537] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020546] texture query-LOD support : 1 (0) [t=00:00:00.020555] MSAA frame-buffer support : 0 (0) [t=00:00:00.020564] Z-buffer depth : 16 (-) [t=00:00:00.020573] primitive-restart support : 0 (0) [t=00:00:00.020583] clip-space control support: 0 (0) [t=00:00:00.020592] seamless cube-map support : 0 (0) [t=00:00:00.020600] frag-depth layout support : 0 (0) [t=00:00:00.020610] persistent maps support : 0 (0) [t=00:00:00.020618] explicit attribs location : 0 (0) [t=00:00:00.020627] multi draw indirect : 0 (-) [t=00:00:00.020636] [t=00:00:00.020645] max. FBO samples : -1 [t=00:00:00.020654] max. FS/program texture slots : 8/8 [t=00:00:00.020663] max. texture size : 2048 [t=00:00:00.020674] max. texture anisotropy level : 0.000000 [t=00:00:00.020683] max. vec4 varyings/attributes : 0/0 [t=00:00:00.020692] max. draw-buffers : 0 [t=00:00:00.020701] max. rec. indices/vertices : 0/0 [t=00:00:00.020710] max. uniform buffer-bindings : 0 [t=00:00:00.020719] max. uniform block-size : 0KB [t=00:00:00.020728] max. storage buffer-bindings : 0 [t=00:00:00.020737] max. storage block-size : 0MB [t=00:00:00.020746] [t=00:00:00.020755] enable AMD-hacks : 0 [t=00:00:00.020764] compress MIP-maps: 0 [t=00:00:00.021137] [GR::UpdateGLConfigs] [t=00:00:00.021162] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021176] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021186] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021284] [GR::InitGLState] [t=00:00:00.021482] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.673108] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.706706] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.714385] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.714827] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.714846] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.714859] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.839725] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.840558] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.877659] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.877916] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.890677] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 51ms [t=00:00:00.890698] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.891057] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.898228] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f94e8010d70 (SpringVFS) global=(nil) (null) [t=00:00:00.898254] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.929687] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.929725] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.929736] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.929746] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.930144] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2452 MB [t=00:00:00.949856][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.950099][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.950228][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1589926/replay.sdfz" for game data... [t=00:00:01.136456][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.147761][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.147795][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.154310][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.154373][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [t=00:00:01.155053][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.222006][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55f759935b90] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:01.223364][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:01.225465][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.226053][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55f759935b90] using game "Zero-K v1.11.3.0" (loaded=0 cached=0) [t=00:00:01.227381][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.3.0", overwrite=false)] section=0 cached=0 [t=00:00:01.238352][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.238812][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.251042][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 95ms [t=00:00:01.251665][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.258277][f=-000001] forceSingleThreaded, false [t=00:00:01.339814][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.339865][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.339985][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.340050][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.340108][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.340165][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.341545][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.342136][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.342656][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.345892][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.348462][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.350441][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.350475][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.351021][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.358806][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.360424][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.361682][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.362007][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.362674][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.362692][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.416454][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.416781][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.578525][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.655840][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.815109][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.219710][f=-000001] Loading UnitDefs_posts [t=00:00:02.390958][f=-000001] Loading FeatureDefs_posts [t=00:00:02.473853][f=-000001] Loading WeaponDefs_posts [t=00:00:02.498623][f=-000001] Loading ArmorDefs_posts [t=00:00:02.522829][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 682ms [t=00:00:02.574634][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 781ms [t=00:00:02.574673][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.732626][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.733265][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.734013][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.734038][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.735244][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.738890][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.022633][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.057113][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.266357][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.276288][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.276319][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.718296][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 441ms [t=00:00:03.718336][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.814442][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:03.814494][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.867514][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 53ms [t=00:00:04.568803][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.573258][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.573867][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.586977][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.277599][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.285623][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.285652][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.287196][f=-000001] InfoTexture: legacy [t=00:00:10.287217][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.289050][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.176969][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.179867][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.179905][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.180601][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.393054][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.406797][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.634233][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.678019][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.691421][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.691454][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.693295][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.206772][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.221275][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.221823][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.418072][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:12.419618][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.419643][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.427137][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.427187][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.427201][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.427211][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.427221][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.427232][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.427242][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41 [t=00:00:12.432419][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.432471][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.432483][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.432494][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.432505][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.432516][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.432527][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51 [t=00:00:12.432540][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55f761d5aa20 has BLOCKSIZE 1 [t=00:00:12.436161][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.436197][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.436208][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.436217][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.436404][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.436419][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7 [t=00:00:12.442605][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1) [t=00:00:12.444050][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.453111][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.453158][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.456291][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.456339][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.456352][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.456364][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.456375][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.456386][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7 [t=00:00:12.543758][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1) [t=00:00:12.544481][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.546459][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.546478][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.546492][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (126ms, checksum e5c632c8)" [t=00:00:12.546555][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.546571][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.546610][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.715485][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 81ms [t=00:00:12.716725][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.904205][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.369934][f=-000001] Synced LuaRules: finished loading [t=00:00:15.397743][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.985308][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.054179][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.184111][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 111ms [t=00:00:16.680705][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.681234][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.681636][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.754039][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.762208][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.762951][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.762970][f=-000001] LuaSocket Support: enabled [t=00:00:16.779769][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.866663][f=-000001] localWidgets, nil, true, true [t=00:00:16.869718][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.869743][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.880595][f=-000001] USE_OLD_CHILI [t=00:00:17.617163][f=-000001] Loading last game win data [t=00:00:17.618258][f=-000001] Resetting win data [t=00:00:17.618809][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.618829][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.618841][f=-000001] Player and team counts match, continuing [t=00:00:17.618855][f=-000001] JuliusLee was in last game but is now absent, resetting scores [t=00:00:17.874327][f=-000001] CAS: GLSL not supported. [t=00:00:17.885713][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.885862][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.980383][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.937312][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.656601][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.823345][f=-000001] forceSingleThreaded, false [t=00:00:20.302501][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.302752][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.303108][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.303336][f=-000001] Loaded API widget: i18n [t=00:00:20.303693][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.304204][f=-000001] Loaded API widget: Win Counter [t=00:00:20.304588][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.304918][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.482482][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.482843][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.780342][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.781916][f=-000001] Loaded API widget: Lups [t=00:00:20.782153][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.782493][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.782795][f=-000001] Loaded widget: Save/Load API [t=00:00:20.783104][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.783401][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.784152][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.788425][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.789931][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.789951][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.790018][f=-000001] Set maximum particles to: 0 [t=00:00:20.790625][f=-000001] Set UnitIconDist to 0 [t=00:00:20.896030][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.922623][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.924253][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.924632][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.924979][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.940687][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.941073][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.941488][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.941772][f=-000001] Mexspot Fetcher fetching [t=00:00:20.941939][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.942246][f=-000001] Team highlighting: Disabled [t=00:00:20.942713][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.943242][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.943664][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.944115][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.944407][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.944695][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.944981][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.945370][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.945787][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.946300][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.946693][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.946716][f=-000001] Using fallback unit outlines [t=00:00:20.946912][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.947306][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.956397][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.958330][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.958743][f=-000001] Loaded widget: Guard Remove [t=00:00:20.959081][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.008420][f=-000001] Loaded widget: HealthBars [t=00:00:21.008981][f=-000001] Loaded widget: Noises [t=00:00:21.009341][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.009728][f=-000001] Loaded widget: Unit Icons [t=00:00:21.013305][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.013710][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.014192][f=-000001] Loaded widget: BuildETA [t=00:00:21.014577][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.014937][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.015325][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.015671][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.015883][f=-000001] Loaded widget: Objectives [t=00:00:21.017933][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.018415][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.023147][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.023631][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.024055][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1589926/events.log [t=00:00:21.027317][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.028230][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.028586][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.040106][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.040578][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.040944][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.041385][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.041751][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.042200][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.042429][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.042754][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.043083][f=-000001] Loaded widget: Autoquit [t=00:00:21.043312][f=-000001] Loaded widget: Blast Radius [t=00:00:21.043672][f=-000001] Loaded widget: CameraShake [t=00:00:21.044742][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.059147][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.059801][f=-000001] EndGame Graph disabled [t=00:00:21.117976][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.118394][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.118799][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.119049][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.144742][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.145399][f=-000001] Loaded widget: Ferry Points [t=00:00:21.146114][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.154105][f=-000001] Loaded widget: Context Menu [t=00:00:21.154543][f=-000001] Loaded widget: Darkening [t=00:00:21.154860][f=-000001] Loaded widget: Decloak Range [t=00:00:21.155211][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.162154][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.162616][f=-000001] Loaded widget: Easy Facing [t=00:00:21.163085][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.163331][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.163685][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.164881][f=-000001] Input grabbing is enabled! [t=00:00:21.164909][f=-000001] Input grabbing is enabled! [t=00:00:21.165056][f=-000001] Loaded widget: Grab Input [t=00:00:21.165477][f=-000001] Loaded widget: Haven Handler [t=00:00:21.165844][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.166326][f=-000001] Loaded widget: In-game Guide [t=00:00:21.166576][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.166895][f=-000001] Loaded widget: Keep Target [t=00:00:21.167253][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.167629][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.168328][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.168737][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.169268][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.169537][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.169798][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.170060][f=-000001] Loaded widget: Orbit Command [t=00:00:21.170429][f=-000001] Loaded widget: Point Tracker [t=00:00:21.170669][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.170904][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.171347][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.171735][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.172230][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.172723][f=-000001] Loaded widget: Simple Settings [t=00:00:21.173178][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.173481][f=-000001] Loaded widget: SmoothCam [t=00:00:21.173929][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.174519][f=-000001] Loaded widget: Stereo3D [t=00:00:21.174771][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.178017][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.178359][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.179303][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.180157][f=-000001] Loaded widget: Command Alpha [t=00:00:21.180595][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.180967][f=-000001] Loaded widget: Ghost Site [t=00:00:21.182089][f=-000001] Loaded widget: Attack Warning [t=00:00:21.182452][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.183060][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.184327][f=-000001] Loaded widget: Auto Group [t=00:00:21.185339][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.186282][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.186648][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.187479][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.188433][f=-000001] Loaded widget: Select Com at start [t=00:00:21.195373][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.196680][f=-000001] Loaded widget: Transport AI [t=00:00:21.376838][f=-000001] Loaded widget: Attack AoE [t=00:00:21.377415][f=-000001] Loaded widget: Icon Sets [t=00:00:21.378186][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.383851][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.384187][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.409260][f=-000001] Loaded widget: Unit Start State [t=00:00:21.409681][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.409926][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.411598][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.412672][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.413147][f=-000001] Loaded widget: Commands FX [t=00:00:21.413434][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.429951][f=-000001] Loaded widget: UnitShapes [t=00:00:21.430483][f=-000001] : disabled for spectators [t=00:00:21.431471][f=-000001] Loaded widget: Stockpiler [t=00:00:21.433219][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.433507][f=-000001] Loaded widget: AllyCursors [t=00:00:21.433902][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.434264][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.434676][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.435908][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.436341][f=-000001] Loaded widget: Selection Send [t=00:00:21.436765][f=-000001] Loaded widget: Shield Guard [t=00:00:21.437357][f=-000001] Loaded widget: State Icons [t=00:00:21.437768][f=-000001] : disabled for spectators [t=00:00:21.438700][f=-000001] Loaded widget: Building Starter [t=00:00:21.439120][f=-000001] : disabled for spectators [t=00:00:21.439921][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.440227][f=-000001] Loaded widget: LupsManager [t=00:00:21.440659][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.441127][f=-000001] Loaded widget: Units on Fire [t=00:00:21.441795][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.442401][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.443625][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.444046][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.444573][f=-000001] Loaded widget: Chili Docking [t=00:00:21.454048][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.461182][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.461687][f=-000001] Loaded widget: HUD Presets [t=00:00:21.462453][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.464820][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.465212][f=-000001] Loaded widget: Image Preloader [t=00:00:21.465630][f=-000001] Loaded widget: Custom Markers [t=00:00:21.469962][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.470462][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:21.470685][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.471430][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.471987][f=-000001] Loaded widget: Start Boxes [t=00:00:21.473156][f=-000001] Loaded widget: Select Keys [t=00:00:21.473425][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:21.481517][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.482335][f=-000001] Loaded widget: Pause Screen [t=00:00:21.482606][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.482877][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.483627][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.484018][f=-000001] SetSunLighting [t=00:00:21.484672][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.484904][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:21.497044][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.497464][f=-000001] Loaded widget: Font Cache [t=00:00:21.497825][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.497869][f=-000001] Loaded widget: GC Control [t=00:00:21.501570][f=-000001] Loaded widget: Layout Handler [t=00:00:21.502084][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.504602][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.509453][f=-000001] Writing last game win data [t=00:00:21.513828][f=-000001] LuaUI v0.3 [t=00:00:21.673586][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.249693][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.288950][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13361,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.896630][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.910657][f=-000001] Spectator mode. Widget removed. [t=00:00:22.913098][f=-000001] Spectator mode. Widget removed. [t=00:00:22.914224][f=-000001] Playback paused [t=00:00:22.919713][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.012084][f=-000001] Opening demofile demos/1589926/replay.sdfz [t=00:00:23.012120][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.012133][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:23.012495][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.012517][f=-000001] -> Connection established (given id 2) [t=00:00:23.012539][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:23.012553][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:23.012566][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:23.012588][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:23.012604][f=-000001] Speed set to 20.0 [server] [t=00:00:23.012617][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55f77ae76a30,0x55f7754dbbe0}][locale="C"]" [t=00:00:23.012631][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.027624][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.027664][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.373929][f=-000001] Beginning demo playback [t=00:00:26.389443][f=-000001] GameID: a46f17644dca8b3aa927b29d30bc9ce2 [t=00:00:26.421530][f=-000001] Connection attempt from kaboom1984 [t=00:00:26.421567][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:26.422697][f=-000001] [0] Event [undefined]: kaboom1984 changed status [t=00:00:26.423046][f=-000001] -> Connection established (given id 1) [t=00:00:26.423065][f=-000001] Connection attempt from dominiklinha [t=00:00:26.423077][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.423129][f=-000001] [0] Event [undefined]: dominiklinha changed status [t=00:00:26.423235][f=-000001] -> Connection established (given id 0) [t=00:00:26.429437][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=48b8a2ceddcd2507818362a05a67289dfc39f1f1717650f6fd949ade04b12d81f6c6b1bb4e55c343adbd94ba2a1332bbc1521051517f9d1adfc0d3c99079a228" [t=00:00:26.429702][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.441263][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:26.441299][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.721367][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:26.729357][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:26.841398][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:26.841454][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:26.945337][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[Game::Load][lua{Rules,Gaia}={0x5653ec0ba700,0x5653f5be5250}][locale="C"]" [t=00:00:27.157639][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[Game::Load][lua{Rules,Gaia}={00000199b8fd3fe0,00000199e19c2e10}][locale="C"]" [t=00:00:27.342475][f=-000001] Allies: I choose: Engineer! [t=00:00:27.477700][f=-000001] Allies: I choose: Strike! [t=00:00:27.992618][f=-000001] [0] Event [525,399.981567,4704]: 0 finished unit Strike Commander [t=00:00:28.001150][f=-000001] [0] Event [4666,399.982117,446]: 1 finished unit Engineer Commander [t=00:00:28.022584][f=0000000] [0] kaboom1984, team: 1, elo:1580, userid: 515921 [t=00:00:28.022644][f=0000000] [0] dominiklinha, team: 0, elo:1539, userid: 517646 [t=00:00:28.022672][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:28.029923][f=0000000] Playback continued [t=00:00:28.087836][f=0000011] [11] Event [4568,399.978638,480]: 1 finished unit Cloakbot Factory [t=00:00:28.249536][f=0000090] [90] Event [392,399.978638,4512]: 0 finished unit Cloakbot Factory [t=00:00:28.603639][f=0000268] [268] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [t=00:00:28.730379][f=0000333] [333] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:28.885809][f=0000404] [404] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [t=00:00:29.032531][f=0000483] [483] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [t=00:00:29.149492][f=0000541] [541] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:29.268030][f=0000604] [604] Event [392.01474,399.978638,4502.3999]: 0 finished unit Conjurer [t=00:00:29.514064][f=0000736] [736] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:29.592237][f=0000779] [779] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [t=00:00:29.878024][f=0000931] [931] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:30.265163][f=0001126] [1126] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:30.822731][f=0001409] [1409] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [t=00:00:31.149514][f=0001573] [1573] Event [4568,399.978638,489.599945]: 1 finished unit Conjurer [t=00:00:31.651713][f=0001812] [1812] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [t=00:00:31.893314][f=0001928] [1928] Event [968,396.75293,4344]: 0 finished unit Wind/Tidal Generator [t=00:00:32.383634][f=0002147] [2147] Event [952,395.161438,4392]: 0 finished unit Wind/Tidal Generator [t=00:00:32.700531][f=0002311] [2311] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:32.930662][f=0002402] [2402] Event [888,397.628784,4472]: 0 finished unit Wind/Tidal Generator [t=00:00:33.417065][f=0002654] [2654] Event [4696,399.978638,296]: 1 finished unit Wind/Tidal Generator [t=00:00:33.468212][f=0002672] [2672] Event [824,399.893188,4552]: 0 finished unit Wind/Tidal Generator [t=00:00:33.604914][f=0002743] [2743] Event [3744,255.729675,816]: 1 finished unit Lotus [t=00:00:33.950993][f=0002904] [2904] Event [824,399.893188,4552]: 0 lost unit Wind/Tidal Generator [t=00:00:34.020667][f=0002925] [2925] Event [888,397.90802,4472]: 0 lost unit Wind/Tidal Generator [t=00:00:34.105947][f=0002943] [2943] Event [952,395.440674,4392]: 0 lost unit Wind/Tidal Generator [t=00:00:34.146310][f=0002953] [2953] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:34.162630][f=0002957] [2957] Event [760,399.978638,4632]: 0 finished unit Wind/Tidal Generator [t=00:00:34.219626][f=0002970] [2970] Event [1172.82996,276.881561,4323.63818]: 0 finished unit Strike Commander [t=00:00:34.220135][f=0002970] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [t=00:00:34.235711][f=0002970] [2970] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [t=00:00:34.257152][f=0002973] [2973] Event [782.627869,399.089691,4531.01514]: 0 lost unit Conjurer [t=00:00:34.355336][f=0003002] [3002] Event [760,400.257874,4632]: 0 lost unit Wind/Tidal Generator [t=00:00:34.532552][f=0003071] [3071] Event [904,399.711609,4344]: 0 lost unit Metal Extractor [t=00:00:34.568353][f=0003083] [3083] Event [968,396.417847,4344]: 0 lost unit Wind/Tidal Generator [t=00:00:34.770970][f=0003163] [3163] Event [4728,399.978638,344]: 1 finished unit Wind/Tidal Generator [t=00:00:35.148798][f=0003341] [3341] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:35.199303][f=0003370] [3370] Event [472,399.978638,4888]: 0 lost unit Metal Extractor [t=00:00:35.424934][f=0003468] [3468] Event [296,399.978638,4696]: 0 lost unit Metal Extractor [t=00:00:35.599976][f=0003545] [3545] Event [4760,399.978638,392]: 1 finished unit Wind/Tidal Generator [t=00:00:35.899863][f=0003643] [3643] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:36.028505][f=0003676] [3676] Event [195.550049,399.978638,4505.86084]: 1 lost unit Glaive [t=00:00:36.060507][f=0003687] [3687] Event [392,399.978638,4512]: 0 lost unit Cloakbot Factory [t=00:00:36.166062][f=0003720] [3720] Event [390.422424,399.31366,4638.90479]: 1 lost unit Glaive [t=00:00:36.189840][f=0003728] [3728] Event [398.950531,399.41037,4641.05225]: 1 lost unit Glaive [t=00:00:36.285603][f=0003753] [3753] Event [440.841431,396.176086,4573.47412]: 1 lost unit Glaive [t=00:00:36.514494][f=0003805] [3805] Event [566.896973,400.965027,4476.69092]: 1 lost unit Glaive [t=00:00:36.765485][f=0003931] [3931] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:36.835331][f=0003967] [3967] Event [4728,399.967957,216]: 1 finished unit Wind/Tidal Generator [t=00:00:37.182237][f=0004116] [4116] Event [4724.82471,249.000549,1705.94751]: 1 finished unit Engineer Commander [t=00:00:37.842842][f=0004383] [4383] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [t=00:00:37.919061][f=0004414] [4414] Event [4776,399.967957,264]: 1 finished unit Wind/Tidal Generator [t=00:00:38.112314][f=0004490] [4490] Event [536,400.819092,4648]: 0 finished unit Caretaker [t=00:00:38.303932][f=0004565] [4565] Event [4568,399.978638,489.599945]: 1 finished unit Conjurer [t=00:00:38.595438][f=0004682] [4682] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [t=00:00:38.930654][f=0004816] [4816] Event [4824,399.967957,312]: 1 finished unit Wind/Tidal Generator [t=00:00:39.242383][f=0004933] [4933] Event [296,398.584595,4696]: 0 finished unit Metal Extractor [t=00:00:39.384617][f=0005004] [5004] Event [4568,399.978638,489.599945]: 1 finished unit Imp [t=00:00:39.458499][f=0005040] [5040] Event [4856,399.978638,472]: 1 finished unit Wind/Tidal Generator [t=00:00:39.876751][f=0005233] [5233] Event [431.724365,399.99054,4767.98633]: 0 finished unit Strike Commander [t=00:00:39.877223][f=0005233] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [t=00:00:39.880289][f=0005233] [5233] Received game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [t=00:00:39.940548][f=0005265] [5265] Event [4824,399.978638,520]: 1 finished unit Wind/Tidal Generator [t=00:00:40.112375][f=0005347] [5347] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [t=00:00:40.198385][f=0005388] [5388] Event [472,397.947998,4888]: 0 finished unit Metal Extractor [t=00:00:40.213397][f=0005396] [5396] Event [4568,399.978638,489.599945]: 1 finished unit Imp [t=00:00:40.508660][f=0005535] [5535] Event [4808,399.978638,568]: 1 finished unit Wind/Tidal Generator [t=00:00:41.024467][f=0005775] [5775] Event [4568,399.978638,489.599945]: 1 finished unit Imp [t=00:00:41.060147][f=0005790] [5790] Event [4776,399.978638,616]: 1 finished unit Wind/Tidal Generator [t=00:00:41.452305][f=0005984] [5984] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:41.535394][f=0006030] [6030] Event [4744,399.978638,664]: 1 finished unit Wind/Tidal Generator [t=00:00:41.738637][f=0006126] [6126] Event [904,397.402344,4344]: 0 finished unit Metal Extractor [t=00:00:41.845634][f=0006179] [6179] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:41.859680][f=0006186] [6186] Event [904,397.368164,4408]: 0 finished unit Wind/Tidal Generator [t=00:00:42.001435][f=0006248] [6248] Event [840,398.681335,4488]: 0 finished unit Wind/Tidal Generator [t=00:00:42.117919][f=0006300] [6300] Event [4728,399.978638,712]: 1 finished unit Wind/Tidal Generator [t=00:00:42.258905][f=0006374] [6374] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:42.298193][f=0006392] [6392] Event [792,398.675232,4568]: 0 finished unit Wind/Tidal Generator [t=00:00:42.682916][f=0006578] [6578] Event [728,398.641968,4648]: 0 finished unit Wind/Tidal Generator [t=00:00:42.838703][f=0006666] [6666] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:42.839080][f=0006666] [6666] Event [4632,399.957275,760]: 1 finished unit Wind/Tidal Generator [t=00:00:43.021842][f=0006740] [6740] Event [664,399.978638,4728]: 0 finished unit Wind/Tidal Generator [t=00:00:43.421523][f=0006875] [6875] Event [600,399.978638,4808]: 0 finished unit Wind/Tidal Generator [t=00:00:43.690738][f=0007003] [7003] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:43.725159][f=0007025] [7025] Event [552,400.080566,4888]: 0 finished unit Wind/Tidal Generator [t=00:00:43.788005][f=0007051] [7051] Event [4552,399.967957,792]: 1 finished unit Wind/Tidal Generator [t=00:00:43.872656][f=0007089] [7089] Event [504,399.886475,4824]: 0 finished unit Wind/Tidal Generator [t=00:00:43.906891][f=0007113] [7113] Event [3416,249.000549,792]: 1 finished unit Geothermal Generator [t=00:00:44.086353][f=0007190] [7190] Event [424,400.066223,4744]: 0 finished unit Wind/Tidal Generator [t=00:00:44.092783][f=0007192] [7192] Event [4776,249.000549,1848]: 1 finished unit Solar Collector [t=00:00:44.133671][f=0007212] [7212] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:44.440952][f=0007340] [7340] Event [344,400.066223,4664]: 0 finished unit Wind/Tidal Generator [t=00:00:44.532653][f=0007386] [7386] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:45.156568][f=0007698] [7698] Event [408,397.933044,4616]: 0 finished unit Wind/Tidal Generator [t=00:00:45.300837][f=0007758] [7758] Event [408,394.920959,4568]: 0 finished unit Wind/Tidal Generator [t=00:00:45.425489][f=0007818] [7818] Event [408,393.336792,4520]: 0 finished unit Wind/Tidal Generator [t=00:00:45.625733][f=0007908] [7908] Event [360,398.453674,4616]: 0 finished unit Wind/Tidal Generator [t=00:00:45.631426][f=0007910] [7910] Event [4840,249.000549,1736]: 1 finished unit Solar Collector [t=00:00:45.757276][f=0007968] [7968] Event [360,395.29541,4568]: 0 finished unit Wind/Tidal Generator [t=00:00:45.904315][f=0008028] [8028] Event [360,393.719177,4520]: 0 finished unit Wind/Tidal Generator [t=00:00:46.107221][f=0008133] [8133] Event [3264,247.366333,816]: 1 finished unit Faraday [t=00:00:46.401991][f=0008283] [8283] Event [312,399.491882,4616]: 0 finished unit Wind/Tidal Generator [t=00:00:46.527003][f=0008343] [8343] Event [312,397.443237,4568]: 0 finished unit Wind/Tidal Generator [t=00:00:46.633785][f=0008389] [8389] Event [303.928619,396.903931,4499.38867]: 0 finished unit Strike Commander [t=00:00:46.634249][f=0008389] game_message: Morph complete: Strike lvl 3 -> Strike lvl 4 [t=00:00:46.636414][f=0008389] [8389] Received game_message: Morph complete: Strike lvl 3 -> Strike lvl 4 [t=00:00:46.915426][f=0008523] [8523] Event [312,396.346436,4520]: 0 finished unit Wind/Tidal Generator [t=00:00:47.367909][f=0008730] [8730] Event [4568,399.978638,489.599945]: 1 finished unit Iris [t=00:00:47.714126][f=0008892] [8892] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:48.040940][f=0009044] [9044] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:48.338651][f=0009184] [9184] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:48.655560][f=0009334] [9334] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:48.994232][f=0009492] [9492] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:49.258779][f=0009617] [9617] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [t=00:00:49.299261][f=0009634] [9634] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:49.423878][f=0009692] atack :D [t=00:00:49.473997][f=0009710] [9710] Event [1944,163.594055,984]: 1 finished unit Metal Extractor [t=00:00:49.613736][f=0009784] [9784] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:49.982113][f=0009934] [9934] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:50.376868][f=0010101] [10101] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [t=00:00:50.427117][f=0010120] [10120] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:50.771257][f=0010274] [10274] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:51.032695][f=0010393] [10393] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [t=00:00:51.068045][f=0010414] [10414] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:51.410467][f=0010564] [10564] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:51.618567][f=0010646] [10646] Event [1966.08203,160.019699,1046.53772]: 1 finished unit Engineer Commander [t=00:00:51.791669][f=0010714] [10714] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:51.929951][f=0010772] [10772] Event [2103.32275,188.839218,2879.16382]: 0 finished unit Strike Commander [t=00:00:51.930422][f=0010772] game_message: Morph complete: Strike lvl 4 -> Strike lvl 5 [t=00:00:51.934553][f=0010772] [10772] Received game_message: Morph complete: Strike lvl 4 -> Strike lvl 5 [t=00:00:52.127138][f=0010851] [10851] Event [2250.58301,209.092117,2798.59668]: 1 lost unit Imp [t=00:00:52.160581][f=0010864] [10864] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:52.222286][f=0010881] [10881] Event [2272.07837,207.805679,2812.40967]: 1 lost unit Imp [t=00:00:52.547848][f=0010943] [10943] Event [2312.29419,209.604813,2808.3103]: 1 lost unit Glaive [t=00:00:53.043029][f=0011009] [11009] Event [2345.5437,207.632782,2825.40698]: 1 lost unit Glaive [t=00:00:53.064411][f=0011014] [11014] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:53.270584][f=0011040] [11040] Event [2323.15088,206.074722,2835.12988]: 1 lost unit Glaive [t=00:00:53.402521][f=0011061] f [t=00:00:53.513343][f=0011072] [11072] Event [2336.37183,211.630234,2803.4209]: 1 lost unit Glaive [t=00:00:53.835063][f=0011111] [11111] Event [2321.00732,214.015518,2783.1543]: 1 lost unit Glaive [t=00:00:54.176846][f=0011139] [11139] Event [2304.70728,216.047379,2765.27979]: 1 lost unit Glaive [t=00:00:54.485145][f=0011164] [11164] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:56.050502][f=0011258] [11258] Event [2359.32373,213.529007,2796.42114]: 1 lost unit Iris [t=00:00:56.618440][f=0011286] [11286] Event [2302.00024,218.519836,2740.94434]: 1 lost unit Glaive [t=00:00:57.081808][f=0011314] [11314] Event [4568,399.978638,489.599945]: 1 finished unit Glaive [t=00:00:57.181539][f=0011318] [11318] Event [2342.02466,216.157745,2775.13184]: 1 lost unit Glaive [t=00:00:57.797339][f=0011347] [11347] Event [2324.68774,218.627319,2751.87598]: 1 lost unit Glaive [t=00:00:59.122103][f=0011404] [11404] Event [2234.8335,213.684143,2761.29956]: 1 lost unit Glaive [t=00:01:00.404737][f=0011458] [11458] Event [2062.25098,213.184769,2672.55542]: 1 lost unit Glaive [t=00:01:00.835817][f=0011488] [11488] Event [1990.72717,199.430817,2735.68042]: 1 lost unit Glaive [t=00:01:02.287819][f=0011551] [11551] Event [1946.99109,185.503464,2819.58862]: 1 lost unit Glaive [t=00:01:03.787588][f=0011609] [11609] Event [2070.90698,189.094971,2863.90796]: 1 lost unit Glaive [t=00:01:04.196315][f=0011638] [11638] Event [4568,399.978638,489.599945]: 1 finished unit Imp [t=00:01:05.335806][f=0011672] [11672] Event [2164.44214,214.244751,2723.80518]: 1 lost unit Glaive [t=00:01:07.021457][f=0011727] [11727] Event [2207.95874,204.24469,2818.53027]: 1 lost unit Glaive [t=00:01:09.626691][f=0011900] [11900] Event [4568,399.978638,489.599945]: 1 finished unit Imp [t=00:01:10.660884][f=0012121] gg [t=00:01:10.920350][f=0012178] [12178] Event [4568,399.978638,489.599945]: 1 finished unit Imp [t=00:01:11.481916][f=0012223] [12223] Event [2515.51685,247.322784,2616.42627]: 1 lost unit Glaive [t=00:01:11.737803][f=0012270] [12270] Event [2296,228.909302,2632]: 0 lost unit Caretaker [t=00:01:11.837970][f=0012281] [12281] Event [2354.52686,226.386856,2703.92554]: 1 lost unit Glaive [t=00:01:12.278621][f=0012339] [12339] Event [2150.45142,216.675919,2690.75708]: 1 lost unit Glaive [t=00:01:12.466677][f=0012358] [12358] Event [1992,160.539246,1240]: 1 finished unit Stinger [t=00:01:12.920728][f=0012395] [12395] Event [1998.14697,196.038956,2770.09814]: 1 lost unit Glaive [t=00:01:13.442118][f=0012440] [12440] Event [4568,399.978638,489.599945]: 1 finished unit Imp [t=00:01:13.576258][f=0012449] [12449] Event [1903.8949,167.132828,2953.8396]: 1 lost unit Glaive [t=00:01:13.853372][f=0012477] [12477] Event [1898.97083,162.647003,3003.57617]: 0 lost unit Strike Commander [t=00:01:13.853872][f=0012477] [12477] Event [1869.63733,162.268326,2993.35596]: 1 lost unit Glaive [t=00:01:13.854176][f=0012477] [12477] Event [1896.02551,165.140305,2974.29004]: 1 lost unit Glaive [t=00:01:13.854422][f=0012477] [12477] Event [1926.1051,163.769165,3005.77026]: 1 lost unit Glaive [t=00:01:13.860799][f=0012478] [12478] Event [1870.81946,163.279785,2982.76953]: 1 lost unit Glaive [t=00:01:13.868652][f=0012480] [12480] Event [1932.12488,164.678314,2974.86426]: 1 lost unit Glaive [t=00:01:13.868965][f=0012480] [12480] Event [1872.96497,162.855286,2965.6123]: 1 lost unit Glaive [t=00:01:13.880640][f=0012484] [12484] Event [1831.12524,170.175507,2949.87231]: 1 lost unit Glaive [t=00:01:13.964872][f=0012519] [12519] Event [undefined]: dominiklinha resigned [t=00:01:13.965188][f=0012519] game_message: dominiklinha has been destroyed! [t=00:01:13.965327][f=0012519] game_message: kaboom1984 wins! [t=00:01:13.965743][f=0012519] Submitting stats [t=00:01:13.972572][f=0012519] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:13.976046][f=0012519] Part| Total Time|Time of the last 0.5s [t=00:01:13.976078][f=0012519] Draw 8561.15ms 5.64% [t=00:01:13.976091][f=0012519] Lua::Callins::Synced 17229.40ms 69.83% [t=00:01:13.976103][f=0012519] Lua::Callins::Unsynced 14376.20ms 9.40% [t=00:01:13.976120][f=0012519] Lua::CollectGarbage::Synced 159.61ms 0.00% [t=00:01:13.976131][f=0012519] Lua::CollectGarbage::Unsynced 530.19ms 0.10% [t=00:01:13.976142][f=0012519] Misc::Profiler::AddTime 43.10ms 0.00% [t=00:01:13.976153][f=0012519] Sim 30615.18ms 87.14% [t=00:01:13.977695][f=0012519] [12519] Received game_message: dominiklinha has been destroyed! [t=00:01:13.978812][f=0012519] [12519] Received game_message: kaboom1984 wins! [t=00:01:13.990137][f=0012520] [12520] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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27,4925,6230,6230,4925,654.062073,774.292969,774.292969,654.062073,0,0,0,0,0,0,0,0,925.65387,173.109924,173.109924,925.65387,2030.03711,3849.82959,3849.82959,2030.03711,0,350,350,0,52.9900017,70.1561356,70.1561356,52.9900017,3825,1925,1925,3825,17.8087902,31.9746895,31.9746895,17.8087902,0,1035,1035,0,2020,1215,1215,2020,1100,2920,2920,1100,1250,2319.3335,2319.3335,1250,590.334778,0,0,590.334778,3911.88818,2270.21777,2270.21777,3911.88818 [t=00:01:13.992802][f=0012520] [12520] Game End Stats Values: 28,4925,6290,6290,4925,726.684875,854.691589,854.691589,726.684875,0,0,0,0,0,0,0,0,946.203674,192.142212,192.142212,946.203674,2049.81982,3912.02783,3912.02783,2049.81982,0,350,350,0,50.7823105,68.5343475,68.5343475,50.7823105,3825,1925,1925,3825,16.8415279,31.3599072,31.3599072,16.8415279,0,1095,1095,0,2085,1215,1215,2085,1100,2920,2920,1100,1250,2384.3335,2384.3335,1250,590.334778,0,0,590.334778,3974.08643,2290.00049,2290.00049,3974.08643 [t=00:01:13.992883][f=0012520] [12520] Game End Stats Values: 29,1100,6145,6145,1100,793.442383,920.163513,920.163513,793.442383,0,0,0,0,0,0,0,0,1188.49561,192.142212,192.142212,1188.49561,2781.01904,5879.71826,5879.71826,2781.01904,0,800,800,0,50.055851,68.3397369,68.3397369,50.055851,0,1925,1925,0,37.0939484,31.0363064,31.0363064,37.0939484,0,500,500,0,2865,5117,5117,2865,1100,2920,2920,1100,5152,3229.3335,3229.3335,5152,590.334778,0,0,590.334778,5954.52686,3134.99951,3134.99951,5954.52686 [t=00:01:14.484289][f=0012623] Spectator dominiklinha left the game: normal quit [t=00:01:14.484357][f=0012623] [12623] Event [undefined]: dominiklinha quit [t=00:01:14.575810][f=0012639] Player kaboom1984 left the game: normal quit [t=00:01:14.575897][f=0012639] [12639] Event [undefined]: kaboom1984 quit [t=00:01:14.897231][f=0012700] No clients connected, shutting down server [t=00:01:14.897271][f=0012700] Server shutdown [t=00:01:14.897556][f=0012700] [12700] all players disconnected [t=00:01:14.944487][f=0012710] [12710] Event [4568,399.978638,489.599945]: 1 finished unit Imp [t=00:01:16.426058][f=0012989] [12989] Event [4568,399.978638,489.599945]: 1 finished unit Imp [t=00:01:17.541823][f=0013245] [13245] Event [4568,399.978638,489.599945]: 1 finished unit Imp [t=00:01:18.228512][f=0013515] [13515] Event [4568,399.978638,489.599945]: 1 finished unit Imp [t=00:01:18.915640][f=0013785] [13785] Event [4568,399.978638,489.599945]: 1 finished unit Imp [t=00:01:19.553671][f=0014060] [14060] Event [4568,399.978638,489.599945]: 1 finished unit Imp [t=00:01:20.112410][f=0014337] [14337] Event [4568,399.978638,489.599945]: 1 finished unit Imp [t=00:01:20.644562][f=0014600] [14600] Event [4568,399.978638,489.599945]: 1 finished unit Imp [t=00:01:21.203013][f=0014877] [14877] Event [4568,399.978638,489.599945]: 1 finished unit Imp [t=00:01:21.691547][f=0015140] [15140] Event [4568,399.978638,489.599945]: 1 finished unit Imp [t=00:01:22.202417][f=0015418] [15418] Event [4568,399.978638,489.599945]: 1 finished unit Imp [t=00:01:22.681255][f=0015680] [15680] Event [4568,399.978638,489.599945]: 1 finished unit Imp [t=00:01:23.257837][f=0015958] [15958] Event [4568,399.978638,489.599945]: 1 finished unit Imp [t=00:01:23.554693][f=0016117] [16117] Event [1972.9635,157.331116,1109.63806]: 1 finished unit Engineer Commander [t=00:01:23.748867][f=0016220] [16220] Event [4568,399.978638,489.599945]: 1 finished unit Imp [t=00:01:23.976498][f=0016339] Autoquit sending quit command. [t=00:01:23.977823][f=0016339] [QuitAction] user exited to system [t=00:01:23.984181][f=0016339] [SpringApp::Kill][1] fromRun=1 [t=00:01:23.984325][f=0016339] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:23.984445][f=0016339] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:23.984567][f=0016339] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:23.984642][f=0016339] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:23.984762][f=0016339] [SpringApp::Kill][2] [t=00:01:23.986643][f=0016339] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:23.986668][f=0016339] [Game::KillLua][1] dtor=0 luaUI=0x55f781426180 [t=00:01:23.987003][f=0016339] Start widgetHandler:Shutdown [t=00:01:23.992714][f=0016339] Shutdown - SaveOrderList Complete [t=00:01:23.993509][f=0016339] Writing last game win data [t=00:01:24.000223][f=0016339] Shutdown - SaveConfigData Complete [t=00:01:24.000249][f=0016339] Shutdown Widget - Chili Highlight [t=00:01:24.000267][f=0016339] Shutdown Widget - Save/Load API [t=00:01:24.000292][f=0016339] Shutdown Widget - Draw After Chili [t=00:01:24.000306][f=0016339] Shutdown Widget - API Unit Tracker GL4 [t=00:01:24.000323][f=0016339] Shutdown Widget - EPIC Menu [t=00:01:24.001399][f=0016339] Shutdown Widget - Chili Minimap [t=00:01:24.001542][f=0016339] Shutdown Widget - Chili Widget Selector [t=00:01:24.002528][f=0016339] Shutdown Widget - Local Team Colors [t=00:01:24.002552][f=0016339] Shutdown Widget - Display Keys 2 [t=00:01:24.002609][f=0016339] Shutdown Widget - Save Game Menu [t=00:01:24.002624][f=0016339] Shutdown Widget - HealthBars [t=00:01:24.003562][f=0016339] Shutdown Widget - Noises [t=00:01:24.003583][f=0016339] Shutdown Widget - Unit Icons [t=00:01:24.003608][f=0016339] Shutdown Widget - Win Counter [t=00:01:24.003624][f=0016339] Shutdown Widget - BuildETA [t=00:01:24.003642][f=0016339] Shutdown Widget - EndGame APM stats [t=00:01:24.003659][f=0016339] Shutdown Widget - SpringRTS Replay Stats [t=00:01:24.003712][f=0016339] Shutdown Widget - Modular Comm Info [t=00:01:24.003727][f=0016339] Shutdown Widget - Music Player v2 [t=00:01:24.003744][f=0016339] Shutdown Widget - State Reverse and Latency [t=00:01:24.003759][f=0016339] Shutdown Widget - CameraShake [t=00:01:24.003774][f=0016339] Shutdown Widget - Chili Economy Panel Default [t=00:01:24.003897][f=0016339] Shutdown Widget - Chili EndGame Window [t=00:01:24.003922][f=0016339] Shutdown Widget - Chili Nuke Warning [t=00:01:24.003940][f=0016339] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:24.003962][f=0016339] Shutdown Widget - Chili Spectator Panels [t=00:01:24.003977][f=0016339] Shutdown Widget - Context Menu [t=00:01:24.003992][f=0016339] Shutdown Widget - Darkening [t=00:01:24.004032][f=0016339] Shutdown Widget - Defense Range Zero-K [t=00:01:24.004053][f=0016339] Shutdown Widget - Grab Input [t=00:01:24.004073][f=0016339] Shutdown Widget - Highlight Geos [t=00:01:24.004088][f=0016339] Shutdown Widget - Local Widgets Config [t=00:01:24.004109][f=0016339] Shutdown Widget - MinimapEvents [t=00:01:24.004124][f=0016339] Shutdown Widget - Missile Silo Range [t=00:01:24.004141][f=0016339] Shutdown Widget - Point Tracker [t=00:01:24.004157][f=0016339] Shutdown Widget - Showeco and Grid Drawer [t=00:01:24.004172][f=0016339] Shutdown Widget - Stereo3D [t=00:01:24.004189][f=0016339] Shutdown Widget - Attack AoE [t=00:01:24.004204][f=0016339] Shutdown Widget - Map Edge Extension [t=00:01:24.004219][f=0016339] Shutdown Widget - Selection Send [t=00:01:24.004235][f=0016339] Shutdown Widget - LupsManager [t=00:01:24.004262][f=0016339] Shutdown Widget - Newton Firezone [t=00:01:24.004277][f=0016339] Shutdown Widget - Chili Pro Console [t=00:01:24.006905][f=0016339] Shutdown Widget - Persistent Build Height [t=00:01:24.006929][f=0016339] Shutdown Widget - Lasso Terraform GUI [t=00:01:24.006956][f=0016339] Shutdown Widget - Chili Framework [t=00:01:24.006972][f=0016339] Shutdown Widget - Lups [t=00:01:24.007030][f=0016339] Shutdown Widget - Custom Markers [t=00:01:24.007051][f=0016339] Shutdown Widget - Chili Core Selector [t=00:01:24.007143][f=0016339] Shutdown Widget - Mex Placement Handler [t=00:01:24.007161][f=0016339] Shutdown Widget - Select Keys [t=00:01:24.007193][f=0016339] Shutdown Widget - Pause Screen [t=00:01:24.007852][f=0016339] Shutdown Widget - Layout Handler [t=00:01:24.007880][f=0016339] Shutdown Widget - Text To Speech Control [t=00:01:24.007903][f=0016339] End widgetHandler:Shutdown [t=00:01:24.121778][f=0016339] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={785070,72694476} {int,ext,rec}Allocs={9553499,0,0} {chunk,block}Bytes={72694476,0} [t=00:01:24.122829][f=0016339] [Game::KillLua][2] dtor=0 luaGaia=0x55f7754dbbe0 [t=00:01:24.129238][f=0016339] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={722353,67540576} {int,ext,rec}Allocs={9553501,0,0} {chunk,block}Bytes={67540576,0} [t=00:01:24.129323][f=0016339] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={722353,67540576} {int,ext,rec}Allocs={9553501,0,0} {chunk,block}Bytes={67540576,0} [t=00:01:24.129361][f=0016339] [Game::KillLua][3] dtor=0 luaRules=0x55f77ae76a30 [t=00:01:24.129409][f=0016339] Start gadgetHandler:Shutdown [t=00:01:24.129427][f=0016339] Shutdown - StartSetup [t=00:01:24.129442][f=0016339] Shutdown - UnitMorph [t=00:01:24.130263][f=0016339] Shutdown - Carrier Drones [t=00:01:24.130287][f=0016339] Shutdown - Missile Silo Controller [t=00:01:24.130304][f=0016339] Shutdown - Modular Comm Info [t=00:01:24.130318][f=0016339] Shutdown - Terrain Texture Handler [t=00:01:24.130332][f=0016339] Shutdown - UnitCloakShield [t=00:01:24.130555][f=0016339] Shutdown - Starlight Handler [t=00:01:24.130585][f=0016339] End gadgetHandler:Shutdown [t=00:01:24.172225][f=0016339] Start gadgetHandler:Shutdown [t=00:01:24.172283][f=0016339] Shutdown - Save/Load [t=00:01:24.172306][f=0016339] Shutdown - Teleport Throw [t=00:01:24.172335][f=0016339] Shutdown - UnitMorph [t=00:01:24.172357][f=0016339] Shutdown - Modular Comm Info [t=00:01:24.172371][f=0016339] Shutdown - Retreat Command [t=00:01:24.172391][f=0016339] Shutdown - Shockwaves [t=00:01:24.172408][f=0016339] Shutdown - UnitCloakShield [t=00:01:24.172427][f=0016339] Shutdown - Lups Cloak FX [t=00:01:24.172502][f=0016339] Shutdown - Lups [t=00:01:24.172540][f=0016339] Shutdown - Lups Shield [t=00:01:24.172602][f=0016339] End gadgetHandler:Shutdown [t=00:01:24.216660][f=0016339] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9553645,0,0} {chunk,block}Bytes={0,0} [t=00:01:24.216865][f=0016339] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9553645,0,0} {chunk,block}Bytes={0,0} [t=00:01:24.216931][f=0016339] [Game::KillLua][4] dtor=0 [t=00:01:24.217432][f=0016339] [Game::KillLua][5] dtor=0 [t=00:01:24.230507][f=0016339] [Game::~CGame][1] [t=00:01:24.230557][f=0016339] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:24.230570][f=0016339] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:24.230583][f=0016339] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:24.230594][f=0016339] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:24.230606][f=0016339] [Game::KillLua][4] dtor=1 [t=00:01:24.230617][f=0016339] [Game::KillLua][5] dtor=1 [t=00:01:24.230903][f=0016339] [Game::KillMisc][1] [t=00:01:24.230918][f=0016339] [Game::KillMisc][2] [t=00:01:24.231829][f=0016339] [Game::KillMisc][3] [t=00:01:24.232688][f=0016339] [Game::KillRendering][1] [t=00:01:24.271282][f=0016339] [3DOParser::Kill] allocated 1 pieces [t=00:01:24.271332][f=0016339] [S3OParser::Kill] allocated 5518 pieces [t=00:01:24.273185][f=0016339] [AssParser::Kill] allocated 671 pieces [t=00:01:24.456900][f=0016339] [Game::KillInterface][1] [t=00:01:24.458072][f=0016339] [Game::KillInterface][2] [t=00:01:24.461544][f=0016339] [Game::KillSimulation][1] [t=00:01:24.461584][f=0016339] [Game::KillSimulation][2] [t=00:01:25.225699][f=0016339] [CCollisionHandler] dis-/continuous tests: 0/196792 [t=00:01:25.225739][f=0016339] [Game::KillSimulation][3] [t=00:01:25.225894][f=0016339] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:25.225916][f=0016339] [~CPathCache(20x20)] cacheHits=12 hitPercentage=19% numHashColls=0 maxCacheSize=13 [t=00:01:25.225934][f=0016339] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:25.225950][f=0016339] [~CPathCache(40x40)] cacheHits=34 hitPercentage=0% numHashColls=0 maxCacheSize=21 [t=00:01:25.228263][f=0016339] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:01:25.260099][f=0016339] [LosHandler::Kill] raycast instance cache-{hits,misses}={5603,5197}; shared=19%; cached=33% [t=00:01:25.447329][f=0016339] [Game::KillSimulation][4] [t=00:01:29.437067][f=0016339] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:29.438587][f=0016339] [Game::~CGame][2] [t=00:01:29.438790][f=0016339] [Game::~CGame][3] [t=00:01:29.649281][f=0016339] [SpringApp::Kill][3] [t=00:01:29.650199][f=0016339] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 170951 bytes sent 173130 bytes recv'd [t=00:01:29.655231][f=0016339] Kill: client disconnecting... [t=00:01:31.662995][f=0016339] CloseConnection: client connection closed [t=00:01:31.669745][f=0016339] [SpringApp::Kill][4] font=0x55f759865600 [t=00:01:31.679267][f=0016339] [SpringApp::Kill][5] [t=00:01:31.734032][f=0016339] [SpringApp::Kill][6] [t=00:01:31.734084] [SpringApp::Kill][7] [t=00:01:31.735776] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:31.735851] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:31.735866] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:31.735894] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:31.735906] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:31.735917] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:31.735927] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {332, 1048576, 1048576}, EBO = {498, 1048576, 1048576} [t=00:01:31.735938] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2236, 1048576, 1048576}, EBO = {3354, 1048576, 1048576} [t=00:01:31.735949] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:31.735960] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:31.735971] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:31.735981] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:31.735992] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:31.750378] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:31.750421] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:31.750432] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:31.750442] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:31.751773] [VFS] [SpringVFS::DeleteArchives] [t=00:01:31.751792] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7982 [t=00:01:31.751804] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/f5021e90ca24a29c8d1d52752fdca262.sdp (0x55f7599455e0) [t=00:01:31.760407] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f5021e90ca24a29c8d1d52752fdca262.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=3533ms [t=00:01:31.760693] file="objects3d/strikecom.dae" indx=5620 inflSize=999kb readTime=125ms [t=00:01:31.760711] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=88ms [t=00:01:31.760724] file="objects3d/shipcarrier.dae" indx=5549 inflSize=1789kb readTime=53ms [t=00:01:31.760736] file="gamedata/resources.lua" indx=942 inflSize=6kb readTime=31ms [t=00:01:31.761534] file="unittextures/3do2s3o_atlas_2.tga" indx=7080 inflSize=16384kb readTime=28ms [t=00:01:31.761749] file="objects3d/corch.s3o" indx=5163 inflSize=117kb readTime=24ms [t=00:01:31.762060] file="unittextures/factorytank_1.png" indx=7328 inflSize=4103kb readTime=24ms [t=00:01:31.762084] file="unittextures/bcore_abc_1.tga" indx=7153 inflSize=3210kb readTime=21ms [t=00:01:31.762095] file="objects3d/starlight_dead.dae" indx=5599 inflSize=876kb readTime=19ms [t=00:01:31.762106] file="objects3d/zeppelin_dead.dae" indx=5718 inflSize=233kb readTime=18ms [t=00:01:31.770985] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f5021e90ca24a29c8d1d52752fdca262.sdp] 168684623 bytes cached in 3492 files [t=00:01:32.049439] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:01:32.049479] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x55f75985f360) [t=00:01:32.050527] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:32.050548] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55f759836810) [t=00:01:32.051250] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:32.051540] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f94e8011180) [t=00:01:32.051769] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:32.054053] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55f759858170) [t=00:01:32.054097] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:32.054110] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:32.054124] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:32.054136] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:32.054146] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:32.054157] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:32.055619] [SpringApp::Kill][8] [t=00:01:32.055639] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:32.055651] [WatchDog::Uninstall][1] hangDetectorThread=0x55f7135644d0 (joinable=1) [t=00:01:32.055661] [WatchDog::Uninstall][2] [t=00:01:32.169804] [WatchDog::Uninstall][3] [t=00:01:32.169840] [SpringApp::Kill][9]