[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000333] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009498] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009531] Using writeable configuration source: "/tmp/tmp.6U9FFauIm2/springsettings.1589585.cfg" [t=00:00:00.015843] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015883] ============== ============== [t=00:00:00.015895] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015904] [t=00:00:00.015913] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015922] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015932] Use "none" to disable the default log sections. [t=00:00:00.015941] ============== ============== [t=00:00:00.015951] ============== ============== [t=00:00:00.016005] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016016] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016025] ROAM = 2 [t=00:00:00.016035] RotateLogFiles = 1 [t=00:00:00.016044] TeamHighlight = 0 [t=00:00:00.016055] ============== ============== [t=00:00:00.016064] ============== ============== [t=00:00:00.016074] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.016083] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016092] Compiler Version: gcc-11.1.0 [t=00:00:00.016114] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.016271] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.016283] Binary Word Size: 64-bit (native) [t=00:00:00.016293] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016302] Physical CPU Cores: 1 [t=00:00:00.016311] Logical CPU Cores: 1 [t=00:00:00.016320] ============== ============== [t=00:00:00.016382] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016392] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016401] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016410] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016419] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.017530] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.017547] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.017573] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.017604] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.017628] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.017639] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.017676] [GR::LogVersionInfo] [t=00:00:00.017686] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017696] GL version : [t=00:00:00.017705] GL vendor : [t=00:00:00.017714] GL renderer : [t=00:00:00.017723] GLSL version: [t=00:00:00.017732] GLEW version: spring headless stub GLEW version [t=00:00:00.017742] GPU memory : unknown [t=00:00:00.017751] SDL swap-int: 0 [t=00:00:00.017760] SDL driver : headless stub [t=00:00:00.017769] [t=00:00:00.017779] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017788] GLSL shader support : 0 [t=00:00:00.017797] GL4 support : 0 [t=00:00:00.017806] FBO extension support : 0 [t=00:00:00.017815] NVX GPU mem-info support : 0 [t=00:00:00.017842] ATI GPU mem-info support : 0 [t=00:00:00.017882] NPOT-texture support : 1 (0) [t=00:00:00.017894] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017903] texture query-LOD support : 1 (0) [t=00:00:00.017913] MSAA frame-buffer support : 0 (0) [t=00:00:00.017922] Z-buffer depth : 16 (-) [t=00:00:00.017931] primitive-restart support : 0 (0) [t=00:00:00.017940] clip-space control support: 0 (0) [t=00:00:00.017949] seamless cube-map support : 0 (0) [t=00:00:00.017959] frag-depth layout support : 0 (0) [t=00:00:00.017968] persistent maps support : 0 (0) [t=00:00:00.017977] explicit attribs location : 0 (0) [t=00:00:00.017986] multi draw indirect : 0 (-) [t=00:00:00.017995] [t=00:00:00.018005] max. FBO samples : -1 [t=00:00:00.018014] max. FS/program texture slots : 8/8 [t=00:00:00.018023] max. texture size : 2048 [t=00:00:00.018035] max. texture anisotropy level : 0.000000 [t=00:00:00.018044] max. vec4 varyings/attributes : 0/0 [t=00:00:00.018053] max. draw-buffers : 0 [t=00:00:00.018062] max. rec. indices/vertices : 0/0 [t=00:00:00.018071] max. uniform buffer-bindings : 0 [t=00:00:00.018080] max. uniform block-size : 0KB [t=00:00:00.018089] max. storage buffer-bindings : 0 [t=00:00:00.018098] max. storage block-size : 0MB [t=00:00:00.018107] [t=00:00:00.018117] enable AMD-hacks : 0 [t=00:00:00.018126] compress MIP-maps: 0 [t=00:00:00.018786] [GR::UpdateGLConfigs] [t=00:00:00.018811] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018825] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018835] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018844] [GR::InitGLState] [t=00:00:00.019043] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.191687] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.195444] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.200754] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.201282] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.201305] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.201320] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.238646] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.239570] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.357623] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.357950] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.370831] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 132ms [t=00:00:00.370855] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.371021] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.374696] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcbcc010d70 (SpringVFS) global=(nil) (null) [t=00:00:00.374715] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.374817] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.374837] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.374847] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.374857] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.374875] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2458 MB [t=00:00:00.380573][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.380616][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.380634][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1589585/replay.sdfz" for game data... [t=00:00:00.523885][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.527056][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.527085][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.530962][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.531021][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 150ms [t=00:00:00.531047][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.579953][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x562ccc965500] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [t=00:00:00.581100][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.582275][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.582871][f=-000001] [PreGame::AddModArchivesToVFS][server=0x562ccc965500] using game "Zero-K v1.11.3.0" (loaded=0 cached=0) [t=00:00:00.584018][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.3.0", overwrite=false)] section=0 cached=0 [t=00:00:00.596082][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.596460][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.606617][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 75ms [t=00:00:00.606788][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.612269][f=-000001] forceSingleThreaded, false [t=00:00:00.649101][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.649135][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.649229][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.649285][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.649338][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.649391][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.650493][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.651010][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.651484][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.654578][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.656933][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.658854][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.658887][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.659354][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.663747][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.664979][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.665965][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.666255][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.667334][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.667355][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.671631][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.671671][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.821094][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.878058][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:02.166422][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.992091][f=-000001] Loading UnitDefs_posts [t=00:00:03.433488][f=-000001] Loading FeatureDefs_posts [t=00:00:03.617211][f=-000001] Loading WeaponDefs_posts [t=00:00:03.672462][f=-000001] Loading ArmorDefs_posts [t=00:00:03.719959][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1453ms [t=00:00:03.829118][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1687ms [t=00:00:03.833879][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.206536][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.207009][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:04.208149][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.208174][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.213405][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.230185][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.837200][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.904633][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.195105][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.209797][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.209836][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.045370][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 835ms [t=00:00:06.045413][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.152552][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [t=00:00:06.152595][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.179337][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [t=00:00:08.192200][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:08.199100][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:08.202791][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:08.231824][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.797170][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.809116][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.809140][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.810960][f=-000001] InfoTexture: legacy [t=00:00:13.810980][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.813902][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.637965][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.640225][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:14.640255][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.641026][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.841628][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.847500][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.158978][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.199248][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.209281][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.209350][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.210266][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:15.673073][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:15.693392][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.694341][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:15.895833][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:15.897569][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.897593][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:15.906302][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.906355][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.906368][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:15.906380][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:15.906392][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.906403][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.906415][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b666f8 [t=00:00:15.911520][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.911574][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.911586][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:15.911597][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:15.911608][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.911619][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.911631][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b66708 [t=00:00:15.911644][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x562cdaa58a90 has BLOCKSIZE 1 [t=00:00:15.915175][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.915204][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.915220][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:15.915234][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:15.915402][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.915418][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6645e [t=00:00:15.920413][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6645e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe-65b6645e.zip" (exists=1) [t=00:00:15.921603][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:15.928427][f=-000001] Path cache (48, 32) initialized. [t=00:00:15.928463][f=-000001] Path cache (48, 32) initialized. [t=00:00:15.931614][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.931638][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.931651][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:15.931663][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:15.931674][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.931686][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6646e [t=00:00:16.035109][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6646e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe2-65b6646e.zip" (exists=1) [t=00:00:16.036527][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:16.039061][f=-000001] Path cache (24, 16) initialized. [t=00:00:16.039089][f=-000001] Path cache (24, 16) initialized. [t=00:00:16.039106][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (141ms, checksum f1f13333)" [t=00:00:16.039178][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:16.039200][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:16.039225][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.168853][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 49ms [t=00:00:16.169471][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:18.216777][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:18.216825][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:18.655375][f=-000001] Synced LuaRules: finished loading [t=00:00:18.672796][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:19.218311][f=-000001] Unsynced LuaRules: finished loading [t=00:00:19.271327][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:19.364730][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 80ms [t=00:00:19.421891][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:19.427350][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:19.427795][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:19.428223][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:19.428646][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:19.508609][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:19.508908][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:19.517090][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:19.518217][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:19.518236][f=-000001] LuaSocket Support: enabled [t=00:00:19.534516][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:19.625564][f=-000001] localWidgets, nil, true, true [t=00:00:19.627808][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:19.627832][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:19.637188][f=-000001] USE_OLD_CHILI [t=00:00:20.300817][f=-000001] Loading last game win data [t=00:00:20.302005][f=-000001] Resetting win data [t=00:00:20.302548][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:20.302567][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:20.302579][f=-000001] Player and team counts match, continuing [t=00:00:20.302594][f=-000001] Highway was in last game but is now absent, resetting scores [t=00:00:20.503555][f=-000001] CAS: GLSL not supported. [t=00:00:20.510649][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:20.510672][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:20.563024][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:21.548672][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.187733][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.455429][f=-000001] forceSingleThreaded, false [t=00:00:23.055443][f=-000001] Loaded API widget: i18n [t=00:00:23.055969][f=-000001] Loaded API widget: Shared Functions [t=00:00:23.056149][f=-000001] Loaded API widget: Hacky version fix [t=00:00:23.056312][f=-000001] Loaded API widget: Cluster Detection [t=00:00:23.056595][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:23.056916][f=-000001] Loaded API widget: Win Counter [t=00:00:23.266397][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:23.266796][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:23.267140][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:23.267366][f=-000001] Loaded API widget: CommandInsert [t=00:00:23.267573][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:23.269253][f=-000001] Loaded API widget: Lups [t=00:00:23.551601][f=-000001] Loaded API widget: Chili Framework [t=00:00:23.552102][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:23.552407][f=-000001] Loaded widget: Save/Load API [t=00:00:23.552710][f=-000001] Loaded widget: Chili Highlight [t=00:00:23.552998][f=-000001] Loaded widget: Draw After Chili [t=00:00:23.553354][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:23.557929][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:23.560835][f=-000001] Loaded DecalsDrawer: off [t=00:00:23.560870][f=-000001] Ground-decal rendering is disabled! [t=00:00:23.560981][f=-000001] Set maximum particles to: 0 [t=00:00:23.562281][f=-000001] Set UnitIconDist to 0 [t=00:00:23.708596][f=-000001] Loaded widget: EPIC Menu [t=00:00:23.708999][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:23.710187][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:23.736677][f=-000001] Loaded widget: Chili Minimap [t=00:00:23.737096][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:23.752231][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:23.752832][f=-000001] Deferred Rendering requires shader support! [t=00:00:23.753262][f=-000001] Loaded widget: Deferred rendering [t=00:00:23.753558][f=-000001] Mexspot Fetcher fetching [t=00:00:23.753819][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:23.754166][f=-000001] Team highlighting: Disabled [t=00:00:23.754605][f=-000001] Loaded widget: Teamhighlight option [t=00:00:23.755092][f=-000001] Loaded widget: Local Team Colors [t=00:00:23.755485][f=-000001] Loaded widget: Display Keys 2 [t=00:00:23.755858][f=-000001] Loaded widget: Save Game Menu [t=00:00:23.756059][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:23.756257][f=-000001] Loaded widget: One click weapon handler [t=00:00:23.756485][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:23.756763][f=-000001] highlightUnitShader no GL4 support [t=00:00:23.757084][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:23.757454][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:23.757780][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:23.757798][f=-000001] Using fallback unit outlines [t=00:00:23.758029][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:23.758371][f=-000001] Loaded widget: Selection Modkeys [t=00:00:23.766892][f=-000001] Loaded widget: Chili Global Commands [t=00:00:23.769049][f=-000001] Loaded widget: Outline No Shader [t=00:00:23.769628][f=-000001] Loaded widget: Unit Icons [t=00:00:23.769987][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:23.770370][f=-000001] Loaded widget: Noises [t=00:00:23.814773][f=-000001] Loaded widget: HealthBars [t=00:00:23.815231][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:23.815536][f=-000001] Loaded widget: Guard Remove [t=00:00:23.819065][f=-000001] Loaded widget: Chili Vote Display [t=00:00:23.819599][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:23.819952][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:23.819984][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1589585/events.log [t=00:00:23.823123][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:23.823622][f=-000001] Loaded widget: EndGame APM stats [t=00:00:23.825308][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:23.825539][f=-000001] Loaded widget: Objectives [t=00:00:23.825930][f=-000001] Loaded widget: EndGame Stats [t=00:00:23.826322][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:23.826676][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:23.829549][f=-000001] Loaded widget: Ambient Player [t=00:00:23.830045][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:23.830561][f=-000001] Loaded widget: BuildETA [t=00:00:23.835241][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:23.836115][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:23.836440][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:23.844844][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:23.845318][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:23.845706][f=-000001] Loaded widget: Command Alpha [t=00:00:23.846587][f=-000001] Loaded widget: Camera Save Position [t=00:00:23.846958][f=-000001] Loaded widget: Ghost Site [t=00:00:23.847195][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:23.850004][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:23.850269][f=-000001] Loaded widget: Stop Self-D [t=00:00:23.851700][f=-000001] Loaded widget: Stereo3D [t=00:00:23.852208][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:23.852485][f=-000001] Loaded widget: SmoothCam [t=00:00:23.852881][f=-000001] Loaded widget: Smart Bombers [t=00:00:23.853385][f=-000001] Loaded widget: Simple Settings [t=00:00:23.853934][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:23.854364][f=-000001] Loaded widget: Show selected unit range [t=00:00:23.854830][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:23.855074][f=-000001] Loaded widget: ReclaimInfo [t=00:00:23.855315][f=-000001] Loaded widget: Raw Move Issue [t=00:00:23.855688][f=-000001] Loaded widget: Point Tracker [t=00:00:23.855930][f=-000001] Loaded widget: Orbit Command [t=00:00:23.856207][f=-000001] Loaded widget: Morph Finished notification [t=00:00:23.856444][f=-000001] Loaded widget: Mission Results Handler [t=00:00:23.856921][f=-000001] Loaded widget: Missile Silo Range [t=00:00:23.857302][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:23.857612][f=-000001] Loaded widget: Misc default command replacements [t=00:00:23.858064][f=-000001] Loaded widget: MinimapEvents [t=00:00:23.858445][f=-000001] Loaded widget: Local Widgets Config [t=00:00:23.858766][f=-000001] Loaded widget: Keep Target [t=00:00:23.859009][f=-000001] Loaded widget: In-game Ignore [t=00:00:23.859517][f=-000001] Loaded widget: In-game Guide [t=00:00:23.859900][f=-000001] Loaded widget: Highlight Geos [t=00:00:23.860333][f=-000001] Loaded widget: Haven Handler [t=00:00:23.861243][f=-000001] Input grabbing is enabled! [t=00:00:23.861280][f=-000001] Input grabbing is enabled! [t=00:00:23.861396][f=-000001] Loaded widget: Grab Input [t=00:00:23.861785][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:23.862059][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:23.862532][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:23.869841][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:23.870336][f=-000001] Loaded widget: Decoration Handler [t=00:00:23.870640][f=-000001] Loaded widget: Decloak Range [t=00:00:23.871131][f=-000001] Loaded widget: Darkening [t=00:00:23.878953][f=-000001] Loaded widget: Context Menu [t=00:00:23.879327][f=-000001] Loaded widget: Easy Facing [t=00:00:23.879943][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:23.880323][f=-000001] Loaded widget: Ferry Points [t=00:00:23.907299][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:23.907734][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:23.908094][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:23.908329][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:23.908703][f=-000001] EndGame Graph disabled [t=00:00:23.926886][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:23.939818][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:23.940668][f=-000001] Loaded widget: Cheat Sheet [t=00:00:23.941076][f=-000001] Loaded widget: CameraShake [t=00:00:23.941326][f=-000001] Loaded widget: Blast Radius [t=00:00:23.941669][f=-000001] Loaded widget: Autoquit [t=00:00:23.942120][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:23.942368][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:23.942846][f=-000001] Loaded widget: Music Player v2 [t=00:00:23.943226][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:23.943610][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:23.944014][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:23.944427][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:23.945621][f=-000001] Loaded widget: Attack Warning [t=00:00:23.946025][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:23.946704][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:23.947963][f=-000001] Loaded widget: Auto Group [t=00:00:23.948876][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:23.949800][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:23.950172][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:23.950951][f=-000001] Loaded widget: Projectile Lights [t=00:00:23.951852][f=-000001] Loaded widget: Select Com at start [t=00:00:23.957786][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:23.958993][f=-000001] Loaded widget: Transport AI [t=00:00:23.959239][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:23.960610][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:23.960874][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:23.986208][f=-000001] Loaded widget: Unit Start State [t=00:00:23.986670][f=-000001] Loaded widget: Smooth Scroll [t=00:00:23.992209][f=-000001] Loaded widget: Replay control buttons [t=00:00:23.992978][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:23.993285][f=-000001] Loaded widget: Icon Sets [t=00:00:24.193081][f=-000001] Loaded widget: Attack AoE [t=00:00:24.194778][f=-000001] Loaded widget: PlanetWars Info [t=00:00:24.211055][f=-000001] Loaded widget: UnitShapes [t=00:00:24.211459][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:24.211889][f=-000001] Loaded widget: Commands FX [t=00:00:24.212254][f=-000001] : disabled for spectators [t=00:00:24.213377][f=-000001] Loaded widget: Stockpiler [t=00:00:24.254179][f=-000001] Loaded widget: Map Edge Extension [t=00:00:24.254889][f=-000001] Loaded widget: State Icons [t=00:00:24.255316][f=-000001] Loaded widget: Shield Guard [t=00:00:24.255742][f=-000001] Loaded widget: Selection Send [t=00:00:24.257134][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:24.257555][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:24.266064][f=-000001] Loaded widget: Gadget Icons [t=00:00:24.266397][f=-000001] Loaded widget: AllyCursors [t=00:00:24.266795][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:24.267188][f=-000001] : disabled for spectators [t=00:00:24.268263][f=-000001] Loaded widget: Building Starter [t=00:00:24.268683][f=-000001] : disabled for spectators [t=00:00:24.269635][f=-000001] Loaded widget: Cloaker Guard [t=00:00:24.270078][f=-000001] Loaded widget: Units on Fire [t=00:00:24.270503][f=-000001] Loaded widget: Smoke Signals [t=00:00:24.270811][f=-000001] Loaded widget: LupsManager [t=00:00:24.271400][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:24.272067][f=-000001] Loaded widget: Newton Firezone [t=00:00:24.273463][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:24.273985][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:24.282236][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:24.289603][f=-000001] Loaded widget: Chili Pro Console [t=00:00:24.290201][f=-000001] Loaded widget: Chili Docking [t=00:00:24.290634][f=-000001] Loaded widget: HUD Presets [t=00:00:24.291277][f=-000001] Loaded widget: Persistent Build Height [t=00:00:24.293670][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:24.294222][f=-000001] Loaded widget: Image Preloader [t=00:00:24.294653][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:24.294870][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:24.298952][f=-000001] Loaded widget: Chili Core Selector [t=00:00:24.299390][f=-000001] Loaded widget: Custom Markers [t=00:00:24.300672][f=-000001] Loaded widget: Select Keys [t=00:00:24.301408][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:24.301837][f=-000001] Loaded widget: Start Boxes [t=00:00:24.302144][f=-000001] Loaded widget: Restricted Zones [t=00:00:24.302886][f=-000001] Loaded widget: Pause Screen [t=00:00:24.311216][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:24.311648][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:24.311913][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:24.312539][f=-000001] Loaded widget: CustomFormations2 [t=00:00:24.312921][f=-000001] SetSunLighting [t=00:00:24.314271][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:24.314706][f=-000001] Loaded widget: Text To Speech Control [t=00:00:24.318549][f=-000001] Loaded widget: Layout Handler [t=00:00:24.318939][f=-000001] Lua garbage collection rate: 30/s [t=00:00:24.318980][f=-000001] Loaded widget: GC Control [t=00:00:24.319233][f=-000001] Loaded widget: Font Cache [t=00:00:24.332089][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:24.332635][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:24.335568][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:24.339903][f=-000001] Writing last game win data [t=00:00:24.344571][f=-000001] LuaUI v0.3 [t=00:00:24.536829][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:24.537319][f=-000001] [s11n] Loading s11n file... [t=00:00:24.537550][f=-000001] [s11n] Parsing model... [t=00:00:24.537581][f=-000001] [s11n] Populating game world... [t=00:00:24.537598][f=-000001] [s11n] s11n loading complete. [t=00:00:24.591015][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:24.609336][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13359,0,0} {chunk,block}Bytes={0,0} [t=00:00:25.105361][f=-000001] Spectator mode. Widget removed. [t=00:00:25.106841][f=-000001] Spectator mode. Widget removed. [t=00:00:25.119913][f=-000001] Reclaim highlight: old engine version. [t=00:00:25.119987][f=-000001] Playback paused [t=00:00:25.124859][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:25.211228][f=-000001] Opening demofile demos/1589585/replay.sdfz [t=00:00:25.211261][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:25.211360][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:25.211572][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:25.211593][f=-000001] -> Connection established (given id 3) [t=00:00:25.211613][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d9bb126b2febfae357a69c22e2c8bac6f17bfb7803b5679f2c104fad7a702bfe3fb3309a5651c20e96105ab9ab5126a30e23b086015e8aa4b416ca8e1047cd2a" [t=00:00:25.211634][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.211716][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:25.211729][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:25.211744][f=-000001] Speed set to 20.0 [server] [t=00:00:25.211756][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x562cf2f51530,0x562ced96bbe0}][locale="C"]" [t=00:00:25.211768][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:25.226670][f=-000001] Switching to Overhead (TA) style camera [t=00:00:25.226702][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.539684][f=-000001] Beginning demo playback [t=00:00:34.554828][f=-000001] GameID: 801f1764f33e8a8354af1f71e6e89d5e [t=00:00:34.578104][f=-000001] Connection attempt from ok051323 [t=00:00:34.578136][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.579440][f=-000001] [0] Event [undefined]: ok051323 changed status [t=00:00:34.579874][f=-000001] -> Connection established (given id 0) [t=00:00:34.579893][f=-000001] Connection attempt from LooChenChanCZ [t=00:00:34.579904][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.579946][f=-000001] [0] Event [undefined]: LooChenChanCZ changed status [t=00:00:34.580093][f=-000001] -> Connection established (given id 1) [t=00:00:34.586802][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=55afda3a108510936ee9d03f349736ce50a479f8bd592c58b692ee6f9d47dca69e3d087698799130b0bd1b64de5e8afebc3f9b9e9d3bd56148f115e1cc4d218c" [t=00:00:34.586840][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.594188][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d9bb126b2febfae357a69c22e2c8bac6f17bfb7803b5679f2c104fad7a702bfe3fb3309a5651c20e96105ab9ab5126a30e23b086015e8aa4b416ca8e1047cd2a" [t=00:00:34.594226][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.922004][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:34.930177][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:35.150193][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:35.158206][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:35.254079][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[Game::Load][lua{Rules,Gaia}={000001decfc8d090,000001df48c69110}][locale="C"]" [t=00:00:35.508042][f=-000001] Allies: I choose: bulder! [t=00:00:35.714166][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[Game::Load][lua{Rules,Gaia}={000001f0dcaf1580,000001f0a2e36090}][locale="C"]" [t=00:00:36.242837][f=-000001] Allies: I choose: Engineer! [t=00:00:37.578935][f=-000001] [0] Event [5004,241.490356,604]: 0 finished unit Engineer Commander [t=00:00:37.586931][f=-000001] [0] Event [879,241.490479,2135]: 1 finished unit Engineer Commander [t=00:00:37.603417][f=0000000] [0] ok051323, team: 0, elo:2424, userid: 467186 [t=00:00:37.603475][f=0000000] [0] LooChenChanCZ, team: 1, elo:2234, userid: 440263 [t=00:00:37.603503][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:37.611470][f=0000000] Playback continued [t=00:00:37.626130][f=0000006] [6] Event [4992,241.494751,704]: 0 finished unit Rover Assembly [t=00:00:37.723101][f=0000007] [7] Event [976,241.485596,2112]: 1 finished unit Tank Foundry [t=00:00:38.318795][f=0000227] [227] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [t=00:00:38.321678][f=0000228] [228] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [t=00:00:38.669774][f=0000375] [Game::ClientReadNet] added new player KingLunchBox with number 2 to team 0 [t=00:00:38.669814][f=0000375] > SPRINGIE:User KingLunchBox|turretemp|7_5|donator_0|False|||GB [t=00:00:38.756976][f=0000415] [415] Event [5128,241.485596,664]: 0 finished unit Solar Collector [t=00:00:38.758686][f=0000416] [416] Event [696,241.45813,2056]: 1 finished unit Solar Collector [t=00:00:38.784137][f=0000422] Connection attempt from KingLunchBox [t=00:00:38.784176][f=0000422] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:38.784190][f=0000422] -> Connection established (given id 2) [t=00:00:38.797028][f=0000428] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=55afda3a108510936ee9d03f349736ce50a479f8bd592c58b692ee6f9d47dca69e3d087698799130b0bd1b64de5e8afebc3f9b9e9d3bd56148f115e1cc4d218c" [t=00:00:38.797067][f=0000428] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:38.855824][f=0000461] [461] Event [4974.00781,242.130692,704.029663]: 0 finished unit Mason [t=00:00:39.058464][f=0000562] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:39.058508][f=0000562] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:39.122703][f=0000587] [587] Event [4974.00781,242.130692,704.029663]: 0 finished unit Dart [t=00:00:39.139872][f=0000595] [595] Event [5176,241.485596,584]: 0 finished unit Solar Collector [t=00:00:39.240356][f=0000628] [628] Event [1003.99988,242.805603,2112]: 1 finished unit Kodachi [t=00:00:39.366995][f=0000670] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={0000023bbf555be0,0000023aef9be090}][locale="C"]" [t=00:00:39.571445][f=0000746] [746] Event [584,241.339111,1928]: 1 finished unit Solar Collector [t=00:00:40.067017][f=0000962] [962] Event [4974.00781,242.130692,704.029663]: 0 finished unit Mason [t=00:00:40.104963][f=0000978] [978] Event [4864,328.694153,1024]: 0 finished unit Radar Tower [t=00:00:40.424448][f=0001128] [1128] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [t=00:00:41.086934][f=0001239] [1239] Event [1003.99988,242.805603,2112]: 1 finished unit Kodachi [t=00:00:41.558618][f=0001440] [1440] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [t=00:00:42.202904][f=0001719] [1719] Event [4312,241.485596,1224]: 0 finished unit Solar Collector [t=00:00:42.515590][f=0001854] [1854] Event [4376,241.45813,1208]: 0 lost unit Metal Extractor [t=00:00:42.654189][f=0001906] [1906] Event [1003.99988,242.805603,2112]: 1 finished unit Welder [t=00:00:42.689977][f=0001921] [1921] Event [4974.00781,242.130692,704.029663]: 0 finished unit Scorcher [t=00:00:43.244895][f=0002140] [2140] Event [4360,241.448975,1144]: 0 finished unit Solar Collector [t=00:00:44.337016][f=0002535] [2535] Event [4376,238.208923,1208]: 0 finished unit Metal Extractor [t=00:00:44.487835][f=0002597] [2597] Event [1848,241.494751,2168]: 1 finished unit Metal Extractor [t=00:00:45.408934][f=0002922] [2922] Event [4974.00781,242.130692,704.029663]: 0 finished unit Scorcher [t=00:00:45.503807][f=0002951] [2951] Event [4512,240.341187,1232]: 0 lost unit Lotus [t=00:00:45.720495][f=0003005] [3005] Event [2016,241.485596,2096]: 1 finished unit Radar Tower [t=00:00:45.998183][f=0003089] [3089] Event [5544,241.485596,920]: 0 lost unit Metal Extractor [t=00:00:46.046253][f=0003106] [3106] Event [4224,241.494751,1296]: 0 lost unit Lotus [t=00:00:46.103307][f=0003126] [3126] Event [4376,238.208923,1208]: 0 lost unit Metal Extractor [t=00:00:46.172808][f=0003148] [3148] Event [5440,241.485596,880]: 0 lost unit Lotus [t=00:00:46.244535][f=0003172] [3172] Event [3784,241.47644,952]: 0 finished unit Metal Extractor [t=00:00:46.284366][f=0003185] [3185] Event [200,241.403198,1112]: 1 finished unit Metal Extractor [t=00:00:46.436483][f=0003228] [3228] Event [5544,241.485596,920]: 0 lost unit Metal Extractor [t=00:00:46.535293][f=0003258] [3258] Event [5480,241.485596,936]: 0 lost unit Solar Collector [t=00:00:46.622458][f=0003286] [3286] Event [5634.42871,241.490662,907.567566]: 0 lost unit Dart [t=00:00:46.749451][f=0003324] [3324] Event [4331.28369,241.257141,1747.20801]: 0 lost unit Mason [t=00:00:46.887784][f=0003366] [3366] Event [5528,241.485596,856]: 0 lost unit Solar Collector [t=00:00:46.927915][f=0003379] [3379] Event [5694.82227,241.395386,678.222656]: 1 lost unit Kodachi [t=00:00:47.004100][f=0003409] [3409] Event [3720,241.467285,968]: 0 finished unit Solar Collector [t=00:00:47.567371][f=0003585] [3585] Event [248,241.494751,1048]: 1 finished unit Solar Collector [t=00:00:47.652163][f=0003608] [3608] Event [3768,241.485596,888]: 0 finished unit Solar Collector [t=00:00:48.043402][f=0003728] [3728] Event [4312,241.485596,1224]: 0 lost unit Solar Collector [t=00:00:48.124294][f=0003754] [3754] Event [1003.99988,242.805603,2112]: 1 finished unit Ogre [t=00:00:48.560281][f=0003884] [3884] Event [3800,241.494751,760]: 0 finished unit Metal Extractor [t=00:00:48.678608][f=0003916] [3916] Event [4555.93262,235.188049,1152.54395]: 0 lost unit Scorcher [t=00:00:49.017625][f=0004007] [4007] Event [4302.6377,241.490173,1091.52588]: 0 lost unit Scorcher [t=00:00:49.335538][f=0004092] [4092] Event [336,241.494751,992]: 1 finished unit Lotus [t=00:00:49.346434][f=0004095] [4095] Event [3736,241.494751,776]: 0 finished unit Solar Collector [t=00:00:50.196861][f=0004320] [4320] Event [3784,241.494751,696]: 0 finished unit Solar Collector [t=00:00:50.377262][f=0004370] [4370] Event [4360,241.448975,1144]: 0 lost unit Solar Collector [t=00:00:50.522133][f=0004409] [4409] Event [4974.00781,242.130692,704.029663]: 0 finished unit Scorcher [t=00:00:51.175196][f=0004586] [4586] Event [4974.00781,242.130692,704.029663]: 0 lost unit Scorcher [t=00:00:51.194992][f=0004592] [4592] Event [4974.00781,242.130692,704.029663]: 0 lost unit Scorcher [t=00:00:51.250994][f=0004606] [4606] Event [4974.00781,242.130692,704.029663]: 0 lost unit Scorcher [t=00:00:51.309137][f=0004622] [4622] Event [4974.00781,242.130692,704.029663]: 0 lost unit Scorcher [t=00:00:51.358584][f=0004636] [4636] Event [4974.00781,242.130692,704.029663]: 0 lost unit Scorcher [t=00:00:51.416274][f=0004652] [4652] Event [4974.00781,242.130692,704.029663]: 0 lost unit Scorcher [t=00:00:51.470270][f=0004666] [4666] Event [4974.00781,242.130692,704.029663]: 0 lost unit Scorcher [t=00:00:51.732503][f=0004737] [4737] Event [1003.99988,242.805603,2112]: 1 finished unit Blitz [t=00:00:51.760610][f=0004746] [4746] Event [4974.00781,242.130692,704.029663]: 0 lost unit Scorcher [t=00:00:51.801430][f=0004756] [4756] Event [4974.00781,242.130692,704.029663]: 0 lost unit Scorcher [t=00:00:51.809889][f=0004758] [4758] Event [200,237.173462,280]: 1 finished unit Solar Collector [t=00:00:52.047538][f=0004823] [4823] Event [5616,241.494751,992]: 0 finished unit Lotus [t=00:00:52.261177][f=0004882] [4882] Event [4974.00781,242.130692,704.029663]: 0 lost unit Scorcher [t=00:00:52.298731][f=0004892] [4892] Event [4974.00781,242.130692,704.029663]: 0 lost unit Scorcher [t=00:00:52.348599][f=0004906] [4906] Event [4974.00781,242.130692,704.029663]: 0 lost unit Scorcher [t=00:00:52.355825][f=0004908] [4908] Event [3352,241.494751,1432]: 0 lost unit Metal Extractor [t=00:00:52.375344][f=0004914] [4914] Event [5192,241.485596,648]: 0 lost unit Metal Extractor [t=00:00:53.076592][f=0005118] [5118] Event [4606.33252,241.494751,472.452911]: 0 lost unit Scorcher [t=00:00:53.166008][f=0005147] [5147] Event [3288,242.527435,1448]: 0 finished unit Solar Collector [t=00:00:53.261553][f=0005175] [5175] Event [232,240.2771,184]: 1 finished unit Metal Extractor [t=00:00:53.712309][f=0005303] [5303] Event [4974.00781,242.130692,704.029663]: 0 lost unit Scorcher [t=00:00:53.747710][f=0005312] [5312] Event [4974.00781,242.130692,704.029663]: 0 lost unit Scorcher [t=00:00:53.808065][f=0005326] [5326] Event [4974.00781,242.130692,704.029663]: 0 lost unit Scorcher [t=00:00:53.854900][f=0005338] [5338] Event [3336,242.139465,1368]: 0 finished unit Solar Collector [t=00:00:53.873270][f=0005342] [5342] Event [4974.00781,242.130692,704.029663]: 0 lost unit Scorcher [t=00:00:54.494055][f=0005534] [5534] Event [328,241.394043,120]: 1 finished unit Solar Collector [t=00:00:54.511414][f=0005537] [5537] Event [4974.00781,242.130692,704.029663]: 0 lost unit Scorcher [t=00:00:54.569500][f=0005552] [5552] Event [4974.00781,242.130692,704.029663]: 0 lost unit Scorcher [t=00:00:54.596300][f=0005560] [5560] Event [undefined]: ok051323 resigned [t=00:00:54.596611][f=0005560] game_message: ok051323 has been destroyed! [t=00:00:54.596724][f=0005560] game_message: LooChenChanCZ wins! [t=00:00:54.597122][f=0005560] Submitting stats [t=00:00:54.603676][f=0005560] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:54.606935][f=0005560] Part| Total Time|Time of the last 0.5s [t=00:00:54.606963][f=0005560] Draw 9360.94ms 9.91% [t=00:00:54.606975][f=0005560] Lua::Callins::Synced 2384.03ms 26.63% [t=00:00:54.606987][f=0005560] Lua::Callins::Unsynced 15517.70ms 17.92% [t=00:00:54.607021][f=0005560] Lua::CollectGarbage::Synced 101.64ms 0.00% [t=00:00:54.607033][f=0005560] Lua::CollectGarbage::Unsynced 493.63ms 0.40% [t=00:00:54.607045][f=0005560] Misc::Profiler::AddTime 42.53ms 0.00% [t=00:00:54.607056][f=0005560] Sim 11520.62ms 79.58% [t=00:00:54.608536][f=0005560] [5560] Received game_message: ok051323 has been destroyed! [t=00:00:54.609565][f=0005560] [5560] Received game_message: LooChenChanCZ wins! [t=00:00:54.617293][f=0005561] [5561] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:54.617371][f=0005561] [5561] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:54.617440][f=0005561] [5561] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:54.617513][f=0005561] [5561] Game End Stats Values: 2,2130,2130,2130,2130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.51799917,6.51799917,6.51799917,6.51799917,0,0,0,0,0,0,0,0,855,855,855,855,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:54.617603][f=0005561] [5561] Game End Stats Values: 3,2370,2360,2370,2360,1.12980008,0.41910043,1.12980008,0.41910043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.5333338,11.1999998,10.5333338,11.1999998,1275,1275,1275,1275,8.37031937,8.32293892,8.37031937,8.32293892,170,40,170,40,0,0,0,0,925,1045,925,1045,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:54.617691][f=0005561] [5561] Game End Stats Values: 4,2625,2535,2625,2535,6.08942461,3.74293184,6.08942461,3.74293184,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,12,12,12,1275,1330,1275,1330,9.54364204,8.51658916,9.54364204,8.51658916,340,40,340,40,0,0,0,0,1010,1165,1010,1165,30.6666908,0,30.6666908,0,0,0,0,0,0,0,0,0 [t=00:00:54.617767][f=0005561] [5561] Game End Stats Values: 5,2625,2690,2625,2690,14.4779758,8.23342514,14.4779758,8.23342514,0,0,0,0,0,0,0,0,0,0,0,0,83.925415,7.19999981,83.925415,7.19999981,0,0,0,0,12,12,12,12,1275,1330,1275,1330,13.1936827,10.2773657,13.1936827,10.2773657,340,40,340,40,0,0,0,0,1010,1320,1010,1320,30.6666908,0,30.6666908,0,0,0,0,0,7.19999981,83.925415,7.19999981,83.925415 [t=00:00:54.617938][f=0005561] [5561] Game End Stats Values: 6,2810,2805,2810,2805,24.3075485,12.7196398,24.3075485,12.7196398,0,0,0,0,0,0,0,0,0,0,0,0,106.141006,7.19999981,106.141006,7.19999981,0,0,0,0,12,12.666667,12,12.666667,1275,1330,1275,1330,11.2453041,9.63974857,11.2453041,9.63974857,340,170,340,170,85,0,85,0,1195,1305,1195,1305,30.6666908,85,30.6666908,85,0,24.7333164,0,24.7333164,7.19999981,114.014656,7.19999981,114.014656 [t=00:00:54.618020][f=0005561] [5561] Game End Stats Values: 7,2895,2890,2895,2890,28.5838184,21.8427811,28.5838184,21.8427811,0,0,0,0,0,0,0,0,0,0,0,0,106.141006,7.19999981,106.141006,7.19999981,0,0,0,0,12,16,12,16,1275,1330,1275,1330,11.1810818,11.1952095,11.1810818,11.1952095,340,170,340,170,85,0,85,0,1280,1390,1280,1390,30.6666908,85,30.6666908,85,0,34.1999817,0,34.1999817,7.19999981,114.014656,7.19999981,114.014656 [t=00:00:54.618109][f=0005561] [5561] Game End Stats Values: 8,2950,2935,2950,2935,29.2927608,32.3208199,29.2927608,32.3208199,0,0,0,0,0,0,0,0,0,0,0,0,427.022827,61.2534485,427.022827,61.2534485,0,0,0,0,12,14.9333334,12,14.9333334,1330,1330,1330,1330,12.9322624,11.288537,12.9322624,11.288537,340,300,340,300,281.833527,0,281.833527,0,1280,1305,1280,1305,30.6666908,281.833527,30.6666908,281.833527,0,34.1999817,0,34.1999817,63.6051865,441.493713,63.6051865,441.493713 [t=00:00:54.618202][f=0005561] [5561] Game End Stats Values: 9,2935,2930,2935,2930,29.8160934,42.5550613,29.8160934,42.5550613,0,0,0,0,0,0,0,0,0,0,0,0,634.413269,179.700043,634.413269,179.700043,0,0,0,0,12,14.8000002,12,14.8000002,1330,1330,1330,1330,14.7558889,11.8983698,14.7558889,11.8983698,170,260,170,260,444.833527,170,444.833527,170,1435,1340,1435,1340,200.666687,444.833527,200.666687,444.833527,0,50.0369606,0,50.0369606,184.526886,661.303894,184.526886,661.303894 [t=00:00:54.618294][f=0005561] [5561] Game End Stats Values: 10,3435,2755,3435,2755,30.7643108,54.4034843,30.7643108,54.4034843,0,0,0,0,0,0,0,0,0,0,0,0,829.023804,255.510086,829.023804,255.510086,0,0,0,0,13.8666668,16.5333328,13.8666668,16.5333328,1330,1330,1330,1330,15.2432146,13.2416992,15.2432146,13.2416992,670,0,670,0,774.833496,170,774.833496,170,1435,1425,1435,1425,200.666687,774.833496,200.666687,774.833496,0,65.2037125,0,65.2037125,265.323669,861.672668,265.323669,861.672668 [t=00:00:54.618387][f=0005561] [5561] Game End Stats Values: 11,3525,2955,3525,2955,36.7126045,73.789566,36.7126045,73.789566,0,0,0,0,0,0,0,0,0,0,0,0,874.325745,255.510086,874.325745,255.510086,90,0,90,0,14,18.2666664,14,18.2666664,1330,1330,1330,1330,15.5765533,14.1774054,15.5765533,14.1774054,670,130,670,130,844.833496,170,844.833496,170,1435,1495,1435,1495,200.666687,844.833496,200.666687,844.833496,0,65.2037125,0,65.2037125,265.323669,906.974609,265.323669,906.974609 [t=00:00:54.618489][f=0005561] [5561] Game End Stats Values: 12,3895,2960,3895,2960,38.0708961,91.3824539,38.0708961,91.3824539,0,0,0,0,0,0,0,0,0,0,0,0,1298.85059,268.82309,1298.85059,268.82309,90,90,90,90,14.666667,18.1333332,14.666667,18.1333332,1330,1330,1330,1330,15.2705517,14.0578585,15.2705517,14.0578585,970,130,970,130,1089.76685,170,1089.76685,170,1505,1410,1505,1410,200.666687,1089.76685,200.666687,1089.76685,0,65.2037125,0,65.2037125,278.636688,1335.57654,278.636688,1335.57654 [t=00:00:54.618581][f=0005561] [5561] Game End Stats Values: 13,3980,2970,3980,2970,39.4472313,111.789413,39.4472313,111.789413,0,0,0,0,0,0,0,0,0,0,0,0,2007.87524,550.926575,2007.87524,550.926575,90,90,90,90,16,19.2000008,16,19.2000008,1330,1330,1330,1330,16.1897564,11.9504642,16.1897564,11.9504642,970,0,970,0,1244.10022,170,1244.10022,170,1590,1550,1590,1550,200.666687,1244.10022,200.666687,1244.10022,0,65.2037125,0,65.2037125,576.199707,2044.6012,576.199707,2044.6012 [t=00:00:54.618679][f=0005561] [5561] Game End Stats Values: 14,4050,2970,4050,2970,39.8137894,122.457375,39.8137894,122.457375,0,0,0,0,0,0,0,0,0,0,0,0,2240.01636,642.862854,2240.01636,642.862854,90,90,90,90,16,23,16,23,1330,1330,1330,1330,17.5360928,12.3679924,17.5360928,12.3679924,970,0,970,0,1299.43359,170,1299.43359,170,1660,1550,1660,1550,200.666687,1299.43359,200.666687,1299.43359,0,65.2037125,0,65.2037125,690.140503,2276.7417,690.140503,2276.7417 [t=00:00:54.699703][f=0005576] [5576] Event [3288,242.527435,1448]: 0 lost unit Solar Collector [t=00:00:54.752166][f=0005586] [5586] Event [4992,241.485596,704]: 0 lost unit Rover Assembly [t=00:00:54.773039][f=0005589] [5589] Event [5128,241.485596,664]: 0 lost unit Solar Collector [t=00:00:54.785754][f=0005592] [5592] Event [5176,241.485596,584]: 0 lost unit Solar Collector [t=00:00:54.812775][f=0005597] [5597] Event [3176.79297,241.494751,1258.86133]: 0 lost unit Engineer Commander [t=00:00:55.136063][f=0005711] [5711] Event [1003.99988,242.805603,2112]: 1 finished unit Blitz [t=00:00:55.159702][f=0005717] Player LooChenChanCZ left the game: normal quit [t=00:00:55.159784][f=0005717] [5717] Event [undefined]: LooChenChanCZ quit [t=00:00:55.531923][f=0005817] Spectator ok051323 left the game: normal quit [t=00:00:55.532433][f=0005817] [5817] Event [undefined]: ok051323 quit [t=00:00:55.728635][f=0005869] No clients connected, shutting down server [t=00:00:55.728680][f=0005869] Server shutdown [t=00:00:55.728857][f=0005869] [5869] all players disconnected [t=00:00:55.995347][f=0005945] [5945] Event [496,241.165161,160]: 1 finished unit Lotus [t=00:00:56.879050][f=0006224] [6224] Event [1003.99988,242.805603,2112]: 1 finished unit Kodachi [t=00:01:00.375878][f=0007724] [7724] Event [1003.99988,242.805603,2112]: 1 finished unit Ogre [t=00:01:02.095845][f=0008625] [8625] Event [1003.99988,242.805603,2112]: 1 finished unit Blitz [t=00:01:03.738865][f=0009540] [9540] Event [1003.99988,242.805603,2112]: 1 finished unit Blitz [t=00:01:04.606296][f=0010024] Autoquit sending quit command. [t=00:01:04.606372][f=0010024] [QuitAction] user exited to system [t=00:01:04.607062][f=0010024] [SpringApp::Kill][1] fromRun=1 [t=00:01:04.607081][f=0010024] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:04.607100][f=0010024] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:04.607111][f=0010024] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:04.607120][f=0010024] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:04.607129][f=0010024] [SpringApp::Kill][2] [t=00:01:04.608172][f=0010024] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:04.608440][f=0010024] [Game::KillLua][1] dtor=0 luaUI=0x562ced4660c0 [t=00:01:04.608512][f=0010024] Start widgetHandler:Shutdown [t=00:01:04.613204][f=0010024] Shutdown - SaveOrderList Complete [t=00:01:04.614213][f=0010024] Writing last game win data [t=00:01:04.620965][f=0010024] Shutdown - SaveConfigData Complete [t=00:01:04.620997][f=0010024] Shutdown Widget - Save/Load API [t=00:01:04.621015][f=0010024] Shutdown Widget - Chili Highlight [t=00:01:04.621033][f=0010024] Shutdown Widget - Draw After Chili [t=00:01:04.621060][f=0010024] Shutdown Widget - API Unit Tracker GL4 [t=00:01:04.621082][f=0010024] Shutdown Widget - EPIC Menu [t=00:01:04.622425][f=0010024] Shutdown Widget - Chili Widget Selector [t=00:01:04.623358][f=0010024] Shutdown Widget - Chili Minimap [t=00:01:04.623497][f=0010024] Shutdown Widget - Local Team Colors [t=00:01:04.623517][f=0010024] Shutdown Widget - Display Keys 2 [t=00:01:04.623584][f=0010024] Shutdown Widget - Save Game Menu [t=00:01:04.623601][f=0010024] Shutdown Widget - Unit Icons [t=00:01:04.623628][f=0010024] Shutdown Widget - Noises [t=00:01:04.623646][f=0010024] Shutdown Widget - HealthBars [t=00:01:04.624608][f=0010024] Shutdown Widget - Win Counter [t=00:01:04.624632][f=0010024] Shutdown Widget - SpringRTS Replay Stats [t=00:01:04.624684][f=0010024] Shutdown Widget - EndGame APM stats [t=00:01:04.624721][f=0010024] Shutdown Widget - BuildETA [t=00:01:04.624741][f=0010024] Shutdown Widget - Modular Comm Info [t=00:01:04.624757][f=0010024] Shutdown Widget - Stereo3D [t=00:01:04.624778][f=0010024] Shutdown Widget - Showeco and Grid Drawer [t=00:01:04.624794][f=0010024] Shutdown Widget - Point Tracker [t=00:01:04.624810][f=0010024] Shutdown Widget - Missile Silo Range [t=00:01:04.624830][f=0010024] Shutdown Widget - MinimapEvents [t=00:01:04.624846][f=0010024] Shutdown Widget - Local Widgets Config [t=00:01:04.624874][f=0010024] Shutdown Widget - Highlight Geos [t=00:01:04.624891][f=0010024] Shutdown Widget - Grab Input [t=00:01:04.624914][f=0010024] Shutdown Widget - Defense Range Zero-K [t=00:01:04.624934][f=0010024] Shutdown Widget - Darkening [t=00:01:04.624963][f=0010024] Shutdown Widget - Context Menu [t=00:01:04.624979][f=0010024] Shutdown Widget - Chili Spectator Panels [t=00:01:04.624996][f=0010024] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:04.625017][f=0010024] Shutdown Widget - Chili Nuke Warning [t=00:01:04.625037][f=0010024] Shutdown Widget - Chili EndGame Window [t=00:01:04.625061][f=0010024] Shutdown Widget - Chili Economy Panel Default [t=00:01:04.625185][f=0010024] Shutdown Widget - CameraShake [t=00:01:04.625205][f=0010024] Shutdown Widget - State Reverse and Latency [t=00:01:04.625222][f=0010024] Shutdown Widget - Music Player v2 [t=00:01:04.625239][f=0010024] Shutdown Widget - Attack AoE [t=00:01:04.625257][f=0010024] Shutdown Widget - Map Edge Extension [t=00:01:04.625273][f=0010024] Shutdown Widget - Selection Send [t=00:01:04.625290][f=0010024] Shutdown Widget - LupsManager [t=00:01:04.625317][f=0010024] Shutdown Widget - Newton Firezone [t=00:01:04.625335][f=0010024] Shutdown Widget - Chili Pro Console [t=00:01:04.627681][f=0010024] Shutdown Widget - Persistent Build Height [t=00:01:04.627719][f=0010024] Shutdown Widget - Lasso Terraform GUI [t=00:01:04.627737][f=0010024] Shutdown Widget - Lups [t=00:01:04.627786][f=0010024] Shutdown Widget - Chili Framework [t=00:01:04.627803][f=0010024] Shutdown Widget - Mex Placement Handler [t=00:01:04.627820][f=0010024] Shutdown Widget - Chili Core Selector [t=00:01:04.627913][f=0010024] Shutdown Widget - Custom Markers [t=00:01:04.627936][f=0010024] Shutdown Widget - Select Keys [t=00:01:04.627971][f=0010024] Shutdown Widget - Pause Screen [t=00:01:04.628336][f=0010024] Shutdown Widget - Text To Speech Control [t=00:01:04.628373][f=0010024] Shutdown Widget - Layout Handler [t=00:01:04.628398][f=0010024] End widgetHandler:Shutdown [t=00:01:04.750469][f=0010024] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={846516,80581589} {int,ext,rec}Allocs={9598302,0,0} {chunk,block}Bytes={80581589,0} [t=00:01:04.750614][f=0010024] [Game::KillLua][2] dtor=0 luaGaia=0x562ced96bbe0 [t=00:01:04.769804][f=0010024] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={692349,70741821} {int,ext,rec}Allocs={9598303,0,0} {chunk,block}Bytes={70741821,0} [t=00:01:04.769933][f=0010024] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={692349,70741821} {int,ext,rec}Allocs={9598303,0,0} {chunk,block}Bytes={70741821,0} [t=00:01:04.769979][f=0010024] [Game::KillLua][3] dtor=0 luaRules=0x562cf2f51530 [t=00:01:04.770030][f=0010024] Start gadgetHandler:Shutdown [t=00:01:04.770050][f=0010024] Shutdown - StartSetup [t=00:01:04.770067][f=0010024] Shutdown - UnitMorph [t=00:01:04.770496][f=0010024] Shutdown - Carrier Drones [t=00:01:04.770520][f=0010024] Shutdown - Missile Silo Controller [t=00:01:04.770538][f=0010024] Shutdown - Modular Comm Info [t=00:01:04.770551][f=0010024] Shutdown - Terrain Texture Handler [t=00:01:04.770565][f=0010024] Shutdown - UnitCloakShield [t=00:01:04.770677][f=0010024] Shutdown - Starlight Handler [t=00:01:04.770695][f=0010024] End gadgetHandler:Shutdown [t=00:01:04.821785][f=0010024] Start gadgetHandler:Shutdown [t=00:01:04.821920][f=0010024] Shutdown - Save/Load [t=00:01:04.821945][f=0010024] Shutdown - Teleport Throw [t=00:01:04.821989][f=0010024] Shutdown - UnitMorph [t=00:01:04.822027][f=0010024] Shutdown - Modular Comm Info [t=00:01:04.822042][f=0010024] Shutdown - Retreat Command [t=00:01:04.822062][f=0010024] Shutdown - Shockwaves [t=00:01:04.822077][f=0010024] Shutdown - UnitCloakShield [t=00:01:04.822095][f=0010024] Shutdown - Lups Cloak FX [t=00:01:04.822109][f=0010024] Shutdown - Lups [t=00:01:04.822149][f=0010024] Shutdown - Lups Shield [t=00:01:04.822192][f=0010024] End gadgetHandler:Shutdown [t=00:01:04.864115][f=0010024] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9598334,0,0} {chunk,block}Bytes={0,0} [t=00:01:04.864239][f=0010024] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9598334,0,0} {chunk,block}Bytes={0,0} [t=00:01:04.864294][f=0010024] [Game::KillLua][4] dtor=0 [t=00:01:04.864753][f=0010024] [Game::KillLua][5] dtor=0 [t=00:01:04.879274][f=0010024] [Game::~CGame][1] [t=00:01:04.879332][f=0010024] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:04.879343][f=0010024] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:04.879355][f=0010024] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:04.879365][f=0010024] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:04.879376][f=0010024] [Game::KillLua][4] dtor=1 [t=00:01:04.879387][f=0010024] [Game::KillLua][5] dtor=1 [t=00:01:04.879574][f=0010024] [Game::KillMisc][1] [t=00:01:04.879586][f=0010024] [Game::KillMisc][2] [t=00:01:04.880184][f=0010024] [Game::KillMisc][3] [t=00:01:04.880429][f=0010024] [Game::KillRendering][1] [t=00:01:04.903554][f=0010024] [3DOParser::Kill] allocated 1 pieces [t=00:01:04.903622][f=0010024] [S3OParser::Kill] allocated 5462 pieces [t=00:01:04.904815][f=0010024] [AssParser::Kill] allocated 671 pieces [t=00:01:05.022896][f=0010024] [Game::KillInterface][1] [t=00:01:05.023694][f=0010024] [Game::KillInterface][2] [t=00:01:05.024207][f=0010024] [Game::KillSimulation][1] [t=00:01:05.024230][f=0010024] [Game::KillSimulation][2] [t=00:01:05.797649][f=0010024] [CCollisionHandler] dis-/continuous tests: 0/150871 [t=00:01:05.797699][f=0010024] [Game::KillSimulation][3] [t=00:01:05.797842][f=0010024] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:05.797887][f=0010024] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=6 [t=00:01:05.797907][f=0010024] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:05.797925][f=0010024] [~CPathCache(48x32)] cacheHits=6 hitPercentage=0% numHashColls=0 maxCacheSize=16 [t=00:01:05.798686][f=0010024] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:05.930080][f=0010024] [LosHandler::Kill] raycast instance cache-{hits,misses}={458,2408}; shared=0%; cached=16% [t=00:01:06.082159][f=0010024] [Game::KillSimulation][4] [t=00:01:10.171455][f=0010024] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:10.173224][f=0010024] [Game::~CGame][2] [t=00:01:10.173424][f=0010024] [Game::~CGame][3] [t=00:01:10.392546][f=0010024] [SpringApp::Kill][3] [t=00:01:10.393791][f=0010024] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 105791 bytes sent 80791 bytes recv'd [t=00:01:10.398307][f=0010024] Kill: client disconnecting... [t=00:01:12.409932][f=0010024] CloseConnection: client connection closed [t=00:01:12.412052][f=0010024] [SpringApp::Kill][4] font=0x562ccc87f600 [t=00:01:12.460053][f=0010024] [SpringApp::Kill][5] [t=00:01:12.470306][f=0010024] [SpringApp::Kill][6] [t=00:01:12.470774] [SpringApp::Kill][7] [t=00:01:12.472841] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:12.472911] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:12.472926] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:12.473242] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:12.473257] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:12.473267] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:12.473277] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {160, 1048576, 1048576}, EBO = {240, 1048576, 1048576} [t=00:01:12.473287] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2440, 1048576, 1048576}, EBO = {3660, 1048576, 1048576} [t=00:01:12.473296] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:12.473307] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:12.473317] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:12.473326] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:12.473343] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:12.487076] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:12.487116] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:12.487126] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:12.487136] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:12.488642] [VFS] [SpringVFS::DeleteArchives] [t=00:01:12.488660] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7982 [t=00:01:12.488671] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/f5021e90ca24a29c8d1d52752fdca262.sdp (0x562ccc94be50) [t=00:01:12.499072] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f5021e90ca24a29c8d1d52752fdca262.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=4843ms [t=00:01:12.499108] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=154ms [t=00:01:12.499121] file="unittextures/bcore_abc_1.tga" indx=7153 inflSize=3210kb readTime=41ms [t=00:01:12.499130] file="unittextures/3do2s3o_atlas_2.tga" indx=7080 inflSize=16384kb readTime=41ms [t=00:01:12.499685] file="bitmaps/smoke/smoke00.tga" indx=598 inflSize=16kb readTime=31ms [t=00:01:12.499702] file="unittextures/factorytank_1_flip.png" indx=7329 inflSize=1214kb readTime=27ms [t=00:01:12.499712] file="objects3d/commsupport5.s3o" indx=5148 inflSize=100kb readTime=25ms [t=00:01:12.499721] file="unittextures/bcore_abc_2.tga" indx=7155 inflSize=1800kb readTime=25ms [t=00:01:12.499732] file="objects3d/can.s3o" indx=5080 inflSize=64kb readTime=24ms [t=00:01:12.499742] file="objects3d/benzcom4_wreck.s3o" indx=5067 inflSize=256kb readTime=23ms [t=00:01:12.499752] file="objects3d/amphraider2.s3o" indx=4984 inflSize=115kb readTime=23ms [t=00:01:12.506059] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f5021e90ca24a29c8d1d52752fdca262.sdp] 169197819 bytes cached in 3494 files [t=00:01:12.805737] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [t=00:01:12.805790] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x562ccc879360) [t=00:01:12.806594] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:12.806615] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x562ccc850810) [t=00:01:12.807314] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:12.807767] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fcbcc011180) [t=00:01:12.808218] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:12.810692] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x562ccc872170) [t=00:01:12.810735] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:12.810747] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:12.811012] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:12.811030] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:12.811041] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:12.811051] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:12.812189] [SpringApp::Kill][8] [t=00:01:12.812208] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:12.812220] [WatchDog::Uninstall][1] hangDetectorThread=0x562c86f624d0 (joinable=1) [t=00:01:12.812230] [WatchDog::Uninstall][2] [t=00:01:13.133575] [WatchDog::Uninstall][3] [t=00:01:13.133609] [SpringApp::Kill][9]