[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000056] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008171] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008216] Using writeable configuration source: "/tmp/tmp.V7xhUun5Th/springsettings.1589545.cfg" [t=00:00:00.012173] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.012231] ============== ============== [t=00:00:00.012243] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012253] [t=00:00:00.012262] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012271] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.012280] Use "none" to disable the default log sections. [t=00:00:00.012289] ============== ============== [t=00:00:00.012298] ============== ============== [t=00:00:00.012356] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012366] MouseDragCircleCommandThreshold = 25 [t=00:00:00.012377] ROAM = 2 [t=00:00:00.012386] RotateLogFiles = 1 [t=00:00:00.012395] TeamHighlight = 0 [t=00:00:00.012406] ============== ============== [t=00:00:00.012414] ============== ============== [t=00:00:00.012424] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.012434] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.012443] Compiler Version: gcc-11.1.0 [t=00:00:00.012465] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.012628] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.012640] Binary Word Size: 64-bit (native) [t=00:00:00.012649] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.012658] Physical CPU Cores: 1 [t=00:00:00.012667] Logical CPU Cores: 1 [t=00:00:00.012676] ============== ============== [t=00:00:00.012741] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.012750] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.012759] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.012768] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.012777] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.014130] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.014150] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.014171] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.014202] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.014226] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.014236] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.014274] [GR::LogVersionInfo] [t=00:00:00.014284] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.014293] GL version : [t=00:00:00.014302] GL vendor : [t=00:00:00.014311] GL renderer : [t=00:00:00.014320] GLSL version: [t=00:00:00.014329] GLEW version: spring headless stub GLEW version [t=00:00:00.014338] GPU memory : unknown [t=00:00:00.014347] SDL swap-int: 0 [t=00:00:00.014356] SDL driver : headless stub [t=00:00:00.014364] [t=00:00:00.014374] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.014383] GLSL shader support : 0 [t=00:00:00.014392] GL4 support : 0 [t=00:00:00.014401] FBO extension support : 0 [t=00:00:00.014410] NVX GPU mem-info support : 0 [t=00:00:00.014439] ATI GPU mem-info support : 0 [t=00:00:00.014449] NPOT-texture support : 1 (0) [t=00:00:00.014458] S3TC/DXT1 texture support : 0/0 [t=00:00:00.014467] texture query-LOD support : 1 (0) [t=00:00:00.014476] MSAA frame-buffer support : 0 (0) [t=00:00:00.014485] Z-buffer depth : 16 (-) [t=00:00:00.014494] primitive-restart support : 0 (0) [t=00:00:00.014503] clip-space control support: 0 (0) [t=00:00:00.014512] seamless cube-map support : 0 (0) [t=00:00:00.014521] frag-depth layout support : 0 (0) [t=00:00:00.014530] persistent maps support : 0 (0) [t=00:00:00.014539] explicit attribs location : 0 (0) [t=00:00:00.014547] multi draw indirect : 0 (-) [t=00:00:00.014556] [t=00:00:00.014565] max. FBO samples : -1 [t=00:00:00.014575] max. FS/program texture slots : 8/8 [t=00:00:00.014584] max. texture size : 2048 [t=00:00:00.014595] max. texture anisotropy level : 0.000000 [t=00:00:00.014605] max. vec4 varyings/attributes : 0/0 [t=00:00:00.014613] max. draw-buffers : 0 [t=00:00:00.014623] max. rec. indices/vertices : 0/0 [t=00:00:00.014631] max. uniform buffer-bindings : 0 [t=00:00:00.014640] max. uniform block-size : 0KB [t=00:00:00.014649] max. storage buffer-bindings : 0 [t=00:00:00.014658] max. storage block-size : 0MB [t=00:00:00.014667] [t=00:00:00.014676] enable AMD-hacks : 0 [t=00:00:00.014685] compress MIP-maps: 0 [t=00:00:00.015340] [GR::UpdateGLConfigs] [t=00:00:00.015367] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.015380] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.015390] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.015400] [GR::InitGLState] [t=00:00:00.015410] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.185211] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.189293] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.194632] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.195160] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.195182] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.195198] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.227672] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.228513] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.255561] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.255804] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.268322] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [t=00:00:00.268343] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.268500] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.272128] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f492c010d70 (SpringVFS) global=(nil) (null) [t=00:00:00.272145] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.272246] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.272266] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.272277] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.272286] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.272305] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2465 MB [t=00:00:00.276924][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.276953][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.276969][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1589545/replay.sdfz" for game data... [t=00:00:00.432026][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.434162][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.434191][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.437841][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.437869][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 160ms [t=00:00:00.437891][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.487704][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x562ed880e290] using map "Izki Channel v1.0" (loaded=0 cached=0) [t=00:00:00.488874][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.489757][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.490371][f=-000001] [PreGame::AddModArchivesToVFS][server=0x562ed880e290] using game "Zero-K v1.11.3.0" (loaded=0 cached=0) [t=00:00:00.491534][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.3.0", overwrite=false)] section=0 cached=0 [t=00:00:00.501978][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.502178][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.511746][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms [t=00:00:00.511916][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.517427][f=-000001] forceSingleThreaded, false [t=00:00:00.554512][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.554548][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.554637][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.554694][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.554748][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.554800][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.555839][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.556331][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.556797][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.558859][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.561266][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.562861][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.562889][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.563339][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.567569][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.568770][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.569790][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.570075][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.570674][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.570689][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.590728][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.590778][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.723516][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.800087][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:01.915555][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.303078][f=-000001] Loading UnitDefs_posts [t=00:00:02.520323][f=-000001] Loading FeatureDefs_posts [t=00:00:02.579156][f=-000001] Loading WeaponDefs_posts [t=00:00:02.604732][f=-000001] Loading ArmorDefs_posts [t=00:00:02.648086][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 702ms [t=00:00:02.752659][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 848ms [t=00:00:02.754334][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.927493][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.928016][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.928454][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.928474][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.930095][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.933724][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.209794][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.281769][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.407563][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.414666][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.414706][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.885215][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 470ms [t=00:00:03.885257][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.979582][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [t=00:00:03.979622][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.002886][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:04.684124][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.688176][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.689062][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.701933][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.051028][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.064747][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.064782][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.066923][f=-000001] InfoTexture: legacy [t=00:00:10.066944][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.069753][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.962768][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.975328][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:10.975367][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.976436][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.238143][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.240187][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.468347][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.515188][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.524783][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.524818][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.525359][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.997962][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.012511][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.013383][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.204472][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 14ms [t=00:00:12.206256][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.206277][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.215784][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.215851][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.215862][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.215873][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.215883][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.215894][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.215905][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b24 [t=00:00:12.222714][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.222786][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.222797][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.222807][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.222817][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.222826][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.222838][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b34 [t=00:00:12.222863][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x562ee11f7fa0 has BLOCKSIZE 1 [t=00:00:12.226758][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.226784][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.226794][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.226805][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.227073][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.227087][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598788a [t=00:00:12.231873][f=-000001] [Path] [PathEstimator::ReadFile] hash=598788a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-598788a.zip" (exists=1) [t=00:00:12.233024][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.239427][f=-000001] Path cache (48, 40) initialized. [t=00:00:12.239465][f=-000001] Path cache (48, 40) initialized. [t=00:00:12.243113][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.243133][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.243142][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.243151][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.243160][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.243168][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598789a [t=00:00:12.348348][f=-000001] [Path] [PathEstimator::ReadFile] hash=598789a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-598789a.zip" (exists=1) [t=00:00:12.348936][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.351032][f=-000001] Path cache (24, 20) initialized. [t=00:00:12.351054][f=-000001] Path cache (24, 20) initialized. [t=00:00:12.351069][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (144ms, checksum 8d4cc82c)" [t=00:00:12.351130][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.351163][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.351185][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.475676][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 49ms [t=00:00:12.476303][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.633424][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:14.633505][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.098477][f=-000001] Synced LuaRules: finished loading [t=00:00:15.118997][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.863438][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.947109][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.951123][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.954485][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.954506][f=-000001] LuaSocket Support: enabled [t=00:00:15.972918][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.083917][f=-000001] localWidgets, nil, true, true [t=00:00:16.086891][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.086919][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.100311][f=-000001] USE_OLD_CHILI [t=00:00:16.870620][f=-000001] Loading last game win data [t=00:00:16.871620][f=-000001] Resetting win data [t=00:00:16.872164][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.872184][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.872197][f=-000001] Player and team counts match, continuing [t=00:00:16.872214][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:16.872230][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:16.872246][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:17.009198][f=-000001] CAS: GLSL not supported. [t=00:00:17.017150][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.017188][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.077758][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.211244][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.838296][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.004351][f=-000001] forceSingleThreaded, false [t=00:00:19.475862][f=-000001] Loaded API widget: i18n [t=00:00:19.476148][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.476302][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.476451][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.477223][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.477486][f=-000001] Loaded API widget: Win Counter [t=00:00:19.676241][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.676658][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.676953][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.677180][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.677386][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.679625][f=-000001] Loaded API widget: Lups [t=00:00:19.969047][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.969483][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.969819][f=-000001] Loaded widget: Save/Load API [t=00:00:19.970132][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.970426][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.971144][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.975256][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.976584][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.976604][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.976666][f=-000001] Set maximum particles to: 0 [t=00:00:19.976804][f=-000001] Set UnitIconDist to 0 [t=00:00:20.074043][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.074509][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.075754][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.101209][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.102081][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.117818][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.118347][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.118770][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.119062][f=-000001] Mexspot Fetcher fetching [t=00:00:20.119221][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.119522][f=-000001] Team highlighting: Disabled [t=00:00:20.119884][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.120415][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.120832][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.121200][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.121401][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.121600][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.121862][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.122147][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.122453][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.122828][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.123139][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.123154][f=-000001] Using fallback unit outlines [t=00:00:20.123334][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.123705][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.132399][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.134118][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.134558][f=-000001] Loaded widget: Unit Icons [t=00:00:20.134934][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.135332][f=-000001] Loaded widget: Noises [t=00:00:20.180003][f=-000001] Loaded widget: HealthBars [t=00:00:20.180452][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.180719][f=-000001] Loaded widget: Guard Remove [t=00:00:20.184330][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.184740][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.185103][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.185131][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1589545/events.log [t=00:00:20.188564][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.188943][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.190594][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.190814][f=-000001] Loaded widget: Objectives [t=00:00:20.191149][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.191532][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.191902][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.192262][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.192721][f=-000001] Loaded widget: BuildETA [t=00:00:20.196803][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.197569][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.197895][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.208789][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.209218][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.209946][f=-000001] Loaded widget: Command Alpha [t=00:00:20.210738][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.210970][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.211298][f=-000001] Loaded widget: Ghost Site [t=00:00:20.215130][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.215380][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.216386][f=-000001] Loaded widget: Stereo3D [t=00:00:20.216842][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.217100][f=-000001] Loaded widget: SmoothCam [t=00:00:20.217467][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.217981][f=-000001] Loaded widget: Simple Settings [t=00:00:20.218445][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.218827][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.219235][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.219462][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.219695][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.220040][f=-000001] Loaded widget: Point Tracker [t=00:00:20.220264][f=-000001] Loaded widget: Orbit Command [t=00:00:20.220480][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.220720][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.221161][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.221510][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.221838][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.222200][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.222540][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.222851][f=-000001] Loaded widget: Keep Target [t=00:00:20.223078][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.223544][f=-000001] Loaded widget: In-game Guide [t=00:00:20.223928][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.224327][f=-000001] Loaded widget: Haven Handler [t=00:00:20.224669][f=-000001] Input grabbing is enabled! [t=00:00:20.224687][f=-000001] Input grabbing is enabled! [t=00:00:20.224789][f=-000001] Loaded widget: Grab Input [t=00:00:20.225136][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.225358][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.225868][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.232592][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.233029][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.233334][f=-000001] Loaded widget: Decloak Range [t=00:00:20.233766][f=-000001] Loaded widget: Darkening [t=00:00:20.241495][f=-000001] Loaded widget: Context Menu [t=00:00:20.242318][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.242578][f=-000001] Loaded widget: Easy Facing [t=00:00:20.242952][f=-000001] Loaded widget: Ferry Points [t=00:00:20.267827][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.268229][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.268594][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.268831][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.269215][f=-000001] EndGame Graph disabled [t=00:00:20.288168][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.337523][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.338413][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.338833][f=-000001] Loaded widget: CameraShake [t=00:00:20.339092][f=-000001] Loaded widget: Blast Radius [t=00:00:20.339445][f=-000001] Loaded widget: Autoquit [t=00:00:20.339811][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.340053][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.340528][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.340911][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.341302][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.341752][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.342156][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.343264][f=-000001] Loaded widget: Attack Warning [t=00:00:20.343641][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.344251][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.345495][f=-000001] Loaded widget: Auto Group [t=00:00:20.346458][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.347448][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.347789][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.348594][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.349526][f=-000001] Loaded widget: Select Com at start [t=00:00:20.355763][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.356962][f=-000001] Loaded widget: Transport AI [t=00:00:20.357211][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.358717][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.358989][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.384625][f=-000001] Loaded widget: Unit Start State [t=00:00:20.385102][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.390768][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.391580][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.391900][f=-000001] Loaded widget: Icon Sets [t=00:00:20.601229][f=-000001] Loaded widget: Attack AoE [t=00:00:20.602925][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.603209][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.603719][f=-000001] Loaded widget: Commands FX [t=00:00:20.620841][f=-000001] Loaded widget: UnitShapes [t=00:00:20.621359][f=-000001] : disabled for spectators [t=00:00:20.622379][f=-000001] Loaded widget: Stockpiler [t=00:00:20.624030][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.624557][f=-000001] Loaded widget: State Icons [t=00:00:20.624936][f=-000001] Loaded widget: Shield Guard [t=00:00:20.625356][f=-000001] Loaded widget: Selection Send [t=00:00:20.626831][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.627265][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.627694][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.627972][f=-000001] Loaded widget: AllyCursors [t=00:00:20.628476][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.628876][f=-000001] : disabled for spectators [t=00:00:20.629844][f=-000001] Loaded widget: Building Starter [t=00:00:20.630254][f=-000001] : disabled for spectators [t=00:00:20.631087][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.631484][f=-000001] Loaded widget: Units on Fire [t=00:00:20.631904][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.632196][f=-000001] Loaded widget: LupsManager [t=00:00:20.632785][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.633457][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.634740][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.635158][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.643145][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.651162][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.651802][f=-000001] Loaded widget: Chili Docking [t=00:00:20.652219][f=-000001] Loaded widget: HUD Presets [t=00:00:20.652870][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.655491][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.655926][f=-000001] Loaded widget: Image Preloader [t=00:00:20.656364][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:20.656594][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.660866][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.661347][f=-000001] Loaded widget: Custom Markers [t=00:00:20.662559][f=-000001] Loaded widget: Select Keys [t=00:00:20.663316][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.663888][f=-000001] Loaded widget: Start Boxes [t=00:00:20.664148][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.664842][f=-000001] Loaded widget: Pause Screen [t=00:00:20.673236][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.673739][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:20.674012][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.674622][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.675024][f=-000001] SetSunLighting [t=00:00:20.675831][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.676267][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.680158][f=-000001] Loaded widget: Layout Handler [t=00:00:20.680576][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.680620][f=-000001] Loaded widget: GC Control [t=00:00:20.680880][f=-000001] Loaded widget: Font Cache [t=00:00:20.693179][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.693694][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:20.696556][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.701430][f=-000001] Writing last game win data [t=00:00:20.705779][f=-000001] LuaUI v0.3 [t=00:00:20.929183][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.929267][f=-000001] [s11n] Loading s11n file... [t=00:00:20.931930][f=-000001] [s11n] Parsing model... [t=00:00:20.941333][f=-000001] [s11n] Populating game world... [t=00:00:21.100491][f=-000001] [s11n] s11n loading complete. [t=00:00:21.639069][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.678593][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13360,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.532080][f=-000001] Spectator mode. Widget removed. [t=00:00:22.544145][f=-000001] Spectator mode. Widget removed. [t=00:00:22.547330][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.547406][f=-000001] Playback paused [t=00:00:22.552796][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.632107][f=-000001] Opening demofile demos/1589545/replay.sdfz [t=00:00:22.632389][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.632406][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.632841][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.633237][f=-000001] -> Connection established (given id 2) [t=00:00:22.633262][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:22.633274][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.633293][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:22.633305][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:22.633319][f=-000001] Speed set to 20.0 [server] [t=00:00:22.633331][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x562efa8784c0,(nil)}][locale="C"]" [t=00:00:22.633343][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.646206][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.646241][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.761786][f=-000001] Beginning demo playback [t=00:00:25.778036][f=-000001] GameID: cf151764894f7ebdf3eae92e6db26f5f [t=00:00:25.809800][f=-000001] Connection attempt from Loocheenchancz [t=00:00:25.814284][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.814403][f=-000001] [0] Event [undefined]: Loocheenchancz changed status [t=00:00:25.814594][f=-000001] -> Connection established (given id 1) [t=00:00:25.814610][f=-000001] Connection attempt from LooChenChanCZ [t=00:00:25.814622][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.814666][f=-000001] [0] Event [undefined]: LooChenChanCZ changed status [t=00:00:25.815039][f=-000001] -> Connection established (given id 0) [t=00:00:25.918334][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:25.918377][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.918394][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:25.918408][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.369061][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:26.374279][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:26.589037][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:26.594160][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:26.673715][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={000001a45e466d80,0000000000000000}][locale="C"]" [t=00:00:27.106037][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[Game::Load][lua{Rules,Gaia}={000001f0895111b0,0000000000000000}][locale="C"]" [t=00:00:27.662479][f=-000001] Allies: I choose: Engineer! [t=00:00:27.870623][f=-000001] Allies: I choose: Engineer! [t=00:00:28.713502][f=-000001] [0] Event [1522,-26.37051,793]: 0 finished unit Engineer Commander [t=00:00:28.718263][f=-000001] [0] Event [4735,-18.095581,4465]: 1 finished unit Engineer Commander [t=00:00:28.737248][f=0000000] [0] LooChenChanCZ, team: 0, elo:2226, userid: 440263 [t=00:00:28.737302][f=0000000] [0] Loocheenchancz, team: 1, elo:2106, userid: 465969 [t=00:00:28.737330][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:28.743679][f=0000000] Playback continued [t=00:00:28.757388][f=0000006] [6] Event [4784,0,4320]: 1 finished unit Shipyard [t=00:00:28.769775][f=0000008] [8] Event [1536,0,960]: 0 finished unit Shipyard [t=00:00:29.171330][f=0000227] [227] Event [1544,-1,664]: 0 finished unit Metal Extractor [t=00:00:29.174065][f=0000228] [228] Event [4600,-1,4456]: 1 finished unit Metal Extractor [t=00:00:29.404402][f=0000327] [327] Event [1512,0,616]: 0 finished unit Wind/Tidal Generator [t=00:00:29.407809][f=0000328] [328] Event [4568,0,4520]: 1 finished unit Wind/Tidal Generator [t=00:00:29.507167][f=0000366] [366] Event [1544,-2,960]: 0 finished unit Cutter [t=00:00:29.638760][f=0000417] [417] Event [1448,0,616]: 0 finished unit Wind/Tidal Generator [t=00:00:29.640066][f=0000418] [418] Event [4632,0,4600]: 1 finished unit Wind/Tidal Generator [t=00:00:30.239278][f=0000633] [633] Event [4696,-1,4568]: 1 finished unit Metal Extractor [t=00:00:30.352145][f=0000677] [677] Event [1448,-1,552]: 0 finished unit Metal Extractor [t=00:00:30.363309][f=0000681] [681] Event [1544,0,960]: 0 finished unit Hunter [t=00:00:30.508544][f=0000732] [732] Event [4680,0,4648]: 1 finished unit Wind/Tidal Generator [t=00:00:30.714167][f=0000807] [807] Event [1368,0,552]: 0 finished unit Wind/Tidal Generator [t=00:00:30.743717][f=0000822] [822] Event [4760,0,4648]: 1 finished unit Wind/Tidal Generator [t=00:00:30.839970][f=0000853] [853] Event [4776,0,4319.98779]: 1 finished unit Mariner [t=00:00:30.984244][f=0000912] [912] Event [4840,0,4632]: 1 finished unit Wind/Tidal Generator [t=00:00:31.064510][f=0000942] [942] Event [1272,0,568]: 0 finished unit Wind/Tidal Generator [t=00:00:31.204580][f=0000996] [996] Event [1544,0,960]: 0 finished unit Hunter [t=00:00:31.505567][f=0001113] [1113] Event [4920,0,4632]: 1 finished unit Wind/Tidal Generator [t=00:00:31.536280][f=0001129] [1129] Event [1176,0,584]: 0 finished unit Wind/Tidal Generator [t=00:00:31.594034][f=0001152] [1152] Event [4776,-2,4319.98779]: 1 finished unit Cutter [t=00:00:32.099664][f=0001358] [1358] Event [5000,0,4632]: 1 finished unit Wind/Tidal Generator [t=00:00:32.406662][f=0001503] [1503] Event [4776,-2,4319.98779]: 1 finished unit Cutter [t=00:00:32.861031][f=0001705] [1705] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [t=00:00:33.141164][f=0001823] [1823] Event [4776,-2,4319.98779]: 1 finished unit Cutter [t=00:00:33.169515][f=0001838] [1838] Event [3704,-1,3880]: 1 finished unit Metal Extractor [t=00:00:33.258400][f=0001875] [1875] Event [1544,0,960]: 0 finished unit Mariner [t=00:00:33.332347][f=0001902] [1902] Event [4633.04883,-2,3967.83008]: 1 lost unit Cutter [t=00:00:33.692835][f=0002040] [2040] Event [4776,-2,4319.98779]: 1 finished unit Cutter [t=00:00:34.060701][f=0002190] [2190] Event [4892.25586,-2,4009.66211]: 1 lost unit Cutter [t=00:00:34.210023][f=0002258] [2258] Event [4776,-2,4319.98779]: 1 finished unit Cutter [t=00:00:34.230819][f=0002265] [2265] Event [4683.39453,-2,4068.0415]: 1 lost unit Cutter [t=00:00:34.723719][f=0002468] [2468] Event [4776,-2,4319.98779]: 1 finished unit Cutter [t=00:00:34.771749][f=0002483] [2483] Event [1016,11.0997925,536]: 0 finished unit Solar Collector [t=00:00:35.370823][f=0002690] [2690] Event [1128,0,568]: 0 finished unit Wind/Tidal Generator [t=00:00:35.526362][f=0002759] [2759] Event [4238.95654,0,3835.2085]: 0 lost unit Hunter [t=00:00:35.645227][f=0002803] [2803] Event [1544,0,960]: 0 finished unit Corsair [t=00:00:35.877398][f=0002895] [2895] Event [2440,-1,1240]: 0 finished unit Metal Extractor [t=00:00:35.955920][f=0002925] [2925] Event [4062.22559,0,3351.63135]: 0 lost unit Hunter [t=00:00:35.997340][f=0002940] [2940] Event [4282.28027,-2,3799.87402]: 1 lost unit Cutter [t=00:00:36.398328][f=0003092] [3092] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [t=00:00:36.848342][f=0003248] [3248] Event [4445.93359,-2,3741.27661]: 0 lost unit Cutter [t=00:00:37.140218][f=0003347] [3347] Event [2504,-1,1496]: 0 finished unit Metal Extractor [t=00:00:37.141974][f=0003348] [3348] Event [4776,-2,4319.98779]: 1 finished unit Cutter [t=00:00:37.217461][f=0003372] [3372] Event [3640,-1,3624]: 1 finished unit Metal Extractor [t=00:00:37.691764][f=0003533] [3533] Event [1544,-4,960]: 0 finished unit Mistral [t=00:00:37.791217][f=0003565] [3565] Event [4776,-2,4319.98779]: 1 finished unit Cutter [t=00:00:38.101310][f=0003671] [3671] Event [2488,0,1272]: 0 finished unit Wind/Tidal Generator [t=00:00:38.583726][f=0003836] [3836] Event [2520,0,1368]: 0 finished unit Wind/Tidal Generator [t=00:00:39.025926][f=0003989] [3989] Event [936,-1,2056]: 0 finished unit Metal Extractor [t=00:00:39.085184][f=0004012] [4012] Event [3752,0,3800]: 1 finished unit Wind/Tidal Generator [t=00:00:39.252590][f=0004070] [4070] Event [2568,0,1464]: 0 finished unit Wind/Tidal Generator [t=00:00:39.378042][f=0004113] [4113] Event [4043.23438,-2,3186.29053]: 1 lost unit Cutter [t=00:00:39.546737][f=0004169] [4169] Event [3795.74341,-2,3039.08887]: 1 lost unit Cutter [t=00:00:39.570545][f=0004177] [4177] Event [3736,0,3720]: 1 finished unit Wind/Tidal Generator [t=00:00:39.579374][f=0004181] [4181] Event [4776,0,4319.98779]: 1 finished unit Mariner [t=00:00:39.709144][f=0004226] [4226] Event [3654.17163,-2,2905.95288]: 1 lost unit Cutter [t=00:00:39.889431][f=0004290] [4290] Event [3344.87842,-2,2898.32544]: 1 lost unit Cutter [t=00:00:40.046484][f=0004342] [4342] Event [3720,0,3640]: 1 finished unit Wind/Tidal Generator [t=00:00:40.079801][f=0004355] [4355] Event [1544,0,960]: 0 finished unit Corsair [t=00:00:40.499485][f=0004479] [4479] Event [744,-1,2248]: 0 finished unit Metal Extractor [t=00:00:41.020208][f=0004652] [4652] Event [5208,-1,3080]: 1 finished unit Metal Extractor [t=00:00:41.115412][f=0004676] [4676] Event [2664,-1,1496]: 0 finished unit Urchin [t=00:00:41.169036][f=0004695] [4695] Event [3720,0,3640]: 1 lost unit Wind/Tidal Generator [t=00:00:41.584320][f=0004815] [4815] Event [3640,-1,3624]: 1 lost unit Metal Extractor [t=00:00:41.927550][f=0004915] [4915] Event [3704,-1,3880]: 1 lost unit Metal Extractor [t=00:00:42.010651][f=0004939] [4939] Event [3992,-1,3832]: 1 finished unit Urchin [t=00:00:42.569111][f=0005102] [5102] Event [5400,-1,2872]: 1 finished unit Metal Extractor [t=00:00:42.727108][f=0005149] [5149] Event [1544,0,960]: 0 finished unit Corsair [t=00:00:42.752028][f=0005157] [5157] Event [3992,-1,3832]: 1 lost unit Urchin [t=00:00:42.817048][f=0005177] [5177] Event [4776,0,4319.98779]: 1 finished unit Corsair [t=00:00:43.118483][f=0005268] [5268] Event [2120,-1,1768]: 0 finished unit Urchin [t=00:00:43.140285][f=0005274] [5274] Event [4128.79346,0,3769.15405]: 1 lost unit Mariner [t=00:00:43.461850][f=0005370] [5370] Event [undefined]: Loocheenchancz resigned [t=00:00:43.462117][f=0005370] game_message: Loocheenchancz has been destroyed! [t=00:00:43.462241][f=0005370] game_message: LooChenChanCZ wins! [t=00:00:43.462656][f=0005370] Submitting stats [t=00:00:43.506610][f=0005370] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:43.510083][f=0005370] Part| Total Time|Time of the last 0.5s [t=00:00:43.510110][f=0005370] Draw 5967.56ms 23.00% [t=00:00:43.510145][f=0005370] Lua::Callins::Synced 1566.04ms 13.60% [t=00:00:43.510157][f=0005370] Lua::Callins::Unsynced 9604.38ms 33.80% [t=00:00:43.510168][f=0005370] Lua::CollectGarbage::Synced 100.79ms 0.00% [t=00:00:43.510180][f=0005370] Lua::CollectGarbage::Unsynced 397.49ms 0.70% [t=00:00:43.510191][f=0005370] Misc::Profiler::AddTime 24.03ms 0.10% [t=00:00:43.510202][f=0005370] Sim 9292.31ms 58.30% [t=00:00:43.511712][f=0005370] [5370] Received game_message: Loocheenchancz has been destroyed! [t=00:00:43.512780][f=0005370] [5370] Received game_message: LooChenChanCZ wins! [t=00:00:43.527153][f=0005371] [5371] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:43.527251][f=0005371] [5371] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:43.527331][f=0005371] [5371] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:43.527418][f=0005371] [5371] Game End Stats Values: 2,2130,2195,2130,2195,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.70666599,7.70666599,7.70666599,7.70666599,1275,1275,1275,1275,6.4000001,6.4000001,6.4000001,6.4000001,0,65,0,65,0,0,0,0,855,855,855,855,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:43.527508][f=0005371] [5371] Game End Stats Values: 3,2485,2415,2485,2415,0,1.06746054,0,1.06746054,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.8000011,10.5600014,10.8000011,10.5600014,1275,1275,1275,1275,8.9333334,8.87116432,8.9333334,8.87116432,0,165,0,165,0,0,0,0,1210,975,1210,975,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:43.527597][f=0005371] [5371] Game End Stats Values: 4,2620,2585,2620,2585,5.70426369,5.969347,5.70426369,5.969347,0,0,0,0,0,0,0,0,0,0,0,0,0,15,0,15,0,0,0,0,14.3199987,13.04,14.3199987,13.04,1275,1275,1275,1275,10.3802843,10.3267927,10.3802843,10.3267927,65,265,65,265,0,0,0,0,1280,1045,1280,1045,0,0,0,0,0,0,0,0,15,0,15,0 [t=00:00:43.527685][f=0005371] [5371] Game End Stats Values: 5,2720,2670,2720,2670,18.0240536,14.6857853,18.0240536,14.6857853,0,0,0,0,0,0,0,0,0,0,0,0,35,28.75,35,28.75,0,0,0,0,16.6257591,14,16.6257591,14,1275,1275,1275,1275,10.8213196,10.8477621,10.8213196,10.8477621,130,265,130,265,0,0,0,0,1315,1130,1315,1130,0,0,0,0,0,0,0,0,28.75,35,28.75,35 [t=00:00:43.527790][f=0005371] [5371] Game End Stats Values: 6,2805,2870,2805,2870,36.3164406,22.0429516,36.3164406,22.0429516,0,0,0,0,0,0,0,0,0,0,0,0,93.3333282,173.75,93.3333282,173.75,0,0,0,0,17.0154781,14,17.0154781,14,1275,1275,1275,1275,12.8194923,12.4904785,12.8194923,12.4904785,130,265,130,265,0,130,0,130,1400,1330,1400,1330,130,0,130,0,0,0,0,0,173.75,112.777771,173.75,112.777771 [t=00:00:43.527895][f=0005371] [5371] Game End Stats Values: 7,2870,2975,2870,2975,61.8474045,30.6495361,61.8474045,30.6495361,0,0,0,0,0,0,0,0,0,0,0,0,190.555588,265,190.555588,265,0,0,0,0,17.4130116,14.8000002,17.4130116,14.8000002,1275,1275,1275,1275,13.7020636,12.5737724,13.7020636,12.5737724,195,265,195,265,0,195,0,195,1400,1435,1400,1435,195,0,195,0,0,0,0,0,265,210.000046,265,210.000046 [t=00:00:43.527985][f=0005371] [5371] Game End Stats Values: 8,2890,3100,2890,3100,86.3639679,45.2766647,86.3639679,45.2766647,0,0,0,0,0,0,0,0,0,0,0,0,224.305588,335,224.305588,335,0,0,0,0,17.4042225,17.909153,17.4042225,17.909153,1275,1275,1275,1275,13.6344385,13.9084759,13.6344385,13.9084759,130,305,130,305,200,260,200,260,1485,1520,1485,1520,260,200,260,200,0,0,0,0,390.024994,252.500046,390.024994,252.500046 [t=00:00:43.528078][f=0005371] [5371] Game End Stats Values: 9,3105,3340,3105,3340,102.215782,63.5489388,102.215782,63.5489388,0,0,0,0,0,0,0,0,0,0,0,0,236.805588,343.75,236.805588,343.75,0,0,0,0,17.3668613,18.1668644,17.3668613,18.1668644,1275,1275,1275,1275,15.8567867,16.1514835,15.8567867,16.1514835,260,460,260,460,265,260,265,260,1570,1605,1570,1605,260,265,260,265,0,0,0,0,398.774994,265.000061,398.774994,265.000061 [t=00:00:43.528184][f=0005371] [5371] Game End Stats Values: 10,3140,3495,3140,3495,121.732376,73.1051712,121.732376,73.1051712,0,0,0,0,0,0,0,0,0,0,0,0,236.805588,343.75,236.805588,343.75,0,0,0,0,17.1910095,19.3510094,17.1910095,19.3510094,1275,1275,1275,1275,17.3011074,16.7704163,17.3011074,16.7704163,260,460,260,460,265,260,265,260,1605,1760,1605,1760,260,265,260,265,0,0,0,0,398.774994,265.000061,398.774994,265.000061 [t=00:00:43.528281][f=0005371] [5371] Game End Stats Values: 11,3150,3855,3150,3855,150.608902,87.6132584,150.608902,87.6132584,0,0,0,0,0,0,0,0,29.8703308,0,29.8703308,0,274.138947,539.974976,274.138947,539.974976,0,0,0,0,17.9734268,19.973423,17.9734268,19.973423,1275,1275,1275,1275,17.9251022,18.967205,17.9251022,18.967205,0,700,0,700,265,520,265,520,1875,1880,1875,1880,520,265,520,265,0,0,0,0,595,308.555664,595,308.555664 [t=00:00:43.528379][f=0005371] [5371] Game End Stats Values: 12,3150,3975,3150,3975,154.305725,111.336548,154.305725,111.336548,0,0,0,0,0,0,0,0,29.8703308,0,29.8703308,0,274.138947,743.69458,274.138947,743.69458,120,120,120,120,18.6716366,20.0316391,18.6716366,20.0316391,1275,1275,1275,1275,16.9131222,21.4482174,16.9131222,21.4482174,0,700,0,700,265,725,265,725,1755,1880,1755,1880,725,265,725,265,0,0,0,0,804.540833,315.20401,804.540833,315.20401 [t=00:00:43.528483][f=0005371] [5371] Game End Stats Values: 13,3155,4335,3155,4335,168.990402,136.710114,168.990402,136.710114,0,0,0,0,0,0,0,0,29.8703308,0,29.8703308,0,341.694489,1061.32031,341.694489,1061.32031,0,240,0,240,18.3354568,20.32901,18.3354568,20.32901,1275,1275,1275,1275,16.0456448,21.6930714,16.0456448,21.6930714,240,940,240,940,265,1045,265,1045,1640,1880,1640,1880,1045,265,1045,265,0,0,0,0,1135.40344,416.537292,1135.40344,416.537292 [t=00:00:43.552052][f=0005377] [5377] Event [3736,0,3720]: 1 lost unit Wind/Tidal Generator [t=00:00:43.579420][f=0005383] [5383] Event [4371.86133,0,3827.09375]: 1 lost unit Mariner [t=00:00:43.851612][f=0005485] [5485] Event [1544,0,960]: 0 finished unit Hunter [t=00:00:43.976953][f=0005523] Player LooChenChanCZ left the game: normal quit [t=00:00:43.977029][f=0005523] [5523] Event [undefined]: LooChenChanCZ quit [t=00:00:44.147741][f=0005573] Spectator Loocheenchancz left the game: normal quit [t=00:00:44.147805][f=0005573] [5573] Event [undefined]: Loocheenchancz quit [t=00:00:44.352482][f=0005635] No clients connected, shutting down server [t=00:00:44.352521][f=0005635] Server shutdown [t=00:00:44.352800][f=0005635] [5635] all players disconnected [t=00:00:44.546762][f=0005697] [5697] Event [1544,-2,960]: 0 finished unit Cutter [t=00:00:45.515768][f=0006013] [6013] Event [1544,0,960]: 0 finished unit Hunter [t=00:00:46.209164][f=0006238] [6238] Event [1544,-2,960]: 0 finished unit Cutter [t=00:00:47.860034][f=0006849] [6849] Event [1544,0,960]: 0 finished unit Mariner [t=00:00:53.508213][f=0009738] Autoquit sending quit command. [t=00:00:53.508846][f=0009738] [QuitAction] user exited to system [t=00:00:53.509461][f=0009738] [SpringApp::Kill][1] fromRun=1 [t=00:00:53.509780][f=0009738] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:53.509804][f=0009738] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:53.509815][f=0009738] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:53.509825][f=0009738] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:53.509835][f=0009738] [SpringApp::Kill][2] [t=00:00:53.510546][f=0009738] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:53.510878][f=0009738] [Game::KillLua][1] dtor=0 luaUI=0x562ef3c804c0 [t=00:00:53.511247][f=0009738] Start widgetHandler:Shutdown [t=00:00:53.516312][f=0009738] Shutdown - SaveOrderList Complete [t=00:00:53.517204][f=0009738] Writing last game win data [t=00:00:53.525011][f=0009738] Shutdown - SaveConfigData Complete [t=00:00:53.525037][f=0009738] Shutdown Widget - Save/Load API [t=00:00:53.525056][f=0009738] Shutdown Widget - Chili Highlight [t=00:00:53.525073][f=0009738] Shutdown Widget - Draw After Chili [t=00:00:53.525104][f=0009738] Shutdown Widget - API Unit Tracker GL4 [t=00:00:53.525128][f=0009738] Shutdown Widget - EPIC Menu [t=00:00:53.526658][f=0009738] Shutdown Widget - Chili Widget Selector [t=00:00:53.527611][f=0009738] Shutdown Widget - Chili Minimap [t=00:00:53.528238][f=0009738] Shutdown Widget - Local Team Colors [t=00:00:53.528263][f=0009738] Shutdown Widget - Display Keys 2 [t=00:00:53.528317][f=0009738] Shutdown Widget - Save Game Menu [t=00:00:53.528334][f=0009738] Shutdown Widget - Unit Icons [t=00:00:53.528359][f=0009738] Shutdown Widget - Noises [t=00:00:53.528374][f=0009738] Shutdown Widget - HealthBars [t=00:00:53.529333][f=0009738] Shutdown Widget - Win Counter [t=00:00:53.529356][f=0009738] Shutdown Widget - SpringRTS Replay Stats [t=00:00:53.529403][f=0009738] Shutdown Widget - EndGame APM stats [t=00:00:53.529420][f=0009738] Shutdown Widget - BuildETA [t=00:00:53.529440][f=0009738] Shutdown Widget - Modular Comm Info [t=00:00:53.529454][f=0009738] Shutdown Widget - Stereo3D [t=00:00:53.529473][f=0009738] Shutdown Widget - Showeco and Grid Drawer [t=00:00:53.529489][f=0009738] Shutdown Widget - Point Tracker [t=00:00:53.529504][f=0009738] Shutdown Widget - Missile Silo Range [t=00:00:53.529523][f=0009738] Shutdown Widget - MinimapEvents [t=00:00:53.529538][f=0009738] Shutdown Widget - Local Widgets Config [t=00:00:53.529565][f=0009738] Shutdown Widget - Highlight Geos [t=00:00:53.529582][f=0009738] Shutdown Widget - Grab Input [t=00:00:53.529645][f=0009738] Shutdown Widget - Defense Range Zero-K [t=00:00:53.529679][f=0009738] Shutdown Widget - Darkening [t=00:00:53.529708][f=0009738] Shutdown Widget - Context Menu [t=00:00:53.529723][f=0009738] Shutdown Widget - Chili Spectator Panels [t=00:00:53.529738][f=0009738] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:53.529759][f=0009738] Shutdown Widget - Chili Nuke Warning [t=00:00:53.529778][f=0009738] Shutdown Widget - Chili EndGame Window [t=00:00:53.529800][f=0009738] Shutdown Widget - Chili Economy Panel Default [t=00:00:53.529917][f=0009738] Shutdown Widget - CameraShake [t=00:00:53.529955][f=0009738] Shutdown Widget - State Reverse and Latency [t=00:00:53.529971][f=0009738] Shutdown Widget - Music Player v2 [t=00:00:53.529986][f=0009738] Shutdown Widget - Attack AoE [t=00:00:53.530001][f=0009738] Shutdown Widget - UnitShapes [t=00:00:53.530288][f=0009738] Shutdown Widget - Map Edge Extension [t=00:00:53.530309][f=0009738] Shutdown Widget - Selection Send [t=00:00:53.530325][f=0009738] Shutdown Widget - LupsManager [t=00:00:53.530350][f=0009738] Shutdown Widget - Newton Firezone [t=00:00:53.530365][f=0009738] Shutdown Widget - Chili Pro Console [t=00:00:53.533297][f=0009738] Shutdown Widget - Persistent Build Height [t=00:00:53.533318][f=0009738] Shutdown Widget - Lasso Terraform GUI [t=00:00:53.533345][f=0009738] Shutdown Widget - Lups [t=00:00:53.533392][f=0009738] Shutdown Widget - Chili Framework [t=00:00:53.533406][f=0009738] Shutdown Widget - Mex Placement Handler [t=00:00:53.533422][f=0009738] Shutdown Widget - Chili Core Selector [t=00:00:53.533510][f=0009738] Shutdown Widget - Custom Markers [t=00:00:53.533532][f=0009738] Shutdown Widget - Select Keys [t=00:00:53.533564][f=0009738] Shutdown Widget - Pause Screen [t=00:00:53.534067][f=0009738] Shutdown Widget - Text To Speech Control [t=00:00:53.534095][f=0009738] Shutdown Widget - Layout Handler [t=00:00:53.534114][f=0009738] End widgetHandler:Shutdown [t=00:00:53.641782][f=0009738] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={670799,54435283} {int,ext,rec}Allocs={7959627,0,0} {chunk,block}Bytes={54435283,0} [t=00:00:53.642365][f=0009738] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:53.642385][f=0009738] [Game::KillLua][3] dtor=0 luaRules=0x562efa8784c0 [t=00:00:53.642439][f=0009738] Start gadgetHandler:Shutdown [t=00:00:53.642458][f=0009738] Shutdown - StartSetup [t=00:00:53.642474][f=0009738] Shutdown - UnitMorph [t=00:00:53.642936][f=0009738] Shutdown - Carrier Drones [t=00:00:53.642959][f=0009738] Shutdown - Missile Silo Controller [t=00:00:53.642975][f=0009738] Shutdown - Modular Comm Info [t=00:00:53.642989][f=0009738] Shutdown - Terrain Texture Handler [t=00:00:53.643006][f=0009738] Shutdown - UnitCloakShield [t=00:00:53.643132][f=0009738] Shutdown - Starlight Handler [t=00:00:53.643166][f=0009738] End gadgetHandler:Shutdown [t=00:00:53.680213][f=0009738] Start gadgetHandler:Shutdown [t=00:00:53.680299][f=0009738] Shutdown - Save/Load [t=00:00:53.680328][f=0009738] Shutdown - Teleport Throw [t=00:00:53.680346][f=0009738] Shutdown - UnitMorph [t=00:00:53.680372][f=0009738] Shutdown - Modular Comm Info [t=00:00:53.680388][f=0009738] Shutdown - Retreat Command [t=00:00:53.680409][f=0009738] Shutdown - Shockwaves [t=00:00:53.680426][f=0009738] Shutdown - UnitCloakShield [t=00:00:53.680448][f=0009738] Shutdown - Lups Cloak FX [t=00:00:53.680466][f=0009738] Shutdown - Lups [t=00:00:53.680514][f=0009738] Shutdown - Lups Shield [t=00:00:53.680570][f=0009738] End gadgetHandler:Shutdown [t=00:00:53.722828][f=0009738] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7959657,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.722970][f=0009738] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7959657,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.723025][f=0009738] [Game::KillLua][4] dtor=0 [t=00:00:53.723635][f=0009738] [Game::KillLua][5] dtor=0 [t=00:00:53.729235][f=0009738] [Game::~CGame][1] [t=00:00:53.729278][f=0009738] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:53.729290][f=0009738] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:53.729301][f=0009738] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:53.729311][f=0009738] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:53.729322][f=0009738] [Game::KillLua][4] dtor=1 [t=00:00:53.729334][f=0009738] [Game::KillLua][5] dtor=1 [t=00:00:53.729446][f=0009738] [Game::KillMisc][1] [t=00:00:53.729459][f=0009738] [Game::KillMisc][2] [t=00:00:53.729892][f=0009738] [Game::KillMisc][3] [t=00:00:53.730843][f=0009738] [Game::KillRendering][1] [t=00:00:53.745539][f=0009738] [3DOParser::Kill] allocated 1 pieces [t=00:00:53.745846][f=0009738] [S3OParser::Kill] allocated 5478 pieces [t=00:00:53.746966][f=0009738] [AssParser::Kill] allocated 671 pieces [t=00:00:53.935998][f=0009738] [Game::KillInterface][1] [t=00:00:53.936721][f=0009738] [Game::KillInterface][2] [t=00:00:53.937181][f=0009738] [Game::KillSimulation][1] [t=00:00:53.937198][f=0009738] [Game::KillSimulation][2] [t=00:00:54.800300][f=0009738] [CCollisionHandler] dis-/continuous tests: 0/1123368 [t=00:00:54.800631][f=0009738] [Game::KillSimulation][3] [t=00:00:54.801059][f=0009738] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.801087][f=0009738] [~CPathCache(24x20)] cacheHits=3 hitPercentage=15% numHashColls=0 maxCacheSize=14 [t=00:00:54.801106][f=0009738] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.801126][f=0009738] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=26 [t=00:00:54.801239][f=0009738] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:00:54.894105][f=0009738] [LosHandler::Kill] raycast instance cache-{hits,misses}={1018,3099}; shared=0%; cached=25% [t=00:00:55.029699][f=0009738] [Game::KillSimulation][4] [t=00:00:59.107163][f=0009738] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:59.108989][f=0009738] [Game::~CGame][2] [t=00:00:59.109117][f=0009738] [Game::~CGame][3] [t=00:00:59.303148][f=0009738] [SpringApp::Kill][3] [t=00:00:59.303882][f=0009738] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 102453 bytes sent 59735 bytes recv'd [t=00:00:59.305970][f=0009738] Kill: client disconnecting... [t=00:01:01.322946][f=0009738] CloseConnection: client connection closed [t=00:01:01.325168][f=0009738] [SpringApp::Kill][4] font=0x562ed871e600 [t=00:01:01.335858][f=0009738] [SpringApp::Kill][5] [t=00:01:01.383741][f=0009738] [SpringApp::Kill][6] [t=00:01:01.383792] [SpringApp::Kill][7] [t=00:01:01.385322] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.385353] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.385363] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:01.385373] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.385384] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:01.385393] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.385403] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {288, 1048576, 1048576} [t=00:01:01.385416] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2236, 1048576, 1048576}, EBO = {3354, 1048576, 1048576} [t=00:01:01.385427] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:01.385436] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.385445] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.385455] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.385465] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.402234] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:01.402275] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:01.402286] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:01.402296] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:01.403987] [VFS] [SpringVFS::DeleteArchives] [t=00:01:01.404004] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7982 [t=00:01:01.404014] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/f5021e90ca24a29c8d1d52752fdca262.sdp (0x562ed87f9300) [t=00:01:01.423549] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f5021e90ca24a29c8d1d52752fdca262.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=3346ms [t=00:01:01.423591] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=79ms [t=00:01:01.423863] file="unittextures/factorytank_1_flip.png" indx=7329 inflSize=1214kb readTime=52ms [t=00:01:01.424058] file="objects3d/shipcarrier.dae" indx=5549 inflSize=1789kb readTime=34ms [t=00:01:01.424072] file="unittextures/3do2s3o_atlas_2.tga" indx=7080 inflSize=16384kb readTime=28ms [t=00:01:01.424084] file="objects3d/spherejeth.s3o" indx=5581 inflSize=52kb readTime=24ms [t=00:01:01.424093] file="unittextures/bcore_abc_1.tga" indx=7153 inflSize=3210kb readTime=22ms [t=00:01:01.424102] file="objects3d/spideranarchid.s3o" indx=5589 inflSize=168kb readTime=19ms [t=00:01:01.424112] file="unittextures/factorytank_1.png" indx=7328 inflSize=4103kb readTime=19ms [t=00:01:01.424121] file="objects3d/corraid_dead.s3o" indx=5195 inflSize=31kb readTime=18ms [t=00:01:01.424130] file="objects3d/satellite_d.dae" indx=5526 inflSize=127kb readTime=17ms [t=00:01:01.436595] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f5021e90ca24a29c8d1d52752fdca262.sdp] 169927524 bytes cached in 3484 files [t=00:01:01.704818] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:01:01.704855] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x562ed8718360) [t=00:01:01.705797] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:01.705825] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x562ed86ef810) [t=00:01:01.706603] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:01.706951] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f492c011180) [t=00:01:01.707159] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:01.709253] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x562ed8711170) [t=00:01:01.709481] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:01.709495] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:01.709508] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:01.709518] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:01.709527] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:01.709537] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:01.710547] [SpringApp::Kill][8] [t=00:01:01.710579] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:01.710590] [WatchDog::Uninstall][1] hangDetectorThread=0x562e923ba4d0 (joinable=1) [t=00:01:01.710599] [WatchDog::Uninstall][2] [t=00:01:02.104361] [WatchDog::Uninstall][3] [t=00:01:02.104431] [SpringApp::Kill][9]