[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general
[t=00:00:00.000063] [CpuId] setting logical cpu affinity mask to 0x1
[t=00:00:00.009780] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.009811] Using writeable configuration source: "/tmp/tmp.f2nBzjyry5/springsettings.1589475.cfg"
[t=00:00:00.014515] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.014575] ============== ==============
[t=00:00:00.014587]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.014596]
[t=00:00:00.014605] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.014614] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.014623] Use "none" to disable the default log sections.
[t=00:00:00.014632] ============== ==============
[t=00:00:00.014642] ============== ==============
[t=00:00:00.014696] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.014706] MouseDragCircleCommandThreshold = 25
[t=00:00:00.014716] ROAM = 2
[t=00:00:00.014725] RotateLogFiles = 1
[t=00:00:00.014743] TeamHighlight = 0
[t=00:00:00.014754] ============== ==============
[t=00:00:00.014763] ============== ==============
[t=00:00:00.014777] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless)
[t=00:00:00.014787] Build Environment: gcc libstdc++ version 20210427
[t=00:00:00.014796] Compiler Version: gcc-11.1.0
[t=00:00:00.014818] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.015013] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.015025] Binary Word Size: 64-bit (native)
[t=00:00:00.015034] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.015044] Physical CPU Cores: 1
[t=00:00:00.015053] Logical CPU Cores: 1
[t=00:00:00.015062] ============== ==============
[t=00:00:00.015125] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.015134] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.015143] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.015152] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.015161] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.016262] [WatchDog::Install] installed (hang-timeout: 60s)
[t=00:00:00.016277] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.016295] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.016321] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.016341] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8>
[t=00:00:00.016534] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400>
[t=00:00:00.016571] [GR::LogVersionInfo]
[t=00:00:00.016580] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.016587] GL version :
[t=00:00:00.016595] GL vendor :
[t=00:00:00.016602] GL renderer :
[t=00:00:00.016610] GLSL version:
[t=00:00:00.016618] GLEW version: spring headless stub GLEW version
[t=00:00:00.016625] GPU memory : unknown
[t=00:00:00.016632] SDL swap-int: 0
[t=00:00:00.016640] SDL driver : headless stub
[t=00:00:00.016647]
[t=00:00:00.016655] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.016663] GLSL shader support : 0
[t=00:00:00.016670] GL4 support : 0
[t=00:00:00.016677] FBO extension support : 0
[t=00:00:00.016685] NVX GPU mem-info support : 0
[t=00:00:00.016708] ATI GPU mem-info support : 0
[t=00:00:00.016716] NPOT-texture support : 1 (0)
[t=00:00:00.016723] S3TC/DXT1 texture support : 0/0
[t=00:00:00.016731] texture query-LOD support : 1 (0)
[t=00:00:00.016738] MSAA frame-buffer support : 0 (0)
[t=00:00:00.016746] Z-buffer depth : 16 (-)
[t=00:00:00.016753] primitive-restart support : 0 (0)
[t=00:00:00.016761] clip-space control support: 0 (0)
[t=00:00:00.016768] seamless cube-map support : 0 (0)
[t=00:00:00.016775] frag-depth layout support : 0 (0)
[t=00:00:00.016783] persistent maps support : 0 (0)
[t=00:00:00.016790] explicit attribs location : 0 (0)
[t=00:00:00.016798] multi draw indirect : 0 (-)
[t=00:00:00.016805]
[t=00:00:00.016813] max. FBO samples : -1
[t=00:00:00.016820] max. FS/program texture slots : 8/8
[t=00:00:00.016827] max. texture size : 2048
[t=00:00:00.016837] max. texture anisotropy level : 0.000000
[t=00:00:00.016845] max. vec4 varyings/attributes : 0/0
[t=00:00:00.016852] max. draw-buffers : 0
[t=00:00:00.016859] max. rec. indices/vertices : 0/0
[t=00:00:00.016867] max. uniform buffer-bindings : 0
[t=00:00:00.016874] max. uniform block-size : 0KB
[t=00:00:00.016881] max. storage buffer-bindings : 0
[t=00:00:00.016889] max. storage block-size : 0MB
[t=00:00:00.016896]
[t=00:00:00.016903] enable AMD-hacks : 0
[t=00:00:00.016911] compress MIP-maps: 0
[t=00:00:00.018070] [GR::UpdateGLConfigs]
[t=00:00:00.018093] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.018106] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.018116] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.018125] [GR::InitGLState]
[t=00:00:00.018306] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.749402] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.777817] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.788505] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.789222] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.789250] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.789265] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/
[t=00:00:00.991024] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base
[t=00:00:00.995673] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:01.029360] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:01.029728] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:01.051355] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f5021e90ca24a29c8d1d52752fdca262.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=3ms
[t=00:00:01.051392] file="modinfo.lua" indx=4963 inflSize=0kb readTime=3ms
[t=00:00:01.051404] file="al2.0.txt" indx=4 inflSize=8kb readTime=0ms
[t=00:00:01.051415] file="anims/cursorattack_0.png" indx=8 inflSize=1kb readTime=0ms
[t=00:00:01.051426] file="anims/cursorattack_1.png" indx=9 inflSize=1kb readTime=0ms
[t=00:00:01.051436] file="anims/cursorattack.txt" indx=7 inflSize=0kb readTime=0ms
[t=00:00:01.051446] file=".tx/config" indx=3 inflSize=1kb readTime=0ms
[t=00:00:01.051457] file=".gitattributes" indx=1 inflSize=0kb readTime=0ms
[t=00:00:01.051467] file="anims/cursorairpadexclude.txt" indx=5 inflSize=0kb readTime=0ms
[t=00:00:01.051478] file=".editorconfig" indx=0 inflSize=0kb readTime=0ms
[t=00:00:01.051488] file=".luacheckrc" indx=2 inflSize=2kb readTime=0ms
[t=00:00:01.059363] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 69ms
[t=00:00:01.059415] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:01.059590] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.079464] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7654013720 (SpringVFS) global=(nil) (null)
[t=00:00:01.084603] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.099841] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:01.099900] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:01.099926] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:01.099946] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:01.100023] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2471 MB
[t=00:00:01.124732][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.125181][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.125316][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1589475/replay.sdfz" for game data...
[t=00:00:01.297932][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:01.309068][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.309104][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.311962][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.312158][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 186ms
[t=00:00:01.312551][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3)
[t=00:00:01.373023][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55a2e1e29ac0] using map "CrossRoads v1.0.3" (loaded=0 cached=0)
[t=00:00:01.374969][f=-000001] [VFS] [SpringVFS::AddArchive(arName="CrossRoads v1.0.3", overwrite=false)] section=1 cached=0
[t=00:00:01.377156][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.377784][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55a2e1e29ac0] using game "Zero-K v1.11.3.0" (loaded=0 cached=0)
[t=00:00:01.378953][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.3.0", overwrite=false)] section=0 cached=0
[t=00:00:01.388977][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.389249][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:12.321485][f=-000001] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f5021e90ca24a29c8d1d52752fdca262.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=7458ms
[t=00:00:12.322683][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6152 inflSize=14172kb readTime=148ms
[t=00:00:12.322703][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6148 inflSize=10480kb readTime=123ms
[t=00:00:12.322719][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6153 inflSize=12437kb readTime=116ms
[t=00:00:12.322730][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6151 inflSize=12267kb readTime=113ms
[t=00:00:12.322742][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p4_craterlakes.ogg" indx=6150 inflSize=7493kb readTime=97ms
[t=00:00:12.322768][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6149 inflSize=9675kb readTime=80ms
[t=00:00:12.322780][f=-000001] file="sounds/music/ost23_uf/war/_wip_w1_graymist.ogg" indx=6155 inflSize=9337kb readTime=75ms
[t=00:00:12.322792][f=-000001] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=69ms
[t=00:00:12.322802][f=-000001] file="sounds/music/defeat/serpent's grave - main titles.ogg" indx=6142 inflSize=6029kb readTime=69ms
[t=00:00:12.322814][f=-000001] file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6157 inflSize=7896kb readTime=67ms
[t=00:00:12.334836][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 11022ms
[t=00:00:12.337949][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen
[t=00:00:12.347697][f=-000001] forceSingleThreaded, false
[t=00:00:12.429599][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:12.429624][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:12.429709][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:12.429755][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:12.429799][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:12.429842][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:12.430750][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:12.431245][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:12.431732][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:12.434150][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:12.434918][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:12.436058][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:12.436086][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:12.436616][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:12.446745][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:12.448942][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:12.450404][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:12.450728][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:12.451389][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:12.451448][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:12.459489][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:12.459524][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:12.606314][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:12.696638][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:17.267194][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:17.560103][f=-000001] Loading UnitDefs_posts
[t=00:00:17.696655][f=-000001] Loading FeatureDefs_posts
[t=00:00:17.724912][f=-000001] Loading WeaponDefs_posts
[t=00:00:17.748319][f=-000001] Loading ArmorDefs_posts
[t=00:00:17.775270][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 481ms
[t=00:00:17.834782][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 571ms
[t=00:00:17.834828][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:17.919154][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:17.919449][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms
[t=00:00:17.919466][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:17.919479][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:17.920454][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:17.922538][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:18.099665][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:18.155846][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:18.276645][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:18.286310][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:18.286341][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:18.734942][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 448ms
[t=00:00:18.734987][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:18.835422][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms
[t=00:00:18.835463][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:18.859273][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms
[t=00:00:19.536242][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1)
[t=00:00:19.540661][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:19.541735][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:19.552383][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:24.939359][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:24.947717][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:24.947754][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:24.949447][f=-000001] InfoTexture: legacy
[t=00:00:24.949476][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:24.951591][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:25.953551][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:25.956031][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:25.956057][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:25.956458][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:26.204362][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:26.205986][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:26.432578][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:26.519813][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:26.534266][f=-000001] Loaded DecalsDrawer: off
[t=00:00:26.534299][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:26.535534][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:27.042372][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:27.055966][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:27.056569][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:27.227868][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms
[t=00:00:27.229360][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:27.229389][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:27.239158][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:27.239198][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:27.239213][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ecbd6ac
[t=00:00:27.239226][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:27.239241][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:27.239256][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:27.239267][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=291c0df1
[t=00:00:27.244639][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:27.244687][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:27.244698][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ecbd6ac
[t=00:00:27.244709][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:27.244718][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:27.244746][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:27.244757][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=291c0e01
[t=00:00:27.244768][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55a2f6256d20 has BLOCKSIZE 1
[t=00:00:27.248344][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:27.248389][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:27.248401][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=8ecbd6ac
[t=00:00:27.248412][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:27.248695][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:27.248716][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=291c0b57
[t=00:00:27.252997][f=-000001] [Path] [PathEstimator::ReadFile] hash=291c0b57 file="cache/105dev-BAR105/paths/CrossRoads v1.0.3.pe-291c0b57.zip" (exists=1)
[t=00:00:27.254219][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:27.261466][f=-000001] Path cache (40, 40) initialized.
[t=00:00:27.261500][f=-000001] Path cache (40, 40) initialized.
[t=00:00:27.264757][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:27.264786][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:27.264797][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=8ecbd6ac
[t=00:00:27.264808][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:27.264818][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:27.264827][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=291c0b67
[t=00:00:27.363466][f=-000001] [Path] [PathEstimator::ReadFile] hash=291c0b67 file="cache/105dev-BAR105/paths/CrossRoads v1.0.3.pe2-291c0b67.zip" (exists=1)
[t=00:00:27.364183][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:27.366273][f=-000001] Path cache (20, 20) initialized.
[t=00:00:27.366293][f=-000001] Path cache (20, 20) initialized.
[t=00:00:27.366309][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (136ms, checksum 68d21380)"
[t=00:00:27.366365][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:27.366379][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:27.366392][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:27.549907][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 110ms
[t=00:00:27.550452][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:29.554820][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Parent Marker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameID GameRulesParam
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Synced LOD
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Map Wind
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:30.051797][f=-000001] Synced LuaRules: finished loading
[t=00:00:30.078321][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Factory Parent Marker
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_id.lua