[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000063] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009780] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009811] Using writeable configuration source: "/tmp/tmp.f2nBzjyry5/springsettings.1589475.cfg" [t=00:00:00.014515] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014575] ============== ============== [t=00:00:00.014587] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014596] [t=00:00:00.014605] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014614] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014623] Use "none" to disable the default log sections. [t=00:00:00.014632] ============== ============== [t=00:00:00.014642] ============== ============== [t=00:00:00.014696] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014706] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014716] ROAM = 2 [t=00:00:00.014725] RotateLogFiles = 1 [t=00:00:00.014743] TeamHighlight = 0 [t=00:00:00.014754] ============== ============== [t=00:00:00.014763] ============== ============== [t=00:00:00.014777] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.014787] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014796] Compiler Version: gcc-11.1.0 [t=00:00:00.014818] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015013] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015025] Binary Word Size: 64-bit (native) [t=00:00:00.015034] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015044] Physical CPU Cores: 1 [t=00:00:00.015053] Logical CPU Cores: 1 [t=00:00:00.015062] ============== ============== [t=00:00:00.015125] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015134] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015143] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015152] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015161] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.016262] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.016277] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.016295] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.016321] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.016341] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.016534] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.016571] [GR::LogVersionInfo] [t=00:00:00.016580] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.016587] GL version : [t=00:00:00.016595] GL vendor : [t=00:00:00.016602] GL renderer : [t=00:00:00.016610] GLSL version: [t=00:00:00.016618] GLEW version: spring headless stub GLEW version [t=00:00:00.016625] GPU memory : unknown [t=00:00:00.016632] SDL swap-int: 0 [t=00:00:00.016640] SDL driver : headless stub [t=00:00:00.016647] [t=00:00:00.016655] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.016663] GLSL shader support : 0 [t=00:00:00.016670] GL4 support : 0 [t=00:00:00.016677] FBO extension support : 0 [t=00:00:00.016685] NVX GPU mem-info support : 0 [t=00:00:00.016708] ATI GPU mem-info support : 0 [t=00:00:00.016716] NPOT-texture support : 1 (0) [t=00:00:00.016723] S3TC/DXT1 texture support : 0/0 [t=00:00:00.016731] texture query-LOD support : 1 (0) [t=00:00:00.016738] MSAA frame-buffer support : 0 (0) [t=00:00:00.016746] Z-buffer depth : 16 (-) [t=00:00:00.016753] primitive-restart support : 0 (0) [t=00:00:00.016761] clip-space control support: 0 (0) [t=00:00:00.016768] seamless cube-map support : 0 (0) [t=00:00:00.016775] frag-depth layout support : 0 (0) [t=00:00:00.016783] persistent maps support : 0 (0) [t=00:00:00.016790] explicit attribs location : 0 (0) [t=00:00:00.016798] multi draw indirect : 0 (-) [t=00:00:00.016805] [t=00:00:00.016813] max. FBO samples : -1 [t=00:00:00.016820] max. FS/program texture slots : 8/8 [t=00:00:00.016827] max. texture size : 2048 [t=00:00:00.016837] max. texture anisotropy level : 0.000000 [t=00:00:00.016845] max. vec4 varyings/attributes : 0/0 [t=00:00:00.016852] max. draw-buffers : 0 [t=00:00:00.016859] max. rec. indices/vertices : 0/0 [t=00:00:00.016867] max. uniform buffer-bindings : 0 [t=00:00:00.016874] max. uniform block-size : 0KB [t=00:00:00.016881] max. storage buffer-bindings : 0 [t=00:00:00.016889] max. storage block-size : 0MB [t=00:00:00.016896] [t=00:00:00.016903] enable AMD-hacks : 0 [t=00:00:00.016911] compress MIP-maps: 0 [t=00:00:00.018070] [GR::UpdateGLConfigs] [t=00:00:00.018093] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018106] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018116] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018125] [GR::InitGLState] [t=00:00:00.018306] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.749402] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.777817] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.788505] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.789222] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.789250] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.789265] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.991024] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.995673] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.029360] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.029728] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.051355] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f5021e90ca24a29c8d1d52752fdca262.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=3ms [t=00:00:01.051392] file="modinfo.lua" indx=4963 inflSize=0kb readTime=3ms [t=00:00:01.051404] file="al2.0.txt" indx=4 inflSize=8kb readTime=0ms [t=00:00:01.051415] file="anims/cursorattack_0.png" indx=8 inflSize=1kb readTime=0ms [t=00:00:01.051426] file="anims/cursorattack_1.png" indx=9 inflSize=1kb readTime=0ms [t=00:00:01.051436] file="anims/cursorattack.txt" indx=7 inflSize=0kb readTime=0ms [t=00:00:01.051446] file=".tx/config" indx=3 inflSize=1kb readTime=0ms [t=00:00:01.051457] file=".gitattributes" indx=1 inflSize=0kb readTime=0ms [t=00:00:01.051467] file="anims/cursorairpadexclude.txt" indx=5 inflSize=0kb readTime=0ms [t=00:00:01.051478] file=".editorconfig" indx=0 inflSize=0kb readTime=0ms [t=00:00:01.051488] file=".luacheckrc" indx=2 inflSize=2kb readTime=0ms [t=00:00:01.059363] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 69ms [t=00:00:01.059415] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.059590] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.079464] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7654013720 (SpringVFS) global=(nil) (null) [t=00:00:01.084603] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.099841] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.099900] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.099926] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.099946] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.100023] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2471 MB [t=00:00:01.124732][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.125181][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.125316][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1589475/replay.sdfz" for game data... [t=00:00:01.297932][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.309068][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.309104][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.311962][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.312158][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 186ms [t=00:00:01.312551][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.373023][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55a2e1e29ac0] using map "CrossRoads v1.0.3" (loaded=0 cached=0) [t=00:00:01.374969][f=-000001] [VFS] [SpringVFS::AddArchive(arName="CrossRoads v1.0.3", overwrite=false)] section=1 cached=0 [t=00:00:01.377156][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.377784][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55a2e1e29ac0] using game "Zero-K v1.11.3.0" (loaded=0 cached=0) [t=00:00:01.378953][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.3.0", overwrite=false)] section=0 cached=0 [t=00:00:01.388977][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.389249][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:12.321485][f=-000001] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f5021e90ca24a29c8d1d52752fdca262.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=7458ms [t=00:00:12.322683][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6152 inflSize=14172kb readTime=148ms [t=00:00:12.322703][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6148 inflSize=10480kb readTime=123ms [t=00:00:12.322719][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6153 inflSize=12437kb readTime=116ms [t=00:00:12.322730][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6151 inflSize=12267kb readTime=113ms [t=00:00:12.322742][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p4_craterlakes.ogg" indx=6150 inflSize=7493kb readTime=97ms [t=00:00:12.322768][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6149 inflSize=9675kb readTime=80ms [t=00:00:12.322780][f=-000001] file="sounds/music/ost23_uf/war/_wip_w1_graymist.ogg" indx=6155 inflSize=9337kb readTime=75ms [t=00:00:12.322792][f=-000001] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=69ms [t=00:00:12.322802][f=-000001] file="sounds/music/defeat/serpent's grave - main titles.ogg" indx=6142 inflSize=6029kb readTime=69ms [t=00:00:12.322814][f=-000001] file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6157 inflSize=7896kb readTime=67ms [t=00:00:12.334836][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 11022ms [t=00:00:12.337949][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:12.347697][f=-000001] forceSingleThreaded, false [t=00:00:12.429599][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:12.429624][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:12.429709][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:12.429755][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:12.429799][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:12.429842][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:12.430750][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:12.431245][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:12.431732][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:12.434150][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:12.434918][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:12.436058][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:12.436086][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:12.436616][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:12.446745][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:12.448942][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:12.450404][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:12.450728][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:12.451389][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:12.451448][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:12.459489][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:12.459524][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:12.606314][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:12.696638][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:17.267194][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:17.560103][f=-000001] Loading UnitDefs_posts [t=00:00:17.696655][f=-000001] Loading FeatureDefs_posts [t=00:00:17.724912][f=-000001] Loading WeaponDefs_posts [t=00:00:17.748319][f=-000001] Loading ArmorDefs_posts [t=00:00:17.775270][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 481ms [t=00:00:17.834782][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 571ms [t=00:00:17.834828][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:17.919154][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:17.919449][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:17.919466][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:17.919479][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:17.920454][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:17.922538][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:18.099665][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:18.155846][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:18.276645][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:18.286310][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:18.286341][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:18.734942][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 448ms [t=00:00:18.734987][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:18.835422][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [t=00:00:18.835463][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:18.859273][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:19.536242][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:19.540661][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:19.541735][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:19.552383][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:24.939359][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:24.947717][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:24.947754][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:24.949447][f=-000001] InfoTexture: legacy [t=00:00:24.949476][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:24.951591][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:25.953551][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:25.956031][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:25.956057][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:25.956458][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:26.204362][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:26.205986][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:26.432578][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:26.519813][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:26.534266][f=-000001] Loaded DecalsDrawer: off [t=00:00:26.534299][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:26.535534][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:27.042372][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:27.055966][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:27.056569][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:27.227868][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:27.229360][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:27.229389][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:27.239158][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:27.239198][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:27.239213][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:27.239226][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:27.239241][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:27.239256][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:27.239267][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=291c0df1 [t=00:00:27.244639][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:27.244687][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:27.244698][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:27.244709][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:27.244718][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:27.244746][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:27.244757][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=291c0e01 [t=00:00:27.244768][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55a2f6256d20 has BLOCKSIZE 1 [t=00:00:27.248344][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:27.248389][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:27.248401][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:27.248412][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:27.248695][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:27.248716][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=291c0b57 [t=00:00:27.252997][f=-000001] [Path] [PathEstimator::ReadFile] hash=291c0b57 file="cache/105dev-BAR105/paths/CrossRoads v1.0.3.pe-291c0b57.zip" (exists=1) [t=00:00:27.254219][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:27.261466][f=-000001] Path cache (40, 40) initialized. [t=00:00:27.261500][f=-000001] Path cache (40, 40) initialized. [t=00:00:27.264757][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:27.264786][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:27.264797][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:27.264808][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:27.264818][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:27.264827][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=291c0b67 [t=00:00:27.363466][f=-000001] [Path] [PathEstimator::ReadFile] hash=291c0b67 file="cache/105dev-BAR105/paths/CrossRoads v1.0.3.pe2-291c0b67.zip" (exists=1) [t=00:00:27.364183][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:27.366273][f=-000001] Path cache (20, 20) initialized. [t=00:00:27.366293][f=-000001] Path cache (20, 20) initialized. [t=00:00:27.366309][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (136ms, checksum 68d21380)" [t=00:00:27.366365][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:27.366379][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:27.366392][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:27.549907][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 110ms [t=00:00:27.550452][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:29.554820][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Map Wind Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:30.051797][f=-000001] Synced LuaRules: finished loading [t=00:00:30.078321][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:30.651558][f=-000001] Unsynced LuaRules: finished loading [t=00:00:30.693261][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:30.693929][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:30.694482][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:30.694501][f=-000001] LuaSocket Support: enabled [t=00:00:30.710122][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:30.812875][f=-000001] localWidgets, nil, true, true [t=00:00:30.815405][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:30.815431][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:30.828832][f=-000001] USE_OLD_CHILI [t=00:00:31.565169][f=-000001] Loading last game win data [t=00:00:31.566670][f=-000001] Resetting win data [t=00:00:31.567171][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:31.567190][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:31.567202][f=-000001] Player and team counts match, continuing [t=00:00:31.567216][f=-000001] JuliusLee was in last game but is now absent, resetting scores [t=00:00:31.713376][f=-000001] CAS: GLSL not supported. [t=00:00:31.721006][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:31.721038][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:31.795416][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:32.863059][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:33.672188][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:33.861373][f=-000001] forceSingleThreaded, false [t=00:00:34.297609][f=-000001] Loaded API widget: i18n [t=00:00:34.297972][f=-000001] Loaded API widget: Shared Functions [t=00:00:34.298172][f=-000001] Loaded API widget: Hacky version fix [t=00:00:34.298363][f=-000001] Loaded API widget: Cluster Detection [t=00:00:34.299120][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:34.299460][f=-000001] Loaded API widget: Win Counter [t=00:00:34.462740][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:34.463141][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:34.463477][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:34.463716][f=-000001] Loaded API widget: CommandInsert [t=00:00:34.463931][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:34.465317][f=-000001] Loaded API widget: Lups [t=00:00:34.743850][f=-000001] Loaded API widget: Chili Framework [t=00:00:34.744279][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:34.744579][f=-000001] Loaded widget: Save/Load API [t=00:00:34.744886][f=-000001] Loaded widget: Chili Highlight [t=00:00:34.745215][f=-000001] Loaded widget: Draw After Chili [t=00:00:34.745560][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:34.750103][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:34.752223][f=-000001] Loaded DecalsDrawer: off [t=00:00:34.752243][f=-000001] Ground-decal rendering is disabled! [t=00:00:34.752309][f=-000001] Set maximum particles to: 0 [t=00:00:34.753253][f=-000001] Set UnitIconDist to 0 [t=00:00:34.847988][f=-000001] Loaded widget: EPIC Menu [t=00:00:34.848387][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:34.849609][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:34.875365][f=-000001] Loaded widget: Chili Minimap [t=00:00:34.875742][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:34.885637][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:34.885954][f=-000001] Deferred Rendering requires shader support! [t=00:00:34.886352][f=-000001] Loaded widget: Deferred rendering [t=00:00:34.886628][f=-000001] Mexspot Fetcher fetching [t=00:00:34.886838][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:34.887139][f=-000001] Team highlighting: Disabled [t=00:00:34.887423][f=-000001] Loaded widget: Teamhighlight option [t=00:00:34.887908][f=-000001] Loaded widget: Local Team Colors [t=00:00:34.888314][f=-000001] Loaded widget: Display Keys 2 [t=00:00:34.888693][f=-000001] Loaded widget: Save Game Menu [t=00:00:34.888894][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:34.889094][f=-000001] Loaded widget: One click weapon handler [t=00:00:34.889364][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:34.889652][f=-000001] highlightUnitShader no GL4 support [t=00:00:34.889950][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:34.890327][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:34.890625][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:34.890638][f=-000001] Using fallback unit outlines [t=00:00:34.890818][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:34.891164][f=-000001] Loaded widget: Selection Modkeys [t=00:00:34.899646][f=-000001] Loaded widget: Chili Global Commands [t=00:00:34.901470][f=-000001] Loaded widget: Outline No Shader [t=00:00:34.901863][f=-000001] Loaded widget: Unit Icons [t=00:00:34.902187][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:34.902576][f=-000001] Loaded widget: Noises [t=00:00:34.945780][f=-000001] Loaded widget: HealthBars [t=00:00:34.946230][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:34.946514][f=-000001] Loaded widget: Guard Remove [t=00:00:34.950107][f=-000001] Loaded widget: Chili Vote Display [t=00:00:34.950623][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:34.950996][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:34.951350][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1589475/events.log [t=00:00:34.954426][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:34.954868][f=-000001] Loaded widget: EndGame APM stats [t=00:00:34.956522][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:34.956744][f=-000001] Loaded widget: Objectives [t=00:00:34.957078][f=-000001] Loaded widget: EndGame Stats [t=00:00:34.957486][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:34.957842][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:34.958216][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:34.958683][f=-000001] Loaded widget: BuildETA [t=00:00:34.962733][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:34.963491][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:34.963788][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:34.966018][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:34.966420][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:34.966756][f=-000001] Loaded widget: Command Alpha [t=00:00:34.967523][f=-000001] Loaded widget: Camera Save Position [t=00:00:34.967857][f=-000001] Loaded widget: Ghost Site [t=00:00:34.968073][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:34.970472][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:34.970710][f=-000001] Loaded widget: Stop Self-D [t=00:00:34.971859][f=-000001] Loaded widget: Stereo3D [t=00:00:34.972299][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:34.972551][f=-000001] Loaded widget: SmoothCam [t=00:00:34.972911][f=-000001] Loaded widget: Smart Bombers [t=00:00:34.973402][f=-000001] Loaded widget: Simple Settings [t=00:00:34.973891][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:34.974272][f=-000001] Loaded widget: Show selected unit range [t=00:00:34.974682][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:34.974909][f=-000001] Loaded widget: ReclaimInfo [t=00:00:34.975130][f=-000001] Loaded widget: Raw Move Issue [t=00:00:34.975474][f=-000001] Loaded widget: Point Tracker [t=00:00:34.975696][f=-000001] Loaded widget: Orbit Command [t=00:00:34.975895][f=-000001] Loaded widget: Morph Finished notification [t=00:00:34.976104][f=-000001] Loaded widget: Mission Results Handler [t=00:00:34.976543][f=-000001] Loaded widget: Missile Silo Range [t=00:00:34.976890][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:34.977175][f=-000001] Loaded widget: Misc default command replacements [t=00:00:34.977587][f=-000001] Loaded widget: MinimapEvents [t=00:00:34.977926][f=-000001] Loaded widget: Local Widgets Config [t=00:00:34.978221][f=-000001] Loaded widget: Keep Target [t=00:00:34.978448][f=-000001] Loaded widget: In-game Ignore [t=00:00:34.978914][f=-000001] Loaded widget: In-game Guide [t=00:00:34.979263][f=-000001] Loaded widget: Highlight Geos [t=00:00:34.979655][f=-000001] Loaded widget: Haven Handler [t=00:00:34.980419][f=-000001] Input grabbing is enabled! [t=00:00:34.980448][f=-000001] Input grabbing is enabled! [t=00:00:34.980553][f=-000001] Loaded widget: Grab Input [t=00:00:34.980904][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:34.981129][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:34.981586][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:34.988411][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:34.988790][f=-000001] Loaded widget: Decoration Handler [t=00:00:34.989091][f=-000001] Loaded widget: Decloak Range [t=00:00:34.989479][f=-000001] Loaded widget: Darkening [t=00:00:34.997164][f=-000001] Loaded widget: Context Menu [t=00:00:34.997861][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:34.998118][f=-000001] Loaded widget: Easy Facing [t=00:00:34.998505][f=-000001] Loaded widget: Ferry Points [t=00:00:35.023832][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:35.024226][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:35.024590][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:35.024831][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:35.025251][f=-000001] EndGame Graph disabled [t=00:00:35.083479][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:35.096286][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:35.097088][f=-000001] Loaded widget: Cheat Sheet [t=00:00:35.097529][f=-000001] Loaded widget: CameraShake [t=00:00:35.097787][f=-000001] Loaded widget: Blast Radius [t=00:00:35.098141][f=-000001] Loaded widget: Autoquit [t=00:00:35.098503][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:35.098743][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:35.099218][f=-000001] Loaded widget: Music Player v2 [t=00:00:35.099600][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:35.099987][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:35.100397][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:35.100802][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:35.101903][f=-000001] Loaded widget: Attack Warning [t=00:00:35.102260][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:35.102871][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:35.104101][f=-000001] Loaded widget: Auto Group [t=00:00:35.105038][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:35.106012][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:35.106347][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:35.107132][f=-000001] Loaded widget: Projectile Lights [t=00:00:35.108032][f=-000001] Loaded widget: Select Com at start [t=00:00:35.114182][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:35.115356][f=-000001] Loaded widget: Transport AI [t=00:00:35.115604][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:35.115846][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:35.141324][f=-000001] Loaded widget: Unit Start State [t=00:00:35.143168][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:35.143490][f=-000001] Loaded widget: Smooth Scroll [t=00:00:35.149074][f=-000001] Loaded widget: Replay control buttons [t=00:00:35.149897][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:35.150215][f=-000001] Loaded widget: Icon Sets [t=00:00:35.305757][f=-000001] Loaded widget: Attack AoE [t=00:00:35.307248][f=-000001] Loaded widget: PlanetWars Info [t=00:00:35.307503][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:35.307944][f=-000001] Loaded widget: Commands FX [t=00:00:35.323931][f=-000001] Loaded widget: UnitShapes [t=00:00:35.324435][f=-000001] : disabled for spectators [t=00:00:35.325438][f=-000001] Loaded widget: Stockpiler [t=00:00:35.326462][f=-000001] Loaded widget: Map Edge Extension [t=00:00:35.327041][f=-000001] Loaded widget: State Icons [t=00:00:35.327464][f=-000001] Loaded widget: Shield Guard [t=00:00:35.327885][f=-000001] Loaded widget: Selection Send [t=00:00:35.328294][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:35.328743][f=-000001] Loaded widget: Gadget Icons [t=00:00:35.329034][f=-000001] Loaded widget: AllyCursors [t=00:00:35.330280][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:35.330681][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:35.331072][f=-000001] : disabled for spectators [t=00:00:35.331935][f=-000001] Loaded widget: Building Starter [t=00:00:35.332341][f=-000001] : disabled for spectators [t=00:00:35.333122][f=-000001] Loaded widget: Cloaker Guard [t=00:00:35.333545][f=-000001] Loaded widget: Units on Fire [t=00:00:35.333964][f=-000001] Loaded widget: Smoke Signals [t=00:00:35.334269][f=-000001] Loaded widget: LupsManager [t=00:00:35.334858][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:35.335511][f=-000001] Loaded widget: Newton Firezone [t=00:00:35.336708][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:35.337110][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:35.344736][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:35.352703][f=-000001] Loaded widget: Chili Pro Console [t=00:00:35.353279][f=-000001] Loaded widget: Chili Docking [t=00:00:35.353771][f=-000001] Loaded widget: HUD Presets [t=00:00:35.354430][f=-000001] Loaded widget: Persistent Build Height [t=00:00:35.356815][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:35.357233][f=-000001] Loaded widget: Image Preloader [t=00:00:35.357669][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:35.357887][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:35.362130][f=-000001] Loaded widget: Chili Core Selector [t=00:00:35.362587][f=-000001] Loaded widget: Custom Markers [t=00:00:35.363753][f=-000001] Loaded widget: Select Keys [t=00:00:35.364500][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:35.365075][f=-000001] Loaded widget: Start Boxes [t=00:00:35.365379][f=-000001] Loaded widget: Restricted Zones [t=00:00:35.366128][f=-000001] Loaded widget: Pause Screen [t=00:00:35.374324][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:35.374739][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:35.375007][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:35.375622][f=-000001] Loaded widget: CustomFormations2 [t=00:00:35.376005][f=-000001] SetSunLighting [t=00:00:35.377661][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:35.378099][f=-000001] Loaded widget: Text To Speech Control [t=00:00:35.381985][f=-000001] Loaded widget: Layout Handler [t=00:00:35.382346][f=-000001] Lua garbage collection rate: 30/s [t=00:00:35.382388][f=-000001] Loaded widget: GC Control [t=00:00:35.382645][f=-000001] Loaded widget: Font Cache [t=00:00:35.394992][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:35.397958][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:35.398288][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:35.403100][f=-000001] Writing last game win data [t=00:00:35.407663][f=-000001] LuaUI v0.3 [t=00:00:35.567188][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:35.618373][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:35.639163][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13356,0,0} {chunk,block}Bytes={0,0} [t=00:00:36.154647][f=-000001] Spectator mode. Widget removed. [t=00:00:36.166946][f=-000001] Spectator mode. Widget removed. [t=00:00:36.169413][f=-000001] Reclaim highlight: old engine version. [t=00:00:36.169482][f=-000001] Playback paused [t=00:00:36.174335][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:36.250882][f=-000001] Opening demofile demos/1589475/replay.sdfz [t=00:00:36.250915][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:36.250926][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:36.251062][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:36.251080][f=-000001] -> Connection established (given id 2) [t=00:00:36.251099][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:36.251112][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:36.251123][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:36.251135][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:36.251149][f=-000001] Speed set to 20.0 [server] [t=00:00:36.251160][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55a30eb9aca0,(nil)}][locale="C"]" [t=00:00:36.251172][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:36.262642][f=-000001] Switching to Overhead (TA) style camera [t=00:00:36.262674][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:39.685469][f=-000001] Beginning demo playback [t=00:00:39.701764][f=-000001] GameID: cefb166469cdae5c14d98bc55c047487 [t=00:00:39.725745][f=-000001] Connection attempt from Zmiepseudonim [t=00:00:39.725785][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:39.726688][f=-000001] [0] Event [undefined]: Zmiepseudonim changed status [t=00:00:39.726895][f=-000001] -> Connection established (given id 1) [t=00:00:39.773763][f=-000001] Connection attempt from DoktorSchummel [t=00:00:39.773803][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:39.773863][f=-000001] [0] Event [undefined]: DoktorSchummel changed status [t=00:00:39.774023][f=-000001] -> Connection established (given id 0) [t=00:00:39.841783][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zmiepseudonim" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:39.841862][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zmiepseudonim" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:40.005567][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:40.005604][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:40.321022][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zmiepseudonim" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:40.329449][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zmiepseudonim" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:40.577579][f=-000001] Player Zmiepseudonim left the game: normal quit [t=00:00:40.577638][f=-000001] [0] Event [undefined]: Zmiepseudonim quit [t=00:00:41.197408][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:41.218814][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:41.780977][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[Game::Load][lua{Rules,Gaia}={000002eaeb95b240,0000000000000000}][locale="C"]" [t=00:00:42.106482][f=-000001] Allies: I choose: Engineer! [t=00:00:44.781883][f=-000001] > Game will be force started in 60 seconds [t=00:00:45.813469][f=-000001] > Game will be force started in 40 seconds [t=00:00:46.840329][f=-000001] > Game will be force started in 20 seconds [t=00:00:47.465393][f=-000001] * u there? [t=00:00:48.098509][f=-000001] [0] Event [4129,158.180923,4478]: 0 finished unit Engineer Commander [t=00:00:48.110008][f=-000001] [0] Event [851,158.141479,854]: 1 finished unit Strike Commander [t=00:00:48.129043][f=0000000] [0] DoktorSchummel, team: 0, elo:1731, userid: 577074 [t=00:00:48.129101][f=0000000] [0] Zmiepseudonim, team: 1, elo:1500, userid: 527881 [t=00:00:48.129128][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:48.136286][f=0000000] Playback continued [t=00:00:48.138656][f=0000000] > Players Zmiepseudonim did not choose a start position. Game will be aborted. [t=00:00:48.140397][f=0000001] > exiting game [t=00:00:48.140420][f=0000001] No clients connected, shutting down server [t=00:00:48.140534][f=0000001] Server shutdown [t=00:00:48.140931][f=0000001] Submitting stats [t=00:00:48.141353][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:48.143735][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:48.143763][f=0000001] Draw 6597.25ms 59.00% [t=00:00:48.143783][f=0000001] Lua::Callins::Synced 2.08ms 0.00% [t=00:00:48.143795][f=0000001] Lua::Callins::Unsynced 10373.96ms 86.70% [t=00:00:48.143806][f=0000001] Lua::CollectGarbage::Synced 48.41ms 0.00% [t=00:00:48.143817][f=0000001] Lua::CollectGarbage::Unsynced 357.43ms 3.20% [t=00:00:48.143828][f=0000001] Misc::Profiler::AddTime 23.45ms 0.20% [t=00:00:48.144070][f=0000001] [1] player nonplacement [t=00:00:48.145321][f=0000001] [1] autohost exit [t=00:00:48.147871][f=0000001] [1] all players disconnected [t=00:00:49.136209][f=0000001] Playback paused [t=00:00:58.141617][f=0000001] Autoquit sending quit command. [t=00:00:58.142182][f=0000001] [QuitAction] user exited to system [t=00:00:58.142913][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:58.143251][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:58.143279][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:58.143293][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:58.143305][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:58.143342][f=0000001] [SpringApp::Kill][2] [t=00:00:58.144163][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:58.144183][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55a30f390bb0 [t=00:00:58.144235][f=0000001] Start widgetHandler:Shutdown [t=00:00:58.149158][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:58.149986][f=0000001] Writing last game win data [t=00:00:58.157103][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:58.157131][f=0000001] Shutdown Widget - Save/Load API [t=00:00:58.157149][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:58.157168][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:58.157227][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:58.157254][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:58.158564][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:58.159746][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:58.159897][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:58.159916][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:58.159969][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:58.159984][f=0000001] Shutdown Widget - Unit Icons [t=00:00:58.160001][f=0000001] Shutdown Widget - Noises [t=00:00:58.160017][f=0000001] Shutdown Widget - HealthBars [t=00:00:58.160868][f=0000001] Shutdown Widget - Win Counter [t=00:00:58.160891][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:58.161177][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:58.161220][f=0000001] Shutdown Widget - BuildETA [t=00:00:58.161237][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:58.161251][f=0000001] Shutdown Widget - Stereo3D [t=00:00:58.161274][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:58.161289][f=0000001] Shutdown Widget - Point Tracker [t=00:00:58.161303][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:58.161319][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:58.161333][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:58.161354][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:58.161368][f=0000001] Shutdown Widget - Grab Input [t=00:00:58.161389][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:58.161404][f=0000001] Shutdown Widget - Darkening [t=00:00:58.161429][f=0000001] Shutdown Widget - Context Menu [t=00:00:58.161443][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:58.161481][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:58.161500][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:58.161522][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:58.161543][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:58.161656][f=0000001] Shutdown Widget - CameraShake [t=00:00:58.161673][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:58.161688][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:58.161703][f=0000001] Shutdown Widget - Attack AoE [t=00:00:58.161717][f=0000001] Shutdown Widget - UnitShapes [t=00:00:58.162135][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:58.162155][f=0000001] Shutdown Widget - Selection Send [t=00:00:58.162170][f=0000001] Shutdown Widget - LupsManager [t=00:00:58.162190][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:58.162204][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:58.164446][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:58.164473][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:58.164490][f=0000001] Shutdown Widget - Lups [t=00:00:58.164541][f=0000001] Shutdown Widget - Chili Framework [t=00:00:58.164558][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:58.164575][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:58.164677][f=0000001] Shutdown Widget - Custom Markers [t=00:00:58.164709][f=0000001] Shutdown Widget - Select Keys [t=00:00:58.164748][f=0000001] Shutdown Widget - Pause Screen [t=00:00:58.165342][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:58.165369][f=0000001] Shutdown Widget - Layout Handler [t=00:00:58.165398][f=0000001] End widgetHandler:Shutdown [t=00:00:58.360673][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={215785,27454211} {int,ext,rec}Allocs={7804578,0,0} {chunk,block}Bytes={27454211,0} [t=00:00:58.361761][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:58.361779][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55a30eb9aca0 [t=00:00:58.361827][f=0000001] Start gadgetHandler:Shutdown [t=00:00:58.361843][f=0000001] Shutdown - StartSetup [t=00:00:58.361857][f=0000001] Shutdown - UnitMorph [t=00:00:58.361908][f=0000001] Shutdown - Carrier Drones [t=00:00:58.361924][f=0000001] Shutdown - Missile Silo Controller [t=00:00:58.361938][f=0000001] Shutdown - Modular Comm Info [t=00:00:58.361951][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:58.361963][f=0000001] Shutdown - UnitCloakShield [t=00:00:58.362207][f=0000001] Shutdown - Starlight Handler [t=00:00:58.362225][f=0000001] End gadgetHandler:Shutdown [t=00:00:58.380505][f=0000001] Start gadgetHandler:Shutdown [t=00:00:58.380575][f=0000001] Shutdown - Save/Load [t=00:00:58.380600][f=0000001] Shutdown - Teleport Throw [t=00:00:58.380618][f=0000001] Shutdown - UnitMorph [t=00:00:58.380641][f=0000001] Shutdown - Modular Comm Info [t=00:00:58.380655][f=0000001] Shutdown - Retreat Command [t=00:00:58.380673][f=0000001] Shutdown - Shockwaves [t=00:00:58.380688][f=0000001] Shutdown - UnitCloakShield [t=00:00:58.380705][f=0000001] Shutdown - Lups Cloak FX [t=00:00:58.380723][f=0000001] Shutdown - Lups [t=00:00:58.380773][f=0000001] Shutdown - Lups Shield [t=00:00:58.380801][f=0000001] End gadgetHandler:Shutdown [t=00:00:58.395277][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7804608,0,0} {chunk,block}Bytes={0,0} [t=00:00:58.395411][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7804608,0,0} {chunk,block}Bytes={0,0} [t=00:00:58.395515][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:58.395542][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:58.407311][f=0000001] [Game::~CGame][1] [t=00:00:58.407361][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:58.407373][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:58.407412][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:58.407424][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:58.407437][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:58.407455][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:58.407609][f=0000001] [Game::KillMisc][1] [t=00:00:58.407622][f=0000001] [Game::KillMisc][2] [t=00:00:58.409258][f=0000001] [Game::KillMisc][3] [t=00:00:58.413399][f=0000001] [Game::KillRendering][1] [t=00:00:58.457578][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:58.457694][f=0000001] [S3OParser::Kill] allocated 5462 pieces [t=00:00:58.459039][f=0000001] [AssParser::Kill] allocated 671 pieces [t=00:00:58.591346][f=0000001] [Game::KillInterface][1] [t=00:00:58.592542][f=0000001] [Game::KillInterface][2] [t=00:00:58.593061][f=0000001] [Game::KillSimulation][1] [t=00:00:58.593078][f=0000001] [Game::KillSimulation][2] [t=00:00:59.399034][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:59.399186][f=0000001] [Game::KillSimulation][3] [t=00:00:59.399539][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:59.399561][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:59.399574][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:59.399591][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:59.402874][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:59.522944][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:59.621330][f=0000001] [Game::KillSimulation][4] [t=00:01:03.573350][f=0000001] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:03.575363][f=0000001] [Game::~CGame][2] [t=00:01:03.575394][f=0000001] [Game::~CGame][3] [t=00:01:03.849665][f=0000001] [SpringApp::Kill][3] [t=00:01:03.850336][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1830 bytes sent 12110 bytes recv'd [t=00:01:03.855668][f=0000001] Kill: client disconnecting... [t=00:01:05.860679][f=0000001] CloseConnection: client connection closed [t=00:01:05.861677][f=0000001] [SpringApp::Kill][4] font=0x55a2e1d03600 [t=00:01:05.870772][f=0000001] [SpringApp::Kill][5] [t=00:01:05.886526][f=0000001] [SpringApp::Kill][6] [t=00:01:05.886971] [SpringApp::Kill][7] [t=00:01:05.888896] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:05.888962] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:05.888980] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:05.888993] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:05.889003] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:05.889013] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:05.889023] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:01:05.889033] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:01:05.889043] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:05.889055] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:05.889065] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:05.890143] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:05.890164] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:05.905354] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:05.905392] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:05.905401] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:05.905411] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:05.917281] [VFS] [SpringVFS::DeleteArchives] [t=00:01:05.917305] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7982 [t=00:01:05.917317] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/f5021e90ca24a29c8d1d52752fdca262.sdp (0x55a2e0a68c00) [t=00:01:05.925947] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f5021e90ca24a29c8d1d52752fdca262.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=3074ms [t=00:01:05.925986] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=60ms [t=00:01:05.926257] file="unittextures/factorytank_1.png" indx=7328 inflSize=4103kb readTime=53ms [t=00:01:05.926271] file="bitmaps/loadpictures/markers.png" indx=530 inflSize=2489kb readTime=44ms [t=00:01:05.926281] file="unitpics/benzcom.png" indx=6472 inflSize=9kb readTime=25ms [t=00:01:05.926290] file="unittextures/3do2s3o_atlas_2.tga" indx=7080 inflSize=16384kb readTime=22ms [t=00:01:05.926299] file="unittextures/bcore_abc_1.tga" indx=7153 inflSize=3210kb readTime=21ms [t=00:01:05.926552] file="objects3d/shieldfelon.s3o" indx=5541 inflSize=86kb readTime=20ms [t=00:01:05.926566] file="objects3d/fighter.s3o" indx=5289 inflSize=65kb readTime=19ms [t=00:01:05.926577] file="unittextures/slowmissile_tex1.png" indx=7539 inflSize=208kb readTime=18ms [t=00:01:05.926586] file="unittextures/bcore_abc_2.tga" indx=7155 inflSize=1800kb readTime=16ms [t=00:01:05.944545] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f5021e90ca24a29c8d1d52752fdca262.sdp] 167841080 bytes cached in 3478 files [t=00:01:06.205731] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [t=00:01:06.205775] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/CrossRoads.v1.0.3.sd7 (0x55a2e1cfd360) [t=00:01:06.206584] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:06.206602] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55a2e1cd4810) [t=00:01:06.207090] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:06.207311] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f765401e310) [t=00:01:06.207574] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:06.209889] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55a2e1cf6170) [t=00:01:06.209940] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:06.209952] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:06.209967] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:06.209978] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:06.209989] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:06.209999] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:06.211196] [SpringApp::Kill][8] [t=00:01:06.211217] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:06.211226] [WatchDog::Uninstall][1] hangDetectorThread=0x55a29baf34d0 (joinable=1) [t=00:01:06.211241] [WatchDog::Uninstall][2] [t=00:01:07.146454] [WatchDog::Uninstall][3] [t=00:01:07.146494] [SpringApp::Kill][9]