[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000047] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008042] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008083] Using writeable configuration source: "/tmp/tmp.eAKIVGcvrV/springsettings.1589470.cfg" [t=00:00:00.016700] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016754] ============== ============== [t=00:00:00.016765] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016776] [t=00:00:00.016785] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016793] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016802] Use "none" to disable the default log sections. [t=00:00:00.016811] ============== ============== [t=00:00:00.016821] ============== ============== [t=00:00:00.016883] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016894] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016904] ROAM = 2 [t=00:00:00.016914] RotateLogFiles = 1 [t=00:00:00.016924] TeamHighlight = 0 [t=00:00:00.016934] ============== ============== [t=00:00:00.016944] ============== ============== [t=00:00:00.016953] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.016963] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016973] Compiler Version: gcc-11.1.0 [t=00:00:00.016995] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017162] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017175] Binary Word Size: 64-bit (native) [t=00:00:00.017184] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017194] Physical CPU Cores: 1 [t=00:00:00.017203] Logical CPU Cores: 1 [t=00:00:00.017212] ============== ============== [t=00:00:00.017283] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017293] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017302] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017312] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017321] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018475] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.018496] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018518] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018548] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018573] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018584] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.018622] [GR::LogVersionInfo] [t=00:00:00.018632] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018641] GL version : [t=00:00:00.018650] GL vendor : [t=00:00:00.018659] GL renderer : [t=00:00:00.018668] GLSL version: [t=00:00:00.018677] GLEW version: spring headless stub GLEW version [t=00:00:00.018686] GPU memory : unknown [t=00:00:00.018695] SDL swap-int: 0 [t=00:00:00.018704] SDL driver : headless stub [t=00:00:00.018713] [t=00:00:00.018723] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.018732] GLSL shader support : 0 [t=00:00:00.018740] GL4 support : 0 [t=00:00:00.018750] FBO extension support : 0 [t=00:00:00.018759] NVX GPU mem-info support : 0 [t=00:00:00.018792] ATI GPU mem-info support : 0 [t=00:00:00.018802] NPOT-texture support : 1 (0) [t=00:00:00.018811] S3TC/DXT1 texture support : 0/0 [t=00:00:00.018820] texture query-LOD support : 1 (0) [t=00:00:00.018829] MSAA frame-buffer support : 0 (0) [t=00:00:00.018838] Z-buffer depth : 16 (-) [t=00:00:00.018847] primitive-restart support : 0 (0) [t=00:00:00.018856] clip-space control support: 0 (0) [t=00:00:00.018865] seamless cube-map support : 0 (0) [t=00:00:00.018874] frag-depth layout support : 0 (0) [t=00:00:00.018883] persistent maps support : 0 (0) [t=00:00:00.018893] explicit attribs location : 0 (0) [t=00:00:00.018901] multi draw indirect : 0 (-) [t=00:00:00.018910] [t=00:00:00.018919] max. FBO samples : -1 [t=00:00:00.018928] max. FS/program texture slots : 8/8 [t=00:00:00.018937] max. texture size : 2048 [t=00:00:00.018949] max. texture anisotropy level : 0.000000 [t=00:00:00.018958] max. vec4 varyings/attributes : 0/0 [t=00:00:00.018967] max. draw-buffers : 0 [t=00:00:00.018976] max. rec. indices/vertices : 0/0 [t=00:00:00.018985] max. uniform buffer-bindings : 0 [t=00:00:00.018994] max. uniform block-size : 0KB [t=00:00:00.019003] max. storage buffer-bindings : 0 [t=00:00:00.019012] max. storage block-size : 0MB [t=00:00:00.019021] [t=00:00:00.019030] enable AMD-hacks : 0 [t=00:00:00.019039] compress MIP-maps: 0 [t=00:00:00.019983] [GR::UpdateGLConfigs] [t=00:00:00.020015] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020028] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020038] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020047] [GR::InitGLState] [t=00:00:00.020057] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.192656] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.195969] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.201359] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.201888] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.201910] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.201926] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.234169] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.235030] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.265668] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.265912] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.280441] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms [t=00:00:00.280462] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.280628] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.285361] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f642400e8e0 (SpringVFS) global=(nil) (null) [t=00:00:00.285380] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.285482] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.285502] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.285513] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.285522] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.285541] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2197 MB [t=00:00:00.290803][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.290835][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.290858][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1589470/replay.sdfz" for game data... [t=00:00:00.438786][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.443522][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.443553][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.446017][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.446045][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 155ms [t=00:00:00.446068][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.493821][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55d7e97ee880] using map "Crystallized Plains 1.01" (loaded=0 cached=0) [t=00:00:00.494920][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Crystallized Plains 1.01", overwrite=false)] section=1 cached=0 [t=00:00:00.496672][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.498191][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55d7e97ee880] using game "Zero-K v1.11.3.0" (loaded=0 cached=0) [t=00:00:00.499378][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.3.0", overwrite=false)] section=0 cached=0 [t=00:00:00.509254][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.509458][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.519349][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms [t=00:00:00.519566][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.526376][f=-000001] forceSingleThreaded, false [t=00:00:00.588365][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.588418][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.588548][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.588626][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.588698][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.588770][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.590336][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.591153][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.592091][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.596195][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.599535][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.601924][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.601960][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.602532][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.608196][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.609593][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.610726][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.611025][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.611914][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.611943][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.618100][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.618146][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.762548][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.852981][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [t=00:00:02.258898][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.704315][f=-000001] Loading UnitDefs_posts [t=00:00:02.888267][f=-000001] Loading FeatureDefs_posts [t=00:00:02.973375][f=-000001] Loading WeaponDefs_posts [t=00:00:02.998761][f=-000001] Loading ArmorDefs_posts [t=00:00:03.023837][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 685ms [t=00:00:03.110248][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 865ms [t=00:00:03.112463][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.381731][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.388223][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [t=00:00:03.389120][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.389153][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.391468][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.396411][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.741401][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.839120][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.964650][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.972002][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.972035][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.519519][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 547ms [t=00:00:04.520092][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.649495][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 129ms [t=00:00:04.649543][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.674680][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [t=00:00:05.467273][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.482944][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.484685][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.501382][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.256317][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.263510][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.263539][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.265335][f=-000001] InfoTexture: legacy [t=00:00:11.265357][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.267798][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.810921][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.825336][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:12.825379][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.826440][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.048533][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:13.050245][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.279308][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:13.389608][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:13.400573][f=-000001] Loaded DecalsDrawer: off [t=00:00:13.400968][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:13.401711][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.925198][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.936801][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.937376][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:14.090638][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:14.092503][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:14.092526][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:14.106170][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:14.106216][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:14.106228][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2e6718e8 [t=00:00:14.106239][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=fa6ce0a1 [t=00:00:14.106250][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.106259][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:14.106270][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1daa9c37 [t=00:00:14.114888][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:14.114946][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:14.114958][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2e6718e8 [t=00:00:14.114969][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=fa6ce0a1 [t=00:00:14.114979][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.114991][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:14.115002][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1daa9c47 [t=00:00:14.115014][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55d7f365b790 has BLOCKSIZE 1 [t=00:00:14.120522][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:14.120548][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:14.120559][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=2e6718e8 [t=00:00:14.120569][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=fa6ce0a1 [t=00:00:14.120739][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.120755][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=1daa999d [t=00:00:14.125763][f=-000001] [Path] [PathEstimator::ReadFile] hash=1daa999d file="cache/105dev-BAR105/paths/Crystallized Plains 1.01.pe-1daa999d.zip" (exists=1) [t=00:00:14.126650][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:14.138806][f=-000001] Path cache (48, 56) initialized. [t=00:00:14.138834][f=-000001] Path cache (48, 56) initialized. [t=00:00:14.144091][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:14.144116][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:14.144127][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=2e6718e8 [t=00:00:14.144138][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=fa6ce0a1 [t=00:00:14.144148][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.144157][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=1daa99ad [t=00:00:14.287462][f=-000001] [Path] [PathEstimator::ReadFile] hash=1daa99ad file="cache/105dev-BAR105/paths/Crystallized Plains 1.01.pe2-1daa99ad.zip" (exists=1) [t=00:00:14.288067][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:14.291007][f=-000001] Path cache (24, 28) initialized. [t=00:00:14.291028][f=-000001] Path cache (24, 28) initialized. [t=00:00:14.291042][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (198ms, checksum c5ca4bbb)" [t=00:00:14.291099][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:14.291121][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:14.291132][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:14.463100][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 90ms [t=00:00:14.463747][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:16.521028][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.958506][f=-000001] Synced LuaRules: finished loading [t=00:00:16.997193][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:17.546889][f=-000001] Unsynced LuaRules: finished loading [t=00:00:17.594077][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:17.713781][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 106ms [t=00:00:17.774073][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.774453][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.774813][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.839800][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.847768][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.848720][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.848738][f=-000001] LuaSocket Support: enabled [t=00:00:17.865404][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.953348][f=-000001] localWidgets, nil, true, true [t=00:00:17.955769][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.955793][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.965569][f=-000001] USE_OLD_CHILI [t=00:00:18.689763][f=-000001] Loading last game win data [t=00:00:18.690805][f=-000001] Resetting win data [t=00:00:18.691309][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.691331][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.691343][f=-000001] Player and team counts match, continuing [t=00:00:18.691357][f=-000001] ok051323 was in last game but is now absent, resetting scores [t=00:00:18.842467][f=-000001] CAS: GLSL not supported. [t=00:00:18.850388][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.850419][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.932260][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:20.027943][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.710085][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.887535][f=-000001] forceSingleThreaded, false [t=00:00:21.303474][f=-000001] Loaded API widget: i18n [t=00:00:21.303905][f=-000001] Loaded API widget: Shared Functions [t=00:00:21.304089][f=-000001] Loaded API widget: Hacky version fix [t=00:00:21.304662][f=-000001] Loaded API widget: Cluster Detection [t=00:00:21.304975][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:21.305274][f=-000001] Loaded API widget: Win Counter [t=00:00:21.484393][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.484785][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.485072][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.485299][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.485523][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.486853][f=-000001] Loaded API widget: Lups [t=00:00:21.769375][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.769810][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.770108][f=-000001] Loaded widget: Save/Load API [t=00:00:21.770410][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.770697][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.771030][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.775571][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.777398][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.777419][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.777486][f=-000001] Set maximum particles to: 0 [t=00:00:21.778060][f=-000001] Set UnitIconDist to 0 [t=00:00:21.874281][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.874677][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.875939][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.901498][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.901874][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.922504][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.922836][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.923237][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.923565][f=-000001] Mexspot Fetcher fetching [t=00:00:21.923744][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.924045][f=-000001] Team highlighting: Disabled [t=00:00:21.924374][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.924861][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.925258][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.925622][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.925822][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.926024][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.926250][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.926531][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.926827][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.927196][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.927523][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.927539][f=-000001] Using fallback unit outlines [t=00:00:21.927722][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.928063][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.937591][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.939199][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.940192][f=-000001] Loaded widget: Unit Icons [t=00:00:21.940556][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.940977][f=-000001] Loaded widget: Noises [t=00:00:21.989322][f=-000001] Loaded widget: HealthBars [t=00:00:21.989810][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.990103][f=-000001] Loaded widget: Guard Remove [t=00:00:21.994288][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.994788][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.995290][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.995331][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1589470/events.log [t=00:00:21.998823][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.999233][f=-000001] Loaded widget: EndGame APM stats [t=00:00:22.001118][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:22.001372][f=-000001] Loaded widget: Objectives [t=00:00:22.001758][f=-000001] Loaded widget: EndGame Stats [t=00:00:22.002332][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:22.002847][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:22.003440][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:22.003970][f=-000001] Loaded widget: BuildETA [t=00:00:22.008769][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:22.009577][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:22.009898][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:22.016787][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:22.017236][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:22.017606][f=-000001] Loaded widget: Command Alpha [t=00:00:22.018436][f=-000001] Loaded widget: Camera Save Position [t=00:00:22.018685][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:22.019047][f=-000001] Loaded widget: Ghost Site [t=00:00:22.021102][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:22.021371][f=-000001] Loaded widget: Stop Self-D [t=00:00:22.022579][f=-000001] Loaded widget: Stereo3D [t=00:00:22.023066][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:22.023373][f=-000001] Loaded widget: SmoothCam [t=00:00:22.023773][f=-000001] Loaded widget: Smart Bombers [t=00:00:22.024279][f=-000001] Loaded widget: Simple Settings [t=00:00:22.024785][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:22.025200][f=-000001] Loaded widget: Show selected unit range [t=00:00:22.025652][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:22.025919][f=-000001] Loaded widget: ReclaimInfo [t=00:00:22.026169][f=-000001] Loaded widget: Raw Move Issue [t=00:00:22.026639][f=-000001] Loaded widget: Point Tracker [t=00:00:22.026904][f=-000001] Loaded widget: Orbit Command [t=00:00:22.027142][f=-000001] Loaded widget: Morph Finished notification [t=00:00:22.027643][f=-000001] Loaded widget: Mission Results Handler [t=00:00:22.028130][f=-000001] Loaded widget: Missile Silo Range [t=00:00:22.028515][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:22.028821][f=-000001] Loaded widget: Misc default command replacements [t=00:00:22.029210][f=-000001] Loaded widget: MinimapEvents [t=00:00:22.029580][f=-000001] Loaded widget: Local Widgets Config [t=00:00:22.029903][f=-000001] Loaded widget: Keep Target [t=00:00:22.030157][f=-000001] Loaded widget: In-game Ignore [t=00:00:22.030725][f=-000001] Loaded widget: In-game Guide [t=00:00:22.031121][f=-000001] Loaded widget: Highlight Geos [t=00:00:22.031592][f=-000001] Loaded widget: Haven Handler [t=00:00:22.032146][f=-000001] Input grabbing is enabled! [t=00:00:22.032172][f=-000001] Input grabbing is enabled! [t=00:00:22.032287][f=-000001] Loaded widget: Grab Input [t=00:00:22.032696][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:22.032940][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:22.033416][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:22.044784][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:22.045298][f=-000001] Loaded widget: Decoration Handler [t=00:00:22.045627][f=-000001] Loaded widget: Decloak Range [t=00:00:22.046034][f=-000001] Loaded widget: Darkening [t=00:00:22.054314][f=-000001] Loaded widget: Context Menu [t=00:00:22.055003][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:22.055409][f=-000001] Loaded widget: Ferry Points [t=00:00:22.083466][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:22.083976][f=-000001] Loaded widget: Easy Facing [t=00:00:22.084312][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:22.084797][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:22.085049][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:22.085426][f=-000001] EndGame Graph disabled [t=00:00:22.107757][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:22.122564][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:22.123561][f=-000001] Loaded widget: Cheat Sheet [t=00:00:22.124006][f=-000001] Loaded widget: CameraShake [t=00:00:22.124287][f=-000001] Loaded widget: Blast Radius [t=00:00:22.124675][f=-000001] Loaded widget: Autoquit [t=00:00:22.125075][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:22.125339][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:22.126078][f=-000001] Loaded widget: Music Player v2 [t=00:00:22.127582][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:22.129369][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:22.132489][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:22.133418][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:22.134635][f=-000001] Loaded widget: Attack Warning [t=00:00:22.135022][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:22.135703][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:22.137066][f=-000001] Loaded widget: Auto Group [t=00:00:22.138094][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:22.139115][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:22.139565][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:22.140458][f=-000001] Loaded widget: Projectile Lights [t=00:00:22.141488][f=-000001] Loaded widget: Select Com at start [t=00:00:22.147431][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:22.148614][f=-000001] Loaded widget: Transport AI [t=00:00:22.148867][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:22.149107][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:22.175112][f=-000001] Loaded widget: Unit Start State [t=00:00:22.175638][f=-000001] Loaded widget: Smooth Scroll [t=00:00:22.181278][f=-000001] Loaded widget: Replay control buttons [t=00:00:22.182091][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:22.182410][f=-000001] Loaded widget: Icon Sets [t=00:00:22.341767][f=-000001] Loaded widget: Attack AoE [t=00:00:22.343903][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:22.344994][f=-000001] Loaded widget: PlanetWars Info [t=00:00:22.345244][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:22.345675][f=-000001] Loaded widget: Commands FX [t=00:00:22.361792][f=-000001] Loaded widget: UnitShapes [t=00:00:22.362309][f=-000001] : disabled for spectators [t=00:00:22.363292][f=-000001] Loaded widget: Stockpiler [t=00:00:22.364603][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.365190][f=-000001] Loaded widget: State Icons [t=00:00:22.365611][f=-000001] Loaded widget: Shield Guard [t=00:00:22.366026][f=-000001] Loaded widget: Selection Send [t=00:00:22.367350][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.367768][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.368190][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.368465][f=-000001] Loaded widget: AllyCursors [t=00:00:22.368854][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.369240][f=-000001] : disabled for spectators [t=00:00:22.370151][f=-000001] Loaded widget: Building Starter [t=00:00:22.370552][f=-000001] : disabled for spectators [t=00:00:22.371356][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.371747][f=-000001] Loaded widget: Units on Fire [t=00:00:22.372179][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.372481][f=-000001] Loaded widget: LupsManager [t=00:00:22.373062][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.373710][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.374925][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.375378][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.382934][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.390822][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.391444][f=-000001] Loaded widget: Chili Docking [t=00:00:22.391862][f=-000001] Loaded widget: HUD Presets [t=00:00:22.392622][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.394890][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.395309][f=-000001] Loaded widget: Image Preloader [t=00:00:22.395736][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:22.396101][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.400179][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.400631][f=-000001] Loaded widget: Custom Markers [t=00:00:22.401890][f=-000001] Loaded widget: Select Keys [t=00:00:22.402649][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.403078][f=-000001] Loaded widget: Start Boxes [t=00:00:22.403384][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.404096][f=-000001] Loaded widget: Pause Screen [t=00:00:22.412310][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.412722][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:22.412987][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.413709][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.414088][f=-000001] SetSunLighting [t=00:00:22.415271][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.415708][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.419449][f=-000001] Loaded widget: Layout Handler [t=00:00:22.419812][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.419853][f=-000001] Loaded widget: GC Control [t=00:00:22.420104][f=-000001] Loaded widget: Font Cache [t=00:00:22.483820][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.484290][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:22.486833][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.491691][f=-000001] Writing last game win data [t=00:00:22.495956][f=-000001] LuaUI v0.3 [t=00:00:22.671849][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.740116][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.869109][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13368,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.866581][f=-000001] Spectator mode. Widget removed. [t=00:00:23.881791][f=-000001] Spectator mode. Widget removed. [t=00:00:23.887222][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.887370][f=-000001] Playback paused [t=00:00:23.894574][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.998646][f=-000001] Opening demofile demos/1589470/replay.sdfz [t=00:00:23.998682][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.998696][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:23.999048][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.999069][f=-000001] -> Connection established (given id 2) [t=00:00:23.999091][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=69c500cc0711fd737cd4b958ea9aedb37e79b39098ea5648fc3a034d79a5300d23d3491ee75ad1b90096fdd6593950668bdc1ba90efb7257ae7eb4fcb392165e" [t=00:00:23.999105][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:23.999133][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c14e17eefebe62909258d8e096719080407d44e5a1388e9f5b9dc1d04d147b77725f1061948b7ffe3fece930e82ac5e70fae1c45473dbaae5ba4519c9b3ba668]" [t=00:00:23.999147][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=047c33cd2bec395201437e5bc673baa1c54bab398642a3c2886be5665e88de405a987f1a573d17e1a62db6e9a7573fd2b6d064ac48c173043863acfa77f66159]" [t=00:00:23.999163][f=-000001] Speed set to 20.0 [server] [t=00:00:23.999175][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55d80e867d40,0x55d8145e5170}][locale="C"]" [t=00:00:23.999189][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.013384][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.013420][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.919531][f=-000001] Beginning demo playback [t=00:00:26.929265][f=-000001] GameID: 73fa1664e5046e6498a664e9392cd13a [t=00:00:26.967550][f=-000001] Connection attempt from Zmiepseudonim [t=00:00:26.967589][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.968217][f=-000001] [0] Event [undefined]: Zmiepseudonim changed status [t=00:00:26.968418][f=-000001] -> Connection established (given id 1) [t=00:00:27.023702][f=-000001] Connection attempt from DoktorSchummel [t=00:00:27.023740][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:27.023804][f=-000001] [0] Event [undefined]: DoktorSchummel changed status [t=00:00:27.023973][f=-000001] -> Connection established (given id 0) [t=00:00:27.031417][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=69c500cc0711fd737cd4b958ea9aedb37e79b39098ea5648fc3a034d79a5300d23d3491ee75ad1b90096fdd6593950668bdc1ba90efb7257ae7eb4fcb392165e" [t=00:00:27.031477][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:27.287632][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zmiepseudonim" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=69c500cc0711fd737cd4b958ea9aedb37e79b39098ea5648fc3a034d79a5300d23d3491ee75ad1b90096fdd6593950668bdc1ba90efb7257ae7eb4fcb392165e" [t=00:00:27.287668][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zmiepseudonim" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:27.767811][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zmiepseudonim" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c14e17eefebe62909258d8e096719080407d44e5a1388e9f5b9dc1d04d147b77725f1061948b7ffe3fece930e82ac5e70fae1c45473dbaae5ba4519c9b3ba668]" [t=00:00:27.775681][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zmiepseudonim" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=047c33cd2bec395201437e5bc673baa1c54bab398642a3c2886be5665e88de405a987f1a573d17e1a62db6e9a7573fd2b6d064ac48c173043863acfa77f66159]" [t=00:00:28.135517][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c14e17eefebe62909258d8e096719080407d44e5a1388e9f5b9dc1d04d147b77725f1061948b7ffe3fece930e82ac5e70fae1c45473dbaae5ba4519c9b3ba668]" [t=00:00:28.151403][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=047c33cd2bec395201437e5bc673baa1c54bab398642a3c2886be5665e88de405a987f1a573d17e1a62db6e9a7573fd2b6d064ac48c173043863acfa77f66159]" [t=00:00:28.729821][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[Game::Load][lua{Rules,Gaia}={000002eab050bf90,000002eaae79c2b0}][locale="C"]" [t=00:00:28.852100][f=-000001] Allies: I choose: Engineer! [t=00:00:29.051740][f=-000001] Player Zmiepseudonim left the game: normal quit [t=00:00:29.051792][f=-000001] [0] Event [undefined]: Zmiepseudonim quit [t=00:00:29.635589][f=-000001] !force [t=00:00:29.635631][f=-000001] > Poll: Do you want to force start? [!y=0/1, !n=0/1] [t=00:00:29.635645][f=-000001] > Poll: Do you want to force start? [!y=1/1, !n=0/1] [t=00:00:29.635656][f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [t=00:00:29.645923][f=-000001] > Force starting game [t=00:00:29.866747][f=-000001] [0] Event [2452,862.942139,856]: 0 finished unit Engineer Commander [t=00:00:29.883771][f=-000001] [0] Event [3072,863.249512,6451.19971]: 1 finished unit Strike Commander [t=00:00:29.907111][f=0000000] [0] DoktorSchummel, team: 0, elo:1731, userid: 577074 [t=00:00:29.907164][f=0000000] [0] Zmiepseudonim, team: 1, elo:1500, userid: 527881 [t=00:00:29.907192][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:29.921326][f=0000000] Playback continued [t=00:00:30.043593][f=0000046] [46] Event [2424,862.714355,976]: 0 finished unit Cloakbot Factory [t=00:00:30.492347][f=0000286] [286] Event [2424,863.238525,760]: 0 finished unit Metal Extractor [t=00:00:30.926811][f=0000531] [531] Event [2424,862.659424,985.599976]: 0 finished unit Glaive [t=00:00:30.952517][f=0000542] [542] Event [2680,862.833374,776]: 0 finished unit Metal Extractor [t=00:00:31.305737][f=0000730] [730] Event [2504,863.3255,760]: 0 finished unit Solar Collector [t=00:00:31.324336][f=0000736] [736] Event [2424,862.659424,985.599976]: 0 finished unit Glaive [t=00:00:31.531490][f=0000861] DoktorSchummel paused the game [t=00:00:31.531578][f=0000861] DoktorSchummel paused the game [t=00:00:31.531621][f=0000861] Player DoktorSchummel left the game: normal quit [t=00:00:31.531653][f=0000861] [861] Event [undefined]: DoktorSchummel quit [t=00:00:31.531745][f=0000861] No clients connected, shutting down server [t=00:00:31.531757][f=0000861] Server shutdown [t=00:00:31.532153][f=0000861] Submitting stats [t=00:00:31.534362][f=0000861] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:31.535680][f=0000861] Part| Total Time|Time of the last 0.5s [t=00:00:31.535705][f=0000861] Draw 3687.59ms 12.10% [t=00:00:31.535717][f=0000861] Lua::Callins::Synced 128.70ms 7.80% [t=00:00:31.535728][f=0000861] Lua::Callins::Unsynced 6179.71ms 21.70% [t=00:00:31.535740][f=0000861] Lua::CollectGarbage::Synced 60.93ms 0.00% [t=00:00:31.535751][f=0000861] Lua::CollectGarbage::Unsynced 282.46ms 0.20% [t=00:00:31.535762][f=0000861] Misc::Profiler::AddTime 13.73ms 0.00% [t=00:00:31.535773][f=0000861] Sim 500.16ms 46.30% [t=00:00:31.538185][f=0000861] [861] all players disconnected [t=00:00:31.549339][f=0000862] [862] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:31.549427][f=0000862] [862] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:31.549502][f=0000862] [862] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:31.549581][f=0000862] [862] Game End Stats Values: 2,1275,2060,1275,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.21333408,5.5999999,6.21333408,0,0,0,0,0,0,0,0,0,785,0,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:31.549673][f=0000862] [862] Game End Stats Values: 3,1275,2345,1275,2345,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.4285717,8,8.4285717,1275,1275,1275,1275,6,9.77857113,6,9.77857113,0,130,0,130,0,0,0,0,0,940,0,940,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:31.635867][f=0000910] [910] Event [2584,863.181274,760]: 0 finished unit Solar Collector [t=00:00:31.666792][f=0000931] [931] Event [2424,862.659424,985.599976]: 0 finished unit Glaive [t=00:00:41.536475][f=0006829] Autoquit sending quit command. [t=00:00:41.536832][f=0006829] [QuitAction] user exited to system [t=00:00:41.537583][f=0006829] [SpringApp::Kill][1] fromRun=1 [t=00:00:41.537871][f=0006829] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:41.537901][f=0006829] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:41.537914][f=0006829] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:41.537926][f=0006829] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:41.537937][f=0006829] [SpringApp::Kill][2] [t=00:00:41.538936][f=0006829] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:41.538955][f=0006829] [Game::KillLua][1] dtor=0 luaUI=0x55d80841ab80 [t=00:00:41.539001][f=0006829] Start widgetHandler:Shutdown [t=00:00:41.542926][f=0006829] Shutdown - SaveOrderList Complete [t=00:00:41.543588][f=0006829] Writing last game win data [t=00:00:41.549483][f=0006829] Shutdown - SaveConfigData Complete [t=00:00:41.549507][f=0006829] Shutdown Widget - Save/Load API [t=00:00:41.549522][f=0006829] Shutdown Widget - Chili Highlight [t=00:00:41.549548][f=0006829] Shutdown Widget - Draw After Chili [t=00:00:41.549563][f=0006829] Shutdown Widget - API Unit Tracker GL4 [t=00:00:41.549580][f=0006829] Shutdown Widget - EPIC Menu [t=00:00:41.550657][f=0006829] Shutdown Widget - Chili Widget Selector [t=00:00:41.551577][f=0006829] Shutdown Widget - Chili Minimap [t=00:00:41.551698][f=0006829] Shutdown Widget - Local Team Colors [t=00:00:41.551714][f=0006829] Shutdown Widget - Display Keys 2 [t=00:00:41.551759][f=0006829] Shutdown Widget - Save Game Menu [t=00:00:41.551773][f=0006829] Shutdown Widget - Unit Icons [t=00:00:41.551789][f=0006829] Shutdown Widget - Noises [t=00:00:41.552030][f=0006829] Shutdown Widget - HealthBars [t=00:00:41.552942][f=0006829] Shutdown Widget - Win Counter [t=00:00:41.552963][f=0006829] Shutdown Widget - SpringRTS Replay Stats [t=00:00:41.553009][f=0006829] Shutdown Widget - EndGame APM stats [t=00:00:41.553024][f=0006829] Shutdown Widget - BuildETA [t=00:00:41.553041][f=0006829] Shutdown Widget - Modular Comm Info [t=00:00:41.553053][f=0006829] Shutdown Widget - Stereo3D [t=00:00:41.553074][f=0006829] Shutdown Widget - Showeco and Grid Drawer [t=00:00:41.553088][f=0006829] Shutdown Widget - Point Tracker [t=00:00:41.553101][f=0006829] Shutdown Widget - Missile Silo Range [t=00:00:41.553116][f=0006829] Shutdown Widget - MinimapEvents [t=00:00:41.553129][f=0006829] Shutdown Widget - Local Widgets Config [t=00:00:41.553150][f=0006829] Shutdown Widget - Highlight Geos [t=00:00:41.553164][f=0006829] Shutdown Widget - Grab Input [t=00:00:41.553182][f=0006829] Shutdown Widget - Defense Range Zero-K [t=00:00:41.553198][f=0006829] Shutdown Widget - Darkening [t=00:00:41.553223][f=0006829] Shutdown Widget - Context Menu [t=00:00:41.553237][f=0006829] Shutdown Widget - Chili Spectator Panels [t=00:00:41.553250][f=0006829] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:41.553267][f=0006829] Shutdown Widget - Chili Nuke Warning [t=00:00:41.553283][f=0006829] Shutdown Widget - Chili EndGame Window [t=00:00:41.553302][f=0006829] Shutdown Widget - Chili Economy Panel Default [t=00:00:41.553411][f=0006829] Shutdown Widget - CameraShake [t=00:00:41.553427][f=0006829] Shutdown Widget - State Reverse and Latency [t=00:00:41.553441][f=0006829] Shutdown Widget - Music Player v2 [t=00:00:41.553472][f=0006829] Shutdown Widget - Attack AoE [t=00:00:41.553487][f=0006829] Shutdown Widget - UnitShapes [t=00:00:41.553520][f=0006829] Shutdown Widget - Map Edge Extension [t=00:00:41.553535][f=0006829] Shutdown Widget - Selection Send [t=00:00:41.553549][f=0006829] Shutdown Widget - LupsManager [t=00:00:41.553566][f=0006829] Shutdown Widget - Newton Firezone [t=00:00:41.553581][f=0006829] Shutdown Widget - Chili Pro Console [t=00:00:41.554599][f=0006829] Shutdown Widget - Persistent Build Height [t=00:00:41.554620][f=0006829] Shutdown Widget - Lasso Terraform GUI [t=00:00:41.554645][f=0006829] Shutdown Widget - Lups [t=00:00:41.554683][f=0006829] Shutdown Widget - Chili Framework [t=00:00:41.554698][f=0006829] Shutdown Widget - Mex Placement Handler [t=00:00:41.554712][f=0006829] Shutdown Widget - Chili Core Selector [t=00:00:41.554795][f=0006829] Shutdown Widget - Custom Markers [t=00:00:41.554814][f=0006829] Shutdown Widget - Select Keys [t=00:00:41.554843][f=0006829] Shutdown Widget - Pause Screen [t=00:00:41.554877][f=0006829] Shutdown Widget - Text To Speech Control [t=00:00:41.554891][f=0006829] Shutdown Widget - Layout Handler [t=00:00:41.554906][f=0006829] End widgetHandler:Shutdown [t=00:00:41.605089][f=0006829] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={493283,51780660} {int,ext,rec}Allocs={6608301,0,0} {chunk,block}Bytes={51780660,0} [t=00:00:41.605187][f=0006829] [Game::KillLua][2] dtor=0 luaGaia=0x55d8145e5170 [t=00:00:41.610442][f=0006829] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={431806,46708722} {int,ext,rec}Allocs={6608303,0,0} {chunk,block}Bytes={46708722,0} [t=00:00:41.610514][f=0006829] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={431806,46708722} {int,ext,rec}Allocs={6608303,0,0} {chunk,block}Bytes={46708722,0} [t=00:00:41.610549][f=0006829] [Game::KillLua][3] dtor=0 luaRules=0x55d80e867d40 [t=00:00:41.610607][f=0006829] Start gadgetHandler:Shutdown [t=00:00:41.610623][f=0006829] Shutdown - StartSetup [t=00:00:41.610637][f=0006829] Shutdown - UnitMorph [t=00:00:41.610793][f=0006829] Shutdown - Carrier Drones [t=00:00:41.610808][f=0006829] Shutdown - Missile Silo Controller [t=00:00:41.610823][f=0006829] Shutdown - Modular Comm Info [t=00:00:41.610836][f=0006829] Shutdown - Terrain Texture Handler [t=00:00:41.610848][f=0006829] Shutdown - UnitCloakShield [t=00:00:41.610906][f=0006829] Shutdown - Starlight Handler [t=00:00:41.610922][f=0006829] End gadgetHandler:Shutdown [t=00:00:41.691927][f=0006829] Start gadgetHandler:Shutdown [t=00:00:41.691987][f=0006829] Shutdown - Save/Load [t=00:00:41.692011][f=0006829] Shutdown - Teleport Throw [t=00:00:41.692027][f=0006829] Shutdown - UnitMorph [t=00:00:41.692045][f=0006829] Shutdown - Modular Comm Info [t=00:00:41.692059][f=0006829] Shutdown - Retreat Command [t=00:00:41.692077][f=0006829] Shutdown - Shockwaves [t=00:00:41.692091][f=0006829] Shutdown - UnitCloakShield [t=00:00:41.692109][f=0006829] Shutdown - Lups Cloak FX [t=00:00:41.692124][f=0006829] Shutdown - Lups [t=00:00:41.692158][f=0006829] Shutdown - Lups Shield [t=00:00:41.692184][f=0006829] End gadgetHandler:Shutdown [t=00:00:41.709741][f=0006829] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6608334,0,0} {chunk,block}Bytes={0,0} [t=00:00:41.709828][f=0006829] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6608334,0,0} {chunk,block}Bytes={0,0} [t=00:00:41.709891][f=0006829] [Game::KillLua][4] dtor=0 [t=00:00:41.709902][f=0006829] [Game::KillLua][5] dtor=0 [t=00:00:41.722063][f=0006829] [Game::~CGame][1] [t=00:00:41.722099][f=0006829] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:41.722110][f=0006829] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:41.722120][f=0006829] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:41.722151][f=0006829] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:41.722162][f=0006829] [Game::KillLua][4] dtor=1 [t=00:00:41.722173][f=0006829] [Game::KillLua][5] dtor=1 [t=00:00:41.722385][f=0006829] [Game::KillMisc][1] [t=00:00:41.722397][f=0006829] [Game::KillMisc][2] [t=00:00:41.722814][f=0006829] [Game::KillMisc][3] [t=00:00:41.723130][f=0006829] [Game::KillRendering][1] [t=00:00:41.741731][f=0006829] [3DOParser::Kill] allocated 1 pieces [t=00:00:41.741771][f=0006829] [S3OParser::Kill] allocated 5462 pieces [t=00:00:41.742386][f=0006829] [AssParser::Kill] allocated 671 pieces [t=00:00:41.912992][f=0006829] [Game::KillInterface][1] [t=00:00:41.913821][f=0006829] [Game::KillInterface][2] [t=00:00:41.914223][f=0006829] [Game::KillSimulation][1] [t=00:00:41.914240][f=0006829] [Game::KillSimulation][2] [t=00:00:42.696835][f=0006829] [CCollisionHandler] dis-/continuous tests: 0/10905 [t=00:00:42.696869][f=0006829] [Game::KillSimulation][3] [t=00:00:42.697129][f=0006829] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:42.697152][f=0006829] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=9 [t=00:00:42.697169][f=0006829] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:42.697185][f=0006829] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=17 [t=00:00:42.700078][f=0006829] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:43.001079][f=0006829] [LosHandler::Kill] raycast instance cache-{hits,misses}={203,261}; shared=0%; cached=44% [t=00:00:43.167284][f=0006829] [Game::KillSimulation][4] [t=00:00:47.354613][f=0006829] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:47.355752][f=0006829] [Game::~CGame][2] [t=00:00:47.355773][f=0006829] [Game::~CGame][3] [t=00:00:47.573811][f=0006829] [SpringApp::Kill][3] [t=00:00:47.574857][f=0006829] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 70648 bytes sent 20774 bytes recv'd [t=00:00:47.580368][f=0006829] Kill: client disconnecting... [t=00:00:49.590521][f=0006829] CloseConnection: client connection closed [t=00:00:49.593217][f=0006829] [SpringApp::Kill][4] font=0x55d7e96c4600 [t=00:00:49.602003][f=0006829] [SpringApp::Kill][5] [t=00:00:49.610698][f=0006829] [SpringApp::Kill][6] [t=00:00:49.611169] [SpringApp::Kill][7] [t=00:00:49.613199] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:49.613276] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:49.613291] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:49.613302] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:49.613313] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:49.613324] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:49.613335] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {44, 1048576, 1048576}, EBO = {66, 1048576, 1048576} [t=00:00:49.613345] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {68, 1048576, 1048576}, EBO = {102, 1048576, 1048576} [t=00:00:49.613356] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:49.613367] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:49.613377] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:49.614781] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:49.614801] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:49.629515] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:49.629561] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:49.629584] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:49.629597] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:49.634469] [VFS] [SpringVFS::DeleteArchives] [t=00:00:49.634501] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7982 [t=00:00:49.634516] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/f5021e90ca24a29c8d1d52752fdca262.sdp (0x55d7e9790ca0) [t=00:00:49.646883] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f5021e90ca24a29c8d1d52752fdca262.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=3690ms [t=00:00:49.646933] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=65ms [t=00:00:49.646946] file="objects3d/strikecom_dead_1.dae" indx=5632 inflSize=1986kb readTime=44ms [t=00:00:49.646956] file="unittextures/factorytank_1.png" indx=7328 inflSize=4103kb readTime=40ms [t=00:00:49.646966] file="unittextures/3do2s3o_atlas_2.tga" indx=7080 inflSize=16384kb readTime=31ms [t=00:00:49.646977] file="objects3d/armcom4_dead.s3o" indx=5020 inflSize=153kb readTime=30ms [t=00:00:49.647306] file="objects3d/pw_estorage2_dead.dae" indx=5462 inflSize=190kb readTime=28ms [t=00:00:49.647322] file="unittextures/factorytank_2.png" indx=7330 inflSize=4103kb readTime=28ms [t=00:00:49.647331] file="bitmaps/loadpictures/firestates.png" indx=524 inflSize=2945kb readTime=24ms [t=00:00:49.647341] file="bitmaps/gpl/explo.png" indx=449 inflSize=48kb readTime=24ms [t=00:00:49.647352] file="unittextures/bcore_abc_1.tga" indx=7153 inflSize=3210kb readTime=23ms [t=00:00:49.653474] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f5021e90ca24a29c8d1d52752fdca262.sdp] 168354169 bytes cached in 3485 files [t=00:00:49.923282] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=27 [t=00:00:49.923320] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Crystallized Plains 1.01.sd7 (0x55d7e96be360) [t=00:00:49.924098] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:49.924114] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55d7e9695810) [t=00:00:49.924793] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:49.925001] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f6424011af0) [t=00:00:49.925571] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:49.926973] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55d7e96b7170) [t=00:00:49.927013] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:49.927025] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:49.927037] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:49.927047] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:49.927057] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:49.927066] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:49.928325] [SpringApp::Kill][8] [t=00:00:49.928343] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:49.928354] [WatchDog::Uninstall][1] hangDetectorThread=0x55d7a2b114d0 (joinable=1) [t=00:00:49.928363] [WatchDog::Uninstall][2] [t=00:00:50.096123] [WatchDog::Uninstall][3] [t=00:00:50.096157] [SpringApp::Kill][9]