[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000445] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.014256] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.014298] Using writeable configuration source: "/tmp/tmp.oVJVYBRfRo/springsettings.1589108.cfg" [t=00:00:00.032104] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.034642] ============== ============== [t=00:00:00.034665] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.034675] [t=00:00:00.034685] Enable or disable log sections using the LogSections configuration key [t=00:00:00.034694] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.034703] Use "none" to disable the default log sections. [t=00:00:00.034712] ============== ============== [t=00:00:00.034722] ============== ============== [t=00:00:00.034785] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.034796] MouseDragCircleCommandThreshold = 25 [t=00:00:00.034806] ROAM = 2 [t=00:00:00.034816] RotateLogFiles = 1 [t=00:00:00.034826] TeamHighlight = 0 [t=00:00:00.034836] ============== ============== [t=00:00:00.034845] ============== ============== [t=00:00:00.034855] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.034864] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.034874] Compiler Version: gcc-11.1.0 [t=00:00:00.034896] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.035062] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.035073] Binary Word Size: 64-bit (native) [t=00:00:00.035083] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.035093] Physical CPU Cores: 1 [t=00:00:00.035101] Logical CPU Cores: 1 [t=00:00:00.035112] ============== ============== [t=00:00:00.035298] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.035314] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.035323] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.035332] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.035342] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.036982] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.037008] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.037041] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.037073] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.037099] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.037109] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.037143] [GR::LogVersionInfo] [t=00:00:00.037156] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.037170] GL version : [t=00:00:00.037179] GL vendor : [t=00:00:00.037188] GL renderer : [t=00:00:00.037197] GLSL version: [t=00:00:00.037206] GLEW version: spring headless stub GLEW version [t=00:00:00.037216] GPU memory : unknown [t=00:00:00.037226] SDL swap-int: 0 [t=00:00:00.037239] SDL driver : headless stub [t=00:00:00.037250] [t=00:00:00.037259] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.037269] GLSL shader support : 0 [t=00:00:00.037277] GL4 support : 0 [t=00:00:00.037287] FBO extension support : 0 [t=00:00:00.037296] NVX GPU mem-info support : 0 [t=00:00:00.037339] ATI GPU mem-info support : 0 [t=00:00:00.037358] NPOT-texture support : 1 (0) [t=00:00:00.037377] S3TC/DXT1 texture support : 0/0 [t=00:00:00.037409] texture query-LOD support : 1 (0) [t=00:00:00.037419] MSAA frame-buffer support : 0 (0) [t=00:00:00.037429] Z-buffer depth : 16 (-) [t=00:00:00.037437] primitive-restart support : 0 (0) [t=00:00:00.037446] clip-space control support: 0 (0) [t=00:00:00.037455] seamless cube-map support : 0 (0) [t=00:00:00.037464] frag-depth layout support : 0 (0) [t=00:00:00.037473] persistent maps support : 0 (0) [t=00:00:00.037482] explicit attribs location : 0 (0) [t=00:00:00.037491] multi draw indirect : 0 (-) [t=00:00:00.037500] [t=00:00:00.037509] max. FBO samples : -1 [t=00:00:00.037518] max. FS/program texture slots : 8/8 [t=00:00:00.037527] max. texture size : 2048 [t=00:00:00.037539] max. texture anisotropy level : 0.000000 [t=00:00:00.037548] max. vec4 varyings/attributes : 0/0 [t=00:00:00.037557] max. draw-buffers : 0 [t=00:00:00.037566] max. rec. indices/vertices : 0/0 [t=00:00:00.037574] max. uniform buffer-bindings : 0 [t=00:00:00.037584] max. uniform block-size : 0KB [t=00:00:00.037592] max. storage buffer-bindings : 0 [t=00:00:00.037601] max. storage block-size : 0MB [t=00:00:00.037610] [t=00:00:00.037619] enable AMD-hacks : 0 [t=00:00:00.037629] compress MIP-maps: 0 [t=00:00:00.037977] [GR::UpdateGLConfigs] [t=00:00:00.038003] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.038021] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.038032] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.038041] [GR::InitGLState] [t=00:00:00.038993] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.772276] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.795354] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.804163] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.804749] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.804770] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.804784] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:01.001865] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:01.006301] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.042336] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.042612] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.057974] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 57ms [t=00:00:01.058619] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.058868] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.068711] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2ee001c320 (SpringVFS) global=(nil) (null) [t=00:00:01.068748] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.080041] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.080089] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.080098] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.080106] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.080130] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2488 MB [t=00:00:01.124935][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.125531][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.125645][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1589108/replay.sdfz" for game data... [t=00:00:01.275746][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.285535][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.285568][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.290064][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.290092][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 164ms [t=00:00:01.290339][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.353862][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55a5cc6c1770] using map "CrossRoads v1.0.3" (loaded=0 cached=0) [t=00:00:01.355080][f=-000001] [VFS] [SpringVFS::AddArchive(arName="CrossRoads v1.0.3", overwrite=false)] section=1 cached=0 [t=00:00:01.357339][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.357839][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55a5cc6c1770] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.358894][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.370275][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.370899][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.382741][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 92ms [t=00:00:01.383170][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.390301][f=-000001] forceSingleThreaded, false [t=00:00:01.481142][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.481190][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.481299][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.481360][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.481417][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.481474][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.482696][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.483280][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.483903][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.486203][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.488023][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.489976][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.490010][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.490561][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.498037][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.500014][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.501184][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.501492][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.502243][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.502262][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.532460][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.532512][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.698331][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.805884][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:06.029636][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:06.386655][f=-000001] Loading UnitDefs_posts [t=00:00:06.567276][f=-000001] Loading FeatureDefs_posts [t=00:00:06.595789][f=-000001] Loading WeaponDefs_posts [t=00:00:06.617162][f=-000001] Loading ArmorDefs_posts [t=00:00:06.638808][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 580ms [t=00:00:06.685933][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 657ms [t=00:00:06.685988][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:06.769795][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:06.770089][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:06.770107][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:06.770119][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:06.771079][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:06.773217][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:06.964199][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:07.019604][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:07.122272][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:07.124638][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:07.124665][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:07.540247][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 415ms [t=00:00:07.540303][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:07.634322][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [t=00:00:07.634379][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:07.656500][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:08.407463][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:08.412014][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:08.413022][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:08.428875][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.277818][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.286348][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.286371][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.288188][f=-000001] InfoTexture: legacy [t=00:00:13.288209][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.290531][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.240836][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.242719][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:14.242741][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.244391][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.474812][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.476455][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.668185][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:14.741113][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:14.760654][f=-000001] Loaded DecalsDrawer: off [t=00:00:14.760685][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:14.761693][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:15.237783][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:15.248678][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.249241][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:15.439009][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:15.440502][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.440524][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:15.448287][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.448324][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.448337][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.448347][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.448357][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.448367][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.448378][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=291c0df1 [t=00:00:15.453517][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.453568][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.453580][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.453591][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.453602][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.453613][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.453624][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=291c0e01 [t=00:00:15.453637][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55a5dbca1440 has BLOCKSIZE 1 [t=00:00:15.457129][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.457154][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.457167][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.457178][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.457197][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.457208][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=291c0b57 [t=00:00:15.462424][f=-000001] [Path] [PathEstimator::ReadFile] hash=291c0b57 file="cache/105dev-BAR105/paths/CrossRoads v1.0.3.pe-291c0b57.zip" (exists=1) [t=00:00:15.463560][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:15.470410][f=-000001] Path cache (40, 40) initialized. [t=00:00:15.470445][f=-000001] Path cache (40, 40) initialized. [t=00:00:15.473660][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.473683][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.473694][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.473705][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.473715][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.473725][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=291c0b67 [t=00:00:15.604260][f=-000001] [Path] [PathEstimator::ReadFile] hash=291c0b67 file="cache/105dev-BAR105/paths/CrossRoads v1.0.3.pe2-291c0b67.zip" (exists=1) [t=00:00:15.604905][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:15.606881][f=-000001] Path cache (20, 20) initialized. [t=00:00:15.606902][f=-000001] Path cache (20, 20) initialized. [t=00:00:15.606916][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (166ms, checksum 68d21380)" [t=00:00:15.606971][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:15.606984][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:15.607004][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:15.819232][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 139ms [t=00:00:15.819936][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:18.057929][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:18.058219][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Map Wind Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:18.556771][f=-000001] Synced LuaRules: finished loading [t=00:00:18.578736][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:19.296408][f=-000001] Unsynced LuaRules: finished loading [t=00:00:19.387882][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:19.391658][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:19.394095][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:19.394123][f=-000001] LuaSocket Support: enabled [t=00:00:19.412267][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:19.492975][f=-000001] localWidgets, nil, true, true [t=00:00:19.495499][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:19.495520][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:19.504103][f=-000001] USE_OLD_CHILI [t=00:00:20.263804][f=-000001] Loading last game win data [t=00:00:20.265019][f=-000001] Resetting win data [t=00:00:20.265573][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:20.265592][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:20.265604][f=-000001] Player and team counts match, continuing [t=00:00:20.265616][f=-000001] TheSchnappmeister was in last game but is now absent, resetting scores [t=00:00:20.412629][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:20.412671][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:20.464939][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:21.428919][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.085877][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.257284][f=-000001] forceSingleThreaded, false [t=00:00:22.682090][f=-000001] Loaded API widget: i18n [t=00:00:22.682442][f=-000001] Loaded API widget: Shared Functions [t=00:00:22.682627][f=-000001] Loaded API widget: Hacky version fix [t=00:00:22.683248][f=-000001] Loaded API widget: Cluster Detection [t=00:00:22.683585][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:22.683916][f=-000001] Loaded API widget: Win Counter [t=00:00:22.932044][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:22.932552][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:22.932871][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:22.933115][f=-000001] Loaded API widget: CommandInsert [t=00:00:22.933328][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:22.935069][f=-000001] Loaded API widget: Lups [t=00:00:23.224298][f=-000001] Loaded API widget: Chili Framework [t=00:00:23.224803][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:23.225164][f=-000001] Loaded widget: Save/Load API [t=00:00:23.225441][f=-000001] Loaded widget: Chili Highlight [t=00:00:23.225687][f=-000001] Loaded widget: Draw After Chili [t=00:00:23.226449][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:23.231072][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:23.233041][f=-000001] Loaded DecalsDrawer: off [t=00:00:23.233059][f=-000001] Ground-decal rendering is disabled! [t=00:00:23.233132][f=-000001] Set maximum particles to: 0 [t=00:00:23.233847][f=-000001] Set UnitIconDist to 0 [t=00:00:23.337137][f=-000001] Loaded widget: EPIC Menu [t=00:00:23.337608][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:23.338803][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:23.364712][f=-000001] Loaded widget: Chili Minimap [t=00:00:23.365164][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:23.400498][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:23.400840][f=-000001] Deferred Rendering requires shader support! [t=00:00:23.401239][f=-000001] Loaded widget: Deferred rendering [t=00:00:23.401553][f=-000001] Mexspot Fetcher fetching [t=00:00:23.402240][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:23.402556][f=-000001] Team highlighting: Disabled [t=00:00:23.402664][f=-000001] Loaded widget: Teamhighlight option [t=00:00:23.403148][f=-000001] Loaded widget: Local Team Colors [t=00:00:23.403550][f=-000001] Loaded widget: Display Keys 2 [t=00:00:23.403954][f=-000001] Loaded widget: Save Game Menu [t=00:00:23.404161][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:23.404337][f=-000001] Loaded widget: One click weapon handler [t=00:00:23.404561][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:23.404850][f=-000001] highlightUnitShader no GL4 support [t=00:00:23.405155][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:23.405573][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:23.406217][f=-000001] Loaded widget: Attack Command Helper [t=00:00:23.406548][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:23.406565][f=-000001] Using fallback unit outlines [t=00:00:23.406791][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:23.407498][f=-000001] Loaded widget: Selection Modkeys [t=00:00:23.416066][f=-000001] Loaded widget: Chili Global Commands [t=00:00:23.417933][f=-000001] Loaded widget: Outline No Shader [t=00:00:23.418502][f=-000001] Loaded widget: Unit Icons [t=00:00:23.418839][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:23.419234][f=-000001] Loaded widget: Noises [t=00:00:23.463145][f=-000001] Loaded widget: HealthBars [t=00:00:23.463703][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:23.463979][f=-000001] Loaded widget: Guard Remove [t=00:00:23.467056][f=-000001] Loaded widget: Chili Vote Display [t=00:00:23.467460][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:23.467839][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:23.467875][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1589108/events.log [t=00:00:23.470845][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:23.471144][f=-000001] Loaded widget: EndGame APM stats [t=00:00:23.472854][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:23.473075][f=-000001] Loaded widget: Objectives [t=00:00:23.473394][f=-000001] Loaded widget: EndGame Stats [t=00:00:23.473800][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:23.474169][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:23.474528][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:23.475001][f=-000001] Loaded widget: BuildETA [t=00:00:23.479148][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:23.479883][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:23.480133][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:23.490533][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:23.490891][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:23.491657][f=-000001] Loaded widget: Command Alpha [t=00:00:23.492427][f=-000001] Loaded widget: Camera Save Position [t=00:00:23.492624][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:23.492900][f=-000001] Loaded widget: Ghost Site [t=00:00:23.493240][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:23.493440][f=-000001] Loaded widget: Stop Self-D [t=00:00:23.494555][f=-000001] Loaded widget: Stereo3D [t=00:00:23.495000][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:23.495239][f=-000001] Loaded widget: SmoothCam [t=00:00:23.495541][f=-000001] Loaded widget: Smart Bombers [t=00:00:23.500114][f=-000001] Loaded widget: Simple Settings [t=00:00:23.500588][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:23.500968][f=-000001] Loaded widget: Show selected unit range [t=00:00:23.501383][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:23.501608][f=-000001] Loaded widget: ReclaimInfo [t=00:00:23.501871][f=-000001] Loaded widget: Raw Move Issue [t=00:00:23.502224][f=-000001] Loaded widget: Point Tracker [t=00:00:23.502448][f=-000001] Loaded widget: Orbit Command [t=00:00:23.502664][f=-000001] Loaded widget: Morph Finished notification [t=00:00:23.502903][f=-000001] Loaded widget: Mission Results Handler [t=00:00:23.503349][f=-000001] Loaded widget: Missile Silo Range [t=00:00:23.509859][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:23.510234][f=-000001] Loaded widget: Misc default command replacements [t=00:00:23.510613][f=-000001] Loaded widget: MinimapEvents [t=00:00:23.510959][f=-000001] Loaded widget: Local Widgets Config [t=00:00:23.511246][f=-000001] Loaded widget: Keep Target [t=00:00:23.511468][f=-000001] Loaded widget: In-game Ignore [t=00:00:23.512007][f=-000001] Loaded widget: In-game Guide [t=00:00:23.512367][f=-000001] Loaded widget: Highlight Geos [t=00:00:23.512785][f=-000001] Loaded widget: Haven Handler [t=00:00:23.513533][f=-000001] Input grabbing is enabled! [t=00:00:23.513559][f=-000001] Input grabbing is enabled! [t=00:00:23.513668][f=-000001] Loaded widget: Grab Input [t=00:00:23.514023][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:23.514313][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:23.514764][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:23.521347][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:23.521720][f=-000001] Loaded widget: Decoration Handler [t=00:00:23.522026][f=-000001] Loaded widget: Decloak Range [t=00:00:23.522401][f=-000001] Loaded widget: Darkening [t=00:00:23.530196][f=-000001] Loaded widget: Context Menu [t=00:00:23.530880][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:23.531135][f=-000001] Loaded widget: Easy Facing [t=00:00:23.531513][f=-000001] Loaded widget: Ferry Points [t=00:00:23.555215][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:23.555715][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:23.556090][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:23.556509][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:23.556940][f=-000001] EndGame Graph disabled [t=00:00:23.577267][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:23.590121][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:23.591023][f=-000001] Loaded widget: Cheat Sheet [t=00:00:23.591427][f=-000001] Loaded widget: CameraShake [t=00:00:23.591709][f=-000001] Loaded widget: Blast Radius [t=00:00:23.592069][f=-000001] Loaded widget: Autoquit [t=00:00:23.592435][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:23.592696][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:23.593165][f=-000001] Loaded widget: Music Player v2 [t=00:00:23.593543][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:23.593937][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:23.594323][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:23.594721][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:23.595970][f=-000001] Loaded widget: Attack Warning [t=00:00:23.596307][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:23.596870][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:23.598125][f=-000001] Loaded widget: Auto Group [t=00:00:23.599079][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:23.600032][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:23.600349][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:23.601204][f=-000001] Loaded widget: Projectile Lights [t=00:00:23.602263][f=-000001] Loaded widget: Select Com at start [t=00:00:23.609173][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:23.610364][f=-000001] Loaded widget: Transport AI [t=00:00:23.610629][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:23.610872][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:23.657590][f=-000001] Loaded widget: Unit Start State [t=00:00:23.658176][f=-000001] Loaded widget: Smooth Scroll [t=00:00:23.660073][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:23.665948][f=-000001] Loaded widget: Replay control buttons [t=00:00:23.666818][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:23.667151][f=-000001] Loaded widget: Icon Sets [t=00:00:23.799113][f=-000001] Loaded widget: Attack AoE [t=00:00:23.800923][f=-000001] Loaded widget: PlanetWars Info [t=00:00:23.801179][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:23.801629][f=-000001] Loaded widget: Commands FX [t=00:00:23.818033][f=-000001] Loaded widget: UnitShapes [t=00:00:23.818641][f=-000001] : disabled for spectators [t=00:00:23.819797][f=-000001] Loaded widget: Stockpiler [t=00:00:23.821624][f=-000001] Loaded widget: Map Edge Extension [t=00:00:23.822161][f=-000001] Loaded widget: State Icons [t=00:00:23.822545][f=-000001] Loaded widget: Shield Guard [t=00:00:23.822922][f=-000001] Loaded widget: Selection Send [t=00:00:23.823293][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:23.823706][f=-000001] Loaded widget: Gadget Icons [t=00:00:23.823974][f=-000001] Loaded widget: AllyCursors [t=00:00:23.825098][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:23.825465][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:23.825835][f=-000001] : disabled for spectators [t=00:00:23.826716][f=-000001] Loaded widget: Building Starter [t=00:00:23.827090][f=-000001] : disabled for spectators [t=00:00:23.827883][f=-000001] Loaded widget: Cloaker Guard [t=00:00:23.828244][f=-000001] Loaded widget: Units on Fire [t=00:00:23.828627][f=-000001] Loaded widget: Smoke Signals [t=00:00:23.828905][f=-000001] Loaded widget: LupsManager [t=00:00:23.829462][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:23.830078][f=-000001] Loaded widget: Newton Firezone [t=00:00:23.831229][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:23.831645][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:23.839585][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:23.847287][f=-000001] Loaded widget: Chili Pro Console [t=00:00:23.847959][f=-000001] Loaded widget: Chili Docking [t=00:00:23.848451][f=-000001] Loaded widget: HUD Presets [t=00:00:23.849229][f=-000001] Loaded widget: Persistent Build Height [t=00:00:23.851759][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:23.852295][f=-000001] Loaded widget: Image Preloader [t=00:00:23.852879][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:23.853141][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:23.857660][f=-000001] Loaded widget: Chili Core Selector [t=00:00:23.858196][f=-000001] Loaded widget: Custom Markers [t=00:00:23.859531][f=-000001] Loaded widget: Select Keys [t=00:00:23.860445][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:23.860942][f=-000001] Loaded widget: Start Boxes [t=00:00:23.861227][f=-000001] Loaded widget: Restricted Zones [t=00:00:23.862052][f=-000001] Loaded widget: Pause Screen [t=00:00:23.871642][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:23.872200][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:23.873028][f=-000001] Loaded widget: CustomFormations2 [t=00:00:23.873426][f=-000001] SetSunLighting [t=00:00:23.874728][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:23.875182][f=-000001] Loaded widget: Text To Speech Control [t=00:00:23.879234][f=-000001] Loaded widget: Layout Handler [t=00:00:23.879672][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.879715][f=-000001] Loaded widget: GC Control [t=00:00:23.879972][f=-000001] Loaded widget: Font Cache [t=00:00:23.892516][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:23.895421][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:23.900415][f=-000001] Writing last game win data [t=00:00:23.905030][f=-000001] LuaUI v0.3 [t=00:00:24.118081][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:24.205677][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:24.224655][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13355,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.794591][f=-000001] Spectator mode. Widget removed. [t=00:00:24.806987][f=-000001] Spectator mode. Widget removed. [t=00:00:24.810438][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.810538][f=-000001] Playback paused [t=00:00:24.819676][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.902331][f=-000001] Opening demofile demos/1589108/replay.sdfz [t=00:00:24.902372][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.902384][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:24.902423][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:24.902436][f=-000001] -> Connection established (given id 2) [t=00:00:24.902619][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:24.902759][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:24.902839][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:24.902853][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:24.902883][f=-000001] Speed set to 20.0 [server] [t=00:00:24.902894][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55a5f44d1bc0,(nil)}][locale="C"]" [t=00:00:24.902907][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.917485][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.917528][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:28.315766][f=-000001] Beginning demo playback [t=00:00:28.331939][f=-000001] GameID: b63d16641f6fd963715a46f6c66b1304 [t=00:00:28.388132][f=-000001] Connection attempt from JuliusLee [t=00:00:28.388181][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:28.388850][f=-000001] [0] Event [undefined]: JuliusLee changed status [t=00:00:28.389052][f=-000001] -> Connection established (given id 0) [t=00:00:28.389068][f=-000001] Connection attempt from Kwaszati [t=00:00:28.389079][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:28.389119][f=-000001] [0] Event [undefined]: Kwaszati changed status [t=00:00:28.389240][f=-000001] -> Connection established (given id 1) [t=00:00:28.395647][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:28.396029][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:28.775846][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:28.775899][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:28.904010][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:28.904060][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:29.129428][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[Game::Load][lua{Rules,Gaia}={0x55c80a230e40,(nil)}][locale="C"]" [t=00:00:29.433629][f=-000001] Allies: I choose: Zlorker! [t=00:00:29.752459][f=-000001] Allies: I choose: Zlorker! [t=00:00:30.143847][f=-000001] GL! [t=00:00:33.424085][f=-000001] > Game will be force started in 60 seconds [t=00:00:34.456649][f=-000001] > Game will be force started in 40 seconds [t=00:00:35.484351][f=-000001] > Game will be force started in 20 seconds [t=00:00:35.903694][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:35.931664][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:36.765833][f=-000001] [0] Event [4268,158.134766,4267]: 0 finished unit Strike Commander [t=00:00:36.774849][f=-000001] [0] Event [730,158.125488,688]: 1 finished unit Engineer Commander [t=00:00:36.797700][f=0000000] [0] JuliusLee, team: 0, elo:1549, userid: 527695 [t=00:00:36.797761][f=0000000] [0] Kwaszati, team: 1, elo:1352, userid: 502387 [t=00:00:36.797793][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:36.805418][f=0000000] Playback continued [t=00:00:36.808304][f=0000000] > Players JuliusLee did not choose a start position. Game will be aborted. [t=00:00:36.808333][f=0000000] > exiting game [t=00:00:36.810181][f=0000001] No clients connected, shutting down server [t=00:00:36.810202][f=0000001] Server shutdown [t=00:00:36.810653][f=0000001] Submitting stats [t=00:00:36.811048][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:36.815120][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:36.815272][f=0000001] Draw 6982.12ms 66.90% [t=00:00:36.815287][f=0000001] Lua::Callins::Synced 3.54ms 0.00% [t=00:00:36.815301][f=0000001] Lua::Callins::Unsynced 10541.96ms 89.60% [t=00:00:36.815313][f=0000001] Lua::CollectGarbage::Synced 81.82ms 0.00% [t=00:00:36.815326][f=0000001] Lua::CollectGarbage::Unsynced 443.75ms 2.10% [t=00:00:36.815338][f=0000001] Misc::Profiler::AddTime 21.77ms 0.10% [t=00:00:36.815652][f=0000001] [1] player nonplacement [t=00:00:36.818535][f=0000001] [1] autohost exit [t=00:00:36.819714][f=0000001] [1] all players disconnected [t=00:00:37.804798][f=0000001] Playback paused [t=00:00:46.811387][f=0000001] Autoquit sending quit command. [t=00:00:46.812081][f=0000001] [QuitAction] user exited to system [t=00:00:46.812880][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:46.812907][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:46.812938][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.812952][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.812963][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:46.812976][f=0000001] [SpringApp::Kill][2] [t=00:00:46.813800][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:46.813820][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55a5ee1ed030 [t=00:00:46.813872][f=0000001] Start widgetHandler:Shutdown [t=00:00:46.819767][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:46.820582][f=0000001] Writing last game win data [t=00:00:46.828357][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:46.828391][f=0000001] Shutdown Widget - Save/Load API [t=00:00:46.828412][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:46.828433][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:46.828453][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:46.828480][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:46.830198][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:46.831170][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:46.831311][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:46.831331][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:46.831407][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:46.831424][f=0000001] Shutdown Widget - Unit Icons [t=00:00:46.831444][f=0000001] Shutdown Widget - Noises [t=00:00:46.831466][f=0000001] Shutdown Widget - HealthBars [t=00:00:46.832527][f=0000001] Shutdown Widget - Win Counter [t=00:00:46.832558][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:46.832608][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:46.832625][f=0000001] Shutdown Widget - BuildETA [t=00:00:46.832645][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:46.832661][f=0000001] Shutdown Widget - Stereo3D [t=00:00:46.832700][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:46.832718][f=0000001] Shutdown Widget - Point Tracker [t=00:00:46.832734][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:46.832754][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:46.832770][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:46.832798][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:46.832819][f=0000001] Shutdown Widget - Grab Input [t=00:00:46.832846][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:46.832865][f=0000001] Shutdown Widget - Darkening [t=00:00:46.832894][f=0000001] Shutdown Widget - Context Menu [t=00:00:46.832909][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:46.832926][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:46.832948][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:46.832969][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:46.832992][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:46.833146][f=0000001] Shutdown Widget - CameraShake [t=00:00:46.833166][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:46.833183][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:46.833200][f=0000001] Shutdown Widget - Attack AoE [t=00:00:46.833216][f=0000001] Shutdown Widget - UnitShapes [t=00:00:46.833259][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:46.833276][f=0000001] Shutdown Widget - Selection Send [t=00:00:46.833291][f=0000001] Shutdown Widget - LupsManager [t=00:00:46.833314][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:46.833331][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:46.837251][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:46.837280][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:46.837298][f=0000001] Shutdown Widget - Lups [t=00:00:46.837350][f=0000001] Shutdown Widget - Chili Framework [t=00:00:46.837367][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:46.837385][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:46.837490][f=0000001] Shutdown Widget - Custom Markers [t=00:00:46.837515][f=0000001] Shutdown Widget - Select Keys [t=00:00:46.837563][f=0000001] Shutdown Widget - Pause Screen [t=00:00:46.838180][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:46.838224][f=0000001] Shutdown Widget - Layout Handler [t=00:00:46.838243][f=0000001] End widgetHandler:Shutdown [t=00:00:47.052822][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={202752,24587385} {int,ext,rec}Allocs={8403377,0,0} {chunk,block}Bytes={24587385,0} [t=00:00:47.053498][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:47.053519][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55a5f44d1bc0 [t=00:00:47.053574][f=0000001] Start gadgetHandler:Shutdown [t=00:00:47.053593][f=0000001] Shutdown - StartSetup [t=00:00:47.053608][f=0000001] Shutdown - UnitMorph [t=00:00:47.053668][f=0000001] Shutdown - Carrier Drones [t=00:00:47.053688][f=0000001] Shutdown - Missile Silo Controller [t=00:00:47.053707][f=0000001] Shutdown - Modular Comm Info [t=00:00:47.053721][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:47.053736][f=0000001] Shutdown - UnitCloakShield [t=00:00:47.053774][f=0000001] Shutdown - Starlight Handler [t=00:00:47.053789][f=0000001] End gadgetHandler:Shutdown [t=00:00:47.072506][f=0000001] Start gadgetHandler:Shutdown [t=00:00:47.072612][f=0000001] Shutdown - Save/Load [t=00:00:47.072648][f=0000001] Shutdown - Teleport Throw [t=00:00:47.072676][f=0000001] Shutdown - UnitMorph [t=00:00:47.072712][f=0000001] Shutdown - Modular Comm Info [t=00:00:47.072733][f=0000001] Shutdown - Retreat Command [t=00:00:47.072789][f=0000001] Shutdown - Shockwaves [t=00:00:47.072814][f=0000001] Shutdown - UnitCloakShield [t=00:00:47.072837][f=0000001] Shutdown - Lups Cloak FX [t=00:00:47.072862][f=0000001] Shutdown - Lups [t=00:00:47.072921][f=0000001] Shutdown - Lups Shield [t=00:00:47.072954][f=0000001] End gadgetHandler:Shutdown [t=00:00:47.135095][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8403408,0,0} {chunk,block}Bytes={0,0} [t=00:00:47.135240][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8403408,0,0} {chunk,block}Bytes={0,0} [t=00:00:47.135338][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:47.135861][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:47.145711][f=0000001] [Game::~CGame][1] [t=00:00:47.145760][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:47.145771][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:47.145782][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:47.145793][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:47.145803][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:47.145814][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:47.145926][f=0000001] [Game::KillMisc][1] [t=00:00:47.145966][f=0000001] [Game::KillMisc][2] [t=00:00:47.146840][f=0000001] [Game::KillMisc][3] [t=00:00:47.147170][f=0000001] [Game::KillRendering][1] [t=00:00:47.174427][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:47.174499][f=0000001] [S3OParser::Kill] allocated 5462 pieces [t=00:00:47.176256][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:47.309947][f=0000001] [Game::KillInterface][1] [t=00:00:47.310772][f=0000001] [Game::KillInterface][2] [t=00:00:47.311547][f=0000001] [Game::KillSimulation][1] [t=00:00:47.311619][f=0000001] [Game::KillSimulation][2] [t=00:00:48.089920][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:48.089975][f=0000001] [Game::KillSimulation][3] [t=00:00:48.090442][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.090470][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.090488][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.090508][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.093729][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:48.227345][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:48.324424][f=0000001] [Game::KillSimulation][4] [t=00:00:52.404142][f=0000001] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:52.405718][f=0000001] [Game::~CGame][2] [t=00:00:52.405741][f=0000001] [Game::~CGame][3] [t=00:00:52.629448][f=0000001] [SpringApp::Kill][3] [t=00:00:52.629771][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1824 bytes sent 14180 bytes recv'd [t=00:00:52.632441][f=0000001] Kill: client disconnecting... [t=00:00:54.644996][f=0000001] CloseConnection: client connection closed [t=00:00:54.647897][f=0000001] [SpringApp::Kill][4] font=0x55a5cc5f0600 [t=00:00:54.656989][f=0000001] [SpringApp::Kill][5] [t=00:00:54.669348][f=0000001] [SpringApp::Kill][6] [t=00:00:54.669830] [SpringApp::Kill][7] [t=00:00:54.671864] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.671931] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.671968] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:54.671979] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.671989] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:54.671999] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.672008] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:54.672018] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:54.672028] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:54.672038] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.672047] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.672057] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.672066] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.694949] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:54.695002] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:54.695015] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:54.695026] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:54.696764] [VFS] [SpringVFS::DeleteArchives] [t=00:00:54.696788] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:54.696800] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55a5cc72a8f0) [t=00:00:54.710022] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3309ms [t=00:00:54.710095] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=80ms [t=00:00:54.710112] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=65ms [t=00:00:54.710125] file="luarules/configs/drone_defs.lua" indx=1274 inflSize=5kb readTime=25ms [t=00:00:54.710137] file="bitmaps/loadpictures/reclaimwrecks.png" indx=532 inflSize=2722kb readTime=24ms [t=00:00:54.710152] file="objects3d/scorpion.s3o" indx=5515 inflSize=107kb readTime=21ms [t=00:00:54.710164] file="gamedata/resources.lua" indx=941 inflSize=6kb readTime=21ms [t=00:00:54.710175] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=18ms [t=00:00:54.710187] file="bitmaps/cc/flashside2.tga" indx=437 inflSize=79kb readTime=17ms [t=00:00:54.710197] file="bitmaps/cc/flashside1.tga" indx=436 inflSize=13kb readTime=17ms [t=00:00:54.710209] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=17ms [t=00:00:54.718746] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167208012 bytes cached in 3467 files [t=00:00:55.009640] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [t=00:00:55.009918] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/CrossRoads.v1.0.3.sd7 (0x55a5cc5ea360) [t=00:00:55.010874] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:55.010898] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55a5cc5c1810) [t=00:00:55.011659] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:55.012357] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f2ee000a330) [t=00:00:55.012401] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:00:55.015024] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55a5cc5e3170) [t=00:00:55.015087] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:55.015102] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:55.015120] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:55.015133] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:55.015145] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:55.015158] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:55.016878] [SpringApp::Kill][8] [t=00:00:55.016906] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:55.016920] [WatchDog::Uninstall][1] hangDetectorThread=0x55a586cce4d0 (joinable=1) [t=00:00:55.016934] [WatchDog::Uninstall][2] [t=00:00:55.146614] [WatchDog::Uninstall][3] [t=00:00:55.146680] [SpringApp::Kill][9]