[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000053] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009085] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009127] Using writeable configuration source: "/tmp/tmp.0ysbheBFwg/springsettings.1588800.cfg" [t=00:00:00.019072] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.019129] ============== ============== [t=00:00:00.019141] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019150] [t=00:00:00.019159] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019168] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019177] Use "none" to disable the default log sections. [t=00:00:00.019187] ============== ============== [t=00:00:00.019196] ============== ============== [t=00:00:00.019258] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019268] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019279] ROAM = 2 [t=00:00:00.019288] RotateLogFiles = 1 [t=00:00:00.019298] TeamHighlight = 0 [t=00:00:00.019309] ============== ============== [t=00:00:00.019318] ============== ============== [t=00:00:00.019327] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.019337] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.019347] Compiler Version: gcc-11.1.0 [t=00:00:00.019369] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019570] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019583] Binary Word Size: 64-bit (native) [t=00:00:00.019592] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019601] Physical CPU Cores: 1 [t=00:00:00.019610] Logical CPU Cores: 1 [t=00:00:00.019619] ============== ============== [t=00:00:00.019683] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019692] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019701] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019710] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019719] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020913] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.020935] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020964] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020996] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.021020] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.021031] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.021070] [GR::LogVersionInfo] [t=00:00:00.021080] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021089] GL version : [t=00:00:00.021098] GL vendor : [t=00:00:00.021107] GL renderer : [t=00:00:00.021116] GLSL version: [t=00:00:00.021125] GLEW version: spring headless stub GLEW version [t=00:00:00.021134] GPU memory : unknown [t=00:00:00.021143] SDL swap-int: 0 [t=00:00:00.021152] SDL driver : headless stub [t=00:00:00.021161] [t=00:00:00.021171] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021180] GLSL shader support : 0 [t=00:00:00.021189] GL4 support : 0 [t=00:00:00.021198] FBO extension support : 0 [t=00:00:00.021207] NVX GPU mem-info support : 0 [t=00:00:00.021241] ATI GPU mem-info support : 0 [t=00:00:00.021251] NPOT-texture support : 1 (0) [t=00:00:00.021260] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021269] texture query-LOD support : 1 (0) [t=00:00:00.021278] MSAA frame-buffer support : 0 (0) [t=00:00:00.021287] Z-buffer depth : 16 (-) [t=00:00:00.021296] primitive-restart support : 0 (0) [t=00:00:00.021305] clip-space control support: 0 (0) [t=00:00:00.021314] seamless cube-map support : 0 (0) [t=00:00:00.021323] frag-depth layout support : 0 (0) [t=00:00:00.021332] persistent maps support : 0 (0) [t=00:00:00.021341] explicit attribs location : 0 (0) [t=00:00:00.021350] multi draw indirect : 0 (-) [t=00:00:00.021358] [t=00:00:00.021368] max. FBO samples : -1 [t=00:00:00.021377] max. FS/program texture slots : 8/8 [t=00:00:00.021386] max. texture size : 2048 [t=00:00:00.021398] max. texture anisotropy level : 0.000000 [t=00:00:00.021407] max. vec4 varyings/attributes : 0/0 [t=00:00:00.021416] max. draw-buffers : 0 [t=00:00:00.021425] max. rec. indices/vertices : 0/0 [t=00:00:00.021434] max. uniform buffer-bindings : 0 [t=00:00:00.021443] max. uniform block-size : 0KB [t=00:00:00.021452] max. storage buffer-bindings : 0 [t=00:00:00.021460] max. storage block-size : 0MB [t=00:00:00.021470] [t=00:00:00.021479] enable AMD-hacks : 0 [t=00:00:00.021488] compress MIP-maps: 0 [t=00:00:00.022111] [GR::UpdateGLConfigs] [t=00:00:00.022138] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022152] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022163] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022172] [GR::InitGLState] [t=00:00:00.022183] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.221650] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.226379] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.232624] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.233157] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.233180] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.233196] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.269042] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.269922] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.297197] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.297453] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.310958] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [t=00:00:00.310981] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.311159] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.315002] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6a1c01c320 (SpringVFS) global=(nil) (null) [t=00:00:00.315021] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.315133] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.315153] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.315165] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.315175] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.315196] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2406 MB [t=00:00:00.320683][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.320716][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.320732][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1588800/replay.sdfz" for game data... [t=00:00:00.473969][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.478513][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.478548][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.484919][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.484997][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 164ms [t=00:00:00.485027][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [t=00:00:00.534308][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55eb87116220] using map "Izki Channel v1.0" (loaded=0 cached=0) [t=00:00:00.535534][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.536524][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.537021][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55eb87116220] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.538081][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.548657][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.548871][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.558865][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms [t=00:00:00.559044][f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.563904][f=-000001] forceSingleThreaded, false [t=00:00:00.602866][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.602901][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.602992][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.603047][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.603101][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.603152][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.604377][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.604872][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.605334][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.608007][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.610166][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.612045][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.612077][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.612530][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.617041][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.618263][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.619265][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.619553][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.620166][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.620181][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.645610][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.646148][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.792698][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.871360][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.043639][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.434298][f=-000001] Loading UnitDefs_posts [t=00:00:02.606642][f=-000001] Loading FeatureDefs_posts [t=00:00:02.683070][f=-000001] Loading WeaponDefs_posts [t=00:00:02.712332][f=-000001] Loading ArmorDefs_posts [t=00:00:02.733310][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 658ms [t=00:00:02.798772][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 780ms [t=00:00:02.802008][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.034655][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.043075][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [t=00:00:03.043452][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.043471][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.045234][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.051240][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.317538][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.364111][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.521558][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.525662][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.525692][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.980711][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 455ms [t=00:00:03.980755][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.087851][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [t=00:00:04.087893][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.141729][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 53ms [t=00:00:04.867980][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.873158][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.875599][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.887436][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.883713][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.893987][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.894010][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.895862][f=-000001] InfoTexture: legacy [t=00:00:09.895884][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.897993][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.786872][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.799234][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.799260][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.800478][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.993278][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.995528][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.240195][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.294785][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.352143][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.352754][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.353537][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.805141][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.816339][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.816882][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.993074][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 13ms [t=00:00:11.994903][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.994938][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.005880][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.005926][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.005945][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.005962][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.005977][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.005992][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.006007][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b24 [t=00:00:12.012671][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.012742][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.012758][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.012772][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.012785][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.012798][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.012812][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b34 [t=00:00:12.012827][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55eb8faa00e0 has BLOCKSIZE 1 [t=00:00:12.017266][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.017324][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.017340][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.017355][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.017632][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.017653][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598788a [t=00:00:12.024453][f=-000001] [Path] [PathEstimator::ReadFile] hash=598788a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-598788a.zip" (exists=1) [t=00:00:12.025914][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.032762][f=-000001] Path cache (48, 40) initialized. [t=00:00:12.032804][f=-000001] Path cache (48, 40) initialized. [t=00:00:12.036498][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.036518][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.036530][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.036541][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.036551][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.036560][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598789a [t=00:00:12.135697][f=-000001] [Path] [PathEstimator::ReadFile] hash=598789a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-598789a.zip" (exists=1) [t=00:00:12.136379][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.138402][f=-000001] Path cache (24, 20) initialized. [t=00:00:12.138421][f=-000001] Path cache (24, 20) initialized. [t=00:00:12.138436][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (143ms, checksum 8d4cc82c)" [t=00:00:12.138494][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.138517][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.138538][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.375681][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 148ms [t=00:00:12.376342][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.780783][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:14.781276][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.287004][f=-000001] Synced LuaRules: finished loading [t=00:00:15.309109][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.941163][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.018573][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.021861][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.023575][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.023595][f=-000001] LuaSocket Support: enabled [t=00:00:16.043223][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.138760][f=-000001] localWidgets, nil, true, true [t=00:00:16.141786][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.141808][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.151431][f=-000001] USE_OLD_CHILI [t=00:00:16.824632][f=-000001] Loading last game win data [t=00:00:16.825616][f=-000001] Resetting win data [t=00:00:16.826117][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.826134][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.826147][f=-000001] Player and team counts match, continuing [t=00:00:16.826161][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:16.826175][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:16.826187][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:16.980289][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.980321][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.042207][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.152049][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.851096][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.031896][f=-000001] forceSingleThreaded, false [t=00:00:19.475733][f=-000001] Loaded API widget: i18n [t=00:00:19.476460][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.476645][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.476820][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.477133][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.477432][f=-000001] Loaded API widget: Win Counter [t=00:00:19.646039][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.646482][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.646808][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.647042][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.647253][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.649278][f=-000001] Loaded API widget: Lups [t=00:00:19.926276][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.926991][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.927317][f=-000001] Loaded widget: Save/Load API [t=00:00:19.927624][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.927920][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.928262][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.933206][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.934818][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.934839][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.934907][f=-000001] Set maximum particles to: 0 [t=00:00:19.935817][f=-000001] Set UnitIconDist to 0 [t=00:00:20.043623][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.044057][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.045275][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.071188][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.071602][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.086216][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.086586][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.087075][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.087390][f=-000001] Mexspot Fetcher fetching [t=00:00:20.087570][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.087908][f=-000001] Team highlighting: Disabled [t=00:00:20.088230][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.088778][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.089220][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.089562][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.089766][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.089971][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.090227][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.090549][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.090929][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.091360][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.092000][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.092329][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.092345][f=-000001] Using fallback unit outlines [t=00:00:20.092548][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.092933][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.102350][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.104450][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.104975][f=-000001] Loaded widget: Unit Icons [t=00:00:20.105364][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.105806][f=-000001] Loaded widget: Noises [t=00:00:20.149677][f=-000001] Loaded widget: HealthBars [t=00:00:20.150126][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.150377][f=-000001] Loaded widget: Guard Remove [t=00:00:20.153699][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.154105][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.154477][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.154507][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1588800/events.log [t=00:00:20.158020][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.158460][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.160136][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.160370][f=-000001] Loaded widget: Objectives [t=00:00:20.160716][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.161101][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.161457][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.161820][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.162289][f=-000001] Loaded widget: BuildETA [t=00:00:20.166299][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.167091][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.167389][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.178137][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.178568][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.178938][f=-000001] Loaded widget: Command Alpha [t=00:00:20.179717][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.180061][f=-000001] Loaded widget: Ghost Site [t=00:00:20.180282][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.181117][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.181359][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.182646][f=-000001] Loaded widget: Stereo3D [t=00:00:20.183129][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.183388][f=-000001] Loaded widget: SmoothCam [t=00:00:20.183755][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.184219][f=-000001] Loaded widget: Simple Settings [t=00:00:20.184708][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.185093][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.185507][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.185754][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.185979][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.186322][f=-000001] Loaded widget: Point Tracker [t=00:00:20.186544][f=-000001] Loaded widget: Orbit Command [t=00:00:20.186809][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.187060][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.187508][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.187865][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.188161][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.188523][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.188868][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.189171][f=-000001] Loaded widget: Keep Target [t=00:00:20.189412][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.189881][f=-000001] Loaded widget: In-game Guide [t=00:00:20.190244][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.190650][f=-000001] Loaded widget: Haven Handler [t=00:00:20.191646][f=-000001] Input grabbing is enabled! [t=00:00:20.191680][f=-000001] Input grabbing is enabled! [t=00:00:20.191798][f=-000001] Loaded widget: Grab Input [t=00:00:20.192203][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.192431][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.192860][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.199763][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.200513][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.200869][f=-000001] Loaded widget: Decloak Range [t=00:00:20.201258][f=-000001] Loaded widget: Darkening [t=00:00:20.209087][f=-000001] Loaded widget: Context Menu [t=00:00:20.209506][f=-000001] Loaded widget: Easy Facing [t=00:00:20.210125][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.210504][f=-000001] Loaded widget: Ferry Points [t=00:00:20.237534][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.237962][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.238312][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.238535][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.238972][f=-000001] EndGame Graph disabled [t=00:00:20.259418][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.272409][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.273292][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.273717][f=-000001] Loaded widget: CameraShake [t=00:00:20.273971][f=-000001] Loaded widget: Blast Radius [t=00:00:20.274323][f=-000001] Loaded widget: Autoquit [t=00:00:20.274757][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.275055][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.275552][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.275958][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.276349][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.276752][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.277235][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.278386][f=-000001] Loaded widget: Attack Warning [t=00:00:20.278898][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.279653][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.281236][f=-000001] Loaded widget: Auto Group [t=00:00:20.282602][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.283878][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.284302][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.285269][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.286335][f=-000001] Loaded widget: Select Com at start [t=00:00:20.292882][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.294073][f=-000001] Loaded widget: Transport AI [t=00:00:20.294356][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.294645][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.321523][f=-000001] Loaded widget: Unit Start State [t=00:00:20.323655][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.324028][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.329450][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.330087][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.330402][f=-000001] Loaded widget: Icon Sets [t=00:00:20.459710][f=-000001] Loaded widget: Attack AoE [t=00:00:20.461173][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.477570][f=-000001] Loaded widget: UnitShapes [t=00:00:20.478003][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.478431][f=-000001] Loaded widget: Commands FX [t=00:00:20.478778][f=-000001] : disabled for spectators [t=00:00:20.479674][f=-000001] Loaded widget: Stockpiler [t=00:00:20.481079][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.481604][f=-000001] Loaded widget: State Icons [t=00:00:20.481982][f=-000001] Loaded widget: Shield Guard [t=00:00:20.482342][f=-000001] Loaded widget: Selection Send [t=00:00:20.482707][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.483113][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.483379][f=-000001] Loaded widget: AllyCursors [t=00:00:20.484600][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.484967][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.485335][f=-000001] : disabled for spectators [t=00:00:20.486192][f=-000001] Loaded widget: Building Starter [t=00:00:20.486560][f=-000001] : disabled for spectators [t=00:00:20.487372][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.487716][f=-000001] Loaded widget: Units on Fire [t=00:00:20.488096][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.488372][f=-000001] Loaded widget: LupsManager [t=00:00:20.488920][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.489525][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.490709][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.491126][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.499046][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.506215][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.506838][f=-000001] Loaded widget: Chili Docking [t=00:00:20.507307][f=-000001] Loaded widget: HUD Presets [t=00:00:20.508022][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.510366][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.510843][f=-000001] Loaded widget: Image Preloader [t=00:00:20.511322][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:20.511550][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.515619][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.516114][f=-000001] Loaded widget: Custom Markers [t=00:00:20.517374][f=-000001] Loaded widget: Select Keys [t=00:00:20.518181][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.518648][f=-000001] Loaded widget: Start Boxes [t=00:00:20.518968][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.519724][f=-000001] Loaded widget: Pause Screen [t=00:00:20.527845][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.528293][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.528897][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.529286][f=-000001] SetSunLighting [t=00:00:20.530471][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.531060][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.534760][f=-000001] Loaded widget: Layout Handler [t=00:00:20.535155][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.535198][f=-000001] Loaded widget: GC Control [t=00:00:20.535457][f=-000001] Loaded widget: Font Cache [t=00:00:20.548010][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.550350][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.555238][f=-000001] Writing last game win data [t=00:00:20.559739][f=-000001] LuaUI v0.3 [t=00:00:20.732264][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.732344][f=-000001] [s11n] Loading s11n file... [t=00:00:20.733677][f=-000001] [s11n] Parsing model... [t=00:00:20.737184][f=-000001] [s11n] Populating game world... [t=00:00:20.856536][f=-000001] [s11n] s11n loading complete. [t=00:00:21.320325][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.339383][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13359,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.918087][f=-000001] Spectator mode. Widget removed. [t=00:00:21.919905][f=-000001] Spectator mode. Widget removed. [t=00:00:21.933186][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.933266][f=-000001] Playback paused [t=00:00:21.940613][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.025081][f=-000001] Opening demofile demos/1588800/replay.sdfz [t=00:00:22.025114][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.025225][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.025521][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [t=00:00:22.025543][f=-000001] -> Connection established (given id 4) [t=00:00:22.025658][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:22.025676][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.025698][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:22.025711][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:22.025727][f=-000001] Speed set to 20.0 [server] [t=00:00:22.025738][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55eba66522a0,(nil)}][locale="C"]" [t=00:00:22.025751][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.038690][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.038749][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.494111][f=-000001] Beginning demo playback [t=00:00:34.507799][f=-000001] GameID: 92ef156419586f9928976b11ce8646bf [t=00:00:34.523106][f=-000001] Connection attempt from DasFapitale [t=00:00:34.523146][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.524882][f=-000001] [0] Event [undefined]: DasFapitale changed status [t=00:00:34.525459][f=-000001] -> Connection established (given id 1) [t=00:00:34.540151][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:34.540663][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.579062][f=-000001] Connection attempt from KingLunchBox [t=00:00:34.579099][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.579158][f=-000001] [0] Event [undefined]: KingLunchBox changed status [t=00:00:34.579316][f=-000001] -> Connection established (given id 0) [t=00:00:34.590860][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:34.590894][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.819086][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:34.819124][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:34.867356][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:34.867397][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:34.994850][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={00000251d9b56020,0000000000000000}][locale="C"]" [t=00:00:35.075130][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[Game::Load][lua{Rules,Gaia}={000002286a850750,0000000000000000}][locale="C"]" [t=00:00:35.288526][f=-000001] Allies: I choose: Leg Day Enthusiast! [t=00:00:35.443221][f=-000001] Allies: I choose: Hobart! [t=00:00:35.687148][f=-000001] yo can we exit? [t=00:00:35.815124][f=-000001] bad map [t=00:00:36.999043][f=-000001] i mean we can try if u want but idt ill know what to do [t=00:00:37.415436][f=-000001] !poll exit [t=00:00:37.423378][f=-000001] > Poll: Do you want to exit the game? [!y=0/2, !n=0/2] [t=00:00:37.423415][f=-000001] > Poll: Do you want to exit the game? [!y=1/2, !n=0/2] [t=00:00:37.771454][f=-000001] its a good time to learn... [t=00:00:37.891150][f=-000001] !vote 2 [t=00:00:37.899854][f=-000001] > Poll: Do you want to exit the game? [!y=1/2, !n=1/2] [t=00:00:37.975162][f=-000001] lmao [t=00:00:38.091037][f=-000001] ok... [t=00:00:38.699441][f=-000001] !vote 2 [t=00:00:38.699482][f=-000001] > Poll: Do you want to exit the game? [!y=1/2, !n=1/2] [t=00:00:38.839160][f=-000001] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [t=00:00:38.839196][f=-000001] > SPRINGIE:User Fine|subraider|5_6||False|||FI [t=00:00:38.882862][f=-000001] Connection attempt from Fine [t=00:00:38.882900][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:38.882913][f=-000001] -> Connection established (given id 2) [t=00:00:38.893761][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6995e7294d43da320f621b3adea77d05623731aeaaac3bdf2a1592a08bdc63c73d8297a9e6566f44b2b6c46a2948b870d8ca43dd6e3db604ac072d70df14dd45" [t=00:00:38.895402][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:39.166889][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:39.166927][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:39.335117][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={00000142eb1b2ea0,0000000000000000}][locale="C"]" [t=00:00:39.623549][f=-000001] > Game will be force started in 60 seconds [t=00:00:39.779260][f=-000001] !vote 2 [t=00:00:39.779305][f=-000001] > Poll: Do you want to exit the game? [!y=0/2, !n=2/2] [t=00:00:39.779367][f=-000001] > Poll: Do you want to exit the game? [END:FAILED] [t=00:00:40.085887][f=-000001] [0] Event [1419,-18.108887,650]: 0 finished unit Engineer Commander [t=00:00:40.101348][f=-000001] [0] Event [4641,-21.187824,4544]: 1 finished unit Recon Commander [t=00:00:40.121719][f=0000000] [0] DasFapitale, team: 1, elo:2221, userid: 546806 [t=00:00:40.121783][f=0000000] [0] KingLunchBox, team: 0, elo:2145, userid: 444333 [t=00:00:40.121812][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:40.129300][f=0000000] Playback continued [t=00:00:40.144668][f=0000006] [6] Event [1376,-1,832]: 0 finished unit Hovercraft Platform [t=00:00:40.161669][f=0000008] [8] Event [4568,0,4600]: 1 finished unit Gunship Plant [t=00:00:40.729946][f=0000227] [227] Event [1544,-1,664]: 0 finished unit Metal Extractor [t=00:00:40.968008][f=0000334] [334] Event [4600,-1,4456]: 1 finished unit Metal Extractor [t=00:00:41.218431][f=0000452] [452] Event [1448,-1,552]: 0 finished unit Metal Extractor [t=00:00:41.330359][f=0000505] [505] Event [1376,0,800.000122]: 0 finished unit Quill [t=00:00:41.707384][f=0000664] [664] Event [4696,-1,4568]: 1 finished unit Metal Extractor [t=00:00:41.910814][f=0000752] [752] Event [1376,0,800.000122]: 0 finished unit Dagger [t=00:00:42.023719][f=0000807] [807] Event [4664,0,4504]: 1 finished unit Wind/Tidal Generator [t=00:00:42.168923][f=0000872] [872] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [t=00:00:42.251415][f=0000903] Spectator Fine left the game: normal quit [t=00:00:42.251470][f=0000903] [903] Event [undefined]: Fine quit [t=00:00:42.339492][f=0000942] [942] Event [4696,0,4440]: 1 finished unit Wind/Tidal Generator [t=00:00:42.411410][f=0000970] [970] Event [4568,21,4600]: 1 finished unit Wasp [t=00:00:42.415705][f=0000972] [972] Event [1032,9.03527832,552]: 0 finished unit Wind/Tidal Generator [t=00:00:42.832591][f=0001144] [1144] Event [1112,0,536]: 0 finished unit Wind/Tidal Generator [t=00:00:42.836184][f=0001146] [1146] Event [1376,0,800.000122]: 0 finished unit Dagger [t=00:00:43.242413][f=0001304] [1304] Event [1192,0,536]: 0 finished unit Wind/Tidal Generator [t=00:00:43.624556][f=0001478] [1478] Event [1272,0,520]: 0 finished unit Wind/Tidal Generator [t=00:00:43.678161][f=0001499] [1499] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [t=00:00:44.041950][f=0001651] [1651] Event [1352,0,520]: 0 finished unit Wind/Tidal Generator [t=00:00:44.165255][f=0001695] [1695] Event [1376,0,800.000122]: 0 finished unit Dagger [t=00:00:44.490886][f=0001836] [1836] Event [5080,6.74920654,4520]: 1 finished unit Wind/Tidal Generator [t=00:00:44.562705][f=0001863] [1863] Event [1432,0,504]: 0 finished unit Wind/Tidal Generator [t=00:00:44.837808][f=0001983] [1983] Event [3704,-1,3880]: 1 finished unit Metal Extractor [t=00:00:44.869916][f=0001996] [1996] Event [1376,0,800.000122]: 0 finished unit Dagger [t=00:00:44.981086][f=0002049] [2049] Event [1512,0,504]: 0 finished unit Wind/Tidal Generator [t=00:00:45.214438][f=0002156] [2156] Event [3704,0,3800]: 1 finished unit Wind/Tidal Generator [t=00:00:45.334455][f=0002209] [2209] Event [1576,0,584]: 0 finished unit Wind/Tidal Generator [t=00:00:45.397807][f=0002237] [2237] Event [5032,0,4440]: 1 finished unit Wind/Tidal Generator [t=00:00:45.607383][f=0002293] [2293] Event [1376,0,800.000122]: 0 finished unit Dagger [t=00:00:45.852988][f=0002381] [2381] Event [3704,0,3672]: 1 finished unit Wind/Tidal Generator [t=00:00:45.913167][f=0002411] [2411] Event [1560,0,536]: 0 finished unit Wind/Tidal Generator [t=00:00:45.916853][f=0002413] [2413] Event [4568,21,4600]: 1 finished unit Locust [t=00:00:46.112927][f=0002499] [2499] Event [1640,0,664]: 0 finished unit Wind/Tidal Generator [t=00:00:46.178254][f=0002528] [2528] Event [5000,0,4520]: 1 finished unit Wind/Tidal Generator [t=00:00:46.700161][f=0002738] [2738] Event [1376,0,800.000122]: 0 finished unit Quill [t=00:00:46.764650][f=0002763] [2763] Event [3640,-1,3624]: 1 finished unit Metal Extractor [t=00:00:47.053238][f=0002881] [2881] Event [5000,0,4600]: 1 finished unit Wind/Tidal Generator [t=00:00:47.396361][f=0003024] [3024] Event [1368,0,664]: 0 finished unit Caretaker [t=00:00:47.398551][f=0003025] [3025] Event [1376,0,800.000122]: 0 finished unit Dagger [t=00:00:47.759241][f=0003168] [3168] Event [1376,0,800.000122]: 0 finished unit Dagger [t=00:00:47.904627][f=0003224] [3224] Event [3576,-1,3736]: 1 finished unit Urchin [t=00:00:48.177102][f=0003317] [3317] Event [1376,0,800.000122]: 0 finished unit Dagger [t=00:00:48.241671][f=0003345] [3345] Event [5104,5.98886108,4448]: 1 finished unit Lotus [t=00:00:48.538852][f=0003467] [3467] Event [1376,0,800.000122]: 0 finished unit Dagger [t=00:00:48.728894][f=0003555] [3555] Event [4568,21,4600]: 1 finished unit Locust [t=00:00:48.888755][f=0003617] [3617] Event [1376,0,800.000122]: 0 finished unit Dagger [t=00:00:49.019860][f=0003667] [3667] Event [936,-1,2056]: 0 finished unit Metal Extractor [t=00:00:49.487093][f=0003835] [3835] Event [1376,0,800.000122]: 0 finished unit Quill [t=00:00:50.316435][f=0004137] [4137] Event [2440,-1,1240]: 0 finished unit Metal Extractor [t=00:00:50.545471][f=0004225] [4225] Event [1376,0,800.000122]: 0 finished unit Dagger [t=00:00:50.562339][f=0004230] [4230] Event [4568,21,4600]: 1 finished unit Locust [t=00:00:50.835458][f=0004323] [4323] Event [2632,-1,3096]: 1 finished unit Metal Extractor [t=00:00:50.846011][f=0004327] [4327] Event [744,-1,2248]: 0 finished unit Metal Extractor [t=00:00:51.001348][f=0004380] [4380] Event [5208,-1,3080]: 1 finished unit Metal Extractor [t=00:00:51.341228][f=0004496] [4496] Event [2696,0,3080]: 1 finished unit Wind/Tidal Generator [t=00:00:51.439015][f=0004528] [4528] Event [2632,-1,3096]: 1 lost unit Metal Extractor [t=00:00:51.447953][f=0004530] [4530] Event [5272,0,3032]: 1 finished unit Wind/Tidal Generator [t=00:00:51.545636][f=0004565] [4565] Event [2696,0,3080]: 1 lost unit Wind/Tidal Generator [t=00:00:51.682488][f=0004612] [4612] Event [2504,-1,1496]: 0 finished unit Metal Extractor [t=00:00:51.811925][f=0004653] [4653] Event [2658.19995,0,3099.3811]: 0 lost unit Dagger [t=00:00:51.972431][f=0004710] [4710] Event [5336,0,2936]: 1 finished unit Wind/Tidal Generator [t=00:00:52.454559][f=0004875] [4875] Event [5320,0,2840]: 1 finished unit Wind/Tidal Generator [t=00:00:52.541039][f=0004905] [4905] Event [4568,21,4600]: 1 finished unit Locust [t=00:00:53.243987][f=0005131] [5131] Event [2536,-1,1224]: 0 finished unit Urchin [t=00:00:53.336586][f=0005160] [5160] Event [5400,-1,2872]: 1 finished unit Metal Extractor [t=00:00:53.572896][f=0005234] [5234] Event [1376,0,800.000122]: 0 finished unit Dagger [t=00:00:53.629200][f=0005250] [5250] Event [1971.80676,4.1665225,3481.77954]: 0 lost unit Quill [t=00:00:54.190499][f=0005433] [5433] Event [2114.37622,103.317871,2749.77344]: 1 lost unit Locust [t=00:00:54.372760][f=0005490] [5490] Event [5056,140.222565,2928]: 1 finished unit Lotus [t=00:00:54.889729][f=0005552] [5552] Event [1480,0,728]: 0 finished unit Thresher [t=00:00:54.900536][f=0005556] [5556] Event [936,-1,2200]: 0 finished unit Urchin [t=00:00:55.016987][f=0005580] [5580] Event [4568,21,4600]: 1 finished unit Locust [t=00:00:55.240376][f=0005636] [5636] Event [2033.87,0,3486.47974]: 0 lost unit Dagger [t=00:00:55.287235][f=0005647] [5647] Event [1376,0,800.000122]: 0 finished unit Dagger [t=00:00:55.305504][f=0005650] [5650] Event [2059.90625,0,3524.84253]: 0 lost unit Dagger [t=00:00:55.502192][f=0005695] [5695] Event [1993.80579,6.66517782,3634.12817]: 0 lost unit Dagger [t=00:00:55.701889][f=0005743] [5743] Event [2552,-1,1576]: 0 finished unit Urchin [t=00:00:55.743298][f=0005752] [5752] Event [2006.35559,6.0510788,3608.90552]: 0 lost unit Dagger [t=00:00:56.103656][f=0005836] [5836] Event [5008,154.205872,2944]: 1 finished unit Picket [t=00:00:56.105800][f=0005836] [5836] Event [2188.89209,0,3533.01611]: 0 lost unit Dagger [t=00:00:56.314501][f=0005888] [5888] Event [1376,0,800.000122]: 0 finished unit Dagger [t=00:00:56.575700][f=0005993] [5993] Event [2243.39746,-69.637276,3459.55566]: 1 lost unit Recon Commander [t=00:00:56.624005][f=0006005] [6005] Event [2267.42407,0,3500.01636]: 0 lost unit Dagger [t=00:00:56.624790][f=0006005] [6005] Event [2236.06226,0,3488.4397]: 0 lost unit Dagger [t=00:00:56.639689][f=0006009] [6009] Event [2197.49927,0,3494.52441]: 0 lost unit Dagger [t=00:00:56.641559][f=0006010] [6010] Event [2302.45923,0,3491.41724]: 0 lost unit Dagger [t=00:00:56.661622][f=0006016] [6016] Event [2167.19653,0,3530.61768]: 0 lost unit Dagger [t=00:00:57.117103][f=0006133] [6133] Event [1376,0,800.000122]: 0 finished unit Dagger [t=00:00:57.585952][f=0006255] [6255] Event [4568,21,4600]: 1 finished unit Locust [t=00:00:58.500948][f=0006483] [6483] Event [2552,-1,1576]: 0 lost unit Urchin [t=00:00:59.365871][f=0006659] [6659] Event [2440,-1,1240]: 0 lost unit Metal Extractor [t=00:00:59.815970][f=0006751] [6751] Event [1376,0,800.000122]: 0 finished unit Quill [t=00:00:59.862289][f=0006764] [6764] Event [2504,-1,1496]: 0 lost unit Metal Extractor [t=00:01:00.019090][f=0006815] [6815] Event [4984,163.027893,2984]: 1 finished unit Storage [t=00:01:00.503421][f=0006949] [6949] Event [2536,-1,1224]: 0 lost unit Urchin [t=00:01:01.082353][f=0007076] [7076] Event [2472,0,1384]: 0 finished unit Thresher [t=00:01:01.437018][f=0007151] [7151] Event [680,-1,2136]: 0 finished unit Urchin [t=00:01:01.532115][f=0007172] [7172] Event [1376,0,800.000122]: 0 finished unit Dagger [t=00:01:02.340010][f=0007344] [7344] Event [4568,21,4600]: 1 finished unit Wasp [t=00:01:02.394366][f=0007356] [7356] Event [1376,0,800.000122]: 0 finished unit Dagger [t=00:01:02.688952][f=0007422] [7422] Event [840,-1,1960]: 0 lost unit Urchin [t=00:01:03.632419][f=0007662] [7662] Event [744,-1,2248]: 0 lost unit Metal Extractor [t=00:01:03.685375][f=0007675] [7675] Event [1376,0,800.000122]: 0 finished unit Dagger [t=00:01:04.042148][f=0007765] [7765] Event [936,-1,2056]: 0 lost unit Metal Extractor [t=00:01:04.655913][f=0007922] [7922] Event [2504,-1,1496]: 0 finished unit Metal Extractor [t=00:01:04.883181][f=0007982] [7982] Event [1376,0,800.000122]: 0 finished unit Dagger [t=00:01:05.002645][f=0008014] [8014] Event [1688,0,744]: 0 finished unit Wind/Tidal Generator [t=00:01:05.640234][f=0008180] [8180] Event [1128.25818,106.950027,533.930359]: 1 lost unit Locust [t=00:01:05.725266][f=0008203] [8203] Event [1112,0,536]: 0 lost unit Wind/Tidal Generator [t=00:01:05.781504][f=0008216] [8216] Event [1210.07703,95.2504272,530.319824]: 1 lost unit Locust [t=00:01:05.791132][f=0008220] [8220] Event [1032,9.07226944,552]: 0 lost unit Wind/Tidal Generator [t=00:01:05.861192][f=0008237] [8237] Event [2440,-1,1240]: 0 finished unit Metal Extractor [t=00:01:05.883000][f=0008244] [8244] Event [984,16.2577019,600]: 0 lost unit Metal Extractor [t=00:01:06.063000][f=0008292] [8292] Event [1768,0,808]: 0 finished unit Wind/Tidal Generator [t=00:01:06.086286][f=0008297] [8297] Event [4648,0,4648]: 1 finished unit Caretaker [t=00:01:06.205080][f=0008329] [8329] Event [612.306396,106.995972,525.09375]: 1 lost unit Locust [t=00:01:06.424646][f=0008387] [8387] Event [4568,21,4600]: 1 finished unit Locust [t=00:01:06.840737][f=0008493] [8493] Event [1376,0,800.000122]: 0 finished unit Dagger [t=00:01:07.069737][f=0008550] [8550] Event [2536,-1,1592]: 0 finished unit Urchin [t=00:01:07.573385][f=0008673] [8673] Event [1848,0,856]: 0 finished unit Wind/Tidal Generator [t=00:01:08.125717][f=0008808] [8808] Event [680,-1,2136]: 0 lost unit Urchin [t=00:01:08.266405][f=0008843] [8843] Event [936,-1,2056]: 0 lost unit Metal Extractor [t=00:01:08.350165][f=0008865] [8865] Event [2520,-1,1272]: 0 finished unit Urchin [t=00:01:08.560933][f=0008916] [8916] Event [4568,21,4600]: 1 finished unit Locust [t=00:01:08.763316][f=0008971] [8971] Event [1376,0,800.000122]: 0 finished unit Quill [t=00:01:09.039169][f=0009047] [9047] Event [1928,0,920]: 0 finished unit Wind/Tidal Generator [t=00:01:09.220835][f=0009097] [9097] Event [936,-1,2200]: 0 lost unit Urchin [t=00:01:09.525486][f=0009181] [9181] Event [2440,0,1304]: 0 finished unit Wind/Tidal Generator [t=00:01:09.988034][f=0009309] [9309] Event [5384,0,2808]: 1 finished unit Wind/Tidal Generator [t=00:01:10.024883][f=0009319] [9319] Event [2456,0,1480]: 0 finished unit Wind/Tidal Generator [t=00:01:10.310353][f=0009398] [9398] Event [4568,21,4600]: 1 finished unit Locust [t=00:01:10.330159][f=0009404] [9404] Event [2008,0,984]: 0 finished unit Wind/Tidal Generator [t=00:01:10.748968][f=0009522] [9522] Event [5432,0,2760]: 1 finished unit Wind/Tidal Generator [t=00:01:10.978153][f=0009590] [9590] Event [984,15.2527962,600]: 0 finished unit Metal Extractor [t=00:01:11.262043][f=0009671] [9671] Event [2088,0,1032]: 0 finished unit Wind/Tidal Generator [t=00:01:11.360882][f=0009703] [9703] Event [5480,0,2856]: 1 finished unit Wind/Tidal Generator [t=00:01:11.878331][f=0009863] [9863] Event [4568,21,4600]: 1 finished unit Locust [t=00:01:12.133139][f=0009939] [9939] Event [2168,0,1096]: 0 finished unit Wind/Tidal Generator [t=00:01:12.161380][f=0009945] [9945] Event [1376,0,800.000122]: 0 finished unit Flail [t=00:01:12.397794][f=0010018] [10018] Event [1016,9.12312126,504]: 0 finished unit Solar Collector [t=00:01:12.993938][f=0010191] [10191] Event [2248,0,1160]: 0 finished unit Wind/Tidal Generator [t=00:01:13.533562][f=0010342] [10342] Event [1144,0,568]: 0 finished unit Wind/Tidal Generator [t=00:01:13.933583][f=0010455] [10455] Event [5528,7.06140137,1800]: 1 finished unit Metal Extractor [t=00:01:13.967136][f=0010465] [10465] Event [2328,0,1224]: 0 finished unit Wind/Tidal Generator [t=00:01:14.155902][f=0010518] [10518] Event [4568,21,4600]: 1 finished unit Wasp [t=00:01:14.693862][f=0010670] [10670] Event [1376,0,800.000122]: 0 finished unit Flail [t=00:01:14.744831][f=0010686] [10686] Event [5560,0,1736]: 1 finished unit Wind/Tidal Generator [t=00:01:14.863504][f=0010718] [10718] Event [2392,0,1288]: 0 finished unit Wind/Tidal Generator [t=00:01:15.470566][f=0010894] [10894] Event [5624,0,1768]: 1 finished unit Wind/Tidal Generator [t=00:01:15.671018][f=0010951] [10951] Event [2424,0,1160]: 0 finished unit Wind/Tidal Generator [t=00:01:15.925895][f=0011025] [11025] Event [4952,0,4664]: 1 finished unit Wind/Tidal Generator [t=00:01:16.196544][f=0011104] [11104] Event [5608,0,1864]: 1 finished unit Wind/Tidal Generator [t=00:01:16.503374][f=0011193] [11193] Event [2504,0,1176]: 0 finished unit Wind/Tidal Generator [t=00:01:16.608361][f=0011223] [11223] Event [4936,0,4600]: 1 finished unit Wind/Tidal Generator [t=00:01:16.837932][f=0011286] [11286] Event [4568,21,4600]: 1 finished unit Wasp [t=00:01:17.325428][f=0011415] [11415] Event [4936,0,4520]: 1 finished unit Wind/Tidal Generator [t=00:01:17.421014][f=0011452] [11452] Event [1376,0,800.000122]: 0 finished unit Mace [t=00:01:17.919776][f=0011592] [11592] Event [5440,2.04614258,1728]: 1 finished unit Lotus [t=00:01:18.206913][f=0011672] [11672] Event [4936,0,4440]: 1 finished unit Wind/Tidal Generator [t=00:01:18.965052][f=0011884] [11884] Event [4968,0,4360]: 1 finished unit Wind/Tidal Generator [t=00:01:19.337146][f=0011987] [11987] Event [5472,1.96054077,1856]: 1 finished unit Lotus [t=00:01:19.398630][f=0012003] [12003] Event [936,-1,2056]: 0 finished unit Metal Extractor [t=00:01:19.684883][f=0012083] [12083] Event [744,-1,2248]: 0 finished unit Metal Extractor [t=00:01:20.264864][f=0012245] [12245] Event [736,14.5188293,528]: 0 finished unit Radar Tower [t=00:01:20.480752][f=0012304] [12304] Event [1376,0,800.000122]: 0 finished unit Mace [t=00:01:20.912442][f=0012421] [12421] Event [4816,-1,4592]: 1 finished unit Hovercraft Platform [t=00:01:21.025799][f=0012451] [12451] Event [4568,21,4600]: 1 finished unit Wasp [t=00:01:21.509596][f=0012580] [12580] Event [1824,140.489441,3152]: 1 finished unit Radar Tower [t=00:01:23.301906][f=0013055] [13055] Event [2408,0,1480]: 0 finished unit Razor [t=00:01:23.562550][f=0013123] [13123] Event [808,0,2344]: 0 finished unit Thresher [t=00:01:23.985896][f=0013233] [13233] Event [4872,0,4440]: 1 finished unit Caretaker [t=00:01:24.811762][f=0013449] [13449] Event [2384,0,1392]: 0 finished unit Radar Tower [t=00:01:24.985257][f=0013494] [13494] Event [5048,0,4344]: 1 finished unit Wind/Tidal Generator [t=00:01:25.331103][f=0013581] [13581] Event [4815.95068,0,4624]: 1 finished unit Mace [t=00:01:25.634203][f=0013659] [13659] Event [5128,0,4312]: 1 finished unit Wind/Tidal Generator [t=00:01:25.669776][f=0013669] [13669] Event [4815.95068,0,4624]: 1 finished unit Dagger [t=00:01:25.767757][f=0013694] [13694] Event [1192,0,760]: 0 finished unit Caretaker [t=00:01:25.908924][f=0013730] [13730] Event [888,0,2360]: 0 finished unit Razor [t=00:01:26.309626][f=0013834] [13834] Event [4815.95068,0,4624]: 1 finished unit Dagger [t=00:01:26.669634][f=0013927] [13927] Event [5192,0,4280]: 1 finished unit Wind/Tidal Generator [t=00:01:26.877441][f=0013979] [13979] Event [1376,0,800.000122]: 0 finished unit Mace [t=00:01:26.923532][f=0013989] [13989] Event [4392,-1,2264]: 1 finished unit Metal Extractor [t=00:01:26.941170][f=0013994] [13994] Event [4815.95068,0,4624]: 1 finished unit Dagger [t=00:01:27.060358][f=0014023] [14023] Event [648,-1,4776]: 1 finished unit Metal Extractor [t=00:01:27.639222][f=0014168] [14168] Event [5272,0,4200]: 1 finished unit Wind/Tidal Generator [t=00:01:28.464286][f=0014372] [14372] Event [4815.95068,0,4624]: 1 finished unit Scalpel [t=00:01:28.649457][f=0014417] [14417] Event [856,19.0003357,504]: 0 finished unit Razor [t=00:01:28.719472][f=0014434] [14434] Event [664,-1,4584]: 1 finished unit Metal Extractor [t=00:01:29.473587][f=0014607] [14607] Event [4884.5415,80.9397659,1484.52039]: 1 lost unit Wasp [t=00:01:29.519341][f=0014617] [14617] Event [648,0,4648]: 1 finished unit Wind/Tidal Generator [t=00:01:29.874769][f=0014703] [14703] Event [1376,0,800.000122]: 0 finished unit Mace [t=00:01:30.050451][f=0014744] [14744] Event [5112,-1,4232]: 1 finished unit Urchin [t=00:01:30.187383][f=0014776] [14776] Event [5008.53125,22.9554482,1740.72388]: 1 lost unit Locust [t=00:01:30.204933][f=0014780] [14780] Event [680,0,4696]: 1 finished unit Wind/Tidal Generator [t=00:01:30.337747][f=0014811] [14811] Event [5145.47559,21.4398289,1638.15466]: 1 lost unit Locust [t=00:01:30.684761][f=0014891] [14891] Event [4392,-1,2264]: 1 lost unit Metal Extractor [t=00:01:30.873460][f=0014935] [14935] Event [4815.95068,0,4624]: 1 finished unit Mace [t=00:01:31.376319][f=0015049] [15049] Event [4815.95068,0,4624]: 1 finished unit Dagger [t=00:01:31.542166][f=0015088] [15088] Event [5234.15869,80.1895065,2413.62402]: 1 lost unit Wasp [t=00:01:31.757341][f=0015138] [15138] Event [4815.95068,0,4624]: 1 finished unit Dagger [t=00:01:31.795222][f=0015146] [15146] Event [4840.23145,0,2540.74902]: 0 lost unit Dagger [t=00:01:31.895992][f=0015170] [15170] Event [776,-1,4696]: 1 finished unit Urchin [t=00:01:32.067941][f=0015210] [15210] Event [1376,0,800.000122]: 0 finished unit Mace [t=00:01:32.145294][f=0015228] [15228] Event [4815.95068,0,4624]: 1 finished unit Dagger [t=00:01:32.425741][f=0015292] [15292] Event [5023.68604,0,2809.38477]: 0 lost unit Dagger [t=00:01:32.489148][f=0015307] [15307] Event [5056,140.222565,2928]: 1 lost unit Lotus [t=00:01:32.764425][f=0015370] [15370] Event [5320,0,2840]: 1 lost unit Wind/Tidal Generator [t=00:01:32.998787][f=0015423] [15423] Event [5008,154.205872,2944]: 1 lost unit Picket [t=00:01:33.093765][f=0015445] [15445] Event [5384,0,2808]: 1 lost unit Wind/Tidal Generator [t=00:01:33.134600][f=0015453] [15453] Event [5336,0,2936]: 1 lost unit Wind/Tidal Generator [t=00:01:33.237789][f=0015476] [15476] Event [5432,0,2760]: 1 lost unit Wind/Tidal Generator [t=00:01:33.347003][f=0015499] [15499] Event [5272,0,3032]: 1 lost unit Wind/Tidal Generator [t=00:01:33.380670][f=0015508] [15508] Event [4815.95068,0,4624]: 1 finished unit Scalpel [t=00:01:33.424966][f=0015518] [15518] Event [5733.36328,22.4597702,3706.89307]: 1 lost unit Locust [t=00:01:33.436408][f=0015520] [15520] Event [5400,-1,2872]: 1 lost unit Metal Extractor [t=00:01:33.515213][f=0015540] [15540] Event [5208,-1,3080]: 1 lost unit Metal Extractor [t=00:01:33.678937][f=0015578] [15578] Event [5307.12891,0,3202.9519]: 0 lost unit Dagger [t=00:01:33.734686][f=0015591] [15591] Event [5480,0,2856]: 1 lost unit Wind/Tidal Generator [t=00:01:33.803066][f=0015607] [15607] Event [496,176.527802,4560]: 1 finished unit Lotus [t=00:01:34.273471][f=0015716] [15716] Event [1376,0,800.000122]: 0 finished unit Mace [t=00:01:35.221360][f=0015920] [15920] Event [5005.22412,0,2615.92603]: 0 lost unit Flail [t=00:01:35.687173][f=0016014] [16014] Event [4902.30322,0,2144.12842]: 1 lost unit Dagger [t=00:01:35.738798][f=0016025] [16025] Event [4695.5874,0,2441.27344]: 0 lost unit Flail [t=00:01:35.790594][f=0016035] [16035] Event [4551.9585,0,2434.86548]: 1 lost unit Mace [t=00:01:36.373648][f=0016155] [16155] Event [4815.95068,0,4624]: 1 finished unit Mace [t=00:01:36.648488][f=0016211] [16211] Event [4801.38916,0,2492.00171]: 0 lost unit Dagger [t=00:01:36.701460][f=0016223] [16223] Event [1376,0,800.000122]: 0 finished unit Mace [t=00:01:36.715734][f=0016226] [16226] Event [4834.36963,0,2437.80176]: 0 lost unit Dagger [t=00:01:36.964778][f=0016279] [16279] Event [4815.95068,0,4624]: 1 finished unit Dagger [t=00:01:37.341861][f=0016358] [16358] Event [5082.5498,0,1844.06567]: 0 lost unit Dagger [t=00:01:37.547082][f=0016402] [16402] Event [4815.95068,0,4624]: 1 finished unit Dagger [t=00:01:37.577518][f=0016408] [16408] Event [5201.01318,0,1823.06494]: 0 lost unit Dagger [t=00:01:37.908739][f=0016478] [16478] Event [5480.77295,0,2337.38452]: 1 lost unit Dagger [t=00:01:37.961965][f=0016490] [16490] Event [5472,1.96054077,1856]: 1 lost unit Lotus [t=00:01:38.113925][f=0016521] [16521] Event [4815.95068,0,4624]: 1 finished unit Dagger [t=00:01:38.223958][f=0016544] [16544] Event [5440,2.04651213,1728]: 1 lost unit Lotus [t=00:01:38.283350][f=0016556] [16556] Event [5560,0,1736]: 1 lost unit Wind/Tidal Generator [t=00:01:38.565330][f=0016616] [16616] Event [5624,0,1768]: 1 lost unit Wind/Tidal Generator [t=00:01:38.570255][f=0016617] [16617] Event [5528,7.06140137,1800]: 1 lost unit Metal Extractor [t=00:01:38.731202][f=0016651] [16651] Event [5608,0,1864]: 1 lost unit Wind/Tidal Generator [t=00:01:39.081671][f=0016727] [16727] Event [1376,0,800.000122]: 0 finished unit Mace [t=00:01:39.692648][f=0016858] [16858] Event [4815.95068,0,4624]: 1 finished unit Scalpel [t=00:01:40.507102][f=0017032] [Game::ClientReadNet] added new player hedkeaf with number 3 to team 0 [t=00:01:40.507174][f=0017032] > SPRINGIE:User hedkeaf|turretlaser|7_6||False|P42|Federation|UA [t=00:01:40.666605][f=0017067] Connection attempt from hedkeaf [t=00:01:40.666644][f=0017067] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:01:40.666659][f=0017067] -> Connection established (given id 3) [t=00:01:40.703512][f=0017075] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:01:40.703555][f=0017075] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:01:41.388930][f=0017241] [17241] Event [984,-1,2280]: 0 finished unit Urchin [t=00:01:41.953150][f=0017379] [17379] Event [1376,0,800.000122]: 0 finished unit Mace [t=00:01:42.010087][f=0017393] [17393] Event [4815.95068,0,4624]: 1 finished unit Mace [t=00:01:42.479778][f=0017507] [17507] Event [4815.95068,0,4624]: 1 finished unit Dagger [t=00:01:42.483885][f=0017508] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:01:42.496026][f=0017511] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:01:42.908686][f=0017611] [17611] Event [4815.95068,0,4624]: 1 finished unit Dagger [t=00:01:43.358253][f=0017719] [17719] Event [4815.95068,0,4624]: 1 finished unit Dagger [t=00:01:43.571567][f=0017770] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={000001d775d6a0d0,0000000000000000}][locale="C"]" [t=00:01:43.582276][f=0017773] [17773] Event [776,0,2136]: 0 finished unit Wind/Tidal Generator [t=00:01:44.122411][f=0017903] [17903] Event [5260.20557,0,648.348206]: 0 lost unit Dagger [t=00:01:44.212767][f=0017925] [17925] Event [1824,140.489441,3152]: 1 lost unit Radar Tower [t=00:01:44.221196][f=0017927] [17927] Event [5415.30859,0,676.82489]: 0 lost unit Dagger [t=00:01:44.440473][f=0017981] [17981] Event [4815.95068,0,4624]: 1 finished unit Scalpel [t=00:01:44.550420][f=0018007] [18007] Event [856,0,2056]: 0 finished unit Wind/Tidal Generator [t=00:01:44.993721][f=0018113] [18113] Event [616,9.08059692,3320]: 0 finished unit Metal Extractor [t=00:01:45.258021][f=0018174] [18174] Event [5076.74658,0,656.004639]: 0 lost unit Mace [t=00:01:45.273890][f=0018178] [18178] Event [4898.85498,0,584.00769]: 0 lost unit Mace [t=00:01:45.334851][f=0018192] [18192] Event [1376,0,800.000122]: 0 finished unit Mace [t=00:01:45.560864][f=0018245] [18245] Event [920,0,1976]: 0 finished unit Wind/Tidal Generator [t=00:01:46.587784][f=0018485] [18485] Event [4815.95068,0,4624]: 1 finished unit Mace [t=00:01:46.788792][f=0018533] [18533] Event [696,0,2200]: 0 finished unit Wind/Tidal Generator [t=00:01:47.286999][f=0018655] [18655] Event [611.568848,0,4621.15771]: 0 lost unit Quill [t=00:01:47.369674][f=0018675] [18675] Event [1376,0,800.000122]: 0 finished unit Flail [t=00:01:47.406748][f=0018685] [18685] Event [4815.95068,0,4624]: 1 finished unit Dagger [t=00:01:48.834930][f=0019032] [19032] Event [739.952026,103.672623,3272.37476]: 1 lost unit Locust [t=00:01:48.906545][f=0019049] [19049] Event [4568,21,4600]: 1 finished unit Wasp [t=00:01:48.981876][f=0019068] [19068] Event [4815.95068,0,4624]: 1 finished unit Dagger [t=00:01:49.065212][f=0019086] [19086] Event [1376,0,800.000122]: 0 finished unit Claymore [t=00:01:49.542440][f=0019201] [19201] Event [4815.95068,0,4624]: 1 finished unit Quill [t=00:01:49.904118][f=0019289] [19289] Event [4815.95068,0,4624]: 1 finished unit Dagger [t=00:01:51.070518][f=0019572] [19572] Event [4815.95068,0,4624]: 1 finished unit Scalpel [t=00:01:51.293046][f=0019625] [19625] Event [2509.75732,0,1535.81421]: 1 lost unit Dagger [t=00:01:51.322132][f=0019632] [19632] Event [1376,0,800.000122]: 0 finished unit Mace [t=00:01:51.332000][f=0019636] [19636] Event [2651.42993,0,987.58075]: 1 lost unit Dagger [t=00:01:51.765297][f=0019745] [19745] Event [2536,-1,1592]: 0 lost unit Urchin [t=00:01:51.801347][f=0019754] [19754] Event [664,-1,4584]: 1 lost unit Metal Extractor [t=00:01:52.061278][f=0019819] [19819] Event [2016,189.332825,3104]: 1 finished unit Radar Tower [t=00:01:52.070346][f=0019821] [19821] Event [776,-1,4696]: 1 lost unit Urchin [t=00:01:52.213790][f=0019858] [19858] Event [496,176.527802,4560]: 1 lost unit Lotus [t=00:01:52.276229][f=0019873] [19873] Event [4815.95068,0,4624]: 1 finished unit Scalpel [t=00:01:52.335202][f=0019887] [19887] Event [680,0,4696]: 1 lost unit Wind/Tidal Generator [t=00:01:52.421855][f=0019909] [19909] Event [648,0,4648]: 1 lost unit Wind/Tidal Generator [t=00:01:52.433202][f=0019912] [19912] Event [2504,-1,1496]: 0 lost unit Metal Extractor [t=00:01:52.503906][f=0019928] [19928] Event [648,-1,4776]: 1 lost unit Metal Extractor [t=00:01:52.532139][f=0019936] [19936] Event [2953.47876,0,1326.31982]: 1 lost unit Scalpel [t=00:01:52.785922][f=0019997] [19997] Event [2456,0,1480]: 0 lost unit Wind/Tidal Generator [t=00:01:52.850938][f=0020016] [20016] Event [2552,0,1432]: 0 lost unit Stinger [t=00:01:53.602829][f=0020203] [20203] Event [2472,0,1384]: 0 lost unit Thresher [t=00:01:53.986244][f=0020298] [20298] Event [2483.1438,0,1306.69641]: 0 lost unit Quill [t=00:01:54.009702][f=0020304] [20304] Event [1752,-1,2856]: 0 lost unit Metal Extractor [t=00:01:54.067654][f=0020318] [20318] Event [2908.26782,0,1422.18433]: 1 lost unit Scalpel [t=00:01:54.262630][f=0020368] [20368] Event [2440,0,1304]: 0 lost unit Wind/Tidal Generator [t=00:01:54.417694][f=0020407] [20407] Event [2520,-1,1272]: 0 lost unit Urchin [t=00:01:54.466353][f=0020419] [20419] Event [2489.4082,0,1463.03174]: 1 lost unit Dagger [t=00:01:54.502457][f=0020428] [20428] Event [2514.03003,0,1442.90186]: 1 lost unit Dagger [t=00:01:54.660198][f=0020468] [20468] Event [2515.75977,0,1429.78027]: 1 lost unit Dagger [t=00:01:54.851497][f=0020512] [20512] Event [2443.16821,0,1528.22021]: 0 lost unit Mace [t=00:01:54.967734][f=0020540] [20540] Event [4815.95068,0,4624]: 1 finished unit Mace [t=00:01:55.058231][f=0020560] [20560] Event [2534.48071,0,1412.69434]: 1 lost unit Dagger [t=00:01:55.440937][f=0020647] [20647] Event [2813.22119,0,1532.95532]: 1 lost unit Mace [t=00:01:55.631920][f=0020691] [20691] Event [4815.95068,0,4624]: 1 finished unit Dagger [t=00:01:56.132151][f=0020804] [20804] Event [2632,-1,3096]: 1 finished unit Metal Extractor [t=00:01:56.247958][f=0020830] [20830] Event [4815.95068,0,4624]: 1 finished unit Dagger [t=00:01:56.272430][f=0020836] [20836] Event [2479.40552,0,1728.03833]: 0 lost unit Flail [t=00:01:56.281688][f=0020838] [20838] Event [3114.23853,0,1999.92688]: 1 lost unit Scalpel [t=00:01:56.380093][f=0020860] [20860] Event [2504,0,1176]: 0 lost unit Wind/Tidal Generator [t=00:01:56.737587][f=0020942] [20942] Event [4815.95068,0,4624]: 1 finished unit Dagger [t=00:01:57.041636][f=0021010] [21010] Event [3499.60327,0,1845.01978]: 1 lost unit Scalpel [t=00:01:57.097733][f=0021022] [21022] Event [1272,-17.425751,608]: 0 finished unit Fusion Reactor [t=00:01:57.897265][f=0021201] [21201] Event [2424,0,1160]: 0 lost unit Wind/Tidal Generator [t=00:01:57.999762][f=0021223] [21223] Event [4815.95068,0,4624]: 1 finished unit Scalpel [t=00:01:58.226204][f=0021274] [21274] Event [3294.65332,0,3956.69775]: 1 lost unit Dagger [t=00:01:58.442234][f=0021322] [21322] Event [3381.27271,0,3983.60132]: 1 lost unit Dagger [t=00:01:58.605689][f=0021359] [21359] Event [3341.28345,0,3960.63721]: 1 lost unit Dagger [t=00:01:58.721706][f=0021385] [21385] Event [1376,0,800.000122]: 0 finished unit Flail [t=00:01:58.811156][f=0021404] [21404] Event [2392,0,1288]: 0 lost unit Wind/Tidal Generator [t=00:01:58.880054][f=0021419] [21419] Event [3889.33081,0,2112.59424]: 0 lost unit Claymore [t=00:01:58.913863][f=0021426] [21426] Event [3404.50537,0,4040.00391]: 0 lost unit Mace [t=00:01:58.950533][f=0021435] [21435] Event [1560,0,536]: 0 lost unit Wind/Tidal Generator [t=00:01:59.034997][f=0021455] [21455] Event [3643.03564,0,3909.33594]: 1 lost unit Mace [t=00:01:59.087625][f=0021467] [21467] Event [1576,0,584]: 0 lost unit Wind/Tidal Generator [t=00:01:59.165813][f=0021485] [21485] Event [1512,0,504]: 0 lost unit Wind/Tidal Generator [t=00:01:59.252981][f=0021505] [21505] Event [3704,-1,3880]: 1 lost unit Metal Extractor [t=00:01:59.416203][f=0021541] [21541] Event [2440,-1,1240]: 0 lost unit Metal Extractor [t=00:01:59.433833][f=0021544] [21544] Event [1640,0,664]: 0 lost unit Wind/Tidal Generator [t=00:01:59.479552][f=0021555] [21555] Event [3576,-1,3736]: 1 lost unit Urchin [t=00:01:59.488230][f=0021557] [21557] Event [1448,-1,456]: 0 finished unit Urchin [t=00:01:59.587549][f=0021577] [21577] Event [3704,0,3800]: 1 lost unit Wind/Tidal Generator [t=00:01:59.659794][f=0021594] [21594] Event [4815.95068,0,4624]: 1 finished unit Scalpel [t=00:01:59.709391][f=0021607] [21607] Event [1544,-1,664]: 0 lost unit Metal Extractor [t=00:01:59.721568][f=0021609] [21609] Event [1448,-1,456]: 0 lost unit Urchin [t=00:01:59.785219][f=0021623] [21623] Event [1432,0,504]: 0 lost unit Wind/Tidal Generator [t=00:01:59.854174][f=0021638] [21638] Event [1688,0,744]: 0 lost unit Wind/Tidal Generator [t=00:01:59.866917][f=0021641] [21641] Event [3704,0,3672]: 1 lost unit Wind/Tidal Generator [t=00:01:59.893831][f=0021648] [21648] Event [1448,-1,552]: 0 lost unit Metal Extractor [t=00:01:59.910923][f=0021652] [21652] Event [2328,0,1224]: 0 lost unit Wind/Tidal Generator [t=00:01:59.943127][f=0021659] [21659] Event [3640,-1,3624]: 1 lost unit Metal Extractor [t=00:02:00.110334][f=0021700] [21700] Event [2248,0,1160]: 0 lost unit Wind/Tidal Generator [t=00:02:00.197462][f=0021720] [21720] Event [1352,0,520]: 0 lost unit Wind/Tidal Generator [t=00:02:00.389824][f=0021763] [21763] Event [1492.1377,0,370.417572]: 1 lost unit Dagger [t=00:02:00.410589][f=0021768] [21768] Event [2168,0,1096]: 0 lost unit Wind/Tidal Generator [t=00:02:00.550367][f=0021800] [21800] Event [4409.31104,0,2395.66431]: 0 lost unit Mace [t=00:02:00.769963][f=0021850] [21850] Event [1480,0,728]: 0 lost unit Thresher [t=00:02:00.818102][f=0021860] [21860] Event [2088,0,1032]: 0 lost unit Wind/Tidal Generator [t=00:02:00.885382][f=0021874] [21874] Event [1376,0,800.000122]: 0 finished unit Claymore [t=00:02:01.535141][f=0022008] [22008] Event [1272,-17.425751,608]: 0 lost unit Fusion Reactor [t=00:02:01.999496][f=0022104] [22104] Event [1580.48059,0,775.599121]: 0 lost unit Flail [t=00:02:02.534788][f=0022214] [22214] Event [1576.39417,0,609.40332]: 1 lost unit Mace [t=00:02:02.958246][f=0022299] [22299] Event [1376,-1,832]: 0 lost unit Hovercraft Platform [t=00:02:03.137626][f=0022330] [22330] Event [3806.03198,0,3806.20825]: 0 lost unit Mace [t=00:02:03.241054][f=0022353] [22353] Event [4150.65039,0,3535.92603]: 1 lost unit Dagger [t=00:02:03.371016][f=0022381] [22381] Event [4076.34473,0,3504.65527]: 1 lost unit Dagger [t=00:02:03.430367][f=0022393] [22393] Event [1350.30872,-24.37088,656.053223]: 0 lost unit Engineer Commander [t=00:02:03.664068][f=0022436] [22436] Event [1768,0,808]: 0 lost unit Wind/Tidal Generator [t=00:02:04.296554][f=0022565] [22565] Event [2408,0,1480]: 0 lost unit Razor [t=00:02:04.447443][f=0022594] [22594] Event [4298.50391,0,4403.68359]: 1 lost unit Scalpel [t=00:02:04.621855][f=0022629] [22629] Event [1848,0,856]: 0 lost unit Wind/Tidal Generator [t=00:02:04.763738][f=0022658] [22658] Event [4600,-1,4456]: 1 lost unit Metal Extractor [t=00:02:04.921716][f=0022690] [22690] Event [4696,0,4440]: 1 lost unit Wind/Tidal Generator [t=00:02:05.181759][f=0022744] [22744] Event [2008,0,984]: 0 lost unit Wind/Tidal Generator [t=00:02:05.197971][f=0022748] [22748] Event [4872,0,4440]: 1 lost unit Caretaker [t=00:02:05.307453][f=0022770] [22770] Event [1928,0,920]: 0 lost unit Wind/Tidal Generator [t=00:02:05.434078][f=0022797] [22797] Event [4734.95068,0,4454.99805]: 1 lost unit Quill [t=00:02:05.643162][f=0022841] [22841] Event [4633.93506,0,4391.10059]: 0 lost unit Mace [t=00:02:05.647710][f=0022842] [22842] Event [4664,0,4504]: 1 lost unit Wind/Tidal Generator [t=00:02:05.781584][f=0022870] [22870] Event [4648,0,4648]: 1 lost unit Caretaker [t=00:02:06.117185][f=0022941] [22941] Event [4815.95068,0,4624]: 1 finished unit Mace [t=00:02:06.577656][f=0023037] [23037] Event [4505.07764,0,4405.6875]: 0 lost unit Mace [t=00:02:07.126892][f=0023155] gg [t=00:02:07.193135][f=0023169] [23169] Event [5208,-1,3080]: 1 finished unit Metal Extractor [t=00:02:07.298273][f=0023193] [23193] Event [5480,-1,536]: 1 finished unit Metal Extractor [t=00:02:07.370096][f=0023208] [23208] Event [984,15.2527962,600]: 0 lost unit Metal Extractor [t=00:02:07.410382][f=0023217] [23217] Event [undefined]: KingLunchBox resigned [t=00:02:07.410664][f=0023217] game_message: KingLunchBox has been destroyed! [t=00:02:07.410821][f=0023217] game_message: DasFapitale wins! [t=00:02:07.411266][f=0023217] Submitting stats [t=00:02:07.418965][f=0023217] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:07.422320][f=0023217] Part| Total Time|Time of the last 0.5s [t=00:02:07.422343][f=0023217] Draw 28823.68ms 32.00% [t=00:02:07.422355][f=0023217] Lua::Callins::Synced 11845.43ms 9.90% [t=00:02:07.422367][f=0023217] Lua::Callins::Unsynced 43068.45ms 43.70% [t=00:02:07.422379][f=0023217] Lua::CollectGarbage::Synced 354.99ms 0.10% [t=00:02:07.422390][f=0023217] Lua::CollectGarbage::Unsynced 1218.81ms 0.30% [t=00:02:07.422402][f=0023217] Misc::Profiler::AddTime 115.39ms 0.10% [t=00:02:07.422413][f=0023217] Sim 54522.34ms 46.90% [t=00:02:07.424014][f=0023217] [23217] Received game_message: KingLunchBox has been destroyed! [t=00:02:07.425139][f=0023217] [23217] Received game_message: DasFapitale wins! [t=00:02:07.439961][f=0023218] [23218] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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16,4275,3480,3480,4275,20.5507984,161.89061,161.89061,20.5507984,0,0,0,0,0,0,0,0,0,552.487427,552.487427,0,1854.98206,1261.52747,1261.52747,1854.98206,690,400,400,690,19.2191753,15.3524647,15.3524647,19.2191753,1275,0,0,1275,19.7606888,16.9300289,16.9300289,19.7606888,320,1100,1100,320,1615,1210,1210,1615,1990,1980,1980,1990,1210,1615,1615,1210,521.488647,116.534904,116.534904,521.488647,1407.61353,1862.04102,1862.04102,1407.61353 [t=00:02:07.441691][f=0023218] [23218] Game End Stats Values: 17,4845,3580,3580,4845,21.6204433,165.778015,165.778015,21.6204433,0,0,0,0,0,0,0,0,0,560.487427,560.487427,0,2010.43042,1484.69153,1484.69153,2010.43042,1140,400,400,1140,18.2197742,11.6146393,11.6146393,18.2197742,1275,0,0,1275,16.3379765,16.2591591,16.2591591,16.3379765,400,1100,1100,400,1615,1415,1415,1615,2030,2080,2080,2030,1415,1615,1615,1415,521.488647,116.534904,116.534904,521.488647,1630.77759,2017.48938,2017.48938,1630.77759 [t=00:02:07.441786][f=0023218] [23218] Game End Stats Values: 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44,10865,8945,8945,10865,1175.65674,455.499084,455.499084,1175.65674,0,0,0,0,0,0,0,0,0,1022.70477,1022.70477,0,6700.22314,4296.12891,4296.12891,6700.22314,2550,540,540,2550,42.6344872,25.7451344,25.7451344,42.6344872,1385,0,0,1385,26.8521214,25.1242752,25.1242752,26.8521214,3800,3960,3960,3800,4735,4119.3335,4119.3335,4735,3130,4445,4445,3130,4234.3335,5417.66699,5417.66699,4234.3335,1178.17175,2005.29602,2005.29602,1178.17175,4594.59814,6791.90576,6791.90576,4594.59814 [t=00:02:07.444550][f=0023218] [23218] Game End Stats Values: 45,11145,8920,8920,11145,1249.45093,479.535065,479.535065,1249.45093,0,0,0,0,0,0,0,0,0,1022.70477,1022.70477,0,7045.91748,4797.06396,4797.06396,7045.91748,2430,540,540,2430,43.4882813,29.1545391,29.1545391,43.4882813,1385,0,0,1385,26.9196148,25.8246803,25.8246803,26.9196148,4200,4020,4020,4200,4980,4239.3335,4239.3335,4980,3130,4360,4360,3130,4354.3335,5662.66699,5662.66699,4354.3335,1178.17175,2138.2793,2138.2793,1178.17175,5112.29785,7203.73535,7203.73535,5112.29785 [t=00:02:07.444643][f=0023218] [23218] Game End Stats Values: 46,10520,8610,8610,10520,1323.55591,504.891632,504.891632,1323.55591,0,0,0,0,0,0,0,0,0,1022.70477,1022.70477,0,7614.07959,5553.34424,5553.34424,7614.07959,1980,330,330,1980,43.0657158,28.0233326,28.0233326,43.0657158,1330,55,55,1330,25.6069927,22.0459042,22.0459042,25.6069927,4200,4020,4020,4200,5565,5183.84229,5183.84229,5565,3010,4205,4205,3010,5353.84229,6247.66699,6247.66699,5353.84229,1178.17175,2251.58496,2251.58496,1178.17175,5997.88623,7804.60352,7804.60352,5997.88623 [t=00:02:07.444749][f=0023218] [23218] Game End Stats Values: 47,9840,8150,8150,9840,1394.57666,531.418457,531.418457,1394.57666,0,0,0,0,0,0,0,0,0,1022.70477,1022.70477,0,8343.6543,6584.06445,6584.06445,8343.6543,1860,330,330,1860,40.6834183,23.5405293,23.5405293,40.6834183,1330,55,55,1330,24.734724,18.701786,18.701786,24.734724,3800,3560,3560,3800,6505,5912.34229,5912.34229,6505,2850,4205,4205,2850,6122.17578,7187.66699,7187.66699,6122.17578,1178.17175,2325.56689,2325.56689,1178.17175,7106.44434,8535.22363,8535.22363,7106.44434 [t=00:02:07.444844][f=0023218] [23218] Game End Stats Values: 48,10505,7955,7955,10505,1474.95898,547.951965,547.951965,1474.95898,0,0,0,0,0,0,0,0,0,1022.70477,1022.70477,0,9001.34766,7073.396,7073.396,9001.34766,1860,330,330,1860,46.3432198,22.3417568,22.3417568,46.3432198,1330,55,55,1330,25.3588123,22.4355469,22.4355469,25.3588123,3500,3280,3280,3500,6945,6247.34229,6247.34229,6945,3815,4290,4290,3815,6457.17578,7627.66699,7627.66699,6457.17578,1178.17175,2445.87085,2445.87085,1178.17175,7599.79834,9192.91699,9192.91699,7599.79834 [t=00:02:07.444941][f=0023218] [23218] Game End Stats Values: 49,9930,7515,7515,9930,1585.7113,563.06958,563.06958,1585.7113,0,0,0,0,0,0,0,0,0,1022.70477,1022.70477,0,9879.62012,8325.66406,8325.66406,9879.62012,1980,210,210,1980,71.7898407,22.6876831,22.6876831,71.7898407,1330,55,55,1330,27.3834877,19.3633823,19.3633823,27.3834877,3100,3080,3080,3100,7825,7242.34229,7242.34229,7825,3520,4170,4170,3520,7452.17578,8507.66699,8507.66699,7452.17578,1178.17175,2505.8562,2505.8562,1178.17175,8889.55664,10084.1563,10084.1563,8889.55664 [t=00:02:07.445039][f=0023218] [23218] Game End Stats Values: 50,7380,7315,7315,7380,1657.83118,589.555969,589.555969,1657.83118,0,0,0,0,0,0,0,0,0,1022.70477,1022.70477,0,10204.3389,10771.2744,10771.2744,10204.3389,1410,210,210,1410,61.1200027,20.8079548,20.8079548,61.1200027,1330,55,55,1330,19.4746685,12.1657553,12.1657553,19.4746685,3000,3000,3000,3000,8025,9627.3418,9627.3418,8025,1640,4050,4050,1640,10345.5088,8707.66699,8707.66699,10345.5088,1178.17175,2505.8562,2505.8562,1178.17175,12754.0723,10466.917,10466.917,12754.0723 [t=00:02:07.445146][f=0023218] [23218] Game End Stats Values: 51,4370,6755,6755,4370,1690.86914,617.998535,617.998535,1690.86914,0,0,0,0,0,0,0,0,193.687988,1022.70477,1022.70477,193.687988,10694.9756,12687.1934,12687.1934,10694.9756,1410,210,210,1410,18.7200012,20.6602993,20.6602993,18.7200012,55,55,55,55,15.669157,11.8961735,11.8961735,15.669157,2000,2440,2440,2000,8585,12337.3418,12337.3418,8585,905,4050,4050,905,13443.8418,9267.66699,9267.66699,13443.8418,1178.17175,2505.8562,2505.8562,1178.17175,14753.3633,10957.5537,10957.5537,14753.3633 [t=00:02:07.445247][f=0023218] [23218] Game End Stats Values: 52,3585,6295,6295,3585,1724.71436,644.609253,644.609253,1724.71436,0,0,0,0,0,0,0,0,377.532379,1022.70477,1022.70477,377.532379,12169.2891,13085.6475,13085.6475,12169.2891,1130,210,210,1130,10.8800001,20.1126423,20.1126423,10.8800001,55,55,55,55,12.2563009,10.7073793,10.7073793,12.2563009,1600,2620,2620,1600,9445,13122.3418,13122.3418,9445,800,3410,3410,800,14228.8418,10127.667,10127.667,14228.8418,1178.17175,2505.8562,2505.8562,1178.17175,15334.6748,12516.0752,12516.0752,15334.6748 [t=00:02:07.445343][f=0023218] [23218] Game End Stats Values: 53,3100,6465,6465,3100,1745.02148,654.599915,654.599915,1745.02148,0,0,0,0,0,0,0,0,487.838959,1022.70477,1022.70477,487.838959,12616.9502,13570.6416,13570.6416,12616.9502,1130,210,210,1130,8.80000019,18.8515186,18.8515186,8.80000019,55,55,55,55,12.2563009,10.6285906,10.6285906,12.2563009,1200,2620,2620,1200,9445,13607.3418,13607.3418,9445,715,3580,3580,715,14713.8418,10127.667,10127.667,14713.8418,1178.17175,2528.51733,2528.51733,1178.17175,15819.6689,12963.7363,12963.7363,15819.6689 [t=00:02:07.506635][f=0023231] [23231] Event [4435.29541,0,2314.92163]: 0 lost unit Mace [t=00:02:07.506939][f=0023231] [23231] Event [4219.44189,0,4280.61523]: 0 lost unit Mace [t=00:02:07.886764][f=0023321] Player DasFapitale left the game: normal quit [t=00:02:07.886829][f=0023321] [23321] Event [undefined]: DasFapitale quit [t=00:02:08.030680][f=0023351] [23351] Event [4815.95068,0,4624]: 1 finished unit Dagger [t=00:02:08.215495][f=0023392] Spectator hedkeaf left the game: normal quit [t=00:02:08.215569][f=0023392] [23392] Event [undefined]: hedkeaf quit [t=00:02:08.292542][f=0023408] Spectator KingLunchBox left the game: normal quit [t=00:02:08.292605][f=0023408] [23408] Event [undefined]: KingLunchBox quit [t=00:02:08.493505][f=0023452] No clients connected, shutting down server [t=00:02:08.493551][f=0023452] Server shutdown [t=00:02:08.493803][f=0023452] [23452] all players disconnected [t=00:02:08.946516][f=0023561] [23561] Event [5400,-1,2872]: 1 finished unit Metal Extractor [t=00:02:09.006800][f=0023577] [23577] Event [5512,-1,344]: 1 finished unit Metal Extractor [t=00:02:09.258691][f=0023640] [23640] Event [4815.95068,0,4624]: 1 finished unit Dagger [t=00:02:10.208886][f=0023884] [23884] Event [4815.95068,0,4624]: 1 finished unit Dagger [t=00:02:12.249378][f=0024566] [24566] Event [4815.95068,0,4624]: 1 finished unit Scalpel [t=00:02:13.768084][f=0025233] [25233] Event [4815.95068,0,4624]: 1 finished unit Scalpel [t=00:02:13.809833][f=0025251] [25251] Event [4600,-1,4456]: 1 finished unit Metal Extractor [t=00:02:16.286761][f=0026456] [26456] Event [4815.95068,0,4624]: 1 finished unit Mace [t=00:02:16.903154][f=0026726] [26726] Event [4815.95068,0,4624]: 1 finished unit Dagger [t=00:02:17.421681][f=0026970] Autoquit sending quit command. [t=00:02:17.422424][f=0026970] [QuitAction] user exited to system [t=00:02:17.423503][f=0026970] [SpringApp::Kill][1] fromRun=1 [t=00:02:17.423541][f=0026970] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:02:17.423574][f=0026970] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:17.423590][f=0026970] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:17.423604][f=0026970] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:17.423617][f=0026970] [SpringApp::Kill][2] [t=00:02:17.424476][f=0026970] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:02:17.424500][f=0026970] [Game::KillLua][1] dtor=0 luaUI=0x55ebabfc1910 [t=00:02:17.424550][f=0026970] Start widgetHandler:Shutdown [t=00:02:17.430496][f=0026970] Shutdown - SaveOrderList Complete [t=00:02:17.431437][f=0026970] Writing last game win data [t=00:02:17.438340][f=0026970] Shutdown - SaveConfigData Complete [t=00:02:17.438373][f=0026970] Shutdown Widget - Save/Load API [t=00:02:17.438406][f=0026970] Shutdown Widget - Chili Highlight [t=00:02:17.438425][f=0026970] Shutdown Widget - Draw After Chili [t=00:02:17.438441][f=0026970] Shutdown Widget - API Unit Tracker GL4 [t=00:02:17.438461][f=0026970] Shutdown Widget - EPIC Menu [t=00:02:17.439589][f=0026970] Shutdown Widget - Chili Widget Selector [t=00:02:17.440444][f=0026970] Shutdown Widget - Chili Minimap [t=00:02:17.440597][f=0026970] Shutdown Widget - Local Team Colors [t=00:02:17.440617][f=0026970] Shutdown Widget - Display Keys 2 [t=00:02:17.440674][f=0026970] Shutdown Widget - Save Game Menu [t=00:02:17.440690][f=0026970] Shutdown Widget - Unit Icons [t=00:02:17.440712][f=0026970] Shutdown Widget - Noises [t=00:02:17.440727][f=0026970] Shutdown Widget - HealthBars [t=00:02:17.441607][f=0026970] Shutdown Widget - Win Counter [t=00:02:17.441634][f=0026970] Shutdown Widget - SpringRTS Replay Stats [t=00:02:17.441697][f=0026970] Shutdown Widget - EndGame APM stats [t=00:02:17.441714][f=0026970] Shutdown Widget - BuildETA [t=00:02:17.441732][f=0026970] Shutdown Widget - Modular Comm Info [t=00:02:17.441746][f=0026970] Shutdown Widget - Stereo3D [t=00:02:17.441764][f=0026970] Shutdown Widget - Showeco and Grid Drawer [t=00:02:17.441780][f=0026970] Shutdown Widget - Point Tracker [t=00:02:17.441794][f=0026970] Shutdown Widget - Missile Silo Range [t=00:02:17.441811][f=0026970] Shutdown Widget - MinimapEvents [t=00:02:17.441825][f=0026970] Shutdown Widget - Local Widgets Config [t=00:02:17.441848][f=0026970] Shutdown Widget - Highlight Geos [t=00:02:17.441863][f=0026970] Shutdown Widget - Grab Input [t=00:02:17.441883][f=0026970] Shutdown Widget - Defense Range Zero-K [t=00:02:17.441901][f=0026970] Shutdown Widget - Darkening [t=00:02:17.441926][f=0026970] Shutdown Widget - Context Menu [t=00:02:17.441940][f=0026970] Shutdown Widget - Chili Spectator Panels [t=00:02:17.441955][f=0026970] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:17.441973][f=0026970] Shutdown Widget - Chili Nuke Warning [t=00:02:17.441992][f=0026970] Shutdown Widget - Chili EndGame Window [t=00:02:17.442013][f=0026970] Shutdown Widget - Chili Economy Panel Default [t=00:02:17.442145][f=0026970] Shutdown Widget - CameraShake [t=00:02:17.442163][f=0026970] Shutdown Widget - State Reverse and Latency [t=00:02:17.442178][f=0026970] Shutdown Widget - Music Player v2 [t=00:02:17.442194][f=0026970] Shutdown Widget - Attack AoE [t=00:02:17.442208][f=0026970] Shutdown Widget - Map Edge Extension [t=00:02:17.442223][f=0026970] Shutdown Widget - Selection Send [t=00:02:17.442238][f=0026970] Shutdown Widget - LupsManager [t=00:02:17.442265][f=0026970] Shutdown Widget - Newton Firezone [t=00:02:17.442281][f=0026970] Shutdown Widget - Chili Pro Console [t=00:02:17.445082][f=0026970] Shutdown Widget - Persistent Build Height [t=00:02:17.445113][f=0026970] Shutdown Widget - Lasso Terraform GUI [t=00:02:17.445147][f=0026970] Shutdown Widget - Lups [t=00:02:17.445197][f=0026970] Shutdown Widget - Chili Framework [t=00:02:17.445212][f=0026970] Shutdown Widget - Mex Placement Handler [t=00:02:17.445241][f=0026970] Shutdown Widget - Chili Core Selector [t=00:02:17.445372][f=0026970] Shutdown Widget - Custom Markers [t=00:02:17.445395][f=0026970] Shutdown Widget - Select Keys [t=00:02:17.445429][f=0026970] Shutdown Widget - Pause Screen [t=00:02:17.445987][f=0026970] Shutdown Widget - Text To Speech Control [t=00:02:17.446033][f=0026970] Shutdown Widget - Layout Handler [t=00:02:17.446053][f=0026970] End widgetHandler:Shutdown [t=00:02:17.535199][f=0026970] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={911560,72616078} {int,ext,rec}Allocs={20251398,0,0} {chunk,block}Bytes={72616078,0} [t=00:02:17.535312][f=0026970] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:02:17.535325][f=0026970] [Game::KillLua][3] dtor=0 luaRules=0x55eba66522a0 [t=00:02:17.535378][f=0026970] Start gadgetHandler:Shutdown [t=00:02:17.535395][f=0026970] Shutdown - StartSetup [t=00:02:17.535410][f=0026970] Shutdown - UnitMorph [t=00:02:17.536196][f=0026970] Shutdown - Carrier Drones [t=00:02:17.536225][f=0026970] Shutdown - Missile Silo Controller [t=00:02:17.536242][f=0026970] Shutdown - Modular Comm Info [t=00:02:17.536256][f=0026970] Shutdown - Terrain Texture Handler [t=00:02:17.536271][f=0026970] Shutdown - UnitCloakShield [t=00:02:17.536447][f=0026970] Shutdown - Starlight Handler [t=00:02:17.536476][f=0026970] End gadgetHandler:Shutdown [t=00:02:17.571811][f=0026970] Start gadgetHandler:Shutdown [t=00:02:17.571889][f=0026970] Shutdown - Save/Load [t=00:02:17.571913][f=0026970] Shutdown - Teleport Throw [t=00:02:17.571930][f=0026970] Shutdown - UnitMorph [t=00:02:17.571952][f=0026970] Shutdown - Modular Comm Info [t=00:02:17.571967][f=0026970] Shutdown - Retreat Command [t=00:02:17.571988][f=0026970] Shutdown - Shockwaves [t=00:02:17.572006][f=0026970] Shutdown - UnitCloakShield [t=00:02:17.572023][f=0026970] Shutdown - Lups Cloak FX [t=00:02:17.572039][f=0026970] Shutdown - Lups [t=00:02:17.572078][f=0026970] Shutdown - Lups Shield [t=00:02:17.572138][f=0026970] End gadgetHandler:Shutdown [t=00:02:17.642447][f=0026970] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20251428,0,0} {chunk,block}Bytes={0,0} [t=00:02:17.642605][f=0026970] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20251428,0,0} {chunk,block}Bytes={0,0} [t=00:02:17.642659][f=0026970] [Game::KillLua][4] dtor=0 [t=00:02:17.643220][f=0026970] [Game::KillLua][5] dtor=0 [t=00:02:17.648124][f=0026970] [Game::~CGame][1] [t=00:02:17.648173][f=0026970] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:02:17.648186][f=0026970] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:02:17.648198][f=0026970] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:02:17.648209][f=0026970] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:02:17.648221][f=0026970] [Game::KillLua][4] dtor=1 [t=00:02:17.648233][f=0026970] [Game::KillLua][5] dtor=1 [t=00:02:17.648386][f=0026970] [Game::KillMisc][1] [t=00:02:17.648399][f=0026970] [Game::KillMisc][2] [t=00:02:17.649003][f=0026970] [Game::KillMisc][3] [t=00:02:17.649679][f=0026970] [Game::KillRendering][1] [t=00:02:17.673601][f=0026970] [3DOParser::Kill] allocated 1 pieces [t=00:02:17.673641][f=0026970] [S3OParser::Kill] allocated 5478 pieces [t=00:02:17.674682][f=0026970] [AssParser::Kill] allocated 669 pieces [t=00:02:17.797240][f=0026970] [Game::KillInterface][1] [t=00:02:17.798050][f=0026970] [Game::KillInterface][2] [t=00:02:17.802486][f=0026970] [Game::KillSimulation][1] [t=00:02:17.802514][f=0026970] [Game::KillSimulation][2] [t=00:02:18.644891][f=0026970] [CCollisionHandler] dis-/continuous tests: 0/3114650 [t=00:02:18.644940][f=0026970] [Game::KillSimulation][3] [t=00:02:18.645180][f=0026970] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:18.645233][f=0026970] [~CPathCache(24x20)] cacheHits=13 hitPercentage=11% numHashColls=0 maxCacheSize=21 [t=00:02:18.645258][f=0026970] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:18.645279][f=0026970] [~CPathCache(48x40)] cacheHits=41 hitPercentage=0% numHashColls=0 maxCacheSize=52 [t=00:02:18.645394][f=0026970] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:18.673934][f=0026970] [LosHandler::Kill] raycast instance cache-{hits,misses}={8145,20199}; shared=3%; cached=26% [t=00:02:18.881805][f=0026970] [Game::KillSimulation][4] [t=00:02:22.892204][f=0026970] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:02:22.893803][f=0026970] [Game::~CGame][2] [t=00:02:22.893999][f=0026970] [Game::~CGame][3] [t=00:02:23.102566][f=0026970] [SpringApp::Kill][3] [t=00:02:23.103325][f=0026970] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 284392 bytes sent 223292 bytes recv'd [t=00:02:23.109169][f=0026970] Kill: client disconnecting... [t=00:02:25.129985][f=0026970] CloseConnection: client connection closed [t=00:02:25.131734][f=0026970] [SpringApp::Kill][4] font=0x55eb86fe7600 [t=00:02:25.141723][f=0026970] [SpringApp::Kill][5] [t=00:02:25.180740][f=0026970] [SpringApp::Kill][6] [t=00:02:25.181189] [SpringApp::Kill][7] [t=00:02:25.183136] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:25.183155] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:25.183172] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:02:25.183183] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:25.183193] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:25.183203] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:25.183213] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {544, 1048576, 1048576}, EBO = {816, 1048576, 1048576} [t=00:02:25.183223] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4356, 1048576, 1048576}, EBO = {6534, 1048576, 1048576} [t=00:02:25.183233] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:25.183243] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:25.183252] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:25.183262] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:25.183272] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:25.197211] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:25.197253] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:25.197264] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:25.197273] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:25.198806] [VFS] [SpringVFS::DeleteArchives] [t=00:02:25.198826] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:02:25.199020] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55eb87119c70) [t=00:02:25.208457] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3542ms [t=00:02:25.208776] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=111ms [t=00:02:25.208790] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=37ms [t=00:02:25.209074] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=28ms [t=00:02:25.209092] file="objects3d/starlight.dae" indx=5580 inflSize=1173kb readTime=27ms [t=00:02:25.209102] file="luarules/utilities/unittypechecker.lua" indx=1992 inflSize=1kb readTime=25ms [t=00:02:25.209111] file="unitpics/pw_metal.png" indx=6667 inflSize=10kb readTime=25ms [t=00:02:25.209120] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=24ms [t=00:02:25.209380] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=19ms [t=00:02:25.209628] file="objects3d/commrecon5_dead.s3o" indx=5126 inflSize=121kb readTime=18ms [t=00:02:25.209643] file="icons/walkerbuilder.png" indx=1229 inflSize=3kb readTime=17ms [t=00:02:25.217849] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 168245877 bytes cached in 3480 files [t=00:02:25.526803] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:02:25.526844] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x55eb86fe1360) [t=00:02:25.527600] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:02:25.527616] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55eb86fb8810) [t=00:02:25.528306] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:02:25.528522] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f6a1c00a330) [t=00:02:25.528554] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:02:25.530932] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55eb86fda170) [t=00:02:25.530972] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:25.530983] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:25.531004] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:25.531014] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:25.531024] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:25.531034] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:25.532482] [SpringApp::Kill][8] [t=00:02:25.532500] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:25.532511] [WatchDog::Uninstall][1] hangDetectorThread=0x55eb415e04d0 (joinable=1) [t=00:02:25.532520] [WatchDog::Uninstall][2] [t=00:02:26.328043] [WatchDog::Uninstall][3] [t=00:02:26.328073] [SpringApp::Kill][9]