[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000055] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008335] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008369] Using writeable configuration source: "/tmp/tmp.PB5IbDB2GJ/springsettings.1587477.cfg" [t=00:00:00.014688] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014740] ============== ============== [t=00:00:00.014753] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014765] [t=00:00:00.014775] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014786] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014797] Use "none" to disable the default log sections. [t=00:00:00.014807] ============== ============== [t=00:00:00.014819] ============== ============== [t=00:00:00.014879] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014891] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014903] ROAM = 2 [t=00:00:00.014914] RotateLogFiles = 1 [t=00:00:00.014926] TeamHighlight = 0 [t=00:00:00.014937] ============== ============== [t=00:00:00.014949] ============== ============== [t=00:00:00.014960] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.014971] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014982] Compiler Version: gcc-11.1.0 [t=00:00:00.015007] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015179] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015192] Binary Word Size: 64-bit (native) [t=00:00:00.015204] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015214] Physical CPU Cores: 1 [t=00:00:00.015226] Logical CPU Cores: 1 [t=00:00:00.015236] ============== ============== [t=00:00:00.015308] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015318] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015330] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015340] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015352] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.016779] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.016798] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.016822] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.016857] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.016886] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.016898] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.016939] [GR::LogVersionInfo] [t=00:00:00.016951] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.016962] GL version : [t=00:00:00.016973] GL vendor : [t=00:00:00.016984] GL renderer : [t=00:00:00.016995] GLSL version: [t=00:00:00.017005] GLEW version: spring headless stub GLEW version [t=00:00:00.017016] GPU memory : unknown [t=00:00:00.017027] SDL swap-int: 0 [t=00:00:00.017038] SDL driver : headless stub [t=00:00:00.017049] [t=00:00:00.017060] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017070] GLSL shader support : 0 [t=00:00:00.017081] GL4 support : 0 [t=00:00:00.017092] FBO extension support : 0 [t=00:00:00.017102] NVX GPU mem-info support : 0 [t=00:00:00.017134] ATI GPU mem-info support : 0 [t=00:00:00.017144] NPOT-texture support : 1 (0) [t=00:00:00.017155] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017165] texture query-LOD support : 1 (0) [t=00:00:00.017175] MSAA frame-buffer support : 0 (0) [t=00:00:00.017185] Z-buffer depth : 16 (-) [t=00:00:00.017196] primitive-restart support : 0 (0) [t=00:00:00.017206] clip-space control support: 0 (0) [t=00:00:00.017217] seamless cube-map support : 0 (0) [t=00:00:00.017227] frag-depth layout support : 0 (0) [t=00:00:00.017237] persistent maps support : 0 (0) [t=00:00:00.017247] explicit attribs location : 0 (0) [t=00:00:00.017257] multi draw indirect : 0 (-) [t=00:00:00.017267] [t=00:00:00.017278] max. FBO samples : -1 [t=00:00:00.017288] max. FS/program texture slots : 8/8 [t=00:00:00.017298] max. texture size : 2048 [t=00:00:00.017310] max. texture anisotropy level : 0.000000 [t=00:00:00.017321] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017331] max. draw-buffers : 0 [t=00:00:00.017341] max. rec. indices/vertices : 0/0 [t=00:00:00.017352] max. uniform buffer-bindings : 0 [t=00:00:00.017362] max. uniform block-size : 0KB [t=00:00:00.017372] max. storage buffer-bindings : 0 [t=00:00:00.017382] max. storage block-size : 0MB [t=00:00:00.017392] [t=00:00:00.017402] enable AMD-hacks : 0 [t=00:00:00.017412] compress MIP-maps: 0 [t=00:00:00.018122] [GR::UpdateGLConfigs] [t=00:00:00.018148] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018164] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018176] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018186] [GR::InitGLState] [t=00:00:00.018198] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.209814] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.213279] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.220271] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.220950] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.220977] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.220995] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.256735] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.257658] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.282020] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.282272] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.295597] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.295620] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.295798] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.299916] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f548401c320 (SpringVFS) global=(nil) (null) [t=00:00:00.299936] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.300040] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.300061] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.300074] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.300084] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.300106] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2466 MB [t=00:00:00.304927][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.304956][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.304975][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1587477/replay.sdfz" for game data... [t=00:00:00.448999][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.451814][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.451849][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.454985][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.455014][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 150ms [t=00:00:00.455049][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.502910][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55c89c752c30] using map "Scaryland v1.02" (loaded=0 cached=0) [t=00:00:00.504025][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [t=00:00:00.504960][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.505479][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55c89c752c30] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.506527][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.516907][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.517125][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.526948][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 71ms [t=00:00:00.527117][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.532275][f=-000001] forceSingleThreaded, false [t=00:00:02.020082][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.021058][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.021161][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.021219][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.021276][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.021322][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.022243][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.022737][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.023220][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.025534][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.026761][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.033634][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.033694][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.034176][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.054780][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.057154][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.058647][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.058951][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.060349][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.060512][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.073505][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.073551][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.201625][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.211557][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.493893][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.885137][f=-000001] Loading UnitDefs_posts [t=00:00:03.081707][f=-000001] Loading FeatureDefs_posts [t=00:00:03.150352][f=-000001] Loading WeaponDefs_posts [t=00:00:03.175998][f=-000001] Loading ArmorDefs_posts [t=00:00:03.199502][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 674ms [t=00:00:03.269142][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 786ms [t=00:00:03.271202][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.517154][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.517860][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [t=00:00:03.518696][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.519046][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.520752][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.524341][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.830057][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.882527][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.002777][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.007075][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.007100][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.441396][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 434ms [t=00:00:04.441955][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.563474][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 121ms [t=00:00:04.563517][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.586418][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:05.276844][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.281872][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.282440][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.293896][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.599688][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.607985][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.608010][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.609848][f=-000001] InfoTexture: legacy [t=00:00:10.609870][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.612262][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.649203][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.651368][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.651395][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.652260][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.795213][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.795502][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.046946][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.129483][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.149673][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.149718][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.150693][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.628053][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.644371][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.645252][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.830351][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:11.833246][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.833295][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.844123][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.844177][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.844193][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:11.844205][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:11.844218][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:11.844231][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.844243][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030e4 [t=00:00:11.850162][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.850243][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.850259][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:11.850275][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:11.850288][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:11.850302][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.850317][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030f4 [t=00:00:11.850336][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55c8a497c110 has BLOCKSIZE 1 [t=00:00:11.853533][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.853557][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.853570][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:11.853580][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:11.853927][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:11.853943][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e4a [t=00:00:11.859780][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e4a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-a6802e4a.zip" (exists=1) [t=00:00:11.860980][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.866943][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.866962][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.869749][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.869765][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.869778][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:11.869789][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:11.869801][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:11.869812][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e5a [t=00:00:11.960459][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e5a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-a6802e5a.zip" (exists=1) [t=00:00:11.961070][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:11.963296][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.963320][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.963337][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (129ms, checksum d5868fb9)" [t=00:00:11.963399][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:11.963422][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:11.963448][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.135523][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 106ms [t=00:00:12.136320][f=-000001] Synced LuaRules: starting loading [t=00:00:13.321910][f=-000001] Setting up autohandicap [t=00:00:13.321980][f=-000001] bloa, spectator, false, allyTeamID, 0, customKeys.elo, , 2555, nil [t=00:00:13.322007][f=-000001] DasFapitale, spectator, false, allyTeamID, 1, customKeys.elo,
, 2051, nil [t=00:00:13.322029][f=-000001] Team 0, 1, 2555 [t=00:00:13.322043][f=-000001] Team 1, 1, 2051 [t=00:00:13.322056][f=-000001] firstAllyTeamMean, 2555 [t=00:00:13.322068][f=-000001] secondAllyTeamMean, 2051 [t=00:00:13.324179][f=-000001] lowerWinChance, 0.05209145 [t=00:00:13.324202][f=-000001] autoHandicapValue, 1.20000005 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.514566][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:14.514633][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.961970][f=-000001] Synced LuaRules: finished loading [t=00:00:14.983902][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [t=00:00:15.606398][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.693063][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.795420][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 87ms [t=00:00:15.926019][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:15.930094][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:15.930590][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:15.931053][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:15.931484][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.026328][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.026928][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.041821][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.043618][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.043648][f=-000001] LuaSocket Support: enabled [t=00:00:16.064974][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.169871][f=-000001] localWidgets, nil, true, true [t=00:00:16.172886][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.172933][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.186291][f=-000001] USE_OLD_CHILI [t=00:00:16.934399][f=-000001] Loading last game win data [t=00:00:16.935353][f=-000001] Resetting win data [t=00:00:16.935872][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.935890][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.935902][f=-000001] Player and team counts match, continuing [t=00:00:16.935920][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:16.935933][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:16.935945][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:17.142249][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.142286][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.204045][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.266930][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.881820][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.054175][f=-000001] forceSingleThreaded, false [t=00:00:19.507704][f=-000001] Loaded API widget: i18n [t=00:00:19.508146][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.508331][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.508509][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.508828][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.509542][f=-000001] Loaded API widget: Win Counter [t=00:00:19.747503][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.747934][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.748257][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.748574][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.748916][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.750346][f=-000001] Loaded API widget: Lups [t=00:00:20.047851][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.048329][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.048629][f=-000001] Loaded widget: Save/Load API [t=00:00:20.048947][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.049241][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.049629][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.054584][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.056048][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.056071][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.056202][f=-000001] Set maximum particles to: 0 [t=00:00:20.057127][f=-000001] Set UnitIconDist to 0 [t=00:00:20.154655][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.155388][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.156653][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.192152][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.192745][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.207373][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.207745][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.208197][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.208510][f=-000001] Mexspot Fetcher fetching [t=00:00:20.208755][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.209072][f=-000001] Team highlighting: Disabled [t=00:00:20.209485][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.210024][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.210428][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.210790][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.210988][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.211187][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.211413][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.211693][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.212004][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.212386][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.213027][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.213365][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.213380][f=-000001] Using fallback unit outlines [t=00:00:20.213659][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.214068][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.222905][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.224355][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.224794][f=-000001] Loaded widget: Unit Icons [t=00:00:20.225724][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.226186][f=-000001] Loaded widget: Noises [t=00:00:20.278113][f=-000001] Loaded widget: HealthBars [t=00:00:20.278721][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.279075][f=-000001] Loaded widget: Guard Remove [t=00:00:20.283213][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.283723][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.284120][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.284158][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1587477/events.log [t=00:00:20.287616][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.288026][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.290108][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.290362][f=-000001] Loaded widget: Objectives [t=00:00:20.290796][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.291238][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.291637][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.292114][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.292642][f=-000001] Loaded widget: BuildETA [t=00:00:20.297394][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.298315][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.298626][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.308525][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.309116][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.314154][f=-000001] Loaded widget: Command Alpha [t=00:00:20.315220][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.315535][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.315915][f=-000001] Loaded widget: Ghost Site [t=00:00:20.341628][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.342107][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.361423][f=-000001] Loaded widget: Stereo3D [t=00:00:20.362236][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.362482][f=-000001] Loaded widget: SmoothCam [t=00:00:20.363022][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.363538][f=-000001] Loaded widget: Simple Settings [t=00:00:20.364052][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.364573][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.365012][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.365235][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.365530][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.365956][f=-000001] Loaded widget: Point Tracker [t=00:00:20.366212][f=-000001] Loaded widget: Orbit Command [t=00:00:20.366449][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.366694][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.367182][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.367673][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.368065][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.368468][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.368936][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.369284][f=-000001] Loaded widget: Keep Target [t=00:00:20.369635][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.370236][f=-000001] Loaded widget: In-game Guide [t=00:00:20.370737][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.371337][f=-000001] Loaded widget: Haven Handler [t=00:00:20.372105][f=-000001] Input grabbing is enabled! [t=00:00:20.372144][f=-000001] Input grabbing is enabled! [t=00:00:20.372329][f=-000001] Loaded widget: Grab Input [t=00:00:20.372868][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.373216][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.373889][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.382413][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.383084][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.383463][f=-000001] Loaded widget: Decloak Range [t=00:00:20.383935][f=-000001] Loaded widget: Darkening [t=00:00:20.392916][f=-000001] Loaded widget: Context Menu [t=00:00:20.393876][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.394166][f=-000001] Loaded widget: Easy Facing [t=00:00:20.394693][f=-000001] Loaded widget: Ferry Points [t=00:00:20.425716][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.426316][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.426698][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.426933][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.427323][f=-000001] EndGame Graph disabled [t=00:00:20.447488][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.462324][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.463444][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.463891][f=-000001] Loaded widget: CameraShake [t=00:00:20.464186][f=-000001] Loaded widget: Blast Radius [t=00:00:20.464605][f=-000001] Loaded widget: Autoquit [t=00:00:20.465013][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.465328][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.465946][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.466423][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.466872][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.467360][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.467823][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.469191][f=-000001] Loaded widget: Attack Warning [t=00:00:20.469676][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.470349][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.471728][f=-000001] Loaded widget: Auto Group [t=00:00:20.472795][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.473935][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.474332][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.475234][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.476344][f=-000001] Loaded widget: Select Com at start [t=00:00:20.483868][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.485333][f=-000001] Loaded widget: Transport AI [t=00:00:20.485695][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.485976][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.514894][f=-000001] Loaded widget: Unit Start State [t=00:00:20.532949][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.533648][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.540314][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.541376][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.541869][f=-000001] Loaded widget: Icon Sets [t=00:00:20.693004][f=-000001] Loaded widget: Attack AoE [t=00:00:20.695520][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.713812][f=-000001] Loaded widget: UnitShapes [t=00:00:20.714347][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.714796][f=-000001] Loaded widget: Commands FX [t=00:00:20.715121][f=-000001] : disabled for spectators [t=00:00:20.716227][f=-000001] Loaded widget: Stockpiler [t=00:00:20.717422][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.718817][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.719341][f=-000001] Loaded widget: State Icons [t=00:00:20.719716][f=-000001] Loaded widget: Shield Guard [t=00:00:20.720083][f=-000001] Loaded widget: Selection Send [t=00:00:20.720446][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.720824][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.721081][f=-000001] Loaded widget: AllyCursors [t=00:00:20.721437][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.721819][f=-000001] : disabled for spectators [t=00:00:20.722767][f=-000001] Loaded widget: Building Starter [t=00:00:20.723195][f=-000001] : disabled for spectators [t=00:00:20.723941][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.724346][f=-000001] Loaded widget: Units on Fire [t=00:00:20.724773][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.725101][f=-000001] Loaded widget: LupsManager [t=00:00:20.725811][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.726558][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.727866][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.728279][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.736629][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.745415][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.746268][f=-000001] Loaded widget: Chili Docking [t=00:00:20.746788][f=-000001] Loaded widget: HUD Presets [t=00:00:20.747692][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.750530][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.751004][f=-000001] Loaded widget: Image Preloader [t=00:00:20.751556][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:20.751820][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.756901][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.757522][f=-000001] Loaded widget: Custom Markers [t=00:00:20.759041][f=-000001] Loaded widget: Select Keys [t=00:00:20.759962][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.760494][f=-000001] Loaded widget: Start Boxes [t=00:00:20.760835][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.761782][f=-000001] Loaded widget: Pause Screen [t=00:00:20.773366][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.774062][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.775079][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.775550][f=-000001] SetSunLighting [t=00:00:20.776275][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.776795][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.781858][f=-000001] Loaded widget: Layout Handler [t=00:00:20.782421][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.782472][f=-000001] Loaded widget: GC Control [t=00:00:20.782761][f=-000001] Loaded widget: Font Cache [t=00:00:20.796704][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.800367][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.805707][f=-000001] Writing last game win data [t=00:00:20.810738][f=-000001] LuaUI v0.3 [t=00:00:21.079920][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.080567][f=-000001] [s11n] Loading s11n file... [t=00:00:21.083266][f=-000001] [s11n] Parsing model... [t=00:00:21.087066][f=-000001] [s11n] Populating game world... [t=00:00:21.102931][f=-000001] [s11n] s11n loading complete. [t=00:00:21.103402][f=-000001] Running Springboard Feature Fixer, 56, 106 [t=00:00:21.849861][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.881299][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13359,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.449622][f=-000001] Spectator mode. Widget removed. [t=00:00:22.461059][f=-000001] Spectator mode. Widget removed. [t=00:00:22.463484][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.463556][f=-000001] Playback paused [t=00:00:22.470591][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.548549][f=-000001] Opening demofile demos/1587477/replay.sdfz [t=00:00:22.548590][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.548604][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.548638][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.548825][f=-000001] -> Connection established (given id 2) [t=00:00:22.548948][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ed30d06f017cde72a1717e368f02952416945fa8a43fc4eb283ece1780356fa8dc39d869921474224f08ea29eb406c2edf7aeb720d213cc35492083a11647502" [t=00:00:22.548965][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.548978][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:22.548990][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:22.549479][f=-000001] Speed set to 20.0 [server] [t=00:00:22.549499][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55c8bb127cf0,0x55c8c3ab0f10}][locale="C"]" [t=00:00:22.549511][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.562035][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.562067][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.953695][f=-000001] Beginning demo playback [t=00:00:25.965579][f=-000001] GameID: 2f8c1364eb93412471938df45feed5b4 [t=00:00:25.981557][f=-000001] Connection attempt from DasFapitale [t=00:00:25.981588][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.981648][f=-000001] [0] Event [undefined]: DasFapitale changed status [t=00:00:25.981802][f=-000001] -> Connection established (given id 1) [t=00:00:25.989559][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ed30d06f017cde72a1717e368f02952416945fa8a43fc4eb283ece1780356fa8dc39d869921474224f08ea29eb406c2edf7aeb720d213cc35492083a11647502" [t=00:00:25.989616][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.154976][f=-000001] Connection attempt from bloa [t=00:00:26.155027][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.155089][f=-000001] [0] Event [undefined]: bloa changed status [t=00:00:26.155249][f=-000001] -> Connection established (given id 0) [t=00:00:26.181855][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ed30d06f017cde72a1717e368f02952416945fa8a43fc4eb283ece1780356fa8dc39d869921474224f08ea29eb406c2edf7aeb720d213cc35492083a11647502" [t=00:00:26.181896][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.322061][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:26.322099][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:26.549690][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[Game::Load][lua{Rules,Gaia}={000001ed6e5901e0,000001ed7526c7e0}][locale="C"]" [t=00:00:26.796009][f=-000001] Allies: I choose: Leg Day Enthusiast! [t=00:00:27.001594][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:27.032922][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:27.665754][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={00000128246fd480,00000128162bdec0}][locale="C"]" [t=00:00:27.933064][f=-000001] glhf [t=00:00:28.238900][f=-000001] Allies: I choose: test! [t=00:00:28.438043][f=-000001] hi [t=00:00:28.509708][f=-000001] gl hf [t=00:00:30.105286][f=-000001] [0] Event [4729,188.677368,373]: 0 finished unit Engineer Commander [t=00:00:30.119625][f=-000001] [0] Event [359,188.685059,4752]: 1 finished unit Recon Commander [t=00:00:30.137907][f=0000000] [0] Game has noElo set. [t=00:00:30.137957][f=0000000] [0] bloa, team: 0, elo:2555, userid: 520572 [t=00:00:30.137979][f=0000000] [0] DasFapitale, team: 1, elo:2051, userid: 546806 [t=00:00:30.138001][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:30.145815][f=0000000] Playback continued [t=00:00:30.158163][f=0000005] [5] Event [464,188.671875,4784]: 1 finished unit Rover Assembly [t=00:00:30.180148][f=0000014] [14] Event [4720,188.671875,496]: 0 finished unit Rover Assembly [t=00:00:30.586782][f=0000242] [242] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [t=00:00:30.655430][f=0000281] [281] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [t=00:00:30.853241][f=0000389] [389] Event [481.992249,189.316971,4783.97021]: 1 finished unit Scorcher [t=00:00:30.977533][f=0000461] [461] Event [4720.02979,189.316971,513.992249]: 0 finished unit Mason [t=00:00:30.994054][f=0000467] [467] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [t=00:00:31.148580][f=0000551] [551] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [t=00:00:31.223001][f=0000567] [567] Event [4776,188.671875,216]: 0 finished unit Wind/Tidal Generator [t=00:00:31.405845][f=0000657] [657] Event [4840,188.651123,248]: 0 finished unit Wind/Tidal Generator [t=00:00:31.422662][f=0000665] [665] Event [328,188.671875,4808]: 1 finished unit Wind/Tidal Generator [t=00:00:31.529850][f=0000717] [717] Event [481.992249,189.316971,4783.97021]: 1 finished unit Scorcher [t=00:00:31.661631][f=0000784] [784] Event [328,188.671875,4712]: 1 finished unit Wind/Tidal Generator [t=00:00:31.741971][f=0000828] [828] Event [4720.02979,189.316971,513.992249]: 0 finished unit Mason [t=00:00:32.215773][f=0001046] [1046] Event [481.992249,189.316971,4783.97021]: 1 finished unit Scorcher [t=00:00:32.615055][f=0001234] [1234] Event [4720.02979,189.316971,513.992249]: 0 finished unit Scorcher [t=00:00:32.818272][f=0001331] [1331] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [t=00:00:33.150131][f=0001489] [1489] Event [1016,188.671875,4328]: 1 finished unit Wind/Tidal Generator [t=00:00:33.230183][f=0001533] [1533] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [t=00:00:33.239371][f=0001537] [1537] Event [481.992249,189.316971,4783.97021]: 1 finished unit Scorcher [t=00:00:33.614654][f=0001701] [1701] Event [1072,187.281494,4336]: 1 finished unit Radar Tower [t=00:00:34.269252][f=0001957] [1957] Event [481.992249,189.316971,4783.97021]: 1 finished unit Scorcher [t=00:00:34.293031][f=0001968] [1968] Event [4394.95605,29.9748936,2233.09351]: 0 lost unit Mason [t=00:00:34.580811][f=0002076] [2076] Event [4204.00195,42.5424538,2318.15869]: 0 lost unit Scorcher [t=00:00:34.865221][f=0002202] [2202] Event [4720.02979,189.316971,513.992249]: 0 finished unit Ripper [t=00:00:34.991370][f=0002266] [2266] Event [481.992249,189.316971,4783.97021]: 1 finished unit Mason [t=00:00:35.136709][f=0002348] [2348] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [t=00:00:35.281225][f=0002410] bah [t=00:00:35.343820][f=0002438] [2438] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [t=00:00:35.522956][f=0002513] [2513] Event [481.992249,189.316971,4783.97021]: 1 finished unit Scorcher [t=00:00:35.536253][f=0002518] [2518] Event [4635.37354,77.104187,1808.99426]: 0 lost unit Mason [t=00:00:35.654063][f=0002556] [2556] Event [4568,77.104187,1896]: 0 lost unit Metal Extractor [t=00:00:35.851921][f=0002634] [2634] Event [4728,77.104187,1912]: 0 lost unit Metal Extractor [t=00:00:35.967759][f=0002676] [2676] Event [3000,77.104187,424]: 0 finished unit Solar Collector [t=00:00:36.306828][f=0002801] [2801] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [t=00:00:36.478502][f=0002877] teehee [t=00:00:36.500706][f=0002884] [2884] Event [481.992249,189.316971,4783.97021]: 1 finished unit Scorcher [t=00:00:36.794851][f=0003024] [3024] Event [2104,77.104187,4680]: 1 finished unit Solar Collector [t=00:00:36.847108][f=0003053] this is done already [t=00:00:36.875837][f=0003062] [3062] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [t=00:00:37.261417][f=0003220] maybe [t=00:00:37.590816][f=0003355] [3355] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [t=00:00:37.622675][f=0003366] [3366] Event [481.992249,189.316971,4783.97021]: 1 finished unit Scorcher [t=00:00:37.704451][f=0003397] [3397] Event [2984,77.1664429,600]: 0 finished unit Solar Collector [t=00:00:37.868155][f=0003462] [3462] Event [3291.13159,77.104187,694.646667]: 1 lost unit Scorcher [t=00:00:37.903927][f=0003473] [3473] Event [4720.02979,189.316971,513.992249]: 0 finished unit Ripper [t=00:00:38.274770][f=0003565] [3565] Event [3170.94702,77.104187,344.772461]: 1 lost unit Scorcher [t=00:00:38.547451][f=0003641] [3641] Event [1984,77.104187,4624]: 1 finished unit Lotus [t=00:00:38.679310][f=0003675] [3675] Event [3116.0354,77.104187,235.529678]: 1 lost unit Scorcher [t=00:00:39.236588][f=0003816] [3816] Event [3160.63354,77.1710281,309.384552]: 1 lost unit Scorcher [t=00:00:39.282694][f=0003827] [3827] Event [296,188.671875,4600]: 1 finished unit Wind/Tidal Generator [t=00:00:39.585864][f=0003887] [3887] Event [3195.13745,77.104187,480.012665]: 0 lost unit Engineer Commander [t=00:00:39.586865][f=0003887] [3887] Event [3196.50659,77.104187,457.880219]: 1 lost unit Scorcher [t=00:00:39.839341][f=0003979] gg wp [t=00:00:39.990858][f=0004038] [4038] Event [312,188.671875,4536]: 1 finished unit Wind/Tidal Generator [t=00:00:40.001333][f=0004042] gg [t=00:00:40.431172][f=0004195] game_message: bloa has been destroyed! [t=00:00:40.431296][f=0004195] [4195] Event [undefined]: bloa resigned [t=00:00:40.431612][f=0004195] game_message: DasFapitale wins! [t=00:00:40.432068][f=0004195] Submitting stats [t=00:00:40.436819][f=0004195] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:40.440249][f=0004195] Part| Total Time|Time of the last 0.5s [t=00:00:40.440278][f=0004195] Draw 5733.33ms 8.07% [t=00:00:40.440292][f=0004195] Lua::Callins::Synced 1614.76ms 40.44% [t=00:00:40.440307][f=0004195] Lua::Callins::Unsynced 8930.43ms 14.54% [t=00:00:40.440320][f=0004195] Lua::CollectGarbage::Synced 106.50ms 0.00% [t=00:00:40.440333][f=0004195] Lua::CollectGarbage::Unsynced 533.94ms 0.50% [t=00:00:40.440346][f=0004195] Misc::Profiler::AddTime 19.85ms 0.00% [t=00:00:40.440360][f=0004195] Sim 7104.55ms 80.08% [t=00:00:40.442364][f=0004195] [4195] Received game_message: bloa has been destroyed! [t=00:00:40.444815][f=0004195] [4195] Received game_message: DasFapitale wins! [t=00:00:40.456431][f=0004196] [4196] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:40.457050][f=0004196] [4196] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:40.457146][f=0004196] [4196] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:40.457239][f=0004196] [4196] Game End Stats Values: 2,2190,2060,2190,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.96000004,7.4666667,8.96000004,7.4666667,1275,1275,1275,1275,7.35999966,6.26666689,7.35999966,6.26666689,130,0,130,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:40.457333][f=0004196] [4196] Game End Stats Values: 3,2475,2455,2475,2455,0.77982223,2.80209565,0.77982223,2.80209565,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.8719587,9.98743057,10.8719587,9.98743057,1275,1275,1275,1275,11.2519884,9.92014027,11.2519884,9.92014027,260,0,260,0,0,0,0,0,940,1180,940,1180,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:40.457423][f=0004196] [4196] Game End Stats Values: 4,2690,2585,2690,2585,4.50421762,5.52464151,4.50421762,5.52464151,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.5095158,11.2579079,13.5095158,11.2579079,1275,1275,1275,1275,12.2482939,10.1815033,12.2482939,10.1815033,390,130,390,130,0,0,0,0,1025,1180,1025,1180,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:40.457527][f=0004196] [4196] Game End Stats Values: 5,2910,2670,2910,2670,7.17352867,6.07328176,7.17352867,6.07328176,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.1269932,10.3203554,13.1269932,10.3203554,1330,1275,1330,1275,14.4179525,10.9699097,14.4179525,10.9699097,520,130,520,130,0,0,0,0,1060,1265,1060,1265,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:40.457624][f=0004196] [4196] Game End Stats Values: 6,3040,2660,3040,2660,13.3041668,6.73022079,13.3041668,6.73022079,0,0,0,0,0,0,0,0,0,0,0,0,250.000015,93.8034592,250.000015,93.8034592,0,0,0,0,14.7903204,10.8834839,14.7903204,10.8834839,1330,1275,1330,1275,14.8087101,12.0437956,14.8087101,12.0437956,650,240,650,240,250,0,250,0,1060,1145,1060,1145,0,250,0,250,0,0,0,0,97.6330719,250.000015,97.6330719,250.000015 [t=00:00:40.457719][f=0004196] [4196] Game End Stats Values: 7,3290,2610,3290,2610,17.8184814,7.138515,17.8184814,7.138515,0,0,0,0,0,0,0,0,0,0,0,0,540.000244,93.8034592,540.000244,93.8034592,0,0,0,0,17.1554298,12.1974497,17.1554298,12.1974497,1330,1275,1330,1275,14.7009525,13.7605505,14.7009525,13.7605505,780,240,780,240,540,0,540,0,1180,1095,1180,1095,0,543.833313,0,543.833313,0,0,0,0,128.183685,543.845215,128.183685,543.845215 [t=00:00:40.457812][f=0004196] [4196] Game End Stats Values: 8,3575,2695,3575,2695,20.6285629,8.34652805,20.6285629,8.34652805,0,0,0,0,0,0,0,0,0,0,0,0,540.000244,93.8034592,540.000244,93.8034592,0,0,0,0,17.0369911,13.7316446,17.0369911,13.7316446,1330,1275,1330,1275,16.1873398,12.2138681,16.1873398,12.2138681,910,240,910,240,540,0,540,0,1335,1180,1335,1180,0,543.833313,0,543.833313,0,0,0,0,128.183685,543.845215,128.183685,543.845215 [t=00:00:40.457923][f=0004196] [4196] Game End Stats Values: 9,3530,3005,3530,3005,21.4041119,12.5197392,21.4041119,12.5197392,0,0,0,0,0,0,0,0,0,0,0,0,807.479126,258.12027,807.479126,258.12027,0,0,0,0,16.4136066,13.118639,16.4136066,13.118639,1330,1275,1330,1275,17.9717045,14.2782145,17.9717045,14.2782145,780,480,780,480,540,260,540,260,1420,1250,1420,1250,260,543.833313,260,543.833313,0,0,0,0,292.500092,811.324097,292.500092,811.324097 [t=00:00:40.458050][f=0004196] [4196] Game End Stats Values: 10,3300,1730,3300,1730,23.7358913,38.7072182,23.7358913,38.7072182,0,0,0,0,0,0,0,0,0,318.180267,0,318.180267,1853.80542,610.657043,1853.80542,610.657043,90,0,90,0,17.391695,12.3825741,17.391695,12.3825741,1330,0,1330,0,19.3554516,15.7191706,19.3554516,15.7191706,390,480,390,480,1815,650,1815,650,1490,1250,1490,1250,650,1822.0332,650,1822.0332,0,15.5999937,0,15.5999937,649.997559,1890.26672,649.997559,1890.26672 [t=00:00:40.458156][f=0004196] [4196] Game End Stats Values: 11,3300,70,3300,70,25.0036907,49.8441353,25.0036907,49.8441353,0,0,0,0,0,0,0,0,0,379.3172,0,379.3172,1853.80542,610.657043,1853.80542,610.657043,90,0,90,0,23.8952236,8.27947807,23.8952236,8.27947807,1330,0,1330,0,19.4535599,12.2273827,19.4535599,12.2273827,390,0,390,0,1815,650,1815,650,1490,70,1490,70,650,3482.0332,650,3482.0332,0,15.5999937,0,15.5999937,649.997559,1890.26672,649.997559,1890.26672 [t=00:00:40.571005][f=0004233] [4233] Event [481.992249,189.316971,4783.97021]: 1 finished unit Ravager [t=00:00:40.586923][f=0004240] [4240] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [t=00:00:40.690105][f=0004277] [4277] Event [312,188.671875,4472]: 1 finished unit Wind/Tidal Generator [t=00:00:40.749568][f=0004295] Player DasFapitale left the game: normal quit [t=00:00:40.749641][f=0004295] [4295] Event [undefined]: DasFapitale quit [t=00:00:41.014291][f=0004372] Spectator bloa left the game: normal quit [t=00:00:41.014356][f=0004372] [4372] Event [undefined]: bloa quit [t=00:00:41.324284][f=0004463] No clients connected, shutting down server [t=00:00:41.324661][f=0004463] Server shutdown [t=00:00:41.325022][f=0004463] [4463] all players disconnected [t=00:00:41.435375][f=0004498] [4498] Event [312,188.671875,4408]: 1 finished unit Wind/Tidal Generator [t=00:00:41.858409][f=0004630] [4630] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [t=00:00:42.151449][f=0004723] [4723] Event [312,188.671875,4344]: 1 finished unit Wind/Tidal Generator [t=00:00:42.627742][f=0004877] [4877] Event [481.992249,189.316971,4783.97021]: 1 finished unit Ravager [t=00:00:42.818371][f=0004948] [4948] Event [312,188.671875,4280]: 1 finished unit Wind/Tidal Generator [t=00:00:42.847952][f=0004959] [4959] Event [2904,22.651062,4632]: 1 finished unit Solar Collector [t=00:00:43.425471][f=0005173] [5173] Event [312,188.671875,4216]: 1 finished unit Wind/Tidal Generator [t=00:00:43.538755][f=0005215] [5215] Event [481.992249,189.316971,4783.97021]: 1 finished unit Scorcher [t=00:00:44.031677][f=0005397] [5397] Event [312,173.616333,4152]: 1 finished unit Wind/Tidal Generator [t=00:00:44.426913][f=0005545] [5545] Event [481.992249,189.316971,4783.97021]: 1 finished unit Scorcher [t=00:00:44.612133][f=0005622] [5622] Event [312,141.730957,4088]: 1 finished unit Wind/Tidal Generator [t=00:00:45.148527][f=0005875] [5875] Event [481.992249,189.316971,4783.97021]: 1 finished unit Scorcher [t=00:00:45.837550][f=0006205] [6205] Event [481.992249,189.316971,4783.97021]: 1 finished unit Scorcher [t=00:00:45.885961][f=0006227] [6227] Event [480,86.4633179,3856]: 1 finished unit Lotus [t=00:00:46.531469][f=0006535] [6535] Event [481.992249,189.316971,4783.97021]: 1 finished unit Scorcher [t=00:00:50.438170][f=0008695] Autoquit sending quit command. [t=00:00:50.438790][f=0008695] [QuitAction] user exited to system [t=00:00:50.439223][f=0008695] [SpringApp::Kill][1] fromRun=1 [t=00:00:50.439585][f=0008695] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:50.439614][f=0008695] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:50.439627][f=0008695] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:50.439638][f=0008695] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:50.439649][f=0008695] [SpringApp::Kill][2] [t=00:00:50.440319][f=0008695] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:50.440337][f=0008695] [Game::KillLua][1] dtor=0 luaUI=0x55c8c18b16f0 [t=00:00:50.440380][f=0008695] Start widgetHandler:Shutdown [t=00:00:50.444957][f=0008695] Shutdown - SaveOrderList Complete [t=00:00:50.445617][f=0008695] Writing last game win data [t=00:00:50.452583][f=0008695] Shutdown - SaveConfigData Complete [t=00:00:50.452608][f=0008695] Shutdown Widget - Save/Load API [t=00:00:50.452623][f=0008695] Shutdown Widget - Chili Highlight [t=00:00:50.452640][f=0008695] Shutdown Widget - Draw After Chili [t=00:00:50.452654][f=0008695] Shutdown Widget - API Unit Tracker GL4 [t=00:00:50.452682][f=0008695] Shutdown Widget - EPIC Menu [t=00:00:50.454061][f=0008695] Shutdown Widget - Chili Widget Selector [t=00:00:50.454917][f=0008695] Shutdown Widget - Chili Minimap [t=00:00:50.455033][f=0008695] Shutdown Widget - Local Team Colors [t=00:00:50.455050][f=0008695] Shutdown Widget - Display Keys 2 [t=00:00:50.455095][f=0008695] Shutdown Widget - Save Game Menu [t=00:00:50.455110][f=0008695] Shutdown Widget - Unit Icons [t=00:00:50.455129][f=0008695] Shutdown Widget - Noises [t=00:00:50.455143][f=0008695] Shutdown Widget - HealthBars [t=00:00:50.455960][f=0008695] Shutdown Widget - Win Counter [t=00:00:50.455979][f=0008695] Shutdown Widget - SpringRTS Replay Stats [t=00:00:50.456022][f=0008695] Shutdown Widget - EndGame APM stats [t=00:00:50.456037][f=0008695] Shutdown Widget - BuildETA [t=00:00:50.456054][f=0008695] Shutdown Widget - Modular Comm Info [t=00:00:50.456067][f=0008695] Shutdown Widget - Stereo3D [t=00:00:50.456087][f=0008695] Shutdown Widget - Showeco and Grid Drawer [t=00:00:50.456102][f=0008695] Shutdown Widget - Point Tracker [t=00:00:50.456116][f=0008695] Shutdown Widget - Missile Silo Range [t=00:00:50.456132][f=0008695] Shutdown Widget - MinimapEvents [t=00:00:50.456146][f=0008695] Shutdown Widget - Local Widgets Config [t=00:00:50.456166][f=0008695] Shutdown Widget - Highlight Geos [t=00:00:50.456179][f=0008695] Shutdown Widget - Grab Input [t=00:00:50.456194][f=0008695] Shutdown Widget - Defense Range Zero-K [t=00:00:50.456208][f=0008695] Shutdown Widget - Darkening [t=00:00:50.456230][f=0008695] Shutdown Widget - Context Menu [t=00:00:50.456242][f=0008695] Shutdown Widget - Chili Spectator Panels [t=00:00:50.456254][f=0008695] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:50.456269][f=0008695] Shutdown Widget - Chili Nuke Warning [t=00:00:50.456283][f=0008695] Shutdown Widget - Chili EndGame Window [t=00:00:50.456300][f=0008695] Shutdown Widget - Chili Economy Panel Default [t=00:00:50.456393][f=0008695] Shutdown Widget - CameraShake [t=00:00:50.456407][f=0008695] Shutdown Widget - State Reverse and Latency [t=00:00:50.456419][f=0008695] Shutdown Widget - Music Player v2 [t=00:00:50.456431][f=0008695] Shutdown Widget - Attack AoE [t=00:00:50.456443][f=0008695] Shutdown Widget - UnitShapes [t=00:00:50.456471][f=0008695] Shutdown Widget - Map Edge Extension [t=00:00:50.456484][f=0008695] Shutdown Widget - Selection Send [t=00:00:50.456496][f=0008695] Shutdown Widget - LupsManager [t=00:00:50.456515][f=0008695] Shutdown Widget - Newton Firezone [t=00:00:50.456527][f=0008695] Shutdown Widget - Chili Pro Console [t=00:00:50.458596][f=0008695] Shutdown Widget - Persistent Build Height [t=00:00:50.458617][f=0008695] Shutdown Widget - Lasso Terraform GUI [t=00:00:50.458642][f=0008695] Shutdown Widget - Lups [t=00:00:50.458680][f=0008695] Shutdown Widget - Chili Framework [t=00:00:50.458709][f=0008695] Shutdown Widget - Mex Placement Handler [t=00:00:50.458724][f=0008695] Shutdown Widget - Chili Core Selector [t=00:00:50.458829][f=0008695] Shutdown Widget - Custom Markers [t=00:00:50.458850][f=0008695] Shutdown Widget - Select Keys [t=00:00:50.458879][f=0008695] Shutdown Widget - Pause Screen [t=00:00:50.459492][f=0008695] Shutdown Widget - Text To Speech Control [t=00:00:50.459514][f=0008695] Shutdown Widget - Layout Handler [t=00:00:50.459537][f=0008695] End widgetHandler:Shutdown [t=00:00:50.547045][f=0008695] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={924256,83806515} {int,ext,rec}Allocs={8167830,0,0} {chunk,block}Bytes={83806515,0} [t=00:00:50.547904][f=0008695] [Game::KillLua][2] dtor=0 luaGaia=0x55c8c3ab0f10 [t=00:00:50.560374][f=0008695] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={781858,74546623} {int,ext,rec}Allocs={8167831,0,0} {chunk,block}Bytes={74546623,0} [t=00:00:50.560457][f=0008695] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={781858,74546623} {int,ext,rec}Allocs={8167831,0,0} {chunk,block}Bytes={74546623,0} [t=00:00:50.560494][f=0008695] [Game::KillLua][3] dtor=0 luaRules=0x55c8bb127cf0 [t=00:00:50.560537][f=0008695] Start gadgetHandler:Shutdown [t=00:00:50.560554][f=0008695] Shutdown - StartSetup [t=00:00:50.560568][f=0008695] Shutdown - UnitMorph [t=00:00:50.561087][f=0008695] Shutdown - Carrier Drones [t=00:00:50.561103][f=0008695] Shutdown - Missile Silo Controller [t=00:00:50.561120][f=0008695] Shutdown - Modular Comm Info [t=00:00:50.561134][f=0008695] Shutdown - Terrain Texture Handler [t=00:00:50.561148][f=0008695] Shutdown - UnitCloakShield [t=00:00:50.561253][f=0008695] Shutdown - Starlight Handler [t=00:00:50.561276][f=0008695] End gadgetHandler:Shutdown [t=00:00:50.606834][f=0008695] Start gadgetHandler:Shutdown [t=00:00:50.606885][f=0008695] Shutdown - Save/Load [t=00:00:50.606906][f=0008695] Shutdown - Teleport Throw [t=00:00:50.606922][f=0008695] Shutdown - UnitMorph [t=00:00:50.606939][f=0008695] Shutdown - Modular Comm Info [t=00:00:50.606951][f=0008695] Shutdown - Retreat Command [t=00:00:50.606966][f=0008695] Shutdown - Shockwaves [t=00:00:50.606979][f=0008695] Shutdown - UnitCloakShield [t=00:00:50.606993][f=0008695] Shutdown - Lups Cloak FX [t=00:00:50.607007][f=0008695] Shutdown - Lups [t=00:00:50.607039][f=0008695] Shutdown - Lups Shield [t=00:00:50.607079][f=0008695] End gadgetHandler:Shutdown [t=00:00:50.627023][f=0008695] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8167861,0,0} {chunk,block}Bytes={0,0} [t=00:00:50.627138][f=0008695] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8167861,0,0} {chunk,block}Bytes={0,0} [t=00:00:50.627180][f=0008695] [Game::KillLua][4] dtor=0 [t=00:00:50.627873][f=0008695] [Game::KillLua][5] dtor=0 [t=00:00:50.637668][f=0008695] [Game::~CGame][1] [t=00:00:50.637712][f=0008695] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:50.637722][f=0008695] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:50.637731][f=0008695] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:50.637740][f=0008695] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:50.637749][f=0008695] [Game::KillLua][4] dtor=1 [t=00:00:50.637759][f=0008695] [Game::KillLua][5] dtor=1 [t=00:00:50.637935][f=0008695] [Game::KillMisc][1] [t=00:00:50.637946][f=0008695] [Game::KillMisc][2] [t=00:00:50.642141][f=0008695] [Game::KillMisc][3] [t=00:00:50.643278][f=0008695] [Game::KillRendering][1] [t=00:00:50.665765][f=0008695] [3DOParser::Kill] allocated 1 pieces [t=00:00:50.665808][f=0008695] [S3OParser::Kill] allocated 5472 pieces [t=00:00:50.666788][f=0008695] [AssParser::Kill] allocated 681 pieces [t=00:00:50.792354][f=0008695] [Game::KillInterface][1] [t=00:00:50.793904][f=0008695] [Game::KillInterface][2] [t=00:00:50.795623][f=0008695] [Game::KillSimulation][1] [t=00:00:50.795645][f=0008695] [Game::KillSimulation][2] [t=00:00:51.507006][f=0008695] [CCollisionHandler] dis-/continuous tests: 0/7658 [t=00:00:51.507046][f=0008695] [Game::KillSimulation][3] [t=00:00:51.507178][f=0008695] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.507200][f=0008695] [~CPathCache(20x20)] cacheHits=3 hitPercentage=10% numHashColls=0 maxCacheSize=16 [t=00:00:51.507218][f=0008695] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.507235][f=0008695] [~CPathCache(40x40)] cacheHits=18 hitPercentage=0% numHashColls=0 maxCacheSize=35 [t=00:00:51.509966][f=0008695] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:00:51.538220][f=0008695] [LosHandler::Kill] raycast instance cache-{hits,misses}={2472,2212}; shared=1%; cached=52% [t=00:00:51.656055][f=0008695] [Game::KillSimulation][4] [t=00:00:55.332165][f=0008695] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:55.334514][f=0008695] [Game::~CGame][2] [t=00:00:55.334767][f=0008695] [Game::~CGame][3] [t=00:00:55.564246][f=0008695] [SpringApp::Kill][3] [t=00:00:55.564995][f=0008695] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 91243 bytes sent 57294 bytes recv'd [t=00:00:55.570227][f=0008695] Kill: client disconnecting... [t=00:00:57.583949][f=0008695] CloseConnection: client connection closed [t=00:00:57.587390][f=0008695] [SpringApp::Kill][4] font=0x55c89c67b600 [t=00:00:57.597110][f=0008695] [SpringApp::Kill][5] [t=00:00:57.605842][f=0008695] [SpringApp::Kill][6] [t=00:00:57.606284] [SpringApp::Kill][7] [t=00:00:57.607822] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:57.607883] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:57.607897] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:57.607908] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:57.607918] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:57.607928] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:57.607937] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {132, 1048576, 1048576}, EBO = {198, 1048576, 1048576} [t=00:00:57.607948] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2152, 1048576, 1048576}, EBO = {3228, 1048576, 1048576} [t=00:00:57.607957] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:57.607968] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:57.607977] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:57.607987] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:57.607997] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:57.621572] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:57.621604] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:57.621614] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:57.621624] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:57.622861] [VFS] [SpringVFS::DeleteArchives] [t=00:00:57.622880] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:57.623126] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55c89b3e0c00) [t=00:00:57.633676] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3493ms [t=00:00:57.633711] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=63ms [t=00:00:57.633724] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=47ms [t=00:00:57.633734] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=45ms [t=00:00:57.633745] file="objects3d/crane_d.dae" indx=5204 inflSize=263kb readTime=37ms [t=00:00:57.633754] file="unitpics/chicken_sporeshooter.png" indx=6479 inflSize=11kb readTime=29ms [t=00:00:57.633771] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=24ms [t=00:00:57.633781] file="objects3d/stiletto.s3o" indx=5596 inflSize=45kb readTime=22ms [t=00:00:57.633792] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=21ms [t=00:00:57.634074] file="objects3d/scorpion.s3o" indx=5515 inflSize=107kb readTime=19ms [t=00:00:57.634089] file="bitmaps/cc/bluering.tga" indx=431 inflSize=256kb readTime=17ms [t=00:00:57.640262] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 166260083 bytes cached in 3478 files [t=00:00:57.902434] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [t=00:00:57.902475] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x55c89c675360) [t=00:00:57.904577] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:57.904592] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55c89c64c810) [t=00:00:57.905204] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:57.905482] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f548400a330) [t=00:00:57.905524] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 296268 bytes cached in 73 files [t=00:00:57.907383] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55c89c66e170) [t=00:00:57.907421] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:57.907432] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:57.907444] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:57.907454] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:57.907463] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:57.907474] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:57.908804] [SpringApp::Kill][8] [t=00:00:57.908822] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:57.908831] [WatchDog::Uninstall][1] hangDetectorThread=0x55c856c894d0 (joinable=1) [t=00:00:57.908840] [WatchDog::Uninstall][2] [t=00:00:58.110811] [WatchDog::Uninstall][3] [t=00:00:58.110848] [SpringApp::Kill][9]