[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000051] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.012284] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.012330] Using writeable configuration source: "/tmp/tmp.WmwkFXgTJj/springsettings.1587257.cfg" [t=00:00:00.017465] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017509] ============== ============== [t=00:00:00.017521] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017531] [t=00:00:00.017540] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017549] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017558] Use "none" to disable the default log sections. [t=00:00:00.017566] ============== ============== [t=00:00:00.017576] ============== ============== [t=00:00:00.017631] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017642] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017652] ROAM = 2 [t=00:00:00.017662] RotateLogFiles = 1 [t=00:00:00.017671] TeamHighlight = 0 [t=00:00:00.017681] ============== ============== [t=00:00:00.017691] ============== ============== [t=00:00:00.017700] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.017710] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017720] Compiler Version: gcc-11.1.0 [t=00:00:00.017742] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017943] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017956] Binary Word Size: 64-bit (native) [t=00:00:00.017965] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017975] Physical CPU Cores: 1 [t=00:00:00.017984] Logical CPU Cores: 1 [t=00:00:00.017993] ============== ============== [t=00:00:00.018058] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018067] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018076] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018085] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018094] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020106] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.020130] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020152] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020189] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.020214] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.020225] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.020259] [GR::LogVersionInfo] [t=00:00:00.020268] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020278] GL version : [t=00:00:00.020287] GL vendor : [t=00:00:00.020296] GL renderer : [t=00:00:00.020305] GLSL version: [t=00:00:00.020314] GLEW version: spring headless stub GLEW version [t=00:00:00.020323] GPU memory : unknown [t=00:00:00.020331] SDL swap-int: 0 [t=00:00:00.020340] SDL driver : headless stub [t=00:00:00.020349] [t=00:00:00.020358] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020368] GLSL shader support : 0 [t=00:00:00.020376] GL4 support : 0 [t=00:00:00.020385] FBO extension support : 0 [t=00:00:00.020394] NVX GPU mem-info support : 0 [t=00:00:00.020427] ATI GPU mem-info support : 0 [t=00:00:00.020436] NPOT-texture support : 1 (0) [t=00:00:00.020446] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020455] texture query-LOD support : 1 (0) [t=00:00:00.020464] MSAA frame-buffer support : 0 (0) [t=00:00:00.020473] Z-buffer depth : 16 (-) [t=00:00:00.020482] primitive-restart support : 0 (0) [t=00:00:00.020491] clip-space control support: 0 (0) [t=00:00:00.020500] seamless cube-map support : 0 (0) [t=00:00:00.020509] frag-depth layout support : 0 (0) [t=00:00:00.020518] persistent maps support : 0 (0) [t=00:00:00.020527] explicit attribs location : 0 (0) [t=00:00:00.020536] multi draw indirect : 0 (-) [t=00:00:00.020545] [t=00:00:00.020554] max. FBO samples : -1 [t=00:00:00.020563] max. FS/program texture slots : 8/8 [t=00:00:00.020573] max. texture size : 2048 [t=00:00:00.020586] max. texture anisotropy level : 0.000000 [t=00:00:00.020596] max. vec4 varyings/attributes : 0/0 [t=00:00:00.020605] max. draw-buffers : 0 [t=00:00:00.020613] max. rec. indices/vertices : 0/0 [t=00:00:00.020623] max. uniform buffer-bindings : 0 [t=00:00:00.020632] max. uniform block-size : 0KB [t=00:00:00.020640] max. storage buffer-bindings : 0 [t=00:00:00.020649] max. storage block-size : 0MB [t=00:00:00.020658] [t=00:00:00.020668] enable AMD-hacks : 0 [t=00:00:00.020677] compress MIP-maps: 0 [t=00:00:00.021066] [GR::UpdateGLConfigs] [t=00:00:00.021095] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021109] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021119] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021128] [GR::InitGLState] [t=00:00:00.021324] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.844123] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.937351] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.952509] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.953904] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.954016] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.954035] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:01.122988] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:01.124145] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.166129] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.166402] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.183524] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 61ms [t=00:00:01.184612] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.184866] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.190227] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdb8c01c320 (SpringVFS) global=(nil) (null) [t=00:00:01.190265] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.209450] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.209509] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.209521] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.209531] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.209552] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2482 MB [t=00:00:01.237946][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.238451][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.238592][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1587257/replay.sdfz" for game data... [t=00:00:01.409718][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.421738][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.421866][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.428516][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.428578][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 189ms [t=00:00:01.430076][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:01.483401][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55a76c0e2e70] using map "Izki Channel v1.0" (loaded=0 cached=0) [t=00:00:01.485161][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.486888][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.487395][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55a76c0e2e70] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.488572][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.499546][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.500044][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.512582][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 82ms [t=00:00:01.513504][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.522325][f=-000001] forceSingleThreaded, false [t=00:00:01.611458][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.611492][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.611586][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.611642][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.611694][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.611747][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.612815][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.613320][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.613856][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.617213][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.619046][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.621369][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.621434][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.621897][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.632588][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.634249][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.635625][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.635908][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.636932][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.636953][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.645041][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.645083][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.857297][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.934380][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:03.068158][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.530685][f=-000001] Loading UnitDefs_posts [t=00:00:03.690554][f=-000001] Loading FeatureDefs_posts [t=00:00:03.767813][f=-000001] Loading WeaponDefs_posts [t=00:00:03.789853][f=-000001] Loading ArmorDefs_posts [t=00:00:03.814020][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 708ms [t=00:00:03.866950][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 801ms [t=00:00:03.866988][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.057072][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.057670][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:04.058452][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.058475][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.059436][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.062852][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.311347][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.362939][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.522421][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.526644][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.526693][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.012769][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 486ms [t=00:00:05.012812][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.140843][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 128ms [t=00:00:05.140886][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.164814][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:05.874704][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.878744][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.879643][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.914115][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.198651][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.211335][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.211361][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.212795][f=-000001] InfoTexture: legacy [t=00:00:11.212815][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.214784][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.045724][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.047682][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:12.047704][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.048669][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.233012][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.236004][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.484997][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.532466][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.543697][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.543723][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.544747][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.013022][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.025220][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.026060][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.216759][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:13.218502][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.218525][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.227336][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.227369][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.227380][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:13.227394][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:13.227410][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.227435][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.227450][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b24 [t=00:00:13.233380][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.233496][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.233507][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:13.233518][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:13.233529][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.233540][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.233551][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b34 [t=00:00:13.234101][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55a774a855f0 has BLOCKSIZE 1 [t=00:00:13.238180][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.238204][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.238214][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:13.238224][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:13.238392][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.238407][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598788a [t=00:00:13.242961][f=-000001] [Path] [PathEstimator::ReadFile] hash=598788a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-598788a.zip" (exists=1) [t=00:00:13.244089][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.251018][f=-000001] Path cache (48, 40) initialized. [t=00:00:13.251054][f=-000001] Path cache (48, 40) initialized. [t=00:00:13.254756][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.254775][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.254787][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:13.254799][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:13.254810][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.254821][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598789a [t=00:00:13.358078][f=-000001] [Path] [PathEstimator::ReadFile] hash=598789a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-598789a.zip" (exists=1) [t=00:00:13.358667][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.360874][f=-000001] Path cache (24, 20) initialized. [t=00:00:13.360896][f=-000001] Path cache (24, 20) initialized. [t=00:00:13.360910][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (142ms, checksum 8d4cc82c)" [t=00:00:13.360965][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.360977][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.360998][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.541493][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 103ms [t=00:00:13.542155][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.605600][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.052371][f=-000001] Synced LuaRules: finished loading [t=00:00:16.071782][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.660777][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.729310][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.732687][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.733786][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.733804][f=-000001] LuaSocket Support: enabled [t=00:00:16.750213][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.833463][f=-000001] localWidgets, nil, true, true [t=00:00:16.836001][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.836026][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.845546][f=-000001] USE_OLD_CHILI [t=00:00:17.552106][f=-000001] Loading last game win data [t=00:00:17.553137][f=-000001] Resetting win data [t=00:00:17.553640][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.553665][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.553677][f=-000001] Player and team counts match, continuing [t=00:00:17.553691][f=-000001] ok051323 was in last game but is now absent, resetting scores [t=00:00:17.700424][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.700456][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.794686][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.761267][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.493729][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.687346][f=-000001] forceSingleThreaded, false [t=00:00:20.103399][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.103611][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.103906][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.104084][f=-000001] Loaded API widget: i18n [t=00:00:20.104840][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.105294][f=-000001] Loaded API widget: Win Counter [t=00:00:20.105682][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.264859][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.265288][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.265559][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.567324][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.568475][f=-000001] Loaded API widget: Lups [t=00:00:20.568703][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.569080][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.569501][f=-000001] Loaded widget: Save/Load API [t=00:00:20.569838][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.570169][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.570543][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.575623][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.578346][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.578372][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.578451][f=-000001] Set maximum particles to: 0 [t=00:00:20.579877][f=-000001] Set UnitIconDist to 0 [t=00:00:20.700397][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.727394][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.728782][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.729099][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.729426][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.747113][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.747464][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.747889][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.748169][f=-000001] Mexspot Fetcher fetching [t=00:00:20.748331][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.748633][f=-000001] Team highlighting: Disabled [t=00:00:20.748732][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.749233][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.749676][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.750047][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.750247][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.750474][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.750674][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.750967][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.751286][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.751672][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.752245][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.752541][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.752556][f=-000001] Using fallback unit outlines [t=00:00:20.752742][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.753088][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.761716][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.763028][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.763305][f=-000001] Loaded widget: Guard Remove [t=00:00:20.763927][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.813604][f=-000001] Loaded widget: HealthBars [t=00:00:20.814315][f=-000001] Loaded widget: Noises [t=00:00:20.814746][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.815186][f=-000001] Loaded widget: Unit Icons [t=00:00:20.818830][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.819314][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.819881][f=-000001] Loaded widget: BuildETA [t=00:00:20.820314][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.820725][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.821175][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.821611][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.821847][f=-000001] Loaded widget: Objectives [t=00:00:20.823727][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.824139][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.828928][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.829375][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.829459][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1587257/events.log [t=00:00:20.832881][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.833792][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.834186][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.845047][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.845542][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.845942][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.846274][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.846686][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.846894][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.847239][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.847570][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.847902][f=-000001] Loaded widget: Autoquit [t=00:00:20.848118][f=-000001] Loaded widget: Blast Radius [t=00:00:20.848450][f=-000001] Loaded widget: CameraShake [t=00:00:20.849228][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.863521][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.864194][f=-000001] EndGame Graph disabled [t=00:00:20.930796][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.931273][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.931599][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.931838][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.957441][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.958122][f=-000001] Loaded widget: Ferry Points [t=00:00:20.958860][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.967986][f=-000001] Loaded widget: Context Menu [t=00:00:20.968504][f=-000001] Loaded widget: Darkening [t=00:00:20.968868][f=-000001] Loaded widget: Decloak Range [t=00:00:20.969282][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.976494][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.976835][f=-000001] Loaded widget: Easy Facing [t=00:00:20.977303][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.977549][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.977895][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.979157][f=-000001] Input grabbing is enabled! [t=00:00:20.979186][f=-000001] Input grabbing is enabled! [t=00:00:20.979318][f=-000001] Loaded widget: Grab Input [t=00:00:20.979832][f=-000001] Loaded widget: Haven Handler [t=00:00:20.980248][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.980783][f=-000001] Loaded widget: In-game Guide [t=00:00:20.981047][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.981344][f=-000001] Loaded widget: Keep Target [t=00:00:20.981691][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.982077][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.982338][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.982640][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.983029][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.983221][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.983448][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.983699][f=-000001] Loaded widget: Orbit Command [t=00:00:20.984052][f=-000001] Loaded widget: Point Tracker [t=00:00:20.984273][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.984533][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.984967][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.985460][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.986052][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.986567][f=-000001] Loaded widget: Simple Settings [t=00:00:20.986992][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.987549][f=-000001] Loaded widget: SmoothCam [t=00:00:20.988212][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.989343][f=-000001] Loaded widget: Stereo3D [t=00:00:20.989619][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.990504][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.990774][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.991564][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.991966][f=-000001] Loaded widget: Command Alpha [t=00:00:20.992396][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.992763][f=-000001] Loaded widget: Ghost Site [t=00:00:20.993914][f=-000001] Loaded widget: Attack Warning [t=00:00:20.994269][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.994866][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.996083][f=-000001] Loaded widget: Auto Group [t=00:00:20.997012][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.997956][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.998294][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.999118][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.000030][f=-000001] Loaded widget: Select Com at start [t=00:00:21.006093][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.007276][f=-000001] Loaded widget: Transport AI [t=00:00:21.137127][f=-000001] Loaded widget: Attack AoE [t=00:00:21.137688][f=-000001] Loaded widget: Icon Sets [t=00:00:21.138403][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.143932][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.144252][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.170184][f=-000001] Loaded widget: Unit Start State [t=00:00:21.170625][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.170865][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.172575][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.173694][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.174132][f=-000001] Loaded widget: Commands FX [t=00:00:21.174375][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.189984][f=-000001] Loaded widget: UnitShapes [t=00:00:21.190497][f=-000001] : disabled for spectators [t=00:00:21.191474][f=-000001] Loaded widget: Stockpiler [t=00:00:21.193255][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.193556][f=-000001] Loaded widget: AllyCursors [t=00:00:21.194714][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.195104][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.195461][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.195828][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.196207][f=-000001] Loaded widget: Selection Send [t=00:00:21.196579][f=-000001] Loaded widget: Shield Guard [t=00:00:21.197096][f=-000001] Loaded widget: State Icons [t=00:00:21.197495][f=-000001] : disabled for spectators [t=00:00:21.198351][f=-000001] Loaded widget: Building Starter [t=00:00:21.198720][f=-000001] : disabled for spectators [t=00:00:21.199499][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.199784][f=-000001] Loaded widget: LupsManager [t=00:00:21.200162][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.200514][f=-000001] Loaded widget: Units on Fire [t=00:00:21.201107][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.201674][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.202842][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.203231][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.203705][f=-000001] Loaded widget: Chili Docking [t=00:00:21.211279][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.219164][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.219688][f=-000001] Loaded widget: HUD Presets [t=00:00:21.220385][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.222776][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.223184][f=-000001] Loaded widget: Image Preloader [t=00:00:21.223636][f=-000001] Loaded widget: Custom Markers [t=00:00:21.227818][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.228325][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:21.228552][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.229372][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.229868][f=-000001] Loaded widget: Start Boxes [t=00:00:21.231090][f=-000001] Loaded widget: Select Keys [t=00:00:21.239245][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.240169][f=-000001] Loaded widget: Pause Screen [t=00:00:21.240439][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.240706][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.241476][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.241863][f=-000001] SetSunLighting [t=00:00:21.242513][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.255384][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.256063][f=-000001] Loaded widget: Font Cache [t=00:00:21.256478][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.256530][f=-000001] Loaded widget: GC Control [t=00:00:21.260610][f=-000001] Loaded widget: Layout Handler [t=00:00:21.261236][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.263669][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.268992][f=-000001] Writing last game win data [t=00:00:21.274141][f=-000001] LuaUI v0.3 [t=00:00:21.479282][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.479353][f=-000001] [s11n] Loading s11n file... [t=00:00:21.480622][f=-000001] [s11n] Parsing model... [t=00:00:21.483999][f=-000001] [s11n] Populating game world... [t=00:00:21.597415][f=-000001] [s11n] s11n loading complete. [t=00:00:22.044965][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.061918][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13357,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.607330][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.619144][f=-000001] Spectator mode. Widget removed. [t=00:00:22.620965][f=-000001] Spectator mode. Widget removed. [t=00:00:22.621979][f=-000001] Playback paused [t=00:00:22.628249][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.713418][f=-000001] Opening demofile demos/1587257/replay.sdfz [t=00:00:22.713448][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.713460][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.713732][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:22.713751][f=-000001] -> Connection established (given id 3) [t=00:00:22.713774][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:22.713786][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.713798][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:22.713816][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:22.713832][f=-000001] Speed set to 20.0 [server] [t=00:00:22.713844][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55a78b63a560,(nil)}][locale="C"]" [t=00:00:22.713856][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.726578][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.726610][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:35.423685][f=-000001] Beginning demo playback [t=00:00:35.442299][f=-000001] GameID: fb2113649bdd1a0d8502e06700409d10 [t=00:00:35.457802][f=-000001] Connection attempt from Maikl58 [t=00:00:35.458350][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:35.459745][f=-000001] [0] Event [undefined]: Maikl58 changed status [t=00:00:35.460373][f=-000001] -> Connection established (given id 0) [t=00:00:35.465530][f=-000001] Connection attempt from Zmiepseudonim [t=00:00:35.465568][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:35.465654][f=-000001] [0] Event [undefined]: Zmiepseudonim changed status [t=00:00:35.466403][f=-000001] -> Connection established (given id 1) [t=00:00:35.522886][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maikl58" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:35.522931][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maikl58" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.541890][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zmiepseudonim" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:35.541936][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zmiepseudonim" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.829941][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maikl58" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:35.837797][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maikl58" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:35.913574][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zmiepseudonim" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:35.921752][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zmiepseudonim" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:36.045462][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maikl58" string="[Game::Load][lua{Rules,Gaia}={00000249ced0cd40,0000000000000000}][locale="C"]" [t=00:00:36.213528][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zmiepseudonim" string="[Game::Load][lua{Rules,Gaia}={000001f7f75afd70,0000000000000000}][locale="C"]" [t=00:00:36.255505][f=-000001] Allies: I choose: Strike! [t=00:00:36.537871][f=-000001] Player Maikl58 left the game: normal quit [t=00:00:36.537944][f=-000001] [0] Event [undefined]: Maikl58 quit [t=00:00:37.866040][f=-000001] !force [t=00:00:37.873520][f=-000001] > Poll: Do you want to force start? [!y=0/1, !n=0/1] [t=00:00:37.873561][f=-000001] > Poll: Do you want to force start? [!y=1/1, !n=0/1] [t=00:00:37.873573][f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [t=00:00:37.873615][f=-000001] > Force starting game [t=00:00:38.115611][f=-000001] [0] Event [1320,-17.955727,670]: 0 finished unit Strike Commander [t=00:00:38.126987][f=-000001] [0] Event [4810,-17.869629,4468]: 1 finished unit Strike Commander [t=00:00:38.146837][f=0000000] [0] Maikl58, team: 0, elo:1500, userid: 542758 [t=00:00:38.146897][f=0000000] [0] Zmiepseudonim, team: 1, elo:1500, userid: 527881 [t=00:00:38.146925][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:38.153686][f=0000000] Playback continued [t=00:00:39.723461][f=0000916] [916] Event [4808,-17.987198,4456]: 1 finished unit Amphbot Factory [t=00:00:40.113282][f=0001133] [1133] Event [4696,-1,4568]: 1 finished unit Metal Extractor [t=00:00:40.799988][f=0001470] [1470] Event [4600,-1,4456]: 1 finished unit Metal Extractor [t=00:00:40.919004][f=0001545] [1545] Event [4808.05518,-18.446926,4420]: 1 finished unit Conch [t=00:00:41.826810][f=0001995] [1995] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [t=00:00:41.833493][f=0001997] [1997] Event [4808.05518,-18.446926,4420]: 1 finished unit Conch [t=00:00:42.963315][f=0002535] [2535] Event [4600,0,4936]: 1 finished unit Wind/Tidal Generator [t=00:00:42.989976][f=0002543] [2543] Event [4808.05518,-18.446926,4420]: 1 finished unit Duck [t=00:00:43.173678][f=0002623] [2623] Event [5208,-1,3080]: 1 finished unit Metal Extractor [t=00:00:43.255276][f=0002655] [2655] Event [4680,0,4936]: 1 finished unit Wind/Tidal Generator [t=00:00:43.485608][f=0002775] [2775] Event [4760,0,4936]: 1 finished unit Wind/Tidal Generator [t=00:00:43.555537][f=0002799] [2799] Event [4808.05518,-18.446926,4420]: 1 finished unit Duck [t=00:00:43.734024][f=0002894] [2894] Event [4840,0,4936]: 1 finished unit Wind/Tidal Generator [t=00:00:44.039763][f=0003046] [3046] Event [4808.05518,-18.446926,4420]: 1 finished unit Duck [t=00:00:44.151206][f=0003103] [3103] Event [4920,0,4920]: 1 finished unit Wind/Tidal Generator [t=00:00:44.260872][f=0003161] [3161] Event [5400,-1,2872]: 1 finished unit Metal Extractor [t=00:00:44.773954][f=0003367] [3367] Event [5000,0,4920]: 1 finished unit Wind/Tidal Generator [t=00:00:45.055880][f=0003494] [3494] Event [4808.05518,-18.446926,4420]: 1 finished unit Duck [t=00:00:45.301252][f=0003602] [3602] Event [5080,0,4920]: 1 finished unit Wind/Tidal Generator [t=00:00:45.414606][f=0003651] [3651] Event [3704,-1,3880]: 1 finished unit Metal Extractor [t=00:00:45.710232][f=0003791] [3791] Event [5160,0,4920]: 1 finished unit Wind/Tidal Generator [t=00:00:45.762658][f=0003816] [3816] Event [4808.05518,-18.446926,4420]: 1 finished unit Duck [t=00:00:46.399184][f=0004058] [4058] Event [5240,0,4920]: 1 finished unit Wind/Tidal Generator [t=00:00:46.780214][f=0004262] [4262] Event [4808.05518,-18.446926,4420]: 1 finished unit Duck [t=00:00:46.859889][f=0004303] [4303] Event [5320,0,4920]: 1 finished unit Wind/Tidal Generator [t=00:00:46.931644][f=0004341] [4341] Event [3640,-1,3624]: 1 finished unit Metal Extractor [t=00:00:46.987972][f=0004366] [4366] Event [5528,7.06140137,1800]: 1 finished unit Metal Extractor [t=00:00:47.188831][f=0004469] [4469] Event [5400,0,4904]: 1 finished unit Wind/Tidal Generator [t=00:00:47.341955][f=0004542] [4542] Event [4808.05518,-18.446926,4420]: 1 finished unit Duck [t=00:00:47.869871][f=0004786] [4786] Event [4808.05518,-18.446926,4420]: 1 finished unit Duck [t=00:00:48.429588][f=0005041] [5041] Event [4808.05518,-18.446926,4420]: 1 finished unit Duck [t=00:00:48.431449][f=0005042] [5042] Event [5160,18.3356628,4584]: 1 finished unit Solar Collector [t=00:00:48.929097][f=0005267] [5267] Event [5240,22.9128418,4584]: 1 finished unit Solar Collector [t=00:00:49.016285][f=0005296] [5296] Event [4808.05518,-18.446926,4420]: 1 finished unit Duck [t=00:00:49.075388][f=0005321] [5321] Event [2632,-1,3096]: 1 finished unit Metal Extractor [t=00:00:49.366638][f=0005455] [5455] Event [5480,-1,536]: 1 finished unit Metal Extractor [t=00:00:49.551979][f=0005551] [5551] Event [5240,25.808197,4504]: 1 finished unit Solar Collector [t=00:00:49.552167][f=0005551] [5551] Event [4808.05518,-18.446926,4420]: 1 finished unit Duck [t=00:00:50.156259][f=0005806] [5806] Event [4808.05518,-18.446926,4420]: 1 finished unit Duck [t=00:00:50.356749][f=0005874] [5874] Event [1551.38269,-18.936275,678.185486]: 1 lost unit Duck [t=00:00:50.395808][f=0005885] [5885] Event [5160,15.1885376,4440]: 1 finished unit Solar Collector [t=00:00:50.480302][f=0005905] [5905] Event [5512,-1,344]: 1 finished unit Metal Extractor [t=00:00:50.782112][f=0005971] [5971] Event [1151.16272,-10.417953,540.724609]: 1 lost unit Duck [t=00:00:51.363431][f=0006061] [6061] Event [4808.05518,-18.446926,4420]: 1 finished unit Duck [t=00:00:51.456662][f=0006074] [6074] Event [1331.67639,-28.129343,838.96991]: 1 lost unit Duck [t=00:00:52.011701][f=0006161] [6161] Event [1752,-1,2856]: 1 finished unit Metal Extractor [t=00:00:52.120074][f=0006174] [6174] Event [1105.67212,-5.9345779,646.167542]: 1 lost unit Duck [t=00:00:52.559162][f=0006316] [6316] Event [4808.05518,-18.446926,4420]: 1 finished unit Duck [t=00:00:53.289485][f=0006571] [6571] Event [4808.05518,-18.446926,4420]: 1 finished unit Duck [t=00:00:54.142177][f=0006826] [6826] Event [4808.05518,-18.446926,4420]: 1 finished unit Duck [t=00:00:54.629977][f=0006965] [6965] Event [5176,12.1824036,4664]: 1 finished unit Solar Collector [t=00:00:55.029956][f=0007080] [7080] Event [4808.05518,-18.446926,4420]: 1 finished unit Duck [t=00:00:55.556003][f=0007240] [7240] Event [616,9.08059692,3320]: 1 finished unit Metal Extractor [t=00:00:55.703391][f=0007279] [7279] Event [5256,15.1331482,4664]: 1 finished unit Solar Collector [t=00:00:55.859655][f=0007335] [7335] Event [4808.05518,-18.446926,4420]: 1 finished unit Duck [t=00:00:56.810730][f=0007637] [7637] Event [5320,22.5301514,4584]: 1 finished unit Solar Collector [t=00:00:58.722773][f=0008260] [8260] Event [664,-1,4584]: 1 finished unit Metal Extractor [t=00:00:59.307975][f=0008455] [8455] Event [4392,-1,2264]: 1 finished unit Metal Extractor [t=00:00:59.821421][f=0008645] [8645] Event [4808.05518,-18.446926,4420]: 1 finished unit Lobster [t=00:01:00.032973][f=0008725] [8725] Event [648,-1,4776]: 1 finished unit Metal Extractor [t=00:01:01.074936][f=0009126] [9126] Event [632,0,4920]: 1 finished unit Wind/Tidal Generator [t=00:01:01.217707][f=0009186] [9186] Event [4808.05518,-18.446926,4420]: 1 finished unit Lobster [t=00:01:01.447250][f=0009276] [9276] Event [712,0,4920]: 1 finished unit Wind/Tidal Generator [t=00:01:01.527761][f=0009310] [9310] Event [3512,-1,2024]: 1 finished unit Metal Extractor [t=00:01:01.919827][f=0009471] [9471] Event [792,0,4920]: 1 finished unit Wind/Tidal Generator [t=00:01:02.388143][f=0009666] [9666] Event [872,0,4904]: 1 finished unit Wind/Tidal Generator [t=00:01:02.531373][f=0009726] [9726] Event [4808.05518,-18.446926,4420]: 1 finished unit Lobster [t=00:01:02.851730][f=0009861] [9861] Event [952,0,4904]: 1 finished unit Wind/Tidal Generator [t=00:01:03.314532][f=0010056] [10056] Event [1032,0,4904]: 1 finished unit Wind/Tidal Generator [t=00:01:03.406601][f=0010094] [Game::ClientReadNet] added new player Helwor with number 2 to team 0 [t=00:01:03.406639][f=0010094] > SPRINGIE:User Helwor|spideremp|7_6|donator_2|False|||FR [t=00:01:03.485154][f=0010126] Connection attempt from Helwor [t=00:01:03.485193][f=0010126] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:01:03.485204][f=0010126] -> Connection established (given id 2) [t=00:01:03.504057][f=0010136] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:01:03.504123][f=0010136] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:01:03.734260][f=0010236] [10236] Event [1112,0,4904]: 1 finished unit Wind/Tidal Generator [t=00:01:03.810136][f=0010265] [10265] Event [4808.05518,-18.446926,4420]: 1 finished unit Lobster [t=00:01:03.841865][f=0010284] [10284] Event [2504,-1,1496]: 1 finished unit Metal Extractor [t=00:01:04.219156][f=0010446] [10446] Event [1192,0,4904]: 1 finished unit Wind/Tidal Generator [t=00:01:04.533209][f=0010580] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:01:04.538402][f=0010583] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:01:04.641618][f=0010626] [10626] Event [1272,0,4904]: 1 finished unit Wind/Tidal Generator [t=00:01:04.960090][f=0010764] [10764] Event [2440,-1,1240]: 1 finished unit Metal Extractor [t=00:01:05.051423][f=0010806] [10806] Event [4808.05518,-18.446926,4420]: 1 finished unit Lobster [t=00:01:05.122702][f=0010836] [10836] Event [1352,0,4888]: 1 finished unit Wind/Tidal Generator [t=00:01:05.541284][f=0011016] [11016] Event [1432,0,4888]: 1 finished unit Wind/Tidal Generator [t=00:01:06.004564][f=0011226] [11226] Event [1512,0,4888]: 1 finished unit Wind/Tidal Generator [t=00:01:06.068859][f=0011250] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[Game::Load][lua{Rules,Gaia}={000000fde8921f80,0000000000000000}][locale="C"]" [t=00:01:06.276463][f=0011346] [11346] Event [4808.05518,-18.446926,4420]: 1 finished unit Lobster [t=00:01:06.420901][f=0011406] [11406] Event [1592,0,4888]: 1 finished unit Wind/Tidal Generator [t=00:01:06.854573][f=0011601] [11601] Event [1672,0,4888]: 1 finished unit Wind/Tidal Generator [t=00:01:07.295788][f=0011796] [11796] Event [1752,0,4888]: 1 finished unit Wind/Tidal Generator [t=00:01:07.600504][f=0011886] [11886] Event [4808.05518,-18.446926,4420]: 1 finished unit Lobster [t=00:01:07.998838][f=0011991] [11991] Event [1832,0,4872]: 1 finished unit Wind/Tidal Generator [t=00:01:08.710613][f=0012105] game_message: Maikl58 has been destroyed! [t=00:01:08.710744][f=0012105] [12105] Event [undefined]: Maikl58 resigned [t=00:01:08.711038][f=0012105] game_message: Zmiepseudonim wins! [t=00:01:08.711452][f=0012105] Submitting stats [t=00:01:08.718054][f=0012105] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:08.725418][f=0012105] Part| Total Time|Time of the last 0.5s [t=00:01:08.725444][f=0012105] Draw 13400.44ms 11.81% [t=00:01:08.725466][f=0012105] Lua::Callins::Synced 3966.18ms 22.02% [t=00:01:08.725479][f=0012105] Lua::Callins::Unsynced 21417.38ms 19.54% [t=00:01:08.725491][f=0012105] Lua::CollectGarbage::Synced 164.90ms 0.00% [t=00:01:08.725531][f=0012105] Lua::CollectGarbage::Unsynced 630.89ms 0.00% [t=00:01:08.725543][f=0012105] Misc::Profiler::AddTime 63.60ms 0.00% [t=00:01:08.725554][f=0012105] Sim 16815.22ms 71.43% [t=00:01:08.725731][f=0012105] [12105] Event [1267.03906,-17.332075,584.117432]: 0 lost unit Strike Commander [t=00:01:08.754698][f=0012105] [12105] Received game_message: Maikl58 has been destroyed! [t=00:01:08.756978][f=0012105] [12105] Received game_message: Zmiepseudonim wins! [t=00:01:08.766580][f=0012106] [12106] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:08.766660][f=0012106] [12106] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:08.766752][f=0012106] [12106] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.766829][f=0012106] [12106] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.766918][f=0012106] [12106] Game End Stats Values: 3,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,6,6,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.766992][f=0012106] [12106] Game End Stats Values: 4,2060,1275,2060,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,89,0,89,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6.80000019,6,6.80000019,6,0,0,0,0,0,0,0,0,785,0,785,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.767067][f=0012106] [12106] Game End Stats Values: 5,2295,1275,2295,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,179,0,179,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.33333302,6,9.33333302,6,0,0,0,0,0,0,0,0,1020,0,1020,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.767142][f=0012106] [12106] Game End Stats Values: 6,2530,1275,2530,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,269,0,269,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,10.9333334,6,10.9333334,6,0,0,0,0,0,0,0,0,1255,0,1255,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.767217][f=0012106] [12106] Game End Stats Values: 7,2765,1275,2765,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,359,0,359,0,0,0,0,0,0,0,0,8.31999874,8,8.31999874,8,1275,1275,1275,1275,12.1333332,6,12.1333332,6,80,0,80,0,0,0,0,0,1410,0,1410,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.767305][f=0012106] [12106] Game End Stats Values: 8,3030,1275,3030,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,449,0,449,0,0,0,0,0,0,0,0,11.8400002,8,11.8400002,8,1275,1275,1275,1275,14,6,14,6,240,0,240,0,0,0,0,0,1515,0,1515,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.767380][f=0012106] [12106] Game End Stats Values: 9,3230,1275,3230,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,539,0,539,0,0,0,0,0,0,0,0,14.4799986,8,14.4799986,8,1275,1275,1275,1275,15.7333336,6,15.7333336,6,320,0,320,0,0,0,0,0,1635,0,1635,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.767454][f=0012106] [12106] Game End Stats Values: 10,3465,1275,3465,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,629,0,629,0,0,0,0,0,0,0,0,16.7999992,8,16.7999992,8,1275,1275,1275,1275,17.6000004,6,17.6000004,6,400,0,400,0,0,0,0,0,1790,0,1790,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.767530][f=0012106] [12106] Game End Stats Values: 11,3820,1275,3820,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,719,0,719,0,0,0,0,0,0,0,0,19.0400009,8,19.0400009,8,1275,1275,1275,1275,18.9333324,6,18.9333324,6,480,0,480,0,0,0,0,0,2065,0,2065,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.767603][f=0012106] [12106] Game End Stats Values: 12,3980,1275,3980,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,809,0,809,0,0,0,0,0,0,0,0,21.2000008,8,21.2000008,8,1275,1275,1275,1275,22,6,22,6,640,0,640,0,0,0,0,0,2065,0,2065,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.767679][f=0012106] [12106] Game End Stats Values: 13,4365,1275,4365,1275,1.70356393,0,1.70356393,0,0,0,0,0,0,0,0,0,0,899,0,899,0,0,0,0,0,0,0,0,22.9333324,8,22.9333324,8,1275,1275,1275,1275,22.2469044,6,22.2469044,6,800,0,800,0,0,0,0,0,2290,0,2290,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.767759][f=0012106] [12106] Game End Stats Values: 14,4680,1275,4680,1275,7.08454561,0,7.08454561,0,0,0,0,0,0,0,0,0,0,989,0,989,39.4673195,55.4666557,39.4673195,55.4666557,0,0,0,0,26.2666664,8,26.2666664,8,1275,1275,1275,1275,25.9587326,6,25.9587326,6,960,0,960,0,0,0,0,0,2445,0,2445,0,0,0,0,0,0,0,0,0,55.4666557,39.4673195,55.4666557,39.4673195 [t=00:01:08.767839][f=0012106] [12106] Game End Stats Values: 15,4680,1275,4680,1275,20.4995842,0,20.4995842,0,0,0,0,0,0,0,0,0,0,1079,0,1079,78.934639,323.663208,78.934639,323.663208,0,0,0,0,28.800005,8,28.800005,8,1275,1275,1275,1275,28.8943367,6,28.8943367,6,720,0,720,0,0,320,0,320,2685,0,2685,0,320,0,320,0,0,0,0,0,323.663208,157.869278,323.663208,157.869278 [t=00:01:08.767924][f=0012106] [12106] Game End Stats Values: 16,4840,1275,4840,1275,41.7127914,0,41.7127914,0,0,0,0,0,0,0,0,0,308.354065,1169,308.354065,1169,78.934639,323.663208,78.934639,323.663208,0,0,0,0,29.2000046,8,29.2000046,8,1275,1275,1275,1275,31.4142132,6,31.4142132,6,880,0,880,0,0,320,0,320,2685,0,2685,0,320,0,320,0,0,0,0,0,323.663208,157.869278,323.663208,157.869278 [t=00:01:08.768006][f=0012106] [12106] Game End Stats Values: 17,5070,1275,5070,1275,61.4157715,0,61.4157715,0,0,0,0,0,0,0,0,0,466.568909,1259,466.568909,1259,78.934639,323.663208,78.934639,323.663208,0,0,0,0,30.0000038,8,30.0000038,8,1275,1275,1275,1275,31.3135338,6,31.3135338,6,1040,0,1040,0,0,320,0,320,2755,0,2755,0,320,0,320,0,0,0,0,0,323.663208,157.869278,323.663208,157.869278 [t=00:01:08.768086][f=0012106] [12106] Game End Stats Values: 18,5375,1275,5375,1275,84.6270065,0,84.6270065,0,0,0,0,0,0,0,0,0,790.957825,1349,790.957825,1349,78.934639,323.663208,78.934639,323.663208,0,0,0,0,32.6666718,8,32.6666718,8,1275,1275,1275,1275,35.9029732,6,35.9029732,6,1120,0,1120,0,0,320,0,320,2980,0,2980,0,361.333313,0,361.333313,0,0,0,0,0,323.663208,157.869278,323.663208,157.869278 [t=00:01:08.768175][f=0012106] [12106] Game End Stats Values: 19,5375,1275,5375,1275,112.550629,0,112.550629,0,0,0,0,0,0,0,0,0,1128.72339,1439,1128.72339,1439,78.934639,323.663208,78.934639,323.663208,0,0,0,0,35.0666695,8,35.0666695,8,1275,1275,1275,1275,33.8615685,6,33.8615685,6,1120,0,1120,0,0,320,0,320,2980,0,2980,0,361.333313,0,361.333313,0,0,0,0,0,323.663208,157.869278,323.663208,157.869278 [t=00:01:08.768266][f=0012106] [12106] Game End Stats Values: 20,5545,1275,5545,1275,139.057678,0,139.057678,0,0,0,0,0,0,0,0,0,1338.98987,1529,1338.98987,1529,78.934639,323.663208,78.934639,323.663208,0,0,0,0,35.2000046,8,35.2000046,8,1275,1275,1275,1275,35.1004677,6,35.1004677,6,1120,0,1120,0,0,320,0,320,3150,0,3150,0,361.333313,0,361.333313,0,0,0,0,0,323.663208,157.869278,323.663208,157.869278 [t=00:01:08.768347][f=0012106] [12106] Game End Stats Values: 21,5970,1275,5970,1275,165.665894,0,165.665894,0,0,0,0,0,0,0,0,0,1610.69604,1619,1610.69604,1619,78.934639,323.663208,78.934639,323.663208,0,0,0,0,35.2000046,8,35.2000046,8,1275,1275,1275,1275,38.840538,6,38.840538,6,1460,0,1460,0,0,320,0,320,3235,0,3235,0,361.333313,0,361.333313,0,0,0,0,0,323.663208,157.869278,323.663208,157.869278 [t=00:01:08.768428][f=0012106] [12106] Game End Stats Values: 22,6465,1275,6465,1275,181.234192,0,181.234192,0,0,0,0,0,0,0,0,0,1745.11035,1709,1745.11035,1709,78.934639,323.663208,78.934639,323.663208,0,0,0,0,36.2399979,8,36.2399979,8,1275,1275,1275,1275,39.4378891,6,39.4378891,6,1800,0,1800,0,0,320,0,320,3390,0,3390,0,361.333313,0,361.333313,0,0,0,0,0,323.663208,157.869278,323.663208,157.869278 [t=00:01:08.768508][f=0012106] [12106] Game End Stats Values: 23,6910,1275,6910,1275,207.753265,0,207.753265,0,0,0,0,0,0,0,0,0,2008.479,1799,2008.479,1799,78.934639,323.663208,78.934639,323.663208,0,0,0,0,39.1200027,8,39.1200027,8,1275,1275,1275,1275,41.7679367,6,41.7679367,6,2140,0,2140,0,0,320,0,320,3495,0,3495,0,361.333313,0,361.333313,0,0,0,0,0,323.663208,157.869278,323.663208,157.869278 [t=00:01:08.768587][f=0012106] [12106] Game End Stats Values: 24,7405,1275,7405,1275,231.357147,0,231.357147,0,0,0,0,0,0,0,0,0,2195.67969,1889,2195.67969,1889,78.934639,323.663208,78.934639,323.663208,0,0,0,0,41.9999962,8,41.9999962,8,1275,1275,1275,1275,41.7069206,6,41.7069206,6,2480,0,2480,0,0,320,0,320,3650,0,3650,0,361.333313,0,361.333313,0,0,0,0,0,323.663208,157.869278,323.663208,157.869278 [t=00:01:08.768668][f=0012106] [12106] Game End Stats Values: 25,7560,1275,7560,1275,257.822906,0,257.822906,0,0,0,0,0,0,0,0,0,2382.16333,1979,2382.16333,1979,78.934639,323.663208,78.934639,323.663208,0,0,0,0,44.720005,8,44.720005,8,1275,1275,1275,1275,43.7643852,6,43.7643852,6,2480,0,2480,0,0,320,0,320,3805,0,3805,0,361.333313,0,361.333313,0,0,0,0,0,323.663208,157.869278,323.663208,157.869278 [t=00:01:08.768756][f=0012106] [12106] Game End Stats Values: 26,8005,1275,8005,1275,285.782166,0,285.782166,0,0,0,0,0,0,0,0,0,2705.47217,2069,2705.47217,2069,78.934639,323.663208,78.934639,323.663208,0,0,0,0,47.4400101,8,47.4400101,8,1275,1275,1275,1275,45.8639603,6,45.8639603,6,2820,0,2820,0,0,320,0,320,3910,0,3910,0,361.333313,0,361.333313,0,0,0,0,0,323.663208,157.869278,323.663208,157.869278 [t=00:01:08.768834][f=0012106] [12106] Game End Stats Values: 27,8415,1275,8415,1275,313.844452,0,313.844452,0,0,0,0,0,0,0,0,0,3038.21729,2159,3038.21729,2159,78.934639,323.663208,78.934639,323.663208,0,0,0,0,50.3200035,8,50.3200035,8,1275,1275,1275,1275,45.8708305,6,45.8708305,6,3160,0,3160,0,0,320,0,320,3980,0,3980,0,361.333313,0,361.333313,0,0,0,0,0,323.663208,157.869278,323.663208,157.869278 [t=00:01:08.768935][f=0012106] [12106] Game End Stats Values: 28,8825,1275,8825,1275,340.035919,0,340.035919,0,0,0,0,0,0,0,0,0,3342.92383,2243,3342.92383,2243,1369.11304,687.699524,1369.11304,687.699524,0,0,0,0,53.0285835,8,53.0285835,8,1275,1275,1275,1275,45.8708267,6,45.8708267,6,3500,0,3500,0,0,320,0,320,4050,0,4050,0,361.333313,0,361.333313,0,0,0,0,0,687.699524,1448.04761,687.699524,1448.04761 [t=00:01:08.788541][f=0012114] [12114] Event [1300.32263,-20.391209,644.569397]: 1 lost unit Lobster [t=00:01:08.854513][f=0012142] [12142] Event [1107.46814,-6.8156791,476.116577]: 1 lost unit Duck [t=00:01:08.992981][f=0012186] [12186] Event [1912,0,4872]: 1 finished unit Wind/Tidal Generator [t=00:01:09.448572][f=0012368] Player Zmiepseudonim left the game: normal quit [t=00:01:09.448644][f=0012368] [12368] Event [undefined]: Zmiepseudonim quit [t=00:01:09.475311][f=0012380] [12380] Event [1992,0,4872]: 1 finished unit Wind/Tidal Generator [t=00:01:09.580753][f=0012416] No clients connected, shutting down server [t=00:01:09.580789][f=0012416] Server shutdown [t=00:01:09.581096][f=0012416] [12416] all players disconnected [t=00:01:09.611383][f=0012426] [12426] Event [4808.05518,-18.446926,4420]: 1 finished unit Lobster [t=00:01:10.068125][f=0012575] [12575] Event [2072,0,4872]: 1 finished unit Wind/Tidal Generator [t=00:01:10.655238][f=0012770] [12770] Event [2152,0,4872]: 1 finished unit Wind/Tidal Generator [t=00:01:11.252032][f=0012966] [12966] Event [4808.05518,-18.446926,4420]: 1 finished unit Lobster [t=00:01:11.294236][f=0012980] [12980] Event [2232,0,4872]: 1 finished unit Wind/Tidal Generator [t=00:01:11.872268][f=0013175] [13175] Event [2312,0,4856]: 1 finished unit Wind/Tidal Generator [t=00:01:12.392202][f=0013370] [13370] Event [2392,0,4856]: 1 finished unit Wind/Tidal Generator [t=00:01:12.766955][f=0013506] [13506] Event [4808.05518,-18.446926,4420]: 1 finished unit Lobster [t=00:01:12.938718][f=0013565] [13565] Event [2472,0,4856]: 1 finished unit Wind/Tidal Generator [t=00:01:13.462821][f=0013760] [13760] Event [2552,0,4856]: 1 finished unit Wind/Tidal Generator [t=00:01:13.964877][f=0013940] [13940] Event [2584,0,4920]: 1 finished unit Wind/Tidal Generator [t=00:01:14.263847][f=0014047] [14047] Event [4808.05518,-18.446926,4420]: 1 finished unit Lobster [t=00:01:14.386770][f=0014090] [14090] Event [2504,0,4920]: 1 finished unit Wind/Tidal Generator [t=00:01:14.803944][f=0014240] [14240] Event [2424,0,4920]: 1 finished unit Wind/Tidal Generator [t=00:01:15.306073][f=0014420] [14420] Event [2344,0,4936]: 1 finished unit Wind/Tidal Generator [t=00:01:15.755086][f=0014586] [14586] Event [4808.05518,-18.446926,4420]: 1 finished unit Lobster [t=00:01:15.835097][f=0014615] [14615] Event [2264,0,4936]: 1 finished unit Wind/Tidal Generator [t=00:01:16.320852][f=0014810] [14810] Event [2184,0,4936]: 1 finished unit Wind/Tidal Generator [t=00:01:16.822011][f=0015005] [15005] Event [2104,0,4936]: 1 finished unit Wind/Tidal Generator [t=00:01:17.127395][f=0015126] [15126] Event [4808.05518,-18.446926,4420]: 1 finished unit Lobster [t=00:01:17.319063][f=0015200] [15200] Event [2024,0,4952]: 1 finished unit Wind/Tidal Generator [t=00:01:17.792139][f=0015395] [15395] Event [1944,0,4952]: 1 finished unit Wind/Tidal Generator [t=00:01:18.260631][f=0015590] [15590] Event [1864,0,4952]: 1 finished unit Wind/Tidal Generator [t=00:01:18.459651][f=0015666] [15666] Event [4808.05518,-18.446926,4420]: 1 finished unit Lobster [t=00:01:18.726703][f=0015780] Autoquit sending quit command. [t=00:01:18.726774][f=0015780] [QuitAction] user exited to system [t=00:01:18.728274][f=0015780] [SpringApp::Kill][1] fromRun=1 [t=00:01:18.728315][f=0015780] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:18.728334][f=0015780] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:18.728347][f=0015780] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:18.728358][f=0015780] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:18.728369][f=0015780] [SpringApp::Kill][2] [t=00:01:18.729443][f=0015780] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:18.729467][f=0015780] [Game::KillLua][1] dtor=0 luaUI=0x55a79122c8c0 [t=00:01:18.729546][f=0015780] Start widgetHandler:Shutdown [t=00:01:18.735206][f=0015780] Shutdown - SaveOrderList Complete [t=00:01:18.736173][f=0015780] Writing last game win data [t=00:01:18.743469][f=0015780] Shutdown - SaveConfigData Complete [t=00:01:18.743496][f=0015780] Shutdown Widget - Chili Highlight [t=00:01:18.743515][f=0015780] Shutdown Widget - Save/Load API [t=00:01:18.743545][f=0015780] Shutdown Widget - Draw After Chili [t=00:01:18.743564][f=0015780] Shutdown Widget - API Unit Tracker GL4 [t=00:01:18.743587][f=0015780] Shutdown Widget - EPIC Menu [t=00:01:18.745127][f=0015780] Shutdown Widget - Chili Minimap [t=00:01:18.745259][f=0015780] Shutdown Widget - Chili Widget Selector [t=00:01:18.746244][f=0015780] Shutdown Widget - Local Team Colors [t=00:01:18.746270][f=0015780] Shutdown Widget - Display Keys 2 [t=00:01:18.746324][f=0015780] Shutdown Widget - Save Game Menu [t=00:01:18.746342][f=0015780] Shutdown Widget - HealthBars [t=00:01:18.747360][f=0015780] Shutdown Widget - Noises [t=00:01:18.747385][f=0015780] Shutdown Widget - Unit Icons [t=00:01:18.747405][f=0015780] Shutdown Widget - Win Counter [t=00:01:18.747420][f=0015780] Shutdown Widget - BuildETA [t=00:01:18.747438][f=0015780] Shutdown Widget - EndGame APM stats [t=00:01:18.747454][f=0015780] Shutdown Widget - SpringRTS Replay Stats [t=00:01:18.747499][f=0015780] Shutdown Widget - Modular Comm Info [t=00:01:18.747519][f=0015780] Shutdown Widget - Music Player v2 [t=00:01:18.747535][f=0015780] Shutdown Widget - State Reverse and Latency [t=00:01:18.747550][f=0015780] Shutdown Widget - CameraShake [t=00:01:18.747565][f=0015780] Shutdown Widget - Chili Economy Panel Default [t=00:01:18.747686][f=0015780] Shutdown Widget - Chili EndGame Window [t=00:01:18.747712][f=0015780] Shutdown Widget - Chili Nuke Warning [t=00:01:18.747729][f=0015780] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:18.747751][f=0015780] Shutdown Widget - Chili Spectator Panels [t=00:01:18.747766][f=0015780] Shutdown Widget - Context Menu [t=00:01:18.747781][f=0015780] Shutdown Widget - Darkening [t=00:01:18.747807][f=0015780] Shutdown Widget - Defense Range Zero-K [t=00:01:18.747822][f=0015780] Shutdown Widget - Grab Input [t=00:01:18.747842][f=0015780] Shutdown Widget - Highlight Geos [t=00:01:18.747857][f=0015780] Shutdown Widget - Local Widgets Config [t=00:01:18.747878][f=0015780] Shutdown Widget - MinimapEvents [t=00:01:18.747898][f=0015780] Shutdown Widget - Missile Silo Range [t=00:01:18.747916][f=0015780] Shutdown Widget - Point Tracker [t=00:01:18.747932][f=0015780] Shutdown Widget - Showeco and Grid Drawer [t=00:01:18.747947][f=0015780] Shutdown Widget - Stereo3D [t=00:01:18.747963][f=0015780] Shutdown Widget - Attack AoE [t=00:01:18.747979][f=0015780] Shutdown Widget - UnitShapes [t=00:01:18.748014][f=0015780] Shutdown Widget - Map Edge Extension [t=00:01:18.748030][f=0015780] Shutdown Widget - Selection Send [t=00:01:18.748046][f=0015780] Shutdown Widget - LupsManager [t=00:01:18.748084][f=0015780] Shutdown Widget - Newton Firezone [t=00:01:18.748099][f=0015780] Shutdown Widget - Chili Pro Console [t=00:01:18.750564][f=0015780] Shutdown Widget - Persistent Build Height [t=00:01:18.750597][f=0015780] Shutdown Widget - Lasso Terraform GUI [t=00:01:18.750614][f=0015780] Shutdown Widget - Chili Framework [t=00:01:18.750629][f=0015780] Shutdown Widget - Lups [t=00:01:18.750669][f=0015780] Shutdown Widget - Custom Markers [t=00:01:18.750687][f=0015780] Shutdown Widget - Chili Core Selector [t=00:01:18.750796][f=0015780] Shutdown Widget - Mex Placement Handler [t=00:01:18.750816][f=0015780] Shutdown Widget - Select Keys [t=00:01:18.750850][f=0015780] Shutdown Widget - Pause Screen [t=00:01:18.751190][f=0015780] Shutdown Widget - Layout Handler [t=00:01:18.751223][f=0015780] Shutdown Widget - Text To Speech Control [t=00:01:18.751249][f=0015780] End widgetHandler:Shutdown [t=00:01:18.834467][f=0015780] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={971039,76031632} {int,ext,rec}Allocs={10462955,0,0} {chunk,block}Bytes={76031632,0} [t=00:01:18.834607][f=0015780] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:18.834621][f=0015780] [Game::KillLua][3] dtor=0 luaRules=0x55a78b63a560 [t=00:01:18.834669][f=0015780] Start gadgetHandler:Shutdown [t=00:01:18.834685][f=0015780] Shutdown - StartSetup [t=00:01:18.834700][f=0015780] Shutdown - UnitMorph [t=00:01:18.836001][f=0015780] Shutdown - Carrier Drones [t=00:01:18.836019][f=0015780] Shutdown - Missile Silo Controller [t=00:01:18.836034][f=0015780] Shutdown - Modular Comm Info [t=00:01:18.836046][f=0015780] Shutdown - Terrain Texture Handler [t=00:01:18.836060][f=0015780] Shutdown - UnitCloakShield [t=00:01:18.836299][f=0015780] Shutdown - Starlight Handler [t=00:01:18.836336][f=0015780] End gadgetHandler:Shutdown [t=00:01:18.898590][f=0015780] Start gadgetHandler:Shutdown [t=00:01:18.898639][f=0015780] Shutdown - Save/Load [t=00:01:18.898664][f=0015780] Shutdown - Teleport Throw [t=00:01:18.898679][f=0015780] Shutdown - UnitMorph [t=00:01:18.898698][f=0015780] Shutdown - Modular Comm Info [t=00:01:18.898712][f=0015780] Shutdown - Retreat Command [t=00:01:18.898730][f=0015780] Shutdown - Shockwaves [t=00:01:18.898744][f=0015780] Shutdown - UnitCloakShield [t=00:01:18.898762][f=0015780] Shutdown - Lups Cloak FX [t=00:01:18.898776][f=0015780] Shutdown - Lups [t=00:01:18.898813][f=0015780] Shutdown - Lups Shield [t=00:01:18.898889][f=0015780] End gadgetHandler:Shutdown [t=00:01:18.956150][f=0015780] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10462985,0,0} {chunk,block}Bytes={0,0} [t=00:01:18.956335][f=0015780] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10462985,0,0} {chunk,block}Bytes={0,0} [t=00:01:18.956384][f=0015780] [Game::KillLua][4] dtor=0 [t=00:01:18.956787][f=0015780] [Game::KillLua][5] dtor=0 [t=00:01:18.960986][f=0015780] [Game::~CGame][1] [t=00:01:18.961029][f=0015780] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:18.961040][f=0015780] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:18.961050][f=0015780] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:18.961062][f=0015780] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:18.961072][f=0015780] [Game::KillLua][4] dtor=1 [t=00:01:18.961082][f=0015780] [Game::KillLua][5] dtor=1 [t=00:01:18.961244][f=0015780] [Game::KillMisc][1] [t=00:01:18.961269][f=0015780] [Game::KillMisc][2] [t=00:01:18.961843][f=0015780] [Game::KillMisc][3] [t=00:01:18.961956][f=0015780] [Game::KillRendering][1] [t=00:01:18.987338][f=0015780] [3DOParser::Kill] allocated 1 pieces [t=00:01:18.987380][f=0015780] [S3OParser::Kill] allocated 5478 pieces [t=00:01:18.988410][f=0015780] [AssParser::Kill] allocated 669 pieces [t=00:01:19.127522][f=0015780] [Game::KillInterface][1] [t=00:01:19.128314][f=0015780] [Game::KillInterface][2] [t=00:01:19.130747][f=0015780] [Game::KillSimulation][1] [t=00:01:19.130769][f=0015780] [Game::KillSimulation][2] [t=00:01:19.852253][f=0015780] [CCollisionHandler] dis-/continuous tests: 0/2078080 [t=00:01:19.852293][f=0015780] [Game::KillSimulation][3] [t=00:01:19.852534][f=0015780] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:19.852555][f=0015780] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=31 [t=00:01:19.852571][f=0015780] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:19.852592][f=0015780] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=51 [t=00:01:19.855382][f=0015780] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:19.922135][f=0015780] [LosHandler::Kill] raycast instance cache-{hits,misses}={3638,3642}; shared=3%; cached=47% [t=00:01:20.116738][f=0015780] [Game::KillSimulation][4] [t=00:01:23.851625][f=0015780] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:23.852940][f=0015780] [Game::~CGame][2] [t=00:01:23.853127][f=0015780] [Game::~CGame][3] [t=00:01:24.069499][f=0015780] [SpringApp::Kill][3] [t=00:01:24.070028][f=0015780] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 164446 bytes sent 68276 bytes recv'd [t=00:01:24.076680][f=0015780] Kill: client disconnecting... [t=00:01:26.086572][f=0015780] CloseConnection: client connection closed [t=00:01:26.088177][f=0015780] [SpringApp::Kill][4] font=0x55a76bfc0600 [t=00:01:26.098877][f=0015780] [SpringApp::Kill][5] [t=00:01:26.134710][f=0015780] [SpringApp::Kill][6] [t=00:01:26.135209] [SpringApp::Kill][7] [t=00:01:26.136893] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:26.136965] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:26.136979] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:26.136991] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:26.137007] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:26.137022] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:26.137033] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {424, 1048576, 1048576}, EBO = {636, 1048576, 1048576} [t=00:01:26.137044] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2240, 1048576, 1048576}, EBO = {3360, 1048576, 1048576} [t=00:01:26.137055] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:26.137066] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:26.137077] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:26.137088] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:26.137099] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:26.154948] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:26.155033] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:26.155044] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:26.155055] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:26.156779] [VFS] [SpringVFS::DeleteArchives] [t=00:01:26.156804] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:26.156815] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55a76c0a0410) [t=00:01:26.167531] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3558ms [t=00:01:26.167591] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=62ms [t=00:01:26.167605] file="bitmaps/loadpictures/firestates.png" indx=524 inflSize=2945kb readTime=46ms [t=00:01:26.167615] file="unittextures/bcore_abc_2.tga" indx=7137 inflSize=1800kb readTime=44ms [t=00:01:26.167625] file="luarules/configs/dynamic_comm_skins.lua" indx=1276 inflSize=1kb readTime=29ms [t=00:01:26.167636] file="objects3d/corcomalt4.s3o" indx=5160 inflSize=114kb readTime=29ms [t=00:01:26.167656] file="luaui/widgets/gui_build_eta.lua" indx=4709 inflSize=9kb readTime=26ms [t=00:01:26.167666] file="gamedata/resources.lua" indx=941 inflSize=6kb readTime=25ms [t=00:01:26.167675] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=25ms [t=00:01:26.167934] file="objects3d/armcom5_dead.s3o" indx=5009 inflSize=153kb readTime=24ms [t=00:01:26.167949] file="luaui/widgets/map_external_grid.lua" indx=4821 inflSize=9kb readTime=22ms [t=00:01:26.178367] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167475169 bytes cached in 3472 files [t=00:01:26.484325] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:01:26.484612] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x55a76bfba360) [t=00:01:26.485478] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:26.485495] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55a76bf91810) [t=00:01:26.485956] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:26.486175] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fdb8c00a330) [t=00:01:26.486206] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:26.488563] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55a76bfb3170) [t=00:01:26.488613] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:26.488624] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:26.488926] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:26.488942] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:26.488952] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:26.488963] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:26.490631] [SpringApp::Kill][8] [t=00:01:26.490651] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:26.490662] [WatchDog::Uninstall][1] hangDetectorThread=0x55a7270764d0 (joinable=1) [t=00:01:26.490689] [WatchDog::Uninstall][2] [t=00:01:27.149626] [WatchDog::Uninstall][3] [t=00:01:27.149660] [SpringApp::Kill][9]