[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000214] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010509] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010543] Using writeable configuration source: "/tmp/tmp.V2VwIJMG3Y/springsettings.1587207.cfg" [t=00:00:00.015980] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016647] ============== ============== [t=00:00:00.016664] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016679] [t=00:00:00.016688] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016697] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016706] Use "none" to disable the default log sections. [t=00:00:00.016715] ============== ============== [t=00:00:00.016724] ============== ============== [t=00:00:00.016779] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016795] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016805] ROAM = 2 [t=00:00:00.016815] RotateLogFiles = 1 [t=00:00:00.016825] TeamHighlight = 0 [t=00:00:00.016834] ============== ============== [t=00:00:00.016843] ============== ============== [t=00:00:00.016852] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.016862] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016872] Compiler Version: gcc-11.1.0 [t=00:00:00.016894] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017053] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017064] Binary Word Size: 64-bit (native) [t=00:00:00.017073] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017083] Physical CPU Cores: 1 [t=00:00:00.017092] Logical CPU Cores: 1 [t=00:00:00.017101] ============== ============== [t=00:00:00.017164] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017174] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017183] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017192] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017201] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.019632] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.019655] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.019682] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.019715] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.019740] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.019750] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.019786] [GR::LogVersionInfo] [t=00:00:00.019796] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.019805] GL version : [t=00:00:00.019814] GL vendor : [t=00:00:00.019823] GL renderer : [t=00:00:00.019833] GLSL version: [t=00:00:00.019842] GLEW version: spring headless stub GLEW version [t=00:00:00.019850] GPU memory : unknown [t=00:00:00.019860] SDL swap-int: 0 [t=00:00:00.019868] SDL driver : headless stub [t=00:00:00.019878] [t=00:00:00.019887] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.019896] GLSL shader support : 0 [t=00:00:00.019905] GL4 support : 0 [t=00:00:00.019914] FBO extension support : 0 [t=00:00:00.019923] NVX GPU mem-info support : 0 [t=00:00:00.019954] ATI GPU mem-info support : 0 [t=00:00:00.019964] NPOT-texture support : 1 (0) [t=00:00:00.019973] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019982] texture query-LOD support : 1 (0) [t=00:00:00.019992] MSAA frame-buffer support : 0 (0) [t=00:00:00.020000] Z-buffer depth : 16 (-) [t=00:00:00.020009] primitive-restart support : 0 (0) [t=00:00:00.020018] clip-space control support: 0 (0) [t=00:00:00.020027] seamless cube-map support : 0 (0) [t=00:00:00.020037] frag-depth layout support : 0 (0) [t=00:00:00.020045] persistent maps support : 0 (0) [t=00:00:00.020054] explicit attribs location : 0 (0) [t=00:00:00.020063] multi draw indirect : 0 (-) [t=00:00:00.020072] [t=00:00:00.020081] max. FBO samples : -1 [t=00:00:00.020090] max. FS/program texture slots : 8/8 [t=00:00:00.020099] max. texture size : 2048 [t=00:00:00.020110] max. texture anisotropy level : 0.000000 [t=00:00:00.020119] max. vec4 varyings/attributes : 0/0 [t=00:00:00.020192] max. draw-buffers : 0 [t=00:00:00.020202] max. rec. indices/vertices : 0/0 [t=00:00:00.020211] max. uniform buffer-bindings : 0 [t=00:00:00.020220] max. uniform block-size : 0KB [t=00:00:00.020228] max. storage buffer-bindings : 0 [t=00:00:00.020237] max. storage block-size : 0MB [t=00:00:00.020246] [t=00:00:00.020255] enable AMD-hacks : 0 [t=00:00:00.020264] compress MIP-maps: 0 [t=00:00:00.021336] [GR::UpdateGLConfigs] [t=00:00:00.021358] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021372] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021382] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021391] [GR::InitGLState] [t=00:00:00.021643] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.646620] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.676810] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.686255] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.686809] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.686831] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.686847] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.829125] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.834341] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.912908] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.913165] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.930994] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 104ms [t=00:00:00.931442] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.931967] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.942264] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f742801c320 (SpringVFS) global=(nil) (null) [t=00:00:00.942300] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.954813] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.954865] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.954881] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.954893] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.954920] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2486 MB [t=00:00:00.973363][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.973560][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.973593][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1587207/replay.sdfz" for game data... [t=00:00:01.156494][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.170105][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.170268][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.183803][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.183987][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms [t=00:00:01.184618][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.251967][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5638edc18150] using map "Skate Park v1.00" (loaded=0 cached=0) [t=00:00:01.253132][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Skate Park v1.00", overwrite=false)] section=1 cached=0 [t=00:00:01.255218][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.255719][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5638edc18150] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.256818][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.267554][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.268035][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.279435][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 94ms [t=00:00:01.279833][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.285062][f=-000001] forceSingleThreaded, false [t=00:00:06.927971][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:06.928572][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:06.928676][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:06.928735][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:06.928788][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:06.928840][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:06.929919][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:06.930454][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:06.930929][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:06.933685][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:06.936015][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:06.938477][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:06.938511][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:06.938977][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:06.949184][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:06.951105][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:06.952223][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:06.952527][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:06.953508][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:06.953585][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:06.982380][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:06.982427][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:07.118705][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:07.130066][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:09.007346][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:09.338304][f=-000001] Loading UnitDefs_posts [t=00:00:09.524128][f=-000001] Loading FeatureDefs_posts [t=00:00:09.556181][f=-000001] Loading WeaponDefs_posts [t=00:00:09.580750][f=-000001] Loading ArmorDefs_posts [t=00:00:09.603133][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 567ms [t=00:00:09.681966][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 676ms [t=00:00:09.682019][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:09.774979][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:09.775294][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:09.775313][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:09.775332][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:09.776504][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:09.778681][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:09.993300][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:10.005030][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:10.118951][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:10.120681][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:10.120708][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:10.562497][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 441ms [t=00:00:10.562543][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:10.661934][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [t=00:00:10.661977][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:10.685794][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:11.323807][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:11.328467][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:11.329764][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:11.345635][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:16.888380][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:16.894175][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:16.894224][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:16.894985][f=-000001] InfoTexture: legacy [t=00:00:16.895007][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:16.896298][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:16.991867][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:16.994326][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:16.994355][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:16.995223][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:17.212677][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:17.214694][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:17.415958][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:17.494839][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:17.505942][f=-000001] Loaded DecalsDrawer: off [t=00:00:17.505990][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:17.507631][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:18.013236][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:18.024432][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:18.024961][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:18.196464][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:18.197958][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:18.197980][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:18.207849][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:18.207887][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:18.207899][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=292b6ecc [t=00:00:18.207910][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:18.207921][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:18.207931][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:18.207941][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2d4bd667 [t=00:00:18.214760][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:18.214800][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:18.214810][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=292b6ecc [t=00:00:18.214819][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:18.214830][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:18.214839][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:18.214849][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2d4bd677 [t=00:00:18.214862][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5638f6f5e150 has BLOCKSIZE 1 [t=00:00:18.219607][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:18.219640][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:18.219650][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=292b6ecc [t=00:00:18.219661][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:18.219839][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:18.219853][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=2d4bd3cd [t=00:00:18.223886][f=-000001] [Path] [PathEstimator::ReadFile] hash=2d4bd3cd file="cache/105dev-BAR105/paths/Skate Park v1.00.pe-2d4bd3cd.zip" (exists=1) [t=00:00:18.225262][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:18.234443][f=-000001] Path cache (48, 48) initialized. [t=00:00:18.234491][f=-000001] Path cache (48, 48) initialized. [t=00:00:18.238948][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:18.238971][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:18.238982][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=292b6ecc [t=00:00:18.238992][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:18.239002][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:18.239012][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=2d4bd3dd [t=00:00:18.360345][f=-000001] [Path] [PathEstimator::ReadFile] hash=2d4bd3dd file="cache/105dev-BAR105/paths/Skate Park v1.00.pe2-2d4bd3dd.zip" (exists=1) [t=00:00:18.361251][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:18.363781][f=-000001] Path cache (24, 24) initialized. [t=00:00:18.363802][f=-000001] Path cache (24, 24) initialized. [t=00:00:18.363816][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (165ms, checksum 57493460)" [t=00:00:18.363871][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:18.363882][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:18.363904][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:18.479579][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 49ms [t=00:00:18.480477][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:20.627767][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:20.627832][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:21.105784][f=-000001] Synced LuaRules: finished loading [t=00:00:21.127335][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:21.764186][f=-000001] Unsynced LuaRules: finished loading [t=00:00:21.822491][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:21.898255][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 57ms [t=00:00:21.961425][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:21.964913][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:21.965359][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:21.965791][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:21.966271][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:22.034296][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:22.034627][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:22.043221][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:22.043960][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:22.043979][f=-000001] LuaSocket Support: enabled [t=00:00:22.060888][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:22.149009][f=-000001] localWidgets, nil, true, true [t=00:00:22.152105][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:22.152134][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:22.162607][f=-000001] USE_OLD_CHILI [t=00:00:22.975091][f=-000001] Loading last game win data [t=00:00:22.976300][f=-000001] Resetting win data [t=00:00:22.976866][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:22.976888][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:22.976902][f=-000001] Player and team counts match, continuing [t=00:00:22.976916][f=-000001] SirWarwick was in last game but is now absent, resetting scores [t=00:00:23.144780][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:23.144820][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:23.202515][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:24.292378][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:24.994176][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:25.155436][f=-000001] forceSingleThreaded, false [t=00:00:25.579231][f=-000001] Loaded API widget: i18n [t=00:00:25.579723][f=-000001] Loaded API widget: Shared Functions [t=00:00:25.579934][f=-000001] Loaded API widget: Hacky version fix [t=00:00:25.580138][f=-000001] Loaded API widget: Cluster Detection [t=00:00:25.580473][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:25.580807][f=-000001] Loaded API widget: Win Counter [t=00:00:25.773487][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:25.773882][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:25.774150][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:25.774393][f=-000001] Loaded API widget: CommandInsert [t=00:00:25.774600][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:25.775753][f=-000001] Loaded API widget: Lups [t=00:00:26.142828][f=-000001] Loaded API widget: Chili Framework [t=00:00:26.143244][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:26.143570][f=-000001] Loaded widget: Save/Load API [t=00:00:26.143877][f=-000001] Loaded widget: Chili Highlight [t=00:00:26.144143][f=-000001] Loaded widget: Draw After Chili [t=00:00:26.144425][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:26.150068][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:26.151804][f=-000001] Loaded DecalsDrawer: off [t=00:00:26.151831][f=-000001] Ground-decal rendering is disabled! [t=00:00:26.151907][f=-000001] Set maximum particles to: 0 [t=00:00:26.152780][f=-000001] Set UnitIconDist to 0 [t=00:00:26.269425][f=-000001] Loaded widget: EPIC Menu [t=00:00:26.269926][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:26.271205][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:26.296836][f=-000001] Loaded widget: Chili Minimap [t=00:00:26.297243][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:26.306001][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:26.306395][f=-000001] Deferred Rendering requires shader support! [t=00:00:26.306836][f=-000001] Loaded widget: Deferred rendering [t=00:00:26.307141][f=-000001] Mexspot Fetcher fetching [t=00:00:26.307358][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:26.307690][f=-000001] Team highlighting: Disabled [t=00:00:26.307961][f=-000001] Loaded widget: Teamhighlight option [t=00:00:26.308502][f=-000001] Loaded widget: Local Team Colors [t=00:00:26.308940][f=-000001] Loaded widget: Display Keys 2 [t=00:00:26.309338][f=-000001] Loaded widget: Save Game Menu [t=00:00:26.309570][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:26.309788][f=-000001] Loaded widget: One click weapon handler [t=00:00:26.310034][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:26.310396][f=-000001] highlightUnitShader no GL4 support [t=00:00:26.310734][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:26.311152][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:26.311778][f=-000001] Loaded widget: Attack Command Helper [t=00:00:26.312101][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:26.312115][f=-000001] Using fallback unit outlines [t=00:00:26.312322][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:26.312720][f=-000001] Loaded widget: Selection Modkeys [t=00:00:26.321990][f=-000001] Loaded widget: Chili Global Commands [t=00:00:26.323780][f=-000001] Loaded widget: Outline No Shader [t=00:00:26.324834][f=-000001] Loaded widget: Unit Icons [t=00:00:26.325247][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:26.325662][f=-000001] Loaded widget: Noises [t=00:00:26.369498][f=-000001] Loaded widget: HealthBars [t=00:00:26.369942][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:26.370262][f=-000001] Loaded widget: Guard Remove [t=00:00:26.373720][f=-000001] Loaded widget: Chili Vote Display [t=00:00:26.374135][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:26.374492][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:26.374523][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1587207/events.log [t=00:00:26.379035][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:26.379656][f=-000001] Loaded widget: EndGame APM stats [t=00:00:26.381523][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:26.381773][f=-000001] Loaded widget: Objectives [t=00:00:26.382146][f=-000001] Loaded widget: EndGame Stats [t=00:00:26.382632][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:26.383027][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:26.383423][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:26.383926][f=-000001] Loaded widget: BuildETA [t=00:00:26.388171][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:26.388934][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:26.389233][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:26.401446][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:26.401957][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:26.402536][f=-000001] Loaded widget: Command Alpha [t=00:00:26.403427][f=-000001] Loaded widget: Camera Save Position [t=00:00:26.403698][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:26.404248][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:26.404635][f=-000001] Loaded widget: Ghost Site [t=00:00:26.404872][f=-000001] Loaded widget: Stop Self-D [t=00:00:26.406104][f=-000001] Loaded widget: Stereo3D [t=00:00:26.406634][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:26.406921][f=-000001] Loaded widget: SmoothCam [t=00:00:26.407319][f=-000001] Loaded widget: Smart Bombers [t=00:00:26.407834][f=-000001] Loaded widget: Simple Settings [t=00:00:26.408345][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:26.408766][f=-000001] Loaded widget: Show selected unit range [t=00:00:26.409222][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:26.409471][f=-000001] Loaded widget: ReclaimInfo [t=00:00:26.409713][f=-000001] Loaded widget: Raw Move Issue [t=00:00:26.410091][f=-000001] Loaded widget: Point Tracker [t=00:00:26.410356][f=-000001] Loaded widget: Orbit Command [t=00:00:26.410601][f=-000001] Loaded widget: Morph Finished notification [t=00:00:26.410875][f=-000001] Loaded widget: Mission Results Handler [t=00:00:26.411355][f=-000001] Loaded widget: Missile Silo Range [t=00:00:26.411752][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:26.412067][f=-000001] Loaded widget: Misc default command replacements [t=00:00:26.412461][f=-000001] Loaded widget: MinimapEvents [t=00:00:26.412842][f=-000001] Loaded widget: Local Widgets Config [t=00:00:26.413171][f=-000001] Loaded widget: Keep Target [t=00:00:26.413430][f=-000001] Loaded widget: In-game Ignore [t=00:00:26.413971][f=-000001] Loaded widget: In-game Guide [t=00:00:26.422575][f=-000001] Loaded widget: Highlight Geos [t=00:00:26.423053][f=-000001] Loaded widget: Haven Handler [t=00:00:26.439153][f=-000001] Input grabbing is enabled! [t=00:00:26.439217][f=-000001] Input grabbing is enabled! [t=00:00:26.439393][f=-000001] Loaded widget: Grab Input [t=00:00:26.439923][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:26.440182][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:26.440707][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:26.450985][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:26.452305][f=-000001] Loaded widget: Decoration Handler [t=00:00:26.452895][f=-000001] Loaded widget: Decloak Range [t=00:00:26.453675][f=-000001] Loaded widget: Darkening [t=00:00:26.471422][f=-000001] Loaded widget: Context Menu [t=00:00:26.473159][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:26.473938][f=-000001] Loaded widget: Easy Facing [t=00:00:26.474890][f=-000001] Loaded widget: Ferry Points [t=00:00:26.506772][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:26.507219][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:26.507666][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:26.507925][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:26.508310][f=-000001] EndGame Graph disabled [t=00:00:26.527012][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:26.539458][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:26.540547][f=-000001] Loaded widget: Cheat Sheet [t=00:00:26.540959][f=-000001] Loaded widget: CameraShake [t=00:00:26.541211][f=-000001] Loaded widget: Blast Radius [t=00:00:26.541558][f=-000001] Loaded widget: Autoquit [t=00:00:26.541915][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:26.542152][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:26.542637][f=-000001] Loaded widget: Music Player v2 [t=00:00:26.543017][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:26.543409][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:26.543813][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:26.544211][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:26.545287][f=-000001] Loaded widget: Attack Warning [t=00:00:26.545641][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:26.546362][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:26.547844][f=-000001] Loaded widget: Auto Group [t=00:00:26.548778][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:26.549697][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:26.550030][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:26.550845][f=-000001] Loaded widget: Projectile Lights [t=00:00:26.551787][f=-000001] Loaded widget: Select Com at start [t=00:00:26.558069][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:26.559382][f=-000001] Loaded widget: Transport AI [t=00:00:26.559652][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:26.559896][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:26.585665][f=-000001] Loaded widget: Unit Start State [t=00:00:26.586145][f=-000001] Loaded widget: Smooth Scroll [t=00:00:26.591851][f=-000001] Loaded widget: Replay control buttons [t=00:00:26.592594][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:26.592911][f=-000001] Loaded widget: Icon Sets [t=00:00:26.724569][f=-000001] Loaded widget: Attack AoE [t=00:00:26.726740][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:26.727827][f=-000001] Loaded widget: PlanetWars Info [t=00:00:26.728077][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:26.728508][f=-000001] Loaded widget: Commands FX [t=00:00:26.743989][f=-000001] Loaded widget: UnitShapes [t=00:00:26.744483][f=-000001] : disabled for spectators [t=00:00:26.745466][f=-000001] Loaded widget: Stockpiler [t=00:00:26.752438][f=-000001] Loaded widget: Map Edge Extension [t=00:00:26.774254][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:26.774976][f=-000001] Loaded widget: State Icons [t=00:00:26.786278][f=-000001] Loaded widget: Shield Guard [t=00:00:26.786813][f=-000001] Loaded widget: Selection Send [t=00:00:26.787191][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:26.797311][f=-000001] Loaded widget: Gadget Icons [t=00:00:26.797599][f=-000001] Loaded widget: AllyCursors [t=00:00:26.797956][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:26.798407][f=-000001] : disabled for spectators [t=00:00:26.799515][f=-000001] Loaded widget: Building Starter [t=00:00:26.799888][f=-000001] : disabled for spectators [t=00:00:26.800672][f=-000001] Loaded widget: Cloaker Guard [t=00:00:26.801028][f=-000001] Loaded widget: Units on Fire [t=00:00:26.801408][f=-000001] Loaded widget: Smoke Signals [t=00:00:26.801684][f=-000001] Loaded widget: LupsManager [t=00:00:26.802316][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:26.802921][f=-000001] Loaded widget: Newton Firezone [t=00:00:26.804063][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:26.804450][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:26.813099][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:26.821248][f=-000001] Loaded widget: Chili Pro Console [t=00:00:26.821906][f=-000001] Loaded widget: Chili Docking [t=00:00:26.822414][f=-000001] Loaded widget: HUD Presets [t=00:00:26.823120][f=-000001] Loaded widget: Persistent Build Height [t=00:00:26.825468][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:26.825910][f=-000001] Loaded widget: Image Preloader [t=00:00:26.826410][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:26.826640][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:26.830961][f=-000001] Loaded widget: Chili Core Selector [t=00:00:26.831450][f=-000001] Loaded widget: Custom Markers [t=00:00:26.832693][f=-000001] Loaded widget: Select Keys [t=00:00:26.833501][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:26.833969][f=-000001] Loaded widget: Start Boxes [t=00:00:26.834266][f=-000001] Loaded widget: Restricted Zones [t=00:00:26.835045][f=-000001] Loaded widget: Pause Screen [t=00:00:26.843230][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:26.843693][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:26.844310][f=-000001] Loaded widget: CustomFormations2 [t=00:00:26.844833][f=-000001] SetSunLighting [t=00:00:26.846104][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:26.846599][f=-000001] Loaded widget: Text To Speech Control [t=00:00:26.850490][f=-000001] Loaded widget: Layout Handler [t=00:00:26.850887][f=-000001] Lua garbage collection rate: 30/s [t=00:00:26.850931][f=-000001] Loaded widget: GC Control [t=00:00:26.851186][f=-000001] Loaded widget: Font Cache [t=00:00:26.863254][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:26.865970][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:26.871165][f=-000001] Writing last game win data [t=00:00:26.875688][f=-000001] LuaUI v0.3 [t=00:00:27.042880][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:27.043347][f=-000001] [s11n] Loading s11n file... [t=00:00:27.044743][f=-000001] [s11n] Parsing model... [t=00:00:27.045069][f=-000001] [s11n] Populating game world... [t=00:00:27.055276][f=-000001] [s11n] s11n loading complete. [t=00:00:27.055891][f=-000001] Running Springboard Feature Fixer, 30, 36 [t=00:00:27.351680][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:27.405905][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13360,0,0} {chunk,block}Bytes={0,0} [t=00:00:28.265810][f=-000001] Spectator mode. Widget removed. [t=00:00:28.278253][f=-000001] Spectator mode. Widget removed. [t=00:00:28.282339][f=-000001] Reclaim highlight: old engine version. [t=00:00:28.282417][f=-000001] Playback paused [t=00:00:28.288954][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:28.374573][f=-000001] Opening demofile demos/1587207/replay.sdfz [t=00:00:28.374604][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:28.374616][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:28.374650][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:28.374664][f=-000001] -> Connection established (given id 2) [t=00:00:28.374719][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:28.374742][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:28.374755][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e3c6866fb819e28074a3e6b2d2977717471f0ff9fadb5d8aaabbee11358babed53a815bd8a6100e8a5033f0387542a83a4ab3c9f2f7cd974a45ed117169c391]" [t=00:00:28.374766][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=490ccbfad030052de98b8bcbdd087626fd01b6c19aa0a2cbd1036181367cd9f1bbdc5e8a93ad81567d78f29e5732ae63c1f97ca4b859584d2dcdbfcdb580a679]" [t=00:00:28.374782][f=-000001] Speed set to 20.0 [server] [t=00:00:28.374793][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x56390e46e460,0x563916ba5840}][locale="C"]" [t=00:00:28.374805][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:28.387796][f=-000001] Switching to Overhead (TA) style camera [t=00:00:28.387829][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:31.476128][f=-000001] Beginning demo playback [t=00:00:31.485283][f=-000001] GameID: d10413644c984aea73abceba18df2838 [t=00:00:31.514365][f=-000001] Connection attempt from ok051323 [t=00:00:31.514403][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:31.514876][f=-000001] [0] Event [undefined]: ok051323 changed status [t=00:00:31.515056][f=-000001] -> Connection established (given id 0) [t=00:00:31.515071][f=-000001] Connection attempt from DasFapitale [t=00:00:31.515083][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:31.515121][f=-000001] [0] Event [undefined]: DasFapitale changed status [t=00:00:31.515264][f=-000001] -> Connection established (given id 1) [t=00:00:31.526335][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:31.526371][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:31.526392][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:31.526403][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:32.006760][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e3c6866fb819e28074a3e6b2d2977717471f0ff9fadb5d8aaabbee11358babed53a815bd8a6100e8a5033f0387542a83a4ab3c9f2f7cd974a45ed117169c391]" [t=00:00:32.007133][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=490ccbfad030052de98b8bcbdd087626fd01b6c19aa0a2cbd1036181367cd9f1bbdc5e8a93ad81567d78f29e5732ae63c1f97ca4b859584d2dcdbfcdb580a679]" [t=00:00:32.106354][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e3c6866fb819e28074a3e6b2d2977717471f0ff9fadb5d8aaabbee11358babed53a815bd8a6100e8a5033f0387542a83a4ab3c9f2f7cd974a45ed117169c391]" [t=00:00:32.106392][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=490ccbfad030052de98b8bcbdd087626fd01b6c19aa0a2cbd1036181367cd9f1bbdc5e8a93ad81567d78f29e5732ae63c1f97ca4b859584d2dcdbfcdb580a679]" [t=00:00:32.222433][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[Game::Load][lua{Rules,Gaia}={0000026362e00890,00000263cb1948f0}][locale="C"]" [t=00:00:32.418310][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[Game::Load][lua{Rules,Gaia}={000001a08c7fd770,000001a08b9712b0}][locale="C"]" [t=00:00:32.443502][f=-000001] Allies: I choose: Leg Day Enthusiast! [t=00:00:33.495896][f=-000001] Allies: I choose: bulder! [t=00:00:33.818496][f=-000001] glhf [t=00:00:33.966504][f=-000001] u2 [t=00:00:35.171700][f=-000001] [0] Event [516,371.016846,5749]: 0 finished unit Engineer Commander [t=00:00:35.191472][f=-000001] [0] Event [5747,371.02417,421]: 1 finished unit Recon Commander [t=00:00:35.217436][f=0000000] [0] ok051323, team: 0, elo:2386, userid: 467186 [t=00:00:35.217518][f=0000000] [0] DasFapitale, team: 1, elo:2051, userid: 546806 [t=00:00:35.217562][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:35.228838][f=0000000] Playback continued [t=00:00:35.248818][f=0000007] [7] Event [5656,371.01532,520]: 1 finished unit Jumpbot Factory [t=00:00:35.260907][f=0000007] [7] Event [640,371.01532,5832]: 0 finished unit Airplane Plant [t=00:00:35.717954][f=0000227] [227] Event [504,371.01532,5848]: 0 finished unit Metal Extractor [t=00:00:35.921119][f=0000334] [334] Event [5848,371.01532,504]: 1 finished unit Metal Extractor [t=00:00:36.212628][f=0000467] [467] Event [296,371.01532,5640]: 0 finished unit Metal Extractor [t=00:00:36.622988][f=0000672] [672] Event [184,377.012634,5640]: 0 finished unit Wind/Tidal Generator [t=00:00:36.694298][f=0000694] [694] Event [5640,371.01532,296]: 1 finished unit Metal Extractor [t=00:00:36.851680][f=0000762] [762] Event [248,371.025696,5688]: 0 finished unit Wind/Tidal Generator [t=00:00:37.146419][f=0000852] [852] Event [312,371.01532,5752]: 0 finished unit Wind/Tidal Generator [t=00:00:37.150352][f=0000853] [853] Event [678.03125,375.01532,5811.55811]: 0 finished unit Crane [t=00:00:37.181336][f=0000864] [864] Event [5632,371.01532,520]: 1 finished unit Pyro [t=00:00:37.264595][f=0000897] [897] Event [5560,371.01532,264]: 1 finished unit Wind/Tidal Generator [t=00:00:37.368356][f=0000942] [942] Event [376,371.01532,5800]: 0 finished unit Wind/Tidal Generator [t=00:00:37.558482][f=0001031] [1031] Event [5560,371.01532,344]: 1 finished unit Wind/Tidal Generator [t=00:00:37.560119][f=0001032] [1032] Event [440,371.025696,5864]: 0 finished unit Wind/Tidal Generator [t=00:00:37.796733][f=0001152] [1152] Event [504,371.025696,5912]: 0 finished unit Wind/Tidal Generator [t=00:00:38.244549][f=0001287] [1287] Event [488,391.601257,5976]: 0 finished unit Wind/Tidal Generator [t=00:00:38.254086][f=0001290] [1290] Event [5632,371.01532,520]: 1 finished unit Constable [t=00:00:38.416506][f=0001378] [1378] Event [424,377.344666,5928]: 0 finished unit Wind/Tidal Generator [t=00:00:38.613952][f=0001468] [1468] Event [360,371.025696,5864]: 0 finished unit Wind/Tidal Generator [t=00:00:38.799036][f=0001557] [1557] Event [296,371.025696,5816]: 0 finished unit Wind/Tidal Generator [t=00:00:39.009593][f=0001648] [1648] Event [232,377.884216,5752]: 0 finished unit Wind/Tidal Generator [t=00:00:39.063178][f=0001672] [1672] Event [5800,371.01532,456]: 1 finished unit Wind/Tidal Generator [t=00:00:39.430572][f=0001813] [1813] Event [168,404.374084,5704]: 0 finished unit Wind/Tidal Generator [t=00:00:39.802927][f=0001925] [1925] Event [5736,371.01532,392]: 1 finished unit Wind/Tidal Generator [t=00:00:40.075218][f=0002041] [2041] Event [240,371.025696,5616]: 0 finished unit Lotus [t=00:00:40.079247][f=0002043] [2043] Event [4584,371.01532,88]: 1 finished unit Metal Extractor [t=00:00:40.079486][f=0002043] [2043] Event [5632,371.01532,520]: 1 finished unit Pyro [t=00:00:41.293210][f=0002364] [2364] Event [4520,370.96344,56]: 1 finished unit Solar Collector [t=00:00:41.321156][f=0002374] [2374] Event [5656,371.01532,376]: 1 finished unit Wind/Tidal Generator [t=00:00:41.327411][f=0002377] [2377] Event [560,371.01532,5904]: 0 finished unit Lotus [t=00:00:41.403945][f=0002403] [2403] Event [1760,287.9245,272]: 0 finished unit Radar Tower [t=00:00:42.009000][f=0002638] [2638] Event [4520,371.01532,136]: 1 finished unit Solar Collector [t=00:00:42.032641][f=0002646] [2646] Event [678.03125,375.01532,5811.55811]: 0 finished unit Raven [t=00:00:42.951671][f=0002977] [2977] Event [4624,371.01532,160]: 1 finished unit Lotus [t=00:00:43.047920][f=0003012] [3012] Event [5992,438.666687,376]: 1 finished unit Wind/Tidal Generator [t=00:00:43.538321][f=0003173] [3173] Event [896,288.007507,160]: 0 finished unit Lotus [t=00:00:43.718159][f=0003255] [3255] Event [5632,371.01532,520]: 1 finished unit Pyro [t=00:00:43.812408][f=0003287] [3287] Event [5944,438.2724,312]: 1 finished unit Wind/Tidal Generator [t=00:00:44.378853][f=0003491] [3491] Event [678.03125,375.01532,5811.55811]: 0 finished unit Raven [t=00:00:44.397059][f=0003498] [3498] Event [5880,430.967712,248]: 1 finished unit Wind/Tidal Generator [t=00:00:45.211582][f=0003798] [3798] Event [5832,438.645935,184]: 1 finished unit Wind/Tidal Generator [t=00:00:45.273982][f=0003821] [3821] Event [4544,417.021515,352]: 1 finished unit Radar Tower [t=00:00:45.274297][f=0003821] [3821] Event [616,288.007507,120]: 0 finished unit Metal Extractor [t=00:00:46.922286][f=0004410] [4410] Event [1080,288.007507,120]: 0 finished unit Metal Extractor [t=00:00:46.981906][f=0004432] [4432] Event [678.03125,375.01532,5811.55811]: 0 finished unit Raven [t=00:00:47.285190][f=0004544] [4544] Event [4544,417.021515,352]: 1 lost unit Radar Tower [t=00:00:47.564986][f=0004649] [4649] Event [5399.46387,371.01532,918.041138]: 1 lost unit Constable [t=00:00:47.609847][f=0004665] [4665] Event [1128,288.007507,40]: 0 finished unit Wind/Tidal Generator [t=00:00:48.002408][f=0004814] [4814] Event [5632,371.01532,520]: 1 finished unit Toad [t=00:00:48.210241][f=0004890] [4890] Event [1064,288.007507,40]: 0 finished unit Wind/Tidal Generator [t=00:00:48.573813][f=0005028] [5028] Event [3144,221.502686,184]: 1 finished unit Metal Extractor [t=00:00:48.802964][f=0005115] [5115] Event [1000,288.007507,40]: 0 finished unit Wind/Tidal Generator [t=00:00:49.120064][f=0005234] [5234] Event [5632,371.01532,520]: 1 finished unit Constable [t=00:00:49.352984][f=0005318] [5318] Event [3144,221.502686,264]: 1 finished unit Solar Collector [t=00:00:49.416149][f=0005340] [5340] Event [678.03125,375.01532,5811.55811]: 0 finished unit Raven [t=00:00:49.417201][f=0005340] [5340] Event [936,288.007507,40]: 0 finished unit Wind/Tidal Generator [t=00:00:50.052978][f=0005565] [5565] Event [872,288.007507,40]: 0 finished unit Wind/Tidal Generator [t=00:00:50.185284][f=0005613] [5613] Event [1492.50891,371.01532,5946.53174]: 1 lost unit Pyro [t=00:00:50.302506][f=0005654] [5654] Event [5632,371.01532,520]: 1 finished unit Constable [t=00:00:50.351115][f=0005666] [5666] Event [4609.78857,642.602112,146.629822]: 0 lost unit Raven [t=00:00:50.818504][f=0005835] [5835] Event [808,288.007507,40]: 0 finished unit Wind/Tidal Generator [t=00:00:51.144432][f=0005951] [5951] Event [2864,294.160461,688]: 1 finished unit Radar Tower [t=00:00:51.509219][f=0006075] [6075] Event [744,288.007507,40]: 0 finished unit Wind/Tidal Generator [t=00:00:51.575480][f=0006098] [6098] Event [5632,371.01532,520]: 1 finished unit Pyro [t=00:00:51.666222][f=0006129] [6129] Event [1015.19336,568.895935,5432.08838]: 1 lost unit Pyro [t=00:00:52.300237][f=0006345] [6345] Event [680,288.007507,40]: 0 finished unit Wind/Tidal Generator [t=00:00:53.049815][f=0006600] [6600] Event [616,288.007507,40]: 0 finished unit Wind/Tidal Generator [t=00:00:53.178688][f=0006633] [6633] Event [2664,221.502686,760]: 1 finished unit Metal Extractor [t=00:00:53.715878][f=0006846] [6846] Event [5632,371.01532,520]: 1 finished unit Pyro [t=00:00:53.743064][f=0006855] [6855] Event [552,288.007507,40]: 0 finished unit Wind/Tidal Generator [t=00:00:53.884551][f=0006908] [6908] Event [2600,221.502686,712]: 1 finished unit Solar Collector [t=00:00:54.253321][f=0007044] [7044] Event [5288,371.01532,920]: 1 finished unit Razor [t=00:00:54.459275][f=0007125] [7125] Event [488,288.007507,40]: 0 finished unit Wind/Tidal Generator [t=00:00:54.721696][f=0007224] [7224] Event [408,371.01532,5656]: 0 finished unit Spider Factory [t=00:00:54.843565][f=0007268] [7268] Event [2680,221.502686,872]: 1 finished unit Solar Collector [t=00:00:55.140962][f=0007380] [7380] Event [424,288.007507,40]: 0 finished unit Wind/Tidal Generator [t=00:00:55.579551][f=0007554] [7554] Event [408.055206,371.01532,5620]: 0 finished unit Weaver [t=00:00:55.690802][f=0007591] [7591] Event [5632,371.01532,520]: 1 finished unit Pyro [t=00:00:55.821009][f=0007635] [7635] Event [360,288.007507,40]: 0 finished unit Wind/Tidal Generator [t=00:00:56.010835][f=0007703] [7703] Event [1760,287.9245,272]: 0 lost unit Radar Tower [t=00:00:56.097071][f=0007728] [7728] Event [5640,371.01532,424]: 1 finished unit Caretaker [t=00:00:56.393936][f=0007833] [7833] Event [408.055206,371.01532,5620]: 0 finished unit Venom [t=00:00:56.860999][f=0008001] [8001] Event [5632,371.01532,520]: 1 finished unit Pyro [t=00:00:57.116914][f=0008100] [8100] Event [408.055206,371.01532,5620]: 0 finished unit Venom [t=00:00:57.348090][f=0008183] [8183] Event [896,288.007507,160]: 0 lost unit Lotus [t=00:00:57.503082][f=0008218] [8218] Event [936,288.014526,40]: 0 lost unit Wind/Tidal Generator [t=00:00:57.557420][f=0008230] [8230] Event [1000,287.816162,40]: 0 lost unit Wind/Tidal Generator [t=00:00:57.671909][f=0008258] [8258] Event [1080,288.089294,120]: 0 lost unit Metal Extractor [t=00:00:57.762895][f=0008278] [8278] Event [872,287.840881,40]: 0 lost unit Wind/Tidal Generator [t=00:00:57.784203][f=0008284] [8284] Event [1064,287.893982,40]: 0 lost unit Wind/Tidal Generator [t=00:00:57.847883][f=0008299] [8299] Event [808,287.820435,40]: 0 lost unit Wind/Tidal Generator [t=00:00:57.925058][f=0008320] [8320] Event [1128,287.987976,40]: 0 lost unit Wind/Tidal Generator [t=00:00:58.033704][f=0008352] [8352] Event [744,287.820435,40]: 0 lost unit Wind/Tidal Generator [t=00:00:58.102844][f=0008369] [8369] Event [408.055206,371.01532,5620]: 0 finished unit Venom [t=00:00:58.201751][f=0008394] [8394] Event [680,287.820435,40]: 0 lost unit Wind/Tidal Generator [t=00:00:58.318534][f=0008427] [8427] Event [616,287.820435,40]: 0 lost unit Wind/Tidal Generator [t=00:00:58.431717][f=0008456] [8456] Event [552,288.007507,40]: 0 lost unit Wind/Tidal Generator [t=00:00:58.533837][f=0008477] [8477] Event [616,288.189758,120]: 0 lost unit Metal Extractor [t=00:00:58.546699][f=0008480] [8480] Event [5632,371.01532,520]: 1 finished unit Pyro [t=00:00:58.728632][f=0008527] [8527] Event [488,287.816162,40]: 0 lost unit Wind/Tidal Generator [t=00:00:58.906514][f=0008567] [8567] Event [424,287.820007,40]: 0 lost unit Wind/Tidal Generator [t=00:00:58.938766][f=0008579] [8579] Event [360,287.839569,40]: 0 lost unit Wind/Tidal Generator [t=00:00:59.070672][f=0008612] [8612] Event [408.055206,371.01532,5620]: 0 finished unit Weaver [t=00:00:59.222977][f=0008664] [8664] Event [2488,286.928406,888]: 1 finished unit Razor [t=00:00:59.896178][f=0008880] [8880] Event [408.055206,371.01532,5620]: 0 finished unit Venom [t=00:01:00.169890][f=0008970] [8970] Event [5632,371.01532,520]: 1 finished unit Pyro [t=00:01:00.230285][f=0008989] [8989] Event [1272,204.724731,3848]: 0 finished unit Metal Extractor [t=00:01:00.473998][f=0009067] [9067] Event [6040,371.01532,1560]: 1 finished unit Metal Extractor [t=00:01:01.120428][f=0009272] [9272] Event [408.055206,371.01532,5620]: 0 finished unit Recluse [t=00:01:01.643391][f=0009430] [9430] Event [4776,221.502686,4408]: 0 finished unit Metal Extractor [t=00:01:01.783012][f=0009472] [9472] Event [5632,371.01532,520]: 1 finished unit Pyro [t=00:01:02.394988][f=0009655] [9655] Event [4584,369.855042,88]: 1 finished unit Metal Extractor [t=00:01:02.415548][f=0009661] [9661] Event [5960,371.01532,1576]: 1 finished unit Solar Collector [t=00:01:02.489414][f=0009685] [9685] Event [4776,221.502686,4408]: 0 lost unit Metal Extractor [t=00:01:02.949264][f=0009823] [9823] Event [408.055206,371.01532,5620]: 0 finished unit Recluse [t=00:01:03.132383][f=0009880] [9880] Event [5632,371.01532,520]: 1 finished unit Pyro [t=00:01:03.453379][f=0009975] [9975] Event [5147.81494,310.336334,4716.42969]: 0 lost unit Crane [t=00:01:04.031733][f=0010154] [10154] Event [408.055206,371.01532,5620]: 0 finished unit Hermit [t=00:01:04.254765][f=0010219] [10219] Event [5632,371.01532,520]: 1 finished unit Pyro [t=00:01:04.347867][f=0010242] [10242] Event [6024,104.503174,3896]: 0 lost unit Metal Extractor [t=00:01:04.468512][f=0010279] [10279] Event [4773.55078,221.502686,4697.98682]: 1 lost unit Pyro [t=00:01:04.650039][f=0010337] [10337] Event [5087.45752,221.502686,4605.27197]: 1 lost unit Pyro [t=00:01:05.411127][f=0010564] [10564] Event [5632,371.01532,520]: 1 finished unit Pyro [t=00:01:05.450964][f=0010574] [10574] Event [408.055206,371.01532,5620]: 0 finished unit Venom [t=00:01:06.106800][f=0010776] [10776] Event [3832,204.724731,1224]: 1 finished unit Metal Extractor [t=00:01:06.107102][f=0010776] [10776] Event [5992,221.502686,2744]: 1 finished unit Metal Extractor [t=00:01:06.566574][f=0010909] [10909] Event [5632,371.01532,520]: 1 finished unit Pyro [t=00:01:06.922782][f=0011012] [11012] Event [408.055206,371.01532,5620]: 0 finished unit Venom [t=00:01:07.372637][f=0011140] [11140] Event [2312,204.724731,4920]: 0 finished unit Metal Extractor [t=00:01:07.605781][f=0011204] [11204] Event [941.763184,221.502686,2450.95947]: 1 lost unit Pyro [t=00:01:07.639954][f=0011212] [11212] Event [3896,204.724731,1240]: 1 finished unit Solar Collector [t=00:01:07.804243][f=0011254] [11254] Event [5632,371.01532,520]: 1 finished unit Pyro [t=00:01:07.822788][f=0011257] [11257] Event [6072,221.49231,2792]: 1 finished unit Solar Collector [t=00:01:08.847954][f=0011541] [11541] Event [678.03125,375.01532,5811.55811]: 0 finished unit Sparrow [t=00:01:09.048916][f=0011598] [11598] Event [5632,371.01532,520]: 1 finished unit Pyro [t=00:01:09.703289][f=0011768] [11768] Event [336,221.502686,3328]: 0 finished unit Lotus [t=00:01:09.993534][f=0011842] [11842] Event [624,288.144226,208]: 1 finished unit Lotus [t=00:01:10.070398][f=0011862] [11862] Event [408.055206,371.01532,5620]: 0 finished unit Venom [t=00:01:10.395741][f=0011943] [11943] Event [5632,371.01532,520]: 1 finished unit Pyro [t=00:01:11.732340][f=0012275] [12275] Event [408.055206,371.01532,5620]: 0 finished unit Venom [t=00:01:11.740377][f=0012277] [12277] Event [800,288.073425,224]: 1 finished unit Lotus [t=00:01:11.770038][f=0012288] [12288] Event [5632,371.01532,520]: 1 finished unit Pyro [t=00:01:12.341802][f=0012396] [12396] Event [2936,303.644104,2072]: 1 finished unit Metal Extractor [t=00:01:12.690926][f=0012500] [12500] Event [6024,104.503174,3896]: 1 finished unit Metal Extractor [t=00:01:12.721253][f=0012503] [12503] Event [2159.86304,221.502686,2117.13647]: 1 lost unit Pyro [t=00:01:13.442075][f=0012632] [12632] Event [1966.65295,221.502686,2270.42236]: 1 lost unit Pyro [t=00:01:13.449592][f=0012633] [12633] Event [5632,371.01532,520]: 1 finished unit Pyro [t=00:01:13.451160][f=0012634] [12634] Event [1988.85083,221.350693,2292.7627]: 1 lost unit Pyro [t=00:01:13.606753][f=0012659] [12659] Event [2015.08997,220.30574,2253.90332]: 1 lost unit Pyro [t=00:01:13.696339][f=0012679] [12679] Event [1922.5592,220.647919,2239.51099]: 1 lost unit Pyro [t=00:01:13.722917][f=0012684] [12684] Event [1945.33398,219.829941,2230.52637]: 1 lost unit Pyro [t=00:01:13.895171][f=0012742] [12742] Event [992,288.073425,224]: 1 finished unit Lotus [t=00:01:13.904209][f=0012744] fuk [t=00:01:14.249230][f=0012831] [12831] Event [3040,389.754333,2288]: 1 finished unit Radar Tower [t=00:01:14.469496][f=0012882] [12882] Event [408.055206,371.01532,5620]: 0 finished unit Recluse [t=00:01:14.893176][f=0012978] [12978] Event [5632,371.01532,520]: 1 finished unit Pyro [t=00:01:14.995764][f=0013001] [13001] Event [3000,221.502686,5960]: 0 finished unit Metal Extractor [t=00:01:15.020557][f=0013007] [13007] Event [2498.03906,640.12561,2378.22632]: 0 lost unit Sparrow [t=00:01:15.083802][f=0013022] [13022] Event [256,221.502686,3264]: 0 finished unit Lotus [t=00:01:15.156351][f=0013038] [13038] Event [6024,104.721069,3816]: 1 finished unit Solar Collector [t=00:01:15.880692][f=0013188] [13188] Event [616,287.02948,120]: 1 finished unit Metal Extractor [t=00:01:16.548109][f=0013323] [13323] Event [5632,371.01532,520]: 1 finished unit Pyro [t=00:01:17.105675][f=0013436] [13436] Event [3858.75317,303.644104,3608.82397]: 1 lost unit Pyro [t=00:01:17.697754][f=0013565] [13565] Event [408.055206,371.01532,5620]: 0 finished unit Recluse [t=00:01:17.840928][f=0013596] [13596] Event [176,221.502686,3248]: 0 finished unit Lotus [t=00:01:18.096254][f=0013654] [13654] Event [662.928955,258.431152,3342.80322]: 1 lost unit Pyro [t=00:01:18.161578][f=0013668] [13668] Event [5632,371.01532,520]: 1 finished unit Pyro [t=00:01:18.818096][f=0013818] [13818] Event [1080,287.170105,120]: 1 finished unit Metal Extractor [t=00:01:18.850716][f=0013825] [13825] Event [408.055206,371.01532,5620]: 0 finished unit Hermit [t=00:01:19.829292][f=0014057] [14057] Event [5632,371.01532,520]: 1 finished unit Placeholder [t=00:01:20.446910][f=0014209] [14209] Event [408.055206,371.01532,5620]: 0 finished unit Venom [t=00:01:20.744498][f=0014282] [14282] Event [5632,371.01532,520]: 1 finished unit Constable [t=00:01:20.777691][f=0014290] [14290] Event [5962.06934,148.873962,4160.76465]: 1 lost unit Constable [t=00:01:21.501997][f=0014472] [14472] Event [1560,371.129456,6056]: 0 finished unit Metal Extractor [t=00:01:21.831970][f=0014553] [14553] Event [2936,303.644104,2072]: 1 lost unit Metal Extractor [t=00:01:21.853040][f=0014559] [14559] Event [408.055206,371.01532,5620]: 0 finished unit Venom [t=00:01:21.874782][f=0014564] [14564] Event [5632,371.01532,520]: 1 finished unit Pyro [t=00:01:22.861410][f=0014822] [14822] Event [3040,389.754333,2288]: 1 lost unit Radar Tower [t=00:01:22.943208][f=0014838] [14838] Event [408.055206,371.01532,5620]: 0 finished unit Venom [t=00:01:23.479783][f=0014949] [14949] Event [2899.27344,221.502686,5478.27295]: 1 lost unit Pyro [t=00:01:23.931015][f=0015042] [15042] Event [3000,221.502686,5960]: 0 lost unit Metal Extractor [t=00:01:24.205388][f=0015104] [15104] Event [408.055206,371.01532,5620]: 0 finished unit Venom [t=00:01:24.404513][f=0015145] [15145] Event [3190.9668,221.502686,1376.04712]: 1 lost unit Pyro [t=00:01:24.663034][f=0015192] [15192] Event [undefined]: DasFapitale resigned [t=00:01:24.664337][f=0015192] game_message: DasFapitale has been destroyed! [t=00:01:24.664625][f=0015192] game_message: ok051323 wins! [t=00:01:24.665334][f=0015192] Submitting stats [t=00:01:24.673114][f=0015192] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:24.680380][f=0015192] Part| Total Time|Time of the last 0.5s [t=00:01:24.680489][f=0015192] Draw 12898.35ms 10.71% [t=00:01:24.680504][f=0015192] Lua::Callins::Synced 6172.73ms 21.53% [t=00:01:24.680517][f=0015192] Lua::Callins::Unsynced 20771.22ms 20.34% [t=00:01:24.680529][f=0015192] Lua::CollectGarbage::Synced 189.20ms 0.10% [t=00:01:24.680541][f=0015192] Lua::CollectGarbage::Unsynced 582.91ms 0.20% [t=00:01:24.680552][f=0015192] Misc::Profiler::AddTime 58.82ms 0.00% [t=00:01:24.680563][f=0015192] Sim 30881.63ms 76.59% [t=00:01:24.683009][f=0015192] [15192] Received game_message: DasFapitale has been destroyed! [t=00:01:24.684106][f=0015192] [15192] Received game_message: ok051323 wins! [t=00:01:24.697755][f=0015193] [15193] Game End Stats Header: 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30,7740,7440,7740,7440,1246.33582,1303.35242,1246.33582,1303.35242,0,0,0,0,0,0,0,0,0,35.9348145,0,35.9348145,2176.39502,2448.82129,2176.39502,2448.82129,920,360,920,360,40.5997391,29.875185,40.5997391,29.875185,1385,1275,1385,1275,31.0129108,17.1803303,31.0129108,17.1803303,2480,3220,2480,3220,1526.83337,2175,1526.83337,2175,2955,2585,2955,2585,2710.33325,1786.83337,2710.33325,1786.83337,339.264862,0,339.264862,0,2878.19238,2627.84766,2878.19238,2627.84766 [t=00:01:24.702120][f=0015193] [15193] Game End Stats Values: 31,7825,7440,7825,7440,1345.43494,1322.11133,1345.43494,1322.11133,0,0,0,0,0,0,0,0,0,35.9348145,0,35.9348145,2176.39502,2668.82129,2176.39502,2668.82129,920,360,920,360,42.9206467,30.5007076,42.9206467,30.5007076,1385,1275,1385,1275,36.691082,18.2506008,36.691082,18.2506008,2480,3220,2480,3220,1526.83337,2395,1526.83337,2395,3040,2585,3040,2585,2930.33325,1786.83337,2930.33325,1786.83337,373.397675,0,373.397675,0,3098.19238,2631.99902,3098.19238,2631.99902 [t=00:01:24.702293][f=0015193] [15193] Game End Stats Values: 32,7910,7960,7910,7960,1434.60852,1355.80212,1434.60852,1355.80212,0,0,0,0,0,0,0,0,0,35.9348145,0,35.9348145,2194.25659,2888.82617,2194.25659,2888.82617,920,450,920,450,40.8122787,27.413826,40.8122787,27.413826,1385,1275,1385,1275,36.5449066,19.2460594,36.5449066,19.2460594,2480,3650,2480,3650,1526.83337,2615,1526.83337,2615,3125,2585,3125,2585,3150.33325,1786.83337,3150.33325,1786.83337,387.530792,0,387.530792,0,3318.19727,2666.71631,3318.19727,2666.71631 [t=00:01:24.702431][f=0015193] [15193] Game End Stats Values: 33,8160,8150,8160,8150,1538.17883,1372.2832,1538.17883,1372.2832,0,0,0,0,0,0,0,0,277.316071,35.9348145,277.316071,35.9348145,2194.25659,3028.82617,2194.25659,3028.82617,920,450,920,450,39.8515549,26.0908737,39.8515549,26.0908737,1385,1275,1385,1275,38.9713516,18.098732,38.9713516,18.098732,2730,3840,2730,3840,1526.83337,2755,1526.83337,2755,3125,2585,3125,2585,3290.33325,1786.83337,3290.33325,1786.83337,409.663788,0,409.663788,0,3458.19727,2672.9082,3458.19727,2672.9082 [t=00:01:24.702574][f=0015193] [15193] Game End Stats Values: 34,8240,8615,8240,8615,1638.85364,1416.00806,1638.85364,1416.00806,0,0,0,0,0,0,0,0,470.566498,35.9348145,470.566498,35.9348145,2194.25659,3168.82617,2194.25659,3168.82617,920,450,920,450,44.2178955,32.1034241,44.2178955,32.1034241,1330,1275,1330,1275,37.5605469,21.3816509,37.5605469,21.3816509,2950,4220,2950,4220,1526.83337,2895,1526.83337,2895,3040,2670,3040,2670,3430.33325,1786.83337,3430.33325,1786.83337,415.797028,0,415.797028,0,3598.19727,2672.9082,3598.19727,2672.9082 [t=00:01:24.702707][f=0015193] [15193] Game End Stats Values: 35,7800,8720,7800,8720,1727.58582,1448.92932,1727.58582,1448.92932,0,0,0,0,0,0,0,0,607.30481,35.9348145,607.30481,35.9348145,2341.12695,3786.25635,2341.12695,3786.25635,920,450,920,450,47.5568542,36.7012634,47.5568542,36.7012634,1330,1275,1330,1275,36.3943024,21.0767574,36.3943024,21.0767574,2510,4410,2510,4410,1611.83337,3335,1611.83337,3335,3040,2585,3040,2585,3870.33325,1871.83337,3870.33325,1871.83337,415.797028,0,415.797028,0,4237.93896,2825.94067,4237.93896,2825.94067 [t=00:01:24.980437][f=0015219] [DasFapitale (replay)] gg [t=00:01:25.064700][f=0015228] [15228] Event [3428.41235,221.502686,1495.69666]: 1 lost unit Pyro [t=00:01:25.170898][f=0015237] [15237] Event [3801.69873,221.502686,1883.14282]: 1 lost unit Toad [t=00:01:25.192448][f=0015239] [15239] Event [2711.70752,221.502686,5374.85254]: 1 lost unit Pyro [t=00:01:25.194073][f=0015239] [15239] Event [2751.64307,221.505539,5587.25977]: 1 lost unit Pyro [t=00:01:25.227729][f=0015241] [15241] Event [3448.77612,221.296951,1413.29187]: 1 lost unit Pyro [t=00:01:25.537787][f=0015295] Spectator DasFapitale left the game: normal quit [t=00:01:25.537980][f=0015295] [15295] Event [undefined]: DasFapitale quit [t=00:01:26.577900][f=0015496] Player ok051323 left the game: normal quit [t=00:01:26.578062][f=0015496] [15496] Event [undefined]: ok051323 quit [t=00:01:26.620841][f=0015501] [15501] Event [408.055206,371.01532,5620]: 0 finished unit Recluse [t=00:01:26.634907][f=0015503] No clients connected, shutting down server [t=00:01:26.635001][f=0015503] Server shutdown [t=00:01:26.635621][f=0015503] [15503] all players disconnected [t=00:01:29.610993][f=0016013] [16013] Event [408.055206,371.01532,5620]: 0 finished unit Recluse [t=00:01:30.668737][f=0016192] [16192] Event [104,371.01532,4584]: 0 finished unit Metal Extractor [t=00:01:31.186606][f=0016280] [16280] Event [408.055206,371.01532,5620]: 0 finished unit Hermit [t=00:01:32.441233][f=0016562] [16562] Event [408.055206,371.01532,5620]: 0 finished unit Venom [t=00:01:33.505228][f=0016829] [16829] Event [408.055206,371.01532,5620]: 0 finished unit Venom [t=00:01:34.584614][f=0017190] [17190] Event [408.055206,371.01532,5620]: 0 finished unit Venom [t=00:01:34.679147][f=0017222] Autoquit sending quit command. [t=00:01:34.679853][f=0017222] [QuitAction] user exited to system [t=00:01:34.681034][f=0017222] [SpringApp::Kill][1] fromRun=1 [t=00:01:34.681639][f=0017222] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:34.681663][f=0017222] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:34.681675][f=0017222] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:34.681686][f=0017222] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:34.681696][f=0017222] [SpringApp::Kill][2] [t=00:01:34.682834][f=0017222] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:34.682854][f=0017222] [Game::KillLua][1] dtor=0 luaUI=0x56390532c610 [t=00:01:34.683119][f=0017222] Start widgetHandler:Shutdown [t=00:01:34.688290][f=0017222] Shutdown - SaveOrderList Complete [t=00:01:34.689181][f=0017222] Writing last game win data [t=00:01:34.695942][f=0017222] Shutdown - SaveConfigData Complete [t=00:01:34.695971][f=0017222] Shutdown Widget - Save/Load API [t=00:01:34.695989][f=0017222] Shutdown Widget - Chili Highlight [t=00:01:34.696005][f=0017222] Shutdown Widget - Draw After Chili [t=00:01:34.696033][f=0017222] Shutdown Widget - API Unit Tracker GL4 [t=00:01:34.696055][f=0017222] Shutdown Widget - EPIC Menu [t=00:01:34.697231][f=0017222] Shutdown Widget - Chili Widget Selector [t=00:01:34.698273][f=0017222] Shutdown Widget - Chili Minimap [t=00:01:34.698916][f=0017222] Shutdown Widget - Local Team Colors [t=00:01:34.698941][f=0017222] Shutdown Widget - Display Keys 2 [t=00:01:34.698994][f=0017222] Shutdown Widget - Save Game Menu [t=00:01:34.699010][f=0017222] Shutdown Widget - Unit Icons [t=00:01:34.699034][f=0017222] Shutdown Widget - Noises [t=00:01:34.699049][f=0017222] Shutdown Widget - HealthBars [t=00:01:34.700174][f=0017222] Shutdown Widget - Win Counter [t=00:01:34.700198][f=0017222] Shutdown Widget - SpringRTS Replay Stats [t=00:01:34.700245][f=0017222] Shutdown Widget - EndGame APM stats [t=00:01:34.700260][f=0017222] Shutdown Widget - BuildETA [t=00:01:34.700276][f=0017222] Shutdown Widget - Modular Comm Info [t=00:01:34.700290][f=0017222] Shutdown Widget - Stereo3D [t=00:01:34.700309][f=0017222] Shutdown Widget - Showeco and Grid Drawer [t=00:01:34.700338][f=0017222] Shutdown Widget - Point Tracker [t=00:01:34.700353][f=0017222] Shutdown Widget - Missile Silo Range [t=00:01:34.700368][f=0017222] Shutdown Widget - MinimapEvents [t=00:01:34.700381][f=0017222] Shutdown Widget - Local Widgets Config [t=00:01:34.700406][f=0017222] Shutdown Widget - Highlight Geos [t=00:01:34.700421][f=0017222] Shutdown Widget - Grab Input [t=00:01:34.700440][f=0017222] Shutdown Widget - Defense Range Zero-K [t=00:01:34.700457][f=0017222] Shutdown Widget - Darkening [t=00:01:34.700481][f=0017222] Shutdown Widget - Context Menu [t=00:01:34.700494][f=0017222] Shutdown Widget - Chili Spectator Panels [t=00:01:34.700508][f=0017222] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:34.700526][f=0017222] Shutdown Widget - Chili Nuke Warning [t=00:01:34.700542][f=0017222] Shutdown Widget - Chili EndGame Window [t=00:01:34.700561][f=0017222] Shutdown Widget - Chili Economy Panel Default [t=00:01:34.700673][f=0017222] Shutdown Widget - CameraShake [t=00:01:34.700689][f=0017222] Shutdown Widget - State Reverse and Latency [t=00:01:34.700703][f=0017222] Shutdown Widget - Music Player v2 [t=00:01:34.700716][f=0017222] Shutdown Widget - Attack AoE [t=00:01:34.700731][f=0017222] Shutdown Widget - Map Edge Extension [t=00:01:34.700744][f=0017222] Shutdown Widget - Selection Send [t=00:01:34.700758][f=0017222] Shutdown Widget - LupsManager [t=00:01:34.700781][f=0017222] Shutdown Widget - Newton Firezone [t=00:01:34.700796][f=0017222] Shutdown Widget - Chili Pro Console [t=00:01:34.705253][f=0017222] Shutdown Widget - Persistent Build Height [t=00:01:34.705293][f=0017222] Shutdown Widget - Lasso Terraform GUI [t=00:01:34.705311][f=0017222] Shutdown Widget - Lups [t=00:01:34.705355][f=0017222] Shutdown Widget - Chili Framework [t=00:01:34.705372][f=0017222] Shutdown Widget - Mex Placement Handler [t=00:01:34.705387][f=0017222] Shutdown Widget - Chili Core Selector [t=00:01:34.705493][f=0017222] Shutdown Widget - Custom Markers [t=00:01:34.705516][f=0017222] Shutdown Widget - Select Keys [t=00:01:34.705550][f=0017222] Shutdown Widget - Pause Screen [t=00:01:34.706217][f=0017222] Shutdown Widget - Text To Speech Control [t=00:01:34.706258][f=0017222] Shutdown Widget - Layout Handler [t=00:01:34.706276][f=0017222] End widgetHandler:Shutdown [t=00:01:34.814818][f=0017222] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={737428,58495192} {int,ext,rec}Allocs={11960279,0,0} {chunk,block}Bytes={58495192,0} [t=00:01:34.814927][f=0017222] [Game::KillLua][2] dtor=0 luaGaia=0x563916ba5840 [t=00:01:34.839722][f=0017222] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={517469,45306376} {int,ext,rec}Allocs={11960280,0,0} {chunk,block}Bytes={45306376,0} [t=00:01:34.839836][f=0017222] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={517469,45306376} {int,ext,rec}Allocs={11960280,0,0} {chunk,block}Bytes={45306376,0} [t=00:01:34.839877][f=0017222] [Game::KillLua][3] dtor=0 luaRules=0x56390e46e460 [t=00:01:34.839930][f=0017222] Start gadgetHandler:Shutdown [t=00:01:34.839948][f=0017222] Shutdown - StartSetup [t=00:01:34.839963][f=0017222] Shutdown - UnitMorph [t=00:01:34.840791][f=0017222] Shutdown - Carrier Drones [t=00:01:34.840808][f=0017222] Shutdown - Missile Silo Controller [t=00:01:34.840824][f=0017222] Shutdown - Modular Comm Info [t=00:01:34.840838][f=0017222] Shutdown - Terrain Texture Handler [t=00:01:34.840854][f=0017222] Shutdown - UnitCloakShield [t=00:01:34.841057][f=0017222] Shutdown - Starlight Handler [t=00:01:34.841087][f=0017222] End gadgetHandler:Shutdown [t=00:01:34.863213][f=0017222] Start gadgetHandler:Shutdown [t=00:01:34.863270][f=0017222] Shutdown - Save/Load [t=00:01:34.863293][f=0017222] Shutdown - Teleport Throw [t=00:01:34.863324][f=0017222] Shutdown - UnitMorph [t=00:01:34.863346][f=0017222] Shutdown - Modular Comm Info [t=00:01:34.863360][f=0017222] Shutdown - Retreat Command [t=00:01:34.863407][f=0017222] Shutdown - Shockwaves [t=00:01:34.863423][f=0017222] Shutdown - UnitCloakShield [t=00:01:34.863442][f=0017222] Shutdown - Lups Cloak FX [t=00:01:34.863457][f=0017222] Shutdown - Lups [t=00:01:34.863496][f=0017222] Shutdown - Lups Shield [t=00:01:34.863559][f=0017222] End gadgetHandler:Shutdown [t=00:01:34.942883][f=0017222] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11960311,0,0} {chunk,block}Bytes={0,0} [t=00:01:34.943053][f=0017222] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11960311,0,0} {chunk,block}Bytes={0,0} [t=00:01:34.943112][f=0017222] [Game::KillLua][4] dtor=0 [t=00:01:34.943688][f=0017222] [Game::KillLua][5] dtor=0 [t=00:01:34.956716][f=0017222] [Game::~CGame][1] [t=00:01:34.956754][f=0017222] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:34.956775][f=0017222] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:34.956787][f=0017222] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:34.956798][f=0017222] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:34.956810][f=0017222] [Game::KillLua][4] dtor=1 [t=00:01:34.956822][f=0017222] [Game::KillLua][5] dtor=1 [t=00:01:34.957103][f=0017222] [Game::KillMisc][1] [t=00:01:34.957116][f=0017222] [Game::KillMisc][2] [t=00:01:34.958085][f=0017222] [Game::KillMisc][3] [t=00:01:34.958691][f=0017222] [Game::KillRendering][1] [t=00:01:34.993355][f=0017222] [3DOParser::Kill] allocated 1 pieces [t=00:01:34.993399][f=0017222] [S3OParser::Kill] allocated 5485 pieces [t=00:01:35.007218][f=0017222] [AssParser::Kill] allocated 675 pieces [t=00:01:35.023269][f=0017222] [Game::KillInterface][1] [t=00:01:35.024781][f=0017222] [Game::KillInterface][2] [t=00:01:35.030897][f=0017222] [Game::KillSimulation][1] [t=00:01:35.030923][f=0017222] [Game::KillSimulation][2] [t=00:01:35.694144][f=0017222] [CCollisionHandler] dis-/continuous tests: 0/191038 [t=00:01:35.694389][f=0017222] [Game::KillSimulation][3] [t=00:01:35.694715][f=0017222] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:35.694740][f=0017222] [~CPathCache(24x24)] cacheHits=25 hitPercentage=22% numHashColls=0 maxCacheSize=22 [t=00:01:35.695058][f=0017222] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:35.695092][f=0017222] [~CPathCache(48x48)] cacheHits=14 hitPercentage=0% numHashColls=0 maxCacheSize=45 [t=00:01:35.697906][f=0017222] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:35.744611][f=0017222] [LosHandler::Kill] raycast instance cache-{hits,misses}={8071,19568}; shared=1%; cached=29% [t=00:01:35.966308][f=0017222] [Game::KillSimulation][4] [t=00:01:39.654806][f=0017222] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:39.656346][f=0017222] [Game::~CGame][2] [t=00:01:39.656543][f=0017222] [Game::~CGame][3] [t=00:01:39.863147][f=0017222] [SpringApp::Kill][3] [t=00:01:39.864743][f=0017222] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 181639 bytes sent 129525 bytes recv'd [t=00:01:39.868987][f=0017222] Kill: client disconnecting... [t=00:01:41.887687][f=0017222] CloseConnection: client connection closed [t=00:01:41.888701][f=0017222] [SpringApp::Kill][4] font=0x5638edb3c600 [t=00:01:41.897643][f=0017222] [SpringApp::Kill][5] [t=00:01:41.923147][f=0017222] [SpringApp::Kill][6] [t=00:01:41.923634] [SpringApp::Kill][7] [t=00:01:41.925280] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:41.925356] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:41.925371] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:41.925383] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:41.926687] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:41.926706] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:41.926716] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {340, 1048576, 1048576}, EBO = {510, 1048576, 1048576} [t=00:01:41.926726] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {3036, 1048576, 1048576}, EBO = {4554, 1048576, 1048576} [t=00:01:41.926736] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:41.926746] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:41.926756] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:41.926766] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:41.926776] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:41.940007] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:41.940049] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:41.940059] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:41.940069] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:41.941698] [VFS] [SpringVFS::DeleteArchives] [t=00:01:41.941722] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:41.941733] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x5638edc1ea20) [t=00:01:41.950417] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3382ms [t=00:01:41.950692] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=87ms [t=00:01:41.950937] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=79ms [t=00:01:41.951150] file="objects3d/strikecom_1.dae" indx=5607 inflSize=999kb readTime=26ms [t=00:01:41.951165] file="bitmaps/loadpictures/chickenroosts.png" indx=516 inflSize=1999kb readTime=25ms [t=00:01:41.951176] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=25ms [t=00:01:41.951428] file="objects3d/gauss_91_dead1.dae" indx=5299 inflSize=459kb readTime=24ms [t=00:01:41.951620] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=22ms [t=00:01:41.951866] file="objects3d/crane.s3o" indx=5203 inflSize=266kb readTime=19ms [t=00:01:41.951880] file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1900 inflSize=2kb readTime=18ms [t=00:01:41.952078] file="objects3d/scorpion.s3o" indx=5515 inflSize=107kb readTime=18ms [t=00:01:41.961751] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 166660821 bytes cached in 3484 files [t=00:01:42.241390] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=114 [t=00:01:42.241439] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Skatepark_V1.00.sd7 (0x5638edb36360) [t=00:01:42.244288] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:42.244315] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5638edb0d810) [t=00:01:42.244995] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:42.245234] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f742800a330) [t=00:01:42.245303] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 296268 bytes cached in 73 files [t=00:01:42.246936] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x5638edb2f170) [t=00:01:42.246986] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:42.247000] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:42.247015] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:42.247026] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:42.247037] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:42.247047] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:42.248695] [SpringApp::Kill][8] [t=00:01:42.248715] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:42.248727] [WatchDog::Uninstall][1] hangDetectorThread=0x5638a788b4d0 (joinable=1) [t=00:01:42.248737] [WatchDog::Uninstall][2] [t=00:01:43.187124] [WatchDog::Uninstall][3] [t=00:01:43.187157] [SpringApp::Kill][9]