[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000050] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009236] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009281] Using writeable configuration source: "/tmp/tmp.ts7Q0oqia7/springsettings.1586672.cfg" [t=00:00:00.015467] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015524] ============== ============== [t=00:00:00.015536] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015547] [t=00:00:00.015557] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015568] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015578] Use "none" to disable the default log sections. [t=00:00:00.015588] ============== ============== [t=00:00:00.015599] ============== ============== [t=00:00:00.015659] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015670] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015682] ROAM = 2 [t=00:00:00.015692] RotateLogFiles = 1 [t=00:00:00.015704] TeamHighlight = 0 [t=00:00:00.015715] ============== ============== [t=00:00:00.015726] ============== ============== [t=00:00:00.015736] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.015747] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015757] Compiler Version: gcc-11.1.0 [t=00:00:00.015780] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015912] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015925] Binary Word Size: 64-bit (native) [t=00:00:00.015935] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015945] Physical CPU Cores: 1 [t=00:00:00.015956] Logical CPU Cores: 1 [t=00:00:00.015965] ============== ============== [t=00:00:00.016031] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016042] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016052] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016062] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016072] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.017220] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.017238] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.017274] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.017309] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.017337] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.017350] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.017391] [GR::LogVersionInfo] [t=00:00:00.017402] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017412] GL version : [t=00:00:00.017422] GL vendor : [t=00:00:00.017433] GL renderer : [t=00:00:00.017442] GLSL version: [t=00:00:00.017453] GLEW version: spring headless stub GLEW version [t=00:00:00.017463] GPU memory : unknown [t=00:00:00.017473] SDL swap-int: 0 [t=00:00:00.017483] SDL driver : headless stub [t=00:00:00.017493] [t=00:00:00.017504] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017513] GLSL shader support : 0 [t=00:00:00.017524] GL4 support : 0 [t=00:00:00.017534] FBO extension support : 0 [t=00:00:00.017544] NVX GPU mem-info support : 0 [t=00:00:00.017574] ATI GPU mem-info support : 0 [t=00:00:00.017585] NPOT-texture support : 1 (0) [t=00:00:00.017627] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017640] texture query-LOD support : 1 (0) [t=00:00:00.017650] MSAA frame-buffer support : 0 (0) [t=00:00:00.017660] Z-buffer depth : 16 (-) [t=00:00:00.017670] primitive-restart support : 0 (0) [t=00:00:00.017681] clip-space control support: 0 (0) [t=00:00:00.017691] seamless cube-map support : 0 (0) [t=00:00:00.017701] frag-depth layout support : 0 (0) [t=00:00:00.017711] persistent maps support : 0 (0) [t=00:00:00.017721] explicit attribs location : 0 (0) [t=00:00:00.017731] multi draw indirect : 0 (-) [t=00:00:00.017741] [t=00:00:00.017752] max. FBO samples : -1 [t=00:00:00.017762] max. FS/program texture slots : 8/8 [t=00:00:00.017773] max. texture size : 2048 [t=00:00:00.017786] max. texture anisotropy level : 0.000000 [t=00:00:00.017797] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017807] max. draw-buffers : 0 [t=00:00:00.017816] max. rec. indices/vertices : 0/0 [t=00:00:00.017827] max. uniform buffer-bindings : 0 [t=00:00:00.017837] max. uniform block-size : 0KB [t=00:00:00.017847] max. storage buffer-bindings : 0 [t=00:00:00.017857] max. storage block-size : 0MB [t=00:00:00.017867] [t=00:00:00.017877] enable AMD-hacks : 0 [t=00:00:00.017888] compress MIP-maps: 0 [t=00:00:00.018690] [GR::UpdateGLConfigs] [t=00:00:00.018718] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018733] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018745] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018756] [GR::InitGLState] [t=00:00:00.018767] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.191763] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.195335] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.202221] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.202920] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.202944] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.202961] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.236402] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.237248] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.264185] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.264428] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.277065] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [t=00:00:00.277087] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.277475] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.281084] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f54fc01c320 (SpringVFS) global=(nil) (null) [t=00:00:00.281101] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.281201] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.281219] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.281230] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.281239] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.281257] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2503 MB [t=00:00:00.285358][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.285385][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.285401][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1586672/replay.sdfz" for game data... [t=00:00:00.428794][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.432601][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.432632][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.437417][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.437469][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 152ms [t=00:00:00.437495][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.485453][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5571b086c2a0] using map "Skate Park v1.00" (loaded=0 cached=0) [t=00:00:00.486559][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Skate Park v1.00", overwrite=false)] section=1 cached=0 [t=00:00:00.487809][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.488267][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5571b086c2a0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.489308][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.499249][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.499418][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.509232][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 71ms [t=00:00:00.509406][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.514991][f=-000001] forceSingleThreaded, false [t=00:00:05.834118][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:05.835216][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:05.835341][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:05.835405][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:05.835500][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:05.835560][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:05.836803][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:05.837428][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:05.838059][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:05.841376][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:05.843778][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:05.846529][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:05.846558][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:05.847385][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:05.882037][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:05.886952][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:05.887949][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:05.888237][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:05.889254][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:05.889540][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:05.894734][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:05.894774][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:06.086119][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:06.099183][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:08.011650][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:08.339708][f=-000001] Loading UnitDefs_posts [t=00:00:08.504324][f=-000001] Loading FeatureDefs_posts [t=00:00:08.534593][f=-000001] Loading WeaponDefs_posts [t=00:00:08.556952][f=-000001] Loading ArmorDefs_posts [t=00:00:08.580224][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 542ms [t=00:00:08.632973][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 626ms [t=00:00:08.633022][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:08.723254][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:08.723510][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:08.723526][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:08.723543][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:08.724967][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:08.727256][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:08.912744][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:08.923948][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:09.021679][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:09.023454][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:09.023479][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:09.462803][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 439ms [t=00:00:09.462847][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:09.558035][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 95ms [t=00:00:09.558079][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:09.581809][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:10.182396][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:10.187255][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:10.188248][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:10.202003][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:15.590296][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:15.598429][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:15.598460][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:15.599692][f=-000001] InfoTexture: legacy [t=00:00:15.599716][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:15.601085][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:15.705798][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:15.710544][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:15.710564][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:15.711224][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.880801][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:15.882327][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:16.051014][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:16.144114][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:16.154584][f=-000001] Loaded DecalsDrawer: off [t=00:00:16.154609][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:16.156068][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:16.659431][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:16.669904][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:16.670370][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.834651][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:16.836445][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.836465][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.845863][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.845912][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:16.845924][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=292b6ecc [t=00:00:16.845934][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:16.845945][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.845955][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.845965][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2d4bd667 [t=00:00:16.853091][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.853144][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:16.853155][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=292b6ecc [t=00:00:16.853164][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:16.853175][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.853185][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.853195][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2d4bd677 [t=00:00:16.853208][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5571b9b54520 has BLOCKSIZE 1 [t=00:00:16.858009][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.858034][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:16.858046][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=292b6ecc [t=00:00:16.858057][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:16.858076][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.858087][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=2d4bd3cd [t=00:00:16.863125][f=-000001] [Path] [PathEstimator::ReadFile] hash=2d4bd3cd file="cache/105dev-BAR105/paths/Skate Park v1.00.pe-2d4bd3cd.zip" (exists=1) [t=00:00:16.864565][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.873535][f=-000001] Path cache (48, 48) initialized. [t=00:00:16.873562][f=-000001] Path cache (48, 48) initialized. [t=00:00:16.877942][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.877961][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:16.877971][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=292b6ecc [t=00:00:16.877982][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:16.877992][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.878002][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=2d4bd3dd [t=00:00:17.000171][f=-000001] [Path] [PathEstimator::ReadFile] hash=2d4bd3dd file="cache/105dev-BAR105/paths/Skate Park v1.00.pe2-2d4bd3dd.zip" (exists=1) [t=00:00:17.001025][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:17.003545][f=-000001] Path cache (24, 24) initialized. [t=00:00:17.003566][f=-000001] Path cache (24, 24) initialized. [t=00:00:17.003580][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (167ms, checksum 57493460)" [t=00:00:17.003634][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:17.003658][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:17.003678][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:17.155840][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 88ms [t=00:00:17.156330][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:19.065359][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:19.537656][f=-000001] Synced LuaRules: finished loading [t=00:00:19.558360][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:20.164352][f=-000001] Unsynced LuaRules: finished loading [t=00:00:20.224425][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:20.328844][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 87ms [t=00:00:20.386570][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:20.389926][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:20.390382][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:20.390826][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:20.391262][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:20.456897][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:20.457313][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:20.469521][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:20.470545][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:20.470564][f=-000001] LuaSocket Support: enabled [t=00:00:20.491956][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:20.595570][f=-000001] localWidgets, nil, true, true [t=00:00:20.598840][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:20.598860][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:20.642525][f=-000001] USE_OLD_CHILI [t=00:00:21.287017][f=-000001] Loading last game win data [t=00:00:21.288080][f=-000001] Resetting win data [t=00:00:21.288579][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:21.288599][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:21.288611][f=-000001] Player and team counts match, continuing [t=00:00:21.288626][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:21.288642][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:21.288655][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:21.461803][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:21.461836][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:21.528788][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:22.440020][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.114699][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.325376][f=-000001] forceSingleThreaded, false [t=00:00:23.766133][f=-000001] Loaded API widget: i18n [t=00:00:23.766496][f=-000001] Loaded API widget: Shared Functions [t=00:00:23.766693][f=-000001] Loaded API widget: Hacky version fix [t=00:00:23.766882][f=-000001] Loaded API widget: Cluster Detection [t=00:00:23.767224][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:23.767565][f=-000001] Loaded API widget: Win Counter [t=00:00:23.957210][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:23.957661][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:23.957951][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:23.958174][f=-000001] Loaded API widget: CommandInsert [t=00:00:23.958381][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:23.960645][f=-000001] Loaded API widget: Lups [t=00:00:24.256802][f=-000001] Loaded API widget: Chili Framework [t=00:00:24.257308][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:24.257696][f=-000001] Loaded widget: Save/Load API [t=00:00:24.258040][f=-000001] Loaded widget: Chili Highlight [t=00:00:24.258362][f=-000001] Loaded widget: Draw After Chili [t=00:00:24.259155][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:24.263991][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:24.265834][f=-000001] Loaded DecalsDrawer: off [t=00:00:24.265859][f=-000001] Ground-decal rendering is disabled! [t=00:00:24.265930][f=-000001] Set maximum particles to: 0 [t=00:00:24.266511][f=-000001] Set UnitIconDist to 0 [t=00:00:24.376113][f=-000001] Loaded widget: EPIC Menu [t=00:00:24.376540][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:24.378136][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:24.407045][f=-000001] Loaded widget: Chili Minimap [t=00:00:24.407498][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:24.419334][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:24.419686][f=-000001] Deferred Rendering requires shader support! [t=00:00:24.420113][f=-000001] Loaded widget: Deferred rendering [t=00:00:24.420423][f=-000001] Mexspot Fetcher fetching [t=00:00:24.420641][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:24.420968][f=-000001] Team highlighting: Disabled [t=00:00:24.421262][f=-000001] Loaded widget: Teamhighlight option [t=00:00:24.422208][f=-000001] Loaded widget: Local Team Colors [t=00:00:24.422655][f=-000001] Loaded widget: Display Keys 2 [t=00:00:24.423076][f=-000001] Loaded widget: Save Game Menu [t=00:00:24.423293][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:24.423508][f=-000001] Loaded widget: One click weapon handler [t=00:00:24.423770][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:24.424089][f=-000001] highlightUnitShader no GL4 support [t=00:00:24.424412][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:24.424829][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:24.425463][f=-000001] Loaded widget: Attack Command Helper [t=00:00:24.425837][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:24.425855][f=-000001] Using fallback unit outlines [t=00:00:24.426063][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:24.426447][f=-000001] Loaded widget: Selection Modkeys [t=00:00:24.435677][f=-000001] Loaded widget: Chili Global Commands [t=00:00:24.437558][f=-000001] Loaded widget: Outline No Shader [t=00:00:24.438405][f=-000001] Loaded widget: Unit Icons [t=00:00:24.438774][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:24.439201][f=-000001] Loaded widget: Noises [t=00:00:24.486441][f=-000001] Loaded widget: HealthBars [t=00:00:24.486941][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:24.487250][f=-000001] Loaded widget: Guard Remove [t=00:00:24.490869][f=-000001] Loaded widget: Chili Vote Display [t=00:00:24.491279][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:24.491620][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:24.491658][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1586672/events.log [t=00:00:24.494638][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:24.495026][f=-000001] Loaded widget: EndGame APM stats [t=00:00:24.496654][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:24.496872][f=-000001] Loaded widget: Objectives [t=00:00:24.497202][f=-000001] Loaded widget: EndGame Stats [t=00:00:24.497581][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:24.497986][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:24.498340][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:24.498790][f=-000001] Loaded widget: BuildETA [t=00:00:24.502717][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:24.503482][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:24.503771][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:24.510414][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:24.510848][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:24.511609][f=-000001] Loaded widget: Command Alpha [t=00:00:24.512394][f=-000001] Loaded widget: Camera Save Position [t=00:00:24.512620][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:24.512944][f=-000001] Loaded widget: Ghost Site [t=00:00:24.513582][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:24.513819][f=-000001] Loaded widget: Stop Self-D [t=00:00:24.515116][f=-000001] Loaded widget: Stereo3D [t=00:00:24.515548][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:24.515795][f=-000001] Loaded widget: SmoothCam [t=00:00:24.516150][f=-000001] Loaded widget: Smart Bombers [t=00:00:24.516619][f=-000001] Loaded widget: Simple Settings [t=00:00:24.517073][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:24.517445][f=-000001] Loaded widget: Show selected unit range [t=00:00:24.517890][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:24.518116][f=-000001] Loaded widget: ReclaimInfo [t=00:00:24.518333][f=-000001] Loaded widget: Raw Move Issue [t=00:00:24.518667][f=-000001] Loaded widget: Point Tracker [t=00:00:24.518884][f=-000001] Loaded widget: Orbit Command [t=00:00:24.519095][f=-000001] Loaded widget: Morph Finished notification [t=00:00:24.519327][f=-000001] Loaded widget: Mission Results Handler [t=00:00:24.519760][f=-000001] Loaded widget: Missile Silo Range [t=00:00:24.520103][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:24.520382][f=-000001] Loaded widget: Misc default command replacements [t=00:00:24.520732][f=-000001] Loaded widget: MinimapEvents [t=00:00:24.521063][f=-000001] Loaded widget: Local Widgets Config [t=00:00:24.521355][f=-000001] Loaded widget: Keep Target [t=00:00:24.521574][f=-000001] Loaded widget: In-game Ignore [t=00:00:24.522052][f=-000001] Loaded widget: In-game Guide [t=00:00:24.522410][f=-000001] Loaded widget: Highlight Geos [t=00:00:24.522814][f=-000001] Loaded widget: Haven Handler [t=00:00:24.523484][f=-000001] Input grabbing is enabled! [t=00:00:24.523509][f=-000001] Input grabbing is enabled! [t=00:00:24.523615][f=-000001] Loaded widget: Grab Input [t=00:00:24.523973][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:24.524193][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:24.524620][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:24.531305][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:24.531677][f=-000001] Loaded widget: Decoration Handler [t=00:00:24.531972][f=-000001] Loaded widget: Decloak Range [t=00:00:24.532352][f=-000001] Loaded widget: Darkening [t=00:00:24.539932][f=-000001] Loaded widget: Context Menu [t=00:00:24.540648][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:24.540900][f=-000001] Loaded widget: Easy Facing [t=00:00:24.541275][f=-000001] Loaded widget: Ferry Points [t=00:00:24.571654][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:24.572045][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:24.572420][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:24.572656][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:24.573030][f=-000001] EndGame Graph disabled [t=00:00:24.639661][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:24.652432][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:24.653497][f=-000001] Loaded widget: Cheat Sheet [t=00:00:24.653914][f=-000001] Loaded widget: CameraShake [t=00:00:24.654171][f=-000001] Loaded widget: Blast Radius [t=00:00:24.654522][f=-000001] Loaded widget: Autoquit [t=00:00:24.654888][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:24.655128][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:24.655600][f=-000001] Loaded widget: Music Player v2 [t=00:00:24.655984][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:24.656367][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:24.656768][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:24.657172][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:24.658306][f=-000001] Loaded widget: Attack Warning [t=00:00:24.658677][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:24.659308][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:24.660526][f=-000001] Loaded widget: Auto Group [t=00:00:24.661472][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:24.662479][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:24.662814][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:24.663629][f=-000001] Loaded widget: Projectile Lights [t=00:00:24.664563][f=-000001] Loaded widget: Select Com at start [t=00:00:24.670706][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:24.671883][f=-000001] Loaded widget: Transport AI [t=00:00:24.672145][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:24.672392][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:24.697761][f=-000001] Loaded widget: Unit Start State [t=00:00:24.698216][f=-000001] Loaded widget: Smooth Scroll [t=00:00:24.703898][f=-000001] Loaded widget: Replay control buttons [t=00:00:24.704643][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:24.704952][f=-000001] Loaded widget: Icon Sets [t=00:00:24.831749][f=-000001] Loaded widget: Attack AoE [t=00:00:24.833737][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:24.834847][f=-000001] Loaded widget: PlanetWars Info [t=00:00:24.835089][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:24.835515][f=-000001] Loaded widget: Commands FX [t=00:00:24.850889][f=-000001] Loaded widget: UnitShapes [t=00:00:24.851381][f=-000001] : disabled for spectators [t=00:00:24.852394][f=-000001] Loaded widget: Stockpiler [t=00:00:24.853642][f=-000001] Loaded widget: Map Edge Extension [t=00:00:24.854834][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:24.855354][f=-000001] Loaded widget: State Icons [t=00:00:24.855734][f=-000001] Loaded widget: Shield Guard [t=00:00:24.856105][f=-000001] Loaded widget: Selection Send [t=00:00:24.856472][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:24.856858][f=-000001] Loaded widget: Gadget Icons [t=00:00:24.857117][f=-000001] Loaded widget: AllyCursors [t=00:00:24.857469][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:24.857847][f=-000001] : disabled for spectators [t=00:00:24.858836][f=-000001] Loaded widget: Building Starter [t=00:00:24.859210][f=-000001] : disabled for spectators [t=00:00:24.860022][f=-000001] Loaded widget: Cloaker Guard [t=00:00:24.860379][f=-000001] Loaded widget: Units on Fire [t=00:00:24.860758][f=-000001] Loaded widget: Smoke Signals [t=00:00:24.861033][f=-000001] Loaded widget: LupsManager [t=00:00:24.861576][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:24.862240][f=-000001] Loaded widget: Newton Firezone [t=00:00:24.863398][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:24.863784][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:24.871813][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:24.880540][f=-000001] Loaded widget: Chili Pro Console [t=00:00:24.881265][f=-000001] Loaded widget: Chili Docking [t=00:00:24.881775][f=-000001] Loaded widget: HUD Presets [t=00:00:24.882554][f=-000001] Loaded widget: Persistent Build Height [t=00:00:24.885118][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:24.885566][f=-000001] Loaded widget: Image Preloader [t=00:00:24.886130][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:24.886378][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:24.890993][f=-000001] Loaded widget: Chili Core Selector [t=00:00:24.891536][f=-000001] Loaded widget: Custom Markers [t=00:00:24.893132][f=-000001] Loaded widget: Select Keys [t=00:00:24.894177][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:24.894861][f=-000001] Loaded widget: Start Boxes [t=00:00:24.895271][f=-000001] Loaded widget: Restricted Zones [t=00:00:24.896203][f=-000001] Loaded widget: Pause Screen [t=00:00:24.904522][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:24.904965][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:24.905568][f=-000001] Loaded widget: CustomFormations2 [t=00:00:24.905988][f=-000001] SetSunLighting [t=00:00:24.907273][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:24.907716][f=-000001] Loaded widget: Text To Speech Control [t=00:00:24.911530][f=-000001] Loaded widget: Layout Handler [t=00:00:24.911900][f=-000001] Lua garbage collection rate: 30/s [t=00:00:24.911941][f=-000001] Loaded widget: GC Control [t=00:00:24.912211][f=-000001] Loaded widget: Font Cache [t=00:00:24.924563][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:24.927005][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:24.932143][f=-000001] Writing last game win data [t=00:00:24.936577][f=-000001] LuaUI v0.3 [t=00:00:25.087050][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:25.087527][f=-000001] [s11n] Loading s11n file... [t=00:00:25.089059][f=-000001] [s11n] Parsing model... [t=00:00:25.089411][f=-000001] [s11n] Populating game world... [t=00:00:25.095975][f=-000001] [s11n] s11n loading complete. [t=00:00:25.096420][f=-000001] Running Springboard Feature Fixer, 30, 36 [t=00:00:25.249743][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:25.276549][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13359,0,0} {chunk,block}Bytes={0,0} [t=00:00:26.054591][f=-000001] Spectator mode. Widget removed. [t=00:00:26.070980][f=-000001] Spectator mode. Widget removed. [t=00:00:26.076703][f=-000001] Reclaim highlight: old engine version. [t=00:00:26.077230][f=-000001] Playback paused [t=00:00:26.085646][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:26.180482][f=-000001] Opening demofile demos/1586672/replay.sdfz [t=00:00:26.180517][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:26.180529][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:26.180753][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:26.180779][f=-000001] -> Connection established (given id 3) [t=00:00:26.181087][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:26.181112][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.181124][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e3c6866fb819e28074a3e6b2d2977717471f0ff9fadb5d8aaabbee11358babed53a815bd8a6100e8a5033f0387542a83a4ab3c9f2f7cd974a45ed117169c391]" [t=00:00:26.181136][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=490ccbfad030052de98b8bcbdd087626fd01b6c19aa0a2cbd1036181367cd9f1bbdc5e8a93ad81567d78f29e5732ae63c1f97ca4b859584d2dcdbfcdb580a679]" [t=00:00:26.181151][f=-000001] Speed set to 20.0 [server] [t=00:00:26.181163][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5571d1066920,0x5571d38dcf90}][locale="C"]" [t=00:00:26.181175][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:26.195760][f=-000001] Switching to Overhead (TA) style camera [t=00:00:26.195794][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.442226][f=-000001] Beginning demo playback [t=00:00:34.453801][f=-000001] GameID: 15021264fad578b6836f46e620f03f3f [t=00:00:34.485999][f=-000001] Connection attempt from ok051323 [t=00:00:34.486031][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.487417][f=-000001] [0] Event [undefined]: ok051323 changed status [t=00:00:34.488062][f=-000001] -> Connection established (given id 0) [t=00:00:34.501050][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:34.501119][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.525736][f=-000001] Connection attempt from HistidineStar [t=00:00:34.525774][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:34.525833][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:34.525994][f=-000001] -> Connection established (given id 1) [t=00:00:34.550148][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:34.550184][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.933675][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e3c6866fb819e28074a3e6b2d2977717471f0ff9fadb5d8aaabbee11358babed53a815bd8a6100e8a5033f0387542a83a4ab3c9f2f7cd974a45ed117169c391]" [t=00:00:34.933713][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=490ccbfad030052de98b8bcbdd087626fd01b6c19aa0a2cbd1036181367cd9f1bbdc5e8a93ad81567d78f29e5732ae63c1f97ca4b859584d2dcdbfcdb580a679]" [t=00:00:35.069827][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e3c6866fb819e28074a3e6b2d2977717471f0ff9fadb5d8aaabbee11358babed53a815bd8a6100e8a5033f0387542a83a4ab3c9f2f7cd974a45ed117169c391]" [t=00:00:35.069867][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=490ccbfad030052de98b8bcbdd087626fd01b6c19aa0a2cbd1036181367cd9f1bbdc5e8a93ad81567d78f29e5732ae63c1f97ca4b859584d2dcdbfcdb580a679]" [t=00:00:35.142025][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x55f8a8e871a0,0x55f8cf893f00}][locale="C"]" [t=00:00:35.375824][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[Game::Load][lua{Rules,Gaia}={000001d5ed78b700,000001d5f3f54490}][locale="C"]" [t=00:00:35.406819][f=-000001] Allies: I choose: Engineer! [t=00:00:35.585521][f=-000001] Allies: I choose: bulder! [t=00:00:37.003296][f=-000001] gl [t=00:00:37.186861][f=-000001] [0] Event [5754,371.019897,376]: 0 finished unit Engineer Commander [t=00:00:37.198939][f=-000001] [0] Event [460,371.019592,5697]: 1 finished unit Engineer Commander [t=00:00:37.220079][f=0000000] [0] HistidineStar, team: 1, elo:2537, userid: 549188 [t=00:00:37.220133][f=0000000] [0] ok051323, team: 0, elo:2374, userid: 467186 [t=00:00:37.220160][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:37.229243][f=0000000] Playback continued [t=00:00:37.247148][f=0000006] [6] Event [5736,371.01532,584]: 0 finished unit Jumpbot Factory [t=00:00:37.314018][f=0000014] [14] Event [472,371.01532,5560]: 1 finished unit Jumpbot Factory [t=00:00:37.823450][f=0000227] [227] Event [5848,371.01532,504]: 0 finished unit Metal Extractor [t=00:00:37.854527][f=0000243] [243] Event [296,371.01532,5640]: 1 finished unit Metal Extractor [t=00:00:38.297242][f=0000452] [452] Event [5640,371.01532,296]: 0 finished unit Metal Extractor [t=00:00:38.332156][f=0000468] [468] Event [504,371.01532,5848]: 1 finished unit Metal Extractor [t=00:00:38.504130][f=0000552] [552] Event [5672,371.01532,232]: 0 finished unit Wind/Tidal Generator [t=00:00:38.540650][f=0000568] [568] Event [344,371.01532,5688]: 1 finished unit Wind/Tidal Generator [t=00:00:38.691843][f=0000642] [642] Event [5704,404.467468,168]: 0 finished unit Wind/Tidal Generator [t=00:00:38.724882][f=0000658] [658] Event [392,371.01532,5736]: 1 finished unit Wind/Tidal Generator [t=00:00:38.905843][f=0000748] [748] Event [440,371.01532,5784]: 1 finished unit Wind/Tidal Generator [t=00:00:38.933303][f=0000759] [759] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:00:39.220224][f=0000839] [839] Event [5736,371.01532,607.999878]: 0 finished unit Moderator [t=00:00:39.257042][f=0000852] [852] Event [488,371.01532,5800]: 1 finished unit Wind/Tidal Generator [t=00:00:39.481096][f=0000942] [942] Event [5464,438.645935,88]: 0 finished unit Wind/Tidal Generator [t=00:00:39.618184][f=0000999] [999] Event [552,371.01532,5816]: 1 finished unit Wind/Tidal Generator [t=00:00:39.716152][f=0001032] [1032] Event [5528,426.402283,104]: 0 finished unit Wind/Tidal Generator [t=00:00:39.931702][f=0001122] [1122] Event [5592,435.626526,104]: 0 finished unit Wind/Tidal Generator [t=00:00:39.990336][f=0001145] [1145] Event [616,371.01532,5848]: 1 finished unit Wind/Tidal Generator [t=00:00:40.139377][f=0001212] [1212] Event [5656,434.080505,120]: 0 finished unit Wind/Tidal Generator [t=00:00:40.328709][f=0001302] [1302] Event [5720,438.635559,120]: 0 finished unit Wind/Tidal Generator [t=00:00:40.396549][f=0001336] [1336] Event [472.036804,371.01532,5536]: 1 finished unit Constable [t=00:00:40.579372][f=0001427] [1427] Event [5784,438.635559,136]: 0 finished unit Wind/Tidal Generator [t=00:00:40.868354][f=0001561] [1561] Event [5832,438.635559,168]: 0 finished unit Wind/Tidal Generator [t=00:00:41.357199][f=0001770] [1770] Event [472.036804,371.01532,5536]: 1 finished unit Constable [t=00:00:41.502905][f=0001829] [1829] Event [5880,438.656311,232]: 0 finished unit Wind/Tidal Generator [t=00:00:41.748559][f=0001936] [1936] Event [5912,421.452942,296]: 0 finished unit Wind/Tidal Generator [t=00:00:42.469363][f=0002085] [2085] Event [5960,424.513855,360]: 0 finished unit Wind/Tidal Generator [t=00:00:42.511241][f=0002112] [2112] Event [5736,371.01532,607.999878]: 0 finished unit Pyro [t=00:00:42.720859][f=0002220] [2220] Event [5992,424.710999,424]: 0 finished unit Wind/Tidal Generator [t=00:00:42.942884][f=0002331] [2331] Event [5736,371.01532,607.999878]: 0 finished unit Puppy [t=00:00:43.083843][f=0002397] [2397] Event [6040,438.677063,488]: 0 finished unit Wind/Tidal Generator [t=00:00:43.131947][f=0002424] [2424] Event [1560,371.01532,6056]: 1 finished unit Metal Extractor [t=00:00:43.274253][f=0002494] [2494] Event [696,371.01532,5864]: 1 finished unit Wind/Tidal Generator [t=00:00:43.341088][f=0002533] [2533] Event [6072,438.645935,552]: 0 finished unit Wind/Tidal Generator [t=00:00:43.426204][f=0002575] [2575] Event [104,371.01532,4584]: 1 finished unit Metal Extractor [t=00:00:43.649756][f=0002685] [2685] Event [6072,438.666687,648]: 0 finished unit Wind/Tidal Generator [t=00:00:43.851453][f=0002767] [2767] Event [792,371.01532,5896]: 1 finished unit Wind/Tidal Generator [t=00:00:43.870370][f=0002775] [2775] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:00:43.901442][f=0002789] [2789] Event [6008,399.653015,584]: 0 finished unit Wind/Tidal Generator [t=00:00:44.155915][f=0002894] [2894] Event [5960,374.480896,520]: 0 finished unit Wind/Tidal Generator [t=00:00:44.405960][f=0002999] [2999] Event [5896,371.01532,456]: 0 finished unit Wind/Tidal Generator [t=00:00:44.611799][f=0003084] [3084] Event [856,371.01532,5912]: 1 finished unit Wind/Tidal Generator [t=00:00:44.650065][f=0003100] [3100] Event [1952,338.870544,5728]: 1 finished unit Lotus [t=00:00:44.687414][f=0003113] [3113] Event [5281.10303,353.281952,1145.33716]: 1 lost unit Pyro [t=00:00:44.862873][f=0003161] [3161] Event [384,371.004944,4320]: 1 finished unit Radar Tower [t=00:00:44.875341][f=0003163] [3163] Event [5736,371.01532,607.999878]: 0 finished unit Constable [t=00:00:45.172446][f=0003285] [3285] Event [1856,351.726379,5712]: 1 finished unit Radar Tower [t=00:00:45.466581][f=0003384] [3384] Event [920,371.01532,5928]: 1 finished unit Wind/Tidal Generator [t=00:00:46.058251][f=0003638] [3638] Event [984,371.01532,5928]: 1 finished unit Wind/Tidal Generator [t=00:00:46.343876][f=0003770] [3770] Event [5736,371.01532,607.999878]: 0 finished unit Pyro [t=00:00:46.380749][f=0003782] [3782] Event [400,350.221863,4224]: 1 finished unit Lotus [t=00:00:46.678252][f=0003908] [3908] Event [1048,371.01532,5944]: 1 finished unit Wind/Tidal Generator [t=00:00:47.090937][f=0004092] [4092] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:00:47.237131][f=0004160] [4160] Event [1112,371.01532,5960]: 1 finished unit Wind/Tidal Generator [t=00:00:47.338865][f=0004193] [Game::ClientReadNet] added new player Silent_AI with number 2 to team 0 [t=00:00:47.339388][f=0004193] > SPRINGIE:User Silent_AI|vehraid|6_5||False|MC|Federation|CZ [t=00:00:47.431710][f=0004227] Connection attempt from Silent_AI [t=00:00:47.431746][f=0004227] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:47.431757][f=0004227] -> Connection established (given id 2) [t=00:00:47.451754][f=0004235] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:47.451793][f=0004235] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:47.883530][f=0004432] [4432] Event [3000,221.502686,5960]: 1 finished unit Metal Extractor [t=00:00:47.929246][f=0004452] [4452] Event [5736,371.01532,607.999878]: 0 finished unit Pyro [t=00:00:47.965726][f=0004470] [4470] Event [1176,371.01532,5976]: 1 finished unit Wind/Tidal Generator [t=00:00:48.156928][f=0004560] [4560] Event [449.878204,256.260254,3903.84961]: 0 lost unit Puppy [t=00:00:48.218766][f=0004586] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e3c6866fb819e28074a3e6b2d2977717471f0ff9fadb5d8aaabbee11358babed53a815bd8a6100e8a5033f0387542a83a4ab3c9f2f7cd974a45ed117169c391]" [t=00:00:48.222438][f=0004589] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=490ccbfad030052de98b8bcbdd087626fd01b6c19aa0a2cbd1036181367cd9f1bbdc5e8a93ad81567d78f29e5732ae63c1f97ca4b859584d2dcdbfcdb580a679]" [t=00:00:48.524898][f=0004705] [4705] Event [2976,221.502686,5904]: 1 finished unit Lotus [t=00:00:48.654371][f=0004768] [4768] Event [1240,371.01532,5992]: 1 finished unit Wind/Tidal Generator [t=00:00:48.747435][f=0004805] [4805] Event [152,221.502686,3400]: 1 finished unit Metal Extractor [t=00:00:48.763992][f=0004811] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[Game::Load][lua{Rules,Gaia}={000002d2cf481270,000002d2dece6080}][locale="C"]" [t=00:00:49.313022][f=0005027] [5027] Event [1304,371.01532,6008]: 1 finished unit Wind/Tidal Generator [t=00:00:49.341822][f=0005038] [5038] Event [3072,221.502686,5856]: 1 finished unit Lotus [t=00:00:49.687261][f=0005174] [5174] Event [5736,371.01532,607.999878]: 0 finished unit Moderator [t=00:00:49.859757][f=0005242] [5242] Event [472.036804,371.01532,5536]: 1 finished unit Constable [t=00:00:49.931265][f=0005269] [5269] Event [1368,371.01532,6008]: 1 finished unit Wind/Tidal Generator [t=00:00:50.188888][f=0005371] [5371] Event [192,221.502686,3392]: 1 finished unit Lotus [t=00:00:50.582600][f=0005524] [5524] Event [1432,371.01532,6024]: 1 finished unit Wind/Tidal Generator [t=00:00:50.768899][f=0005594] [5594] Event [5736,371.01532,607.999878]: 0 finished unit Constable [t=00:00:50.971878][f=0005669] [5669] Event [472.036804,371.01532,5536]: 1 finished unit Constable [t=00:00:51.310573][f=0005794] [5794] Event [1496,371.01532,6040]: 1 finished unit Wind/Tidal Generator [t=00:00:51.367532][f=0005812] [5812] Event [5640,371.01532,472]: 0 finished unit Caretaker [t=00:00:51.402779][f=0005822] [5822] Event [3480,221.502686,5384]: 1 finished unit Metal Extractor [t=00:00:51.940872][f=0006035] [6035] Event [5736,371.01532,607.999878]: 0 finished unit Pyro [t=00:00:52.007366][f=0006060] [6060] Event [3376,221.502686,5392]: 1 finished unit Lotus [t=00:00:52.903301][f=0006315] [6315] Event [3536,221.502686,5440]: 1 finished unit Lotus [t=00:00:53.146567][f=0006393] [6393] Event [5736,371.01532,607.999878]: 0 finished unit Pyro [t=00:00:53.303709][f=0006431] [6431] Event [584,371.01532,5624]: 1 finished unit Caretaker [t=00:00:53.339379][f=0006440] [6440] Event [224,221.502686,3472]: 1 finished unit Lotus [t=00:00:53.936757][f=0006603] [6603] Event [264,371.01532,5560]: 1 finished unit Wind/Tidal Generator [t=00:00:54.340643][f=0006742] [6742] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:00:54.456789][f=0006786] [6786] Event [5736,371.01532,607.999878]: 0 finished unit Pyro [t=00:00:54.511686][f=0006806] [6806] Event [584,371.01532,5560]: 1 finished unit Caretaker [t=00:00:54.648495][f=0006858] [6858] Event [248,371.01532,5496]: 1 finished unit Wind/Tidal Generator [t=00:00:54.812385][f=0006907] [6907] Event [4584,371.01532,88]: 0 finished unit Metal Extractor [t=00:00:55.482558][f=0007104] [7104] Event [880,370.994568,5056]: 1 finished unit Lotus [t=00:00:55.517715][f=0007114] [7114] Event [232,371.01532,5432]: 1 finished unit Wind/Tidal Generator [t=00:00:56.236393][f=0007326] [7326] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:00:56.310915][f=0007348] [7348] Event [5736,371.01532,607.999878]: 0 finished unit Moderator [t=00:00:56.424413][f=0007382] [7382] Event [232,371.01532,5368]: 1 finished unit Wind/Tidal Generator [t=00:00:56.580609][f=0007428] [7428] Event [3623.72607,229.735886,174.410477]: 0 lost unit Constable [t=00:00:56.794577][f=0007493] [7493] Event [664,371.01532,5624]: 1 finished unit Caretaker [t=00:00:56.999955][f=0007557] [7557] Event [2193.89868,279.369598,5707.84277]: 0 lost unit Pyro [t=00:00:57.347125][f=0007664] [7664] Event [216,371.01532,5304]: 1 finished unit Wind/Tidal Generator [t=00:00:57.382551][f=0007675] [7675] Event [5424,371.01532,1408]: 0 finished unit Radar Tower [t=00:00:57.649208][f=0007759] [7759] Event [6072,438.666687,648]: 0 lost unit Wind/Tidal Generator [t=00:00:57.708782][f=0007777] [7777] Event [1104,371.004944,5280]: 1 finished unit Lotus [t=00:00:58.121489][f=0007829] [7829] Event [5736,371.01532,607.999878]: 0 finished unit Pyro [t=00:00:58.231561][f=0007836] [7836] Event [5960,374.480896,520]: 0 lost unit Wind/Tidal Generator [t=00:00:58.453678][f=0007878] [7878] Event [6008,399.711304,584]: 0 lost unit Wind/Tidal Generator [t=00:00:58.516469][f=0007893] [7893] Event [200,371.01532,5240]: 1 finished unit Wind/Tidal Generator [t=00:00:58.590515][f=0007920] [7920] Event [6072,438.649597,552]: 0 lost unit Wind/Tidal Generator [t=00:00:58.632756][f=0007934] [7934] Event [6104.00586,438.833801,462.359467]: 1 lost unit Pyro [t=00:00:58.667923][f=0007945] [7945] Event [4584,371.01532,88]: 0 lost unit Metal Extractor [t=00:00:58.767822][f=0007982] [7982] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:00:59.432748][f=0008164] [8164] Event [648,371.01532,5576]: 1 finished unit Caretaker [t=00:00:59.446337][f=0008167] [8167] Event [5464,438.645935,88]: 0 lost unit Wind/Tidal Generator [t=00:00:59.564407][f=0008198] [8198] Event [5528,426.247864,104]: 0 lost unit Wind/Tidal Generator [t=00:00:59.719879][f=0008239] [8239] Event [5592,435.437622,104]: 0 lost unit Wind/Tidal Generator [t=00:00:59.825840][f=0008267] [8267] Event [184,371.01532,5176]: 1 finished unit Wind/Tidal Generator [t=00:00:59.896977][f=0008286] [8286] Event [5656,433.928528,120]: 0 lost unit Wind/Tidal Generator [t=00:00:59.998101][f=0008311] [8311] Event [5064,288.007507,6024]: 1 finished unit Metal Extractor [t=00:01:00.079035][f=0008334] [8334] Event [5672,371.097107,232]: 0 lost unit Wind/Tidal Generator [t=00:01:00.192506][f=0008363] [8363] Event [5701.55762,438.484955,78.6596832]: 1 lost unit Pyro [t=00:01:00.496478][f=0008444] [8444] Event [5736,371.01532,607.999878]: 0 finished unit Pyro [t=00:01:00.799476][f=0008523] [8523] Event [168,371.01532,5112]: 1 finished unit Wind/Tidal Generator [t=00:01:00.920004][f=0008554] [8554] Event [4944,288.007507,6048]: 1 finished unit Lotus [t=00:01:01.868442][f=0008797] [8797] Event [152,371.01532,5048]: 1 finished unit Wind/Tidal Generator [t=00:01:01.982033][f=0008827] [8827] Event [5136,288.007507,5952]: 1 finished unit Lotus [t=00:01:02.391095][f=0008931] [8931] Event [1272,204.724731,3848]: 1 finished unit Metal Extractor [t=00:01:02.587572][f=0008981] [8981] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:02.739591][f=0009022] [9022] Event [616,371.01532,5688]: 1 finished unit Storage [t=00:01:02.776831][f=0009033] [9033] Event [152,371.01532,4984]: 1 finished unit Wind/Tidal Generator [t=00:01:02.797714][f=0009038] [9038] Event [5736,371.01532,607.999878]: 0 finished unit Pyro [t=00:01:03.641864][f=0009274] [9274] Event [5736,371.01532,607.999878]: 0 finished unit Constable [t=00:01:03.767841][f=0009309] [9309] Event [136,371.01532,4920]: 1 finished unit Wind/Tidal Generator [t=00:01:04.146183][f=0009414] [9414] Event [5528,288.007507,6024]: 1 finished unit Metal Extractor [t=00:01:04.464497][f=0009500] [9500] Event [108.834511,104.631691,2579.08618]: 1 lost unit Constable [t=00:01:04.619997][f=0009543] [9543] Event [1200,204.724731,3776]: 1 finished unit Lotus [t=00:01:04.657399][f=0009553] [9553] Event [120,371.01532,4856]: 1 finished unit Wind/Tidal Generator [t=00:01:04.798775][f=0009594] [9594] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:04.984228][f=0009646] [9646] Event [5456,288.007507,5968]: 1 finished unit Lotus [t=00:01:05.545784][f=0009806] [9806] Event [5736,371.01532,607.999878]: 0 finished unit Moderator [t=00:01:05.629063][f=0009818] [9818] Event [104,371.01532,4792]: 1 finished unit Wind/Tidal Generator [t=00:01:06.113957][f=0009966] [9966] Event [5616,288.007507,5968]: 1 finished unit Lotus [t=00:01:06.210308][f=0009993] [9993] Event [3509.61646,221.502686,5470.97217]: 0 lost unit Pyro [t=00:01:06.416679][f=0010051] [10051] Event [88,371.01532,4728]: 1 finished unit Wind/Tidal Generator [t=00:01:06.567340][f=0010095] [10095] Event [1360,204.724731,3872]: 1 finished unit Lotus [t=00:01:06.724716][f=0010138] [10138] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:06.877679][f=0010177] [10177] Event [5424,371.01532,1408]: 0 lost unit Radar Tower [t=00:01:06.998844][f=0010213] [10213] Event [2312,204.724731,4920]: 1 finished unit Metal Extractor [t=00:01:07.334038][f=0010311] [10311] Event [5736,371.01532,607.999878]: 0 finished unit Pyro [t=00:01:07.369625][f=0010321] [10321] Event [72,371.025696,4664]: 1 finished unit Wind/Tidal Generator [t=00:01:07.664721][f=0010406] [10406] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:07.750882][f=0010430] [10430] Event [5398.04639,499.916504,1124.67786]: 1 lost unit Pyro [t=00:01:07.825158][f=0010450] [10450] Event [5589.35449,371.01532,1200.05811]: 0 lost unit Moderator [t=00:01:07.902445][f=0010473] [10473] Event [5992,431.004333,408]: 0 finished unit Wind/Tidal Generator [t=00:01:08.242679][f=0010568] [10568] Event [5588.94775,371.01532,1039.92224]: 0 lost unit Moderator [t=00:01:08.297367][f=0010585] [10585] Event [5565.22217,371.01532,1309.7804]: 1 lost unit Pyro [t=00:01:08.373426][f=0010606] [10606] Event [6008,421.912842,472]: 0 finished unit Wind/Tidal Generator [t=00:01:08.474407][f=0010635] [10635] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:08.802894][f=0010727] [10727] Event [1947.64111,303.644104,3034.35107]: 1 lost unit Constable [t=00:01:08.965517][f=0010769] [10769] Event [2304,204.724731,4832]: 1 finished unit Lotus [t=00:01:09.063349][f=0010798] [10798] Event [6040,437.233582,536]: 0 finished unit Wind/Tidal Generator [t=00:01:09.595317][f=0010944] [10944] Event [6056,437.554626,600]: 0 finished unit Wind/Tidal Generator [t=00:01:09.988688][f=0011051] [11051] Event [5472,497.292175,1568]: 0 finished unit Advanced Radar [t=00:01:10.036108][f=0011065] [11065] Event [1449.34338,221.497665,3587.87573]: 0 lost unit Pyro [t=00:01:10.068419][f=0011073] [11073] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:10.220274][f=0011115] [11115] Event [6072,437.82959,664]: 0 finished unit Wind/Tidal Generator [t=00:01:10.293195][f=0011134] [11134] Event [1320.80933,221.502686,3430.40576]: 0 lost unit Pyro [t=00:01:10.619461][f=0011222] [11222] Event [5992,392.729797,536]: 0 finished unit Wind/Tidal Generator [t=00:01:10.619679][f=0011222] [11222] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:10.644108][f=0011229] [11229] Event [1305.72351,220.744186,3402.29224]: 0 lost unit Pyro [t=00:01:11.066214][f=0011339] [11339] Event [5928,370.73761,552]: 0 finished unit Wind/Tidal Generator [t=00:01:11.137351][f=0011358] [11358] Event [2400,204.724731,4880]: 1 finished unit Lotus [t=00:01:11.189534][f=0011372] [11372] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:11.567632][f=0011471] [11471] Event [5864,371.343384,552]: 0 finished unit Wind/Tidal Generator [t=00:01:12.024445][f=0011591] [11591] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:12.666009][f=0011762] [11762] Event [4776,221.502686,4408]: 1 finished unit Metal Extractor [t=00:01:12.706651][f=0011773] [11773] Event [5784,437.475281,136]: 0 finished unit Wind/Tidal Generator [t=00:01:12.967149][f=0011844] [11844] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:13.226426][f=0011919] [11919] Event [6040,371.01532,1560]: 0 finished unit Metal Extractor [t=00:01:13.242334][f=0011924] [11924] Event [5720,436.243591,120]: 0 finished unit Wind/Tidal Generator [t=00:01:13.493439][f=0011989] [11989] Event [4928,338.403625,4352]: 1 finished unit Radar Tower [t=00:01:13.543013][f=0012006] [12006] Event [785.166809,221.502686,3109.38989]: 0 lost unit Pyro [t=00:01:13.731024][f=0012061] [12061] Event [5656,432.191772,120]: 0 finished unit Wind/Tidal Generator [t=00:01:13.911437][f=0012112] [12112] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:14.236139][f=0012205] [12205] Event [5736,371.01532,607.999878]: 0 finished unit Pyro [t=00:01:14.316672][f=0012226] [12226] Event [5592,434.205322,104]: 0 finished unit Wind/Tidal Generator [t=00:01:14.316884][f=0012226] [12226] Event [4752,221.502686,4352]: 1 finished unit Lotus [t=00:01:14.643076][f=0012320] [12320] Event [5472,497.292175,1568]: 0 lost unit Advanced Radar [t=00:01:14.788364][f=0012359] [12359] Event [5528,424.951477,104]: 0 finished unit Wind/Tidal Generator [t=00:01:14.969973][f=0012411] [12411] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:15.169358][f=0012466] [12466] Event [4848,223.453369,4416]: 1 finished unit Lotus [t=00:01:15.178503][f=0012469] [12469] Event [3208,303.644104,4072]: 1 finished unit Metal Extractor [t=00:01:15.470829][f=0012548] [12548] Event [undefined]: ok051323 resigned [t=00:01:15.471111][f=0012548] game_message: ok051323 has been destroyed! [t=00:01:15.471259][f=0012548] game_message: HistidineStar wins! [t=00:01:15.471667][f=0012548] Submitting stats [t=00:01:15.480081][f=0012548] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:15.483690][f=0012548] Part| Total Time|Time of the last 0.5s [t=00:01:15.483718][f=0012548] Draw 12936.31ms 20.36% [t=00:01:15.483759][f=0012548] Lua::Callins::Synced 4823.83ms 12.38% [t=00:01:15.483772][f=0012548] Lua::Callins::Unsynced 20501.28ms 30.14% [t=00:01:15.483783][f=0012548] Lua::CollectGarbage::Synced 149.32ms 0.00% [t=00:01:15.483795][f=0012548] Lua::CollectGarbage::Unsynced 615.98ms 0.60% [t=00:01:15.483806][f=0012548] Misc::Profiler::AddTime 61.94ms 0.10% [t=00:01:15.483818][f=0012548] Sim 25072.48ms 63.77% [t=00:01:15.485441][f=0012548] [12548] Received game_message: ok051323 has been destroyed! [t=00:01:15.486558][f=0012548] [12548] Received game_message: HistidineStar wins! [t=00:01:15.495467][f=0012549] [12549] Game End Stats Header: 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22,5280,7325,7325,5280,755.327148,647.290527,647.290527,755.327148,0,0,0,0,0,0,0,0,0,0,0,0,794.168762,1119.60229,1119.60229,794.168762,0,1080,1080,0,13.0553246,41.4671021,41.4671021,13.0553246,1330,1385,1385,1330,18.6666451,27.6765919,27.6765919,18.6666451,2480,880,880,2480,440,805,805,440,1470,3980,3980,1470,1015,660,660,1015,196.399292,0,0,196.399292,1607.97339,835.722534,835.722534,1607.97339 [t=00:01:15.497611][f=0012549] [12549] Game End Stats Values: 23,5520,7655,7655,5520,755.327148,692.220154,692.220154,755.327148,0,0,0,0,0,0,0,0,0,0,0,0,875.179749,1243.95288,1243.95288,875.179749,0,1260,1260,0,13.3600626,46.0573692,46.0573692,13.3600626,1330,1385,1385,1330,19.6666603,29.9953079,29.9953079,19.6666603,2720,1100,1100,2720,580,805,805,580,1470,3910,3910,1470,1015,800,800,1015,331.997223,0,0,331.997223,1732.32397,916.733521,916.733521,1732.32397 [t=00:01:15.497700][f=0012549] [12549] Game End Stats Values: 24,5465,8210,8210,5465,755.327148,753.759766,753.759766,755.327148,0,0,0,0,0,0,0,0,0,0,0,0,939.521179,1399.38953,1399.38953,939.521179,0,1440,1440,0,14.3166094,56.7155533,56.7155533,14.3166094,1275,1385,1385,1275,15.2399855,31.502636,31.502636,15.2399855,2720,1320,1320,2720,580,1080,1080,580,1470,4065,4065,1470,1290,800,800,1290,385.596405,0,0,385.596405,1894.10046,1091.29248,1091.29248,1894.10046 [t=00:01:15.497799][f=0012549] [12549] Game End Stats Values: 25,5090,8070,8070,5090,755.327148,831.601196,831.601196,755.327148,0,0,0,0,0,0,0,0,0,0,0,0,1500.78711,1916.64734,1916.64734,1500.78711,0,1440,1440,0,15.1860743,55.6945114,55.6945114,15.1860743,1275,1385,1385,1275,11,34.1894302,34.1894302,11,2240,1320,1320,2240,1160,1560,1560,1160,1575,3925,3925,1575,1770,1470,1470,1770,385.596405,0,0,385.596405,2456.59961,1687.67273,1687.67273,2456.59961 [t=00:01:15.497886][f=0012549] [12549] Game End Stats Values: 26,4935,8510,8510,4935,755.327148,874.806519,874.806519,755.327148,0,0,0,0,0,0,0,0,0,0,0,0,1723.24194,2608.23071,2608.23071,1723.24194,0,1440,1440,0,15.4246111,37.0848236,37.0848236,15.4246111,1675,1385,1385,1675,11,31.880352,31.880352,11,1580,1760,1760,1580,1160,2220,2220,1160,1680,3925,3925,1680,2430,1470,1470,2430,385.596405,0,0,385.596405,3287.36938,1910.12769,1910.12769,3287.36938 [t=00:01:15.497984][f=0012549] [12549] Game End Stats Values: 27,5005,9040,9040,5005,767.691467,899.907227,899.907227,767.691467,0,0,0,0,0,0,0,0,0,0,0,0,1734.24976,2608.23071,2608.23071,1734.24976,0,1530,1530,0,19.6465664,39.9076691,39.9076691,19.6465664,1675,1385,1385,1675,11.857626,30.6733837,30.6733837,11.857626,1580,2200,2200,1580,1160,2220,2220,1160,1750,3925,3925,1750,2430,1470,1470,2430,386.096375,0,0,386.096375,3290.26782,1921.1355,1921.1355,3290.26782 [t=00:01:15.498072][f=0012549] [12549] Game End Stats Values: 28,4975,9620,9620,4975,805.263733,999.89325,999.89325,805.263733,0,0,0,0,0,0,0,0,0,0,0,0,1927.85083,2828.23169,2828.23169,1927.85083,0,1530,1530,0,38.6876411,86.6016388,86.6016388,38.6876411,1675,1440,1440,1675,14.3048258,37.1324043,37.1324043,14.3048258,1360,2640,2640,1360,1160,2440,2440,1160,1940,4010,4010,1940,2650,1470,1470,2650,386.096375,0,0,386.096375,3510.2688,2115.52686,2115.52686,3510.2688 [t=00:01:15.498160][f=0012549] [12549] Game End Stats Values: 29,4865,10105,10105,4865,848.940735,1106.28027,1106.28027,848.940735,0,0,0,0,0,0,0,0,0,0,0,0,1927.85083,3291.9812,3291.9812,1927.85083,0,1710,1710,0,47.5581932,92.0027847,92.0027847,47.5581932,1275,1440,1440,1275,16.1197834,38.8847961,38.8847961,16.1197834,1580,2860,2860,1580,1160,2840,2840,1160,2010,4095,4095,2010,3050,1470,1470,3050,386.096375,0,0,386.096375,3974.01831,2115.52686,2115.52686,3974.01831 [t=00:01:15.531321][f=0012556] [12556] Event [5464,437.349548,88]: 0 finished unit Wind/Tidal Generator [t=00:01:15.616336][f=0012574] [12574] Event [1814.62756,303.644104,2969.97876]: 0 lost unit Pyro [t=00:01:15.640893][f=0012578] [12578] Event [6040,371.01532,1560]: 0 lost unit Metal Extractor [t=00:01:15.653262][f=0012581] [12581] Event [1861.56726,303.333313,3013.10718]: 0 lost unit Moderator [t=00:01:15.867381][f=0012618] [12618] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:16.028328][f=0012663] Player HistidineStar left the game: normal quit [t=00:01:16.028406][f=0012663] [12663] Event [undefined]: HistidineStar quit [t=00:01:16.377020][f=0012752] Spectator ok051323 left the game: normal quit [t=00:01:16.377098][f=0012752] [12752] Event [undefined]: ok051323 quit [t=00:01:16.414980][f=0012766] Spectator Silent_AI left the game: normal quit [t=00:01:16.415046][f=0012766] [12766] Event [undefined]: Silent_AI quit [t=00:01:16.542129][f=0012813] [12813] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:16.546850][f=0012814] No clients connected, shutting down server [t=00:01:16.546891][f=0012814] Server shutdown [t=00:01:16.547248][f=0012814] [12814] all players disconnected [t=00:01:17.286988][f=0013011] [13011] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:17.340111][f=0013026] [13026] Event [3152,303.644104,4032]: 1 finished unit Lotus [t=00:01:17.995164][f=0013200] [13200] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:18.691886][f=0013399] [13399] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:19.214769][f=0013600] [13600] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:19.286256][f=0013628] [13628] Event [3312,303.644104,4064]: 1 finished unit Lotus [t=00:01:19.702679][f=0013790] [13790] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:20.280784][f=0014015] [14015] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:20.594775][f=0014136] [14136] Event [6024,104.503174,3896]: 1 finished unit Metal Extractor [t=00:01:20.850295][f=0014254] [14254] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:21.241307][f=0014437] [14437] Event [5920,104.741821,3824]: 1 finished unit Lotus [t=00:01:21.364796][f=0014498] [14498] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:21.834524][f=0014717] [14717] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:21.862866][f=0014732] [14732] Event [6080,105.011597,3776]: 1 finished unit Lotus [t=00:01:22.180816][f=0014878] [14878] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:22.506980][f=0015034] [15034] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:22.835352][f=0015191] [15191] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:23.147437][f=0015347] [15347] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:23.469632][f=0015504] [15504] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:23.787492][f=0015662] [15662] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:24.107707][f=0015822] [15822] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:24.435927][f=0015981] [15981] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:24.762478][f=0016140] [16140] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:25.077195][f=0016300] [16300] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:25.400722][f=0016461] [16461] Event [472.036804,371.01532,5536]: 1 finished unit Pyro [t=00:01:25.482529][f=0016498] Autoquit sending quit command. [t=00:01:25.483105][f=0016498] [QuitAction] user exited to system [t=00:01:25.484322][f=0016498] [SpringApp::Kill][1] fromRun=1 [t=00:01:25.484694][f=0016498] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:25.484719][f=0016498] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:25.484733][f=0016498] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:25.484745][f=0016498] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:25.484756][f=0016498] [SpringApp::Kill][2] [t=00:01:25.485813][f=0016498] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:25.485834][f=0016498] [Game::KillLua][1] dtor=0 luaUI=0x5571c7f54190 [t=00:01:25.485885][f=0016498] Start widgetHandler:Shutdown [t=00:01:25.491149][f=0016498] Shutdown - SaveOrderList Complete [t=00:01:25.491955][f=0016498] Writing last game win data [t=00:01:25.498563][f=0016498] Shutdown - SaveConfigData Complete [t=00:01:25.498593][f=0016498] Shutdown Widget - Save/Load API [t=00:01:25.498610][f=0016498] Shutdown Widget - Chili Highlight [t=00:01:25.498642][f=0016498] Shutdown Widget - Draw After Chili [t=00:01:25.498658][f=0016498] Shutdown Widget - API Unit Tracker GL4 [t=00:01:25.498698][f=0016498] Shutdown Widget - EPIC Menu [t=00:01:25.499945][f=0016498] Shutdown Widget - Chili Widget Selector [t=00:01:25.500870][f=0016498] Shutdown Widget - Chili Minimap [t=00:01:25.501444][f=0016498] Shutdown Widget - Local Team Colors [t=00:01:25.501466][f=0016498] Shutdown Widget - Display Keys 2 [t=00:01:25.501515][f=0016498] Shutdown Widget - Save Game Menu [t=00:01:25.501530][f=0016498] Shutdown Widget - Unit Icons [t=00:01:25.501548][f=0016498] Shutdown Widget - Noises [t=00:01:25.501562][f=0016498] Shutdown Widget - HealthBars [t=00:01:25.502540][f=0016498] Shutdown Widget - Win Counter [t=00:01:25.502568][f=0016498] Shutdown Widget - SpringRTS Replay Stats [t=00:01:25.502621][f=0016498] Shutdown Widget - EndGame APM stats [t=00:01:25.502638][f=0016498] Shutdown Widget - BuildETA [t=00:01:25.502657][f=0016498] Shutdown Widget - Modular Comm Info [t=00:01:25.502672][f=0016498] Shutdown Widget - Stereo3D [t=00:01:25.502693][f=0016498] Shutdown Widget - Showeco and Grid Drawer [t=00:01:25.502724][f=0016498] Shutdown Widget - Point Tracker [t=00:01:25.502739][f=0016498] Shutdown Widget - Missile Silo Range [t=00:01:25.502758][f=0016498] Shutdown Widget - MinimapEvents [t=00:01:25.502773][f=0016498] Shutdown Widget - Local Widgets Config [t=00:01:25.502797][f=0016498] Shutdown Widget - Highlight Geos [t=00:01:25.502813][f=0016498] Shutdown Widget - Grab Input [t=00:01:25.502834][f=0016498] Shutdown Widget - Defense Range Zero-K [t=00:01:25.502867][f=0016498] Shutdown Widget - Darkening [t=00:01:25.502894][f=0016498] Shutdown Widget - Context Menu [t=00:01:25.502909][f=0016498] Shutdown Widget - Chili Spectator Panels [t=00:01:25.502925][f=0016498] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:25.502946][f=0016498] Shutdown Widget - Chili Nuke Warning [t=00:01:25.502964][f=0016498] Shutdown Widget - Chili EndGame Window [t=00:01:25.502986][f=0016498] Shutdown Widget - Chili Economy Panel Default [t=00:01:25.503115][f=0016498] Shutdown Widget - CameraShake [t=00:01:25.503133][f=0016498] Shutdown Widget - State Reverse and Latency [t=00:01:25.503148][f=0016498] Shutdown Widget - Music Player v2 [t=00:01:25.503164][f=0016498] Shutdown Widget - Attack AoE [t=00:01:25.503180][f=0016498] Shutdown Widget - Map Edge Extension [t=00:01:25.503196][f=0016498] Shutdown Widget - Selection Send [t=00:01:25.503211][f=0016498] Shutdown Widget - LupsManager [t=00:01:25.503242][f=0016498] Shutdown Widget - Newton Firezone [t=00:01:25.503261][f=0016498] Shutdown Widget - Chili Pro Console [t=00:01:25.506100][f=0016498] Shutdown Widget - Persistent Build Height [t=00:01:25.506137][f=0016498] Shutdown Widget - Lasso Terraform GUI [t=00:01:25.506154][f=0016498] Shutdown Widget - Lups [t=00:01:25.506197][f=0016498] Shutdown Widget - Chili Framework [t=00:01:25.506220][f=0016498] Shutdown Widget - Mex Placement Handler [t=00:01:25.506237][f=0016498] Shutdown Widget - Chili Core Selector [t=00:01:25.506345][f=0016498] Shutdown Widget - Custom Markers [t=00:01:25.506368][f=0016498] Shutdown Widget - Select Keys [t=00:01:25.506404][f=0016498] Shutdown Widget - Pause Screen [t=00:01:25.507050][f=0016498] Shutdown Widget - Text To Speech Control [t=00:01:25.507086][f=0016498] Shutdown Widget - Layout Handler [t=00:01:25.507105][f=0016498] End widgetHandler:Shutdown [t=00:01:25.586389][f=0016498] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1280251,96359870} {int,ext,rec}Allocs={12607057,0,0} {chunk,block}Bytes={96359870,0} [t=00:01:25.587099][f=0016498] [Game::KillLua][2] dtor=0 luaGaia=0x5571d38dcf90 [t=00:01:25.609132][f=0016498] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1067098,83519494} {int,ext,rec}Allocs={12607058,0,0} {chunk,block}Bytes={83519494,0} [t=00:01:25.609233][f=0016498] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1067098,83519494} {int,ext,rec}Allocs={12607058,0,0} {chunk,block}Bytes={83519494,0} [t=00:01:25.609272][f=0016498] [Game::KillLua][3] dtor=0 luaRules=0x5571d1066920 [t=00:01:25.609346][f=0016498] Start gadgetHandler:Shutdown [t=00:01:25.609364][f=0016498] Shutdown - StartSetup [t=00:01:25.609380][f=0016498] Shutdown - UnitMorph [t=00:01:25.611116][f=0016498] Shutdown - Carrier Drones [t=00:01:25.611136][f=0016498] Shutdown - Missile Silo Controller [t=00:01:25.611152][f=0016498] Shutdown - Modular Comm Info [t=00:01:25.611166][f=0016498] Shutdown - Terrain Texture Handler [t=00:01:25.611181][f=0016498] Shutdown - UnitCloakShield [t=00:01:25.611559][f=0016498] Shutdown - Starlight Handler [t=00:01:25.611608][f=0016498] End gadgetHandler:Shutdown [t=00:01:25.641736][f=0016498] Start gadgetHandler:Shutdown [t=00:01:25.641783][f=0016498] Shutdown - Save/Load [t=00:01:25.641809][f=0016498] Shutdown - Teleport Throw [t=00:01:25.641826][f=0016498] Shutdown - UnitMorph [t=00:01:25.641846][f=0016498] Shutdown - Modular Comm Info [t=00:01:25.641861][f=0016498] Shutdown - Retreat Command [t=00:01:25.641882][f=0016498] Shutdown - Shockwaves [t=00:01:25.641897][f=0016498] Shutdown - UnitCloakShield [t=00:01:25.641916][f=0016498] Shutdown - Lups Cloak FX [t=00:01:25.641933][f=0016498] Shutdown - Lups [t=00:01:25.641971][f=0016498] Shutdown - Lups Shield [t=00:01:25.642063][f=0016498] End gadgetHandler:Shutdown [t=00:01:25.702324][f=0016498] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12607089,0,0} {chunk,block}Bytes={0,0} [t=00:01:25.702569][f=0016498] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12607089,0,0} {chunk,block}Bytes={0,0} [t=00:01:25.702623][f=0016498] [Game::KillLua][4] dtor=0 [t=00:01:25.703222][f=0016498] [Game::KillLua][5] dtor=0 [t=00:01:25.714088][f=0016498] [Game::~CGame][1] [t=00:01:25.714134][f=0016498] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:25.714145][f=0016498] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:25.714157][f=0016498] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:25.714167][f=0016498] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:25.714178][f=0016498] [Game::KillLua][4] dtor=1 [t=00:01:25.714188][f=0016498] [Game::KillLua][5] dtor=1 [t=00:01:25.714403][f=0016498] [Game::KillMisc][1] [t=00:01:25.714415][f=0016498] [Game::KillMisc][2] [t=00:01:25.714841][f=0016498] [Game::KillMisc][3] [t=00:01:25.715581][f=0016498] [Game::KillRendering][1] [t=00:01:25.744062][f=0016498] [3DOParser::Kill] allocated 1 pieces [t=00:01:25.744104][f=0016498] [S3OParser::Kill] allocated 5485 pieces [t=00:01:25.745310][f=0016498] [AssParser::Kill] allocated 675 pieces [t=00:01:25.889591][f=0016498] [Game::KillInterface][1] [t=00:01:25.890865][f=0016498] [Game::KillInterface][2] [t=00:01:25.893923][f=0016498] [Game::KillSimulation][1] [t=00:01:25.893942][f=0016498] [Game::KillSimulation][2] [t=00:01:26.571490][f=0016498] [CCollisionHandler] dis-/continuous tests: 0/61107 [t=00:01:26.571530][f=0016498] [Game::KillSimulation][3] [t=00:01:26.572022][f=0016498] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:26.572049][f=0016498] [~CPathCache(24x24)] cacheHits=39 hitPercentage=24% numHashColls=0 maxCacheSize=16 [t=00:01:26.572215][f=0016498] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:26.572248][f=0016498] [~CPathCache(48x48)] cacheHits=55 hitPercentage=0% numHashColls=0 maxCacheSize=28 [t=00:01:26.574950][f=0016498] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:26.671344][f=0016498] [LosHandler::Kill] raycast instance cache-{hits,misses}={4487,8093}; shared=1%; cached=35% [t=00:01:26.845130][f=0016498] [Game::KillSimulation][4] [t=00:01:30.475569][f=0016498] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:30.476906][f=0016498] [Game::~CGame][2] [t=00:01:30.477092][f=0016498] [Game::~CGame][3] [t=00:01:30.656147][f=0016498] [SpringApp::Kill][3] [t=00:01:30.656550][f=0016498] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 172874 bytes sent 143155 bytes recv'd [t=00:01:30.660226][f=0016498] Kill: client disconnecting... [t=00:01:32.672810][f=0016498] CloseConnection: client connection closed [t=00:01:32.673913][f=0016498] [SpringApp::Kill][4] font=0x5571b073c600 [t=00:01:32.683408][f=0016498] [SpringApp::Kill][5] [t=00:01:32.730081][f=0016498] [SpringApp::Kill][6] [t=00:01:32.730130] [SpringApp::Kill][7] [t=00:01:32.731718] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:32.731783] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:32.731804] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:32.731816] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:32.731828] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:32.731839] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:32.731850] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {364, 1048576, 1048576}, EBO = {546, 1048576, 1048576} [t=00:01:32.731865] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4564, 1048576, 1048576}, EBO = {6846, 1048576, 1048576} [t=00:01:32.731876] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:32.731887] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:32.731898] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:32.731909] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:32.731920] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:32.745425] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:32.745464] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:32.745474] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:32.745484] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:32.746937] [VFS] [SpringVFS::DeleteArchives] [t=00:01:32.746961] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:32.747155] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x5571b080e4f0) [t=00:01:32.755255] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3388ms [t=00:01:32.755290] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=86ms [t=00:01:32.755859] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=43ms [t=00:01:32.756182] file="objects3d/funnelweb.dae" indx=5291 inflSize=1500kb readTime=30ms [t=00:01:32.756196] file="bitmaps/loadpictures/cloaking.png" indx=517 inflSize=3633kb readTime=26ms [t=00:01:32.756207] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=24ms [t=00:01:32.756218] file="objects3d/hovershotgun.s3o" indx=5330 inflSize=66kb readTime=24ms [t=00:01:32.756227] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=24ms [t=00:01:32.756237] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=23ms [t=00:01:32.756246] file="luaui/widgets/gui_ingame_guide.lua" indx=4767 inflSize=5kb readTime=22ms [t=00:01:32.756255] file="unittextures/factoryveh1_invert.png" indx=7318 inflSize=1130kb readTime=20ms [t=00:01:32.764579] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 168197373 bytes cached in 3478 files [t=00:01:33.017859] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=114 [t=00:01:33.017892] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Skatepark_V1.00.sd7 (0x5571b0736360) [t=00:01:33.020045] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:33.020063] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5571b070d810) [t=00:01:33.020517] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:33.020644] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f54fc00a330) [t=00:01:33.020676] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 296268 bytes cached in 73 files [t=00:01:33.022359] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x5571b072f170) [t=00:01:33.022402] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:33.022415] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:33.022429] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:33.022439] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:33.022450] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:33.022461] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:33.023569] [SpringApp::Kill][8] [t=00:01:33.023589] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:33.023601] [WatchDog::Uninstall][1] hangDetectorThread=0x55716ac0b4d0 (joinable=1) [t=00:01:33.023611] [WatchDog::Uninstall][2] [t=00:01:33.170216] [WatchDog::Uninstall][3] [t=00:01:33.170249] [SpringApp::Kill][9]