[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000055] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.014150] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.014196] Using writeable configuration source: "/tmp/tmp.eS6z57VJ6T/springsettings.1585734.cfg" [t=00:00:00.025169] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.025769] ============== ============== [t=00:00:00.025790] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.025801] [t=00:00:00.025811] Enable or disable log sections using the LogSections configuration key [t=00:00:00.025821] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.025831] Use "none" to disable the default log sections. [t=00:00:00.025841] ============== ============== [t=00:00:00.025852] ============== ============== [t=00:00:00.025917] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.025929] MouseDragCircleCommandThreshold = 25 [t=00:00:00.025941] ROAM = 2 [t=00:00:00.025952] RotateLogFiles = 1 [t=00:00:00.025963] TeamHighlight = 0 [t=00:00:00.025974] ============== ============== [t=00:00:00.025984] ============== ============== [t=00:00:00.025995] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.026006] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.026017] Compiler Version: gcc-11.1.0 [t=00:00:00.026125] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.026320] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.026334] Binary Word Size: 64-bit (native) [t=00:00:00.026345] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.026355] Physical CPU Cores: 1 [t=00:00:00.026366] Logical CPU Cores: 1 [t=00:00:00.026375] ============== ============== [t=00:00:00.026582] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.026601] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.026612] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.026622] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.026632] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.028559] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.028590] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.028717] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.028769] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.028801] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.028813] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.028858] [GR::LogVersionInfo] [t=00:00:00.028870] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.028880] GL version : [t=00:00:00.028891] GL vendor : [t=00:00:00.028901] GL renderer : [t=00:00:00.028911] GLSL version: [t=00:00:00.028921] GLEW version: spring headless stub GLEW version [t=00:00:00.028931] GPU memory : unknown [t=00:00:00.028942] SDL swap-int: 0 [t=00:00:00.028952] SDL driver : headless stub [t=00:00:00.028962] [t=00:00:00.028972] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.028982] GLSL shader support : 0 [t=00:00:00.028992] GL4 support : 0 [t=00:00:00.029003] FBO extension support : 0 [t=00:00:00.029013] NVX GPU mem-info support : 0 [t=00:00:00.029051] ATI GPU mem-info support : 0 [t=00:00:00.029064] NPOT-texture support : 1 (0) [t=00:00:00.029076] S3TC/DXT1 texture support : 0/0 [t=00:00:00.029171] texture query-LOD support : 1 (0) [t=00:00:00.029186] MSAA frame-buffer support : 0 (0) [t=00:00:00.029199] Z-buffer depth : 16 (-) [t=00:00:00.029210] primitive-restart support : 0 (0) [t=00:00:00.029220] clip-space control support: 0 (0) [t=00:00:00.029230] seamless cube-map support : 0 (0) [t=00:00:00.029240] frag-depth layout support : 0 (0) [t=00:00:00.029250] persistent maps support : 0 (0) [t=00:00:00.029261] explicit attribs location : 0 (0) [t=00:00:00.029270] multi draw indirect : 0 (-) [t=00:00:00.029281] [t=00:00:00.029291] max. FBO samples : -1 [t=00:00:00.029301] max. FS/program texture slots : 8/8 [t=00:00:00.029311] max. texture size : 2048 [t=00:00:00.029324] max. texture anisotropy level : 0.000000 [t=00:00:00.029334] max. vec4 varyings/attributes : 0/0 [t=00:00:00.029344] max. draw-buffers : 0 [t=00:00:00.029354] max. rec. indices/vertices : 0/0 [t=00:00:00.029364] max. uniform buffer-bindings : 0 [t=00:00:00.029374] max. uniform block-size : 0KB [t=00:00:00.029385] max. storage buffer-bindings : 0 [t=00:00:00.029395] max. storage block-size : 0MB [t=00:00:00.029405] [t=00:00:00.029415] enable AMD-hacks : 0 [t=00:00:00.029425] compress MIP-maps: 0 [t=00:00:00.030581] [GR::UpdateGLConfigs] [t=00:00:00.030622] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.030721] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.030738] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.030750] [GR::InitGLState] [t=00:00:00.030763] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.237541] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.243099] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.248664] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.249220] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.249243] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.249258] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.283479] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.284489] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.322850] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.323150] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.338500] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 55ms [t=00:00:00.338528] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.338743] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.342603] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5f5000d210 (SpringVFS) global=(nil) (null) [t=00:00:00.342623] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.342748] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.342769] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.342779] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.342789] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.342808] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2599 MB [t=00:00:00.347361][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.347394][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.347412][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1585734/replay.sdfz" for game data... [t=00:00:00.498617][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.502355][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.502464][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.505808][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.505843][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 158ms [t=00:00:00.505869][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.553586][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x561f7f2c4320] using map "Rainbow Comet v1.24" (loaded=0 cached=0) [t=00:00:00.554761][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Rainbow Comet v1.24", overwrite=false)] section=1 cached=0 [t=00:00:00.556577][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.557083][f=-000001] [PreGame::AddModArchivesToVFS][server=0x561f7f2c4320] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.558150][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.569150][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.569353][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.579405][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms [t=00:00:00.579594][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.585989][f=-000001] forceSingleThreaded, false [t=00:00:00.624641][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.624674][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.624765][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.624821][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.624873][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.624926][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.625986][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.626483][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.626989][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.630807][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.633345][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.635592][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.635626][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.636092][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.641247][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.642673][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.643802][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.644107][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.644764][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.644780][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.649092][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.649135][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.759044][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.809269][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (77 MB)" [t=00:00:01.837298][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.256206][f=-000001] Loading UnitDefs_posts [t=00:00:02.498847][f=-000001] Loading FeatureDefs_posts [t=00:00:02.535884][f=-000001] Loading WeaponDefs_posts [t=00:00:02.569172][f=-000001] Loading ArmorDefs_posts [t=00:00:02.593052][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 717ms [t=00:00:02.646843][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 821ms [t=00:00:02.649050][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.847801][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.848595][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.849045][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.849063][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.851444][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.855564][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.162799][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.235915][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.368196][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.372603][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.372628][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.910330][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 537ms [t=00:00:03.910372][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.009632][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [t=00:00:04.009676][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.036225][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [t=00:00:04.761600][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.766404][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.767304][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.778989][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.411161][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.419494][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.419542][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.421440][f=-000001] InfoTexture: legacy [t=00:00:10.421466][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.423837][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.180750][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.198988][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.199037][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.200503][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.387391][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.389157][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.588628][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.718610][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.731289][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.731324][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.732470][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.166080][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.204513][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.205328][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.368765][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:12.370402][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.370425][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.384544][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.384597][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.384608][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:12.384619][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.384630][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.384640][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.384650][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f7fb793 [t=00:00:12.393799][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.393844][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.393855][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:12.393865][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.393874][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.393885][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.393895][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f7fb7a3 [t=00:00:12.393907][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x561f875632c0 has BLOCKSIZE 1 [t=00:00:12.400734][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.400798][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.400816][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:12.400829][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.400855][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.400871][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f7fb4f9 [t=00:00:12.405691][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f7fb4f9 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe-9f7fb4f9.zip" (exists=1) [t=00:00:12.406879][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.414675][f=-000001] Path cache (48, 64) initialized. [t=00:00:12.414713][f=-000001] Path cache (48, 64) initialized. [t=00:00:12.420631][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.420663][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.420675][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:12.420685][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.420695][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.420705][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f7fb509 [t=00:00:12.584340][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f7fb509 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe2-9f7fb509.zip" (exists=1) [t=00:00:12.584950][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.586822][f=-000001] Path cache (24, 32) initialized. [t=00:00:12.586841][f=-000001] Path cache (24, 32) initialized. [t=00:00:12.586854][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (216ms, checksum 1fd4fcd6)" [t=00:00:12.586903][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.586916][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.586937][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.751323][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [t=00:00:12.751872][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Lua Metal Spot Placer [t=00:00:14.976014][f=-000001] Map Terrain Generation [t=00:00:14.976071][f=-000001] Random Seed, 1039739 [t=00:00:14.976291][f=-000001] Wave generation complete [t=00:00:14.979946][f=-000001] Draw points, 14, factor, 0.79587144 [t=00:00:15.037300][f=-000001] Voronoi generation complete [t=00:00:15.040047][f=-000001] Terrain structure complete [t=00:00:17.062624][f=-000001] Edge processing complete [t=00:00:17.063503][f=-000001] ApplyLineDistanceFunc [t=00:00:19.587785][f=-000001] Tier propagation complete [t=00:00:20.667177][f=-000001] Height application complete [t=00:00:34.745990][f=-000001] Smoothing complete [t=00:00:35.221155][f=-000001] Map terrain complete [t=00:00:36.724017][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:36.889120][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:36.889172][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:37.532241][f=-000001] Synced LuaRules: finished loading [t=00:00:37.571416][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:38.239315][f=-000001] Unsynced LuaRules: finished loading [t=00:00:38.357550][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:38.362593][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:38.363807][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:38.363826][f=-000001] LuaSocket Support: enabled [t=00:00:38.382248][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:38.475504][f=-000001] localWidgets, nil, true, true [t=00:00:38.478023][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:38.478048][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:38.491265][f=-000001] USE_OLD_CHILI [t=00:00:38.842783][f=-000001] Loading last game win data [t=00:00:38.842818][f=-000001] Resetting win data [t=00:00:38.842869][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:38.842882][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:38.842894][f=-000001] Player and team counts match, continuing [t=00:00:38.842908][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:38.842923][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:38.842935][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:38.971437][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:38.971472][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:39.018899][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:40.365316][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:41.064486][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:41.285233][f=-000001] forceSingleThreaded, false [t=00:00:41.701265][f=-000001] Loaded API widget: Cluster Detection [t=00:00:41.701614][f=-000001] Loaded API widget: Hacky version fix [t=00:00:41.703044][f=-000001] Loaded API widget: Shared Functions [t=00:00:41.703235][f=-000001] Loaded API widget: i18n [t=00:00:41.703536][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:41.703833][f=-000001] Loaded API widget: Win Counter [t=00:00:41.704146][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:41.862409][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:41.862814][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:41.863047][f=-000001] Loaded API widget: CommandInsert [t=00:00:42.152486][f=-000001] Loaded API widget: Chili Framework [t=00:00:42.153532][f=-000001] Loaded API widget: Lups [t=00:00:42.153750][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:42.154073][f=-000001] Loaded widget: Chili Highlight [t=00:00:42.154362][f=-000001] Loaded widget: Save/Load API [t=00:00:42.154727][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:42.155037][f=-000001] Loaded widget: Draw After Chili [t=00:00:42.155555][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:42.162875][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:42.164422][f=-000001] Loaded DecalsDrawer: off [t=00:00:42.164442][f=-000001] Ground-decal rendering is disabled! [t=00:00:42.165033][f=-000001] Set maximum particles to: 0 [t=00:00:42.165859][f=-000001] Set UnitIconDist to 0 [t=00:00:42.265856][f=-000001] Loaded widget: EPIC Menu [t=00:00:42.291433][f=-000001] Loaded widget: Chili Minimap [t=00:00:42.292848][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:42.293138][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:42.293442][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:42.301963][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:42.302284][f=-000001] Deferred Rendering requires shader support! [t=00:00:42.302704][f=-000001] Loaded widget: Deferred rendering [t=00:00:42.302981][f=-000001] Mexspot Fetcher fetching [t=00:00:42.303334][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:42.303630][f=-000001] Team highlighting: Disabled [t=00:00:42.303746][f=-000001] Loaded widget: Teamhighlight option [t=00:00:42.304223][f=-000001] Loaded widget: Local Team Colors [t=00:00:42.304644][f=-000001] Loaded widget: Display Keys 2 [t=00:00:42.305010][f=-000001] Loaded widget: Save Game Menu [t=00:00:42.305207][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:42.305433][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:42.305633][f=-000001] Loaded widget: One click weapon handler [t=00:00:42.305910][f=-000001] highlightUnitShader no GL4 support [t=00:00:42.306202][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:42.306627][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:42.307208][f=-000001] Loaded widget: Attack Command Helper [t=00:00:42.307502][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:42.307517][f=-000001] Using fallback unit outlines [t=00:00:42.307702][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:42.308057][f=-000001] Loaded widget: Selection Modkeys [t=00:00:42.316940][f=-000001] Loaded widget: Chili Global Commands [t=00:00:42.318865][f=-000001] Loaded widget: Outline No Shader [t=00:00:42.319206][f=-000001] Loaded widget: Guard Remove [t=00:00:42.319527][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:42.362456][f=-000001] Loaded widget: HealthBars [t=00:00:42.362988][f=-000001] Loaded widget: Noises [t=00:00:42.363313][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:42.363719][f=-000001] Loaded widget: Unit Icons [t=00:00:42.367331][f=-000001] Loaded widget: Chili Vote Display [t=00:00:42.367730][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:42.368181][f=-000001] Loaded widget: BuildETA [t=00:00:42.368532][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:42.368872][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:42.369250][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:42.369580][f=-000001] Loaded widget: EndGame Stats [t=00:00:42.369782][f=-000001] Loaded widget: Objectives [t=00:00:42.371416][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:42.371766][f=-000001] Loaded widget: EndGame APM stats [t=00:00:42.375860][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:42.376241][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:42.376284][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1585734/events.log [t=00:00:42.379243][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:42.379972][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:42.380264][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:42.387763][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:42.388166][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:42.388518][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:42.388855][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:42.389278][f=-000001] Loaded widget: Music Player v2 [t=00:00:42.389495][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:42.389842][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:42.390173][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:42.390488][f=-000001] Loaded widget: Autoquit [t=00:00:42.390724][f=-000001] Loaded widget: Blast Radius [t=00:00:42.391081][f=-000001] Loaded widget: CameraShake [t=00:00:42.391709][f=-000001] Loaded widget: Cheat Sheet [t=00:00:42.404365][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:42.404795][f=-000001] EndGame Graph disabled [t=00:00:42.458119][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:42.458481][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:42.458865][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:42.459084][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:42.483299][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:42.483813][f=-000001] Loaded widget: Ferry Points [t=00:00:42.484446][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:42.492050][f=-000001] Loaded widget: Context Menu [t=00:00:42.492443][f=-000001] Loaded widget: Darkening [t=00:00:42.492750][f=-000001] Loaded widget: Decloak Range [t=00:00:42.493091][f=-000001] Loaded widget: Decoration Handler [t=00:00:42.499752][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:42.500017][f=-000001] Loaded widget: Easy Facing [t=00:00:42.500460][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:42.500682][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:42.501019][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:42.502065][f=-000001] Input grabbing is enabled! [t=00:00:42.502090][f=-000001] Input grabbing is enabled! [t=00:00:42.502195][f=-000001] Loaded widget: Grab Input [t=00:00:42.502648][f=-000001] Loaded widget: Haven Handler [t=00:00:42.503009][f=-000001] Loaded widget: Highlight Geos [t=00:00:42.503466][f=-000001] Loaded widget: In-game Guide [t=00:00:42.503704][f=-000001] Loaded widget: In-game Ignore [t=00:00:42.504001][f=-000001] Loaded widget: Keep Target [t=00:00:42.504378][f=-000001] Loaded widget: Local Widgets Config [t=00:00:42.504788][f=-000001] Loaded widget: MinimapEvents [t=00:00:42.505111][f=-000001] Loaded widget: Misc default command replacements [t=00:00:42.505468][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:42.505911][f=-000001] Loaded widget: Missile Silo Range [t=00:00:42.506135][f=-000001] Loaded widget: Mission Results Handler [t=00:00:42.506358][f=-000001] Loaded widget: Morph Finished notification [t=00:00:42.506627][f=-000001] Loaded widget: Orbit Command [t=00:00:42.506995][f=-000001] Loaded widget: Point Tracker [t=00:00:42.507227][f=-000001] Loaded widget: Raw Move Issue [t=00:00:42.507455][f=-000001] Loaded widget: ReclaimInfo [t=00:00:42.507882][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:42.508262][f=-000001] Loaded widget: Show selected unit range [t=00:00:42.508736][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:42.509221][f=-000001] Loaded widget: Simple Settings [t=00:00:42.509604][f=-000001] Loaded widget: Smart Bombers [t=00:00:42.509873][f=-000001] Loaded widget: SmoothCam [t=00:00:42.510293][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:42.511580][f=-000001] Loaded widget: Stereo3D [t=00:00:42.511841][f=-000001] Loaded widget: Stop Self-D [t=00:00:42.512206][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:42.512450][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:42.513207][f=-000001] Loaded widget: Camera Save Position [t=00:00:42.513998][f=-000001] Loaded widget: Command Alpha [t=00:00:42.514460][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:42.514895][f=-000001] Loaded widget: Ghost Site [t=00:00:42.515965][f=-000001] Loaded widget: Attack Warning [t=00:00:42.516306][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:42.516879][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:42.518075][f=-000001] Loaded widget: Auto Group [t=00:00:42.519006][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:42.519908][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:42.520233][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:42.520991][f=-000001] Loaded widget: Projectile Lights [t=00:00:42.521888][f=-000001] Loaded widget: Select Com at start [t=00:00:42.527650][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:42.528754][f=-000001] Loaded widget: Transport AI [t=00:00:42.654221][f=-000001] Loaded widget: Attack AoE [t=00:00:42.654755][f=-000001] Loaded widget: Icon Sets [t=00:00:42.655469][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:42.661400][f=-000001] Loaded widget: Replay control buttons [t=00:00:42.661714][f=-000001] Loaded widget: Smooth Scroll [t=00:00:42.687051][f=-000001] Loaded widget: Unit Start State [t=00:00:42.687472][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:42.687707][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:42.689337][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:42.690352][f=-000001] Loaded widget: PlanetWars Info [t=00:00:42.690792][f=-000001] Loaded widget: Commands FX [t=00:00:42.691040][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:42.706398][f=-000001] Loaded widget: UnitShapes [t=00:00:42.706900][f=-000001] : disabled for spectators [t=00:00:42.707814][f=-000001] Loaded widget: Stockpiler [t=00:00:42.708373][f=-000001] Loaded widget: Map Edge Extension [t=00:00:42.708635][f=-000001] Loaded widget: AllyCursors [t=00:00:42.709665][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:42.710047][f=-000001] Loaded widget: Gadget Icons [t=00:00:42.710398][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:42.710798][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:42.711172][f=-000001] Loaded widget: Selection Send [t=00:00:42.711539][f=-000001] Loaded widget: Shield Guard [t=00:00:42.712048][f=-000001] Loaded widget: State Icons [t=00:00:42.712401][f=-000001] : disabled for spectators [t=00:00:42.713226][f=-000001] Loaded widget: Building Starter [t=00:00:42.713587][f=-000001] : disabled for spectators [t=00:00:42.714333][f=-000001] Loaded widget: Cloaker Guard [t=00:00:42.714631][f=-000001] Loaded widget: LupsManager [t=00:00:42.715014][f=-000001] Loaded widget: Smoke Signals [t=00:00:42.715362][f=-000001] Loaded widget: Units on Fire [t=00:00:42.715963][f=-000001] Loaded widget: Newton Firezone [t=00:00:42.716523][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:42.717639][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:42.718184][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:42.718673][f=-000001] Loaded widget: Chili Docking [t=00:00:42.729862][f=-000001] Loaded widget: Chili Pro Console [t=00:00:42.737819][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:42.738326][f=-000001] Loaded widget: HUD Presets [t=00:00:42.739083][f=-000001] Loaded widget: Persistent Build Height [t=00:00:42.741479][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:42.741876][f=-000001] Loaded widget: Image Preloader [t=00:00:42.742319][f=-000001] Loaded widget: Custom Markers [t=00:00:42.746505][f=-000001] Loaded widget: Chili Core Selector [t=00:00:42.747021][f=-000001] Mex Placement Initialised with 54 spots. [t=00:00:42.747253][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:42.748042][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:42.748491][f=-000001] Loaded widget: Start Boxes [t=00:00:42.749708][f=-000001] Loaded widget: Select Keys [t=00:00:42.757738][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:42.758628][f=-000001] Loaded widget: Pause Screen [t=00:00:42.758891][f=-000001] Loaded widget: Restricted Zones [t=00:00:42.759152][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:42.759918][f=-000001] Loaded widget: CustomFormations2 [t=00:00:42.760297][f=-000001] SetSunLighting [t=00:00:42.761726][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:42.773864][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:42.774351][f=-000001] Loaded widget: Font Cache [t=00:00:42.774806][f=-000001] Lua garbage collection rate: 30/s [t=00:00:42.774854][f=-000001] Loaded widget: GC Control [t=00:00:42.778536][f=-000001] Loaded widget: Layout Handler [t=00:00:42.779190][f=-000001] Loaded widget: Text To Speech Control [t=00:00:42.781288][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:42.786137][f=-000001] Writing last game win data [t=00:00:42.790512][f=-000001] LuaUI v0.3 [t=00:00:42.973970][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:47.018759][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:47.539389][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13349,0,0} {chunk,block}Bytes={0,0} [t=00:00:48.442435][f=-000001] Reclaim highlight: old engine version. [t=00:00:48.456739][f=-000001] Spectator mode. Widget removed. [t=00:00:48.463365][f=-000001] Spectator mode. Widget removed. [t=00:00:48.465020][f=-000001] Playback paused [t=00:00:48.472948][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:48.508501][f=-000001] Mex Placement Initialised with 54 spots. [t=00:00:48.589306][f=-000001] Opening demofile demos/1585734/replay.sdfz [t=00:00:48.589665][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:48.589690][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:48.590053][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:48.590094][f=-000001] -> Connection established (given id 2) [t=00:00:48.590418][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:48.590446][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:48.590461][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:48.590475][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:48.590496][f=-000001] Speed set to 20.0 [server] [t=00:00:48.590510][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x561f9fd0a010,(nil)}][locale="C"]" [t=00:00:48.590526][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:48.612263][f=-000001] Switching to Overhead (TA) style camera [t=00:00:48.612310][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:51.651074][f=-000001] Beginning demo playback [t=00:00:51.666999][f=-000001] GameID: da63106425d4ef6cf42c74081db1ffb3 [t=00:00:51.699224][f=-000001] Connection attempt from bloa [t=00:00:51.699272][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:51.700201][f=-000001] [0] Event [undefined]: bloa changed status [t=00:00:51.700393][f=-000001] -> Connection established (given id 0) [t=00:00:51.730098][f=-000001] Connection attempt from hedkeaf [t=00:00:51.730138][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:51.730221][f=-000001] [0] Event [undefined]: hedkeaf changed status [t=00:00:51.730374][f=-000001] -> Connection established (given id 1) [t=00:00:51.740183][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:51.740532][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:51.869640][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:51.869679][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:52.319207][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:52.327110][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:52.939936][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:52.954987][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:53.334629][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={0000017f02de4600,0000000000000000}][locale="C"]" [t=00:00:53.976148][f=-000001] Allies: I choose: Engineer! [t=00:00:54.426895][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={0000016186bc0930,0000000000000000}][locale="C"]" [t=00:00:55.307114][f=-000001] Bloa omg [t=00:00:55.403665][f=-000001] Allies: I choose: test! [t=00:00:55.544158][f=-000001] hi there man [t=00:00:55.550961][f=-000001] hi hed [t=00:00:56.686790][f=-000001] i missing for your ravagers spam in ffa [t=00:00:56.747080][f=-000001] > Game will be force started in 60 seconds [t=00:00:56.841978][f=-000001] crap, i need to restart [t=00:00:57.083096][f=-000001] 1 s [t=00:00:57.430801][f=-000001] Player bloa left the game: normal quit [t=00:00:57.430863][f=-000001] [0] Event [undefined]: bloa quit [t=00:00:57.766790][f=-000001] > Game will be force started in 40 seconds [t=00:00:58.658996][f=-000001] > SPRINGIE:User bloa|cloakskirm|6_6||False|TheGBC|Dynasty|DE [t=00:00:58.722960][f=-000001] > SPRINGIE:User bloa|cloakskirm|6_6||False|TheGBC|Dynasty|DE [t=00:00:58.783008][f=-000001] > Game will be force started in 20 seconds [t=00:00:59.235118][f=-000001] > SPRINGIE:User bloa|cloakskirm|6_6||False|TheGBC|Dynasty|DE [t=00:00:59.290818][f=-000001] Connection attempt from bloa [t=00:00:59.290858][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:59.291020][f=-000001] [0] Event [undefined]: bloa changed status [t=00:00:59.291166][f=-000001] -> Connection established (given id 0) [t=00:00:59.314810][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:59.314851][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:01:00.076861][f=-000001] [0] Event [3072,185.006683,819.200012]: 0 finished unit Engineer Commander [t=00:01:00.111589][f=-000001] [0] Event [754,185.010925,6557]: 1 finished unit Engineer Commander [t=00:01:00.161405][f=0000000] [0] hedkeaf, team: 1, elo:2656, userid: 519614 [t=00:01:00.161512][f=0000000] [0] bloa, team: 0, elo:2559, userid: 520572 [t=00:01:00.161546][f=0000000] [0] ?, team: 2, elo:0 [t=00:01:00.178352][f=0000000] Playback continued [t=00:01:00.182429][f=0000000] > Players bloa did not choose a start position. Game will be aborted. [t=00:01:00.182472][f=0000000] > exiting game [t=00:01:00.188397][f=0000001] No clients connected, shutting down server [t=00:01:00.188446][f=0000001] Server shutdown [t=00:01:00.188939][f=0000001] Submitting stats [t=00:01:00.189352][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:00.191099][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:01:00.191131][f=0000001] Draw 6892.80ms 62.40% [t=00:01:00.191145][f=0000001] Lua::Callins::Synced 2.45ms 0.00% [t=00:01:00.191158][f=0000001] Lua::Callins::Unsynced 10183.51ms 84.20% [t=00:01:00.191170][f=0000001] Lua::CollectGarbage::Synced 307.67ms 1.50% [t=00:01:00.191182][f=0000001] Lua::CollectGarbage::Unsynced 445.62ms 3.20% [t=00:01:00.191219][f=0000001] Misc::Profiler::AddTime 18.00ms 0.10% [t=00:01:00.191827][f=0000001] [1] player nonplacement [t=00:01:00.193309][f=0000001] [1] autohost exit [t=00:01:00.194609][f=0000001] [1] all players disconnected [t=00:01:01.177701][f=0000001] Playback paused [t=00:01:10.190288][f=0000001] Autoquit sending quit command. [t=00:01:10.191012][f=0000001] [QuitAction] user exited to system [t=00:01:10.191519][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:10.191542][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:10.191561][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:10.191574][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:10.191586][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:10.191596][f=0000001] [SpringApp::Kill][2] [t=00:01:10.192360][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:10.192383][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x561fa5a42940 [t=00:01:10.192710][f=0000001] Start widgetHandler:Shutdown [t=00:01:10.197398][f=0000001] Shutdown - SaveOrderList Complete [t=00:01:10.198300][f=0000001] Writing last game win data [t=00:01:10.206337][f=0000001] Shutdown - SaveConfigData Complete [t=00:01:10.206365][f=0000001] Shutdown Widget - Chili Highlight [t=00:01:10.206385][f=0000001] Shutdown Widget - Save/Load API [t=00:01:10.206400][f=0000001] Shutdown Widget - Draw After Chili [t=00:01:10.206721][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:10.206746][f=0000001] Shutdown Widget - EPIC Menu [t=00:01:10.208605][f=0000001] Shutdown Widget - Chili Minimap [t=00:01:10.208743][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:01:10.209872][f=0000001] Shutdown Widget - Local Team Colors [t=00:01:10.209894][f=0000001] Shutdown Widget - Display Keys 2 [t=00:01:10.209945][f=0000001] Shutdown Widget - Save Game Menu [t=00:01:10.209958][f=0000001] Shutdown Widget - HealthBars [t=00:01:10.210717][f=0000001] Shutdown Widget - Noises [t=00:01:10.210737][f=0000001] Shutdown Widget - Unit Icons [t=00:01:10.210754][f=0000001] Shutdown Widget - Win Counter [t=00:01:10.210767][f=0000001] Shutdown Widget - BuildETA [t=00:01:10.210783][f=0000001] Shutdown Widget - EndGame APM stats [t=00:01:10.210797][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:01:10.210838][f=0000001] Shutdown Widget - Modular Comm Info [t=00:01:10.210851][f=0000001] Shutdown Widget - Music Player v2 [t=00:01:10.210865][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:01:10.210878][f=0000001] Shutdown Widget - CameraShake [t=00:01:10.210891][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:10.211016][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:01:10.211041][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:01:10.211058][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:10.211080][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:01:10.211119][f=0000001] Shutdown Widget - Context Menu [t=00:01:10.211135][f=0000001] Shutdown Widget - Darkening [t=00:01:10.211161][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:01:10.211177][f=0000001] Shutdown Widget - Grab Input [t=00:01:10.211196][f=0000001] Shutdown Widget - Highlight Geos [t=00:01:10.211211][f=0000001] Shutdown Widget - Local Widgets Config [t=00:01:10.211231][f=0000001] Shutdown Widget - MinimapEvents [t=00:01:10.211246][f=0000001] Shutdown Widget - Missile Silo Range [t=00:01:10.211263][f=0000001] Shutdown Widget - Point Tracker [t=00:01:10.211277][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:10.211292][f=0000001] Shutdown Widget - Stereo3D [t=00:01:10.211309][f=0000001] Shutdown Widget - Attack AoE [t=00:01:10.211324][f=0000001] Shutdown Widget - UnitShapes [t=00:01:10.211915][f=0000001] Shutdown Widget - Map Edge Extension [t=00:01:10.211937][f=0000001] Shutdown Widget - Selection Send [t=00:01:10.211953][f=0000001] Shutdown Widget - LupsManager [t=00:01:10.211972][f=0000001] Shutdown Widget - Newton Firezone [t=00:01:10.211986][f=0000001] Shutdown Widget - Chili Pro Console [t=00:01:10.214677][f=0000001] Shutdown Widget - Persistent Build Height [t=00:01:10.214713][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:10.214730][f=0000001] Shutdown Widget - Chili Framework [t=00:01:10.214745][f=0000001] Shutdown Widget - Lups [t=00:01:10.214790][f=0000001] Shutdown Widget - Custom Markers [t=00:01:10.214810][f=0000001] Shutdown Widget - Chili Core Selector [t=00:01:10.214905][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:01:10.214923][f=0000001] Shutdown Widget - Select Keys [t=00:01:10.214958][f=0000001] Shutdown Widget - Pause Screen [t=00:01:10.215576][f=0000001] Shutdown Widget - Layout Handler [t=00:01:10.215615][f=0000001] Shutdown Widget - Text To Speech Control [t=00:01:10.215630][f=0000001] End widgetHandler:Shutdown [t=00:01:10.440492][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={202734,86726501} {int,ext,rec}Allocs={7963323,0,0} {chunk,block}Bytes={86726501,0} [t=00:01:10.440859][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:10.440877][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x561f9fd0a010 [t=00:01:10.440944][f=0000001] Start gadgetHandler:Shutdown [t=00:01:10.440973][f=0000001] Shutdown - StartSetup [t=00:01:10.440989][f=0000001] Shutdown - UnitMorph [t=00:01:10.441051][f=0000001] Shutdown - Carrier Drones [t=00:01:10.441071][f=0000001] Shutdown - Missile Silo Controller [t=00:01:10.441113][f=0000001] Shutdown - Modular Comm Info [t=00:01:10.441128][f=0000001] Shutdown - Terrain Texture Handler [t=00:01:10.441146][f=0000001] Shutdown - UnitCloakShield [t=00:01:10.441181][f=0000001] Shutdown - Starlight Handler [t=00:01:10.441195][f=0000001] End gadgetHandler:Shutdown [t=00:01:10.472419][f=0000001] Start gadgetHandler:Shutdown [t=00:01:10.472487][f=0000001] Shutdown - Save/Load [t=00:01:10.472519][f=0000001] Shutdown - Teleport Throw [t=00:01:10.472538][f=0000001] Shutdown - UnitMorph [t=00:01:10.472561][f=0000001] Shutdown - Modular Comm Info [t=00:01:10.472576][f=0000001] Shutdown - Retreat Command [t=00:01:10.472598][f=0000001] Shutdown - Shockwaves [t=00:01:10.472614][f=0000001] Shutdown - UnitCloakShield [t=00:01:10.472636][f=0000001] Shutdown - Lups Cloak FX [t=00:01:10.472654][f=0000001] Shutdown - Lups [t=00:01:10.472702][f=0000001] Shutdown - Lups Shield [t=00:01:10.472726][f=0000001] End gadgetHandler:Shutdown [t=00:01:10.484892][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7963354,0,0} {chunk,block}Bytes={0,0} [t=00:01:10.484988][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7963354,0,0} {chunk,block}Bytes={0,0} [t=00:01:10.485050][f=0000001] [Game::KillLua][4] dtor=0 [t=00:01:10.485069][f=0000001] [Game::KillLua][5] dtor=0 [t=00:01:10.491511][f=0000001] [Game::~CGame][1] [t=00:01:10.491555][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:10.491568][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:10.491579][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:10.491590][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:10.491600][f=0000001] [Game::KillLua][4] dtor=1 [t=00:01:10.491612][f=0000001] [Game::KillLua][5] dtor=1 [t=00:01:10.491755][f=0000001] [Game::KillMisc][1] [t=00:01:10.491768][f=0000001] [Game::KillMisc][2] [t=00:01:10.492716][f=0000001] [Game::KillMisc][3] [t=00:01:10.492892][f=0000001] [Game::KillRendering][1] [t=00:01:10.642570][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:01:10.642623][f=0000001] [S3OParser::Kill] allocated 5558 pieces [t=00:01:10.659219][f=0000001] [AssParser::Kill] allocated 674 pieces [t=00:01:10.935453][f=0000001] [Game::KillInterface][1] [t=00:01:10.937613][f=0000001] [Game::KillInterface][2] [t=00:01:10.951887][f=0000001] [Game::KillSimulation][1] [t=00:01:10.951920][f=0000001] [Game::KillSimulation][2] [t=00:01:12.035294][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/403607 [t=00:01:12.036899][f=0000001] [Game::KillSimulation][3] [t=00:01:12.038579][f=0000001] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:12.039197][f=0000001] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:12.039756][f=0000001] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:12.040142][f=0000001] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:12.049156][f=0000001] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:01:12.072262][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:01:12.303991][f=0000001] [Game::KillSimulation][4] [t=00:01:16.400022][f=0000001] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:16.402722][f=0000001] [Game::~CGame][2] [t=00:01:16.402749][f=0000001] [Game::~CGame][3] [t=00:01:16.635746][f=0000001] [SpringApp::Kill][3] [t=00:01:16.635986][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1806 bytes sent 15979 bytes recv'd [t=00:01:16.639741][f=0000001] Kill: client disconnecting... [t=00:01:18.645821][f=0000001] CloseConnection: client connection closed [t=00:01:18.648802][f=0000001] [SpringApp::Kill][4] font=0x561f7f190600 [t=00:01:18.657852][f=0000001] [SpringApp::Kill][5] [t=00:01:18.667524][f=0000001] [SpringApp::Kill][6] [t=00:01:18.667631] [SpringApp::Kill][7] [t=00:01:18.669229] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:18.669302] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:18.669316] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:18.669328] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:18.669340] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:18.669351] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:18.669362] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:01:18.669373] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:01:18.669398] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:18.669409] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:18.669420] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:18.669431] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:18.669441] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:18.686096] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:18.686195] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:18.686207] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:18.686218] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:18.690959] [VFS] [SpringVFS::DeleteArchives] [t=00:01:18.691005] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:18.691253] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x561f7f26bca0) [t=00:01:18.710009] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3668ms [t=00:01:18.710151] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=92ms [t=00:01:18.710356] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=54ms [t=00:01:18.710560] file="objects3d/scorpion.s3o" indx=5515 inflSize=107kb readTime=37ms [t=00:01:18.710577] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=23ms [t=00:01:18.710827] file="objects3d/venom.s3o" indx=5649 inflSize=118kb readTime=22ms [t=00:01:18.710844] file="bitmaps/loadpictures/jumpjets.png" indx=527 inflSize=1540kb readTime=22ms [t=00:01:18.710856] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=22ms [t=00:01:18.711102] file="objects3d/strikecom_1.dae.lua" indx=5608 inflSize=0kb readTime=21ms [t=00:01:18.711117] file="unittextures/factorytank_2_flip.png" indx=7313 inflSize=50kb readTime=21ms [t=00:01:18.711128] file="units/amphaa.lua" indx=6803 inflSize=5kb readTime=20ms [t=00:01:18.724254] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 165919847 bytes cached in 3467 files [t=00:01:19.105785] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=224 [t=00:01:19.105913] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/RainbowCometv1.24.sd7 (0x561f7f18a360) [t=00:01:19.107856] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:19.107885] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x561f7f161810) [t=00:01:19.109028] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:19.109513] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f5f5000d500) [t=00:01:19.109681] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:19.113439] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x561f7f183170) [t=00:01:19.113774] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:19.113793] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:19.114153] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:19.114186] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:19.114196] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:19.114206] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:19.121199] [SpringApp::Kill][8] [t=00:01:19.121322] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:19.121334] [WatchDog::Uninstall][1] hangDetectorThread=0x561f39a0c4d0 (joinable=1) [t=00:01:19.121345] [WatchDog::Uninstall][2] [t=00:01:19.192744] [WatchDog::Uninstall][3] [t=00:01:19.192818] [SpringApp::Kill][9]