[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000067] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010892] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010952] Using writeable configuration source: "/tmp/tmp.kLLe0MHOhB/springsettings.1585540.cfg" [t=00:00:00.017924] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.018610] ============== ============== [t=00:00:00.018628] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018638] [t=00:00:00.018649] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018659] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018669] Use "none" to disable the default log sections. [t=00:00:00.018679] ============== ============== [t=00:00:00.018689] ============== ============== [t=00:00:00.018758] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018778] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018789] ROAM = 2 [t=00:00:00.018801] RotateLogFiles = 1 [t=00:00:00.018812] TeamHighlight = 0 [t=00:00:00.018823] ============== ============== [t=00:00:00.018833] ============== ============== [t=00:00:00.018843] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.018855] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018865] Compiler Version: gcc-11.1.0 [t=00:00:00.018888] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019116] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019140] Binary Word Size: 64-bit (native) [t=00:00:00.019154] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019165] Physical CPU Cores: 1 [t=00:00:00.019176] Logical CPU Cores: 1 [t=00:00:00.019186] ============== ============== [t=00:00:00.019252] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019263] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019273] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019283] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019293] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020793] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.020818] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020885] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020940] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.020983] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.021001] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.021050] [GR::LogVersionInfo] [t=00:00:00.021063] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021073] GL version : [t=00:00:00.021083] GL vendor : [t=00:00:00.021094] GL renderer : [t=00:00:00.021103] GLSL version: [t=00:00:00.021114] GLEW version: spring headless stub GLEW version [t=00:00:00.021124] GPU memory : unknown [t=00:00:00.021134] SDL swap-int: 0 [t=00:00:00.021145] SDL driver : headless stub [t=00:00:00.021167] [t=00:00:00.021181] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021193] GLSL shader support : 0 [t=00:00:00.021205] GL4 support : 0 [t=00:00:00.021214] FBO extension support : 0 [t=00:00:00.021224] NVX GPU mem-info support : 0 [t=00:00:00.021264] ATI GPU mem-info support : 0 [t=00:00:00.021275] NPOT-texture support : 1 (0) [t=00:00:00.021285] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021296] texture query-LOD support : 1 (0) [t=00:00:00.021306] MSAA frame-buffer support : 0 (0) [t=00:00:00.021316] Z-buffer depth : 16 (-) [t=00:00:00.021326] primitive-restart support : 0 (0) [t=00:00:00.021336] clip-space control support: 0 (0) [t=00:00:00.021346] seamless cube-map support : 0 (0) [t=00:00:00.021356] frag-depth layout support : 0 (0) [t=00:00:00.021366] persistent maps support : 0 (0) [t=00:00:00.021376] explicit attribs location : 0 (0) [t=00:00:00.021386] multi draw indirect : 0 (-) [t=00:00:00.021396] [t=00:00:00.021406] max. FBO samples : -1 [t=00:00:00.021417] max. FS/program texture slots : 8/8 [t=00:00:00.021427] max. texture size : 2048 [t=00:00:00.021439] max. texture anisotropy level : 0.000000 [t=00:00:00.021450] max. vec4 varyings/attributes : 0/0 [t=00:00:00.021460] max. draw-buffers : 0 [t=00:00:00.021469] max. rec. indices/vertices : 0/0 [t=00:00:00.021480] max. uniform buffer-bindings : 0 [t=00:00:00.021489] max. uniform block-size : 0KB [t=00:00:00.021500] max. storage buffer-bindings : 0 [t=00:00:00.021510] max. storage block-size : 0MB [t=00:00:00.021520] [t=00:00:00.021530] enable AMD-hacks : 0 [t=00:00:00.021540] compress MIP-maps: 0 [t=00:00:00.022736] [GR::UpdateGLConfigs] [t=00:00:00.022766] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022781] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022793] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022803] [GR::InitGLState] [t=00:00:00.023145] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.803713] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.837158] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.889726] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.891224] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.891250] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.891268] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:01.055221] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:01.056974] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.092567] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.092861] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.105166] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 51ms [t=00:00:01.105590] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.105726] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.116783] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f890000d210 (SpringVFS) global=(nil) (null) [t=00:00:01.116816] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.124435] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.124469] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.124481] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.124492] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.124515] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2612 MB [t=00:00:01.146900][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.151768][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.154836][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1585540/replay.sdfz" for game data... [t=00:00:01.318544][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.330391][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.330433][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.342228][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.342381][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 187ms [t=00:00:01.342909][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.423442][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x555f090927c0] using map "Izki Channel v1.0" (loaded=0 cached=0) [t=00:00:01.425736][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.427608][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.428174][f=-000001] [PreGame::AddModArchivesToVFS][server=0x555f090927c0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.429964][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.447450][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.448411][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.463977][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [t=00:00:01.464758][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.472427][f=-000001] forceSingleThreaded, false [t=00:00:01.555613][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.555646][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.555766][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.555828][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.555881][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.555934][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.557053][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.557558][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.558175][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.572365][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.581089][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.583013][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.583044][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.583511][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.589840][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.591710][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.592709][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.593001][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.593970][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.593990][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.622639][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.622682][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.761302][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.838077][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.950109][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.333082][f=-000001] Loading UnitDefs_posts [t=00:00:03.501174][f=-000001] Loading FeatureDefs_posts [t=00:00:03.557407][f=-000001] Loading WeaponDefs_posts [t=00:00:03.581311][f=-000001] Loading ArmorDefs_posts [t=00:00:03.605974][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 627ms [t=00:00:03.677110][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 738ms [t=00:00:03.677160][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.840276][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.840962][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.841329][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.841346][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.842115][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.844679][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.114156][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.201017][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.324444][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.333255][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.333296][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.849226][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 515ms [t=00:00:04.849278][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.962365][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [t=00:00:04.962409][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.992055][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [t=00:00:05.726423][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.731336][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.732298][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.741074][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.968191][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.978369][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.978397][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.979834][f=-000001] InfoTexture: legacy [t=00:00:10.979857][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.981670][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.890815][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.904571][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.904610][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.913861][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.143756][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.163746][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.290608][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.383144][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.397720][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.397763][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.398954][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.870280][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.882568][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.883399][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.060770][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:13.062303][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.062325][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.071019][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.071067][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.071078][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:13.071089][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:13.071099][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.071110][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.071120][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b24 [t=00:00:13.076993][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.077035][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.077045][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:13.077055][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:13.077065][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.077075][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.077085][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b34 [t=00:00:13.077096][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x555f11a44f70 has BLOCKSIZE 1 [t=00:00:13.081194][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.081219][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.081229][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:13.081239][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:13.081389][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.081404][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598788a [t=00:00:13.085545][f=-000001] [Path] [PathEstimator::ReadFile] hash=598788a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-598788a.zip" (exists=1) [t=00:00:13.086622][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.093425][f=-000001] Path cache (48, 40) initialized. [t=00:00:13.093454][f=-000001] Path cache (48, 40) initialized. [t=00:00:13.097119][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.097136][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.097147][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:13.097158][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:13.097168][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.097178][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598789a [t=00:00:13.204170][f=-000001] [Path] [PathEstimator::ReadFile] hash=598789a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-598789a.zip" (exists=1) [t=00:00:13.204762][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.206804][f=-000001] Path cache (24, 20) initialized. [t=00:00:13.206823][f=-000001] Path cache (24, 20) initialized. [t=00:00:13.206836][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (144ms, checksum 8d4cc82c)" [t=00:00:13.206887][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.206899][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.206919][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.356588][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 76ms [t=00:00:13.357207][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.401011][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.854473][f=-000001] Synced LuaRules: finished loading [t=00:00:15.872467][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.487192][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.548989][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.559923][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.562906][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.562926][f=-000001] LuaSocket Support: enabled [t=00:00:16.582061][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.665703][f=-000001] localWidgets, nil, true, true [t=00:00:16.668782][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.668810][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.681306][f=-000001] USE_OLD_CHILI [t=00:00:17.526031][f=-000001] Loading last game win data [t=00:00:17.527340][f=-000001] Resetting win data [t=00:00:17.528006][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.528031][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.528045][f=-000001] Player and team counts match, continuing [t=00:00:17.528061][f=-000001] Testing last game's team 1 mapped to this game's team 0 [t=00:00:17.528076][f=-000001] hedkeaf was in last game but is now absent, resetting scores [t=00:00:17.676723][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.676758][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.729929][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.696758][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.302578][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.495845][f=-000001] forceSingleThreaded, false [t=00:00:19.918571][f=-000001] Loaded API widget: i18n [t=00:00:19.920222][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.920413][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.928233][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.928655][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.929009][f=-000001] Loaded API widget: Win Counter [t=00:00:20.127402][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.128437][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.128749][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.129017][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.129258][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.131029][f=-000001] Loaded API widget: Lups [t=00:00:20.419568][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.420067][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.420390][f=-000001] Loaded widget: Save/Load API [t=00:00:20.420698][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.420989][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.421780][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.425613][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.427854][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.427875][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.427943][f=-000001] Set maximum particles to: 0 [t=00:00:20.428206][f=-000001] Set UnitIconDist to 0 [t=00:00:20.542406][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.542845][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.544643][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.571436][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.571865][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.582683][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.583021][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.583417][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.583694][f=-000001] Mexspot Fetcher fetching [t=00:00:20.584014][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.584408][f=-000001] Team highlighting: Disabled [t=00:00:20.584785][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.585273][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.585666][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.586031][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.586229][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.586427][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.586653][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.586934][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.587229][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.587604][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.588202][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.588500][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.588514][f=-000001] Using fallback unit outlines [t=00:00:20.588697][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.589092][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.598617][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.600527][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.601084][f=-000001] Loaded widget: Unit Icons [t=00:00:20.601421][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.601860][f=-000001] Loaded widget: Noises [t=00:00:20.645561][f=-000001] Loaded widget: HealthBars [t=00:00:20.645998][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.646264][f=-000001] Loaded widget: Guard Remove [t=00:00:20.649954][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.650354][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.650722][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.651078][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1585540/events.log [t=00:00:20.654038][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.654405][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.656066][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.656284][f=-000001] Loaded widget: Objectives [t=00:00:20.656617][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.656999][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.657349][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.657696][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.658167][f=-000001] Loaded widget: BuildETA [t=00:00:20.662177][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.662913][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.663203][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.671323][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.671775][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.672506][f=-000001] Loaded widget: Command Alpha [t=00:00:20.673279][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.673507][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.673829][f=-000001] Loaded widget: Ghost Site [t=00:00:20.674223][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.674445][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.675397][f=-000001] Loaded widget: Stereo3D [t=00:00:20.675860][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.676110][f=-000001] Loaded widget: SmoothCam [t=00:00:20.676466][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.676940][f=-000001] Loaded widget: Simple Settings [t=00:00:20.677397][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.677771][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.678180][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.678403][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.678657][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.679046][f=-000001] Loaded widget: Point Tracker [t=00:00:20.679270][f=-000001] Loaded widget: Orbit Command [t=00:00:20.679485][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.679719][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.680199][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.680543][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.680823][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.681174][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.681507][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.681799][f=-000001] Loaded widget: Keep Target [t=00:00:20.682020][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.682478][f=-000001] Loaded widget: In-game Guide [t=00:00:20.682834][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.683224][f=-000001] Loaded widget: Haven Handler [t=00:00:20.683560][f=-000001] Input grabbing is enabled! [t=00:00:20.683578][f=-000001] Input grabbing is enabled! [t=00:00:20.683676][f=-000001] Loaded widget: Grab Input [t=00:00:20.684036][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.684262][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.684686][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.694849][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.695500][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.695923][f=-000001] Loaded widget: Decloak Range [t=00:00:20.696443][f=-000001] Loaded widget: Darkening [t=00:00:20.706492][f=-000001] Loaded widget: Context Menu [t=00:00:20.707893][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.708240][f=-000001] Loaded widget: Easy Facing [t=00:00:20.708806][f=-000001] Loaded widget: Ferry Points [t=00:00:20.814245][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.814844][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.815371][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.815739][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.816442][f=-000001] EndGame Graph disabled [t=00:00:20.839827][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.854465][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.855285][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.855681][f=-000001] Loaded widget: CameraShake [t=00:00:20.856069][f=-000001] Loaded widget: Blast Radius [t=00:00:20.856508][f=-000001] Loaded widget: Autoquit [t=00:00:20.857108][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.857445][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.858029][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.858665][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.859239][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.859785][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.860372][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.861863][f=-000001] Loaded widget: Attack Warning [t=00:00:20.862347][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.863126][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.864632][f=-000001] Loaded widget: Auto Group [t=00:00:20.865921][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.867879][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.868293][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.869241][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.870173][f=-000001] Loaded widget: Select Com at start [t=00:00:20.876440][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.877583][f=-000001] Loaded widget: Transport AI [t=00:00:20.877831][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.878076][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.903920][f=-000001] Loaded widget: Unit Start State [t=00:00:20.904377][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.914422][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.915231][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.915549][f=-000001] Loaded widget: Icon Sets [t=00:00:21.049449][f=-000001] Loaded widget: Attack AoE [t=00:00:21.051427][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.052511][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.052760][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.053206][f=-000001] Loaded widget: Commands FX [t=00:00:21.068879][f=-000001] Loaded widget: UnitShapes [t=00:00:21.069470][f=-000001] : disabled for spectators [t=00:00:21.070502][f=-000001] Loaded widget: Stockpiler [t=00:00:21.072154][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.073249][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.073763][f=-000001] Loaded widget: State Icons [t=00:00:21.074158][f=-000001] Loaded widget: Shield Guard [t=00:00:21.074536][f=-000001] Loaded widget: Selection Send [t=00:00:21.074902][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.075241][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.075455][f=-000001] Loaded widget: AllyCursors [t=00:00:21.075830][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.076193][f=-000001] : disabled for spectators [t=00:00:21.077036][f=-000001] Loaded widget: Building Starter [t=00:00:21.077400][f=-000001] : disabled for spectators [t=00:00:21.078174][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.078584][f=-000001] Loaded widget: Units on Fire [t=00:00:21.079039][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.079318][f=-000001] Loaded widget: LupsManager [t=00:00:21.079909][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.080508][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.081643][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.082043][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.089234][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.097494][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.098098][f=-000001] Loaded widget: Chili Docking [t=00:00:21.098552][f=-000001] Loaded widget: HUD Presets [t=00:00:21.099332][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.101852][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.102651][f=-000001] Loaded widget: Image Preloader [t=00:00:21.103127][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:21.103366][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.107853][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.108377][f=-000001] Loaded widget: Custom Markers [t=00:00:21.109629][f=-000001] Loaded widget: Select Keys [t=00:00:21.110429][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.110862][f=-000001] Loaded widget: Start Boxes [t=00:00:21.111121][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.111853][f=-000001] Loaded widget: Pause Screen [t=00:00:21.120334][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.120784][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.121599][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.121982][f=-000001] SetSunLighting [t=00:00:21.122594][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.123094][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.127167][f=-000001] Loaded widget: Layout Handler [t=00:00:21.127547][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.127589][f=-000001] Loaded widget: GC Control [t=00:00:21.127880][f=-000001] Loaded widget: Font Cache [t=00:00:21.140088][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.142396][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.146954][f=-000001] Writing last game win data [t=00:00:21.151266][f=-000001] LuaUI v0.3 [t=00:00:21.353032][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.353108][f=-000001] [s11n] Loading s11n file... [t=00:00:21.356280][f=-000001] [s11n] Parsing model... [t=00:00:21.359820][f=-000001] [s11n] Populating game world... [t=00:00:21.480340][f=-000001] [s11n] s11n loading complete. [t=00:00:21.961329][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.985598][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13353,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.549672][f=-000001] Spectator mode. Widget removed. [t=00:00:22.561981][f=-000001] Spectator mode. Widget removed. [t=00:00:22.564919][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.564989][f=-000001] Playback paused [t=00:00:22.572017][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.653108][f=-000001] Opening demofile demos/1585540/replay.sdfz [t=00:00:22.653140][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.653152][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.653352][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.653788][f=-000001] -> Connection established (given id 2) [t=00:00:22.653849][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:22.653864][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.653881][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:22.653893][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:22.653908][f=-000001] Speed set to 20.0 [server] [t=00:00:22.653920][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x555f287dbdf0,(nil)}][locale="C"]" [t=00:00:22.653932][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.666941][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.666971][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.048334][f=-000001] Beginning demo playback [t=00:00:26.063845][f=-000001] GameID: 0aee0f649c1340234801941210825143 [t=00:00:26.096019][f=-000001] Connection attempt from HistidineStar [t=00:00:26.096077][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:26.096140][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:26.096320][f=-000001] -> Connection established (given id 0) [t=00:00:26.096336][f=-000001] Connection attempt from Capricvbvs [t=00:00:26.096346][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.096386][f=-000001] [0] Event [undefined]: Capricvbvs changed status [t=00:00:26.099831][f=-000001] -> Connection established (given id 1) [t=00:00:26.108117][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Capricvbvs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:26.108157][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Capricvbvs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.116068][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:26.116095][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.384059][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:26.392022][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:26.564207][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x55c93cb069d0,(nil)}][locale="C"]" [t=00:00:26.611998][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Capricvbvs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:26.632419][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Capricvbvs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:26.696746][f=-000001] Allies: I choose: Engineer! [t=00:00:27.084464][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Capricvbvs" string="[Game::Load][lua{Rules,Gaia}={000000008f4dcca0,0000000000000000}][locale="C"]" [t=00:00:27.148876][f=-000001] Allies: I choose: POKEY! [t=00:00:27.848963][f=-000001] [0] Event [1415,-18.138889,664]: 0 finished unit Engineer Commander [t=00:00:27.855514][f=-000001] [0] Event [4559,-22.524658,4375]: 1 finished unit Engineer Commander [t=00:00:27.875014][f=0000000] [0] Capricvbvs, team: 1, elo:2521, userid: 499920 [t=00:00:27.875079][f=0000000] [0] HistidineStar, team: 0, elo:2473, userid: 549188 [t=00:00:27.875108][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:27.881403][f=0000000] Playback continued [t=00:00:27.896914][f=0000008] [8] Event [4416,0,4304]: 1 finished unit Shipyard [t=00:00:27.925718][f=0000016] [16] Event [1296,0,768]: 0 finished unit Shipyard [t=00:00:28.352190][f=0000228] [228] Event [4600,-1,4456]: 1 finished unit Metal Extractor [t=00:00:28.383133][f=0000242] [242] Event [1448,-1,552]: 0 finished unit Metal Extractor [t=00:00:28.764522][f=0000416] [416] Event [4408,-2,4303.98779]: 1 finished unit Cutter [t=00:00:28.869803][f=0000467] [467] Event [1544,-1,664]: 0 finished unit Metal Extractor [t=00:00:28.935599][f=0000483] [483] Event [4696,-1,4568]: 1 finished unit Metal Extractor [t=00:00:29.157670][f=0000567] [567] Event [1512,0,616]: 0 finished unit Wind/Tidal Generator [t=00:00:29.200224][f=0000583] [583] Event [4744,0,4520]: 1 finished unit Wind/Tidal Generator [t=00:00:29.361430][f=0000657] [657] Event [1400,0,536]: 0 finished unit Wind/Tidal Generator [t=00:00:29.399697][f=0000673] [673] Event [4696,0,4472]: 1 finished unit Wind/Tidal Generator [t=00:00:29.470883][f=0000696] [696] Event [1304,0,768]: 0 finished unit Mariner [t=00:00:29.543753][f=0000727] [727] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:00:29.587159][f=0000747] [747] Event [1304,0,552]: 0 finished unit Wind/Tidal Generator [t=00:00:29.623920][f=0000762] [762] Event [4648,0,4408]: 1 finished unit Wind/Tidal Generator [t=00:00:29.878528][f=0000852] [852] Event [4536,0,4456]: 1 finished unit Wind/Tidal Generator [t=00:00:30.145450][f=0000942] [942] Event [4584,0,4520]: 1 finished unit Wind/Tidal Generator [t=00:00:30.335809][f=0001023] [1023] Event [1304,0,768]: 0 finished unit Hunter [t=00:00:30.477701][f=0001086] [1086] Event [4648,0,4584]: 1 finished unit Wind/Tidal Generator [t=00:00:30.569043][f=0001127] [1127] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:00:31.004821][f=0001328] [1328] Event [2192,147.861267,864]: 0 finished unit Radar Tower [t=00:00:31.214701][f=0001423] [1423] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [t=00:00:31.290463][f=0001449] [1449] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:00:31.652375][f=0001585] [1585] Event [1064,3.48626709,584]: 0 finished unit Wind/Tidal Generator [t=00:00:31.919872][f=0001687] [1687] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [t=00:00:32.139571][f=0001775] [1775] Event [1160,0,568]: 0 finished unit Wind/Tidal Generator [t=00:00:32.189727][f=0001796] [1796] Event [1304,0,768]: 0 finished unit Hunter [t=00:00:32.482433][f=0001925] [1925] Event [1240,0,552]: 0 finished unit Wind/Tidal Generator [t=00:00:32.494517][f=0001931] [1931] Event [5224,24.1767273,4536]: 1 finished unit Solar Collector [t=00:00:32.650893][f=0001991] [1991] Event [2361.54761,0,865.659363]: 0 lost unit Hunter [t=00:00:32.841872][f=0002076] [2076] Event [2440,-1,1240]: 0 lost unit Metal Extractor [t=00:00:32.919400][f=0002114] [2114] Event [5144,16.5682373,4584]: 1 finished unit Solar Collector [t=00:00:33.422307][f=0002311] [2311] Event [5096,8.95471191,4504]: 1 finished unit Solar Collector [t=00:00:33.813014][f=0002487] [2487] Event [1304,0,768]: 0 finished unit Hunter [t=00:00:33.862426][f=0002507] [2507] Event [1700.45276,-2,1006.30774]: 1 lost unit Cutter [t=00:00:33.864768][f=0002508] [2508] Event [5176,18.9096985,4456]: 1 finished unit Solar Collector [t=00:00:33.932555][f=0002541] [2541] Event [1550.56396,0,1025.73132]: 0 lost unit Hunter [t=00:00:33.954836][f=0002549] [2549] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:00:34.004879][f=0002567] [2567] Event [1569.0957,0,909.11676]: 1 lost unit Hunter [t=00:00:34.216274][f=0002656] [2656] Event [1440.32324,0,1021.93512]: 0 lost unit Hunter [t=00:00:34.384192][f=0002727] [2727] Event [1304,0,768]: 0 finished unit Hunter [t=00:00:34.504486][f=0002777] [2777] Event [1630.12976,0,834.513489]: 0 lost unit Mariner [t=00:00:34.594760][f=0002813] [2813] Event [1730.15198,0,1039.35986]: 1 lost unit Hunter [t=00:00:34.750780][f=0002882] [2882] Event [4776,-1,4424]: 1 finished unit Urchin [t=00:00:34.961779][f=0002964] [2964] Event [1304,0,768]: 0 finished unit Hunter [t=00:00:35.981800][f=0003367] [3367] Event [1432,0,728]: 0 finished unit Caretaker [t=00:00:36.083547][f=0003404] [3404] Event [1304,0,768]: 0 finished unit Hunter [t=00:00:36.454139][f=0003541] [3541] Event [4584,0,4312]: 1 finished unit Caretaker [t=00:00:36.663083][f=0003620] [3620] Event [4408,0,4303.98779]: 1 finished unit Mariner [t=00:00:36.936202][f=0003722] [3722] Event [1304,0,768]: 0 finished unit Hunter [t=00:00:37.888978][f=0004075] [4075] Event [1304,0,768]: 0 finished unit Mariner [t=00:00:38.001764][f=0004111] [4111] Event [4408,0,4303.98779]: 1 finished unit Corsair [t=00:00:38.584872][f=0004285] [4285] Event [1304,0,768]: 0 finished unit Hunter [t=00:00:39.076148][f=0004454] [4454] Event [5208,-1,3080]: 1 finished unit Metal Extractor [t=00:00:39.172028][f=0004484] [4484] Event [1304,-1,632]: 0 finished unit Urchin [t=00:00:39.711067][f=0004666] [4666] Event [1304,0,768]: 0 finished unit Hunter [t=00:00:39.841102][f=0004705] [4705] Event [3704,-1,3880]: 1 finished unit Metal Extractor [t=00:00:40.581910][f=0004984] [4984] Event [5400,-1,2872]: 1 finished unit Metal Extractor [t=00:00:40.595233][f=0004987] [4987] Event [2440,-1,1240]: 0 finished unit Metal Extractor [t=00:00:40.861428][f=0005081] [5081] Event [1304,0,768]: 0 finished unit Hunter [t=00:00:40.895695][f=0005093] [5093] Event [1608,0,712]: 0 finished unit Wind/Tidal Generator [t=00:00:40.896190][f=0005093] [5093] Event [5465.89111,0,2705.93506]: 0 lost unit Hunter [t=00:00:40.944115][f=0005107] [5107] Event [3640,-1,3624]: 1 finished unit Metal Extractor [t=00:00:41.074590][f=0005152] [5152] Event [5493.43994,0,2929.12476]: 0 lost unit Hunter [t=00:00:41.075348][f=0005152] [5152] Event [5487.23584,0,2968.91406]: 0 lost unit Hunter [t=00:00:41.124825][f=0005168] [5168] Event [4408,-4,4303.98779]: 1 finished unit Mistral [t=00:00:41.237486][f=0005210] [5210] Event [5534.55273,0,2693.66675]: 0 lost unit Hunter [t=00:00:41.649733][f=0005342] [5342] Event [3696,-5,3728]: 1 finished unit Lotus [t=00:00:41.713004][f=0005363] [5363] Event [1672,0,744]: 0 finished unit Wind/Tidal Generator [t=00:00:41.916283][f=0005425] [5425] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:00:42.343842][f=0005558] [5558] Event [2504,-1,1496]: 0 finished unit Metal Extractor [t=00:00:42.470676][f=0005597] [5597] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:00:42.628680][f=0005647] [5647] Event [1736,0,792]: 0 finished unit Wind/Tidal Generator [t=00:00:43.058112][f=0005778] [5778] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:00:43.912278][f=0005938] [5938] Event [4169.8999,0,2641.88452]: 0 lost unit Hunter [t=00:00:43.959480][f=0005951] [5951] Event [4177.09766,0,2649.1748]: 0 lost unit Hunter [t=00:00:43.977345][f=0005958] [5958] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:00:44.136403][f=0006004] [6004] Event [1800,0,824]: 0 finished unit Wind/Tidal Generator [t=00:00:44.312876][f=0006072] [6072] Event [1304,-45,768]: 0 finished unit Seawolf [t=00:00:44.526594][f=0006138] [6138] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:00:44.695986][f=0006189] [6189] Event [1864,0,872]: 0 finished unit Wind/Tidal Generator [t=00:00:44.821194][f=0006226] [6226] Event [5480,-1,536]: 1 finished unit Metal Extractor [t=00:00:44.985421][f=0006276] [6276] Event [2472,-1,1368]: 0 finished unit Urchin [t=00:00:45.122467][f=0006317] [6317] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:00:45.195621][f=0006338] [6338] Event [4815.66797,0,2797.92139]: 0 lost unit Hunter [t=00:00:45.575761][f=0006451] [6451] Event [1928,0,904]: 0 finished unit Wind/Tidal Generator [t=00:00:45.738798][f=0006496] [6496] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:00:46.330075][f=0006660] [6660] Event [5512,-1,344]: 1 finished unit Metal Extractor [t=00:00:46.386373][f=0006676] [6676] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:00:46.428189][f=0006688] [6688] Event [1992,0,936]: 0 finished unit Wind/Tidal Generator [t=00:00:46.466049][f=0006699] [6699] Event [1304,-45,768]: 0 finished unit Seawolf [t=00:00:47.028520][f=0006856] [6856] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:00:47.550813][f=0007005] [7005] Event [3632,-5,2144]: 1 finished unit Lotus [t=00:00:47.845534][f=0007094] [7094] Event [5408,-5,560]: 1 finished unit Lotus [t=00:00:47.953204][f=0007125] [7125] Event [1304,-45,768]: 0 finished unit Seawolf [t=00:00:48.463259][f=0007277] [7277] Event [3728,-5,2112]: 1 finished unit Lotus [t=00:00:48.662607][f=0007333] [7333] Event [4408,0,4303.98779]: 1 finished unit Mariner [t=00:00:49.328756][f=0007538] [7538] Event [1304,-45,768]: 0 finished unit Seawolf [t=00:00:49.420779][f=0007567] [7567] Event [2056,0,984]: 0 finished unit Wind/Tidal Generator [t=00:00:49.510624][f=0007592] [7592] Event [3512,-1,2024]: 1 finished unit Metal Extractor [t=00:00:49.575649][f=0007610] [7610] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:00:50.326588][f=0007823] [7823] Event [2504,-1,1496]: 0 lost unit Metal Extractor [t=00:00:50.458113][f=0007863] [7863] Event [5480,-1,664]: 1 finished unit Urchin [t=00:00:50.762846][f=0007949] [7949] Event [1304,-45,768]: 0 finished unit Seawolf [t=00:00:50.922166][f=0007996] [7996] Event [4408,0,4303.98779]: 1 finished unit Corsair [t=00:00:51.083602][f=0008041] [8041] Event [2536,-1,1416]: 0 lost unit Urchin [t=00:00:51.331065][f=0008111] [8111] Event [3071.15332,0,1824.16016]: 1 lost unit Hunter [t=00:00:51.369830][f=0008123] [8123] Event [3003.47559,-45,1839.42773]: 0 lost unit Seawolf [t=00:00:51.394619][f=0008130] [8130] Event [3048.96899,0.32941228,1859.30054]: 1 lost unit Hunter [t=00:00:51.495318][f=0008158] [8158] Event [1572.8689,0,1128.19019]: 1 lost unit Hunter [t=00:00:51.576409][f=0008180] [8180] Event [3187.88184,0,1762.14526]: 1 lost unit Hunter [t=00:00:51.627308][f=0008195] [8195] Event [1570.58289,0,1114.83862]: 1 lost unit Hunter [t=00:00:51.639550][f=0008198] [8198] Event [3215.01807,-45,1890.11829]: 0 lost unit Seawolf [t=00:00:51.642460][f=0008199] [8199] Event [1742.07446,-45,1210.80823]: 0 lost unit Seawolf [t=00:00:51.655612][f=0008203] [8203] Event [3201.96655,0,1718.20703]: 1 lost unit Hunter [t=00:00:51.763241][f=0008232] [8232] Event [3233.70264,-45,1897.50842]: 0 lost unit Seawolf [t=00:00:51.881534][f=0008265] [8265] Event [3220.15039,0,1849.16248]: 1 lost unit Hunter [t=00:00:52.030361][f=0008306] [8306] Event [3288.06177,-45,1893.28271]: 0 lost unit Seawolf [t=00:00:52.131537][f=0008334] [8334] Event [3072,0,1648]: 1 finished unit Picket [t=00:00:52.264651][f=0008370] [8370] Event [2504,-1,1496]: 0 lost unit Metal Extractor [t=00:00:52.365373][f=0008398] [8398] Event [1304,-45,768]: 0 finished unit Seawolf [t=00:00:52.503438][f=0008435] [8435] Event [4408,-4,4303.98779]: 1 finished unit Mistral [t=00:00:52.528972][f=0008442] [8442] Event [undefined]: HistidineStar resigned [t=00:00:52.529259][f=0008442] game_message: HistidineStar has been destroyed! [t=00:00:52.529397][f=0008442] game_message: Capricvbvs wins! [t=00:00:52.529811][f=0008442] Submitting stats [t=00:00:52.535956][f=0008442] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:52.540506][f=0008442] Part| Total Time|Time of the last 0.5s [t=00:00:52.540537][f=0008442] Draw 6730.37ms 17.17% [t=00:00:52.540557][f=0008442] Lua::Callins::Synced 2797.76ms 14.37% [t=00:00:52.540570][f=0008442] Lua::Callins::Unsynced 11398.30ms 26.45% [t=00:00:52.540582][f=0008442] Lua::CollectGarbage::Synced 102.31ms 0.40% [t=00:00:52.540594][f=0008442] Lua::CollectGarbage::Unsynced 436.40ms 0.50% [t=00:00:52.540605][f=0008442] Misc::Profiler::AddTime 31.86ms 0.10% [t=00:00:52.540616][f=0008442] Sim 15933.75ms 66.37% [t=00:00:52.542260][f=0008442] [8442] Received game_message: HistidineStar has been destroyed! [t=00:00:52.543337][f=0008442] [8442] Received game_message: Capricvbvs wins! [t=00:00:52.551607][f=0008443] [8443] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:52.551792][f=0008443] [8443] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:52.551872][f=0008443] [8443] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:52.551972][f=0008443] [8443] Game End Stats Values: 2,2060,2125,2125,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.4000001,6.4000001,6.26666689,0,65,65,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:52.552055][f=0008443] [8443] Game End Stats Values: 3,2450,2450,2450,2450,0.88582098,0,0,0.88582098,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.68000126,9.44000053,9.44000053,9.68000126,1275,1275,1275,1275,9.79238796,9.60000038,9.60000038,9.79238796,0,165,165,0,0,0,0,0,1175,1010,1010,1175,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:52.552139][f=0008443] [8443] Game End Stats Values: 4,2605,2620,2620,2605,3.27199006,5.67877865,5.67877865,3.27199006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6000013,14.3199987,14.3199987,11.6000013,1330,1275,1275,1330,10.1590776,10.3785858,10.3785858,10.1590776,100,265,265,100,0,0,0,0,1175,1080,1080,1175,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:52.552224][f=0008443] [8443] Game End Stats Values: 5,2860,2805,2805,2860,4.85803413,15.6106291,15.6106291,4.85803413,0,0,0,0,0,0,0,0,0,0,0,0,0,24.0625,24.0625,0,0,0,0,0,11.6738024,15.1999979,15.1999979,11.6738024,1330,1275,1275,1330,11.572403,10.9287901,10.9287901,11.572403,200,365,365,200,0,0,0,0,1330,1165,1165,1330,0,0,0,0,0,0,0,0,24.0625,0,0,24.0625 [t=00:00:52.552312][f=0008443] [8443] Game End Stats Values: 6,2795,2945,2945,2795,8.86655998,26.6206951,26.6206951,8.86655998,0,0,0,0,0,0,0,0,0,0,0,0,83.822113,344.413849,344.413849,83.822113,0,0,0,0,14.1351147,16.7999973,16.7999973,14.1351147,1330,1275,1275,1330,12.2672358,12.734005,12.734005,12.2672358,100,365,365,100,0,167.250229,167.250229,0,1365,1305,1305,1365,167.250229,0,0,167.250229,0,0,0,0,344.413849,83.822113,83.822113,344.413849 [t=00:00:52.552404][f=0008443] [8443] Game End Stats Values: 7,2695,3020,3020,2695,16.0323963,48.49366,48.49366,16.0323963,0,0,0,0,0,0,0,0,0,0,0,0,190.229767,551.160706,551.160706,190.229767,0,0,0,0,15.8004446,21.333334,21.333334,15.8004446,1330,1275,1275,1330,12.4777222,13.4581957,13.4581957,12.4777222,0,300,300,0,165,367.250244,367.250244,165,1365,1445,1445,1365,367.250244,165,165,367.250244,0,0,0,0,551.160706,226.261353,226.261353,551.160706 [t=00:00:52.552494][f=0008443] [8443] Game End Stats Values: 8,2695,3040,3040,2695,24.3696842,80.1212158,80.1212158,24.3696842,0,0,0,0,0,0,0,0,0,0,0,0,229.090881,615.389282,615.389282,229.090881,0,120,120,0,15.7464743,23.2000027,23.2000027,15.7464743,1330,1275,1275,1330,12.5558186,14.1085043,14.1085043,12.5558186,200,200,200,200,265,567.250244,567.250244,265,1165,1445,1445,1165,567.250244,265,265,567.250244,0,0,0,0,615.389282,265.888336,265.888336,615.389282 [t=00:00:52.552582][f=0008443] [8443] Game End Stats Values: 9,2975,3220,3220,2975,36.1568565,106.159775,106.159775,36.1568565,0,0,0,0,0,0,0,0,0,0,0,0,229.090881,615.389282,615.389282,229.090881,0,120,120,0,15.5171051,23.2000027,23.2000027,15.5171051,1330,1275,1275,1330,15.2524719,13.7359037,13.7359037,15.2524719,300,200,200,300,265,567.250244,567.250244,265,1345,1625,1625,1345,567.250244,265,265,567.250244,46.6666336,0,0,46.6666336,615.389282,265.888336,265.888336,615.389282 [t=00:00:52.552675][f=0008443] [8443] Game End Stats Values: 10,3075,3420,3420,3075,45.7698097,138.857971,138.857971,45.7698097,0,0,0,0,0,0,0,0,0,0,0,0,229.090881,615.389282,615.389282,229.090881,0,120,120,0,15.4711437,23.2000027,23.2000027,15.4711437,1330,1275,1275,1330,16.8408623,14.1798792,14.1798792,16.8408623,400,200,200,400,265,567.250244,567.250244,265,1345,1825,1825,1345,567.250244,265,265,567.250244,100.666847,0,0,100.666847,615.389282,265.888336,265.888336,615.389282 [t=00:00:52.552765][f=0008443] [8443] Game End Stats Values: 11,3495,3745,3745,3495,48.9357338,172.178024,172.178024,48.9357338,0,0,0,0,0,0,0,0,0,0,0,0,229.090881,615.389282,615.389282,229.090881,120,120,120,120,15.1363125,23.2000027,23.2000027,15.1363125,1330,1275,1275,1330,13.5443945,14.2213392,14.2213392,13.5443945,500,440,440,500,265,567.250244,567.250244,265,1545,1910,1910,1545,567.250244,265,265,567.250244,121.000336,0,0,121.000336,615.389282,265.888336,265.888336,615.389282 [t=00:00:52.552863][f=0008443] [8443] Game End Stats Values: 12,3595,3830,3830,3595,53.9186249,200.452652,200.452652,53.9186249,0,0,0,0,0,0,0,0,0,0,0,0,229.090881,615.389282,615.389282,229.090881,120,120,120,120,15.0964422,23.2000027,23.2000027,15.0964422,1330,1275,1275,1330,13.1988592,16.8183079,16.8183079,13.1988592,600,440,440,600,265,567.250244,567.250244,265,1545,1995,1995,1545,567.250244,265,265,567.250244,134.333618,0,0,134.333618,615.389282,265.888336,265.888336,615.389282 [t=00:00:52.552954][f=0008443] [8443] Game End Stats Values: 13,3450,4310,4310,3450,59.0258751,221.995468,221.995468,59.0258751,0,0,0,0,0,0,0,0,0,0,0,0,346.477417,1014.70215,1014.70215,346.477417,120,210,210,120,15.5482187,23.2000027,23.2000027,15.5482187,1330,1275,1275,1330,20.6515884,20.1028538,20.1028538,20.6515884,300,660,660,300,265,867.250244,867.250244,265,1700,2165,2165,1700,1047.91687,265,265,1047.91687,154.666641,0,0,154.666641,1015.38953,461.532654,461.532654,1015.38953 [t=00:00:52.553042][f=0008443] [8443] Game End Stats Values: 14,3570,4610,4610,3570,60.4995804,251.416611,251.416611,60.4995804,0,0,0,0,0,0,0,0,0,0,0,0,346.477417,1014.70215,1014.70215,346.477417,120,210,210,120,17.5775986,23.2000027,23.2000027,17.5775986,1330,1275,1275,1330,15.1649151,21.9614086,21.9614086,15.1649151,300,960,960,300,265,867.250244,867.250244,265,1820,2165,2165,1820,1047.91687,265,265,1047.91687,154.666641,0,0,154.666641,1015.38953,461.532654,461.532654,1015.38953 [t=00:00:52.553132][f=0008443] [8443] Game End Stats Values: 15,3780,4895,4895,3780,61.2473602,264.80307,264.80307,61.2473602,0,0,0,0,0,0,0,0,0,0,0,0,492.999817,1296.75781,1296.75781,492.999817,240,210,210,240,18.6321678,23.2000027,23.2000027,18.6321678,1330,1275,1275,1330,16.0498524,21.0257645,21.0257645,16.0498524,320,1160,1160,320,265,1067.25024,1067.25024,265,1890,2250,2250,1890,1247.91687,265,265,1247.91687,154.666641,0,0,154.666641,1297.44519,608.055054,608.055054,1297.44519 [t=00:00:52.553221][f=0008443] [8443] Game End Stats Values: 16,3970,5280,5280,3970,66.2609863,278.05722,278.05722,66.2609863,0,0,0,0,0,0,0,0,0,0,0,0,492.999817,1314.70361,1314.70361,492.999817,240,210,210,240,20.7784004,23.2000027,23.2000027,20.7784004,1330,1275,1275,1330,16.3342419,23.1502781,23.1502781,16.3342419,440,1460,1460,440,265,1167.25024,1167.25024,265,1960,2335,2335,1960,1347.91687,265,265,1347.91687,154.666641,0,0,154.666641,1315.39099,706.441162,706.441162,1315.39099 [t=00:00:52.553312][f=0008443] [8443] Game End Stats Values: 17,4190,5560,5560,4190,78.9490433,283.940125,283.940125,78.9490433,0,0,0,0,0,0,0,0,0,0,0,0,492.999817,1905.49854,1905.49854,492.999817,240,390,390,240,22.5250607,23.2000027,23.2000027,22.5250607,1330,1275,1275,1330,16.8458691,24.3921928,24.3921928,16.8458691,660,1560,1560,660,265,1167.25024,1167.25024,265,1960,2335,2335,1960,1347.91687,265,265,1347.91687,154.666641,0,0,154.666641,1906.18591,706.441162,706.441162,1906.18591 [t=00:00:52.553408][f=0008443] [8443] Game End Stats Values: 18,4445,6035,6035,4445,94.1033859,290.22934,290.22934,94.1033859,0,0,0,0,0,0,0,0,0,0,0,0,578.218994,2274.74536,2274.74536,578.218994,240,480,480,240,22.6436558,23.2000027,23.2000027,22.6436558,1330,1275,1275,1330,17.0102901,24.419281,24.419281,17.0102901,880,1660,1660,880,265,1167.25024,1167.25024,265,1995,2620,2620,1995,1347.91687,265,265,1347.91687,154.666641,0,0,154.666641,2275.43262,791.660339,791.660339,2275.43262 [t=00:00:52.553509][f=0008443] [8443] Game End Stats Values: 19,4580,6395,6395,4580,114.827599,299.84201,299.84201,114.827599,0,0,0,0,0,0,0,0,0,0,0,0,703.246765,2445.65479,2445.65479,703.246765,240,600,600,240,24.6481247,23.2000027,23.2000027,24.6481247,1330,1275,1275,1330,16.314949,26.6408482,26.6408482,16.314949,1100,1900,1900,1100,265,1266.25024,1266.25024,265,1910,2620,2620,1910,1446.91687,265,265,1446.91687,154.666641,0,0,154.666641,2448.93945,916.68811,916.68811,2448.93945 [t=00:00:52.553609][f=0008443] [8443] Game End Stats Values: 20,3700,6015,6015,3700,137.128983,301.08847,301.08847,137.128983,0,0,0,0,0,0,0,0,0,0,0,0,1135.10315,3707.45508,3707.45508,1135.10315,240,700,700,240,25.5325928,23.1999989,23.1999989,25.5325928,1330,1275,1275,1330,15.858449,26.1038723,26.1038723,15.858449,220,1420,1420,220,965,2369.05029,2369.05029,965,1910,2620,2620,1910,2549.71704,965,965,2549.71704,154.666641,0,0,154.666641,3710.73975,1370.54663,1370.54663,3710.73975 [t=00:00:52.570081][f=0008447] [8447] Event [1928,0,904]: 0 lost unit Wind/Tidal Generator [t=00:00:52.646771][f=0008469] [8469] Event [1819.62048,0,901.256531]: 0 lost unit Mariner [t=00:00:52.678263][f=0008477] [8477] Event [1486.771,-45,959.94751]: 0 lost unit Seawolf [t=00:00:52.744783][f=0008491] [8491] Event [2056,0,984]: 0 lost unit Wind/Tidal Generator [t=00:00:52.804909][f=0008512] [8512] Event [5320,-1,488]: 1 finished unit Urchin [t=00:00:53.037893][f=0008581] Player Capricvbvs left the game: normal quit [t=00:00:53.037956][f=0008581] [8581] Event [undefined]: Capricvbvs quit [t=00:00:53.148943][f=0008612] [8612] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:00:53.562457][f=0008725] [8725] Event [5448,0,328]: 1 finished unit Wind/Tidal Generator [t=00:00:53.668364][f=0008752] No clients connected, shutting down server [t=00:00:53.668402][f=0008752] Server shutdown [t=00:00:53.668637][f=0008752] [8752] all players disconnected [t=00:00:53.802574][f=0008791] [8791] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:00:54.086896][f=0008874] [8874] Event [5448,0,408]: 1 finished unit Wind/Tidal Generator [t=00:00:54.416966][f=0008970] [8970] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:00:54.653069][f=0009039] [9039] Event [5512,0,456]: 1 finished unit Wind/Tidal Generator [t=00:00:55.033688][f=0009150] [9150] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:00:55.218319][f=0009204] [9204] Event [5544,0,536]: 1 finished unit Wind/Tidal Generator [t=00:00:55.595473][f=0009330] [9330] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:00:56.071265][f=0009510] [9510] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:00:56.546377][f=0009690] [9690] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:00:57.018774][f=0009871] [9871] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:00:57.486601][f=0010051] [10051] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:00:57.887158][f=0010231] [10231] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:00:58.779019][f=0010620] [10620] Event [4408,0,4303.98779]: 1 finished unit Corsair [t=00:00:59.564142][f=0010981] [10981] Event [4408,-4,4303.98779]: 1 finished unit Mistral [t=00:00:59.955946][f=0011161] [11161] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:01:00.336829][f=0011341] [11341] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:01:00.738963][f=0011519] [11519] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:01:01.120616][f=0011700] [11700] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:01:01.551713][f=0011880] [11880] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:01:01.978348][f=0012060] [12060] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:01:02.404996][f=0012240] [12240] Event [4408,0,4303.98779]: 1 finished unit Hunter [t=00:01:02.536337][f=0012294] Autoquit sending quit command. [t=00:01:02.537215][f=0012294] [QuitAction] user exited to system [t=00:01:02.538057][f=0012294] [SpringApp::Kill][1] fromRun=1 [t=00:01:02.538381][f=0012294] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:02.538409][f=0012294] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:02.538421][f=0012294] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:02.538432][f=0012294] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:02.538442][f=0012294] [SpringApp::Kill][2] [t=00:01:02.539386][f=0012294] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:02.539762][f=0012294] [Game::KillLua][1] dtor=0 luaUI=0x555f2c99d2f0 [t=00:01:02.540109][f=0012294] Start widgetHandler:Shutdown [t=00:01:02.544932][f=0012294] Shutdown - SaveOrderList Complete [t=00:01:02.545760][f=0012294] Writing last game win data [t=00:01:02.553330][f=0012294] Shutdown - SaveConfigData Complete [t=00:01:02.553354][f=0012294] Shutdown Widget - Save/Load API [t=00:01:02.553369][f=0012294] Shutdown Widget - Chili Highlight [t=00:01:02.553385][f=0012294] Shutdown Widget - Draw After Chili [t=00:01:02.553412][f=0012294] Shutdown Widget - API Unit Tracker GL4 [t=00:01:02.553431][f=0012294] Shutdown Widget - EPIC Menu [t=00:01:02.554475][f=0012294] Shutdown Widget - Chili Widget Selector [t=00:01:02.555308][f=0012294] Shutdown Widget - Chili Minimap [t=00:01:02.555907][f=0012294] Shutdown Widget - Local Team Colors [t=00:01:02.555930][f=0012294] Shutdown Widget - Display Keys 2 [t=00:01:02.555987][f=0012294] Shutdown Widget - Save Game Menu [t=00:01:02.556004][f=0012294] Shutdown Widget - Unit Icons [t=00:01:02.556024][f=0012294] Shutdown Widget - Noises [t=00:01:02.556038][f=0012294] Shutdown Widget - HealthBars [t=00:01:02.556912][f=0012294] Shutdown Widget - Win Counter [t=00:01:02.556934][f=0012294] Shutdown Widget - SpringRTS Replay Stats [t=00:01:02.556977][f=0012294] Shutdown Widget - EndGame APM stats [t=00:01:02.556991][f=0012294] Shutdown Widget - BuildETA [t=00:01:02.557008][f=0012294] Shutdown Widget - Modular Comm Info [t=00:01:02.557021][f=0012294] Shutdown Widget - Stereo3D [t=00:01:02.557037][f=0012294] Shutdown Widget - Showeco and Grid Drawer [t=00:01:02.557052][f=0012294] Shutdown Widget - Point Tracker [t=00:01:02.557066][f=0012294] Shutdown Widget - Missile Silo Range [t=00:01:02.557081][f=0012294] Shutdown Widget - MinimapEvents [t=00:01:02.557094][f=0012294] Shutdown Widget - Local Widgets Config [t=00:01:02.557115][f=0012294] Shutdown Widget - Highlight Geos [t=00:01:02.557128][f=0012294] Shutdown Widget - Grab Input [t=00:01:02.557147][f=0012294] Shutdown Widget - Defense Range Zero-K [t=00:01:02.557167][f=0012294] Shutdown Widget - Darkening [t=00:01:02.557191][f=0012294] Shutdown Widget - Context Menu [t=00:01:02.557205][f=0012294] Shutdown Widget - Chili Spectator Panels [t=00:01:02.557219][f=0012294] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:02.557237][f=0012294] Shutdown Widget - Chili Nuke Warning [t=00:01:02.557261][f=0012294] Shutdown Widget - Chili EndGame Window [t=00:01:02.557281][f=0012294] Shutdown Widget - Chili Economy Panel Default [t=00:01:02.557394][f=0012294] Shutdown Widget - CameraShake [t=00:01:02.557411][f=0012294] Shutdown Widget - State Reverse and Latency [t=00:01:02.557425][f=0012294] Shutdown Widget - Music Player v2 [t=00:01:02.557440][f=0012294] Shutdown Widget - Attack AoE [t=00:01:02.557455][f=0012294] Shutdown Widget - Map Edge Extension [t=00:01:02.557468][f=0012294] Shutdown Widget - Selection Send [t=00:01:02.557482][f=0012294] Shutdown Widget - LupsManager [t=00:01:02.557506][f=0012294] Shutdown Widget - Newton Firezone [t=00:01:02.557519][f=0012294] Shutdown Widget - Chili Pro Console [t=00:01:02.561218][f=0012294] Shutdown Widget - Persistent Build Height [t=00:01:02.561256][f=0012294] Shutdown Widget - Lasso Terraform GUI [t=00:01:02.561272][f=0012294] Shutdown Widget - Lups [t=00:01:02.561312][f=0012294] Shutdown Widget - Chili Framework [t=00:01:02.561344][f=0012294] Shutdown Widget - Mex Placement Handler [t=00:01:02.561363][f=0012294] Shutdown Widget - Chili Core Selector [t=00:01:02.561453][f=0012294] Shutdown Widget - Custom Markers [t=00:01:02.561473][f=0012294] Shutdown Widget - Select Keys [t=00:01:02.561519][f=0012294] Shutdown Widget - Pause Screen [t=00:01:02.562133][f=0012294] Shutdown Widget - Text To Speech Control [t=00:01:02.562153][f=0012294] Shutdown Widget - Layout Handler [t=00:01:02.562178][f=0012294] End widgetHandler:Shutdown [t=00:01:02.638796][f=0012294] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={639768,56957228} {int,ext,rec}Allocs={8699445,0,0} {chunk,block}Bytes={56957228,0} [t=00:01:02.640104][f=0012294] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:02.640126][f=0012294] [Game::KillLua][3] dtor=0 luaRules=0x555f287dbdf0 [t=00:01:02.640177][f=0012294] Start gadgetHandler:Shutdown [t=00:01:02.640196][f=0012294] Shutdown - StartSetup [t=00:01:02.640211][f=0012294] Shutdown - UnitMorph [t=00:01:02.641215][f=0012294] Shutdown - Carrier Drones [t=00:01:02.641236][f=0012294] Shutdown - Missile Silo Controller [t=00:01:02.641252][f=0012294] Shutdown - Modular Comm Info [t=00:01:02.641267][f=0012294] Shutdown - Terrain Texture Handler [t=00:01:02.641282][f=0012294] Shutdown - UnitCloakShield [t=00:01:02.641475][f=0012294] Shutdown - Starlight Handler [t=00:01:02.641509][f=0012294] End gadgetHandler:Shutdown [t=00:01:02.692421][f=0012294] Start gadgetHandler:Shutdown [t=00:01:02.692484][f=0012294] Shutdown - Save/Load [t=00:01:02.692514][f=0012294] Shutdown - Teleport Throw [t=00:01:02.692535][f=0012294] Shutdown - UnitMorph [t=00:01:02.692562][f=0012294] Shutdown - Modular Comm Info [t=00:01:02.692581][f=0012294] Shutdown - Retreat Command [t=00:01:02.692606][f=0012294] Shutdown - Shockwaves [t=00:01:02.692625][f=0012294] Shutdown - UnitCloakShield [t=00:01:02.692648][f=0012294] Shutdown - Lups Cloak FX [t=00:01:02.692668][f=0012294] Shutdown - Lups [t=00:01:02.692714][f=0012294] Shutdown - Lups Shield [t=00:01:02.692789][f=0012294] End gadgetHandler:Shutdown [t=00:01:02.714683][f=0012294] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8699475,0,0} {chunk,block}Bytes={0,0} [t=00:01:02.714838][f=0012294] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8699475,0,0} {chunk,block}Bytes={0,0} [t=00:01:02.714897][f=0012294] [Game::KillLua][4] dtor=0 [t=00:01:02.715492][f=0012294] [Game::KillLua][5] dtor=0 [t=00:01:02.720805][f=0012294] [Game::~CGame][1] [t=00:01:02.720846][f=0012294] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:02.720858][f=0012294] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:02.720868][f=0012294] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:02.720879][f=0012294] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:02.720889][f=0012294] [Game::KillLua][4] dtor=1 [t=00:01:02.720909][f=0012294] [Game::KillLua][5] dtor=1 [t=00:01:02.721021][f=0012294] [Game::KillMisc][1] [t=00:01:02.721033][f=0012294] [Game::KillMisc][2] [t=00:01:02.721460][f=0012294] [Game::KillMisc][3] [t=00:01:02.722346][f=0012294] [Game::KillRendering][1] [t=00:01:02.743714][f=0012294] [3DOParser::Kill] allocated 1 pieces [t=00:01:02.743837][f=0012294] [S3OParser::Kill] allocated 5478 pieces [t=00:01:02.744924][f=0012294] [AssParser::Kill] allocated 669 pieces [t=00:01:02.895630][f=0012294] [Game::KillInterface][1] [t=00:01:02.897056][f=0012294] [Game::KillInterface][2] [t=00:01:02.897447][f=0012294] [Game::KillSimulation][1] [t=00:01:02.897466][f=0012294] [Game::KillSimulation][2] [t=00:01:03.665744][f=0012294] [CCollisionHandler] dis-/continuous tests: 0/1005736 [t=00:01:03.665783][f=0012294] [Game::KillSimulation][3] [t=00:01:03.666276][f=0012294] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:03.666305][f=0012294] [~CPathCache(24x20)] cacheHits=64 hitPercentage=49% numHashColls=0 maxCacheSize=14 [t=00:01:03.666347][f=0012294] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:03.666365][f=0012294] [~CPathCache(48x40)] cacheHits=28 hitPercentage=0% numHashColls=0 maxCacheSize=35 [t=00:01:03.669014][f=0012294] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:03.725025][f=0012294] [LosHandler::Kill] raycast instance cache-{hits,misses}={3608,6369}; shared=0%; cached=36% [t=00:01:03.885101][f=0012294] [Game::KillSimulation][4] [t=00:01:07.834044][f=0012294] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:07.835316][f=0012294] [Game::~CGame][2] [t=00:01:07.835517][f=0012294] [Game::~CGame][3] [t=00:01:08.043478][f=0012294] [SpringApp::Kill][3] [t=00:01:08.044397][f=0012294] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 129630 bytes sent 131013 bytes recv'd [t=00:01:08.049997][f=0012294] Kill: client disconnecting... [t=00:01:10.060893][f=0012294] CloseConnection: client connection closed [t=00:01:10.067227][f=0012294] [SpringApp::Kill][4] font=0x555f08f6a600 [t=00:01:10.077501][f=0012294] [SpringApp::Kill][5] [t=00:01:10.133317][f=0012294] [SpringApp::Kill][6] [t=00:01:10.133868] [SpringApp::Kill][7] [t=00:01:10.135767] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:10.135841] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:10.135856] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:10.135868] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:10.135879] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:10.135891] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:10.135902] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {332, 1048576, 1048576}, EBO = {498, 1048576, 1048576} [t=00:01:10.135919] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4448, 1048576, 1048576}, EBO = {6672, 1048576, 1048576} [t=00:01:10.135931] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:10.135942] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:10.135953] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:10.135964] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:10.135999] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:10.152207] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:10.152256] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:10.152268] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:10.152278] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:10.153961] [VFS] [SpringVFS::DeleteArchives] [t=00:01:10.153983] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:10.154220] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x555f07ccfc00) [t=00:01:10.174367] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3386ms [t=00:01:10.174437] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=113ms [t=00:01:10.174817] file="objects3d/strikecom_1.dae" indx=5607 inflSize=999kb readTime=31ms [t=00:01:10.174832] file="gamedata/resources.lua" indx=941 inflSize=6kb readTime=30ms [t=00:01:10.174843] file="objects3d/zeppelin_dead.dae" indx=5702 inflSize=233kb readTime=27ms [t=00:01:10.174853] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=27ms [t=00:01:10.174874] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=24ms [t=00:01:10.175131] file="objects3d/chainsaw_d.dae" indx=5072 inflSize=597kb readTime=23ms [t=00:01:10.175153] file="effects/annabelle.lua" indx=634 inflSize=4kb readTime=21ms [t=00:01:10.175415] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=20ms [t=00:01:10.175435] file="objects3d/strikecom_2.dae" indx=5609 inflSize=1000kb readTime=20ms [t=00:01:10.186407] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167933295 bytes cached in 3478 files [t=00:01:10.469103] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:01:10.469160] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x555f08f64360) [t=00:01:10.470561] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:10.470763] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x555f08f3b810) [t=00:01:10.471421] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:10.471675] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f890000d500) [t=00:01:10.472008] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:10.474147] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x555f08f5d170) [t=00:01:10.474195] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:10.474209] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:10.474526] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:10.474546] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:10.474558] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:10.474570] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:10.476219] [SpringApp::Kill][8] [t=00:01:10.476241] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:10.476253] [WatchDog::Uninstall][1] hangDetectorThread=0x555ec2ad94d0 (joinable=1) [t=00:01:10.476274] [WatchDog::Uninstall][2] [t=00:01:11.145073] [WatchDog::Uninstall][3] [t=00:01:11.145115] [SpringApp::Kill][9]