[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000053] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008673] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008795] Using writeable configuration source: "/tmp/tmp.ZzhCvSJ64H/springsettings.1585527.cfg" [t=00:00:00.012604] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.012651] ============== ============== [t=00:00:00.012664] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012674] [t=00:00:00.012684] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012694] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.012704] Use "none" to disable the default log sections. [t=00:00:00.012714] ============== ============== [t=00:00:00.012725] ============== ============== [t=00:00:00.012783] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012795] MouseDragCircleCommandThreshold = 25 [t=00:00:00.012806] ROAM = 2 [t=00:00:00.012817] RotateLogFiles = 1 [t=00:00:00.012827] TeamHighlight = 0 [t=00:00:00.012839] ============== ============== [t=00:00:00.012848] ============== ============== [t=00:00:00.012859] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.012870] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.012881] Compiler Version: gcc-11.1.0 [t=00:00:00.012903] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.013071] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.013084] Binary Word Size: 64-bit (native) [t=00:00:00.013094] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.013105] Physical CPU Cores: 1 [t=00:00:00.013115] Logical CPU Cores: 1 [t=00:00:00.013124] ============== ============== [t=00:00:00.013189] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.013200] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.013210] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.013220] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.013230] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.014707] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.014727] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.014749] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.014785] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.014813] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.014824] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.014865] [GR::LogVersionInfo] [t=00:00:00.014876] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.014886] GL version : [t=00:00:00.014896] GL vendor : [t=00:00:00.014906] GL renderer : [t=00:00:00.014916] GLSL version: [t=00:00:00.014926] GLEW version: spring headless stub GLEW version [t=00:00:00.014936] GPU memory : unknown [t=00:00:00.014947] SDL swap-int: 0 [t=00:00:00.014957] SDL driver : headless stub [t=00:00:00.014967] [t=00:00:00.014977] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.014987] GLSL shader support : 0 [t=00:00:00.014997] GL4 support : 0 [t=00:00:00.015007] FBO extension support : 0 [t=00:00:00.015018] NVX GPU mem-info support : 0 [t=00:00:00.015049] ATI GPU mem-info support : 0 [t=00:00:00.015060] NPOT-texture support : 1 (0) [t=00:00:00.015070] S3TC/DXT1 texture support : 0/0 [t=00:00:00.015080] texture query-LOD support : 1 (0) [t=00:00:00.015091] MSAA frame-buffer support : 0 (0) [t=00:00:00.015101] Z-buffer depth : 16 (-) [t=00:00:00.015111] primitive-restart support : 0 (0) [t=00:00:00.015121] clip-space control support: 0 (0) [t=00:00:00.015131] seamless cube-map support : 0 (0) [t=00:00:00.015141] frag-depth layout support : 0 (0) [t=00:00:00.015152] persistent maps support : 0 (0) [t=00:00:00.015162] explicit attribs location : 0 (0) [t=00:00:00.015172] multi draw indirect : 0 (-) [t=00:00:00.015182] [t=00:00:00.015192] max. FBO samples : -1 [t=00:00:00.015203] max. FS/program texture slots : 8/8 [t=00:00:00.015213] max. texture size : 2048 [t=00:00:00.015226] max. texture anisotropy level : 0.000000 [t=00:00:00.015236] max. vec4 varyings/attributes : 0/0 [t=00:00:00.015285] max. draw-buffers : 0 [t=00:00:00.015296] max. rec. indices/vertices : 0/0 [t=00:00:00.015306] max. uniform buffer-bindings : 0 [t=00:00:00.015316] max. uniform block-size : 0KB [t=00:00:00.015326] max. storage buffer-bindings : 0 [t=00:00:00.015336] max. storage block-size : 0MB [t=00:00:00.015346] [t=00:00:00.015357] enable AMD-hacks : 0 [t=00:00:00.015367] compress MIP-maps: 0 [t=00:00:00.016048] [GR::UpdateGLConfigs] [t=00:00:00.016074] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.016287] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.016306] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.016316] [GR::InitGLState] [t=00:00:00.016328] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.220835] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.224663] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.231693] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.232415] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.232444] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.232460] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.269038] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.270536] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.296086] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.296354] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.309347] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [t=00:00:00.309371] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.309528] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.314314] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f477000d210 (SpringVFS) global=(nil) (null) [t=00:00:00.314333] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.314441] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.314462] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.314474] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.314484] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.314505] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2612 MB [t=00:00:00.318022][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.318056][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.318075][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1585527/replay.sdfz" for game data... [t=00:00:00.469318][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.471619][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.471650][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.474546][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.474579][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 156ms [t=00:00:00.474604][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.523488][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x561cbb8b3b70] using map "Faultline v1.0" (loaded=0 cached=0) [t=00:00:00.524597][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Faultline v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.526571][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.527035][f=-000001] [PreGame::AddModArchivesToVFS][server=0x561cbb8b3b70] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.528151][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.538833][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.539032][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.548765][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 74ms [t=00:00:00.548929][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.554784][f=-000001] forceSingleThreaded, false [t=00:00:00.610108][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.610148][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.610240][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.610297][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.610352][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.610405][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.611496][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.612011][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.612509][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.616020][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.618190][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.620000][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.620033][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.620509][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.625297][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.626582][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.627611][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.627899][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.628895][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.628922][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.634268][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.634311][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.762404][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.849750][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:01.943460][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.395208][f=-000001] Loading UnitDefs_posts [t=00:00:02.587045][f=-000001] Loading FeatureDefs_posts [t=00:00:02.646225][f=-000001] Loading WeaponDefs_posts [t=00:00:02.672675][f=-000001] Loading ArmorDefs_posts [t=00:00:02.697486][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 721ms [t=00:00:02.758067][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 832ms [t=00:00:02.759615][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.937860][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.940535][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [t=00:00:02.941677][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.941696][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.943558][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.947414][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.281280][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.361701][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.517313][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.525144][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.525173][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.998107][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 472ms [t=00:00:03.998151][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.097271][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [t=00:00:04.097315][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.121758][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:04.805721][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.827588][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.839323][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.854695][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.698044][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.705696][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.705721][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.707629][f=-000001] InfoTexture: legacy [t=00:00:10.707651][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.709981][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.612283][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.618051][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.618099][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.619438][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.822247][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.824465][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.037435][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.166045][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.178935][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.178964][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.180192][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.667210][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.679980][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.680581][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.843198][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:12.845155][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.845180][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.855413][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.855460][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.855471][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:12.855482][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:12.855492][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.855502][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.855513][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de7d [t=00:00:12.861348][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.861395][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.861406][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:12.861416][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:12.861426][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.861436][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.861446][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de8d [t=00:00:12.861458][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x561cc42872f0 has BLOCKSIZE 1 [t=00:00:12.865465][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.865495][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.865506][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:12.865516][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:12.865916][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.865932][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbe3 [t=00:00:12.870182][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbe3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe-550dbe3.zip" (exists=1) [t=00:00:12.871591][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.878843][f=-000001] Path cache (40, 48) initialized. [t=00:00:12.878870][f=-000001] Path cache (40, 48) initialized. [t=00:00:12.882664][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.882699][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.882711][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:12.882722][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:12.882732][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.882742][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbf3 [t=00:00:12.986063][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbf3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe2-550dbf3.zip" (exists=1) [t=00:00:12.986832][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.989160][f=-000001] Path cache (20, 24) initialized. [t=00:00:12.989178][f=-000001] Path cache (20, 24) initialized. [t=00:00:12.989192][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (143ms, checksum b46ee80d)" [t=00:00:12.989247][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.989260][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.989279][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.120884][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 48ms [t=00:00:13.121474][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Seed Generator Loaded gadget: Save/Load [t=00:00:15.125432][f=-000001] ###MAPSEED### [t=00:00:15.125476][f=-000001] 5967778 Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.147153][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.646942][f=-000001] Synced LuaRules: finished loading [t=00:00:15.665736][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Seed Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.269461][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.331898][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.405179][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 55ms [t=00:00:16.465258][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.471059][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.471578][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.472043][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.472585][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.539671][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.540075][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.548411][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.549496][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.549517][f=-000001] LuaSocket Support: enabled [t=00:00:16.605242][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.688897][f=-000001] localWidgets, nil, true, true [t=00:00:16.691783][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.691808][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.701478][f=-000001] USE_OLD_CHILI [t=00:00:17.368163][f=-000001] Loading last game win data [t=00:00:17.369214][f=-000001] Resetting win data [t=00:00:17.369720][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.369738][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.369751][f=-000001] Player and team counts match, continuing [t=00:00:17.369766][f=-000001] Testing last game's team 1 mapped to this game's team 0 [t=00:00:17.369780][f=-000001] Capricvbvs was in last game but is now absent, resetting scores [t=00:00:17.589068][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.589099][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.642646][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.735224][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.388730][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.538481][f=-000001] forceSingleThreaded, false [t=00:00:19.973915][f=-000001] Loaded API widget: i18n [t=00:00:19.974300][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.974503][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.974730][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.975062][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.975448][f=-000001] Loaded API widget: Win Counter [t=00:00:20.127731][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.128140][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.128458][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.128711][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.128926][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.130143][f=-000001] Loaded API widget: Lups [t=00:00:20.412235][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.412733][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.413081][f=-000001] Loaded widget: Save/Load API [t=00:00:20.413399][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.413730][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.414076][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.419812][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.422456][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.422498][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.422571][f=-000001] Set maximum particles to: 0 [t=00:00:20.423521][f=-000001] Set UnitIconDist to 0 [t=00:00:20.520976][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.521368][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.522550][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.547385][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.547813][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.556601][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.556944][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.557409][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.557766][f=-000001] Mexspot Fetcher fetching [t=00:00:20.558078][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.558400][f=-000001] Team highlighting: Disabled [t=00:00:20.558746][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.559232][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.559677][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.560044][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.560245][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.560493][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.560768][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.561093][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.561434][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.561829][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.562598][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.562898][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.562912][f=-000001] Using fallback unit outlines [t=00:00:20.563121][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.563517][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.571778][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.572841][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.573929][f=-000001] Loaded widget: Unit Icons [t=00:00:20.574273][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.574767][f=-000001] Loaded widget: Noises [t=00:00:20.617181][f=-000001] Loaded widget: HealthBars [t=00:00:20.617626][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.617930][f=-000001] Loaded widget: Guard Remove [t=00:00:20.621461][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.621865][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.622222][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.622254][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1585527/events.log [t=00:00:20.625336][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.625779][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.627342][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.627560][f=-000001] Loaded widget: Objectives [t=00:00:20.627920][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.628316][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.628780][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.629246][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.629745][f=-000001] Loaded widget: BuildETA [t=00:00:20.633621][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.634323][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.634637][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.638775][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.639263][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.640093][f=-000001] Loaded widget: Command Alpha [t=00:00:20.640851][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.641079][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.641407][f=-000001] Loaded widget: Ghost Site [t=00:00:20.642360][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.642631][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.643934][f=-000001] Loaded widget: Stereo3D [t=00:00:20.644364][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.644634][f=-000001] Loaded widget: SmoothCam [t=00:00:20.645096][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.645560][f=-000001] Loaded widget: Simple Settings [t=00:00:20.646026][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.646455][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.647065][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.647361][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.647640][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.648052][f=-000001] Loaded widget: Point Tracker [t=00:00:20.648338][f=-000001] Loaded widget: Orbit Command [t=00:00:20.648606][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.648872][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.649380][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.649780][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.650089][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.650445][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.650796][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.651144][f=-000001] Loaded widget: Keep Target [t=00:00:20.651410][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.651949][f=-000001] Loaded widget: In-game Guide [t=00:00:20.652302][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.652730][f=-000001] Loaded widget: Haven Handler [t=00:00:20.653346][f=-000001] Input grabbing is enabled! [t=00:00:20.653371][f=-000001] Input grabbing is enabled! [t=00:00:20.653503][f=-000001] Loaded widget: Grab Input [t=00:00:20.653960][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.654233][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.654704][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.661438][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.661899][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.662264][f=-000001] Loaded widget: Decloak Range [t=00:00:20.662661][f=-000001] Loaded widget: Darkening [t=00:00:20.670437][f=-000001] Loaded widget: Context Menu [t=00:00:20.671105][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.671398][f=-000001] Loaded widget: Easy Facing [t=00:00:20.671827][f=-000001] Loaded widget: Ferry Points [t=00:00:20.700911][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.701305][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.701701][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.701944][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.731436][f=-000001] EndGame Graph disabled [t=00:00:20.752600][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.765254][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.765978][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.766364][f=-000001] Loaded widget: CameraShake [t=00:00:20.766574][f=-000001] Loaded widget: Blast Radius [t=00:00:20.766900][f=-000001] Loaded widget: Autoquit [t=00:00:20.767198][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.767435][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.767914][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.768311][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.768751][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.769111][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.770004][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.771090][f=-000001] Loaded widget: Attack Warning [t=00:00:20.771462][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.772257][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.773473][f=-000001] Loaded widget: Auto Group [t=00:00:20.774721][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.775673][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.776005][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.776983][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.777915][f=-000001] Loaded widget: Select Com at start [t=00:00:20.783939][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.785072][f=-000001] Loaded widget: Transport AI [t=00:00:20.785371][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.785632][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.810928][f=-000001] Loaded widget: Unit Start State [t=00:00:20.811462][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.817170][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.817965][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.818299][f=-000001] Loaded widget: Icon Sets [t=00:00:20.946712][f=-000001] Loaded widget: Attack AoE [t=00:00:20.949263][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.950505][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.950785][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.951222][f=-000001] Loaded widget: Commands FX [t=00:00:20.967100][f=-000001] Loaded widget: UnitShapes [t=00:00:20.967623][f=-000001] : disabled for spectators [t=00:00:20.968852][f=-000001] Loaded widget: Stockpiler [t=00:00:20.970498][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.971666][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.972306][f=-000001] Loaded widget: State Icons [t=00:00:20.972835][f=-000001] Loaded widget: Shield Guard [t=00:00:20.973220][f=-000001] Loaded widget: Selection Send [t=00:00:20.973589][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.974074][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.974359][f=-000001] Loaded widget: AllyCursors [t=00:00:20.974731][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.975081][f=-000001] : disabled for spectators [t=00:00:20.975975][f=-000001] Loaded widget: Building Starter [t=00:00:20.976361][f=-000001] : disabled for spectators [t=00:00:20.977425][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.977883][f=-000001] Loaded widget: Units on Fire [t=00:00:20.978265][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.978600][f=-000001] Loaded widget: LupsManager [t=00:00:20.979256][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.979919][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.981500][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.981917][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.989853][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.997732][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.998412][f=-000001] Loaded widget: Chili Docking [t=00:00:20.998855][f=-000001] Loaded widget: HUD Presets [t=00:00:20.999593][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.001960][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.002428][f=-000001] Loaded widget: Image Preloader [t=00:00:21.002934][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:21.003170][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.007524][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.008051][f=-000001] Loaded widget: Custom Markers [t=00:00:21.009279][f=-000001] Loaded widget: Select Keys [t=00:00:21.010174][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.010715][f=-000001] Loaded widget: Start Boxes [t=00:00:21.011024][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.011796][f=-000001] Loaded widget: Pause Screen [t=00:00:21.020030][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.020503][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.021169][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.021749][f=-000001] SetSunLighting [t=00:00:21.022966][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.023474][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.027365][f=-000001] Loaded widget: Layout Handler [t=00:00:21.027794][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.027843][f=-000001] Loaded widget: GC Control [t=00:00:21.028123][f=-000001] Loaded widget: Font Cache [t=00:00:21.040371][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.043369][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.048377][f=-000001] Writing last game win data [t=00:00:21.053131][f=-000001] LuaUI v0.3 [t=00:00:21.203169][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.203725][f=-000001] [s11n] Loading s11n file... [t=00:00:21.207970][f=-000001] [s11n] Parsing model... [t=00:00:21.215851][f=-000001] [s11n] Populating game world... [t=00:00:21.649355][f=-000001] [s11n] s11n loading complete. [t=00:00:21.649815][f=-000001] Running Springboard Feature Fixer, 44, 238 [t=00:00:22.628840][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.664142][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13350,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.428214][f=-000001] Spectator mode. Widget removed. [t=00:00:23.442328][f=-000001] Spectator mode. Widget removed. [t=00:00:23.445331][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.445404][f=-000001] Playback paused [t=00:00:23.454055][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.543625][f=-000001] Opening demofile demos/1585527/replay.sdfz [t=00:00:23.543659][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.543758][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:23.544093][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.544121][f=-000001] -> Connection established (given id 2) [t=00:00:23.544276][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:23.544295][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:23.544308][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:23.544321][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:23.544338][f=-000001] Speed set to 20.0 [server] [t=00:00:23.544350][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x561cdb0b3b10,0x561ce348d1a0}][locale="C"]" [t=00:00:23.544364][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.558863][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.558896][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.763784][f=-000001] Beginning demo playback [t=00:00:26.783586][f=-000001] GameID: 16e90f641749e3505ded9c322a50137c [t=00:00:26.815404][f=-000001] Connection attempt from MrTumnus [t=00:00:26.815446][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.816433][f=-000001] [0] Event [undefined]: MrTumnus changed status [t=00:00:26.816644][f=-000001] -> Connection established (given id 1) [t=00:00:26.823977][f=-000001] Connection attempt from HistidineStar [t=00:00:26.827832][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:26.827925][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:26.828273][f=-000001] -> Connection established (given id 0) [t=00:00:26.908813][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:26.908856][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.916098][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:26.916142][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:27.171963][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:27.179578][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:27.355324][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x55c954ce8a50,0x55c957eb9710}][locale="C"]" [t=00:00:27.355362][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:27.368130][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:27.713191][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[Game::Load][lua{Rules,Gaia}={0000024b1bb34430,0000024bdcc02060}][locale="C"]" [t=00:00:28.574421][f=-000001] Allies: I choose: Engineer! [t=00:00:31.855711][f=-000001] > Game will be force started in 60 seconds [t=00:00:32.879316][f=-000001] > Game will be force started in 40 seconds [t=00:00:33.899367][f=-000001] > Game will be force started in 20 seconds [t=00:00:35.170638][f=-000001] [0] Event [3052,79.9677734,5415]: 0 finished unit Engineer Commander [t=00:00:35.189904][f=-000001] [0] Event [2060,87.2506714,784]: 1 finished unit Strike Commander [t=00:00:35.209296][f=0000000] [0] HistidineStar, team: 0, elo:2490, userid: 549188 [t=00:00:35.209358][f=0000000] [0] MrTumnus, team: 1, elo:2330, userid: 421690 [t=00:00:35.209382][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:35.219708][f=0000000] Playback continued [t=00:00:35.223522][f=0000000] > Players MrTumnus did not choose a start position. Game will be aborted. [t=00:00:35.223580][f=0000000] > exiting game [t=00:00:35.228410][f=0000001] No clients connected, shutting down server [t=00:00:35.228436][f=0000001] Server shutdown [t=00:00:35.229037][f=0000001] Submitting stats [t=00:00:35.229554][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:35.232497][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:35.232522][f=0000001] Draw 7174.71ms 65.40% [t=00:00:35.232540][f=0000001] Lua::Callins::Synced 449.61ms 0.00% [t=00:00:35.232554][f=0000001] Lua::Callins::Unsynced 10307.74ms 87.20% [t=00:00:35.232567][f=0000001] Lua::CollectGarbage::Synced 74.70ms 0.00% [t=00:00:35.232579][f=0000001] Lua::CollectGarbage::Unsynced 354.31ms 2.00% [t=00:00:35.232591][f=0000001] Misc::Profiler::AddTime 21.33ms 0.10% [t=00:00:35.232996][f=0000001] [1] player nonplacement [t=00:00:35.234628][f=0000001] [1] autohost exit [t=00:00:35.235634][f=0000001] [1] all players disconnected [t=00:00:36.219786][f=0000001] Playback paused [t=00:00:45.229760][f=0000001] Autoquit sending quit command. [t=00:00:45.230851][f=0000001] [QuitAction] user exited to system [t=00:00:45.231666][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:45.231691][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:45.231733][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.231748][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.231760][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:45.231772][f=0000001] [SpringApp::Kill][2] [t=00:00:45.232594][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:45.232619][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x561ce082ac00 [t=00:00:45.232666][f=0000001] Start widgetHandler:Shutdown [t=00:00:45.237683][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:45.238305][f=0000001] Writing last game win data [t=00:00:45.243490][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:45.243516][f=0000001] Shutdown Widget - Save/Load API [t=00:00:45.243534][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:45.243552][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:45.243567][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:45.243605][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:45.245862][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:45.246907][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:45.247044][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:45.247060][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:45.247107][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:45.247119][f=0000001] Shutdown Widget - Unit Icons [t=00:00:45.247136][f=0000001] Shutdown Widget - Noises [t=00:00:45.247152][f=0000001] Shutdown Widget - HealthBars [t=00:00:45.247914][f=0000001] Shutdown Widget - Win Counter [t=00:00:45.247936][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:45.247977][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:45.247991][f=0000001] Shutdown Widget - BuildETA [t=00:00:45.248006][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:45.248018][f=0000001] Shutdown Widget - Stereo3D [t=00:00:45.248035][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:45.248048][f=0000001] Shutdown Widget - Point Tracker [t=00:00:45.248061][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:45.248076][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:45.248088][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:45.248111][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:45.248124][f=0000001] Shutdown Widget - Grab Input [t=00:00:45.248142][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:45.248156][f=0000001] Shutdown Widget - Darkening [t=00:00:45.248200][f=0000001] Shutdown Widget - Context Menu [t=00:00:45.248212][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:45.248226][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:45.248243][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:45.248259][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:45.248278][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:45.248433][f=0000001] Shutdown Widget - CameraShake [t=00:00:45.248450][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:45.248464][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:45.248478][f=0000001] Shutdown Widget - Attack AoE [t=00:00:45.248491][f=0000001] Shutdown Widget - UnitShapes [t=00:00:45.248527][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:45.248540][f=0000001] Shutdown Widget - Selection Send [t=00:00:45.248553][f=0000001] Shutdown Widget - LupsManager [t=00:00:45.248570][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:45.248583][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:45.250541][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:45.250562][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:45.250575][f=0000001] Shutdown Widget - Lups [t=00:00:45.250615][f=0000001] Shutdown Widget - Chili Framework [t=00:00:45.250628][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:45.250642][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:45.250741][f=0000001] Shutdown Widget - Custom Markers [t=00:00:45.250766][f=0000001] Shutdown Widget - Select Keys [t=00:00:45.250803][f=0000001] Shutdown Widget - Pause Screen [t=00:00:45.251404][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:45.251425][f=0000001] Shutdown Widget - Layout Handler [t=00:00:45.251449][f=0000001] End widgetHandler:Shutdown [t=00:00:45.476516][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={286291,33466290} {int,ext,rec}Allocs={7589124,0,0} {chunk,block}Bytes={33466290,0} [t=00:00:45.477136][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x561ce348d1a0 [t=00:00:45.487052][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={222617,28187073} {int,ext,rec}Allocs={7589125,0,0} {chunk,block}Bytes={28187073,0} [t=00:00:45.487189][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={222617,28187073} {int,ext,rec}Allocs={7589125,0,0} {chunk,block}Bytes={28187073,0} [t=00:00:45.487350][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x561cdb0b3b10 [t=00:00:45.487427][f=0000001] Start gadgetHandler:Shutdown [t=00:00:45.487457][f=0000001] Shutdown - StartSetup [t=00:00:45.487483][f=0000001] Shutdown - UnitMorph [t=00:00:45.487604][f=0000001] Shutdown - Carrier Drones [t=00:00:45.487632][f=0000001] Shutdown - Missile Silo Controller [t=00:00:45.487657][f=0000001] Shutdown - Modular Comm Info [t=00:00:45.487678][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:45.487701][f=0000001] Shutdown - UnitCloakShield [t=00:00:45.488103][f=0000001] Shutdown - Starlight Handler [t=00:00:45.488134][f=0000001] End gadgetHandler:Shutdown [t=00:00:45.506920][f=0000001] Start gadgetHandler:Shutdown [t=00:00:45.507007][f=0000001] Shutdown - Save/Load [t=00:00:45.507037][f=0000001] Shutdown - Teleport Throw [t=00:00:45.507057][f=0000001] Shutdown - UnitMorph [t=00:00:45.507082][f=0000001] Shutdown - Modular Comm Info [t=00:00:45.507098][f=0000001] Shutdown - Retreat Command [t=00:00:45.507123][f=0000001] Shutdown - Shockwaves [t=00:00:45.507141][f=0000001] Shutdown - UnitCloakShield [t=00:00:45.507163][f=0000001] Shutdown - Lups Cloak FX [t=00:00:45.507180][f=0000001] Shutdown - Lups [t=00:00:45.507232][f=0000001] Shutdown - Lups Shield [t=00:00:45.507328][f=0000001] End gadgetHandler:Shutdown [t=00:00:45.521442][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7589155,0,0} {chunk,block}Bytes={0,0} [t=00:00:45.521607][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7589155,0,0} {chunk,block}Bytes={0,0} [t=00:00:45.521660][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:45.522260][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:45.540868][f=0000001] [Game::~CGame][1] [t=00:00:45.540939][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:45.540951][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:45.540963][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:45.540974][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:45.540984][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:45.540995][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:45.541207][f=0000001] [Game::KillMisc][1] [t=00:00:45.541221][f=0000001] [Game::KillMisc][2] [t=00:00:45.542141][f=0000001] [Game::KillMisc][3] [t=00:00:45.542789][f=0000001] [Game::KillRendering][1] [t=00:00:45.570897][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:45.570958][f=0000001] [S3OParser::Kill] allocated 5478 pieces [t=00:00:45.572689][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:45.753001][f=0000001] [Game::KillInterface][1] [t=00:00:45.754479][f=0000001] [Game::KillInterface][2] [t=00:00:45.757066][f=0000001] [Game::KillSimulation][1] [t=00:00:45.757108][f=0000001] [Game::KillSimulation][2] [t=00:00:46.586926][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/576086 [t=00:00:46.587000][f=0000001] [Game::KillSimulation][3] [t=00:00:46.587835][f=0000001] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.587865][f=0000001] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.587885][f=0000001] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.587905][f=0000001] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.590997][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:46.644302][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:46.779989][f=0000001] [Game::KillSimulation][4] [t=00:00:50.661289][f=0000001] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:50.662814][f=0000001] [Game::~CGame][2] [t=00:00:50.662988][f=0000001] [Game::~CGame][3] [t=00:00:50.872726][f=0000001] [SpringApp::Kill][3] [t=00:00:50.873184][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1847 bytes sent 16770 bytes recv'd [t=00:00:50.880120][f=0000001] Kill: client disconnecting... [t=00:00:52.884764][f=0000001] CloseConnection: client connection closed [t=00:00:52.886218][f=0000001] [SpringApp::Kill][4] font=0x561cbb7df600 [t=00:00:52.896337][f=0000001] [SpringApp::Kill][5] [t=00:00:52.907412][f=0000001] [SpringApp::Kill][6] [t=00:00:52.907845] [SpringApp::Kill][7] [t=00:00:52.909766] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.909831] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.909848] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:52.909859] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.909870] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:52.909880] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.909890] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:52.910039] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:52.910053] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:52.910063] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.910073] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.910083] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.910093] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.929416] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:52.929464] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:52.929476] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:52.929487] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:52.931058] [VFS] [SpringVFS::DeleteArchives] [t=00:00:52.931077] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:52.931281] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x561cbb8b69a0) [t=00:00:52.941571] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3539ms [t=00:00:52.941632] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=69ms [t=00:00:52.941823] file="bitmaps/loadpictures/markers.png" indx=530 inflSize=2489kb readTime=27ms [t=00:00:52.941842] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=27ms [t=00:00:52.941860] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=22ms [t=00:00:52.941874] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=22ms [t=00:00:52.942059] file="bitmaps/smoke/smoke00.tga" indx=598 inflSize=16kb readTime=21ms [t=00:00:52.942079] file="bitmaps/other/foam.tga" indx=547 inflSize=12kb readTime=20ms [t=00:00:52.942104] file="objects3d/lordmuffe_pene_dead.dae" indx=5356 inflSize=881kb readTime=19ms [t=00:00:52.942123] file="objects3d/stiletto.s3o" indx=5596 inflSize=45kb readTime=16ms [t=00:00:52.942395] file="objects3d/shipriot.s3o" indx=5544 inflSize=90kb readTime=15ms [t=00:00:52.950520] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 166941811 bytes cached in 3470 files [t=00:00:53.223589] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=108 [t=00:00:53.223629] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Faultline_v1.0.sd7 (0x561cbb7d9360) [t=00:00:53.224813] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:53.224998] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x561cbb7b0810) [t=00:00:53.225625] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:53.225998] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f477000d500) [t=00:00:53.226261] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:53.226977] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x561cbb7d2170) [t=00:00:53.227174] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:53.227188] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:53.227216] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:53.227227] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:53.227236] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:53.227271] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:53.228377] [SpringApp::Kill][8] [t=00:00:53.228395] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:53.228405] [WatchDog::Uninstall][1] hangDetectorThread=0x561c7629e4d0 (joinable=1) [t=00:00:53.228414] [WatchDog::Uninstall][2] [t=00:00:54.139946] [WatchDog::Uninstall][3] [t=00:00:54.139982] [SpringApp::Kill][9]