[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000067] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008639] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008675] Using writeable configuration source: "/tmp/tmp.TnvXwLTp00/springsettings.1585040.cfg" [t=00:00:00.013301] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.013365] ============== ============== [t=00:00:00.013376] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.013385] [t=00:00:00.013393] Enable or disable log sections using the LogSections configuration key [t=00:00:00.013402] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.013410] Use "none" to disable the default log sections. [t=00:00:00.013419] ============== ============== [t=00:00:00.013427] ============== ============== [t=00:00:00.013476] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.013486] MouseDragCircleCommandThreshold = 25 [t=00:00:00.013495] ROAM = 2 [t=00:00:00.013503] RotateLogFiles = 1 [t=00:00:00.013512] TeamHighlight = 0 [t=00:00:00.013522] ============== ============== [t=00:00:00.013530] ============== ============== [t=00:00:00.013539] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.013548] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.013556] Compiler Version: gcc-11.1.0 [t=00:00:00.013576] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.013719] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.013730] Binary Word Size: 64-bit (native) [t=00:00:00.013739] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.013748] Physical CPU Cores: 1 [t=00:00:00.013756] Logical CPU Cores: 1 [t=00:00:00.013764] ============== ============== [t=00:00:00.013819] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.013827] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.013836] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.013844] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.013853] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.015095] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.015112] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.015132] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.015162] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.015184] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.015194] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.015231] [GR::LogVersionInfo] [t=00:00:00.015240] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.015248] GL version : [t=00:00:00.015257] GL vendor : [t=00:00:00.015265] GL renderer : [t=00:00:00.015273] GLSL version: [t=00:00:00.015282] GLEW version: spring headless stub GLEW version [t=00:00:00.015290] GPU memory : unknown [t=00:00:00.015299] SDL swap-int: 0 [t=00:00:00.015307] SDL driver : headless stub [t=00:00:00.015315] [t=00:00:00.015324] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.015333] GLSL shader support : 0 [t=00:00:00.015341] GL4 support : 0 [t=00:00:00.015349] FBO extension support : 0 [t=00:00:00.015357] NVX GPU mem-info support : 0 [t=00:00:00.015388] ATI GPU mem-info support : 0 [t=00:00:00.015397] NPOT-texture support : 1 (0) [t=00:00:00.015405] S3TC/DXT1 texture support : 0/0 [t=00:00:00.015414] texture query-LOD support : 1 (0) [t=00:00:00.015422] MSAA frame-buffer support : 0 (0) [t=00:00:00.015430] Z-buffer depth : 16 (-) [t=00:00:00.015439] primitive-restart support : 0 (0) [t=00:00:00.015447] clip-space control support: 0 (0) [t=00:00:00.015456] seamless cube-map support : 0 (0) [t=00:00:00.015464] frag-depth layout support : 0 (0) [t=00:00:00.015472] persistent maps support : 0 (0) [t=00:00:00.015481] explicit attribs location : 0 (0) [t=00:00:00.015489] multi draw indirect : 0 (-) [t=00:00:00.015497] [t=00:00:00.015506] max. FBO samples : -1 [t=00:00:00.015514] max. FS/program texture slots : 8/8 [t=00:00:00.015523] max. texture size : 2048 [t=00:00:00.015533] max. texture anisotropy level : 0.000000 [t=00:00:00.015541] max. vec4 varyings/attributes : 0/0 [t=00:00:00.015549] max. draw-buffers : 0 [t=00:00:00.015558] max. rec. indices/vertices : 0/0 [t=00:00:00.015566] max. uniform buffer-bindings : 0 [t=00:00:00.015574] max. uniform block-size : 0KB [t=00:00:00.015583] max. storage buffer-bindings : 0 [t=00:00:00.015591] max. storage block-size : 0MB [t=00:00:00.015599] [t=00:00:00.015608] enable AMD-hacks : 0 [t=00:00:00.015616] compress MIP-maps: 0 [t=00:00:00.016309] [GR::UpdateGLConfigs] [t=00:00:00.016331] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.016344] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.016354] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.016363] [GR::InitGLState] [t=00:00:00.016373] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.198328] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.201878] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.208395] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.208938] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.208960] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.208976] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.246483] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.247546] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.275580] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.276087] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.291212] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [t=00:00:00.291252] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.291577] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.295566] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd2d000d210 (SpringVFS) global=(nil) (null) [t=00:00:00.295600] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.295750] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.295777] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.295788] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.295797] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.295819] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2628 MB [t=00:00:00.299990][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.300046][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.300066][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1585040/replay.sdfz" for game data... [t=00:00:00.447801][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.450564][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.450600][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.455645][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.455724][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 155ms [t=00:00:00.455777][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.502823][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x56034715d9d0] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:00.503920][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:00.505299][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.505869][f=-000001] [PreGame::AddModArchivesToVFS][server=0x56034715d9d0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.506960][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.517726][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.517959][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.527861][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms [t=00:00:00.528063][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.538639][f=-000001] forceSingleThreaded, false [t=00:00:00.581032][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.581076][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.581173][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.581230][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.581284][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.581395][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.582486][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.582988][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.583466][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.586563][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.589447][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.591909][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.591950][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.592530][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.597960][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.599554][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.600789][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.601097][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.601914][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.601935][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.629212][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.629276][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.738436][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.814940][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:00.985621][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.474725][f=-000001] Loading UnitDefs_posts [t=00:00:01.715272][f=-000001] Loading FeatureDefs_posts [t=00:00:01.778556][f=-000001] Loading WeaponDefs_posts [t=00:00:01.810468][f=-000001] Loading ArmorDefs_posts [t=00:00:01.836619][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 742ms [t=00:00:01.902159][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 928ms [t=00:00:01.904453][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.134114][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.143121][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [t=00:00:02.143863][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.143891][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.145630][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.149905][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.461990][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.530508][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.695392][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.699748][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.700145][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.229541][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 529ms [t=00:00:03.229873][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.327476][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [t=00:00:03.327529][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.374082][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 46ms [t=00:00:04.068852][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.072641][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.073452][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.084184][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.627526][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.639497][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.639525][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.641364][f=-000001] InfoTexture: legacy [t=00:00:09.641385][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.643669][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.623809][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.635952][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.635995][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.637152][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.847813][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.850389][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.046542][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.115968][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.125216][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.125251][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.126012][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.678844][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.691174][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.691782][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.873509][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:11.875601][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.875637][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.884928][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.884978][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.884991][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.885003][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.885017][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.885031][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.885046][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41 [t=00:00:11.890591][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.890644][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.890655][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.890667][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.890678][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.890689][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.890701][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51 [t=00:00:11.890714][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x56034f322510 has BLOCKSIZE 1 [t=00:00:11.894356][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.894388][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.894400][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.894411][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.894442][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.894455][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7 [t=00:00:11.900074][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1) [t=00:00:11.901536][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.908929][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.908966][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.912145][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.912173][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.912186][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.912197][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.912209][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.912220][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7 [t=00:00:12.040092][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1) [t=00:00:12.040952][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.043048][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.043074][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.043094][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (167ms, checksum e5c632c8)" [t=00:00:12.043175][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.043202][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.043226][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.227595][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 96ms [t=00:00:12.228137][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.598544][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:14.598616][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.128439][f=-000001] Synced LuaRules: finished loading [t=00:00:15.149207][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.842907][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.905205][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.023428][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 67ms [t=00:00:16.596995][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.597580][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.598059][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.680567][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.689885][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.691369][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.691394][f=-000001] LuaSocket Support: enabled [t=00:00:16.712484][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.813803][f=-000001] localWidgets, nil, true, true [t=00:00:16.817272][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.817307][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.827783][f=-000001] USE_OLD_CHILI [t=00:00:17.625535][f=-000001] Loading last game win data [t=00:00:17.626959][f=-000001] Resetting win data [t=00:00:17.627472][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.627508][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.627522][f=-000001] Player and team counts match, continuing [t=00:00:17.627539][f=-000001] Capricvbvs was in last game but is now absent, resetting scores [t=00:00:17.852057][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.852104][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.956563][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.089112][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.757705][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.924359][f=-000001] forceSingleThreaded, false [t=00:00:20.421964][f=-000001] Loaded API widget: i18n [t=00:00:20.423351][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.423560][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.423793][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.424133][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.424526][f=-000001] Loaded API widget: Win Counter [t=00:00:20.597590][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.597979][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.598364][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.598643][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.598884][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.600209][f=-000001] Loaded API widget: Lups [t=00:00:20.885431][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.886164][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.886632][f=-000001] Loaded widget: Save/Load API [t=00:00:20.887063][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.887786][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.888244][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.893122][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.894327][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.894348][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.894514][f=-000001] Set maximum particles to: 0 [t=00:00:20.895076][f=-000001] Set UnitIconDist to 0 [t=00:00:21.000271][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.000721][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.001944][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.027421][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.027857][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.038573][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.038983][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.039405][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.039681][f=-000001] Mexspot Fetcher fetching [t=00:00:21.039853][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.040238][f=-000001] Team highlighting: Disabled [t=00:00:21.040591][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.041226][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.041730][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.042172][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.042414][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.042645][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.042927][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.043298][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.043631][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.044074][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.044782][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.045166][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.045179][f=-000001] Using fallback unit outlines [t=00:00:21.045401][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.045850][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.054670][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.056241][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.056820][f=-000001] Loaded widget: Unit Icons [t=00:00:21.057247][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.057769][f=-000001] Loaded widget: Noises [t=00:00:21.105705][f=-000001] Loaded widget: HealthBars [t=00:00:21.106233][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.106528][f=-000001] Loaded widget: Guard Remove [t=00:00:21.110163][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.110660][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.111088][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.111117][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1585040/events.log [t=00:00:21.114801][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.115225][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.116897][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.117167][f=-000001] Loaded widget: Objectives [t=00:00:21.117586][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.118091][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.118540][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.118996][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.119506][f=-000001] Loaded widget: BuildETA [t=00:00:21.123476][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.124234][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.124596][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.133034][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.133534][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.134270][f=-000001] Loaded widget: Command Alpha [t=00:00:21.135102][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.135383][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.135810][f=-000001] Loaded widget: Ghost Site [t=00:00:21.136516][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.136793][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.137822][f=-000001] Loaded widget: Stereo3D [t=00:00:21.138368][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.138633][f=-000001] Loaded widget: SmoothCam [t=00:00:21.139096][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.139619][f=-000001] Loaded widget: Simple Settings [t=00:00:21.140180][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.140554][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.140964][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.141241][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.141765][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.142159][f=-000001] Loaded widget: Point Tracker [t=00:00:21.142428][f=-000001] Loaded widget: Orbit Command [t=00:00:21.142696][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.142982][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.143488][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.143933][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.144246][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.144705][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.145087][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.145472][f=-000001] Loaded widget: Keep Target [t=00:00:21.145737][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.146261][f=-000001] Loaded widget: In-game Guide [t=00:00:21.146726][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.147226][f=-000001] Loaded widget: Haven Handler [t=00:00:21.147568][f=-000001] Input grabbing is enabled! [t=00:00:21.147587][f=-000001] Input grabbing is enabled! [t=00:00:21.147708][f=-000001] Loaded widget: Grab Input [t=00:00:21.148124][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.148397][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.148922][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.155948][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.156425][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.156788][f=-000001] Loaded widget: Decloak Range [t=00:00:21.157260][f=-000001] Loaded widget: Darkening [t=00:00:21.165562][f=-000001] Loaded widget: Context Menu [t=00:00:21.166373][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.166679][f=-000001] Loaded widget: Easy Facing [t=00:00:21.167204][f=-000001] Loaded widget: Ferry Points [t=00:00:21.217663][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.218137][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.218678][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.219017][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.237498][f=-000001] EndGame Graph disabled [t=00:00:21.283310][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.297452][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.298470][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.299050][f=-000001] Loaded widget: CameraShake [t=00:00:21.299381][f=-000001] Loaded widget: Blast Radius [t=00:00:21.299901][f=-000001] Loaded widget: Autoquit [t=00:00:21.300416][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.300757][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.301398][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.301877][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.302291][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.302746][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.303236][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.304751][f=-000001] Loaded widget: Attack Warning [t=00:00:21.305240][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.306208][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.307973][f=-000001] Loaded widget: Auto Group [t=00:00:21.309084][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.310561][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.311044][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.312222][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.313405][f=-000001] Loaded widget: Select Com at start [t=00:00:21.320381][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.321794][f=-000001] Loaded widget: Transport AI [t=00:00:21.322122][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.322459][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.351245][f=-000001] Loaded widget: Unit Start State [t=00:00:21.351787][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.358412][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.359322][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.359700][f=-000001] Loaded widget: Icon Sets [t=00:00:21.507332][f=-000001] Loaded widget: Attack AoE [t=00:00:21.509305][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.510480][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.526140][f=-000001] Loaded widget: UnitShapes [t=00:00:21.526599][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.527134][f=-000001] Loaded widget: Commands FX [t=00:00:21.527548][f=-000001] : disabled for spectators [t=00:00:21.528785][f=-000001] Loaded widget: Stockpiler [t=00:00:21.530699][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.531898][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.532519][f=-000001] Loaded widget: State Icons [t=00:00:21.532996][f=-000001] Loaded widget: Shield Guard [t=00:00:21.533428][f=-000001] Loaded widget: Selection Send [t=00:00:21.533872][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.534351][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.534619][f=-000001] Loaded widget: AllyCursors [t=00:00:21.535071][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.535526][f=-000001] : disabled for spectators [t=00:00:21.536740][f=-000001] Loaded widget: Building Starter [t=00:00:21.537172][f=-000001] : disabled for spectators [t=00:00:21.537963][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.538367][f=-000001] Loaded widget: Units on Fire [t=00:00:21.538801][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.539086][f=-000001] Loaded widget: LupsManager [t=00:00:21.539758][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.540407][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.541997][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.542466][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.550441][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.558838][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.559459][f=-000001] Loaded widget: Chili Docking [t=00:00:21.559950][f=-000001] Loaded widget: HUD Presets [t=00:00:21.560773][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.563296][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.563803][f=-000001] Loaded widget: Image Preloader [t=00:00:21.564313][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:21.564553][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.568841][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.569306][f=-000001] Loaded widget: Custom Markers [t=00:00:21.570680][f=-000001] Loaded widget: Select Keys [t=00:00:21.571573][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.572131][f=-000001] Loaded widget: Start Boxes [t=00:00:21.572457][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.573232][f=-000001] Loaded widget: Pause Screen [t=00:00:21.581427][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.581929][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.582784][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.583262][f=-000001] SetSunLighting [t=00:00:21.583907][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.584380][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.588371][f=-000001] Loaded widget: Layout Handler [t=00:00:21.588822][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.588872][f=-000001] Loaded widget: GC Control [t=00:00:21.589175][f=-000001] Loaded widget: Font Cache [t=00:00:21.601341][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.604095][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.609020][f=-000001] Writing last game win data [t=00:00:21.614344][f=-000001] LuaUI v0.3 [t=00:00:21.787255][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.328246][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.355921][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13349,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.858136][f=-000001] Spectator mode. Widget removed. [t=00:00:22.869908][f=-000001] Spectator mode. Widget removed. [t=00:00:22.872270][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.872343][f=-000001] Playback paused [t=00:00:22.879387][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.954211][f=-000001] Opening demofile demos/1585040/replay.sdfz [t=00:00:22.954245][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.954256][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.954457][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:22.954476][f=-000001] -> Connection established (given id 3) [t=00:00:22.954595][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:22.954612][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.954625][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:22.954645][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:22.954661][f=-000001] Speed set to 20.0 [server] [t=00:00:22.954672][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5603661f34b0,0x56036da2ce40}][locale="C"]" [t=00:00:22.954685][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.967273][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.967306][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.454120][f=-000001] Beginning demo playback [t=00:00:34.462250][f=-000001] GameID: cf290f640bf97ffaca0a482a66d3e7e3 [t=00:00:34.501781][f=-000001] Connection attempt from izirayd [t=00:00:34.505355][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.512734][f=-000001] [0] Event [undefined]: izirayd changed status [t=00:00:34.526380][f=-000001] -> Connection established (given id 1) [t=00:00:34.532848][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:34.532886][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.533056][f=-000001] Connection attempt from hedkeaf [t=00:00:34.533072][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.533144][f=-000001] [0] Event [undefined]: hedkeaf changed status [t=00:00:34.533460][f=-000001] -> Connection established (given id 0) [t=00:00:34.533493][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:34.533507][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.937900][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:34.945550][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:35.301928][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000219fd4ccb30,0000021a3844a130}][locale="C"]" [t=00:00:35.506092][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:35.521947][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:36.273632][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={000002a29d24e0c0,000002a283d5a800}][locale="C"]" [t=00:00:36.575887][f=-000001] Allies: I choose: izirayd is rayed! [t=00:00:36.774017][f=-000001] Allies: I choose: Hardrayd! [t=00:00:36.813917][f=-000001] Allies: I choose: Engineer! [t=00:00:37.228896][f=-000001] hmm [t=00:00:37.641762][f=-000001] where my handicap? [t=00:00:38.194039][f=-000001] [Game::ClientReadNet] added new player Skel with number 2 to team 0 [t=00:00:38.194518][f=-000001] > SPRINGIE:User Skel|chicken_tiamat|5_6||False|||DE [t=00:00:38.261530][f=-000001] Connection attempt from Skel [t=00:00:38.261578][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:38.261593][f=-000001] -> Connection established (given id 2) [t=00:00:38.285558][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=48b8a2ceddcd2507818362a05a67289dfc39f1f1717650f6fd949ade04b12d81f6c6b1bb4e55c343adbd94ba2a1332bbc1521051517f9d1adfc0d3c99079a228" [t=00:00:38.285600][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:39.263489][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:39.293591][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:39.489595][f=-000001] why you need it? [t=00:00:39.553977][f=-000001] > Game will be force started in 60 seconds [t=00:00:39.837685][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={00000179c7ec9860,00000179d60a7dc0}][locale="C"]" [t=00:00:40.570071][f=-000001] > Game will be force started in 40 seconds [t=00:00:41.577809][f=-000001] [0] Event [420,399.978882,4717]: 0 finished unit Engineer Commander [t=00:00:41.590517][f=-000001] [0] Event [4197,398.379639,747]: 1 finished unit Guardian Commander [t=00:00:41.612945][f=0000000] [0] izirayd, team: 1, elo:3230, userid: 352411 [t=00:00:41.613005][f=0000000] [0] hedkeaf, team: 0, elo:2616, userid: 519614 [t=00:00:41.613037][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:41.620703][f=0000000] Playback continued [t=00:00:41.644174][f=0000008] [8] Event [488,399.978638,4616]: 0 finished unit Jumpbot Factory [t=00:00:41.651335][f=0000008] [8] Event [4272,399.281677,648]: 1 finished unit Cloakbot Factory [t=00:00:42.216806][f=0000285] [285] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [t=00:00:42.222553][f=0000287] [287] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:00:42.466384][f=0000405] [405] Event [4120,393.676758,824]: 1 finished unit Wind/Tidal Generator [t=00:00:42.650234][f=0000484] [484] Event [511.999908,399.978638,4616]: 0 finished unit Pyro [t=00:00:42.977928][f=0000618] [618] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [t=00:00:43.044618][f=0000648] [648] Event [4262.3999,394.979858,648]: 1 finished unit Conjurer [t=00:00:43.134247][f=0000689] [689] Event [3860.4314,351.538147,787.581604]: 1 finished unit Firefly [t=00:00:43.478406][f=0000842] [842] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [t=00:00:43.519838][f=0000857] [857] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:00:43.834992][f=0000990] [990] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [t=00:00:43.951835][f=0001027] [1027] Event [424,399.978638,4904]: 0 finished unit Wind/Tidal Generator [t=00:00:44.048303][f=0001070] [1070] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:00:44.154822][f=0001109] [1109] Event [3784,252.450562,872]: 1 finished unit Wind/Tidal Generator [t=00:00:44.459187][f=0001221] [1221] Event [360,399.978638,4840]: 0 finished unit Wind/Tidal Generator [t=00:00:44.615716][f=0001275] [1275] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:00:44.936915][f=0001414] [1414] Event [328,399.978638,4776]: 0 finished unit Wind/Tidal Generator [t=00:00:45.228542][f=0001522] [1522] Event [511.999908,399.978638,4616]: 0 finished unit Pyro [t=00:00:45.266564][f=0001534] [1534] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [t=00:00:45.410722][f=0001596] [1596] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:00:45.415656][f=0001597] [1597] Event [296,399.978638,4600]: 0 finished unit Wind/Tidal Generator [t=00:00:45.887564][f=0001780] [1780] Event [360,399.978638,4520]: 0 finished unit Wind/Tidal Generator [t=00:00:45.958581][f=0001810] [1810] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:00:46.540176][f=0002065] [2065] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:00:46.611376][f=0002095] [2095] Event [511.999908,399.978638,4616]: 0 finished unit Constable [t=00:00:46.879135][f=0002180] [2180] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [t=00:00:47.389614][f=0002361] [2361] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [t=00:00:47.493495][f=0002399] [2399] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [t=00:00:47.541475][f=0002415] [2415] Event [4744,399.978638,424]: 1 finished unit Wind/Tidal Generator [t=00:00:47.590072][f=0002438] [2438] Event [511.999908,399.978638,4616]: 0 finished unit Puppy [t=00:00:48.010752][f=0002582] [2582] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:00:48.174634][f=0002634] [2634] Event [576,399.978638,4448]: 0 finished unit Lotus [t=00:00:48.188573][f=0002640] [2640] Event [3686.1604,246.416565,1337.75134]: 1 lost unit Glaive [t=00:00:48.284420][f=0002671] [2671] Event [4616,399.978638,296]: 1 finished unit Wind/Tidal Generator [t=00:00:48.882491][f=0002717] [2717] Event [3691.51416,209.126099,1620.33179]: 1 lost unit Glaive [t=00:00:49.108941][f=0002790] [2790] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:00:49.148320][f=0002808] [2808] Event [3232.75146,163.082718,1560.91199]: 1 lost unit Glaive [t=00:00:49.507288][f=0002930] [2930] Event [360,399.978638,4840]: 0 lost unit Wind/Tidal Generator [t=00:00:49.521812][f=0002935] [2935] Event [2959.45947,152.938583,1779.23462]: 1 lost unit Glaive [t=00:00:49.623567][f=0002971] [2971] Event [4696,399.978638,360]: 1 finished unit Wind/Tidal Generator [t=00:00:49.655900][f=0002982] [2982] Event [328,399.886475,4776]: 0 lost unit Wind/Tidal Generator [t=00:00:49.664652][f=0002985] [2985] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:00:49.823693][f=0003033] [3033] Event [424,399.978638,4904]: 0 lost unit Wind/Tidal Generator [t=00:00:50.142059][f=0003141] [3141] Event [3455.04907,174.183731,1914.99158]: 1 lost unit Firefly [t=00:00:50.166655][f=0003151] [3151] Event [472,399.165344,4888]: 0 lost unit Metal Extractor [t=00:00:50.248627][f=0003180] [3180] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:00:50.294211][f=0003194] [3194] Event [2858.76001,204.776199,920.791077]: 0 lost unit Pyro [t=00:00:50.315178][f=0003199] [3199] Event [4225.56592,231.517776,2469.14526]: 1 finished unit Firefly [t=00:00:50.415303][f=0003231] [3231] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [t=00:00:50.546111][f=0003271] [3271] Event [4616,399.978638,392]: 1 finished unit Wind/Tidal Generator [t=00:00:50.663947][f=0003309] [3309] Event [3627.56812,217.49881,1511.93689]: 1 lost unit Glaive [t=00:00:50.876419][f=0003375] [3375] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:00:50.943110][f=0003394] [3394] Event [296,399.978638,4696]: 0 lost unit Metal Extractor [t=00:00:51.036715][f=0003422] [3422] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [t=00:00:51.056768][f=0003429] [3429] Event [296,400.281067,4600]: 0 lost unit Wind/Tidal Generator [t=00:00:51.271366][f=0003503] [3503] Event [360,400.257874,4520]: 0 lost unit Wind/Tidal Generator [t=00:00:51.361351][f=0003536] [3536] Event [3785.67578,261.125031,815.388855]: 0 lost unit Pyro [t=00:00:51.459688][f=0003570] [3570] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:00:51.496322][f=0003582] [3582] Event [4552,399.978638,472]: 1 finished unit Wind/Tidal Generator [t=00:00:51.963312][f=0003724] [3724] Event [468.074219,414.778931,4949.354]: 0 lost unit Puppy [t=00:00:51.963664][f=0003724] [3724] Event [475.053558,399.667542,4955.03613]: 1 lost unit Glaive [t=00:00:52.090965][f=0003765] [3765] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:00:52.355903][f=0003844] [3844] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [t=00:00:52.428409][f=0003867] [3867] Event [4488,399.978638,552]: 1 finished unit Wind/Tidal Generator [t=00:00:52.512424][f=0003892] u cheater [t=00:00:52.754173][f=0003960] [3960] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:00:53.465713][f=0004155] [4155] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:00:53.838093][f=0004258] [4258] Event [511.999908,399.978638,4616]: 0 finished unit Constable [t=00:00:54.765470][f=0004516] [4516] Event [511.999908,399.978638,4616]: 0 finished unit Puppy [t=00:00:54.766401][f=0004516] [4516] Event [4262.3999,394.979858,648]: 1 finished unit Conjurer [t=00:00:54.805609][f=0004529] [4529] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [t=00:00:54.984439][f=0004577] [4577] Event [480,249.000549,3328]: 0 finished unit Lotus [t=00:00:55.269894][f=0004664] [4664] Event [511.999908,399.978638,4616]: 0 finished unit Puppy [t=00:00:55.499935][f=0004734] [4734] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:00:55.716097][f=0004799] [4799] Event [511.999908,399.978638,4616]: 0 finished unit Puppy [t=00:00:55.875150][f=0004827] [4827] Event [4408,399.978638,488]: 1 finished unit Caretaker [t=00:00:56.120057][f=0004906] [4906] Event [4424,399.978638,600]: 1 finished unit Wind/Tidal Generator [t=00:00:56.197224][f=0004934] [4934] Event [511.999908,399.978638,4616]: 0 finished unit Puppy [t=00:00:56.305977][f=0004967] [4967] Event [1410.89502,249.381287,4235.01758]: 1 lost unit Glaive [t=00:00:56.393350][f=0004998] [4998] Event [1378.01501,250.17453,4237.59912]: 1 lost unit Glaive [t=00:00:56.458074][f=0005020] [5020] Event [1368,249.043274,4168]: 0 lost unit Metal Extractor [t=00:00:56.527140][f=0005042] [5042] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [t=00:00:56.603082][f=0005063] [5063] Event [472,397.287292,4888]: 0 finished unit Metal Extractor [t=00:00:56.712453][f=0005093] [5093] Event [1342.39026,262.274139,4316.54102]: 1 lost unit Glaive [t=00:00:56.796070][f=0005114] [5114] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [t=00:00:56.874955][f=0005138] [5138] Event [504,249.053955,3240]: 0 finished unit Solar Collector [t=00:00:56.914467][f=0005147] [5147] Event [4376,399.978638,680]: 1 finished unit Wind/Tidal Generator [t=00:00:56.997793][f=0005166] [5166] Event [4262.3999,394.979858,648]: 1 finished unit Conjurer [t=00:00:57.112709][f=0005200] [5200] Event [511.999908,399.978638,4616]: 0 finished unit Puppy [t=00:00:57.429055][f=0005289] [5289] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:00:58.008388][f=0005447] [5447] Event [4744,153.265381,3064]: 1 finished unit Solar Collector [t=00:00:58.039705][f=0005456] [5456] Event [1368.89709,265.553162,4360.55859]: 1 lost unit Glaive [t=00:00:58.142984][f=0005483] [5483] Event [4312,399.978638,760]: 1 finished unit Wind/Tidal Generator [t=00:00:58.185789][f=0005496] [5496] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:00:58.770409][f=0005652] [5652] Event [511.999908,399.978638,4616]: 0 finished unit Puppy [t=00:00:59.160263][f=0005749] [5749] Event [4264,399.978638,840]: 1 finished unit Wind/Tidal Generator [t=00:00:59.364131][f=0005801] [5801] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:00:59.429381][f=0005816] [5816] Event [4632,154.141235,2968]: 1 finished unit Solar Collector [t=00:00:59.437795][f=0005819] [5819] Event [296,398.250427,4696]: 0 finished unit Metal Extractor [t=00:00:59.489821][f=0005832] [5832] Event [904,399.711609,4344]: 0 lost unit Metal Extractor [t=00:00:59.873888][f=0005929] [5929] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:00:59.929844][f=0005941] [5941] Event [3720,246.991119,920]: 1 finished unit Metal Extractor [t=00:00:59.966593][f=0005952] [5952] Event [511.999908,399.978638,4616]: 0 finished unit Puppy [t=00:01:00.475028][f=0006080] [6080] Event [322.201935,399.581635,4869.80078]: 1 lost unit Glaive [t=00:01:00.528014][f=0006094] [6094] Event [4056,375.134277,792]: 1 finished unit Wind/Tidal Generator [t=00:01:00.581835][f=0006108] [6108] Event [328,249.000549,3256]: 0 finished unit Solar Collector [t=00:01:00.696354][f=0006137] [6137] Event [4520,154.664612,2856]: 1 finished unit Solar Collector [t=00:01:00.730972][f=0006146] [6146] Event [511.999908,399.978638,4616]: 0 finished unit Puppy [t=00:01:00.773480][f=0006157] [6157] Event [3816,249.82254,904]: 1 finished unit Wind/Tidal Generator [t=00:01:01.452449][f=0006333] [6333] Event [511.999908,399.978638,4616]: 0 finished unit Puppy [t=00:01:01.605527][f=0006373] [6373] Event [3976,273.706055,808]: 1 finished unit Wind/Tidal Generator [t=00:01:01.619617][f=0006376] [6376] Event [4728,164.619446,2904]: 1 finished unit Solar Collector [t=00:01:01.696741][f=0006396] [6396] Event [3896,253.563995,856]: 1 finished unit Wind/Tidal Generator [t=00:01:01.916258][f=0006453] [6453] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:02.316356][f=0006557] [6557] Event [511.999908,399.978638,4616]: 0 finished unit Puppy [t=00:01:02.342779][f=0006564] [6564] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:02.377989][f=0006573] [6573] Event [408,397.844849,4904]: 0 finished unit Wind/Tidal Generator [t=00:01:02.747181][f=0006669] [6669] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:02.913340][f=0006713] [6713] Event [264,249.000549,3352]: 0 finished unit Solar Collector [t=00:01:02.966523][f=0006726] [6726] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [t=00:01:03.157475][f=0006774] [6774] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:03.250040][f=0006798] [6798] Event [360,398.183899,4840]: 0 finished unit Wind/Tidal Generator [t=00:01:03.610027][f=0006893] [6893] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:03.921141][f=0006971] [6971] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [t=00:01:04.012343][f=0006995] [6995] Event [4680,249.000549,1832]: 1 finished unit Wind/Tidal Generator [t=00:01:04.027902][f=0006999] [6999] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:04.299769][f=0007068] [7068] Event [328,397.91748,4792]: 0 finished unit Wind/Tidal Generator [t=00:01:04.617116][f=0007151] [7151] Event [3288,157.110596,4120]: 0 finished unit Solar Collector [t=00:01:04.751100][f=0007186] [7186] Event [511.999908,399.978638,4616]: 0 finished unit Puppy [t=00:01:04.804561][f=0007201] [7201] Event [4262.3999,394.979858,648]: 1 finished unit Conjurer [t=00:01:04.865106][f=0007217] [7217] Event [4600,399.978638,536]: 1 finished unit Wind/Tidal Generator [t=00:01:05.155191][f=0007293] [7293] Event [4760,249.000549,1800]: 1 finished unit Wind/Tidal Generator [t=00:01:05.267646][f=0007323] [7323] Event [3484.24854,249.994431,4010.64478]: 1 lost unit Firefly [t=00:01:05.284530][f=0007327] [7327] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:05.443706][f=0007371] [7371] Event [4616,399.978638,616]: 1 finished unit Wind/Tidal Generator [t=00:01:05.715335][f=0007444] [7444] Event [3088,157.901001,4000]: 0 finished unit Lotus [t=00:01:05.727394][f=0007448] [7448] Event [280,399.055481,4760]: 0 finished unit Wind/Tidal Generator [t=00:01:05.733976][f=0007450] [7450] Event [511.999908,399.978638,4616]: 0 finished unit Puppy [t=00:01:05.780427][f=0007462] [7462] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:06.005072][f=0007521] [7521] Event [4648,399.978638,696]: 1 finished unit Wind/Tidal Generator [t=00:01:06.243559][f=0007581] [7581] Event [4840,249.000549,1768]: 1 finished unit Wind/Tidal Generator [t=00:01:06.368793][f=0007605] [7605] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:06.535569][f=0007634] [7634] Event [3384,163.4552,3992]: 0 lost unit Metal Extractor [t=00:01:06.616402][f=0007644] [7644] Event [3016.15039,158.149826,3986.04175]: 1 lost unit Glaive [t=00:01:06.637165][f=0007647] [7647] Event [3088,157.901001,4000]: 0 lost unit Lotus [t=00:01:06.644200][f=0007649] [7649] Event [3398.70728,263.768158,3830.00806]: 1 finished unit Firefly [t=00:01:06.767206][f=0007666] [7666] Event [4664,399.839783,776]: 1 finished unit Wind/Tidal Generator [t=00:01:06.841901][f=0007676] [7676] Event [511.999908,399.978638,4616]: 0 finished unit Puppy [t=00:01:07.127788][f=0007712] [7712] Event [3071.08105,172.42305,4211.39355]: 1 lost unit Glaive [t=00:01:07.237801][f=0007726] [7726] Event [3049.04492,175.483917,4227.63232]: 1 lost unit Glaive [t=00:01:07.355033][f=0007741] [7741] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:07.371260][f=0007743] [7743] Event [1588.71997,249.323105,4363.46533]: 0 finished unit Puppy [t=00:01:07.413635][f=0007747] [7747] Event [3120,172.128296,4240]: 0 lost unit Lotus [t=00:01:07.516397][f=0007758] [7758] Event [3072.50781,170.187088,4187.31055]: 1 lost unit Glaive [t=00:01:07.623155][f=0007773] [7773] Event [248,399.485779,4712]: 0 finished unit Wind/Tidal Generator [t=00:01:07.858270][f=0007798] [7798] Event [3083.27222,172.340042,4218.02002]: 1 lost unit Glaive [t=00:01:07.932671][f=0007806] [7806] Event [4696,396.678162,856]: 1 finished unit Wind/Tidal Generator [t=00:01:08.093766][f=0007823] [7823] Event [511.999908,399.978638,4616]: 0 finished unit Puppy [t=00:01:08.337400][f=0007847] [7847] Event [3095.44922,184.042847,4314.34473]: 1 lost unit Glaive [t=00:01:08.451649][f=0007860] [7860] Event [3176,162.419128,4120]: 0 lost unit Metal Extractor [t=00:01:08.684416][f=0007883] [7883] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:08.695257][f=0007884] [7884] Event [4920,249.000549,1736]: 1 finished unit Wind/Tidal Generator [t=00:01:09.164208][f=0007929] [7929] Event [3033.66724,184.918533,4291.80469]: 1 lost unit Glaive [t=00:01:09.490027][f=0007956] [7956] Event [3030.01709,193.327652,4350.25]: 0 lost unit Engineer Commander [t=00:01:09.565212][f=0007964] [7964] Event [511.999908,399.978638,4616]: 0 finished unit Puppy [t=00:01:09.625709][f=0007974] [7974] Event [2925.53662,201.042252,4408.36133]: 1 lost unit Glaive [t=00:01:09.667259][f=0007982] [7982] Event [3117.5918,260.050751,4309.646]: 1 lost unit Firefly [t=00:01:09.667593][f=0007982] [7982] Event [2898.98999,204.132507,4413.56787]: 1 lost unit Glaive [t=00:01:09.719285][f=0007988] [7988] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:10.024516][f=0008023] [8023] Event [576,257.53479,3152]: 0 finished unit Lotus [t=00:01:10.321426][f=0008054] [8054] Event [4712,389.393616,936]: 1 finished unit Wind/Tidal Generator [t=00:01:10.428932][f=0008060] [8060] Event [3304,157.05719,4024]: 0 lost unit Solar Collector [t=00:01:10.502324][f=0008072] [8072] Event [248,399.458618,4616]: 0 finished unit Wind/Tidal Generator [t=00:01:10.862463][f=0008108] [8108] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:11.066535][f=0008150] [8150] Event [2930.14087,175.865875,4179.33105]: 0 lost unit Puppy [t=00:01:11.131357][f=0008163] [8163] Event [2937.5896,180.283417,4235.22852]: 0 lost unit Puppy [t=00:01:11.154620][f=0008168] [8168] Event [3091.52271,184.714935,4173.21875]: 0 lost unit Puppy [t=00:01:11.155020][f=0008168] [8168] Event [3100.4939,168.770264,4173.9375]: 1 lost unit Glaive [t=00:01:11.294742][f=0008193] [8193] Event [2973.46313,168.377975,4112.27539]: 0 lost unit Puppy [t=00:01:11.555758][f=0008228] [8228] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:12.170233][f=0008309] [8309] Event [3190.37231,244.997559,4202.83594]: 1 finished unit Firefly [t=00:01:12.397267][f=0008339] [8339] Event [4744,375.775146,1016]: 1 finished unit Wind/Tidal Generator [t=00:01:12.460476][f=0008347] [8347] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:12.534448][f=0008357] [8357] Event [264,400.485229,4520]: 0 finished unit Wind/Tidal Generator [t=00:01:12.605141][f=0008366] [8366] Event [3288,157.110596,4120]: 0 lost unit Solar Collector [t=00:01:12.938404][f=0008414] [8414] Event [3248,165.861664,4240]: 1 finished unit Lotus [t=00:01:13.211466][f=0008453] [8453] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:14.064884][f=0008573] [8573] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:14.320265][f=0008609] [8609] Event [4760,356.004333,1096]: 1 finished unit Wind/Tidal Generator [t=00:01:14.830961][f=0008691] [8691] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:15.500308][f=0008811] [8811] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:15.628746][f=0008834] [8834] Event [3176,160.92804,4120]: 1 finished unit Metal Extractor [t=00:01:15.884915][f=0008879] [8879] Event [4792,330.422974,1176]: 1 finished unit Wind/Tidal Generator [t=00:01:16.175248][f=0008932] [8932] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:17.243710][f=0009146] [9146] Event [2145.83984,177.206741,1394.48621]: 0 lost unit Puppy [t=00:01:17.244132][f=0009146] [9146] Event [2154.34424,161.641449,1397.4314]: 1 lost unit Glaive [t=00:01:17.250428][f=0009147] [9147] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:17.259375][f=0009149] [9149] Event [4808,306.411743,1256]: 1 finished unit Wind/Tidal Generator [t=00:01:17.304467][f=0009158] [9158] Event [2076.79565,156.622513,1219.94751]: 1 lost unit Glaive [t=00:01:17.520834][f=0009206] [9206] Event [2090.28784,172.69458,1147.1283]: 0 lost unit Puppy [t=00:01:17.521260][f=0009206] [9206] Event [2098.09131,157.243881,1151.61218]: 1 lost unit Glaive [t=00:01:17.805527][f=0009268] [9268] Event [4200,398.387146,744]: 1 finished unit Caretaker [t=00:01:17.955951][f=0009299] [9299] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:18.308951][f=0009374] [9374] Event [3384,161.424408,3992]: 1 finished unit Metal Extractor [t=00:01:18.350523][f=0009384] [9384] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:18.518969][f=0009419] [9419] Event [4824,286.032104,1336]: 1 finished unit Wind/Tidal Generator [t=00:01:18.643441][f=0009445] [9445] Event [904,397.680969,4344]: 0 lost unit Metal Extractor [t=00:01:18.993212][f=0009523] [9523] Event [788.375244,399.978638,4509.81738]: 1 lost unit Glaive [t=00:01:19.211881][f=0009578] [9578] Event [511.999908,399.978638,4616]: 0 lost unit Pyro [t=00:01:19.278648][f=0009596] [9596] Event [576,399.978638,4448]: 0 lost unit Lotus [t=00:01:19.294885][f=0009598] [9598] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:19.299035][f=0009599] [9599] Event [4104,384.843445,744]: 1 finished unit Caretaker [t=00:01:19.306593][f=0009600] [9600] Event [3208,157.110138,4040]: 1 finished unit Solar Collector [t=00:01:19.357180][f=0009609] [9609] Event [2291.0498,195.450729,803.305847]: 1 lost unit Glaive [t=00:01:19.437619][f=0009623] [9623] Event [280,400.275879,4472]: 0 lost unit Wind/Tidal Generator [t=00:01:19.446888][f=0009625] [9625] Event [511.999908,399.978638,4616]: 0 lost unit Pyro [t=00:01:19.468573][f=0009630] [9630] Event [2153.96948,186.802231,841.61792]: 0 lost unit Puppy [t=00:01:19.486753][f=0009634] [9634] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [t=00:01:19.501722][f=0009637] [9637] Event [511.999908,399.978638,4616]: 0 lost unit Pyro [t=00:01:19.539499][f=0009645] [9645] Event [704.49469,399.978729,4409.36279]: 0 lost unit Constable [t=00:01:19.588698][f=0009655] [9655] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:19.627034][f=0009661] [9661] Event [511.999908,399.978638,4616]: 0 lost unit Pyro [t=00:01:19.744981][f=0009687] [9687] Event [264,400.485229,4520]: 0 lost unit Wind/Tidal Generator [t=00:01:19.754819][f=0009689] [9689] Event [4856,265.962219,1416]: 1 finished unit Wind/Tidal Generator [t=00:01:19.838341][f=0009711] [9711] Event [511.999908,399.978638,4616]: 0 lost unit Pyro [t=00:01:19.846708][f=0009714] [9714] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:19.868845][f=0009720] [9720] Event [511.999908,399.978638,4616]: 0 lost unit Pyro [t=00:01:19.943891][f=0009740] [9740] Event [248,399.761047,4616]: 0 lost unit Wind/Tidal Generator [t=00:01:20.092334][f=0009778] [9778] Event [511.999908,399.978638,4616]: 0 lost unit Pyro [t=00:01:20.105179][f=0009781] [9781] Event [511.999908,399.978638,4616]: 0 lost unit Pyro [t=00:01:20.118510][f=0009785] [9785] Event [248,399.788208,4712]: 0 lost unit Wind/Tidal Generator [t=00:01:20.132946][f=0009789] [9789] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:20.243023][f=0009812] [9812] Event [511.999908,399.978638,4616]: 0 lost unit Pyro [t=00:01:20.305163][f=0009828] [9828] Event [3320,165.522461,3944]: 1 finished unit Solar Collector [t=00:01:20.346632][f=0009836] man u really cheater [t=00:01:20.351310][f=0009838] [9838] Event [328,398.060913,4792]: 0 lost unit Wind/Tidal Generator [t=00:01:20.375593][f=0009843] [9843] Event [511.999908,399.978638,4616]: 0 lost unit Pyro [t=00:01:20.392117][f=0009849] [9849] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:20.455997][f=0009867] [9867] Event [280,398.084717,4760]: 0 lost unit Wind/Tidal Generator [t=00:01:20.554832][f=0009893] [9893] Event [511.999908,399.978638,4616]: 0 lost unit Pyro [t=00:01:20.581961][f=0009900] [9900] Event [511.999908,399.978638,4616]: 0 lost unit Pyro [t=00:01:20.628409][f=0009915] [9915] Event [360,397.867737,4840]: 0 lost unit Wind/Tidal Generator [t=00:01:20.662546][f=0009924] [9924] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:20.808832][f=0009954] [9954] Event [511.999908,399.978638,4616]: 0 lost unit Pyro [t=00:01:20.826001][f=0009959] [9959] Event [4872,252.055359,1496]: 1 finished unit Wind/Tidal Generator [t=00:01:20.834591][f=0009960] [9960] Event [511.999908,399.978638,4616]: 0 lost unit Pyro [t=00:01:20.934695][f=0009982] no [t=00:01:21.027005][f=0009999] [9999] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:21.140585][f=0010014] [10014] Event [511.999908,399.978638,4616]: 0 lost unit Pyro [t=00:01:21.170855][f=0010020] [10020] Event [511.999908,399.978638,4616]: 0 lost unit Pyro [t=00:01:21.267212][f=0010029] [10029] Event [488,399.978638,4616]: 0 lost unit Jumpbot Factory [t=00:01:21.512898][f=0010068] [10068] Event [296,398.855286,4696]: 0 lost unit Metal Extractor [t=00:01:21.537771][f=0010074] [10074] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:21.562651][f=0010080] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:01:21.572411][f=0010081] game_message: hedkeaf has been destroyed! [t=00:01:21.573027][f=0010081] [10081] Event [undefined]: hedkeaf resigned [t=00:01:21.573710][f=0010081] game_message: izirayd wins! [t=00:01:21.574816][f=0010081] Submitting stats [t=00:01:21.590956][f=0010081] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:21.594454][f=0010081] Part| Total Time|Time of the last 0.5s [t=00:01:21.594577][f=0010081] Draw 18205.64ms 15.02% [t=00:01:21.594594][f=0010081] Lua::Callins::Synced 6756.73ms 22.59% [t=00:01:21.595307][f=0010081] Lua::Callins::Unsynced 27141.13ms 22.59% [t=00:01:21.595329][f=0010081] Lua::CollectGarbage::Synced 165.19ms 0.00% [t=00:01:21.595340][f=0010081] Lua::CollectGarbage::Unsynced 791.59ms 0.50% [t=00:01:21.595486][f=0010081] Misc::Profiler::AddTime 78.40ms 0.00% [t=00:01:21.595508][f=0010081] Sim 25677.18ms 72.34% [t=00:01:21.597284][f=0010081] [10081] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:01:21.600063][f=0010081] [10081] Received game_message: hedkeaf has been destroyed! [t=00:01:21.606405][f=0010081] [10081] Received game_message: izirayd wins! [t=00:01:21.624256][f=0010082] [10082] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:21.624359][f=0010082] [10082] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:21.624444][f=0010082] [10082] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:21.624534][f=0010082] [10082] Game End Stats Values: 2,1975,2160,2160,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.13333321,6.13333321,5.5999999,0,65,65,0,0,0,0,0,700,820,820,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:21.624624][f=0010082] [10082] Game End Stats Values: 3,2365,2345,2345,2365,0,0.72568303,0.72568303,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.3736372,9.3736372,8,1275,1275,1275,1275,7.0666666,8.04837894,8.04837894,7.0666666,220,130,130,220,0,0,0,0,870,940,940,870,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:21.624741][f=0010082] [10082] Game End Stats Values: 4,2435,2595,2595,2435,0.74683511,0.72568303,0.72568303,0.74683511,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.58155155,10.7395468,10.7395468,9.58155155,1275,1275,1275,1275,10.0497885,9.46666622,9.46666622,10.0497885,220,260,260,220,0,0,0,0,940,1060,1060,940,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:21.624836][f=0010082] [10082] Game End Stats Values: 5,2760,2745,2745,2760,8.33669186,6.50951147,6.50951147,8.33669186,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.3210258,12.7489605,12.7489605,15.3210258,1275,1275,1275,1275,10.50599,11.318922,11.318922,10.50599,440,325,325,440,0,0,0,0,1045,1145,1145,1045,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:21.624932][f=0010082] [10082] Game End Stats Values: 6,2900,2960,2960,2900,23.5135403,8.30632591,8.30632591,23.5135403,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.9367352,12.3745136,12.3745136,18.9367352,1275,1275,1275,1275,11.0117903,12.2531195,12.2531195,11.0117903,440,455,455,440,0,0,0,0,1185,1230,1230,1185,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:21.625042][f=0010082] [10082] Game End Stats Values: 7,3120,3115,3115,3120,39.9186249,10.178791,10.178791,39.9186249,0,0,0,0,0,0,0,0,0,0,0,0,114.739052,56.9130325,56.9130325,114.739052,90,0,0,90,17.1345654,12.3533649,12.3533649,17.1345654,1275,1275,1275,1275,12.4270039,15.324831,15.324831,12.4270039,485,455,455,485,65,0,0,65,1270,1385,1385,1270,0,65,65,0,0,0,0,0,56.9130325,114.739052,114.739052,56.9130325 [t=00:01:21.625138][f=0010082] [10082] Game End Stats Values: 8,3015,3085,3085,3015,66.0487595,18.738657,18.738657,66.0487595,0,0,0,0,0,0,0,0,0,0,0,0,280.000183,349.841888,349.841888,280.000183,90,0,0,90,15.9658051,16.0468712,16.0468712,15.9658051,1275,1275,1275,1275,13.7420073,16.5706577,16.5706577,13.7420073,485,390,390,485,260,105,105,260,1165,1420,1420,1165,105,260,260,105,0,0,0,0,393.63028,283.107971,283.107971,393.63028 [t=00:01:21.625236][f=0010082] [10082] Game End Stats Values: 9,2505,3120,3120,2505,71.4424591,36.8020248,36.8020248,71.4424591,0,0,0,0,0,0,0,0,0,0,0,0,612.293213,755.353638,755.353638,612.293213,90,0,0,90,11.8013716,21.2997379,21.2997379,11.8013716,1275,1275,1275,1275,11.9595795,17.2042255,17.2042255,11.9595795,45,390,390,45,325,785,785,325,1095,1455,1455,1095,785,490,490,785,0,0,0,0,801.878357,755.454163,755.454163,801.878357 [t=00:01:21.627152][f=0010082] [10082] Game End Stats Values: 10,2545,3005,3005,2545,71.4424591,61.1368332,61.1368332,71.4424591,0,0,0,0,0,0,0,0,0,0,0,0,616.36792,761.259888,761.259888,616.36792,90,0,0,90,8,22.1927567,22.1927567,8,1275,1275,1275,1275,12.666667,16.5556526,16.5556526,12.666667,0,325,325,0,390,785,785,390,1180,1405,1405,1180,830,770,770,830,0,0,0,0,816.222107,968.050537,968.050537,816.222107 [t=00:01:21.627283][f=0010082] [10082] Game End Stats Values: 11,2685,3070,3070,2685,71.4424591,72.3293991,72.3293991,71.4424591,0,0,0,0,0,0,0,0,0,0,0,0,616.36792,761.259888,761.259888,616.36792,90,0,0,90,8,18.8505077,18.8505077,8,1275,1275,1275,1275,15.5222206,14.746172,14.746172,15.5222206,0,390,390,0,390,785,785,390,1320,1405,1405,1320,830,770,770,830,27.6666336,0,0,27.6666336,816.222107,968.050537,968.050537,816.222107 [t=00:01:21.627394][f=0010082] [10082] Game End Stats Values: 12,2955,3555,3555,2955,71.4424591,77.3277512,77.3277512,71.4424591,0,0,0,0,0,0,0,0,0,0,0,0,616.36792,789.522156,789.522156,616.36792,180,0,0,180,8,18.6292439,18.6292439,8,1275,1275,1275,1275,14.7444458,16.0665569,16.0665569,14.7444458,180,455,455,180,390,785,785,390,1320,1825,1825,1320,830,770,770,830,34.1666336,0,0,34.1666336,844.484375,968.050537,968.050537,844.484375 [t=00:01:21.627507][f=0010082] [10082] Game End Stats Values: 13,3020,3665,3665,3020,71.6654282,92.1673203,92.1673203,71.6654282,0,0,0,0,0,0,0,0,0,0,0,0,807.2276,846.259216,846.259216,807.2276,180,0,0,180,8.9333334,25.5626469,25.5626469,8.9333334,1275,1275,1275,1275,17.1481972,19.9670811,19.9670811,17.1481972,90,325,325,90,585,870,870,585,1475,2065,2065,1475,1050,965,965,1050,63.3335228,33.4999619,33.4999619,63.3335228,926.533936,1163.05054,1163.05054,926.533936 [t=00:01:21.627638][f=0010082] [10082] Game End Stats Values: 14,3020,3940,3940,3020,71.9914932,123.661377,123.661377,71.9914932,0,0,0,0,0,0,0,0,0,0,0,0,872.2276,931.258545,931.258545,872.2276,180,0,0,180,10,30.9778614,30.9778614,10,1275,1275,1275,1275,16.0217381,20.4551601,20.4551601,16.0217381,90,390,390,90,650,955,955,650,1475,2275,2275,1475,1180,1030,1030,1180,63.3335228,34.1666336,34.1666336,63.3335228,1019.97076,1228.05054,1228.05054,1019.97076 [t=00:01:21.627754][f=0010082] [10082] Game End Stats Values: 15,3135,4165,4165,3135,72.9280777,166.471115,166.471115,72.9280777,0,0,0,0,0,0,0,0,0,0,0,0,937.227417,1000.82074,1000.82074,937.227417,180,0,0,180,10.666667,34.177166,34.177166,10.666667,1275,1275,1275,1275,16.1957722,22.187315,22.187315,16.1957722,135,390,390,135,715,955,955,715,1545,2500,2500,1545,1225,1095,1095,1225,63.3335228,34.1666336,34.1666336,63.3335228,1109.90393,1293.0509,1293.0509,1109.90393 [t=00:01:21.627862][f=0010082] [10082] Game End Stats Values: 16,3330,4585,4585,3330,74.4727402,235.225021,235.225021,74.4727402,0,0,0,0,0,0,0,0,55.6856384,0,0,55.6856384,937.227417,1030.35193,1030.35193,937.227417,180,0,0,180,12.4756384,40.7915649,40.7915649,12.4756384,1275,1275,1275,1275,16.1029778,26.7058086,26.7058086,16.1029778,225,585,585,225,715,955,955,715,1650,2725,2725,1650,1225,1095,1095,1225,63.3335228,70.8334198,70.8334198,63.3335228,1139.43518,1293.0509,1293.0509,1139.43518 [t=00:01:21.627982][f=0010082] [10082] Game End Stats Values: 17,3600,4815,4815,3600,78.1534882,287.067932,287.067932,78.1534882,0,0,0,0,0,0,0,0,79.7662659,0,0,79.7662659,937.227417,1030.35193,1030.35193,937.227417,180,0,0,180,16.0775871,33.3659859,33.3659859,16.0775871,1275,1275,1275,1275,17.0453815,29.5339718,29.5339718,17.0453815,270,780,780,270,715,955,955,715,1875,2760,2760,1875,1225,1095,1095,1225,63.3335228,133.666046,133.666046,63.3335228,1139.43518,1293.0509,1293.0509,1139.43518 [t=00:01:21.628095][f=0010082] [10082] Game End Stats Values: 18,3595,5240,5240,3595,79.0977249,321.583527,321.583527,79.0977249,0,0,0,0,0,0,0,0,79.7662659,0,0,79.7662659,1072.42139,1216.93518,1216.93518,1072.42139,180,0,0,180,18.8777351,29.9776497,29.9776497,18.8777351,1275,1275,1275,1275,18.0629501,27.7677059,27.7677059,18.0629501,315,910,910,315,780,1130,1130,780,1825,3055,3055,1825,1400,1160,1160,1400,63.3335228,183.667572,183.667572,63.3335228,1330.02148,1428.90735,1428.90735,1330.02148 [t=00:01:21.628208][f=0010082] [10082] Game End Stats Values: 19,2575,5055,5055,2575,87.0449295,395.627228,395.627228,87.0449295,0,0,0,0,0,0,0,0,533.898926,0,0,533.898926,1503.33411,2683.06812,2683.06812,1503.33411,270,0,0,270,18.2828102,40.0288544,40.0288544,18.2828102,0,1275,1275,0,14.9298115,30.4029465,30.4029465,14.9298115,495,585,585,495,1235,2578.00024,2578.00024,1235,1810,3195,3195,1810,2848.00024,1680,1680,2848.00024,63.3335228,234.002441,234.002441,63.3335228,2805.50586,1920.55164,1920.55164,2805.50586 [t=00:01:21.628319][f=0010082] [10082] Game End Stats Values: 20,2360,5375,5375,2360,139.505035,486.98407,486.98407,139.505035,0,0,0,0,0,0,0,0,700.858948,0,0,700.858948,1568.33411,2858.68628,2858.68628,1568.33411,270,90,90,270,15.8176279,47.5439682,47.5439682,15.8176279,0,1275,1275,0,13.4973412,29.1793804,29.1793804,13.4973412,315,780,780,315,1300,2783.00024,2783.00024,1300,1775,3230,3230,1775,3098.00024,1745,1745,3098.00024,63.3335228,260.002228,260.002228,63.3335228,2989.56152,1985.55164,1985.55164,2989.56152 [t=00:01:21.628426][f=0010082] [10082] Game End Stats Values: 21,2360,5790,5790,2360,195.699829,577.916748,577.916748,195.699829,0,0,0,0,0,0,0,0,898.053711,0,0,898.053711,1568.33411,2858.68628,2858.68628,1568.33411,270,90,90,270,16.3572369,45.9034004,45.9034004,16.3572369,0,1275,1275,0,13.7463198,29.7732849,29.7732849,13.7463198,315,1040,1040,315,1300,2783.00024,2783.00024,1300,1775,3385,3385,1775,3098.00024,1745,1745,3098.00024,63.3335228,268.002472,268.002472,63.3335228,2989.56152,1985.55164,1985.55164,2989.56152 [t=00:01:21.628548][f=0010082] [10082] Game End Stats Values: 22,2225,6125,6125,2225,234.868057,638.344116,638.344116,234.868057,0,0,0,0,0,0,0,0,966.199341,0,0,966.199341,1786.65002,2938.50293,2938.50293,1786.65002,270,90,90,270,15.5427208,44.1653175,44.1653175,15.5427208,0,1275,1275,0,12.6112146,30.4284935,30.4284935,12.6112146,180,1040,1040,180,1495,2797.8335,2797.8335,1495,1775,3720,3720,1775,3247.8335,1940,1940,3247.8335,63.3335228,302.00351,302.00351,63.3335228,3094.69067,2203.86768,2203.86768,3094.69067 [t=00:01:21.628656][f=0010082] [10082] Game End Stats Values: 23,1815,6675,6675,1815,268.186035,662.260315,662.260315,268.186035,0,0,0,0,0,0,0,0,1022.37408,0,0,1022.37408,1953.39221,4004.67383,4004.67383,1953.39221,180,90,90,180,14.7481508,47.9470863,47.9470863,14.7481508,0,1275,1275,0,13.1545324,27.5944118,27.5944118,13.1545324,90,1235,1235,90,1625,3417,3417,1625,1545,4075,4075,1545,3912,2070,2070,3912,63.3335228,302.00351,302.00351,63.3335228,4218.33203,2436.76758,2436.76758,4218.33203 [t=00:01:21.628763][f=0010082] [10082] Game End Stats Values: 24,85,6905,6905,85,271.424652,711.046509,711.046509,271.424652,0,0,0,0,0,0,0,0,1049.7793,0,0,1049.7793,1953.39221,4333.73633,4333.73633,1953.39221,0,90,90,0,9.5391674,61.8259468,61.8259468,9.5391674,0,1275,1275,0,12.4626617,32.9695969,32.9695969,12.4626617,0,1430,1430,0,1625,4259.3335,4259.3335,1625,85,4110,4110,85,5704.16699,2070,2070,5704.16699,63.3335228,302.00351,302.00351,63.3335228,4552.58008,2530.0874,2530.0874,4552.58008 [t=00:01:22.024226][f=0010180] [10180] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:22.351681][f=0010250] [10250] Event [4904,249.01123,1576]: 1 finished unit Wind/Tidal Generator [t=00:01:22.413057][f=0010262] Spectator hedkeaf left the game: normal quit [t=00:01:22.413138][f=0010262] [10262] Event [undefined]: hedkeaf quit [t=00:01:22.436715][f=0010268] [10268] Event [3400,153.80188,4088]: 1 finished unit Solar Collector [t=00:01:22.593099][f=0010300] [10300] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:22.664689][f=0010315] [10315] Event [4840,164.56604,4664]: 1 finished unit Metal Extractor [t=00:01:22.896815][f=0010359] [10359] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:23.061050][f=0010391] No clients connected, shutting down server [t=00:01:23.061093][f=0010391] Server shutdown [t=00:01:23.061475][f=0010391] [10391] all players disconnected [t=00:01:23.263112][f=0010433] [10433] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:23.626841][f=0010507] [10507] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:23.664382][f=0010514] [10514] Event [4920,249.000549,1656]: 1 finished unit Wind/Tidal Generator [t=00:01:23.995675][f=0010582] [10582] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:24.373764][f=0010660] [10660] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:24.618591][f=0010710] [10710] Event [3304,156.786804,4056]: 1 finished unit Solar Collector [t=00:01:24.798581][f=0010754] [10754] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:25.020787][f=0010808] [10808] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:25.168802][f=0010844] [10844] Event [4968,249.000549,1816]: 1 finished unit Wind/Tidal Generator [t=00:01:25.326767][f=0010882] [10882] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:25.639260][f=0010958] [10958] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:25.672965][f=0010966] [10966] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [t=00:01:25.949380][f=0011033] [11033] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:26.256420][f=0011108] [11108] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:26.567097][f=0011183] [11183] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:26.835792][f=0011258] [11258] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:27.095561][f=0011332] [11332] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:27.357502][f=0011407] [11407] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:27.617116][f=0011482] [11482] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:27.872045][f=0011557] [11557] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:28.147758][f=0011635] [11635] Event [4760,399.978638,552]: 1 finished unit Wind/Tidal Generator [t=00:01:28.190469][f=0011647] [11647] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:28.449847][f=0011722] [11722] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:28.698888][f=0011794] [11794] Event [4776,399.978638,632]: 1 finished unit Wind/Tidal Generator [t=00:01:28.755867][f=0011812] [11812] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:28.964869][f=0011872] [11872] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:29.225105][f=0011950] [11950] Event [4776,399.978638,712]: 1 finished unit Wind/Tidal Generator [t=00:01:29.271896][f=0011962] [11962] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:29.526491][f=0012037] [12037] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:29.778151][f=0012110] [12110] Event [4792,399.497986,792]: 1 finished unit Wind/Tidal Generator [t=00:01:29.829946][f=0012127] [12127] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:30.085419][f=0012201] [12201] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:30.340247][f=0012276] [12276] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:30.591618][f=0012351] [12351] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:30.760492][f=0012403] [12403] Event [4808,395.492554,872]: 1 finished unit Wind/Tidal Generator [t=00:01:30.841103][f=0012426] [12426] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:31.073897][f=0012501] [12501] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:31.318994][f=0012576] [12576] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:31.512464][f=0012637] [12637] Event [4262.3999,394.979858,648]: 1 finished unit Glaive [t=00:01:31.591763][f=0012660] Autoquit sending quit command. [t=00:01:31.592266][f=0012660] [QuitAction] user exited to system [t=00:01:31.593362][f=0012660] [SpringApp::Kill][1] fromRun=1 [t=00:01:31.593390][f=0012660] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:31.593416][f=0012660] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:31.593430][f=0012660] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:31.593441][f=0012660] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:31.593453][f=0012660] [SpringApp::Kill][2] [t=00:01:31.594645][f=0012660] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:31.594664][f=0012660] [Game::KillLua][1] dtor=0 luaUI=0x56036be672f0 [t=00:01:31.594740][f=0012660] Start widgetHandler:Shutdown [t=00:01:31.599887][f=0012660] Shutdown - SaveOrderList Complete [t=00:01:31.600732][f=0012660] Writing last game win data [t=00:01:31.606972][f=0012660] Shutdown - SaveConfigData Complete [t=00:01:31.607034][f=0012660] Shutdown Widget - Save/Load API [t=00:01:31.607074][f=0012660] Shutdown Widget - Chili Highlight [t=00:01:31.607095][f=0012660] Shutdown Widget - Draw After Chili [t=00:01:31.607111][f=0012660] Shutdown Widget - API Unit Tracker GL4 [t=00:01:31.607133][f=0012660] Shutdown Widget - EPIC Menu [t=00:01:31.608253][f=0012660] Shutdown Widget - Chili Widget Selector [t=00:01:31.609179][f=0012660] Shutdown Widget - Chili Minimap [t=00:01:31.609367][f=0012660] Shutdown Widget - Local Team Colors [t=00:01:31.609391][f=0012660] Shutdown Widget - Display Keys 2 [t=00:01:31.609459][f=0012660] Shutdown Widget - Save Game Menu [t=00:01:31.609475][f=0012660] Shutdown Widget - Unit Icons [t=00:01:31.609498][f=0012660] Shutdown Widget - Noises [t=00:01:31.609514][f=0012660] Shutdown Widget - HealthBars [t=00:01:31.610487][f=0012660] Shutdown Widget - Win Counter [t=00:01:31.610511][f=0012660] Shutdown Widget - SpringRTS Replay Stats [t=00:01:31.610556][f=0012660] Shutdown Widget - EndGame APM stats [t=00:01:31.610574][f=0012660] Shutdown Widget - BuildETA [t=00:01:31.610594][f=0012660] Shutdown Widget - Modular Comm Info [t=00:01:31.610609][f=0012660] Shutdown Widget - Stereo3D [t=00:01:31.610628][f=0012660] Shutdown Widget - Showeco and Grid Drawer [t=00:01:31.610645][f=0012660] Shutdown Widget - Point Tracker [t=00:01:31.610661][f=0012660] Shutdown Widget - Missile Silo Range [t=00:01:31.610679][f=0012660] Shutdown Widget - MinimapEvents [t=00:01:31.610695][f=0012660] Shutdown Widget - Local Widgets Config [t=00:01:31.610721][f=0012660] Shutdown Widget - Highlight Geos [t=00:01:31.610737][f=0012660] Shutdown Widget - Grab Input [t=00:01:31.610759][f=0012660] Shutdown Widget - Defense Range Zero-K [t=00:01:31.610777][f=0012660] Shutdown Widget - Darkening [t=00:01:31.610810][f=0012660] Shutdown Widget - Context Menu [t=00:01:31.610826][f=0012660] Shutdown Widget - Chili Spectator Panels [t=00:01:31.610842][f=0012660] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:31.610863][f=0012660] Shutdown Widget - Chili Nuke Warning [t=00:01:31.610883][f=0012660] Shutdown Widget - Chili EndGame Window [t=00:01:31.610906][f=0012660] Shutdown Widget - Chili Economy Panel Default [t=00:01:31.611067][f=0012660] Shutdown Widget - CameraShake [t=00:01:31.611086][f=0012660] Shutdown Widget - State Reverse and Latency [t=00:01:31.611103][f=0012660] Shutdown Widget - Music Player v2 [t=00:01:31.611121][f=0012660] Shutdown Widget - Attack AoE [t=00:01:31.611137][f=0012660] Shutdown Widget - Map Edge Extension [t=00:01:31.611153][f=0012660] Shutdown Widget - Selection Send [t=00:01:31.611169][f=0012660] Shutdown Widget - LupsManager [t=00:01:31.611198][f=0012660] Shutdown Widget - Newton Firezone [t=00:01:31.611215][f=0012660] Shutdown Widget - Chili Pro Console [t=00:01:31.612781][f=0012660] Shutdown Widget - Persistent Build Height [t=00:01:31.612810][f=0012660] Shutdown Widget - Lasso Terraform GUI [t=00:01:31.612845][f=0012660] Shutdown Widget - Lups [t=00:01:31.612892][f=0012660] Shutdown Widget - Chili Framework [t=00:01:31.612909][f=0012660] Shutdown Widget - Mex Placement Handler [t=00:01:31.612929][f=0012660] Shutdown Widget - Chili Core Selector [t=00:01:31.613028][f=0012660] Shutdown Widget - Custom Markers [t=00:01:31.613051][f=0012660] Shutdown Widget - Select Keys [t=00:01:31.613094][f=0012660] Shutdown Widget - Pause Screen [t=00:01:31.613954][f=0012660] Shutdown Widget - Text To Speech Control [t=00:01:31.613982][f=0012660] Shutdown Widget - Layout Handler [t=00:01:31.614000][f=0012660] End widgetHandler:Shutdown [t=00:01:31.691985][f=0012660] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={533290,49705772} {int,ext,rec}Allocs={12181497,0,0} {chunk,block}Bytes={49705772,0} [t=00:01:31.692617][f=0012660] [Game::KillLua][2] dtor=0 luaGaia=0x56036da2ce40 [t=00:01:31.697970][f=0012660] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={470393,44538670} {int,ext,rec}Allocs={12181499,0,0} {chunk,block}Bytes={44538670,0} [t=00:01:31.698074][f=0012660] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={470393,44538670} {int,ext,rec}Allocs={12181499,0,0} {chunk,block}Bytes={44538670,0} [t=00:01:31.698111][f=0012660] [Game::KillLua][3] dtor=0 luaRules=0x5603661f34b0 [t=00:01:31.698156][f=0012660] Start gadgetHandler:Shutdown [t=00:01:31.698173][f=0012660] Shutdown - StartSetup [t=00:01:31.698189][f=0012660] Shutdown - UnitMorph [t=00:01:31.701242][f=0012660] Shutdown - Carrier Drones [t=00:01:31.701392][f=0012660] Shutdown - Missile Silo Controller [t=00:01:31.701420][f=0012660] Shutdown - Modular Comm Info [t=00:01:31.701434][f=0012660] Shutdown - Terrain Texture Handler [t=00:01:31.701448][f=0012660] Shutdown - UnitCloakShield [t=00:01:31.701891][f=0012660] Shutdown - Starlight Handler [t=00:01:31.701948][f=0012660] End gadgetHandler:Shutdown [t=00:01:31.732132][f=0012660] Start gadgetHandler:Shutdown [t=00:01:31.732203][f=0012660] Shutdown - Save/Load [t=00:01:31.732233][f=0012660] Shutdown - Teleport Throw [t=00:01:31.732255][f=0012660] Shutdown - UnitMorph [t=00:01:31.732283][f=0012660] Shutdown - Modular Comm Info [t=00:01:31.732301][f=0012660] Shutdown - Retreat Command [t=00:01:31.732328][f=0012660] Shutdown - Shockwaves [t=00:01:31.732350][f=0012660] Shutdown - UnitCloakShield [t=00:01:31.732377][f=0012660] Shutdown - Lups Cloak FX [t=00:01:31.732428][f=0012660] Shutdown - Lups [t=00:01:31.732482][f=0012660] Shutdown - Lups Shield [t=00:01:31.732686][f=0012660] End gadgetHandler:Shutdown [t=00:01:31.757507][f=0012660] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12181560,0,0} {chunk,block}Bytes={0,0} [t=00:01:31.757742][f=0012660] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12181560,0,0} {chunk,block}Bytes={0,0} [t=00:01:31.757803][f=0012660] [Game::KillLua][4] dtor=0 [t=00:01:31.758311][f=0012660] [Game::KillLua][5] dtor=0 [t=00:01:31.769937][f=0012660] [Game::~CGame][1] [t=00:01:31.769975][f=0012660] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:31.769987][f=0012660] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:31.769997][f=0012660] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:31.770007][f=0012660] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:31.770018][f=0012660] [Game::KillLua][4] dtor=1 [t=00:01:31.770029][f=0012660] [Game::KillLua][5] dtor=1 [t=00:01:31.770240][f=0012660] [Game::KillMisc][1] [t=00:01:31.770252][f=0012660] [Game::KillMisc][2] [t=00:01:31.770810][f=0012660] [Game::KillMisc][3] [t=00:01:31.772050][f=0012660] [Game::KillRendering][1] [t=00:01:31.803112][f=0012660] [3DOParser::Kill] allocated 1 pieces [t=00:01:31.803163][f=0012660] [S3OParser::Kill] allocated 5518 pieces [t=00:01:31.804976][f=0012660] [AssParser::Kill] allocated 669 pieces [t=00:01:31.986020][f=0012660] [Game::KillInterface][1] [t=00:01:31.986898][f=0012660] [Game::KillInterface][2] [t=00:01:31.989500][f=0012660] [Game::KillSimulation][1] [t=00:01:31.989523][f=0012660] [Game::KillSimulation][2] [t=00:01:32.755952][f=0012660] [CCollisionHandler] dis-/continuous tests: 0/360590 [t=00:01:32.756045][f=0012660] [Game::KillSimulation][3] [t=00:01:32.756658][f=0012660] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:32.756689][f=0012660] [~CPathCache(20x20)] cacheHits=127 hitPercentage=35% numHashColls=0 maxCacheSize=28 [t=00:01:32.756706][f=0012660] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:32.756723][f=0012660] [~CPathCache(40x40)] cacheHits=54 hitPercentage=0% numHashColls=0 maxCacheSize=60 [t=00:01:32.759367][f=0012660] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:01:32.776709][f=0012660] [LosHandler::Kill] raycast instance cache-{hits,misses}={5932,11168}; shared=2%; cached=32% [t=00:01:32.970671][f=0012660] [Game::KillSimulation][4] [t=00:01:36.765721][f=0012660] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:36.767494][f=0012660] [Game::~CGame][2] [t=00:01:36.767685][f=0012660] [Game::~CGame][3] [t=00:01:37.018455][f=0012660] [SpringApp::Kill][3] [t=00:01:37.019106][f=0012660] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 134004 bytes sent 202429 bytes recv'd [t=00:01:37.025073][f=0012660] Kill: client disconnecting... [t=00:01:39.035226][f=0012660] CloseConnection: client connection closed [t=00:01:39.041574][f=0012660] [SpringApp::Kill][4] font=0x560347030600 [t=00:01:39.050851][f=0012660] [SpringApp::Kill][5] [t=00:01:39.108126][f=0012660] [SpringApp::Kill][6] [t=00:01:39.108577] [SpringApp::Kill][7] [t=00:01:39.110590] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:39.110657] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3590, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:39.110672] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:39.110682] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:39.110692] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:39.110702] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:39.110711] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {516, 1048576, 1048576}, EBO = {774, 1048576, 1048576} [t=00:01:39.110721] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2276, 1048576, 1048576}, EBO = {3414, 1048576, 1048576} [t=00:01:39.110731] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:39.110741] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:39.110750] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:39.110760] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:39.110769] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:39.126722] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:39.126764] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:39.126775] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:39.126785] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:39.128151] [VFS] [SpringVFS::DeleteArchives] [t=00:01:39.128169] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:39.128371] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x5603471015d0) [t=00:01:39.139034] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3477ms [t=00:01:39.139084] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=107ms [t=00:01:39.139410] file="units/cloakcon.lua" indx=6857 inflSize=2kb readTime=30ms [t=00:01:39.139590] file="objects3d/hunchback.s3o" indx=5334 inflSize=75kb readTime=29ms [t=00:01:39.139605] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=27ms [t=00:01:39.139615] file="luaui/widgets/gui_chili_facpanel.lua" indx=4725 inflSize=32kb readTime=25ms [t=00:01:39.139862] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=22ms [t=00:01:39.139897] file="luaui/widgets/map_external_grid.lua" indx=4821 inflSize=9kb readTime=22ms [t=00:01:39.140073] file="objects3d/strikecom_1.dae" indx=5607 inflSize=999kb readTime=22ms [t=00:01:39.140324] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=21ms [t=00:01:39.140339] file="gamedata/unitdefs.lua" indx=948 inflSize=3kb readTime=16ms [t=00:01:39.151779] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 165957722 bytes cached in 3480 files [t=00:01:39.437975] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:01:39.438020] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x56034702a360) [t=00:01:39.439590] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:39.439811] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x560347001810) [t=00:01:39.440269] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:39.440471] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fd2d000d500) [t=00:01:39.440967] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:39.443482] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x560347023170) [t=00:01:39.443712] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:39.443729] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:39.443745] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:39.443756] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:39.443766] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:39.443777] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:39.445567] [SpringApp::Kill][8] [t=00:01:39.445588] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:39.445599] [WatchDog::Uninstall][1] hangDetectorThread=0x5603017004d0 (joinable=1) [t=00:01:39.445610] [WatchDog::Uninstall][2] [t=00:01:40.213543] [WatchDog::Uninstall][3] [t=00:01:40.213579] [SpringApp::Kill][9]