[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000056] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010004] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010045] Using writeable configuration source: "/tmp/tmp.rtBX3UHVCI/springsettings.1584963.cfg" [t=00:00:00.016752] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017380] ============== ============== [t=00:00:00.017399] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017408] [t=00:00:00.017417] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017426] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017435] Use "none" to disable the default log sections. [t=00:00:00.017444] ============== ============== [t=00:00:00.017454] ============== ============== [t=00:00:00.017520] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017532] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017542] ROAM = 2 [t=00:00:00.017551] RotateLogFiles = 1 [t=00:00:00.017561] TeamHighlight = 0 [t=00:00:00.017571] ============== ============== [t=00:00:00.017581] ============== ============== [t=00:00:00.017590] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.017600] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017610] Compiler Version: gcc-11.1.0 [t=00:00:00.017632] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017799] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017811] Binary Word Size: 64-bit (native) [t=00:00:00.017820] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017829] Physical CPU Cores: 1 [t=00:00:00.017838] Logical CPU Cores: 1 [t=00:00:00.017847] ============== ============== [t=00:00:00.017916] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017926] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017935] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017944] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017953] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.021464] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.021500] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.021540] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.021579] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.021605] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.021615] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.021654] [GR::LogVersionInfo] [t=00:00:00.021664] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021673] GL version : [t=00:00:00.021682] GL vendor : [t=00:00:00.021691] GL renderer : [t=00:00:00.021700] GLSL version: [t=00:00:00.021709] GLEW version: spring headless stub GLEW version [t=00:00:00.021719] GPU memory : unknown [t=00:00:00.021728] SDL swap-int: 0 [t=00:00:00.021737] SDL driver : headless stub [t=00:00:00.021746] [t=00:00:00.021758] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021771] GLSL shader support : 0 [t=00:00:00.021782] GL4 support : 0 [t=00:00:00.021793] FBO extension support : 0 [t=00:00:00.021802] NVX GPU mem-info support : 0 [t=00:00:00.021835] ATI GPU mem-info support : 0 [t=00:00:00.021845] NPOT-texture support : 1 (0) [t=00:00:00.021854] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021863] texture query-LOD support : 1 (0) [t=00:00:00.021872] MSAA frame-buffer support : 0 (0) [t=00:00:00.021882] Z-buffer depth : 16 (-) [t=00:00:00.021891] primitive-restart support : 0 (0) [t=00:00:00.021899] clip-space control support: 0 (0) [t=00:00:00.021909] seamless cube-map support : 0 (0) [t=00:00:00.021917] frag-depth layout support : 0 (0) [t=00:00:00.021927] persistent maps support : 0 (0) [t=00:00:00.021936] explicit attribs location : 0 (0) [t=00:00:00.021945] multi draw indirect : 0 (-) [t=00:00:00.021954] [t=00:00:00.021963] max. FBO samples : -1 [t=00:00:00.021972] max. FS/program texture slots : 8/8 [t=00:00:00.021981] max. texture size : 2048 [t=00:00:00.021993] max. texture anisotropy level : 0.000000 [t=00:00:00.022002] max. vec4 varyings/attributes : 0/0 [t=00:00:00.022011] max. draw-buffers : 0 [t=00:00:00.022020] max. rec. indices/vertices : 0/0 [t=00:00:00.022029] max. uniform buffer-bindings : 0 [t=00:00:00.022037] max. uniform block-size : 0KB [t=00:00:00.022046] max. storage buffer-bindings : 0 [t=00:00:00.022055] max. storage block-size : 0MB [t=00:00:00.022064] [t=00:00:00.022073] enable AMD-hacks : 0 [t=00:00:00.022082] compress MIP-maps: 0 [t=00:00:00.023333] [GR::UpdateGLConfigs] [t=00:00:00.023368] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.023384] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.023394] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.023404] [GR::InitGLState] [t=00:00:00.023616] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.716717] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.746916] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.757404] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.758324] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.758356] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.758373] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.955439] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.962844] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.003751] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.004056] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.036893] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 84ms [t=00:00:01.038389] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.039346] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.049744] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1f8800d210 (SpringVFS) global=(nil) (null) [t=00:00:01.049776] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.060637] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.060702] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.060716] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.060726] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.061160] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2637 MB [t=00:00:01.083103][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.083307][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.083423][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1584963/replay.sdfz" for game data... [t=00:00:01.271831][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.284824][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.284866][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.295991][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.296159][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 212ms [t=00:00:01.296654][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:01.363356][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x563fd82c85a0] using map "Random Plateaus v1.1" (loaded=0 cached=0) [t=00:00:01.364990][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.369836][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.370396][f=-000001] [PreGame::AddModArchivesToVFS][server=0x563fd82c85a0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.371843][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.384461][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.385029][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.401554][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 104ms [t=00:00:01.401878][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.443323][f=-000001] forceSingleThreaded, false [t=00:00:01.533163][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.533202][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.533295][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.533352][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.533405][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.533457][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.534544][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.535056][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.535533][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.537668][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.539941][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.541843][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.541878][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.542362][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.550067][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.552110][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.553206][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.553524][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.554175][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.554192][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.592026][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.592074][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.734423][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.753106][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.967248][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.346929][f=-000001] Loading UnitDefs_posts [t=00:00:02.585681][f=-000001] Loading FeatureDefs_posts [t=00:00:02.623146][f=-000001] Loading WeaponDefs_posts [t=00:00:02.670811][f=-000001] Loading ArmorDefs_posts [t=00:00:02.696604][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 709ms [t=00:00:02.751141][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 790ms [t=00:00:02.751197][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.913760][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.914057][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.914797][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.914816][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.915985][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.919474][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.174378][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.252791][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.377490][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.380892][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.380951][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.809101][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 428ms [t=00:00:03.809620][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.951876][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 142ms [t=00:00:03.951961][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.978720][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [t=00:00:04.758891][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.763373][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.764728][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.777317][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.068375][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.078086][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.078110][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.079604][f=-000001] InfoTexture: legacy [t=00:00:10.079624][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.081497][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.186423][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.188263][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.188285][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.188908][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.394014][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.398525][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.644704][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:10.683667][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:10.697256][f=-000001] Loaded DecalsDrawer: off [t=00:00:10.697286][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:10.698430][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.162265][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.172895][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.173599][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.339712][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:11.341350][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.341374][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.350142][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.350191][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.350200][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.350210][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.350218][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.350226][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.350235][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd10a [t=00:00:11.355318][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.355391][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.355402][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.355412][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.355422][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.355432][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.355442][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd11a [t=00:00:11.355454][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x563fe07759f0 has BLOCKSIZE 1 [t=00:00:11.358887][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.358911][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.358919][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.358927][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.359084][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.359097][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce70 [t=00:00:11.364296][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce70 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-579fce70.zip" (exists=1) [t=00:00:11.365330][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.369775][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.369806][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.372506][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.372521][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.372530][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.372540][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.372548][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.372556][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce80 [t=00:00:11.452151][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce80 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-579fce80.zip" (exists=1) [t=00:00:11.452858][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:11.453798][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.453812][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.453826][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (112ms, checksum 06bcb304)" [t=00:00:11.453864][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:11.453875][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:11.453906][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:11.619930][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 89ms [t=00:00:11.620627][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker [t=00:00:13.838943][f=-000001] Map Terrain Generation [t=00:00:13.838990][f=-000001] Random Seed, 2383812 [t=00:00:13.839068][f=-000001] Wave generation complete [t=00:00:13.845805][f=-000001] Draw points, 13, factor, 0.81120467 [t=00:00:13.960257][f=-000001] Voronoi generation complete [t=00:00:13.961714][f=-000001] std, 111.306953, bucketWidth, 56.9822273 [t=00:00:13.965340][f=-000001] Terrain structure complete [t=00:00:38.162083][f=-000001] Edge processing complete [t=00:00:38.163348][f=-000001] ApplyLineDistanceFunc [t=00:00:39.745416][f=-000001] Tier propagation complete [t=00:00:48.426268][f=-000001] Height application complete [t=00:00:55.429770][f=-000001] Smoothing complete [t=00:00:55.698696][f=-000001] Map terrain complete [t=00:00:55.888863][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:56.076120][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:56.076190][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:56.778154][f=-000001] Synced LuaRules: finished loading [t=00:00:56.861044][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:57.580389][f=-000001] Unsynced LuaRules: finished loading [t=00:00:57.780773][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:57.805895][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:57.807598][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:57.807620][f=-000001] LuaSocket Support: enabled [t=00:00:57.825259][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:57.919686][f=-000001] localWidgets, nil, true, true [t=00:00:57.922759][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:57.922796][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:57.936224][f=-000001] USE_OLD_CHILI [t=00:00:58.367146][f=-000001] Loading last game win data [t=00:00:58.367180][f=-000001] Resetting win data [t=00:00:58.367230][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:58.367244][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:58.367255][f=-000001] Player and team counts match, continuing [t=00:00:58.367268][f=-000001] Truman was in last game but is now absent, resetting scores [t=00:00:58.493046][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:58.493083][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:58.544379][f=-000001] Nightvision Shader: GLSL not supported. [t=00:01:00.163723][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:01:00.872526][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:01:01.038388][f=-000001] forceSingleThreaded, false [t=00:01:01.518750][f=-000001] Loaded API widget: Cluster Detection [t=00:01:01.518994][f=-000001] Loaded API widget: Hacky version fix [t=00:01:01.520379][f=-000001] Loaded API widget: Shared Functions [t=00:01:01.520982][f=-000001] Loaded API widget: i18n [t=00:01:01.521322][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:01:01.521668][f=-000001] Loaded API widget: Win Counter [t=00:01:01.522025][f=-000001] Loaded API widget: Draw Mouse Build [t=00:01:01.741339][f=-000001] Loaded API widget: Modular Comm Info [t=00:01:01.741760][f=-000001] Loaded API widget: Lobby Battle Status [t=00:01:01.742002][f=-000001] Loaded API widget: CommandInsert [t=00:01:02.026792][f=-000001] Loaded API widget: Chili Framework [t=00:01:02.029170][f=-000001] Loaded API widget: Lups [t=00:01:02.029418][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:01:02.029839][f=-000001] Loaded widget: Chili Highlight [t=00:01:02.030183][f=-000001] Loaded widget: Save/Load API [t=00:01:02.030509][f=-000001] Loaded widget: Selection Hierarchy [t=00:01:02.030846][f=-000001] Loaded widget: Draw After Chili [t=00:01:02.031557][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:01:02.035590][f=-000001] Hardware mouse-cursor is disabled! [t=00:01:02.037803][f=-000001] Loaded DecalsDrawer: off [t=00:01:02.037826][f=-000001] Ground-decal rendering is disabled! [t=00:01:02.038271][f=-000001] Set maximum particles to: 0 [t=00:01:02.039319][f=-000001] Set UnitIconDist to 0 [t=00:01:02.146385][f=-000001] Loaded widget: EPIC Menu [t=00:01:02.172594][f=-000001] Loaded widget: Chili Minimap [t=00:01:02.174068][f=-000001] Loaded widget: Chili Widget Selector [t=00:01:02.174374][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:01:02.174684][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:01:02.183980][f=-000001] Loaded widget: Depth of Field Shader [t=00:01:02.184313][f=-000001] Deferred Rendering requires shader support! [t=00:01:02.184786][f=-000001] Loaded widget: Deferred rendering [t=00:01:02.185095][f=-000001] Mexspot Fetcher fetching [t=00:01:02.185268][f=-000001] Loaded widget: Mexspot Fetcher [t=00:01:02.185574][f=-000001] Team highlighting: Disabled [t=00:01:02.186126][f=-000001] Loaded widget: Teamhighlight option [t=00:01:02.186674][f=-000001] Loaded widget: Local Team Colors [t=00:01:02.187122][f=-000001] Loaded widget: Display Keys 2 [t=00:01:02.187505][f=-000001] Loaded widget: Save Game Menu [t=00:01:02.187713][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:01:02.187949][f=-000001] Loaded widget: Area-reclaim trees [t=00:01:02.188156][f=-000001] Loaded widget: One click weapon handler [t=00:01:02.188444][f=-000001] highlightUnitShader no GL4 support [t=00:01:02.188784][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:01:02.189182][f=-000001] Loaded widget: Unit Target Command Helper [t=00:01:02.189787][f=-000001] Loaded widget: Attack Command Helper [t=00:01:02.190094][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:01:02.190107][f=-000001] Using fallback unit outlines [t=00:01:02.190299][f=-000001] Loaded widget: Outline Shader GL4 [t=00:01:02.190665][f=-000001] Loaded widget: Selection Modkeys [t=00:01:02.199652][f=-000001] Loaded widget: Chili Global Commands [t=00:01:02.201211][f=-000001] Loaded widget: Outline No Shader [t=00:01:02.201723][f=-000001] Loaded widget: Guard Remove [t=00:01:02.202060][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:01:02.245548][f=-000001] Loaded widget: HealthBars [t=00:01:02.246101][f=-000001] Loaded widget: Noises [t=00:01:02.246444][f=-000001] Loaded widget: Terraform Icon Draw [t=00:01:02.246829][f=-000001] Loaded widget: Unit Icons [t=00:01:02.250449][f=-000001] Loaded widget: Chili Vote Display [t=00:01:02.251284][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:01:02.251784][f=-000001] Loaded widget: BuildETA [t=00:01:02.252184][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:01:02.252548][f=-000001] Loaded widget: Double-Click attack-move [t=00:01:02.252961][f=-000001] Loaded widget: Factory Plate Placer [t=00:01:02.253316][f=-000001] Loaded widget: EndGame Stats [t=00:01:02.253531][f=-000001] Loaded widget: Objectives [t=00:01:02.255197][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:01:02.255563][f=-000001] Loaded widget: EndGame APM stats [t=00:01:02.259534][f=-000001] Loaded widget: Initial Queue ZK [t=00:01:02.259932][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:01:02.260315][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1584963/events.log [t=00:01:02.263641][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:01:02.264396][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:01:02.264721][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:01:02.275758][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:01:02.276202][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:01:02.276574][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:01:02.276958][f=-000001] Loaded widget: Antinuke Coverage [t=00:01:02.277492][f=-000001] Loaded widget: Music Player v2 [t=00:01:02.277732][f=-000001] Loaded widget: Area Attack Tweak [t=00:01:02.278105][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:01:02.278446][f=-000001] Loaded widget: State Reverse and Latency [t=00:01:02.278775][f=-000001] Loaded widget: Autoquit [t=00:01:02.279016][f=-000001] Loaded widget: Blast Radius [t=00:01:02.279378][f=-000001] Loaded widget: CameraShake [t=00:01:02.280021][f=-000001] Loaded widget: Cheat Sheet [t=00:01:02.325225][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:01:02.325779][f=-000001] EndGame Graph disabled [t=00:01:02.343838][f=-000001] Loaded widget: Chili EndGame Window [t=00:01:02.344202][f=-000001] Loaded widget: Chili Inactivity Win [t=00:01:02.344551][f=-000001] Loaded widget: Chili Nuke Warning [t=00:01:02.344792][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:01:02.368876][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:01:02.369408][f=-000001] Loaded widget: Ferry Points [t=00:01:02.370200][f=-000001] Loaded widget: Chili Spectator Panels [t=00:01:02.378234][f=-000001] Loaded widget: Context Menu [t=00:01:02.378720][f=-000001] Loaded widget: Darkening [t=00:01:02.379042][f=-000001] Loaded widget: Decloak Range [t=00:01:02.379401][f=-000001] Loaded widget: Decoration Handler [t=00:01:02.386224][f=-000001] Loaded widget: Defense Range Zero-K [t=00:01:02.386539][f=-000001] Loaded widget: Easy Facing [t=00:01:02.387027][f=-000001] Loaded widget: Economic Victory Announcer [t=00:01:02.387291][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:01:02.387653][f=-000001] Loaded widget: Game Analytics Handler [t=00:01:02.388633][f=-000001] Input grabbing is enabled! [t=00:01:02.388662][f=-000001] Input grabbing is enabled! [t=00:01:02.388789][f=-000001] Loaded widget: Grab Input [t=00:01:02.389214][f=-000001] Loaded widget: Haven Handler [t=00:01:02.389598][f=-000001] Loaded widget: Highlight Geos [t=00:01:02.390091][f=-000001] Loaded widget: In-game Guide [t=00:01:02.390334][f=-000001] Loaded widget: In-game Ignore [t=00:01:02.390645][f=-000001] Loaded widget: Keep Target [t=00:01:02.391004][f=-000001] Loaded widget: Local Widgets Config [t=00:01:02.391380][f=-000001] Loaded widget: MinimapEvents [t=00:01:02.392092][f=-000001] Loaded widget: Misc default command replacements [t=00:01:02.392463][f=-000001] Loaded widget: Missile Silo Commands [t=00:01:02.392941][f=-000001] Loaded widget: Missile Silo Range [t=00:01:02.393181][f=-000001] Loaded widget: Mission Results Handler [t=00:01:02.393418][f=-000001] Loaded widget: Morph Finished notification [t=00:01:02.393656][f=-000001] Loaded widget: Orbit Command [t=00:01:02.394065][f=-000001] Loaded widget: Point Tracker [t=00:01:02.394315][f=-000001] Loaded widget: Raw Move Issue [t=00:01:02.394552][f=-000001] Loaded widget: ReclaimInfo [t=00:01:02.395002][f=-000001] Loaded widget: Show All Commands v2 [t=00:01:02.395398][f=-000001] Loaded widget: Show selected unit range [t=00:01:02.395890][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:01:02.396386][f=-000001] Loaded widget: Simple Settings [t=00:01:02.396875][f=-000001] Loaded widget: Smart Bombers [t=00:01:02.397208][f=-000001] Loaded widget: SmoothCam [t=00:01:02.397658][f=-000001] Loaded widget: Spectate Selected Team [t=00:01:02.399443][f=-000001] Loaded widget: Stereo3D [t=00:01:02.399725][f=-000001] Loaded widget: Stop Self-D [t=00:01:02.400383][f=-000001] Loaded widget: Set Springsettings and Config [t=00:01:02.400652][f=-000001] Loaded widget: Transport Load Double Tap [t=00:01:02.401488][f=-000001] Loaded widget: Camera Save Position [t=00:01:02.402533][f=-000001] Loaded widget: Command Alpha [t=00:01:02.403001][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:01:02.403386][f=-000001] Loaded widget: Ghost Site [t=00:01:02.404626][f=-000001] Loaded widget: Attack Warning [t=00:01:02.405040][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:01:02.405694][f=-000001] Loaded widget: Auto First Build Facing [t=00:01:02.406963][f=-000001] Loaded widget: Auto Group [t=00:01:02.407975][f=-000001] Loaded widget: Chili AI Set Start [t=00:01:02.408989][f=-000001] Loaded widget: NoDuplicateOrders [t=00:01:02.409341][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:01:02.410158][f=-000001] Loaded widget: Projectile Lights [t=00:01:02.411124][f=-000001] Loaded widget: Select Com at start [t=00:01:02.418746][f=-000001] Loaded widget: Startup Info and Selector [t=00:01:02.420415][f=-000001] Loaded widget: Transport AI [t=00:01:02.566524][f=-000001] Loaded widget: Attack AoE [t=00:01:02.567074][f=-000001] Loaded widget: Icon Sets [t=00:01:02.567833][f=-000001] Loaded widget: Persistent Build Spacing [t=00:01:02.573571][f=-000001] Loaded widget: Replay control buttons [t=00:01:02.573933][f=-000001] Loaded widget: Smooth Scroll [t=00:01:02.575655][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:01:02.602281][f=-000001] Loaded widget: Unit Start State [t=00:01:02.602733][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:01:02.602986][f=-000001] Loaded widget: Nubtron 2.0 [t=00:01:02.604303][f=-000001] Loaded widget: PlanetWars Info [t=00:01:02.620699][f=-000001] Loaded widget: UnitShapes [t=00:01:02.621335][f=-000001] Loaded widget: Commands FX [t=00:01:02.621592][f=-000001] Loaded widget: MessageBoxes ZK [t=00:01:02.621929][f=-000001] : disabled for spectators [t=00:01:02.623001][f=-000001] Loaded widget: Stockpiler [t=00:01:02.623588][f=-000001] Loaded widget: Map Edge Extension [t=00:01:02.623865][f=-000001] Loaded widget: AllyCursors [t=00:01:02.624256][f=-000001] Loaded widget: Gadget Icons [t=00:01:02.624648][f=-000001] Loaded widget: Rank Icons 2 [t=00:01:02.625037][f=-000001] Loaded widget: Disable Bad Widgets [t=00:01:02.625441][f=-000001] Loaded widget: Selection Send [t=00:01:02.625830][f=-000001] Loaded widget: Shield Guard [t=00:01:02.626362][f=-000001] Loaded widget: State Icons [t=00:01:02.626752][f=-000001] Loaded widget: Lua Metal Decals [t=00:01:02.627205][f=-000001] : disabled for spectators [t=00:01:02.628177][f=-000001] Loaded widget: Building Starter [t=00:01:02.628575][f=-000001] : disabled for spectators [t=00:01:02.629409][f=-000001] Loaded widget: Cloaker Guard [t=00:01:02.629703][f=-000001] Loaded widget: LupsManager [t=00:01:02.630101][f=-000001] Loaded widget: Smoke Signals [t=00:01:02.630471][f=-000001] Loaded widget: Units on Fire [t=00:01:02.631118][f=-000001] Loaded widget: Newton Firezone [t=00:01:02.631701][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:01:02.632937][f=-000001] Loaded widget: Receive Units Indicator [t=00:01:02.633334][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:01:02.633843][f=-000001] Loaded widget: Chili Docking [t=00:01:02.646049][f=-000001] Loaded widget: Chili Pro Console [t=00:01:02.653882][f=-000001] Loaded widget: Chili Crude Player List [t=00:01:02.654450][f=-000001] Loaded widget: HUD Presets [t=00:01:02.655170][f=-000001] Loaded widget: Persistent Build Height [t=00:01:02.657882][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:01:02.658314][f=-000001] Loaded widget: Image Preloader [t=00:01:02.658784][f=-000001] Loaded widget: Custom Markers [t=00:01:02.663055][f=-000001] Loaded widget: Chili Core Selector [t=00:01:02.663573][f=-000001] Mex Placement Initialised with 25 spots. [t=00:01:02.663804][f=-000001] Loaded widget: Mex Placement Handler [t=00:01:02.664620][f=-000001] Loaded widget: Default Group Recall Fix [t=00:01:02.665140][f=-000001] Loaded widget: Start Boxes [t=00:01:02.666400][f=-000001] Loaded widget: Select Keys [t=00:01:02.675250][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:01:02.676266][f=-000001] Loaded widget: Pause Screen [t=00:01:02.676564][f=-000001] Loaded widget: Restricted Zones [t=00:01:02.676920][f=-000001] Loaded widget: Jumpjet GUI [t=00:01:02.677694][f=-000001] Loaded widget: CustomFormations2 [t=00:01:02.678132][f=-000001] SetSunLighting [t=00:01:02.679988][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:01:02.692023][f=-000001] Loaded widget: Chili Integral Menu [t=00:01:02.692475][f=-000001] Loaded widget: Font Cache [t=00:01:02.692897][f=-000001] Lua garbage collection rate: 30/s [t=00:01:02.692941][f=-000001] Loaded widget: GC Control [t=00:01:02.696694][f=-000001] Loaded widget: Layout Handler [t=00:01:02.697220][f=-000001] Loaded widget: Text To Speech Control [t=00:01:02.699843][f=-000001] Loaded widget: Color Blindness Correction [t=00:01:02.704598][f=-000001] Writing last game win data [t=00:01:02.709105][f=-000001] LuaUI v0.3 [t=00:01:02.934835][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:01:05.646794][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:01:06.150350][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13349,0,0} {chunk,block}Bytes={0,0} [t=00:01:06.835613][f=-000001] Reclaim highlight: old engine version. [t=00:01:06.847646][f=-000001] Spectator mode. Widget removed. [t=00:01:06.849785][f=-000001] Spectator mode. Widget removed. [t=00:01:06.850822][f=-000001] Playback paused [t=00:01:06.859048][f=-000001] UpdateInterfacePreset, minimapRight [t=00:01:06.892857][f=-000001] Mex Placement Initialised with 25 spots. [t=00:01:06.948985][f=-000001] Opening demofile demos/1584963/replay.sdfz [t=00:01:06.949016][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:01:06.949028][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:01:06.949427][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:01:06.949455][f=-000001] -> Connection established (given id 3) [t=00:01:06.949490][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:01:06.949503][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:01:06.949515][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:06.949527][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:06.949542][f=-000001] Speed set to 20.0 [server] [t=00:01:06.949554][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x563ff8b1e0e0,(nil)}][locale="C"]" [t=00:01:06.949566][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:01:06.966509][f=-000001] Switching to Overhead (TA) style camera [t=00:01:06.966541][f=-000001] Epicmenu: Switching to Default camera mode [t=00:01:10.224978][f=-000001] Beginning demo playback [t=00:01:10.241202][f=-000001] GameID: e2f90e645096281481238f5915be62cf [t=00:01:10.272849][f=-000001] Connection attempt from ok051323 [t=00:01:10.272880][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:01:10.274261][f=-000001] [0] Event [undefined]: ok051323 changed status [t=00:01:10.274435][f=-000001] -> Connection established (given id 1) [t=00:01:10.281020][f=-000001] Connection attempt from Skel [t=00:01:10.281049][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:01:10.281265][f=-000001] [0] Event [undefined]: Skel changed status [t=00:01:10.281405][f=-000001] -> Connection established (given id 0) [t=00:01:10.281429][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:01:10.281467][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:01:10.305121][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:01:10.305148][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:01:10.621241][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:10.621278][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:10.972789][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:10.981035][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:11.683692][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[Game::Load][lua{Rules,Gaia}={0000023effd0e940,0000000000000000}][locale="C"]" [t=00:01:11.954375][f=-000001] Allies: I choose: bulder! [t=00:01:12.541258][f=-000001] ooh spider map [t=00:01:13.648914][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={000001e4aed0e250,0000000000000000}][locale="C"]" [t=00:01:14.141967][f=-000001] Allies: I choose: Engineer! [t=00:01:15.297398][f=-000001] gl [t=00:01:15.342516][f=-000001] > Game will be force started in 60 seconds [t=00:01:15.433293][f=-000001] u2 [t=00:01:16.051765][f=-000001] [0] Event [616,161.949768,672]: 0 finished unit Engineer Commander [t=00:01:16.083036][f=-000001] [0] Event [4638,164.296509,4534]: 1 finished unit Engineer Commander [t=00:01:16.112405][f=0000000] [0] Skel, team: 0, elo:2484, userid: 462078 [t=00:01:16.112471][f=0000000] [0] ok051323, team: 1, elo:2405, userid: 467186 [t=00:01:16.112500][f=0000000] [0] ?, team: 2, elo:0 [t=00:01:16.131197][f=0000000] Playback continued [t=00:01:16.151871][f=0000007] [7] Event [4536,161.566086,4440]: 1 finished unit Spider Factory [t=00:01:16.178941][f=0000015] [15] Event [648,158.911194,832]: 0 finished unit Cloakbot Factory [t=00:01:16.717065][f=0000228] [228] Event [4664,158.872726,4328]: 1 finished unit Metal Extractor [t=00:01:16.934132][f=0000328] [328] Event [4664,160.092697,4392]: 1 finished unit Wind/Tidal Generator [t=00:01:17.085355][f=0000393] [393] Event [616,166.231705,520]: 0 finished unit Metal Extractor [t=00:01:17.146106][f=0000418] [418] Event [4632,162.338791,4472]: 1 finished unit Wind/Tidal Generator [t=00:01:17.298739][f=0000480] [480] Event [648,157.674927,841.599976]: 0 finished unit Conjurer [t=00:01:17.421141][f=0000508] [508] Event [4584,164.893829,4552]: 1 finished unit Wind/Tidal Generator [t=00:01:17.546318][f=0000557] [557] Event [4500,161.795334,4440]: 1 finished unit Weaver [t=00:01:17.725376][f=0000617] [617] Event [456,158.891266,792]: 0 finished unit Metal Extractor [t=00:01:17.796895][f=0000647] [647] Event [4500,161.795334,4440]: 1 finished unit Flea [t=00:01:17.874031][f=0000677] [677] Event [648,157.674927,841.599976]: 0 finished unit Glaive [t=00:01:18.033424][f=0000723] [723] Event [4504,166.23175,4600]: 1 finished unit Metal Extractor [t=00:01:18.086805][f=0000742] [742] Event [4500,161.795334,4440]: 1 finished unit Flea [t=00:01:18.333041][f=0000825] [825] Event [4440,166.761337,4632]: 1 finished unit Wind/Tidal Generator [t=00:01:18.464206][f=0000872] [872] Event [440,159.689575,744]: 0 finished unit Wind/Tidal Generator [t=00:01:18.619715][f=0000922] [922] Event [4500,161.795334,4440]: 1 finished unit Flea [t=00:01:18.708942][f=0000947] [947] Event [936,163.69931,568]: 0 finished unit Metal Extractor [t=00:01:18.954355][f=0001025] [1025] Event [4360,166.134964,4632]: 1 finished unit Wind/Tidal Generator [t=00:01:19.167843][f=0001087] [1087] Event [4500,161.795334,4440]: 1 finished unit Flea [t=00:01:19.227777][f=0001112] [1112] Event [488,161.864532,664]: 0 finished unit Wind/Tidal Generator [t=00:01:19.415440][f=0001187] [1187] Event [4280,165.413803,4632]: 1 finished unit Wind/Tidal Generator [t=00:01:19.605259][f=0001255] [1255] Event [4500,161.795334,4440]: 1 finished unit Flea [t=00:01:19.842513][f=0001347] [1347] Event [4200,164.760254,4632]: 1 finished unit Wind/Tidal Generator [t=00:01:19.967587][f=0001397] [1397] Event [552,164.894638,568]: 0 finished unit Wind/Tidal Generator [t=00:01:20.118093][f=0001454] [1454] Event [648,157.674927,841.599976]: 0 finished unit Reaver [t=00:01:20.453191][f=0001574] [1574] Event [4184,163.69931,4552]: 1 finished unit Metal Extractor [t=00:01:20.628708][f=0001638] [1638] Event [2598.77222,61.3815651,2897.53198]: 1 lost unit Flea [t=00:01:20.661673][f=0001654] [1654] Event [4500,161.795334,4440]: 1 finished unit Flea [t=00:01:20.836255][f=0001719] [1719] Event [664,167.605759,456]: 0 finished unit Wind/Tidal Generator [t=00:01:20.930304][f=0001752] [1752] Event [4104,164.066025,4600]: 1 finished unit Wind/Tidal Generator [t=00:01:21.213875][f=0001854] [1854] Event [4500,161.795334,4440]: 1 finished unit Flea [t=00:01:21.391792][f=0001918] [1918] Event [4024,164.196655,4616]: 1 finished unit Wind/Tidal Generator [t=00:01:21.407602][f=0001922] [1922] Event [1816,170.311157,488]: 0 finished unit Metal Extractor [t=00:01:21.538603][f=0001967] [1967] Event [760,165.440796,520]: 0 finished unit Wind/Tidal Generator [t=00:01:21.865725][f=0002071] [2071] Event [3944,164.607529,4616]: 1 finished unit Wind/Tidal Generator [t=00:01:21.972378][f=0002107] [2107] Event [1816,168.398117,440]: 0 finished unit Wind/Tidal Generator [t=00:01:22.013094][f=0002120] [2120] Event [4500,161.795334,4440]: 1 finished unit Flea [t=00:01:22.427414][f=0002251] [2251] Event [856,164.265945,552]: 0 finished unit Wind/Tidal Generator [t=00:01:22.469981][f=0002264] [2264] Event [3864,165.39357,4632]: 1 finished unit Wind/Tidal Generator [t=00:01:22.555036][f=0002292] [2292] Event [1880,167.15834,440]: 0 finished unit Wind/Tidal Generator [t=00:01:22.570800][f=0002297] [2297] Event [4500,161.795334,4440]: 1 finished unit Flea [t=00:01:22.723233][f=0002346] [2346] Event [4856,218.399033,2728]: 1 finished unit Metal Extractor [t=00:01:22.909617][f=0002404] [2404] Event [4500,161.795334,4440]: 1 finished unit Flea [t=00:01:23.019064][f=0002442] [2442] Event [3784,166.448883,4648]: 1 finished unit Wind/Tidal Generator [t=00:01:23.221225][f=0002505] [2505] Event [4500,161.795334,4440]: 1 finished unit Flea [t=00:01:23.486081][f=0002592] [2592] Event [3704,167.728699,4648]: 1 finished unit Wind/Tidal Generator [t=00:01:23.527159][f=0002606] [2606] Event [4500,161.795334,4440]: 1 finished unit Flea [t=00:01:23.681447][f=0002654] [2654] Event [1840,172.050949,544]: 0 finished unit Lotus [t=00:01:23.775800][f=0002685] [2685] Event [4500,161.795334,4440]: 1 finished unit Flea [t=00:01:23.998407][f=0002757] [2757] Event [3624,168.809021,4664]: 1 finished unit Wind/Tidal Generator [t=00:01:24.148229][f=0002806] [2806] Event [648,157.674927,841.599976]: 0 finished unit Reaver [t=00:01:24.211298][f=0002825] [2825] Event [4500,161.795334,4440]: 1 finished unit Flea [t=00:01:24.469334][f=0002908] [2908] Event [1866.65894,162.830811,912.372498]: 1 lost unit Flea [t=00:01:24.481095][f=0002910] [2910] Event [3544,169.435577,4680]: 1 finished unit Wind/Tidal Generator [t=00:01:24.693418][f=0002978] [2978] Event [4500,161.795334,4440]: 1 finished unit Flea [t=00:01:24.937623][f=0003057] [3057] Event [672,161.762299,688]: 0 finished unit Lotus [t=00:01:25.043297][f=0003091] [3091] Event [3464,169.742371,4680]: 1 finished unit Wind/Tidal Generator [t=00:01:25.601861][f=0003269] [3269] Event [3384,168.881348,4696]: 1 finished unit Wind/Tidal Generator [t=00:01:25.689725][f=0003296] [3296] Event [4768,274.474121,3616]: 1 finished unit Lotus [t=00:01:26.195813][f=0003456] [3456] Event [648,157.674927,841.599976]: 0 finished unit Reaver [t=00:01:26.563340][f=0003573] [3573] Event [3304,170.311096,4632]: 1 finished unit Metal Extractor [t=00:01:27.171899][f=0003764] [3764] Event [1773.45117,54.3918571,4533.6626]: 1 lost unit Flea [t=00:01:27.183998][f=0003767] [3767] Event [1698.3855,43.7137718,4655.65332]: 0 lost unit Glaive [t=00:01:27.319205][f=0003811] [3811] Event [3312,165.941528,4752]: 1 finished unit Lotus [t=00:01:27.824589][f=0003964] [3964] Event [3408,171.223007,4624]: 1 finished unit Radar Tower [t=00:01:27.857983][f=0003973] [3973] Event [4728,277.634491,3448]: 1 finished unit Metal Extractor [t=00:01:27.868798][f=0003977] [3977] Event [2680,148.265594,728]: 0 finished unit Metal Extractor [t=00:01:27.974512][f=0004006] [4006] Event [624,270.199371,1680]: 0 finished unit Radar Tower [t=00:01:28.058297][f=0004030] [4030] Event [4500,161.795334,4440]: 1 finished unit Venom [t=00:01:28.310391][f=0004105] [4105] Event [648,157.674927,841.599976]: 0 finished unit Reaver [t=00:01:28.681844][f=0004214] [4214] Event [4792,279.643463,3416]: 1 finished unit Wind/Tidal Generator [t=00:01:28.859891][f=0004267] [4267] Event [2664,148.258636,792]: 0 finished unit Solar Collector [t=00:01:29.437921][f=0004434] [4434] Event [4808,280.46283,3336]: 1 finished unit Wind/Tidal Generator [t=00:01:29.900041][f=0004564] [4564] Event [648,157.674927,841.599976]: 0 finished unit Conjurer [t=00:01:30.039760][f=0004604] [4604] Event [4500,161.795334,4440]: 1 finished unit Venom [t=00:01:30.139586][f=0004632] [4632] Event [2656,147.654602,864]: 0 finished unit Lotus [t=00:01:30.163075][f=0004639] [4639] Event [624,266.043304,1728]: 0 finished unit Lotus [t=00:01:30.233139][f=0004659] [4659] Event [4824,280.615234,3256]: 1 finished unit Wind/Tidal Generator [t=00:01:30.293371][f=0004676] [4676] Event [684.118408,146.611038,1750.88635]: 1 lost unit Flea [t=00:01:30.294064][f=0004676] [4676] Event [672.564392,161.794815,1764.93042]: 1 lost unit Flea [t=00:01:30.297090][f=0004677] [4677] Event [682.742676,173.220291,1725.9613]: 1 lost unit Flea [t=00:01:30.330993][f=0004687] [4687] Event [696.94751,116.154594,1757.9397]: 1 lost unit Flea [t=00:01:30.361964][f=0004696] [4696] Event [698.950745,130.711182,1734.08313]: 1 lost unit Flea [t=00:01:30.422198][f=0004712] [4712] Event [713.403381,111.245773,1731.26135]: 1 lost unit Flea [t=00:01:30.501539][f=0004736] [4736] Event [706.781982,96.8569489,1768.44836]: 1 lost unit Flea [t=00:01:31.016079][f=0004881] [4881] Event [4840,280.072479,3176]: 1 finished unit Wind/Tidal Generator [t=00:01:31.428501][f=0004997] [4997] Event [2440,148.237289,4392]: 1 finished unit Metal Extractor [t=00:01:31.819965][f=0005109] [5109] Event [4856,268.952332,3096]: 1 finished unit Wind/Tidal Generator [t=00:01:31.834074][f=0005114] [5114] Event [648,157.674927,841.599976]: 0 finished unit Reaver [t=00:01:32.042134][f=0005174] [5174] Event [4500,161.795334,4440]: 1 finished unit Venom [t=00:01:32.102433][f=0005192] [5192] Event [2376,54.0928993,1320]: 0 finished unit Metal Extractor [t=00:01:32.594100][f=0005334] [5334] Event [4872,244.957214,3016]: 1 finished unit Wind/Tidal Generator [t=00:01:33.046686][f=0005465] [5465] Event [2360,52.4539871,1384]: 0 finished unit Solar Collector [t=00:01:33.370734][f=0005559] [5559] Event [4888,225.923752,2936]: 1 finished unit Wind/Tidal Generator [t=00:01:34.011098][f=0005744] [5744] Event [4500,161.795334,4440]: 1 finished unit Venom [t=00:01:34.085545][f=0005766] [5766] Event [648,157.674927,841.599976]: 0 finished unit Reaver [t=00:01:34.145448][f=0005783] [5783] Event [4904,222.627869,2856]: 1 finished unit Wind/Tidal Generator [t=00:01:34.333361][f=0005837] [5837] Event [2040,218.005829,3784]: 1 finished unit Metal Extractor [t=00:01:34.447839][f=0005870] [5870] Event [2352,53.1139145,1456]: 0 finished unit Lotus [t=00:01:34.479440][f=0005878] [5878] Event [392,277.63446,1672]: 0 finished unit Metal Extractor [t=00:01:35.096051][f=0006055] [6055] Event [4920,221.6315,2776]: 1 finished unit Wind/Tidal Generator [t=00:01:35.776306][f=0006254] [6254] Event [4500,161.795334,4440]: 1 finished unit Weaver [t=00:01:36.474336][f=0006460] [6460] Event [648,157.674927,841.599976]: 0 finished unit Reaver [t=00:01:36.604299][f=0006500] [6500] Event [4840,279.301483,3480]: 1 finished unit Wind/Tidal Generator [t=00:01:36.901482][f=0006587] [6587] Event [2848,218.356506,1328]: 0 finished unit Radar Tower [t=00:01:37.265179][f=0006695] [6695] Event [4824,276.836151,3560]: 1 finished unit Wind/Tidal Generator [t=00:01:37.448258][f=0006750] [6750] Event [264,218.399124,2392]: 0 finished unit Metal Extractor [t=00:01:37.479334][f=0006759] [6759] Event [2136,219.041885,3784]: 1 finished unit Wind/Tidal Generator [t=00:01:37.542959][f=0006777] [6777] Event [744,159.95253,728]: 0 finished unit Caretaker [t=00:01:37.699310][f=0006824] [6824] Event [4500,161.795334,4440]: 1 finished unit Venom [t=00:01:37.791313][f=0006852] [6852] Event [2056,213.34201,3832]: 1 finished unit Wind/Tidal Generator [t=00:01:38.022017][f=0006920] [6920] Event [4824,272.563934,3640]: 1 finished unit Wind/Tidal Generator [t=00:01:38.099361][f=0006942] [6942] Event [1976,200.05835,3880]: 1 finished unit Wind/Tidal Generator [t=00:01:38.147176][f=0006957] [6957] Event [2896,219.456116,1376]: 0 finished unit Lotus [t=00:01:38.307273][f=0007004] [7004] Event [648,157.674927,841.599976]: 0 finished unit Reaver [t=00:01:38.505305][f=0007062] [7062] Event [1976,211.760727,3816]: 1 finished unit Wind/Tidal Generator [t=00:01:38.615910][f=0007088] [7088] Event [4568,159.060364,4328]: 1 finished unit Caretaker [t=00:01:38.764542][f=0007130] [7130] Event [4808,263.031128,3720]: 1 finished unit Wind/Tidal Generator [t=00:01:38.811646][f=0007146] [7146] Event [1000,163.132843,584]: 0 finished unit Wind/Tidal Generator [t=00:01:38.959344][f=0007182] [7182] Event [1992,219.124588,3736]: 1 finished unit Wind/Tidal Generator [t=00:01:39.328510][f=0007306] [7306] Event [3080,217.682205,1336]: 0 finished unit Metal Extractor [t=00:01:39.393915][f=0007325] [7325] Event [4808,249.001633,3800]: 1 finished unit Wind/Tidal Generator [t=00:01:39.414116][f=0007332] [7332] Event [2024,220.666489,3656]: 1 finished unit Wind/Tidal Generator [t=00:01:39.581071][f=0007378] [7378] Event [4500,161.795334,4440]: 1 finished unit Recluse [t=00:01:39.751680][f=0007422] [7422] Event [2088,220.799683,3704]: 1 finished unit Wind/Tidal Generator [t=00:01:39.770978][f=0007426] [7426] Event [1080,163.797348,568]: 0 finished unit Wind/Tidal Generator [t=00:01:39.843046][f=0007447] [7447] Event [4600,158.548569,4264]: 1 finished unit Storage [t=00:01:39.875552][f=0007455] [7455] Event [4500,161.795334,4440]: 1 finished unit Flea [t=00:01:40.173408][f=0007535] [7535] Event [4792,231.436615,3880]: 1 finished unit Wind/Tidal Generator [t=00:01:40.209247][f=0007545] [7545] Event [3064,220.084045,1400]: 0 finished unit Solar Collector [t=00:01:40.559381][f=0007639] [7639] Event [648,157.674927,841.599976]: 0 finished unit Reaver [t=00:01:40.634505][f=0007660] [7660] Event [1160,164.378448,552]: 0 finished unit Wind/Tidal Generator [t=00:01:41.047939][f=0007771] [7771] Event [4792,213.675781,3960]: 1 finished unit Wind/Tidal Generator [t=00:01:41.161148][f=0007801] [7801] Event [416,202.183975,2496]: 0 finished unit Lotus [t=00:01:41.299703][f=0007840] [7840] Event [4456,158.80162,4280]: 1 finished unit Spider Plate [t=00:01:41.654052][f=0007932] [7932] Event [1240,165.191559,536]: 0 finished unit Wind/Tidal Generator [t=00:01:41.754465][f=0007959] [7959] Event [648,157.674927,841.599976]: 0 finished unit Conjurer [t=00:01:41.824789][f=0007976] [7976] Event [3056,220.152634,1472]: 0 finished unit Lotus [t=00:01:42.539151][f=0008159] [8159] Event [4776,195.600266,4040]: 1 finished unit Wind/Tidal Generator [t=00:01:42.610975][f=0008178] [8178] Event [4500,161.795334,4440]: 1 finished unit Venom [t=00:01:42.652171][f=0008183] [8183] Event [1320,166.310165,520]: 0 finished unit Wind/Tidal Generator [t=00:01:42.754112][f=0008206] [8206] Event [3145.56177,156.221054,1034.35083]: 1 lost unit Flea [t=00:01:43.258396][f=0008317] [8317] Event [648,157.674927,841.599976]: 0 finished unit Reaver [t=00:01:43.693265][f=0008430] [8430] Event [2136,219.942917,3640]: 1 finished unit Gauss [t=00:01:43.760210][f=0008451] [8451] Event [1400,167.622009,504]: 0 finished unit Wind/Tidal Generator [t=00:01:43.857013][f=0008480] [8480] Event [4776,180.830719,4120]: 1 finished unit Wind/Tidal Generator [t=00:01:44.479675][f=0008638] [8638] Event [4500,161.795334,4440]: 1 finished unit Venom [t=00:01:44.782090][f=0008711] [8711] Event [4760,168.452774,4200]: 1 finished unit Wind/Tidal Generator [t=00:01:44.823671][f=0008722] [8722] Event [1480,168.897949,488]: 0 finished unit Wind/Tidal Generator [t=00:01:44.879428][f=0008735] your com ded [t=00:01:44.908581][f=0008741] [8741] Event [2110.60083,213.011948,3847.67383]: 1 finished unit Engineer Commander [t=00:01:45.267738][f=0008829] [8829] Event [904,102.76358,976]: 0 finished unit Cloakbot Plate [t=00:01:45.557910][f=0008901] [8901] Event [4744,160.982727,4280]: 1 finished unit Wind/Tidal Generator [t=00:01:45.687701][f=0008930] great [t=00:01:45.716819][f=0008936] [8936] Event [3736,50.4304276,536]: 0 lost unit Metal Extractor [t=00:01:45.772027][f=0008949] [8949] Event [4500,161.795334,4440]: 1 finished unit Venom [t=00:01:45.992910][f=0008995] [8995] Event [1560,169.828735,472]: 0 finished unit Wind/Tidal Generator [t=00:01:46.077097][f=0009019] [9019] Event [4744,159.407166,4360]: 1 finished unit Wind/Tidal Generator [t=00:01:46.268572][f=0009073] [9073] Event [648,157.674927,841.599976]: 0 finished unit Reaver [t=00:01:46.369020][f=0009098] radar not enough [t=00:01:46.754790][f=0009198] you so rude lol [t=00:01:47.022915][f=0009267] [9267] Event [1640,170.107178,456]: 0 finished unit Wind/Tidal Generator [t=00:01:47.087623][f=0009281] [9281] Event [4500,161.795334,4440]: 1 finished unit Venom [t=00:01:47.230283][f=0009317] [9317] Event [3366.3396,54.3921738,589.965332]: 0 lost unit Engineer Commander [t=00:01:47.339024][f=0009342] [9342] Event [4608,170.674362,4080]: 1 finished unit Lotus [t=00:01:47.428255][f=0009363] [9363] Event [904,102.76358,997.999878]: 0 finished unit Glaive [t=00:01:48.512141][f=0009610] [9610] Event [4500,161.795334,4440]: 1 finished unit Venom [t=00:01:48.616807][f=0009634] [9634] Event [1720,169.525131,440]: 0 finished unit Wind/Tidal Generator [t=00:01:49.152792][f=0009754] [9754] Event [4336,163.234512,4496]: 1 finished unit Lotus [t=00:01:49.788543][f=0009894] [9894] Event [648,157.674927,841.599976]: 0 finished unit Reaver [t=00:01:50.486677][f=0010019] [10019] Event [1960,165.961929,456]: 0 finished unit Wind/Tidal Generator [t=00:01:50.828135][f=0010113] [10113] Event [4500,161.795334,4440]: 1 finished unit Recluse [t=00:01:51.275529][f=0010213] [10213] Event [4500,161.795334,4440]: 1 finished unit Flea [t=00:01:51.412596][f=0010242] [10242] Event [416,274.952057,1872]: 0 finished unit Newton [t=00:01:51.551609][f=0010273] [10273] Event [2040,166.173706,504]: 0 finished unit Wind/Tidal Generator [t=00:01:51.776774][f=0010317] [10317] Event [728,148.489975,936]: 0 finished unit Caretaker [t=00:01:51.791075][f=0010320] [10320] Event [1996.27698,99.4189835,1937.37109]: 1 lost unit Flea [t=00:01:52.009683][f=0010362] [Game::ClientReadNet] added new player Helwor with number 2 to team 0 [t=00:01:52.009736][f=0010362] > SPRINGIE:User Helwor|spideremp|7_6|donator_2|False|||FR [t=00:01:52.172405][f=0010394] Connection attempt from Helwor [t=00:01:52.172450][f=0010394] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:01:52.172461][f=0010394] -> Connection established (given id 2) [t=00:01:52.223540][f=0010404] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:01:52.223587][f=0010404] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:01:52.251102][f=0010410] [10410] Event [3952,164.491348,4736]: 1 finished unit Lotus [t=00:01:52.915647][f=0010538] [10538] Event [2120,166.072052,552]: 0 finished unit Wind/Tidal Generator [t=00:01:53.573032][f=0010606] [10606] Event [648,157.674927,841.599976]: 0 finished unit Reaver [t=00:01:54.375215][f=0010784] [10784] Event [4500,161.795334,4440]: 1 finished unit Venom [t=00:01:54.393441][f=0010787] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:54.393482][f=0010787] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:54.510369][f=0010810] [10810] Event [2200,164.873489,584]: 0 finished unit Wind/Tidal Generator [t=00:01:55.861294][f=0011085] [11085] Event [2280,163.98465,632]: 0 finished unit Wind/Tidal Generator [t=00:01:56.397629][f=0011200] [11200] Event [3428.99512,242.231613,2181.76855]: 0 lost unit Reaver [t=00:01:57.194837][f=0011368] [11368] Event [2360,161.280243,680]: 0 finished unit Wind/Tidal Generator [t=00:01:57.447339][f=0011421] [11421] Event [936,155.922195,744]: 0 finished unit Caretaker [t=00:01:57.539737][f=0011440] i think i neve rlost a game [t=00:01:57.761519][f=0011486] [11486] Event [648,157.674927,841.599976]: 0 finished unit Ronin [t=00:01:57.946780][f=0011524] as psider vs cloak [t=00:01:58.427962][f=0011624] [11624] Event [4500,161.795334,4440]: 1 finished unit Recluse [t=00:01:58.581422][f=0011658] [11658] Event [2440,157.16214,728]: 0 finished unit Wind/Tidal Generator [t=00:01:58.788545][f=0011700] [11700] Event [4500,161.795334,4440]: 1 finished unit Flea [t=00:01:58.860068][f=0011715] [11715] Event [3576.79565,276.993988,1730.96289]: 1 lost unit Venom [t=00:01:58.978049][f=0011738] [11738] Event [3698.77417,240.855225,1768.41699]: 1 lost unit Venom [t=00:01:59.254871][f=0011791] [11791] Event [3898.45972,173.88176,1746.83777]: 1 lost unit Venom [t=00:01:59.654543][f=0011870] [11870] Event [792,137.400024,824]: 0 finished unit Storage [t=00:02:00.204781][f=0011985] [11985] Event [2520,155.140335,760]: 0 finished unit Wind/Tidal Generator [t=00:02:00.944404][f=0012128] [12128] Event [648,157.674927,841.599976]: 0 finished unit Ronin [t=00:02:00.958813][f=0012131] [12131] Event [904,102.76358,997.999878]: 0 finished unit Iris [t=00:02:01.496876][f=0012234] [12234] Event [1452.47278,81.7670059,1733.84399]: 0 lost unit Ronin [t=00:02:01.761983][f=0012284] [12284] Event [4500,161.795334,4440]: 1 finished unit Venom [t=00:02:02.603540][f=0012439] [12439] Event [4426,158.80162,4280]: 1 finished unit Crab [t=00:02:02.829266][f=0012481] [12481] Event [904,102.76358,997.999878]: 0 finished unit Glaive [t=00:02:03.980121][f=0012699] [12699] Event [648,157.674927,841.599976]: 0 finished unit Ronin [t=00:02:04.037947][f=0012710] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[Game::Load][lua{Rules,Gaia}={0000002930388ce0,0000000000000000}][locale="C"]" [t=00:02:04.414846][f=0012783] [12783] Event [4500,161.795334,4440]: 1 finished unit Recluse [t=00:02:04.415252][f=0012783] [12783] Event [904,102.76358,997.999878]: 0 finished unit Glaive [t=00:02:04.750424][f=0012849] [12849] Event [4500,161.795334,4440]: 1 finished unit Flea [t=00:02:05.365702][f=0012967] [12967] Event [648,157.674927,841.599976]: 0 finished unit Ronin [t=00:02:05.524912][f=0012999] [12999] Event [904,102.76358,997.999878]: 0 finished unit Glaive [t=00:02:05.668747][f=0013028] [13028] Event [1582.62952,46.5545006,1958.98547]: 0 lost unit Ronin [t=00:02:06.315611][f=0013156] [13156] Event [4500,161.795334,4440]: 1 finished unit Venom [t=00:02:06.564361][f=0013206] [13206] Event [648,157.674927,841.599976]: 0 finished unit Ronin [t=00:02:07.169741][f=0013326] [13326] Event [904,102.76358,997.999878]: 0 finished unit Ronin [t=00:02:07.418187][f=0013374] [13374] Event [4225.95703,41.0891609,3008.03076]: 0 lost unit Reaver [t=00:02:07.896252][f=0013471] [13471] Event [648,157.674927,841.599976]: 0 finished unit Ronin [t=00:02:08.494228][f=0013592] [13592] Event [4500,161.795334,4440]: 1 finished unit Recluse [t=00:02:08.629253][f=0013620] [13620] Event [376,159.684586,744]: 0 finished unit Wind/Tidal Generator [t=00:02:08.710372][f=0013637] [13637] Event [2744,54.1909027,3800]: 1 finished unit Metal Extractor [t=00:02:08.828378][f=0013660] [13660] Event [4500,161.795334,4440]: 1 finished unit Flea [t=00:02:08.849754][f=0013664] [13664] Event [904,102.76358,997.999878]: 0 finished unit Ronin [t=00:02:09.088276][f=0013713] [13713] Event [648,157.674927,841.599976]: 0 finished unit Ronin [t=00:02:09.114999][f=0013718] [13718] Event [368,213.869522,2432]: 0 finished unit Newton [t=00:02:10.011268][f=0013904] [13904] Event [648,157.674927,841.599976]: 0 finished unit Ronin [t=00:02:10.062294][f=0013915] [13915] Event [376,160.238571,824]: 0 finished unit Wind/Tidal Generator [t=00:02:10.118528][f=0013927] [13927] Event [904,102.76358,997.999878]: 0 finished unit Ronin [t=00:02:10.134074][f=0013931] [13931] Event [1321.04321,100.036095,1671.81592]: 0 lost unit Glaive [t=00:02:10.337814][f=0013967] [13967] Event [4500,161.795334,4440]: 1 finished unit Venom [t=00:02:10.708076][f=0014032] [14032] Event [1221.89465,104.87838,1566.15759]: 0 lost unit Reaver [t=00:02:10.781121][f=0014045] [14045] Event [1029.26172,104.682137,1457.5033]: 0 lost unit Ronin [t=00:02:10.887687][f=0014063] [14063] Event [1191.89282,104.517693,1584.59802]: 0 lost unit Reaver [t=00:02:10.894313][f=0014064] [14064] Event [1248.24292,102.074089,1654.41187]: 1 lost unit Venom [t=00:02:10.905059][f=0014066] [14066] Event [648,157.674927,841.599976]: 0 finished unit Ronin [t=00:02:10.983860][f=0014082] [14082] Event [1261.78381,105.386169,1540.66382]: 0 lost unit Reaver [t=00:02:10.991350][f=0014084] [14084] Event [1222.67566,105.605759,1533.09241]: 0 lost unit Reaver [t=00:02:11.200282][f=0014127] [14127] Event [1413.21326,105.900948,1507.19788]: 1 lost unit Venom [t=00:02:11.305026][f=0014149] [14149] Event [1186.25598,105.237617,1551.9248]: 0 lost unit Reaver [t=00:02:11.426629][f=0014176] [14176] Event [1167.23865,103.424454,1630.80676]: 0 lost unit Reaver [t=00:02:11.564121][f=0014205] [14205] Event [2352,53.1139145,1456]: 0 lost unit Lotus [t=00:02:11.648411][f=0014223] [14223] Event [1254.12439,106.32618,1494.23926]: 0 lost unit Reaver [t=00:02:11.680623][f=0014229] [14229] Event [360,166.681595,904]: 0 finished unit Wind/Tidal Generator [t=00:02:11.689743][f=0014230] [14230] Event [1445.67029,102.288048,1581.39502]: 1 lost unit Venom [t=00:02:11.926627][f=0014275] [14275] Event [424,276.473541,1736]: 0 finished unit Wind/Tidal Generator [t=00:02:12.037806][f=0014296] [14296] Event [1142.98181,104.941689,1566.13269]: 0 lost unit Reaver [t=00:02:12.216955][f=0014331] [14331] Event [904,102.76358,997.999878]: 0 finished unit Ronin [t=00:02:12.460452][f=0014371] [14371] Event [1383.38123,107.523735,1453.45239]: 1 lost unit Venom [t=00:02:12.472268][f=0014373] [14373] Event [1251.67236,106.715927,1459.76111]: 0 lost unit Reaver [t=00:02:12.534697][f=0014384] [14384] Event [648,157.674927,841.599976]: 0 finished unit Ronin [t=00:02:12.636215][f=0014402] [14402] Event [4500,161.795334,4440]: 1 finished unit Recluse [t=00:02:12.952134][f=0014469] [14469] Event [4500,161.795334,4440]: 1 finished unit Flea [t=00:02:13.284561][f=0014537] [14537] Event [360,177.40593,984]: 0 finished unit Wind/Tidal Generator [t=00:02:13.395847][f=0014556] [14556] Event [440,276.011719,1624]: 0 finished unit Wind/Tidal Generator [t=00:02:14.049894][f=0014654] [14654] Event [1073.41309,104.740868,1415.88196]: 0 lost unit Ronin [t=00:02:14.050206][f=0014654] [14654] Event [1051.40076,104.420044,1408.24951]: 0 lost unit Ronin [t=00:02:14.148606][f=0014666] [14666] Event [1254.50684,106.546684,1478.20959]: 1 lost unit Venom [t=00:02:14.215243][f=0014674] [14674] Event [648,157.674927,841.599976]: 0 finished unit Ronin [t=00:02:14.360497][f=0014701] [14701] Event [1063.45911,104.869881,1441.61011]: 0 lost unit Ronin [t=00:02:14.406110][f=0014710] [14710] Event [1036.74475,104.457855,1432.14771]: 0 lost unit Ronin [t=00:02:14.557627][f=0014735] [14735] Event [728.520081,104.682671,1438.23364]: 0 lost unit Iris [t=00:02:14.595264][f=0014743] [14743] Event [904,102.76358,997.999878]: 0 finished unit Ronin [t=00:02:14.777339][f=0014777] [14777] Event [4500,161.795334,4440]: 1 finished unit Venom [t=00:02:15.107884][f=0014842] [14842] Event [360,191.514969,1064]: 0 finished unit Wind/Tidal Generator [t=00:02:15.161713][f=0014850] i think your units were on hold fire [t=00:02:15.449409][f=0014896] [14896] Event [1384,50.3926125,4584]: 1 finished unit Metal Extractor [t=00:02:15.671336][f=0014929] [14929] Event [648,157.674927,841.599976]: 0 finished unit Ronin [t=00:02:16.129461][f=0014994] no [t=00:02:16.789942][f=0015088] [15088] Event [296,218.201996,2344]: 0 finished unit Wind/Tidal Generator [t=00:02:16.971761][f=0015114] [15114] Event [904,102.76358,997.999878]: 0 finished unit Ronin [t=00:02:17.360109][f=0015169] [15169] Event [344,209.219223,1144]: 0 finished unit Wind/Tidal Generator [t=00:02:17.396205][f=0015174] do you know what evenom does ? [t=00:02:17.445114][f=0015181] [15181] Event [1224,55.9878578,4664]: 1 finished unit Metal Extractor [t=00:02:17.474944][f=0015185] [15185] Event [950.540039,103.756271,1416.26392]: 0 lost unit Ronin [t=00:02:17.577542][f=0015200] [15200] Event [1009.91687,102.687271,1303.15479]: 0 lost unit Ronin [t=00:02:17.580422][f=0015200] lol [t=00:02:17.662792][f=0015212] [15212] Event [4500,161.795334,4440]: 1 finished unit Recluse [t=00:02:17.735550][f=0015223] [15223] Event [648,157.674927,841.599976]: 0 finished unit Ronin [t=00:02:18.128090][f=0015279] [15279] Event [4500,161.795334,4440]: 1 finished unit Flea [t=00:02:18.339831][f=0015310] [15310] Event [216,221.745651,2312]: 0 finished unit Wind/Tidal Generator [t=00:02:18.583188][f=0015344] [15344] Event [1087.04578,104.933929,1555.68372]: 0 lost unit Ronin [t=00:02:18.855088][f=0015383] [15383] Event [1415.35803,43.0508842,1968.29272]: 1 lost unit Recluse [t=00:02:19.502502][f=0015476] [15476] Event [344,227.187469,1224]: 0 finished unit Wind/Tidal Generator [t=00:02:19.908394][f=0015532] [15532] Event [264,220.628036,2264]: 0 finished unit Wind/Tidal Generator [t=00:02:20.133242][f=0015562] [15562] Event [648,157.674927,841.599976]: 0 finished unit Ronin [t=00:02:20.303520][f=0015586] [15586] Event [4500,161.795334,4440]: 1 finished unit Venom [t=00:02:20.315524][f=0015588] [15588] Event [904,102.76358,997.999878]: 0 finished unit Ronin [t=00:02:20.464567][f=0015608] [15608] Event [1591.82227,41.2668571,1863.01587]: 1 lost unit Venom [t=00:02:20.847864][f=0015661] but hod did they get so close? [t=00:02:20.932920][f=0015673] [15673] Event [3056,218.123367,1472]: 0 lost unit Lotus [t=00:02:21.561094][f=0015759] [15759] Event [264,224.614868,2184]: 0 finished unit Wind/Tidal Generator [t=00:02:21.613763][f=0015767] [15767] Event [3736,50.4304276,536]: 0 finished unit Metal Extractor [t=00:02:21.774543][f=0015788] [15788] Event [328,245.529984,1304]: 0 finished unit Wind/Tidal Generator [t=00:02:22.295341][f=0015861] [15861] Event [648,157.674927,841.599976]: 0 finished unit Ronin [t=00:02:22.477665][f=0015885] [15885] Event [3064,220.073608,1400]: 0 lost unit Solar Collector [t=00:02:22.916284][f=0015943] [15943] Event [undefined]: Skel resigned [t=00:02:22.916773][f=0015943] game_message: Skel has been destroyed! [t=00:02:22.917100][f=0015943] game_message: ok051323 wins! [t=00:02:22.917890][f=0015943] Submitting stats [t=00:02:22.929986][f=0015943] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:22.933802][f=0015943] Part| Total Time|Time of the last 0.5s [t=00:02:22.933848][f=0015943] Draw 17663.17ms 23.18% [t=00:02:22.933869][f=0015943] Lua::Callins::Synced 9857.46ms 16.58% [t=00:02:22.933891][f=0015943] Lua::Callins::Unsynced 27414.81ms 29.57% [t=00:02:22.934013][f=0015943] Lua::CollectGarbage::Synced 428.38ms 0.40% [t=00:02:22.934041][f=0015943] Lua::CollectGarbage::Unsynced 877.59ms 0.10% [t=00:02:22.934059][f=0015943] Misc::Profiler::AddTime 78.86ms 0.00% [t=00:02:22.934075][f=0015943] Sim 42751.41ms 60.34% [t=00:02:22.941590][f=0015943] [15943] Received game_message: Skel has been destroyed! [t=00:02:22.944780][f=0015943] [15943] Received game_message: ok051323 wins! [t=00:02:22.971180][f=0015944] [15944] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:02:22.971373][f=0015944] [15944] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:02:22.971464][f=0015944] [15944] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:02:22.971681][f=0015944] [15944] Game End Stats Values: 2,2130,2060,2130,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.75076485,7.4666667,7.75076485,7.4666667,1275,1275,1275,1275,6.4000001,5.5999999,6.4000001,5.5999999,0,0,0,0,0,0,0,0,855,785,855,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:02:22.971781][f=0015944] [15944] Game End Stats Values: 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Stats Values: 31,10950,8385,10950,8385,2132.25049,571.905212,2132.25049,571.905212,0,0,0,0,0,0,0,0,302.073059,143.395416,302.073059,143.395416,2875.24707,1139.99536,2875.24707,1139.99536,850,920,850,920,66.5875168,40.2305832,66.5875168,40.2305832,1580,710,1580,710,31.0182228,20.0426693,31.0182228,20.0426693,4795,3020,4795,3020,1951.59998,870,1951.59998,870,3725,3735,3725,3735,870,1970.59998,870,1970.59998,0,0,0,0,1313.24158,2880.31958,1313.24158,2880.31958 [t=00:02:22.976884][f=0015944] [15944] Game End Stats Values: 32,11340,8950,11340,8950,2270.49121,574.482788,2270.49121,574.482788,0,0,0,0,0,0,0,0,302.073059,143.395416,302.073059,143.395416,3088.59424,1411.37964,3088.59424,1411.37964,850,1120,850,1120,73.3727188,45.2215157,73.3727188,45.2215157,1580,710,1580,710,32.4160385,20.171833,32.4160385,20.171833,5100,3315,5100,3315,2016.59998,870,2016.59998,870,3810,3805,3810,3805,870,2035.59998,870,2035.59998,0,0,0,0,1584.62585,3093.66675,1584.62585,3093.66675 [t=00:02:22.977087][f=0015944] [15944] Game End Stats Values: 33,10770,7220,10770,7220,2419.18262,591.739197,2419.18262,591.739197,0,0,0,0,0,0,0,0,302.073059,143.395416,302.073059,143.395416,4921.11279,2296.3457,4921.11279,2296.3457,850,1030,850,1030,76.2806854,48.8839226,76.2806854,48.8839226,1580,710,1580,710,33.9127312,21.150425,33.9127312,21.150425,4530,1605,4530,1605,3876.6001,1440,3876.6001,1440,3810,3875,3810,3875,1630,4105.6001,1630,4105.6001,0,0,0,0,2557.84155,5751.97363,2557.84155,5751.97363 [t=00:02:22.977343][f=0015944] [15944] Game End Stats Values: 34,11075,6545,11075,6545,2553.88623,620.466797,2553.88623,620.466797,0,0,0,0,0,0,0,0,302.073059,143.395416,302.073059,143.395416,5148.97607,2498.94678,5148.97607,2498.94678,850,1030,850,1030,65.8781738,45.9908371,65.8781738,45.9908371,1580,110,1580,110,32.9802666,21.9151745,32.9802666,21.9151745,4835,1425,4835,1425,4146.6001,1630,4146.6001,1630,3810,3980,3810,3980,1820,5065.6001,1820,5065.6001,0,0,0,0,2760.44263,6219.46777,2760.44263,6219.46777 [t=00:02:22.977537][f=0015944] [15944] Game End Stats Values: 35,11550,6705,11550,6705,2656.4043,686.910767,2656.4043,686.910767,0,0,0,0,0,0,0,0,366.109802,143.395416,366.109802,143.395416,5169.10742,2565.10107,5169.10742,2565.10107,850,1030,850,1030,57.9232979,43.0486107,57.9232979,43.0486107,1580,110,1580,110,32.7012062,24.4295959,32.7012062,24.4295959,5140,1515,5140,1515,4326.6001,1630,4326.6001,1630,3980,4050,3980,4050,1820,5245.6001,1820,5245.6001,0,0,0,0,2826.59692,6331.50488,2826.59692,6331.50488 [t=00:02:22.977652][f=0015944] [15944] Game End Stats Values: 36,11270,6810,11270,6810,2783.87891,772.234802,2783.87891,772.234802,0,0,0,0,0,0,0,0,638.902405,143.395416,638.902405,143.395416,5481.31494,2689.78735,5481.31494,2689.78735,850,940,850,940,60.4224052,48.3015251,60.4224052,48.3015251,1580,110,1580,110,36.498291,25.6882629,36.498291,25.6882629,4860,1605,4860,1605,4506.6001,2100,4506.6001,2100,3980,4155,3980,4155,2290,5425.6001,2290,5425.6001,0,0,0,0,2953.09546,6645.52637,2953.09546,6645.52637 [t=00:02:22.977929][f=0015944] [15944] Game End Stats Values: 37,11270,6985,11270,6985,2844.52393,817.721191,2844.52393,817.721191,0,0,0,0,0,0,0,0,755.540161,143.395416,755.540161,143.395416,5674.88379,2689.78735,5674.88379,2689.78735,850,940,850,940,63.6904602,53.3019485,63.6904602,53.3019485,1580,110,1580,110,36.6636162,27.9266167,36.6636162,27.9266167,4860,1695,4860,1695,4576.6001,2100,4576.6001,2100,3980,4240,3980,4240,2290,5495.6001,2290,5495.6001,0,0,0,0,2953.09546,6844.62451,2953.09546,6844.62451 [t=00:02:23.097986][f=0015959] [15959] Event [767.419617,102.018951,1173.58911]: 0 lost unit Ronin [t=00:02:23.128425][f=0015962] [15962] Event [1305.73022,105.309525,1537.27893]: 0 lost unit Ronin [t=00:02:23.168807][f=0015967] [15967] Event [1240.99158,105.885231,1494.40552]: 0 lost unit Ronin [t=00:02:23.176322][f=0015968] [15968] Event [1206.09729,106.340034,1470.78967]: 0 lost unit Ronin [t=00:02:23.187053][f=0015970] [15970] Event [1349.07117,104.890541,1542.26892]: 0 lost unit Ronin [t=00:02:23.224457][f=0015973] [15973] Event [1842.78772,91.5469894,1367.96106]: 0 lost unit Reaver [t=00:02:23.373356][f=0015988] [15988] Event [1363.1698,103.863136,1544.82202]: 0 lost unit Ronin [t=00:02:23.374863][f=0015988] [15988] Event [3080,217.682205,1336]: 0 lost unit Metal Extractor [t=00:02:23.385180][f=0015989] [15989] Event [1285.3811,101.05677,1665.19128]: 0 lost unit Ronin [t=00:02:23.394866][f=0015990] [15990] Event [851.493896,101.452812,1175.17114]: 0 lost unit Ronin [t=00:02:23.413650][f=0015992] [15992] Event [2376,54.0928993,1320]: 0 lost unit Metal Extractor [t=00:02:23.415920][f=0015992] [15992] Event [2360,52.4539871,1384]: 0 lost unit Solar Collector [t=00:02:23.553253][f=0016022] [16022] Event [4500,161.795334,4440]: 1 finished unit Recluse [t=00:02:23.854723][f=0016075] [16075] Event [4500,161.795334,4440]: 1 finished unit Flea [t=00:02:24.411985][f=0016152] Player ok051323 left the game: normal quit [t=00:02:24.412061][f=0016152] [16152] Event [undefined]: ok051323 quit [t=00:02:24.599099][f=0016178] Spectator Helwor left the game: normal quit [t=00:02:24.599562][f=0016178] [16178] Event [undefined]: Helwor quit [t=00:02:25.143801][f=0016254] No clients connected, shutting down server [t=00:02:25.143853][f=0016254] Server shutdown [t=00:02:25.144197][f=0016254] [16254] all players disconnected [t=00:02:25.149125][f=0016254] End of demo reached [t=00:02:25.876146][f=0016381] [16381] Event [4500,161.795334,4440]: 1 finished unit Venom [t=00:02:27.847841][f=0016817] [16817] Event [4500,161.795334,4440]: 1 finished unit Recluse [t=00:02:28.047307][f=0016884] [16884] Event [4500,161.795334,4440]: 1 finished unit Flea [t=00:02:28.965254][f=0017191] [17191] Event [2568,46.9211044,2568]: 1 finished unit Metal Extractor [t=00:02:28.970837][f=0017192] [17192] Event [4500,161.795334,4440]: 1 finished unit Venom [t=00:02:30.143299][f=0017627] [17627] Event [4500,161.795334,4440]: 1 finished unit Recluse [t=00:02:30.311356][f=0017695] [17695] Event [4500,161.795334,4440]: 1 finished unit Flea [t=00:02:31.068158][f=0018002] [18002] Event [4500,161.795334,4440]: 1 finished unit Venom [t=00:02:32.077445][f=0018437] [18437] Event [4500,161.795334,4440]: 1 finished unit Recluse [t=00:02:32.231682][f=0018504] [18504] Event [4500,161.795334,4440]: 1 finished unit Flea [t=00:02:32.904165][f=0018811] [18811] Event [4500,161.795334,4440]: 1 finished unit Venom [t=00:02:32.934790][f=0018826] Autoquit sending quit command. [t=00:02:32.935428][f=0018826] [QuitAction] user exited to system [t=00:02:32.936369][f=0018826] [SpringApp::Kill][1] fromRun=1 [t=00:02:32.936778][f=0018826] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:02:32.936822][f=0018826] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:32.936837][f=0018826] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:32.936849][f=0018826] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:32.936860][f=0018826] [SpringApp::Kill][2] [t=00:02:32.937613][f=0018826] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:02:32.937633][f=0018826] [Game::KillLua][1] dtor=0 luaUI=0x563ffced6b40 [t=00:02:32.938000][f=0018826] Start widgetHandler:Shutdown [t=00:02:32.943332][f=0018826] Shutdown - SaveOrderList Complete [t=00:02:32.944231][f=0018826] Writing last game win data [t=00:02:32.949127][f=0018826] Shutdown - SaveConfigData Complete [t=00:02:32.949160][f=0018826] Shutdown Widget - Chili Highlight [t=00:02:32.949187][f=0018826] Shutdown Widget - Save/Load API [t=00:02:32.949222][f=0018826] Shutdown Widget - Draw After Chili [t=00:02:32.949239][f=0018826] Shutdown Widget - API Unit Tracker GL4 [t=00:02:32.949259][f=0018826] Shutdown Widget - EPIC Menu [t=00:02:32.950299][f=0018826] Shutdown Widget - Chili Minimap [t=00:02:32.950928][f=0018826] Shutdown Widget - Chili Widget Selector [t=00:02:32.951787][f=0018826] Shutdown Widget - Local Team Colors [t=00:02:32.951806][f=0018826] Shutdown Widget - Display Keys 2 [t=00:02:32.951857][f=0018826] Shutdown Widget - Save Game Menu [t=00:02:32.951872][f=0018826] Shutdown Widget - HealthBars [t=00:02:32.952767][f=0018826] Shutdown Widget - Noises [t=00:02:32.952788][f=0018826] Shutdown Widget - Unit Icons [t=00:02:32.952810][f=0018826] Shutdown Widget - Win Counter [t=00:02:32.952825][f=0018826] Shutdown Widget - BuildETA [t=00:02:32.952841][f=0018826] Shutdown Widget - EndGame APM stats [t=00:02:32.952857][f=0018826] Shutdown Widget - SpringRTS Replay Stats [t=00:02:32.952899][f=0018826] Shutdown Widget - Modular Comm Info [t=00:02:32.952913][f=0018826] Shutdown Widget - Music Player v2 [t=00:02:32.952928][f=0018826] Shutdown Widget - State Reverse and Latency [t=00:02:32.952942][f=0018826] Shutdown Widget - CameraShake [t=00:02:32.952956][f=0018826] Shutdown Widget - Chili Economy Panel Default [t=00:02:32.953072][f=0018826] Shutdown Widget - Chili EndGame Window [t=00:02:32.953095][f=0018826] Shutdown Widget - Chili Nuke Warning [t=00:02:32.953112][f=0018826] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:32.953131][f=0018826] Shutdown Widget - Chili Spectator Panels [t=00:02:32.953146][f=0018826] Shutdown Widget - Context Menu [t=00:02:32.953159][f=0018826] Shutdown Widget - Darkening [t=00:02:32.953188][f=0018826] Shutdown Widget - Defense Range Zero-K [t=00:02:32.953207][f=0018826] Shutdown Widget - Grab Input [t=00:02:32.953225][f=0018826] Shutdown Widget - Highlight Geos [t=00:02:32.953239][f=0018826] Shutdown Widget - Local Widgets Config [t=00:02:32.953259][f=0018826] Shutdown Widget - MinimapEvents [t=00:02:32.953273][f=0018826] Shutdown Widget - Missile Silo Range [t=00:02:32.953289][f=0018826] Shutdown Widget - Point Tracker [t=00:02:32.953302][f=0018826] Shutdown Widget - Showeco and Grid Drawer [t=00:02:32.953317][f=0018826] Shutdown Widget - Stereo3D [t=00:02:32.953338][f=0018826] Shutdown Widget - Attack AoE [t=00:02:32.953353][f=0018826] Shutdown Widget - Map Edge Extension [t=00:02:32.953367][f=0018826] Shutdown Widget - Selection Send [t=00:02:32.953381][f=0018826] Shutdown Widget - Lua Metal Decals [t=00:02:32.953395][f=0018826] Shutdown Widget - LupsManager [t=00:02:32.953420][f=0018826] Shutdown Widget - Newton Firezone [t=00:02:32.953437][f=0018826] Shutdown Widget - Chili Pro Console [t=00:02:32.957573][f=0018826] Shutdown Widget - Persistent Build Height [t=00:02:32.957606][f=0018826] Shutdown Widget - Lasso Terraform GUI [t=00:02:32.957642][f=0018826] Shutdown Widget - Chili Framework [t=00:02:32.957662][f=0018826] Shutdown Widget - Lups [t=00:02:32.957727][f=0018826] Shutdown Widget - Custom Markers [t=00:02:32.957748][f=0018826] Shutdown Widget - Chili Core Selector [t=00:02:32.957856][f=0018826] Shutdown Widget - Mex Placement Handler [t=00:02:32.957875][f=0018826] Shutdown Widget - Select Keys [t=00:02:32.957909][f=0018826] Shutdown Widget - Pause Screen [t=00:02:32.958254][f=0018826] Shutdown Widget - Layout Handler [t=00:02:32.958299][f=0018826] Shutdown Widget - Text To Speech Control [t=00:02:32.958316][f=0018826] End widgetHandler:Shutdown [t=00:02:33.047667][f=0018826] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={486412,70383266} {int,ext,rec}Allocs={14876590,0,0} {chunk,block}Bytes={70383266,0} [t=00:02:33.048555][f=0018826] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:02:33.048576][f=0018826] [Game::KillLua][3] dtor=0 luaRules=0x563ff8b1e0e0 [t=00:02:33.048625][f=0018826] Start gadgetHandler:Shutdown [t=00:02:33.048641][f=0018826] Shutdown - StartSetup [t=00:02:33.048655][f=0018826] Shutdown - UnitMorph [t=00:02:33.050135][f=0018826] Shutdown - Carrier Drones [t=00:02:33.050160][f=0018826] Shutdown - Missile Silo Controller [t=00:02:33.050176][f=0018826] Shutdown - Modular Comm Info [t=00:02:33.050190][f=0018826] Shutdown - Terrain Texture Handler [t=00:02:33.050204][f=0018826] Shutdown - UnitCloakShield [t=00:02:33.050527][f=0018826] Shutdown - Starlight Handler [t=00:02:33.050568][f=0018826] End gadgetHandler:Shutdown [t=00:02:33.077289][f=0018826] Start gadgetHandler:Shutdown [t=00:02:33.077341][f=0018826] Shutdown - Save/Load [t=00:02:33.077364][f=0018826] Shutdown - Teleport Throw [t=00:02:33.077380][f=0018826] Shutdown - UnitMorph [t=00:02:33.077398][f=0018826] Shutdown - Modular Comm Info [t=00:02:33.077412][f=0018826] Shutdown - Retreat Command [t=00:02:33.077431][f=0018826] Shutdown - Shockwaves [t=00:02:33.077444][f=0018826] Shutdown - UnitCloakShield [t=00:02:33.077461][f=0018826] Shutdown - Lups Cloak FX [t=00:02:33.077513][f=0018826] Shutdown - Lups [t=00:02:33.077549][f=0018826] Shutdown - Lups Shield [t=00:02:33.077640][f=0018826] End gadgetHandler:Shutdown [t=00:02:33.106183][f=0018826] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14876699,0,0} {chunk,block}Bytes={0,0} [t=00:02:33.106392][f=0018826] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14876699,0,0} {chunk,block}Bytes={0,0} [t=00:02:33.106443][f=0018826] [Game::KillLua][4] dtor=0 [t=00:02:33.106537][f=0018826] [Game::KillLua][5] dtor=0 [t=00:02:33.112066][f=0018826] [Game::~CGame][1] [t=00:02:33.112102][f=0018826] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:02:33.112113][f=0018826] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:02:33.112123][f=0018826] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:02:33.112133][f=0018826] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:02:33.112143][f=0018826] [Game::KillLua][4] dtor=1 [t=00:02:33.112154][f=0018826] [Game::KillLua][5] dtor=1 [t=00:02:33.112267][f=0018826] [Game::KillMisc][1] [t=00:02:33.112279][f=0018826] [Game::KillMisc][2] [t=00:02:33.113393][f=0018826] [Game::KillMisc][3] [t=00:02:33.114203][f=0018826] [Game::KillRendering][1] [t=00:02:33.250343][f=0018826] [3DOParser::Kill] allocated 1 pieces [t=00:02:33.250502][f=0018826] [S3OParser::Kill] allocated 5462 pieces [t=00:02:33.304413][f=0018826] [AssParser::Kill] allocated 669 pieces [t=00:02:33.645147][f=0018826] [Game::KillInterface][1] [t=00:02:33.647382][f=0018826] [Game::KillInterface][2] [t=00:02:33.657639][f=0018826] [Game::KillSimulation][1] [t=00:02:33.657674][f=0018826] [Game::KillSimulation][2] [t=00:02:34.695931][f=0018826] [CCollisionHandler] dis-/continuous tests: 0/535195 [t=00:02:34.698132][f=0018826] [Game::KillSimulation][3] [t=00:02:34.699002][f=0018826] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:34.699609][f=0018826] [~CPathCache(20x20)] cacheHits=29 hitPercentage=28% numHashColls=0 maxCacheSize=15 [t=00:02:34.699787][f=0018826] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:34.700278][f=0018826] [~CPathCache(40x40)] cacheHits=16 hitPercentage=0% numHashColls=0 maxCacheSize=29 [t=00:02:34.707422][f=0018826] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:02:34.722030][f=0018826] [LosHandler::Kill] raycast instance cache-{hits,misses}={8064,14457}; shared=2%; cached=34% [t=00:02:34.961500][f=0018826] [Game::KillSimulation][4] [t=00:02:38.788001][f=0018826] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:02:38.789455][f=0018826] [Game::~CGame][2] [t=00:02:38.789475][f=0018826] [Game::~CGame][3] [t=00:02:39.055615][f=0018826] [SpringApp::Kill][3] [t=00:02:39.056234][f=0018826] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 198341 bytes sent 213896 bytes recv'd [t=00:02:39.060721][f=0018826] Kill: client disconnecting... [t=00:02:41.068732][f=0018826] CloseConnection: client connection closed [t=00:02:41.071158][f=0018826] [SpringApp::Kill][4] font=0x563fd819c600 [t=00:02:41.078488][f=0018826] [SpringApp::Kill][5] [t=00:02:41.084706][f=0018826] [SpringApp::Kill][6] [t=00:02:41.085153] [SpringApp::Kill][7] [t=00:02:41.086688] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:41.086743] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:41.086756] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:02:41.086766] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:41.086777] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:41.086786] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:41.086796] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {756, 1048576, 1048576}, EBO = {1134, 1048576, 1048576} [t=00:02:41.086806] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {6424, 1048576, 1048576}, EBO = {9636, 1048576, 1048576} [t=00:02:41.086815] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:41.086825] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:41.086835] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:41.086845] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:41.086854] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:41.100990] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:41.101029] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:41.101039] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:41.101049] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:41.102670] [VFS] [SpringVFS::DeleteArchives] [t=00:02:41.102687] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:02:41.103174] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x563fd8273d40) [t=00:02:41.116542] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3472ms [t=00:02:41.116578] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=107ms [t=00:02:41.117071] file="objects3d/strikecom_1.dae" indx=5607 inflSize=999kb readTime=61ms [t=00:02:41.117416] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=40ms [t=00:02:41.117660] file="objects3d/benzcom4_wreck.s3o" indx=5054 inflSize=256kb readTime=30ms [t=00:02:41.117863] file="objects3d/screamer.s3o" indx=5517 inflSize=78kb readTime=29ms [t=00:02:41.117878] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=25ms [t=00:02:41.117993] file="gamedata/unitdefs_pre.lua" indx=951 inflSize=0kb readTime=24ms [t=00:02:41.118007] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=22ms [t=00:02:41.118017] file="unitpics/pw_mine2.png" indx=6669 inflSize=9kb readTime=15ms [t=00:02:41.118183] file="objects3d/mbot_d.s3o" indx=5367 inflSize=68kb readTime=14ms [t=00:02:41.130132] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 166980074 bytes cached in 3480 files [t=00:02:41.542807] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=209 [t=00:02:41.542845] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz (0x563fd818f170) [t=00:02:41.544148] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz] 19099782 bytes cached in 13 files [t=00:02:41.544588] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:02:41.544606] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x563fd83689a0) [t=00:02:41.544862] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:02:41.545132] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f1f8800d500) [t=00:02:41.545713] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:02:41.548020] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x563fd818ee80) [t=00:02:41.548059] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:41.548070] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:41.548083] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:41.548093] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:41.548103] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:41.548112] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:41.548748] [SpringApp::Kill][8] [t=00:02:41.548766] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:41.548776] [WatchDog::Uninstall][1] hangDetectorThread=0x563f921ac4d0 (joinable=1) [t=00:02:41.548785] [WatchDog::Uninstall][2] [t=00:02:42.341429] [WatchDog::Uninstall][3] [t=00:02:42.341466] [SpringApp::Kill][9]