[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000532] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.011803] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.011838] Using writeable configuration source: "/tmp/tmp.1XUyw6v3jf/springsettings.1583276.cfg" [t=00:00:00.019303] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.019350] ============== ============== [t=00:00:00.019362] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019371] [t=00:00:00.019380] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019390] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019398] Use "none" to disable the default log sections. [t=00:00:00.019408] ============== ============== [t=00:00:00.019417] ============== ============== [t=00:00:00.019473] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019483] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019494] ROAM = 2 [t=00:00:00.019503] RotateLogFiles = 1 [t=00:00:00.019512] TeamHighlight = 0 [t=00:00:00.019523] ============== ============== [t=00:00:00.019532] ============== ============== [t=00:00:00.019541] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.019550] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.019560] Compiler Version: gcc-11.1.0 [t=00:00:00.019582] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019730] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019742] Binary Word Size: 64-bit (native) [t=00:00:00.019751] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019761] Physical CPU Cores: 1 [t=00:00:00.019770] Logical CPU Cores: 1 [t=00:00:00.019779] ============== ============== [t=00:00:00.019842] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019852] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019861] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019870] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019879] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.030869] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.030898] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.030947] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.031386] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.031420] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.031431] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.031469] [GR::LogVersionInfo] [t=00:00:00.031480] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.031490] GL version : [t=00:00:00.031500] GL vendor : [t=00:00:00.031510] GL renderer : [t=00:00:00.031520] GLSL version: [t=00:00:00.031531] GLEW version: spring headless stub GLEW version [t=00:00:00.031541] GPU memory : unknown [t=00:00:00.031551] SDL swap-int: 0 [t=00:00:00.031561] SDL driver : headless stub [t=00:00:00.031571] [t=00:00:00.031582] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.031592] GLSL shader support : 0 [t=00:00:00.031602] GL4 support : 0 [t=00:00:00.031612] FBO extension support : 0 [t=00:00:00.031622] NVX GPU mem-info support : 0 [t=00:00:00.031655] ATI GPU mem-info support : 0 [t=00:00:00.031666] NPOT-texture support : 1 (0) [t=00:00:00.031676] S3TC/DXT1 texture support : 0/0 [t=00:00:00.031686] texture query-LOD support : 1 (0) [t=00:00:00.031696] MSAA frame-buffer support : 0 (0) [t=00:00:00.031706] Z-buffer depth : 16 (-) [t=00:00:00.031716] primitive-restart support : 0 (0) [t=00:00:00.031727] clip-space control support: 0 (0) [t=00:00:00.031737] seamless cube-map support : 0 (0) [t=00:00:00.031747] frag-depth layout support : 0 (0) [t=00:00:00.031757] persistent maps support : 0 (0) [t=00:00:00.031767] explicit attribs location : 0 (0) [t=00:00:00.031777] multi draw indirect : 0 (-) [t=00:00:00.031787] [t=00:00:00.031797] max. FBO samples : -1 [t=00:00:00.031807] max. FS/program texture slots : 8/8 [t=00:00:00.031817] max. texture size : 2048 [t=00:00:00.031830] max. texture anisotropy level : 0.000000 [t=00:00:00.031841] max. vec4 varyings/attributes : 0/0 [t=00:00:00.031851] max. draw-buffers : 0 [t=00:00:00.031861] max. rec. indices/vertices : 0/0 [t=00:00:00.031871] max. uniform buffer-bindings : 0 [t=00:00:00.031881] max. uniform block-size : 0KB [t=00:00:00.031891] max. storage buffer-bindings : 0 [t=00:00:00.031901] max. storage block-size : 0MB [t=00:00:00.031911] [t=00:00:00.031924] enable AMD-hacks : 0 [t=00:00:00.031936] compress MIP-maps: 0 [t=00:00:00.033078] [GR::UpdateGLConfigs] [t=00:00:00.033098] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.033110] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.033120] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.033128] [GR::InitGLState] [t=00:00:00.033323] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.774314] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.826218] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.837929] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.838619] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.838643] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.838660] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.965346] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.966753] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.022453] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.022717] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.036587] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 73ms [t=00:00:01.036984] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.037371] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.044118] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1fdc00d810 (SpringVFS) global=(nil) (null) [t=00:00:01.044142] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.048566] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.048594] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.048604] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.048614] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.049029] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2685 MB [t=00:00:01.069721][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.070279][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.070309][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1583276/replay.sdfz" for game data... [t=00:00:01.248624][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.258267][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.258297][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.265262][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.265332][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 195ms [t=00:00:01.265866][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [t=00:00:01.326122][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x559265695990] using map "Scaryland v1.02" (loaded=0 cached=0) [t=00:00:01.328104][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [t=00:00:01.329859][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.330334][f=-000001] [PreGame::AddModArchivesToVFS][server=0x559265695990] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.331460][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.342318][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.343420][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.355064][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 89ms [t=00:00:01.355450][f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.361903][f=-000001] forceSingleThreaded, false [t=00:00:02.963228][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.963676][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.963774][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.963831][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.963884][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.963935][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.965006][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.965501][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.965971][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.968879][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.971032][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.973836][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.973863][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.974331][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.983951][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.985738][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.986876][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.987176][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.987656][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.987700][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.000570][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.000610][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.204783][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.213400][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:03.385900][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.779085][f=-000001] Loading UnitDefs_posts [t=00:00:03.979037][f=-000001] Loading FeatureDefs_posts [t=00:00:04.044331][f=-000001] Loading WeaponDefs_posts [t=00:00:04.066569][f=-000001] Loading ArmorDefs_posts [t=00:00:04.087576][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 675ms [t=00:00:04.135150][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 749ms [t=00:00:04.135214][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.278317][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.278693][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:04.279136][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.279154][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.280150][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.283442][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.508415][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.585770][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.700386][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.703836][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.703859][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.154742][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 450ms [t=00:00:05.154782][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.267124][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [t=00:00:05.267172][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.291355][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:06.041252][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.045377][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.046044][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.055268][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.336628][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.347065][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.347094][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.348623][f=-000001] InfoTexture: legacy [t=00:00:11.348644][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.350549][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.385098][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.387070][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.387091][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.387973][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.582774][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.584240][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.774149][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.868621][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.881842][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.882248][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.883461][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.394943][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.405384][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.405902][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.566644][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:12.568258][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.568282][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.575902][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.575954][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.575967][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.575977][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.575988][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.575998][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.576008][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030e4 [t=00:00:12.580782][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.580823][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.580834][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.580844][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.580853][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.580864][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.580874][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030f4 [t=00:00:12.580885][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55926d892270 has BLOCKSIZE 1 [t=00:00:12.584399][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.584420][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.584431][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.584440][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.584596][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.584611][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e4a [t=00:00:12.590621][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e4a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-a6802e4a.zip" (exists=1) [t=00:00:12.591773][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.600128][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.600160][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.603218][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.603233][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.603244][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.603255][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.603264][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.603275][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e5a [t=00:00:12.690571][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e5a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-a6802e5a.zip" (exists=1) [t=00:00:12.691899][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.693909][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.694063][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.694085][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (125ms, checksum d5868fb9)" [t=00:00:12.694147][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.694167][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.694192][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.835583][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 47ms [t=00:00:12.836646][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.937268][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:14.937345][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.438571][f=-000001] Synced LuaRules: finished loading [t=00:00:15.461497][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [t=00:00:16.139451][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.198375][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.274033][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 58ms [t=00:00:16.336227][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.340195][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.340646][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.341079][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.341507][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.407073][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.407406][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.415347][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.416488][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.416509][f=-000001] LuaSocket Support: enabled [t=00:00:16.433311][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.515828][f=-000001] localWidgets, nil, true, true [t=00:00:16.518754][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.518778][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.528106][f=-000001] USE_OLD_CHILI [t=00:00:17.236447][f=-000001] Loading last game win data [t=00:00:17.237963][f=-000001] Resetting win data [t=00:00:17.238486][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.238505][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.238518][f=-000001] Player and team counts match, continuing [t=00:00:17.238535][f=-000001] Testing last game's team 0 mapped to this game's team 1 [t=00:00:17.238552][f=-000001] Miguelw was in last game but is now absent, resetting scores [t=00:00:17.468347][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.468383][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.567979][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.533040][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.191308][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.396147][f=-000001] forceSingleThreaded, false [t=00:00:19.821313][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.822375][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.822678][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.822868][f=-000001] Loaded API widget: i18n [t=00:00:19.823206][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.823509][f=-000001] Loaded API widget: Win Counter [t=00:00:19.823827][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.015808][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.016231][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.016591][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.338416][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.340701][f=-000001] Loaded API widget: Lups [t=00:00:20.340935][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.341293][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.341618][f=-000001] Loaded widget: Save/Load API [t=00:00:20.341953][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.342291][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.343064][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.348050][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.350152][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.350176][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.350250][f=-000001] Set maximum particles to: 0 [t=00:00:20.351188][f=-000001] Set UnitIconDist to 0 [t=00:00:20.468898][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.497035][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.498651][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.498960][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.499300][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.509938][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.510284][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.510714][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.511055][f=-000001] Mexspot Fetcher fetching [t=00:00:20.511263][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.511592][f=-000001] Team highlighting: Disabled [t=00:00:20.512877][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.513815][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.514265][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.514685][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.514909][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.515211][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.515436][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.515774][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.516128][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.516553][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.517172][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.517498][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.517515][f=-000001] Using fallback unit outlines [t=00:00:20.517716][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.518113][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.527338][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.529288][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.529679][f=-000001] Loaded widget: Guard Remove [t=00:00:20.530041][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.577121][f=-000001] Loaded widget: HealthBars [t=00:00:20.577681][f=-000001] Loaded widget: Noises [t=00:00:20.578044][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.578474][f=-000001] Loaded widget: Unit Icons [t=00:00:20.582094][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.582496][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.582990][f=-000001] Loaded widget: BuildETA [t=00:00:20.583356][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.583709][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.584127][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.584473][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.584683][f=-000001] Loaded widget: Objectives [t=00:00:20.586345][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.586704][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.587070][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.587388][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1583276/events.log [t=00:00:20.589718][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.593639][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.594444][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.594777][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.600120][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.600523][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.600894][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.601241][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.601625][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.601846][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.602201][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.602538][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.602863][f=-000001] Loaded widget: Autoquit [t=00:00:20.603133][f=-000001] Loaded widget: Blast Radius [t=00:00:20.603476][f=-000001] Loaded widget: CameraShake [t=00:00:20.604114][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.616501][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.616966][f=-000001] EndGame Graph disabled [t=00:00:20.667568][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.667928][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.668280][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.668485][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.693147][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.693656][f=-000001] Loaded widget: Ferry Points [t=00:00:20.694316][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.702467][f=-000001] Loaded widget: Context Menu [t=00:00:20.702883][f=-000001] Loaded widget: Darkening [t=00:00:20.703211][f=-000001] Loaded widget: Decloak Range [t=00:00:20.703558][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.710093][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.710357][f=-000001] Loaded widget: Easy Facing [t=00:00:20.710872][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.711119][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.711457][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.712717][f=-000001] Input grabbing is enabled! [t=00:00:20.712751][f=-000001] Input grabbing is enabled! [t=00:00:20.712882][f=-000001] Loaded widget: Grab Input [t=00:00:20.713295][f=-000001] Loaded widget: Haven Handler [t=00:00:20.713666][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.714131][f=-000001] Loaded widget: In-game Guide [t=00:00:20.714362][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.714664][f=-000001] Loaded widget: Keep Target [t=00:00:20.715028][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.715394][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.715728][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.716143][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.716591][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.716819][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.717046][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.717287][f=-000001] Loaded widget: Orbit Command [t=00:00:20.717644][f=-000001] Loaded widget: Point Tracker [t=00:00:20.717875][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.718102][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.718541][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.718922][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.719450][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.719956][f=-000001] Loaded widget: Simple Settings [t=00:00:20.720357][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.720586][f=-000001] Loaded widget: SmoothCam [t=00:00:20.720945][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.722361][f=-000001] Loaded widget: Stereo3D [t=00:00:20.722612][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.723132][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.723384][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.724193][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.724536][f=-000001] Loaded widget: Command Alpha [t=00:00:20.724880][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.725188][f=-000001] Loaded widget: Ghost Site [t=00:00:20.726275][f=-000001] Loaded widget: Attack Warning [t=00:00:20.726620][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.727250][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.728437][f=-000001] Loaded widget: Auto Group [t=00:00:20.729366][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.730286][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.730614][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.731412][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.732347][f=-000001] Loaded widget: Select Com at start [t=00:00:20.738079][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.739268][f=-000001] Loaded widget: Transport AI [t=00:00:20.865879][f=-000001] Loaded widget: Attack AoE [t=00:00:20.866421][f=-000001] Loaded widget: Icon Sets [t=00:00:20.867314][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.872814][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.874439][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.874745][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.899374][f=-000001] Loaded widget: Unit Start State [t=00:00:20.899790][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.900031][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.901089][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.901446][f=-000001] Loaded widget: Commands FX [t=00:00:20.901672][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.917466][f=-000001] Loaded widget: UnitShapes [t=00:00:20.917963][f=-000001] : disabled for spectators [t=00:00:20.918909][f=-000001] Loaded widget: Stockpiler [t=00:00:20.920768][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.921045][f=-000001] Loaded widget: AllyCursors [t=00:00:20.921428][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.921781][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.922150][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.922523][f=-000001] Loaded widget: Selection Send [t=00:00:20.922892][f=-000001] Loaded widget: Shield Guard [t=00:00:20.924054][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.924582][f=-000001] Loaded widget: State Icons [t=00:00:20.924940][f=-000001] : disabled for spectators [t=00:00:20.925794][f=-000001] Loaded widget: Building Starter [t=00:00:20.926176][f=-000001] : disabled for spectators [t=00:00:20.926936][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.927251][f=-000001] Loaded widget: LupsManager [t=00:00:20.927594][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.927937][f=-000001] Loaded widget: Units on Fire [t=00:00:20.928532][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.929079][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.930219][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.930591][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.931074][f=-000001] Loaded widget: Chili Docking [t=00:00:20.938969][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.946879][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.947552][f=-000001] Loaded widget: HUD Presets [t=00:00:20.948146][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.950623][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.951230][f=-000001] Loaded widget: Image Preloader [t=00:00:20.951687][f=-000001] Loaded widget: Custom Markers [t=00:00:20.955885][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.956380][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:20.956606][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.957396][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.957853][f=-000001] Loaded widget: Start Boxes [t=00:00:20.959081][f=-000001] Loaded widget: Select Keys [t=00:00:20.967223][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.968115][f=-000001] Loaded widget: Pause Screen [t=00:00:20.968383][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.968646][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.969366][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.969692][f=-000001] SetSunLighting [t=00:00:20.970803][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.982505][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.982931][f=-000001] Loaded widget: Font Cache [t=00:00:20.984020][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.984071][f=-000001] Loaded widget: GC Control [t=00:00:20.987733][f=-000001] Loaded widget: Layout Handler [t=00:00:20.988235][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.990414][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.994968][f=-000001] Writing last game win data [t=00:00:20.999627][f=-000001] LuaUI v0.3 [t=00:00:21.174774][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.175331][f=-000001] [s11n] Loading s11n file... [t=00:00:21.177241][f=-000001] [s11n] Parsing model... [t=00:00:21.179365][f=-000001] [s11n] Populating game world... [t=00:00:21.186586][f=-000001] [s11n] s11n loading complete. [t=00:00:21.187185][f=-000001] Running Springboard Feature Fixer, 56, 106 [t=00:00:21.738441][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.763121][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13344,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.354080][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.368800][f=-000001] Spectator mode. Widget removed. [t=00:00:22.370806][f=-000001] Spectator mode. Widget removed. [t=00:00:22.371838][f=-000001] Playback paused [t=00:00:22.380218][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.461372][f=-000001] Opening demofile demos/1583276/replay.sdfz [t=00:00:22.461405][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.461417][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.461749][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [t=00:00:22.461769][f=-000001] -> Connection established (given id 4) [t=00:00:22.461886][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ed30d06f017cde72a1717e368f02952416945fa8a43fc4eb283ece1780356fa8dc39d869921474224f08ea29eb406c2edf7aeb720d213cc35492083a11647502" [t=00:00:22.461904][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.461916][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:22.461928][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:22.461943][f=-000001] Speed set to 20.0 [server] [t=00:00:22.461954][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5592842200a0,0x55928c806520}][locale="C"]" [t=00:00:22.461967][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.474819][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.474851][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:35.257081][f=-000001] Beginning demo playback [t=00:00:35.279948][f=-000001] GameID: 4cc20c64652d3b3702469404817a5d8c [t=00:00:35.295443][f=-000001] Connection attempt from MSPR [t=00:00:35.295485][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:35.296428][f=-000001] [0] Event [undefined]: MSPR changed status [t=00:00:35.297154][f=-000001] -> Connection established (given id 1) [t=00:00:35.303074][f=-000001] Connection attempt from ok051323 [t=00:00:35.303103][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:35.303186][f=-000001] [0] Event [undefined]: ok051323 changed status [t=00:00:35.303401][f=-000001] -> Connection established (given id 0) [t=00:00:35.311971][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f2877f2cb9ab9990c593da3013a07e4cc644fc96b02fe150fa35c58b3ce8d6de2d83165b87e31e4f721b0aa2f81c2fe7ee26f858c7a0862bbba78c3df8561e15" [t=00:00:35.312001][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.351272][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MSPR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f2877f2cb9ab9990c593da3013a07e4cc644fc96b02fe150fa35c58b3ce8d6de2d83165b87e31e4f721b0aa2f81c2fe7ee26f858c7a0862bbba78c3df8561e15" [t=00:00:35.351320][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MSPR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.619401][f=-000001] [Game::ClientReadNet] added new player Helwor with number 2 to team 0 [t=00:00:35.619444][f=-000001] > SPRINGIE:User Helwor|spideremp|7_6|donator_2|False|||FR [t=00:00:35.651154][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MSPR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:35.651204][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MSPR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:35.659592][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:35.667082][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:35.675489][f=-000001] Connection attempt from Helwor [t=00:00:35.675525][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:35.675537][f=-000001] -> Connection established (given id 2) [t=00:00:35.691641][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f2877f2cb9ab9990c593da3013a07e4cc644fc96b02fe150fa35c58b3ce8d6de2d83165b87e31e4f721b0aa2f81c2fe7ee26f858c7a0862bbba78c3df8561e15" [t=00:00:35.691692][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.919944][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MSPR" string="[Game::Load][lua{Rules,Gaia}={000002317a8df230,000002310cca5000}][locale="C"]" [t=00:00:35.971120][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[Game::Load][lua{Rules,Gaia}={000001f970ca37a0,000001f8d51a8ca0}][locale="C"]" [t=00:00:36.029538][f=-000001] Allies: I choose: Engineer! [t=00:00:36.240107][f=-000001] Allies: I choose: Rouge^2! [t=00:00:36.479173][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:36.487268][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:37.015408][f=-000001] [Game::ClientReadNet] added new player Fine with number 3 to team 0 [t=00:00:37.015456][f=-000001] > SPRINGIE:User Fine|subraider|5_6||False|||FI [t=00:00:37.055267][f=-000001] Connection attempt from Fine [t=00:00:37.055314][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:37.055326][f=-000001] -> Connection established (given id 3) [t=00:00:37.067258][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ed30d06f017cde72a1717e368f02952416945fa8a43fc4eb283ece1780356fa8dc39d869921474224f08ea29eb406c2edf7aeb720d213cc35492083a11647502" [t=00:00:37.071127][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:37.331687][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:37.331749][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:37.499595][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={000001a973e40420,000001a97a237140}][locale="C"]" [t=00:00:37.515317][f=-000001] yoo glhf [t=00:00:37.707226][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[Game::Load][lua{Rules,Gaia}={000000922c3b8970,0000009216c2e070}][locale="C"]" [t=00:00:38.615500][f=-000001] i just now realized wind doesn't work on this map [t=00:00:38.875181][f=-000001] gl u2 [t=00:00:39.865928][f=-000001] [0] Event [421,188.675293,4791]: 0 finished unit Guardian Commander [t=00:00:39.892475][f=-000001] [0] Event [4687,188.676025,448]: 1 finished unit Engineer Commander [t=00:00:39.913061][f=0000000] [0] MSPR, team: 1, elo:2961, userid: 518109 [t=00:00:39.913139][f=0000000] [0] ok051323, team: 0, elo:2442, userid: 467186 [t=00:00:39.913170][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:39.924585][f=0000000] Playback continued [t=00:00:39.943664][f=0000006] [6] Event [512,188.671875,4896]: 0 finished unit Rover Assembly [t=00:00:39.958485][f=0000007] [7] Event [4496,188.671875,496]: 1 finished unit Rover Assembly [t=00:00:40.380090][f=0000185] [185] Event [529.992249,189.316971,4895.97021]: 0 finished unit Dart [t=00:00:40.561854][f=0000243] [243] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [t=00:00:40.668249][f=0000269] [269] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [t=00:00:41.120703][f=0000426] [426] Event [4478.00781,189.316971,496.029633]: 1 finished unit Mason [t=00:00:41.226459][f=0000468] [468] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [t=00:00:41.447438][f=0000554] [554] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [t=00:00:41.452160][f=0000557] [557] Event [529.992249,189.316971,4895.97021]: 0 finished unit Mason [t=00:00:41.472206][f=0000568] [568] Event [4760,188.671875,264]: 1 finished unit Wind/Tidal Generator [t=00:00:41.665650][f=0000658] [658] Event [4824,188.671875,360]: 1 finished unit Wind/Tidal Generator [t=00:00:41.744157][f=0000689] [689] Event [418.833252,265.671875,4685.69678]: 0 finished unit Firefly [t=00:00:41.872034][f=0000747] [747] Event [4872,188.671875,456]: 1 finished unit Wind/Tidal Generator [t=00:00:42.130031][f=0000869] [869] Event [4478.00781,189.316971,496.029633]: 1 finished unit Scorcher [t=00:00:42.179367][f=0000891] [891] Event [360,188.671875,4776]: 0 finished unit Solar Collector [t=00:00:42.317719][f=0000961] [961] Event [529.992249,189.316971,4895.97021]: 0 finished unit Scorcher [t=00:00:42.938632][f=0001228] [1228] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [t=00:00:42.961915][f=0001236] [1236] Event [440,188.671875,4648]: 0 finished unit Solar Collector [t=00:00:43.389350][f=0001422] [1422] Event [4478.00781,189.316971,496.029633]: 1 finished unit Scorcher [t=00:00:43.768821][f=0001561] [1561] Event [529.992249,189.316971,4895.97021]: 0 finished unit Scorcher [t=00:00:43.809766][f=0001581] [1581] Event [4128,188.671875,784]: 1 finished unit Radar Tower [t=00:00:44.206437][f=0001770] [1770] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [t=00:00:44.730444][f=0001996] [1996] Event [856,188.671875,4344]: 0 finished unit Solar Collector [t=00:00:45.428487][f=0002114] [2114] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [t=00:00:45.440843][f=0002120] [2120] Event [4120,188.671875,712]: 1 finished unit Solar Collector [t=00:00:45.674092][f=0002222] [2222] Event [728,188.671875,4472]: 0 finished unit Solar Collector [t=00:00:45.731451][f=0002246] [2246] Event [4478.00781,189.316971,496.029633]: 1 finished unit Scorcher [t=00:00:46.068003][f=0002373] [2373] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [t=00:00:46.282050][f=0002462] [2462] Event [1824,75.6774902,4352]: 0 finished unit Lotus [t=00:00:46.541342][f=0002559] [2559] Event [529.992249,189.316971,4895.97021]: 0 finished unit Scorcher [t=00:00:46.966317][f=0002730] [2730] Event [4600,77.104187,1832]: 1 finished unit Solar Collector [t=00:00:47.101894][f=0002780] [2780] Event [4478.00781,189.316971,496.029633]: 1 finished unit Scorcher [t=00:00:47.465902][f=0002925] [2925] Event [4712,77.104187,1816]: 1 finished unit Solar Collector [t=00:00:48.176352][f=0003202] [3202] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [t=00:00:48.540464][f=0003342] [3342] Event [4478.00781,189.316971,496.029633]: 1 finished unit Scorcher [t=00:00:48.683475][f=0003398] [3398] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [t=00:00:48.852640][f=0003462] [3462] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [t=00:00:48.861856][f=0003465] [3465] Event [4144,66.6659546,1728]: 1 finished unit Lotus [t=00:00:49.284871][f=0003631] [3631] Event [440,77.104187,3224]: 0 finished unit Solar Collector [t=00:00:49.374349][f=0003664] [3664] Event [529.992249,189.316971,4895.97021]: 0 finished unit Ripper [t=00:00:49.650133][f=0003767] [3767] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [t=00:00:49.721781][f=0003793] [3793] Event [4478.00781,189.316971,496.029633]: 1 finished unit Mason [t=00:00:49.725743][f=0003794] [3794] Event [2602.42505,23.4730625,1181.83887]: 0 lost unit Scorcher [t=00:00:49.884358][f=0003841] [3841] Event [529.992249,189.316971,4895.97021]: 0 finished unit Dart [t=00:00:50.174410][f=0003960] [3960] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [t=00:00:50.607897][f=0004125] [4125] Event [1092.42004,46.4038963,3115.59497]: 1 lost unit Scorcher [t=00:00:50.623447][f=0004130] [4130] Event [2120,77.104187,4680]: 0 finished unit Solar Collector [t=00:00:50.762420][f=0004184] [4184] Event [4478.00781,189.316971,496.029633]: 1 finished unit Scorcher [t=00:00:50.845950][f=0004216] [4216] Event [3032,77.104187,456]: 1 finished unit Solar Collector [t=00:00:51.085416][f=0004308] [4308] Event [648,78.3700562,3128]: 0 finished unit Solar Collector [t=00:00:51.123967][f=0004322] [4322] Event [529.992249,189.316971,4895.97021]: 0 finished unit Mason [t=00:00:51.740980][f=0004545] [4545] Event [4478.00781,189.316971,496.029633]: 1 finished unit Mason [t=00:00:52.207845][f=0004706] [4706] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [t=00:00:52.289971][f=0004736] [4736] Event [529.992249,189.316971,4895.97021]: 0 finished unit Scorcher [t=00:00:52.639753][f=0004843] [4843] Event [1901.08765,51.9611435,4052.47729]: 1 lost unit Scorcher [t=00:00:52.860765][f=0004920] [4920] Event [4478.00781,189.316971,496.029633]: 1 finished unit Mason [t=00:00:52.901179][f=0004935] [4935] Event [3248,64.9539185,864]: 1 finished unit Lotus [t=00:00:52.904724][f=0004936] [4936] Event [1824,75.6774902,4352]: 0 lost unit Lotus [t=00:00:52.959722][f=0004953] [4953] Event [1616.66614,119.73365,3280.70874]: 0 lost unit Firefly [t=00:00:53.283366][f=0005064] [5064] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [t=00:00:53.361690][f=0005091] [5091] Event [2088,77.124939,4488]: 0 finished unit Solar Collector [t=00:00:53.381213][f=0005098] [5098] Event [1490.09253,31.7077866,3238.38574]: 1 lost unit Scorcher [t=00:00:53.473433][f=0005112] [5112] Event [1961.35449,77.104187,4655.59521]: 0 lost unit Scorcher [t=00:00:53.530576][f=0005129] [5129] Event [529.992249,189.316971,4895.97021]: 0 finished unit Scorcher [t=00:00:53.671151][f=0005181] [5181] Event [2120,77.104187,4792]: 0 lost unit Metal Extractor [t=00:00:53.886214][f=0005251] [5251] Event [2181.43066,81.7203903,4493.41016]: 1 lost unit Scorcher [t=00:00:53.949654][f=0005270] [5270] Event [2196.52271,80.6582947,4533.07324]: 0 lost unit Scorcher [t=00:00:53.973863][f=0005279] [5279] Event [1194.6759,89.4369507,2279.15112]: 0 finished unit Firefly [t=00:00:53.980772][f=0005280] [5280] Event [2142.26465,77.6190186,4506.92676]: 1 lost unit Scorcher [t=00:00:54.102078][f=0005324] [5324] Event [4478.00781,189.316971,496.029633]: 1 finished unit Scorcher [t=00:00:54.290635][f=0005387] [5387] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [t=00:00:54.604659][f=0005519] [5519] Event [529.992249,189.316971,4895.97021]: 0 finished unit Scorcher [t=00:00:54.955967][f=0005639] [5639] Event [1048,26.9674683,2120]: 0 finished unit Metal Extractor [t=00:00:55.023441][f=0005662] [5662] Event [3312,40.819397,1408]: 1 finished unit Lotus [t=00:00:55.182783][f=0005716] i got lucky [t=00:00:55.304852][f=0005757] [5757] Event [4424,188.671875,280]: 1 finished unit Caretaker [t=00:00:55.358808][f=0005775] [5775] Event [3144,77.104187,312]: 1 finished unit Wind/Tidal Generator [t=00:00:55.366566][f=0005777] [5777] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [t=00:00:56.020871][f=0005971] [5971] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [t=00:00:56.120257][f=0006000] [6000] Event [4232,30.3396606,3080]: 1 finished unit Solar Collector [t=00:00:56.271771][f=0006045] [6045] Event [3256,77.104187,296]: 1 finished unit Wind/Tidal Generator [t=00:00:56.539676][f=0006123] [6123] Event [4478.00781,189.316971,496.029633]: 1 finished unit Ripper [t=00:00:56.679330][f=0006156] [6156] Event [2120,75.9437561,4792]: 0 finished unit Metal Extractor [t=00:00:56.769222][f=0006190] [6190] Event [4120,28.6587524,2952]: 1 finished unit Solar Collector [t=00:00:56.933243][f=0006239] [6239] Event [529.992249,189.316971,4895.97021]: 0 finished unit Ripper [t=00:00:57.244122][f=0006330] [6330] Event [3368,77.104187,296]: 1 finished unit Wind/Tidal Generator [t=00:00:57.244561][f=0006330] [6330] Event [2208.93872,27.6612339,381.495209]: 0 lost unit Dart [t=00:00:57.347193][f=0006360] [6360] Event [529.992249,189.316971,4895.97021]: 0 finished unit Dart [t=00:00:57.493615][f=0006403] [6403] Event [4080,23.999939,3200]: 1 finished unit Lotus [t=00:00:57.613908][f=0006438] [6438] Event [1624,51.854248,3768]: 0 finished unit Solar Collector [t=00:00:57.854336][f=0006510] [6510] Event [1312,150.083618,2208]: 0 finished unit Radar Tower [t=00:00:58.197400][f=0006612] [6612] Event [3456,25.5148315,1840]: 1 finished unit Lotus [t=00:00:58.207148][f=0006615] [6615] Event [3480,77.1456909,280]: 1 finished unit Wind/Tidal Generator [t=00:00:58.257386][f=0006630] [6630] Event [3984,23.9013672,3040]: 1 finished unit Lotus [t=00:00:58.589654][f=0006728] [6728] Event [4478.00781,189.316971,496.029633]: 1 finished unit Ripper [t=00:00:58.613543][f=0006735] [6735] Event [529.992249,189.316971,4895.97021]: 0 finished unit Mason [t=00:00:58.898743][f=0006820] [6820] Event [4152,28.0465698,3032]: 1 finished unit Solar Collector [t=00:00:58.933866][f=0006831] [6831] Event [1920,76.8515778,4336]: 0 finished unit Lotus [t=00:00:59.218350][f=0006915] [6915] Event [3592,85.5450439,264]: 1 finished unit Wind/Tidal Generator [t=00:00:59.280851][f=0006932] [6932] Event [1920,161.305237,560]: 1 finished unit Radar Tower [t=00:00:59.386689][f=0006965] [6965] Event [4600,188.671875,184]: 1 finished unit Wind/Tidal Generator [t=00:00:59.517609][f=0007005] [7005] Event [952,28.8870239,2088]: 0 finished unit Solar Collector [t=00:00:59.549481][f=0007015] [7015] Event [3632,37.8103638,1712]: 1 finished unit Radar Tower [t=00:00:59.566201][f=0007020] [7020] Event [1632,49.2879219,3712]: 0 finished unit Lotus [t=00:00:59.708941][f=0007064] [7064] Event [4478.00781,189.316971,496.029633]: 1 finished unit Scorcher [t=00:00:59.959374][f=0007139] [7139] Event [529.992249,189.316971,4895.97021]: 0 finished unit Scorcher [t=00:00:59.963305][f=0007140] [7140] Event [4488,188.671875,184]: 1 finished unit Wind/Tidal Generator [t=00:01:00.158067][f=0007200] [7200] Event [3704,100.367126,248]: 1 finished unit Wind/Tidal Generator [t=00:01:00.406275][f=0007276] [7276] Event [872,33.6859131,2152]: 0 finished unit Solar Collector [t=00:01:00.454685][f=0007290] [7290] Event [4376,188.671875,184]: 1 finished unit Wind/Tidal Generator [t=00:01:00.776017][f=0007388] [7388] Event [4478.00781,189.316971,496.029633]: 1 finished unit Scorcher [t=00:01:00.893011][f=0007423] [7423] Event [3115.34131,24.7306786,2071.46582]: 0 lost unit Scorcher [t=00:01:01.115952][f=0007490] [7490] Event [1728,65.2807617,4240]: 0 finished unit Lotus [t=00:01:01.143145][f=0007498] [7498] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [t=00:01:01.149715][f=0007500] [7500] Event [3816,105.881958,248]: 1 finished unit Wind/Tidal Generator [t=00:01:01.243101][f=0007529] [7529] Event [529.992249,189.316971,4895.97021]: 0 finished unit Scorcher [t=00:01:01.498308][f=0007604] [7604] Event [888,30.3396606,2040]: 0 finished unit Metal Extractor [t=00:01:02.163336][f=0007804] [7804] Event [3928,113.679504,232]: 1 finished unit Wind/Tidal Generator [t=00:01:02.442376][f=0007886] [7886] Event [1659.26074,116.811203,2313.3772]: 0 lost unit Firefly [t=00:01:02.451780][f=0007889] [7889] Event [928,28.8870239,2000]: 0 finished unit Lotus [t=00:01:02.552686][f=0007919] [7919] Event [529.992249,189.316971,4895.97021]: 0 finished unit Scorcher [t=00:01:02.557032][f=0007920] [7920] Event [1088,66.479187,3536]: 0 finished unit Lotus [t=00:01:02.570887][f=0007924] [7924] Event [1312,150.083618,2208]: 0 lost unit Radar Tower [t=00:01:02.651674][f=0007946] [7946] Event [520,188.671875,4760]: 0 finished unit Caretaker [t=00:01:02.889192][f=0008020] [8020] Event [4584,188.671875,360]: 1 finished unit Caretaker [t=00:01:02.930442][f=0008032] [8032] Event [3736,54.8892212,3592]: 1 finished unit Stardust [t=00:01:03.172347][f=0008105] [8105] Event [4040,148.947449,216]: 1 finished unit Wind/Tidal Generator [t=00:01:03.451580][f=0008189] [8189] Event [997.06134,105.076637,2031.70068]: 0 finished unit Firefly [t=00:01:03.589243][f=0008229] [8229] Event [4478.00781,189.316971,496.029633]: 1 finished unit Ripper [t=00:01:03.823336][f=0008300] [8300] Event [529.992249,189.316971,4895.97021]: 0 finished unit Ripper [t=00:01:03.982476][f=0008345] [8345] Event [3888,47.2058105,1936]: 1 finished unit Lotus [t=00:01:03.991781][f=0008347] [8347] Event [552.479431,147.493347,2560.89258]: 0 lost unit Firefly [t=00:01:04.032348][f=0008362] [8362] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [t=00:01:04.038475][f=0008364] [8364] Event [568,188.671875,4552]: 0 finished unit Solar Collector [t=00:01:04.149921][f=0008397] [8397] Event [529.992249,189.316971,4895.97021]: 0 finished unit Dart [t=00:01:04.204367][f=0008414] [8414] Event [4152,184.428101,200]: 1 finished unit Wind/Tidal Generator [t=00:01:04.241129][f=0008425] [8425] Event [4478.00781,189.316971,496.029633]: 1 finished unit Scorcher [t=00:01:04.291003][f=0008440] [8440] Event [2711.31812,46.0441818,3401.30591]: 0 lost unit Ripper [t=00:01:04.558168][f=0008520] [8520] Event [1104,24.9856567,1728]: 0 finished unit Radar Tower [t=00:01:04.666292][f=0008552] [8552] Event [976,26.635437,1904]: 0 finished unit Lotus [t=00:01:04.785350][f=0008589] [8589] Event [464,188.671875,4704]: 0 finished unit Lotus [t=00:01:04.854632][f=0008610] [8610] Event [4478.00781,189.316971,496.029633]: 1 finished unit Scorcher [t=00:01:04.892147][f=0008619] [8619] Event [2648.62891,51.1317177,3220.66333]: 1 lost unit Ripper [t=00:01:05.032542][f=0008663] [8663] Event [4264,188.671875,200]: 1 finished unit Wind/Tidal Generator [t=00:01:05.051412][f=0008669] [8669] Event [1065.04675,99.651062,1836.922]: 0 finished unit Firefly [t=00:01:05.094945][f=0008682] [8682] Event [529.992249,189.316971,4895.97021]: 0 finished unit Mason [t=00:01:05.617303][f=0008834] [8834] Event [1008,22.651062,1808]: 0 finished unit Lotus [t=00:01:05.641500][f=0008842] [8842] Event [4478.00781,189.316971,496.029633]: 1 finished unit Scorcher [t=00:01:05.665581][f=0008848] [8848] Event [560,188.671875,4640]: 0 finished unit Lotus [t=00:01:06.089523][f=0008966] [8966] Event [529.992249,189.316971,4895.97021]: 0 finished unit Scorcher [t=00:01:06.356909][f=0009040] [9040] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:06.813174][f=0009169] [9169] Event [529.992249,189.316971,4895.97021]: 0 finished unit Scorcher [t=00:01:06.963115][f=0009210] [9210] Event [4768,29.291687,4304]: 1 finished unit Lotus [t=00:01:07.012351][f=0009224] [9224] Event [2079.00977,51.4156227,4185.60742]: 1 lost unit Scorcher [t=00:01:07.129394][f=0009257] [9257] Event [656,188.671875,4592]: 0 finished unit Lotus [t=00:01:07.133657][f=0009258] [9258] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:07.639373][f=0009397] [9397] Event [2043.00562,44.0705757,4127.91895]: 1 lost unit Ripper [t=00:01:07.734728][f=0009422] [9422] Event [529.992249,189.316971,4895.97021]: 0 finished unit Scorcher [t=00:01:07.811982][f=0009443] [9443] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:08.241351][f=0009567] [9567] Event [752,188.671875,4528]: 0 finished unit Lotus [t=00:01:08.392869][f=0009609] [9609] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:08.579182][f=0009661] [9661] Event [1920,161.305237,560]: 1 lost unit Radar Tower [t=00:01:08.672866][f=0009684] [9684] Event [4624,25.0634766,4352]: 1 finished unit Lotus [t=00:01:08.814434][f=0009725] [9725] Event [2120,21.4889526,264]: 1 finished unit Stardust [t=00:01:09.031060][f=0009774] [9774] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:09.219046][f=0009812] [9812] Event [1931.08008,32.3981438,1024.24597]: 1 lost unit Scorcher [t=00:01:09.454486][f=0009855] [9855] Event [3553.31738,66.4586868,3661.53711]: 0 lost unit Scorcher [t=00:01:09.558159][f=0009872] [9872] Event [529.992249,189.316971,4895.97021]: 0 finished unit Ripper [t=00:01:09.870432][f=0009913] [9913] Event [3589.66016,66.479187,3727.13574]: 0 lost unit Scorcher [t=00:01:09.971219][f=0009926] [9926] Event [1722.36743,27.2118912,919.726379]: 1 lost unit Scorcher [t=00:01:10.064409][f=0009939] [9939] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:10.182607][f=0009953] [9953] Event [3741.01587,66.479187,3836.95337]: 0 lost unit Scorcher [t=00:01:10.278156][f=0009962] [9962] Event [296,188.671875,4696]: 0 finished unit Solar Collector [t=00:01:10.447582][f=0009980] [9980] Event [1787.20471,41.812851,1216.74878]: 0 lost unit Guardian Commander [t=00:01:10.525402][f=0009993] [9993] Event [529.992249,189.316971,4895.97021]: 0 finished unit Dart [t=00:01:10.607583][f=0010016] [10016] Event [3768.05664,66.4805832,3798.66895]: 0 lost unit Scorcher [t=00:01:10.933896][f=0010097] [10097] Event [4856,24.1088867,4632]: 1 finished unit Metal Extractor [t=00:01:10.953791][f=0010104] [10104] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:11.073853][f=0010132] [10132] Event [232,188.671875,4568]: 0 finished unit Solar Collector [t=00:01:11.297715][f=0010181] gg [t=00:01:11.398711][f=0010205] [10205] Event [4792.86816,27.04879,4850.08008]: 0 lost unit Dart [t=00:01:11.432664][f=0010211] [10211] Event [4418.16113,65.4773941,4109.90625]: 0 lost unit Scorcher [t=00:01:11.560080][f=0010240] gg [t=00:01:11.593004][f=0010247] [10247] Event [3388.9707,66.479187,3610.39087]: 0 lost unit Ripper [t=00:01:11.601930][f=0010249] [10249] Event [529.992249,189.316971,4895.97021]: 0 finished unit Mason [t=00:01:11.616281][f=0010253] [10253] Event [4478.00781,189.316971,496.029633]: 1 finished unit Scorcher [t=00:01:11.836556][f=0010309] [10309] Event [4648,188.671875,504]: 1 finished unit Caretaker [t=00:01:12.120242][f=0010376] [10376] Event [232,188.671875,4392]: 0 finished unit Solar Collector [t=00:01:12.214365][f=0010395] [10395] Event [4478.00781,189.316971,496.029633]: 1 finished unit Scorcher [t=00:01:12.222428][f=0010397] [10397] Event [4696,25.307312,4760]: 1 finished unit Metal Extractor [t=00:01:12.830307][f=0010524] [10524] Event [529.992249,189.316971,4895.97021]: 0 finished unit Scorcher [t=00:01:12.968121][f=0010553] [10553] Event [4478.00781,189.316971,496.029633]: 1 finished unit Scorcher [t=00:01:13.123165][f=0010585] [10585] Event [4808,26.635437,4760]: 1 finished unit Solar Collector [t=00:01:13.838074][f=0010728] [10728] Event [529.992249,189.316971,4895.97021]: 0 finished unit Scorcher [t=00:01:14.025395][f=0010765] [10765] Event [4760,25.3903198,4616]: 1 finished unit Solar Collector [t=00:01:14.186559][f=0010796] [10796] Event [344,188.671875,4520]: 0 finished unit Solar Collector [t=00:01:14.202370][f=0010799] [10799] Event [4478.00781,189.316971,496.029633]: 1 finished unit Mason [t=00:01:14.813917][f=0010919] [10919] Event [1104,24.9856567,1728]: 0 lost unit Radar Tower [t=00:01:14.993355][f=0010953] i'm gonna still play this out because everyone complains that i early resign [t=00:01:15.066379][f=0010968] [10968] Event [529.992249,189.316971,4895.97021]: 0 finished unit Scorcher [t=00:01:15.326142][f=0011019] [11019] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:15.766074][f=0011108] [11108] Event [1669.7832,25.229393,3294.84717]: 1 lost unit Scorcher [t=00:01:16.053581][f=0011159] [11159] Event [4728,188.671875,392]: 1 finished unit Caretaker [t=00:01:16.144590][f=0011179] [11179] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:16.367558][f=0011226] [11226] Event [2027.97937,21.3642273,3338.03418]: 0 lost unit Scorcher [t=00:01:16.661946][f=0011286] [11286] Event [440,188.671875,4760]: 0 finished unit Caretaker [t=00:01:16.723152][f=0011300] [11300] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:17.261262][f=0011407] [11407] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:17.284950][f=0011411] [11411] Event [1614.71167,21.322937,2896.24365]: 1 lost unit Scorcher [t=00:01:17.314651][f=0011417] [11417] Event [1643.33508,21.2801323,2905.85352]: 1 lost unit Scorcher [t=00:01:17.323472][f=0011418] [11418] Event [1751.78796,20.9128933,3038.49536]: 0 lost unit Scorcher [t=00:01:17.389987][f=0011430] [11430] Event [529.992249,189.316971,4895.97021]: 0 finished unit Ripper [t=00:01:17.637903][f=0011482] [11482] Event [1008,22.651062,1808]: 0 lost unit Lotus [t=00:01:17.688135][f=0011491] [11491] Event [529.992249,189.316971,4895.97021]: 0 finished unit Dart [t=00:01:17.835864][f=0011519] [11519] Event [1584.01709,21.5360794,3103.18188]: 1 lost unit Fencer [t=00:01:17.881483][f=0011526] [11526] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:18.002559][f=0011548] [11548] Event [1161.15356,27.104044,1777.96838]: 1 lost unit Scorcher [t=00:01:18.435382][f=0011630] [11630] Event [976,26.8006897,1904]: 0 lost unit Lotus [t=00:01:18.441141][f=0011631] [11631] Event [529.992249,189.316971,4895.97021]: 0 finished unit Mason [t=00:01:18.748884][f=0011688] [11688] Event [4478.00781,189.316971,496.029633]: 1 finished unit Ripper [t=00:01:19.205289][f=0011772] [11772] Event [2081.85864,28.8603992,2784.29419]: 1 lost unit Ripper [t=00:01:19.381240][f=0011805] [11805] Event [529.992249,189.316971,4895.97021]: 0 finished unit Scorcher [t=00:01:19.418563][f=0011811] [11811] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:19.850382][f=0011885] [11885] Event [928,28.8870239,2000]: 0 lost unit Lotus [t=00:01:20.034523][f=0011917] [11917] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:20.035666][f=0011917] [11917] Event [1048,26.9674683,2120]: 0 lost unit Metal Extractor [t=00:01:20.365991][f=0011974] [11974] Event [529.992249,189.316971,4895.97021]: 0 finished unit Scorcher [t=00:01:20.418233][f=0011983] [11983] Event [1736.59668,44.5014725,2112.78003]: 0 lost unit Scorcher [t=00:01:20.554506][f=0012006] [12006] Event [4904,22.651062,4520]: 1 finished unit Solar Collector [t=00:01:20.611129][f=0012016] [12016] Event [1588.80518,39.9257164,2027.8678]: 0 lost unit Scorcher [t=00:01:20.728191][f=0012036] [12036] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:21.019380][f=0012086] [12086] Event [1414.97717,36.0601768,1903.57092]: 1 lost unit Fencer [t=00:01:21.330860][f=0012140] [12140] Event [1429.09424,45.1533585,1744.05518]: 0 lost unit Scorcher [t=00:01:21.396709][f=0012151] [12151] Event [1367.25928,43.5588799,1694.03308]: 0 lost unit Scorcher [t=00:01:21.415759][f=0012155] [12155] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:21.446803][f=0012160] [12160] Event [529.992249,189.316971,4895.97021]: 0 finished unit Scorcher [t=00:01:21.794793][f=0012220] [12220] Event [4856,29.276123,4360]: 1 finished unit Solar Collector [t=00:01:21.968065][f=0012249] [12249] Event [952,28.8870239,2088]: 0 lost unit Solar Collector [t=00:01:22.148149][f=0012280] [12280] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:22.767428][f=0012387] [12387] Event [888,30.3396606,2040]: 0 lost unit Metal Extractor [t=00:01:23.165161][f=0012455] [12455] Event [529.992249,189.316971,4895.97021]: 0 finished unit Ripper [t=00:01:23.240322][f=0012468] [12468] Event [4478.00781,189.316971,496.029633]: 1 finished unit Ripper [t=00:01:23.573982][f=0012525] [12525] Event [529.992249,189.316971,4895.97021]: 0 finished unit Dart [t=00:01:23.966242][f=0012593] [12593] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:24.718074][f=0012724] [12724] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:24.901862][f=0012755] [12755] Event [529.992249,189.316971,4895.97021]: 0 finished unit Scorcher [t=00:01:25.749517][f=0012902] [12902] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:25.927841][f=0012933] [12933] Event [2483.27026,53.5605431,2902.96362]: 0 lost unit Ripper [t=00:01:26.218059][f=0012983] [12983] Event [529.992249,189.316971,4895.97021]: 0 finished unit Scorcher [t=00:01:26.826777][f=0013089] [13089] Event [2472.92651,52.2486725,2952.87622]: 0 lost unit Ripper [t=00:01:26.862512][f=0013095] [13095] Event [2285.62769,46.6517944,2730.4126]: 1 lost unit Scorcher [t=00:01:27.005286][f=0013120] [13120] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:27.159474][f=0013146] [13146] Event [2415.96606,59.2226524,2696.6875]: 0 lost unit Scorcher [t=00:01:27.402494][f=0013188] [13188] Event [2754.45117,65.889595,2658.06982]: 1 lost unit Fencer [t=00:01:27.439351][f=0013194] [13194] Event [2429.77612,64.6628342,2592.60083]: 1 lost unit Fencer [t=00:01:27.706817][f=0013243] [13243] Event [944,67.9110718,3408]: 0 finished unit Lotus [t=00:01:27.777295][f=0013255] [13255] Event [2641.3623,66.479187,2622.89258]: 0 lost unit Scorcher [t=00:01:28.090032][f=0013311] [13311] Event [2797.1145,65.3472366,2608.20996]: 1 lost unit Fencer [t=00:01:28.141426][f=0013320] [13320] Event [1703.28003,22.6288948,3149.72119]: 0 lost unit Mason [t=00:01:28.329783][f=0013353] [13353] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:28.369890][f=0013361] [13361] Event [529.992249,189.316971,4895.97021]: 0 finished unit Ripper [t=00:01:28.640737][f=0013409] [13409] Event [4888,188.671875,568]: 1 finished unit Wind/Tidal Generator [t=00:01:28.839348][f=0013445] [13445] Event [2028.99243,20.9359112,3327.9043]: 1 lost unit Scorcher [t=00:01:29.171112][f=0013504] [13504] Event [2771.22046,66.4847717,2754.32007]: 0 lost unit Scorcher [t=00:01:29.192779][f=0013508] [13508] Event [2557.729,63.7294044,2747.53931]: 0 lost unit Ripper [t=00:01:29.427570][f=0013550] [13550] Event [2824,22.2671509,4664]: 0 finished unit Metal Extractor [t=00:01:29.728325][f=0013603] [13603] Event [2547.62354,63.6883926,2728.23828]: 0 lost unit Dart [t=00:01:29.775741][f=0013612] [13612] Event [2032.479,27.9258862,2958.38428]: 0 lost unit Scorcher [t=00:01:29.795809][f=0013616] [13616] Event [2492.35425,64.1679916,2687.4939]: 0 lost unit Dart [t=00:01:29.809723][f=0013618] [13618] Event [2662.64966,66.4875565,2672.84961]: 0 lost unit Dart [t=00:01:30.152450][f=0013680] [13680] Event [4872,188.671875,680]: 1 finished unit Wind/Tidal Generator [t=00:01:30.552017][f=0013752] [13752] Event [529.992249,189.316971,4895.97021]: 0 finished unit Ravager [t=00:01:30.632967][f=0013766] [13766] Event [2002.26685,26.1288052,2955.52637]: 1 lost unit Fencer [t=00:01:30.732063][f=0013784] [13784] Event [872,33.6859131,2152]: 0 lost unit Solar Collector [t=00:01:30.749428][f=0013788] [13788] Event [4478.00781,189.316971,496.029633]: 1 finished unit Ripper [t=00:01:31.012947][f=0013835] [13835] Event [4872,188.671875,792]: 1 finished unit Wind/Tidal Generator [t=00:01:31.042144][f=0013840] [13840] Event [2036.77808,28.8440342,2865.52856]: 0 lost unit Scorcher [t=00:01:31.350115][f=0013895] [13895] Event [4456,159.862976,4616]: 1 finished unit Stinger [t=00:01:31.814345][f=0013974] [13974] Event [529.992249,189.316971,4895.97021]: 0 finished unit Fencer [t=00:01:31.875286][f=0013984] [13984] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:32.001627][f=0014006] [14006] Event [2114.88477,29.3320942,3023.83521]: 0 lost unit Ripper [t=00:01:32.245812][f=0014047] [14047] Event [4856,188.671875,904]: 1 finished unit Wind/Tidal Generator [t=00:01:32.273076][f=0014052] [14052] Event [529.992249,189.316971,4895.97021]: 0 finished unit Dart [t=00:01:32.377701][f=0014070] [14070] Event [440,25.307312,248]: 1 finished unit Metal Extractor [t=00:01:32.737135][f=0014130] [14130] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:33.480227][f=0014258] [14258] Event [529.992249,189.316971,4895.97021]: 0 finished unit Scorcher [t=00:01:33.642512][f=0014287] [14287] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:33.912882][f=0014335] [14335] Event [2984,22.651062,4584]: 0 finished unit Metal Extractor [t=00:01:33.946096][f=0014341] [14341] Event [4840,159.219666,1016]: 1 finished unit Wind/Tidal Generator [t=00:01:34.163851][f=0014380] [14380] Event [944,67.9110718,3408]: 0 lost unit Lotus [t=00:01:34.277059][f=0014400] [14400] Event [1920.11194,31.5432777,3673.31738]: 0 lost unit Ripper [t=00:01:34.309508][f=0014405] [14405] Event [1866.63599,25.0863781,3425.43945]: 1 lost unit Ripper [t=00:01:34.475482][f=0014436] [14436] Event [1632,49.2879219,3712]: 0 lost unit Lotus [t=00:01:34.866221][f=0014506] [14506] Event [4478.00781,189.316971,496.029633]: 1 finished unit Ravager [t=00:01:34.900343][f=0014512] [14512] Event [529.992249,189.316971,4895.97021]: 0 finished unit Scorcher [t=00:01:34.999726][f=0014530] [14530] Event [1088,66.479187,3536]: 0 lost unit Lotus [t=00:01:35.230597][f=0014572] [14572] Event [1933.59729,29.3847065,3651.76147]: 0 lost unit Ravager [t=00:01:35.518325][f=0014623] [14623] Event [961.326233,67.9087143,3529.02905]: 0 lost unit Mason [t=00:01:35.628005][f=0014641] [14641] Event [4840,116.460266,1128]: 1 finished unit Wind/Tidal Generator [t=00:01:35.967718][f=0014699] [14699] Event [1704,51.0860977,3784]: 0 lost unit Metal Extractor [t=00:01:36.206171][f=0014739] [14739] Event [856,75.4544067,3512]: 0 lost unit Stinger [t=00:01:36.335214][f=0014761] [14761] Event [4536,188.671875,280]: 1 finished unit Caretaker [t=00:01:36.601289][f=0014806] [14806] Event [2038.77368,38.5306129,3945.07007]: 0 lost unit Scorcher [t=00:01:36.711888][f=0014825] [14825] Event [4478.00781,189.316971,496.029633]: 1 finished unit Ravager [t=00:01:36.925464][f=0014861] [14861] Event [1624,51.854248,3768]: 0 lost unit Solar Collector [t=00:01:37.349745][f=0014934] [14934] Event [529.992249,189.316971,4895.97021]: 0 finished unit Ripper [t=00:01:37.918237][f=0015027] [15027] Event [4478.00781,189.316971,496.029633]: 1 finished unit Ravager [t=00:01:38.165617][f=0015067] [15067] Event [1949.99451,47.444828,4053.28931]: 0 lost unit Scorcher [t=00:01:38.218397][f=0015076] [15076] Event [4824,108.766479,1240]: 1 finished unit Wind/Tidal Generator [t=00:01:38.416059][f=0015108] [15108] Event [1765.09399,39.9442673,3672.8064]: 1 lost unit Ripper [t=00:01:39.152858][f=0015229] [15229] Event [4478.00781,189.316971,496.029633]: 1 finished unit Ravager [t=00:01:39.903472][f=0015351] [15351] Event [529.992249,189.316971,4895.97021]: 0 finished unit Ravager [t=00:01:39.961468][f=0015360] [15360] Event [4824,92.4087524,1352]: 1 finished unit Wind/Tidal Generator [t=00:01:40.248488][f=0015408] [15408] Event [4478.00781,189.316971,496.029633]: 1 finished unit Ravager [t=00:01:40.271735][f=0015411] [15411] Event [648,78.3700562,3128]: 0 lost unit Solar Collector [t=00:01:40.569159][f=0015460] [15460] Event [2001.75818,28.0282841,3643.48218]: 1 lost unit Fencer [t=00:01:40.627354][f=0015470] [15470] Event [1849.91895,58.7354927,4192.9043]: 0 lost unit Fencer [t=00:01:41.387446][f=0015594] [15594] Event [536,77.104187,3208]: 0 lost unit Metal Extractor [t=00:01:41.546457][f=0015620] [15620] Event [529.992249,189.316971,4895.97021]: 0 finished unit Fencer [t=00:01:41.578733][f=0015625] [15625] Event [4478.00781,189.316971,496.029633]: 1 finished unit Ravager [t=00:01:41.581650][f=0015625] [15625] Event [1728,65.2807617,4240]: 0 lost unit Lotus [t=00:01:41.706750][f=0015645] [15645] Event [4808,78.894043,1464]: 1 finished unit Wind/Tidal Generator [t=00:01:42.116601][f=0015710] [15710] Event [529.992249,189.316971,4895.97021]: 0 finished unit Dart [t=00:01:42.726188][f=0015806] [15806] Event [1389.95776,66.479187,4149.83984]: 0 lost unit Dart [t=00:01:42.803446][f=0015818] [15818] Event [1991.41626,44.9626579,4021.19873]: 0 lost unit Ripper [t=00:01:42.953397][f=0015842] [15842] Event [4478.00781,189.316971,496.029633]: 1 finished unit Ravager [t=00:01:43.010502][f=0015851] [15851] Event [448,24.7003174,384]: 1 finished unit Lotus [t=00:01:43.079451][f=0015862] [15862] Event [1920,76.8515778,4336]: 0 lost unit Lotus [t=00:01:43.497945][f=0015927] gg [t=00:01:43.541173][f=0015934] [15934] Event [4792,77.104187,1576]: 1 finished unit Wind/Tidal Generator [t=00:01:43.814582][f=0015975] [15975] Event [1319.41528,66.511116,4076.49268]: 1 lost unit Fencer [t=00:01:43.828931][f=0015978] [15978] Event [529.992249,189.316971,4895.97021]: 0 finished unit Scorcher [t=00:01:43.830649][f=0015978] [15978] Event [undefined]: ok051323 resigned [t=00:01:43.830897][f=0015978] game_message: ok051323 has been destroyed! [t=00:01:43.831110][f=0015978] game_message: MSPR wins! [t=00:01:43.831554][f=0015978] Submitting stats [t=00:01:43.837540][f=0015978] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:43.840641][f=0015978] Part| Total Time|Time of the last 0.5s [t=00:01:43.840666][f=0015978] Draw 22375.44ms 17.08% [t=00:01:43.840679][f=0015978] Lua::Callins::Synced 12125.81ms 34.17% [t=00:01:43.840691][f=0015978] Lua::Callins::Unsynced 33380.46ms 23.28% [t=00:01:43.840702][f=0015978] Lua::CollectGarbage::Synced 251.09ms 0.10% [t=00:01:43.840721][f=0015978] Lua::CollectGarbage::Unsynced 978.54ms 0.40% [t=00:01:43.840732][f=0015978] Misc::Profiler::AddTime 93.26ms 0.00% [t=00:01:43.840743][f=0015978] Sim 41036.92ms 70.23% [t=00:01:43.842377][f=0015978] [15978] Received game_message: ok051323 has been destroyed! [t=00:01:43.843494][f=0015978] [15978] Received game_message: MSPR wins! [t=00:01:43.854618][f=0015979] [15979] Game End Stats Header: 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22,6920,7480,7480,6920,329.879333,498.565125,498.565125,329.879333,0,0,0,0,0,0,0,0,0,0,0,0,1199.43738,1531.47241,1531.47241,1199.43738,900,940,940,900,32,53.6533699,53.6533699,32,1330,1440,1440,1330,30.7465992,35.1153984,35.1153984,30.7465992,1640,1455,1455,1640,1020,1030,1030,1020,3050,3645,3645,3050,1030,1260,1260,1030,60.000164,0.00481169,0.00481169,60.000164,1563.62134,1277.33765,1277.33765,1563.62134 [t=00:01:43.857053][f=0015979] [15979] Game End Stats Values: 23,7120,7895,7895,7120,376.296234,544.782898,544.782898,376.296234,0,0,0,0,0,0,0,0,0,0,0,0,1546.96887,2652.82056,2652.82056,1546.96887,990,1250,1250,990,32,48.3086739,48.3086739,32,1330,1385,1385,1330,30.2278118,33.0811882,33.0811882,30.2278118,1750,1615,1615,1750,1205,1160,1160,1205,3050,3645,3645,3050,1160,1445,1445,1160,77.1666565,0.00481169,0.00481169,77.1666565,2691.2041,1632.25952,1632.25952,2691.2041 [t=00:01:43.857152][f=0015979] [15979] Game End Stats Values: 24,5305,8450,8450,5305,433.537445,591.908508,591.908508,433.537445,0,0,0,0,0,0,0,0,567.205383,0,0,567.205383,1827.69214,3627.11182,3627.11182,1827.69214,990,1250,1250,990,29.8666668,48.2729645,48.2729645,29.8666668,55,1385,1385,55,31.0271816,34.0750351,34.0750351,31.0271816,950,1905,1905,950,1335,3235,3235,1335,3310,3910,3910,3310,3275,1575,1575,3275,139.499557,0.00481169,0.00481169,139.499557,3719.08765,2138.10474,2138.10474,3719.08765 [t=00:01:43.857244][f=0015979] [15979] Game End Stats Values: 25,5705,9055,9055,5705,500.881775,667.657166,667.657166,500.881775,0,0,0,0,0,0,0,0,692.21759,0,0,692.21759,1827.69214,3627.11182,3627.11182,1827.69214,990,1250,1250,990,31.7333336,54.093338,54.093338,31.7333336,55,1385,1385,55,30.9562683,38.6499138,38.6499138,30.9562683,1210,2165,2165,1210,1335,3235,3235,1335,3450,4255,4255,3450,3275,1575,1575,3275,206.668274,0.00581498,0.00581498,206.668274,3719.08765,2138.10474,2138.10474,3719.08765 [t=00:01:43.857362][f=0015979] [15979] Game End Stats Values: 26,5650,9395,9395,5650,574.731628,700.183899,700.183899,574.731628,0,0,0,0,0,0,0,0,840.068115,0,0,840.068115,1833.38599,3733.02783,3733.02783,1833.38599,990,1250,1250,990,33.8666649,40.9860802,40.9860802,33.8666649,0,1385,1385,0,33.5788841,36.4795609,36.4795609,33.5788841,1210,2325,2325,1210,1465,3420,3420,1465,3450,4435,4435,3450,3460,1709.66663,1709.66663,3460,311.666382,0.00581498,0.00581498,311.666382,3825.00366,2143.79761,2143.79761,3825.00366 [t=00:01:43.857465][f=0015979] [15979] Game End Stats Values: 27,5920,9535,9535,5920,635.512146,732.742554,732.742554,635.512146,0,0,0,0,0,0,0,0,988.682495,0,0,988.682495,2200.57422,4228.43652,4228.43652,2200.57422,810,1250,1250,810,33.3333321,41.7482452,41.7482452,33.3333321,0,1385,1385,0,34.3854103,36.1705818,36.1705818,34.3854103,1360,2465,2465,1360,2000,3730,3730,2000,3750,4435,4435,3750,3770,2244.6665,2244.6665,3770,427.492645,2.50581503,2.50581503,427.492645,4323.8252,2523.08252,2523.08252,4323.8252 [t=00:01:43.857563][f=0015979] [15979] Game End Stats Values: 28,5615,9655,9655,5615,705.099121,800.120667,800.120667,705.099121,0,0,0,0,0,0,0,0,1028.90222,0,0,1028.90222,2770.09985,4948.09326,4948.09326,2770.09985,720,1250,1250,720,32.2666664,57.5537643,57.5537643,32.2666664,0,1385,1385,0,25.8391323,41.0252304,41.0252304,25.8391323,1230,2515,2515,1230,2385,4295,4295,2385,3665,4505,4505,3665,4335,2629.6665,2629.6665,4335,427.492645,38.1724815,38.1724815,427.492645,5100.16113,3130.34521,3130.34521,5100.16113 [t=00:01:43.857662][f=0015979] [15979] Game End Stats Values: 29,5740,10400,10400,5740,762.830261,880.715576,880.715576,762.830261,0,0,0,0,0,0,0,0,1062.67053,0,0,1062.67053,2774.50928,5056.05859,5056.05859,2774.50928,720,1250,1250,720,30.666666,61.9903831,61.9903831,30.666666,0,1385,1385,0,25.0931873,39.3729897,39.3729897,25.0931873,1510,3190,3190,1510,2385,4580,4580,2385,3510,4575,4575,3510,4644.3335,2629.6665,2629.6665,4644.3335,463.157135,38.1724815,38.1724815,463.157135,5215.4126,3135.51611,3135.51611,5215.4126 [t=00:01:43.857758][f=0015979] [15979] Game End Stats Values: 30,5760,10690,10690,5760,815.408813,923.657043,923.657043,815.408813,0,0,0,0,0,0,0,0,1105.08374,0,0,1105.08374,2774.50928,5308.52686,5308.52686,2774.50928,720,1250,1250,720,30.9333324,43.534832,43.534832,30.9333324,0,1385,1385,0,27.2607765,36.8627701,36.8627701,27.2607765,1530,3480,3480,1530,2385,4820,4820,2385,3510,4575,4575,3510,4884.3335,2629.6665,2629.6665,4884.3335,525.322449,38.1724815,38.1724815,525.322449,5467.88086,3135.51611,3135.51611,5467.88086 [t=00:01:43.857870][f=0015979] [15979] Game End Stats Values: 31,5470,10320,10320,5470,871.107483,952.254822,952.254822,871.107483,0,0,0,0,0,0,0,0,1112.67468,0,0,1112.67468,3399.87427,6059.31055,6059.31055,3399.87427,810,1250,1250,810,31.2000008,39.109848,39.109848,31.2000008,0,1385,1385,0,24.3576717,35.906517,35.906517,24.3576717,1270,3075,3075,1270,3080,5440,5440,3080,3390,4610,4610,3390,5504.3335,3324.6665,3324.6665,5504.3335,560.326721,38.1724815,38.1724815,560.326721,6252.02295,3776.71899,3776.71899,6252.02295 [t=00:01:43.857974][f=0015979] [15979] Game End Stats Values: 32,4985,10935,10935,4985,928.075134,1012.5318,1012.5318,928.075134,0,0,0,0,0,0,0,0,1121.71448,0,0,1121.71448,3561.08765,6520.479,6520.479,3561.08765,810,1700,1700,810,30,47.9727783,47.9727783,30,0,1385,1385,0,23.3978481,38.0184669,38.0184669,23.3978481,770,3170,3170,770,3225,6260,6260,3225,3405,4680,4680,3405,6324.3335,3469.6665,3469.6665,6324.3335,560.326721,38.1724815,38.1724815,560.326721,6713.19141,3989.35498,3989.35498,6713.19141 [t=00:01:43.858071][f=0015979] [15979] Game End Stats Values: 33,5055,11525,11525,5055,985.955872,1080.51221,1080.51221,985.955872,0,0,0,0,0,0,0,0,1149.96851,0,0,1149.96851,3642.896,7160.72021,7160.72021,3642.896,720,1700,1700,720,30,53.7098312,53.7098312,30,0,1385,1385,0,23.9920464,40.9320259,40.9320259,23.9920464,845,3605,3605,845,3225,6590,6590,3225,3490,4835,4835,3490,6654.3335,3469.6665,3469.6665,6654.3335,560.326721,54.5725441,54.5725441,560.326721,7353.43262,4080.57739,4080.57739,7353.43262 [t=00:01:43.858178][f=0015979] [15979] Game End Stats Values: 34,4180,12000,12000,4180,1031.10864,1162.28894,1162.28894,1031.10864,0,0,0,0,0,0,0,0,1169.73376,0,0,1169.73376,3853.76416,7854.69238,7854.69238,3853.76416,540,1700,1700,540,28.3999996,66.4835892,66.4835892,28.3999996,0,1385,1385,0,24.4768581,46.3406563,46.3406563,24.4768581,355,3865,3865,355,3225,7623.8335,7623.8335,3225,3285,5050,5050,3285,7688.16699,3709.6665,3709.6665,7688.16699,560.326721,106.572739,106.572739,560.326721,8067.82227,4397.94727,4397.94727,8067.82227 [t=00:01:43.858275][f=0015979] [15979] Game End Stats Values: 35,4220,12295,12295,4220,1071.87378,1287.13525,1287.13525,1071.87378,0,0,0,0,0,0,0,0,1186.45166,0,0,1186.45166,3960.021,8126.8374,8126.8374,3960.021,540,1700,1700,540,26.2666664,75.9829178,75.9829178,26.2666664,0,1385,1385,0,22.7176838,45.9497681,45.9497681,22.7176838,465,4125,4125,465,3465,7823.8335,7823.8335,3465,3215,5085,5085,3215,7888.16699,3949.6665,3949.6665,7888.16699,560.326721,142.572601,142.572601,560.326721,8339.97852,4515.15039,4515.15039,8339.97852 [t=00:01:43.858372][f=0015979] [15979] Game End Stats Values: 36,4265,12720,12720,4265,1109.56995,1362.27063,1362.27063,1109.56995,0,0,0,0,0,0,0,0,1200.91907,0,0,1200.91907,3979.16919,8579.78613,8579.78613,3979.16919,450,1700,1700,450,25.6000004,63.2849197,63.2849197,25.6000004,0,1385,1385,0,21.9797382,48.7423668,48.7423668,21.9797382,755,4480,4480,755,3610,8068.8335,8068.8335,3610,3060,5155,5155,3060,8278.16699,4094.6665,4094.6665,8278.16699,560.326721,258.570831,258.570831,560.326721,8806.85547,4536.47559,4536.47559,8806.85547 [t=00:01:43.858471][f=0015979] [15979] Game End Stats Values: 37,4025,12950,12950,4025,1128.05115,1379.96155,1379.96155,1128.05115,0,0,0,0,0,0,0,0,1201.37781,0,0,1201.37781,4195.35596,8987.75488,8987.75488,4195.35596,360,1790,1790,360,24,44.9286804,44.9286804,24,0,1385,1385,0,20.3101463,47.5259323,47.5259323,20.3101463,605,4585,4585,605,3755,8438.83398,8438.83398,3755,3060,5190,5190,3060,8648.16699,4239.6665,4239.6665,8648.16699,560.326721,314.569977,314.569977,560.326721,9219.23535,4752.6626,4752.6626,9219.23535 [t=00:01:43.897824][f=0015985] [15985] Event [374.424591,24.1425533,439.003082]: 0 lost unit Mason [t=00:01:43.991692][f=0016002] gg [t=00:01:44.008836][f=0016004] [16004] Event [440,77.104187,3224]: 0 lost unit Solar Collector [t=00:01:44.040528][f=0016010] [16010] Event [464,28.0465698,336]: 0 lost unit Lotus [t=00:01:44.048485][f=0016011] [16011] Event [1752,73.3058929,4344]: 0 lost unit Stinger [t=00:01:44.116926][f=0016021] [16021] Event [1857.55884,74.7769394,4341.56348]: 0 lost unit Mason [t=00:01:44.117406][f=0016021] [16021] Event [2120,77.2694397,4584]: 0 lost unit Metal Extractor [t=00:01:44.138060][f=0016024] [16024] Event [4478.00781,189.316971,496.029633]: 1 finished unit Ravager [t=00:01:45.070304][f=0016164] Player MSPR left the game: normal quit [t=00:01:45.070391][f=0016164] [16164] Event [undefined]: MSPR quit [t=00:01:45.182520][f=0016180] Spectator ok051323 left the game: normal quit [t=00:01:45.182592][f=0016180] [16180] Event [undefined]: ok051323 quit [t=00:01:45.498344][f=0016228] [16228] Event [4478.00781,189.316971,496.029633]: 1 finished unit Ravager [t=00:01:45.533998][f=0016233] [16233] Event [4792,77.104187,1688]: 1 finished unit Wind/Tidal Generator [t=00:01:45.890920][f=0016287] No clients connected, shutting down server [t=00:01:45.890971][f=0016287] Server shutdown [t=00:01:45.891459][f=0016287] [16287] all players disconnected [t=00:01:45.895854][f=0016287] End of demo reached [t=00:01:46.728820][f=0016423] [16423] Event [4478.00781,189.316971,496.029633]: 1 finished unit Ravager [t=00:01:47.442512][f=0016538] [16538] Event [4776,77.104187,1800]: 1 finished unit Wind/Tidal Generator [t=00:01:47.553996][f=0016559] [16559] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:47.856917][f=0016616] [16616] Event [3784,66.479187,1096]: 1 finished unit Geothermal Generator [t=00:01:48.541691][f=0016747] [16747] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:49.960251][f=0017022] [17022] Event [4478.00781,189.316971,496.029633]: 1 finished unit Ripper [t=00:01:50.501151][f=0017182] [17182] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:51.131542][f=0017347] [17347] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:51.775430][f=0017512] [17512] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:52.435650][f=0017677] [17677] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:53.211165][f=0017870] [17870] Event [4478.00781,189.316971,496.029633]: 1 finished unit Fencer [t=00:01:53.839858][f=0018031] Autoquit sending quit command. [t=00:01:53.839943][f=0018031] [QuitAction] user exited to system [t=00:01:53.840917][f=0018031] [SpringApp::Kill][1] fromRun=1 [t=00:01:53.840941][f=0018031] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:53.840959][f=0018031] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:53.840971][f=0018031] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:53.840981][f=0018031] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:53.840992][f=0018031] [SpringApp::Kill][2] [t=00:01:53.842360][f=0018031] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:53.842378][f=0018031] [Game::KillLua][1] dtor=0 luaUI=0x559284a08ae0 [t=00:01:53.842416][f=0018031] Start widgetHandler:Shutdown [t=00:01:53.847038][f=0018031] Shutdown - SaveOrderList Complete [t=00:01:53.847970][f=0018031] Writing last game win data [t=00:01:53.853873][f=0018031] Shutdown - SaveConfigData Complete [t=00:01:53.853896][f=0018031] Shutdown Widget - Chili Highlight [t=00:01:53.853916][f=0018031] Shutdown Widget - Save/Load API [t=00:01:53.853929][f=0018031] Shutdown Widget - Draw After Chili [t=00:01:53.853944][f=0018031] Shutdown Widget - API Unit Tracker GL4 [t=00:01:53.853977][f=0018031] Shutdown Widget - EPIC Menu [t=00:01:53.855452][f=0018031] Shutdown Widget - Chili Minimap [t=00:01:53.855598][f=0018031] Shutdown Widget - Chili Widget Selector [t=00:01:53.856588][f=0018031] Shutdown Widget - Local Team Colors [t=00:01:53.856611][f=0018031] Shutdown Widget - Display Keys 2 [t=00:01:53.856669][f=0018031] Shutdown Widget - Save Game Menu [t=00:01:53.856685][f=0018031] Shutdown Widget - HealthBars [t=00:01:53.857654][f=0018031] Shutdown Widget - Noises [t=00:01:53.857675][f=0018031] Shutdown Widget - Unit Icons [t=00:01:53.857700][f=0018031] Shutdown Widget - Win Counter [t=00:01:53.857727][f=0018031] Shutdown Widget - BuildETA [t=00:01:53.857745][f=0018031] Shutdown Widget - EndGame APM stats [t=00:01:53.857763][f=0018031] Shutdown Widget - SpringRTS Replay Stats [t=00:01:53.857806][f=0018031] Shutdown Widget - Modular Comm Info [t=00:01:53.857823][f=0018031] Shutdown Widget - Music Player v2 [t=00:01:53.857842][f=0018031] Shutdown Widget - State Reverse and Latency [t=00:01:53.857858][f=0018031] Shutdown Widget - CameraShake [t=00:01:53.857874][f=0018031] Shutdown Widget - Chili Economy Panel Default [t=00:01:53.858000][f=0018031] Shutdown Widget - Chili EndGame Window [t=00:01:53.858025][f=0018031] Shutdown Widget - Chili Nuke Warning [t=00:01:53.858045][f=0018031] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:53.858068][f=0018031] Shutdown Widget - Chili Spectator Panels [t=00:01:53.858101][f=0018031] Shutdown Widget - Context Menu [t=00:01:53.858116][f=0018031] Shutdown Widget - Darkening [t=00:01:53.858147][f=0018031] Shutdown Widget - Defense Range Zero-K [t=00:01:53.858177][f=0018031] Shutdown Widget - Grab Input [t=00:01:53.858199][f=0018031] Shutdown Widget - Highlight Geos [t=00:01:53.858216][f=0018031] Shutdown Widget - Local Widgets Config [t=00:01:53.858238][f=0018031] Shutdown Widget - MinimapEvents [t=00:01:53.858253][f=0018031] Shutdown Widget - Missile Silo Range [t=00:01:53.858272][f=0018031] Shutdown Widget - Point Tracker [t=00:01:53.858288][f=0018031] Shutdown Widget - Showeco and Grid Drawer [t=00:01:53.858303][f=0018031] Shutdown Widget - Stereo3D [t=00:01:53.858321][f=0018031] Shutdown Widget - Attack AoE [t=00:01:53.858338][f=0018031] Shutdown Widget - Map Edge Extension [t=00:01:53.858354][f=0018031] Shutdown Widget - Selection Send [t=00:01:53.858370][f=0018031] Shutdown Widget - LupsManager [t=00:01:53.858404][f=0018031] Shutdown Widget - Newton Firezone [t=00:01:53.858422][f=0018031] Shutdown Widget - Chili Pro Console [t=00:01:53.862774][f=0018031] Shutdown Widget - Persistent Build Height [t=00:01:53.862800][f=0018031] Shutdown Widget - Lasso Terraform GUI [t=00:01:53.862830][f=0018031] Shutdown Widget - Chili Framework [t=00:01:53.862848][f=0018031] Shutdown Widget - Lups [t=00:01:53.862896][f=0018031] Shutdown Widget - Custom Markers [t=00:01:53.862918][f=0018031] Shutdown Widget - Chili Core Selector [t=00:01:53.863049][f=0018031] Shutdown Widget - Mex Placement Handler [t=00:01:53.863072][f=0018031] Shutdown Widget - Select Keys [t=00:01:53.863109][f=0018031] Shutdown Widget - Pause Screen [t=00:01:53.863710][f=0018031] Shutdown Widget - Layout Handler [t=00:01:53.863751][f=0018031] Shutdown Widget - Text To Speech Control [t=00:01:53.863766][f=0018031] End widgetHandler:Shutdown [t=00:01:53.981311][f=0018031] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={977063,78750193} {int,ext,rec}Allocs={15990717,0,0} {chunk,block}Bytes={78750193,0} [t=00:01:53.981487][f=0018031] [Game::KillLua][2] dtor=0 luaGaia=0x55928c806520 [t=00:01:54.014006][f=0018031] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={749731,65187301} {int,ext,rec}Allocs={15990718,0,0} {chunk,block}Bytes={65187301,0} [t=00:01:54.014123][f=0018031] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={749731,65187301} {int,ext,rec}Allocs={15990718,0,0} {chunk,block}Bytes={65187301,0} [t=00:01:54.014163][f=0018031] [Game::KillLua][3] dtor=0 luaRules=0x5592842200a0 [t=00:01:54.014216][f=0018031] Start gadgetHandler:Shutdown [t=00:01:54.014235][f=0018031] Shutdown - StartSetup [t=00:01:54.014251][f=0018031] Shutdown - UnitMorph [t=00:01:54.016321][f=0018031] Shutdown - Carrier Drones [t=00:01:54.016353][f=0018031] Shutdown - Missile Silo Controller [t=00:01:54.016372][f=0018031] Shutdown - Modular Comm Info [t=00:01:54.016387][f=0018031] Shutdown - Terrain Texture Handler [t=00:01:54.016403][f=0018031] Shutdown - UnitCloakShield [t=00:01:54.016859][f=0018031] Shutdown - Starlight Handler [t=00:01:54.016926][f=0018031] End gadgetHandler:Shutdown [t=00:01:54.059866][f=0018031] Start gadgetHandler:Shutdown [t=00:01:54.059934][f=0018031] Shutdown - Save/Load [t=00:01:54.059962][f=0018031] Shutdown - Teleport Throw [t=00:01:54.059982][f=0018031] Shutdown - UnitMorph [t=00:01:54.060006][f=0018031] Shutdown - Modular Comm Info [t=00:01:54.060024][f=0018031] Shutdown - Retreat Command [t=00:01:54.060046][f=0018031] Shutdown - Shockwaves [t=00:01:54.060063][f=0018031] Shutdown - UnitCloakShield [t=00:01:54.060083][f=0018031] Shutdown - Lups Cloak FX [t=00:01:54.060101][f=0018031] Shutdown - Lups [t=00:01:54.060148][f=0018031] Shutdown - Lups Shield [t=00:01:54.060290][f=0018031] End gadgetHandler:Shutdown [t=00:01:54.124583][f=0018031] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15990748,0,0} {chunk,block}Bytes={0,0} [t=00:01:54.124921][f=0018031] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15990748,0,0} {chunk,block}Bytes={0,0} [t=00:01:54.124980][f=0018031] [Game::KillLua][4] dtor=0 [t=00:01:54.125475][f=0018031] [Game::KillLua][5] dtor=0 [t=00:01:54.141484][f=0018031] [Game::~CGame][1] [t=00:01:54.141545][f=0018031] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:54.141556][f=0018031] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:54.141567][f=0018031] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:54.141577][f=0018031] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:54.141587][f=0018031] [Game::KillLua][4] dtor=1 [t=00:01:54.141598][f=0018031] [Game::KillLua][5] dtor=1 [t=00:01:54.141805][f=0018031] [Game::KillMisc][1] [t=00:01:54.141818][f=0018031] [Game::KillMisc][2] [t=00:01:54.142391][f=0018031] [Game::KillMisc][3] [t=00:01:54.143403][f=0018031] [Game::KillRendering][1] [t=00:01:54.172682][f=0018031] [3DOParser::Kill] allocated 1 pieces [t=00:01:54.172743][f=0018031] [S3OParser::Kill] allocated 5472 pieces [t=00:01:54.174390][f=0018031] [AssParser::Kill] allocated 681 pieces [t=00:01:54.272759][f=0018031] [Game::KillInterface][1] [t=00:01:54.273568][f=0018031] [Game::KillInterface][2] [t=00:01:54.277623][f=0018031] [Game::KillSimulation][1] [t=00:01:54.277649][f=0018031] [Game::KillSimulation][2] [t=00:01:55.044561][f=0018031] [CCollisionHandler] dis-/continuous tests: 0/161103 [t=00:01:55.044628][f=0018031] [Game::KillSimulation][3] [t=00:01:55.044694][f=0018031] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:55.044715][f=0018031] [~CPathCache(20x20)] cacheHits=77 hitPercentage=21% numHashColls=0 maxCacheSize=34 [t=00:01:55.044742][f=0018031] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:55.044760][f=0018031] [~CPathCache(40x40)] cacheHits=69 hitPercentage=0% numHashColls=0 maxCacheSize=81 [t=00:01:55.047418][f=0018031] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:55.057539][f=0018031] [LosHandler::Kill] raycast instance cache-{hits,misses}={9514,18773}; shared=1%; cached=33% [t=00:01:55.291184][f=0018031] [Game::KillSimulation][4] [t=00:01:59.131011][f=0018031] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:59.132908][f=0018031] [Game::~CGame][2] [t=00:01:59.133103][f=0018031] [Game::~CGame][3] [t=00:01:59.345657][f=0018031] [SpringApp::Kill][3] [t=00:01:59.346598][f=0018031] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 190443 bytes sent 246057 bytes recv'd [t=00:01:59.351708][f=0018031] Kill: client disconnecting... [t=00:02:01.365616][f=0018031] CloseConnection: client connection closed [t=00:02:01.366636][f=0018031] [SpringApp::Kill][4] font=0x5592655b6600 [t=00:02:01.377962][f=0018031] [SpringApp::Kill][5] [t=00:02:01.413609][f=0018031] [SpringApp::Kill][6] [t=00:02:01.414089] [SpringApp::Kill][7] [t=00:02:01.416131] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:01.416200] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:01.416235] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:02:01.416247] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:01.416258] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:01.416269] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:01.416280] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {592, 1048576, 1048576}, EBO = {888, 1048576, 1048576} [t=00:02:01.416433] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4832, 1048576, 1048576}, EBO = {7248, 1048576, 1048576} [t=00:02:01.416447] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:01.416458] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:01.416469] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:01.416480] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:01.416491] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:01.431072] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:01.431117] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:01.431128] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:01.431139] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:01.432507] [VFS] [SpringVFS::DeleteArchives] [t=00:02:01.432531] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:02:01.432543] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x5592656901a0) [t=00:02:01.441252] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3435ms [t=00:02:01.441301] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=108ms [t=00:02:01.441493] file="objects3d/nebula.s3o" indx=5370 inflSize=1884kb readTime=49ms [t=00:02:01.441787] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=48ms [t=00:02:01.441803] file="gamedata/resources.lua" indx=941 inflSize=6kb readTime=32ms [t=00:02:01.441821] file="objects3d/detriment_wreck.s3o" indx=5244 inflSize=444kb readTime=27ms [t=00:02:01.441832] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=27ms [t=00:02:01.441842] file="objects3d/amphbomb.s3o" indx=4964 inflSize=40kb readTime=26ms [t=00:02:01.441853] file="luarules/configs/dynamic_comm_skins.lua" indx=1276 inflSize=1kb readTime=24ms [t=00:02:01.442109] file="objects3d/corch.s3o" indx=5150 inflSize=117kb readTime=23ms [t=00:02:01.442125] file="objects3d/amphassault.s3o" indx=4962 inflSize=151kb readTime=22ms [t=00:02:01.451343] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 168010141 bytes cached in 3478 files [t=00:02:01.716580] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [t=00:02:01.716617] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x5592655b0360) [t=00:02:01.718762] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:02:01.718786] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x559265587810) [t=00:02:01.719621] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:02:01.720097] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f1fdc00db90) [t=00:02:01.720322] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 296268 bytes cached in 73 files [t=00:02:01.723479] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x5592655a9170) [t=00:02:01.723520] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:01.723547] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:01.723781] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:01.723795] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:01.723805] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:01.723815] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:01.725141] [SpringApp::Kill][8] [t=00:02:01.725158] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:01.725168] [WatchDog::Uninstall][1] hangDetectorThread=0x5592209224d0 (joinable=1) [t=00:02:01.725177] [WatchDog::Uninstall][2] [t=00:02:02.227041] [WatchDog::Uninstall][3] [t=00:02:02.227076] [SpringApp::Kill][9]