[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000086] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010484] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010548] Using writeable configuration source: "/tmp/tmp.K1ViW7MpN8/springsettings.1583180.cfg" [t=00:00:00.019026] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.019082] ============== ============== [t=00:00:00.019093] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019103] [t=00:00:00.019112] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019121] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019130] Use "none" to disable the default log sections. [t=00:00:00.019139] ============== ============== [t=00:00:00.019148] ============== ============== [t=00:00:00.019221] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019233] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019244] ROAM = 2 [t=00:00:00.019253] RotateLogFiles = 1 [t=00:00:00.019264] TeamHighlight = 0 [t=00:00:00.019274] ============== ============== [t=00:00:00.019283] ============== ============== [t=00:00:00.019293] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.019303] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.019313] Compiler Version: gcc-11.1.0 [t=00:00:00.019335] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019518] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019529] Binary Word Size: 64-bit (native) [t=00:00:00.019539] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019549] Physical CPU Cores: 1 [t=00:00:00.019558] Logical CPU Cores: 1 [t=00:00:00.019567] ============== ============== [t=00:00:00.019634] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019643] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019652] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019661] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019670] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.021272] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.021290] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.021317] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.021348] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.021373] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.021383] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.021421] [GR::LogVersionInfo] [t=00:00:00.021431] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021440] GL version : [t=00:00:00.021449] GL vendor : [t=00:00:00.021458] GL renderer : [t=00:00:00.021467] GLSL version: [t=00:00:00.021476] GLEW version: spring headless stub GLEW version [t=00:00:00.021485] GPU memory : unknown [t=00:00:00.021494] SDL swap-int: 0 [t=00:00:00.021503] SDL driver : headless stub [t=00:00:00.021512] [t=00:00:00.021522] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021531] GLSL shader support : 0 [t=00:00:00.021540] GL4 support : 0 [t=00:00:00.021549] FBO extension support : 0 [t=00:00:00.021558] NVX GPU mem-info support : 0 [t=00:00:00.021597] ATI GPU mem-info support : 0 [t=00:00:00.021607] NPOT-texture support : 1 (0) [t=00:00:00.021616] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021625] texture query-LOD support : 1 (0) [t=00:00:00.021634] MSAA frame-buffer support : 0 (0) [t=00:00:00.021643] Z-buffer depth : 16 (-) [t=00:00:00.021652] primitive-restart support : 0 (0) [t=00:00:00.021661] clip-space control support: 0 (0) [t=00:00:00.021671] seamless cube-map support : 0 (0) [t=00:00:00.021680] frag-depth layout support : 0 (0) [t=00:00:00.021688] persistent maps support : 0 (0) [t=00:00:00.021698] explicit attribs location : 0 (0) [t=00:00:00.021706] multi draw indirect : 0 (-) [t=00:00:00.021716] [t=00:00:00.021725] max. FBO samples : -1 [t=00:00:00.021734] max. FS/program texture slots : 8/8 [t=00:00:00.021743] max. texture size : 2048 [t=00:00:00.021756] max. texture anisotropy level : 0.000000 [t=00:00:00.021765] max. vec4 varyings/attributes : 0/0 [t=00:00:00.021774] max. draw-buffers : 0 [t=00:00:00.021783] max. rec. indices/vertices : 0/0 [t=00:00:00.021792] max. uniform buffer-bindings : 0 [t=00:00:00.021801] max. uniform block-size : 0KB [t=00:00:00.021810] max. storage buffer-bindings : 0 [t=00:00:00.021819] max. storage block-size : 0MB [t=00:00:00.021828] [t=00:00:00.021837] enable AMD-hacks : 0 [t=00:00:00.021846] compress MIP-maps: 0 [t=00:00:00.022822] [GR::UpdateGLConfigs] [t=00:00:00.022851] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022865] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022875] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022884] [GR::InitGLState] [t=00:00:00.022895] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.223281] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.227051] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.232403] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.232934] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.232958] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.232973] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.268534] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.269474] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.295379] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.295666] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.308310] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms [t=00:00:00.308335] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.308460] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.312132] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f475000d810 (SpringVFS) global=(nil) (null) [t=00:00:00.312154] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.312292] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.312314] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.312323] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.312330] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.312348] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2692 MB [t=00:00:00.317143][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.317183][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.317207][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1583180/replay.sdfz" for game data... [t=00:00:00.456626][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.460992][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.461031][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.463500][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.463544][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 146ms [t=00:00:00.463574][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.510640][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55c5cce4cb20] using map "Mecharavaged v1.01" (loaded=0 cached=0) [t=00:00:00.511826][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mecharavaged v1.01", overwrite=false)] section=1 cached=0 [t=00:00:00.514886][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.515406][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55c5cce4cb20] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.516462][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.527907][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.528134][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.538295][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 74ms [t=00:00:00.538509][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.544593][f=-000001] forceSingleThreaded, false [t=00:00:01.943876][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.944784][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.944966][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.945029][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.945125][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.945262][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.947163][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.947966][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.948787][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.952557][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.955362][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.957820][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.957850][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.958628][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.966224][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.968216][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.969896][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.970345][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.971507][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.971664][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.000641][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.001978][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.222204][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.286915][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:02.715323][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.174066][f=-000001] Loading UnitDefs_posts [t=00:00:03.347217][f=-000001] Loading FeatureDefs_posts [t=00:00:03.404451][f=-000001] Loading WeaponDefs_posts [t=00:00:03.429365][f=-000001] Loading ArmorDefs_posts [t=00:00:03.452900][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 651ms [t=00:00:03.524546][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 826ms [t=00:00:03.526734][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.682989][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.683307][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.686154][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.686187][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.696957][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.718788][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.975006][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.021595][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.153074][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.157934][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.157962][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.622057][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 464ms [t=00:00:04.622099][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.720527][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [t=00:00:04.720571][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.744451][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:05.497767][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.502617][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.503624][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.518419][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.067782][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.078446][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.078479][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.079953][f=-000001] InfoTexture: legacy [t=00:00:11.079974][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.081973][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.167981][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.170370][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.170403][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.171189][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.316216][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.323380][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.546584][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.603941][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.615213][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.615244][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.615984][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.122435][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.137754][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.138981][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.336253][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 16ms [t=00:00:12.337963][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.337997][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.353797][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.353848][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.353861][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:12.353872][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:12.353884][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.353895][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.353907][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0867 [t=00:00:12.364215][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.364280][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.364297][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:12.364311][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:12.364324][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.364348][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.364360][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0877 [t=00:00:12.364372][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55c5d61ad830 has BLOCKSIZE 1 [t=00:00:12.369828][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.369853][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.369865][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:12.369878][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:12.370064][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.370084][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05cd [t=00:00:12.377183][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05cd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe-dbdf05cd.zip" (exists=1) [t=00:00:12.378770][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.391393][f=-000001] Path cache (48, 48) initialized. [t=00:00:12.391439][f=-000001] Path cache (48, 48) initialized. [t=00:00:12.398504][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.398536][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.398549][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:12.398560][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:12.398572][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.398583][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05dd [t=00:00:12.595891][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05dd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe2-dbdf05dd.zip" (exists=1) [t=00:00:12.597896][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.601756][f=-000001] Path cache (24, 24) initialized. [t=00:00:12.601780][f=-000001] Path cache (24, 24) initialized. [t=00:00:12.601795][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (263ms, checksum acdc3f49)" [t=00:00:12.601855][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.601877][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.601899][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.738670][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 51ms [t=00:00:12.739313][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.288887][f=-000001] Synced LuaRules: finished loading [t=00:00:15.334840][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.914405][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.966926][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.071264][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 89ms [t=00:00:16.131211][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.134288][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.134721][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.135161][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.135582][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.200793][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.201137][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.208982][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.210498][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.210520][f=-000001] LuaSocket Support: enabled [t=00:00:16.228107][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.317774][f=-000001] localWidgets, nil, true, true [t=00:00:16.320637][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.320661][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.329891][f=-000001] USE_OLD_CHILI [t=00:00:16.993923][f=-000001] Loading last game win data [t=00:00:16.995316][f=-000001] Resetting win data [t=00:00:16.995853][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.995872][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.995886][f=-000001] Player and team counts match, continuing [t=00:00:16.995901][f=-000001] ok051323 was in last game but is now absent, resetting scores [t=00:00:17.191917][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.191950][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.248736][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.236073][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.892200][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.080187][f=-000001] forceSingleThreaded, false [t=00:00:19.455061][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.455267][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.455560][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.455738][f=-000001] Loaded API widget: i18n [t=00:00:19.456039][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.456336][f=-000001] Loaded API widget: Win Counter [t=00:00:19.456648][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.611227][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.611626][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.611856][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.909302][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.910401][f=-000001] Loaded API widget: Lups [t=00:00:19.910607][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.910931][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.911222][f=-000001] Loaded widget: Save/Load API [t=00:00:19.911521][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.911827][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.912979][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.918635][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.920177][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.920198][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.920264][f=-000001] Set maximum particles to: 0 [t=00:00:19.921248][f=-000001] Set UnitIconDist to 0 [t=00:00:20.027741][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.053936][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.055520][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.055847][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.056222][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.067034][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.067390][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.067844][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.068121][f=-000001] Mexspot Fetcher fetching [t=00:00:20.068316][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.068613][f=-000001] Team highlighting: Disabled [t=00:00:20.069042][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.069523][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.069921][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.070326][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.070530][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.070757][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.070958][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.071238][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.071565][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.071953][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.072531][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.072827][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.072842][f=-000001] Using fallback unit outlines [t=00:00:20.073033][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.073378][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.082334][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.083958][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.084491][f=-000001] Loaded widget: Guard Remove [t=00:00:20.084854][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.128310][f=-000001] Loaded widget: HealthBars [t=00:00:20.128863][f=-000001] Loaded widget: Noises [t=00:00:20.129201][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.129579][f=-000001] Loaded widget: Unit Icons [t=00:00:20.133098][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.133500][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.133978][f=-000001] Loaded widget: BuildETA [t=00:00:20.134380][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.134728][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.135133][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.135474][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.135680][f=-000001] Loaded widget: Objectives [t=00:00:20.137345][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.137702][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.141967][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.142430][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.142461][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1583180/events.log [t=00:00:20.145174][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.145983][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.146325][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.153285][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.153736][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.154092][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.154458][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.154839][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.155279][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.155502][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.155835][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.156158][f=-000001] Loaded widget: Autoquit [t=00:00:20.156377][f=-000001] Loaded widget: Blast Radius [t=00:00:20.156723][f=-000001] Loaded widget: CameraShake [t=00:00:20.157656][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.171056][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.171578][f=-000001] EndGame Graph disabled [t=00:00:20.235489][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.235856][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.236196][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.236412][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.268136][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.268646][f=-000001] Loaded widget: Ferry Points [t=00:00:20.269254][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.276893][f=-000001] Loaded widget: Context Menu [t=00:00:20.277287][f=-000001] Loaded widget: Darkening [t=00:00:20.277595][f=-000001] Loaded widget: Decloak Range [t=00:00:20.277957][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.278236][f=-000001] Loaded widget: Easy Facing [t=00:00:20.284923][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.285394][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.285622][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.285962][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.286952][f=-000001] Input grabbing is enabled! [t=00:00:20.286978][f=-000001] Input grabbing is enabled! [t=00:00:20.287085][f=-000001] Loaded widget: Grab Input [t=00:00:20.287495][f=-000001] Loaded widget: Haven Handler [t=00:00:20.287850][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.288304][f=-000001] Loaded widget: In-game Guide [t=00:00:20.288530][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.288850][f=-000001] Loaded widget: Keep Target [t=00:00:20.289199][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.289559][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.290311][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.290674][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.291116][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.291343][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.291569][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.291797][f=-000001] Loaded widget: Orbit Command [t=00:00:20.292167][f=-000001] Loaded widget: Point Tracker [t=00:00:20.292410][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.292646][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.293085][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.293468][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.293948][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.294457][f=-000001] Loaded widget: Simple Settings [t=00:00:20.294880][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.295151][f=-000001] Loaded widget: SmoothCam [t=00:00:20.295571][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.296631][f=-000001] Loaded widget: Stereo3D [t=00:00:20.296891][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.297818][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.298080][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.298945][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.299815][f=-000001] Loaded widget: Command Alpha [t=00:00:20.300242][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.300601][f=-000001] Loaded widget: Ghost Site [t=00:00:20.301837][f=-000001] Loaded widget: Attack Warning [t=00:00:20.302230][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.302832][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.304053][f=-000001] Loaded widget: Auto Group [t=00:00:20.305000][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.305926][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.306270][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.307056][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.307987][f=-000001] Loaded widget: Select Com at start [t=00:00:20.314238][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.315556][f=-000001] Loaded widget: Transport AI [t=00:00:20.445587][f=-000001] Loaded widget: Attack AoE [t=00:00:20.446088][f=-000001] Loaded widget: Icon Sets [t=00:00:20.446841][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.452444][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.452762][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.477978][f=-000001] Loaded widget: Unit Start State [t=00:00:20.478439][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.480063][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.480313][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.481350][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.497356][f=-000001] Loaded widget: UnitShapes [t=00:00:20.497954][f=-000001] Loaded widget: Commands FX [t=00:00:20.498215][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.498534][f=-000001] : disabled for spectators [t=00:00:20.499491][f=-000001] Loaded widget: Stockpiler [t=00:00:20.503012][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.503321][f=-000001] Loaded widget: AllyCursors [t=00:00:20.504586][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.505019][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.505374][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.505739][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.506106][f=-000001] Loaded widget: Selection Send [t=00:00:20.506507][f=-000001] Loaded widget: Shield Guard [t=00:00:20.507021][f=-000001] Loaded widget: State Icons [t=00:00:20.507423][f=-000001] : disabled for spectators [t=00:00:20.508384][f=-000001] Loaded widget: Building Starter [t=00:00:20.508752][f=-000001] : disabled for spectators [t=00:00:20.509503][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.509778][f=-000001] Loaded widget: LupsManager [t=00:00:20.510171][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.510521][f=-000001] Loaded widget: Units on Fire [t=00:00:20.511111][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.511675][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.512808][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.513213][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.513686][f=-000001] Loaded widget: Chili Docking [t=00:00:20.521612][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.529648][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.530241][f=-000001] Loaded widget: HUD Presets [t=00:00:20.530933][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.533308][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.533734][f=-000001] Loaded widget: Image Preloader [t=00:00:20.534194][f=-000001] Loaded widget: Custom Markers [t=00:00:20.538448][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.538944][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:20.539168][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.539950][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.540406][f=-000001] Loaded widget: Start Boxes [t=00:00:20.541710][f=-000001] Loaded widget: Select Keys [t=00:00:20.549923][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.550903][f=-000001] Loaded widget: Pause Screen [t=00:00:20.551172][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.551449][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.552057][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.552433][f=-000001] SetSunLighting [t=00:00:20.553248][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.565463][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.565898][f=-000001] Loaded widget: Font Cache [t=00:00:20.566277][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.566321][f=-000001] Loaded widget: GC Control [t=00:00:20.570193][f=-000001] Loaded widget: Layout Handler [t=00:00:20.570635][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.572941][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.577810][f=-000001] Writing last game win data [t=00:00:20.581978][f=-000001] LuaUI v0.3 [t=00:00:20.755895][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.756709][f=-000001] [s11n] Loading s11n file... [t=00:00:20.758398][f=-000001] [s11n] Parsing model... [t=00:00:20.759501][f=-000001] [s11n] Populating game world... [t=00:00:20.849766][f=-000001] [s11n] s11n loading complete. [t=00:00:20.850235][f=-000001] Running Springboard Feature Fixer, 30, 55 [t=00:00:21.172540][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.196720][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13340,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.934013][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.946910][f=-000001] Spectator mode. Widget removed. [t=00:00:21.948591][f=-000001] Spectator mode. Widget removed. [t=00:00:21.949534][f=-000001] Playback paused [t=00:00:21.957384][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.050820][f=-000001] Opening demofile demos/1583180/replay.sdfz [t=00:00:22.050852][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.050864][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.050898][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:22.051260][f=-000001] -> Connection established (given id 3) [t=00:00:22.051382][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:22.051408][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.051420][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:22.051432][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:22.051447][f=-000001] Speed set to 20.0 [server] [t=00:00:22.051459][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55c5ed7dedb0,0x55c5f34371e0}][locale="C"]" [t=00:00:22.051471][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.064891][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.064925][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.474709][f=-000001] Beginning demo playback [t=00:00:34.487341][f=-000001] GameID: 81aa0c64093323a91ecdf3dd0d07e904 [t=00:00:34.518475][f=-000001] Connection attempt from Corwin [t=00:00:34.518512][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.519549][f=-000001] [0] Event [undefined]: Corwin changed status [t=00:00:34.519908][f=-000001] -> Connection established (given id 0) [t=00:00:34.534617][f=-000001] Connection attempt from Starlord11235 [t=00:00:34.534654][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.534732][f=-000001] [0] Event [undefined]: Starlord11235 changed status [t=00:00:34.534922][f=-000001] -> Connection established (given id 1) [t=00:00:34.554958][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corwin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:34.554993][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corwin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.562364][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Starlord11235" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:34.562398][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Starlord11235" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.046652][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corwin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:35.054319][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corwin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:35.438571][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Starlord11235" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:35.446642][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Starlord11235" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:35.454426][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corwin" string="[Game::Load][lua{Rules,Gaia}={00000204fb3a7d10,00000204ce9b6c00}][locale="C"]" [t=00:00:35.810409][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Starlord11235" string="[Game::Load][lua{Rules,Gaia}={000001e5bd4d39b0,000001e5cab2f550}][locale="C"]" [t=00:00:35.954643][f=-000001] Player Starlord11235 left the game: normal quit [t=00:00:35.959070][f=-000001] [0] Event [undefined]: Starlord11235 quit [t=00:00:36.056180][f=-000001] Allies: I choose: Engineer! [t=00:00:36.086735][f=-000001] [Game::ClientReadNet] added new player ok051323 with number 2 to team 0 [t=00:00:36.086782][f=-000001] > SPRINGIE:User ok051323|tankarty|5_5||False|||FI [t=00:00:36.142500][f=-000001] Connection attempt from ok051323 [t=00:00:36.142539][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:36.142548][f=-000001] -> Connection established (given id 2) [t=00:00:36.182687][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:36.182789][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:36.553269][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:36.553344][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:36.846616][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[Game::Load][lua{Rules,Gaia}={000001f970ca3f30,000001f8a77df1e0}][locale="C"]" [t=00:00:39.582282][f=-000001] > Game will be force started in 60 seconds [t=00:00:40.082595][f=-000001] !force [t=00:00:40.082646][f=-000001] > Poll: Do you want to force start? [!y=0/1, !n=0/1] [t=00:00:40.082659][f=-000001] > Poll: Do you want to force start? [!y=1/1, !n=0/1] [t=00:00:40.082673][f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [t=00:00:40.082686][f=-000001] > Force starting game [t=00:00:40.319353][f=-000001] [0] Event [981,337.121094,4735]: 0 finished unit Engineer Commander [t=00:00:40.337626][f=-000001] [0] Event [4850,337.115021,1500]: 1 finished unit Strike Commander [t=00:00:40.365306][f=0000000] [0] Corwin, team: 0, elo:1642, userid: 525648 [t=00:00:40.365390][f=0000000] [0] Starlord11235, team: 1, elo:1500, userid: 553181 [t=00:00:40.365421][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:40.378927][f=0000000] Playback continued [t=00:00:40.397402][f=0000006] [6] Event [1024,337.115021,4632]: 0 finished unit Cloakbot Factory [t=00:00:40.771988][f=0000227] [227] Event [1000,337.115021,4856]: 0 finished unit Metal Extractor [t=00:00:41.244851][f=0000492] [492] Event [1033.59998,337.115021,4632]: 0 finished unit Conjurer [t=00:00:41.944476][f=0000885] [885] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:42.098598][f=0000970] [970] Event [1144,337.115021,4856]: 0 finished unit Solar Collector [t=00:00:42.401580][f=0001143] [1143] Event [1000,337.115021,4344]: 0 finished unit Metal Extractor [t=00:00:42.577578][f=0001245] Spectator ok051323 left the game: normal quit [t=00:00:42.577644][f=0001245] [1245] Event [undefined]: ok051323 quit [t=00:00:42.581866][f=0001247] [1247] Event [1033.59998,337.115021,4632]: 0 finished unit Conjurer [t=00:00:42.765134][f=0001330] [1330] Event [1336,337.115021,4856]: 0 finished unit Solar Collector [t=00:00:42.872297][f=0001383] [1383] Event [1064,337.115021,4312]: 0 finished unit Wind/Tidal Generator [t=00:00:43.135924][f=0001510] [1510] Event [1256,337.115021,4856]: 0 finished unit Solar Collector [t=00:00:43.341821][f=0001623] [1623] Event [1144,337.115021,4312]: 0 finished unit Wind/Tidal Generator [t=00:00:43.746672][f=0001847] [1847] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:43.748313][f=0001848] [1848] Event [1432,337.115021,4872]: 0 finished unit Solar Collector [t=00:00:44.186544][f=0002065] [2065] Event [1224,337.115021,4312]: 0 finished unit Wind/Tidal Generator [t=00:00:44.540846][f=0002275] [2275] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:44.818782][f=0002434] Corwin has forced a win due to dropped opposition. [t=00:00:44.819172][f=0002434] game_message: Starlord11235 has been destroyed! [t=00:00:44.819379][f=0002434] [2434] Event [undefined]: Starlord11235 resigned [t=00:00:44.819701][f=0002434] game_message: Corwin wins! [t=00:00:44.820174][f=0002434] Submitting stats [t=00:00:44.822883][f=0002434] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:44.826478][f=0002434] Part| Total Time|Time of the last 0.5s [t=00:00:44.826515][f=0002434] Draw 11229.37ms 8.29% [t=00:00:44.826526][f=0002434] Lua::Callins::Synced 574.47ms 12.49% [t=00:00:44.826535][f=0002434] Lua::Callins::Unsynced 17358.51ms 17.28% [t=00:00:44.826545][f=0002434] Lua::CollectGarbage::Synced 75.29ms 0.10% [t=00:00:44.826554][f=0002434] Lua::CollectGarbage::Unsynced 622.45ms 0.10% [t=00:00:44.826564][f=0002434] Misc::Profiler::AddTime 45.00ms 0.00% [t=00:00:44.826573][f=0002434] Sim 2065.52ms 61.44% [t=00:00:44.826757][f=0002434] [2434] Received game_message: Starlord11235 has been destroyed! [t=00:00:44.828950][f=0002434] [2434] Received game_message: Corwin wins! [t=00:00:44.837568][f=0002435] [2435] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:44.837709][f=0002435] [2435] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:44.837794][f=0002435] [2435] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.837889][f=0002435] [2435] Game End Stats Values: 2,1275,2060,1275,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,8.55110645,7.4666667,8.55110645,1275,1275,1275,1275,5.5999999,6.94221783,5.5999999,6.94221783,0,0,0,0,0,0,0,0,0,785,0,785,0,0,0,0,0,0.00024,0,0.00024,0,0,0,0 [t=00:00:44.837981][f=0002435] [2435] Game End Stats Values: 3,1275,2245,1275,2245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,13.5822468,8,13.5822468,1275,1275,1275,1275,6,12.2577868,6,12.2577868,0,65,0,65,0,0,0,0,0,905,0,905,0,22.0000191,0,22.0000191,0,0.00100267,0,0.00100267,0,0,0,0 [t=00:00:44.838571][f=0002435] [2435] Game End Stats Values: 4,1275,2590,1275,2590,0,0,0,0,0,0,0,0,0,0,0,0,89,0,89,0,0,0,0,0,0,0,0,0,8,9.46666622,8,9.46666622,1275,1275,1275,1275,6,8.66666698,6,8.66666698,0,65,0,65,0,0,0,0,0,1250,0,1250,0,22.0000191,0,22.0000191,0,0.00100267,0,0.00100267,0,0,0,0 [t=00:00:44.838716][f=0002435] [2435] Game End Stats Values: 5,1275,2730,1275,2730,0,4.39355183,0,4.39355183,0,0,0,0,0,0,0,0,179,0,179,0,0,0,0,0,0,0,0,0,8,15.154232,8,15.154232,1275,1275,1275,1275,6,10.2929039,6,10.2929039,0,65,0,65,0,0,0,0,0,1390,0,1390,0,22.0000191,0,22.0000191,0,0.00100267,0,0.00100267,0,0,0,0 [t=00:00:44.838804][f=0002435] [2435] Game End Stats Values: 6,1275,2900,1275,2900,0,22.4619598,0,22.4619598,0,0,0,0,0,0,0,0,269,0,269,0,0,0,0,0,0,0,0,0,8,20.224802,8,20.224802,1275,1275,1275,1275,6,11.2045593,6,11.2045593,0,130,0,130,0,0,0,0,0,1495,0,1495,0,22.0000191,0,22.0000191,0,0.00100267,0,0.00100267,0,0,0,0 [t=00:00:44.838900][f=0002435] [2435] Game End Stats Values: 7,1275,2965,1275,2965,0,33.2097206,0,33.2097206,0,0,0,0,0,0,0,0,311,0,311,0,0,0,0,0,0,0,0,0,8,21.891489,8,21.891489,1275,1275,1275,1275,6,11.5353937,6,11.5353937,0,195,0,195,0,0,0,0,0,1495,0,1495,0,22.0000191,0,22.0000191,0,0.00100267,0,0.00100267,0,0,0,0 [t=00:00:45.039747][f=0002517] [2517] Event [1528,337.115021,4856]: 0 finished unit Metal Extractor [t=00:00:45.120841][f=0002564] Player Corwin left the game: normal quit [t=00:00:45.120922][f=0002564] [2564] Event [undefined]: Corwin quit [t=00:00:45.194307][f=0002606] [2606] Event [1304,337.115021,4296]: 0 finished unit Wind/Tidal Generator [t=00:00:45.217899][f=0002625] No clients connected, shutting down server [t=00:00:45.217944][f=0002625] Server shutdown [t=00:00:45.218192][f=0002625] [2625] all players disconnected [t=00:00:45.294816][f=0002666] [2666] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:45.753572][f=0002941] [2941] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:45.757252][f=0002942] [2942] Event [1384,337.115021,4296]: 0 finished unit Wind/Tidal Generator [t=00:00:45.806937][f=0002975] [2975] Event [2184,211.864014,5160]: 0 finished unit Metal Extractor [t=00:00:46.184447][f=0003153] [3153] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:46.279641][f=0003210] [3210] Event [1464,337.115021,4296]: 0 finished unit Wind/Tidal Generator [t=00:00:46.527160][f=0003359] [3359] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:46.928303][f=0003592] [3592] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:47.140168][f=0003702] [3702] Event [2520,211.864014,5240]: 0 finished unit Metal Extractor [t=00:00:47.327780][f=0003813] [3813] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:47.348799][f=0003823] [3823] Event [1528,337.115021,4344]: 0 finished unit Metal Extractor [t=00:00:47.706193][f=0004019] [4019] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:48.035833][f=0004214] [4214] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:48.363085][f=0004409] [4409] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:48.404333][f=0004426] [4426] Event [2904,213.30368,5224]: 0 finished unit Metal Extractor [t=00:00:48.701985][f=0004604] [4604] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:49.029717][f=0004799] [4799] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:49.352228][f=0004994] [4994] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:49.705500][f=0005189] [5189] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:50.028252][f=0005384] [5384] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:50.349854][f=0005579] [5579] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:50.409916][f=0005611] [5611] Event [3944,121.165009,4920]: 0 finished unit Metal Extractor [t=00:00:50.677259][f=0005774] [5774] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:51.001612][f=0005969] [5969] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:51.330418][f=0006164] [6164] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:51.411606][f=0006211] [6211] Event [4040,121.165009,4744]: 0 finished unit Metal Extractor [t=00:00:51.682936][f=0006359] [6359] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:52.002903][f=0006554] [6554] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:52.319462][f=0006749] [6749] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:52.455814][f=0006825] [6825] Event [4216,121.165009,4744]: 0 finished unit Metal Extractor [t=00:00:52.661740][f=0006944] [6944] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:52.986913][f=0007139] [7139] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:53.314194][f=0007334] [7334] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:53.637453][f=0007529] [7529] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:53.962806][f=0007724] [7724] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:54.296667][f=0007919] [7919] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:54.673871][f=0008114] [8114] Event [1033.59998,337.115021,4632]: 0 finished unit Glaive [t=00:00:54.827869][f=0008212] Autoquit sending quit command. [t=00:00:54.827943][f=0008212] [QuitAction] user exited to system [t=00:00:54.828841][f=0008212] [SpringApp::Kill][1] fromRun=1 [t=00:00:54.828907][f=0008212] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:54.828928][f=0008212] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:54.828940][f=0008212] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:54.828950][f=0008212] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:54.828960][f=0008212] [SpringApp::Kill][2] [t=00:00:54.836253][f=0008212] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:54.838156][f=0008212] [Game::KillLua][1] dtor=0 luaUI=0x55c5e44bc9c0 [t=00:00:54.838241][f=0008212] Start widgetHandler:Shutdown [t=00:00:54.846046][f=0008212] Shutdown - SaveOrderList Complete [t=00:00:54.862214][f=0008212] Writing last game win data [t=00:00:54.899615][f=0008212] Shutdown - SaveConfigData Complete [t=00:00:54.899650][f=0008212] Shutdown Widget - Chili Highlight [t=00:00:54.899681][f=0008212] Shutdown Widget - Save/Load API [t=00:00:54.899695][f=0008212] Shutdown Widget - Draw After Chili [t=00:00:54.899710][f=0008212] Shutdown Widget - API Unit Tracker GL4 [t=00:00:54.899731][f=0008212] Shutdown Widget - EPIC Menu [t=00:00:54.901188][f=0008212] Shutdown Widget - Chili Minimap [t=00:00:54.901341][f=0008212] Shutdown Widget - Chili Widget Selector [t=00:00:54.902337][f=0008212] Shutdown Widget - Local Team Colors [t=00:00:54.902362][f=0008212] Shutdown Widget - Display Keys 2 [t=00:00:54.902427][f=0008212] Shutdown Widget - Save Game Menu [t=00:00:54.902444][f=0008212] Shutdown Widget - HealthBars [t=00:00:54.903450][f=0008212] Shutdown Widget - Noises [t=00:00:54.903477][f=0008212] Shutdown Widget - Unit Icons [t=00:00:54.903499][f=0008212] Shutdown Widget - Win Counter [t=00:00:54.903515][f=0008212] Shutdown Widget - BuildETA [t=00:00:54.903534][f=0008212] Shutdown Widget - EndGame APM stats [t=00:00:54.903554][f=0008212] Shutdown Widget - SpringRTS Replay Stats [t=00:00:54.903629][f=0008212] Shutdown Widget - Modular Comm Info [t=00:00:54.903646][f=0008212] Shutdown Widget - Music Player v2 [t=00:00:54.903664][f=0008212] Shutdown Widget - State Reverse and Latency [t=00:00:54.903680][f=0008212] Shutdown Widget - CameraShake [t=00:00:54.903697][f=0008212] Shutdown Widget - Chili Economy Panel Default [t=00:00:54.903831][f=0008212] Shutdown Widget - Chili EndGame Window [t=00:00:54.903859][f=0008212] Shutdown Widget - Chili Nuke Warning [t=00:00:54.903877][f=0008212] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:54.903901][f=0008212] Shutdown Widget - Chili Spectator Panels [t=00:00:54.903918][f=0008212] Shutdown Widget - Context Menu [t=00:00:54.903934][f=0008212] Shutdown Widget - Darkening [t=00:00:54.903961][f=0008212] Shutdown Widget - Defense Range Zero-K [t=00:00:54.903978][f=0008212] Shutdown Widget - Grab Input [t=00:00:54.904001][f=0008212] Shutdown Widget - Highlight Geos [t=00:00:54.904018][f=0008212] Shutdown Widget - Local Widgets Config [t=00:00:54.904041][f=0008212] Shutdown Widget - MinimapEvents [t=00:00:54.904056][f=0008212] Shutdown Widget - Missile Silo Range [t=00:00:54.904075][f=0008212] Shutdown Widget - Point Tracker [t=00:00:54.904090][f=0008212] Shutdown Widget - Showeco and Grid Drawer [t=00:00:54.904106][f=0008212] Shutdown Widget - Stereo3D [t=00:00:54.904125][f=0008212] Shutdown Widget - Attack AoE [t=00:00:54.904142][f=0008212] Shutdown Widget - UnitShapes [t=00:00:54.904414][f=0008212] Shutdown Widget - Map Edge Extension [t=00:00:54.904437][f=0008212] Shutdown Widget - Selection Send [t=00:00:54.904454][f=0008212] Shutdown Widget - LupsManager [t=00:00:54.904485][f=0008212] Shutdown Widget - Newton Firezone [t=00:00:54.904502][f=0008212] Shutdown Widget - Chili Pro Console [t=00:00:54.907823][f=0008212] Shutdown Widget - Persistent Build Height [t=00:00:54.907849][f=0008212] Shutdown Widget - Lasso Terraform GUI [t=00:00:54.907864][f=0008212] Shutdown Widget - Chili Framework [t=00:00:54.907890][f=0008212] Shutdown Widget - Lups [t=00:00:54.907940][f=0008212] Shutdown Widget - Custom Markers [t=00:00:54.907962][f=0008212] Shutdown Widget - Chili Core Selector [t=00:00:54.908063][f=0008212] Shutdown Widget - Mex Placement Handler [t=00:00:54.908082][f=0008212] Shutdown Widget - Select Keys [t=00:00:54.908131][f=0008212] Shutdown Widget - Pause Screen [t=00:00:54.908859][f=0008212] Shutdown Widget - Layout Handler [t=00:00:54.908920][f=0008212] Shutdown Widget - Text To Speech Control [t=00:00:54.908957][f=0008212] End widgetHandler:Shutdown [t=00:00:55.043182][f=0008212] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={695591,63014355} {int,ext,rec}Allocs={8782471,0,0} {chunk,block}Bytes={63014355,0} [t=00:00:55.044132][f=0008212] [Game::KillLua][2] dtor=0 luaGaia=0x55c5f34371e0 [t=00:00:55.059911][f=0008212] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={558054,54017009} {int,ext,rec}Allocs={8782472,0,0} {chunk,block}Bytes={54017009,0} [t=00:00:55.060023][f=0008212] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={558054,54017009} {int,ext,rec}Allocs={8782472,0,0} {chunk,block}Bytes={54017009,0} [t=00:00:55.060065][f=0008212] [Game::KillLua][3] dtor=0 luaRules=0x55c5ed7dedb0 [t=00:00:55.060127][f=0008212] Start gadgetHandler:Shutdown [t=00:00:55.060150][f=0008212] Shutdown - StartSetup [t=00:00:55.060167][f=0008212] Shutdown - UnitMorph [t=00:00:55.061021][f=0008212] Shutdown - Carrier Drones [t=00:00:55.061044][f=0008212] Shutdown - Missile Silo Controller [t=00:00:55.061063][f=0008212] Shutdown - Modular Comm Info [t=00:00:55.061081][f=0008212] Shutdown - Terrain Texture Handler [t=00:00:55.061097][f=0008212] Shutdown - UnitCloakShield [t=00:00:55.061305][f=0008212] Shutdown - Starlight Handler [t=00:00:55.061336][f=0008212] End gadgetHandler:Shutdown [t=00:00:55.095822][f=0008212] Start gadgetHandler:Shutdown [t=00:00:55.095900][f=0008212] Shutdown - Save/Load [t=00:00:55.095962][f=0008212] Shutdown - Teleport Throw [t=00:00:55.095981][f=0008212] Shutdown - UnitMorph [t=00:00:55.096006][f=0008212] Shutdown - Modular Comm Info [t=00:00:55.096021][f=0008212] Shutdown - Retreat Command [t=00:00:55.096043][f=0008212] Shutdown - Shockwaves [t=00:00:55.096062][f=0008212] Shutdown - UnitCloakShield [t=00:00:55.096084][f=0008212] Shutdown - Lups Cloak FX [t=00:00:55.096113][f=0008212] Shutdown - Lups [t=00:00:55.096160][f=0008212] Shutdown - Lups Shield [t=00:00:55.096222][f=0008212] End gadgetHandler:Shutdown [t=00:00:55.140593][f=0008212] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8782515,0,0} {chunk,block}Bytes={0,0} [t=00:00:55.140818][f=0008212] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8782515,0,0} {chunk,block}Bytes={0,0} [t=00:00:55.140889][f=0008212] [Game::KillLua][4] dtor=0 [t=00:00:55.141345][f=0008212] [Game::KillLua][5] dtor=0 [t=00:00:55.160724][f=0008212] [Game::~CGame][1] [t=00:00:55.160777][f=0008212] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:55.160789][f=0008212] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:55.160801][f=0008212] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:55.160813][f=0008212] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:55.160824][f=0008212] [Game::KillLua][4] dtor=1 [t=00:00:55.160837][f=0008212] [Game::KillLua][5] dtor=1 [t=00:00:55.161129][f=0008212] [Game::KillMisc][1] [t=00:00:55.161148][f=0008212] [Game::KillMisc][2] [t=00:00:55.161632][f=0008212] [Game::KillMisc][3] [t=00:00:55.162271][f=0008212] [Game::KillRendering][1] [t=00:00:55.186795][f=0008212] [3DOParser::Kill] allocated 1 pieces [t=00:00:55.186853][f=0008212] [S3OParser::Kill] allocated 5479 pieces [t=00:00:55.188091][f=0008212] [AssParser::Kill] allocated 675 pieces [t=00:00:55.345574][f=0008212] [Game::KillInterface][1] [t=00:00:55.346056][f=0008212] [Game::KillInterface][2] [t=00:00:55.348417][f=0008212] [Game::KillSimulation][1] [t=00:00:55.348440][f=0008212] [Game::KillSimulation][2] [t=00:00:56.156284][f=0008212] [CCollisionHandler] dis-/continuous tests: 0/294 [t=00:00:56.156348][f=0008212] [Game::KillSimulation][3] [t=00:00:56.156544][f=0008212] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:56.156567][f=0008212] [~CPathCache(24x24)] cacheHits=3 hitPercentage=33% numHashColls=0 maxCacheSize=7 [t=00:00:56.156585][f=0008212] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:56.156603][f=0008212] [~CPathCache(48x48)] cacheHits=4 hitPercentage=0% numHashColls=0 maxCacheSize=14 [t=00:00:56.159362][f=0008212] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:56.291581][f=0008212] [LosHandler::Kill] raycast instance cache-{hits,misses}={1320,635}; shared=2%; cached=65% [t=00:00:56.439564][f=0008212] [Game::KillSimulation][4] [t=00:01:00.345336][f=0008212] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:00.347707][f=0008212] [Game::~CGame][2] [t=00:01:00.347912][f=0008212] [Game::~CGame][3] [t=00:01:00.583807][f=0008212] [SpringApp::Kill][3] [t=00:01:00.584739][f=0008212] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 85229 bytes sent 34015 bytes recv'd [t=00:01:00.586996][f=0008212] Kill: client disconnecting... [t=00:01:02.597193][f=0008212] CloseConnection: client connection closed [t=00:01:02.598519][f=0008212] [SpringApp::Kill][4] font=0x55c5ccd80600 [t=00:01:02.607946][f=0008212] [SpringApp::Kill][5] [t=00:01:02.620170][f=0008212] [SpringApp::Kill][6] [t=00:01:02.620229] [SpringApp::Kill][7] [t=00:01:02.621891] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:02.621976] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:02.621997] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:02.622282] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:02.622303] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:02.622319] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:02.622333] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {232, 1048576, 1048576}, EBO = {348, 1048576, 1048576} [t=00:01:02.622346] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2108, 1048576, 1048576}, EBO = {3162, 1048576, 1048576} [t=00:01:02.622360] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:02.622375] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:02.622389] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:02.622410] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:02.622427] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:02.641657] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:02.641701] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:02.641721] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:02.641732] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:02.643345] [VFS] [SpringVFS::DeleteArchives] [t=00:01:02.643366] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:02.643376] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55c5cce48cb0) [t=00:01:02.655829] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3514ms [t=00:01:02.655883] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=89ms [t=00:01:02.655896] file="objects3d/nebula.s3o" indx=5370 inflSize=1884kb readTime=47ms [t=00:01:02.655907] file="objects3d/funnelweb.dae" indx=5291 inflSize=1500kb readTime=43ms [t=00:01:02.655916] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=33ms [t=00:01:02.655927] file="unittextures/factoryveh1.png" indx=7317 inflSize=1077kb readTime=32ms [t=00:01:02.655937] file="gamedata/unitdefs_pre.lua" indx=951 inflSize=0kb readTime=32ms [t=00:01:02.655946] file="luaui/widgets/gui_chili_facpanel.lua" indx=4725 inflSize=32kb readTime=28ms [t=00:01:02.656268] file="bitmaps/loadpictures/firestates.png" indx=524 inflSize=2945kb readTime=28ms [t=00:01:02.656283] file="luaui/widgets/unit_healthbars.lua" indx=4874 inflSize=42kb readTime=27ms [t=00:01:02.656293] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=26ms [t=00:01:02.662742] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167471128 bytes cached in 3473 files [t=00:01:02.970295] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=105 [t=00:01:02.970337] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mecharavaged_V1.01.sd7 (0x55c5ccd7a360) [t=00:01:02.972438] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:02.972464] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55c5ccd51810) [t=00:01:02.973306] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:02.974305] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f475000db90) [t=00:01:02.974574] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:02.976540] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55c5ccd73170) [t=00:01:02.976583] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:02.976595] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:02.976609] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:02.976620] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:02.976631] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:02.976641] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:02.978021] [SpringApp::Kill][8] [t=00:01:02.978042] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:02.978053] [WatchDog::Uninstall][1] hangDetectorThread=0x55c5878774d0 (joinable=1) [t=00:01:02.978063] [WatchDog::Uninstall][2] [t=00:01:03.109643] [WatchDog::Uninstall][3] [t=00:01:03.109678] [SpringApp::Kill][9]