[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000316] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008476] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008508] Using writeable configuration source: "/tmp/tmp.ImPGl6BKFi/springsettings.1583175.cfg" [t=00:00:00.016476] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016526] ============== ============== [t=00:00:00.016538] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016547] [t=00:00:00.016556] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016565] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016575] Use "none" to disable the default log sections. [t=00:00:00.016584] ============== ============== [t=00:00:00.016593] ============== ============== [t=00:00:00.016647] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016657] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016667] ROAM = 2 [t=00:00:00.016676] RotateLogFiles = 1 [t=00:00:00.016686] TeamHighlight = 0 [t=00:00:00.016696] ============== ============== [t=00:00:00.016705] ============== ============== [t=00:00:00.016714] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.016724] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016733] Compiler Version: gcc-11.1.0 [t=00:00:00.016755] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.016939] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.016952] Binary Word Size: 64-bit (native) [t=00:00:00.016961] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016970] Physical CPU Cores: 1 [t=00:00:00.016980] Logical CPU Cores: 1 [t=00:00:00.016988] ============== ============== [t=00:00:00.017051] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017060] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017070] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017078] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017088] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018391] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.018409] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018438] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018469] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018493] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018503] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.018540] [GR::LogVersionInfo] [t=00:00:00.018550] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018559] GL version : [t=00:00:00.018568] GL vendor : [t=00:00:00.018577] GL renderer : [t=00:00:00.018586] GLSL version: [t=00:00:00.018595] GLEW version: spring headless stub GLEW version [t=00:00:00.018604] GPU memory : unknown [t=00:00:00.018613] SDL swap-int: 0 [t=00:00:00.018622] SDL driver : headless stub [t=00:00:00.018631] [t=00:00:00.018640] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.018649] GLSL shader support : 0 [t=00:00:00.018658] GL4 support : 0 [t=00:00:00.018667] FBO extension support : 0 [t=00:00:00.018676] NVX GPU mem-info support : 0 [t=00:00:00.018703] ATI GPU mem-info support : 0 [t=00:00:00.018713] NPOT-texture support : 1 (0) [t=00:00:00.018722] S3TC/DXT1 texture support : 0/0 [t=00:00:00.018731] texture query-LOD support : 1 (0) [t=00:00:00.018740] MSAA frame-buffer support : 0 (0) [t=00:00:00.018749] Z-buffer depth : 16 (-) [t=00:00:00.018758] primitive-restart support : 0 (0) [t=00:00:00.018767] clip-space control support: 0 (0) [t=00:00:00.018776] seamless cube-map support : 0 (0) [t=00:00:00.018785] frag-depth layout support : 0 (0) [t=00:00:00.018794] persistent maps support : 0 (0) [t=00:00:00.018803] explicit attribs location : 0 (0) [t=00:00:00.018812] multi draw indirect : 0 (-) [t=00:00:00.018821] [t=00:00:00.018830] max. FBO samples : -1 [t=00:00:00.018839] max. FS/program texture slots : 8/8 [t=00:00:00.018849] max. texture size : 2048 [t=00:00:00.018860] max. texture anisotropy level : 0.000000 [t=00:00:00.018869] max. vec4 varyings/attributes : 0/0 [t=00:00:00.018878] max. draw-buffers : 0 [t=00:00:00.018887] max. rec. indices/vertices : 0/0 [t=00:00:00.018896] max. uniform buffer-bindings : 0 [t=00:00:00.018905] max. uniform block-size : 0KB [t=00:00:00.018913] max. storage buffer-bindings : 0 [t=00:00:00.018922] max. storage block-size : 0MB [t=00:00:00.018931] [t=00:00:00.018941] enable AMD-hacks : 0 [t=00:00:00.018950] compress MIP-maps: 0 [t=00:00:00.019784] [GR::UpdateGLConfigs] [t=00:00:00.019810] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.019823] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.019834] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.019843] [GR::InitGLState] [t=00:00:00.019853] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.193514] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.197166] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.202489] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.203021] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.203043] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.203059] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.237404] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.238236] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.271017] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.271264] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.284241] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms [t=00:00:00.284261] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.284423] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.288075] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f11c000d810 (SpringVFS) global=(nil) (null) [t=00:00:00.288091] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.288214] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.288234] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.288246] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.288255] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.288273] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2692 MB [t=00:00:00.293564][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.293592][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.293608][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1583175/replay.sdfz" for game data... [t=00:00:00.429341][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.432387][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.432417][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.434707][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.434758][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 141ms [t=00:00:00.434783][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.480378][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5642d74f5f70] using map "Mecharavaged v1.01" (loaded=0 cached=0) [t=00:00:00.481491][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mecharavaged v1.01", overwrite=false)] section=1 cached=0 [t=00:00:00.484556][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.485045][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5642d74f5f70] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.486106][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.496700][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.496884][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.506102][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 71ms [t=00:00:00.506269][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.511607][f=-000001] forceSingleThreaded, false [t=00:00:01.814613][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.815300][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.815402][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.815459][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.815513][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.815566][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.816669][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.817168][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.817640][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.820558][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.822729][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.824512][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.824540][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.825008][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.833008][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.834220][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.835189][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.835488][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.836321][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.836442][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.840687][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.840728][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.977399][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.988746][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:02.343486][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.744549][f=-000001] Loading UnitDefs_posts [t=00:00:02.922776][f=-000001] Loading FeatureDefs_posts [t=00:00:02.984921][f=-000001] Loading WeaponDefs_posts [t=00:00:03.008163][f=-000001] Loading ArmorDefs_posts [t=00:00:03.047167][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 644ms [t=00:00:03.107451][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 771ms [t=00:00:03.109616][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.298069][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.298336][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.299098][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.299118][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.300911][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.304489][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.544112][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.620186][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.745583][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.750239][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.750267][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.198828][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 448ms [t=00:00:04.198874][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.293253][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [t=00:00:04.293294][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.316979][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:05.074663][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.079745][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.081301][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.096482][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.610167][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.620897][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.620933][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.622395][f=-000001] InfoTexture: legacy [t=00:00:10.622418][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.624640][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.706070][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.709045][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:10.709078][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.709803][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.892840][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.896750][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.088927][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.203528][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.215748][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.215779][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.217470][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.664992][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.698389][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.698992][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.861911][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:11.863722][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.863746][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.874855][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.874909][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.874922][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:11.874933][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:11.874944][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.874956][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.874967][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0867 [t=00:00:11.882349][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.882404][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.882416][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:11.882427][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:11.882437][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.882448][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.882459][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0877 [t=00:00:11.882472][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5642e080ccb0 has BLOCKSIZE 1 [t=00:00:11.887334][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.887363][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.887375][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:11.887385][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:11.887565][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.887581][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05cd [t=00:00:11.893705][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05cd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe-dbdf05cd.zip" (exists=1) [t=00:00:11.894806][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.904470][f=-000001] Path cache (48, 48) initialized. [t=00:00:11.904506][f=-000001] Path cache (48, 48) initialized. [t=00:00:11.908913][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.908936][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.908948][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:11.908960][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:11.908971][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.908982][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05dd [t=00:00:12.041378][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05dd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe2-dbdf05dd.zip" (exists=1) [t=00:00:12.041974][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.044305][f=-000001] Path cache (24, 24) initialized. [t=00:00:12.044324][f=-000001] Path cache (24, 24) initialized. [t=00:00:12.044337][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (180ms, checksum acdc3f49)" [t=00:00:12.044389][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.044410][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.044430][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.227098][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 110ms [t=00:00:12.227671][f=-000001] Synced LuaRules: starting loading [t=00:00:13.228491][f=-000001] Setting up autohandicap [t=00:00:13.228554][f=-000001] dedelepd69, spectator, false, allyTeamID, 1, customKeys.elo, , 1534, nil [t=00:00:13.228582][f=-000001] Corwin, spectator, false, allyTeamID, 0, customKeys.elo,
, 1642, nil [t=00:00:13.228597][f=-000001] Team 0, 1, 1642 [t=00:00:13.228608][f=-000001] Team 1, 1, 1534 [t=00:00:13.228620][f=-000001] firstAllyTeamMean, 1642 [t=00:00:13.228631][f=-000001] secondAllyTeamMean, 1534 [t=00:00:13.228652][f=-000001] lowerWinChance, 0.34939536 [t=00:00:13.228665][f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.271183][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.818692][f=-000001] Synced LuaRules: finished loading [t=00:00:14.843006][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.423279][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.483587][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.600867][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 98ms [t=00:00:15.673673][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:15.677771][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:15.678290][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:15.678753][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:15.679253][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:15.756993][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:15.757371][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:15.766728][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.767495][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.767516][f=-000001] LuaSocket Support: enabled [t=00:00:15.786720][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:15.880207][f=-000001] localWidgets, nil, true, true [t=00:00:15.883395][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:15.883431][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:15.895225][f=-000001] USE_OLD_CHILI [t=00:00:16.674038][f=-000001] Loading last game win data [t=00:00:16.675145][f=-000001] Resetting win data [t=00:00:16.675675][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.675696][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.675710][f=-000001] Player and team counts match, continuing [t=00:00:16.675727][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:16.675741][f=-000001] Starlord11235 was in last game but is now absent, resetting scores [t=00:00:16.929581][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.929616][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:16.989638][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.082112][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.720883][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.897049][f=-000001] forceSingleThreaded, false [t=00:00:19.308150][f=-000001] Loaded API widget: i18n [t=00:00:19.308830][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.309012][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.309188][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.309490][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.309792][f=-000001] Loaded API widget: Win Counter [t=00:00:19.470401][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.470793][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.471081][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.471308][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.471514][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.473938][f=-000001] Loaded API widget: Lups [t=00:00:19.761151][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.761559][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.761872][f=-000001] Loaded widget: Save/Load API [t=00:00:19.762176][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.762465][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.762800][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.767871][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.769324][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.769347][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.769413][f=-000001] Set maximum particles to: 0 [t=00:00:19.770254][f=-000001] Set UnitIconDist to 0 [t=00:00:19.866943][f=-000001] Loaded widget: EPIC Menu [t=00:00:19.867331][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:19.868549][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:19.894313][f=-000001] Loaded widget: Chili Minimap [t=00:00:19.894701][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:19.905202][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:19.905605][f=-000001] Deferred Rendering requires shader support! [t=00:00:19.906006][f=-000001] Loaded widget: Deferred rendering [t=00:00:19.906282][f=-000001] Mexspot Fetcher fetching [t=00:00:19.906476][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:19.906770][f=-000001] Team highlighting: Disabled [t=00:00:19.907105][f=-000001] Loaded widget: Teamhighlight option [t=00:00:19.907602][f=-000001] Loaded widget: Local Team Colors [t=00:00:19.907997][f=-000001] Loaded widget: Display Keys 2 [t=00:00:19.908411][f=-000001] Loaded widget: Save Game Menu [t=00:00:19.908615][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:19.908815][f=-000001] Loaded widget: One click weapon handler [t=00:00:19.909042][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:19.909323][f=-000001] highlightUnitShader no GL4 support [t=00:00:19.909624][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:19.910002][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:19.910573][f=-000001] Loaded widget: Attack Command Helper [t=00:00:19.910872][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:19.910900][f=-000001] Using fallback unit outlines [t=00:00:19.911084][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:19.911424][f=-000001] Loaded widget: Selection Modkeys [t=00:00:19.919937][f=-000001] Loaded widget: Chili Global Commands [t=00:00:19.921688][f=-000001] Loaded widget: Outline No Shader [t=00:00:19.922220][f=-000001] Loaded widget: Unit Icons [t=00:00:19.922556][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:19.922943][f=-000001] Loaded widget: Noises [t=00:00:19.965437][f=-000001] Loaded widget: HealthBars [t=00:00:19.965866][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:19.966129][f=-000001] Loaded widget: Guard Remove [t=00:00:19.969652][f=-000001] Loaded widget: Chili Vote Display [t=00:00:19.970045][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:19.970428][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:19.970460][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1583175/events.log [t=00:00:19.973466][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:19.973840][f=-000001] Loaded widget: EndGame APM stats [t=00:00:19.975466][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:19.975681][f=-000001] Loaded widget: Objectives [t=00:00:19.976009][f=-000001] Loaded widget: EndGame Stats [t=00:00:19.976404][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:19.976761][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:19.977111][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:19.977560][f=-000001] Loaded widget: BuildETA [t=00:00:19.981410][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:19.982142][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:19.982454][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:19.987277][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:19.987673][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:19.988005][f=-000001] Loaded widget: Command Alpha [t=00:00:19.988775][f=-000001] Loaded widget: Camera Save Position [t=00:00:19.989108][f=-000001] Loaded widget: Ghost Site [t=00:00:19.989324][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:19.989914][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:19.990136][f=-000001] Loaded widget: Stop Self-D [t=00:00:19.991437][f=-000001] Loaded widget: Stereo3D [t=00:00:19.991884][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:19.992177][f=-000001] Loaded widget: SmoothCam [t=00:00:19.992542][f=-000001] Loaded widget: Smart Bombers [t=00:00:19.993001][f=-000001] Loaded widget: Simple Settings [t=00:00:19.993453][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:19.993824][f=-000001] Loaded widget: Show selected unit range [t=00:00:19.994229][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:19.994462][f=-000001] Loaded widget: ReclaimInfo [t=00:00:19.994681][f=-000001] Loaded widget: Raw Move Issue [t=00:00:19.995033][f=-000001] Loaded widget: Point Tracker [t=00:00:19.995254][f=-000001] Loaded widget: Orbit Command [t=00:00:19.995467][f=-000001] Loaded widget: Morph Finished notification [t=00:00:19.995695][f=-000001] Loaded widget: Mission Results Handler [t=00:00:19.996156][f=-000001] Loaded widget: Missile Silo Range [t=00:00:19.996502][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:19.996782][f=-000001] Loaded widget: Misc default command replacements [t=00:00:19.997134][f=-000001] Loaded widget: MinimapEvents [t=00:00:19.997477][f=-000001] Loaded widget: Local Widgets Config [t=00:00:19.997772][f=-000001] Loaded widget: Keep Target [t=00:00:19.997990][f=-000001] Loaded widget: In-game Ignore [t=00:00:19.998446][f=-000001] Loaded widget: In-game Guide [t=00:00:19.998793][f=-000001] Loaded widget: Highlight Geos [t=00:00:19.999182][f=-000001] Loaded widget: Haven Handler [t=00:00:19.999952][f=-000001] Input grabbing is enabled! [t=00:00:19.999975][f=-000001] Input grabbing is enabled! [t=00:00:20.000079][f=-000001] Loaded widget: Grab Input [t=00:00:20.000439][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.000661][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.001079][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.007776][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.008192][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.008495][f=-000001] Loaded widget: Decloak Range [t=00:00:20.008862][f=-000001] Loaded widget: Darkening [t=00:00:20.016482][f=-000001] Loaded widget: Context Menu [t=00:00:20.017152][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.017400][f=-000001] Loaded widget: Easy Facing [t=00:00:20.017769][f=-000001] Loaded widget: Ferry Points [t=00:00:20.042296][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.042679][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.043043][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.043282][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.043656][f=-000001] EndGame Graph disabled [t=00:00:20.121143][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.133748][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.134571][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.134992][f=-000001] Loaded widget: CameraShake [t=00:00:20.135249][f=-000001] Loaded widget: Blast Radius [t=00:00:20.135599][f=-000001] Loaded widget: Autoquit [t=00:00:20.135966][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.136228][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.136711][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.137104][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.137535][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.137941][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.138345][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.139417][f=-000001] Loaded widget: Attack Warning [t=00:00:20.139775][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.140411][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.141638][f=-000001] Loaded widget: Auto Group [t=00:00:20.142586][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.143518][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.143850][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.144657][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.145609][f=-000001] Loaded widget: Select Com at start [t=00:00:20.151837][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.153024][f=-000001] Loaded widget: Transport AI [t=00:00:20.153268][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.153505][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.178882][f=-000001] Loaded widget: Unit Start State [t=00:00:20.179340][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.185361][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.186105][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.186411][f=-000001] Loaded widget: Icon Sets [t=00:00:20.312890][f=-000001] Loaded widget: Attack AoE [t=00:00:20.328972][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.330413][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.330669][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.331080][f=-000001] Loaded widget: Commands FX [t=00:00:20.346481][f=-000001] Loaded widget: UnitShapes [t=00:00:20.346978][f=-000001] : disabled for spectators [t=00:00:20.347935][f=-000001] Loaded widget: Stockpiler [t=00:00:20.351033][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.352233][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.352747][f=-000001] Loaded widget: State Icons [t=00:00:20.353122][f=-000001] Loaded widget: Shield Guard [t=00:00:20.353491][f=-000001] Loaded widget: Selection Send [t=00:00:20.353854][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.354232][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.354504][f=-000001] Loaded widget: AllyCursors [t=00:00:20.354899][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.355248][f=-000001] : disabled for spectators [t=00:00:20.356157][f=-000001] Loaded widget: Building Starter [t=00:00:20.356526][f=-000001] : disabled for spectators [t=00:00:20.357271][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.357620][f=-000001] Loaded widget: Units on Fire [t=00:00:20.357994][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.358279][f=-000001] Loaded widget: LupsManager [t=00:00:20.358804][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.359374][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.360589][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.360984][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.368913][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.377096][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.377776][f=-000001] Loaded widget: Chili Docking [t=00:00:20.378219][f=-000001] Loaded widget: HUD Presets [t=00:00:20.378903][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.381313][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.381712][f=-000001] Loaded widget: Image Preloader [t=00:00:20.382174][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:20.382396][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.386543][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.386996][f=-000001] Loaded widget: Custom Markers [t=00:00:20.388187][f=-000001] Loaded widget: Select Keys [t=00:00:20.389039][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.389461][f=-000001] Loaded widget: Start Boxes [t=00:00:20.389711][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.390428][f=-000001] Loaded widget: Pause Screen [t=00:00:20.398508][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.398941][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.399542][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.400051][f=-000001] SetSunLighting [t=00:00:20.402468][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.402909][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.406723][f=-000001] Loaded widget: Layout Handler [t=00:00:20.407097][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.407137][f=-000001] Loaded widget: GC Control [t=00:00:20.407382][f=-000001] Loaded widget: Font Cache [t=00:00:20.420870][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.423633][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.428201][f=-000001] Writing last game win data [t=00:00:20.432824][f=-000001] LuaUI v0.3 [t=00:00:20.581212][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.581661][f=-000001] [s11n] Loading s11n file... [t=00:00:20.583438][f=-000001] [s11n] Parsing model... [t=00:00:20.584525][f=-000001] [s11n] Populating game world... [t=00:00:20.677341][f=-000001] [s11n] s11n loading complete. [t=00:00:20.678169][f=-000001] Running Springboard Feature Fixer, 30, 55 [t=00:00:21.042783][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.071937][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13339,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.979356][f=-000001] Spectator mode. Widget removed. [t=00:00:21.991887][f=-000001] Spectator mode. Widget removed. [t=00:00:21.994862][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.994931][f=-000001] Playback paused [t=00:00:22.003227][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.099507][f=-000001] Opening demofile demos/1583175/replay.sdfz [t=00:00:22.099540][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.099551][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.100086][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.100110][f=-000001] -> Connection established (given id 2) [t=00:00:22.100166][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:22.100180][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.100191][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:22.100203][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:22.100682][f=-000001] Speed set to 20.0 [server] [t=00:00:22.100700][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5642f7c5a5f0,0x5642ff96d210}][locale="C"]" [t=00:00:22.100711][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.114843][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.114884][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.180646][f=-000001] Beginning demo playback [t=00:00:25.192646][f=-000001] GameID: 13a90c64dab69d23a4e80d1df5316e6e [t=00:00:25.216703][f=-000001] Connection attempt from dedelepd69 [t=00:00:25.216740][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.216800][f=-000001] [0] Event [undefined]: dedelepd69 changed status [t=00:00:25.216968][f=-000001] -> Connection established (given id 0) [t=00:00:25.224639][f=-000001] Connection attempt from Corwin [t=00:00:25.228593][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.228671][f=-000001] [0] Event [undefined]: Corwin changed status [t=00:00:25.228870][f=-000001] -> Connection established (given id 1) [t=00:00:25.228896][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dedelepd69" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:25.228910][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dedelepd69" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.316568][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corwin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:25.316618][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corwin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.664238][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dedelepd69" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:25.672354][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dedelepd69" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:25.980740][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dedelepd69" string="[Game::Load][lua{Rules,Gaia}={000001e5b81b4ad0,000001e5bb10add0}][locale="C"]" [t=00:00:26.204600][f=-000001] Player dedelepd69 left the game: normal quit [t=00:00:26.204653][f=-000001] [0] Event [undefined]: dedelepd69 quit [t=00:00:26.532231][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corwin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:26.540377][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corwin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:27.016645][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corwin" string="[Game::Load][lua{Rules,Gaia}={00000204fb3ac120,00000205089eb580}][locale="C"]" [t=00:00:27.204063][f=-000001] Allies: I choose: Recon! [t=00:00:30.284617][f=-000001] > Game will be force started in 60 seconds [t=00:00:31.312785][f=-000001] > Game will be force started in 40 seconds [t=00:00:32.328549][f=-000001] > Game will be force started in 20 seconds [t=00:00:33.608950][f=-000001] [0] Event [4850,337.115021,1500]: 0 finished unit Strike Commander [t=00:00:33.623672][f=-000001] [0] Event [1014,337.119141,4737]: 1 finished unit Recon Commander [t=00:00:33.653761][f=0000000] [0] Game has noElo set. [t=00:00:33.653828][f=0000000] [0] Corwin, team: 1, elo:1642, userid: 525648 [t=00:00:33.653857][f=0000000] [0] dedelepd69, team: 0, elo:1534, userid: 396058 [t=00:00:33.653885][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:33.665186][f=0000000] Playback continued [t=00:00:33.668783][f=0000000] > Players dedelepd69 did not choose a start position. Game will be aborted. [t=00:00:33.668813][f=0000000] > exiting game [t=00:00:33.670755][f=0000001] No clients connected, shutting down server [t=00:00:33.670775][f=0000001] Server shutdown [t=00:00:33.671186][f=0000001] Submitting stats [t=00:00:33.671576][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:33.674370][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:33.674397][f=0000001] Draw 7006.50ms 66.30% [t=00:00:33.674408][f=0000001] Lua::Callins::Synced 99.58ms 0.00% [t=00:00:33.674420][f=0000001] Lua::Callins::Unsynced 10491.94ms 89.50% [t=00:00:33.674431][f=0000001] Lua::CollectGarbage::Synced 64.83ms 0.00% [t=00:00:33.674442][f=0000001] Lua::CollectGarbage::Unsynced 373.69ms 1.00% [t=00:00:33.674461][f=0000001] Misc::Profiler::AddTime 20.88ms 0.10% [t=00:00:33.674786][f=0000001] [1] player nonplacement [t=00:00:33.676029][f=0000001] [1] autohost exit [t=00:00:33.677137][f=0000001] [1] all players disconnected [t=00:00:34.664960][f=0000001] Playback paused [t=00:00:43.672864][f=0000001] Autoquit sending quit command. [t=00:00:43.673896][f=0000001] [QuitAction] user exited to system [t=00:00:43.674313][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:43.674331][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:43.674350][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:43.674361][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:43.674370][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:43.674379][f=0000001] [SpringApp::Kill][2] [t=00:00:43.675478][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:43.675856][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x5642eeb19dd0 [t=00:00:43.675910][f=0000001] Start widgetHandler:Shutdown [t=00:00:43.680851][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:43.681543][f=0000001] Writing last game win data [t=00:00:43.693187][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:43.693209][f=0000001] Shutdown Widget - Save/Load API [t=00:00:43.693226][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:43.693267][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:43.693288][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:43.693310][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:43.695660][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:43.697033][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:43.697177][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:43.697196][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:43.697254][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:43.697270][f=0000001] Shutdown Widget - Unit Icons [t=00:00:43.697290][f=0000001] Shutdown Widget - Noises [t=00:00:43.697310][f=0000001] Shutdown Widget - HealthBars [t=00:00:43.698313][f=0000001] Shutdown Widget - Win Counter [t=00:00:43.698339][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:43.698912][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:43.698934][f=0000001] Shutdown Widget - BuildETA [t=00:00:43.698953][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:43.698967][f=0000001] Shutdown Widget - Stereo3D [t=00:00:43.698991][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:43.699007][f=0000001] Shutdown Widget - Point Tracker [t=00:00:43.699022][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:43.699039][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:43.699054][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:43.699078][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:43.699113][f=0000001] Shutdown Widget - Grab Input [t=00:00:43.699136][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:43.699153][f=0000001] Shutdown Widget - Darkening [t=00:00:43.699181][f=0000001] Shutdown Widget - Context Menu [t=00:00:43.699196][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:43.699212][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:43.699232][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:43.699252][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:43.699274][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:43.699402][f=0000001] Shutdown Widget - CameraShake [t=00:00:43.699420][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:43.699436][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:43.699453][f=0000001] Shutdown Widget - Attack AoE [t=00:00:43.699469][f=0000001] Shutdown Widget - UnitShapes [t=00:00:43.699941][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:43.699964][f=0000001] Shutdown Widget - Selection Send [t=00:00:43.699989][f=0000001] Shutdown Widget - LupsManager [t=00:00:43.700010][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:43.700026][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:43.704322][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:43.704345][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:43.704372][f=0000001] Shutdown Widget - Lups [t=00:00:43.704418][f=0000001] Shutdown Widget - Chili Framework [t=00:00:43.704433][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:43.704449][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:43.704537][f=0000001] Shutdown Widget - Custom Markers [t=00:00:43.704559][f=0000001] Shutdown Widget - Select Keys [t=00:00:43.704591][f=0000001] Shutdown Widget - Pause Screen [t=00:00:43.705232][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:43.705255][f=0000001] Shutdown Widget - Layout Handler [t=00:00:43.705271][f=0000001] End widgetHandler:Shutdown [t=00:00:43.951435][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={271055,30062852} {int,ext,rec}Allocs={8158121,0,0} {chunk,block}Bytes={30062852,0} [t=00:00:43.952668][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x5642ff96d210 [t=00:00:43.958470][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={207423,24809158} {int,ext,rec}Allocs={8158122,0,0} {chunk,block}Bytes={24809158,0} [t=00:00:43.959146][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={207423,24809158} {int,ext,rec}Allocs={8158122,0,0} {chunk,block}Bytes={24809158,0} [t=00:00:43.959193][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x5642f7c5a5f0 [t=00:00:43.959240][f=0000001] Start gadgetHandler:Shutdown [t=00:00:43.959257][f=0000001] Shutdown - StartSetup [t=00:00:43.959272][f=0000001] Shutdown - UnitMorph [t=00:00:43.959333][f=0000001] Shutdown - Carrier Drones [t=00:00:43.959350][f=0000001] Shutdown - Missile Silo Controller [t=00:00:43.959366][f=0000001] Shutdown - Modular Comm Info [t=00:00:43.959381][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:43.959396][f=0000001] Shutdown - UnitCloakShield [t=00:00:43.959827][f=0000001] Shutdown - Starlight Handler [t=00:00:43.959858][f=0000001] End gadgetHandler:Shutdown [t=00:00:43.973508][f=0000001] Start gadgetHandler:Shutdown [t=00:00:43.973575][f=0000001] Shutdown - Save/Load [t=00:00:43.973602][f=0000001] Shutdown - Teleport Throw [t=00:00:43.973618][f=0000001] Shutdown - UnitMorph [t=00:00:43.973639][f=0000001] Shutdown - Modular Comm Info [t=00:00:43.973653][f=0000001] Shutdown - Retreat Command [t=00:00:43.973672][f=0000001] Shutdown - Shockwaves [t=00:00:43.973686][f=0000001] Shutdown - UnitCloakShield [t=00:00:43.973705][f=0000001] Shutdown - Lups Cloak FX [t=00:00:43.973720][f=0000001] Shutdown - Lups [t=00:00:43.973763][f=0000001] Shutdown - Lups Shield [t=00:00:43.973785][f=0000001] End gadgetHandler:Shutdown [t=00:00:43.988259][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8158153,0,0} {chunk,block}Bytes={0,0} [t=00:00:43.988372][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8158153,0,0} {chunk,block}Bytes={0,0} [t=00:00:43.988448][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:43.989070][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:44.005512][f=0000001] [Game::~CGame][1] [t=00:00:44.005575][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:44.005596][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:44.005608][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:44.005626][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:44.005639][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:44.005651][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:44.005933][f=0000001] [Game::KillMisc][1] [t=00:00:44.005947][f=0000001] [Game::KillMisc][2] [t=00:00:44.006894][f=0000001] [Game::KillMisc][3] [t=00:00:44.007830][f=0000001] [Game::KillRendering][1] [t=00:00:44.040319][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:44.040376][f=0000001] [S3OParser::Kill] allocated 5479 pieces [t=00:00:44.042196][f=0000001] [AssParser::Kill] allocated 675 pieces [t=00:00:44.232820][f=0000001] [Game::KillInterface][1] [t=00:00:44.234383][f=0000001] [Game::KillInterface][2] [t=00:00:44.238100][f=0000001] [Game::KillSimulation][1] [t=00:00:44.238711][f=0000001] [Game::KillSimulation][2] [t=00:00:45.125318][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:45.125507][f=0000001] [Game::KillSimulation][3] [t=00:00:45.126036][f=0000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.126062][f=0000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.126078][f=0000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.126099][f=0000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.131308][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:45.243975][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:45.467078][f=0000001] [Game::KillSimulation][4] [t=00:00:49.769000][f=0000001] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:49.770643][f=0000001] [Game::~CGame][2] [t=00:00:49.770854][f=0000001] [Game::~CGame][3] [t=00:00:50.021572][f=0000001] [SpringApp::Kill][3] [t=00:00:50.021904][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1890 bytes sent 13263 bytes recv'd [t=00:00:50.028229][f=0000001] Kill: client disconnecting... [t=00:00:52.092179][f=0000001] CloseConnection: client connection closed [t=00:00:52.095548][f=0000001] [SpringApp::Kill][4] font=0x5642d73cb600 [t=00:00:52.104558][f=0000001] [SpringApp::Kill][5] [t=00:00:52.120297][f=0000001] [SpringApp::Kill][6] [t=00:00:52.120752] [SpringApp::Kill][7] [t=00:00:52.122714] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.122771] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.122785] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:52.122796] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.122806] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:52.122816] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.123060] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:52.123081] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:52.123091] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:52.123101] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.123111] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.123121] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.123131] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.139165] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:52.139210] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:52.139221] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:52.139231] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:52.140749] [VFS] [SpringVFS::DeleteArchives] [t=00:00:52.140771] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:52.140781] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x5642d7498fe0) [t=00:00:52.152480] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3562ms [t=00:00:52.152538] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=104ms [t=00:00:52.152555] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=65ms [t=00:00:52.152567] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=26ms [t=00:00:52.152579] file="objects3d/welder_dead.s3o" indx=5656 inflSize=48kb readTime=23ms [t=00:00:52.152590] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=22ms [t=00:00:52.152603] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=21ms [t=00:00:52.152617] file="bitmaps/loadpictures/markers.png" indx=530 inflSize=2489kb readTime=20ms [t=00:00:52.152626] file="luaui/widgets/cofctools/interpolate.lua" indx=4654 inflSize=11kb readTime=20ms [t=00:00:52.152635] file="scripts/pw_dropfac.lua" indx=5903 inflSize=1kb readTime=19ms [t=00:00:52.152645] file="objects3d/corsh.s3o" indx=5189 inflSize=127kb readTime=18ms [t=00:00:52.160253] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 166985805 bytes cached in 3472 files [t=00:00:52.494509] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=105 [t=00:00:52.494552] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mecharavaged_V1.01.sd7 (0x5642d73c5360) [t=00:00:52.497233] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:52.497269] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5642d758bff0) [t=00:00:52.498193] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:00:52.498913] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f11c000db90) [t=00:00:52.499156] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:52.503787] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x5642d73be080) [t=00:00:52.504201] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:52.504220] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:52.504237] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:52.504247] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:52.504258] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:52.504269] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:52.506406] [SpringApp::Kill][8] [t=00:00:52.506431] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:52.506442] [WatchDog::Uninstall][1] hangDetectorThread=0x564290e434d0 (joinable=1) [t=00:00:52.506452] [WatchDog::Uninstall][2] [t=00:00:53.086147] [WatchDog::Uninstall][3] [t=00:00:53.086195] [SpringApp::Kill][9]