[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000108] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009164] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009199] Using writeable configuration source: "/tmp/tmp.0g7AT6Mh6Z/springsettings.1583108.cfg" [t=00:00:00.015987] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016036] ============== ============== [t=00:00:00.016047] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016057] [t=00:00:00.016066] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016075] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016084] Use "none" to disable the default log sections. [t=00:00:00.016093] ============== ============== [t=00:00:00.016103] ============== ============== [t=00:00:00.016159] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016169] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016179] ROAM = 2 [t=00:00:00.016188] RotateLogFiles = 1 [t=00:00:00.016198] TeamHighlight = 0 [t=00:00:00.016208] ============== ============== [t=00:00:00.016217] ============== ============== [t=00:00:00.016227] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.016236] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016246] Compiler Version: gcc-11.1.0 [t=00:00:00.016268] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.016424] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.016436] Binary Word Size: 64-bit (native) [t=00:00:00.016445] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016454] Physical CPU Cores: 1 [t=00:00:00.016463] Logical CPU Cores: 1 [t=00:00:00.016472] ============== ============== [t=00:00:00.016715] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016728] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016738] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016747] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016756] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018791] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.018811] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018840] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018872] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018897] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018908] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.019194] [GR::LogVersionInfo] [t=00:00:00.019208] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.019218] GL version : [t=00:00:00.019227] GL vendor : [t=00:00:00.019236] GL renderer : [t=00:00:00.019245] GLSL version: [t=00:00:00.019254] GLEW version: spring headless stub GLEW version [t=00:00:00.019264] GPU memory : unknown [t=00:00:00.019273] SDL swap-int: 0 [t=00:00:00.019282] SDL driver : headless stub [t=00:00:00.019291] [t=00:00:00.019300] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.019310] GLSL shader support : 0 [t=00:00:00.019319] GL4 support : 0 [t=00:00:00.019327] FBO extension support : 0 [t=00:00:00.019337] NVX GPU mem-info support : 0 [t=00:00:00.019365] ATI GPU mem-info support : 0 [t=00:00:00.019374] NPOT-texture support : 1 (0) [t=00:00:00.019384] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019393] texture query-LOD support : 1 (0) [t=00:00:00.019432] MSAA frame-buffer support : 0 (0) [t=00:00:00.019442] Z-buffer depth : 16 (-) [t=00:00:00.019451] primitive-restart support : 0 (0) [t=00:00:00.019460] clip-space control support: 0 (0) [t=00:00:00.019469] seamless cube-map support : 0 (0) [t=00:00:00.019478] frag-depth layout support : 0 (0) [t=00:00:00.019488] persistent maps support : 0 (0) [t=00:00:00.019497] explicit attribs location : 0 (0) [t=00:00:00.019505] multi draw indirect : 0 (-) [t=00:00:00.019514] [t=00:00:00.019524] max. FBO samples : -1 [t=00:00:00.019533] max. FS/program texture slots : 8/8 [t=00:00:00.019542] max. texture size : 2048 [t=00:00:00.019553] max. texture anisotropy level : 0.000000 [t=00:00:00.019563] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019572] max. draw-buffers : 0 [t=00:00:00.019581] max. rec. indices/vertices : 0/0 [t=00:00:00.019590] max. uniform buffer-bindings : 0 [t=00:00:00.019599] max. uniform block-size : 0KB [t=00:00:00.019608] max. storage buffer-bindings : 0 [t=00:00:00.019617] max. storage block-size : 0MB [t=00:00:00.019626] [t=00:00:00.019635] enable AMD-hacks : 0 [t=00:00:00.019645] compress MIP-maps: 0 [t=00:00:00.020750] [GR::UpdateGLConfigs] [t=00:00:00.020772] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020785] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020796] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020805] [GR::InitGLState] [t=00:00:00.020816] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.697848] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.720700] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.728986] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.729521] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.729544] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.729560] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.919160] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.923874] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.963223] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.963517] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.981987] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 65ms [t=00:00:00.982011] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.982508] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.991445] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f00b000d810 (SpringVFS) global=(nil) (null) [t=00:00:00.991470] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.997730] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.997759] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.997770] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.997779] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.997799] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2699 MB [t=00:00:01.045720][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.046208][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.046317][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1583108/replay.sdfz" for game data... [t=00:00:01.193175][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.205157][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.205191][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.208880][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.208912][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 162ms [t=00:00:01.209367][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:01.275124][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55dc8dba3ca0] using map "Fallendell_V4" (loaded=0 cached=0) [t=00:00:01.276662][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [t=00:00:01.278671][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.279137][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55dc8dba3ca0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.280216][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.291163][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.291876][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.304503][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 95ms [t=00:00:01.304900][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.313439][f=-000001] forceSingleThreaded, false [t=00:00:01.413770][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.413802][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.413893][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.413950][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.414003][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.414056][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.415117][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.415669][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.416147][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.419123][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.421555][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.435848][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.435893][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.436371][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.453246][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.455330][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.456524][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.456818][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.457456][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.457472][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.462743][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.462792][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.594863][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.688180][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.795450][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.187825][f=-000001] Loading UnitDefs_posts [t=00:00:03.368457][f=-000001] Loading FeatureDefs_posts [t=00:00:03.424733][f=-000001] Loading WeaponDefs_posts [t=00:00:03.446902][f=-000001] Loading ArmorDefs_posts [t=00:00:03.469229][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 622ms [t=00:00:03.527203][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 739ms [t=00:00:03.527252][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.673234][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.673500][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.674016][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.674037][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.675091][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.678111][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.953727][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.020155][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.138678][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.145263][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.145292][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.595740][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 450ms [t=00:00:04.595784][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.694494][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [t=00:00:04.694539][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.720028][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [t=00:00:05.517095][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.520995][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.522017][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.535566][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.895245][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.903020][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.903042][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.904194][f=-000001] InfoTexture: legacy [t=00:00:10.904215][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.905343][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.974934][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.986376][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.986415][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.987762][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.170987][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.172835][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.398631][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.522528][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.533181][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.533542][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.534408][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.025797][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.036313][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.036809][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.206114][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:13.207894][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.207918][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.217500][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.217545][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.217560][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:13.217572][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.217584][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.217595][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.217607][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=651a3903 [t=00:00:13.223720][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.223758][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.223770][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:13.223781][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.223793][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.223804][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.223816][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=651a3913 [t=00:00:13.223828][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55dc965ad240 has BLOCKSIZE 1 [t=00:00:13.227877][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.227907][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.227919][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:13.227930][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.227949][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.227961][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=651a3669 [t=00:00:13.232324][f=-000001] [Path] [PathEstimator::ReadFile] hash=651a3669 file="cache/105dev-BAR105/paths/Fallendell_V4.pe-651a3669.zip" (exists=1) [t=00:00:13.233667][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.251706][f=-000001] Path cache (48, 40) initialized. [t=00:00:13.251740][f=-000001] Path cache (48, 40) initialized. [t=00:00:13.255397][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.255450][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.255461][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:13.255472][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.255482][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.255492][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=651a3679 [t=00:00:13.358063][f=-000001] [Path] [PathEstimator::ReadFile] hash=651a3679 file="cache/105dev-BAR105/paths/Fallendell_V4.pe2-651a3679.zip" (exists=1) [t=00:00:13.360309][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.362605][f=-000001] Path cache (24, 20) initialized. [t=00:00:13.362623][f=-000001] Path cache (24, 20) initialized. [t=00:00:13.362637][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (154ms, checksum 851c0057)" [t=00:00:13.362690][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.362702][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.362723][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.535558][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [t=00:00:13.536170][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.618446][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.053443][f=-000001] Synced LuaRules: finished loading [t=00:00:16.076277][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.667187][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.725851][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.797606][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 58ms [t=00:00:17.736530][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.736948][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.737322][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.804696][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.813816][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.814884][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.814904][f=-000001] LuaSocket Support: enabled [t=00:00:17.831795][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.948834][f=-000001] localWidgets, nil, true, true [t=00:00:17.953104][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.953142][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.963976][f=-000001] USE_OLD_CHILI [t=00:00:18.632000][f=-000001] Loading last game win data [t=00:00:18.633529][f=-000001] Resetting win data [t=00:00:18.634039][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.634059][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.634071][f=-000001] Player and team counts match, continuing [t=00:00:18.634085][f=-000001] Pootis was in last game but is now absent, resetting scores [t=00:00:18.832813][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.832847][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.890453][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.943031][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.541076][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.716685][f=-000001] forceSingleThreaded, false [t=00:00:21.137624][f=-000001] Loaded API widget: Cluster Detection [t=00:00:21.138381][f=-000001] Loaded API widget: Hacky version fix [t=00:00:21.138727][f=-000001] Loaded API widget: Shared Functions [t=00:00:21.138929][f=-000001] Loaded API widget: i18n [t=00:00:21.139272][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:21.139656][f=-000001] Loaded API widget: Win Counter [t=00:00:21.140040][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.320035][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.320413][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.320642][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.624198][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.625738][f=-000001] Loaded API widget: Lups [t=00:00:21.625989][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.626321][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.626618][f=-000001] Loaded widget: Save/Load API [t=00:00:21.626948][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.627268][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.628137][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.633131][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.634599][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.634622][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.634699][f=-000001] Set maximum particles to: 0 [t=00:00:21.635277][f=-000001] Set UnitIconDist to 0 [t=00:00:21.741427][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.766558][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.767963][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.768256][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.768568][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.781045][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.781591][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.781995][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.782275][f=-000001] Mexspot Fetcher fetching [t=00:00:21.782491][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.782791][f=-000001] Team highlighting: Disabled [t=00:00:21.783153][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.783678][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.784090][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.784459][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.784660][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.784884][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.785084][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.785361][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.785659][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.786042][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.786614][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.786910][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.786924][f=-000001] Using fallback unit outlines [t=00:00:21.787104][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.787498][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.795912][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.797654][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.798288][f=-000001] Loaded widget: Guard Remove [t=00:00:21.798716][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.841635][f=-000001] Loaded widget: HealthBars [t=00:00:21.842143][f=-000001] Loaded widget: Noises [t=00:00:21.842473][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.842846][f=-000001] Loaded widget: Unit Icons [t=00:00:21.846320][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.846731][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.847208][f=-000001] Loaded widget: BuildETA [t=00:00:21.847581][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.847926][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.848306][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.848653][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.848861][f=-000001] Loaded widget: Objectives [t=00:00:21.850484][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.850832][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.854781][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.855160][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.855512][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1583108/events.log [t=00:00:21.859651][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.860514][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.860846][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.870269][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.870766][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.871222][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.871743][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.872361][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.872660][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.873172][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.873638][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.874047][f=-000001] Loaded widget: Autoquit [t=00:00:21.874360][f=-000001] Loaded widget: Blast Radius [t=00:00:21.874840][f=-000001] Loaded widget: CameraShake [t=00:00:21.875877][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.892115][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.892733][f=-000001] EndGame Graph disabled [t=00:00:21.966329][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.966690][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.967025][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.967241][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.992178][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.992683][f=-000001] Loaded widget: Ferry Points [t=00:00:21.993304][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:22.000977][f=-000001] Loaded widget: Context Menu [t=00:00:22.001387][f=-000001] Loaded widget: Darkening [t=00:00:22.001698][f=-000001] Loaded widget: Decloak Range [t=00:00:22.002042][f=-000001] Loaded widget: Decoration Handler [t=00:00:22.008682][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:22.008952][f=-000001] Loaded widget: Easy Facing [t=00:00:22.009401][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:22.009640][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:22.009983][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:22.011425][f=-000001] Input grabbing is enabled! [t=00:00:22.011456][f=-000001] Input grabbing is enabled! [t=00:00:22.011571][f=-000001] Loaded widget: Grab Input [t=00:00:22.011971][f=-000001] Loaded widget: Haven Handler [t=00:00:22.012322][f=-000001] Loaded widget: Highlight Geos [t=00:00:22.012795][f=-000001] Loaded widget: In-game Guide [t=00:00:22.013026][f=-000001] Loaded widget: In-game Ignore [t=00:00:22.013326][f=-000001] Loaded widget: Keep Target [t=00:00:22.013669][f=-000001] Loaded widget: Local Widgets Config [t=00:00:22.014029][f=-000001] Loaded widget: MinimapEvents [t=00:00:22.014762][f=-000001] Loaded widget: Misc default command replacements [t=00:00:22.015128][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:22.015592][f=-000001] Loaded widget: Missile Silo Range [t=00:00:22.015823][f=-000001] Loaded widget: Mission Results Handler [t=00:00:22.016049][f=-000001] Loaded widget: Morph Finished notification [t=00:00:22.016278][f=-000001] Loaded widget: Orbit Command [t=00:00:22.016632][f=-000001] Loaded widget: Point Tracker [t=00:00:22.016865][f=-000001] Loaded widget: Raw Move Issue [t=00:00:22.017093][f=-000001] Loaded widget: ReclaimInfo [t=00:00:22.017528][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:22.017913][f=-000001] Loaded widget: Show selected unit range [t=00:00:22.018394][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:22.018884][f=-000001] Loaded widget: Simple Settings [t=00:00:22.019288][f=-000001] Loaded widget: Smart Bombers [t=00:00:22.019598][f=-000001] Loaded widget: SmoothCam [t=00:00:22.020018][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:22.021353][f=-000001] Loaded widget: Stereo3D [t=00:00:22.021600][f=-000001] Loaded widget: Stop Self-D [t=00:00:22.023254][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:22.023555][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:22.024327][f=-000001] Loaded widget: Camera Save Position [t=00:00:22.025212][f=-000001] Loaded widget: Command Alpha [t=00:00:22.025641][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:22.026007][f=-000001] Loaded widget: Ghost Site [t=00:00:22.027068][f=-000001] Loaded widget: Attack Warning [t=00:00:22.027431][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:22.028023][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:22.029229][f=-000001] Loaded widget: Auto Group [t=00:00:22.030161][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:22.031096][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:22.031461][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:22.032246][f=-000001] Loaded widget: Projectile Lights [t=00:00:22.033164][f=-000001] Loaded widget: Select Com at start [t=00:00:22.039157][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:22.040373][f=-000001] Loaded widget: Transport AI [t=00:00:22.167864][f=-000001] Loaded widget: Attack AoE [t=00:00:22.168368][f=-000001] Loaded widget: Icon Sets [t=00:00:22.169075][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:22.174600][f=-000001] Loaded widget: Replay control buttons [t=00:00:22.174922][f=-000001] Loaded widget: Smooth Scroll [t=00:00:22.200172][f=-000001] Loaded widget: Unit Start State [t=00:00:22.200594][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:22.200834][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:22.202502][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:22.203570][f=-000001] Loaded widget: PlanetWars Info [t=00:00:22.203999][f=-000001] Loaded widget: Commands FX [t=00:00:22.204240][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:22.219803][f=-000001] Loaded widget: UnitShapes [t=00:00:22.220301][f=-000001] : disabled for spectators [t=00:00:22.221283][f=-000001] Loaded widget: Stockpiler [t=00:00:22.223331][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.223627][f=-000001] Loaded widget: AllyCursors [t=00:00:22.224010][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.224364][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.224731][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.225105][f=-000001] Loaded widget: Selection Send [t=00:00:22.225475][f=-000001] Loaded widget: Shield Guard [t=00:00:22.225986][f=-000001] Loaded widget: State Icons [t=00:00:22.227165][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.227587][f=-000001] : disabled for spectators [t=00:00:22.228420][f=-000001] Loaded widget: Building Starter [t=00:00:22.228786][f=-000001] : disabled for spectators [t=00:00:22.229540][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.229819][f=-000001] Loaded widget: LupsManager [t=00:00:22.230198][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.230549][f=-000001] Loaded widget: Units on Fire [t=00:00:22.231188][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.231763][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.233045][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.233445][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.233917][f=-000001] Loaded widget: Chili Docking [t=00:00:22.242074][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.249487][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.250086][f=-000001] Loaded widget: HUD Presets [t=00:00:22.250781][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.253199][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.253609][f=-000001] Loaded widget: Image Preloader [t=00:00:22.254071][f=-000001] Loaded widget: Custom Markers [t=00:00:22.258299][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.258806][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:22.259037][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.260068][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.260531][f=-000001] Loaded widget: Start Boxes [t=00:00:22.261777][f=-000001] Loaded widget: Select Keys [t=00:00:22.269982][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.270898][f=-000001] Loaded widget: Pause Screen [t=00:00:22.271165][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.271592][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.272207][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.272604][f=-000001] SetSunLighting [t=00:00:22.273243][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.285508][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.285941][f=-000001] Loaded widget: Font Cache [t=00:00:22.286296][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.286339][f=-000001] Loaded widget: GC Control [t=00:00:22.289990][f=-000001] Loaded widget: Layout Handler [t=00:00:22.290579][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.292744][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.297446][f=-000001] Writing last game win data [t=00:00:22.302387][f=-000001] LuaUI v0.3 [t=00:00:22.476919][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.588540][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.620139][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13342,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.116632][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.129101][f=-000001] Spectator mode. Widget removed. [t=00:00:24.130934][f=-000001] Spectator mode. Widget removed. [t=00:00:24.131967][f=-000001] Playback paused [t=00:00:24.140296][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.269316][f=-000001] Opening demofile demos/1583108/replay.sdfz [t=00:00:24.269350][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.269446][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:24.270245][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:24.270266][f=-000001] -> Connection established (given id 3) [t=00:00:24.270372][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6187d5b2c5a28d1a6c04e01c3ed697e7f8d2a0ae8f741a1df5fb525b1e464ea9208c5e4825738f54951ef454be2e91d5b9328869c7618be48fef7beae165303d" [t=00:00:24.270389][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:24.270402][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:24.270422][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:24.270440][f=-000001] Speed set to 20.0 [server] [t=00:00:24.270452][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55dcad720940,0x55dcb5913610}][locale="C"]" [t=00:00:24.270464][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.285144][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.285178][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:35.209873][f=-000001] Beginning demo playback [t=00:00:35.228861][f=-000001] GameID: 378b0c64498728364c789fafac9aed5c [t=00:00:35.247868][f=-000001] Connection attempt from Clarx_dev [t=00:00:35.247913][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:35.249452][f=-000001] [0] Event [undefined]: Clarx_dev changed status [t=00:00:35.250193][f=-000001] -> Connection established (given id 1) [t=00:00:35.499929][f=-000001] Connection attempt from yuvyuv [t=00:00:35.499977][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:35.500073][f=-000001] [0] Event [undefined]: yuvyuv changed status [t=00:00:35.500237][f=-000001] -> Connection established (given id 0) [t=00:00:35.525040][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d4bae8eaee8ba5c35e810b7c00342a3642cee6d516fc907cdd81fd548a8032c90083f6198129ed539dca20ee780a3f50c16e102166aa893ef7f487391057b68" [t=00:00:35.525126][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.887591][f=-000001] Player Clarx_dev left the game: normal quit [t=00:00:35.887689][f=-000001] [0] Event [undefined]: Clarx_dev quit [t=00:00:36.687715][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:36.695685][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:37.355565][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[Game::Load][lua{Rules,Gaia}={0000020d30cbe150,0000020d209c1c80}][locale="C"]" [t=00:00:37.708139][f=-000001] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [t=00:00:37.708748][f=-000001] > SPRINGIE:User Fine|subraider|5_6||False|||FI [t=00:00:37.759592][f=-000001] Connection attempt from Fine [t=00:00:37.759644][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:37.759656][f=-000001] -> Connection established (given id 2) [t=00:00:37.768473][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6187d5b2c5a28d1a6c04e01c3ed697e7f8d2a0ae8f741a1df5fb525b1e464ea9208c5e4825738f54951ef454be2e91d5b9328869c7618be48fef7beae165303d" [t=00:00:37.768557][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:38.079894][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:38.079945][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:38.252369][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={000001c99226c880,000001ca1b678740}][locale="C"]" [t=00:00:38.986313][f=-000001] Allies: I choose: standard! [t=00:00:39.108134][f=-000001] here? [t=00:00:39.435591][f=-000001] !force [t=00:00:39.435639][f=-000001] > Poll: Do you want to force start? [!y=0/1, !n=0/1] [t=00:00:39.435652][f=-000001] > Poll: Do you want to force start? [!y=1/1, !n=0/1] [t=00:00:39.444778][f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [t=00:00:39.444823][f=-000001] > Force starting game [t=00:00:39.722263][f=-000001] [0] Event [371,8.33764648,2312]: 0 finished unit Recon Commander [t=00:00:39.747046][f=-000001] [0] Event [5894,4.83657837,2920]: 1 finished unit Strike Commander [t=00:00:39.767020][f=0000000] [0] yuvyuv, team: 0, elo:1901, userid: 518902 [t=00:00:39.767116][f=0000000] [0] Clarx_dev, team: 1, elo:1500, userid: 577503 [t=00:00:39.767144][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:39.779875][f=0000000] Playback continued [t=00:00:39.886680][f=0000047] [47] Event [456,15.967865,2264]: 0 finished unit Jumpbot Factory [t=00:00:40.002787][f=0000093] yuvyuv has forced a win due to dropped opposition. [t=00:00:40.002848][f=0000093] game_message: Clarx_dev has been destroyed! [t=00:00:40.002960][f=0000093] [93] Event [undefined]: Clarx_dev resigned [t=00:00:40.003235][f=0000093] game_message: yuvyuv wins! [t=00:00:40.003668][f=0000093] Submitting stats [t=00:00:40.004030][f=0000093] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:40.008874][f=0000093] Part| Total Time|Time of the last 0.5s [t=00:00:40.008911][f=0000093] Draw 9759.33ms 62.50% [t=00:00:40.008926][f=0000093] Lua::Callins::Synced 6.76ms 0.20% [t=00:00:40.008940][f=0000093] Lua::Callins::Unsynced 13596.02ms 85.20% [t=00:00:40.008952][f=0000093] Lua::CollectGarbage::Synced 63.39ms 0.00% [t=00:00:40.008965][f=0000093] Lua::CollectGarbage::Unsynced 506.66ms 2.00% [t=00:00:40.008978][f=0000093] Misc::Profiler::AddTime 22.68ms 0.10% [t=00:00:40.009509][f=0000093] [93] Received game_message: Clarx_dev has been destroyed! [t=00:00:40.012090][f=0000093] [93] Received game_message: yuvyuv wins! [t=00:00:40.019883][f=0000094] [94] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:40.019992][f=0000094] [94] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:40.020064][f=0000094] [94] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:40.020135][f=0000094] [94] Game End Stats Values: 2,1275,1975,1275,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,6,6,6,1275,1275,1275,1275,4.5,4.5,4.5,4.5,0,0,0,0,0,0,0,0,0,700,0,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:40.567277][f=0000315] Player yuvyuv left the game: normal quit [t=00:00:40.567803][f=0000315] [315] Event [undefined]: yuvyuv quit [t=00:00:40.773893][f=0000402] No clients connected, shutting down server [t=00:00:40.773965][f=0000402] Server shutdown [t=00:00:40.774175][f=0000402] [402] all players disconnected [t=00:00:50.005053][f=0005167] Autoquit sending quit command. [t=00:00:50.005115][f=0005167] [QuitAction] user exited to system [t=00:00:50.005531][f=0005167] [SpringApp::Kill][1] fromRun=1 [t=00:00:50.005551][f=0005167] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:50.005567][f=0005167] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:50.005578][f=0005167] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:50.005603][f=0005167] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:50.005615][f=0005167] [SpringApp::Kill][2] [t=00:00:50.006500][f=0005167] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:50.006518][f=0005167] [Game::KillLua][1] dtor=0 luaUI=0x55dcb33bbb20 [t=00:00:50.006562][f=0005167] Start widgetHandler:Shutdown [t=00:00:50.011428][f=0005167] Shutdown - SaveOrderList Complete [t=00:00:50.012254][f=0005167] Writing last game win data [t=00:00:50.020465][f=0005167] Shutdown - SaveConfigData Complete [t=00:00:50.020490][f=0005167] Shutdown Widget - Chili Highlight [t=00:00:50.020508][f=0005167] Shutdown Widget - Save/Load API [t=00:00:50.020523][f=0005167] Shutdown Widget - Draw After Chili [t=00:00:50.020539][f=0005167] Shutdown Widget - API Unit Tracker GL4 [t=00:00:50.020558][f=0005167] Shutdown Widget - EPIC Menu [t=00:00:50.022259][f=0005167] Shutdown Widget - Chili Minimap [t=00:00:50.022383][f=0005167] Shutdown Widget - Chili Widget Selector [t=00:00:50.023727][f=0005167] Shutdown Widget - Local Team Colors [t=00:00:50.023751][f=0005167] Shutdown Widget - Display Keys 2 [t=00:00:50.023800][f=0005167] Shutdown Widget - Save Game Menu [t=00:00:50.023816][f=0005167] Shutdown Widget - HealthBars [t=00:00:50.024788][f=0005167] Shutdown Widget - Noises [t=00:00:50.024811][f=0005167] Shutdown Widget - Unit Icons [t=00:00:50.024828][f=0005167] Shutdown Widget - Win Counter [t=00:00:50.024842][f=0005167] Shutdown Widget - BuildETA [t=00:00:50.024867][f=0005167] Shutdown Widget - EndGame APM stats [t=00:00:50.024883][f=0005167] Shutdown Widget - SpringRTS Replay Stats [t=00:00:50.025339][f=0005167] Shutdown Widget - Modular Comm Info [t=00:00:50.025357][f=0005167] Shutdown Widget - Music Player v2 [t=00:00:50.025372][f=0005167] Shutdown Widget - State Reverse and Latency [t=00:00:50.025385][f=0005167] Shutdown Widget - CameraShake [t=00:00:50.025399][f=0005167] Shutdown Widget - Chili Economy Panel Default [t=00:00:50.025545][f=0005167] Shutdown Widget - Chili EndGame Window [t=00:00:50.025570][f=0005167] Shutdown Widget - Chili Nuke Warning [t=00:00:50.025586][f=0005167] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:50.025606][f=0005167] Shutdown Widget - Chili Spectator Panels [t=00:00:50.025620][f=0005167] Shutdown Widget - Context Menu [t=00:00:50.025632][f=0005167] Shutdown Widget - Darkening [t=00:00:50.025656][f=0005167] Shutdown Widget - Defense Range Zero-K [t=00:00:50.025671][f=0005167] Shutdown Widget - Grab Input [t=00:00:50.025689][f=0005167] Shutdown Widget - Highlight Geos [t=00:00:50.025703][f=0005167] Shutdown Widget - Local Widgets Config [t=00:00:50.025721][f=0005167] Shutdown Widget - MinimapEvents [t=00:00:50.025735][f=0005167] Shutdown Widget - Missile Silo Range [t=00:00:50.025750][f=0005167] Shutdown Widget - Point Tracker [t=00:00:50.025764][f=0005167] Shutdown Widget - Showeco and Grid Drawer [t=00:00:50.025778][f=0005167] Shutdown Widget - Stereo3D [t=00:00:50.025793][f=0005167] Shutdown Widget - Attack AoE [t=00:00:50.025807][f=0005167] Shutdown Widget - UnitShapes [t=00:00:50.025845][f=0005167] Shutdown Widget - Map Edge Extension [t=00:00:50.025860][f=0005167] Shutdown Widget - Selection Send [t=00:00:50.025874][f=0005167] Shutdown Widget - LupsManager [t=00:00:50.025891][f=0005167] Shutdown Widget - Newton Firezone [t=00:00:50.025921][f=0005167] Shutdown Widget - Chili Pro Console [t=00:00:50.028660][f=0005167] Shutdown Widget - Persistent Build Height [t=00:00:50.028682][f=0005167] Shutdown Widget - Lasso Terraform GUI [t=00:00:50.028696][f=0005167] Shutdown Widget - Chili Framework [t=00:00:50.028723][f=0005167] Shutdown Widget - Lups [t=00:00:50.028762][f=0005167] Shutdown Widget - Custom Markers [t=00:00:50.028781][f=0005167] Shutdown Widget - Chili Core Selector [t=00:00:50.028878][f=0005167] Shutdown Widget - Mex Placement Handler [t=00:00:50.028908][f=0005167] Shutdown Widget - Select Keys [t=00:00:50.028951][f=0005167] Shutdown Widget - Pause Screen [t=00:00:50.029539][f=0005167] Shutdown Widget - Layout Handler [t=00:00:50.029565][f=0005167] Shutdown Widget - Text To Speech Control [t=00:00:50.029594][f=0005167] End widgetHandler:Shutdown [t=00:00:50.168970][f=0005167] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={455886,43899539} {int,ext,rec}Allocs={7462553,0,0} {chunk,block}Bytes={43899539,0} [t=00:00:50.169074][f=0005167] [Game::KillLua][2] dtor=0 luaGaia=0x55dcb5913610 [t=00:00:50.174919][f=0005167] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={393009,38733544} {int,ext,rec}Allocs={7462555,0,0} {chunk,block}Bytes={38733544,0} [t=00:00:50.174998][f=0005167] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={393009,38733544} {int,ext,rec}Allocs={7462555,0,0} {chunk,block}Bytes={38733544,0} [t=00:00:50.175033][f=0005167] [Game::KillLua][3] dtor=0 luaRules=0x55dcad720940 [t=00:00:50.175077][f=0005167] Start gadgetHandler:Shutdown [t=00:00:50.175094][f=0005167] Shutdown - StartSetup [t=00:00:50.175110][f=0005167] Shutdown - UnitMorph [t=00:00:50.175164][f=0005167] Shutdown - Carrier Drones [t=00:00:50.175180][f=0005167] Shutdown - Missile Silo Controller [t=00:00:50.175195][f=0005167] Shutdown - Modular Comm Info [t=00:00:50.175208][f=0005167] Shutdown - Terrain Texture Handler [t=00:00:50.175220][f=0005167] Shutdown - UnitCloakShield [t=00:00:50.175268][f=0005167] Shutdown - Starlight Handler [t=00:00:50.175296][f=0005167] End gadgetHandler:Shutdown [t=00:00:50.203921][f=0005167] Start gadgetHandler:Shutdown [t=00:00:50.203982][f=0005167] Shutdown - Save/Load [t=00:00:50.204006][f=0005167] Shutdown - Teleport Throw [t=00:00:50.204022][f=0005167] Shutdown - UnitMorph [t=00:00:50.204043][f=0005167] Shutdown - Modular Comm Info [t=00:00:50.204058][f=0005167] Shutdown - Retreat Command [t=00:00:50.204077][f=0005167] Shutdown - Shockwaves [t=00:00:50.204094][f=0005167] Shutdown - UnitCloakShield [t=00:00:50.204121][f=0005167] Shutdown - Lups Cloak FX [t=00:00:50.204148][f=0005167] Shutdown - Lups [t=00:00:50.204197][f=0005167] Shutdown - Lups Shield [t=00:00:50.204221][f=0005167] End gadgetHandler:Shutdown [t=00:00:50.217327][f=0005167] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7462585,0,0} {chunk,block}Bytes={0,0} [t=00:00:50.217402][f=0005167] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7462585,0,0} {chunk,block}Bytes={0,0} [t=00:00:50.217449][f=0005167] [Game::KillLua][4] dtor=0 [t=00:00:50.217460][f=0005167] [Game::KillLua][5] dtor=0 [t=00:00:50.229603][f=0005167] [Game::~CGame][1] [t=00:00:50.229649][f=0005167] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:50.229661][f=0005167] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:50.229672][f=0005167] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:50.229682][f=0005167] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:50.229692][f=0005167] [Game::KillLua][4] dtor=1 [t=00:00:50.229703][f=0005167] [Game::KillLua][5] dtor=1 [t=00:00:50.229933][f=0005167] [Game::KillMisc][1] [t=00:00:50.229946][f=0005167] [Game::KillMisc][2] [t=00:00:50.230410][f=0005167] [Game::KillMisc][3] [t=00:00:50.230659][f=0005167] [Game::KillRendering][1] [t=00:00:50.270978][f=0005167] [3DOParser::Kill] allocated 1 pieces [t=00:00:50.271027][f=0005167] [S3OParser::Kill] allocated 5523 pieces [t=00:00:50.272480][f=0005167] [AssParser::Kill] allocated 669 pieces [t=00:00:50.436732][f=0005167] [Game::KillInterface][1] [t=00:00:50.437815][f=0005167] [Game::KillInterface][2] [t=00:00:50.441744][f=0005167] [Game::KillSimulation][1] [t=00:00:50.441766][f=0005167] [Game::KillSimulation][2] [t=00:00:51.180921][f=0005167] [CCollisionHandler] dis-/continuous tests: 0/475853 [t=00:00:51.180960][f=0005167] [Game::KillSimulation][3] [t=00:00:51.181006][f=0005167] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.181024][f=0005167] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.181040][f=0005167] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.181056][f=0005167] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.183652][f=0005167] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:51.205404][f=0005167] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,6}; shared=0%; cached=14% [t=00:00:51.379538][f=0005167] [Game::KillSimulation][4] [t=00:00:55.123383][f=0005167] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:55.124803][f=0005167] [Game::~CGame][2] [t=00:00:55.125029][f=0005167] [Game::~CGame][3] [t=00:00:55.337764][f=0005167] [SpringApp::Kill][3] [t=00:00:55.338158][f=0005167] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 53709 bytes sent 20122 bytes recv'd [t=00:00:55.344578][f=0005167] Kill: client disconnecting... [t=00:00:57.353621][f=0005167] CloseConnection: client connection closed [t=00:00:57.359076][f=0005167] [SpringApp::Kill][4] font=0x55dc8dacf600 [t=00:00:57.371216][f=0005167] [SpringApp::Kill][5] [t=00:00:57.385565][f=0005167] [SpringApp::Kill][6] [t=00:00:57.385608] [SpringApp::Kill][7] [t=00:00:57.387420] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:57.387487] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:57.387510] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:57.387520] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:57.387530] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:57.387540] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:57.387550] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {16, 1048576, 1048576}, EBO = {24, 1048576, 1048576} [t=00:00:57.387560] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2120, 1048576, 1048576}, EBO = {3180, 1048576, 1048576} [t=00:00:57.387570] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:57.387580] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:57.387589] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:57.387600] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:57.387609] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:57.403470] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:57.403795] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:57.403809] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:57.403818] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:57.405350] [VFS] [SpringVFS::DeleteArchives] [t=00:00:57.405369] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:57.405613] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55dc8db9af80) [t=00:00:57.418198] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3384ms [t=00:00:57.418241] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=109ms [t=00:00:57.418253] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=54ms [t=00:00:57.418263] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=43ms [t=00:00:57.418274] file="objects3d/strikecom_1.dae" indx=5607 inflSize=999kb readTime=31ms [t=00:00:57.418355] file="objects3d/hoveraa.s3o" indx=5320 inflSize=89kb readTime=28ms [t=00:00:57.418637] file="objects3d/scorpion.s3o" indx=5515 inflSize=107kb readTime=26ms [t=00:00:57.418651] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=25ms [t=00:00:57.418669] file="bitmaps/loadpictures/resign.png" indx=533 inflSize=1692kb readTime=24ms [t=00:00:57.418679] file="luaui/images/commands/bold/patrol.png" indx=3193 inflSize=4kb readTime=18ms [t=00:00:57.418691] file="units/jumparty.lua" indx=6930 inflSize=3kb readTime=16ms [t=00:00:57.424633] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 166118966 bytes cached in 3473 files [t=00:00:57.745939] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [t=00:00:57.745979] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x55dc8dac9360) [t=00:00:57.746794] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:57.746820] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55dc8daa0810) [t=00:00:57.747640] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:57.748133] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f00b000db90) [t=00:00:57.748406] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:57.751357] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55dc8dac2170) [t=00:00:57.751432] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:57.751447] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:57.751749] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:57.751763] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:57.751773] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:57.751782] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:57.753202] [SpringApp::Kill][8] [t=00:00:57.753223] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:57.753233] [WatchDog::Uninstall][1] hangDetectorThread=0x55dc47e514d0 (joinable=1) [t=00:00:57.753242] [WatchDog::Uninstall][2] [t=00:00:58.106656] [WatchDog::Uninstall][3] [t=00:00:58.106692] [SpringApp::Kill][9]