[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000053] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008903] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008938] Using writeable configuration source: "/tmp/tmp.McXfJ9VbED/springsettings.1583084.cfg" [t=00:00:00.015497] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015541] ============== ============== [t=00:00:00.015552] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015561] [t=00:00:00.015570] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015580] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015588] Use "none" to disable the default log sections. [t=00:00:00.015597] ============== ============== [t=00:00:00.015607] ============== ============== [t=00:00:00.015662] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015672] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015682] ROAM = 2 [t=00:00:00.015691] RotateLogFiles = 1 [t=00:00:00.015701] TeamHighlight = 0 [t=00:00:00.015711] ============== ============== [t=00:00:00.015720] ============== ============== [t=00:00:00.015730] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.015739] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015749] Compiler Version: gcc-11.1.0 [t=00:00:00.015770] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015932] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015944] Binary Word Size: 64-bit (native) [t=00:00:00.015953] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015962] Physical CPU Cores: 1 [t=00:00:00.015971] Logical CPU Cores: 1 [t=00:00:00.015980] ============== ============== [t=00:00:00.016043] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016052] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016061] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016071] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016079] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.017295] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.017312] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.017337] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.017369] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.017395] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.017406] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.017442] [GR::LogVersionInfo] [t=00:00:00.017453] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017462] GL version : [t=00:00:00.017471] GL vendor : [t=00:00:00.017480] GL renderer : [t=00:00:00.017489] GLSL version: [t=00:00:00.017498] GLEW version: spring headless stub GLEW version [t=00:00:00.017535] GPU memory : unknown [t=00:00:00.017547] SDL swap-int: 0 [t=00:00:00.017556] SDL driver : headless stub [t=00:00:00.017564] [t=00:00:00.017574] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017583] GLSL shader support : 0 [t=00:00:00.017591] GL4 support : 0 [t=00:00:00.017600] FBO extension support : 0 [t=00:00:00.017609] NVX GPU mem-info support : 0 [t=00:00:00.017639] ATI GPU mem-info support : 0 [t=00:00:00.017648] NPOT-texture support : 1 (0) [t=00:00:00.017658] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017667] texture query-LOD support : 1 (0) [t=00:00:00.017676] MSAA frame-buffer support : 0 (0) [t=00:00:00.017685] Z-buffer depth : 16 (-) [t=00:00:00.017694] primitive-restart support : 0 (0) [t=00:00:00.017703] clip-space control support: 0 (0) [t=00:00:00.017712] seamless cube-map support : 0 (0) [t=00:00:00.017721] frag-depth layout support : 0 (0) [t=00:00:00.017730] persistent maps support : 0 (0) [t=00:00:00.017739] explicit attribs location : 0 (0) [t=00:00:00.017748] multi draw indirect : 0 (-) [t=00:00:00.017756] [t=00:00:00.017766] max. FBO samples : -1 [t=00:00:00.017775] max. FS/program texture slots : 8/8 [t=00:00:00.017784] max. texture size : 2048 [t=00:00:00.017795] max. texture anisotropy level : 0.000000 [t=00:00:00.017804] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017814] max. draw-buffers : 0 [t=00:00:00.017823] max. rec. indices/vertices : 0/0 [t=00:00:00.017832] max. uniform buffer-bindings : 0 [t=00:00:00.017841] max. uniform block-size : 0KB [t=00:00:00.017849] max. storage buffer-bindings : 0 [t=00:00:00.017858] max. storage block-size : 0MB [t=00:00:00.017867] [t=00:00:00.017876] enable AMD-hacks : 0 [t=00:00:00.017885] compress MIP-maps: 0 [t=00:00:00.018643] [GR::UpdateGLConfigs] [t=00:00:00.018669] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018683] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018693] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018702] [GR::InitGLState] [t=00:00:00.018712] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.186470] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.189807] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.195134] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.195662] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.195684] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.195699] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.228261] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.229091] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.252358] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.252626] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.265253] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [t=00:00:00.265275] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.265410] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.269005] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f903000d810 (SpringVFS) global=(nil) (null) [t=00:00:00.269022] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.269119] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.269137] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.269148] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.269157] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.269177] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2697 MB [t=00:00:00.273566][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.273596][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.273612][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1583084/replay.sdfz" for game data... [t=00:00:00.415306][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.418492][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.418523][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.423836][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.423892][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 150ms [t=00:00:00.423917][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [t=00:00:00.471496][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x560fc4f2f210] using map "Scaryland v1.02" (loaded=0 cached=0) [t=00:00:00.472630][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [t=00:00:00.473681][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.474160][f=-000001] [PreGame::AddModArchivesToVFS][server=0x560fc4f2f210] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.475201][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.485636][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.485835][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.495347][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 71ms [t=00:00:00.495524][f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.501339][f=-000001] forceSingleThreaded, false [t=00:00:02.002939][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.003356][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.003508][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.003628][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.003684][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.003736][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.004844][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.005374][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.005918][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.007945][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.010109][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.012020][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.012049][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.012549][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.017846][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.019143][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.020157][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.020445][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.021059][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.021079][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.039928][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.041360][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.245157][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.256575][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.635636][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.041095][f=-000001] Loading UnitDefs_posts [t=00:00:03.250556][f=-000001] Loading FeatureDefs_posts [t=00:00:03.329390][f=-000001] Loading WeaponDefs_posts [t=00:00:03.357809][f=-000001] Loading ArmorDefs_posts [t=00:00:03.382888][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 718ms [t=00:00:03.457978][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 823ms [t=00:00:03.460438][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.711088][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.720941][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms [t=00:00:03.720974][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.720987][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.722750][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.727115][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.050807][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.113155][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.256472][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.261344][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.261384][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.755056][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 493ms [t=00:00:04.755102][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.851939][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:04.851984][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.876333][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:05.654794][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.659165][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.660018][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.673071][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.324818][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.333548][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.333576][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.335519][f=-000001] InfoTexture: legacy [t=00:00:11.335541][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.338228][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.370456][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.372359][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.372386][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.373338][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.589320][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.592017][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.806589][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.864815][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.875788][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.875817][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.876521][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.391867][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.406260][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.406746][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.603617][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 13ms [t=00:00:12.605204][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.605226][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.614377][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.614419][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.614431][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.614443][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.614453][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.614463][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.614473][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030e4 [t=00:00:12.619525][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.619570][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.619587][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.619600][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.619612][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.619621][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.619633][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030f4 [t=00:00:12.619644][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x560fcd132d90 has BLOCKSIZE 1 [t=00:00:12.623252][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.623277][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.623287][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.623297][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.623451][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.623467][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e4a [t=00:00:12.628281][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e4a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-a6802e4a.zip" (exists=1) [t=00:00:12.629421][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.635918][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.635942][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.639088][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.639107][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.639118][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.639128][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.639138][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.639148][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e5a [t=00:00:12.734495][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e5a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-a6802e5a.zip" (exists=1) [t=00:00:12.735134][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.737147][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.737165][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.737179][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (131ms, checksum d5868fb9)" [t=00:00:12.737230][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.737241][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.737262][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.894148][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 50ms [t=00:00:12.894840][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.024945][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:15.025001][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.517630][f=-000001] Synced LuaRules: finished loading [t=00:00:15.536536][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [t=00:00:16.144896][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.201454][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.276052][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 56ms [t=00:00:16.335863][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.339407][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.339859][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.340292][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.340719][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.408727][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.409072][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.417797][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.418544][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.418562][f=-000001] LuaSocket Support: enabled [t=00:00:16.434882][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.550458][f=-000001] localWidgets, nil, true, true [t=00:00:16.556925][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.557038][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.568574][f=-000001] USE_OLD_CHILI [t=00:00:17.232632][f=-000001] Loading last game win data [t=00:00:17.233650][f=-000001] Resetting win data [t=00:00:17.234160][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.234178][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.234190][f=-000001] Player and team counts match, continuing [t=00:00:17.234205][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:17.234217][f=-000001] Miguelw was in last game but is now absent, resetting scores [t=00:00:17.448373][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.448406][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.506338][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.508590][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.197562][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.397772][f=-000001] forceSingleThreaded, false [t=00:00:19.842352][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.843210][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.843527][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.843721][f=-000001] Loaded API widget: i18n [t=00:00:19.844027][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.844347][f=-000001] Loaded API widget: Win Counter [t=00:00:19.844681][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.009924][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.010310][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.010541][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.304139][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.305313][f=-000001] Loaded API widget: Lups [t=00:00:20.305575][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.305905][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.306198][f=-000001] Loaded widget: Save/Load API [t=00:00:20.306501][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.306810][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.307149][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.312124][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.313317][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.313341][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.313417][f=-000001] Set maximum particles to: 0 [t=00:00:20.314451][f=-000001] Set UnitIconDist to 0 [t=00:00:20.416486][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.442495][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.443884][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.444178][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.444477][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.453345][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.453963][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.454410][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.454720][f=-000001] Mexspot Fetcher fetching [t=00:00:20.454944][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.455278][f=-000001] Team highlighting: Disabled [t=00:00:20.456287][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.457242][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.457732][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.458137][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.458353][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.458600][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.458822][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.459131][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.459477][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.460005][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.460657][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.460983][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.460999][f=-000001] Using fallback unit outlines [t=00:00:20.461202][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.461637][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.470201][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.471807][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.472458][f=-000001] Loaded widget: Guard Remove [t=00:00:20.472816][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.515966][f=-000001] Loaded widget: HealthBars [t=00:00:20.516476][f=-000001] Loaded widget: Noises [t=00:00:20.516812][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.517190][f=-000001] Loaded widget: Unit Icons [t=00:00:20.520659][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.521060][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.521541][f=-000001] Loaded widget: BuildETA [t=00:00:20.521904][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.522248][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.522692][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.523045][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.523253][f=-000001] Loaded widget: Objectives [t=00:00:20.524878][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.525231][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.529214][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.529617][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.529648][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1583084/events.log [t=00:00:20.533901][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.534716][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.535014][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.541681][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.542144][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.542546][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.542943][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.543375][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.543596][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.543956][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.544291][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.544613][f=-000001] Loaded widget: Autoquit [t=00:00:20.544886][f=-000001] Loaded widget: Blast Radius [t=00:00:20.545239][f=-000001] Loaded widget: CameraShake [t=00:00:20.545901][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.558579][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.559078][f=-000001] EndGame Graph disabled [t=00:00:20.612608][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.612995][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.613342][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.613590][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.639667][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.640207][f=-000001] Loaded widget: Ferry Points [t=00:00:20.640833][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.648514][f=-000001] Loaded widget: Context Menu [t=00:00:20.649043][f=-000001] Loaded widget: Darkening [t=00:00:20.649363][f=-000001] Loaded widget: Decloak Range [t=00:00:20.649757][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.656471][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.656795][f=-000001] Loaded widget: Easy Facing [t=00:00:20.657250][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.657478][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.657865][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.659180][f=-000001] Input grabbing is enabled! [t=00:00:20.659215][f=-000001] Input grabbing is enabled! [t=00:00:20.659352][f=-000001] Loaded widget: Grab Input [t=00:00:20.659773][f=-000001] Loaded widget: Haven Handler [t=00:00:20.660130][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.660591][f=-000001] Loaded widget: In-game Guide [t=00:00:20.660818][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.661116][f=-000001] Loaded widget: Keep Target [t=00:00:20.661460][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.661857][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.662703][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.663102][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.663554][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.663781][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.664005][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.664231][f=-000001] Loaded widget: Orbit Command [t=00:00:20.664585][f=-000001] Loaded widget: Point Tracker [t=00:00:20.664815][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.665042][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.665478][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.665904][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.666389][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.666877][f=-000001] Loaded widget: Simple Settings [t=00:00:20.667271][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.667536][f=-000001] Loaded widget: SmoothCam [t=00:00:20.667961][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.669153][f=-000001] Loaded widget: Stereo3D [t=00:00:20.669423][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.670122][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.670377][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.671154][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.671519][f=-000001] Loaded widget: Command Alpha [t=00:00:20.671932][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.672296][f=-000001] Loaded widget: Ghost Site [t=00:00:20.673393][f=-000001] Loaded widget: Attack Warning [t=00:00:20.673780][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.674372][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.675581][f=-000001] Loaded widget: Auto Group [t=00:00:20.676498][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.677412][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.677758][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.678550][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.679516][f=-000001] Loaded widget: Select Com at start [t=00:00:20.686471][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.687797][f=-000001] Loaded widget: Transport AI [t=00:00:20.839969][f=-000001] Loaded widget: Attack AoE [t=00:00:20.841155][f=-000001] Loaded widget: Icon Sets [t=00:00:20.841974][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.847512][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.847845][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.873477][f=-000001] Loaded widget: Unit Start State [t=00:00:20.873942][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.875651][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.875898][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.876924][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.893064][f=-000001] Loaded widget: UnitShapes [t=00:00:20.893696][f=-000001] Loaded widget: Commands FX [t=00:00:20.893945][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.894267][f=-000001] : disabled for spectators [t=00:00:20.895244][f=-000001] Loaded widget: Stockpiler [t=00:00:20.897058][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.897337][f=-000001] Loaded widget: AllyCursors [t=00:00:20.897730][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.898085][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.898448][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.898820][f=-000001] Loaded widget: Selection Send [t=00:00:20.899186][f=-000001] Loaded widget: Shield Guard [t=00:00:20.899696][f=-000001] Loaded widget: State Icons [t=00:00:20.900913][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.901271][f=-000001] : disabled for spectators [t=00:00:20.902160][f=-000001] Loaded widget: Building Starter [t=00:00:20.902587][f=-000001] : disabled for spectators [t=00:00:20.903403][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.903685][f=-000001] Loaded widget: LupsManager [t=00:00:20.904068][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.904420][f=-000001] Loaded widget: Units on Fire [t=00:00:20.905023][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.905595][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.906814][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.907200][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.907673][f=-000001] Loaded widget: Chili Docking [t=00:00:20.915841][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.923884][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.924438][f=-000001] Loaded widget: HUD Presets [t=00:00:20.925127][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.927520][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.927928][f=-000001] Loaded widget: Image Preloader [t=00:00:20.928371][f=-000001] Loaded widget: Custom Markers [t=00:00:20.932639][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.933204][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:20.933433][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.934274][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.934731][f=-000001] Loaded widget: Start Boxes [t=00:00:20.935952][f=-000001] Loaded widget: Select Keys [t=00:00:20.944377][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.945312][f=-000001] Loaded widget: Pause Screen [t=00:00:20.945625][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.945891][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.946652][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.947033][f=-000001] SetSunLighting [t=00:00:20.948297][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.960836][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.961269][f=-000001] Loaded widget: Font Cache [t=00:00:20.961811][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.961858][f=-000001] Loaded widget: GC Control [t=00:00:20.965598][f=-000001] Loaded widget: Layout Handler [t=00:00:20.966044][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.968640][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.973922][f=-000001] Writing last game win data [t=00:00:20.978674][f=-000001] LuaUI v0.3 [t=00:00:21.128244][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.128751][f=-000001] [s11n] Loading s11n file... [t=00:00:21.130941][f=-000001] [s11n] Parsing model... [t=00:00:21.133226][f=-000001] [s11n] Populating game world... [t=00:00:21.145912][f=-000001] [s11n] s11n loading complete. [t=00:00:21.146334][f=-000001] Running Springboard Feature Fixer, 56, 106 [t=00:00:21.727577][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.755534][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13339,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.276622][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.288298][f=-000001] Spectator mode. Widget removed. [t=00:00:22.290457][f=-000001] Spectator mode. Widget removed. [t=00:00:22.291468][f=-000001] Playback paused [t=00:00:22.300335][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.387735][f=-000001] Opening demofile demos/1583084/replay.sdfz [t=00:00:22.387774][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.387909][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.387977][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [t=00:00:22.387995][f=-000001] -> Connection established (given id 4) [t=00:00:22.388169][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ed30d06f017cde72a1717e368f02952416945fa8a43fc4eb283ece1780356fa8dc39d869921474224f08ea29eb406c2edf7aeb720d213cc35492083a11647502" [t=00:00:22.388190][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.388203][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:22.388216][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:22.388235][f=-000001] Speed set to 20.0 [server] [t=00:00:22.388247][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x560fe3ac0fb0,0x560fec065e50}][locale="C"]" [t=00:00:22.388260][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.403559][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.403597][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.427713][f=-000001] Beginning demo playback [t=00:00:34.446585][f=-000001] GameID: 707e0c647d36be38418bef925845968e [t=00:00:34.469884][f=-000001] Connection attempt from ok051323 [t=00:00:34.469925][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.471373][f=-000001] [0] Event [undefined]: ok051323 changed status [t=00:00:34.472211][f=-000001] -> Connection established (given id 1) [t=00:00:34.486363][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f2877f2cb9ab9990c593da3013a07e4cc644fc96b02fe150fa35c58b3ce8d6de2d83165b87e31e4f721b0aa2f81c2fe7ee26f858c7a0862bbba78c3df8561e15" [t=00:00:34.486424][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.494004][f=-000001] Connection attempt from Skel [t=00:00:34.494043][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.494132][f=-000001] [0] Event [undefined]: Skel changed status [t=00:00:34.494290][f=-000001] -> Connection established (given id 0) [t=00:00:34.510075][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f2877f2cb9ab9990c593da3013a07e4cc644fc96b02fe150fa35c58b3ce8d6de2d83165b87e31e4f721b0aa2f81c2fe7ee26f858c7a0862bbba78c3df8561e15" [t=00:00:34.510115][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.894116][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:34.894159][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:35.205703][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[Game::Load][lua{Rules,Gaia}={000001f6434573e0,000001f64c525430}][locale="C"]" [t=00:00:35.317799][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:35.317838][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:35.910085][f=-000001] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [t=00:00:35.910137][f=-000001] > SPRINGIE:User Fine|subraider|5_6||False|||FI [t=00:00:35.914718][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={000002195b3aa6c0,0000021969f02680}][locale="C"]" [t=00:00:35.954108][f=-000001] Connection attempt from Fine [t=00:00:35.954152][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:35.954164][f=-000001] -> Connection established (given id 2) [t=00:00:35.961705][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ed30d06f017cde72a1717e368f02952416945fa8a43fc4eb283ece1780356fa8dc39d869921474224f08ea29eb406c2edf7aeb720d213cc35492083a11647502" [t=00:00:35.961734][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:36.229979][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:36.230031][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:36.417855][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0000026b7c927e10,0000026b34febcc0}][locale="C"]" [t=00:00:36.579640][f=-000001] Allies: I choose: bulder! [t=00:00:36.970237][f=-000001] hi again [t=00:00:38.934011][f=-000001] gl [t=00:00:38.965651][f=-000001] how to get ouf of window mode [t=00:00:39.445626][f=-000001] it doenst fiy m screen and i cant move it [t=00:00:39.486613][f=-000001] [Game::ClientReadNet] added new player izirayd with number 3 to team 0 [t=00:00:39.486660][f=-000001] > SPRINGIE:User izirayd|hoverskirm|7_7|player_elo|False|||RO [t=00:00:39.539024][f=-000001] > Game will be force started in 60 seconds [t=00:00:39.549868][f=-000001] Connection attempt from izirayd [t=00:00:39.549899][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:39.549908][f=-000001] -> Connection established (given id 3) [t=00:00:39.566270][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ed30d06f017cde72a1717e368f02952416945fa8a43fc4eb283ece1780356fa8dc39d869921474224f08ea29eb406c2edf7aeb720d213cc35492083a11647502" [t=00:00:39.566303][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:40.038306][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:40.038345][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:40.142124][f=-000001] you could try to restart game or first try F11 [t=00:00:40.434758][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000207542286e0,000002070f5bf070}][locale="C"]" [t=00:00:40.553686][f=-000001] > Game will be force started in 40 seconds [t=00:00:40.713893][f=-000001] nvm f11 is lobby [t=00:00:41.101575][f=-000001] f11 settings are offscreenn [t=00:00:41.577603][f=-000001] > Game will be force started in 20 seconds [t=00:00:41.986913][f=-000001] Allies: I choose: Engineer! [t=00:00:42.848219][f=-000001] [0] Event [4727,188.676147,350]: 0 finished unit Engineer Commander [t=00:00:42.874843][f=-000001] [0] Event [456,188.67395,4748]: 1 finished unit Engineer Commander [t=00:00:42.898591][f=0000000] [0] ok051323, team: 1, elo:2512, userid: 467186 [t=00:00:42.898677][f=0000000] [0] Skel, team: 0, elo:2463, userid: 462078 [t=00:00:42.898714][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:42.907979][f=0000000] Playback continued [t=00:00:42.925488][f=0000006] [6] Event [4664,188.671875,480]: 0 finished unit Cloakbot Factory [t=00:00:42.934896][f=0000006] [6] Event [320,188.671875,4656]: 1 finished unit Rover Assembly [t=00:00:43.377273][f=0000227] [227] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [t=00:00:43.379249][f=0000228] [228] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [t=00:00:43.474167][f=0000267] [267] Event [319.997955,189.316971,4638.00781]: 1 finished unit Dart [t=00:00:43.878662][f=0000452] [452] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [t=00:00:43.881327][f=0000453] [453] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [t=00:00:44.052138][f=0000513] [513] Event [4664,188.671875,489.599945]: 0 finished unit Conjurer [t=00:00:44.134700][f=0000552] [552] Event [4760,184.459229,136]: 0 finished unit Wind/Tidal Generator [t=00:00:44.136616][f=0000553] [553] Event [328,188.671875,4824]: 1 finished unit Wind/Tidal Generator [t=00:00:44.351593][f=0000633] [633] Event [319.997955,189.316971,4638.00781]: 1 finished unit Mason [t=00:00:44.370318][f=0000642] [642] Event [4872,187.846985,232]: 0 finished unit Wind/Tidal Generator [t=00:00:44.371523][f=0000643] [643] Event [408,188.671875,4760]: 1 finished unit Wind/Tidal Generator [t=00:00:44.547265][f=0000721] [721] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:00:44.571267][f=0000732] [732] Event [488,188.671875,4680]: 1 finished unit Wind/Tidal Generator [t=00:00:44.675032][f=0000762] [762] Event [4984,188.588867,344]: 0 finished unit Wind/Tidal Generator [t=00:00:45.082485][f=0000935] [935] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:00:45.241449][f=0001003] [1003] Event [4792,188.588867,216]: 0 finished unit Wind/Tidal Generator [t=00:00:45.313149][f=0001039] [1039] Event [319.997955,189.316971,4638.00781]: 1 finished unit Scorcher [t=00:00:45.531561][f=0001148] [1148] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:00:45.981089][f=0001323] [1323] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [t=00:00:46.066246][f=0001359] [1359] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:00:46.240845][f=0001426] [1426] Event [872,188.671875,4392]: 1 finished unit Wind/Tidal Generator [t=00:00:46.435635][f=0001513] you seem to like cloaks [t=00:00:46.523995][f=0001550] [1550] Event [4064,188.568115,784]: 0 finished unit Radar Tower [t=00:00:46.616852][f=0001586] [1586] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:00:46.740561][f=0001635] [1635] Event [824,188.671875,4472]: 1 finished unit Wind/Tidal Generator [t=00:00:47.058429][f=0001746] [1746] Event [319.997955,189.316971,4638.00781]: 1 finished unit Scorcher [t=00:00:47.162222][f=0001784] [1784] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:00:47.628901][f=0001940] [1940] Event [1008,188.671875,4320]: 1 finished unit Radar Tower [t=00:00:47.863766][f=0002015] [2015] Event [4442.35742,77.104187,1711.67627]: 1 lost unit Dart [t=00:00:47.988372][f=0002061] [2061] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [t=00:00:48.298595][f=0002195] [2195] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:00:48.321823][f=0002205] [2205] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [t=00:00:48.427064][f=0002250] more i dislike the others more [t=00:00:48.565213][f=0002306] [2306] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:00:48.666429][f=0002353] [2353] Event [319.997955,189.316971,4638.00781]: 1 finished unit Fencer [t=00:00:49.061938][f=0002507] [2507] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:00:49.375238][f=0002629] [2629] Event [4152,188.671875,760]: 0 finished unit Wind/Tidal Generator [t=00:00:49.574594][f=0002715] [2715] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:00:49.590018][f=0002721] fair enough [t=00:00:49.660927][f=0002745] [2745] Event [319.997955,189.316971,4638.00781]: 1 finished unit Scorcher [t=00:00:49.734983][f=0002777] [2777] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [t=00:00:50.099455][f=0002924] [2924] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:00:50.473345][f=0003066] [3066] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [t=00:00:50.606834][f=0003119] [3119] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:00:50.661059][f=0003136] [3136] Event [4936,185.958557,280]: 0 finished unit Wind/Tidal Generator [t=00:00:51.120880][f=0003314] [3314] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:00:51.132066][f=0003317] [3317] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [t=00:00:51.186386][f=0003335] [3335] Event [319.997955,189.316971,4638.00781]: 1 finished unit Scorcher [t=00:00:51.629082][f=0003509] [3509] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:00:52.095505][f=0003704] [3704] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:00:52.156020][f=0003726] [3726] Event [1040,66.479187,3552]: 1 finished unit Lotus [t=00:00:52.186596][f=0003738] [3738] Event [319.997955,189.316971,4638.00781]: 1 finished unit Scorcher [t=00:00:52.224988][f=0003752] [3752] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [t=00:00:52.544889][f=0003874] [3874] Event [5000,188.671875,424]: 0 finished unit Wind/Tidal Generator [t=00:00:53.018396][f=0004038] [4038] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [t=00:00:53.147634][f=0004084] [4084] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:00:53.389196][f=0004151] [4151] Event [319.997955,189.316971,4638.00781]: 1 finished unit Scorcher [t=00:00:53.523080][f=0004198] [4198] Event [4984,188.671875,536]: 0 finished unit Wind/Tidal Generator [t=00:00:53.578464][f=0004214] [4214] Event [3019.31958,30.8500938,2256.18774]: 1 lost unit Scorcher [t=00:00:53.627813][f=0004227] [4227] Event [2612.35693,45.4683189,1918.9071]: 0 lost unit Glaive [t=00:00:53.644692][f=0004232] [4232] Event [2973.63818,32.460701,2190.35669]: 0 lost unit Glaive [t=00:00:53.851896][f=0004291] [4291] Event [2702.92212,54.6963196,2296.35352]: 1 lost unit Scorcher [t=00:00:53.903996][f=0004308] [4308] Event [2928,114.094543,720]: 0 finished unit Radar Tower [t=00:00:54.013898][f=0004339] [4339] Event [2573.3457,52.8034554,2039.84912]: 0 lost unit Glaive [t=00:00:54.085995][f=0004360] [4360] Event [2648.35986,51.852478,2125.22583]: 1 lost unit Fencer [t=00:00:54.098091][f=0004363] [4363] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:00:54.617311][f=0004411] [4411] Event [2626.79492,65.6665955,2488.2395]: 0 lost unit Glaive [t=00:00:54.645681][f=0004419] [4419] Event [4968,188.671875,648]: 0 finished unit Wind/Tidal Generator [t=00:00:54.867575][f=0004501] [4501] Event [3000,77.104187,456]: 0 finished unit Solar Collector [t=00:00:55.004593][f=0004557] [4557] Event [319.997955,189.316971,4638.00781]: 1 finished unit Scorcher [t=00:00:55.385562][f=0004680] [4680] Event [319.997955,189.316971,4638.00781]: 1 finished unit Dart [t=00:00:55.515816][f=0004722] [4722] Event [3064,77.104187,328]: 0 finished unit Solar Collector [t=00:00:55.600353][f=0004750] [4750] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:00:55.617080][f=0004755] [4755] Event [1808,65.5401611,4256]: 1 finished unit Lotus [t=00:00:55.623974][f=0004758] [4758] Event [4952,188.671875,760]: 0 finished unit Wind/Tidal Generator [t=00:00:56.528217][f=0005045] [5045] Event [319.997955,189.316971,4638.00781]: 1 finished unit Mason [t=00:00:56.559756][f=0005055] [5055] Event [4936,188.671875,872]: 0 finished unit Wind/Tidal Generator [t=00:00:56.749889][f=0005116] [5116] Event [4664,188.671875,489.599945]: 0 finished unit Conjurer [t=00:00:57.030584][f=0005207] [5207] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [t=00:00:57.379006][f=0005336] [5336] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:00:57.389625][f=0005340] [5340] Event [4904,188.381348,984]: 0 finished unit Wind/Tidal Generator [t=00:00:57.657674][f=0005430] [5430] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [t=00:00:57.664304][f=0005432] [5432] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [t=00:00:58.032901][f=0005547] [5547] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:00:58.054416][f=0005552] [5552] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [t=00:00:58.069898][f=0005560] [5560] Event [744,188.671875,4520]: 1 finished unit Wind/Tidal Generator [t=00:00:58.470673][f=0005670] [5670] Event [3024,25.307312,4528]: 1 finished unit Lotus [t=00:00:58.643902][f=0005715] [5715] Event [4888,75.3143311,1096]: 0 finished unit Wind/Tidal Generator [t=00:00:58.772765][f=0005758] [5758] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:00:59.378032][f=0005954] [5954] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:00:59.495103][f=0005985] [5985] Event [3120,22.8378296,4704]: 1 finished unit Lotus [t=00:00:59.529829][f=0006000] [6000] Event [4872,114.213867,1208]: 0 finished unit Wind/Tidal Generator [t=00:00:59.539822][f=0006005] [6005] Event [319.997955,189.316971,4638.00781]: 1 finished unit Ripper [t=00:00:59.637677][f=0006036] [6036] Event [664,188.671875,4568]: 1 finished unit Wind/Tidal Generator [t=00:01:00.450333][f=0006285] [6285] Event [4856,103.542175,1320]: 0 finished unit Wind/Tidal Generator [t=00:01:00.500073][f=0006299] [6299] Event [3373.90063,25.7431011,1742.88855]: 1 lost unit Scorcher [t=00:01:00.549171][f=0006309] [6309] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [t=00:01:00.644291][f=0006321] [6321] Event [3416.70532,25.3494816,1771.04553]: 0 lost unit Glaive [t=00:01:00.649649][f=0006322] [6322] Event [3463.69409,26.2751808,1813.82739]: 0 lost unit Glaive [t=00:01:00.676360][f=0006329] [6329] Event [3349.85742,27.4206467,1690.23499]: 0 lost unit Glaive [t=00:01:00.776146][f=0006359] [6359] Event [3265.67822,22.7705135,1782.20837]: 0 lost unit Glaive [t=00:01:00.792205][f=0006362] [6362] Event [3228.6731,21.322937,1942.6062]: 1 lost unit Scorcher [t=00:01:00.825609][f=0006371] [6371] Event [3112.23682,22.1291561,1862.17383]: 1 lost unit Scorcher [t=00:01:00.844542][f=0006376] [6376] Event [3231.64746,21.322937,2029.74097]: 1 lost unit Scorcher [t=00:01:01.043700][f=0006435] [6435] Event [3021.13086,25.0995655,1870.48389]: 0 lost unit Glaive [t=00:01:01.108007][f=0006452] [6452] Event [536,188.671875,4728]: 1 finished unit Wind/Tidal Generator [t=00:01:01.117642][f=0006455] [6455] Event [2862.1792,37.0538139,2026.82947]: 1 lost unit Scorcher [t=00:01:01.121730][f=0006456] [6456] Event [3015.39014,29.291687,2032.823]: 0 lost unit Glaive [t=00:01:01.434947][f=0006570] [6570] Event [4840,85.1974487,1432]: 0 finished unit Wind/Tidal Generator [t=00:01:01.485479][f=0006584] [6584] Event [4664,188.671875,489.599945]: 0 finished unit Reaver [t=00:01:02.437962][f=0006855] [6855] Event [4824,77.2909546,1544]: 0 finished unit Wind/Tidal Generator [t=00:01:02.525788][f=0006878] [6878] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [t=00:01:02.695153][f=0006923] [6923] Event [319.997955,189.316971,4638.00781]: 1 finished unit Ripper [t=00:01:03.525332][f=0007140] [7140] Event [4808,77.104187,1656]: 0 finished unit Wind/Tidal Generator [t=00:01:03.588204][f=0007157] [7157] Event [2296,22.2671509,456]: 0 finished unit Metal Extractor [t=00:01:03.804879][f=0007214] [7214] Event [4664,188.671875,489.599945]: 0 finished unit Reaver [t=00:01:04.072390][f=0007283] [7283] Event [4656,110.566711,2048]: 0 finished unit Radar Tower [t=00:01:04.449088][f=0007382] [7382] Event [2136,22.651062,536]: 0 finished unit Metal Extractor [t=00:01:04.608645][f=0007425] [7425] Event [4792,77.104187,1768]: 0 finished unit Wind/Tidal Generator [t=00:01:04.901263][f=0007507] [7507] Event [4552,77.104187,1944]: 0 finished unit Wind/Tidal Generator [t=00:01:05.152659][f=0007575] [7575] Event [4664,188.671875,489.599945]: 0 finished unit Conjurer [t=00:01:05.313939][f=0007620] [7620] Event [1952,160.464783,608]: 0 finished unit Lotus [t=00:01:05.416429][f=0007649] [7649] Event [319.997955,189.316971,4638.00781]: 1 finished unit Ripper [t=00:01:05.486571][f=0007667] [7667] Event [472,188.671875,4792]: 1 finished unit Caretaker [t=00:01:05.685915][f=0007722] [7722] Event [4664,77.0678711,1960]: 0 finished unit Wind/Tidal Generator [t=00:01:05.914167][f=0007784] [7784] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:01:05.977943][f=0007802] [7802] Event [1920,165.632019,544]: 0 finished unit Radar Tower [t=00:01:06.445208][f=0007930] [7930] Event [4024,23.979187,3224]: 1 finished unit Stardust [t=00:01:06.479232][f=0007940] [7940] Event [4776,80.0613403,1960]: 0 finished unit Wind/Tidal Generator [t=00:01:06.613901][f=0007979] [7979] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:01:06.624182][f=0007981] [7981] Event [319.997955,189.316971,4638.00781]: 1 finished unit Scorcher [t=00:01:06.666136][f=0007993] [7993] Event [2152,22.4902344,664]: 0 finished unit Solar Collector [t=00:01:06.941632][f=0008071] [8071] Event [2819.41602,27.2779198,1641.71155]: 0 lost unit Glaive [t=00:01:07.114693][f=0008120] [8120] Event [2805.698,25.5487881,1591.91675]: 0 lost unit Glaive [t=00:01:07.288270][f=0008170] [8170] Event [2232,21.4889526,568]: 0 finished unit Solar Collector [t=00:01:07.292895][f=0008172] [8172] Event [544,188.671875,4800]: 1 finished unit Lotus [t=00:01:07.300107][f=0008174] [8174] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:01:07.415989][f=0008207] [8207] Event [4808,77.104187,1816]: 0 finished unit Wind/Tidal Generator [t=00:01:07.573480][f=0008252] [8252] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [t=00:01:07.733971][f=0008294] [8294] Event [2138.79175,22.6194382,609.382019]: 0 finished unit Engineer Commander [t=00:01:07.734435][f=0008294] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:01:07.739591][f=0008294] [8294] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:01:07.833941][f=0008320] [8320] Event [4808,77.104187,1864]: 0 finished unit Wind/Tidal Generator [t=00:01:07.851667][f=0008324] [8324] Event [2774.53101,26.9348869,1537.95911]: 0 lost unit Glaive [t=00:01:07.867979][f=0008328] [8328] Event [2312,24.8196411,536]: 0 finished unit Solar Collector [t=00:01:07.989302][f=0008369] [8369] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:01:08.132855][f=0008410] [8410] Event [2585.23169,47.4893494,1933.35413]: 0 lost unit Glaive [t=00:01:08.221865][f=0008436] [8436] Event [319.997955,189.316971,4638.00781]: 1 finished unit Scorcher [t=00:01:08.579920][f=0008537] [8537] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [t=00:01:08.690839][f=0008564] [8564] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:01:08.714656][f=0008568] [8568] Event [3273.44946,66.151947,3532.70581]: 0 lost unit Glaive [t=00:01:09.028719][f=0008653] [8653] Event [1872,21.4059448,272]: 0 finished unit Lotus [t=00:01:09.100373][f=0008672] [8672] Event [608,188.671875,4448]: 1 finished unit Lotus [t=00:01:09.733301][f=0008839] [8839] Event [4424,188.671875,552]: 0 finished unit Caretaker [t=00:01:09.892452][f=0008880] [8880] Event [4256,29.2501831,3136]: 1 finished unit Lotus [t=00:01:10.001896][f=0008910] [8910] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:10.348020][f=0008999] [8999] Event [2488.39233,61.5659027,2251.67163]: 1 lost unit Ripper [t=00:01:10.829174][f=0009120] [9120] Event [4080,25.328064,3120]: 1 finished unit Lotus [t=00:01:11.127464][f=0009194] [9194] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:11.790868][f=0009360] [9360] Event [3904,24.9026489,3120]: 1 finished unit Lotus [t=00:01:11.996418][f=0009410] [9410] Event [4440,188.671875,456]: 0 finished unit Caretaker [t=00:01:12.172485][f=0009453] [9453] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:12.220838][f=0009465] [9465] Event [319.997955,189.316971,4638.00781]: 1 finished unit Scorcher [t=00:01:12.363135][f=0009501] [9501] Event [3209.69604,22.7904148,4785.70313]: 0 lost unit Glaive [t=00:01:12.404304][f=0009510] [9510] Event [3120,22.8378296,4704]: 1 lost unit Lotus [t=00:01:12.540382][f=0009545] [9545] Event [3176.69141,22.7615986,4767.72314]: 0 lost unit Glaive [t=00:01:12.680340][f=0009579] [9579] Event [552,188.671875,4600]: 1 finished unit Wind/Tidal Generator [t=00:01:12.963541][f=0009650] [9650] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:13.442773][f=0009773] [9773] Event [4616,188.671875,216]: 0 finished unit Wind/Tidal Generator [t=00:01:13.767319][f=0009855] [9855] Event [319.997955,189.316971,4638.00781]: 1 finished unit Scorcher [t=00:01:13.862510][f=0009878] [9878] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:13.917907][f=0009892] [9892] Event [632,188.671875,4616]: 1 finished unit Wind/Tidal Generator [t=00:01:14.330683][f=0009998] [9998] Event [4504,188.671875,216]: 0 finished unit Wind/Tidal Generator [t=00:01:14.363798][f=0010006] [10006] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:14.427293][f=0010022] [10022] Event [4640.94971,62.3338966,3121.80493]: 0 lost unit Glaive [t=00:01:14.737894][f=0010101] [10101] Event [319.997955,189.316971,4638.00781]: 1 finished unit Fencer [t=00:01:14.838252][f=0010127] [10127] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:14.981120][f=0010163] [10163] Event [1704,50.97229,3784]: 1 lost unit Metal Extractor [t=00:01:15.436036][f=0010277] [10277] Event [4664,188.671875,489.599945]: 0 finished unit Conjurer [t=00:01:15.706605][f=0010346] [10346] Event [319.997955,189.316971,4638.00781]: 1 finished unit Fencer [t=00:01:15.779066][f=0010363] [10363] Event [1336,66.479187,4040]: 1 finished unit Geothermal Generator [t=00:01:15.915000][f=0010398] [10398] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:16.516166][f=0010548] [10548] Event [1040,66.479187,3552]: 1 lost unit Lotus [t=00:01:16.603931][f=0010571] [10571] Event [319.997955,189.316971,4638.00781]: 1 finished unit Fencer [t=00:01:17.189207][f=0010725] [10725] Event [4664,188.671875,489.599945]: 0 finished unit Reaver [t=00:01:17.485029][f=0010801] [10801] Event [4408,188.671875,664]: 0 finished unit Caretaker [t=00:01:17.762913][f=0010872] [10872] Event [1259.20886,63.4176292,3475.36255]: 0 lost unit Reaver [t=00:01:17.900804][f=0010907] [10907] Event [1920,165.69986,544]: 0 lost unit Radar Tower [t=00:01:17.920271][f=0010911] [10911] Event [4392,188.671875,216]: 0 finished unit Wind/Tidal Generator [t=00:01:18.036421][f=0010937] [10937] Event [319.997955,189.316971,4638.00781]: 1 finished unit Ripper [t=00:01:18.270504][f=0010998] [10998] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:18.318386][f=0011010] man [t=00:01:18.535773][f=0011063] [11063] Event [4280,188.671875,216]: 0 finished unit Wind/Tidal Generator [t=00:01:18.667208][f=0011095] anothert rtsh game [t=00:01:18.698185][f=0011102] [11102] Event [4504,188.671875,760]: 0 finished unit Caretaker [t=00:01:18.770538][f=0011122] [11122] Event [1872,20.3619385,272]: 0 lost unit Lotus [t=00:01:18.874834][f=0011140] [11140] Event [1983.46375,25.0336094,279.300537]: 1 lost unit Ripper [t=00:01:18.965154][f=0011165] [11165] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:19.069485][f=0011189] no eca [t=00:01:19.281025][f=0011230] [11230] Event [4168,184.47998,232]: 0 finished unit Wind/Tidal Generator [t=00:01:19.380620][f=0011252] [11252] Event [1082.87646,21.5425568,436.656219]: 1 lost unit Scorcher [t=00:01:19.498109][f=0011293] [11293] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:19.673138][f=0011341] [11341] Event [319.997955,189.316971,4638.00781]: 1 finished unit Ravager [t=00:01:19.765009][f=0011363] [11363] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:20.177251][f=0011459] [11459] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:20.408696][f=0011511] [11511] Event [4056,152.09137,232]: 0 finished unit Wind/Tidal Generator [t=00:01:20.496837][f=0011532] [11532] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:20.637540][f=0011563] [11563] Event [1952,160.464783,608]: 0 lost unit Lotus [t=00:01:20.652693][f=0011566] [11566] Event [319.997955,189.316971,4638.00781]: 1 finished unit Scorcher [t=00:01:20.821072][f=0011603] [11603] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:21.179088][f=0011680] [11680] Event [2136,22.651062,536]: 0 lost unit Metal Extractor [t=00:01:21.210768][f=0011687] lol [t=00:01:21.246361][f=0011693] [11693] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:21.389108][f=0011724] [11724] Event [2180.30493,25.0945168,422.571838]: 1 lost unit Scorcher [t=00:01:21.653816][f=0011783] [11783] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:21.711782][f=0011796] [11796] Event [3944,118.296814,232]: 0 finished unit Wind/Tidal Generator [t=00:01:21.796944][f=0011814] [11814] Event [319.997955,189.316971,4638.00781]: 1 finished unit Fencer [t=00:01:22.153044][f=0011889] [11889] Event [4664,188.671875,489.599945]: 0 finished unit Conjurer [t=00:01:22.540352][f=0011974] [11974] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:22.662941][f=0011999] [11999] Event [1704,49.8118591,3784]: 1 finished unit Metal Extractor [t=00:01:22.906998][f=0012048] [12048] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:22.971186][f=0012060] [12060] Event [440,25.307312,248]: 0 finished unit Metal Extractor [t=00:01:23.071177][f=0012081] [12081] Event [3832,103.422852,232]: 0 finished unit Wind/Tidal Generator [t=00:01:23.284867][f=0012123] [12123] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:23.582313][f=0012182] [12182] Event [319.997955,189.316971,4638.00781]: 1 finished unit Ripper [t=00:01:23.663386][f=0012198] [12198] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:24.116003][f=0012288] [12288] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:24.201846][f=0012305] [12305] Event [2181.76343,30.5724106,3132.92163]: 1 lost unit Ripper [t=00:01:24.372175][f=0012339] [12339] Event [2105.65356,22.6491261,3368.19897]: 1 lost unit Scorcher [t=00:01:24.397972][f=0012345] [12345] Event [280,26.635437,344]: 0 finished unit Metal Extractor [t=00:01:24.469284][f=0012359] [12359] Event [3024,25.307312,4528]: 1 lost unit Lotus [t=00:01:24.498067][f=0012365] [12365] Event [3720,98.2296753,232]: 0 finished unit Wind/Tidal Generator [t=00:01:24.604279][f=0012385] [12385] Event [2107.74365,23.5612583,3273.05518]: 1 lost unit Scorcher [t=00:01:24.808408][f=0012423] [12423] Event [4664,188.671875,489.599945]: 0 finished unit Reaver [t=00:01:25.097445][f=0012475] [12475] Event [632,188.671875,4728]: 1 finished unit Caretaker [t=00:01:25.525186][f=0012553] [12553] Event [1808,65.5401611,4256]: 1 lost unit Lotus [t=00:01:25.648567][f=0012575] [12575] Event [4664,188.671875,489.599945]: 0 finished unit Reaver [t=00:01:25.938754][f=0012628] [12628] Event [2298.02563,22.651062,3856.3833]: 0 lost unit Reaver [t=00:01:25.968861][f=0012633] [12633] Event [536,77.104187,3208]: 1 lost unit Metal Extractor [t=00:01:25.984691][f=0012636] [12636] Event [319.997955,189.316971,4638.00781]: 1 finished unit Ravager [t=00:01:26.059535][f=0012650] [12650] Event [3608,91.4697266,232]: 0 finished unit Wind/Tidal Generator [t=00:01:26.222601][f=0012677] [12677] Event [1448.77454,21.322937,2595.47729]: 0 lost unit Ronin [t=00:01:26.483337][f=0012725] [12725] Event [4664,188.671875,489.599945]: 0 finished unit Reaver [t=00:01:26.886569][f=0012795] [12795] Event [319.997955,189.316971,4638.00781]: 1 finished unit Scorcher [t=00:01:27.022394][f=0012818] [12818] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:27.043544][f=0012820] [12820] Event [640.622437,77.2115479,3174.88184]: 0 lost unit Glaive [t=00:01:27.508949][f=0012890] [12890] Event [2301.6438,49.6438675,2696.95581]: 0 lost unit Ronin [t=00:01:27.715949][f=0012925] [12925] Event [2028.03748,32.157917,3799.99023]: 0 lost unit Ronin [t=00:01:27.743315][f=0012930] [12930] Event [2045.60059,26.635437,3042.4668]: 1 lost unit Fencer [t=00:01:27.774575][f=0012935] [12935] Event [3496,78.9355469,248]: 0 finished unit Wind/Tidal Generator [t=00:01:27.806576][f=0012939] [12939] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:27.931006][f=0012960] [12960] Event [319.997955,189.316971,4638.00781]: 1 finished unit Fencer [t=00:01:28.565430][f=0013053] [13053] Event [1841.55762,21.3255043,3023.01025]: 1 lost unit Fencer [t=00:01:28.734238][f=0013074] [13074] Event [2984,22.651062,4584]: 1 lost unit Metal Extractor [t=00:01:28.996241][f=0013106] [13106] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:29.465020][f=0013160] [13160] Event [2419.79541,27.098196,3650.2854]: 0 lost unit Ronin [t=00:01:29.465603][f=0013160] [13160] Event [2824,22.2671509,4664]: 1 lost unit Metal Extractor [t=00:01:29.915498][f=0013220] [13220] Event [319.997955,189.316971,4638.00781]: 1 finished unit Ripper [t=00:01:29.957636][f=0013226] [13226] Event [3384,77.104187,248]: 0 finished unit Wind/Tidal Generator [t=00:01:30.354492][f=0013283] [13283] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:30.780175][f=0013337] [13337] Event [1916.50195,66.356308,1779.19751]: 1 lost unit Scorcher [t=00:01:30.781022][f=0013337] [13337] Event [2005.26477,60.9221649,1552.51733]: 0 lost unit Ronin [t=00:01:31.451013][f=0013445] [13445] Event [1955.96399,21.322937,3216.82104]: 1 lost unit Ripper [t=00:01:31.715899][f=0013485] [13485] Event [1960.76062,21.2220726,3238.35352]: 1 lost unit Fencer [t=00:01:31.728492][f=0013487] [13487] Event [4664,188.671875,489.599945]: 0 finished unit Sling [t=00:01:31.824370][f=0013500] [13500] Event [319.997955,189.316971,4638.00781]: 1 finished unit Ravager [t=00:01:31.912319][f=0013513] [13513] Event [3272,77.104187,248]: 0 finished unit Wind/Tidal Generator [t=00:01:32.183190][f=0013546] [13546] Event [2107.08472,25.3689785,3236.57813]: 1 lost unit Fencer [t=00:01:32.192517][f=0013547] [13547] Event [2024.98767,26.1100254,3048.52783]: 0 lost unit Reaver [t=00:01:32.638963][f=0013588] [13588] Event [2118.82837,79.9468536,4440.29883]: 0 lost unit Ronin [t=00:01:33.397134][f=0013664] [13664] Event [319.997955,189.316971,4638.00781]: 1 finished unit Scorcher [t=00:01:34.439573][f=0013734] [13734] Event [1714.37817,21.322937,2797.71362]: 0 lost unit Ronin [t=00:01:34.555981][f=0013744] [13744] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:34.920846][f=0013772] [13772] Event [2036.88281,50.4982414,4170.11816]: 0 lost unit Glaive [t=00:01:34.968584][f=0013776] [13776] Event [1876.17273,62.3543854,4240.00195]: 1 lost unit Scorcher [t=00:01:35.221484][f=0013796] [13796] Event [3160,77.104187,248]: 0 finished unit Wind/Tidal Generator [t=00:01:35.403264][f=0013807] [13807] Event [1831.36938,52.3394852,1298.88184]: 0 lost unit Ronin [t=00:01:35.686982][f=0013830] [13830] Event [319.997955,189.316971,4638.00781]: 1 finished unit Fencer [t=00:01:36.100882][f=0013866] [13866] Event [1982.03064,16.9968472,2469.89771]: 0 lost unit Ronin [t=00:01:37.234925][f=0013960] [13960] Event [1958.18884,44.9765816,3936.28613]: 0 lost unit Glaive [t=00:01:37.660657][f=0013997] [13997] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:37.671334][f=0013998] [13998] Event [2005.86475,38.0409279,3875.95605]: 0 lost unit Glaive [t=00:01:38.170088][f=0014051] [14051] Event [2041.38623,30.1005421,3760.46875]: 0 lost unit Glaive [t=00:01:38.255739][f=0014064] [14064] Event [4760,188.671875,696]: 0 finished unit Gunship Plant [t=00:01:38.609183][f=0014104] [14104] Event [319.997955,189.316971,4638.00781]: 1 finished unit Ripper [t=00:01:40.696218][f=0014210] [14210] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:41.888153][f=0014263] [14263] Event [4737.68066,24.1089363,4673.21094]: 0 lost unit Glaive [t=00:01:42.779025][f=0014307] [14307] Event [376,23.979187,424]: 0 finished unit Stardust [t=00:01:43.814171][f=0014384] [14384] Event [319.997955,189.316971,4638.00781]: 1 finished unit Ravager [t=00:01:44.725972][f=0014430] [14430] Event [1925.29175,22.462595,3092.23145]: 1 lost unit Ravager [t=00:01:45.397991][f=0014463] [14463] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:46.554175][f=0014519] [14519] Event [319.997955,189.316971,4638.00781]: 1 finished unit Scorcher [t=00:01:48.240586][f=0014654] [14654] Event [4760,209.671875,696]: 0 finished unit Harpy [t=00:01:48.259108][f=0014655] [14655] Event [1850.13684,21.5572853,3002.14844]: 0 lost unit Ronin [t=00:01:48.512941][f=0014676] [14676] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:01:48.826654][f=0014710] [14710] Event [4824,22.651062,4536]: 1 finished unit Stardust [t=00:01:48.881119][f=0014717] [14717] Event [319.997955,189.316971,4638.00781]: 1 finished unit Fencer [t=00:01:49.480397][f=0014788] [14788] Event [1983.24524,23.7127686,3018.74878]: 0 lost unit Ronin [t=00:01:50.550449][f=0014929] [14929] Event [4664,188.671875,489.599945]: 0 finished unit Sling [t=00:01:50.570511][f=0014931] [14931] Event [1471.09692,27.2934399,3086.27002]: 1 lost unit Dart [t=00:01:51.638622][f=0015084] [15084] Event [1607.50879,29.9586525,3392.85986]: 1 lost unit Fencer [t=00:01:51.700310][f=0015092] [15092] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:01:51.800571][f=0015104] [15104] Event [319.997955,189.316971,4638.00781]: 1 finished unit Ripper [t=00:01:51.974811][f=0015124] [15124] Event [4040,24.9026489,3064]: 1 lost unit Metal Extractor [t=00:01:51.980306][f=0015125] [15125] Event [4856,24.1088867,4632]: 1 finished unit Metal Extractor [t=00:01:52.056581][f=0015134] [15134] Event [1608.67188,31.7947674,3429.21045]: 1 lost unit Ravager [t=00:01:52.175378][f=0015148] [15148] Event [1628.83997,23.080761,3178.76538]: 0 lost unit Reaver [t=00:01:52.192150][f=0015150] [15150] Event [4760,209.671875,696]: 0 finished unit Harpy [t=00:01:52.215328][f=0015152] [15152] Event [1646.66064,28.4875431,3396.47021]: 1 lost unit Scorcher [t=00:01:52.738658][f=0015209] [15209] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:01:52.915566][f=0015228] [15228] Event [1674.82495,22.7858009,3177.99023]: 0 lost unit Reaver [t=00:01:53.246925][f=0015259] [15259] Event [3184,57.4365234,928]: 0 finished unit Lotus [t=00:01:53.932417][f=0015319] [15319] Event [1630.46826,21.4824333,3158.61499]: 0 lost unit Reaver [t=00:01:54.285866][f=0015350] [15350] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:01:54.649662][f=0015399] [15399] Event [1360.88867,43.6191864,3232.8772]: 1 lost unit Ripper [t=00:01:54.770453][f=0015422] [15422] Event [4696,25.307312,4760]: 1 finished unit Metal Extractor [t=00:01:54.986718][f=0015457] [15457] Event [3904,24.9026489,3120]: 1 lost unit Lotus [t=00:01:55.369259][f=0015500] [15500] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:01:55.597743][f=0015526] [15526] Event [3851.29443,20.6374912,2740.68799]: 0 lost unit Ronin [t=00:01:55.620550][f=0015528] [15528] Event [319.997955,189.316971,4638.00781]: 1 finished unit Ravager [t=00:01:56.384952][f=0015615] [15615] Event [1448,51.890564,3608]: 1 finished unit Stinger [t=00:01:56.593798][f=0015638] [15638] Event [1117.94031,49.9369621,3152.94971]: 0 lost unit Ronin [t=00:01:56.650606][f=0015644] [15644] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:01:56.939403][f=0015673] [15673] Event [1459.06445,26.5763721,3054.2583]: 0 lost unit Ronin [t=00:01:57.092573][f=0015688] [15688] Event [319.997955,189.316971,4638.00781]: 1 finished unit Scorcher [t=00:01:57.212686][f=0015699] [15699] Event [4080,25.328064,3120]: 1 lost unit Lotus [t=00:01:57.556653][f=0015733] [15733] Event [1407.95569,50.0013237,3493.21826]: 1 lost unit Fencer [t=00:01:58.340758][f=0015810] [15810] Event [4760,209.671875,696]: 0 finished unit Harpy [t=00:01:58.489115][f=0015825] [15825] Event [2136,21.4906502,536]: 0 finished unit Metal Extractor [t=00:01:58.630479][f=0015839] [15839] Event [319.997955,189.316971,4638.00781]: 1 finished unit Fencer [t=00:01:58.992513][f=0015876] [15876] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:01:59.591762][f=0015938] [15938] Event [3926.89917,5.22930908,2812.97144]: 0 lost unit Ronin [t=00:02:00.093956][f=0015989] [15989] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:02:01.296582][f=0016114] [16114] Event [319.997955,189.316971,4638.00781]: 1 finished unit Ripper [t=00:02:01.312628][f=0016115] [16115] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:02:03.484308][f=0016377] [16377] Event [4760,209.671875,696]: 0 finished unit Harpy [t=00:02:03.592275][f=0016393] [16393] Event [319.997955,189.316971,4638.00781]: 1 finished unit Ravager [t=00:02:03.772669][f=0016418] [16418] Event [3344,57.1044922,1072]: 0 finished unit Lotus [t=00:02:04.345457][f=0016500] [16500] Event [4664,188.671875,489.599945]: 0 finished unit Reaver [t=00:02:05.359898][f=0016668] [16668] Event [319.997955,189.316971,4638.00781]: 1 finished unit Badger [t=00:02:05.854007][f=0016752] [16752] Event [4256,29.2501831,3136]: 1 lost unit Lotus [t=00:02:05.872514][f=0016756] [16756] Event [3768,66.479187,1096]: 0 finished unit Geothermal Generator [t=00:02:06.293656][f=0016828] [16828] Event [319.997955,189.316971,4638.00781]: 1 finished unit Scorcher [t=00:02:06.389328][f=0016844] [16844] Event [536,75.9437561,3208]: 1 finished unit Metal Extractor [t=00:02:07.312787][f=0017017] [17017] Event [319.997955,189.316971,4638.00781]: 1 finished unit Fencer [t=00:02:07.473153][f=0017047] [17047] Event [4664,188.671875,489.599945]: 0 finished unit Reaver [t=00:02:08.157081][f=0017181] [17181] Event [4760,209.671875,696]: 0 finished unit Harpy [t=00:02:08.741901][f=0017294] [17294] Event [4200,27.963562,3176]: 1 lost unit Metal Extractor [t=00:02:08.911054][f=0017328] [17328] Event [1736,22.651062,344]: 0 finished unit Stardust [t=00:02:09.340581][f=0017414] [17414] Event [4664,188.671875,489.599945]: 0 finished unit Reaver [t=00:02:09.416420][f=0017429] [17429] Event [3016,21.7333031,4728]: 1 finished unit Stardust [t=00:02:09.480309][f=0017442] [17442] Event [319.997955,189.316971,4638.00781]: 1 finished unit Ripper [t=00:02:10.108636][f=0017568] [17568] Event [3872,66.479187,1456]: 0 finished unit Lotus [t=00:02:10.157398][f=0017578] [17578] Event [4664,188.671875,489.599945]: 0 finished unit Glaive [t=00:02:11.129388][f=0017769] [17769] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:02:11.135904][f=0017770] [17770] Event [319.997955,189.316971,4638.00781]: 1 finished unit Ravager [t=00:02:11.413122][f=0017824] [17824] Event [2984,21.4906502,4584]: 1 finished unit Metal Extractor [t=00:02:11.414330][f=0017824] [17824] Event [4202.35059,53.4138336,1952.95764]: 0 lost unit Sling [t=00:02:11.741595][f=0017880] [17880] Event [4292.0249,70.1075516,1987.93799]: 0 lost unit Sling [t=00:02:11.988205][f=0017928] [17928] Event [4760,209.671875,696]: 0 finished unit Harpy [t=00:02:12.125693][f=0017958] [17958] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:02:12.578875][f=0018048] [18048] Event [4568,77.104187,1896]: 0 lost unit Metal Extractor [t=00:02:12.677344][f=0018066] [18066] Event [2339.48071,66.479187,2193.62793]: 1 lost unit Fencer [t=00:02:12.812702][f=0018090] [18090] Event [319.997955,189.316971,4638.00781]: 1 finished unit Badger [t=00:02:13.108735][f=0018142] [18142] Event [3984,66.479187,1312]: 0 finished unit Lotus [t=00:02:13.161811][f=0018151] [18151] Event [4199.15283,71.3097382,1813.70251]: 0 lost unit Glaive [t=00:02:13.321989][f=0018178] [18178] Event [4248,68.0822754,1240]: 0 finished unit Energy Pylon [t=00:02:13.339162][f=0018180] [18180] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:02:13.771765][f=0018250] Fine added point: [t=00:02:13.820758][f=0018257] [18257] Event [2824,21.106739,4664]: 1 finished unit Metal Extractor [t=00:02:14.040900][f=0018296] [18296] Event [319.997955,189.316971,4638.00781]: 1 finished unit Scorcher [t=00:02:14.382008][f=0018345] [18345] Event [4656,110.566711,2048]: 0 lost unit Radar Tower [t=00:02:14.782119][f=0018393] [18393] Event [4664,188.671875,489.599945]: 0 finished unit Conjurer [t=00:02:15.056058][f=0018422] [18422] Event [2552.43799,54.200119,2139.90771]: 0 lost unit Glaive [t=00:02:15.256115][f=0018440] [18440] Event [2542.42407,61.8792229,2314.73608]: 1 lost unit Ravager [t=00:02:15.350717][f=0018449] [18449] Event [319.997955,189.316971,4638.00781]: 1 finished unit Fencer [t=00:02:15.397737][f=0018454] [18454] Event [2600.34741,58.2494011,2296.65454]: 1 lost unit Ravager [t=00:02:15.537019][f=0018476] [18476] Event [4457.45947,17.5250893,2182.69336]: 1 lost unit Scorcher [t=00:02:15.576243][f=0018484] [18484] Event [4442.34424,26.774538,2234.31226]: 1 lost unit Scorcher [t=00:02:15.759986][f=0018518] [18518] Event [2705.6167,60.5011215,2461.48828]: 0 lost unit Glaive [t=00:02:15.794245][f=0018524] [18524] Event [2654.43701,55.6560593,2263.72437]: 0 lost unit Glaive [t=00:02:15.855783][f=0018535] [18535] Event [2609.95581,60.7730713,2346.38208]: 0 lost unit Glaive [t=00:02:15.866391][f=0018537] [18537] Event [2632.52026,58.947937,2342.18652]: 0 lost unit Glaive [t=00:02:16.122206][f=0018574] [18574] Event [2600.56812,65.0290375,2451.86987]: 0 lost unit Glaive [t=00:02:16.231854][f=0018589] [18589] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:02:16.756798][f=0018647] [18647] Event [1040,28.8040161,2208]: 1 finished unit Lotus [t=00:02:16.860737][f=0018658] [18658] Event [2517.7356,66.479187,2515.22974]: 1 finished unit Claw [t=00:02:16.976437][f=0018669] [18669] Event [undefined]: ok051323 resigned [t=00:02:16.976724][f=0018669] game_message: ok051323 has been destroyed! [t=00:02:16.976913][f=0018669] game_message: Skel wins! [t=00:02:16.977410][f=0018669] Submitting stats [t=00:02:16.984602][f=0018669] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:16.988162][f=0018669] Part| Total Time|Time of the last 0.5s [t=00:02:16.988188][f=0018669] Draw 29508.74ms 9.75% [t=00:02:16.988201][f=0018669] Lua::Callins::Synced 21860.30ms 44.98% [t=00:02:16.988232][f=0018669] Lua::Callins::Unsynced 43060.73ms 14.73% [t=00:02:16.988243][f=0018669] Lua::CollectGarbage::Synced 431.25ms 0.00% [t=00:02:16.988257][f=0018669] Lua::CollectGarbage::Unsynced 1400.99ms 1.29% [t=00:02:16.988273][f=0018669] Misc::Profiler::AddTime 125.34ms 0.00% [t=00:02:16.988289][f=0018669] Sim 61837.50ms 80.40% [t=00:02:16.989884][f=0018669] [18669] Received game_message: ok051323 has been destroyed! [t=00:02:16.990967][f=0018669] [18669] Received game_message: Skel wins! [t=00:02:17.005719][f=0018670] [18670] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:02:17.005821][f=0018670] [18670] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:02:17.005897][f=0018670] [18670] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:02:17.005981][f=0018670] [18670] Game End Stats Values: 2,2060,2100,2100,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.4000001,6.4000001,6.4000001,0,40,40,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:02:17.006076][f=0018670] [18670] Game End Stats Values: 3,2435,2410,2410,2435,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.6575994,8.72195244,8.72195244,10.6575994,1275,1275,1275,1275,9.73333359,9.73333359,9.73333359,9.73333359,65,40,40,65,0,0,0,0,1095,1095,1095,1095,0,0,0,0,0.000345,0,0,0.000345,0,0,0,0 [t=00:02:17.006183][f=0018670] [18670] Game End Stats Values: 4,2600,2625,2625,2600,6.80368233,1.46075201,1.46075201,6.80368233,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.1003857,11.4512138,11.4512138,17.1003857,1275,1275,1275,1275,10.453578,10.0973835,10.0973835,10.453578,195,170,170,195,0,0,0,0,1130,1180,1180,1130,0,0,0,0,0.00100166,0,0,0.00100166,0,0,0,0 [t=00:02:17.006269][f=0018670] [18670] Game End Stats Values: 5,2850,2825,2825,2850,18.4045296,7.89077997,7.89077997,18.4045296,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20.3961868,15.6576567,15.6576567,20.3961868,1330,1275,1275,1330,10.7733898,12.2953348,12.2953348,10.7733898,390,300,300,390,0,0,0,0,1130,1250,1250,1130,0,0,0,0,0.00172169,0,0,0.00172169,0,0,0,0 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35,10275,7015,7015,10275,2442.84497,667.109314,667.109314,2442.84497,0,0,0,0,0,0,0,0,676.730957,2028.91492,2028.91492,676.730957,5364.18164,4918.89355,4918.89355,5364.18164,310,890,890,310,80.6183319,50.0156441,50.0156441,80.6183319,1690,1330,1330,1690,37.0723495,27.4880047,27.4880047,37.0723495,2940,1880,1880,2940,4885,3765,3765,4885,5335,2915,2915,5335,4132.6665,5015,5015,4132.6665,24.0085621,34.1666336,34.1666336,24.0085621,5617.28613,5646.87207,5646.87207,5617.28613 [t=00:02:17.009193][f=0018670] [18670] Game End Stats Values: 36,9990,7365,7365,9990,2543.93311,714.099426,714.099426,2543.93311,0,0,0,0,0,0,0,0,676.730957,2028.91492,2028.91492,676.730957,5641.6748,5186.21045,5186.21045,5641.6748,310,1160,1160,310,67.0940857,46.6809731,46.6809731,67.0940857,1690,1330,1330,1690,37.005867,28.332674,28.332674,37.005867,2655,1875,1875,2655,5450,4245,4245,5450,5335,3000,3000,5335,4612.6665,5580,5580,4612.6665,58.6752739,34.1666336,34.1666336,58.6752739,5986.49609,6043.49219,6043.49219,5986.49609 [t=00:02:17.009286][f=0018670] [18670] Game End Stats Values: 37,10480,7750,7750,10480,2588.69604,753.75824,753.75824,2588.69604,0,0,0,0,0,0,0,0,676.730957,2028.91492,2028.91492,676.730957,5745.19971,5246.60498,5246.60498,5745.19971,310,1160,1160,310,49.4085007,42.3202286,42.3202286,49.4085007,1690,1330,1330,1690,45.1175346,29.3994484,29.3994484,45.1175346,3060,2260,2260,3060,5450,4335,4335,5450,5420,3000,3000,5420,4702.6665,5580,5580,4702.6665,267.342499,50.3334236,50.3334236,267.342499,6089.52197,6173.41699,6173.41699,6089.52197 [t=00:02:17.009376][f=0018670] [18670] Game End Stats Values: 38,11080,8000,8000,11080,2645.03247,791.205933,791.205933,2645.03247,0,0,0,0,0,0,0,0,676.730957,2028.91492,2028.91492,676.730957,5793.38721,5246.60498,5246.60498,5793.38721,400,1160,1160,400,50.8781815,42.6826057,42.6826057,50.8781815,1690,1330,1330,1690,37.2223969,30.007618,30.007618,37.2223969,3570,2510,2510,3570,5450,4335,4335,5450,5420,3000,3000,5420,4702.6665,5580,5580,4702.6665,303.341949,68.3334579,68.3334579,303.341949,6089.52197,6221.60449,6221.60449,6089.52197 [t=00:02:17.009474][f=0018670] [18670] Game End Stats Values: 39,11790,8540,8540,11790,2761.87378,828.914063,828.914063,2761.87378,0,0,0,0,0,0,0,0,676.730957,2028.91492,2028.91492,676.730957,5842.77051,5246.60498,5246.60498,5842.77051,400,1070,1070,400,70.9741364,43.5281792,43.5281792,70.9741364,1690,1330,1330,1690,37.7894096,29.4472008,29.4472008,37.7894096,3780,3055,3055,3780,5540,4335,4335,5540,5920,3085,3085,5920,4702.6665,5670,5670,4702.6665,303.341949,68.3334579,68.3334579,303.341949,6089.52197,6276.15137,6276.15137,6089.52197 [t=00:02:17.009591][f=0018670] [18670] Game End Stats Values: 40,12520,8915,8915,12520,2901.65552,870.855103,870.855103,2901.65552,0,0,0,0,0,0,0,0,676.730957,2028.91492,2028.91492,676.730957,5924.0083,5246.60498,5246.60498,5924.0083,620,1290,1290,620,83.2981491,44.5121498,44.5121498,83.2981491,1690,1330,1330,1690,39.3187828,29.8894062,29.8894062,39.3187828,4290,3295,3295,4290,5625,4335,4335,5625,5920,3000,3000,5920,4702.6665,5755,5755,4702.6665,303.341949,80.3335037,80.3335037,303.341949,6089.52197,6357.38916,6357.38916,6089.52197 [t=00:02:17.009685][f=0018670] [18670] Game End Stats Values: 41,12955,9250,9250,12955,3065.71118,918.210938,918.210938,3065.71118,0,0,0,0,0,0,0,0,676.730957,2028.91492,2028.91492,676.730957,5946.5083,5506.08545,5506.08545,5946.5083,710,1290,1290,710,100.258575,48.6940804,48.6940804,100.258575,1690,1330,1330,1690,40.9370766,32.3570595,32.3570595,40.9370766,4635,3545,3545,4635,5625,4535,4535,5625,5920,3085,3085,5920,4902.6665,5755,5755,4902.6665,303.341949,120.733658,120.733658,303.341949,6391.63379,6379.88916,6379.88916,6391.63379 [t=00:02:17.009780][f=0018670] [18670] Game End Stats Values: 42,13120,9485,9485,13120,3225.47583,961.849854,961.849854,3225.47583,0,0,0,0,0,0,0,0,676.730957,2028.91492,2028.91492,676.730957,6592.84912,6089.03516,6089.03516,6592.84912,800,1290,1290,800,101.029823,48.8842545,48.8842545,101.029823,1635,1330,1330,1635,39.0510063,33.4159355,33.4159355,39.0510063,4530,3695,3695,4530,6020,4805,4805,6020,6155,3170,3170,6155,5237.6665,6152.3335,6152.3335,5237.6665,303.341949,137.133545,137.133545,303.341949,7120.57471,7031.22412,7031.22412,7120.57471 [t=00:02:17.009874][f=0018670] [18670] Game End Stats Values: 43,12820,9065,9065,12820,3314.19189,988.03418,988.03418,3314.19189,0,0,0,0,0,0,0,0,676.730957,2028.91492,2028.91492,676.730957,7128.02344,6421.34375,6421.34375,7128.02344,800,1380,1380,800,103.693298,49.5409889,49.5409889,103.693298,1635,1330,1330,1635,39.0895042,33.2730446,33.2730446,39.0895042,4230,3185,3185,4230,6530,5130,5130,6530,6155,3170,3170,6155,5627.6665,6662.3335,6662.3335,5627.6665,303.341949,137.133545,137.133545,303.341949,7516.24219,7580.75391,7580.75391,7516.24219 [t=00:02:17.133299][f=0018682] [18682] Event [2641.7041,66.479187,2730.24536]: 1 lost unit Fencer [t=00:02:17.274777][f=0018693] [18693] Event [4760,91.6305542,1304]: 0 finished unit Solar Collector [t=00:02:17.287977][f=0018694] [18694] Event [319.997955,186.772842,4638.00781]: 1 finished unit Ripper [t=00:02:17.596462][f=0018716] [18716] Event [2700.84424,66.479187,2588.88696]: 1 lost unit Ripper [t=00:02:17.622668][f=0018718] [18718] Event [2393.75464,65.0135651,2170.26904]: 1 lost unit Ravager [t=00:02:17.623208][f=0018718] [18718] Event [2476.71558,63.4807549,2276.54736]: 1 lost unit Ripper [t=00:02:17.624329][f=0018718] [18718] Event [2661.76514,66.4876633,2602.55811]: 1 lost unit Ravager [t=00:02:17.888654][f=0018781] [18781] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:02:19.002951][f=0018920] Spectator ok051323 left the game: normal quit [t=00:02:19.003033][f=0018920] [18920] Event [undefined]: ok051323 quit [t=00:02:19.486183][f=0018978] No clients connected, shutting down server [t=00:02:19.486224][f=0018978] Server shutdown [t=00:02:19.486522][f=0018978] [18978] all players disconnected [t=00:02:21.062086][f=0019184] [19184] Event [4664,188.671875,489.599945]: 0 finished unit Reaver [t=00:02:21.427532][f=0019242] [19242] Event [1048,27.1040344,2120]: 0 finished unit Metal Extractor [t=00:02:21.711478][f=0019286] [19286] Event [4760,209.671875,696]: 0 finished unit Nimbus [t=00:02:22.013359][f=0019333] [19333] Event [4664,188.671875,489.599945]: 0 finished unit Sling [t=00:02:22.948854][f=0019493] [19493] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:02:23.357586][f=0019578] [19578] Event [888,30.3396606,2040]: 0 finished unit Metal Extractor [t=00:02:23.785654][f=0019667] [19667] Event [2696,22.6147461,904]: 0 finished unit Energy Pylon [t=00:02:23.871901][f=0019684] [19684] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:02:24.652470][f=0019847] [19847] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:02:24.786179][f=0019879] [19879] Event [4760,209.671875,696]: 0 finished unit Harpy [t=00:02:25.052502][f=0019947] [19947] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:02:25.488035][f=0020059] [20059] Event [4664,188.671875,489.599945]: 0 finished unit Ronin [t=00:02:25.874097][f=0020156] [20156] Event [4568,75.9437561,1896]: 0 finished unit Metal Extractor [t=00:02:26.745667][f=0020381] [20381] Event [4664,188.671875,489.599945]: 0 finished unit Reaver [t=00:02:26.749594][f=0020382] [20382] Event [4760,209.671875,696]: 0 finished unit Harpy [t=00:02:26.991371][f=0020449] Autoquit sending quit command. [t=00:02:26.992526][f=0020449] [QuitAction] user exited to system [t=00:02:26.993807][f=0020449] [SpringApp::Kill][1] fromRun=1 [t=00:02:26.994226][f=0020449] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:02:26.994257][f=0020449] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:26.994269][f=0020449] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:26.994280][f=0020449] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:26.994290][f=0020449] [SpringApp::Kill][2] [t=00:02:26.995441][f=0020449] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:02:26.995460][f=0020449] [Game::KillLua][1] dtor=0 luaUI=0x560fe42a99f0 [t=00:02:26.995506][f=0020449] Start widgetHandler:Shutdown [t=00:02:26.999640][f=0020449] Shutdown - SaveOrderList Complete [t=00:02:27.000471][f=0020449] Writing last game win data [t=00:02:27.007549][f=0020449] Shutdown - SaveConfigData Complete [t=00:02:27.007579][f=0020449] Shutdown Widget - Chili Highlight [t=00:02:27.007600][f=0020449] Shutdown Widget - Save/Load API [t=00:02:27.007630][f=0020449] Shutdown Widget - Draw After Chili [t=00:02:27.007646][f=0020449] Shutdown Widget - API Unit Tracker GL4 [t=00:02:27.007666][f=0020449] Shutdown Widget - EPIC Menu [t=00:02:27.008770][f=0020449] Shutdown Widget - Chili Minimap [t=00:02:27.008902][f=0020449] Shutdown Widget - Chili Widget Selector [t=00:02:27.009776][f=0020449] Shutdown Widget - Local Team Colors [t=00:02:27.009799][f=0020449] Shutdown Widget - Display Keys 2 [t=00:02:27.009856][f=0020449] Shutdown Widget - Save Game Menu [t=00:02:27.009871][f=0020449] Shutdown Widget - HealthBars [t=00:02:27.010719][f=0020449] Shutdown Widget - Noises [t=00:02:27.010737][f=0020449] Shutdown Widget - Unit Icons [t=00:02:27.010758][f=0020449] Shutdown Widget - Win Counter [t=00:02:27.010770][f=0020449] Shutdown Widget - BuildETA [t=00:02:27.010786][f=0020449] Shutdown Widget - EndGame APM stats [t=00:02:27.010800][f=0020449] Shutdown Widget - SpringRTS Replay Stats [t=00:02:27.010853][f=0020449] Shutdown Widget - Modular Comm Info [t=00:02:27.010866][f=0020449] Shutdown Widget - Music Player v2 [t=00:02:27.010881][f=0020449] Shutdown Widget - State Reverse and Latency [t=00:02:27.010894][f=0020449] Shutdown Widget - CameraShake [t=00:02:27.010908][f=0020449] Shutdown Widget - Chili Economy Panel Default [t=00:02:27.011009][f=0020449] Shutdown Widget - Chili EndGame Window [t=00:02:27.011030][f=0020449] Shutdown Widget - Chili Nuke Warning [t=00:02:27.011045][f=0020449] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:27.011068][f=0020449] Shutdown Widget - Chili Spectator Panels [t=00:02:27.011081][f=0020449] Shutdown Widget - Context Menu [t=00:02:27.011094][f=0020449] Shutdown Widget - Darkening [t=00:02:27.011134][f=0020449] Shutdown Widget - Defense Range Zero-K [t=00:02:27.011174][f=0020449] Shutdown Widget - Grab Input [t=00:02:27.011205][f=0020449] Shutdown Widget - Highlight Geos [t=00:02:27.011226][f=0020449] Shutdown Widget - Local Widgets Config [t=00:02:27.011255][f=0020449] Shutdown Widget - MinimapEvents [t=00:02:27.011276][f=0020449] Shutdown Widget - Missile Silo Range [t=00:02:27.011295][f=0020449] Shutdown Widget - Point Tracker [t=00:02:27.011309][f=0020449] Shutdown Widget - Showeco and Grid Drawer [t=00:02:27.011324][f=0020449] Shutdown Widget - Stereo3D [t=00:02:27.011342][f=0020449] Shutdown Widget - Attack AoE [t=00:02:27.011358][f=0020449] Shutdown Widget - Map Edge Extension [t=00:02:27.011373][f=0020449] Shutdown Widget - Selection Send [t=00:02:27.011388][f=0020449] Shutdown Widget - LupsManager [t=00:02:27.011422][f=0020449] Shutdown Widget - Newton Firezone [t=00:02:27.011437][f=0020449] Shutdown Widget - Chili Pro Console [t=00:02:27.012802][f=0020449] Shutdown Widget - Persistent Build Height [t=00:02:27.012840][f=0020449] Shutdown Widget - Lasso Terraform GUI [t=00:02:27.012873][f=0020449] Shutdown Widget - Chili Framework [t=00:02:27.012895][f=0020449] Shutdown Widget - Lups [t=00:02:27.012940][f=0020449] Shutdown Widget - Custom Markers [t=00:02:27.012960][f=0020449] Shutdown Widget - Chili Core Selector [t=00:02:27.013053][f=0020449] Shutdown Widget - Mex Placement Handler [t=00:02:27.013071][f=0020449] Shutdown Widget - Select Keys [t=00:02:27.013106][f=0020449] Shutdown Widget - Pause Screen [t=00:02:27.013824][f=0020449] Shutdown Widget - Layout Handler [t=00:02:27.013871][f=0020449] Shutdown Widget - Text To Speech Control [t=00:02:27.013887][f=0020449] End widgetHandler:Shutdown [t=00:02:27.116594][f=0020449] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1066206,82467979} {int,ext,rec}Allocs={19648183,0,0} {chunk,block}Bytes={82467979,0} [t=00:02:27.116733][f=0020449] [Game::KillLua][2] dtor=0 luaGaia=0x560fec065e50 [t=00:02:27.149884][f=0020449] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={816930,67796481} {int,ext,rec}Allocs={19648184,0,0} {chunk,block}Bytes={67796481,0} [t=00:02:27.149984][f=0020449] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={816930,67796481} {int,ext,rec}Allocs={19648184,0,0} {chunk,block}Bytes={67796481,0} [t=00:02:27.150025][f=0020449] [Game::KillLua][3] dtor=0 luaRules=0x560fe3ac0fb0 [t=00:02:27.150073][f=0020449] Start gadgetHandler:Shutdown [t=00:02:27.150091][f=0020449] Shutdown - StartSetup [t=00:02:27.150107][f=0020449] Shutdown - UnitMorph [t=00:02:27.151905][f=0020449] Shutdown - Carrier Drones [t=00:02:27.151928][f=0020449] Shutdown - Missile Silo Controller [t=00:02:27.151945][f=0020449] Shutdown - Modular Comm Info [t=00:02:27.151959][f=0020449] Shutdown - Terrain Texture Handler [t=00:02:27.151975][f=0020449] Shutdown - UnitCloakShield [t=00:02:27.152428][f=0020449] Shutdown - Starlight Handler [t=00:02:27.152474][f=0020449] End gadgetHandler:Shutdown [t=00:02:27.185078][f=0020449] Start gadgetHandler:Shutdown [t=00:02:27.185144][f=0020449] Shutdown - Save/Load [t=00:02:27.185177][f=0020449] Shutdown - Teleport Throw [t=00:02:27.185226][f=0020449] Shutdown - UnitMorph [t=00:02:27.185249][f=0020449] Shutdown - Modular Comm Info [t=00:02:27.185264][f=0020449] Shutdown - Retreat Command [t=00:02:27.185284][f=0020449] Shutdown - Shockwaves [t=00:02:27.185301][f=0020449] Shutdown - UnitCloakShield [t=00:02:27.185319][f=0020449] Shutdown - Lups Cloak FX [t=00:02:27.185359][f=0020449] Shutdown - Lups [t=00:02:27.185402][f=0020449] Shutdown - Lups Shield [t=00:02:27.185549][f=0020449] End gadgetHandler:Shutdown [t=00:02:27.258909][f=0020449] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19648251,0,0} {chunk,block}Bytes={0,0} [t=00:02:27.259276][f=0020449] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19648251,0,0} {chunk,block}Bytes={0,0} [t=00:02:27.259335][f=0020449] [Game::KillLua][4] dtor=0 [t=00:02:27.259898][f=0020449] [Game::KillLua][5] dtor=0 [t=00:02:27.274490][f=0020449] [Game::~CGame][1] [t=00:02:27.274544][f=0020449] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:02:27.274567][f=0020449] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:02:27.274579][f=0020449] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:02:27.274589][f=0020449] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:02:27.274601][f=0020449] [Game::KillLua][4] dtor=1 [t=00:02:27.274612][f=0020449] [Game::KillLua][5] dtor=1 [t=00:02:27.274827][f=0020449] [Game::KillMisc][1] [t=00:02:27.274843][f=0020449] [Game::KillMisc][2] [t=00:02:27.275417][f=0020449] [Game::KillMisc][3] [t=00:02:27.276125][f=0020449] [Game::KillRendering][1] [t=00:02:27.312144][f=0020449] [3DOParser::Kill] allocated 1 pieces [t=00:02:27.312202][f=0020449] [S3OParser::Kill] allocated 5472 pieces [t=00:02:27.327972][f=0020449] [AssParser::Kill] allocated 681 pieces [t=00:02:27.483915][f=0020449] [Game::KillInterface][1] [t=00:02:27.484800][f=0020449] [Game::KillInterface][2] [t=00:02:27.495083][f=0020449] [Game::KillSimulation][1] [t=00:02:27.495141][f=0020449] [Game::KillSimulation][2] [t=00:02:28.317776][f=0020449] [CCollisionHandler] dis-/continuous tests: 0/639899 [t=00:02:28.317829][f=0020449] [Game::KillSimulation][3] [t=00:02:28.318569][f=0020449] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:28.318597][f=0020449] [~CPathCache(20x20)] cacheHits=128 hitPercentage=24% numHashColls=0 maxCacheSize=50 [t=00:02:28.318641][f=0020449] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:28.318660][f=0020449] [~CPathCache(40x40)] cacheHits=105 hitPercentage=0% numHashColls=0 maxCacheSize=81 [t=00:02:28.321703][f=0020449] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:02:28.334619][f=0020449] [LosHandler::Kill] raycast instance cache-{hits,misses}={16460,25745}; shared=5%; cached=34% [t=00:02:28.532931][f=0020449] [Game::KillSimulation][4] [t=00:02:32.173653][f=0020449] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:02:32.175404][f=0020449] [Game::~CGame][2] [t=00:02:32.175583][f=0020449] [Game::~CGame][3] [t=00:02:32.447981][f=0020449] [SpringApp::Kill][3] [t=00:02:32.448903][f=0020449] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 217588 bytes sent 276818 bytes recv'd [t=00:02:32.453278][f=0020449] Kill: client disconnecting... [t=00:02:34.475322][f=0020449] CloseConnection: client connection closed [t=00:02:34.477206][f=0020449] [SpringApp::Kill][4] font=0x560fc4e57600 [t=00:02:34.486282][f=0020449] [SpringApp::Kill][5] [t=00:02:34.504406][f=0020449] [SpringApp::Kill][6] [t=00:02:34.505055] [SpringApp::Kill][7] [t=00:02:34.507196] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:34.507264] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {110, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:34.507278] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:02:34.507441] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:34.507454] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:34.507464] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:34.507474] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {680, 1048576, 1048576}, EBO = {1020, 1048576, 1048576} [t=00:02:34.507484] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {8820, 1048576, 1048576}, EBO = {13230, 1048576, 1048576} [t=00:02:34.507494] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:34.507504] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:34.507514] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:34.507524] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:34.507533] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:34.524293] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:34.524333] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:34.524344] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:34.524353] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:34.526069] [VFS] [SpringVFS::DeleteArchives] [t=00:02:34.526090] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:02:34.526100] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x560fc3bbcc00) [t=00:02:34.535425] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3769ms [t=00:02:34.535469] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=141ms [t=00:02:34.535732] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=57ms [t=00:02:34.535747] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=54ms [t=00:02:34.535756] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=37ms [t=00:02:34.536016] file="objects3d/shipcarrier_dead.dae" indx=5538 inflSize=1329kb readTime=35ms [t=00:02:34.536031] file="units/amphassault.lua" indx=6804 inflSize=5kb readTime=30ms [t=00:02:34.536040] file="bitmaps/loadpictures/fire.png" indx=523 inflSize=3301kb readTime=29ms [t=00:02:34.536050] file="bitmaps/cc/uglynovaexplo.tga" indx=443 inflSize=64kb readTime=23ms [t=00:02:34.536067] file="objects3d/pw_artefact_dead.dae" indx=5435 inflSize=142kb readTime=21ms [t=00:02:34.536082] file="objects3d/starlight.dae" indx=5580 inflSize=1173kb readTime=20ms [t=00:02:34.547073] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167882810 bytes cached in 3480 files [t=00:02:34.817424] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [t=00:02:34.817461] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x560fc4e51360) [t=00:02:34.819504] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:02:34.819528] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x560fc4e28810) [t=00:02:34.820306] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:02:34.821054] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f903000db90) [t=00:02:34.821260] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 296268 bytes cached in 73 files [t=00:02:34.823352] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x560fc4e4a170) [t=00:02:34.823396] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:34.823408] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:34.823422] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:34.823432] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:34.823444] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:34.823454] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:34.825029] [SpringApp::Kill][8] [t=00:02:34.825048] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:34.825060] [WatchDog::Uninstall][1] hangDetectorThread=0x560f7ea904d0 (joinable=1) [t=00:02:34.825070] [WatchDog::Uninstall][2] [t=00:02:35.342081] [WatchDog::Uninstall][3] [t=00:02:35.342114] [SpringApp::Kill][9]