[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000052] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010078] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010136] Using writeable configuration source: "/tmp/tmp.flmPNUHbG5/springsettings.1582350.cfg" [t=00:00:00.016280] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016328] ============== ============== [t=00:00:00.016340] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016349] [t=00:00:00.016358] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016367] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016376] Use "none" to disable the default log sections. [t=00:00:00.016385] ============== ============== [t=00:00:00.016394] ============== ============== [t=00:00:00.016451] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016461] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016470] ROAM = 2 [t=00:00:00.016480] RotateLogFiles = 1 [t=00:00:00.016489] TeamHighlight = 0 [t=00:00:00.016500] ============== ============== [t=00:00:00.016509] ============== ============== [t=00:00:00.016518] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.016528] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016538] Compiler Version: gcc-11.1.0 [t=00:00:00.016560] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.016717] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.016729] Binary Word Size: 64-bit (native) [t=00:00:00.016738] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016748] Physical CPU Cores: 1 [t=00:00:00.016757] Logical CPU Cores: 1 [t=00:00:00.016766] ============== ============== [t=00:00:00.016830] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016839] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016848] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016857] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016866] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020313] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.020333] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020359] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020392] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.020416] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.020426] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.020471] [GR::LogVersionInfo] [t=00:00:00.020481] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020490] GL version : [t=00:00:00.020499] GL vendor : [t=00:00:00.020508] GL renderer : [t=00:00:00.020517] GLSL version: [t=00:00:00.020526] GLEW version: spring headless stub GLEW version [t=00:00:00.020535] GPU memory : unknown [t=00:00:00.020545] SDL swap-int: 0 [t=00:00:00.020554] SDL driver : headless stub [t=00:00:00.020563] [t=00:00:00.020572] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020581] GLSL shader support : 0 [t=00:00:00.020591] GL4 support : 0 [t=00:00:00.020600] FBO extension support : 0 [t=00:00:00.020609] NVX GPU mem-info support : 0 [t=00:00:00.020638] ATI GPU mem-info support : 0 [t=00:00:00.020647] NPOT-texture support : 1 (0) [t=00:00:00.020657] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020666] texture query-LOD support : 1 (0) [t=00:00:00.020675] MSAA frame-buffer support : 0 (0) [t=00:00:00.020685] Z-buffer depth : 16 (-) [t=00:00:00.020693] primitive-restart support : 0 (0) [t=00:00:00.020703] clip-space control support: 0 (0) [t=00:00:00.020712] seamless cube-map support : 0 (0) [t=00:00:00.020721] frag-depth layout support : 0 (0) [t=00:00:00.020730] persistent maps support : 0 (0) [t=00:00:00.020739] explicit attribs location : 0 (0) [t=00:00:00.020748] multi draw indirect : 0 (-) [t=00:00:00.020757] [t=00:00:00.020766] max. FBO samples : -1 [t=00:00:00.020776] max. FS/program texture slots : 8/8 [t=00:00:00.020785] max. texture size : 2048 [t=00:00:00.020796] max. texture anisotropy level : 0.000000 [t=00:00:00.020806] max. vec4 varyings/attributes : 0/0 [t=00:00:00.020815] max. draw-buffers : 0 [t=00:00:00.020824] max. rec. indices/vertices : 0/0 [t=00:00:00.020833] max. uniform buffer-bindings : 0 [t=00:00:00.020842] max. uniform block-size : 0KB [t=00:00:00.020851] max. storage buffer-bindings : 0 [t=00:00:00.020860] max. storage block-size : 0MB [t=00:00:00.020869] [t=00:00:00.020878] enable AMD-hacks : 0 [t=00:00:00.020887] compress MIP-maps: 0 [t=00:00:00.021260] [GR::UpdateGLConfigs] [t=00:00:00.021282] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021295] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021306] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021315] [GR::InitGLState] [t=00:00:00.021519] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.640003] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.683819] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.728946] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.729845] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.729873] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.729889] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.839025] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.839978] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.871705] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.871967] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.885822] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 47ms [t=00:00:00.886678] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.886838] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.898303] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f434400d810 (SpringVFS) global=(nil) (null) [t=00:00:00.898319] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.932947] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.932999] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.933016] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.933026] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.933430] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2715 MB [t=00:00:00.956914][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.957425][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.957453][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1582350/replay.sdfz" for game data... [t=00:00:01.136259][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.146595][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.146628][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.151864][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.151895][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 194ms [t=00:00:01.153170][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.231839][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5582958623e0] using map "Vantage v1.2" (loaded=0 cached=0) [t=00:00:01.233781][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [t=00:00:01.235653][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.236189][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5582958623e0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.237232][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.248269][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.248809][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.260228][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [t=00:00:01.261178][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.271788][f=-000001] forceSingleThreaded, false [t=00:00:03.279902][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:03.280652][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:03.281130][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:03.281195][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:03.281252][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:03.281308][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:03.282582][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:03.283169][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:03.283736][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:03.287022][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:03.288692][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:03.290687][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:03.290718][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:03.291256][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:03.304682][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:03.306961][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:03.308835][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:03.309141][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:03.310165][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.310195][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.316838][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.316881][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.454298][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.464960][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:03.814992][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.241276][f=-000001] Loading UnitDefs_posts [t=00:00:04.422255][f=-000001] Loading FeatureDefs_posts [t=00:00:04.502145][f=-000001] Loading WeaponDefs_posts [t=00:00:04.525760][f=-000001] Loading ArmorDefs_posts [t=00:00:04.549869][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 641ms [t=00:00:04.604126][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 795ms [t=00:00:04.604737][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.764881][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.765428][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:04.765786][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.765813][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.767009][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.770513][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.005947][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.047693][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.202991][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.207303][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.207333][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.656883][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 449ms [t=00:00:05.656925][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.754787][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [t=00:00:05.754834][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.778274][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:06.521296][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.524885][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.525674][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.564999][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.849788][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.862959][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.862982][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.864428][f=-000001] InfoTexture: legacy [t=00:00:11.864448][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.866641][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.958684][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.961060][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.961090][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.961879][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.132841][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.134645][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.340086][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.457673][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.472635][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.472660][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.473985][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.943679][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.958261][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.959290][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.137930][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:13.140243][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.140266][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.152239][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.152276][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.152287][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:13.152298][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.152308][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.152319][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.152329][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5756bbdc [t=00:00:13.159185][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.159226][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.159237][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:13.159246][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.159256][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.159266][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.159277][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5756bbec [t=00:00:13.159288][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55829eb9f7d0 has BLOCKSIZE 1 [t=00:00:13.164067][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.164104][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.164115][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:13.164125][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.164312][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.164330][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5756b942 [t=00:00:13.168917][f=-000001] [Path] [PathEstimator::ReadFile] hash=5756b942 file="cache/105dev-BAR105/paths/Vantage v1.2.pe-5756b942.zip" (exists=1) [t=00:00:13.170063][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.189146][f=-000001] Path cache (48, 48) initialized. [t=00:00:13.189173][f=-000001] Path cache (48, 48) initialized. [t=00:00:13.193582][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.193600][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.193611][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:13.193621][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.193631][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.193641][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5756b952 [t=00:00:13.324362][f=-000001] [Path] [PathEstimator::ReadFile] hash=5756b952 file="cache/105dev-BAR105/paths/Vantage v1.2.pe2-5756b952.zip" (exists=1) [t=00:00:13.324957][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.327553][f=-000001] Path cache (24, 24) initialized. [t=00:00:13.327568][f=-000001] Path cache (24, 24) initialized. [t=00:00:13.327580][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (187ms, checksum d8281a6a)" [t=00:00:13.327622][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.327640][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.327656][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.448516][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 46ms [t=00:00:13.449136][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.656168][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:15.656222][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.158441][f=-000001] Synced LuaRules: finished loading [t=00:00:16.182728][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.790761][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.853854][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.930041][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 58ms [t=00:00:16.995335][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.999150][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.999618][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:17.000053][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.000508][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.065849][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.066206][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:17.074493][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.075189][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.075219][f=-000001] LuaSocket Support: enabled [t=00:00:17.090712][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.173722][f=-000001] localWidgets, nil, true, true [t=00:00:17.177071][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.177097][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.184594][f=-000001] USE_OLD_CHILI [t=00:00:17.888505][f=-000001] Loading last game win data [t=00:00:17.889529][f=-000001] Resetting win data [t=00:00:17.890031][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.890048][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.890060][f=-000001] Player and team counts match, continuing [t=00:00:17.890074][f=-000001] ok051323 was in last game but is now absent, resetting scores [t=00:00:18.065878][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.065910][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.140422][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.117054][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.774203][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.983264][f=-000001] forceSingleThreaded, false [t=00:00:20.460154][f=-000001] Loaded API widget: i18n [t=00:00:20.461032][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.461615][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.461798][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.462098][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.462426][f=-000001] Loaded API widget: Win Counter [t=00:00:20.663814][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.664206][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.664494][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.664717][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.664923][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.666579][f=-000001] Loaded API widget: Lups [t=00:00:20.947169][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.947587][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.947884][f=-000001] Loaded widget: Save/Load API [t=00:00:20.948212][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.948511][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.949298][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.954157][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.955606][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.955628][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.955695][f=-000001] Set maximum particles to: 0 [t=00:00:20.956428][f=-000001] Set UnitIconDist to 0 [t=00:00:21.057007][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.057410][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.058626][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.083861][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.084267][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.092758][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.093075][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.093463][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.093740][f=-000001] Mexspot Fetcher fetching [t=00:00:21.093941][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.094271][f=-000001] Team highlighting: Disabled [t=00:00:21.094504][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.094999][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.095398][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.095762][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.095962][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.096161][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.096389][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.096672][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.096970][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.097350][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.097916][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.098265][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.098281][f=-000001] Using fallback unit outlines [t=00:00:21.098469][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.098818][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.107314][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.109255][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.109677][f=-000001] Loaded widget: Unit Icons [t=00:00:21.110005][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.110502][f=-000001] Loaded widget: Noises [t=00:00:21.196590][f=-000001] Loaded widget: HealthBars [t=00:00:21.201773][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.210577][f=-000001] Loaded widget: Guard Remove [t=00:00:21.243735][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.256292][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.256750][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.256782][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1582350/events.log [t=00:00:21.260219][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.260607][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.262328][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.262551][f=-000001] Loaded widget: Objectives [t=00:00:21.262883][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.263276][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.263630][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.263986][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.264442][f=-000001] Loaded widget: BuildETA [t=00:00:21.268400][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.269132][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.269435][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.276302][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.276709][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.277496][f=-000001] Loaded widget: Command Alpha [t=00:00:21.278294][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.278638][f=-000001] Loaded widget: Ghost Site [t=00:00:21.278856][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.279660][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.280049][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.281587][f=-000001] Loaded widget: Stereo3D [t=00:00:21.282102][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.282434][f=-000001] Loaded widget: SmoothCam [t=00:00:21.282854][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.283370][f=-000001] Loaded widget: Simple Settings [t=00:00:21.283880][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.284327][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.284771][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.284978][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.285183][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.285557][f=-000001] Loaded widget: Point Tracker [t=00:00:21.285814][f=-000001] Loaded widget: Orbit Command [t=00:00:21.286060][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.286362][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.286824][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.287208][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.287997][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.288408][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.288802][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.289129][f=-000001] Loaded widget: Keep Target [t=00:00:21.289378][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.289896][f=-000001] Loaded widget: In-game Guide [t=00:00:21.290306][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.290760][f=-000001] Loaded widget: Haven Handler [t=00:00:21.291570][f=-000001] Input grabbing is enabled! [t=00:00:21.291595][f=-000001] Input grabbing is enabled! [t=00:00:21.291713][f=-000001] Loaded widget: Grab Input [t=00:00:21.292118][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.292371][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.292849][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.300380][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.300878][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.301216][f=-000001] Loaded widget: Decloak Range [t=00:00:21.301669][f=-000001] Loaded widget: Darkening [t=00:00:21.309392][f=-000001] Loaded widget: Context Menu [t=00:00:21.309750][f=-000001] Loaded widget: Easy Facing [t=00:00:21.310424][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.310862][f=-000001] Loaded widget: Ferry Points [t=00:00:21.339441][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.339892][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.340326][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.340626][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.341065][f=-000001] EndGame Graph disabled [t=00:00:21.360740][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.373249][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.374064][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.374514][f=-000001] Loaded widget: CameraShake [t=00:00:21.374771][f=-000001] Loaded widget: Blast Radius [t=00:00:21.375121][f=-000001] Loaded widget: Autoquit [t=00:00:21.375500][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.375751][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.376229][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.376615][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.377001][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.377406][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.377805][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.378907][f=-000001] Loaded widget: Attack Warning [t=00:00:21.379275][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.379869][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.381284][f=-000001] Loaded widget: Auto Group [t=00:00:21.382237][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.383302][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.383684][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.384573][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.385631][f=-000001] Loaded widget: Select Com at start [t=00:00:21.392181][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.393393][f=-000001] Loaded widget: Transport AI [t=00:00:21.393643][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.393889][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.419448][f=-000001] Loaded widget: Unit Start State [t=00:00:21.419912][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.425923][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.426768][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.427091][f=-000001] Loaded widget: Icon Sets [t=00:00:21.574868][f=-000001] Loaded widget: Attack AoE [t=00:00:21.578503][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.580191][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.603218][f=-000001] Loaded widget: UnitShapes [t=00:00:21.603697][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.604142][f=-000001] Loaded widget: Commands FX [t=00:00:21.604892][f=-000001] : disabled for spectators [t=00:00:21.606937][f=-000001] Loaded widget: Stockpiler [t=00:00:21.610193][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.611080][f=-000001] Loaded widget: State Icons [t=00:00:21.611610][f=-000001] Loaded widget: Shield Guard [t=00:00:21.612141][f=-000001] Loaded widget: Selection Send [t=00:00:21.612706][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.613265][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.613606][f=-000001] Loaded widget: AllyCursors [t=00:00:21.614146][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.615908][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.616486][f=-000001] : disabled for spectators [t=00:00:21.617850][f=-000001] Loaded widget: Building Starter [t=00:00:21.618348][f=-000001] : disabled for spectators [t=00:00:21.619496][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.620062][f=-000001] Loaded widget: Units on Fire [t=00:00:21.620629][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.621073][f=-000001] Loaded widget: LupsManager [t=00:00:21.622343][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.623281][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.624999][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.625566][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.634595][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.646026][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.647118][f=-000001] Loaded widget: Chili Docking [t=00:00:21.647833][f=-000001] Loaded widget: HUD Presets [t=00:00:21.648974][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.652802][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.653498][f=-000001] Loaded widget: Image Preloader [t=00:00:21.654278][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:21.654665][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.660307][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.661124][f=-000001] Loaded widget: Custom Markers [t=00:00:21.662831][f=-000001] Loaded widget: Select Keys [t=00:00:21.663852][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.664413][f=-000001] Loaded widget: Start Boxes [t=00:00:21.664701][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.665466][f=-000001] Loaded widget: Pause Screen [t=00:00:21.675745][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.676442][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.677261][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.677742][f=-000001] SetSunLighting [t=00:00:21.678705][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.679295][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.683898][f=-000001] Loaded widget: Layout Handler [t=00:00:21.684432][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.684474][f=-000001] Loaded widget: GC Control [t=00:00:21.684730][f=-000001] Loaded widget: Font Cache [t=00:00:21.698825][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.701224][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.706228][f=-000001] Writing last game win data [t=00:00:21.710752][f=-000001] LuaUI v0.3 [t=00:00:21.896601][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.897134][f=-000001] [s11n] Loading s11n file... [t=00:00:21.905965][f=-000001] [s11n] Parsing model... [t=00:00:21.910075][f=-000001] [s11n] Populating game world... [t=00:00:22.061973][f=-000001] [s11n] s11n loading complete. [t=00:00:22.062791][f=-000001] Running Springboard Feature Fixer, 32, 121 [t=00:00:23.030103][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.101299][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13343,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.983946][f=-000001] Spectator mode. Widget removed. [t=00:00:23.985821][f=-000001] Spectator mode. Widget removed. [t=00:00:23.999291][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.999378][f=-000001] Playback paused [t=00:00:24.007713][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.093222][f=-000001] Opening demofile demos/1582350/replay.sdfz [t=00:00:24.093253][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.093374][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:24.093414][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:24.093798][f=-000001] -> Connection established (given id 2) [t=00:00:24.093826][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=013b111d2ba2c98b67bc3bfe2d6f57a4070ce80d1659962b9430d9bddb1574776dfbb8cb74afb28d88bc34cc7d2fab4b689bb9bfc0699d304c5ef107b17c5ad5" [t=00:00:24.093848][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:24.093860][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e38bb1c6f012a751aae8899d33f9ec8eb48bcea62802b25e6bfa6f1ca41a5172d3f0d6e31c6cb26370cc4056236d7270b1fbba8a66259c073bda21d7233e2d71]" [t=00:00:24.093872][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f49c68a407874ead359b0df8c264d55fd66dbdb11c70ebcf173492e2797892a2baa8d784dbd87ccc965738bf425f68e44ded8d9da4139c6aec8508a74ec2eaa0]" [t=00:00:24.093887][f=-000001] Speed set to 20.0 [server] [t=00:00:24.093898][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5582b5fc8240,0x5582bec561e0}][locale="C"]" [t=00:00:24.093911][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.108321][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.108358][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.202684][f=-000001] Beginning demo playback [t=00:00:27.202734][f=-000001] GameID: 536f0b64410e40f6b654836742345d2a [t=00:00:27.254448][f=-000001] Connection attempt from MrTumnus [t=00:00:27.254483][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:27.254846][f=-000001] [0] Event [undefined]: MrTumnus changed status [t=00:00:27.255045][f=-000001] -> Connection established (given id 0) [t=00:00:27.255061][f=-000001] Connection attempt from Astran [t=00:00:27.255073][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:27.255111][f=-000001] [0] Event [undefined]: Astran changed status [t=00:00:27.255252][f=-000001] -> Connection established (given id 1) [t=00:00:27.282713][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=013b111d2ba2c98b67bc3bfe2d6f57a4070ce80d1659962b9430d9bddb1574776dfbb8cb74afb28d88bc34cc7d2fab4b689bb9bfc0699d304c5ef107b17c5ad5" [t=00:00:27.282745][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:27.400861][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47e829d0fae8f6dac989d3f2966da0ff230108c56f731b718f532ed83510dd07140d3f271f0ff99449654f11d9dc49e6d723f86b666f3185ebbf22beb7f751dc" [t=00:00:27.400904][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:27.778802][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e38bb1c6f012a751aae8899d33f9ec8eb48bcea62802b25e6bfa6f1ca41a5172d3f0d6e31c6cb26370cc4056236d7270b1fbba8a66259c073bda21d7233e2d71]" [t=00:00:27.778840][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f49c68a407874ead359b0df8c264d55fd66dbdb11c70ebcf173492e2797892a2baa8d784dbd87ccc965738bf425f68e44ded8d9da4139c6aec8508a74ec2eaa0]" [t=00:00:28.058679][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[Game::Load][lua{Rules,Gaia}={000000998082e7e0,00000099a47b1b40}][locale="C"]" [t=00:00:28.226388][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e38bb1c6f012a751aae8899d33f9ec8eb48bcea62802b25e6bfa6f1ca41a5172d3f0d6e31c6cb26370cc4056236d7270b1fbba8a66259c073bda21d7233e2d71]" [t=00:00:28.234318][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f49c68a407874ead359b0df8c264d55fd66dbdb11c70ebcf173492e2797892a2baa8d784dbd87ccc965738bf425f68e44ded8d9da4139c6aec8508a74ec2eaa0]" [t=00:00:28.243340][f=-000001] Allies: I choose: Buildmaster2000! [t=00:00:28.486524][f=-000001] glhf [t=00:00:28.758518][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[Game::Load][lua{Rules,Gaia}={000001fd3ffb0e70,000001fd3bf79360}][locale="C"]" [t=00:00:32.326991][f=-000001] > Game will be force started in 60 seconds [t=00:00:33.298808][f=-000001] are you there? [t=00:00:33.351402][f=-000001] > Game will be force started in 40 seconds [t=00:00:34.382595][f=-000001] > Game will be force started in 20 seconds [t=00:00:35.646487][f=-000001] [0] Event [5444,190.094238,2344]: 0 finished unit Strike Commander [t=00:00:35.663113][f=-000001] [0] Event [793,190.01416,3725]: 1 finished unit Engineer Commander [t=00:00:35.683301][f=0000000] [0] MrTumnus, team: 0, elo:2255, userid: 421690 [t=00:00:35.683355][f=0000000] [0] Astran, team: 1, elo:2177, userid: 397066 [t=00:00:35.683382][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:35.690936][f=0000000] Playback continued [t=00:00:35.693172][f=0000000] > Players MrTumnus did not choose a start position. Game will be aborted. [t=00:00:35.693209][f=0000000] > exiting game [t=00:00:35.696688][f=0000001] No clients connected, shutting down server [t=00:00:35.696711][f=0000001] Server shutdown [t=00:00:35.697111][f=0000001] Submitting stats [t=00:00:35.698162][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:35.700292][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:35.700314][f=0000001] Draw 7193.08ms 67.20% [t=00:00:35.700326][f=0000001] Lua::Callins::Synced 167.94ms 0.00% [t=00:00:35.700337][f=0000001] Lua::Callins::Unsynced 10429.44ms 89.70% [t=00:00:35.700348][f=0000001] Lua::CollectGarbage::Synced 69.69ms 0.00% [t=00:00:35.700360][f=0000001] Lua::CollectGarbage::Unsynced 440.50ms 0.60% [t=00:00:35.700371][f=0000001] Misc::Profiler::AddTime 18.37ms 0.10% [t=00:00:35.700684][f=0000001] [1] player nonplacement [t=00:00:35.701897][f=0000001] [1] autohost exit [t=00:00:35.702995][f=0000001] [1] all players disconnected [t=00:00:35.709906][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:35.709999][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:35.710074][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:35.710168][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:45.703474][f=0004368] Autoquit sending quit command. [t=00:00:45.704233][f=0004368] [QuitAction] user exited to system [t=00:00:45.704877][f=0004368] [SpringApp::Kill][1] fromRun=1 [t=00:00:45.705691][f=0004368] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:45.705729][f=0004368] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.705748][f=0004368] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.705807][f=0004368] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:45.705822][f=0004368] [SpringApp::Kill][2] [t=00:00:45.706850][f=0004368] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:45.711961][f=0004368] [Game::KillLua][1] dtor=0 luaUI=0x5582bb812ed0 [t=00:00:45.712086][f=0004368] Start widgetHandler:Shutdown [t=00:00:45.729919][f=0004368] Shutdown - SaveOrderList Complete [t=00:00:45.737088][f=0004368] Writing last game win data [t=00:00:45.744625][f=0004368] Shutdown - SaveConfigData Complete [t=00:00:45.744658][f=0004368] Shutdown Widget - Save/Load API [t=00:00:45.744691][f=0004368] Shutdown Widget - Chili Highlight [t=00:00:45.744710][f=0004368] Shutdown Widget - Draw After Chili [t=00:00:45.744726][f=0004368] Shutdown Widget - API Unit Tracker GL4 [t=00:00:45.744748][f=0004368] Shutdown Widget - EPIC Menu [t=00:00:45.745996][f=0004368] Shutdown Widget - Chili Widget Selector [t=00:00:45.747048][f=0004368] Shutdown Widget - Chili Minimap [t=00:00:45.747205][f=0004368] Shutdown Widget - Local Team Colors [t=00:00:45.747225][f=0004368] Shutdown Widget - Display Keys 2 [t=00:00:45.747283][f=0004368] Shutdown Widget - Save Game Menu [t=00:00:45.747298][f=0004368] Shutdown Widget - Unit Icons [t=00:00:45.747318][f=0004368] Shutdown Widget - Noises [t=00:00:45.747339][f=0004368] Shutdown Widget - HealthBars [t=00:00:45.748307][f=0004368] Shutdown Widget - Win Counter [t=00:00:45.748330][f=0004368] Shutdown Widget - SpringRTS Replay Stats [t=00:00:45.748710][f=0004368] Shutdown Widget - EndGame APM stats [t=00:00:45.748733][f=0004368] Shutdown Widget - BuildETA [t=00:00:45.748753][f=0004368] Shutdown Widget - Modular Comm Info [t=00:00:45.748781][f=0004368] Shutdown Widget - Stereo3D [t=00:00:45.748852][f=0004368] Shutdown Widget - Showeco and Grid Drawer [t=00:00:45.748880][f=0004368] Shutdown Widget - Point Tracker [t=00:00:45.748896][f=0004368] Shutdown Widget - Missile Silo Range [t=00:00:45.748917][f=0004368] Shutdown Widget - MinimapEvents [t=00:00:45.748946][f=0004368] Shutdown Widget - Local Widgets Config [t=00:00:45.748981][f=0004368] Shutdown Widget - Highlight Geos [t=00:00:45.748998][f=0004368] Shutdown Widget - Grab Input [t=00:00:45.749021][f=0004368] Shutdown Widget - Defense Range Zero-K [t=00:00:45.749039][f=0004368] Shutdown Widget - Darkening [t=00:00:45.749067][f=0004368] Shutdown Widget - Context Menu [t=00:00:45.749082][f=0004368] Shutdown Widget - Chili Spectator Panels [t=00:00:45.749098][f=0004368] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:45.749120][f=0004368] Shutdown Widget - Chili Nuke Warning [t=00:00:45.749138][f=0004368] Shutdown Widget - Chili EndGame Window [t=00:00:45.749161][f=0004368] Shutdown Widget - Chili Economy Panel Default [t=00:00:45.749304][f=0004368] Shutdown Widget - CameraShake [t=00:00:45.749323][f=0004368] Shutdown Widget - State Reverse and Latency [t=00:00:45.749339][f=0004368] Shutdown Widget - Music Player v2 [t=00:00:45.749354][f=0004368] Shutdown Widget - Attack AoE [t=00:00:45.749370][f=0004368] Shutdown Widget - UnitShapes [t=00:00:45.749665][f=0004368] Shutdown Widget - Map Edge Extension [t=00:00:45.749688][f=0004368] Shutdown Widget - Selection Send [t=00:00:45.749716][f=0004368] Shutdown Widget - LupsManager [t=00:00:45.749738][f=0004368] Shutdown Widget - Newton Firezone [t=00:00:45.749754][f=0004368] Shutdown Widget - Chili Pro Console [t=00:00:45.753501][f=0004368] Shutdown Widget - Persistent Build Height [t=00:00:45.753536][f=0004368] Shutdown Widget - Lasso Terraform GUI [t=00:00:45.753554][f=0004368] Shutdown Widget - Lups [t=00:00:45.753601][f=0004368] Shutdown Widget - Chili Framework [t=00:00:45.753618][f=0004368] Shutdown Widget - Mex Placement Handler [t=00:00:45.753635][f=0004368] Shutdown Widget - Chili Core Selector [t=00:00:45.753766][f=0004368] Shutdown Widget - Custom Markers [t=00:00:45.753789][f=0004368] Shutdown Widget - Select Keys [t=00:00:45.753825][f=0004368] Shutdown Widget - Pause Screen [t=00:00:45.754179][f=0004368] Shutdown Widget - Text To Speech Control [t=00:00:45.754207][f=0004368] Shutdown Widget - Layout Handler [t=00:00:45.754243][f=0004368] End widgetHandler:Shutdown [t=00:00:45.882763][f=0004368] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={441478,40895008} {int,ext,rec}Allocs={7862870,0,0} {chunk,block}Bytes={40895008,0} [t=00:00:45.884068][f=0004368] [Game::KillLua][2] dtor=0 luaGaia=0x5582bec561e0 [t=00:00:45.893457][f=0004368] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={338221,33615485} {int,ext,rec}Allocs={7862871,0,0} {chunk,block}Bytes={33615485,0} [t=00:00:45.893541][f=0004368] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={338221,33615485} {int,ext,rec}Allocs={7862871,0,0} {chunk,block}Bytes={33615485,0} [t=00:00:45.893576][f=0004368] [Game::KillLua][3] dtor=0 luaRules=0x5582b5fc8240 [t=00:00:45.893630][f=0004368] Start gadgetHandler:Shutdown [t=00:00:45.893646][f=0004368] Shutdown - StartSetup [t=00:00:45.893659][f=0004368] Shutdown - UnitMorph [t=00:00:45.893716][f=0004368] Shutdown - Carrier Drones [t=00:00:45.893731][f=0004368] Shutdown - Missile Silo Controller [t=00:00:45.893746][f=0004368] Shutdown - Modular Comm Info [t=00:00:45.893761][f=0004368] Shutdown - Terrain Texture Handler [t=00:00:45.893775][f=0004368] Shutdown - UnitCloakShield [t=00:00:45.894217][f=0004368] Shutdown - Starlight Handler [t=00:00:45.894240][f=0004368] End gadgetHandler:Shutdown [t=00:00:45.922050][f=0004368] Start gadgetHandler:Shutdown [t=00:00:45.922185][f=0004368] Shutdown - Save/Load [t=00:00:45.922213][f=0004368] Shutdown - Teleport Throw [t=00:00:45.922228][f=0004368] Shutdown - UnitMorph [t=00:00:45.922261][f=0004368] Shutdown - Modular Comm Info [t=00:00:45.922275][f=0004368] Shutdown - Retreat Command [t=00:00:45.922293][f=0004368] Shutdown - Shockwaves [t=00:00:45.922307][f=0004368] Shutdown - UnitCloakShield [t=00:00:45.922324][f=0004368] Shutdown - Lups Cloak FX [t=00:00:45.922339][f=0004368] Shutdown - Lups [t=00:00:45.922376][f=0004368] Shutdown - Lups Shield [t=00:00:45.922394][f=0004368] End gadgetHandler:Shutdown [t=00:00:45.931469][f=0004368] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7862901,0,0} {chunk,block}Bytes={0,0} [t=00:00:45.931551][f=0004368] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7862901,0,0} {chunk,block}Bytes={0,0} [t=00:00:45.931599][f=0004368] [Game::KillLua][4] dtor=0 [t=00:00:45.931611][f=0004368] [Game::KillLua][5] dtor=0 [t=00:00:45.946921][f=0004368] [Game::~CGame][1] [t=00:00:45.946964][f=0004368] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:45.946976][f=0004368] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:45.946988][f=0004368] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:45.947000][f=0004368] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:45.947011][f=0004368] [Game::KillLua][4] dtor=1 [t=00:00:45.947023][f=0004368] [Game::KillLua][5] dtor=1 [t=00:00:45.947316][f=0004368] [Game::KillMisc][1] [t=00:00:45.947331][f=0004368] [Game::KillMisc][2] [t=00:00:45.947733][f=0004368] [Game::KillMisc][3] [t=00:00:45.947849][f=0004368] [Game::KillRendering][1] [t=00:00:45.991873][f=0004368] [3DOParser::Kill] allocated 1 pieces [t=00:00:45.991946][f=0004368] [S3OParser::Kill] allocated 5473 pieces [t=00:00:45.993373][f=0004368] [AssParser::Kill] allocated 669 pieces [t=00:00:46.041232][f=0004368] [Game::KillInterface][1] [t=00:00:46.041755][f=0004368] [Game::KillInterface][2] [t=00:00:46.043941][f=0004368] [Game::KillSimulation][1] [t=00:00:46.043964][f=0004368] [Game::KillSimulation][2] [t=00:00:46.791366][f=0004368] [CCollisionHandler] dis-/continuous tests: 0/685310 [t=00:00:46.791405][f=0004368] [Game::KillSimulation][3] [t=00:00:46.791457][f=0004368] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.791475][f=0004368] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.791519][f=0004368] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.791536][f=0004368] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.794802][f=0004368] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:46.923064][f=0004368] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:47.062974][f=0004368] [Game::KillSimulation][4] [t=00:00:50.794685][f=0004368] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:50.795784][f=0004368] [Game::~CGame][2] [t=00:00:50.795804][f=0004368] [Game::~CGame][3] [t=00:00:50.981781][f=0004368] [SpringApp::Kill][3] [t=00:00:50.982487][f=0004368] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 45545 bytes sent 23596 bytes recv'd [t=00:00:50.988153][f=0004368] Kill: client disconnecting... [t=00:00:52.994990][f=0004368] CloseConnection: client connection closed [t=00:00:52.996905][f=0004368] [SpringApp::Kill][4] font=0x558295771600 [t=00:00:53.004377][f=0004368] [SpringApp::Kill][5] [t=00:00:53.012164][f=0004368] [SpringApp::Kill][6] [t=00:00:53.012207] [SpringApp::Kill][7] [t=00:00:53.013846] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.013908] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.013922] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:53.013932] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.013959] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:53.013969] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.013979] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:53.013989] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {76, 1048576, 1048576}, EBO = {114, 1048576, 1048576} [t=00:00:53.013999] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:53.014008] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.014019] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.014028] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.014038] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.030194] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:53.030236] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:53.030246] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:53.030255] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:53.031700] [VFS] [SpringVFS::DeleteArchives] [t=00:00:53.031719] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:53.031729] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55829583c3d0) [t=00:00:53.043251] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3526ms [t=00:00:53.043300] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=92ms [t=00:00:53.043524] file="objects3d/funnelweb.dae" indx=5291 inflSize=1500kb readTime=42ms [t=00:00:53.043537] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=34ms [t=00:00:53.043547] file="luaui/configs/marking_menu_keys.lua" indx=2999 inflSize=1kb readTime=28ms [t=00:00:53.043556] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=25ms [t=00:00:53.043566] file="luaui/configs/lang/common.en.json" indx=2939 inflSize=2kb readTime=24ms [t=00:00:53.043577] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=22ms [t=00:00:53.043586] file="bitmaps/loadpictures/facplop.png" indx=522 inflSize=3075kb readTime=19ms [t=00:00:53.043596] file="objects3d/cloakarty.s3o" indx=5113 inflSize=83kb readTime=19ms [t=00:00:53.043774] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=19ms [t=00:00:53.049567] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167530840 bytes cached in 3470 files [t=00:00:53.319566] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [t=00:00:53.319599] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x55829576b360) [t=00:00:53.321254] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:53.321274] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x558295742810) [t=00:00:53.322077] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:53.322465] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f434400db90) [t=00:00:53.322685] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:53.324075] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x558295764170) [t=00:00:53.324114] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:53.324125] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:53.324387] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:53.324402] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:53.324412] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:53.324421] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:53.325605] [SpringApp::Kill][8] [t=00:00:53.325622] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:53.325632] [WatchDog::Uninstall][1] hangDetectorThread=0x55824f9574d0 (joinable=1) [t=00:00:53.325641] [WatchDog::Uninstall][2] [t=00:00:54.090832] [WatchDog::Uninstall][3] [t=00:00:54.090867] [SpringApp::Kill][9]