[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000052] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009565] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009604] Using writeable configuration source: "/tmp/tmp.QQ30zniHnt/springsettings.1581658.cfg" [t=00:00:00.013225] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.013269] ============== ============== [t=00:00:00.013279] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.013289] [t=00:00:00.013298] Enable or disable log sections using the LogSections configuration key [t=00:00:00.013307] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.013316] Use "none" to disable the default log sections. [t=00:00:00.013325] ============== ============== [t=00:00:00.013335] ============== ============== [t=00:00:00.013392] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.013403] MouseDragCircleCommandThreshold = 25 [t=00:00:00.013413] ROAM = 2 [t=00:00:00.013422] RotateLogFiles = 1 [t=00:00:00.013432] TeamHighlight = 0 [t=00:00:00.013441] ============== ============== [t=00:00:00.013450] ============== ============== [t=00:00:00.013460] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.013470] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.013479] Compiler Version: gcc-11.1.0 [t=00:00:00.013501] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.013670] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.013682] Binary Word Size: 64-bit (native) [t=00:00:00.013691] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.013701] Physical CPU Cores: 1 [t=00:00:00.013710] Logical CPU Cores: 1 [t=00:00:00.013719] ============== ============== [t=00:00:00.013782] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.013792] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.013801] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.013810] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.013820] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.014910] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.014927] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.014961] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.014992] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.015016] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.015026] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.015064] [GR::LogVersionInfo] [t=00:00:00.015074] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.015083] GL version : [t=00:00:00.015092] GL vendor : [t=00:00:00.015101] GL renderer : [t=00:00:00.015110] GLSL version: [t=00:00:00.015119] GLEW version: spring headless stub GLEW version [t=00:00:00.015129] GPU memory : unknown [t=00:00:00.015138] SDL swap-int: 0 [t=00:00:00.015146] SDL driver : headless stub [t=00:00:00.015155] [t=00:00:00.015165] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.015174] GLSL shader support : 0 [t=00:00:00.015183] GL4 support : 0 [t=00:00:00.015192] FBO extension support : 0 [t=00:00:00.015201] NVX GPU mem-info support : 0 [t=00:00:00.015231] ATI GPU mem-info support : 0 [t=00:00:00.015240] NPOT-texture support : 1 (0) [t=00:00:00.015250] S3TC/DXT1 texture support : 0/0 [t=00:00:00.015259] texture query-LOD support : 1 (0) [t=00:00:00.015269] MSAA frame-buffer support : 0 (0) [t=00:00:00.015278] Z-buffer depth : 16 (-) [t=00:00:00.015286] primitive-restart support : 0 (0) [t=00:00:00.015296] clip-space control support: 0 (0) [t=00:00:00.015304] seamless cube-map support : 0 (0) [t=00:00:00.015313] frag-depth layout support : 0 (0) [t=00:00:00.015323] persistent maps support : 0 (0) [t=00:00:00.015331] explicit attribs location : 0 (0) [t=00:00:00.015341] multi draw indirect : 0 (-) [t=00:00:00.015349] [t=00:00:00.015358] max. FBO samples : -1 [t=00:00:00.015368] max. FS/program texture slots : 8/8 [t=00:00:00.015377] max. texture size : 2048 [t=00:00:00.015389] max. texture anisotropy level : 0.000000 [t=00:00:00.015398] max. vec4 varyings/attributes : 0/0 [t=00:00:00.015407] max. draw-buffers : 0 [t=00:00:00.015416] max. rec. indices/vertices : 0/0 [t=00:00:00.015425] max. uniform buffer-bindings : 0 [t=00:00:00.015434] max. uniform block-size : 0KB [t=00:00:00.015443] max. storage buffer-bindings : 0 [t=00:00:00.015452] max. storage block-size : 0MB [t=00:00:00.015461] [t=00:00:00.015470] enable AMD-hacks : 0 [t=00:00:00.015479] compress MIP-maps: 0 [t=00:00:00.016283] [GR::UpdateGLConfigs] [t=00:00:00.016309] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.016322] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.016333] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.016342] [GR::InitGLState] [t=00:00:00.016352] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.184108] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.187356] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.193183] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.193723] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.193745] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.193761] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.227623] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.228520] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.257748] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.258034] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.271466] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms [t=00:00:00.271492] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.271674] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.275730] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f078c00d810 (SpringVFS) global=(nil) (null) [t=00:00:00.275755] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.275887] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.275908] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.275918] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.275927] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.275947] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2766 MB [t=00:00:00.279536][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.279574][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.279591][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1581658/replay.sdfz" for game data... [t=00:00:00.446804][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.451556][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.451586][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.456330][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.456394][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 176ms [t=00:00:00.456422][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7) [t=00:00:00.504342][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5559e5c054b0] using map "Mecharavaged v1.01" (loaded=0 cached=0) [t=00:00:00.505526][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mecharavaged v1.01", overwrite=false)] section=1 cached=0 [t=00:00:00.508508][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.509011][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5559e5c054b0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.510087][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.520776][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.520981][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.531044][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 74ms [t=00:00:00.531223][f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.536971][f=-000001] forceSingleThreaded, false [t=00:00:01.962881][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.964224][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.964347][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.964404][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.964528][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.964587][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.965731][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.966450][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.966993][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.969101][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.970586][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.972553][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.972584][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.973154][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.982152][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.983903][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.985372][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.985672][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.986323][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.986756][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.995885][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.995925][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.128522][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.140639][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:02.543178][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.057968][f=-000001] Loading UnitDefs_posts [t=00:00:03.232427][f=-000001] Loading FeatureDefs_posts [t=00:00:03.305639][f=-000001] Loading WeaponDefs_posts [t=00:00:03.330112][f=-000001] Loading ArmorDefs_posts [t=00:00:03.353431][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 756ms [t=00:00:03.408234][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 875ms [t=00:00:03.410427][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.563923][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.564306][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.564762][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.564787][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.566616][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.570451][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.836251][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.916511][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.059924][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.066050][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.066079][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.511793][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 445ms [t=00:00:04.512369][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.607290][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [t=00:00:04.607333][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.631541][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:05.427390][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.431207][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.431976][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.446315][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.651747][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.659261][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.659284][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.660376][f=-000001] InfoTexture: legacy [t=00:00:10.660397][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.662171][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.738052][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.740275][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.740293][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.741091][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.893028][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.897412][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.158425][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.236539][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.247668][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.248025][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.248768][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.817114][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.830724][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.831248][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.995372][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:11.996926][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.996949][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.006985][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.007030][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.007041][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:12.007050][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:12.007059][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.007068][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.007077][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0867 [t=00:00:12.013816][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.013861][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.013872][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:12.013882][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:12.013892][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.013902][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.013912][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0877 [t=00:00:12.013924][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5559eef371b0 has BLOCKSIZE 1 [t=00:00:12.018446][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.018468][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.018479][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:12.018489][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:12.018650][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.018665][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05cd [t=00:00:12.023381][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05cd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe-dbdf05cd.zip" (exists=1) [t=00:00:12.024652][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.033438][f=-000001] Path cache (48, 48) initialized. [t=00:00:12.033472][f=-000001] Path cache (48, 48) initialized. [t=00:00:12.037377][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.037399][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.037411][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:12.037423][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:12.037434][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.037445][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05dd [t=00:00:12.196862][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05dd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe2-dbdf05dd.zip" (exists=1) [t=00:00:12.197456][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.199843][f=-000001] Path cache (24, 24) initialized. [t=00:00:12.199864][f=-000001] Path cache (24, 24) initialized. [t=00:00:12.199878][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (202ms, checksum acdc3f49)" [t=00:00:12.199930][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.199951][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.199972][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.335125][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 49ms [t=00:00:12.335858][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.460005][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:14.460062][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.989419][f=-000001] Synced LuaRules: finished loading [t=00:00:15.009380][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.605356][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.661008][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.764210][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 85ms [t=00:00:15.826291][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:15.829973][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:15.830434][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:15.830872][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:15.831371][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:15.899891][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:15.900392][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:15.909987][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.911100][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.911119][f=-000001] LuaSocket Support: enabled [t=00:00:15.929480][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.016318][f=-000001] localWidgets, nil, true, true [t=00:00:16.019397][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.019424][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.029078][f=-000001] USE_OLD_CHILI [t=00:00:16.765407][f=-000001] Loading last game win data [t=00:00:16.766787][f=-000001] Resetting win data [t=00:00:16.767328][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.767350][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.767363][f=-000001] Player and team counts match, continuing [t=00:00:16.767377][f=-000001] HistidineStar was in last game but is now absent, resetting scores [t=00:00:17.005531][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.005566][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.069840][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.088961][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.885195][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.086954][f=-000001] forceSingleThreaded, false [t=00:00:19.530298][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.530507][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.531228][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.531419][f=-000001] Loaded API widget: i18n [t=00:00:19.531746][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.532057][f=-000001] Loaded API widget: Win Counter [t=00:00:19.532386][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.710829][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.711164][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.711362][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.983978][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.985574][f=-000001] Loaded API widget: Lups [t=00:00:19.985807][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.986170][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.986499][f=-000001] Loaded widget: Save/Load API [t=00:00:19.986879][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.987186][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.987470][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.992363][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.993516][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.993538][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.994281][f=-000001] Set maximum particles to: 0 [t=00:00:19.995315][f=-000001] Set UnitIconDist to 0 [t=00:00:20.085600][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.108721][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.110096][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.110386][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.110683][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.118309][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.118582][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.118984][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.119261][f=-000001] Mexspot Fetcher fetching [t=00:00:20.119447][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.119800][f=-000001] Team highlighting: Disabled [t=00:00:20.120130][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.120642][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.121041][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.121409][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.121612][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.121841][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.122045][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.122295][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.122542][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.122900][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.123522][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.123821][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.123835][f=-000001] Using fallback unit outlines [t=00:00:20.124014][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.124357][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.132081][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.133096][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.134187][f=-000001] Loaded widget: Guard Remove [t=00:00:20.134521][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.175749][f=-000001] Loaded widget: HealthBars [t=00:00:20.176192][f=-000001] Loaded widget: Noises [t=00:00:20.176469][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.176847][f=-000001] Loaded widget: Unit Icons [t=00:00:20.180113][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.180544][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.181041][f=-000001] Loaded widget: BuildETA [t=00:00:20.181363][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.181650][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.181987][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.182337][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.182547][f=-000001] Loaded widget: Objectives [t=00:00:20.184170][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.184567][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.187953][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.188253][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.188277][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1581658/events.log [t=00:00:20.191710][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.192412][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.192719][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.195779][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.196171][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.196552][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.196900][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.197328][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.197574][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.197932][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.198269][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.198590][f=-000001] Loaded widget: Autoquit [t=00:00:20.198812][f=-000001] Loaded widget: Blast Radius [t=00:00:20.199162][f=-000001] Loaded widget: CameraShake [t=00:00:20.199911][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.212835][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.213349][f=-000001] EndGame Graph disabled [t=00:00:20.260194][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.260529][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.260874][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.261095][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.285712][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.286144][f=-000001] Loaded widget: Ferry Points [t=00:00:20.286664][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.293799][f=-000001] Loaded widget: Context Menu [t=00:00:20.294186][f=-000001] Loaded widget: Darkening [t=00:00:20.294453][f=-000001] Loaded widget: Decloak Range [t=00:00:20.294739][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.300813][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.301036][f=-000001] Loaded widget: Easy Facing [t=00:00:20.301408][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.301596][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.301880][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.319923][f=-000001] Input grabbing is enabled! [t=00:00:20.319962][f=-000001] Input grabbing is enabled! [t=00:00:20.320081][f=-000001] Loaded widget: Grab Input [t=00:00:20.320623][f=-000001] Loaded widget: Haven Handler [t=00:00:20.321309][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.321837][f=-000001] Loaded widget: In-game Guide [t=00:00:20.322233][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.322697][f=-000001] Loaded widget: Keep Target [t=00:00:20.323725][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.324328][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.324818][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.325423][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.326089][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.326432][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.326888][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.327213][f=-000001] Loaded widget: Orbit Command [t=00:00:20.327732][f=-000001] Loaded widget: Point Tracker [t=00:00:20.328055][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.328402][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.329075][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.329681][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.330355][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.330837][f=-000001] Loaded widget: Simple Settings [t=00:00:20.331306][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.331680][f=-000001] Loaded widget: SmoothCam [t=00:00:20.332292][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.333508][f=-000001] Loaded widget: Stereo3D [t=00:00:20.333927][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.334853][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.335121][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.336354][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.337067][f=-000001] Loaded widget: Command Alpha [t=00:00:20.337757][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.338271][f=-000001] Loaded widget: Ghost Site [t=00:00:20.340532][f=-000001] Loaded widget: Attack Warning [t=00:00:20.341119][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.341964][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.343907][f=-000001] Loaded widget: Auto Group [t=00:00:20.345058][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.346267][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.346646][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.348047][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.349148][f=-000001] Loaded widget: Select Com at start [t=00:00:20.354999][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.356143][f=-000001] Loaded widget: Transport AI [t=00:00:20.501841][f=-000001] Loaded widget: Attack AoE [t=00:00:20.502305][f=-000001] Loaded widget: Icon Sets [t=00:00:20.503031][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.510006][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.510551][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.535940][f=-000001] Loaded widget: Unit Start State [t=00:00:20.536367][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.536643][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.538152][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.539032][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.539388][f=-000001] Loaded widget: Commands FX [t=00:00:20.539592][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.554540][f=-000001] Loaded widget: UnitShapes [t=00:00:20.555025][f=-000001] : disabled for spectators [t=00:00:20.555969][f=-000001] Loaded widget: Stockpiler [t=00:00:20.560842][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.561153][f=-000001] Loaded widget: AllyCursors [t=00:00:20.562324][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.562718][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.563097][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.563471][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.563847][f=-000001] Loaded widget: Selection Send [t=00:00:20.564218][f=-000001] Loaded widget: Shield Guard [t=00:00:20.564788][f=-000001] Loaded widget: State Icons [t=00:00:20.565150][f=-000001] : disabled for spectators [t=00:00:20.566012][f=-000001] Loaded widget: Building Starter [t=00:00:20.566388][f=-000001] : disabled for spectators [t=00:00:20.567146][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.567382][f=-000001] Loaded widget: LupsManager [t=00:00:20.567694][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.567987][f=-000001] Loaded widget: Units on Fire [t=00:00:20.568646][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.569201][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.570347][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.570794][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.571260][f=-000001] Loaded widget: Chili Docking [t=00:00:20.579397][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.586710][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.587201][f=-000001] Loaded widget: HUD Presets [t=00:00:20.587783][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.590053][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.590437][f=-000001] Loaded widget: Image Preloader [t=00:00:20.590874][f=-000001] Loaded widget: Custom Markers [t=00:00:20.595278][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.595836][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:20.596085][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.597002][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.597492][f=-000001] Loaded widget: Start Boxes [t=00:00:20.598731][f=-000001] Loaded widget: Select Keys [t=00:00:20.606981][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.607900][f=-000001] Loaded widget: Pause Screen [t=00:00:20.608162][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.608383][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.608987][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.609355][f=-000001] SetSunLighting [t=00:00:20.610106][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.621663][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.622064][f=-000001] Loaded widget: Font Cache [t=00:00:20.623476][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.623526][f=-000001] Loaded widget: GC Control [t=00:00:20.627335][f=-000001] Loaded widget: Layout Handler [t=00:00:20.627808][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.629918][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.634722][f=-000001] Writing last game win data [t=00:00:20.638869][f=-000001] LuaUI v0.3 [t=00:00:20.825309][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.826281][f=-000001] [s11n] Loading s11n file... [t=00:00:20.828016][f=-000001] [s11n] Parsing model... [t=00:00:20.829161][f=-000001] [s11n] Populating game world... [t=00:00:20.924246][f=-000001] [s11n] s11n loading complete. [t=00:00:20.924770][f=-000001] Running Springboard Feature Fixer, 30, 55 [t=00:00:21.277009][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.303774][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13342,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.196989][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.213859][f=-000001] Spectator mode. Widget removed. [t=00:00:22.216658][f=-000001] Spectator mode. Widget removed. [t=00:00:22.217868][f=-000001] Playback paused [t=00:00:22.227237][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.323718][f=-000001] Opening demofile demos/1581658/replay.sdfz [t=00:00:22.323754][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.323766][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.323908][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 6 to team 0 [t=00:00:22.323928][f=-000001] -> Connection established (given id 6) [t=00:00:22.324049][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:22.324075][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.324087][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:22.324098][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:22.324114][f=-000001] Speed set to 20.0 [server] [t=00:00:22.324125][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x555a063829f0,0x555a08bf8030}][locale="C"]" [t=00:00:22.324137][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.338190][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.338222][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.454155][f=-000001] Beginning demo playback [t=00:00:34.473237][f=-000001] GameID: a1130a646b1cf0908fd1eef2cb3f4384 [t=00:00:34.504691][f=-000001] Connection attempt from ok051323 [t=00:00:34.504727][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.506150][f=-000001] [0] Event [undefined]: ok051323 changed status [t=00:00:34.506836][f=-000001] -> Connection established (given id 1) [t=00:00:34.513042][f=-000001] Connection attempt from Skel [t=00:00:34.513519][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.513609][f=-000001] [0] Event [undefined]: Skel changed status [t=00:00:34.514435][f=-000001] -> Connection established (given id 0) [t=00:00:34.521198][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:34.521230][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.527726][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:34.527765][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.900811][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:34.908805][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:35.160568][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[Game::Load][lua{Rules,Gaia}={0000021604081c40,0000021631150e10}][locale="C"]" [t=00:00:35.272561][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:35.289049][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:35.566280][f=-000001] Allies: I choose: bulder! [t=00:00:35.776798][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={000001a341508470,000001a341509b20}][locale="C"]" [t=00:00:36.013004][f=-000001] Allies: I choose: Engineer! [t=00:00:36.736952][f=-000001] gl [t=00:00:38.016593][f=-000001] u2 [t=00:00:38.351931][f=-000001] [0] Event [4804,337.121826,1691]: 0 finished unit Engineer Commander [t=00:00:38.367202][f=-000001] [0] Event [1390,337.115021,4712]: 1 finished unit Engineer Commander [t=00:00:38.395785][f=0000000] [0] Skel, team: 0, elo:2502, userid: 462078 [t=00:00:38.395844][f=0000000] [0] ok051323, team: 1, elo:2382, userid: 467186 [t=00:00:38.395870][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:38.404566][f=0000000] Playback continued [t=00:00:38.423716][f=0000009] [9] Event [1504,337.115021,4704]: 1 finished unit Rover Assembly [t=00:00:38.444086][f=0000010] [10] Event [4672,337.115021,1640]: 0 finished unit Cloakbot Factory [t=00:00:39.034268][f=0000227] [227] Event [4616,337.115021,1800]: 0 finished unit Metal Extractor [t=00:00:39.036753][f=0000228] [228] Event [1528,337.115021,4856]: 1 finished unit Metal Extractor [t=00:00:39.196365][f=0000301] [301] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:00:39.436395][f=0000415] [415] Event [4712,337.115021,1800]: 0 finished unit Solar Collector [t=00:00:39.465287][f=0000428] [428] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Mason [t=00:00:39.547636][f=0000462] [462] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:00:39.744827][f=0000557] [557] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Dart [t=00:00:39.757820][f=0000563] [563] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:00:39.902687][f=0000633] [633] Event [1000,337.115021,4856]: 1 finished unit Metal Extractor [t=00:00:40.000785][f=0000672] [672] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:00:40.248894][f=0000772] [772] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:00:40.591504][f=0000887] [887] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:00:40.830550][f=0000961] [961] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Scorcher [t=00:00:41.334275][f=0001097] [1097] Event [1000,337.115021,4344]: 1 finished unit Metal Extractor [t=00:00:41.416176][f=0001124] [1124] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:00:42.604884][f=0001570] [1570] Event [1528,337.115021,4344]: 1 finished unit Metal Extractor [t=00:00:42.918832][f=0001697] [1697] Event [1464,337.115021,4344]: 1 finished unit Wind/Tidal Generator [t=00:00:42.932940][f=0001701] [1701] Event [5176,337.115021,1800]: 0 finished unit Metal Extractor [t=00:00:43.227048][f=0001816] [1816] Event [1400,337.115021,4360]: 1 finished unit Wind/Tidal Generator [t=00:00:43.520202][f=0001917] [1917] Event [1336,337.115021,4360]: 1 finished unit Wind/Tidal Generator [t=00:00:43.531568][f=0001921] [1921] Event [5080,337.115021,1880]: 0 finished unit Solar Collector [t=00:00:43.804958][f=0002007] [2007] Event [1272,337.115021,4376]: 1 finished unit Wind/Tidal Generator [t=00:00:44.018141][f=0002086] [2086] Event [4662.3999,337.115021,1640]: 0 finished unit Conjurer [t=00:00:44.042799][f=0002097] [2097] Event [1208,337.115021,4376]: 1 finished unit Wind/Tidal Generator [t=00:00:44.321260][f=0002187] [2187] Event [1144,337.115021,4392]: 1 finished unit Wind/Tidal Generator [t=00:00:44.592577][f=0002284] [Game::ClientReadNet] added new player Cornesdeveau with number 2 to team 0 [t=00:00:44.594617][f=0002285] > SPRINGIE:User Cornesdeveau|shipassault|1_2||False|||FR [t=00:00:44.660967][f=0002307] [2307] Event [1080,337.115021,4392]: 1 finished unit Wind/Tidal Generator [t=00:00:44.679240][f=0002313] Connection attempt from Cornesdeveau [t=00:00:44.679280][f=0002313] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:44.679292][f=0002313] -> Connection established (given id 2) [t=00:00:44.774462][f=0002348] [Game::ClientReadNet][LOGMSG] sender="Cornesdeveau" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:44.774501][f=0002348] [Game::ClientReadNet][LOGMSG] sender="Cornesdeveau" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:44.970933][f=0002411] [2411] Event [5112,337.115021,1272]: 0 finished unit Metal Extractor [t=00:00:45.052565][f=0002437] [2437] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Scorcher [t=00:00:45.065859][f=0002441] [2441] Event [2320,213.30368,5392]: 1 finished unit Lotus [t=00:00:45.160940][f=0002472] [2472] Event [1016,337.115021,4408]: 1 finished unit Wind/Tidal Generator [t=00:00:45.435842][f=0002562] [2562] Event [1016,337.115021,4472]: 1 finished unit Wind/Tidal Generator [t=00:00:45.563429][f=0002602] [2602] Event [5096,337.115021,1368]: 0 finished unit Solar Collector [t=00:00:45.623914][f=0002620] [Game::ClientReadNet][LOGMSG] sender="Cornesdeveau" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:45.647107][f=0002626] [Game::ClientReadNet][LOGMSG] sender="Cornesdeveau" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:45.729619][f=0002652] [2652] Event [1032,337.115021,4536]: 1 finished unit Wind/Tidal Generator [t=00:00:45.808579][f=0002684] [2684] Event [2233.43457,118.027512,5717.62109]: 0 lost unit Glaive [t=00:00:45.833208][f=0002691] [2691] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:00:46.103056][f=0002787] [2787] Event [1032,337.115021,4600]: 1 finished unit Wind/Tidal Generator [t=00:00:46.174062][f=0002813] [Game::ClientReadNet][LOGMSG] sender="Cornesdeveau" string="[Game::Load][lua{Rules,Gaia}={0000022751a1c960,000002274f5087b0}][locale="C"]" [t=00:00:46.446630][f=0002916] [2916] Event [1048,337.115021,4664]: 1 finished unit Wind/Tidal Generator [t=00:00:46.523647][f=0002942] [2942] Event [1551.05151,262.09848,5522.75195]: 0 lost unit Glaive [t=00:00:46.918418][f=0003058] [3058] Event [4616,337.115021,1272]: 0 finished unit Metal Extractor [t=00:00:46.950207][f=0003066] [3066] Event [1064,337.115021,4728]: 1 finished unit Wind/Tidal Generator [t=00:00:46.963144][f=0003070] [3070] Event [1341.35693,337.115021,5293.67871]: 0 lost unit Glaive [t=00:00:46.999358][f=0003082] [3082] Event [1321.20886,337.115021,5178.09375]: 1 lost unit Scorcher [t=00:00:47.051162][f=0003096] [3096] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Fencer [t=00:00:47.209562][f=0003143] [3143] Event [2704,214.743347,5376]: 1 finished unit Lotus [t=00:00:47.555582][f=0003244] [3244] Event [4696,337.115021,1288]: 0 finished unit Solar Collector [t=00:00:47.635070][f=0003267] [3267] Event [1000,337.115021,4856]: 1 lost unit Metal Extractor [t=00:00:47.767321][f=0003305] [3305] Event [4901.18115,337.115021,1123.15295]: 1 lost unit Dart [t=00:00:47.900470][f=0003344] [3344] Event [4512,337.115021,1920]: 0 finished unit Radar Tower [t=00:00:47.933873][f=0003353] [3353] Event [846.244263,337.115021,4681.96875]: 0 lost unit Glaive [t=00:00:48.170702][f=0003422] [3422] Event [1016,337.115021,4472]: 1 lost unit Wind/Tidal Generator [t=00:00:48.274678][f=0003451] [3451] Event [1016,336.923676,4408]: 1 lost unit Wind/Tidal Generator [t=00:00:48.447685][f=0003504] [3504] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Scorcher [t=00:00:48.755650][f=0003587] [3587] Event [1000,336.963043,4344]: 1 lost unit Metal Extractor [t=00:00:48.864927][f=0003606] [3606] Event [4662.3999,337.115021,1640]: 0 finished unit Reaver [t=00:00:48.874805][f=0003607] [3607] Event [1080,337.220734,4392]: 1 lost unit Wind/Tidal Generator [t=00:00:48.876916][f=0003607] [Game::ClientReadNet] added new player Fine with number 3 to team 0 [t=00:00:48.881679][f=0003608] > SPRINGIE:User Fine|subraider|5_6||False|||FI [t=00:00:48.987559][f=0003635] Connection attempt from Fine [t=00:00:48.987601][f=0003635] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:48.987614][f=0003635] -> Connection established (given id 3) [t=00:00:48.990068][f=0003636] [3636] Event [1144,337.076691,4392]: 1 lost unit Wind/Tidal Generator [t=00:00:49.013762][f=0003643] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:49.013810][f=0003643] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:49.071055][f=0003656] [3656] Event [1256.7439,337.115021,4243.45801]: 0 lost unit Glaive [t=00:00:49.222643][f=0003694] [3694] Event [4616,337.115021,1272]: 0 lost unit Metal Extractor [t=00:00:49.260620][f=0003702] [3702] Event [1336,337.115021,4360]: 1 lost unit Wind/Tidal Generator [t=00:00:49.406297][f=0003742] [3742] Event [1400,336.923676,4360]: 1 lost unit Wind/Tidal Generator [t=00:00:49.643915][f=0003796] [3796] Event [1464,336.963043,4344]: 1 lost unit Wind/Tidal Generator [t=00:00:49.650309][f=0003797] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:49.650352][f=0003797] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:49.751388][f=0003820] [3820] Event [4551.94434,337.117065,1158.8031]: 1 lost unit Scorcher [t=00:00:49.764919][f=0003824] [3824] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:00:49.771728][f=0003826] [3826] Event [2184,211.864014,5160]: 1 finished unit Metal Extractor [t=00:00:49.980707][f=0003904] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={000001e2d5c50610,000001e2db0b39c0}][locale="C"]" [t=00:00:50.037629][f=0003924] [3924] Event [1528,337.115021,4344]: 1 lost unit Metal Extractor [t=00:00:50.298571][f=0003991] [3991] Event [1560.64722,336.571106,4324.18213]: 0 lost unit Glaive [t=00:00:50.511359][f=0004048] [4048] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:00:50.711551][f=0004098] [4098] Event [4368,334.235687,1568]: 0 finished unit Lotus [t=00:00:50.723154][f=0004100] [4100] Event [1000,335.987396,4344]: 1 finished unit Metal Extractor [t=00:00:50.909125][f=0004147] [Game::ClientReadNet] added new player hedkeaf with number 4 to team 0 [t=00:00:50.915391][f=0004148] > SPRINGIE:User hedkeaf|turretlaser|7_6||False|P42|Federation|UA [t=00:00:51.150824][f=0004204] Connection attempt from hedkeaf [t=00:00:51.150870][f=0004204] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:51.150882][f=0004204] -> Connection established (given id 4) [t=00:00:51.194469][f=0004215] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:51.194540][f=0004215] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:51.251593][f=0004229] [4229] Event [1160,336.126068,4376]: 1 finished unit Wind/Tidal Generator [t=00:00:51.446493][f=0004277] [4277] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Scorcher [t=00:00:51.451341][f=0004278] [4278] Event [4616,335.954742,1272]: 0 finished unit Metal Extractor [t=00:00:51.910077][f=0004389] [4389] Event [1096,335.833282,4392]: 1 finished unit Wind/Tidal Generator [t=00:00:51.975100][f=0004404] [4404] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:00:52.573490][f=0004552] [4552] Event [2520,211.864014,5240]: 1 finished unit Metal Extractor [t=00:00:53.575462][f=0004802] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:53.599947][f=0004809] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:53.630324][f=0004815] [4815] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Fencer [t=00:00:54.014743][f=0004910] [4910] Event [1528,335.954742,4344]: 1 finished unit Metal Extractor [t=00:00:55.374522][f=0005259] [5259] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Mason [t=00:00:55.383394][f=0005263] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={0000021dec51f760,0000021e0cb16cf0}][locale="C"]" [t=00:00:55.412973][f=0005270] [5270] Event [2904,213.30368,5224]: 1 finished unit Metal Extractor [t=00:00:55.741685][f=0005356] [5356] Event [3960,210.424347,984]: 0 finished unit Metal Extractor [t=00:00:55.894888][f=0005396] [5396] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Dart [t=00:00:56.140003][f=0005461] [5461] Event [4662.3999,337.115021,1640]: 0 finished unit Knight [t=00:00:56.312670][f=0005507] [5507] Event [1000,335.954742,4856]: 1 finished unit Metal Extractor [t=00:00:57.029316][f=0005694] [5694] Event [3296.92261,211.864014,928.248535]: 1 lost unit Scorcher [t=00:00:57.032062][f=0005695] [5695] Event [3381.84741,208.568085,991.837585]: 0 lost unit Glaive [t=00:00:57.117891][f=0005718] [5718] Event [2792,213.30368,5288]: 1 finished unit Solar Collector [t=00:00:57.264710][f=0005758] [5758] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Scorcher [t=00:00:57.370419][f=0005785] [5785] Event [4662.3999,337.115021,1640]: 0 finished unit Sling [t=00:00:57.489882][f=0005815] [5815] Event [3896,208.98468,968]: 0 finished unit Solar Collector [t=00:00:57.778084][f=0005892] [5892] Event [1464,335.650482,4344]: 1 finished unit Wind/Tidal Generator [t=00:00:58.322573][f=0006021] [6021] Event [2811.77832,214.358307,4322.13965]: 1 lost unit Scorcher [t=00:00:58.333121][f=0006023] [6023] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Scorcher [t=00:00:58.346038][f=0006027] [6027] Event [1400,335.651093,4360]: 1 finished unit Wind/Tidal Generator [t=00:00:58.365078][f=0006031] [6031] Event [3624,208.98468,904]: 0 finished unit Metal Extractor [t=00:00:58.368251][f=0006032] [6032] Event [2737.34277,213.30368,4196.95215]: 1 lost unit Dart [t=00:00:58.518876][f=0006075] [6075] Event [3840,208.024902,960]: 0 finished unit Lotus [t=00:00:58.558847][f=0006087] [6087] Event [2833.92944,213.346573,4340.99854]: 0 lost unit Glaive [t=00:00:58.570833][f=0006090] [6090] Event [4662.3999,337.115021,1640]: 0 finished unit Sling [t=00:00:58.820376][f=0006157] [6157] Event [2833.98364,214.69194,4471.71436]: 1 lost unit Fencer [t=00:00:58.843246][f=0006162] [6162] Event [1336,335.886688,4376]: 1 finished unit Wind/Tidal Generator [t=00:00:58.923502][f=0006182] [6182] Event [2648,213.30368,5288]: 1 finished unit Solar Collector [t=00:00:59.099184][f=0006224] [6224] Event [2872.47461,213.30368,4264.7959]: 0 lost unit Reaver [t=00:00:59.465873][f=0006311] [6311] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:00:59.638808][f=0006353] [6353] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Fencer [t=00:00:59.782119][f=0006387] [6387] Event [1016,335.945282,4472]: 1 finished unit Wind/Tidal Generator [t=00:01:00.098998][f=0006462] [6462] Event [1032,335.540924,4392]: 1 finished unit Wind/Tidal Generator [t=00:01:00.287042][f=0006506] [6506] Event [3560,213.30368,888]: 0 finished unit Solar Collector [t=00:01:00.738242][f=0006615] [6615] Event [4662.3999,337.115021,1640]: 0 finished unit Sling [t=00:01:01.133163][f=0006714] [6714] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Scorcher [t=00:01:01.339433][f=0006766] [6766] Event [2408,213.30368,5272]: 1 finished unit Solar Collector [t=00:01:01.395412][f=0006780] [6780] Event [3504,213.303665,880]: 0 finished unit Lotus [t=00:01:02.374996][f=0007027] [7027] Event [3240,213.30368,936]: 0 finished unit Metal Extractor [t=00:01:02.507605][f=0007061] [7061] Event [1064,337.115021,4792]: 1 finished unit Wind/Tidal Generator [t=00:01:02.642568][f=0007095] [7095] Event [4662.3999,337.115021,1640]: 0 finished unit Conjurer [t=00:01:02.688722][f=0007109] [7109] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Scorcher [t=00:01:03.303537][f=0007270] [7270] Event [3176,213.30368,920]: 0 finished unit Solar Collector [t=00:01:03.429652][f=0007304] [7304] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:01:03.461809][f=0007312] [7312] Event [3182.20093,207.221252,3924.05103]: 1 lost unit Fencer [t=00:01:03.504591][f=0007323] [7323] Event [2232,213.30368,5240]: 1 finished unit Solar Collector [t=00:01:04.175255][f=0007499] [7499] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:01:04.303121][f=0007533] [7533] Event [3120,213.303665,912]: 0 finished unit Lotus [t=00:01:04.346766][f=0007545] [7545] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Fencer [t=00:01:04.459401][f=0007574] [7574] Event [1368,337.115021,4760]: 1 finished unit Caretaker [t=00:01:04.934268][f=0007694] [7694] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:01:05.118696][f=0007740] hedkeaf added point: wp [t=00:01:05.201359][f=0007760] [7760] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Mason [t=00:01:05.726197][f=0007890] [7890] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Dart [t=00:01:06.513480][f=0008085] [8085] Event [1632,337.115021,4864]: 1 finished unit Lotus [t=00:01:06.718907][f=0008135] [8135] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Scorcher [t=00:01:07.072291][f=0008218] [8218] Event [2887.55371,206.217819,4079.82129]: 1 lost unit Scorcher [t=00:01:07.230216][f=0008256] [8256] Event [2971.55249,213.30368,4250.76758]: 0 lost unit Glaive [t=00:01:07.272260][f=0008266] [8266] Event [3344,210.424347,864]: 0 finished unit Radar Tower [t=00:01:07.309441][f=0008274] [8274] Event [2830.71338,213.311768,4401.33154]: 1 lost unit Scorcher [t=00:01:07.384302][f=0008293] [8293] Event [4488,337.115021,1800]: 0 finished unit Caretaker [t=00:01:07.498158][f=0008320] [Game::ClientReadNet] added new player postnuke with number 5 to team 0 [t=00:01:07.500337][f=0008321] > SPRINGIE:User postnuke|chicken_drone|3_1||False|||IT [t=00:01:07.578709][f=0008339] [8339] Event [2891.34546,213.82106,4378.875]: 0 lost unit Glaive [t=00:01:07.587607][f=0008341] [8341] Event [2826.09448,214.136948,4471.34863]: 1 lost unit Fencer [t=00:01:07.636376][f=0008352] Connection attempt from postnuke [t=00:01:07.636424][f=0008352] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:01:07.636435][f=0008352] -> Connection established (given id 5) [t=00:01:07.674550][f=0008362] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:01:07.674592][f=0008362] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:01:07.720723][f=0008372] [8372] Event [2840.20532,214.793976,4371.46143]: 1 lost unit Dart [t=00:01:07.728020][f=0008374] [8374] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Scorcher [t=00:01:07.860338][f=0008405] [8405] Event [608,121.165009,2608]: 1 finished unit Lotus [t=00:01:07.935625][f=0008423] [8423] Event [1808,337.115021,4832]: 1 finished unit Lotus [t=00:01:08.155961][f=0008476] [8476] Event [2560,213.30368,5296]: 1 finished unit Picket [t=00:01:08.369951][f=0008527] [8527] Event [4662.3999,337.115021,1640]: 0 finished unit Knight [t=00:01:08.507957][f=0008559] [8559] Event [4792,337.115021,1800]: 0 finished unit Wind/Tidal Generator [t=00:01:08.571109][f=0008571] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:01:08.581448][f=0008574] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:01:08.667960][f=0008596] [8596] Event [2759.68799,214.712509,4456.4834]: 1 lost unit Scorcher [t=00:01:08.734493][f=0008609] [8609] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Fencer [t=00:01:08.882356][f=0008644] [8644] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:01:08.997987][f=0008670] hedkeaf added point: ?? [t=00:01:09.171892][f=0008709] [8709] Event [4888,337.115021,1800]: 0 finished unit Wind/Tidal Generator [t=00:01:09.173231][f=0008709] [8709] Event [3440,207.545013,1120]: 0 lost unit Newton [t=00:01:09.276533][f=0008732] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[Game::Load][lua{Rules,Gaia}={00000260579a4d40,000002607636e120}][locale="C"]" [t=00:01:09.309833][f=0008740] [8740] Event [3444.67529,207.545013,1116.39978]: 1 lost unit Scorcher [t=00:01:09.455538][f=0008772] [8772] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Scorcher [t=00:01:09.488968][f=0008779] [8779] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:01:09.578413][f=0008800] [8800] Event [2493.77051,214.342133,4686.97949]: 1 lost unit Scorcher [t=00:01:09.822255][f=0008854] [8854] Event [4984,337.115021,1800]: 0 finished unit Wind/Tidal Generator [t=00:01:10.126140][f=0008922] [8922] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:01:10.195274][f=0008937] [8937] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Scorcher [t=00:01:10.363632][f=0008975] [8975] Event [568,121.165009,2536]: 1 finished unit Metal Extractor [t=00:01:10.438014][f=0008991] [8991] Event [2624.38965,211.8974,4664.2041]: 0 lost unit Glaive [t=00:01:10.620100][f=0009032] [9032] Event [2200,121.165009,1224]: 0 finished unit Metal Extractor [t=00:01:10.767069][f=0009061] [9061] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:01:10.993400][f=0009113] [9113] Event [5080,337.115021,1800]: 0 finished unit Wind/Tidal Generator [t=00:01:11.023816][f=0009120] [9120] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Fencer [t=00:01:11.314958][f=0009182] [9182] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:01:11.339506][f=0009187] hedkeaf added point: metal delivery [t=00:01:11.359807][f=0009192] [9192] Event [2136,121.165009,1208]: 0 finished unit Wind/Tidal Generator [t=00:01:11.440744][f=0009212] [9212] Event [3216.18311,214.579834,1784.72546]: 1 lost unit Scorcher [t=00:01:11.587885][f=0009247] [9247] Event [2614.24829,213.633896,4430.16504]: 1 lost unit Scorcher [t=00:01:11.811494][f=0009297] [9297] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Mason [t=00:01:11.862834][f=0009304] [9304] Event [3420.77783,208.515549,1378.17102]: 1 lost unit Fencer [t=00:01:11.920332][f=0009314] [9314] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:01:11.970395][f=0009324] [9324] Event [2979.05615,214.193375,5105.25977]: 0 lost unit Glaive [t=00:01:12.100064][f=0009353] [9353] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Dart [t=00:01:12.163026][f=0009367] [9367] Event [5144,337.115021,1736]: 0 finished unit Wind/Tidal Generator [t=00:01:12.201007][f=0009375] [9375] Event [2904,213.30368,5224]: 1 lost unit Metal Extractor [t=00:01:12.236175][f=0009382] [9382] Event [3035.85547,214.743347,5128.75439]: 0 lost unit Glaive [t=00:01:12.424210][f=0009422] [9422] Event [2104,121.165009,1400]: 0 finished unit Metal Extractor [t=00:01:12.425051][f=0009422] [9422] Event [2594.52759,214.743347,4522.28174]: 1 lost unit Fencer [t=00:01:12.529712][f=0009445] [9445] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:01:12.916616][f=0009534] [9534] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Scorcher [t=00:01:12.998660][f=0009551] [9551] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:01:13.430734][f=0009636] [9636] Event [5160,337.115021,1640]: 0 finished unit Wind/Tidal Generator [t=00:01:13.434456][f=0009637] [9637] Event [592,121.165009,2288]: 1 finished unit Lotus [t=00:01:13.527419][f=0009655] [9655] Event [2040,121.165009,1384]: 0 finished unit Solar Collector [t=00:01:13.796373][f=0009708] [9708] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Scorcher [t=00:01:13.956715][f=0009739] [9739] Event [4662.3999,337.115021,1640]: 0 finished unit Sling [t=00:01:14.727882][f=0009891] [9891] Event [5160,337.115021,1544]: 0 finished unit Wind/Tidal Generator [t=00:01:14.904034][f=0009926] [9926] Event [4662.3999,337.115021,1640]: 0 finished unit Conjurer [t=00:01:14.954450][f=0009935] [9935] Event [1984,121.165009,1376]: 0 finished unit Lotus [t=00:01:15.047455][f=0009954] [9954] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Fencer [t=00:01:15.355695][f=0010013] [10013] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:01:15.461777][f=0010034] [10034] Event [3077.64087,206.677032,3887.18237]: 0 lost unit Glaive [t=00:01:16.181696][f=0010173] [10173] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Scorcher [t=00:01:16.198564][f=0010176] [10176] Event [5176,337.115021,1448]: 0 finished unit Wind/Tidal Generator [t=00:01:16.289773][f=0010195] [10195] Event [600,121.165009,2232]: 1 finished unit Metal Extractor [t=00:01:16.394563][f=0010217] [10217] Event [1928,121.165009,1400]: 0 finished unit Metal Extractor [t=00:01:16.435317][f=0010224] [10224] Event [4129.99512,213.30368,5236.56055]: 0 lost unit Glaive [t=00:01:17.045828][f=0010323] [10323] Event [2864.31787,208.927475,3595.40845]: 0 lost unit Knight [t=00:01:17.243827][f=0010351] [10351] Event [3088.67798,206.570618,3938.58545]: 0 lost unit Glaive [t=00:01:17.331686][f=0010364] [10364] Event [1864,121.165009,1384]: 0 finished unit Wind/Tidal Generator [t=00:01:17.465591][f=0010383] [10383] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Scorcher [t=00:01:17.564351][f=0010395] [10395] Event [3047.36963,206.500275,3978.19458]: 0 lost unit Glaive [t=00:01:17.704005][f=0010423] [10423] Event [4662.3999,337.115021,1640]: 0 finished unit Reaver [t=00:01:17.814380][f=0010441] [10441] Event [2916.14282,207.116516,3994.3811]: 1 lost unit Engineer Commander [t=00:01:17.856004][f=0010451] [10451] Event [2843.57007,204.664413,3951.0498]: 0 lost unit Glaive [t=00:01:17.875610][f=0010454] [10454] Event [3002.05811,204.158844,4020.1897]: 1 lost unit Dart [t=00:01:17.884286][f=0010455] [10455] Event [4149.30566,213.30368,5251.9292]: 0 lost unit Glaive [t=00:01:17.887069][f=0010456] [10456] Event [2845.48193,205.194809,3913.61621]: 0 lost unit Glaive [t=00:01:17.896385][f=0010458] [10458] Event [2826.23486,206.997971,3881.70288]: 0 lost unit Glaive [t=00:01:17.896831][f=0010458] [10458] Event [2946.4939,204.46225,3912.70801]: 0 lost unit Glaive [t=00:01:17.921483][f=0010463] [10463] Event [5000,337.115021,1352]: 0 finished unit Wind/Tidal Generator [t=00:01:17.964810][f=0010473] [10473] Event [1521.99231,337.760132,4703.97021]: 1 finished unit Dart [t=00:01:18.096295][f=0010507] [10507] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:01:18.234895][f=0010531] [10531] Event [undefined]: ok051323 resigned [t=00:01:18.235175][f=0010531] game_message: ok051323 has been destroyed! [t=00:01:18.235370][f=0010531] game_message: Skel wins! [t=00:01:18.235817][f=0010531] Submitting stats [t=00:01:18.241994][f=0010531] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:18.246140][f=0010531] Part| Total Time|Time of the last 0.5s [t=00:01:18.246166][f=0010531] Draw 16232.45ms 10.12% [t=00:01:18.246178][f=0010531] Lua::Callins::Synced 5600.72ms 33.43% [t=00:01:18.246196][f=0010531] Lua::Callins::Unsynced 24959.88ms 16.77% [t=00:01:18.246207][f=0010531] Lua::CollectGarbage::Synced 181.40ms 0.00% [t=00:01:18.246219][f=0010531] Lua::CollectGarbage::Unsynced 739.36ms 0.20% [t=00:01:18.246230][f=0010531] Misc::Profiler::AddTime 67.53ms 0.00% [t=00:01:18.246256][f=0010531] Sim 26229.83ms 79.07% [t=00:01:18.247694][f=0010531] [10531] Received game_message: ok051323 has been destroyed! [t=00:01:18.248807][f=0010531] [10531] Received game_message: Skel wins! [t=00:01:18.258679][f=0010532] [10532] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:18.258794][f=0010532] [10532] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:18.258874][f=0010532] [10532] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:18.258958][f=0010532] [10532] Game End Stats Values: 2,2180,2195,2180,2195,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.4000001,6.4000001,6.4000001,0,65,0,65,0,0,0,0,905,855,905,855,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:18.259037][f=0010532] [10532] Game End Stats Values: 3,2305,2520,2305,2520,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,8,10,1275,1275,1275,1275,8.9333334,8,8.9333334,8,40,390,40,390,0,0,0,0,990,855,990,855,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:18.259115][f=0010532] [10532] Game End Stats Values: 4,2520,2585,2520,2585,0,2.69321275,0,2.69321275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,8,10,1275,1275,1275,1275,10.9333334,8.17954826,10.9333334,8.17954826,170,455,170,455,0,0,0,0,1075,855,1075,855,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:18.259198][f=0010532] [10532] Game End Stats Values: 5,2640,2670,2640,2670,0.01174965,6.82988405,0.01174965,6.82988405,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.11766434,10,8.11766434,10,1275,1275,1275,1275,12.8007832,8.54244423,12.8007832,8.54244423,170,455,170,455,0,0,0,0,1195,940,1195,940,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:18.259286][f=0010532] [10532] Game End Stats Values: 6,2815,2860,2815,2860,0.78728676,11.68785,0.78728676,11.68785,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.2654352,11.1999998,13.2654352,11.1999998,1275,1275,1275,1275,14.0517015,10.3238649,14.0517015,10.3238649,170,455,170,455,0,0,0,0,1370,1130,1370,1130,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:18.259371][f=0010532] [10532] Game End Stats Values: 7,3175,3015,3175,3015,2.86432242,16.8712902,2.86432242,16.8712902,0,0,0,0,0,0,0,0,0,0,0,0,71.3586121,0,71.3586121,0,90,0,90,0,20.7793789,12.2666664,20.7793789,12.2666664,1275,1275,1275,1275,14.1384687,11.4122286,14.1384687,11.4122286,300,455,300,455,65,0,65,0,1510,1285,1510,1285,0,65,0,65,0,0,0,0,0,71.401062,0,71.401062 [t=00:01:18.259473][f=0010532] [10532] Game End Stats Values: 8,3385,2970,3385,2970,14.6714249,22.4179535,14.6714249,22.4179535,0,0,0,0,0,0,0,0,0,0,0,0,242.995697,124.3125,242.995697,124.3125,180,0,180,0,28.3692284,14,28.3692284,14,1275,1275,1275,1275,14.787138,12.6364441,14.787138,12.6364441,315,325,315,325,195,130,195,130,1615,1370,1615,1370,130,195,130,195,0,0,0,0,130,243.08577,130,243.08577 [t=00:01:18.259560][f=0010532] [10532] Game End Stats Values: 9,3235,3030,3235,3030,48.2296295,29.1273327,48.2296295,29.1273327,0,0,0,0,0,0,0,0,0,0,0,0,366.578461,441.75116,366.578461,441.75116,180,0,180,0,35.050869,15.333333,35.050869,15.333333,1275,1330,1275,1330,14.9038811,14.4472914,14.9038811,14.4472914,405,260,405,260,260,410,260,410,1375,1440,1375,1440,410,260,410,260,0,0,0,0,482.295715,385.573517,482.295715,385.573517 [t=00:01:18.259651][f=0010532] [10532] Game End Stats Values: 10,2930,3155,2930,3155,59.1861954,35.5853844,59.1861954,35.5853844,0,0,0,0,0,0,0,0,0,0,0,0,534.440857,823.031616,534.440857,823.031616,180,0,180,0,23.9566288,15.333333,23.9566288,15.333333,1275,1330,1275,1330,13.5304365,14.457202,13.5304365,14.457202,275,470,275,470,475,800,475,800,1200,1355,1200,1355,800,475,800,475,34.3999863,31.999979,34.3999863,31.999979,954.118042,588.516357,954.118042,588.516357 [t=00:01:18.259738][f=0010532] [10532] Game End Stats Values: 11,3215,3395,3215,3395,61.1688614,46.4041519,61.1688614,46.4041519,0,0,0,0,0,0,0,0,0,0,0,0,534.440857,823.031616,534.440857,823.031616,180,90,180,90,16.9959526,16,16.9959526,16,1275,1330,1275,1330,13.5988445,15.494585,13.5988445,15.494585,405,535,405,535,475,800,475,800,1355,1440,1355,1440,800,475,800,475,63.2000961,50.8000488,63.2000961,50.8000488,954.118042,588.516357,954.118042,588.516357 [t=00:01:18.259828][f=0010532] [10532] Game End Stats Values: 12,3530,3395,3530,3395,69.5317307,65.0590363,69.5317307,65.0590363,0,0,0,0,0,0,0,0,0,0,0,0,534.440857,823.031616,534.440857,823.031616,180,90,180,90,18.329546,16,18.329546,16,1275,1330,1275,1330,16.4241886,18.7103233,16.4241886,18.7103233,550,535,550,535,475,800,475,800,1525,1440,1525,1440,800,475,800,475,97.6002274,102.800247,97.6002274,102.800247,954.118042,588.516357,954.118042,588.516357 [t=00:01:18.259925][f=0010532] [10532] Game End Stats Values: 13,3775,3480,3775,3480,73.6989975,69.2190323,73.6989975,69.2190323,0,0,0,0,0,0,0,0,0,0,0,0,534.440857,823.031616,534.440857,823.031616,180,90,180,90,15.1062298,16,15.1062298,16,1275,1330,1275,1330,18.9444828,14.2773333,18.9444828,14.2773333,590,535,590,535,475,800,475,800,1730,1525,1730,1525,800,475,800,475,132.000275,102.800247,132.000275,102.800247,954.118042,588.516357,954.118042,588.516357 [t=00:01:18.260017][f=0010532] [10532] Game End Stats Values: 14,3930,3935,3930,3935,74.6176147,79.743309,74.6176147,79.743309,0,0,0,0,0,0,0,0,0,0,0,0,618.592041,953.031616,618.592041,953.031616,180,90,180,90,14.9674311,16,14.9674311,16,1275,1330,1275,1330,20.3279076,16.7016182,20.3279076,16.7016182,590,920,590,920,540,930,540,930,1885,1595,1885,1595,930,540,930,540,146.400055,102.800247,146.400055,102.800247,1084.11804,676.931458,1084.11804,676.931458 [t=00:01:18.260105][f=0010532] [10532] Game End Stats Values: 15,3920,3935,3920,3935,81.683876,88.9842606,81.683876,88.9842606,0,0,0,0,0,0,0,0,0,0,0,0,844.297363,1355.39734,844.297363,1355.39734,180,180,180,180,19.6300411,18,19.6300411,18,1275,1330,1275,1330,22.7644157,17.7049522,22.7644157,17.7049522,405,745,405,745,815,1115,815,1115,2060,1680,2060,1680,1245,815,1245,815,189.599396,109.966805,189.599396,109.966805,1495.22681,951.931519,1495.22681,951.931519 [t=00:01:18.260192][f=0010532] [10532] Game End Stats Values: 16,4265,4170,4265,4170,103.833069,96.5894394,103.833069,96.5894394,0,0,0,0,0,0,0,0,0,0,0,0,844.297363,1355.39734,844.297363,1355.39734,180,180,180,180,24.6245327,18.9333324,24.6245327,18.9333324,1275,1330,1275,1330,21.9832783,21.8181095,21.9832783,21.8181095,680,910,680,910,815,1115,815,1115,2130,1750,2130,1750,1245,843,1245,843,189.599396,154.967346,189.599396,154.967346,1495.22681,951.931519,1495.22681,951.931519 [t=00:01:18.260291][f=0010532] [10532] Game End Stats Values: 17,4500,4465,4500,4465,154.074768,108.970856,154.074768,108.970856,0,0,0,0,0,0,0,0,0,0,0,0,861.801697,1355.39734,861.801697,1355.39734,180,270,180,270,31.5886497,20,31.5886497,20,1275,1330,1275,1330,23.3494453,22.4809837,23.3494453,22.4809837,810,910,810,910,815,1115,815,1115,2235,1955,2235,1955,1245,843,1245,843,189.599396,178.634735,189.599396,178.634735,1495.22681,969.435852,1495.22681,969.435852 [t=00:01:18.260380][f=0010532] [10532] Game End Stats Values: 18,4750,4755,4750,4755,210.607483,113.492744,210.607483,113.492744,0,0,0,0,0,0,0,0,0,0,0,0,943.830627,1588.28381,943.830627,1588.28381,180,360,180,360,36.6541977,21.4666672,36.6541977,21.4666672,1275,1330,1275,1330,23.7688465,20.7792358,23.7688465,20.7792358,810,1040,810,1040,815,1260,815,1260,2485,2025,2485,2025,1390,843,1390,843,189.599396,181.134811,189.599396,181.134811,1728.11328,1051.46484,1728.11328,1051.46484 [t=00:01:18.260465][f=0010532] [10532] Game End Stats Values: 19,5000,4820,5000,4820,260.539825,132.808441,260.539825,132.808441,0,0,0,0,0,0,0,0,0,0,0,0,970.679443,1588.28381,970.679443,1588.28381,270,360,270,360,34.1087227,22,34.1087227,22,1275,1330,1275,1330,26.795496,21.2877121,26.795496,21.2877121,850,1105,850,1105,815,1260,815,1260,2605,2025,2605,2025,1390,843,1390,843,241.931931,181.134811,241.931931,181.134811,1728.11328,1078.31372,1728.11328,1078.31372 [t=00:01:18.260624][f=0010532] [10532] Game End Stats Values: 20,5095,5275,5095,5275,276.213715,141.737167,276.213715,141.737167,0,0,0,0,0,0,0,0,0,0,0,0,1435.04102,2053.19214,1435.04102,2053.19214,550,360,550,360,30.7632465,22,30.7632465,22,1275,1385,1275,1385,23.2449284,20.5952492,23.2449284,20.5952492,665,1325,665,1325,945,1705,945,1705,2605,2205,2605,2205,1835,973,1835,973,275.430847,181.134811,275.430847,181.134811,2201.55298,1545.80432,2201.55298,1545.80432 [t=00:01:18.260716][f=0010532] [10532] Game End Stats Values: 21,5195,5510,5195,5510,313.696655,144.112762,313.696655,144.112762,0,0,0,0,0,0,0,0,0,0,0,0,1616.04138,2326.21411,1616.04138,2326.21411,550,360,550,360,35.192276,24.4593906,35.192276,24.4593906,1275,1385,1275,1385,22.4988613,22.6783657,22.4988613,22.6783657,680,1455,680,1455,1069,2095,1069,2095,2690,2310,2690,2310,2225,1097,2225,1097,275.430847,219.000015,275.430847,219.000015,2474.57495,1726.80469,2474.57495,1726.80469 [t=00:01:18.260819][f=0010532] [10532] Game End Stats Values: 22,4865,5915,4865,5915,382.056213,148.097092,382.056213,148.097092,0,0,0,0,0,0,0,0,0,0,0,0,2031.61584,3020.12915,2031.61584,3020.12915,550,360,550,360,42.7090912,29.8459873,42.7090912,29.8459873,1275,1385,1275,1385,26.290638,23.5989494,26.290638,23.5989494,315,1585,315,1585,1199,2730,1199,2730,2725,2585,2725,2585,2860,1227,2860,1227,275.430847,245.16748,275.430847,245.16748,3174.91821,2148.8252,3174.91821,2148.8252 [t=00:01:18.260907][f=0010532] [10532] Game End Stats Values: 23,5215,6220,5215,6220,441.667511,153.72789,441.667511,153.72789,0,0,0,0,0,0,0,0,0,0,0,0,2031.61584,3208.15845,2031.61584,3208.15845,640,360,640,360,40.5554543,34.3208961,40.5554543,34.3208961,1275,1385,1275,1385,23.9740906,24.242054,23.9740906,24.242054,575,1750,575,1750,1199,2730,1199,2730,2725,2725,2725,2725,2860,1227,2860,1227,275.430847,247.500885,275.430847,247.500885,3362.94751,2148.8252,3362.94751,2148.8252 [t=00:01:18.260997][f=0010532] [10532] Game End Stats Values: 24,5575,6135,5575,6135,501.401886,167.992523,501.401886,167.992523,0,0,0,0,0,0,0,0,0,0,0,0,2398.86304,3844.5813,2398.86304,3844.5813,640,450,640,450,36.1361618,35.3856888,36.1361618,35.3856888,1275,1385,1275,1385,27.982275,27.2843113,27.982275,27.2843113,850,1335,850,1335,1679,2730,1679,2730,2810,2965,2810,2965,2860,1707,2860,1707,327.59433,274.166687,327.59433,274.166687,4005.02344,2522.06201,4005.02344,2522.06201 [t=00:01:18.261098][f=0010532] [10532] Game End Stats Values: 25,4430,6025,4430,6025,530.161194,184.36412,530.161194,184.36412,0,0,0,0,0,0,0,0,171.355377,0,171.355377,0,2739.13599,4230.0459,2739.13599,4230.0459,640,450,640,450,34.3768654,37.451088,34.3768654,37.451088,0,1385,0,1385,28.6798973,28.3388004,28.6798973,28.3388004,980,1155,980,1155,2134,4005,2134,4005,2810,3035,2810,3035,4175,2162,4175,2162,353.759399,274.166687,353.759399,274.166687,4426.98779,2886.07324,4426.98779,2886.07324 [t=00:01:18.703357][f=0010612] [10612] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:01:18.843268][f=0010650] Spectator Cornesdeveau left the game: normal quit [t=00:01:18.843333][f=0010650] [10650] Event [undefined]: Cornesdeveau quit [t=00:01:18.932176][f=0010664] Player Skel left the game: normal quit [t=00:01:18.932243][f=0010664] [10664] Event [undefined]: Skel quit [t=00:01:19.254242][f=0010716] [10716] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:01:19.351076][f=0010731] [10731] Event [4904,337.115021,1352]: 0 finished unit Wind/Tidal Generator [t=00:01:19.948714][f=0010827] Spectator postnuke left the game: normal quit [t=00:01:19.948777][f=0010827] [10827] Event [undefined]: postnuke quit [t=00:01:20.035046][f=0010840] No clients connected, shutting down server [t=00:01:20.035085][f=0010840] Server shutdown [t=00:01:20.035359][f=0010840] [10840] all players disconnected [t=00:01:20.040643][f=0010840] End of demo reached [t=00:01:20.885237][f=0010999] [10999] Event [4808,337.115021,1336]: 0 finished unit Wind/Tidal Generator [t=00:01:21.630628][f=0011163] [11163] Event [4662.3999,337.115021,1640]: 0 finished unit Knight [t=00:01:22.693276][f=0011401] [11401] Event [4662.3999,337.115021,1640]: 0 finished unit Sling [t=00:01:23.413439][f=0011612] [11612] Event [4662.3999,337.115021,1640]: 0 finished unit Ronin [t=00:01:24.076537][f=0011808] [11808] Event [4662.3999,337.115021,1640]: 0 finished unit Ronin [t=00:01:24.737672][f=0012002] [12002] Event [4662.3999,337.115021,1640]: 0 finished unit Ronin [t=00:01:25.265779][f=0012164] [12164] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:01:25.267136][f=0012165] [12165] Event [1808,213.30368,1376]: 0 finished unit Lotus [t=00:01:26.696505][f=0012602] [12602] Event [4662.3999,337.115021,1640]: 0 finished unit Reaver [t=00:01:27.151689][f=0012760] [12760] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:01:27.549072][f=0012897] [12897] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:01:27.942538][f=0013032] [13032] Event [4662.3999,337.115021,1640]: 0 finished unit Glaive [t=00:01:28.246349][f=0013132] Autoquit sending quit command. [t=00:01:28.247047][f=0013132] [QuitAction] user exited to system [t=00:01:28.248046][f=0013132] [SpringApp::Kill][1] fromRun=1 [t=00:01:28.248492][f=0013132] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:28.248519][f=0013132] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:28.248532][f=0013132] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:28.248544][f=0013132] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:28.248555][f=0013132] [SpringApp::Kill][2] [t=00:01:28.249380][f=0013132] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:28.249399][f=0013132] [Game::KillLua][1] dtor=0 luaUI=0x5559fd32cf40 [t=00:01:28.249445][f=0013132] Start widgetHandler:Shutdown [t=00:01:28.254730][f=0013132] Shutdown - SaveOrderList Complete [t=00:01:28.255670][f=0013132] Writing last game win data [t=00:01:28.263193][f=0013132] Shutdown - SaveConfigData Complete [t=00:01:28.263221][f=0013132] Shutdown Widget - Chili Highlight [t=00:01:28.263240][f=0013132] Shutdown Widget - Save/Load API [t=00:01:28.263268][f=0013132] Shutdown Widget - Draw After Chili [t=00:01:28.263285][f=0013132] Shutdown Widget - API Unit Tracker GL4 [t=00:01:28.263305][f=0013132] Shutdown Widget - EPIC Menu [t=00:01:28.264912][f=0013132] Shutdown Widget - Chili Minimap [t=00:01:28.265042][f=0013132] Shutdown Widget - Chili Widget Selector [t=00:01:28.266023][f=0013132] Shutdown Widget - Local Team Colors [t=00:01:28.266045][f=0013132] Shutdown Widget - Display Keys 2 [t=00:01:28.266098][f=0013132] Shutdown Widget - Save Game Menu [t=00:01:28.266113][f=0013132] Shutdown Widget - HealthBars [t=00:01:28.267082][f=0013132] Shutdown Widget - Noises [t=00:01:28.267102][f=0013132] Shutdown Widget - Unit Icons [t=00:01:28.267124][f=0013132] Shutdown Widget - Win Counter [t=00:01:28.267139][f=0013132] Shutdown Widget - BuildETA [t=00:01:28.267156][f=0013132] Shutdown Widget - EndGame APM stats [t=00:01:28.267171][f=0013132] Shutdown Widget - SpringRTS Replay Stats [t=00:01:28.267215][f=0013132] Shutdown Widget - Modular Comm Info [t=00:01:28.267231][f=0013132] Shutdown Widget - Music Player v2 [t=00:01:28.267247][f=0013132] Shutdown Widget - State Reverse and Latency [t=00:01:28.267262][f=0013132] Shutdown Widget - CameraShake [t=00:01:28.267277][f=0013132] Shutdown Widget - Chili Economy Panel Default [t=00:01:28.267397][f=0013132] Shutdown Widget - Chili EndGame Window [t=00:01:28.267421][f=0013132] Shutdown Widget - Chili Nuke Warning [t=00:01:28.267445][f=0013132] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:28.267466][f=0013132] Shutdown Widget - Chili Spectator Panels [t=00:01:28.267481][f=0013132] Shutdown Widget - Context Menu [t=00:01:28.267495][f=0013132] Shutdown Widget - Darkening [t=00:01:28.267522][f=0013132] Shutdown Widget - Defense Range Zero-K [t=00:01:28.267546][f=0013132] Shutdown Widget - Grab Input [t=00:01:28.267575][f=0013132] Shutdown Widget - Highlight Geos [t=00:01:28.267596][f=0013132] Shutdown Widget - Local Widgets Config [t=00:01:28.267622][f=0013132] Shutdown Widget - MinimapEvents [t=00:01:28.267637][f=0013132] Shutdown Widget - Missile Silo Range [t=00:01:28.267655][f=0013132] Shutdown Widget - Point Tracker [t=00:01:28.267670][f=0013132] Shutdown Widget - Showeco and Grid Drawer [t=00:01:28.267685][f=0013132] Shutdown Widget - Stereo3D [t=00:01:28.267703][f=0013132] Shutdown Widget - Attack AoE [t=00:01:28.267719][f=0013132] Shutdown Widget - UnitShapes [t=00:01:28.267760][f=0013132] Shutdown Widget - Map Edge Extension [t=00:01:28.267777][f=0013132] Shutdown Widget - Selection Send [t=00:01:28.267793][f=0013132] Shutdown Widget - LupsManager [t=00:01:28.267818][f=0013132] Shutdown Widget - Newton Firezone [t=00:01:28.267834][f=0013132] Shutdown Widget - Chili Pro Console [t=00:01:28.272501][f=0013132] Shutdown Widget - Persistent Build Height [t=00:01:28.272538][f=0013132] Shutdown Widget - Lasso Terraform GUI [t=00:01:28.272554][f=0013132] Shutdown Widget - Chili Framework [t=00:01:28.272573][f=0013132] Shutdown Widget - Lups [t=00:01:28.272615][f=0013132] Shutdown Widget - Custom Markers [t=00:01:28.272634][f=0013132] Shutdown Widget - Chili Core Selector [t=00:01:28.272733][f=0013132] Shutdown Widget - Mex Placement Handler [t=00:01:28.272751][f=0013132] Shutdown Widget - Select Keys [t=00:01:28.272785][f=0013132] Shutdown Widget - Pause Screen [t=00:01:28.273382][f=0013132] Shutdown Widget - Layout Handler [t=00:01:28.273419][f=0013132] Shutdown Widget - Text To Speech Control [t=00:01:28.273441][f=0013132] End widgetHandler:Shutdown [t=00:01:28.402525][f=0013132] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={542547,45977055} {int,ext,rec}Allocs={12246484,0,0} {chunk,block}Bytes={45977055,0} [t=00:01:28.402637][f=0013132] [Game::KillLua][2] dtor=0 luaGaia=0x555a08bf8030 [t=00:01:28.424759][f=0013132] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={359619,34670170} {int,ext,rec}Allocs={12246485,0,0} {chunk,block}Bytes={34670170,0} [t=00:01:28.424839][f=0013132] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={359619,34670170} {int,ext,rec}Allocs={12246485,0,0} {chunk,block}Bytes={34670170,0} [t=00:01:28.424882][f=0013132] [Game::KillLua][3] dtor=0 luaRules=0x555a063829f0 [t=00:01:28.424928][f=0013132] Start gadgetHandler:Shutdown [t=00:01:28.424948][f=0013132] Shutdown - StartSetup [t=00:01:28.424963][f=0013132] Shutdown - UnitMorph [t=00:01:28.425935][f=0013132] Shutdown - Carrier Drones [t=00:01:28.425954][f=0013132] Shutdown - Missile Silo Controller [t=00:01:28.425971][f=0013132] Shutdown - Modular Comm Info [t=00:01:28.425986][f=0013132] Shutdown - Terrain Texture Handler [t=00:01:28.426001][f=0013132] Shutdown - UnitCloakShield [t=00:01:28.426223][f=0013132] Shutdown - Starlight Handler [t=00:01:28.426257][f=0013132] End gadgetHandler:Shutdown [t=00:01:28.494866][f=0013132] Start gadgetHandler:Shutdown [t=00:01:28.494916][f=0013132] Shutdown - Save/Load [t=00:01:28.494939][f=0013132] Shutdown - Teleport Throw [t=00:01:28.494956][f=0013132] Shutdown - UnitMorph [t=00:01:28.494976][f=0013132] Shutdown - Modular Comm Info [t=00:01:28.494990][f=0013132] Shutdown - Retreat Command [t=00:01:28.495010][f=0013132] Shutdown - Shockwaves [t=00:01:28.495025][f=0013132] Shutdown - UnitCloakShield [t=00:01:28.495044][f=0013132] Shutdown - Lups Cloak FX [t=00:01:28.495069][f=0013132] Shutdown - Lups [t=00:01:28.495109][f=0013132] Shutdown - Lups Shield [t=00:01:28.495194][f=0013132] End gadgetHandler:Shutdown [t=00:01:28.513567][f=0013132] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12246528,0,0} {chunk,block}Bytes={0,0} [t=00:01:28.513753][f=0013132] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12246528,0,0} {chunk,block}Bytes={0,0} [t=00:01:28.513820][f=0013132] [Game::KillLua][4] dtor=0 [t=00:01:28.514391][f=0013132] [Game::KillLua][5] dtor=0 [t=00:01:28.525746][f=0013132] [Game::~CGame][1] [t=00:01:28.525796][f=0013132] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:28.525808][f=0013132] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:28.525820][f=0013132] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:28.525832][f=0013132] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:28.525843][f=0013132] [Game::KillLua][4] dtor=1 [t=00:01:28.525855][f=0013132] [Game::KillLua][5] dtor=1 [t=00:01:28.526144][f=0013132] [Game::KillMisc][1] [t=00:01:28.526157][f=0013132] [Game::KillMisc][2] [t=00:01:28.526693][f=0013132] [Game::KillMisc][3] [t=00:01:28.526801][f=0013132] [Game::KillRendering][1] [t=00:01:28.552833][f=0013132] [3DOParser::Kill] allocated 1 pieces [t=00:01:28.552877][f=0013132] [S3OParser::Kill] allocated 5479 pieces [t=00:01:28.554080][f=0013132] [AssParser::Kill] allocated 675 pieces [t=00:01:28.689009][f=0013132] [Game::KillInterface][1] [t=00:01:28.689767][f=0013132] [Game::KillInterface][2] [t=00:01:28.693817][f=0013132] [Game::KillSimulation][1] [t=00:01:28.693842][f=0013132] [Game::KillSimulation][2] [t=00:01:29.553202][f=0013132] [CCollisionHandler] dis-/continuous tests: 0/353612 [t=00:01:29.553242][f=0013132] [Game::KillSimulation][3] [t=00:01:29.553324][f=0013132] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:29.553344][f=0013132] [~CPathCache(24x24)] cacheHits=80 hitPercentage=33% numHashColls=0 maxCacheSize=23 [t=00:01:29.553365][f=0013132] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:29.553381][f=0013132] [~CPathCache(48x48)] cacheHits=100 hitPercentage=0% numHashColls=0 maxCacheSize=49 [t=00:01:29.553485][f=0013132] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:29.666313][f=0013132] [LosHandler::Kill] raycast instance cache-{hits,misses}={5792,9110}; shared=6%; cached=32% [t=00:01:29.877174][f=0013132] [Game::KillSimulation][4] [t=00:01:34.004837][f=0013132] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:34.006446][f=0013132] [Game::~CGame][2] [t=00:01:34.006654][f=0013132] [Game::~CGame][3] [t=00:01:34.234632][f=0013132] [SpringApp::Kill][3] [t=00:01:34.235917][f=0013132] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 139889 bytes sent 169563 bytes recv'd [t=00:01:34.240086][f=0013132] Kill: client disconnecting... [t=00:01:36.249598][f=0013132] CloseConnection: client connection closed [t=00:01:36.259549][f=0013132] [SpringApp::Kill][4] font=0x5559e5ad9600 [t=00:01:36.269097][f=0013132] [SpringApp::Kill][5] [t=00:01:36.284772][f=0013132] [SpringApp::Kill][6] [t=00:01:36.285281] [SpringApp::Kill][7] [t=00:01:36.287300] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:36.287388] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:36.287407] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:36.287419] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:36.287431] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:36.287441] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:36.287484] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {464, 1048576, 1048576}, EBO = {696, 1048576, 1048576} [t=00:01:36.287495] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {3052, 1048576, 1048576}, EBO = {4578, 1048576, 1048576} [t=00:01:36.287506] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:36.287517] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:36.287528] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:36.287538] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:36.287549] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:36.301882] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:36.301923] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:36.301933] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:36.301943] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:36.303430] [VFS] [SpringVFS::DeleteArchives] [t=00:01:36.303452] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:36.303464] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x5559e5bbbce0) [t=00:01:36.314835] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3605ms [t=00:01:36.314886] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=87ms [t=00:01:36.314899] file="objects3d/starlight.dae" indx=5580 inflSize=1173kb readTime=39ms [t=00:01:36.314910] file="objects3d/strikecom_dead_1.dae" indx=5617 inflSize=1986kb readTime=36ms [t=00:01:36.315198] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=31ms [t=00:01:36.315213] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=28ms [t=00:01:36.315470] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=25ms [t=00:01:36.315486] file="objects3d/funnelweb_dead.s3o" indx=5292 inflSize=315kb readTime=24ms [t=00:01:36.315496] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=23ms [t=00:01:36.315505] file="objects3d/starlight_satellite.dae" indx=5586 inflSize=149kb readTime=23ms [t=00:01:36.315515] file="luarules/gadgets/unit_noselfd.lua" indx=1836 inflSize=0kb readTime=21ms [t=00:01:36.322895] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 166229772 bytes cached in 3482 files [t=00:01:36.740371] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=105 [t=00:01:36.740416] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mecharavaged_V1.01.sd7 (0x5559e5ad3360) [t=00:01:36.742549] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:36.742577] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5559e5aaa810) [t=00:01:36.743341] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:36.743966] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f078c00db90) [t=00:01:36.744261] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:36.746541] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x5559e5acc170) [t=00:01:36.746599] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:36.746610] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:36.746623] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:36.746633] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:36.746642] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:36.746651] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:36.748019] [SpringApp::Kill][8] [t=00:01:36.748037] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:36.748047] [WatchDog::Uninstall][1] hangDetectorThread=0x55599f5c14d0 (joinable=1) [t=00:01:36.748056] [WatchDog::Uninstall][2] [t=00:01:37.213513] [WatchDog::Uninstall][3] [t=00:01:37.213547] [SpringApp::Kill][9]