[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general
[t=00:00:00.000063] [CpuId] setting logical cpu affinity mask to 0x1
[t=00:00:00.010989] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.011030] Using writeable configuration source: "/tmp/tmp.WArZ968qVm/springsettings.1581622.cfg"
[t=00:00:00.017863] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.018465] ============== ==============
[t=00:00:00.018481]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.018491]
[t=00:00:00.018501] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.018509] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.018518] Use "none" to disable the default log sections.
[t=00:00:00.018527] ============== ==============
[t=00:00:00.018537] ============== ==============
[t=00:00:00.018593] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.018604] MouseDragCircleCommandThreshold = 25
[t=00:00:00.018613] ROAM = 2
[t=00:00:00.018623] RotateLogFiles = 1
[t=00:00:00.018633] TeamHighlight = 0
[t=00:00:00.018643] ============== ==============
[t=00:00:00.018651] ============== ==============
[t=00:00:00.018661] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless)
[t=00:00:00.018671] Build Environment: gcc libstdc++ version 20210427
[t=00:00:00.018680] Compiler Version: gcc-11.1.0
[t=00:00:00.018702] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.018887] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.018899] Binary Word Size: 64-bit (native)
[t=00:00:00.018909] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018918] Physical CPU Cores: 1
[t=00:00:00.018927] Logical CPU Cores: 1
[t=00:00:00.018936] ============== ==============
[t=00:00:00.019001] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.019010] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.019019] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.019028] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.019037] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.020862] [WatchDog::Install] installed (hang-timeout: 60s)
[t=00:00:00.020882] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.020912] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.020949] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.020974] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8>
[t=00:00:00.020985] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400>
[t=00:00:00.021018] [GR::LogVersionInfo]
[t=00:00:00.021028] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.021037] GL version :
[t=00:00:00.021046] GL vendor :
[t=00:00:00.021055] GL renderer :
[t=00:00:00.021064] GLSL version:
[t=00:00:00.021074] GLEW version: spring headless stub GLEW version
[t=00:00:00.021083] GPU memory : unknown
[t=00:00:00.021092] SDL swap-int: 0
[t=00:00:00.021101] SDL driver : headless stub
[t=00:00:00.021110]
[t=00:00:00.021120] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.021128] GLSL shader support : 0
[t=00:00:00.021137] GL4 support : 0
[t=00:00:00.021146] FBO extension support : 0
[t=00:00:00.021155] NVX GPU mem-info support : 0
[t=00:00:00.021186] ATI GPU mem-info support : 0
[t=00:00:00.021195] NPOT-texture support : 1 (0)
[t=00:00:00.021205] S3TC/DXT1 texture support : 0/0
[t=00:00:00.021214] texture query-LOD support : 1 (0)
[t=00:00:00.021223] MSAA frame-buffer support : 0 (0)
[t=00:00:00.021233] Z-buffer depth : 16 (-)
[t=00:00:00.021241] primitive-restart support : 0 (0)
[t=00:00:00.021250] clip-space control support: 0 (0)
[t=00:00:00.021259] seamless cube-map support : 0 (0)
[t=00:00:00.021268] frag-depth layout support : 0 (0)
[t=00:00:00.021278] persistent maps support : 0 (0)
[t=00:00:00.021287] explicit attribs location : 0 (0)
[t=00:00:00.021295] multi draw indirect : 0 (-)
[t=00:00:00.021304]
[t=00:00:00.021314] max. FBO samples : -1
[t=00:00:00.021323] max. FS/program texture slots : 8/8
[t=00:00:00.021332] max. texture size : 2048
[t=00:00:00.021343] max. texture anisotropy level : 0.000000
[t=00:00:00.021353] max. vec4 varyings/attributes : 0/0
[t=00:00:00.021362] max. draw-buffers : 0
[t=00:00:00.021371] max. rec. indices/vertices : 0/0
[t=00:00:00.021380] max. uniform buffer-bindings : 0
[t=00:00:00.021389] max. uniform block-size : 0KB
[t=00:00:00.021398] max. storage buffer-bindings : 0
[t=00:00:00.021407] max. storage block-size : 0MB
[t=00:00:00.021416]
[t=00:00:00.021425] enable AMD-hacks : 0
[t=00:00:00.021434] compress MIP-maps: 0
[t=00:00:00.022575] [GR::UpdateGLConfigs]
[t=00:00:00.022601] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.022614] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.022668] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.022683] [GR::InitGLState]
[t=00:00:00.022883] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.699681] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.720514] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.730325] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.731095] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.731127] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.731147] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/
[t=00:00:00.904907] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base
[t=00:00:00.909465] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.944498] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.944781] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.960901] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 58ms
[t=00:00:00.960926] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.961116] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.994102] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f31f000d810 (SpringVFS) global=(nil) (null)
[t=00:00:00.994134] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.000777] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:01.000819] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:01.000832] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:01.000843] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:01.000864] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2782 MB
[t=00:00:01.024288][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.024473][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.024583][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1581622/replay.sdfz" for game data...
[t=00:00:01.205773][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:01.218266][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.218298][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.231890][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.232041][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms
[t=00:00:01.232603][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4)
[t=00:00:01.299354][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55b92e5cfa00] using map "Sparkles Dry v1.04" (loaded=0 cached=0)
[t=00:00:01.300688][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sparkles Dry v1.04", overwrite=false)] section=1 cached=0
[t=00:00:01.303337][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.303840][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55b92e5cfa00] using game "Zero-K v1.11.1.0" (loaded=0 cached=0)
[t=00:00:01.305118][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0
[t=00:00:01.316880][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.317440][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.329360][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 96ms
[t=00:00:01.329665][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.338483][f=-000001] forceSingleThreaded, false
[t=00:00:03.839883][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:03.840821][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:03.840924][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:03.840981][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:03.841035][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:03.841088][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:03.842163][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:03.842658][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:03.843285][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:03.846449][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:03.847933][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:03.849792][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:03.849820][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:03.850275][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:03.859930][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:03.861917][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:03.862887][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:03.863202][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:03.864067][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:03.864119][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:03.868549][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:03.868592][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:04.010538][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:04.030317][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:05.523807][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:05.898800][f=-000001] Loading UnitDefs_posts
[t=00:00:06.063519][f=-000001] Loading FeatureDefs_posts
[t=00:00:06.092559][f=-000001] Loading WeaponDefs_posts
[t=00:00:06.116453][f=-000001] Loading ArmorDefs_posts
[t=00:00:06.138821][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 591ms
[t=00:00:06.191635][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 668ms
[t=00:00:06.191684][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:06.309568][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:06.309865][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms
[t=00:00:06.309883][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:06.309896][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:06.310585][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:06.312420][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:06.505165][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:06.540995][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:06.667653][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:06.670449][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:06.670476][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:07.116103][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 445ms
[t=00:00:07.116143][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:07.212228][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms
[t=00:00:07.212270][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:07.243344][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms
[t=00:00:07.970601][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1)
[t=00:00:07.974132][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:07.975016][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:07.982868][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:13.517914][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:13.525606][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:13.525638][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:13.526682][f=-000001] InfoTexture: legacy
[t=00:00:13.526702][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:13.527684][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:13.597555][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:13.599330][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:13.599356][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:13.600196][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:13.806125][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:13.806424][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:13.995152][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:14.064384][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:14.076920][f=-000001] Loaded DecalsDrawer: off
[t=00:00:14.076947][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:14.077967][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:14.574035][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:14.590796][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:14.591997][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:14.775763][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms
[t=00:00:14.777479][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:14.777501][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:14.785565][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:14.785606][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:14.785618][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf946160
[t=00:00:14.785628][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:14.785638][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:14.785648][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:14.785659][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=69e498a5
[t=00:00:14.790797][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:14.790858][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:14.790873][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf946160
[t=00:00:14.790887][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:14.790900][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:14.790913][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:14.790927][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=69e498b5
[t=00:00:14.790939][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55b9367dc3e0 has BLOCKSIZE 1
[t=00:00:14.794651][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:14.794675][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:14.794687][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cf946160
[t=00:00:14.794698][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:14.794715][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:14.794727][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=69e4960b
[t=00:00:14.799667][f=-000001] [Path] [PathEstimator::ReadFile] hash=69e4960b file="cache/105dev-BAR105/paths/Sparkles Dry v1.04.pe-69e4960b.zip" (exists=1)
[t=00:00:14.800884][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:14.807385][f=-000001] Path cache (40, 40) initialized.
[t=00:00:14.807691][f=-000001] Path cache (40, 40) initialized.
[t=00:00:14.810775][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:14.810792][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:14.810804][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cf946160
[t=00:00:14.810814][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:14.810825][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:14.810835][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=69e4961b
[t=00:00:14.902383][f=-000001] [Path] [PathEstimator::ReadFile] hash=69e4961b file="cache/105dev-BAR105/paths/Sparkles Dry v1.04.pe2-69e4961b.zip" (exists=1)
[t=00:00:14.903957][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:14.906028][f=-000001] Path cache (20, 20) initialized.
[t=00:00:14.906050][f=-000001] Path cache (20, 20) initialized.
[t=00:00:14.906064][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (128ms, checksum f986aa48)"
[t=00:00:14.906130][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:14.906466][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:14.906492][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:15.044998][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 50ms
[t=00:00:15.045712][f=-000001] Synced LuaRules: starting loading
[t=00:00:16.125386][f=-000001] Setting up autohandicap
[t=00:00:16.125436][f=-000001] ok051323, spectator, false, allyTeamID, 0, customKeys.elo, , 2338, nil
[t=00:00:16.125460][f=-000001] tumikosha, spectator, false, allyTeamID, 1, customKeys.elo, , 1665, nil
[t=00:00:16.125475][f=-000001] Team 0, 1, 2338
[t=00:00:16.125487][f=-000001] Team 1, 1, 1665
[t=00:00:16.125499][f=-000001] firstAllyTeamMean, 2338
[t=00:00:16.125510][f=-000001] secondAllyTeamMean, 1665
[t=00:00:16.126876][f=-000001] lowerWinChance, 0.0203503
[t=00:00:16.126901][f=-000001] autoHandicapValue, 1.25
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Particles Gadget 1.0
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:17.178372][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Parent Marker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameID GameRulesParam
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Synced LOD
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: we require more minerals v1.1
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:17.640713][f=-000001] Synced LuaRules: finished loading
[t=00:00:17.658154][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Particles Gadget 1.0
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Factory Parent Marker
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua