[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000081] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.012113] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.012168] Using writeable configuration source: "/tmp/tmp.j6wSwREIvD/springsettings.1581454.cfg" [t=00:00:00.019206] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.019454] ============== ============== [t=00:00:00.019476] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019493] [t=00:00:00.019505] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019517] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019526] Use "none" to disable the default log sections. [t=00:00:00.019537] ============== ============== [t=00:00:00.019547] ============== ============== [t=00:00:00.019639] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019652] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019664] ROAM = 2 [t=00:00:00.019675] RotateLogFiles = 1 [t=00:00:00.019686] TeamHighlight = 0 [t=00:00:00.019698] ============== ============== [t=00:00:00.019707] ============== ============== [t=00:00:00.019718] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.019730] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.019741] Compiler Version: gcc-11.1.0 [t=00:00:00.019765] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019980] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019997] Binary Word Size: 64-bit (native) [t=00:00:00.020007] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020018] Physical CPU Cores: 1 [t=00:00:00.020028] Logical CPU Cores: 1 [t=00:00:00.020038] ============== ============== [t=00:00:00.020107] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020118] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020128] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020138] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020148] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.022032] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.022055] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.022085] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.022122] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.022152] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.022391] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.022449] [GR::LogVersionInfo] [t=00:00:00.022460] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.022470] GL version : [t=00:00:00.022481] GL vendor : [t=00:00:00.022491] GL renderer : [t=00:00:00.022501] GLSL version: [t=00:00:00.022512] GLEW version: spring headless stub GLEW version [t=00:00:00.022523] GPU memory : unknown [t=00:00:00.022536] SDL swap-int: 0 [t=00:00:00.022548] SDL driver : headless stub [t=00:00:00.022560] [t=00:00:00.022572] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.022585] GLSL shader support : 0 [t=00:00:00.022596] GL4 support : 0 [t=00:00:00.022608] FBO extension support : 0 [t=00:00:00.022620] NVX GPU mem-info support : 0 [t=00:00:00.022669] ATI GPU mem-info support : 0 [t=00:00:00.022680] NPOT-texture support : 1 (0) [t=00:00:00.022690] S3TC/DXT1 texture support : 0/0 [t=00:00:00.022702] texture query-LOD support : 1 (0) [t=00:00:00.022714] MSAA frame-buffer support : 0 (0) [t=00:00:00.022728] Z-buffer depth : 16 (-) [t=00:00:00.022739] primitive-restart support : 0 (0) [t=00:00:00.022750] clip-space control support: 0 (0) [t=00:00:00.022760] seamless cube-map support : 0 (0) [t=00:00:00.022770] frag-depth layout support : 0 (0) [t=00:00:00.022780] persistent maps support : 0 (0) [t=00:00:00.022790] explicit attribs location : 0 (0) [t=00:00:00.022801] multi draw indirect : 0 (-) [t=00:00:00.022811] [t=00:00:00.022822] max. FBO samples : -1 [t=00:00:00.022832] max. FS/program texture slots : 8/8 [t=00:00:00.022842] max. texture size : 2048 [t=00:00:00.022856] max. texture anisotropy level : 0.000000 [t=00:00:00.022867] max. vec4 varyings/attributes : 0/0 [t=00:00:00.022877] max. draw-buffers : 0 [t=00:00:00.022887] max. rec. indices/vertices : 0/0 [t=00:00:00.022897] max. uniform buffer-bindings : 0 [t=00:00:00.022907] max. uniform block-size : 0KB [t=00:00:00.022917] max. storage buffer-bindings : 0 [t=00:00:00.022927] max. storage block-size : 0MB [t=00:00:00.022937] [t=00:00:00.022948] enable AMD-hacks : 0 [t=00:00:00.022958] compress MIP-maps: 0 [t=00:00:00.024285] [GR::UpdateGLConfigs] [t=00:00:00.024311] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.024327] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.024339] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.024349] [GR::InitGLState] [t=00:00:00.024551] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.839611] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.909560] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.923119] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.923946] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.923979] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.923996] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:01.078571] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:01.079476] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.120716] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.121031] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.138400] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 61ms [t=00:00:01.139230] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.139704] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.147334] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9d9800d810 (SpringVFS) global=(nil) (null) [t=00:00:01.147358] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.167223] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.167280] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.167293] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.167303] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.167326] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2806 MB [t=00:00:01.216175][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.217182][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.217322][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1581454/replay.sdfz" for game data... [t=00:00:01.379828][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.388686][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.388721][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.396326][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.396421][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 179ms [t=00:00:01.397260][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.463779][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5619fad70300] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:01.465209][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:01.468047][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.468587][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5619fad70300] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.469847][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.482728][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.483442][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.520292][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [t=00:00:01.521415][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.531022][f=-000001] forceSingleThreaded, false [t=00:00:01.671395][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.671441][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.671549][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.671610][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.671675][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.671743][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.673009][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.673659][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.674226][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.677460][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.679873][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.682019][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.682051][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.682611][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.692201][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.694597][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.695816][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.696140][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.696921][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.696943][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.703521][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.703579][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.849932][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.930091][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.100976][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.529930][f=-000001] Loading UnitDefs_posts [t=00:00:02.706793][f=-000001] Loading FeatureDefs_posts [t=00:00:02.787077][f=-000001] Loading WeaponDefs_posts [t=00:00:02.811988][f=-000001] Loading ArmorDefs_posts [t=00:00:02.831418][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 678ms [t=00:00:02.883924][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 783ms [t=00:00:02.885878][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.034558][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.034824][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.035601][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.035620][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.036625][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.039041][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.305600][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.351890][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.462080][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.465964][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.465994][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.995161][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 529ms [t=00:00:03.995733][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.086145][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 90ms [t=00:00:04.086198][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.109367][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:04.798403][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.803023][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.803968][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.816958][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.244218][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.254179][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.254210][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.255602][f=-000001] InfoTexture: legacy [t=00:00:10.255624][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.257117][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.196445][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.210116][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.210149][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.211355][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.373364][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.376464][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.602750][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.645206][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.656453][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.656478][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.657704][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.138529][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.149735][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.150296][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.335321][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:12.336711][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.336738][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.344630][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.344680][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.344693][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.344705][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.344717][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.344728][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.344739][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41 [t=00:00:12.349901][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.349943][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.349955][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.349966][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.349978][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.349991][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.350005][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51 [t=00:00:12.350020][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x561a02fb5e20 has BLOCKSIZE 1 [t=00:00:12.353585][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.353618][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.353630][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.353642][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.353663][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.353675][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7 [t=00:00:12.358730][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1) [t=00:00:12.360181][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.368926][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.368957][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.371994][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.372016][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.372029][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.372042][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.372053][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.372064][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7 [t=00:00:12.474914][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1) [t=00:00:12.475726][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.477816][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.477837][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.477852][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (141ms, checksum e5c632c8)" [t=00:00:12.477908][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.477922][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.477945][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.634639][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 54ms [t=00:00:12.635165][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.336522][f=-000001] Synced LuaRules: finished loading [t=00:00:15.361083][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.942015][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.992932][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.109175][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 97ms [t=00:00:16.572608][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.573012][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.573380][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.645852][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.656332][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.657694][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.657717][f=-000001] LuaSocket Support: enabled [t=00:00:16.678126][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.766520][f=-000001] localWidgets, nil, true, true [t=00:00:16.769796][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.769824][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.781212][f=-000001] USE_OLD_CHILI [t=00:00:17.476480][f=-000001] Loading last game win data [t=00:00:17.477543][f=-000001] Resetting win data [t=00:00:17.478106][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.478127][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.478214][f=-000001] Player and team counts match, continuing [t=00:00:17.478229][f=-000001] HistidineStar was in last game but is now absent, resetting scores [t=00:00:17.617942][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.617973][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.700892][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.655498][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.319988][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.508003][f=-000001] forceSingleThreaded, false [t=00:00:19.874524][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.874733][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.875186][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.875371][f=-000001] Loaded API widget: i18n [t=00:00:19.875672][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.875973][f=-000001] Loaded API widget: Win Counter [t=00:00:19.876288][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.036008][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.036737][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.036987][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.333054][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.334139][f=-000001] Loaded API widget: Lups [t=00:00:20.334360][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.334685][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.334983][f=-000001] Loaded widget: Save/Load API [t=00:00:20.335287][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.335597][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.336178][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.340555][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.342797][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.342818][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.342973][f=-000001] Set maximum particles to: 0 [t=00:00:20.344120][f=-000001] Set UnitIconDist to 0 [t=00:00:20.440706][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.465810][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.467143][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.467435][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.467743][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.477540][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.478062][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.478515][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.478751][f=-000001] Mexspot Fetcher fetching [t=00:00:20.478893][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.479188][f=-000001] Team highlighting: Disabled [t=00:00:20.479488][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.479975][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.480371][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.480736][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.480951][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.481180][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.481383][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.481726][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.482024][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.482404][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.482974][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.483269][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.483283][f=-000001] Using fallback unit outlines [t=00:00:20.483465][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.483811][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.491841][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.493674][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.493948][f=-000001] Loaded widget: Guard Remove [t=00:00:20.494264][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.536221][f=-000001] Loaded widget: HealthBars [t=00:00:20.536737][f=-000001] Loaded widget: Noises [t=00:00:20.537115][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.537571][f=-000001] Loaded widget: Unit Icons [t=00:00:20.541126][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.541565][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.542070][f=-000001] Loaded widget: BuildETA [t=00:00:20.542429][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.542780][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.543167][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.543506][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.543712][f=-000001] Loaded widget: Objectives [t=00:00:20.545323][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.545692][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.549538][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.549838][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.550132][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1581454/events.log [t=00:00:20.552284][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.552996][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.553289][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.559706][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.560101][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.560457][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.560818][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.561256][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.561461][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.561880][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.562429][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.562936][f=-000001] Loaded widget: Autoquit [t=00:00:20.563297][f=-000001] Loaded widget: Blast Radius [t=00:00:20.563732][f=-000001] Loaded widget: CameraShake [t=00:00:20.564371][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.576969][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.577376][f=-000001] EndGame Graph disabled [t=00:00:20.635121][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.635485][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.635834][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.636052][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.660571][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.661063][f=-000001] Loaded widget: Ferry Points [t=00:00:20.661669][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.668934][f=-000001] Loaded widget: Context Menu [t=00:00:20.669322][f=-000001] Loaded widget: Darkening [t=00:00:20.669668][f=-000001] Loaded widget: Decloak Range [t=00:00:20.670019][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.676367][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.676636][f=-000001] Loaded widget: Easy Facing [t=00:00:20.677187][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.677445][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.677883][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.678585][f=-000001] Input grabbing is enabled! [t=00:00:20.678614][f=-000001] Input grabbing is enabled! [t=00:00:20.678719][f=-000001] Loaded widget: Grab Input [t=00:00:20.679135][f=-000001] Loaded widget: Haven Handler [t=00:00:20.679498][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.679958][f=-000001] Loaded widget: In-game Guide [t=00:00:20.680197][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.680498][f=-000001] Loaded widget: Keep Target [t=00:00:20.680848][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.681216][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.681496][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.681801][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.682192][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.682388][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.682590][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.682787][f=-000001] Loaded widget: Orbit Command [t=00:00:20.683087][f=-000001] Loaded widget: Point Tracker [t=00:00:20.683285][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.683479][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.683857][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.684240][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.684727][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.685220][f=-000001] Loaded widget: Simple Settings [t=00:00:20.685630][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.685859][f=-000001] Loaded widget: SmoothCam [t=00:00:20.686262][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.687771][f=-000001] Loaded widget: Stereo3D [t=00:00:20.688160][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.689450][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.689789][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.690612][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.690985][f=-000001] Loaded widget: Command Alpha [t=00:00:20.691398][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.691699][f=-000001] Loaded widget: Ghost Site [t=00:00:20.692588][f=-000001] Loaded widget: Attack Warning [t=00:00:20.692875][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.693359][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.694471][f=-000001] Loaded widget: Auto Group [t=00:00:20.695401][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.696164][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.696443][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.697190][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.698227][f=-000001] Loaded widget: Select Com at start [t=00:00:20.703645][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.704790][f=-000001] Loaded widget: Transport AI [t=00:00:20.829900][f=-000001] Loaded widget: Attack AoE [t=00:00:20.830406][f=-000001] Loaded widget: Icon Sets [t=00:00:20.831137][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.836152][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.836466][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.874606][f=-000001] Loaded widget: Unit Start State [t=00:00:20.877370][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.877728][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.877970][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.879092][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.879541][f=-000001] Loaded widget: Commands FX [t=00:00:20.879785][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.895565][f=-000001] Loaded widget: UnitShapes [t=00:00:20.896081][f=-000001] : disabled for spectators [t=00:00:20.897091][f=-000001] Loaded widget: Stockpiler [t=00:00:20.898407][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.898707][f=-000001] Loaded widget: AllyCursors [t=00:00:20.899914][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.900303][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.900665][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.901039][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.901421][f=-000001] Loaded widget: Selection Send [t=00:00:20.901849][f=-000001] Loaded widget: Shield Guard [t=00:00:20.902379][f=-000001] Loaded widget: State Icons [t=00:00:20.902743][f=-000001] : disabled for spectators [t=00:00:20.903706][f=-000001] Loaded widget: Building Starter [t=00:00:20.904241][f=-000001] : disabled for spectators [t=00:00:20.905030][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.905315][f=-000001] Loaded widget: LupsManager [t=00:00:20.905723][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.906082][f=-000001] Loaded widget: Units on Fire [t=00:00:20.906698][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.907282][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.908562][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.908954][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.909436][f=-000001] Loaded widget: Chili Docking [t=00:00:20.918054][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.925523][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.926135][f=-000001] Loaded widget: HUD Presets [t=00:00:20.926833][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.929202][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.929657][f=-000001] Loaded widget: Image Preloader [t=00:00:20.930124][f=-000001] Loaded widget: Custom Markers [t=00:00:20.934334][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.934860][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:20.935090][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.935886][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.936346][f=-000001] Loaded widget: Start Boxes [t=00:00:20.937607][f=-000001] Loaded widget: Select Keys [t=00:00:20.945803][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.946790][f=-000001] Loaded widget: Pause Screen [t=00:00:20.947078][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.947345][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.947952][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.948334][f=-000001] SetSunLighting [t=00:00:20.949457][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.961417][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.961887][f=-000001] Loaded widget: Font Cache [t=00:00:20.962247][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.962289][f=-000001] Loaded widget: GC Control [t=00:00:20.966096][f=-000001] Loaded widget: Layout Handler [t=00:00:20.966548][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.968722][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.973507][f=-000001] Writing last game win data [t=00:00:20.977865][f=-000001] LuaUI v0.3 [t=00:00:21.150220][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.690791][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.711863][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13344,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.238515][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.249877][f=-000001] Spectator mode. Widget removed. [t=00:00:22.251506][f=-000001] Spectator mode. Widget removed. [t=00:00:22.252608][f=-000001] Playback paused [t=00:00:22.259375][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.339655][f=-000001] Opening demofile demos/1581454/replay.sdfz [t=00:00:22.339689][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.339700][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.339739][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.339754][f=-000001] -> Connection established (given id 2) [t=00:00:22.339922][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:22.339941][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.339953][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:22.339970][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:22.339986][f=-000001] Speed set to 20.0 [server] [t=00:00:22.339998][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x561a19e89b80,0x561a226790a0}][locale="C"]" [t=00:00:22.340011][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.352824][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.352856][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.753831][f=-000001] Beginning demo playback [t=00:00:25.765828][f=-000001] GameID: c2ae09648982e8a1ae833fb48877feeb [t=00:00:25.798058][f=-000001] Connection attempt from TELEPAT [t=00:00:25.798109][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.799232][f=-000001] [0] Event [undefined]: TELEPAT changed status [t=00:00:25.799407][f=-000001] -> Connection established (given id 0) [t=00:00:25.813670][f=-000001] Connection attempt from TheDragonzzz [t=00:00:25.813712][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.813824][f=-000001] [0] Event [undefined]: TheDragonzzz changed status [t=00:00:25.814030][f=-000001] -> Connection established (given id 1) [t=00:00:25.886186][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TELEPAT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=48b8a2ceddcd2507818362a05a67289dfc39f1f1717650f6fd949ade04b12d81f6c6b1bb4e55c343adbd94ba2a1332bbc1521051517f9d1adfc0d3c99079a228" [t=00:00:25.886270][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TELEPAT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.205874][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheDragonzzz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=48b8a2ceddcd2507818362a05a67289dfc39f1f1717650f6fd949ade04b12d81f6c6b1bb4e55c343adbd94ba2a1332bbc1521051517f9d1adfc0d3c99079a228" [t=00:00:26.205925][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheDragonzzz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.393591][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TELEPAT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:26.393649][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TELEPAT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:26.753804][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheDragonzzz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:26.761801][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheDragonzzz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:26.813668][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TELEPAT" string="[Game::Load][lua{Rules,Gaia}={000001ec89265b10,000001ec8926c4f0}][locale="C"]" [t=00:00:26.911550][f=-000001] Allies: I choose: Guardian! [t=00:00:27.269947][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheDragonzzz" string="[Game::Load][lua{Rules,Gaia}={000002030430ab30,00000203699331d0}][locale="C"]" [t=00:00:27.978454][f=-000001] Allies: I choose: Engineer! [t=00:00:28.499996][f=-000001] [0] Event [4485,399.981018,384]: 0 finished unit Guardian Commander [t=00:00:28.505051][f=-000001] [0] Event [575,399.980713,4554]: 1 finished unit Engineer Commander [t=00:00:28.522528][f=0000000] [0] TELEPAT, team: 0, elo:1592, userid: 555283 [t=00:00:28.522587][f=0000000] [0] TheDragonzzz, team: 1, elo:1500, userid: 577379 [t=00:00:28.522611][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:28.528145][f=0000000] Playback continued [t=00:00:28.847888][f=0000180] [180] Event [4456,399.978638,192]: 0 finished unit Cloakbot Factory [t=00:00:29.503110][f=0000543] [543] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [t=00:00:29.523657][f=0000554] [554] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [t=00:00:29.742165][f=0000689] [689] Event [4536.98926,476.978638,276.490631]: 0 finished unit Firefly [t=00:00:29.820421][f=0000736] [736] Event [4456,399.978638,201.59996]: 0 finished unit Conjurer [t=00:00:30.470240][f=0001097] [1097] Event [4456,399.978638,201.59996]: 0 finished unit Conjurer [t=00:00:30.618101][f=0001184] [1184] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [t=00:00:31.147143][f=0001477] [1477] Event [4456,399.978638,201.59996]: 0 finished unit Conjurer [t=00:00:31.297945][f=0001564] [1564] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [t=00:00:31.801821][f=0001847] [1847] Event [4456,399.978638,201.59996]: 0 finished unit Conjurer [t=00:00:32.531023][f=0002255] [2255] Event [4456,399.978638,201.59996]: 0 finished unit Conjurer [t=00:00:32.807751][f=0002412] [2412] Event [4376,399.978638,760]: 0 finished unit Solar Collector [t=00:00:34.033122][f=0003092] [3092] Event [4456,399.978638,201.59996]: 0 finished unit Conjurer [t=00:00:35.144120][f=0003722] [3722] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [t=00:00:36.478608][f=0004471] [4471] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [t=00:00:37.178435][f=0004868] [4868] Event [4376,399.978638,664]: 0 finished unit Solar Collector [t=00:00:39.012256][f=0005894] [5894] Event [4456,399.978638,664]: 0 finished unit Solar Collector [t=00:00:39.634539][f=0006242] [6242] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [t=00:00:40.615163][f=0006787] [6787] Event [4472,399.978638,744]: 0 finished unit Solar Collector [t=00:00:40.899799][f=0006947] Player TheDragonzzz left the game: normal quit [t=00:00:40.899865][f=0006947] [6947] Event [undefined]: TheDragonzzz quit [t=00:00:41.101308][f=0007061] [7061] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [t=00:00:41.318520][f=0007185] [7185] Event [4456,399.978638,201.59996]: 0 finished unit Knight [t=00:00:41.726811][f=0007415] [7415] Event [4312,399.978638,888]: 0 finished unit Stinger [t=00:00:42.912189][f=0008072] [8072] Event [4376,399.978638,856]: 0 finished unit Solar Collector [t=00:00:43.010828][f=0008134] [8134] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [t=00:00:43.571946][f=0008446] [8446] Event [4936,399.978638,504]: 0 finished unit Shieldbot Factory [t=00:00:44.006492][f=0008694] [8694] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [t=00:00:44.214262][f=0008810] [8810] Event [4456,399.978638,201.59996]: 0 finished unit Knight [t=00:00:44.465141][f=0008951] [8951] Event [4472,399.978638,840]: 0 finished unit Solar Collector [t=00:00:46.148447][f=0009882] [9882] Event [4456,399.978638,201.59996]: 0 finished unit Knight [t=00:00:46.153277][f=0009885] [9885] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [t=00:00:47.277629][f=0010441] [10441] Event [520,153.265381,232]: 0 finished unit Metal Extractor [t=00:00:47.858751][f=0010762] [10762] Event [4936,399.978638,515.999939]: 0 finished unit Racketeer [t=00:00:48.175409][f=0010935] [10935] Event [4456,399.978638,201.59996]: 0 finished unit Knight [t=00:00:48.594743][f=0011146] [11146] Event [280,166.915894,456]: 0 finished unit Metal Extractor [t=00:00:49.909620][f=0011822] [11822] Event [4552,399.978638,648]: 0 finished unit Solar Collector [t=00:00:50.001609][f=0011863] [11863] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [t=00:00:50.651072][f=0012183] [12183] Event [4936,399.978638,515.999939]: 0 finished unit Racketeer [t=00:00:50.794963][f=0012254] [12254] Event [4632,399.978638,328]: 0 finished unit Caretaker [t=00:00:51.041537][f=0012377] [12377] Event [4456,399.978638,201.59996]: 0 finished unit Knight [t=00:00:52.679602][f=0012995] [12995] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [t=00:00:53.319675][f=0013269] [13269] Event [4936,399.978638,515.999939]: 0 finished unit Racketeer [t=00:00:53.899578][f=0013514] [13514] Event [4584,399.978638,264]: 0 finished unit Caretaker [t=00:00:54.136795][f=0013607] [13607] Event [485.909027,399.978638,4591.59814]: 1 lost unit Engineer Commander [t=00:00:54.184486][f=0013621] [13621] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [t=00:00:54.512176][f=0013770] game_message: TheDragonzzz has been destroyed! [t=00:00:54.512301][f=0013770] [13770] Event [undefined]: TheDragonzzz resigned [t=00:00:54.512559][f=0013770] game_message: TELEPAT wins! [t=00:00:54.512967][f=0013770] Submitting stats [t=00:00:54.520545][f=0013770] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:54.523392][f=0013770] Part| Total Time|Time of the last 0.5s [t=00:00:54.523419][f=0013770] Draw 6875.78ms 8.50% [t=00:00:54.523431][f=0013770] Lua::Callins::Synced 2734.85ms 25.50% [t=00:00:54.523450][f=0013770] Lua::Callins::Unsynced 12024.62ms 15.80% [t=00:00:54.523462][f=0013770] Lua::CollectGarbage::Synced 96.93ms 1.10% [t=00:00:54.523474][f=0013770] Lua::CollectGarbage::Unsynced 377.18ms 0.40% [t=00:00:54.523486][f=0013770] Misc::Profiler::AddTime 38.95ms 0.00% [t=00:00:54.523498][f=0013770] Sim 14396.10ms 76.50% [t=00:00:54.523682][f=0013770] [13770] Event [296,401.192017,4696]: 1 lost unit Metal Extractor [t=00:00:54.524789][f=0013770] [13770] Received game_message: TheDragonzzz has been destroyed! [t=00:00:54.527072][f=0013770] [13770] Received game_message: TELEPAT wins! [t=00:00:54.537135][f=0013771] [13771] Game End Stats Header: 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25,1360,6590,1360,6590,0,0,0,0,0,0,0,0,0,0,0,0,2574.00146,798.354736,2574.00146,798.354736,0,0,0,0,0,450,0,450,8,20,8,20,1275,1275,1275,1275,8,27.333334,8,27.333334,0,1390,0,1390,0,0,0,0,85,3475,85,3475,0,0,0,0,0,0.001,0,0.001,0,0,0,0 [t=00:00:54.539583][f=0013771] [13771] Game End Stats Values: 26,1360,7025,1360,7025,0,0,0,0,0,0,0,0,0,0,0,0,2694.00146,846.355713,2694.00146,846.355713,0,0,0,0,0,450,0,450,8,20,8,20,1275,1275,1275,1275,8,28.2666664,8,28.2666664,0,1740,0,1740,0,0,0,0,85,3560,85,3560,0,0,0,0,0,0.001,0,0.001,0,0,0,0 [t=00:00:54.539657][f=0013771] [13771] Game End Stats Values: 27,1360,7025,1360,7025,0,0,0,0,0,0,0,0,0,0,0,0,2814.00146,969.359619,2814.00146,969.359619,0,0,0,0,0,450,0,450,8,20,8,20,1275,1275,1275,1275,8,30,8,30,0,1740,0,1740,0,0,0,0,85,3560,85,3560,0,0,0,0,0,0.001,0,0.001,0,0,0,0 [t=00:00:54.539733][f=0013771] [13771] Game End Stats Values: 28,1360,7180,1360,7180,0,0,0,0,0,0,0,0,0,0,0,0,2934.00146,1117.20264,2934.00146,1117.20264,0,0,0,0,0,450,0,450,8,21.2000008,8,21.2000008,1275,1275,1275,1275,8,31.0666676,8,31.0666676,0,1740,0,1740,0,0,0,0,85,3715,85,3715,0,0,0,0,0,0.001,0,0.001,0,0,0,0 [t=00:00:54.539810][f=0013771] [13771] Game End Stats Values: 29,1360,8050,1360,8050,0,0,0,0,0,0,0,0,0,0,0,0,3054.00146,1267.37598,3054.00146,1267.37598,0,0,0,0,0,450,0,450,8,22,8,22,1275,1275,1275,1275,8,32,8,32,0,2430,0,2430,0,0,0,0,85,3895,85,3895,0,0,0,0,0,0.001,0,0.001,0,0,0,0 [t=00:00:54.539907][f=0013771] [13771] Game End Stats Values: 30,1360,8135,1360,8135,0,0,0,0,0,0,0,0,0,0,0,0,3174.00146,1417.38306,3174.00146,1417.38306,0,77.171051,0,77.171051,0,450,0,450,8,22,8,22,1275,1275,1275,1275,8,32,8,32,0,2430,0,2430,0,0,0,0,85,3980,85,3980,0,0,0,0,0,0.001,0,0.001,77.171051,0,77.171051,0 [t=00:00:54.539990][f=0013771] [13771] Game End Stats Values: 31,1360,8475,1360,8475,0,0,0,0,0,0,0,0,0,0,0,0,3274.00146,1597.39526,3274.00146,1597.39526,179.199554,1080.39453,179.199554,1080.39453,0,450,0,450,6,22,6,22,1275,1275,1275,1275,6.66666651,34,6.66666651,34,0,2770,0,2770,0,0,0,0,85,3980,85,3980,0,0,0,0,0,0.001,0,0.001,1080.39453,179.199554,1080.39453,179.199554 [t=00:00:54.540074][f=0013771] [13771] Game End Stats Values: 32,85,8740,85,8740,0,0,0,0,0,0,0,0,0,0,0,0,3823.50146,1711.40601,3823.50146,1711.40601,214.899399,1359.45923,214.899399,1359.45923,0,450,0,450,4.4000001,22,4.4000001,22,0,1275,0,1275,5.19999981,34.7999992,5.19999981,34.7999992,0,2770,0,2770,0,1275,0,1275,85,4245,85,4245,1275,0,1275,0,0,0.001,0,0.001,1367.33081,214.899399,1367.33081,214.899399 [t=00:00:54.682828][f=0013832] [13832] Event [4456,399.978638,201.59996]: 0 finished unit Knight [t=00:00:55.205321][f=0014083] No clients connected, shutting down server [t=00:00:55.205357][f=0014083] Server shutdown [t=00:00:55.205607][f=0014083] [14083] all players disconnected [t=00:00:55.608456][f=0014264] [14264] Event [4936,399.978638,515.999939]: 0 finished unit Racketeer [t=00:00:56.759950][f=0014768] [14768] Event [4456,399.978638,201.59996]: 0 finished unit Knight [t=00:00:57.772179][f=0015215] [15215] Event [4936,399.978638,515.999939]: 0 finished unit Racketeer [t=00:00:58.844665][f=0015699] [15699] Event [4456,399.978638,201.59996]: 0 finished unit Knight [t=00:00:59.828529][f=0016151] [16151] Event [4936,399.978638,515.999939]: 0 finished unit Racketeer [t=00:01:00.892718][f=0016653] [16653] Event [4456,399.978638,201.59996]: 0 finished unit Knight [t=00:01:01.802552][f=0017086] [17086] Event [4936,399.978638,515.999939]: 0 finished unit Racketeer [t=00:01:02.846210][f=0017589] [17589] Event [4456,399.978638,201.59996]: 0 finished unit Knight [t=00:01:03.771928][f=0018037] [18037] Event [4936,399.978638,515.999939]: 0 finished unit Racketeer [t=00:01:04.526744][f=0018402] Autoquit sending quit command. [t=00:01:04.527479][f=0018402] [QuitAction] user exited to system [t=00:01:04.528300][f=0018402] [SpringApp::Kill][1] fromRun=1 [t=00:01:04.528327][f=0018402] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:04.528343][f=0018402] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:04.528355][f=0018402] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:04.528365][f=0018402] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:04.528376][f=0018402] [SpringApp::Kill][2] [t=00:01:04.529527][f=0018402] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:04.529895][f=0018402] [Game::KillLua][1] dtor=0 luaUI=0x561a1a672470 [t=00:01:04.530123][f=0018402] Start widgetHandler:Shutdown [t=00:01:04.534684][f=0018402] Shutdown - SaveOrderList Complete [t=00:01:04.535354][f=0018402] Writing last game win data [t=00:01:04.542132][f=0018402] Shutdown - SaveConfigData Complete [t=00:01:04.542160][f=0018402] Shutdown Widget - Chili Highlight [t=00:01:04.542179][f=0018402] Shutdown Widget - Save/Load API [t=00:01:04.542204][f=0018402] Shutdown Widget - Draw After Chili [t=00:01:04.542219][f=0018402] Shutdown Widget - API Unit Tracker GL4 [t=00:01:04.542238][f=0018402] Shutdown Widget - EPIC Menu [t=00:01:04.543244][f=0018402] Shutdown Widget - Chili Minimap [t=00:01:04.543357][f=0018402] Shutdown Widget - Chili Widget Selector [t=00:01:04.544198][f=0018402] Shutdown Widget - Local Team Colors [t=00:01:04.544238][f=0018402] Shutdown Widget - Display Keys 2 [t=00:01:04.544290][f=0018402] Shutdown Widget - Save Game Menu [t=00:01:04.544304][f=0018402] Shutdown Widget - HealthBars [t=00:01:04.545169][f=0018402] Shutdown Widget - Noises [t=00:01:04.545189][f=0018402] Shutdown Widget - Unit Icons [t=00:01:04.545208][f=0018402] Shutdown Widget - Win Counter [t=00:01:04.545222][f=0018402] Shutdown Widget - BuildETA [t=00:01:04.545238][f=0018402] Shutdown Widget - EndGame APM stats [t=00:01:04.545252][f=0018402] Shutdown Widget - SpringRTS Replay Stats [t=00:01:04.545292][f=0018402] Shutdown Widget - Modular Comm Info [t=00:01:04.545306][f=0018402] Shutdown Widget - Music Player v2 [t=00:01:04.545321][f=0018402] Shutdown Widget - State Reverse and Latency [t=00:01:04.545334][f=0018402] Shutdown Widget - CameraShake [t=00:01:04.545348][f=0018402] Shutdown Widget - Chili Economy Panel Default [t=00:01:04.545460][f=0018402] Shutdown Widget - Chili EndGame Window [t=00:01:04.545539][f=0018402] Shutdown Widget - Chili Nuke Warning [t=00:01:04.545559][f=0018402] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:04.545580][f=0018402] Shutdown Widget - Chili Spectator Panels [t=00:01:04.545594][f=0018402] Shutdown Widget - Context Menu [t=00:01:04.545607][f=0018402] Shutdown Widget - Darkening [t=00:01:04.545631][f=0018402] Shutdown Widget - Defense Range Zero-K [t=00:01:04.545647][f=0018402] Shutdown Widget - Grab Input [t=00:01:04.545664][f=0018402] Shutdown Widget - Highlight Geos [t=00:01:04.545677][f=0018402] Shutdown Widget - Local Widgets Config [t=00:01:04.545696][f=0018402] Shutdown Widget - MinimapEvents [t=00:01:04.545709][f=0018402] Shutdown Widget - Missile Silo Range [t=00:01:04.545725][f=0018402] Shutdown Widget - Point Tracker [t=00:01:04.545738][f=0018402] Shutdown Widget - Showeco and Grid Drawer [t=00:01:04.545752][f=0018402] Shutdown Widget - Stereo3D [t=00:01:04.545767][f=0018402] Shutdown Widget - Attack AoE [t=00:01:04.545782][f=0018402] Shutdown Widget - Map Edge Extension [t=00:01:04.545795][f=0018402] Shutdown Widget - Selection Send [t=00:01:04.545809][f=0018402] Shutdown Widget - LupsManager [t=00:01:04.545834][f=0018402] Shutdown Widget - Newton Firezone [t=00:01:04.545848][f=0018402] Shutdown Widget - Chili Pro Console [t=00:01:04.547814][f=0018402] Shutdown Widget - Persistent Build Height [t=00:01:04.547854][f=0018402] Shutdown Widget - Lasso Terraform GUI [t=00:01:04.547869][f=0018402] Shutdown Widget - Chili Framework [t=00:01:04.547887][f=0018402] Shutdown Widget - Lups [t=00:01:04.547927][f=0018402] Shutdown Widget - Custom Markers [t=00:01:04.547945][f=0018402] Shutdown Widget - Chili Core Selector [t=00:01:04.548040][f=0018402] Shutdown Widget - Mex Placement Handler [t=00:01:04.548056][f=0018402] Shutdown Widget - Select Keys [t=00:01:04.548086][f=0018402] Shutdown Widget - Pause Screen [t=00:01:04.548665][f=0018402] Shutdown Widget - Layout Handler [t=00:01:04.548691][f=0018402] Shutdown Widget - Text To Speech Control [t=00:01:04.548711][f=0018402] End widgetHandler:Shutdown [t=00:01:04.629932][f=0018402] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={602331,53276553} {int,ext,rec}Allocs={8753650,0,0} {chunk,block}Bytes={53276553,0} [t=00:01:04.635479][f=0018402] [Game::KillLua][2] dtor=0 luaGaia=0x561a226790a0 [t=00:01:04.641806][f=0018402] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={539854,48140349} {int,ext,rec}Allocs={8753652,0,0} {chunk,block}Bytes={48140349,0} [t=00:01:04.641883][f=0018402] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={539854,48140349} {int,ext,rec}Allocs={8753652,0,0} {chunk,block}Bytes={48140349,0} [t=00:01:04.641920][f=0018402] [Game::KillLua][3] dtor=0 luaRules=0x561a19e89b80 [t=00:01:04.641965][f=0018402] Start gadgetHandler:Shutdown [t=00:01:04.641980][f=0018402] Shutdown - StartSetup [t=00:01:04.641994][f=0018402] Shutdown - UnitMorph [t=00:01:04.642789][f=0018402] Shutdown - Carrier Drones [t=00:01:04.643208][f=0018402] Shutdown - Missile Silo Controller [t=00:01:04.643226][f=0018402] Shutdown - Modular Comm Info [t=00:01:04.643237][f=0018402] Shutdown - Terrain Texture Handler [t=00:01:04.643250][f=0018402] Shutdown - UnitCloakShield [t=00:01:04.643392][f=0018402] Shutdown - Starlight Handler [t=00:01:04.643414][f=0018402] End gadgetHandler:Shutdown [t=00:01:04.684164][f=0018402] Start gadgetHandler:Shutdown [t=00:01:04.684222][f=0018402] Shutdown - Save/Load [t=00:01:04.684245][f=0018402] Shutdown - Teleport Throw [t=00:01:04.684261][f=0018402] Shutdown - UnitMorph [t=00:01:04.684282][f=0018402] Shutdown - Modular Comm Info [t=00:01:04.684295][f=0018402] Shutdown - Retreat Command [t=00:01:04.684312][f=0018402] Shutdown - Shockwaves [t=00:01:04.684326][f=0018402] Shutdown - UnitCloakShield [t=00:01:04.684344][f=0018402] Shutdown - Lups Cloak FX [t=00:01:04.684378][f=0018402] Shutdown - Lups [t=00:01:04.684416][f=0018402] Shutdown - Lups Shield [t=00:01:04.684465][f=0018402] End gadgetHandler:Shutdown [t=00:01:04.696449][f=0018402] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8753724,0,0} {chunk,block}Bytes={0,0} [t=00:01:04.696573][f=0018402] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8753724,0,0} {chunk,block}Bytes={0,0} [t=00:01:04.696617][f=0018402] [Game::KillLua][4] dtor=0 [t=00:01:04.696626][f=0018402] [Game::KillLua][5] dtor=0 [t=00:01:04.707051][f=0018402] [Game::~CGame][1] [t=00:01:04.707094][f=0018402] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:04.707105][f=0018402] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:04.707116][f=0018402] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:04.707126][f=0018402] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:04.707136][f=0018402] [Game::KillLua][4] dtor=1 [t=00:01:04.707147][f=0018402] [Game::KillLua][5] dtor=1 [t=00:01:04.707357][f=0018402] [Game::KillMisc][1] [t=00:01:04.707370][f=0018402] [Game::KillMisc][2] [t=00:01:04.708065][f=0018402] [Game::KillMisc][3] [t=00:01:04.708673][f=0018402] [Game::KillRendering][1] [t=00:01:04.732741][f=0018402] [3DOParser::Kill] allocated 1 pieces [t=00:01:04.732783][f=0018402] [S3OParser::Kill] allocated 5518 pieces [t=00:01:04.740891][f=0018402] [AssParser::Kill] allocated 669 pieces [t=00:01:04.890182][f=0018402] [Game::KillInterface][1] [t=00:01:04.891340][f=0018402] [Game::KillInterface][2] [t=00:01:04.891944][f=0018402] [Game::KillSimulation][1] [t=00:01:04.891962][f=0018402] [Game::KillSimulation][2] [t=00:01:05.563983][f=0018402] [CCollisionHandler] dis-/continuous tests: 0/152741 [t=00:01:05.564023][f=0018402] [Game::KillSimulation][3] [t=00:01:05.564432][f=0018402] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:05.564459][f=0018402] [~CPathCache(20x20)] cacheHits=2 hitPercentage=13% numHashColls=0 maxCacheSize=17 [t=00:01:05.564478][f=0018402] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:05.564498][f=0018402] [~CPathCache(40x40)] cacheHits=15 hitPercentage=0% numHashColls=0 maxCacheSize=18 [t=00:01:05.566844][f=0018402] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:05.595723][f=0018402] [LosHandler::Kill] raycast instance cache-{hits,misses}={2827,2138}; shared=1%; cached=56% [t=00:01:05.711460][f=0018402] [Game::KillSimulation][4] [t=00:01:09.292267][f=0018402] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:09.293933][f=0018402] [Game::~CGame][2] [t=00:01:09.294052][f=0018402] [Game::~CGame][3] [t=00:01:09.483144][f=0018402] [SpringApp::Kill][3] [t=00:01:09.483917][f=0018402] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 191275 bytes sent 74221 bytes recv'd [t=00:01:09.488886][f=0018402] Kill: client disconnecting... [t=00:01:11.501787][f=0018402] CloseConnection: client connection closed [t=00:01:11.502644][f=0018402] [SpringApp::Kill][4] font=0x5619faca2600 [t=00:01:11.512684][f=0018402] [SpringApp::Kill][5] [t=00:01:11.525047][f=0018402] [SpringApp::Kill][6] [t=00:01:11.525552] [SpringApp::Kill][7] [t=00:01:11.527301] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:11.527378] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:11.527398] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:11.527415] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:11.527431] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:11.527444] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:11.527456] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {220, 1048576, 1048576}, EBO = {330, 1048576, 1048576} [t=00:01:11.527467] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2128, 1048576, 1048576}, EBO = {3192, 1048576, 1048576} [t=00:01:11.527478] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:11.527489] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:11.527500] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:11.527511] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:11.527522] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:11.545873] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:11.545919] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:11.545932] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:11.545954] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:11.547481] [VFS] [SpringVFS::DeleteArchives] [t=00:01:11.547505] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:11.547521] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x5619fad6e4e0) [t=00:01:11.560769] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3411ms [t=00:01:11.560816] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=90ms [t=00:01:11.561102] file="objects3d/scorpion.s3o" indx=5515 inflSize=107kb readTime=29ms [t=00:01:11.561118] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=27ms [t=00:01:11.561457] file="objects3d/shipheavyarty.s3o" indx=5542 inflSize=232kb readTime=27ms [t=00:01:11.561490] file="objects3d/arm_solar.s3o" indx=4988 inflSize=20kb readTime=24ms [t=00:01:11.561502] file="luaui/widgets/chili/skins/evolved/panel_1001_small.png" indx=4138 inflSize=4kb readTime=22ms [t=00:01:11.561513] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=22ms [t=00:01:11.561523] file="luarules/configs/dynamic_comm_skins.lua" indx=1276 inflSize=1kb readTime=21ms [t=00:01:11.561535] file="objects3d/crane_d.dae" indx=5204 inflSize=263kb readTime=21ms [t=00:01:11.561545] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=21ms [t=00:01:11.569264] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 168272977 bytes cached in 3477 files [t=00:01:11.846753] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:01:11.846790] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x5619fac9c360) [t=00:01:11.848433] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:11.848459] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5619fac73810) [t=00:01:11.848931] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:11.849138] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f9d9800db90) [t=00:01:11.849371] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:11.850884] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x5619fac95170) [t=00:01:11.850930] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:11.850942] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:11.850955] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:11.850965] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:11.850975] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:11.850984] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:11.852389] [SpringApp::Kill][8] [t=00:01:11.852407] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:11.852418] [WatchDog::Uninstall][1] hangDetectorThread=0x5619b5df44d0 (joinable=1) [t=00:01:11.852427] [WatchDog::Uninstall][2] [t=00:01:12.134393] [WatchDog::Uninstall][3] [t=00:01:12.134427] [SpringApp::Kill][9]