[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000376] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008841] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008885] Using writeable configuration source: "/tmp/tmp.JUJpAqSMvu/springsettings.1581432.cfg" [t=00:00:00.015161] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015211] ============== ============== [t=00:00:00.015224] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015234] [t=00:00:00.015243] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015252] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015261] Use "none" to disable the default log sections. [t=00:00:00.015270] ============== ============== [t=00:00:00.015280] ============== ============== [t=00:00:00.015343] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015363] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015376] ROAM = 2 [t=00:00:00.015387] RotateLogFiles = 1 [t=00:00:00.015396] TeamHighlight = 0 [t=00:00:00.015407] ============== ============== [t=00:00:00.015416] ============== ============== [t=00:00:00.015426] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.015436] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015445] Compiler Version: gcc-11.1.0 [t=00:00:00.015468] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015678] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015696] Binary Word Size: 64-bit (native) [t=00:00:00.015707] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015720] Physical CPU Cores: 1 [t=00:00:00.015733] Logical CPU Cores: 1 [t=00:00:00.015745] ============== ============== [t=00:00:00.015822] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015838] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015850] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015863] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015874] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.017658] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.017688] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.017728] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.017781] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.017886] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.017911] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.017970] [GR::LogVersionInfo] [t=00:00:00.017986] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017999] GL version : [t=00:00:00.018014] GL vendor : [t=00:00:00.018028] GL renderer : [t=00:00:00.018041] GLSL version: [t=00:00:00.018055] GLEW version: spring headless stub GLEW version [t=00:00:00.018069] GPU memory : unknown [t=00:00:00.018082] SDL swap-int: 0 [t=00:00:00.018097] SDL driver : headless stub [t=00:00:00.018110] [t=00:00:00.018123] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.018135] GLSL shader support : 0 [t=00:00:00.018147] GL4 support : 0 [t=00:00:00.018159] FBO extension support : 0 [t=00:00:00.018171] NVX GPU mem-info support : 0 [t=00:00:00.018216] ATI GPU mem-info support : 0 [t=00:00:00.018230] NPOT-texture support : 1 (0) [t=00:00:00.018244] S3TC/DXT1 texture support : 0/0 [t=00:00:00.018258] texture query-LOD support : 1 (0) [t=00:00:00.018270] MSAA frame-buffer support : 0 (0) [t=00:00:00.018282] Z-buffer depth : 16 (-) [t=00:00:00.018296] primitive-restart support : 0 (0) [t=00:00:00.018310] clip-space control support: 0 (0) [t=00:00:00.018323] seamless cube-map support : 0 (0) [t=00:00:00.018337] frag-depth layout support : 0 (0) [t=00:00:00.018349] persistent maps support : 0 (0) [t=00:00:00.018362] explicit attribs location : 0 (0) [t=00:00:00.018374] multi draw indirect : 0 (-) [t=00:00:00.018388] [t=00:00:00.018400] max. FBO samples : -1 [t=00:00:00.018415] max. FS/program texture slots : 8/8 [t=00:00:00.018429] max. texture size : 2048 [t=00:00:00.018444] max. texture anisotropy level : 0.000000 [t=00:00:00.018459] max. vec4 varyings/attributes : 0/0 [t=00:00:00.018473] max. draw-buffers : 0 [t=00:00:00.018487] max. rec. indices/vertices : 0/0 [t=00:00:00.018500] max. uniform buffer-bindings : 0 [t=00:00:00.018513] max. uniform block-size : 0KB [t=00:00:00.018526] max. storage buffer-bindings : 0 [t=00:00:00.018538] max. storage block-size : 0MB [t=00:00:00.018549] [t=00:00:00.018562] enable AMD-hacks : 0 [t=00:00:00.018574] compress MIP-maps: 0 [t=00:00:00.019550] [GR::UpdateGLConfigs] [t=00:00:00.019825] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.019851] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.019866] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.019878] [GR::InitGLState] [t=00:00:00.019959] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.203693] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.208242] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.215249] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.215929] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.215953] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.215971] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.252403] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.253281] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.283503] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.283764] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.296742] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [t=00:00:00.296764] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.296907] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.302537] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f51b800d810 (SpringVFS) global=(nil) (null) [t=00:00:00.302556] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.302677] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.302697] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.302708] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.302717] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.302736] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2805 MB [t=00:00:00.333593][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.333634][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.333650][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1581432/replay.sdfz" for game data... [t=00:00:00.509730][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.513222][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.513251][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.515419][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.515445][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 181ms [t=00:00:00.515469][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.561938][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55a33d3389f0] using map "Sparkles Dry v1.04" (loaded=0 cached=0) [t=00:00:00.563077][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sparkles Dry v1.04", overwrite=false)] section=1 cached=0 [t=00:00:00.564653][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.565125][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55a33d3389f0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.566199][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.577350][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.577548][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.587190][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 71ms [t=00:00:00.587357][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.593371][f=-000001] forceSingleThreaded, false [t=00:00:02.745293][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.746402][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.746520][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.746579][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.746634][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.746686][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.747778][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.748276][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.748746][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.751761][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.753784][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.756309][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.756338][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.757182][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.765140][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.767268][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.768255][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.768545][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.769838][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.770001][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.829332][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.832223][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.003920][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.012951][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:04.526202][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.865459][f=-000001] Loading UnitDefs_posts [t=00:00:05.016383][f=-000001] Loading FeatureDefs_posts [t=00:00:05.043567][f=-000001] Loading WeaponDefs_posts [t=00:00:05.063987][f=-000001] Loading ArmorDefs_posts [t=00:00:05.091224][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 544ms [t=00:00:05.152568][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 627ms [t=00:00:05.152615][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.237966][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.238421][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:05.238445][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.238464][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.239504][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.241175][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.423617][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.435036][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.563180][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.565394][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.565420][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.011251][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 445ms [t=00:00:06.011295][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.107613][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:06.107656][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.132566][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:06.771563][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.801865][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.802929][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.813918][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:12.118309][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:12.130629][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:12.130663][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:12.132155][f=-000001] InfoTexture: legacy [t=00:00:12.132177][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:12.133682][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.220475][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.222532][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:12.222557][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.223463][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.384401][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.385664][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.650014][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.691206][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.701707][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.701738][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.702529][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.246914][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.264920][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.265487][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.456593][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:13.457981][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.458003][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.466016][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.466066][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.466078][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf946160 [t=00:00:13.466089][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.466099][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.466109][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.466119][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=69e498a5 [t=00:00:13.471085][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.471129][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.471140][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf946160 [t=00:00:13.471150][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.471160][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.471170][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.471180][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=69e498b5 [t=00:00:13.471191][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55a345518e50 has BLOCKSIZE 1 [t=00:00:13.474686][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.474709][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.474719][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cf946160 [t=00:00:13.474729][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.474744][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.474754][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=69e4960b [t=00:00:13.479085][f=-000001] [Path] [PathEstimator::ReadFile] hash=69e4960b file="cache/105dev-BAR105/paths/Sparkles Dry v1.04.pe-69e4960b.zip" (exists=1) [t=00:00:13.480598][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.487202][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.487233][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.490293][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.490312][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.490323][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cf946160 [t=00:00:13.490334][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.490344][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.490353][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=69e4961b [t=00:00:13.575255][f=-000001] [Path] [PathEstimator::ReadFile] hash=69e4961b file="cache/105dev-BAR105/paths/Sparkles Dry v1.04.pe2-69e4961b.zip" (exists=1) [t=00:00:13.576088][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.578057][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.578077][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.578091][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (119ms, checksum f986aa48)" [t=00:00:13.578141][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.578162][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.578181][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.724101][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 77ms [t=00:00:13.724722][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.266230][f=-000001] Synced LuaRules: finished loading [t=00:00:16.292072][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.904705][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.965951][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:17.078556][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 96ms [t=00:00:17.141143][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.144284][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:17.144725][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:17.145153][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.145574][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.221412][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.221951][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:17.232234][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.233740][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.233764][f=-000001] LuaSocket Support: enabled [t=00:00:17.253736][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.347443][f=-000001] localWidgets, nil, true, true [t=00:00:17.349885][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.349911][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.358545][f=-000001] USE_OLD_CHILI [t=00:00:18.046470][f=-000001] Loading last game win data [t=00:00:18.047676][f=-000001] Resetting win data [t=00:00:18.048162][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.048182][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.048195][f=-000001] Player and team counts match, continuing [t=00:00:18.048211][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:18.048225][f=-000001] Teraviper was in last game but is now absent, resetting scores [t=00:00:18.251699][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.251737][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.347825][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.371652][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.016763][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.187699][f=-000001] forceSingleThreaded, false [t=00:00:20.625317][f=-000001] Loaded API widget: i18n [t=00:00:20.625775][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.626005][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.626615][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.626992][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.627334][f=-000001] Loaded API widget: Win Counter [t=00:00:20.859227][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.860315][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.860665][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.860925][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.861153][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.863747][f=-000001] Loaded API widget: Lups [t=00:00:21.184998][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.185421][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.185743][f=-000001] Loaded widget: Save/Load API [t=00:00:21.186097][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.186395][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.186735][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.191487][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.193442][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.193464][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.193530][f=-000001] Set maximum particles to: 0 [t=00:00:21.194694][f=-000001] Set UnitIconDist to 0 [t=00:00:21.302416][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.302810][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.304027][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.329255][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.329639][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.339126][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.339494][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.339917][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.340204][f=-000001] Mexspot Fetcher fetching [t=00:00:21.340867][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.341228][f=-000001] Team highlighting: Disabled [t=00:00:21.341640][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.342188][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.342593][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.343006][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.343218][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.343420][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.343652][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.343942][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.344278][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.344677][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.345262][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.345567][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.345581][f=-000001] Using fallback unit outlines [t=00:00:21.345769][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.346185][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.354872][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.356974][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.357562][f=-000001] Loaded widget: Unit Icons [t=00:00:21.357945][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.358337][f=-000001] Loaded widget: Noises [t=00:00:21.402718][f=-000001] Loaded widget: HealthBars [t=00:00:21.403238][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.403515][f=-000001] Loaded widget: Guard Remove [t=00:00:21.407095][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.407519][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.407849][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.407878][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1581432/events.log [t=00:00:21.410716][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.411132][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.412798][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.413068][f=-000001] Loaded widget: Objectives [t=00:00:21.413408][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.413930][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.414295][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.414652][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.418521][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.419127][f=-000001] Loaded widget: BuildETA [t=00:00:21.419828][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.420129][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.422759][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.423206][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.423935][f=-000001] Loaded widget: Command Alpha [t=00:00:21.424742][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.425091][f=-000001] Loaded widget: Ghost Site [t=00:00:21.425309][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.425925][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.426161][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.427764][f=-000001] Loaded widget: Stereo3D [t=00:00:21.428245][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.428501][f=-000001] Loaded widget: SmoothCam [t=00:00:21.428869][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.429331][f=-000001] Loaded widget: Simple Settings [t=00:00:21.429833][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.430221][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.430633][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.430861][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.431094][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.431439][f=-000001] Loaded widget: Point Tracker [t=00:00:21.431674][f=-000001] Loaded widget: Orbit Command [t=00:00:21.431895][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.432147][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.432589][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.432939][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.433739][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.434122][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.434469][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.434766][f=-000001] Loaded widget: Keep Target [t=00:00:21.434991][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.435458][f=-000001] Loaded widget: In-game Guide [t=00:00:21.435813][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.436227][f=-000001] Loaded widget: Haven Handler [t=00:00:21.436778][f=-000001] Input grabbing is enabled! [t=00:00:21.436805][f=-000001] Input grabbing is enabled! [t=00:00:21.436914][f=-000001] Loaded widget: Grab Input [t=00:00:21.437292][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.437514][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.437965][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.444715][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.445210][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.445515][f=-000001] Loaded widget: Decloak Range [t=00:00:21.445915][f=-000001] Loaded widget: Darkening [t=00:00:21.453629][f=-000001] Loaded widget: Context Menu [t=00:00:21.453930][f=-000001] Loaded widget: Easy Facing [t=00:00:21.454564][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.454962][f=-000001] Loaded widget: Ferry Points [t=00:00:21.480397][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.480777][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.481157][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.481396][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.481772][f=-000001] EndGame Graph disabled [t=00:00:21.501286][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.513907][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.514662][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.515055][f=-000001] Loaded widget: CameraShake [t=00:00:21.515307][f=-000001] Loaded widget: Blast Radius [t=00:00:21.515659][f=-000001] Loaded widget: Autoquit [t=00:00:21.516020][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.516260][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.516729][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.517114][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.517500][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.517934][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.518336][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.519410][f=-000001] Loaded widget: Attack Warning [t=00:00:21.519769][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.520354][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.521588][f=-000001] Loaded widget: Auto Group [t=00:00:21.522556][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.523438][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.523776][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.524572][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.525488][f=-000001] Loaded widget: Select Com at start [t=00:00:21.531615][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.532759][f=-000001] Loaded widget: Transport AI [t=00:00:21.533037][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.533314][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.558732][f=-000001] Loaded widget: Unit Start State [t=00:00:21.559184][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.565134][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.566859][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.567574][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.567886][f=-000001] Loaded widget: Icon Sets [t=00:00:21.693091][f=-000001] Loaded widget: Attack AoE [t=00:00:21.694579][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.709818][f=-000001] Loaded widget: UnitShapes [t=00:00:21.710251][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.710686][f=-000001] Loaded widget: Commands FX [t=00:00:21.711024][f=-000001] : disabled for spectators [t=00:00:21.711993][f=-000001] Loaded widget: Stockpiler [t=00:00:21.713895][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.715029][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.715550][f=-000001] Loaded widget: State Icons [t=00:00:21.715935][f=-000001] Loaded widget: Shield Guard [t=00:00:21.716335][f=-000001] Loaded widget: Selection Send [t=00:00:21.716714][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.717106][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.717366][f=-000001] Loaded widget: AllyCursors [t=00:00:21.717738][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.718132][f=-000001] : disabled for spectators [t=00:00:21.718977][f=-000001] Loaded widget: Building Starter [t=00:00:21.719347][f=-000001] : disabled for spectators [t=00:00:21.720112][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.720471][f=-000001] Loaded widget: Units on Fire [t=00:00:21.720853][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.721159][f=-000001] Loaded widget: LupsManager [t=00:00:21.721712][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.722337][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.723519][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.723915][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.730795][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.743959][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.744672][f=-000001] Loaded widget: Chili Docking [t=00:00:21.745118][f=-000001] Loaded widget: HUD Presets [t=00:00:21.771938][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.774475][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.774898][f=-000001] Loaded widget: Image Preloader [t=00:00:21.775382][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:21.775612][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.779929][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.780412][f=-000001] Loaded widget: Custom Markers [t=00:00:21.781661][f=-000001] Loaded widget: Select Keys [t=00:00:21.782495][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.782885][f=-000001] Loaded widget: Start Boxes [t=00:00:21.783156][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.784030][f=-000001] Loaded widget: Pause Screen [t=00:00:21.791798][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.792215][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.792804][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.793169][f=-000001] SetSunLighting [t=00:00:21.794430][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.794975][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.798589][f=-000001] Loaded widget: Layout Handler [t=00:00:21.798952][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.798994][f=-000001] Loaded widget: GC Control [t=00:00:21.799246][f=-000001] Loaded widget: Font Cache [t=00:00:21.811470][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.813715][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.818453][f=-000001] Writing last game win data [t=00:00:21.822843][f=-000001] LuaUI v0.3 [t=00:00:21.999577][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.000060][f=-000001] [s11n] Loading s11n file... [t=00:00:22.002304][f=-000001] [s11n] Parsing model... [t=00:00:22.007175][f=-000001] [s11n] Populating game world... [t=00:00:22.077301][f=-000001] [s11n] s11n loading complete. [t=00:00:22.077873][f=-000001] Running Springboard Feature Fixer, 34, 130 [t=00:00:23.009514][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.027065][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13341,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.588619][f=-000001] Spectator mode. Widget removed. [t=00:00:23.590707][f=-000001] Spectator mode. Widget removed. [t=00:00:23.602992][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.603064][f=-000001] Playback paused [t=00:00:23.610884][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.686404][f=-000001] Opening demofile demos/1581432/replay.sdfz [t=00:00:23.686436][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.686447][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:23.686741][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.686772][f=-000001] -> Connection established (given id 2) [t=00:00:23.686831][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47e829d0fae8f6dac989d3f2966da0ff230108c56f731b718f532ed83510dd07140d3f271f0ff99449654f11d9dc49e6d723f86b666f3185ebbf22beb7f751dc" [t=00:00:23.686847][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:23.686858][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1046c2c09fc195710e3498393aaa06723492fe564d27f4c7ff2451c4a6cf5f51c3936bc1881b0feb0e2815f7621a2702164effc1000c21c838503a3656a8205b]" [t=00:00:23.686869][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93fe78840815d30ae8df62bc271ba1f8f0cbff04f6b1f337881d5ee990d165d705aac561f2d1adf8fedc5b142f195ab3fb47f2f05540c0e2ace1a51e4f28722]" [t=00:00:23.686885][f=-000001] Speed set to 20.0 [server] [t=00:00:23.686896][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55a35c0322b0,0x55a36472fba0}][locale="C"]" [t=00:00:23.686909][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.699847][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.699880][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.110432][f=-000001] Beginning demo playback [t=00:00:27.122336][f=-000001] GameID: c39b0964681963d88bd0ff44ac460a96 [t=00:00:27.162456][f=-000001] Connection attempt from TELEPAT [t=00:00:27.162497][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:27.162959][f=-000001] [0] Event [undefined]: TELEPAT changed status [t=00:00:27.163142][f=-000001] -> Connection established (given id 1) [t=00:00:27.265976][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TELEPAT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47e829d0fae8f6dac989d3f2966da0ff230108c56f731b718f532ed83510dd07140d3f271f0ff99449654f11d9dc49e6d723f86b666f3185ebbf22beb7f751dc" [t=00:00:27.266051][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TELEPAT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:27.882378][f=-000001] Connection attempt from Elgin [t=00:00:27.882416][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:27.882474][f=-000001] [0] Event [undefined]: Elgin changed status [t=00:00:27.882631][f=-000001] -> Connection established (given id 0) [t=00:00:28.444535][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TELEPAT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1046c2c09fc195710e3498393aaa06723492fe564d27f4c7ff2451c4a6cf5f51c3936bc1881b0feb0e2815f7621a2702164effc1000c21c838503a3656a8205b]" [t=00:00:28.451983][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TELEPAT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93fe78840815d30ae8df62bc271ba1f8f0cbff04f6b1f337881d5ee990d165d705aac561f2d1adf8fedc5b142f195ab3fb47f2f05540c0e2ace1a51e4f28722]" [t=00:00:28.822330][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Elgin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47e829d0fae8f6dac989d3f2966da0ff230108c56f731b718f532ed83510dd07140d3f271f0ff99449654f11d9dc49e6d723f86b666f3185ebbf22beb7f751dc" [t=00:00:28.822388][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Elgin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:29.158242][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TELEPAT" string="[Game::Load][lua{Rules,Gaia}={000002ae6969ff30,000002ae663e8ea0}][locale="C"]" [t=00:00:29.294727][f=-000001] Allies: I choose: Guardian! [t=00:00:32.234233][f=-000001] > Game will be force started in 60 seconds [t=00:00:33.262614][f=-000001] > Game will be force started in 40 seconds [t=00:00:34.293942][f=-000001] > Game will be force started in 20 seconds [t=00:00:35.575624][f=-000001] [0] Event [4800,9.40704346,315]: 0 finished unit Strike Commander [t=00:00:35.591656][f=-000001] [0] Event [296,9.40881348,4635]: 1 finished unit Guardian Commander [t=00:00:35.624561][f=0000000] [0] TELEPAT, team: 1, elo:1500, userid: 555283 [t=00:00:35.624620][f=0000000] [0] Elgin, team: 0, elo:1500, userid: 576868 [t=00:00:35.624644][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:35.632943][f=0000000] Playback continued [t=00:00:35.636921][f=0000000] > Players Elgin did not choose a start position. Game will be aborted. [t=00:00:35.636976][f=0000000] > exiting game [t=00:00:35.639340][f=0000001] No clients connected, shutting down server [t=00:00:35.639358][f=0000001] Server shutdown [t=00:00:35.639764][f=0000001] Submitting stats [t=00:00:35.640156][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:35.648875][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:35.648900][f=0000001] Draw 6659.12ms 56.60% [t=00:00:35.648910][f=0000001] Lua::Callins::Synced 80.03ms 0.00% [t=00:00:35.648921][f=0000001] Lua::Callins::Unsynced 10125.18ms 85.90% [t=00:00:35.648942][f=0000001] Lua::CollectGarbage::Synced 72.70ms 0.00% [t=00:00:35.649129][f=0000001] Lua::CollectGarbage::Unsynced 432.37ms 0.50% [t=00:00:35.649141][f=0000001] Misc::Profiler::AddTime 19.38ms 0.10% [t=00:00:35.649407][f=0000001] [1] player nonplacement [t=00:00:35.650558][f=0000001] [1] autohost exit [t=00:00:35.651629][f=0000001] [1] all players disconnected [t=00:00:36.632704][f=0000001] Playback paused [t=00:00:45.640427][f=0000001] Autoquit sending quit command. [t=00:00:45.641050][f=0000001] [QuitAction] user exited to system [t=00:00:45.641816][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:45.641840][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:45.641859][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.641874][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.641886][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:45.641898][f=0000001] [SpringApp::Kill][2] [t=00:00:45.642626][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:45.642651][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55a3539d04d0 [t=00:00:45.642702][f=0000001] Start widgetHandler:Shutdown [t=00:00:45.647760][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:45.648464][f=0000001] Writing last game win data [t=00:00:45.655233][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:45.655268][f=0000001] Shutdown Widget - Save/Load API [t=00:00:45.655285][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:45.655315][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:45.655329][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:45.655347][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:45.656841][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:45.658120][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:45.658255][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:45.658274][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:45.658321][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:45.658336][f=0000001] Shutdown Widget - Unit Icons [t=00:00:45.658352][f=0000001] Shutdown Widget - Noises [t=00:00:45.658371][f=0000001] Shutdown Widget - HealthBars [t=00:00:45.659252][f=0000001] Shutdown Widget - Win Counter [t=00:00:45.659273][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:45.659315][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:45.659330][f=0000001] Shutdown Widget - BuildETA [t=00:00:45.659346][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:45.659360][f=0000001] Shutdown Widget - Stereo3D [t=00:00:45.659380][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:45.659395][f=0000001] Shutdown Widget - Point Tracker [t=00:00:45.659409][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:45.659424][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:45.659438][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:45.659458][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:45.659472][f=0000001] Shutdown Widget - Grab Input [t=00:00:45.659491][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:45.659505][f=0000001] Shutdown Widget - Darkening [t=00:00:45.659530][f=0000001] Shutdown Widget - Context Menu [t=00:00:45.659544][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:45.659558][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:45.659576][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:45.659592][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:45.659612][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:45.659726][f=0000001] Shutdown Widget - CameraShake [t=00:00:45.659743][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:45.659757][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:45.659771][f=0000001] Shutdown Widget - Attack AoE [t=00:00:45.659785][f=0000001] Shutdown Widget - UnitShapes [t=00:00:45.659837][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:45.659852][f=0000001] Shutdown Widget - Selection Send [t=00:00:45.659866][f=0000001] Shutdown Widget - LupsManager [t=00:00:45.659884][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:45.659898][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:45.662472][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:45.662498][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:45.662513][f=0000001] Shutdown Widget - Lups [t=00:00:45.662552][f=0000001] Shutdown Widget - Chili Framework [t=00:00:45.662566][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:45.662581][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:45.662676][f=0000001] Shutdown Widget - Custom Markers [t=00:00:45.662697][f=0000001] Shutdown Widget - Select Keys [t=00:00:45.662729][f=0000001] Shutdown Widget - Pause Screen [t=00:00:45.663346][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:45.663369][f=0000001] Shutdown Widget - Layout Handler [t=00:00:45.663397][f=0000001] End widgetHandler:Shutdown [t=00:00:45.806192][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={291380,34298228} {int,ext,rec}Allocs={7924404,0,0} {chunk,block}Bytes={34298228,0} [t=00:00:45.806691][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x55a36472fba0 [t=00:00:45.812854][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={227326,29008740} {int,ext,rec}Allocs={7924405,0,0} {chunk,block}Bytes={29008740,0} [t=00:00:45.812940][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={227326,29008740} {int,ext,rec}Allocs={7924405,0,0} {chunk,block}Bytes={29008740,0} [t=00:00:45.812976][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55a35c0322b0 [t=00:00:45.813019][f=0000001] Start gadgetHandler:Shutdown [t=00:00:45.813036][f=0000001] Shutdown - StartSetup [t=00:00:45.813049][f=0000001] Shutdown - UnitMorph [t=00:00:45.813106][f=0000001] Shutdown - Carrier Drones [t=00:00:45.813120][f=0000001] Shutdown - Missile Silo Controller [t=00:00:45.813135][f=0000001] Shutdown - Modular Comm Info [t=00:00:45.813148][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:45.813161][f=0000001] Shutdown - UnitCloakShield [t=00:00:45.813199][f=0000001] Shutdown - Starlight Handler [t=00:00:45.813213][f=0000001] End gadgetHandler:Shutdown [t=00:00:45.854629][f=0000001] Start gadgetHandler:Shutdown [t=00:00:45.854675][f=0000001] Shutdown - Save/Load [t=00:00:45.854698][f=0000001] Shutdown - Teleport Throw [t=00:00:45.854714][f=0000001] Shutdown - UnitMorph [t=00:00:45.854734][f=0000001] Shutdown - Modular Comm Info [t=00:00:45.854747][f=0000001] Shutdown - Retreat Command [t=00:00:45.854766][f=0000001] Shutdown - Shockwaves [t=00:00:45.854780][f=0000001] Shutdown - UnitCloakShield [t=00:00:45.854797][f=0000001] Shutdown - Lups Cloak FX [t=00:00:45.854812][f=0000001] Shutdown - Lups [t=00:00:45.854860][f=0000001] Shutdown - Lups Shield [t=00:00:45.854880][f=0000001] End gadgetHandler:Shutdown [t=00:00:45.871216][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7924435,0,0} {chunk,block}Bytes={0,0} [t=00:00:45.871301][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7924435,0,0} {chunk,block}Bytes={0,0} [t=00:00:45.871349][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:45.871908][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:45.883436][f=0000001] [Game::~CGame][1] [t=00:00:45.883471][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:45.883481][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:45.883492][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:45.883502][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:45.883512][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:45.883543][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:45.883755][f=0000001] [Game::KillMisc][1] [t=00:00:45.883767][f=0000001] [Game::KillMisc][2] [t=00:00:45.884728][f=0000001] [Game::KillMisc][3] [t=00:00:45.884835][f=0000001] [Game::KillRendering][1] [t=00:00:45.906849][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:45.906965][f=0000001] [S3OParser::Kill] allocated 5505 pieces [t=00:00:45.908267][f=0000001] [AssParser::Kill] allocated 675 pieces [t=00:00:46.068395][f=0000001] [Game::KillInterface][1] [t=00:00:46.069475][f=0000001] [Game::KillInterface][2] [t=00:00:46.073460][f=0000001] [Game::KillSimulation][1] [t=00:00:46.073853][f=0000001] [Game::KillSimulation][2] [t=00:00:46.847707][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/747299 [t=00:00:46.847804][f=0000001] [Game::KillSimulation][3] [t=00:00:46.848217][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.848246][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.848262][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.848283][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.848810][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:46.866384][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:47.053924][f=0000001] [Game::KillSimulation][4] [t=00:00:50.978119][f=0000001] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:50.979566][f=0000001] [Game::~CGame][2] [t=00:00:50.979777][f=0000001] [Game::~CGame][3] [t=00:00:51.186263][f=0000001] [SpringApp::Kill][3] [t=00:00:51.186660][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1832 bytes sent 10624 bytes recv'd [t=00:00:51.189692][f=0000001] Kill: client disconnecting... [t=00:00:53.194880][f=0000001] CloseConnection: client connection closed [t=00:00:53.196209][f=0000001] [SpringApp::Kill][4] font=0x55a33d26b600 [t=00:00:53.207077][f=0000001] [SpringApp::Kill][5] [t=00:00:53.221535][f=0000001] [SpringApp::Kill][6] [t=00:00:53.222164] [SpringApp::Kill][7] [t=00:00:53.223772] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.223839] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.223854] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:53.223866] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.223877] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:53.223888] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.223899] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 1048576, 1048576} [t=00:00:53.223910] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:53.223921] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:53.223932] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.223944] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.223954] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.224104] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.240435] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:53.240480] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:53.240491] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:53.240503] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:53.242176] [VFS] [SpringVFS::DeleteArchives] [t=00:00:53.242197] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:53.242207] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55a33d34c660) [t=00:00:53.258328] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3231ms [t=00:00:53.258377] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=99ms [t=00:00:53.258389] file="objects3d/strikecom_4.dae" indx=5613 inflSize=1000kb readTime=36ms [t=00:00:53.258399] file="luarules/gadgets/unit_untargetable.lua" indx=1885 inflSize=1kb readTime=26ms [t=00:00:53.258409] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=24ms [t=00:00:53.258419] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=23ms [t=00:00:53.258429] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=20ms [t=00:00:53.258451] file="bitmaps/cc/bluering.tga" indx=431 inflSize=256kb readTime=20ms [t=00:00:53.258708] file="objects3d/hoverriot.s3o" indx=5328 inflSize=119kb readTime=19ms [t=00:00:53.258725] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=19ms [t=00:00:53.258736] file="luarules/gadgets/unit_gunship_oscillate.lua" indx=1817 inflSize=2kb readTime=18ms [t=00:00:53.264921] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 165915231 bytes cached in 3468 files [t=00:00:53.544395] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=130 [t=00:00:53.544426] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/SparklesDry_V1.04.sd7 (0x55a33d265360) [t=00:00:53.546888] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:53.546912] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55a33d23c810) [t=00:00:53.547794] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:53.548071] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f51b800db90) [t=00:00:53.548283] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 296268 bytes cached in 73 files [t=00:00:53.549581] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55a33d25e170) [t=00:00:53.549616] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:53.549627] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:53.549960] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:53.549976] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:53.549986] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:53.549996] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:53.551181] [SpringApp::Kill][8] [t=00:00:53.551207] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:53.551217] [WatchDog::Uninstall][1] hangDetectorThread=0x55a2f7bfb4d0 (joinable=1) [t=00:00:53.551243] [WatchDog::Uninstall][2] [t=00:00:54.126774] [WatchDog::Uninstall][3] [t=00:00:54.126809] [SpringApp::Kill][9]