[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000291] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.012013] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.012070] Using writeable configuration source: "/tmp/tmp.5zS3oBeswe/springsettings.1581060.cfg" [t=00:00:00.020552] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.021222] ============== ============== [t=00:00:00.021242] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.021253] [t=00:00:00.021263] Enable or disable log sections using the LogSections configuration key [t=00:00:00.021273] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.021284] Use "none" to disable the default log sections. [t=00:00:00.021294] ============== ============== [t=00:00:00.021304] ============== ============== [t=00:00:00.021373] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.021389] MouseDragCircleCommandThreshold = 25 [t=00:00:00.021403] ROAM = 2 [t=00:00:00.021417] RotateLogFiles = 1 [t=00:00:00.021430] TeamHighlight = 0 [t=00:00:00.021443] ============== ============== [t=00:00:00.021455] ============== ============== [t=00:00:00.021467] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.021479] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.021491] Compiler Version: gcc-11.1.0 [t=00:00:00.021518] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.021778] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.021798] Binary Word Size: 64-bit (native) [t=00:00:00.021811] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.021825] Physical CPU Cores: 1 [t=00:00:00.021838] Logical CPU Cores: 1 [t=00:00:00.021851] ============== ============== [t=00:00:00.021929] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.021943] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.021956] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.021969] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.021981] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.024918] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.024946] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024970] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.025008] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.025036] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.025049] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.025085] [GR::LogVersionInfo] [t=00:00:00.025096] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.025106] GL version : [t=00:00:00.025116] GL vendor : [t=00:00:00.025126] GL renderer : [t=00:00:00.025137] GLSL version: [t=00:00:00.025147] GLEW version: spring headless stub GLEW version [t=00:00:00.025157] GPU memory : unknown [t=00:00:00.025167] SDL swap-int: 0 [t=00:00:00.025177] SDL driver : headless stub [t=00:00:00.025187] [t=00:00:00.025197] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.025207] GLSL shader support : 0 [t=00:00:00.025217] GL4 support : 0 [t=00:00:00.025227] FBO extension support : 0 [t=00:00:00.025237] NVX GPU mem-info support : 0 [t=00:00:00.025275] ATI GPU mem-info support : 0 [t=00:00:00.025289] NPOT-texture support : 1 (0) [t=00:00:00.025302] S3TC/DXT1 texture support : 0/0 [t=00:00:00.025315] texture query-LOD support : 1 (0) [t=00:00:00.025332] MSAA frame-buffer support : 0 (0) [t=00:00:00.025353] Z-buffer depth : 16 (-) [t=00:00:00.025376] primitive-restart support : 0 (0) [t=00:00:00.025387] clip-space control support: 0 (0) [t=00:00:00.025397] seamless cube-map support : 0 (0) [t=00:00:00.025407] frag-depth layout support : 0 (0) [t=00:00:00.025417] persistent maps support : 0 (0) [t=00:00:00.025428] explicit attribs location : 0 (0) [t=00:00:00.025438] multi draw indirect : 0 (-) [t=00:00:00.025447] [t=00:00:00.025458] max. FBO samples : -1 [t=00:00:00.025468] max. FS/program texture slots : 8/8 [t=00:00:00.025478] max. texture size : 2048 [t=00:00:00.025491] max. texture anisotropy level : 0.000000 [t=00:00:00.025502] max. vec4 varyings/attributes : 0/0 [t=00:00:00.025512] max. draw-buffers : 0 [t=00:00:00.025521] max. rec. indices/vertices : 0/0 [t=00:00:00.025532] max. uniform buffer-bindings : 0 [t=00:00:00.025541] max. uniform block-size : 0KB [t=00:00:00.025552] max. storage buffer-bindings : 0 [t=00:00:00.025561] max. storage block-size : 0MB [t=00:00:00.025571] [t=00:00:00.025582] enable AMD-hacks : 0 [t=00:00:00.025592] compress MIP-maps: 0 [t=00:00:00.026638] [GR::UpdateGLConfigs] [t=00:00:00.026671] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.026690] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.026703] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.026714] [GR::InitGLState] [t=00:00:00.026913] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.705068] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.729286] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.737000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.737517] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.737541] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.737558] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.889454] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.894854] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.925857] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.926121] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.939961] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 51ms [t=00:00:00.940288] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.940443] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.971129] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9a2c00d810 (SpringVFS) global=(nil) (null) [t=00:00:00.971158] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.977698] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.977734] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.977745] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.977755] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.978345] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2821 MB [t=00:00:01.004542][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.005020][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.005128][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1581060/replay.sdfz" for game data... [t=00:00:01.180425][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.191789][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.191904][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.195179][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.195211][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 190ms [t=00:00:01.195655][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.259240][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5565e2efa960] using map "Rainbow Comet v1.24" (loaded=0 cached=0) [t=00:00:01.261027][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Rainbow Comet v1.24", overwrite=false)] section=1 cached=0 [t=00:00:01.264029][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.264673][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5565e2efa960] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.266240][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.282090][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.282834][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.296840][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 101ms [t=00:00:01.297356][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.305422][f=-000001] forceSingleThreaded, false [t=00:00:01.427143][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.427180][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.427275][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.427330][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.427383][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.427435][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.428485][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.429011][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.429504][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.432899][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.434536][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.436472][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.436496][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.436878][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.452888][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.454968][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.455970][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.456255][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.457235][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.457255][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.461749][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.461791][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.600767][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.646714][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (77 MB)" [t=00:00:02.463054][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.964012][f=-000001] Loading UnitDefs_posts [t=00:00:03.113666][f=-000001] Loading FeatureDefs_posts [t=00:00:03.137785][f=-000001] Loading WeaponDefs_posts [t=00:00:03.155356][f=-000001] Loading ArmorDefs_posts [t=00:00:03.175813][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 666ms [t=00:00:03.229224][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 782ms [t=00:00:03.229265][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.372923][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.373195][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.373460][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.373478][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.379016][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.403642][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.633402][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.685881][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.804121][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.807934][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.807961][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.255244][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 447ms [t=00:00:04.256087][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.355465][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [t=00:00:04.355510][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.383053][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [t=00:00:05.109973][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.114660][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.115893][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.130240][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.635683][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.644714][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.644736][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.646183][f=-000001] InfoTexture: legacy [t=00:00:10.646203][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.648091][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.375723][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.384724][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.384757][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.385667][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.481868][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.482005][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.800008][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.872973][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.892337][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.892368][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.893405][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.387380][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.398021][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.399009][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.555847][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 13ms [t=00:00:12.557768][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.557790][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.569944][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.569995][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.570007][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:12.570018][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.570029][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.570038][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.570049][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f7fb793 [t=00:00:12.579347][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.579387][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.579399][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:12.579408][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.579418][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.579429][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.579439][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f7fb7a3 [t=00:00:12.579451][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5565eb193250 has BLOCKSIZE 1 [t=00:00:12.585592][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.585621][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.585631][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:12.585641][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.585659][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.585669][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f7fb4f9 [t=00:00:12.589755][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f7fb4f9 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe-9f7fb4f9.zip" (exists=1) [t=00:00:12.590878][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.598116][f=-000001] Path cache (48, 64) initialized. [t=00:00:12.598147][f=-000001] Path cache (48, 64) initialized. [t=00:00:12.604119][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.604142][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.604153][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:12.604163][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.604174][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.604183][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f7fb509 [t=00:00:12.757283][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f7fb509 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe2-9f7fb509.zip" (exists=1) [t=00:00:12.757904][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.759777][f=-000001] Path cache (24, 32) initialized. [t=00:00:12.759796][f=-000001] Path cache (24, 32) initialized. [t=00:00:12.759810][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (201ms, checksum 1fd4fcd6)" [t=00:00:12.759858][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.759869][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.759890][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.897788][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 48ms [t=00:00:12.898408][f=-000001] Synced LuaRules: starting loading [t=00:00:13.808376][f=-000001] Setting up autohandicap [t=00:00:13.808424][f=-000001] dominiklinha, spectator, false, allyTeamID, 0, customKeys.elo, , 1714, nil [t=00:00:13.808447][f=-000001] Cornesdeveau, spectator, false, allyTeamID, 1, customKeys.elo,
, 1606, nil [t=00:00:13.808462][f=-000001] Team 0, 1, 1714 [t=00:00:13.808474][f=-000001] Team 1, 1, 1606 [t=00:00:13.808485][f=-000001] firstAllyTeamMean, 1714 [t=00:00:13.808496][f=-000001] secondAllyTeamMean, 1606 [t=00:00:13.809758][f=-000001] lowerWinChance, 0.34939536 [t=00:00:13.809779][f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Lua Metal Spot Placer [t=00:00:14.794194][f=-000001] Map Terrain Generation [t=00:00:14.794225][f=-000001] Random Seed, 7911446 [t=00:00:14.794238][f=-000001] Wave generation complete [t=00:00:14.794256][f=-000001] Draw points, 13, factor, 0.82525331 [t=00:00:14.833579][f=-000001] Voronoi generation complete [t=00:00:14.836089][f=-000001] Terrain structure complete [t=00:00:16.826073][f=-000001] Edge processing complete [t=00:00:16.827870][f=-000001] ApplyLineDistanceFunc [t=00:00:19.243121][f=-000001] Tier propagation complete [t=00:00:20.254968][f=-000001] Height application complete [t=00:00:34.124938][f=-000001] Smoothing complete [t=00:00:34.600967][f=-000001] Map terrain complete [t=00:00:35.413091][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:36.269855][f=-000001] Synced LuaRules: finished loading [t=00:00:36.331474][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:36.981289][f=-000001] Unsynced LuaRules: finished loading [t=00:00:37.101171][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:37.105527][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:37.106399][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:37.106415][f=-000001] LuaSocket Support: enabled [t=00:00:37.122508][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:37.210148][f=-000001] localWidgets, nil, true, true [t=00:00:37.212372][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:37.212395][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:37.224470][f=-000001] USE_OLD_CHILI [t=00:00:37.543389][f=-000001] Loading last game win data [t=00:00:37.543416][f=-000001] Resetting win data [t=00:00:37.543459][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:37.543470][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:37.543479][f=-000001] Player and team counts match, continuing [t=00:00:37.543490][f=-000001] tumikosha was in last game but is now absent, resetting scores [t=00:00:37.656169][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:37.656201][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:37.778644][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:39.043403][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:39.636952][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:39.845934][f=-000001] forceSingleThreaded, false [t=00:00:40.275346][f=-000001] Loaded API widget: i18n [t=00:00:40.276770][f=-000001] Loaded API widget: Shared Functions [t=00:00:40.276994][f=-000001] Loaded API widget: Hacky version fix [t=00:00:40.277194][f=-000001] Loaded API widget: Cluster Detection [t=00:00:40.277556][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:40.277906][f=-000001] Loaded API widget: Win Counter [t=00:00:40.447186][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:40.447572][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:40.447873][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:40.448105][f=-000001] Loaded API widget: CommandInsert [t=00:00:40.448314][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:40.450005][f=-000001] Loaded API widget: Lups [t=00:00:40.771576][f=-000001] Loaded API widget: Chili Framework [t=00:00:40.772022][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:40.772348][f=-000001] Loaded widget: Save/Load API [t=00:00:40.772664][f=-000001] Loaded widget: Chili Highlight [t=00:00:40.772962][f=-000001] Loaded widget: Draw After Chili [t=00:00:40.773717][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:40.792891][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:40.796105][f=-000001] Loaded DecalsDrawer: off [t=00:00:40.796136][f=-000001] Ground-decal rendering is disabled! [t=00:00:40.796971][f=-000001] Set maximum particles to: 0 [t=00:00:40.797550][f=-000001] Set UnitIconDist to 0 [t=00:00:40.892300][f=-000001] Loaded widget: EPIC Menu [t=00:00:40.892730][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:40.893798][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:40.918404][f=-000001] Loaded widget: Chili Minimap [t=00:00:40.918867][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:40.945488][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:40.945877][f=-000001] Deferred Rendering requires shader support! [t=00:00:40.946344][f=-000001] Loaded widget: Deferred rendering [t=00:00:40.946662][f=-000001] Mexspot Fetcher fetching [t=00:00:40.947176][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:40.947539][f=-000001] Team highlighting: Disabled [t=00:00:40.947946][f=-000001] Loaded widget: Teamhighlight option [t=00:00:40.948499][f=-000001] Loaded widget: Local Team Colors [t=00:00:40.948944][f=-000001] Loaded widget: Display Keys 2 [t=00:00:40.949316][f=-000001] Loaded widget: Save Game Menu [t=00:00:40.949519][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:40.949719][f=-000001] Loaded widget: One click weapon handler [t=00:00:40.949967][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:40.950260][f=-000001] highlightUnitShader no GL4 support [t=00:00:40.950574][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:40.950965][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:40.951695][f=-000001] Loaded widget: Attack Command Helper [t=00:00:40.952028][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:40.952042][f=-000001] Using fallback unit outlines [t=00:00:40.952232][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:40.952586][f=-000001] Loaded widget: Selection Modkeys [t=00:00:40.960969][f=-000001] Loaded widget: Chili Global Commands [t=00:00:40.962670][f=-000001] Loaded widget: Outline No Shader [t=00:00:40.963222][f=-000001] Loaded widget: Unit Icons [t=00:00:40.963564][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:40.963959][f=-000001] Loaded widget: Noises [t=00:00:41.005523][f=-000001] Loaded widget: HealthBars [t=00:00:41.005980][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:41.006245][f=-000001] Loaded widget: Guard Remove [t=00:00:41.009736][f=-000001] Loaded widget: Chili Vote Display [t=00:00:41.010250][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:41.010604][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:41.010635][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1581060/events.log [t=00:00:41.014487][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:41.014973][f=-000001] Loaded widget: EndGame APM stats [t=00:00:41.016884][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:41.017145][f=-000001] Loaded widget: Objectives [t=00:00:41.017531][f=-000001] Loaded widget: EndGame Stats [t=00:00:41.017991][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:41.018406][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:41.018831][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:41.019357][f=-000001] Loaded widget: BuildETA [t=00:00:41.023297][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:41.024075][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:41.024343][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:41.033878][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:41.034303][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:41.035113][f=-000001] Loaded widget: Command Alpha [t=00:00:41.035914][f=-000001] Loaded widget: Camera Save Position [t=00:00:41.036142][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:41.036956][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:41.037367][f=-000001] Loaded widget: Ghost Site [t=00:00:41.037615][f=-000001] Loaded widget: Stop Self-D [t=00:00:41.038238][f=-000001] Loaded widget: Stereo3D [t=00:00:41.038732][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:41.038991][f=-000001] Loaded widget: SmoothCam [t=00:00:41.039376][f=-000001] Loaded widget: Smart Bombers [t=00:00:41.039846][f=-000001] Loaded widget: Simple Settings [t=00:00:41.040311][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:41.040695][f=-000001] Loaded widget: Show selected unit range [t=00:00:41.041124][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:41.041356][f=-000001] Loaded widget: ReclaimInfo [t=00:00:41.041594][f=-000001] Loaded widget: Raw Move Issue [t=00:00:41.041942][f=-000001] Loaded widget: Point Tracker [t=00:00:41.042165][f=-000001] Loaded widget: Orbit Command [t=00:00:41.042383][f=-000001] Loaded widget: Morph Finished notification [t=00:00:41.042614][f=-000001] Loaded widget: Mission Results Handler [t=00:00:41.043111][f=-000001] Loaded widget: Missile Silo Range [t=00:00:41.043470][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:41.043756][f=-000001] Loaded widget: Misc default command replacements [t=00:00:41.044101][f=-000001] Loaded widget: MinimapEvents [t=00:00:41.044415][f=-000001] Loaded widget: Local Widgets Config [t=00:00:41.044717][f=-000001] Loaded widget: Keep Target [t=00:00:41.044945][f=-000001] Loaded widget: In-game Ignore [t=00:00:41.045414][f=-000001] Loaded widget: In-game Guide [t=00:00:41.045779][f=-000001] Loaded widget: Highlight Geos [t=00:00:41.046157][f=-000001] Loaded widget: Haven Handler [t=00:00:41.047228][f=-000001] Input grabbing is enabled! [t=00:00:41.047256][f=-000001] Input grabbing is enabled! [t=00:00:41.047389][f=-000001] Loaded widget: Grab Input [t=00:00:41.047754][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:41.047982][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:41.048435][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:41.055223][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:41.055626][f=-000001] Loaded widget: Decoration Handler [t=00:00:41.055933][f=-000001] Loaded widget: Decloak Range [t=00:00:41.056323][f=-000001] Loaded widget: Darkening [t=00:00:41.064051][f=-000001] Loaded widget: Context Menu [t=00:00:41.064803][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:41.065077][f=-000001] Loaded widget: Easy Facing [t=00:00:41.065466][f=-000001] Loaded widget: Ferry Points [t=00:00:41.091864][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:41.092314][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:41.092686][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:41.092932][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:41.093318][f=-000001] EndGame Graph disabled [t=00:00:41.131657][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:41.144295][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:41.145519][f=-000001] Loaded widget: Cheat Sheet [t=00:00:41.145941][f=-000001] Loaded widget: CameraShake [t=00:00:41.146213][f=-000001] Loaded widget: Blast Radius [t=00:00:41.146562][f=-000001] Loaded widget: Autoquit [t=00:00:41.146922][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:41.147215][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:41.147694][f=-000001] Loaded widget: Music Player v2 [t=00:00:41.148087][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:41.148470][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:41.148899][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:41.149297][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:41.150368][f=-000001] Loaded widget: Attack Warning [t=00:00:41.150716][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:41.151333][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:41.152605][f=-000001] Loaded widget: Auto Group [t=00:00:41.153535][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:41.154455][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:41.154786][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:41.155632][f=-000001] Loaded widget: Projectile Lights [t=00:00:41.156580][f=-000001] Loaded widget: Select Com at start [t=00:00:41.163256][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:41.164437][f=-000001] Loaded widget: Transport AI [t=00:00:41.164688][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:41.164936][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:41.190421][f=-000001] Loaded widget: Unit Start State [t=00:00:41.190910][f=-000001] Loaded widget: Smooth Scroll [t=00:00:41.196687][f=-000001] Loaded widget: Replay control buttons [t=00:00:41.212304][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:41.213234][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:41.213561][f=-000001] Loaded widget: Icon Sets [t=00:00:41.338362][f=-000001] Loaded widget: Attack AoE [t=00:00:41.339938][f=-000001] Loaded widget: PlanetWars Info [t=00:00:41.340201][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:41.340644][f=-000001] Loaded widget: Commands FX [t=00:00:41.356496][f=-000001] Loaded widget: UnitShapes [t=00:00:41.357020][f=-000001] : disabled for spectators [t=00:00:41.357995][f=-000001] Loaded widget: Stockpiler [t=00:00:41.358582][f=-000001] Loaded widget: Map Edge Extension [t=00:00:41.359808][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:41.360358][f=-000001] Loaded widget: State Icons [t=00:00:41.360757][f=-000001] Loaded widget: Shield Guard [t=00:00:41.361147][f=-000001] Loaded widget: Selection Send [t=00:00:41.361531][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:41.361934][f=-000001] Loaded widget: Gadget Icons [t=00:00:41.362208][f=-000001] Loaded widget: AllyCursors [t=00:00:41.362576][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:41.362939][f=-000001] : disabled for spectators [t=00:00:41.363936][f=-000001] Loaded widget: Building Starter [t=00:00:41.364333][f=-000001] : disabled for spectators [t=00:00:41.365133][f=-000001] Loaded widget: Cloaker Guard [t=00:00:41.365501][f=-000001] Loaded widget: Units on Fire [t=00:00:41.365914][f=-000001] Loaded widget: Smoke Signals [t=00:00:41.366203][f=-000001] Loaded widget: LupsManager [t=00:00:41.366762][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:41.367484][f=-000001] Loaded widget: Newton Firezone [t=00:00:41.368874][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:41.369315][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:41.376979][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:41.388583][f=-000001] Loaded widget: Chili Pro Console [t=00:00:41.389533][f=-000001] Loaded widget: Chili Docking [t=00:00:41.390010][f=-000001] Loaded widget: HUD Presets [t=00:00:41.390723][f=-000001] Loaded widget: Persistent Build Height [t=00:00:41.392987][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:41.393495][f=-000001] Loaded widget: Image Preloader [t=00:00:41.393974][f=-000001] Mex Placement Initialised with 64 spots. [t=00:00:41.394201][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:41.398496][f=-000001] Loaded widget: Chili Core Selector [t=00:00:41.399020][f=-000001] Loaded widget: Custom Markers [t=00:00:41.400209][f=-000001] Loaded widget: Select Keys [t=00:00:41.400865][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:41.401298][f=-000001] Loaded widget: Start Boxes [t=00:00:41.401561][f=-000001] Loaded widget: Restricted Zones [t=00:00:41.402533][f=-000001] Loaded widget: Pause Screen [t=00:00:41.410744][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:41.411234][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:41.411752][f=-000001] Loaded widget: CustomFormations2 [t=00:00:41.412138][f=-000001] SetSunLighting [t=00:00:41.413561][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:41.414159][f=-000001] Loaded widget: Text To Speech Control [t=00:00:41.418081][f=-000001] Loaded widget: Layout Handler [t=00:00:41.418523][f=-000001] Lua garbage collection rate: 30/s [t=00:00:41.418576][f=-000001] Loaded widget: GC Control [t=00:00:41.418929][f=-000001] Loaded widget: Font Cache [t=00:00:41.431961][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:41.434352][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:41.439426][f=-000001] Writing last game win data [t=00:00:41.445060][f=-000001] LuaUI v0.3 [t=00:00:41.610056][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:46.112613][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:46.554132][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13338,0,0} {chunk,block}Bytes={0,0} [t=00:00:47.406092][f=-000001] Spectator mode. Widget removed. [t=00:00:47.423834][f=-000001] Spectator mode. Widget removed. [t=00:00:47.429267][f=-000001] Reclaim highlight: old engine version. [t=00:00:47.429344][f=-000001] Playback paused [t=00:00:47.438146][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:47.471653][f=-000001] Mex Placement Initialised with 64 spots. [t=00:00:47.545887][f=-000001] Opening demofile demos/1581060/replay.sdfz [t=00:00:47.545943][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:47.545957][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:47.546435][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:47.546793][f=-000001] -> Connection established (given id 2) [t=00:00:47.546831][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:47.546850][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:47.546863][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:47.546874][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:47.547461][f=-000001] Speed set to 20.0 [server] [t=00:00:47.547482][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x556603938b20,(nil)}][locale="C"]" [t=00:00:47.547494][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:47.563534][f=-000001] Switching to Overhead (TA) style camera [t=00:00:47.563566][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:50.635787][f=-000001] Beginning demo playback [t=00:00:50.647594][f=-000001] GameID: c4c30864e37dd4def63578435f0d720f [t=00:00:50.671544][f=-000001] Connection attempt from Cornesdeveau [t=00:00:50.671592][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:50.672323][f=-000001] [0] Event [undefined]: Cornesdeveau changed status [t=00:00:50.672623][f=-000001] -> Connection established (given id 1) [t=00:00:50.779510][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cornesdeveau" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:50.779548][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cornesdeveau" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:50.931434][f=-000001] Connection attempt from dominiklinha [t=00:00:50.932661][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:50.932734][f=-000001] [0] Event [undefined]: dominiklinha changed status [t=00:00:50.932901][f=-000001] -> Connection established (given id 0) [t=00:00:51.171197][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cornesdeveau" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:51.179182][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cornesdeveau" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:51.231342][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:51.231375][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:51.875590][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cornesdeveau" string="[Game::Load][lua{Rules,Gaia}={0000019a5a525a60,0000000000000000}][locale="C"]" [t=00:00:54.624248][f=-000001] Allies: I choose: Strike! [t=00:00:55.763097][f=-000001] > Game will be force started in 60 seconds [t=00:00:56.791267][f=-000001] > Game will be force started in 40 seconds [t=00:00:57.815889][f=-000001] > Game will be force started in 20 seconds [t=00:00:59.077785][f=-000001] [0] Event [3072,185.006683,7372.7998]: 0 finished unit Strike Commander [t=00:00:59.103744][f=-000001] [0] Event [2801,185.009399,812]: 1 finished unit Strike Commander [t=00:00:59.142035][f=0000000] [0] Game has noElo set. [t=00:00:59.142092][f=0000000] [0] dominiklinha, team: 0, elo:1714, userid: 517646 [t=00:00:59.142119][f=0000000] [0] Cornesdeveau, team: 1, elo:1606, userid: 576546 [t=00:00:59.142146][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:59.160092][f=0000000] Playback continued [t=00:00:59.162815][f=0000000] > Players dominiklinha did not choose a start position. Game will be aborted. [t=00:00:59.167238][f=0000001] > exiting game [t=00:00:59.167263][f=0000001] No clients connected, shutting down server [t=00:00:59.167276][f=0000001] Server shutdown [t=00:00:59.167733][f=0000001] Submitting stats [t=00:00:59.168485][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:59.170667][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:59.170690][f=0000001] Draw 6638.47ms 60.00% [t=00:00:59.170701][f=0000001] Lua::Callins::Synced 3.09ms 0.00% [t=00:00:59.170716][f=0000001] Lua::Callins::Unsynced 10255.87ms 87.00% [t=00:00:59.170732][f=0000001] Lua::CollectGarbage::Synced 332.66ms 1.60% [t=00:00:59.170746][f=0000001] Lua::CollectGarbage::Unsynced 440.71ms 1.90% [t=00:00:59.170779][f=0000001] Misc::Profiler::AddTime 19.83ms 0.10% [t=00:00:59.171235][f=0000001] [1] player nonplacement [t=00:00:59.172620][f=0000001] [1] autohost exit [t=00:00:59.173796][f=0000001] [1] all players disconnected [t=00:00:59.180039][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:59.180150][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:59.180227][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:59.180291][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:09.168844][f=0004283] Autoquit sending quit command. [t=00:01:09.169423][f=0004283] [QuitAction] user exited to system [t=00:01:09.169867][f=0004283] [SpringApp::Kill][1] fromRun=1 [t=00:01:09.169890][f=0004283] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:09.169909][f=0004283] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:09.169921][f=0004283] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:09.169933][f=0004283] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:09.169944][f=0004283] [SpringApp::Kill][2] [t=00:01:09.170931][f=0004283] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:09.171271][f=0004283] [Game::KillLua][1] dtor=0 luaUI=0x556607accbe0 [t=00:01:09.171351][f=0004283] Start widgetHandler:Shutdown [t=00:01:09.175919][f=0004283] Shutdown - SaveOrderList Complete [t=00:01:09.176737][f=0004283] Writing last game win data [t=00:01:09.183912][f=0004283] Shutdown - SaveConfigData Complete [t=00:01:09.183939][f=0004283] Shutdown Widget - Save/Load API [t=00:01:09.183955][f=0004283] Shutdown Widget - Chili Highlight [t=00:01:09.183971][f=0004283] Shutdown Widget - Draw After Chili [t=00:01:09.183985][f=0004283] Shutdown Widget - API Unit Tracker GL4 [t=00:01:09.184004][f=0004283] Shutdown Widget - EPIC Menu [t=00:01:09.185150][f=0004283] Shutdown Widget - Chili Widget Selector [t=00:01:09.186016][f=0004283] Shutdown Widget - Chili Minimap [t=00:01:09.186139][f=0004283] Shutdown Widget - Local Team Colors [t=00:01:09.186157][f=0004283] Shutdown Widget - Display Keys 2 [t=00:01:09.186207][f=0004283] Shutdown Widget - Save Game Menu [t=00:01:09.186222][f=0004283] Shutdown Widget - Unit Icons [t=00:01:09.186239][f=0004283] Shutdown Widget - Noises [t=00:01:09.186258][f=0004283] Shutdown Widget - HealthBars [t=00:01:09.187155][f=0004283] Shutdown Widget - Win Counter [t=00:01:09.187178][f=0004283] Shutdown Widget - SpringRTS Replay Stats [t=00:01:09.187630][f=0004283] Shutdown Widget - EndGame APM stats [t=00:01:09.187650][f=0004283] Shutdown Widget - BuildETA [t=00:01:09.187667][f=0004283] Shutdown Widget - Modular Comm Info [t=00:01:09.187681][f=0004283] Shutdown Widget - Stereo3D [t=00:01:09.187712][f=0004283] Shutdown Widget - Showeco and Grid Drawer [t=00:01:09.187747][f=0004283] Shutdown Widget - Point Tracker [t=00:01:09.187777][f=0004283] Shutdown Widget - Missile Silo Range [t=00:01:09.187826][f=0004283] Shutdown Widget - MinimapEvents [t=00:01:09.187843][f=0004283] Shutdown Widget - Local Widgets Config [t=00:01:09.187867][f=0004283] Shutdown Widget - Highlight Geos [t=00:01:09.187883][f=0004283] Shutdown Widget - Grab Input [t=00:01:09.187905][f=0004283] Shutdown Widget - Defense Range Zero-K [t=00:01:09.187921][f=0004283] Shutdown Widget - Darkening [t=00:01:09.187949][f=0004283] Shutdown Widget - Context Menu [t=00:01:09.187964][f=0004283] Shutdown Widget - Chili Spectator Panels [t=00:01:09.187979][f=0004283] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:09.187999][f=0004283] Shutdown Widget - Chili Nuke Warning [t=00:01:09.188018][f=0004283] Shutdown Widget - Chili EndGame Window [t=00:01:09.188039][f=0004283] Shutdown Widget - Chili Economy Panel Default [t=00:01:09.188182][f=0004283] Shutdown Widget - CameraShake [t=00:01:09.188201][f=0004283] Shutdown Widget - State Reverse and Latency [t=00:01:09.188216][f=0004283] Shutdown Widget - Music Player v2 [t=00:01:09.188232][f=0004283] Shutdown Widget - Attack AoE [t=00:01:09.188247][f=0004283] Shutdown Widget - UnitShapes [t=00:01:09.188292][f=0004283] Shutdown Widget - Map Edge Extension [t=00:01:09.188308][f=0004283] Shutdown Widget - Selection Send [t=00:01:09.188324][f=0004283] Shutdown Widget - LupsManager [t=00:01:09.188344][f=0004283] Shutdown Widget - Newton Firezone [t=00:01:09.188359][f=0004283] Shutdown Widget - Chili Pro Console [t=00:01:09.191794][f=0004283] Shutdown Widget - Persistent Build Height [t=00:01:09.191833][f=0004283] Shutdown Widget - Lasso Terraform GUI [t=00:01:09.191851][f=0004283] Shutdown Widget - Lups [t=00:01:09.191895][f=0004283] Shutdown Widget - Chili Framework [t=00:01:09.191911][f=0004283] Shutdown Widget - Mex Placement Handler [t=00:01:09.191928][f=0004283] Shutdown Widget - Chili Core Selector [t=00:01:09.192028][f=0004283] Shutdown Widget - Custom Markers [t=00:01:09.192050][f=0004283] Shutdown Widget - Select Keys [t=00:01:09.192084][f=0004283] Shutdown Widget - Pause Screen [t=00:01:09.192145][f=0004283] Shutdown Widget - Text To Speech Control [t=00:01:09.192164][f=0004283] Shutdown Widget - Layout Handler [t=00:01:09.192181][f=0004283] End widgetHandler:Shutdown [t=00:01:09.293078][f=0004283] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={278540,91939456} {int,ext,rec}Allocs={7792149,0,0} {chunk,block}Bytes={91939456,0} [t=00:01:09.293468][f=0004283] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:09.293487][f=0004283] [Game::KillLua][3] dtor=0 luaRules=0x556603938b20 [t=00:01:09.293538][f=0004283] Start gadgetHandler:Shutdown [t=00:01:09.293555][f=0004283] Shutdown - StartSetup [t=00:01:09.293570][f=0004283] Shutdown - UnitMorph [t=00:01:09.293632][f=0004283] Shutdown - Carrier Drones [t=00:01:09.293652][f=0004283] Shutdown - Missile Silo Controller [t=00:01:09.293667][f=0004283] Shutdown - Modular Comm Info [t=00:01:09.293681][f=0004283] Shutdown - Terrain Texture Handler [t=00:01:09.293696][f=0004283] Shutdown - UnitCloakShield [t=00:01:09.293755][f=0004283] Shutdown - Starlight Handler [t=00:01:09.293772][f=0004283] End gadgetHandler:Shutdown [t=00:01:09.327330][f=0004283] Start gadgetHandler:Shutdown [t=00:01:09.327388][f=0004283] Shutdown - Save/Load [t=00:01:09.327414][f=0004283] Shutdown - Teleport Throw [t=00:01:09.327430][f=0004283] Shutdown - UnitMorph [t=00:01:09.327451][f=0004283] Shutdown - Modular Comm Info [t=00:01:09.327466][f=0004283] Shutdown - Retreat Command [t=00:01:09.327486][f=0004283] Shutdown - Shockwaves [t=00:01:09.327500][f=0004283] Shutdown - UnitCloakShield [t=00:01:09.327519][f=0004283] Shutdown - Lups Cloak FX [t=00:01:09.327535][f=0004283] Shutdown - Lups [t=00:01:09.327573][f=0004283] Shutdown - Lups Shield [t=00:01:09.327594][f=0004283] End gadgetHandler:Shutdown [t=00:01:09.336489][f=0004283] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7792180,0,0} {chunk,block}Bytes={0,0} [t=00:01:09.336582][f=0004283] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7792180,0,0} {chunk,block}Bytes={0,0} [t=00:01:09.336640][f=0004283] [Game::KillLua][4] dtor=0 [t=00:01:09.336651][f=0004283] [Game::KillLua][5] dtor=0 [t=00:01:09.342319][f=0004283] [Game::~CGame][1] [t=00:01:09.342371][f=0004283] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:09.342382][f=0004283] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:09.342393][f=0004283] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:09.342403][f=0004283] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:09.342413][f=0004283] [Game::KillLua][4] dtor=1 [t=00:01:09.342423][f=0004283] [Game::KillLua][5] dtor=1 [t=00:01:09.342536][f=0004283] [Game::KillMisc][1] [t=00:01:09.342547][f=0004283] [Game::KillMisc][2] [t=00:01:09.343540][f=0004283] [Game::KillMisc][3] [t=00:01:09.344043][f=0004283] [Game::KillRendering][1] [t=00:01:09.509792][f=0004283] [3DOParser::Kill] allocated 1 pieces [t=00:01:09.509854][f=0004283] [S3OParser::Kill] allocated 5558 pieces [t=00:01:09.557702][f=0004283] [AssParser::Kill] allocated 674 pieces [t=00:01:09.754196][f=0004283] [Game::KillInterface][1] [t=00:01:09.755510][f=0004283] [Game::KillInterface][2] [t=00:01:09.772047][f=0004283] [Game::KillSimulation][1] [t=00:01:09.772097][f=0004283] [Game::KillSimulation][2] [t=00:01:10.730705][f=0004283] [CCollisionHandler] dis-/continuous tests: 0/30054 [t=00:01:10.732053][f=0004283] [Game::KillSimulation][3] [t=00:01:10.733607][f=0004283] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:10.733992][f=0004283] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:10.734022][f=0004283] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:10.734261][f=0004283] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:10.741358][f=0004283] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:01:10.764488][f=0004283] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:01:11.014020][f=0004283] [Game::KillSimulation][4] [t=00:01:14.614740][f=0004283] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:14.616644][f=0004283] [Game::~CGame][2] [t=00:01:14.616839][f=0004283] [Game::~CGame][3] [t=00:01:14.832194][f=0004283] [SpringApp::Kill][3] [t=00:01:14.832969][f=0004283] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 44694 bytes sent 18119 bytes recv'd [t=00:01:14.835846][f=0004283] Kill: client disconnecting... [t=00:01:16.841137][f=0004283] CloseConnection: client connection closed [t=00:01:16.842417][f=0004283] [SpringApp::Kill][4] font=0x5565e2e2d600 [t=00:01:16.858176][f=0004283] [SpringApp::Kill][5] [t=00:01:16.866975][f=0004283] [SpringApp::Kill][6] [t=00:01:16.867072] [SpringApp::Kill][7] [t=00:01:16.868764] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:16.869119] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:16.869140] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:16.869155] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:16.869169] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:16.869183] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:16.869194] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:01:16.869215] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {76, 1048576, 1048576}, EBO = {114, 1048576, 1048576} [t=00:01:16.869227] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:16.869238] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:16.869250] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:16.869261] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:16.869272] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:16.885730] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:16.885777] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:16.885789] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:16.885800] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:16.890601] [VFS] [SpringVFS::DeleteArchives] [t=00:01:16.890628] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:16.890644] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x5565e2f07b70) [t=00:01:16.905139] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3443ms [t=00:01:16.905198] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=122ms [t=00:01:16.905212] file="objects3d/nebula.s3o" indx=5370 inflSize=1884kb readTime=30ms [t=00:01:16.905224] file="gamedata/resources.lua" indx=941 inflSize=6kb readTime=28ms [t=00:01:16.905236] file="objects3d/corsh_dead.s3o" indx=5190 inflSize=126kb readTime=25ms [t=00:01:16.905480] file="luarules/configs/morph_defs.lua" indx=1351 inflSize=8kb readTime=23ms [t=00:01:16.905496] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=23ms [t=00:01:16.905508] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=23ms [t=00:01:16.905520] file="objects3d/leveler_d.dae" indx=5343 inflSize=224kb readTime=20ms [t=00:01:16.905532] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=18ms [t=00:01:16.905542] file="luaui/widgets/missilesilo_range.lua" indx=4825 inflSize=5kb readTime=17ms [t=00:01:16.914814] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 166825186 bytes cached in 3467 files [t=00:01:17.295288] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=224 [t=00:01:17.295328] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/RainbowCometv1.24.sd7 (0x5565e2e27360) [t=00:01:17.296952] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:17.296998] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5565e2dfe810) [t=00:01:17.297715] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:17.298150] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f9a2c00db90) [t=00:01:17.299194] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:17.301291] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x5565e2e20170) [t=00:01:17.301339] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:17.301351] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:17.301372] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:17.301384] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:17.301395] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:17.301406] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:17.302262] [SpringApp::Kill][8] [t=00:01:17.302282] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:17.302294] [WatchDog::Uninstall][1] hangDetectorThread=0x55659d3c84d0 (joinable=1) [t=00:01:17.302304] [WatchDog::Uninstall][2] [t=00:01:18.164081] [WatchDog::Uninstall][3] [t=00:01:18.164116] [SpringApp::Kill][9]