[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000058] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.022024] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.022076] Using writeable configuration source: "/tmp/tmp.10r03Rji8U/springsettings.1580931.cfg" [t=00:00:00.030254] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.030315] ============== ============== [t=00:00:00.030331] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.030345] [t=00:00:00.030357] Enable or disable log sections using the LogSections configuration key [t=00:00:00.030368] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.030378] Use "none" to disable the default log sections. [t=00:00:00.030387] ============== ============== [t=00:00:00.030415] ============== ============== [t=00:00:00.030480] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.030492] MouseDragCircleCommandThreshold = 25 [t=00:00:00.030503] ROAM = 2 [t=00:00:00.030514] RotateLogFiles = 1 [t=00:00:00.030524] TeamHighlight = 0 [t=00:00:00.030536] ============== ============== [t=00:00:00.030546] ============== ============== [t=00:00:00.030556] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.030567] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.030578] Compiler Version: gcc-11.1.0 [t=00:00:00.030601] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.030785] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.030798] Binary Word Size: 64-bit (native) [t=00:00:00.030808] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.030819] Physical CPU Cores: 1 [t=00:00:00.030829] Logical CPU Cores: 1 [t=00:00:00.030839] ============== ============== [t=00:00:00.030904] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.030915] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.030925] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.030935] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.030945] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.033121] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.033146] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.033176] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.033214] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.033242] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.033437] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.033486] [GR::LogVersionInfo] [t=00:00:00.033498] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.033508] GL version : [t=00:00:00.033519] GL vendor : [t=00:00:00.033528] GL renderer : [t=00:00:00.033539] GLSL version: [t=00:00:00.033549] GLEW version: spring headless stub GLEW version [t=00:00:00.033559] GPU memory : unknown [t=00:00:00.033569] SDL swap-int: 0 [t=00:00:00.033579] SDL driver : headless stub [t=00:00:00.033589] [t=00:00:00.033600] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.033610] GLSL shader support : 0 [t=00:00:00.033620] GL4 support : 0 [t=00:00:00.033630] FBO extension support : 0 [t=00:00:00.033640] NVX GPU mem-info support : 0 [t=00:00:00.033674] ATI GPU mem-info support : 0 [t=00:00:00.033684] NPOT-texture support : 1 (0) [t=00:00:00.033694] S3TC/DXT1 texture support : 0/0 [t=00:00:00.033705] texture query-LOD support : 1 (0) [t=00:00:00.033715] MSAA frame-buffer support : 0 (0) [t=00:00:00.033725] Z-buffer depth : 16 (-) [t=00:00:00.033735] primitive-restart support : 0 (0) [t=00:00:00.033746] clip-space control support: 0 (0) [t=00:00:00.033756] seamless cube-map support : 0 (0) [t=00:00:00.033766] frag-depth layout support : 0 (0) [t=00:00:00.033776] persistent maps support : 0 (0) [t=00:00:00.033786] explicit attribs location : 0 (0) [t=00:00:00.033796] multi draw indirect : 0 (-) [t=00:00:00.033806] [t=00:00:00.033816] max. FBO samples : -1 [t=00:00:00.033827] max. FS/program texture slots : 8/8 [t=00:00:00.033837] max. texture size : 2048 [t=00:00:00.033853] max. texture anisotropy level : 0.000000 [t=00:00:00.033866] max. vec4 varyings/attributes : 0/0 [t=00:00:00.033878] max. draw-buffers : 0 [t=00:00:00.033890] max. rec. indices/vertices : 0/0 [t=00:00:00.033901] max. uniform buffer-bindings : 0 [t=00:00:00.033914] max. uniform block-size : 0KB [t=00:00:00.033924] max. storage buffer-bindings : 0 [t=00:00:00.033935] max. storage block-size : 0MB [t=00:00:00.033945] [t=00:00:00.033955] enable AMD-hacks : 0 [t=00:00:00.033965] compress MIP-maps: 0 [t=00:00:00.034623] [GR::UpdateGLConfigs] [t=00:00:00.035290] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.035307] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.035319] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.035330] [GR::InitGLState] [t=00:00:00.035539] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.716509] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.737214] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.746620] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.747309] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.747334] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.747351] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.860798] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.862634] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.938006] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.938315] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.953232] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 94ms [t=00:00:00.953636] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.954450] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.968028] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f74dc00d810 (SpringVFS) global=(nil) (null) [t=00:00:00.968178] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.975569] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.975604] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.975615] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.975625] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.975645] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2835 MB [t=00:00:00.998902][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.999484][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.999607][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1580931/replay.sdfz" for game data... [t=00:00:01.166508][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.178391][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.178486][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.183301][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.183335][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 183ms [t=00:00:01.183742][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.251812][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55c60f85da80] using map "CrossRoads v1.0.3" (loaded=0 cached=0) [t=00:00:01.265196][f=-000001] [VFS] [SpringVFS::AddArchive(arName="CrossRoads v1.0.3", overwrite=false)] section=1 cached=0 [t=00:00:01.277152][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.277649][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55c60f85da80] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.278744][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.289811][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.290435][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.303984][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [t=00:00:01.304809][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.312310][f=-000001] forceSingleThreaded, false [t=00:00:01.429839][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.429873][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.429964][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.430020][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.430072][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.430125][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.431249][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.431749][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.432253][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.435602][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.438180][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.439980][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.440009][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.440648][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.449149][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.451701][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.452778][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.453067][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.453713][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.453730][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.458783][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.458826][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.658603][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.766036][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:06.081103][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:06.416303][f=-000001] Loading UnitDefs_posts [t=00:00:06.554959][f=-000001] Loading FeatureDefs_posts [t=00:00:06.583109][f=-000001] Loading WeaponDefs_posts [t=00:00:06.603019][f=-000001] Loading ArmorDefs_posts [t=00:00:06.628112][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 516ms [t=00:00:06.679806][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 604ms [t=00:00:06.679861][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:06.772071][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:06.772335][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:06.772350][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:06.772372][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:06.773284][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:06.775231][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:06.984847][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:07.035700][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:07.141532][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:07.144058][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:07.144082][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:07.589929][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 445ms [t=00:00:07.589972][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:07.684488][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [t=00:00:07.684539][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:07.710579][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [t=00:00:08.380945][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:08.384877][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:08.386094][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:08.397494][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.765626][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.773367][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.773390][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.774858][f=-000001] InfoTexture: legacy [t=00:00:13.774878][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.776907][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.797841][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.800941][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:14.800969][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.802287][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.004481][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:15.037280][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.191342][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.248477][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.278789][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.278825][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.279963][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:15.774722][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:15.786683][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.787227][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:15.948027][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:15.949714][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.949739][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:15.958525][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.958571][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.958583][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.958593][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.958604][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.958614][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.958624][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=291c0df1 [t=00:00:15.963903][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.963958][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.963970][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.963981][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.963992][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.964003][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.964015][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=291c0e01 [t=00:00:15.964027][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55c61edfa420 has BLOCKSIZE 1 [t=00:00:15.967494][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.967517][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.967529][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.967540][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.967704][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.967721][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=291c0b57 [t=00:00:15.972125][f=-000001] [Path] [PathEstimator::ReadFile] hash=291c0b57 file="cache/105dev-BAR105/paths/CrossRoads v1.0.3.pe-291c0b57.zip" (exists=1) [t=00:00:15.973222][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:15.980686][f=-000001] Path cache (40, 40) initialized. [t=00:00:15.980713][f=-000001] Path cache (40, 40) initialized. [t=00:00:15.983747][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.983770][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.983788][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.983803][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.983816][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.983830][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=291c0b67 [t=00:00:16.071750][f=-000001] [Path] [PathEstimator::ReadFile] hash=291c0b67 file="cache/105dev-BAR105/paths/CrossRoads v1.0.3.pe2-291c0b67.zip" (exists=1) [t=00:00:16.072396][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:16.074375][f=-000001] Path cache (20, 20) initialized. [t=00:00:16.074396][f=-000001] Path cache (20, 20) initialized. [t=00:00:16.074411][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (124ms, checksum 68d21380)" [t=00:00:16.074465][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:16.074478][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:16.074500][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.240825][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [t=00:00:16.241366][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Map Wind Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:18.652435][f=-000001] Synced LuaRules: finished loading [t=00:00:18.671595][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:19.232118][f=-000001] Unsynced LuaRules: finished loading [t=00:00:19.283357][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:19.284125][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:19.284610][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:19.284628][f=-000001] LuaSocket Support: enabled [t=00:00:19.299943][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:19.378770][f=-000001] localWidgets, nil, true, true [t=00:00:19.381061][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:19.381087][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:19.389582][f=-000001] USE_OLD_CHILI [t=00:00:20.067166][f=-000001] Loading last game win data [t=00:00:20.068411][f=-000001] Resetting win data [t=00:00:20.069000][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:20.069021][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:20.069034][f=-000001] Player and team counts match, continuing [t=00:00:20.069047][f=-000001] RiposteR was in last game but is now absent, resetting scores [t=00:00:20.218271][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:20.218304][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:20.311056][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:21.293012][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.959472][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.155477][f=-000001] forceSingleThreaded, false [t=00:00:22.602735][f=-000001] Loaded API widget: Cluster Detection [t=00:00:22.603088][f=-000001] Loaded API widget: Hacky version fix [t=00:00:22.603430][f=-000001] Loaded API widget: Shared Functions [t=00:00:22.603778][f=-000001] Loaded API widget: i18n [t=00:00:22.604089][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:22.604841][f=-000001] Loaded API widget: Win Counter [t=00:00:22.605169][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:22.751893][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:22.752316][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:22.752576][f=-000001] Loaded API widget: CommandInsert [t=00:00:23.080801][f=-000001] Loaded API widget: Chili Framework [t=00:00:23.082421][f=-000001] Loaded API widget: Lups [t=00:00:23.082807][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:23.083489][f=-000001] Loaded widget: Chili Highlight [t=00:00:23.083976][f=-000001] Loaded widget: Save/Load API [t=00:00:23.084509][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:23.085015][f=-000001] Loaded widget: Draw After Chili [t=00:00:23.086096][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:23.092282][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:23.094495][f=-000001] Loaded DecalsDrawer: off [t=00:00:23.094516][f=-000001] Ground-decal rendering is disabled! [t=00:00:23.094818][f=-000001] Set maximum particles to: 0 [t=00:00:23.095708][f=-000001] Set UnitIconDist to 0 [t=00:00:23.240892][f=-000001] Loaded widget: EPIC Menu [t=00:00:23.267321][f=-000001] Loaded widget: Chili Minimap [t=00:00:23.268751][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:23.269051][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:23.269351][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:23.281251][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:23.281563][f=-000001] Deferred Rendering requires shader support! [t=00:00:23.281958][f=-000001] Loaded widget: Deferred rendering [t=00:00:23.282236][f=-000001] Mexspot Fetcher fetching [t=00:00:23.282449][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:23.282750][f=-000001] Team highlighting: Disabled [t=00:00:23.282848][f=-000001] Loaded widget: Teamhighlight option [t=00:00:23.283326][f=-000001] Loaded widget: Local Team Colors [t=00:00:23.283723][f=-000001] Loaded widget: Display Keys 2 [t=00:00:23.284091][f=-000001] Loaded widget: Save Game Menu [t=00:00:23.284293][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:23.284552][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:23.284762][f=-000001] Loaded widget: One click weapon handler [t=00:00:23.285058][f=-000001] highlightUnitShader no GL4 support [t=00:00:23.285359][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:23.285742][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:23.286322][f=-000001] Loaded widget: Attack Command Helper [t=00:00:23.286634][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:23.286649][f=-000001] Using fallback unit outlines [t=00:00:23.286832][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:23.287178][f=-000001] Loaded widget: Selection Modkeys [t=00:00:23.295747][f=-000001] Loaded widget: Chili Global Commands [t=00:00:23.296861][f=-000001] Loaded widget: Outline No Shader [t=00:00:23.297785][f=-000001] Loaded widget: Guard Remove [t=00:00:23.298115][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:23.340559][f=-000001] Loaded widget: HealthBars [t=00:00:23.341077][f=-000001] Loaded widget: Noises [t=00:00:23.341411][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:23.341801][f=-000001] Loaded widget: Unit Icons [t=00:00:23.345298][f=-000001] Loaded widget: Chili Vote Display [t=00:00:23.345717][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:23.346202][f=-000001] Loaded widget: BuildETA [t=00:00:23.346562][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:23.346911][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:23.347321][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:23.347664][f=-000001] Loaded widget: EndGame Stats [t=00:00:23.347876][f=-000001] Loaded widget: Objectives [t=00:00:23.349586][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:23.349951][f=-000001] Loaded widget: EndGame APM stats [t=00:00:23.353958][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:23.354337][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:23.354368][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1580931/events.log [t=00:00:23.358053][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:23.358794][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:23.359088][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:23.365735][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:23.366276][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:23.366643][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:23.367140][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:23.367584][f=-000001] Loaded widget: Music Player v2 [t=00:00:23.367813][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:23.368549][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:23.368907][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:23.369232][f=-000001] Loaded widget: Autoquit [t=00:00:23.369456][f=-000001] Loaded widget: Blast Radius [t=00:00:23.369810][f=-000001] Loaded widget: CameraShake [t=00:00:23.370487][f=-000001] Loaded widget: Cheat Sheet [t=00:00:23.383531][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:23.383983][f=-000001] EndGame Graph disabled [t=00:00:23.403193][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:23.403554][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:23.403901][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:23.404120][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:23.431199][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:23.431743][f=-000001] Loaded widget: Ferry Points [t=00:00:23.432391][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:23.440174][f=-000001] Loaded widget: Context Menu [t=00:00:23.440638][f=-000001] Loaded widget: Darkening [t=00:00:23.440962][f=-000001] Loaded widget: Decloak Range [t=00:00:23.441315][f=-000001] Loaded widget: Decoration Handler [t=00:00:23.448169][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:23.448475][f=-000001] Loaded widget: Easy Facing [t=00:00:23.448937][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:23.449173][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:23.449521][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:23.450633][f=-000001] Input grabbing is enabled! [t=00:00:23.450661][f=-000001] Input grabbing is enabled! [t=00:00:23.450768][f=-000001] Loaded widget: Grab Input [t=00:00:23.451188][f=-000001] Loaded widget: Haven Handler [t=00:00:23.451550][f=-000001] Loaded widget: Highlight Geos [t=00:00:23.452018][f=-000001] Loaded widget: In-game Guide [t=00:00:23.452254][f=-000001] Loaded widget: In-game Ignore [t=00:00:23.452579][f=-000001] Loaded widget: Keep Target [t=00:00:23.452936][f=-000001] Loaded widget: Local Widgets Config [t=00:00:23.453303][f=-000001] Loaded widget: MinimapEvents [t=00:00:23.453597][f=-000001] Loaded widget: Misc default command replacements [t=00:00:23.453959][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:23.454427][f=-000001] Loaded widget: Missile Silo Range [t=00:00:23.454662][f=-000001] Loaded widget: Mission Results Handler [t=00:00:23.454896][f=-000001] Loaded widget: Morph Finished notification [t=00:00:23.455145][f=-000001] Loaded widget: Orbit Command [t=00:00:23.455510][f=-000001] Loaded widget: Point Tracker [t=00:00:23.455751][f=-000001] Loaded widget: Raw Move Issue [t=00:00:23.455989][f=-000001] Loaded widget: ReclaimInfo [t=00:00:23.456431][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:23.456856][f=-000001] Loaded widget: Show selected unit range [t=00:00:23.457355][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:23.457852][f=-000001] Loaded widget: Simple Settings [t=00:00:23.458245][f=-000001] Loaded widget: Smart Bombers [t=00:00:23.458517][f=-000001] Loaded widget: SmoothCam [t=00:00:23.458954][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:23.460105][f=-000001] Loaded widget: Stereo3D [t=00:00:23.460357][f=-000001] Loaded widget: Stop Self-D [t=00:00:23.460751][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:23.461000][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:23.461784][f=-000001] Loaded widget: Camera Save Position [t=00:00:23.462171][f=-000001] Loaded widget: Command Alpha [t=00:00:23.462599][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:23.462964][f=-000001] Loaded widget: Ghost Site [t=00:00:23.464050][f=-000001] Loaded widget: Attack Warning [t=00:00:23.464406][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:23.465072][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:23.466311][f=-000001] Loaded widget: Auto Group [t=00:00:23.467410][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:23.468344][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:23.468699][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:23.469485][f=-000001] Loaded widget: Projectile Lights [t=00:00:23.470432][f=-000001] Loaded widget: Select Com at start [t=00:00:23.476788][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:23.477926][f=-000001] Loaded widget: Transport AI [t=00:00:23.602132][f=-000001] Loaded widget: Attack AoE [t=00:00:23.602668][f=-000001] Loaded widget: Icon Sets [t=00:00:23.603389][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:23.609004][f=-000001] Loaded widget: Replay control buttons [t=00:00:23.609327][f=-000001] Loaded widget: Smooth Scroll [t=00:00:23.634887][f=-000001] Loaded widget: Unit Start State [t=00:00:23.635309][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:23.635554][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:23.637247][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:23.638342][f=-000001] Loaded widget: PlanetWars Info [t=00:00:23.638778][f=-000001] Loaded widget: Commands FX [t=00:00:23.639030][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:23.654622][f=-000001] Loaded widget: UnitShapes [t=00:00:23.655140][f=-000001] : disabled for spectators [t=00:00:23.656122][f=-000001] Loaded widget: Stockpiler [t=00:00:23.657706][f=-000001] Loaded widget: Map Edge Extension [t=00:00:23.657990][f=-000001] Loaded widget: AllyCursors [t=00:00:23.659106][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:23.659496][f=-000001] Loaded widget: Gadget Icons [t=00:00:23.659858][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:23.660232][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:23.660667][f=-000001] Loaded widget: Selection Send [t=00:00:23.661051][f=-000001] Loaded widget: Shield Guard [t=00:00:23.661576][f=-000001] Loaded widget: State Icons [t=00:00:23.661939][f=-000001] : disabled for spectators [t=00:00:23.662816][f=-000001] Loaded widget: Building Starter [t=00:00:23.663190][f=-000001] : disabled for spectators [t=00:00:23.663963][f=-000001] Loaded widget: Cloaker Guard [t=00:00:23.664248][f=-000001] Loaded widget: LupsManager [t=00:00:23.664710][f=-000001] Loaded widget: Smoke Signals [t=00:00:23.665077][f=-000001] Loaded widget: Units on Fire [t=00:00:23.665697][f=-000001] Loaded widget: Newton Firezone [t=00:00:23.666254][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:23.667437][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:23.667988][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:23.668485][f=-000001] Loaded widget: Chili Docking [t=00:00:23.675495][f=-000001] Loaded widget: Chili Pro Console [t=00:00:23.683020][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:23.683511][f=-000001] Loaded widget: HUD Presets [t=00:00:23.684207][f=-000001] Loaded widget: Persistent Build Height [t=00:00:23.686598][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:23.687011][f=-000001] Loaded widget: Image Preloader [t=00:00:23.687467][f=-000001] Loaded widget: Custom Markers [t=00:00:23.691689][f=-000001] Loaded widget: Chili Core Selector [t=00:00:23.692197][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:23.692427][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:23.693285][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:23.693748][f=-000001] Loaded widget: Start Boxes [t=00:00:23.694960][f=-000001] Loaded widget: Select Keys [t=00:00:23.703108][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:23.704201][f=-000001] Loaded widget: Pause Screen [t=00:00:23.704615][f=-000001] Loaded widget: Restricted Zones [t=00:00:23.704894][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:23.705512][f=-000001] Loaded widget: CustomFormations2 [t=00:00:23.705909][f=-000001] SetSunLighting [t=00:00:23.706545][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:23.719020][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:23.719436][f=-000001] Loaded widget: Font Cache [t=00:00:23.719797][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.719839][f=-000001] Loaded widget: GC Control [t=00:00:23.723738][f=-000001] Loaded widget: Layout Handler [t=00:00:23.724187][f=-000001] Loaded widget: Text To Speech Control [t=00:00:23.726906][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:23.731678][f=-000001] Writing last game win data [t=00:00:23.736116][f=-000001] LuaUI v0.3 [t=00:00:23.894479][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.972542][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:24.022320][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13336,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.569908][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.634394][f=-000001] Spectator mode. Widget removed. [t=00:00:24.636700][f=-000001] Spectator mode. Widget removed. [t=00:00:24.637676][f=-000001] Playback paused [t=00:00:24.644790][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.731778][f=-000001] Opening demofile demos/1580931/replay.sdfz [t=00:00:24.731809][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.731821][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:24.731968][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:24.731994][f=-000001] -> Connection established (given id 2) [t=00:00:24.732019][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:24.732031][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:24.732043][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:24.732055][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:24.732081][f=-000001] Speed set to 20.0 [server] [t=00:00:24.732092][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55c63762a0e0,(nil)}][locale="C"]" [t=00:00:24.732105][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.744981][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.745014][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:28.044810][f=-000001] Beginning demo playback [t=00:00:28.064679][f=-000001] GameID: d57c086428ab0b607289553411244351 [t=00:00:28.088560][f=-000001] Connection attempt from Ken_395 [t=00:00:28.088596][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:28.089357][f=-000001] [0] Event [undefined]: Ken_395 changed status [t=00:00:28.089519][f=-000001] -> Connection established (given id 0) [t=00:00:28.089534][f=-000001] Connection attempt from xxolbo [t=00:00:28.089545][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:28.089596][f=-000001] [0] Event [undefined]: xxolbo changed status [t=00:00:28.089700][f=-000001] -> Connection established (given id 1) [t=00:00:28.220780][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ken_395" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:28.220846][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ken_395" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:28.334374][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xxolbo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:28.334410][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xxolbo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:33.096882][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ken_395" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:33.103583][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ken_395" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:33.120720][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xxolbo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:33.136683][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xxolbo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:33.161513][f=-000001] > Game will be force started in 60 seconds [t=00:00:34.192696][f=-000001] > Game will be force started in 40 seconds [t=00:00:34.972905][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ken_395" string="[Game::Load][lua{Rules,Gaia}={0000010e80aa8440,0000000000000000}][locale="C"]" [t=00:00:35.068908][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xxolbo" string="[Game::Load][lua{Rules,Gaia}={000001f4cef3c960,0000000000000000}][locale="C"]" [t=00:00:35.220979][f=-000001] > Game will be force started in 20 seconds [t=00:00:35.706326][f=-000001] Allies: I choose: Recon! [t=00:00:35.956832][f=-000001] Allies: I choose: Engineer! [t=00:00:36.480007][f=-000001] [0] Event [909,158.176758,877]: 0 finished unit Recon Commander [t=00:00:36.487414][f=-000001] [0] Event [4268,158.134766,4267]: 1 finished unit Engineer Commander [t=00:00:36.511195][f=0000000] [0] xxolbo, team: 1, elo:1546, userid: 577303 [t=00:00:36.511257][f=0000000] [0] Ken_395, team: 0, elo:1454, userid: 577309 [t=00:00:36.511286][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:36.517901][f=0000000] Playback continued [t=00:00:36.520726][f=0000000] > Players xxolbo did not choose a start position. Game will be aborted. [t=00:00:36.520753][f=0000000] > exiting game [t=00:00:36.527352][f=0000001] [1] player nonplacement [t=00:00:36.528657][f=0000001] [1] autohost exit [t=00:00:36.535548][f=0000001] No clients connected, shutting down server [t=00:00:36.535585][f=0000001] Server shutdown [t=00:00:36.536048][f=0000001] Submitting stats [t=00:00:36.536474][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:36.540088][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:36.540114][f=0000001] Draw 6204.90ms 55.00% [t=00:00:36.540127][f=0000001] Lua::Callins::Synced 2.95ms 0.10% [t=00:00:36.540140][f=0000001] Lua::Callins::Unsynced 10473.62ms 86.40% [t=00:00:36.540153][f=0000001] Lua::CollectGarbage::Synced 58.77ms 0.00% [t=00:00:36.540166][f=0000001] Lua::CollectGarbage::Unsynced 353.59ms 2.00% [t=00:00:36.540178][f=0000001] Misc::Profiler::AddTime 25.71ms 0.20% [t=00:00:36.540389][f=0000001] [1] all players disconnected [t=00:00:37.517685][f=0000001] Playback paused [t=00:00:46.537538][f=0000001] Autoquit sending quit command. [t=00:00:46.538202][f=0000001] [QuitAction] user exited to system [t=00:00:46.538676][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:46.538703][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:46.538989][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.539007][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.539018][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:46.539028][f=0000001] [SpringApp::Kill][2] [t=00:00:46.539863][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:46.540281][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55c6314c3760 [t=00:00:46.540335][f=0000001] Start widgetHandler:Shutdown [t=00:00:46.544404][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:46.545284][f=0000001] Writing last game win data [t=00:00:46.551311][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:46.551338][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:46.551355][f=0000001] Shutdown Widget - Save/Load API [t=00:00:46.551369][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:46.551383][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:46.551401][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:46.553563][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:46.553692][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:46.554545][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:46.554564][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:46.554615][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:46.554639][f=0000001] Shutdown Widget - HealthBars [t=00:00:46.555519][f=0000001] Shutdown Widget - Noises [t=00:00:46.555538][f=0000001] Shutdown Widget - Unit Icons [t=00:00:46.555555][f=0000001] Shutdown Widget - Win Counter [t=00:00:46.555570][f=0000001] Shutdown Widget - BuildETA [t=00:00:46.555585][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:46.555601][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:46.555648][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:46.555664][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:46.555679][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:46.555692][f=0000001] Shutdown Widget - CameraShake [t=00:00:46.555707][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:46.555824][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:46.555847][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:46.555863][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:46.555883][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:46.555897][f=0000001] Shutdown Widget - Context Menu [t=00:00:46.555910][f=0000001] Shutdown Widget - Darkening [t=00:00:46.555934][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:46.555949][f=0000001] Shutdown Widget - Grab Input [t=00:00:46.555966][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:46.555980][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:46.556020][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:46.556034][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:46.556050][f=0000001] Shutdown Widget - Point Tracker [t=00:00:46.556064][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:46.556078][f=0000001] Shutdown Widget - Stereo3D [t=00:00:46.556103][f=0000001] Shutdown Widget - Attack AoE [t=00:00:46.556118][f=0000001] Shutdown Widget - UnitShapes [t=00:00:46.556156][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:46.556171][f=0000001] Shutdown Widget - Selection Send [t=00:00:46.556185][f=0000001] Shutdown Widget - LupsManager [t=00:00:46.556201][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:46.556216][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:46.573571][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:46.573605][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:46.573622][f=0000001] Shutdown Widget - Chili Framework [t=00:00:46.573637][f=0000001] Shutdown Widget - Lups [t=00:00:46.573681][f=0000001] Shutdown Widget - Custom Markers [t=00:00:46.573700][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:46.573826][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:46.573844][f=0000001] Shutdown Widget - Select Keys [t=00:00:46.573873][f=0000001] Shutdown Widget - Pause Screen [t=00:00:46.580584][f=0000001] Shutdown Widget - Layout Handler [t=00:00:46.580628][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:46.580642][f=0000001] End widgetHandler:Shutdown [t=00:00:46.723230][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={217888,27614141} {int,ext,rec}Allocs={7454940,0,0} {chunk,block}Bytes={27614141,0} [t=00:00:46.724301][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:46.724320][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55c63762a0e0 [t=00:00:46.724367][f=0000001] Start gadgetHandler:Shutdown [t=00:00:46.724384][f=0000001] Shutdown - StartSetup [t=00:00:46.724398][f=0000001] Shutdown - UnitMorph [t=00:00:46.724471][f=0000001] Shutdown - Carrier Drones [t=00:00:46.724490][f=0000001] Shutdown - Missile Silo Controller [t=00:00:46.724505][f=0000001] Shutdown - Modular Comm Info [t=00:00:46.724519][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:46.724533][f=0000001] Shutdown - UnitCloakShield [t=00:00:46.724746][f=0000001] Shutdown - Starlight Handler [t=00:00:46.724766][f=0000001] End gadgetHandler:Shutdown [t=00:00:46.740547][f=0000001] Start gadgetHandler:Shutdown [t=00:00:46.740593][f=0000001] Shutdown - Save/Load [t=00:00:46.740633][f=0000001] Shutdown - Teleport Throw [t=00:00:46.740649][f=0000001] Shutdown - UnitMorph [t=00:00:46.740667][f=0000001] Shutdown - Modular Comm Info [t=00:00:46.740681][f=0000001] Shutdown - Retreat Command [t=00:00:46.740699][f=0000001] Shutdown - Shockwaves [t=00:00:46.740711][f=0000001] Shutdown - UnitCloakShield [t=00:00:46.740728][f=0000001] Shutdown - Lups Cloak FX [t=00:00:46.740743][f=0000001] Shutdown - Lups [t=00:00:46.740780][f=0000001] Shutdown - Lups Shield [t=00:00:46.740800][f=0000001] End gadgetHandler:Shutdown [t=00:00:46.751510][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7454970,0,0} {chunk,block}Bytes={0,0} [t=00:00:46.751616][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7454970,0,0} {chunk,block}Bytes={0,0} [t=00:00:46.751706][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:46.751832][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:46.759225][f=0000001] [Game::~CGame][1] [t=00:00:46.759283][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:46.759298][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:46.759313][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:46.759328][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:46.759341][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:46.759355][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:46.759572][f=0000001] [Game::KillMisc][1] [t=00:00:46.759591][f=0000001] [Game::KillMisc][2] [t=00:00:46.760017][f=0000001] [Game::KillMisc][3] [t=00:00:46.760688][f=0000001] [Game::KillRendering][1] [t=00:00:46.778692][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:46.778785][f=0000001] [S3OParser::Kill] allocated 5462 pieces [t=00:00:46.779387][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:46.946797][f=0000001] [Game::KillInterface][1] [t=00:00:46.948370][f=0000001] [Game::KillInterface][2] [t=00:00:46.948788][f=0000001] [Game::KillSimulation][1] [t=00:00:46.948813][f=0000001] [Game::KillSimulation][2] [t=00:00:47.694025][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:47.694070][f=0000001] [Game::KillSimulation][3] [t=00:00:47.694415][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.694446][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.694561][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.694592][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.697386][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:47.812538][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:47.877109][f=0000001] [Game::KillSimulation][4] [t=00:00:51.718360][f=0000001] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:51.720093][f=0000001] [Game::~CGame][2] [t=00:00:51.720119][f=0000001] [Game::~CGame][3] [t=00:00:51.950602][f=0000001] [SpringApp::Kill][3] [t=00:00:51.951371][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1829 bytes sent 9704 bytes recv'd [t=00:00:51.957332][f=0000001] Kill: client disconnecting... [t=00:00:53.964682][f=0000001] CloseConnection: client connection closed [t=00:00:53.966084][f=0000001] [SpringApp::Kill][4] font=0x55c60f790600 [t=00:00:53.975315][f=0000001] [SpringApp::Kill][5] [t=00:00:53.987410][f=0000001] [SpringApp::Kill][6] [t=00:00:53.987878] [SpringApp::Kill][7] [t=00:00:53.989562] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.989631] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.989646] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:53.989676] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.989687] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:53.989698] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.989708] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:53.989720] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:53.989730] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:53.989742] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.989752] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.989763] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.990062] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.009066] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:54.009109] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:54.009120] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:54.009131] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:54.010978] [VFS] [SpringVFS::DeleteArchives] [t=00:00:54.011000] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:54.011012] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55c60f85c9c0) [t=00:00:54.021116] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3316ms [t=00:00:54.021164] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=60ms [t=00:00:54.021179] file="objects3d/nebula.s3o" indx=5370 inflSize=1884kb readTime=41ms [t=00:00:54.021190] file="bitmaps/loadpictures/firestates.png" indx=524 inflSize=2945kb readTime=27ms [t=00:00:54.021201] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=24ms [t=00:00:54.021212] file="objects3d/amphteleportbeacon.s3o" indx=4979 inflSize=15kb readTime=24ms [t=00:00:54.021222] file="objects3d/benzcom4.s3o" indx=5053 inflSize=297kb readTime=23ms [t=00:00:54.021232] file="gamedata/resources.lua" indx=941 inflSize=6kb readTime=23ms [t=00:00:54.021243] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=22ms [t=00:00:54.021253] file="bitmaps/gpl/flame.png" indx=464 inflSize=20kb readTime=21ms [t=00:00:54.021265] file="objects3d/fighter2.s3o" indx=5277 inflSize=39kb readTime=19ms [t=00:00:54.028244] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167368979 bytes cached in 3468 files [t=00:00:54.308870] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [t=00:00:54.308910] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/CrossRoads.v1.0.3.sd7 (0x55c60f78a360) [t=00:00:54.309707] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:54.310031] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55c60f761810) [t=00:00:54.310730] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:54.310971] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f74dc00db90) [t=00:00:54.311431] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:00:54.313824] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55c60f783170) [t=00:00:54.313883] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:54.313896] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:54.313911] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:54.313921] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:54.313933] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:54.313943] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:54.315310] [SpringApp::Kill][8] [t=00:00:54.315330] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:54.315341] [WatchDog::Uninstall][1] hangDetectorThread=0x55c5c94c44d0 (joinable=1) [t=00:00:54.315367] [WatchDog::Uninstall][2] [t=00:00:55.131681] [WatchDog::Uninstall][3] [t=00:00:55.131720] [SpringApp::Kill][9]