[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000079] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.012734] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.012770] Using writeable configuration source: "/tmp/tmp.ziBycNKFTI/springsettings.1580542.cfg" [t=00:00:00.028135] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.028842] ============== ============== [t=00:00:00.028861] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.028872] [t=00:00:00.028882] Enable or disable log sections using the LogSections configuration key [t=00:00:00.028892] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.028902] Use "none" to disable the default log sections. [t=00:00:00.028912] ============== ============== [t=00:00:00.028924] ============== ============== [t=00:00:00.029019] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.029036] MouseDragCircleCommandThreshold = 25 [t=00:00:00.029048] ROAM = 2 [t=00:00:00.029058] RotateLogFiles = 1 [t=00:00:00.029070] TeamHighlight = 0 [t=00:00:00.029081] ============== ============== [t=00:00:00.029091] ============== ============== [t=00:00:00.029101] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.029112] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.029122] Compiler Version: gcc-11.1.0 [t=00:00:00.029160] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.029352] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.029364] Binary Word Size: 64-bit (native) [t=00:00:00.029375] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.029385] Physical CPU Cores: 1 [t=00:00:00.029395] Logical CPU Cores: 1 [t=00:00:00.029405] ============== ============== [t=00:00:00.029478] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.029489] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.029499] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.029509] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.029519] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.031859] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.031882] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.031935] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.031974] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.032003] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.032014] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.032054] [GR::LogVersionInfo] [t=00:00:00.032065] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.032075] GL version : [t=00:00:00.032097] GL vendor : [t=00:00:00.032106] GL renderer : [t=00:00:00.032115] GLSL version: [t=00:00:00.032124] GLEW version: spring headless stub GLEW version [t=00:00:00.032133] GPU memory : unknown [t=00:00:00.032142] SDL swap-int: 0 [t=00:00:00.032151] SDL driver : headless stub [t=00:00:00.032160] [t=00:00:00.032170] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.032178] GLSL shader support : 0 [t=00:00:00.032187] GL4 support : 0 [t=00:00:00.032196] FBO extension support : 0 [t=00:00:00.032205] NVX GPU mem-info support : 0 [t=00:00:00.032235] ATI GPU mem-info support : 0 [t=00:00:00.032245] NPOT-texture support : 1 (0) [t=00:00:00.032254] S3TC/DXT1 texture support : 0/0 [t=00:00:00.032263] texture query-LOD support : 1 (0) [t=00:00:00.032272] MSAA frame-buffer support : 0 (0) [t=00:00:00.032281] Z-buffer depth : 16 (-) [t=00:00:00.032289] primitive-restart support : 0 (0) [t=00:00:00.032299] clip-space control support: 0 (0) [t=00:00:00.032307] seamless cube-map support : 0 (0) [t=00:00:00.032317] frag-depth layout support : 0 (0) [t=00:00:00.032326] persistent maps support : 0 (0) [t=00:00:00.032334] explicit attribs location : 0 (0) [t=00:00:00.032344] multi draw indirect : 0 (-) [t=00:00:00.032353] [t=00:00:00.032362] max. FBO samples : -1 [t=00:00:00.032371] max. FS/program texture slots : 8/8 [t=00:00:00.032380] max. texture size : 2048 [t=00:00:00.032391] max. texture anisotropy level : 0.000000 [t=00:00:00.032400] max. vec4 varyings/attributes : 0/0 [t=00:00:00.032409] max. draw-buffers : 0 [t=00:00:00.032418] max. rec. indices/vertices : 0/0 [t=00:00:00.032427] max. uniform buffer-bindings : 0 [t=00:00:00.032436] max. uniform block-size : 0KB [t=00:00:00.032445] max. storage buffer-bindings : 0 [t=00:00:00.032453] max. storage block-size : 0MB [t=00:00:00.032462] [t=00:00:00.032471] enable AMD-hacks : 0 [t=00:00:00.032480] compress MIP-maps: 0 [t=00:00:00.033323] [GR::UpdateGLConfigs] [t=00:00:00.033345] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.033358] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.033368] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.033377] [GR::InitGLState] [t=00:00:00.034436] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.648705] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.674070] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.684505] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.685036] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.685056] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.685069] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.920134] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.925823] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.956753] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.957122] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.971538] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 52ms [t=00:00:00.971570] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.971752] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.980972] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2c2c00d810 (SpringVFS) global=(nil) (null) [t=00:00:00.980996] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.989672] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.989700] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.989711] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.989721] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.990450] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2868 MB [t=00:00:01.013676][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.014432][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.014462][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1580542/replay.sdfz" for game data... [t=00:00:01.164744][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.175381][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.175414][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.184430][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.184495][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 170ms [t=00:00:01.185035][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [t=00:00:01.240349][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5565e8802590] using map "Izki Channel v1.0" (loaded=0 cached=0) [t=00:00:01.241552][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.243168][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.243628][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5565e8802590] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.244670][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.255111][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.255780][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.266718][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 81ms [t=00:00:01.267322][f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.274340][f=-000001] forceSingleThreaded, false [t=00:00:01.382116][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.382151][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.382257][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.382450][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.382514][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.382650][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.384322][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.384921][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.385503][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.388230][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.390133][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.392607][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.392733][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.393555][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.402053][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.404687][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.406239][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.406829][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.408131][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.408235][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.415334][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.415376][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.571564][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.646263][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.677350][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.049685][f=-000001] Loading UnitDefs_posts [t=00:00:03.210066][f=-000001] Loading FeatureDefs_posts [t=00:00:03.285287][f=-000001] Loading WeaponDefs_posts [t=00:00:03.306382][f=-000001] Loading ArmorDefs_posts [t=00:00:03.328527][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 619ms [t=00:00:03.380721][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 722ms [t=00:00:03.380761][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.541317][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.541850][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.542165][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.542186][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.543381][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.546189][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.791763][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.823329][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.004200][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.006860][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.006901][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.556886][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 549ms [t=00:00:04.556943][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.648054][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 91ms [t=00:00:04.648105][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.671008][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:05.313329][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.327362][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.331167][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.353192][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.363101][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.371475][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.371496][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.372955][f=-000001] InfoTexture: legacy [t=00:00:10.372974][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.374948][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.248370][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.260243][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.260269][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.261443][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.374142][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.374196][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.585172][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.685232][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.694933][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.694956][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.696056][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.108467][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.118039][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.118880][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.270857][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:12.272645][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.272669][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.281709][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.281754][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.281767][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.281777][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.281788][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.281798][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.281809][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b24 [t=00:00:12.287508][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.287543][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.287552][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.287560][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.287568][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.287576][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.287585][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b34 [t=00:00:12.288536][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5565f1177450 has BLOCKSIZE 1 [t=00:00:12.292334][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.292355][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.292366][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.292375][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.292393][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.292403][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598788a [t=00:00:12.296681][f=-000001] [Path] [PathEstimator::ReadFile] hash=598788a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-598788a.zip" (exists=1) [t=00:00:12.297780][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.304679][f=-000001] Path cache (48, 40) initialized. [t=00:00:12.304702][f=-000001] Path cache (48, 40) initialized. [t=00:00:12.308486][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.308509][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.308520][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.308530][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.308540][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.308550][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598789a [t=00:00:12.403761][f=-000001] [Path] [PathEstimator::ReadFile] hash=598789a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-598789a.zip" (exists=1) [t=00:00:12.404356][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.406399][f=-000001] Path cache (24, 20) initialized. [t=00:00:12.406418][f=-000001] Path cache (24, 20) initialized. [t=00:00:12.406433][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (133ms, checksum 8d4cc82c)" [t=00:00:12.406499][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.406514][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.406535][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.540137][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 44ms [t=00:00:12.540798][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.504609][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.947632][f=-000001] Synced LuaRules: finished loading [t=00:00:14.966864][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.579788][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.654468][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.658991][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.661873][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.661892][f=-000001] LuaSocket Support: enabled [t=00:00:15.680166][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:15.760401][f=-000001] localWidgets, nil, true, true [t=00:00:15.763699][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:15.763725][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:15.773576][f=-000001] USE_OLD_CHILI [t=00:00:16.426599][f=-000001] Loading last game win data [t=00:00:16.427617][f=-000001] Resetting win data [t=00:00:16.428102][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.428132][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.428146][f=-000001] Player and team counts match, continuing [t=00:00:16.428159][f=-000001] jobugg was in last game but is now absent, resetting scores [t=00:00:16.568140][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.568172][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:16.648832][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:17.566239][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.244427][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.413788][f=-000001] forceSingleThreaded, false [t=00:00:18.810195][f=-000001] Loaded API widget: i18n [t=00:00:18.811133][f=-000001] Loaded API widget: Shared Functions [t=00:00:18.811323][f=-000001] Loaded API widget: Hacky version fix [t=00:00:18.811501][f=-000001] Loaded API widget: Cluster Detection [t=00:00:18.812247][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:18.812592][f=-000001] Loaded API widget: Win Counter [t=00:00:18.812946][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:18.995387][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:18.995823][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:18.996069][f=-000001] Loaded API widget: CommandInsert [t=00:00:18.996287][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:18.997723][f=-000001] Loaded API widget: Lups [t=00:00:19.305050][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.305530][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.305908][f=-000001] Loaded widget: Save/Load API [t=00:00:19.306256][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.306582][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.306961][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.312102][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.313949][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.313971][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.314043][f=-000001] Set maximum particles to: 0 [t=00:00:19.314907][f=-000001] Set UnitIconDist to 0 [t=00:00:19.417457][f=-000001] Loaded widget: EPIC Menu [t=00:00:19.417868][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:19.419107][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:19.445092][f=-000001] Loaded widget: Chili Minimap [t=00:00:19.445504][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:19.455355][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:19.455766][f=-000001] Deferred Rendering requires shader support! [t=00:00:19.456181][f=-000001] Loaded widget: Deferred rendering [t=00:00:19.456466][f=-000001] Mexspot Fetcher fetching [t=00:00:19.456626][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:19.456928][f=-000001] Team highlighting: Disabled [t=00:00:19.457041][f=-000001] Loaded widget: Teamhighlight option [t=00:00:19.457928][f=-000001] Loaded widget: Local Team Colors [t=00:00:19.458354][f=-000001] Loaded widget: Display Keys 2 [t=00:00:19.458728][f=-000001] Loaded widget: Save Game Menu [t=00:00:19.458932][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:19.459207][f=-000001] Loaded widget: One click weapon handler [t=00:00:19.459448][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:19.459736][f=-000001] highlightUnitShader no GL4 support [t=00:00:19.460045][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:19.460428][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:19.461012][f=-000001] Loaded widget: Attack Command Helper [t=00:00:19.461310][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:19.461324][f=-000001] Using fallback unit outlines [t=00:00:19.461510][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:19.461893][f=-000001] Loaded widget: Selection Modkeys [t=00:00:19.470512][f=-000001] Loaded widget: Chili Global Commands [t=00:00:19.472161][f=-000001] Loaded widget: Outline No Shader [t=00:00:19.472619][f=-000001] Loaded widget: Unit Icons [t=00:00:19.472948][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:19.473338][f=-000001] Loaded widget: Noises [t=00:00:19.516456][f=-000001] Loaded widget: HealthBars [t=00:00:19.517382][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:19.517662][f=-000001] Loaded widget: Guard Remove [t=00:00:19.521268][f=-000001] Loaded widget: Chili Vote Display [t=00:00:19.521689][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:19.522030][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:19.522081][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1580542/events.log [t=00:00:19.543138][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:19.543633][f=-000001] Loaded widget: EndGame APM stats [t=00:00:19.545295][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:19.545516][f=-000001] Loaded widget: Objectives [t=00:00:19.545852][f=-000001] Loaded widget: EndGame Stats [t=00:00:19.546241][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:19.546599][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:19.546957][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:19.572857][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:19.573446][f=-000001] Loaded widget: BuildETA [t=00:00:19.574155][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:19.574468][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:19.580474][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:19.580813][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:19.581924][f=-000001] Loaded widget: Command Alpha [t=00:00:19.582728][f=-000001] Loaded widget: Camera Save Position [t=00:00:19.583093][f=-000001] Loaded widget: Ghost Site [t=00:00:19.583318][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:19.583706][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:19.583929][f=-000001] Loaded widget: Stop Self-D [t=00:00:19.586104][f=-000001] Loaded widget: Stereo3D [t=00:00:19.586546][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:19.586816][f=-000001] Loaded widget: SmoothCam [t=00:00:19.587228][f=-000001] Loaded widget: Smart Bombers [t=00:00:19.587699][f=-000001] Loaded widget: Simple Settings [t=00:00:19.588323][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:19.588695][f=-000001] Loaded widget: Show selected unit range [t=00:00:19.589108][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:19.589337][f=-000001] Loaded widget: ReclaimInfo [t=00:00:19.589558][f=-000001] Loaded widget: Raw Move Issue [t=00:00:19.589899][f=-000001] Loaded widget: Point Tracker [t=00:00:19.590142][f=-000001] Loaded widget: Orbit Command [t=00:00:19.590362][f=-000001] Loaded widget: Morph Finished notification [t=00:00:19.590609][f=-000001] Loaded widget: Mission Results Handler [t=00:00:19.591066][f=-000001] Loaded widget: Missile Silo Range [t=00:00:19.591420][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:19.592152][f=-000001] Loaded widget: Misc default command replacements [t=00:00:19.592515][f=-000001] Loaded widget: MinimapEvents [t=00:00:19.592858][f=-000001] Loaded widget: Local Widgets Config [t=00:00:19.593155][f=-000001] Loaded widget: Keep Target [t=00:00:19.593373][f=-000001] Loaded widget: In-game Ignore [t=00:00:19.593760][f=-000001] Loaded widget: In-game Guide [t=00:00:19.594052][f=-000001] Loaded widget: Highlight Geos [t=00:00:19.594454][f=-000001] Loaded widget: Haven Handler [t=00:00:19.595222][f=-000001] Input grabbing is enabled! [t=00:00:19.595473][f=-000001] Input grabbing is enabled! [t=00:00:19.595584][f=-000001] Loaded widget: Grab Input [t=00:00:19.595940][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:19.596165][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:19.596554][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:19.602697][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:19.603102][f=-000001] Loaded widget: Decoration Handler [t=00:00:19.603408][f=-000001] Loaded widget: Decloak Range [t=00:00:19.603781][f=-000001] Loaded widget: Darkening [t=00:00:19.611392][f=-000001] Loaded widget: Context Menu [t=00:00:19.611674][f=-000001] Loaded widget: Easy Facing [t=00:00:19.612323][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:19.612708][f=-000001] Loaded widget: Ferry Points [t=00:00:19.638664][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:19.639116][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:19.639470][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:19.639709][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:19.640091][f=-000001] EndGame Graph disabled [t=00:00:19.659792][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:19.672754][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:19.673564][f=-000001] Loaded widget: Cheat Sheet [t=00:00:19.673969][f=-000001] Loaded widget: CameraShake [t=00:00:19.674230][f=-000001] Loaded widget: Blast Radius [t=00:00:19.674583][f=-000001] Loaded widget: Autoquit [t=00:00:19.674950][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:19.675233][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:19.675712][f=-000001] Loaded widget: Music Player v2 [t=00:00:19.676101][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:19.676498][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:19.676906][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:19.677316][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:19.678421][f=-000001] Loaded widget: Attack Warning [t=00:00:19.678779][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:19.679400][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:19.680461][f=-000001] Loaded widget: Auto Group [t=00:00:19.681432][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:19.682427][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:19.682767][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:19.683761][f=-000001] Loaded widget: Projectile Lights [t=00:00:19.684689][f=-000001] Loaded widget: Select Com at start [t=00:00:19.693259][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:19.694554][f=-000001] Loaded widget: Transport AI [t=00:00:19.694810][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:19.695109][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:19.720220][f=-000001] Loaded widget: Unit Start State [t=00:00:19.720694][f=-000001] Loaded widget: Smooth Scroll [t=00:00:19.726377][f=-000001] Loaded widget: Replay control buttons [t=00:00:19.727147][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:19.727469][f=-000001] Loaded widget: Icon Sets [t=00:00:19.853165][f=-000001] Loaded widget: Attack AoE [t=00:00:19.855158][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:19.856283][f=-000001] Loaded widget: PlanetWars Info [t=00:00:19.872314][f=-000001] Loaded widget: UnitShapes [t=00:00:19.872793][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:19.873232][f=-000001] Loaded widget: Commands FX [t=00:00:19.873559][f=-000001] : disabled for spectators [t=00:00:19.874535][f=-000001] Loaded widget: Stockpiler [t=00:00:19.876322][f=-000001] Loaded widget: Map Edge Extension [t=00:00:19.876954][f=-000001] Loaded widget: State Icons [t=00:00:19.877344][f=-000001] Loaded widget: Shield Guard [t=00:00:19.877718][f=-000001] Loaded widget: Selection Send [t=00:00:19.878090][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:19.878478][f=-000001] Loaded widget: Gadget Icons [t=00:00:19.878738][f=-000001] Loaded widget: AllyCursors [t=00:00:19.879111][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:19.880295][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:19.880654][f=-000001] : disabled for spectators [t=00:00:19.881499][f=-000001] Loaded widget: Building Starter [t=00:00:19.881870][f=-000001] : disabled for spectators [t=00:00:19.882837][f=-000001] Loaded widget: Cloaker Guard [t=00:00:19.883239][f=-000001] Loaded widget: Units on Fire [t=00:00:19.883625][f=-000001] Loaded widget: Smoke Signals [t=00:00:19.883911][f=-000001] Loaded widget: LupsManager [t=00:00:19.884455][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:19.885060][f=-000001] Loaded widget: Newton Firezone [t=00:00:19.886072][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:19.886397][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:19.894483][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:19.902024][f=-000001] Loaded widget: Chili Pro Console [t=00:00:19.902699][f=-000001] Loaded widget: Chili Docking [t=00:00:19.903240][f=-000001] Loaded widget: HUD Presets [t=00:00:19.903944][f=-000001] Loaded widget: Persistent Build Height [t=00:00:19.906323][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:19.906672][f=-000001] Loaded widget: Image Preloader [t=00:00:19.907162][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:19.907390][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:19.911727][f=-000001] Loaded widget: Chili Core Selector [t=00:00:19.912251][f=-000001] Loaded widget: Custom Markers [t=00:00:19.913601][f=-000001] Loaded widget: Select Keys [t=00:00:19.914419][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:19.914885][f=-000001] Loaded widget: Start Boxes [t=00:00:19.915180][f=-000001] Loaded widget: Restricted Zones [t=00:00:19.915926][f=-000001] Loaded widget: Pause Screen [t=00:00:19.924194][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:19.924609][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:19.925274][f=-000001] Loaded widget: CustomFormations2 [t=00:00:19.925601][f=-000001] SetSunLighting [t=00:00:19.926852][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:19.927306][f=-000001] Loaded widget: Text To Speech Control [t=00:00:19.931347][f=-000001] Loaded widget: Layout Handler [t=00:00:19.931761][f=-000001] Lua garbage collection rate: 30/s [t=00:00:19.931806][f=-000001] Loaded widget: GC Control [t=00:00:19.932115][f=-000001] Loaded widget: Font Cache [t=00:00:19.944465][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:19.946986][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:19.952247][f=-000001] Writing last game win data [t=00:00:19.956667][f=-000001] LuaUI v0.3 [t=00:00:20.109547][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.109615][f=-000001] [s11n] Loading s11n file... [t=00:00:20.111398][f=-000001] [s11n] Parsing model... [t=00:00:20.114897][f=-000001] [s11n] Populating game world... [t=00:00:20.224405][f=-000001] [s11n] s11n loading complete. [t=00:00:20.680065][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:20.700684][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13340,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.306200][f=-000001] Spectator mode. Widget removed. [t=00:00:21.307768][f=-000001] Spectator mode. Widget removed. [t=00:00:21.320272][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.320360][f=-000001] Playback paused [t=00:00:21.328528][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.410824][f=-000001] Opening demofile demos/1580542/replay.sdfz [t=00:00:21.410855][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:21.410867][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:21.411093][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [t=00:00:21.411495][f=-000001] -> Connection established (given id 4) [t=00:00:21.411558][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:21.411575][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:21.411586][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:21.411604][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:21.411620][f=-000001] Speed set to 20.0 [server] [t=00:00:21.411631][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x556607f0bd80,(nil)}][locale="C"]" [t=00:00:21.411644][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:21.424628][f=-000001] Switching to Overhead (TA) style camera [t=00:00:21.424660][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:35.181836][f=-000001] Beginning demo playback [t=00:00:35.191425][f=-000001] GameID: 1d850764f0f7b21b87a91d9d09e39fde [t=00:00:35.219127][f=-000001] Connection attempt from OrangeSky [t=00:00:35.219685][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:35.221049][f=-000001] [0] Event [undefined]: OrangeSky changed status [t=00:00:35.221683][f=-000001] -> Connection established (given id 0) [t=00:00:35.235321][f=-000001] Connection attempt from bloa [t=00:00:35.235360][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:35.235421][f=-000001] [0] Event [undefined]: bloa changed status [t=00:00:35.235590][f=-000001] -> Connection established (given id 1) [t=00:00:35.284535][f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:35.284591][f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.367139][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:35.367175][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.654458][f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:35.663312][f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:35.915475][f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[Game::Load][lua{Rules,Gaia}={000001cb90113ad0,0000000000000000}][locale="C"]" [t=00:00:36.235745][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:36.251656][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:37.079291][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={000001e00906d930,0000000000000000}][locale="C"]" [t=00:00:37.412679][f=-000001] Allies: I choose: test! [t=00:00:37.844734][f=-000001] hi [t=00:00:37.964043][f=-000001] gl hf [t=00:00:38.004034][f=-000001] Allies: I choose: Recon! [t=00:00:38.151328][f=-000001] u2 [t=00:00:39.937289][f=-000001] [0] Event [4676,-18.363159,4437]: 0 finished unit Recon Commander [t=00:00:39.945109][f=-000001] [0] Event [1458,-18.334641,676]: 1 finished unit Engineer Commander [t=00:00:39.969592][f=0000000] [0] bloa, team: 1, elo:2514, userid: 520572 [t=00:00:39.969656][f=0000000] [0] OrangeSky, team: 0, elo:2448, userid: 442541 [t=00:00:39.969684][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:39.978674][f=0000000] Playback continued [t=00:00:40.016444][f=0000010] [10] Event [1376,0,864]: 1 finished unit Shipyard [t=00:00:40.238257][f=0000087] [87] Event [4680,-23.105682,4344]: 0 finished unit Amphbot Factory [t=00:00:40.563867][f=0000228] [228] Event [1544,-1,664]: 1 finished unit Metal Extractor [t=00:00:40.802912][f=0000342] [342] Event [4600,-1,4456]: 0 finished unit Metal Extractor [t=00:00:40.912152][f=0000389] [389] Event [4680.05518,-28.439146,4308]: 0 finished unit Duck [t=00:00:41.063383][f=0000453] [453] Event [1448,-1,552]: 1 finished unit Metal Extractor [t=00:00:41.308547][f=0000553] [553] Event [1528,0,600]: 1 finished unit Wind/Tidal Generator [t=00:00:41.519316][f=0000645] [Game::ClientReadNet] added new player dyth68 with number 2 to team 0 [t=00:00:41.519359][f=0000645] > SPRINGIE:User dyth68|bomberriot|7_7|dev_content,donator_2|False|DBus|Federation|GB [t=00:00:41.560441][f=0000661] [661] Event [1384,0,864]: 1 finished unit Mariner [t=00:00:41.566610][f=0000663] [663] Event [4696,-1,4568]: 0 finished unit Metal Extractor [t=00:00:41.603582][f=0000679] Connection attempt from dyth68 [t=00:00:41.603624][f=0000679] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:41.603637][f=0000679] -> Connection established (given id 2) [t=00:00:41.642598][f=0000690] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:41.642652][f=0000690] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:42.009379][f=0000831] [831] Event [4648,0,4520]: 0 finished unit Wind/Tidal Generator [t=00:00:42.038960][f=0000845] [845] Event [4680.05518,-28.439146,4308]: 0 finished unit Conch [t=00:00:42.326278][f=0000969] [Game::ClientReadNet] added new player Kitty116065 with number 3 to team 0 [t=00:00:42.326648][f=0000969] > SPRINGIE:User Kitty116065|staticcon|7_7|player_elo|False|TANKS||TW [t=00:00:42.402060][f=0000998] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:42.408226][f=0001002] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:42.413232][f=0001005] Connection attempt from Kitty116065 [t=00:00:42.413265][f=0001005] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:42.413276][f=0001005] -> Connection established (given id 3) [t=00:00:42.429175][f=0001015] [Game::ClientReadNet][LOGMSG] sender="Kitty116065" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:42.429212][f=0001015] [Game::ClientReadNet][LOGMSG] sender="Kitty116065" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:42.443661][f=0001021] [1021] Event [1384,0,864]: 1 finished unit Hunter [t=00:00:42.448942][f=0001023] [1023] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [t=00:00:42.451649][f=0001024] [1024] Event [4760,0,4568]: 0 finished unit Wind/Tidal Generator [t=00:00:42.645706][f=0001098] [1098] Event [4680.05518,-28.439146,4308]: 0 finished unit Duck [t=00:00:42.878444][f=0001182] [1182] Event [1384,0,552]: 1 finished unit Wind/Tidal Generator [t=00:00:43.072449][f=0001266] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={0000015580bec310,0000000000000000}][locale="C"]" [t=00:00:43.159111][f=0001304] [Game::ClientReadNet][LOGMSG] sender="Kitty116065" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:43.163862][f=0001307] [Game::ClientReadNet][LOGMSG] sender="Kitty116065" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:43.262718][f=0001355] [1355] Event [1304,0,552]: 1 finished unit Wind/Tidal Generator [t=00:00:43.265911][f=0001357] [1357] Event [4680.05518,-28.439146,4308]: 0 finished unit Duck [t=00:00:43.549792][f=0001481] [Game::ClientReadNet][LOGMSG] sender="Kitty116065" string="[Game::Load][lua{Rules,Gaia}={000001c7d9ccbd20,0000000000000000}][locale="C"]" [t=00:00:43.620735][f=0001516] [1516] Event [1416,0,632]: 1 finished unit Wind/Tidal Generator [t=00:00:43.686308][f=0001548] [1548] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [t=00:00:43.877318][f=0001623] [1623] Event [1384,0,864]: 1 finished unit Hunter [t=00:00:44.859651][f=0001894] [1894] Event [5144,16.5682373,4584]: 0 finished unit Solar Collector [t=00:00:45.093914][f=0002002] [2002] Event [5208,-1,3080]: 0 finished unit Metal Extractor [t=00:00:45.206205][f=0002057] [2057] Event [5032,0,4584]: 0 finished unit Wind/Tidal Generator [t=00:00:45.265736][f=0002083] [2083] Event [1384,-1,456]: 1 finished unit Urchin [t=00:00:45.372414][f=0002125] [2125] Event [1384,0,864]: 1 finished unit Hunter [t=00:00:45.533286][f=0002201] [2201] Event [4952,0,4600]: 0 finished unit Wind/Tidal Generator [t=00:00:45.686321][f=0002264] [2264] Event [4680.05518,-28.439146,4308]: 0 finished unit Duck [t=00:00:46.022462][f=0002411] [2411] Event [4872,0,4616]: 0 finished unit Wind/Tidal Generator [t=00:00:46.207386][f=0002502] [2502] Event [5400,-1,2872]: 0 finished unit Metal Extractor [t=00:00:46.438518][f=0002591] [2591] Event [4792,0,4632]: 0 finished unit Wind/Tidal Generator [t=00:00:46.610289][f=0002664] [2664] Event [5400,0,2920]: 0 finished unit Wind/Tidal Generator [t=00:00:46.807089][f=0002752] [2752] Event [4680.05518,-28.439146,4308]: 0 finished unit Duck [t=00:00:46.883027][f=0002786] [2786] Event [4744,0,4680]: 0 finished unit Wind/Tidal Generator [t=00:00:47.053837][f=0002862] [2862] Event [5320,-1,408]: 1 finished unit Urchin [t=00:00:47.385875][f=0003011] [3011] Event [4664,0,4616]: 0 finished unit Wind/Tidal Generator [t=00:00:47.403729][f=0003021] [3021] Event [4680.05518,-28.439146,4308]: 0 finished unit Duck [t=00:00:47.990355][f=0003267] [3267] Event [4584,0,4552]: 0 finished unit Wind/Tidal Generator [t=00:00:48.167018][f=0003348] [3348] Event [4680.05518,-28.439146,4308]: 0 finished unit Duck [t=00:00:48.355024][f=0003426] [3426] Event [5480,-1,536]: 1 finished unit Metal Extractor [t=00:00:48.434624][f=0003461] [3461] Event [5464,-1,2936]: 0 finished unit Urchin [t=00:00:48.683681][f=0003572] [3572] Event [936,-1,2056]: 1 finished unit Metal Extractor [t=00:00:48.790467][f=0003612] [3612] Event [4680.05518,-28.439146,4308]: 0 finished unit Duck [t=00:00:48.994873][f=0003697] [3697] Event [5304,0,2872]: 0 finished unit Wind/Tidal Generator [t=00:00:49.355107][f=0003847] [3847] Event [5256,0,2952]: 0 finished unit Wind/Tidal Generator [t=00:00:49.523404][f=0003918] [3918] Event [4680.05518,-28.439146,4308]: 0 finished unit Duck [t=00:00:49.780855][f=0004007] [4007] Event [744,-1,2248]: 1 finished unit Metal Extractor [t=00:00:49.880591][f=0004044] [4044] Event [5208,0,3032]: 0 finished unit Wind/Tidal Generator [t=00:00:50.034820][f=0004107] [4107] Event [712,0,2200]: 1 finished unit Wind/Tidal Generator [t=00:00:50.112249][f=0004139] [4139] Event [4792,-1,4424]: 0 finished unit Urchin [t=00:00:50.275202][f=0004197] [4197] Event [776,0,2120]: 1 finished unit Wind/Tidal Generator [t=00:00:50.354589][f=0004227] [4227] Event [5512,-1,344]: 1 finished unit Metal Extractor [t=00:00:50.386498][f=0004241] [4241] Event [5240,0,3160]: 0 finished unit Wind/Tidal Generator [t=00:00:50.454620][f=0004264] [4264] Event [4664,0,4456]: 0 finished unit Wind/Tidal Generator [t=00:00:50.707484][f=0004360] [4360] Event [4680.05518,-28.439146,4308]: 0 finished unit Duck [t=00:00:50.826591][f=0004406] [4406] Event [4744,0,4504]: 0 finished unit Wind/Tidal Generator [t=00:00:50.851979][f=0004416] [4416] Event [840,0,2040]: 1 finished unit Wind/Tidal Generator [t=00:00:51.305999][f=0004601] [4601] Event [4824,0,4552]: 0 finished unit Wind/Tidal Generator [t=00:00:51.318358][f=0004608] [4608] Event [904,0,1960]: 1 finished unit Wind/Tidal Generator [t=00:00:51.329015][f=0004614] [4614] Event [4680.05518,-28.439146,4308]: 0 finished unit Duck [t=00:00:51.532951][f=0004703] [4703] Event [5072,126.440674,2960]: 0 finished unit Radar Tower [t=00:00:51.728747][f=0004781] [4781] Event [4904,0,4536]: 0 finished unit Wind/Tidal Generator [t=00:00:51.970379][f=0004870] [4870] Event [5288,0,3080]: 0 finished unit Wind/Tidal Generator [t=00:00:52.049294][f=0004900] [4900] Event [4680.05518,-28.439146,4308]: 0 finished unit Duck [t=00:00:52.224078][f=0004966] [4966] Event [4530.42383,-82.403862,3058.60693]: 0 lost unit Duck [t=00:00:52.378424][f=0005025] [5025] Event [872,-1,2376]: 1 finished unit Urchin [t=00:00:52.387534][f=0005028] [5028] Event [5320,0,3000]: 0 finished unit Wind/Tidal Generator [t=00:00:52.509819][f=0005072] [5072] Event [5080,-1,616]: 1 finished unit Urchin [t=00:00:52.811013][f=0005186] [5186] Event [4680.05518,-28.439146,4308]: 0 finished unit Duck [t=00:00:53.074910][f=0005284] [5284] Event [5496,0,456]: 1 finished unit Wind/Tidal Generator [t=00:00:53.076290][f=0005285] [5285] Event [824,0,2280]: 1 finished unit Wind/Tidal Generator [t=00:00:53.183364][f=0005324] [5324] Event [1384,0,864]: 1 finished unit Siren [t=00:00:53.338976][f=0005382] [5382] Event [888,0,2264]: 1 finished unit Wind/Tidal Generator [t=00:00:53.508413][f=0005444] [5444] Event [4680.05518,-28.439146,4308]: 0 finished unit Duck [t=00:00:53.584487][f=0005472] [5472] Event [872,0,2200]: 1 finished unit Wind/Tidal Generator [t=00:00:53.757312][f=0005533] [5533] Event [5528,0,408]: 1 finished unit Wind/Tidal Generator [t=00:00:54.176781][f=0005686] [5686] Event [4680.05518,-28.439146,4308]: 0 finished unit Duck [t=00:00:54.298419][f=0005720] [5720] Event [5560,0,328]: 1 finished unit Wind/Tidal Generator [t=00:00:54.550463][f=0005794] [5794] Event [5215.32568,-123.60085,706.065979]: 0 lost unit Duck [t=00:00:54.879802][f=0005892] [5892] Event [5110.49658,-123.99088,673.517273]: 0 lost unit Duck [t=00:00:54.932914][f=0005908] [5908] Event [5032.34814,-124,685.690552]: 0 lost unit Duck [t=00:00:55.028199][f=0005941] [5941] Event [4680.05518,-28.439146,4308]: 0 finished unit Duck [t=00:00:55.208770][f=0005993] [5993] Event [4980.67871,-124,605.864929]: 0 lost unit Duck [t=00:00:55.256127][f=0006011] [6011] Event [1384,0,864]: 1 finished unit Mariner [t=00:00:55.471827][f=0006100] [6100] Event [4392,-1,2264]: 0 finished unit Metal Extractor [t=00:00:55.618464][f=0006157] [6157] Event [4864,-5,4560]: 0 finished unit Lotus [t=00:00:55.739349][f=0006196] [6196] Event [4680.05518,-28.439146,4308]: 0 finished unit Duck [t=00:00:56.367603][f=0006407] [6407] Event [616,9.08059692,3320]: 1 finished unit Metal Extractor [t=00:00:56.492293][f=0006450] [6450] Event [4680.05518,-28.439146,4308]: 0 finished unit Duck [t=00:00:57.797565][f=0006881] [6881] Event [784,4.33221436,3328]: 1 finished unit Radar Tower [t=00:00:58.345858][f=0007061] [7061] Event [1624,0,984]: 1 finished unit Caretaker [t=00:00:58.355689][f=0007064] [7064] Event [4920,-1,760]: 1 finished unit Urchin [t=00:00:58.479014][f=0007105] [7105] Event [5528,7.06140137,1800]: 0 finished unit Metal Extractor [t=00:00:58.590275][f=0007140] [7140] Event [4680.05518,-28.439146,4308]: 0 finished unit Bulkhead [t=00:00:58.609280][f=0007147] [7147] Event [4808,0,4248]: 0 finished unit Stinger [t=00:00:59.575789][f=0007444] [7444] Event [1384,0,864]: 1 finished unit Siren [t=00:00:59.611169][f=0007452] [7452] Event [3791.32886,-85.030624,2712.6499]: 0 lost unit Duck [t=00:01:00.037717][f=0007564] [7564] Event [2440,-1,1240]: 1 finished unit Metal Extractor [t=00:01:00.135297][f=0007590] [7590] Event [4680.05518,-28.439146,4308]: 0 finished unit Conch [t=00:01:00.742473][f=0007750] [7750] Event [5008,0,1184]: 1 finished unit Radar Tower [t=00:01:00.805804][f=0007767] [7767] Event [4952,0,4328]: 0 finished unit Caretaker [t=00:01:00.828226][f=0007773] [7773] Event [1384,0,864]: 1 finished unit Mariner [t=00:01:01.092696][f=0007827] [7827] Event [4392,-1,2264]: 0 lost unit Metal Extractor [t=00:01:01.751567][f=0008014] [8014] Event [4680.05518,-28.439146,4308]: 0 finished unit Bulkhead [t=00:01:01.755722][f=0008015] [8015] Event [2504,-1,1496]: 1 finished unit Metal Extractor [t=00:01:01.917923][f=0008057] [8057] Event [664,-1,4584]: 1 finished unit Metal Extractor [t=00:01:02.421890][f=0008188] [8188] Event [2520,0,1208]: 1 finished unit Wind/Tidal Generator [t=00:01:02.770125][f=0008279] [8279] Event [4680.05518,-28.439146,4308]: 0 finished unit Bulkhead [t=00:01:03.233939][f=0008399] [8399] Event [4680.05518,-28.439146,4308]: 0 finished unit Duck [t=00:01:03.276884][f=0008410] [8410] Event [2536,0,1288]: 1 finished unit Wind/Tidal Generator [t=00:01:03.324267][f=0008422] [8422] Event [3627.89038,-85.154335,1891.67126]: 0 lost unit Conch [t=00:01:03.384109][f=0008440] [8440] Event [5617.74951,0,4866.75684]: 1 lost unit Hunter [t=00:01:03.463687][f=0008462] [8462] Event [648,-1,4776]: 1 finished unit Metal Extractor [t=00:01:03.656950][f=0008517] [8517] Event [3704,-1,3880]: 0 finished unit Metal Extractor [t=00:01:04.002895][f=0008616] [8616] Event [2536,0,1368]: 1 finished unit Wind/Tidal Generator [t=00:01:04.294525][f=0008687] [8687] Event [4680.05518,-28.439146,4308]: 0 finished unit Scallop [t=00:01:04.314270][f=0008693] [8693] Event [712,0,4584]: 1 finished unit Wind/Tidal Generator [t=00:01:04.524477][f=0008763] [8763] Event [5528,7.06140137,1800]: 0 lost unit Metal Extractor [t=00:01:04.607216][f=0008787] [8787] Event [712,0,4664]: 1 finished unit Wind/Tidal Generator [t=00:01:04.844815][f=0008854] [8854] Event [1736,0,808]: 1 finished unit Wind/Tidal Generator [t=00:01:04.927597][f=0008877] [8877] Event [728,0,4744]: 1 finished unit Wind/Tidal Generator [t=00:01:05.026597][f=0008904] [8904] Event [2552,0,1448]: 1 finished unit Wind/Tidal Generator [t=00:01:05.291328][f=0008980] [8980] Event [3640,-1,3624]: 0 finished unit Metal Extractor [t=00:01:05.407345][f=0009012] [9012] Event [728,0,4824]: 1 finished unit Wind/Tidal Generator [t=00:01:05.502453][f=0009037] [9037] Event [1384,0,864]: 1 finished unit Siren [t=00:01:05.558526][f=0009053] [9053] Event [1816,0,808]: 1 finished unit Wind/Tidal Generator [t=00:01:05.843674][f=0009132] [9132] Event [808,0,4840]: 1 finished unit Wind/Tidal Generator [t=00:01:05.843885][f=0009132] [9132] Event [2568,0,1528]: 1 finished unit Wind/Tidal Generator [t=00:01:05.885517][f=0009142] [9142] Event [1816,0,888]: 1 finished unit Wind/Tidal Generator [t=00:01:06.177675][f=0009222] [9222] Event [792,0,4760]: 1 finished unit Wind/Tidal Generator [t=00:01:06.504882][f=0009312] [9312] Event [776,0,4680]: 1 finished unit Wind/Tidal Generator [t=00:01:06.587421][f=0009335] [9335] Event [2440,0,1544]: 1 finished unit Wind/Tidal Generator [t=00:01:06.603883][f=0009339] [9339] Event [1736,0,888]: 1 finished unit Wind/Tidal Generator [t=00:01:06.833703][f=0009402] [9402] Event [776,0,4600]: 1 finished unit Wind/Tidal Generator [t=00:01:07.158920][f=0009492] [9492] Event [760,0,4520]: 1 finished unit Wind/Tidal Generator [t=00:01:07.238611][f=0009514] [9514] Event [2424,0,1464]: 1 finished unit Wind/Tidal Generator [t=00:01:07.340925][f=0009541] [9541] Event [1736,0,968]: 1 finished unit Wind/Tidal Generator [t=00:01:07.524856][f=0009588] [9588] Event [3672,-1,3752]: 0 finished unit Urchin [t=00:01:07.853698][f=0009672] [9672] Event [2408,0,1384]: 1 finished unit Wind/Tidal Generator [t=00:01:07.902428][f=0009686] [9686] Event [5528,6.04603863,1800]: 1 finished unit Metal Extractor [t=00:01:07.913831][f=0009689] [9689] Event [1816,0,968]: 1 finished unit Wind/Tidal Generator [t=00:01:08.144388][f=0009747] [9747] Event [4632,0,4712]: 0 finished unit Wind/Tidal Generator [t=00:01:08.557851][f=0009854] [9854] Event [1816,0,1048]: 1 finished unit Wind/Tidal Generator [t=00:01:08.735743][f=0009900] [9900] Event [840,-1,4360]: 1 finished unit Urchin [t=00:01:08.860041][f=0009933] [9933] Event [2147.14063,-85.170052,2163.6394]: 0 lost unit Duck [t=00:01:08.893912][f=0009941] [9941] Event [4712,0,4760]: 0 finished unit Wind/Tidal Generator [t=00:01:08.954738][f=0009957] [9957] Event [2376,0,1304]: 1 finished unit Wind/Tidal Generator [t=00:01:09.196625][f=0010019] [10019] Event [1736,0,1048]: 1 finished unit Wind/Tidal Generator [t=00:01:09.254161][f=0010034] [10034] Event [2133.83716,-85.153244,1944.31604]: 0 lost unit Duck [t=00:01:09.261975][f=0010037] [10037] Event [2154.45361,-85.133209,1931.74011]: 0 lost unit Duck [t=00:01:09.456814][f=0010087] [10087] Event [1384,0,864]: 1 finished unit Siren [t=00:01:09.517370][f=0010104] [10104] Event [3297.51343,-84.998177,2724.2002]: 0 lost unit Duck [t=00:01:09.638096][f=0010136] [10136] Event [4792,0,4760]: 0 finished unit Wind/Tidal Generator [t=00:01:09.661815][f=0010143] [10143] Event [2033.01074,-85.177063,1932.81445]: 0 lost unit Duck [t=00:01:10.001082][f=0010230] [10230] Event [984,-1,4536]: 1 finished unit Urchin [t=00:01:10.262526][f=0010304] [10304] Event [5816,-1,1800]: 1 finished unit Urchin [t=00:01:10.312039][f=0010317] [10317] Event [4872,0,4760]: 0 finished unit Wind/Tidal Generator [t=00:01:10.425967][f=0010347] [10347] Event [2360,0,1224]: 1 finished unit Wind/Tidal Generator [t=00:01:11.027633][f=0010508] [10508] Event [568,0,4520]: 1 finished unit Wind/Tidal Generator [t=00:01:11.045866][f=0010513] [10513] Event [4952,0,4760]: 0 finished unit Wind/Tidal Generator [t=00:01:11.374621][f=0010602] [10602] Event [584,0,4600]: 1 finished unit Wind/Tidal Generator [t=00:01:11.428871][f=0010617] [10617] Event [1576,0,840]: 1 finished unit Caretaker [t=00:01:11.467098][f=0010628] [10628] Event [1528,-1,1080]: 1 finished unit Urchin [t=00:01:11.708407][f=0010692] [10692] Event [616,0,4680]: 1 finished unit Wind/Tidal Generator [t=00:01:11.762683][f=0010708] [10708] Event [5032,0,4760]: 0 finished unit Wind/Tidal Generator [t=00:01:11.928863][f=0010753] [10753] Event [2768,0,3088]: 0 finished unit Picket [t=00:01:12.489454][f=0010904] [10904] Event [5112,0,4760]: 0 finished unit Wind/Tidal Generator [t=00:01:12.699780][f=0010960] [10960] Event [2680,-1,1352]: 1 finished unit Urchin [t=00:01:12.730374][f=0010968] [10968] Event [5064,-1,1848]: 1 finished unit Urchin [t=00:01:12.764626][f=0010977] [10977] Event [5528,6.04603863,1800]: 1 lost unit Metal Extractor [t=00:01:13.071737][f=0011060] [11060] Event [2632,-1,3096]: 0 finished unit Metal Extractor [t=00:01:13.181550][f=0011090] [11090] Event [5064,-1,1848]: 1 lost unit Urchin [t=00:01:13.259240][f=0011112] [11112] Event [5192,0,4760]: 0 finished unit Wind/Tidal Generator [t=00:01:13.463284][f=0011167] [11167] Event [784,4.33221436,3328]: 1 lost unit Radar Tower [t=00:01:13.604382][f=0011206] [11206] Event [5440,7.33927345,1792]: 1 lost unit Radar Tower [t=00:01:13.660290][f=0011221] [11221] Event [1384,0,864]: 1 finished unit Siren [t=00:01:13.905976][f=0011289] [11289] Event [2536,-1,3112]: 0 lost unit Urchin [t=00:01:13.913117][f=0011291] [11291] Event [5192,0,4840]: 0 finished unit Wind/Tidal Generator [t=00:01:14.182325][f=0011364] [11364] Event [616,9.08059692,3320]: 1 lost unit Metal Extractor [t=00:01:14.358635][f=0011410] [11410] Event [2632,-1,3096]: 0 lost unit Metal Extractor [t=00:01:14.380702][f=0011418] [11418] Event [1512,0,904]: 1 finished unit Caretaker [t=00:01:14.407963][f=0011426] [11426] Event [5112,0,4840]: 0 finished unit Wind/Tidal Generator [t=00:01:14.469543][f=0011443] [11443] Event [5816,-1,1800]: 1 lost unit Urchin [t=00:01:14.934516][f=0011568] [11568] Event [1336,-1,3992]: 1 finished unit Urchin [t=00:01:15.322330][f=0011675] [11675] Event [1240,0,776]: 1 finished unit Wind/Tidal Generator [t=00:01:15.377614][f=0011690] [11690] Event [2216,-1,1624]: 1 finished unit Urchin [t=00:01:15.686114][f=0011766] [11766] Event [2768,0,3088]: 0 lost unit Picket [t=00:01:15.693294][f=0011768] [11768] Event [5448,0,392]: 1 finished unit Wind/Tidal Generator [t=00:01:15.863131][f=0011810] [11810] Event [1054.59119,-117.8288,4032.08032]: 0 lost unit Duck [t=00:01:16.080367][f=0011864] [11864] Event [1160,0,776]: 1 finished unit Wind/Tidal Generator [t=00:01:16.165830][f=0011885] [11885] Event [1192,-1,3928]: 1 finished unit Urchin [t=00:01:16.203069][f=0011894] [11894] Event [943.898987,-123.97476,4241.84863]: 0 lost unit Duck [t=00:01:16.294171][f=0011916] [11916] Event [5432,0,472]: 1 finished unit Wind/Tidal Generator [t=00:01:16.534617][f=0011977] [11977] Event [1210.01843,-123.67262,4288.00195]: 0 lost unit Duck [t=00:01:16.656212][f=0012007] [12007] Event [4289.24756,0,2483.90234]: 1 lost unit Siren [t=00:01:16.738991][f=0012029] [12029] Event [1160,0,856]: 1 finished unit Wind/Tidal Generator [t=00:01:16.934869][f=0012077] [12077] Event [1850.57727,-69.989998,3983.14502]: 0 lost unit Duck [t=00:01:16.952317][f=0012082] [12082] Event [5400,0,552]: 1 finished unit Wind/Tidal Generator [t=00:01:17.411205][f=0012194] [12194] Event [1240,0,856]: 1 finished unit Wind/Tidal Generator [t=00:01:17.442406][f=0012200] [12200] Event [1701.40857,-114.28945,4398.35107]: 0 lost unit Duck [t=00:01:17.460348][f=0012205] [12205] Event [3640,-1,3624]: 0 lost unit Metal Extractor [t=00:01:17.873753][f=0012299] [12299] Event [4680.05518,-28.439146,4308]: 0 finished unit Grizzly [t=00:01:17.882718][f=0012300] [12300] Event [undefined]: OrangeSky resigned [t=00:01:17.883074][f=0012300] game_message: OrangeSky has been destroyed! [t=00:01:17.883282][f=0012300] game_message: bloa wins! [t=00:01:17.883779][f=0012300] Submitting stats [t=00:01:17.891654][f=0012300] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:17.894118][f=0012300] Part| Total Time|Time of the last 0.5s [t=00:01:17.894143][f=0012300] Draw 16921.54ms 22.98% [t=00:01:17.894156][f=0012300] Lua::Callins::Synced 4763.37ms 12.99% [t=00:01:17.894168][f=0012300] Lua::Callins::Unsynced 26313.35ms 31.27% [t=00:01:17.894198][f=0012300] Lua::CollectGarbage::Synced 159.39ms 0.10% [t=00:01:17.894209][f=0012300] Lua::CollectGarbage::Unsynced 717.70ms 0.20% [t=00:01:17.894220][f=0012300] Misc::Profiler::AddTime 71.14ms 0.00% [t=00:01:17.894232][f=0012300] Sim 24806.17ms 60.94% [t=00:01:17.895786][f=0012300] [12300] Received game_message: OrangeSky has been destroyed! [t=00:01:17.896964][f=0012300] [12300] Received game_message: bloa wins! [t=00:01:17.907871][f=0012301] [12301] Game End Stats Header: 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21,6495,6655,6655,6495,577.367432,92.9137726,92.9137726,577.367432,0,0,0,0,0,0,0,0,0,0,0,0,258.182129,996.624817,996.624817,258.182129,780,600,600,780,34.2034683,29.9200001,29.9200001,34.2034683,1330,1385,1385,1330,21.5115833,37.6757355,37.6757355,21.5115833,1990,1400,1400,1990,100,800,800,100,2395,3270,3270,2395,800,100,100,800,0,194.501007,194.501007,0,1009.5752,258.182129,258.182129,1009.5752 [t=00:01:17.909870][f=0012301] [12301] Game End Stats Values: 22,6495,7605,7605,6495,629.136719,97.3691483,97.3691483,629.136719,0,0,0,0,0,0,0,0,0,0,0,0,258.182129,996.624817,996.624817,258.182129,780,600,600,780,33.9659958,39.6000099,39.6000099,33.9659958,1330,1385,1385,1330,23.3179455,31.1469688,31.1469688,23.3179455,1990,2000,2000,1990,100,800,800,100,2395,3620,3620,2395,800,100,100,800,0,200.001007,200.001007,0,1009.5752,258.182129,258.182129,1009.5752 [t=00:01:17.909954][f=0012301] [12301] Game End Stats Values: 23,6650,7900,7900,6650,681.771851,111.361832,111.361832,681.771851,0,0,0,0,0,0,0,0,0,0,0,0,258.182129,1058.84924,1058.84924,258.182129,900,600,600,900,34.4456444,50.0000153,50.0000153,34.4456444,1330,1385,1385,1330,23.5089931,31.7328453,31.7328453,23.5089931,1990,2000,2000,1990,100,800,800,100,2430,3915,3915,2430,800,100,100,800,0,200.001007,200.001007,0,1071.79968,258.182129,258.182129,1071.79968 [t=00:01:17.910039][f=0012301] [12301] Game End Stats Values: 24,6355,8965,8965,6355,738.884399,142.18483,142.18483,738.884399,0,0,0,0,0,0,0,0,0,0,0,0,318.186768,1508.20813,1508.20813,318.186768,900,960,960,900,37.2668076,55.3600121,55.3600121,37.2668076,1330,1385,1385,1330,23.8075027,34.0548668,34.0548668,23.8075027,1590,2600,2600,1590,100,1200,1200,100,2535,4020,4020,2535,1200,100,100,1200,0,200.001007,200.001007,0,1524.65198,348.189087,348.189087,1524.65198 [t=00:01:17.910123][f=0012301] [12301] Game End Stats Values: 25,6525,9370,9370,6525,804.294983,211.97731,211.97731,804.294983,0,0,0,0,0,0,0,0,0,0,0,0,370.881836,1508.20813,1508.20813,370.881836,1000,1080,1080,1000,40.2857437,58.3200264,58.3200264,40.2857437,1330,1385,1385,1330,24.3606987,36.652832,36.652832,24.3606987,1590,2600,2600,1590,100,1200,1200,100,2605,4305,4305,2605,1200,100,100,1200,0,200.001007,200.001007,0,1524.65198,400.884155,400.884155,1524.65198 [t=00:01:17.910220][f=0012301] [12301] Game End Stats Values: 26,6680,9950,9950,6680,872.083984,303.172699,303.172699,872.083984,0,0,0,0,0,0,0,0,0,0,0,0,856.649902,1584.42651,1584.42651,856.649902,1000,1200,1200,1000,43.244957,60.8000336,60.8000336,43.244957,1330,1330,1330,1330,25.1859322,37.0130234,37.0130234,25.1859322,1590,3200,3200,1590,379,1200,1200,379,2760,4220,4220,2760,1200,379,379,1200,0,200.001007,200.001007,0,1600.87036,886.652222,886.652222,1600.87036 [t=00:01:17.910307][f=0012301] [12301] Game End Stats Values: 27,6665,10200,10200,6665,948.049805,410.513855,410.513855,948.049805,0,0,0,0,0,0,0,0,0,0,0,0,1215.78027,1777.30652,1777.30652,1215.78027,1000,1320,1320,1000,46.1434059,60.8000336,60.8000336,46.1434059,1330,1330,1330,1330,25.997715,35.8227463,35.8227463,25.997715,1590,3200,3200,1590,584,1304.75,1304.75,584,2745,4350,4350,2745,1304.75,584,584,1304.75,0,200.001007,200.001007,0,1793.75037,1245.78259,1245.78259,1793.75037 [t=00:01:17.910409][f=0012301] [12301] Game End Stats Values: 28,6245,9895,9895,6245,1020.06635,527.4198,527.4198,1020.06635,0,0,0,0,0,0,0,0,0,0,0,0,1562.19226,2604.55615,2604.55615,1562.19226,900,1440,1440,900,45.9793434,64.2400284,64.2400284,45.9793434,1330,1330,1330,1330,24.8011036,36.0604019,36.0604019,24.8011036,1270,2600,2600,1270,1184,1724.75,1724.75,1184,2745,4525,4525,2745,1724.75,1184,1184,1724.75,0,211.251007,211.251007,0,2624.08887,1607.48987,1607.48987,2624.08887 [t=00:01:17.910495][f=0012301] [12301] Game End Stats Values: 29,8080,9930,9930,8080,1050.55176,577.914001,577.914001,1050.55176,0,0,0,0,0,0,0,0,0,0,0,0,1636.89319,2837.08228,2837.08228,1636.89319,900,1440,1440,900,45.8414421,73.4755478,73.4755478,45.8414421,1330,1330,1330,1330,24.083498,38.2713814,38.2713814,24.083498,3190,2600,2600,3190,1184,1889.75,1889.75,1184,2660,4560,4560,2660,1889.75,1184,1184,1889.75,0,216.001007,216.001007,0,2856.61499,1682.1908,1682.1908,2856.61499 [t=00:01:18.014886][f=0012318] [12318] Event [3672,-1,3752]: 0 lost unit Urchin [t=00:01:18.193279][f=0012349] [12349] Event [4542.2334,-85.171852,3872.27539]: 0 lost unit Duck [t=00:01:18.246364][f=0012363] [12363] Event [1240,0,936]: 1 finished unit Wind/Tidal Generator [t=00:01:18.364923][f=0012411] [12411] Event [1048,-1,4120]: 1 finished unit Urchin [t=00:01:18.393798][f=0012417] Spectator OrangeSky left the game: normal quit [t=00:01:18.393875][f=0012417] [12417] Event [undefined]: OrangeSky quit [t=00:01:18.721950][f=0012492] [12492] Event [1384,0,864]: 1 finished unit Siren [t=00:01:18.781112][f=0012506] [12506] Event [1160,0,936]: 1 finished unit Wind/Tidal Generator [t=00:01:19.144489][f=0012589] [12589] Event [1752,-1,2856]: 1 finished unit Metal Extractor [t=00:01:19.241777][f=0012610] No clients connected, shutting down server [t=00:01:19.241812][f=0012610] Server shutdown [t=00:01:19.242036][f=0012610] [12610] all players disconnected [t=00:01:19.481117][f=0012669] [12669] Event [1160,0,1016]: 1 finished unit Wind/Tidal Generator [t=00:01:20.088433][f=0012819] [12819] Event [1240,0,1016]: 1 finished unit Wind/Tidal Generator [t=00:01:20.757139][f=0012984] [12984] Event [1240,0,1096]: 1 finished unit Wind/Tidal Generator [t=00:01:20.945282][f=0013031] [13031] Event [1384,0,864]: 1 finished unit Siren [t=00:01:21.078906][f=0013064] [13064] Event [1160,0,1096]: 1 finished unit Wind/Tidal Generator [t=00:01:21.727736][f=0013270] [13270] Event [1160,0,1176]: 1 finished unit Wind/Tidal Generator [t=00:01:21.944294][f=0013347] [13347] Event [2632,-1,3096]: 1 finished unit Metal Extractor [t=00:01:22.189142][f=0013434] [13434] Event [1240,0,1176]: 1 finished unit Wind/Tidal Generator [t=00:01:22.744692][f=0013631] [13631] Event [1384,0,864]: 1 finished unit Siren [t=00:01:22.797149][f=0013649] [13649] Event [1128,0,696]: 1 finished unit Wind/Tidal Generator [t=00:01:22.972603][f=0013711] [13711] Event [1208,0,696]: 1 finished unit Wind/Tidal Generator [t=00:01:23.139362][f=0013771] [13771] Event [1208,0,616]: 1 finished unit Wind/Tidal Generator [t=00:01:23.438410][f=0013881] [13881] Event [1128,0,616]: 1 finished unit Wind/Tidal Generator [t=00:01:23.965206][f=0014079] [14079] Event [1128,0,536]: 1 finished unit Wind/Tidal Generator [t=00:01:24.135900][f=0014145] [14145] Event [1208,0,536]: 1 finished unit Wind/Tidal Generator [t=00:01:27.892778][f=0015632] Autoquit sending quit command. [t=00:01:27.892879][f=0015632] [QuitAction] user exited to system [t=00:01:27.894117][f=0015632] [SpringApp::Kill][1] fromRun=1 [t=00:01:27.894164][f=0015632] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:27.894197][f=0015632] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:27.894222][f=0015632] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:27.894236][f=0015632] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:27.894247][f=0015632] [SpringApp::Kill][2] [t=00:01:27.895308][f=0015632] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:27.895335][f=0015632] [Game::KillLua][1] dtor=0 luaUI=0x55660d71a170 [t=00:01:27.895391][f=0015632] Start widgetHandler:Shutdown [t=00:01:27.900808][f=0015632] Shutdown - SaveOrderList Complete [t=00:01:27.901664][f=0015632] Writing last game win data [t=00:01:27.909450][f=0015632] Shutdown - SaveConfigData Complete [t=00:01:27.909476][f=0015632] Shutdown Widget - Save/Load API [t=00:01:27.909494][f=0015632] Shutdown Widget - Chili Highlight [t=00:01:27.909523][f=0015632] Shutdown Widget - Draw After Chili [t=00:01:27.909539][f=0015632] Shutdown Widget - API Unit Tracker GL4 [t=00:01:27.909559][f=0015632] Shutdown Widget - EPIC Menu [t=00:01:27.910923][f=0015632] Shutdown Widget - Chili Widget Selector [t=00:01:27.911821][f=0015632] Shutdown Widget - Chili Minimap [t=00:01:27.911972][f=0015632] Shutdown Widget - Local Team Colors [t=00:01:27.912006][f=0015632] Shutdown Widget - Display Keys 2 [t=00:01:27.912069][f=0015632] Shutdown Widget - Save Game Menu [t=00:01:27.912086][f=0015632] Shutdown Widget - Unit Icons [t=00:01:27.912111][f=0015632] Shutdown Widget - Noises [t=00:01:27.912140][f=0015632] Shutdown Widget - HealthBars [t=00:01:27.913114][f=0015632] Shutdown Widget - Win Counter [t=00:01:27.913137][f=0015632] Shutdown Widget - SpringRTS Replay Stats [t=00:01:27.913186][f=0015632] Shutdown Widget - EndGame APM stats [t=00:01:27.913203][f=0015632] Shutdown Widget - BuildETA [t=00:01:27.913224][f=0015632] Shutdown Widget - Modular Comm Info [t=00:01:27.913240][f=0015632] Shutdown Widget - Stereo3D [t=00:01:27.913260][f=0015632] Shutdown Widget - Showeco and Grid Drawer [t=00:01:27.913277][f=0015632] Shutdown Widget - Point Tracker [t=00:01:27.913292][f=0015632] Shutdown Widget - Missile Silo Range [t=00:01:27.913308][f=0015632] Shutdown Widget - MinimapEvents [t=00:01:27.913321][f=0015632] Shutdown Widget - Local Widgets Config [t=00:01:27.913342][f=0015632] Shutdown Widget - Highlight Geos [t=00:01:27.913356][f=0015632] Shutdown Widget - Grab Input [t=00:01:27.913375][f=0015632] Shutdown Widget - Defense Range Zero-K [t=00:01:27.913402][f=0015632] Shutdown Widget - Darkening [t=00:01:27.913426][f=0015632] Shutdown Widget - Context Menu [t=00:01:27.913439][f=0015632] Shutdown Widget - Chili Spectator Panels [t=00:01:27.913454][f=0015632] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:27.913488][f=0015632] Shutdown Widget - Chili Nuke Warning [t=00:01:27.913506][f=0015632] Shutdown Widget - Chili EndGame Window [t=00:01:27.913527][f=0015632] Shutdown Widget - Chili Economy Panel Default [t=00:01:27.913638][f=0015632] Shutdown Widget - CameraShake [t=00:01:27.913655][f=0015632] Shutdown Widget - State Reverse and Latency [t=00:01:27.913670][f=0015632] Shutdown Widget - Music Player v2 [t=00:01:27.913685][f=0015632] Shutdown Widget - Attack AoE [t=00:01:27.913699][f=0015632] Shutdown Widget - Map Edge Extension [t=00:01:27.913712][f=0015632] Shutdown Widget - Selection Send [t=00:01:27.913726][f=0015632] Shutdown Widget - LupsManager [t=00:01:27.913755][f=0015632] Shutdown Widget - Newton Firezone [t=00:01:27.913769][f=0015632] Shutdown Widget - Chili Pro Console [t=00:01:27.917496][f=0015632] Shutdown Widget - Persistent Build Height [t=00:01:27.917533][f=0015632] Shutdown Widget - Lasso Terraform GUI [t=00:01:27.917557][f=0015632] Shutdown Widget - Lups [t=00:01:27.917606][f=0015632] Shutdown Widget - Chili Framework [t=00:01:27.917622][f=0015632] Shutdown Widget - Mex Placement Handler [t=00:01:27.917646][f=0015632] Shutdown Widget - Chili Core Selector [t=00:01:27.917749][f=0015632] Shutdown Widget - Custom Markers [t=00:01:27.917773][f=0015632] Shutdown Widget - Select Keys [t=00:01:27.917812][f=0015632] Shutdown Widget - Pause Screen [t=00:01:27.918128][f=0015632] Shutdown Widget - Text To Speech Control [t=00:01:27.918163][f=0015632] Shutdown Widget - Layout Handler [t=00:01:27.918184][f=0015632] End widgetHandler:Shutdown [t=00:01:28.074631][f=0015632] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={641613,54204767} {int,ext,rec}Allocs={11943983,0,0} {chunk,block}Bytes={54204767,0} [t=00:01:28.074782][f=0015632] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:28.074796][f=0015632] [Game::KillLua][3] dtor=0 luaRules=0x556607f0bd80 [t=00:01:28.074854][f=0015632] Start gadgetHandler:Shutdown [t=00:01:28.074875][f=0015632] Shutdown - StartSetup [t=00:01:28.074891][f=0015632] Shutdown - UnitMorph [t=00:01:28.076515][f=0015632] Shutdown - Carrier Drones [t=00:01:28.076546][f=0015632] Shutdown - Missile Silo Controller [t=00:01:28.076564][f=0015632] Shutdown - Modular Comm Info [t=00:01:28.076582][f=0015632] Shutdown - Terrain Texture Handler [t=00:01:28.076604][f=0015632] Shutdown - UnitCloakShield [t=00:01:28.076952][f=0015632] Shutdown - Starlight Handler [t=00:01:28.076996][f=0015632] End gadgetHandler:Shutdown [t=00:01:28.121285][f=0015632] Start gadgetHandler:Shutdown [t=00:01:28.121356][f=0015632] Shutdown - Save/Load [t=00:01:28.121385][f=0015632] Shutdown - Teleport Throw [t=00:01:28.121403][f=0015632] Shutdown - UnitMorph [t=00:01:28.121428][f=0015632] Shutdown - Modular Comm Info [t=00:01:28.121445][f=0015632] Shutdown - Retreat Command [t=00:01:28.121468][f=0015632] Shutdown - Shockwaves [t=00:01:28.121483][f=0015632] Shutdown - UnitCloakShield [t=00:01:28.121504][f=0015632] Shutdown - Lups Cloak FX [t=00:01:28.121522][f=0015632] Shutdown - Lups [t=00:01:28.121569][f=0015632] Shutdown - Lups Shield [t=00:01:28.121686][f=0015632] End gadgetHandler:Shutdown [t=00:01:28.162598][f=0015632] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944013,0,0} {chunk,block}Bytes={0,0} [t=00:01:28.162920][f=0015632] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944013,0,0} {chunk,block}Bytes={0,0} [t=00:01:28.162988][f=0015632] [Game::KillLua][4] dtor=0 [t=00:01:28.163551][f=0015632] [Game::KillLua][5] dtor=0 [t=00:01:28.169545][f=0015632] [Game::~CGame][1] [t=00:01:28.169601][f=0015632] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:28.169615][f=0015632] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:28.169627][f=0015632] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:28.169639][f=0015632] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:28.169651][f=0015632] [Game::KillLua][4] dtor=1 [t=00:01:28.169689][f=0015632] [Game::KillLua][5] dtor=1 [t=00:01:28.169841][f=0015632] [Game::KillMisc][1] [t=00:01:28.169855][f=0015632] [Game::KillMisc][2] [t=00:01:28.170571][f=0015632] [Game::KillMisc][3] [t=00:01:28.170712][f=0015632] [Game::KillRendering][1] [t=00:01:28.196870][f=0015632] [3DOParser::Kill] allocated 1 pieces [t=00:01:28.196928][f=0015632] [S3OParser::Kill] allocated 5478 pieces [t=00:01:28.198270][f=0015632] [AssParser::Kill] allocated 669 pieces [t=00:01:28.349456][f=0015632] [Game::KillInterface][1] [t=00:01:28.349878][f=0015632] [Game::KillInterface][2] [t=00:01:28.352686][f=0015632] [Game::KillSimulation][1] [t=00:01:28.352710][f=0015632] [Game::KillSimulation][2] [t=00:01:29.026337][f=0015632] [CCollisionHandler] dis-/continuous tests: 0/2273221 [t=00:01:29.026547][f=0015632] [Game::KillSimulation][3] [t=00:01:29.026884][f=0015632] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:29.026925][f=0015632] [~CPathCache(24x20)] cacheHits=5 hitPercentage=8% numHashColls=0 maxCacheSize=16 [t=00:01:29.026945][f=0015632] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:29.026969][f=0015632] [~CPathCache(48x40)] cacheHits=6 hitPercentage=0% numHashColls=0 maxCacheSize=34 [t=00:01:29.029760][f=0015632] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:01:29.057558][f=0015632] [LosHandler::Kill] raycast instance cache-{hits,misses}={2965,8771}; shared=4%; cached=21% [t=00:01:29.275924][f=0015632] [Game::KillSimulation][4] [t=00:01:32.833175][f=0015632] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:32.834465][f=0015632] [Game::~CGame][2] [t=00:01:32.834658][f=0015632] [Game::~CGame][3] [t=00:01:33.017962][f=0015632] [SpringApp::Kill][3] [t=00:01:33.018200][f=0015632] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 164873 bytes sent 162272 bytes recv'd [t=00:01:33.024686][f=0015632] Kill: client disconnecting... [t=00:01:35.037612][f=0015632] CloseConnection: client connection closed [t=00:01:35.038452][f=0015632] [SpringApp::Kill][4] font=0x5565e86d9600 [t=00:01:35.047452][f=0015632] [SpringApp::Kill][5] [t=00:01:35.086893][f=0015632] [SpringApp::Kill][6] [t=00:01:35.086945] [SpringApp::Kill][7] [t=00:01:35.088634] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:35.088691] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:35.088705] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:35.088715] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:35.088725] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:35.088735] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:35.088745] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {608, 1048576, 1048576}, EBO = {912, 1048576, 1048576} [t=00:01:35.088755] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {6468, 1048576, 1048576}, EBO = {9702, 1048576, 1048576} [t=00:01:35.088764] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:35.088775] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:35.088784] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:35.088794] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:35.089043] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:35.105455] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:35.105497] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:35.105507] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:35.105517] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:35.107415] [VFS] [SpringVFS::DeleteArchives] [t=00:01:35.107436] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:35.107447] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x5565e87b0610) [t=00:01:35.119106] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3342ms [t=00:01:35.119167] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=107ms [t=00:01:35.119457] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=63ms [t=00:01:35.119474] file="bitmaps/loadpictures/windgen.png" indx=538 inflSize=2589kb readTime=58ms [t=00:01:35.119485] file="units/amphassault.lua" indx=6804 inflSize=5kb readTime=31ms [t=00:01:35.119850] file="objects3d/strikecom_1.dae" indx=5607 inflSize=999kb readTime=29ms [t=00:01:35.119867] file="unittextures/bumblebee2.png" indx=7158 inflSize=40kb readTime=29ms [t=00:01:35.119880] file="objects3d/nebula.s3o" indx=5370 inflSize=1884kb readTime=29ms [t=00:01:35.119890] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=24ms [t=00:01:35.119900] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=21ms [t=00:01:35.119911] file="bitmaps/pd/splashbase.tga" indx=590 inflSize=64kb readTime=21ms [t=00:01:35.126545] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167080215 bytes cached in 3477 files [t=00:01:35.407930] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:01:35.407975] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x5565e86d3360) [t=00:01:35.409048] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:35.409315] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5565e86aa810) [t=00:01:35.410157] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:35.410424] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f2c2c00db90) [t=00:01:35.411073] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:35.417116] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x5565e86cc170) [t=00:01:35.417160] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:35.417173] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:35.417188] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:35.417199] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:35.417209] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:35.417220] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:35.421229] [SpringApp::Kill][8] [t=00:01:35.421250] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:35.421262] [WatchDog::Uninstall][1] hangDetectorThread=0x5565a281a4d0 (joinable=1) [t=00:01:35.421289] [WatchDog::Uninstall][2] [t=00:01:36.183146] [WatchDog::Uninstall][3] [t=00:01:36.183180] [SpringApp::Kill][9]