[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000311] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.013508] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.013554] Using writeable configuration source: "/tmp/tmp.PWf1q3bO1j/springsettings.1579966.cfg" [t=00:00:00.021314] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.021540] ============== ============== [t=00:00:00.021555] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.021565] [t=00:00:00.021574] Enable or disable log sections using the LogSections configuration key [t=00:00:00.021583] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.021592] Use "none" to disable the default log sections. [t=00:00:00.021601] ============== ============== [t=00:00:00.021617] ============== ============== [t=00:00:00.021671] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.021681] MouseDragCircleCommandThreshold = 25 [t=00:00:00.021691] ROAM = 2 [t=00:00:00.021700] RotateLogFiles = 1 [t=00:00:00.021710] TeamHighlight = 0 [t=00:00:00.021720] ============== ============== [t=00:00:00.021729] ============== ============== [t=00:00:00.021738] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.021749] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.021758] Compiler Version: gcc-11.1.0 [t=00:00:00.021780] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.021945] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.021957] Binary Word Size: 64-bit (native) [t=00:00:00.021966] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.021976] Physical CPU Cores: 1 [t=00:00:00.021985] Logical CPU Cores: 1 [t=00:00:00.021994] ============== ============== [t=00:00:00.022058] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.022067] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.022076] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.022085] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.022094] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.024016] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.024036] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024057] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.024088] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.024112] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.024123] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.024155] [GR::LogVersionInfo] [t=00:00:00.024164] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.024173] GL version : [t=00:00:00.024182] GL vendor : [t=00:00:00.024191] GL renderer : [t=00:00:00.024200] GLSL version: [t=00:00:00.024209] GLEW version: spring headless stub GLEW version [t=00:00:00.024218] GPU memory : unknown [t=00:00:00.024227] SDL swap-int: 0 [t=00:00:00.024236] SDL driver : headless stub [t=00:00:00.024245] [t=00:00:00.024255] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.024264] GLSL shader support : 0 [t=00:00:00.024272] GL4 support : 0 [t=00:00:00.024282] FBO extension support : 0 [t=00:00:00.024290] NVX GPU mem-info support : 0 [t=00:00:00.024322] ATI GPU mem-info support : 0 [t=00:00:00.024331] NPOT-texture support : 1 (0) [t=00:00:00.024340] S3TC/DXT1 texture support : 0/0 [t=00:00:00.024349] texture query-LOD support : 1 (0) [t=00:00:00.024358] MSAA frame-buffer support : 0 (0) [t=00:00:00.024367] Z-buffer depth : 16 (-) [t=00:00:00.024377] primitive-restart support : 0 (0) [t=00:00:00.024385] clip-space control support: 0 (0) [t=00:00:00.024395] seamless cube-map support : 0 (0) [t=00:00:00.024404] frag-depth layout support : 0 (0) [t=00:00:00.024413] persistent maps support : 0 (0) [t=00:00:00.024422] explicit attribs location : 0 (0) [t=00:00:00.024430] multi draw indirect : 0 (-) [t=00:00:00.024439] [t=00:00:00.024449] max. FBO samples : -1 [t=00:00:00.024458] max. FS/program texture slots : 8/8 [t=00:00:00.024467] max. texture size : 2048 [t=00:00:00.024478] max. texture anisotropy level : 0.000000 [t=00:00:00.024487] max. vec4 varyings/attributes : 0/0 [t=00:00:00.024496] max. draw-buffers : 0 [t=00:00:00.024505] max. rec. indices/vertices : 0/0 [t=00:00:00.024515] max. uniform buffer-bindings : 0 [t=00:00:00.024524] max. uniform block-size : 0KB [t=00:00:00.024532] max. storage buffer-bindings : 0 [t=00:00:00.024541] max. storage block-size : 0MB [t=00:00:00.024550] [t=00:00:00.024559] enable AMD-hacks : 0 [t=00:00:00.024568] compress MIP-maps: 0 [t=00:00:00.024898] [GR::UpdateGLConfigs] [t=00:00:00.024919] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.024932] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.024943] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.024952] [GR::InitGLState] [t=00:00:00.025164] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.685555] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.747363] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.758240] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.758940] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.758966] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.758984] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.877903] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.879152] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.909088] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.909370] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.923590] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 47ms [t=00:00:00.924144] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.924317] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.936680] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f733c00d810 (SpringVFS) global=(nil) (null) [t=00:00:00.936703] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.945184] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.945210] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.945221] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.945231] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.945677] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2893 MB [t=00:00:00.995173][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.995747][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.996387][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1579966/replay.sdfz" for game data... [t=00:00:01.156049][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.167003][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.167038][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.170713][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.170829][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 174ms [t=00:00:01.171713][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.241152][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x561d90d1f9c0] using map "Vantage v1.2" (loaded=0 cached=0) [t=00:00:01.244412][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [t=00:00:01.251111][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.251617][f=-000001] [PreGame::AddModArchivesToVFS][server=0x561d90d1f9c0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.252721][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.270053][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.272165][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.303014][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 131ms [t=00:00:01.303495][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.311347][f=-000001] forceSingleThreaded, false [t=00:00:03.269842][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:03.270385][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:03.270497][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:03.270557][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:03.270615][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:03.270672][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:03.271804][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:03.272313][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:03.272783][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:03.275661][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:03.277784][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:03.279801][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:03.279832][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:03.280374][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:03.290148][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:03.292232][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:03.293865][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:03.294184][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:03.294884][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.294907][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.300393][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.300450][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.439978][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.450887][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:03.849293][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.241194][f=-000001] Loading UnitDefs_posts [t=00:00:04.412430][f=-000001] Loading FeatureDefs_posts [t=00:00:04.440339][f=-000001] Loading WeaponDefs_posts [t=00:00:04.460342][f=-000001] Loading ArmorDefs_posts [t=00:00:04.486265][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 607ms [t=00:00:04.577735][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 744ms [t=00:00:04.577789][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.728751][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.729012][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:04.729417][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.729437][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.730633][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.732843][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.994140][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.043347][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.161495][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.164393][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.164608][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.638917][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 474ms [t=00:00:05.638963][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.746897][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [t=00:00:05.746966][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.814991][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 68ms [t=00:00:06.526790][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.531721][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.532423][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.542997][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.645737][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.653833][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.653856][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.655368][f=-000001] InfoTexture: legacy [t=00:00:11.655387][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.657684][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.720137][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.723238][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.723264][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.724234][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.923567][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.925383][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.092601][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.150203][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.189303][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.189344][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.190318][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.655268][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.666935][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.667424][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.833847][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:12.835199][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.835220][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.845435][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.845480][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.845491][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:12.845502][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.845512][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.845522][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.845533][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5756bbdc [t=00:00:12.852438][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.852480][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.852491][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:12.852501][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.852510][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.852520][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.852530][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5756bbec [t=00:00:12.852542][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x561d9a03b100 has BLOCKSIZE 1 [t=00:00:12.857411][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.857436][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.857446][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:12.857456][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.857643][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.857660][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5756b942 [t=00:00:12.862296][f=-000001] [Path] [PathEstimator::ReadFile] hash=5756b942 file="cache/105dev-BAR105/paths/Vantage v1.2.pe-5756b942.zip" (exists=1) [t=00:00:12.864239][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.880391][f=-000001] Path cache (48, 48) initialized. [t=00:00:12.880426][f=-000001] Path cache (48, 48) initialized. [t=00:00:12.884655][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.884671][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.884680][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:12.884689][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.884697][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.884705][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5756b952 [t=00:00:13.002664][f=-000001] [Path] [PathEstimator::ReadFile] hash=5756b952 file="cache/105dev-BAR105/paths/Vantage v1.2.pe2-5756b952.zip" (exists=1) [t=00:00:13.003279][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.005803][f=-000001] Path cache (24, 24) initialized. [t=00:00:13.005823][f=-000001] Path cache (24, 24) initialized. [t=00:00:13.005837][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (170ms, checksum d8281a6a)" [t=00:00:13.005888][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.005900][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.005920][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.176550][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 101ms [t=00:00:13.177079][f=-000001] Synced LuaRules: starting loading [t=00:00:14.085995][f=-000001] Setting up autohandicap [t=00:00:14.086051][f=-000001] DeVos, spectator, false, allyTeamID, 1, customKeys.elo, , 1500, nil [t=00:00:14.086076][f=-000001] kaboom1984, spectator, false, allyTeamID, 0, customKeys.elo,
, 1507, nil [t=00:00:14.086091][f=-000001] Team 0, 1, 1507 [t=00:00:14.086103][f=-000001] Team 1, 1, 1500 [t=00:00:14.086114][f=-000001] firstAllyTeamMean, 1507 [t=00:00:14.086125][f=-000001] secondAllyTeamMean, 1500 [t=00:00:14.086145][f=-000001] lowerWinChance, 0.48992753 [t=00:00:14.086158][f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.104237][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.563821][f=-000001] Synced LuaRules: finished loading [t=00:00:15.580960][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.110704][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.156939][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.274982][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 102ms [t=00:00:16.334057][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.337151][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.337643][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.338072][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.338494][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.401460][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.401760][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.409009][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.409777][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.409796][f=-000001] LuaSocket Support: enabled [t=00:00:16.425165][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.503941][f=-000001] localWidgets, nil, true, true [t=00:00:16.505751][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.505771][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.514109][f=-000001] USE_OLD_CHILI [t=00:00:17.165905][f=-000001] Loading last game win data [t=00:00:17.167102][f=-000001] Resetting win data [t=00:00:17.167629][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.167647][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.167659][f=-000001] Player and team counts match, continuing [t=00:00:17.167672][f=-000001] Kitty116065 was in last game but is now absent, resetting scores [t=00:00:17.343038][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.343070][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.402262][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.320144][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.957195][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.120006][f=-000001] forceSingleThreaded, false [t=00:00:19.500545][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.501346][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.501650][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.501833][f=-000001] Loaded API widget: i18n [t=00:00:19.502131][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.502425][f=-000001] Loaded API widget: Win Counter [t=00:00:19.502735][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.668760][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.669111][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.669360][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.951729][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.952765][f=-000001] Loaded API widget: Lups [t=00:00:19.952973][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.953357][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.953648][f=-000001] Loaded widget: Save/Load API [t=00:00:19.953948][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.954259][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.954595][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.958587][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.960765][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.960792][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.960924][f=-000001] Set maximum particles to: 0 [t=00:00:19.961800][f=-000001] Set UnitIconDist to 0 [t=00:00:20.056822][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.082401][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.083813][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.084126][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.084427][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.093367][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.093687][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.094081][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.094360][f=-000001] Mexspot Fetcher fetching [t=00:00:20.094560][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.094876][f=-000001] Team highlighting: Disabled [t=00:00:20.094982][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.095834][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.096235][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.096600][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.096800][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.097048][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.097251][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.097563][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.097858][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.098236][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.098809][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.099104][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.099122][f=-000001] Using fallback unit outlines [t=00:00:20.099314][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.099663][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.107711][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.109646][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.110141][f=-000001] Loaded widget: Guard Remove [t=00:00:20.110463][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.152288][f=-000001] Loaded widget: HealthBars [t=00:00:20.152800][f=-000001] Loaded widget: Noises [t=00:00:20.153162][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.153581][f=-000001] Loaded widget: Unit Icons [t=00:00:20.156924][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.157389][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.157902][f=-000001] Loaded widget: BuildETA [t=00:00:20.158295][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.158734][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.159129][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.159465][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.159673][f=-000001] Loaded widget: Objectives [t=00:00:20.161319][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.161676][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.165369][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.165677][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.166052][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1579966/events.log [t=00:00:20.169637][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.170351][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.170644][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.173500][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.173913][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.174268][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.174614][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.175043][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.175265][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.175615][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.175951][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.176275][f=-000001] Loaded widget: Autoquit [t=00:00:20.176496][f=-000001] Loaded widget: Blast Radius [t=00:00:20.176847][f=-000001] Loaded widget: CameraShake [t=00:00:20.177581][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.190492][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.190905][f=-000001] EndGame Graph disabled [t=00:00:20.246478][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.246837][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.247197][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.247415][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.283620][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.284144][f=-000001] Loaded widget: Ferry Points [t=00:00:20.284771][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.292569][f=-000001] Loaded widget: Context Menu [t=00:00:20.292969][f=-000001] Loaded widget: Darkening [t=00:00:20.293294][f=-000001] Loaded widget: Decloak Range [t=00:00:20.293639][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.300322][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.300692][f=-000001] Loaded widget: Easy Facing [t=00:00:20.301156][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.301414][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.302336][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.303377][f=-000001] Input grabbing is enabled! [t=00:00:20.303420][f=-000001] Input grabbing is enabled! [t=00:00:20.303527][f=-000001] Loaded widget: Grab Input [t=00:00:20.303940][f=-000001] Loaded widget: Haven Handler [t=00:00:20.304303][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.304737][f=-000001] Loaded widget: In-game Guide [t=00:00:20.304959][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.305284][f=-000001] Loaded widget: Keep Target [t=00:00:20.305641][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.306007][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.306750][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.307133][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.307589][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.307836][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.308066][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.308297][f=-000001] Loaded widget: Orbit Command [t=00:00:20.308652][f=-000001] Loaded widget: Point Tracker [t=00:00:20.308888][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.309121][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.309602][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.309991][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.310482][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.310977][f=-000001] Loaded widget: Simple Settings [t=00:00:20.311369][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.311642][f=-000001] Loaded widget: SmoothCam [t=00:00:20.312068][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.314068][f=-000001] Loaded widget: Stereo3D [t=00:00:20.314326][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.315165][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.315435][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.316200][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.316568][f=-000001] Loaded widget: Command Alpha [t=00:00:20.317011][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.317389][f=-000001] Loaded widget: Ghost Site [t=00:00:20.318446][f=-000001] Loaded widget: Attack Warning [t=00:00:20.318788][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.319481][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.320706][f=-000001] Loaded widget: Auto Group [t=00:00:20.321694][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.322634][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.322973][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.323787][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.324705][f=-000001] Loaded widget: Select Com at start [t=00:00:20.331105][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.332338][f=-000001] Loaded widget: Transport AI [t=00:00:20.455520][f=-000001] Loaded widget: Attack AoE [t=00:00:20.456050][f=-000001] Loaded widget: Icon Sets [t=00:00:20.456767][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.462713][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.478306][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.478809][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.504787][f=-000001] Loaded widget: Unit Start State [t=00:00:20.505223][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.505514][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.506707][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.507161][f=-000001] Loaded widget: Commands FX [t=00:00:20.507409][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.524798][f=-000001] Loaded widget: UnitShapes [t=00:00:20.525652][f=-000001] : disabled for spectators [t=00:00:20.527096][f=-000001] Loaded widget: Stockpiler [t=00:00:20.528857][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.529430][f=-000001] Loaded widget: AllyCursors [t=00:00:20.529973][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.530673][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.531252][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.531915][f=-000001] Loaded widget: Selection Send [t=00:00:20.532622][f=-000001] Loaded widget: Shield Guard [t=00:00:20.533319][f=-000001] Loaded widget: State Icons [t=00:00:20.535125][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.535683][f=-000001] : disabled for spectators [t=00:00:20.536747][f=-000001] Loaded widget: Building Starter [t=00:00:20.537176][f=-000001] : disabled for spectators [t=00:00:20.538075][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.538363][f=-000001] Loaded widget: LupsManager [t=00:00:20.538742][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.539091][f=-000001] Loaded widget: Units on Fire [t=00:00:20.539716][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.540271][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.541523][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.541934][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.542609][f=-000001] Loaded widget: Chili Docking [t=00:00:20.554301][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.566035][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.566568][f=-000001] Loaded widget: HUD Presets [t=00:00:20.567378][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.571318][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.571885][f=-000001] Loaded widget: Image Preloader [t=00:00:20.572339][f=-000001] Loaded widget: Custom Markers [t=00:00:20.576791][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.578682][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:20.578909][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.580215][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.581044][f=-000001] Loaded widget: Start Boxes [t=00:00:20.582852][f=-000001] Loaded widget: Select Keys [t=00:00:20.597820][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.599334][f=-000001] Loaded widget: Pause Screen [t=00:00:20.599623][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.599887][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.600493][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.600874][f=-000001] SetSunLighting [t=00:00:20.602066][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.613583][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.613874][f=-000001] Loaded widget: Font Cache [t=00:00:20.614165][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.614198][f=-000001] Loaded widget: GC Control [t=00:00:20.618127][f=-000001] Loaded widget: Layout Handler [t=00:00:20.618625][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.620518][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.624965][f=-000001] Writing last game win data [t=00:00:20.629432][f=-000001] LuaUI v0.3 [t=00:00:20.795307][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.796186][f=-000001] [s11n] Loading s11n file... [t=00:00:20.800036][f=-000001] [s11n] Parsing model... [t=00:00:20.805694][f=-000001] [s11n] Populating game world... [t=00:00:20.942785][f=-000001] [s11n] s11n loading complete. [t=00:00:20.943218][f=-000001] Running Springboard Feature Fixer, 32, 121 [t=00:00:21.765032][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.810158][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13341,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.655141][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.666986][f=-000001] Spectator mode. Widget removed. [t=00:00:22.668729][f=-000001] Spectator mode. Widget removed. [t=00:00:22.669699][f=-000001] Playback paused [t=00:00:22.677628][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.765691][f=-000001] Opening demofile demos/1579966/replay.sdfz [t=00:00:22.765732][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.765744][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.765944][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.765963][f=-000001] -> Connection established (given id 2) [t=00:00:22.766229][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=013b111d2ba2c98b67bc3bfe2d6f57a4070ce80d1659962b9430d9bddb1574776dfbb8cb74afb28d88bc34cc7d2fab4b689bb9bfc0699d304c5ef107b17c5ad5" [t=00:00:22.766247][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.766259][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e38bb1c6f012a751aae8899d33f9ec8eb48bcea62802b25e6bfa6f1ca41a5172d3f0d6e31c6cb26370cc4056236d7270b1fbba8a66259c073bda21d7233e2d71]" [t=00:00:22.766270][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f49c68a407874ead359b0df8c264d55fd66dbdb11c70ebcf173492e2797892a2baa8d784dbd87ccc965738bf425f68e44ded8d9da4139c6aec8508a74ec2eaa0]" [t=00:00:22.766735][f=-000001] Speed set to 20.0 [server] [t=00:00:22.766752][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x561db127d530,0x561db8f8db20}][locale="C"]" [t=00:00:22.766764][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.780864][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.780898][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.904445][f=-000001] Beginning demo playback [t=00:00:25.913409][f=-000001] GameID: 093a06649ecf8c10a77a782153fc9eb2 [t=00:00:25.937866][f=-000001] Connection attempt from DeVos [t=00:00:25.937912][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.938845][f=-000001] [0] Event [undefined]: DeVos changed status [t=00:00:25.939020][f=-000001] -> Connection established (given id 0) [t=00:00:25.945756][f=-000001] Connection attempt from kaboom1984 [t=00:00:25.945801][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:25.945892][f=-000001] [0] Event [undefined]: kaboom1984 changed status [t=00:00:25.946095][f=-000001] -> Connection established (given id 1) [t=00:00:25.953673][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=013b111d2ba2c98b67bc3bfe2d6f57a4070ce80d1659962b9430d9bddb1574776dfbb8cb74afb28d88bc34cc7d2fab4b689bb9bfc0699d304c5ef107b17c5ad5" [t=00:00:25.957691][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.997512][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeVos" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47e829d0fae8f6dac989d3f2966da0ff230108c56f731b718f532ed83510dd07140d3f271f0ff99449654f11d9dc49e6d723f86b666f3185ebbf22beb7f751dc" [t=00:00:25.997571][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeVos" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.289376][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeVos" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e38bb1c6f012a751aae8899d33f9ec8eb48bcea62802b25e6bfa6f1ca41a5172d3f0d6e31c6cb26370cc4056236d7270b1fbba8a66259c073bda21d7233e2d71]" [t=00:00:26.289421][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeVos" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f49c68a407874ead359b0df8c264d55fd66dbdb11c70ebcf173492e2797892a2baa8d784dbd87ccc965738bf425f68e44ded8d9da4139c6aec8508a74ec2eaa0]" [t=00:00:26.309881][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e38bb1c6f012a751aae8899d33f9ec8eb48bcea62802b25e6bfa6f1ca41a5172d3f0d6e31c6cb26370cc4056236d7270b1fbba8a66259c073bda21d7233e2d71]" [t=00:00:26.309923][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f49c68a407874ead359b0df8c264d55fd66dbdb11c70ebcf173492e2797892a2baa8d784dbd87ccc965738bf425f68e44ded8d9da4139c6aec8508a74ec2eaa0]" [t=00:00:26.489838][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeVos" string="[Game::Load][lua{Rules,Gaia}={000001e272b23710,000001e26f0273a0}][locale="C"]" [t=00:00:26.657386][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[Game::Load][lua{Rules,Gaia}={0x55e7691edd30,0x55e772d01cd0}][locale="C"]" [t=00:00:26.877984][f=-000001] Player DeVos left the game: normal quit [t=00:00:26.878048][f=-000001] [0] Event [undefined]: DeVos quit [t=00:00:27.127030][f=-000001] Allies: I choose: Strike9000! [t=00:00:31.017739][f=-000001] > Game will be force started in 60 seconds [t=00:00:32.053776][f=-000001] > Game will be force started in 40 seconds [t=00:00:33.081396][f=-000001] > Game will be force started in 20 seconds [t=00:00:34.359845][f=-000001] [0] Event [5444,190.094238,2344]: 0 finished unit Strike Commander [t=00:00:34.383441][f=-000001] [0] Event [827,188.102905,3372]: 1 finished unit Strike Commander [t=00:00:34.408458][f=0000000] [0] Game has noElo set. [t=00:00:34.408528][f=0000000] [0] kaboom1984, team: 1, elo:1507, userid: 515921 [t=00:00:34.408554][f=0000000] [0] DeVos, team: 0, elo:1500, userid: 514715 [t=00:00:34.408580][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:34.418730][f=0000000] Playback continued [t=00:00:34.421898][f=0000000] > Players DeVos did not choose a start position. Game will be aborted. [t=00:00:34.424948][f=0000001] > exiting game [t=00:00:34.424970][f=0000001] No clients connected, shutting down server [t=00:00:34.424982][f=0000001] Server shutdown [t=00:00:34.425423][f=0000001] Submitting stats [t=00:00:34.425755][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:34.428465][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:34.428489][f=0000001] Draw 7323.96ms 67.90% [t=00:00:34.428501][f=0000001] Lua::Callins::Synced 150.19ms 0.00% [t=00:00:34.428513][f=0000001] Lua::Callins::Unsynced 10420.77ms 89.00% [t=00:00:34.428525][f=0000001] Lua::CollectGarbage::Synced 60.83ms 0.00% [t=00:00:34.428536][f=0000001] Lua::CollectGarbage::Unsynced 430.00ms 1.00% [t=00:00:34.428547][f=0000001] Misc::Profiler::AddTime 19.40ms 0.10% [t=00:00:34.428856][f=0000001] [1] player nonplacement [t=00:00:34.430122][f=0000001] [1] autohost exit [t=00:00:34.431155][f=0000001] [1] all players disconnected [t=00:00:34.437454][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:34.437549][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:34.437634][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:34.437708][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.426657][f=0004714] Autoquit sending quit command. [t=00:00:44.427248][f=0004714] [QuitAction] user exited to system [t=00:00:44.427725][f=0004714] [SpringApp::Kill][1] fromRun=1 [t=00:00:44.428034][f=0004714] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:44.428058][f=0004714] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.428092][f=0004714] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.428102][f=0004714] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:44.428112][f=0004714] [SpringApp::Kill][2] [t=00:00:44.428846][f=0004714] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:44.428868][f=0004714] [Game::KillLua][1] dtor=0 luaUI=0x561db70a5bc0 [t=00:00:44.428914][f=0004714] Start widgetHandler:Shutdown [t=00:00:44.433984][f=0004714] Shutdown - SaveOrderList Complete [t=00:00:44.434818][f=0004714] Writing last game win data [t=00:00:44.441427][f=0004714] Shutdown - SaveConfigData Complete [t=00:00:44.441451][f=0004714] Shutdown Widget - Chili Highlight [t=00:00:44.441467][f=0004714] Shutdown Widget - Save/Load API [t=00:00:44.441495][f=0004714] Shutdown Widget - Draw After Chili [t=00:00:44.441508][f=0004714] Shutdown Widget - API Unit Tracker GL4 [t=00:00:44.441526][f=0004714] Shutdown Widget - EPIC Menu [t=00:00:44.442593][f=0004714] Shutdown Widget - Chili Minimap [t=00:00:44.443102][f=0004714] Shutdown Widget - Chili Widget Selector [t=00:00:44.443955][f=0004714] Shutdown Widget - Local Team Colors [t=00:00:44.443973][f=0004714] Shutdown Widget - Display Keys 2 [t=00:00:44.444025][f=0004714] Shutdown Widget - Save Game Menu [t=00:00:44.444040][f=0004714] Shutdown Widget - HealthBars [t=00:00:44.445029][f=0004714] Shutdown Widget - Noises [t=00:00:44.445048][f=0004714] Shutdown Widget - Unit Icons [t=00:00:44.445064][f=0004714] Shutdown Widget - Win Counter [t=00:00:44.445078][f=0004714] Shutdown Widget - BuildETA [t=00:00:44.445093][f=0004714] Shutdown Widget - EndGame APM stats [t=00:00:44.445108][f=0004714] Shutdown Widget - SpringRTS Replay Stats [t=00:00:44.445148][f=0004714] Shutdown Widget - Modular Comm Info [t=00:00:44.445163][f=0004714] Shutdown Widget - Music Player v2 [t=00:00:44.445178][f=0004714] Shutdown Widget - State Reverse and Latency [t=00:00:44.445191][f=0004714] Shutdown Widget - CameraShake [t=00:00:44.445205][f=0004714] Shutdown Widget - Chili Economy Panel Default [t=00:00:44.445348][f=0004714] Shutdown Widget - Chili EndGame Window [t=00:00:44.445376][f=0004714] Shutdown Widget - Chili Nuke Warning [t=00:00:44.445392][f=0004714] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:44.445413][f=0004714] Shutdown Widget - Chili Spectator Panels [t=00:00:44.445427][f=0004714] Shutdown Widget - Context Menu [t=00:00:44.445439][f=0004714] Shutdown Widget - Darkening [t=00:00:44.445462][f=0004714] Shutdown Widget - Defense Range Zero-K [t=00:00:44.445476][f=0004714] Shutdown Widget - Grab Input [t=00:00:44.445493][f=0004714] Shutdown Widget - Highlight Geos [t=00:00:44.445507][f=0004714] Shutdown Widget - Local Widgets Config [t=00:00:44.445525][f=0004714] Shutdown Widget - MinimapEvents [t=00:00:44.445538][f=0004714] Shutdown Widget - Missile Silo Range [t=00:00:44.445554][f=0004714] Shutdown Widget - Point Tracker [t=00:00:44.445567][f=0004714] Shutdown Widget - Showeco and Grid Drawer [t=00:00:44.445580][f=0004714] Shutdown Widget - Stereo3D [t=00:00:44.445595][f=0004714] Shutdown Widget - Attack AoE [t=00:00:44.445608][f=0004714] Shutdown Widget - UnitShapes [t=00:00:44.445928][f=0004714] Shutdown Widget - Map Edge Extension [t=00:00:44.445951][f=0004714] Shutdown Widget - Selection Send [t=00:00:44.445965][f=0004714] Shutdown Widget - LupsManager [t=00:00:44.445990][f=0004714] Shutdown Widget - Newton Firezone [t=00:00:44.446005][f=0004714] Shutdown Widget - Chili Pro Console [t=00:00:44.453111][f=0004714] Shutdown Widget - Persistent Build Height [t=00:00:44.453133][f=0004714] Shutdown Widget - Lasso Terraform GUI [t=00:00:44.453158][f=0004714] Shutdown Widget - Chili Framework [t=00:00:44.453173][f=0004714] Shutdown Widget - Lups [t=00:00:44.453212][f=0004714] Shutdown Widget - Custom Markers [t=00:00:44.453230][f=0004714] Shutdown Widget - Chili Core Selector [t=00:00:44.453348][f=0004714] Shutdown Widget - Mex Placement Handler [t=00:00:44.453368][f=0004714] Shutdown Widget - Select Keys [t=00:00:44.453397][f=0004714] Shutdown Widget - Pause Screen [t=00:00:44.453958][f=0004714] Shutdown Widget - Layout Handler [t=00:00:44.453998][f=0004714] Shutdown Widget - Text To Speech Control [t=00:00:44.454011][f=0004714] End widgetHandler:Shutdown [t=00:00:44.606635][f=0004714] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={469442,44426661} {int,ext,rec}Allocs={8017585,0,0} {chunk,block}Bytes={44426661,0} [t=00:00:44.607544][f=0004714] [Game::KillLua][2] dtor=0 luaGaia=0x561db8f8db20 [t=00:00:44.617654][f=0004714] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={363611,37029077} {int,ext,rec}Allocs={8017586,0,0} {chunk,block}Bytes={37029077,0} [t=00:00:44.617725][f=0004714] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={363611,37029077} {int,ext,rec}Allocs={8017586,0,0} {chunk,block}Bytes={37029077,0} [t=00:00:44.617760][f=0004714] [Game::KillLua][3] dtor=0 luaRules=0x561db127d530 [t=00:00:44.617803][f=0004714] Start gadgetHandler:Shutdown [t=00:00:44.617819][f=0004714] Shutdown - StartSetup [t=00:00:44.617832][f=0004714] Shutdown - UnitMorph [t=00:00:44.617907][f=0004714] Shutdown - Carrier Drones [t=00:00:44.617925][f=0004714] Shutdown - Missile Silo Controller [t=00:00:44.617941][f=0004714] Shutdown - Modular Comm Info [t=00:00:44.617953][f=0004714] Shutdown - Terrain Texture Handler [t=00:00:44.617967][f=0004714] Shutdown - UnitCloakShield [t=00:00:44.618289][f=0004714] Shutdown - Starlight Handler [t=00:00:44.618310][f=0004714] End gadgetHandler:Shutdown [t=00:00:44.644531][f=0004714] Start gadgetHandler:Shutdown [t=00:00:44.644579][f=0004714] Shutdown - Save/Load [t=00:00:44.644598][f=0004714] Shutdown - Teleport Throw [t=00:00:44.644611][f=0004714] Shutdown - UnitMorph [t=00:00:44.644627][f=0004714] Shutdown - Modular Comm Info [t=00:00:44.644638][f=0004714] Shutdown - Retreat Command [t=00:00:44.644653][f=0004714] Shutdown - Shockwaves [t=00:00:44.644664][f=0004714] Shutdown - UnitCloakShield [t=00:00:44.644679][f=0004714] Shutdown - Lups Cloak FX [t=00:00:44.644691][f=0004714] Shutdown - Lups [t=00:00:44.644722][f=0004714] Shutdown - Lups Shield [t=00:00:44.644739][f=0004714] End gadgetHandler:Shutdown [t=00:00:44.655451][f=0004714] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8017616,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.655528][f=0004714] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8017616,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.655573][f=0004714] [Game::KillLua][4] dtor=0 [t=00:00:44.655657][f=0004714] [Game::KillLua][5] dtor=0 [t=00:00:44.671989][f=0004714] [Game::~CGame][1] [t=00:00:44.672027][f=0004714] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:44.672036][f=0004714] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:44.672045][f=0004714] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:44.672054][f=0004714] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:44.672062][f=0004714] [Game::KillLua][4] dtor=1 [t=00:00:44.672072][f=0004714] [Game::KillLua][5] dtor=1 [t=00:00:44.672253][f=0004714] [Game::KillMisc][1] [t=00:00:44.672265][f=0004714] [Game::KillMisc][2] [t=00:00:44.678812][f=0004714] [Game::KillMisc][3] [t=00:00:44.690596][f=0004714] [Game::KillRendering][1] [t=00:00:44.781543][f=0004714] [3DOParser::Kill] allocated 1 pieces [t=00:00:44.781586][f=0004714] [S3OParser::Kill] allocated 5473 pieces [t=00:00:44.782879][f=0004714] [AssParser::Kill] allocated 669 pieces [t=00:00:44.847101][f=0004714] [Game::KillInterface][1] [t=00:00:44.848303][f=0004714] [Game::KillInterface][2] [t=00:00:44.851601][f=0004714] [Game::KillSimulation][1] [t=00:00:44.851634][f=0004714] [Game::KillSimulation][2] [t=00:00:45.599581][f=0004714] [CCollisionHandler] dis-/continuous tests: 0/679340 [t=00:00:45.599618][f=0004714] [Game::KillSimulation][3] [t=00:00:45.600006][f=0004714] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.600051][f=0004714] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.600066][f=0004714] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.600082][f=0004714] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.604199][f=0004714] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:45.668125][f=0004714] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:45.837170][f=0004714] [Game::KillSimulation][4] [t=00:00:49.374083][f=0004714] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:49.376954][f=0004714] [Game::~CGame][2] [t=00:00:49.376973][f=0004714] [Game::~CGame][3] [t=00:00:49.603511][f=0004714] [SpringApp::Kill][3] [t=00:00:49.604481][f=0004714] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 49011 bytes sent 20968 bytes recv'd [t=00:00:49.610005][f=0004714] Kill: client disconnecting... [t=00:00:51.618740][f=0004714] CloseConnection: client connection closed [t=00:00:51.621588][f=0004714] [SpringApp::Kill][4] font=0x561d90c51600 [t=00:00:51.637932][f=0004714] [SpringApp::Kill][5] [t=00:00:51.652822][f=0004714] [SpringApp::Kill][6] [t=00:00:51.653372] [SpringApp::Kill][7] [t=00:00:51.655651] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.655722] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.655737] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:51.655748] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.655759] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:51.655770] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.655781] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:51.655792] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {76, 1048576, 1048576}, EBO = {114, 1048576, 1048576} [t=00:00:51.655802] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:51.655813] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.655824] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.655835] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.655845] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.671641] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:51.671686] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:51.671697] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:51.671708] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:51.673214] [VFS] [SpringVFS::DeleteArchives] [t=00:00:51.673234] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:51.673254] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x561d90d24540) [t=00:00:51.684634] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3499ms [t=00:00:51.684930] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=109ms [t=00:00:51.684947] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=69ms [t=00:00:51.684959] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=46ms [t=00:00:51.685163] file="bitmaps/loadpictures/facplop.png" indx=522 inflSize=3075kb readTime=44ms [t=00:00:51.685178] file="objects3d/starlight.dae" indx=5580 inflSize=1173kb readTime=39ms [t=00:00:51.685190] file="objects3d/strikecom_1.dae" indx=5607 inflSize=999kb readTime=30ms [t=00:00:51.685274] file="units/spiderscout.lua" indx=6994 inflSize=3kb readTime=25ms [t=00:00:51.685289] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=25ms [t=00:00:51.685302] file="objects3d/armcom2_dead.s3o" indx=5003 inflSize=153kb readTime=22ms [t=00:00:51.685320] file="objects3d/benzcom5_wreck.s3o" indx=5056 inflSize=289kb readTime=22ms [t=00:00:51.691076] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167526494 bytes cached in 3470 files [t=00:00:52.009556] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [t=00:00:52.009605] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x561d90c4b360) [t=00:00:52.011500] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:52.011519] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x561d90c22810) [t=00:00:52.012175] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:52.012565] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f733c00db90) [t=00:00:52.012791] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:52.014520] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x561d90c44170) [t=00:00:52.014557] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:52.014569] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:52.014592] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:52.014602] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:52.014611] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:52.014621] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:52.015984] [SpringApp::Kill][8] [t=00:00:52.016002] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:52.016012] [WatchDog::Uninstall][1] hangDetectorThread=0x561d4a4d04d0 (joinable=1) [t=00:00:52.016021] [WatchDog::Uninstall][2] [t=00:00:52.093904] [WatchDog::Uninstall][3] [t=00:00:52.093939] [SpringApp::Kill][9]