[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000066] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009990] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010038] Using writeable configuration source: "/tmp/tmp.Ce2rGxLg3i/springsettings.1579873.cfg" [t=00:00:00.017556] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017614] ============== ============== [t=00:00:00.017626] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017637] [t=00:00:00.017647] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017657] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017667] Use "none" to disable the default log sections. [t=00:00:00.017678] ============== ============== [t=00:00:00.017688] ============== ============== [t=00:00:00.017754] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017765] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017777] ROAM = 2 [t=00:00:00.017788] RotateLogFiles = 1 [t=00:00:00.017799] TeamHighlight = 0 [t=00:00:00.017810] ============== ============== [t=00:00:00.017821] ============== ============== [t=00:00:00.017831] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.017842] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017852] Compiler Version: gcc-11.1.0 [t=00:00:00.017876] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.018059] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.018072] Binary Word Size: 64-bit (native) [t=00:00:00.018083] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018093] Physical CPU Cores: 1 [t=00:00:00.018103] Logical CPU Cores: 1 [t=00:00:00.018113] ============== ============== [t=00:00:00.018179] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018189] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018200] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018210] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018221] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020126] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.020147] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020174] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020211] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.020240] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.020252] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.020298] [GR::LogVersionInfo] [t=00:00:00.020309] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020320] GL version : [t=00:00:00.020330] GL vendor : [t=00:00:00.020340] GL renderer : [t=00:00:00.020350] GLSL version: [t=00:00:00.020360] GLEW version: spring headless stub GLEW version [t=00:00:00.020370] GPU memory : unknown [t=00:00:00.020381] SDL swap-int: 0 [t=00:00:00.020391] SDL driver : headless stub [t=00:00:00.020401] [t=00:00:00.020412] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020422] GLSL shader support : 0 [t=00:00:00.020432] GL4 support : 0 [t=00:00:00.020442] FBO extension support : 0 [t=00:00:00.020452] NVX GPU mem-info support : 0 [t=00:00:00.020494] ATI GPU mem-info support : 0 [t=00:00:00.020504] NPOT-texture support : 1 (0) [t=00:00:00.020515] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020525] texture query-LOD support : 1 (0) [t=00:00:00.020535] MSAA frame-buffer support : 0 (0) [t=00:00:00.020546] Z-buffer depth : 16 (-) [t=00:00:00.020556] primitive-restart support : 0 (0) [t=00:00:00.020566] clip-space control support: 0 (0) [t=00:00:00.020576] seamless cube-map support : 0 (0) [t=00:00:00.020586] frag-depth layout support : 0 (0) [t=00:00:00.020596] persistent maps support : 0 (0) [t=00:00:00.020606] explicit attribs location : 0 (0) [t=00:00:00.020617] multi draw indirect : 0 (-) [t=00:00:00.020627] [t=00:00:00.020637] max. FBO samples : -1 [t=00:00:00.020647] max. FS/program texture slots : 8/8 [t=00:00:00.020657] max. texture size : 2048 [t=00:00:00.020670] max. texture anisotropy level : 0.000000 [t=00:00:00.020681] max. vec4 varyings/attributes : 0/0 [t=00:00:00.020691] max. draw-buffers : 0 [t=00:00:00.020701] max. rec. indices/vertices : 0/0 [t=00:00:00.020711] max. uniform buffer-bindings : 0 [t=00:00:00.020722] max. uniform block-size : 0KB [t=00:00:00.020731] max. storage buffer-bindings : 0 [t=00:00:00.020741] max. storage block-size : 0MB [t=00:00:00.020752] [t=00:00:00.020762] enable AMD-hacks : 0 [t=00:00:00.020772] compress MIP-maps: 0 [t=00:00:00.021720] [GR::UpdateGLConfigs] [t=00:00:00.021747] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021761] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021772] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021781] [GR::InitGLState] [t=00:00:00.021791] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.204193] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.208622] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.214612] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.215197] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.215220] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.215236] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.248671] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.249556] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.274265] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.274546] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.287757] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms [t=00:00:00.287780] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.287937] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.291621] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f715000d810 (SpringVFS) global=(nil) (null) [t=00:00:00.291639] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.291741] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.291761] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.291772] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.291782] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.291802] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2905 MB [t=00:00:00.296359][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.296401][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.296419][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1579873/replay.sdfz" for game data... [t=00:00:00.432897][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.438112][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.438337][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.440516][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.440545][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 144ms [t=00:00:00.440569][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.487726][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x563637fcb4d0] using map "Izki Channel v1.0" (loaded=0 cached=0) [t=00:00:00.488942][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.489818][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.490298][f=-000001] [PreGame::AddModArchivesToVFS][server=0x563637fcb4d0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.491371][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.502405][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.502635][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.512425][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 71ms [t=00:00:00.512615][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.518395][f=-000001] forceSingleThreaded, false [t=00:00:00.557746][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.557781][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.557875][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.557932][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.557986][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.558039][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.559130][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.559656][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.560151][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.563051][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.565345][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.567344][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.567373][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.567872][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.572417][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.573696][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.574721][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.575013][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.575706][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.575723][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.580531][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.580574][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.721300][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.799164][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.009969][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.398083][f=-000001] Loading UnitDefs_posts [t=00:00:02.578231][f=-000001] Loading FeatureDefs_posts [t=00:00:02.611468][f=-000001] Loading WeaponDefs_posts [t=00:00:02.652696][f=-000001] Loading ArmorDefs_posts [t=00:00:02.678296][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 634ms [t=00:00:02.736069][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 744ms [t=00:00:02.738520][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.947955][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.953126][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 19ms [t=00:00:02.953938][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.953958][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.955568][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.959384][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.220847][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.294361][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.439537][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.444784][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.444818][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.895348][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 450ms [t=00:00:03.895408][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.018914][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [t=00:00:04.018961][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.043941][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:04.682876][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.702198][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.717849][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.730128][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.120397][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.126907][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.126945][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.128474][f=-000001] InfoTexture: legacy [t=00:00:10.128501][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.130497][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.026902][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.029147][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.029199][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.030263][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.271026][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.273120][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.403373][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.496281][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.507276][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.507302][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.508003][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.009200][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.023523][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.024011][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.198241][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:12.199894][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.199916][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.208465][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.208513][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.208524][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.208536][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.208546][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.208556][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.208567][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b24 [t=00:00:12.214511][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.214560][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.214571][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.214581][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.214591][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.214601][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.214611][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b34 [t=00:00:12.214623][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x563640988480 has BLOCKSIZE 1 [t=00:00:12.218820][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.218842][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.218853][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.218864][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.219025][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.219040][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598788a [t=00:00:12.223649][f=-000001] [Path] [PathEstimator::ReadFile] hash=598788a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-598788a.zip" (exists=1) [t=00:00:12.224816][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.231732][f=-000001] Path cache (48, 40) initialized. [t=00:00:12.231763][f=-000001] Path cache (48, 40) initialized. [t=00:00:12.235476][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.235498][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.235509][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.235520][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.235530][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.235540][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598789a [t=00:00:12.338971][f=-000001] [Path] [PathEstimator::ReadFile] hash=598789a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-598789a.zip" (exists=1) [t=00:00:12.339630][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.341691][f=-000001] Path cache (24, 20) initialized. [t=00:00:12.341710][f=-000001] Path cache (24, 20) initialized. [t=00:00:12.341724][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (141ms, checksum 8d4cc82c)" [t=00:00:12.341774][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.341786][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.341806][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.522732][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 114ms [t=00:00:12.523339][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.269867][f=-000001] Synced LuaRules: finished loading [t=00:00:15.288553][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.872719][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.945961][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.949674][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.952622][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.952641][f=-000001] LuaSocket Support: enabled [t=00:00:15.968778][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.048957][f=-000001] localWidgets, nil, true, true [t=00:00:16.051376][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.051400][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.060450][f=-000001] USE_OLD_CHILI [t=00:00:16.762704][f=-000001] Loading last game win data [t=00:00:16.763634][f=-000001] Resetting win data [t=00:00:16.764132][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.764149][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.764159][f=-000001] Player and team counts match, continuing [t=00:00:16.764172][f=-000001] Skel was in last game but is now absent, resetting scores [t=00:00:16.941309][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.941363][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.050727][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.156928][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.860940][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.055361][f=-000001] forceSingleThreaded, false [t=00:00:19.562206][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.562567][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.562906][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.563110][f=-000001] Loaded API widget: i18n [t=00:00:19.563953][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.564742][f=-000001] Loaded API widget: Win Counter [t=00:00:19.565091][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.769869][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.770375][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.770642][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.089927][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.091307][f=-000001] Loaded API widget: Lups [t=00:00:20.091537][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.091927][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.092266][f=-000001] Loaded widget: Save/Load API [t=00:00:20.092629][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.092976][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.093742][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.098037][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.099589][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.099617][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.099710][f=-000001] Set maximum particles to: 0 [t=00:00:20.100091][f=-000001] Set UnitIconDist to 0 [t=00:00:20.203707][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.228891][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.230294][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.230585][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.230896][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.242003][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.242378][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.242823][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.243114][f=-000001] Mexspot Fetcher fetching [t=00:00:20.243292][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.243610][f=-000001] Team highlighting: Disabled [t=00:00:20.243987][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.244506][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.244923][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.245331][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.245577][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.245828][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.246044][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.246351][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.246682][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.247099][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.247696][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.248061][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.248082][f=-000001] Using fallback unit outlines [t=00:00:20.248284][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.248647][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.256865][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.258104][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.259061][f=-000001] Loaded widget: Guard Remove [t=00:00:20.259402][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.302075][f=-000001] Loaded widget: HealthBars [t=00:00:20.303290][f=-000001] Loaded widget: Noises [t=00:00:20.303642][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.304029][f=-000001] Loaded widget: Unit Icons [t=00:00:20.307667][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.308172][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.308742][f=-000001] Loaded widget: BuildETA [t=00:00:20.309114][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.309540][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.309949][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.310298][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.310513][f=-000001] Loaded widget: Objectives [t=00:00:20.312082][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.312436][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.316920][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.317478][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.317516][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1579873/events.log [t=00:00:20.320650][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.321319][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.321582][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.327511][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.328006][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.328423][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.328834][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.329363][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.329686][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.334916][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.335415][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.335761][f=-000001] Loaded widget: Autoquit [t=00:00:20.335993][f=-000001] Loaded widget: Blast Radius [t=00:00:20.336362][f=-000001] Loaded widget: CameraShake [t=00:00:20.337073][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.375358][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.376075][f=-000001] EndGame Graph disabled [t=00:00:20.393751][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.394214][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.394569][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.394796][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.420869][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.421520][f=-000001] Loaded widget: Ferry Points [t=00:00:20.422180][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.430428][f=-000001] Loaded widget: Context Menu [t=00:00:20.431011][f=-000001] Loaded widget: Darkening [t=00:00:20.431264][f=-000001] Loaded widget: Easy Facing [t=00:00:20.431561][f=-000001] Loaded widget: Decloak Range [t=00:00:20.431884][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.438605][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.439194][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.439433][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.439785][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.440782][f=-000001] Input grabbing is enabled! [t=00:00:20.440816][f=-000001] Input grabbing is enabled! [t=00:00:20.440913][f=-000001] Loaded widget: Grab Input [t=00:00:20.441269][f=-000001] Loaded widget: Haven Handler [t=00:00:20.441592][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.442000][f=-000001] Loaded widget: In-game Guide [t=00:00:20.442213][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.442528][f=-000001] Loaded widget: Keep Target [t=00:00:20.442887][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.443301][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.444055][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.444533][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.445068][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.445368][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.445683][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.445928][f=-000001] Loaded widget: Orbit Command [t=00:00:20.446290][f=-000001] Loaded widget: Point Tracker [t=00:00:20.446536][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.446777][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.447254][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.447660][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.448166][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.448718][f=-000001] Loaded widget: Simple Settings [t=00:00:20.449129][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.449440][f=-000001] Loaded widget: SmoothCam [t=00:00:20.449836][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.450412][f=-000001] Loaded widget: Stereo3D [t=00:00:20.450705][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.452002][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.452280][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.453089][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.453960][f=-000001] Loaded widget: Command Alpha [t=00:00:20.454411][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.454781][f=-000001] Loaded widget: Ghost Site [t=00:00:20.456014][f=-000001] Loaded widget: Attack Warning [t=00:00:20.456425][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.457088][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.458422][f=-000001] Loaded widget: Auto Group [t=00:00:20.459376][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.460307][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.460697][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.461534][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.462460][f=-000001] Loaded widget: Select Com at start [t=00:00:20.480587][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.518319][f=-000001] Loaded widget: Transport AI [t=00:00:20.653966][f=-000001] Loaded widget: Attack AoE [t=00:00:20.654604][f=-000001] Loaded widget: Icon Sets [t=00:00:20.655310][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.661276][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.661725][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.686630][f=-000001] Loaded widget: Unit Start State [t=00:00:20.687173][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.687419][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.689256][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.690356][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.690817][f=-000001] Loaded widget: Commands FX [t=00:00:20.691066][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.706917][f=-000001] Loaded widget: UnitShapes [t=00:00:20.707491][f=-000001] : disabled for spectators [t=00:00:20.708600][f=-000001] Loaded widget: Stockpiler [t=00:00:20.710212][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.710448][f=-000001] Loaded widget: AllyCursors [t=00:00:20.711534][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.711866][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.712168][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.712477][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.712795][f=-000001] Loaded widget: Selection Send [t=00:00:20.713110][f=-000001] Loaded widget: Shield Guard [t=00:00:20.713600][f=-000001] Loaded widget: State Icons [t=00:00:20.713972][f=-000001] : disabled for spectators [t=00:00:20.714856][f=-000001] Loaded widget: Building Starter [t=00:00:20.715241][f=-000001] : disabled for spectators [t=00:00:20.716012][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.716301][f=-000001] Loaded widget: LupsManager [t=00:00:20.716689][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.717050][f=-000001] Loaded widget: Units on Fire [t=00:00:20.717683][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.718255][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.719265][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.719655][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.720143][f=-000001] Loaded widget: Chili Docking [t=00:00:20.728191][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.735683][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.736306][f=-000001] Loaded widget: HUD Presets [t=00:00:20.737069][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.739354][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.739743][f=-000001] Loaded widget: Image Preloader [t=00:00:20.740160][f=-000001] Loaded widget: Custom Markers [t=00:00:20.744488][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.745097][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:20.745345][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.746267][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.746718][f=-000001] Loaded widget: Start Boxes [t=00:00:20.747883][f=-000001] Loaded widget: Select Keys [t=00:00:20.756790][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.757817][f=-000001] Loaded widget: Pause Screen [t=00:00:20.758048][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.758289][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.758955][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.759363][f=-000001] SetSunLighting [t=00:00:20.760028][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.771052][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.771514][f=-000001] Loaded widget: Font Cache [t=00:00:20.771882][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.771925][f=-000001] Loaded widget: GC Control [t=00:00:20.775756][f=-000001] Loaded widget: Layout Handler [t=00:00:20.776229][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.778715][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.784095][f=-000001] Writing last game win data [t=00:00:20.788849][f=-000001] LuaUI v0.3 [t=00:00:21.029152][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.029246][f=-000001] [s11n] Loading s11n file... [t=00:00:21.032062][f=-000001] [s11n] Parsing model... [t=00:00:21.035538][f=-000001] [s11n] Populating game world... [t=00:00:21.148859][f=-000001] [s11n] s11n loading complete. [t=00:00:21.606584][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.635060][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13341,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.188218][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.200338][f=-000001] Spectator mode. Widget removed. [t=00:00:22.202339][f=-000001] Spectator mode. Widget removed. [t=00:00:22.203323][f=-000001] Playback paused [t=00:00:22.211666][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.295735][f=-000001] Opening demofile demos/1579873/replay.sdfz [t=00:00:22.295945][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.295962][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.296109][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.296130][f=-000001] -> Connection established (given id 2) [t=00:00:22.296158][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:22.296171][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.296182][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:22.296205][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:22.296222][f=-000001] Speed set to 20.0 [server] [t=00:00:22.296234][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5636577180d0,(nil)}][locale="C"]" [t=00:00:22.296246][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.310558][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.310598][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.709829][f=-000001] Beginning demo playback [t=00:00:25.722035][f=-000001] GameID: de0c066402341dd187ec0d1e7bc5829c [t=00:00:25.746133][f=-000001] Connection attempt from Hajen95 [t=00:00:25.746187][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.746314][f=-000001] [0] Event [undefined]: Hajen95 changed status [t=00:00:25.746498][f=-000001] -> Connection established (given id 1) [t=00:00:25.761942][f=-000001] Connection attempt from jobugg [t=00:00:25.761998][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.762100][f=-000001] [0] Event [undefined]: jobugg changed status [t=00:00:25.762264][f=-000001] -> Connection established (given id 0) [t=00:00:25.775260][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jobugg" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:25.775330][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jobugg" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.830891][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hajen95" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:25.830945][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hajen95" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.077869][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hajen95" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:26.086240][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hajen95" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:26.289445][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hajen95" string="[Game::Load][lua{Rules,Gaia}={0000020a8c722310,0000000000000000}][locale="C"]" [t=00:00:26.518247][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jobugg" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:26.525835][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jobugg" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:27.181870][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jobugg" string="[Game::Load][lua{Rules,Gaia}={000001c380508fa0,0000000000000000}][locale="C"]" [t=00:00:28.096093][f=-000001] Allies: I choose: Strike! [t=00:00:28.286127][f=-000001] Allies: I choose: Guardian! [t=00:00:28.849004][f=-000001] [0] Event [4790,-18.707397,4400]: 0 finished unit Guardian Commander [t=00:00:28.859907][f=-000001] [0] Event [998,12.3120651,654]: 1 finished unit Strike Commander [t=00:00:28.884348][f=0000000] [0] jobugg, team: 0, elo:1355, userid: 577019 [t=00:00:28.884442][f=0000000] [0] Hajen95, team: 1, elo:1500, userid: 577250 [t=00:00:28.884471][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:28.891060][f=0000000] Playback continued [t=00:00:29.438510][f=0000315] [315] Event [4848,0,4320]: 0 finished unit Shipyard [t=00:00:29.443721][f=0000315] [315] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [t=00:00:30.102133][f=0000689] [689] Event [5055.08057,75.3494492,4458.0083]: 0 finished unit Firefly [t=00:00:30.131064][f=0000704] [704] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [t=00:00:31.097729][f=0001169] [1169] Event [4696,-1,4568]: 0 finished unit Metal Extractor [t=00:00:31.438220][f=0001321] [1321] Event [4840,0,4319.98779]: 0 finished unit Mariner [t=00:00:31.963462][f=0001529] [1529] Event [4600,-1,4456]: 0 finished unit Metal Extractor [t=00:00:32.253366][f=0001641] [1641] Event [4840,0,4319.98779]: 0 finished unit Hunter [t=00:00:32.265768][f=0001649] [1649] Event [4600,0,4504]: 0 finished unit Wind/Tidal Generator [t=00:00:32.477206][f=0001738] glhf [t=00:00:32.545680][f=0001769] [1769] Event [4648,0,4504]: 0 finished unit Wind/Tidal Generator [t=00:00:32.567851][f=0001784] Player Hajen95 left the game: normal quit [t=00:00:32.567952][f=0001784] [1784] Event [undefined]: Hajen95 quit [t=00:00:32.749513][f=0001889] [1889] Event [4648,0,4552]: 0 finished unit Wind/Tidal Generator [t=00:00:32.868554][f=0001959] [1959] Event [4840,0,4319.98779]: 0 finished unit Hunter [t=00:00:32.955738][f=0002015] [2015] Event [4744,0,4568]: 0 finished unit Wind/Tidal Generator [t=00:00:33.243023][f=0002173] [2173] Event [5208,-1,3080]: 0 finished unit Metal Extractor [t=00:00:33.333180][f=0002216] jobugg has forced a win due to dropped opposition. [t=00:00:33.333240][f=0002216] game_message: Hajen95 has been destroyed! [t=00:00:33.333350][f=0002216] [2216] Event [undefined]: Hajen95 resigned [t=00:00:33.333614][f=0002216] game_message: jobugg wins! [t=00:00:33.334048][f=0002216] Submitting stats [t=00:00:33.362276][f=0002216] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:33.372054][f=0002216] Part| Total Time|Time of the last 0.5s [t=00:00:33.372106][f=0002216] Draw 4625.63ms 10.28% [t=00:00:33.372127][f=0002216] Lua::Callins::Synced 577.07ms 7.58% [t=00:00:33.372142][f=0002216] Lua::Callins::Unsynced 7425.04ms 19.26% [t=00:00:33.372155][f=0002216] Lua::CollectGarbage::Synced 83.83ms 0.00% [t=00:00:33.372168][f=0002216] Lua::CollectGarbage::Unsynced 365.68ms 0.30% [t=00:00:33.372180][f=0002216] Misc::Profiler::AddTime 15.04ms 0.00% [t=00:00:33.372193][f=0002216] Sim 2272.97ms 58.08% [t=00:00:33.372707][f=0002216] [2216] Received game_message: Hajen95 has been destroyed! [t=00:00:33.375008][f=0002216] [2216] Received game_message: jobugg wins! [t=00:00:33.383301][f=0002217] [2217] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:33.383436][f=0002217] [2217] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:33.383522][f=0002217] [2217] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:33.383610][f=0002217] [2217] Game End Stats Values: 2,1360,1975,1360,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6,5.5999999,6,5.5999999,0,0,0,0,0,0,0,0,85,700,85,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:33.383684][f=0002217] [2217] Game End Stats Values: 3,1360,2060,1360,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8,6.66666651,8,6.66666651,0,0,0,0,0,0,0,0,85,785,85,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:33.383759][f=0002217] [2217] Game End Stats Values: 4,1360,2345,1360,2345,0,0,0,0,0,0,0,0,0,0,0,0,69.997406,0,69.997406,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8,8.66666698,8,8.66666698,0,0,0,0,0,0,0,0,85,1070,85,1070,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:33.383835][f=0002217] [2217] Game End Stats Values: 5,1360,2600,1360,2600,0,0,0,0,0,0,0,0,0,0,0,0,189.997406,0,189.997406,0,0,0,0,0,0,0,0,0,8,8.31999874,8,8.31999874,1275,1275,1275,1275,8,11.0666666,8,11.0666666,0,100,0,100,0,0,0,0,85,1225,85,1225,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:33.383933][f=0002217] [2217] Game End Stats Values: 6,1360,2855,1360,2855,0,0.2590318,0,0.2590318,0,0,0,0,0,0,0,0,301.997406,0,301.997406,0,0,0,0,0,0,0,0,0,8,11.6857147,8,11.6857147,1275,1275,1275,1275,8,12.0185022,8,12.0185022,0,200,0,200,0,0,0,0,85,1380,85,1380,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:33.406881][f=0002229] [2229] Event [4792,0,4568]: 0 finished unit Wind/Tidal Generator [t=00:00:33.883597][f=0002417] Player jobugg left the game: normal quit [t=00:00:33.883683][f=0002417] [2417] Event [undefined]: jobugg quit [t=00:00:33.998176][f=0002464] No clients connected, shutting down server [t=00:00:33.998239][f=0002464] Server shutdown [t=00:00:33.998673][f=0002464] [2464] all players disconnected [t=00:00:34.995098][f=0002464] Playback paused [t=00:00:43.363305][f=0002464] Autoquit sending quit command. [t=00:00:43.364360][f=0002464] [QuitAction] user exited to system [t=00:00:43.365420][f=0002464] [SpringApp::Kill][1] fromRun=1 [t=00:00:43.365968][f=0002464] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:43.365993][f=0002464] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:43.366006][f=0002464] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:43.366018][f=0002464] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:43.366030][f=0002464] [SpringApp::Kill][2] [t=00:00:43.367097][f=0002464] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:43.367510][f=0002464] [Game::KillLua][1] dtor=0 luaUI=0x56365d135660 [t=00:00:43.367568][f=0002464] Start widgetHandler:Shutdown [t=00:00:43.372651][f=0002464] Shutdown - SaveOrderList Complete [t=00:00:43.373322][f=0002464] Writing last game win data [t=00:00:43.380845][f=0002464] Shutdown - SaveConfigData Complete [t=00:00:43.380890][f=0002464] Shutdown Widget - Chili Highlight [t=00:00:43.380917][f=0002464] Shutdown Widget - Save/Load API [t=00:00:43.380939][f=0002464] Shutdown Widget - Draw After Chili [t=00:00:43.380960][f=0002464] Shutdown Widget - API Unit Tracker GL4 [t=00:00:43.381010][f=0002464] Shutdown Widget - EPIC Menu [t=00:00:43.383030][f=0002464] Shutdown Widget - Chili Minimap [t=00:00:43.383247][f=0002464] Shutdown Widget - Chili Widget Selector [t=00:00:43.384754][f=0002464] Shutdown Widget - Local Team Colors [t=00:00:43.384788][f=0002464] Shutdown Widget - Display Keys 2 [t=00:00:43.384856][f=0002464] Shutdown Widget - Save Game Menu [t=00:00:43.384890][f=0002464] Shutdown Widget - HealthBars [t=00:00:43.386087][f=0002464] Shutdown Widget - Noises [t=00:00:43.386117][f=0002464] Shutdown Widget - Unit Icons [t=00:00:43.386151][f=0002464] Shutdown Widget - Win Counter [t=00:00:43.386174][f=0002464] Shutdown Widget - BuildETA [t=00:00:43.386197][f=0002464] Shutdown Widget - EndGame APM stats [t=00:00:43.386223][f=0002464] Shutdown Widget - SpringRTS Replay Stats [t=00:00:43.386285][f=0002464] Shutdown Widget - Modular Comm Info [t=00:00:43.386306][f=0002464] Shutdown Widget - Music Player v2 [t=00:00:43.386326][f=0002464] Shutdown Widget - State Reverse and Latency [t=00:00:43.386360][f=0002464] Shutdown Widget - CameraShake [t=00:00:43.386382][f=0002464] Shutdown Widget - Chili Economy Panel Default [t=00:00:43.386535][f=0002464] Shutdown Widget - Chili EndGame Window [t=00:00:43.386568][f=0002464] Shutdown Widget - Chili Nuke Warning [t=00:00:43.386591][f=0002464] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:43.386629][f=0002464] Shutdown Widget - Chili Spectator Panels [t=00:00:43.386652][f=0002464] Shutdown Widget - Context Menu [t=00:00:43.386671][f=0002464] Shutdown Widget - Darkening [t=00:00:43.386704][f=0002464] Shutdown Widget - Defense Range Zero-K [t=00:00:43.386725][f=0002464] Shutdown Widget - Grab Input [t=00:00:43.386750][f=0002464] Shutdown Widget - Highlight Geos [t=00:00:43.386771][f=0002464] Shutdown Widget - Local Widgets Config [t=00:00:43.386797][f=0002464] Shutdown Widget - MinimapEvents [t=00:00:43.386816][f=0002464] Shutdown Widget - Missile Silo Range [t=00:00:43.386838][f=0002464] Shutdown Widget - Point Tracker [t=00:00:43.386857][f=0002464] Shutdown Widget - Showeco and Grid Drawer [t=00:00:43.386877][f=0002464] Shutdown Widget - Stereo3D [t=00:00:43.386899][f=0002464] Shutdown Widget - Attack AoE [t=00:00:43.386919][f=0002464] Shutdown Widget - UnitShapes [t=00:00:43.387474][f=0002464] Shutdown Widget - Map Edge Extension [t=00:00:43.387503][f=0002464] Shutdown Widget - Selection Send [t=00:00:43.387524][f=0002464] Shutdown Widget - LupsManager [t=00:00:43.387554][f=0002464] Shutdown Widget - Newton Firezone [t=00:00:43.387574][f=0002464] Shutdown Widget - Chili Pro Console [t=00:00:43.390611][f=0002464] Shutdown Widget - Persistent Build Height [t=00:00:43.390658][f=0002464] Shutdown Widget - Lasso Terraform GUI [t=00:00:43.390676][f=0002464] Shutdown Widget - Chili Framework [t=00:00:43.390693][f=0002464] Shutdown Widget - Lups [t=00:00:43.390739][f=0002464] Shutdown Widget - Custom Markers [t=00:00:43.390760][f=0002464] Shutdown Widget - Chili Core Selector [t=00:00:43.390867][f=0002464] Shutdown Widget - Mex Placement Handler [t=00:00:43.390886][f=0002464] Shutdown Widget - Select Keys [t=00:00:43.390919][f=0002464] Shutdown Widget - Pause Screen [t=00:00:43.391575][f=0002464] Shutdown Widget - Layout Handler [t=00:00:43.391610][f=0002464] Shutdown Widget - Text To Speech Control [t=00:00:43.391631][f=0002464] End widgetHandler:Shutdown [t=00:00:43.519205][f=0002464] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={994981,82026260} {int,ext,rec}Allocs={8080462,0,0} {chunk,block}Bytes={82026260,0} [t=00:00:43.519383][f=0002464] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:43.519399][f=0002464] [Game::KillLua][3] dtor=0 luaRules=0x5636577180d0 [t=00:00:43.519459][f=0002464] Start gadgetHandler:Shutdown [t=00:00:43.519478][f=0002464] Shutdown - StartSetup [t=00:00:43.519494][f=0002464] Shutdown - UnitMorph [t=00:00:43.519818][f=0002464] Shutdown - Carrier Drones [t=00:00:43.520455][f=0002464] Shutdown - Missile Silo Controller [t=00:00:43.520479][f=0002464] Shutdown - Modular Comm Info [t=00:00:43.520493][f=0002464] Shutdown - Terrain Texture Handler [t=00:00:43.520506][f=0002464] Shutdown - UnitCloakShield [t=00:00:43.520861][f=0002464] Shutdown - Starlight Handler [t=00:00:43.520901][f=0002464] End gadgetHandler:Shutdown [t=00:00:43.545508][f=0002464] Start gadgetHandler:Shutdown [t=00:00:43.545562][f=0002464] Shutdown - Save/Load [t=00:00:43.545584][f=0002464] Shutdown - Teleport Throw [t=00:00:43.545599][f=0002464] Shutdown - UnitMorph [t=00:00:43.545619][f=0002464] Shutdown - Modular Comm Info [t=00:00:43.545631][f=0002464] Shutdown - Retreat Command [t=00:00:43.545650][f=0002464] Shutdown - Shockwaves [t=00:00:43.545664][f=0002464] Shutdown - UnitCloakShield [t=00:00:43.545681][f=0002464] Shutdown - Lups Cloak FX [t=00:00:43.545695][f=0002464] Shutdown - Lups [t=00:00:43.545730][f=0002464] Shutdown - Lups Shield [t=00:00:43.545760][f=0002464] End gadgetHandler:Shutdown [t=00:00:43.617961][f=0002464] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8080499,0,0} {chunk,block}Bytes={0,0} [t=00:00:43.618086][f=0002464] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8080499,0,0} {chunk,block}Bytes={0,0} [t=00:00:43.618143][f=0002464] [Game::KillLua][4] dtor=0 [t=00:00:43.618618][f=0002464] [Game::KillLua][5] dtor=0 [t=00:00:43.625279][f=0002464] [Game::~CGame][1] [t=00:00:43.625321][f=0002464] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:43.625334][f=0002464] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:43.625345][f=0002464] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:43.625357][f=0002464] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:43.625369][f=0002464] [Game::KillLua][4] dtor=1 [t=00:00:43.625381][f=0002464] [Game::KillLua][5] dtor=1 [t=00:00:43.625564][f=0002464] [Game::KillMisc][1] [t=00:00:43.625578][f=0002464] [Game::KillMisc][2] [t=00:00:43.626347][f=0002464] [Game::KillMisc][3] [t=00:00:43.626956][f=0002464] [Game::KillRendering][1] [t=00:00:43.648659][f=0002464] [3DOParser::Kill] allocated 1 pieces [t=00:00:43.648937][f=0002464] [S3OParser::Kill] allocated 5478 pieces [t=00:00:43.650031][f=0002464] [AssParser::Kill] allocated 669 pieces [t=00:00:43.794276][f=0002464] [Game::KillInterface][1] [t=00:00:43.795391][f=0002464] [Game::KillInterface][2] [t=00:00:43.797802][f=0002464] [Game::KillSimulation][1] [t=00:00:43.797829][f=0002464] [Game::KillSimulation][2] [t=00:00:44.567427][f=0002464] [CCollisionHandler] dis-/continuous tests: 0/1401414 [t=00:00:44.567514][f=0002464] [Game::KillSimulation][3] [t=00:00:44.568475][f=0002464] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.568506][f=0002464] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.568527][f=0002464] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.568545][f=0002464] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.571479][f=0002464] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:44.686018][f=0002464] [LosHandler::Kill] raycast instance cache-{hits,misses}={168,277}; shared=0%; cached=38% [t=00:00:44.810762][f=0002464] [Game::KillSimulation][4] [t=00:00:48.394883][f=0002464] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:48.396829][f=0002464] [Game::~CGame][2] [t=00:00:48.397007][f=0002464] [Game::~CGame][3] [t=00:00:48.578439][f=0002464] [SpringApp::Kill][3] [t=00:00:48.578768][f=0002464] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 27553 bytes sent 22554 bytes recv'd [t=00:00:48.584025][f=0002464] Kill: client disconnecting... [t=00:00:50.589064][f=0002464] CloseConnection: client connection closed [t=00:00:50.591770][f=0002464] [SpringApp::Kill][4] font=0x563637eff600 [t=00:00:50.600660][f=0002464] [SpringApp::Kill][5] [t=00:00:50.613451][f=0002464] [SpringApp::Kill][6] [t=00:00:50.613489] [SpringApp::Kill][7] [t=00:00:50.615928] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:50.616221] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:50.616238] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:50.616249] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:50.616259] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:50.616269] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:50.616279] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {76, 1048576, 1048576}, EBO = {114, 1048576, 1048576} [t=00:00:50.616289] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2116, 1048576, 1048576}, EBO = {3174, 1048576, 1048576} [t=00:00:50.616299] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:50.616309] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:50.616319] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:50.616329] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:50.616339] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:50.630368] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:50.630404] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:50.630414] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:50.630424] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:50.631940] [VFS] [SpringVFS::DeleteArchives] [t=00:00:50.631958] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:50.632193] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x563637fd0720) [t=00:00:50.641713] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3647ms [t=00:00:50.641754] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=63ms [t=00:00:50.641766] file="unittextures/bcore_abc_2.tga" indx=7137 inflSize=1800kb readTime=57ms [t=00:00:50.641779] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=51ms [t=00:00:50.641791] file="objects3d/strikecom_dead_1.dae" indx=5617 inflSize=1986kb readTime=41ms [t=00:00:50.641802] file="objects3d/plate_veh.s3o" indx=5425 inflSize=67kb readTime=33ms [t=00:00:50.641813] file="objects3d/funnelweb.dae" indx=5291 inflSize=1500kb readTime=26ms [t=00:00:50.641824] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=25ms [t=00:00:50.641835] file="gamedata/explosions.lua" indx=876 inflSize=1kb readTime=24ms [t=00:00:50.642159] file="objects3d/raveparty_dead.s3o" indx=5506 inflSize=164kb readTime=23ms [t=00:00:50.642176] file="units/amphassault.lua" indx=6804 inflSize=5kb readTime=23ms [t=00:00:50.648132] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167906272 bytes cached in 3470 files [t=00:00:50.942941] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:00:50.942992] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x563637ef9360) [t=00:00:50.943937] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:50.943984] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x563637ed0810) [t=00:00:50.944640] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:50.945008] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f715000db90) [t=00:00:50.945215] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:00:50.947386] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x563637ef2170) [t=00:00:50.947428] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:50.947441] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:50.947703] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:50.947718] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:50.947729] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:50.947740] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:50.948844] [SpringApp::Kill][8] [t=00:00:50.948862] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:50.948873] [WatchDog::Uninstall][1] hangDetectorThread=0x5635f2f2e4d0 (joinable=1) [t=00:00:50.948883] [WatchDog::Uninstall][2] [t=00:00:51.114070] [WatchDog::Uninstall][3] [t=00:00:51.114107] [SpringApp::Kill][9]