[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000049] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.014389] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.014429] Using writeable configuration source: "/tmp/tmp.q5JwRu6KJh/springsettings.1579859.cfg" [t=00:00:00.023311] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.023714] ============== ============== [t=00:00:00.023731] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.023740] [t=00:00:00.023749] Enable or disable log sections using the LogSections configuration key [t=00:00:00.023758] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.023767] Use "none" to disable the default log sections. [t=00:00:00.023776] ============== ============== [t=00:00:00.023786] ============== ============== [t=00:00:00.023843] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.023855] MouseDragCircleCommandThreshold = 25 [t=00:00:00.023865] ROAM = 2 [t=00:00:00.023875] RotateLogFiles = 1 [t=00:00:00.023885] TeamHighlight = 0 [t=00:00:00.023896] ============== ============== [t=00:00:00.023904] ============== ============== [t=00:00:00.023914] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.023924] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.023933] Compiler Version: gcc-11.1.0 [t=00:00:00.023957] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.024127] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.024139] Binary Word Size: 64-bit (native) [t=00:00:00.024149] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.024159] Physical CPU Cores: 1 [t=00:00:00.024168] Logical CPU Cores: 1 [t=00:00:00.024177] ============== ============== [t=00:00:00.024240] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.024250] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.024259] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.024269] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.024278] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.025378] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.025395] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.025416] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.025446] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.025471] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.025481] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.025517] [GR::LogVersionInfo] [t=00:00:00.025527] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.025537] GL version : [t=00:00:00.025546] GL vendor : [t=00:00:00.025555] GL renderer : [t=00:00:00.025564] GLSL version: [t=00:00:00.025573] GLEW version: spring headless stub GLEW version [t=00:00:00.025582] GPU memory : unknown [t=00:00:00.025591] SDL swap-int: 0 [t=00:00:00.025600] SDL driver : headless stub [t=00:00:00.025610] [t=00:00:00.025619] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.025629] GLSL shader support : 0 [t=00:00:00.025638] GL4 support : 0 [t=00:00:00.025646] FBO extension support : 0 [t=00:00:00.025656] NVX GPU mem-info support : 0 [t=00:00:00.025684] ATI GPU mem-info support : 0 [t=00:00:00.025693] NPOT-texture support : 1 (0) [t=00:00:00.025703] S3TC/DXT1 texture support : 0/0 [t=00:00:00.025712] texture query-LOD support : 1 (0) [t=00:00:00.025721] MSAA frame-buffer support : 0 (0) [t=00:00:00.025730] Z-buffer depth : 16 (-) [t=00:00:00.025739] primitive-restart support : 0 (0) [t=00:00:00.025749] clip-space control support: 0 (0) [t=00:00:00.025757] seamless cube-map support : 0 (0) [t=00:00:00.025767] frag-depth layout support : 0 (0) [t=00:00:00.025776] persistent maps support : 0 (0) [t=00:00:00.025785] explicit attribs location : 0 (0) [t=00:00:00.025794] multi draw indirect : 0 (-) [t=00:00:00.025802] [t=00:00:00.025812] max. FBO samples : -1 [t=00:00:00.025821] max. FS/program texture slots : 8/8 [t=00:00:00.025830] max. texture size : 2048 [t=00:00:00.025844] max. texture anisotropy level : 0.000000 [t=00:00:00.025853] max. vec4 varyings/attributes : 0/0 [t=00:00:00.025862] max. draw-buffers : 0 [t=00:00:00.025871] max. rec. indices/vertices : 0/0 [t=00:00:00.025880] max. uniform buffer-bindings : 0 [t=00:00:00.025889] max. uniform block-size : 0KB [t=00:00:00.025898] max. storage buffer-bindings : 0 [t=00:00:00.025907] max. storage block-size : 0MB [t=00:00:00.025916] [t=00:00:00.025925] enable AMD-hacks : 0 [t=00:00:00.025934] compress MIP-maps: 0 [t=00:00:00.026863] [GR::UpdateGLConfigs] [t=00:00:00.026887] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.026901] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.026911] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.026920] [GR::InitGLState] [t=00:00:00.026931] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.198167] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.201852] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.207324] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.207876] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.207898] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.207914] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.245206] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.246025] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.270523] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.270793] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.284126] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.284157] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.284330] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.288066] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fca8000d810 (SpringVFS) global=(nil) (null) [t=00:00:00.288090] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.288201] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.288224] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.288235] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.288244] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.288264] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2904 MB [t=00:00:00.294618][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.294655][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.294673][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1579859/replay.sdfz" for game data... [t=00:00:00.451330][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.455590][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.455623][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.462557][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.462652][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 167ms [t=00:00:00.462682][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [t=00:00:00.515008][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x556597c1d190] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:00.516359][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:00.517963][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.518498][f=-000001] [PreGame::AddModArchivesToVFS][server=0x556597c1d190] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.519743][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.531787][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.532025][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.543172][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 80ms [t=00:00:00.543365][f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.550620][f=-000001] forceSingleThreaded, false [t=00:00:00.594973][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.595016][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.595226][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.595305][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.595364][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.595422][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.596640][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.597234][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.597801][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.601245][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.604235][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.606468][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.606504][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.607053][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.612596][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.613993][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.615161][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.615463][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.616158][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.616196][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.624947][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.624999][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.753409][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.829380][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:00.984345][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.422915][f=-000001] Loading UnitDefs_posts [t=00:00:01.631211][f=-000001] Loading FeatureDefs_posts [t=00:00:01.692052][f=-000001] Loading WeaponDefs_posts [t=00:00:01.717783][f=-000001] Loading ArmorDefs_posts [t=00:00:01.742526][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 684ms [t=00:00:01.811202][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 836ms [t=00:00:01.813281][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.002231][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.002689][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.003798][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.003816][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.005546][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.009257][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.273353][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.337091][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.489657][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.494982][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.495016][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:02.963979][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 468ms [t=00:00:02.964031][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.080497][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms [t=00:00:03.080545][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.106959][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [t=00:00:03.814711][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:03.818530][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:03.819550][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:03.830972][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.252879][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.263460][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.263488][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.265317][f=-000001] InfoTexture: legacy [t=00:00:09.265338][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.267657][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.198589][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.201018][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.201048][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.202233][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.375255][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.376349][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.561972][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:10.673952][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:10.684359][f=-000001] Loaded DecalsDrawer: off [t=00:00:10.684388][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:10.685136][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.159833][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.172673][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.173211][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.341748][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:11.343431][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.343455][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.352219][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.352271][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.352284][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.352296][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.352307][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.352319][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.352330][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41 [t=00:00:11.357662][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.357723][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.357736][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.357747][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.357758][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.357769][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.357781][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51 [t=00:00:11.357793][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5565a0377a50 has BLOCKSIZE 1 [t=00:00:11.361353][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.361381][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.361391][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.361401][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.361556][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.361572][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7 [t=00:00:11.367654][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1) [t=00:00:11.369064][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.376905][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.376940][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.380062][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.380086][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.380099][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.380111][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.380122][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.380133][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7 [t=00:00:11.475730][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1) [t=00:00:11.476775][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:11.478877][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.478900][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.478915][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (135ms, checksum e5c632c8)" [t=00:00:11.478975][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:11.478988][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:11.479011][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:11.645481][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 90ms [t=00:00:11.646177][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:13.697636][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.130030][f=-000001] Synced LuaRules: finished loading [t=00:00:14.148942][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:14.715377][f=-000001] Unsynced LuaRules: finished loading [t=00:00:14.771618][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:14.883486][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 94ms [t=00:00:15.463650][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:15.464097][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:15.464469][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:15.530885][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:15.538599][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.540023][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.540043][f=-000001] LuaSocket Support: enabled [t=00:00:15.557359][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:15.642315][f=-000001] localWidgets, nil, true, true [t=00:00:15.644504][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:15.644526][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:15.652445][f=-000001] USE_OLD_CHILI [t=00:00:16.280128][f=-000001] Loading last game win data [t=00:00:16.281497][f=-000001] Resetting win data [t=00:00:16.281984][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.282003][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.282015][f=-000001] Player and team counts match, continuing [t=00:00:16.282054][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:16.282072][f=-000001] hedkeaf was in last game but is now absent, resetting scores [t=00:00:16.490811][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.491036][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:16.576164][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:17.551407][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.193594][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.374665][f=-000001] forceSingleThreaded, false [t=00:00:18.779308][f=-000001] Loaded API widget: i18n [t=00:00:18.781609][f=-000001] Loaded API widget: Shared Functions [t=00:00:18.781797][f=-000001] Loaded API widget: Hacky version fix [t=00:00:18.781992][f=-000001] Loaded API widget: Cluster Detection [t=00:00:18.782359][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:18.782678][f=-000001] Loaded API widget: Win Counter [t=00:00:18.978796][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:18.979188][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:18.979479][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:18.979701][f=-000001] Loaded API widget: CommandInsert [t=00:00:18.979906][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:18.982185][f=-000001] Loaded API widget: Lups [t=00:00:19.265952][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.266408][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.266733][f=-000001] Loaded widget: Save/Load API [t=00:00:19.267045][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.267338][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.267682][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.272187][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.273894][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.273916][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.273983][f=-000001] Set maximum particles to: 0 [t=00:00:19.274929][f=-000001] Set UnitIconDist to 0 [t=00:00:19.378966][f=-000001] Loaded widget: EPIC Menu [t=00:00:19.379368][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:19.380548][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:19.405733][f=-000001] Loaded widget: Chili Minimap [t=00:00:19.406150][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:19.414516][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:19.414833][f=-000001] Deferred Rendering requires shader support! [t=00:00:19.415222][f=-000001] Loaded widget: Deferred rendering [t=00:00:19.415496][f=-000001] Mexspot Fetcher fetching [t=00:00:19.415659][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:19.415957][f=-000001] Team highlighting: Disabled [t=00:00:19.416266][f=-000001] Loaded widget: Teamhighlight option [t=00:00:19.416790][f=-000001] Loaded widget: Local Team Colors [t=00:00:19.417200][f=-000001] Loaded widget: Display Keys 2 [t=00:00:19.417564][f=-000001] Loaded widget: Save Game Menu [t=00:00:19.417762][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:19.417962][f=-000001] Loaded widget: One click weapon handler [t=00:00:19.418243][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:19.418542][f=-000001] highlightUnitShader no GL4 support [t=00:00:19.418842][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:19.419223][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:19.419795][f=-000001] Loaded widget: Attack Command Helper [t=00:00:19.420091][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:19.420104][f=-000001] Using fallback unit outlines [t=00:00:19.420287][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:19.420633][f=-000001] Loaded widget: Selection Modkeys [t=00:00:19.428984][f=-000001] Loaded widget: Chili Global Commands [t=00:00:19.430702][f=-000001] Loaded widget: Outline No Shader [t=00:00:19.431097][f=-000001] Loaded widget: Unit Icons [t=00:00:19.431416][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:19.431800][f=-000001] Loaded widget: Noises [t=00:00:19.474956][f=-000001] Loaded widget: HealthBars [t=00:00:19.475393][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:19.475656][f=-000001] Loaded widget: Guard Remove [t=00:00:19.479153][f=-000001] Loaded widget: Chili Vote Display [t=00:00:19.479549][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:19.479887][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:19.479915][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1579859/events.log [t=00:00:19.482305][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:19.482692][f=-000001] Loaded widget: EndGame APM stats [t=00:00:19.484329][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:19.484544][f=-000001] Loaded widget: Objectives [t=00:00:19.484874][f=-000001] Loaded widget: EndGame Stats [t=00:00:19.485289][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:19.485641][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:19.485994][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:19.486489][f=-000001] Loaded widget: BuildETA [t=00:00:19.490410][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:19.491156][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:19.491451][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:19.493622][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:19.494025][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:19.494647][f=-000001] Loaded widget: Command Alpha [t=00:00:19.495418][f=-000001] Loaded widget: Camera Save Position [t=00:00:19.495644][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:19.495968][f=-000001] Loaded widget: Ghost Site [t=00:00:19.496357][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:19.496578][f=-000001] Loaded widget: Stop Self-D [t=00:00:19.497511][f=-000001] Loaded widget: Stereo3D [t=00:00:19.497943][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:19.498244][f=-000001] Loaded widget: SmoothCam [t=00:00:19.498627][f=-000001] Loaded widget: Smart Bombers [t=00:00:19.499089][f=-000001] Loaded widget: Simple Settings [t=00:00:19.499542][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:19.499917][f=-000001] Loaded widget: Show selected unit range [t=00:00:19.500324][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:19.500551][f=-000001] Loaded widget: ReclaimInfo [t=00:00:19.500767][f=-000001] Loaded widget: Raw Move Issue [t=00:00:19.501097][f=-000001] Loaded widget: Point Tracker [t=00:00:19.501313][f=-000001] Loaded widget: Orbit Command [t=00:00:19.501525][f=-000001] Loaded widget: Morph Finished notification [t=00:00:19.501758][f=-000001] Loaded widget: Mission Results Handler [t=00:00:19.502222][f=-000001] Loaded widget: Missile Silo Range [t=00:00:19.502575][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:19.503364][f=-000001] Loaded widget: Misc default command replacements [t=00:00:19.503722][f=-000001] Loaded widget: MinimapEvents [t=00:00:19.504058][f=-000001] Loaded widget: Local Widgets Config [t=00:00:19.504357][f=-000001] Loaded widget: Keep Target [t=00:00:19.504578][f=-000001] Loaded widget: In-game Ignore [t=00:00:19.505037][f=-000001] Loaded widget: In-game Guide [t=00:00:19.505384][f=-000001] Loaded widget: Highlight Geos [t=00:00:19.505771][f=-000001] Loaded widget: Haven Handler [t=00:00:19.506145][f=-000001] Input grabbing is enabled! [t=00:00:19.506166][f=-000001] Input grabbing is enabled! [t=00:00:19.506267][f=-000001] Loaded widget: Grab Input [t=00:00:19.506609][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:19.506826][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:19.507250][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:19.514270][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:19.514658][f=-000001] Loaded widget: Decoration Handler [t=00:00:19.514951][f=-000001] Loaded widget: Decloak Range [t=00:00:19.515312][f=-000001] Loaded widget: Darkening [t=00:00:19.522934][f=-000001] Loaded widget: Context Menu [t=00:00:19.523592][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:19.523974][f=-000001] Loaded widget: Ferry Points [t=00:00:19.548013][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:19.548408][f=-000001] Loaded widget: Easy Facing [t=00:00:19.548640][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:19.548994][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:19.549229][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:19.549603][f=-000001] EndGame Graph disabled [t=00:00:19.621557][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:19.634215][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:19.634926][f=-000001] Loaded widget: Cheat Sheet [t=00:00:19.635273][f=-000001] Loaded widget: CameraShake [t=00:00:19.635528][f=-000001] Loaded widget: Blast Radius [t=00:00:19.635879][f=-000001] Loaded widget: Autoquit [t=00:00:19.636249][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:19.636491][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:19.636961][f=-000001] Loaded widget: Music Player v2 [t=00:00:19.637346][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:19.637729][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:19.638202][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:19.638623][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:19.639750][f=-000001] Loaded widget: Attack Warning [t=00:00:19.640136][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:19.640747][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:19.641969][f=-000001] Loaded widget: Auto Group [t=00:00:19.642912][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:19.643849][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:19.644203][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:19.645032][f=-000001] Loaded widget: Projectile Lights [t=00:00:19.645977][f=-000001] Loaded widget: Select Com at start [t=00:00:19.652056][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:19.653215][f=-000001] Loaded widget: Transport AI [t=00:00:19.653461][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:19.653701][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:19.678868][f=-000001] Loaded widget: Unit Start State [t=00:00:19.679313][f=-000001] Loaded widget: Smooth Scroll [t=00:00:19.684941][f=-000001] Loaded widget: Replay control buttons [t=00:00:19.685675][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:19.685986][f=-000001] Loaded widget: Icon Sets [t=00:00:19.812667][f=-000001] Loaded widget: Attack AoE [t=00:00:19.814761][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:19.815840][f=-000001] Loaded widget: PlanetWars Info [t=00:00:19.816085][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:19.816514][f=-000001] Loaded widget: Commands FX [t=00:00:19.832425][f=-000001] Loaded widget: UnitShapes [t=00:00:19.832915][f=-000001] : disabled for spectators [t=00:00:19.833866][f=-000001] Loaded widget: Stockpiler [t=00:00:19.835527][f=-000001] Loaded widget: Map Edge Extension [t=00:00:19.836632][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:19.837162][f=-000001] Loaded widget: State Icons [t=00:00:19.837540][f=-000001] Loaded widget: Shield Guard [t=00:00:19.837915][f=-000001] Loaded widget: Selection Send [t=00:00:19.838319][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:19.838720][f=-000001] Loaded widget: Gadget Icons [t=00:00:19.838978][f=-000001] Loaded widget: AllyCursors [t=00:00:19.839332][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:19.839680][f=-000001] : disabled for spectators [t=00:00:19.840541][f=-000001] Loaded widget: Building Starter [t=00:00:19.840909][f=-000001] : disabled for spectators [t=00:00:19.841669][f=-000001] Loaded widget: Cloaker Guard [t=00:00:19.842026][f=-000001] Loaded widget: Units on Fire [t=00:00:19.842467][f=-000001] Loaded widget: Smoke Signals [t=00:00:19.842743][f=-000001] Loaded widget: LupsManager [t=00:00:19.843324][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:19.843937][f=-000001] Loaded widget: Newton Firezone [t=00:00:19.845080][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:19.845462][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:19.853045][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:19.861133][f=-000001] Loaded widget: Chili Pro Console [t=00:00:19.861739][f=-000001] Loaded widget: Chili Docking [t=00:00:19.862224][f=-000001] Loaded widget: HUD Presets [t=00:00:19.862939][f=-000001] Loaded widget: Persistent Build Height [t=00:00:19.865305][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:19.865711][f=-000001] Loaded widget: Image Preloader [t=00:00:19.866202][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:19.866430][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:19.871015][f=-000001] Loaded widget: Chili Core Selector [t=00:00:19.871581][f=-000001] Loaded widget: Custom Markers [t=00:00:19.872825][f=-000001] Loaded widget: Select Keys [t=00:00:19.873611][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:19.874099][f=-000001] Loaded widget: Start Boxes [t=00:00:19.874374][f=-000001] Loaded widget: Restricted Zones [t=00:00:19.875101][f=-000001] Loaded widget: Pause Screen [t=00:00:19.883153][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:19.883578][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:19.884355][f=-000001] Loaded widget: CustomFormations2 [t=00:00:19.884740][f=-000001] SetSunLighting [t=00:00:19.885372][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:19.885794][f=-000001] Loaded widget: Text To Speech Control [t=00:00:19.889584][f=-000001] Loaded widget: Layout Handler [t=00:00:19.889949][f=-000001] Lua garbage collection rate: 30/s [t=00:00:19.889990][f=-000001] Loaded widget: GC Control [t=00:00:19.890286][f=-000001] Loaded widget: Font Cache [t=00:00:19.902193][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:19.904661][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:19.909567][f=-000001] Writing last game win data [t=00:00:19.913998][f=-000001] LuaUI v0.3 [t=00:00:20.083751][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.617386][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:20.644281][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13340,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.214083][f=-000001] Spectator mode. Widget removed. [t=00:00:21.226978][f=-000001] Spectator mode. Widget removed. [t=00:00:21.229349][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.229419][f=-000001] Playback paused [t=00:00:21.237896][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.322845][f=-000001] Opening demofile demos/1579859/replay.sdfz [t=00:00:21.322877][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:21.322889][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:21.323011][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [t=00:00:21.323029][f=-000001] -> Connection established (given id 5) [t=00:00:21.323158][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:21.323176][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:21.323195][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:21.323208][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:21.323223][f=-000001] Speed set to 20.0 [server] [t=00:00:21.323235][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5565b7249730,0x5565be9792f0}][locale="C"]" [t=00:00:21.323247][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:21.336129][f=-000001] Switching to Overhead (TA) style camera [t=00:00:21.336162][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.458502][f=-000001] Beginning demo playback [t=00:00:34.482252][f=-000001] GameID: ed0206641911668cb668ea63107278e9 [t=00:00:34.490200][f=-000001] Connection attempt from ok051323 [t=00:00:34.490241][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.491497][f=-000001] [0] Event [undefined]: ok051323 changed status [t=00:00:34.491690][f=-000001] -> Connection established (given id 0) [t=00:00:34.498419][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=48b8a2ceddcd2507818362a05a67289dfc39f1f1717650f6fd949ade04b12d81f6c6b1bb4e55c343adbd94ba2a1332bbc1521051517f9d1adfc0d3c99079a228" [t=00:00:34.498463][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.506381][f=-000001] Connection attempt from HistidineStar [t=00:00:34.506420][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:34.506479][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:34.506640][f=-000001] -> Connection established (given id 1) [t=00:00:34.530635][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=48b8a2ceddcd2507818362a05a67289dfc39f1f1717650f6fd949ade04b12d81f6c6b1bb4e55c343adbd94ba2a1332bbc1521051517f9d1adfc0d3c99079a228" [t=00:00:34.530675][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.698376][f=-000001] [Game::ClientReadNet] added new player Helwor with number 2 to team 0 [t=00:00:34.698898][f=-000001] > SPRINGIE:User Helwor|spideremp|7_6|donator_2|False|||FR [t=00:00:34.754366][f=-000001] Connection attempt from Helwor [t=00:00:34.754405][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.754417][f=-000001] -> Connection established (given id 2) [t=00:00:34.763308][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:34.763698][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:34.763713][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.770552][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:34.866525][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:34.874475][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:34.934400][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x55a515083490,0x55a4fc620f10}][locale="C"]" [t=00:00:35.170979][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[Game::Load][lua{Rules,Gaia}={00000226c1f09750,00000226a8990990}][locale="C"]" [t=00:00:35.486297][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:35.486391][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:35.543602][f=-000001] Allies: I choose: Engineer! [t=00:00:36.698556][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[Game::Load][lua{Rules,Gaia}={0000007a0d3a1a90,00000079ea466af0}][locale="C"]" [t=00:00:37.669852][f=-000001] gl hf [t=00:00:37.698658][f=-000001] Allies: I choose: Engineer! [t=00:00:38.277820][f=-000001] [0] Event [475,399.979492,4690]: 0 finished unit Engineer Commander [t=00:00:38.288590][f=-000001] [0] Event [4697,399.981934,370]: 1 finished unit Engineer Commander [t=00:00:38.311167][f=0000000] [0] HistidineStar, team: 1, elo:2829, userid: 549188 [t=00:00:38.311226][f=0000000] [0] ok051323, team: 0, elo:2361, userid: 467186 [t=00:00:38.311253][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:38.318785][f=0000000] Playback continued [t=00:00:38.388808][f=0000008] [8] Event [400,399.978638,4544]: 0 finished unit Rover Assembly [t=00:00:38.408710][f=0000012] [12] Event [4648,399.978638,472]: 1 finished unit Jumpbot Factory [t=00:00:38.763393][f=0000187] [187] Event [417.992249,400.623749,4543.97021]: 0 finished unit Dart [t=00:00:38.848778][f=0000227] [227] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [t=00:00:38.852078][f=0000228] [228] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [t=00:00:39.059528][f=0000327] [327] Event [328,399.978638,4760]: 0 finished unit Wind/Tidal Generator [t=00:00:39.257517][f=0000417] [417] Event [392,399.978638,4792]: 0 finished unit Wind/Tidal Generator [t=00:00:39.328168][f=0000453] [453] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [t=00:00:39.449898][f=0000507] [507] Event [456,399.978638,4808]: 0 finished unit Wind/Tidal Generator [t=00:00:39.555324][f=0000557] [557] Event [417.992249,400.623749,4543.97021]: 0 finished unit Mason [t=00:00:39.748196][f=0000641] [641] Event [4744,399.978638,312]: 1 finished unit Solar Collector [t=00:00:39.926918][f=0000722] [722] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [t=00:00:40.085546][f=0000784] [784] Event [4648,399.978638,495.999908]: 1 finished unit Pyro [t=00:00:40.591468][f=0001006] [1006] Event [417.992249,400.623749,4543.97021]: 0 finished unit Fencer [t=00:00:41.140465][f=0001232] [1232] Event [4648,399.978638,495.999908]: 1 finished unit Constable [t=00:00:41.178502][f=0001256] [1256] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [t=00:00:41.327162][f=0001321] [1321] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [t=00:00:41.844957][f=0001562] [1562] Event [1008,390.301514,4352]: 0 finished unit Lotus [t=00:00:43.005566][f=0001932] [1932] Event [4648,399.978638,495.999908]: 1 finished unit Constable [t=00:00:43.078839][f=0001967] [1967] Event [704,397.756958,4048]: 0 finished unit Lotus [t=00:00:43.137822][f=0001994] [1994] Event [4792,399.978638,536]: 1 finished unit Solar Collector [t=00:00:43.310869][f=0002070] [2070] Event [840,399.978638,4280]: 0 finished unit Wind/Tidal Generator [t=00:00:43.353593][f=0002090] [2090] Event [4336,396.998596,1056]: 1 finished unit Radar Tower [t=00:00:43.776684][f=0002291] [2291] Event [792,399.978638,4216]: 0 finished unit Wind/Tidal Generator [t=00:00:43.943193][f=0002361] [2361] Event [417.992249,400.623749,4543.97021]: 0 finished unit Fencer [t=00:00:44.035718][f=0002403] [2403] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [t=00:00:44.126502][f=0002448] [2448] Event [4648,399.978638,495.999908]: 1 finished unit Puppy [t=00:00:44.140333][f=0002452] [2452] Event [4632,399.978638,664]: 1 finished unit Solar Collector [t=00:00:44.207743][f=0002478] [2478] Event [728,399.967957,4152]: 0 finished unit Wind/Tidal Generator [t=00:00:44.583554][f=0002628] [2628] Event [1172.51404,406.971436,3751.80225]: 1 lost unit Pyro [t=00:00:44.792626][f=0002716] [2716] Event [832,397.671509,4144]: 0 finished unit Radar Tower [t=00:00:44.942539][f=0002772] lol [t=00:00:45.341328][f=0002927] [2927] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:00:45.461030][f=0002975] how did that work? [t=00:00:45.862112][f=0003134] [3134] Event [1488,249.107361,4272]: 0 finished unit Lotus [t=00:00:45.965838][f=0003164] [3164] Event [3533.12964,249.000549,981.594116]: 0 lost unit Dart [t=00:00:46.197714][f=0003247] [3247] Event [4456,399.978638,728]: 1 finished unit Solar Collector [t=00:00:46.408869][f=0003338] [3338] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:00:46.444253][f=0003341] [3341] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [t=00:00:46.537727][f=0003381] [3381] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [t=00:00:46.852833][f=0003487] [3487] Event [4648,399.978638,495.999908]: 1 finished unit Pyro [t=00:00:47.238854][f=0003647] [3647] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [t=00:00:47.365787][f=0003700] [3700] Event [1400,250.549316,4264]: 0 finished unit Solar Collector [t=00:00:47.705532][f=0003822] [3822] Event [3616,249.01123,832]: 1 finished unit Lotus [t=00:00:47.787318][f=0003852] [3852] Event [312,249.000549,3272]: 0 finished unit Solar Collector [t=00:00:48.063473][f=0003951] [3951] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:00:48.467124][f=0004097] [4097] Event [4328,399.978638,856]: 1 finished unit Solar Collector [t=00:00:48.596324][f=0004143] [4143] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [t=00:00:48.869487][f=0004233] [4233] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [t=00:00:49.449026][f=0004425] [4425] Event [3304.68896,153.644012,2021.16052]: 0 lost unit Scorcher [t=00:00:49.590698][f=0004469] [4469] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:00:50.261022][f=0004696] [4696] Event [2839.1106,214.131897,2350.9856]: 1 lost unit Pyro [t=00:00:50.371173][f=0004731] [4731] Event [4824,249.000549,1880]: 1 finished unit Solar Collector [t=00:00:50.768170][f=0004859] [4859] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:00:51.145518][f=0004980] [4980] Event [417.992249,400.623749,4543.97021]: 0 finished unit Dart [t=00:00:52.326248][f=0005353] [5353] Event [4520,399.978638,520]: 1 finished unit Caretaker [t=00:00:52.332821][f=0005355] [5355] Event [417.992249,400.623749,4543.97021]: 0 finished unit Mason [t=00:00:52.392873][f=0005372] [5372] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [t=00:00:52.726630][f=0005481] [5481] Event [4648,399.978638,495.999908]: 1 finished unit Jack [t=00:00:52.861796][f=0005525] [5525] Event [4304,248.851013,1728]: 1 finished unit Lotus [t=00:00:53.722209][f=0005805] [5805] Event [417.992249,400.623749,4543.97021]: 0 finished unit Fencer [t=00:00:53.967253][f=0005882] [5882] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [t=00:00:54.147609][f=0005942] [5942] Event [1944,163.594055,984]: 1 finished unit Metal Extractor [t=00:00:54.466078][f=0006047] [6047] Event [4648,399.978638,495.999908]: 1 finished unit Pyro [t=00:00:54.585030][f=0006083] [6083] Event [4792,399.978638,712]: 1 finished unit Solar Collector [t=00:00:55.175023][f=0006268] [6268] Event [417.992249,400.623749,4543.97021]: 0 finished unit Fencer [t=00:00:55.861380][f=0006484] [6484] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [t=00:00:56.176858][f=0006582] [6582] Event [360,399.978638,4408]: 0 finished unit Caretaker [t=00:00:56.192967][f=0006587] [6587] Event [4648,399.978638,495.999908]: 1 finished unit Pyro [t=00:00:56.321305][f=0006627] [6627] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:00:56.556345][f=0006700] [6700] Event [4808,392.715454,904]: 1 finished unit Solar Collector [t=00:00:56.789078][f=0006768] [6768] Event [1864,155.647278,1064]: 1 finished unit Solar Collector [t=00:00:57.482537][f=0006971] [6971] Event [1672,249.000549,4280]: 0 finished unit Geothermal Generator [t=00:00:57.575855][f=0007000] [7000] Event [280,399.978638,4488]: 0 finished unit Caretaker [t=00:00:57.597653][f=0007007] [7007] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:00:57.883673][f=0007091] [7091] Event [1792,155.412292,1072]: 1 finished unit Lotus [t=00:00:58.124259][f=0007162] [7162] Event [4648,399.978638,495.999908]: 1 finished unit Pyro [t=00:00:58.157236][f=0007172] [7172] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:00:58.514238][f=0007278] [7278] Event [3226.4292,248.989868,3019.0188]: 0 lost unit Dart [t=00:00:58.696208][f=0007327] [7327] Event [1856,159.492493,992]: 1 finished unit Lotus [t=00:00:58.724581][f=0007335] [7335] Event [4808,355.384827,1096]: 1 finished unit Solar Collector [t=00:00:59.130554][f=0007445] [7445] Event [248,399.978638,4584]: 0 finished unit Caretaker [t=00:00:59.236159][f=0007473] [7473] Event [280,166.915894,456]: 0 finished unit Metal Extractor [t=00:00:59.503761][f=0007547] [7547] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:00:59.900816][f=0007652] [7652] Event [336,399.978638,4624]: 0 finished unit Lotus [t=00:01:00.160400][f=0007725] [7725] Event [2845.81616,244.808167,2955.89893]: 0 lost unit Fencer [t=00:01:00.185344][f=0007732] [7732] Event [2726.67407,246.992004,2854.50806]: 1 lost unit Pyro [t=00:01:00.479856][f=0007812] [7812] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:00.724672][f=0007878] [7878] Event [4824,298.13385,1288]: 1 finished unit Solar Collector [t=00:01:00.791838][f=0007896] [7896] Event [417.992249,400.623749,4543.97021]: 0 finished unit Dart [t=00:01:00.897844][f=0007925] [7925] Event [2985.61694,226.304672,2601.67017]: 1 lost unit Puppy [t=00:01:00.960945][f=0007942] [7942] Event [520,153.265381,232]: 0 finished unit Metal Extractor [t=00:01:00.973989][f=0007946] [7946] Event [2473.5752,219.95549,2814.11011]: 0 lost unit Fencer [t=00:01:01.242209][f=0008015] [8015] Event [416,399.978638,4672]: 0 finished unit Lotus [t=00:01:01.609876][f=0008114] [8114] Event [417.992249,400.623749,4543.97021]: 0 finished unit Mason [t=00:01:02.134871][f=0008256] [8256] Event [417.992249,400.623749,4543.97021]: 0 finished unit Fencer [t=00:01:02.135462][f=0008256] kinda too early assault [t=00:01:02.640768][f=0008364] [8364] Event [2748.03687,168.590698,3431.70654]: 1 lost unit Jack [t=00:01:02.740565][f=0008400] [8400] Event [417.992249,400.623749,4543.97021]: 0 finished unit Fencer [t=00:01:02.803815][f=0008424] [8424] Event [4872,256.156921,1464]: 1 finished unit Solar Collector [t=00:01:02.833481][f=0008434] [8434] Event [4648,399.978638,495.999908]: 1 finished unit Pyro [t=00:01:03.201284][f=0008533] [8533] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:03.662749][f=0008655] [8655] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:04.128690][f=0008778] [8778] Event [4648,399.978638,495.999908]: 1 finished unit Pyro [t=00:01:04.144765][f=0008783] [8783] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:04.664963][f=0008919] [8919] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:04.710668][f=0008930] [8930] Event [1440,249.000549,672]: 0 lost unit Picket [t=00:01:04.747699][f=0008939] [8939] Event [3306.38452,162.17392,2152.82275]: 0 lost unit Scorcher [t=00:01:04.837173][f=0008957] [8957] Event [4904,249.000549,1656]: 1 finished unit Solar Collector [t=00:01:05.226787][f=0009052] [9052] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:05.494995][f=0009100] [9100] Event [3046.13843,189.153351,2256.80713]: 0 lost unit Scorcher [t=00:01:05.557619][f=0009112] [9112] Event [417.992249,400.623749,4543.97021]: 0 finished unit Dart [t=00:01:05.619213][f=0009123] [9123] Event [4648,399.978638,495.999908]: 1 finished unit Pyro [t=00:01:06.437260][f=0009237] [9237] Event [417.992249,400.623749,4543.97021]: 0 finished unit Mason [t=00:01:06.466829][f=0009240] [9240] Event [3515.16895,159.309998,2248.88501]: 0 lost unit Scorcher [t=00:01:07.043653][f=0009312] [9312] Event [3142.66699,163.83345,2087.08789]: 0 lost unit Scorcher [t=00:01:07.750293][f=0009392] [9392] Event [417.992249,400.623749,4543.97021]: 0 finished unit Fencer [t=00:01:08.039174][f=0009422] [9422] Event [1158.10938,248.375336,657.236816]: 1 finished unit Engineer Commander [t=00:01:08.039497][f=0009422] [9422] Event [1158.10938,248.375336,657.236816]: 1 lost unit Engineer Commander [t=00:01:08.323635][f=0009468] [9468] Event [4648,399.978638,495.999908]: 1 finished unit Pyro [t=00:01:08.738570][f=0009526] [9526] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [t=00:01:08.922824][f=0009558] [9558] Event [417.992249,400.623749,4543.97021]: 0 finished unit Fencer [t=00:01:09.656395][f=0009707] [9707] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:10.087540][f=0009780] [9780] Event [2145.34229,189.502106,1649.84387]: 0 lost unit Scorcher [t=00:01:10.281197][f=0009812] [9812] Event [4648,399.978638,495.999908]: 1 finished unit Pyro [t=00:01:10.567207][f=0009859] [9859] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:10.799029][f=0009898] [9898] Event [2176.08911,160.110321,1394.22681]: 0 lost unit Scorcher [t=00:01:10.833478][f=0009904] [9904] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [t=00:01:10.918199][f=0009919] [9919] Event [2371.59082,152.984573,1374.42847]: 1 lost unit Pyro [t=00:01:11.353853][f=0009993] [9993] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:11.370871][f=0009996] [9996] Event [2124.62769,170.535721,1477.12292]: 0 lost unit Scorcher [t=00:01:12.181751][f=0010133] [10133] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:12.320350][f=0010157] [10157] Event [4648,399.978638,495.999908]: 1 finished unit Pyro [t=00:01:12.395718][f=0010170] [10170] Event [1679.31909,235.321457,1640.599]: 0 lost unit Scorcher [t=00:01:12.471470][f=0010182] [10182] Event [1981.10168,207.448975,1667.08337]: 1 lost unit Pyro [t=00:01:12.750538][f=0010231] [10231] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [t=00:01:13.254509][f=0010322] [10322] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:13.503393][f=0010367] [10367] Event [2189.46851,246.859116,2116.7688]: 0 lost unit Fencer [t=00:01:13.641512][f=0010391] [10391] Event [417.992249,400.623749,4543.97021]: 0 finished unit Dart [t=00:01:13.964926][f=0010449] [10449] Event [1456,249.000549,720]: 0 finished unit Picket [t=00:01:14.260246][f=0010502] [10502] Event [4648,399.978638,495.999908]: 1 finished unit Pyro [t=00:01:14.480782][f=0010541] [10541] Event [417.992249,400.623749,4543.97021]: 0 finished unit Mason [t=00:01:15.041928][f=0010645] [10645] Event [1592.33069,248.684128,1749.10669]: 0 lost unit Fencer [t=00:01:15.157955][f=0010667] [10667] Event [1444.22852,248.137268,1693.09851]: 1 lost unit Pyro [t=00:01:15.320267][f=0010698] [10698] Event [417.992249,400.623749,4543.97021]: 0 finished unit Fencer [t=00:01:15.401468][f=0010713] [10713] Event [4648,154.46167,2856]: 1 finished unit Solar Collector [t=00:01:15.457450][f=0010723] [10723] Event [1380.62585,224.316681,1929.70728]: 0 lost unit Fencer [t=00:01:15.681316][f=0010766] [10766] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [t=00:01:15.786510][f=0010786] [10786] Event [1856,159.492493,992]: 1 lost unit Lotus [t=00:01:15.968085][f=0010820] [10820] Event [1342.61829,248.999985,1544.42554]: 0 lost unit Fencer [t=00:01:16.005226][f=0010827] [10827] Event [1827.55212,157.006699,974.965759]: 0 lost unit Scorcher [t=00:01:16.061756][f=0010838] [10838] Event [1792,155.691528,1072]: 1 lost unit Lotus [t=00:01:16.094336][f=0010844] [10844] Event [417.992249,400.623749,4543.97021]: 0 finished unit Fencer [t=00:01:16.205761][f=0010865] [10865] Event [1944,163.594055,984]: 1 lost unit Metal Extractor [t=00:01:16.250952][f=0010873] [10873] Event [1358.44092,248.842102,1483.99182]: 0 lost unit Fencer [t=00:01:16.303597][f=0010883] [10883] Event [1768,163.869308,1144]: 1 lost unit Metal Extractor [t=00:01:16.407635][f=0010904] [10904] Event [1751.75916,157.668182,1101.87866]: 0 lost unit Scorcher [t=00:01:16.733098][f=0010966] [10966] Event [1762.75903,173.890823,1226.6825]: 0 lost unit Scorcher [t=00:01:16.785958][f=0010976] [10976] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:17.033672][f=0011021] [11021] Event [1827.39209,168.114304,1218.54761]: 0 lost unit Scorcher [t=00:01:17.038652][f=0011022] [11022] Event [1780.63403,177.256775,1267.54724]: 1 lost unit Engineer Commander [t=00:01:17.087497][f=0011032] [11032] Event [1751.19543,165.529892,1198.41724]: 0 lost unit Scorcher [t=00:01:17.432635][f=0011096] [11096] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:17.730923][f=0011151] [11151] Event [4744,156.288147,3000]: 1 finished unit Solar Collector [t=00:01:18.081646][f=0011217] [11217] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:19.016756][f=0011390] [11390] Event [1488,246.276855,816]: 0 finished unit Lotus [t=00:01:19.057049][f=0011397] [11397] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:19.491960][f=0011474] [11474] Event [4648,399.978638,495.999908]: 1 finished unit Constable [t=00:01:19.700439][f=0011511] [11511] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:19.840876][f=0011537] [11537] Event [3363.84692,162.290833,2181.95508]: 1 lost unit Constable [t=00:01:20.020876][f=0011569] [11569] Event [417.992249,400.623749,4543.97021]: 0 finished unit Dart [t=00:01:20.101405][f=0011583] [11583] Event [3440.40747,169.763626,2328.71729]: 0 lost unit Scorcher [t=00:01:20.403343][f=0011638] [11638] Event [3726.8501,165.1409,2494.14331]: 0 lost unit Scorcher [t=00:01:20.605113][f=0011674] [11674] Event [417.992249,400.623749,4543.97021]: 0 finished unit Mason [t=00:01:21.260423][f=0011812] [11812] Event [417.992249,400.623749,4543.97021]: 0 finished unit Fencer [t=00:01:21.586558][f=0011880] [11880] Event [3893.30176,196.17276,3103.23438]: 0 lost unit Scorcher [t=00:01:21.841791][f=0011933] [11933] Event [417.992249,400.623749,4543.97021]: 0 finished unit Fencer [t=00:01:22.204226][f=0011996] [11996] Event [1864,155.647278,1064]: 1 lost unit Solar Collector [t=00:01:22.685172][f=0012110] [12110] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:22.743671][f=0012122] [12122] Event [4648,399.978638,495.999908]: 1 finished unit Constable [t=00:01:22.971342][f=0012170] [12170] Event [1768,159.350418,1144]: 0 finished unit Metal Extractor [t=00:01:23.391626][f=0012260] [12260] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:23.693661][f=0012324] [12324] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [t=00:01:23.835136][f=0012354] [12354] Event [3158.02539,185.245621,3654.54053]: 0 lost unit Scorcher [t=00:01:23.983420][f=0012386] [12386] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:24.480765][f=0012491] [12491] Event [4632,154.098511,2984]: 1 finished unit Stardust [t=00:01:24.480954][f=0012491] [12491] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:24.783529][f=0012555] [12555] Event [4648,399.978638,495.999908]: 1 finished unit Pyro [t=00:01:25.181438][f=0012640] [12640] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:25.361273][f=0012677] [12677] Event [1944,161.706696,984]: 0 finished unit Metal Extractor [t=00:01:25.466606][f=0012700] [12700] Event [417.992249,400.623749,4543.97021]: 0 finished unit Dart [t=00:01:26.002839][f=0012813] [12813] Event [417.992249,400.623749,4543.97021]: 0 finished unit Mason [t=00:01:26.601518][f=0012940] [12940] Event [4504,399.978638,424]: 1 finished unit Caretaker [t=00:01:26.657401][f=0012952] [12952] Event [417.992249,400.623749,4543.97021]: 0 finished unit Fencer [t=00:01:26.985893][f=0013028] [13028] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [t=00:01:27.125096][f=0013060] [13060] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:27.199412][f=0013077] [13077] Event [3384,163.4552,3992]: 0 lost unit Metal Extractor [t=00:01:27.585867][f=0013166] [13166] Event [3314.06494,155.676987,4222.05811]: 1 lost unit Pyro [t=00:01:27.649357][f=0013180] [13180] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:27.660640][f=0013183] [13183] Event [3323.94507,154.863342,4081.71533]: 0 lost unit Scorcher [t=00:01:28.004875][f=0013263] [13263] Event [4648,399.978638,495.999908]: 1 finished unit Pyro [t=00:01:28.116339][f=0013288] [13288] Event [3114.52222,249.000549,519.340637]: 0 lost unit Dart [t=00:01:28.540786][f=0013386] [13386] Event [4456,399.978638,520]: 1 finished unit Storage [t=00:01:28.557601][f=0013390] [13390] Event [417.992249,400.623749,4543.97021]: 0 finished unit Ravager [t=00:01:29.086419][f=0013507] [13507] Event [417.992249,400.623749,4543.97021]: 0 finished unit Fencer [t=00:01:29.191433][f=0013530] [13530] Event [3176,162.419128,4120]: 0 lost unit Metal Extractor [t=00:01:30.036576][f=0013713] [13713] Event [417.992249,400.623749,4543.97021]: 0 finished unit Ripper [t=00:01:30.165399][f=0013742] [13742] Event [2000,163.115692,1008]: 0 finished unit Lotus [t=00:01:30.311736][f=0013774] [13774] Event [4791.93945,155.155701,3151.6145]: 0 lost unit Mason [t=00:01:30.617891][f=0013840] [13840] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:31.074172][f=0013945] [13945] Event [4136,395.471191,792]: 1 finished unit Wind/Tidal Generator [t=00:01:31.133174][f=0013960] [13960] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:31.145545][f=0013963] [13963] Event [1968,159.584045,1072]: 0 finished unit Lotus [t=00:01:31.799031][f=0014109] [14109] Event [4648,159.812927,4888]: 0 lost unit Metal Extractor [t=00:01:31.956413][f=0014143] [14143] Event [4840,164.56604,4664]: 0 lost unit Metal Extractor [t=00:01:32.011146][f=0014156] [14156] Event [417.992249,400.623749,4543.97021]: 0 finished unit Ravager [t=00:01:32.122867][f=0014184] [14184] Event [4072,380.763245,808]: 1 finished unit Wind/Tidal Generator [t=00:01:32.241351][f=0014214] [14214] Event [1872,158.201599,1136]: 0 finished unit Picket [t=00:01:32.502811][f=0014270] [14270] Event [4656,155.657959,2928]: 1 finished unit Faraday [t=00:01:32.510571][f=0014272] [14272] Event [417.992249,400.623749,4543.97021]: 0 finished unit Fencer [t=00:01:33.321325][f=0014454] [14454] Event [4008,216.059875,824]: 1 finished unit Wind/Tidal Generator [t=00:01:33.432304][f=0014478] [14478] Event [417.992249,400.623749,4543.97021]: 0 finished unit Ripper [t=00:01:33.993327][f=0014597] [14597] Event [4584,153.372192,2904]: 1 lost unit Stinger [t=00:01:34.034266][f=0014605] [14605] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:34.262189][f=0014653] [14653] Event [1872,159.489136,1184]: 0 finished unit Picket [t=00:01:34.557286][f=0014716] [14716] Event [3944,240.776062,840]: 1 finished unit Wind/Tidal Generator [t=00:01:34.596923][f=0014725] [14725] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:34.977354][f=0014800] [14800] Event [4632,154.098511,2984]: 1 lost unit Stardust [t=00:01:35.334204][f=0014870] [14870] Event [4584,164.188843,2776]: 1 lost unit Metal Extractor [t=00:01:35.514848][f=0014904] [14904] Event [1888,161.535797,1232]: 0 finished unit Picket [t=00:01:35.692437][f=0014938] [14938] Event [417.992249,400.623749,4543.97021]: 0 finished unit Ravager [t=00:01:35.780193][f=0014953] [14953] Event [3886.30835,248.977905,3549.57813]: 0 lost unit Scorcher [t=00:01:35.904638][f=0014979] [14979] Event [3996.23242,410.548035,3488.35986]: 1 lost unit Pyro [t=00:01:35.908351][f=0014980] [14980] Event [3924.88184,244.826279,3466.76855]: 0 lost unit Scorcher [t=00:01:35.936050][f=0014986] [14986] Event [3880,255.761719,856]: 1 finished unit Wind/Tidal Generator [t=00:01:35.979054][f=0014993] [14993] Event [4073.1709,391.229736,3367.15381]: 1 lost unit Pyro [t=00:01:36.427097][f=0015083] [15083] Event [3806.68579,157.965744,2443.24976]: 1 lost unit Pyro [t=00:01:36.451294][f=0015087] [15087] Event [3616.08691,165.2332,2407.98779]: 0 lost unit Scorcher [t=00:01:36.514237][f=0015100] [15100] Event [4840,162.535248,4664]: 1 finished unit Metal Extractor [t=00:01:36.569270][f=0015111] [15111] Event [417.992249,400.623749,4543.97021]: 0 finished unit Fencer [t=00:01:36.569921][f=0015111] [15111] Event [4194.6709,165.214401,3058.8501]: 1 lost unit Pyro [t=00:01:36.825182][f=0015159] [15159] Event [1888,165.491333,1280]: 0 finished unit Picket [t=00:01:37.189906][f=0015227] [15227] Event [4134.04443,158.438904,2397.74536]: 1 lost unit Pyro [t=00:01:37.242342][f=0015237] [15237] Event [3816,254.116821,872]: 1 finished unit Wind/Tidal Generator [t=00:01:37.740936][f=0015329] [15329] Event [417.992249,400.623749,4543.97021]: 0 finished unit Ripper [t=00:01:37.896121][f=0015358] [15358] Event [4648,399.978638,495.999908]: 1 finished unit Firewalker [t=00:01:38.402562][f=0015451] [15451] Event [4648,154.46167,2856]: 1 lost unit Solar Collector [t=00:01:38.454459][f=0015461] [15461] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:39.088710][f=0015580] [15580] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:39.594229][f=0015674] [15674] Event [4656,155.584106,2928]: 1 lost unit Faraday [t=00:01:39.656695][f=0015685] [15685] Event [4698.9541,156.292023,2910.38135]: 1 lost unit Constable [t=00:01:39.929112][f=0015737] [15737] Event [4648,399.978638,495.999908]: 1 finished unit Placeholder [t=00:01:40.137802][f=0015775] [15775] Event [417.992249,400.623749,4543.97021]: 0 finished unit Ravager [t=00:01:40.716835][f=0015883] [15883] Event [4744,156.414948,3000]: 1 lost unit Solar Collector [t=00:01:40.769554][f=0015892] [15892] Event [417.992249,400.623749,4543.97021]: 0 finished unit Fencer [t=00:01:40.971936][f=0015929] [15929] Event [1496,250.495911,4360]: 0 finished unit Wind/Tidal Generator [t=00:01:41.241494][f=0015978] [15978] Event [4648,157.782135,4888]: 1 finished unit Metal Extractor [t=00:01:41.880976][f=0016094] [16094] Event [2032,158.672791,1104]: 0 finished unit Radar Tower [t=00:01:41.937035][f=0016104] [16104] Event [4648,399.978638,495.999908]: 1 finished unit Pyro [t=00:01:42.022023][f=0016119] [16119] Event [4840,153.778076,3032]: 1 lost unit Metal Extractor [t=00:01:42.053104][f=0016125] [16125] Event [417.992249,400.623749,4543.97021]: 0 finished unit Ripper [t=00:01:42.764592][f=0016255] [16255] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:43.408233][f=0016375] [16375] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:43.603441][f=0016412] [16412] Event [4760,157.528687,4728]: 1 finished unit Solar Collector [t=00:01:43.908168][f=0016469] [16469] Event [4648,399.978638,495.999908]: 1 finished unit Pyro [t=00:01:44.127093][f=0016509] [16509] Event [3337.10986,162.023804,2161.27222]: 0 lost unit Scorcher [t=00:01:44.453130][f=0016570] [16570] Event [417.992249,400.623749,4543.97021]: 0 finished unit Ravager [t=00:01:45.042027][f=0016687] [16687] Event [417.992249,400.623749,4543.97021]: 0 finished unit Fencer [t=00:01:45.422537][f=0016766] [16766] Event [4840,162.535248,4664]: 1 lost unit Metal Extractor [t=00:01:45.713410][f=0016826] [16826] Event [4648,399.978638,495.999908]: 1 finished unit Pyro [t=00:01:46.038902][f=0016893] [16893] Event [417.992249,400.623749,4543.97021]: 0 finished unit Ripper [t=00:01:46.133038][f=0016913] [16913] Event [4744,164.283142,4840]: 1 finished unit Solar Collector [t=00:01:46.409725][f=0016970] [16970] Event [4231.76807,221.975983,1987.43628]: 1 lost unit Placeholder [t=00:01:46.653060][f=0017020] [17020] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:46.780682][f=0017045] [17045] Event [4567.89941,166.519485,4740.04443]: 1 lost unit Constable [t=00:01:46.964134][f=0017081] [17081] Event [4648,159.941101,4744]: 1 lost unit Stardust [t=00:01:47.254541][f=0017140] [17140] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:47.372416][f=0017164] [17164] Event [4648,399.978638,495.999908]: 1 finished unit Pyro [t=00:01:48.303230][f=0017350] [17350] Event [417.992249,400.623749,4543.97021]: 0 finished unit Ravager [t=00:01:48.360276][f=0017362] [17362] Event [4158.61963,152.818314,2448.70288]: 0 lost unit Fencer [t=00:01:48.481617][f=0017386] [17386] Event [4648,157.782135,4888]: 1 lost unit Metal Extractor [t=00:01:48.898169][f=0017467] [17467] Event [417.992249,400.623749,4543.97021]: 0 finished unit Fencer [t=00:01:48.923532][f=0017472] [17472] Event [4264.54736,158.882507,2412.71094]: 0 lost unit Fencer [t=00:01:48.982794][f=0017483] [17483] Event [4648,399.978638,495.999908]: 1 finished unit Pyro [t=00:01:49.125815][f=0017510] [17510] Event [4760,157.528687,4728]: 1 lost unit Solar Collector [t=00:01:49.985147][f=0017673] [17673] Event [417.992249,400.623749,4543.97021]: 0 finished unit Ripper [t=00:01:50.661053][f=0017800] [17800] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:50.878871][f=0017840] [17840] Event [4744,164.283142,4840]: 1 lost unit Solar Collector [t=00:01:51.309458][f=0017920] [17920] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:52.053507][f=0018059] [18059] Event [1736,188.06366,1352]: 0 finished unit Caretaker [t=00:01:52.434222][f=0018130] [18130] Event [417.992249,400.623749,4543.97021]: 0 finished unit Ravager [t=00:01:52.809961][f=0018200] [18200] Event [3176,160.388336,4120]: 0 finished unit Metal Extractor [t=00:01:53.057454][f=0018246] [18246] Event [417.992249,400.623749,4543.97021]: 0 finished unit Fencer [t=00:01:53.768725][f=0018377] [18377] Event [4648,399.978638,495.999908]: 1 finished unit Jack [t=00:01:54.176905][f=0018452] [18452] Event [417.992249,400.623749,4543.97021]: 0 finished unit Ripper [t=00:01:54.648191][f=0018539] [18539] Event [1704,181.507568,1288]: 0 finished unit Caretaker [t=00:01:54.878301][f=0018579] [18579] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:55.563728][f=0018699] [18699] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:01:55.612259][f=0018708] [18708] Event [3410.63574,187.418732,2471.82251]: 0 lost unit Scorcher [t=00:01:56.497999][f=0018863] [Game::ClientReadNet] added new player Fine with number 3 to team 0 [t=00:01:56.498457][f=0018863] > SPRINGIE:User Fine|subraider|5_6||False|||FI [t=00:01:56.653417][f=0018891] Connection attempt from Fine [t=00:01:56.653467][f=0018891] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:01:56.653479][f=0018891] -> Connection established (given id 3) [t=00:01:56.726798][f=0018903] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:01:56.726855][f=0018903] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:01:57.001365][f=0018948] [18948] Event [417.992249,400.623749,4543.97021]: 0 finished unit Ravager [t=00:01:57.149213][f=0018971] [Game::ClientReadNet] added new player hedkeaf with number 4 to team 0 [t=00:01:57.149258][f=0018971] > SPRINGIE:User hedkeaf|turretlaser|7_6||False|P42|Federation|UA [t=00:01:57.409961][f=0019013] Connection attempt from hedkeaf [t=00:01:57.410011][f=0019013] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:01:57.410023][f=0019013] -> Connection established (given id 4) [t=00:01:57.473855][f=0019024] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:01:57.473903][f=0019024] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:01:58.236855][f=0019146] [19146] Event [417.992249,400.623749,4543.97021]: 0 finished unit Fencer [t=00:01:58.608694][f=0019206] [19206] Event [3384,161.424408,3992]: 0 finished unit Metal Extractor [t=00:01:58.962130][f=0019264] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:01:58.962169][f=0019264] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:01:59.058016][f=0019280] [19280] Event [4648,399.978638,495.999908]: 1 finished unit Jack [t=00:02:00.081758][f=0019443] [19443] Event [417.992249,400.623749,4543.97021]: 0 finished unit Ripper [t=00:02:00.127973][f=0019450] [19450] Event [4151.74023,237.689224,1716.2605]: 1 lost unit Pyro [t=00:02:00.162832][f=0019454] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={000001bc04454b90,000001bc7c119f50}][locale="C"]" [t=00:02:00.279821][f=0019472] [19472] Event [1720,219.2453,1528]: 0 finished unit Jumpbot Factory [t=00:02:00.378196][f=0019488] [19488] Event [4091.26758,216.462723,1917.63171]: 1 lost unit Jack [t=00:02:00.658819][f=0019531] [19531] Event [4040.68408,230.90329,1670.46851]: 1 lost unit Firewalker [t=00:02:00.700429][f=0019538] [19538] Event [4304,249.017029,1728]: 1 lost unit Lotus [t=00:02:00.866938][f=0019570] [19570] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:02:00.904605][f=0019577] [19577] Event [4208.72656,244.220123,1686.16199]: 0 lost unit Scorcher [t=00:02:01.047877][f=0019601] [19601] Event [4247.22705,245.085449,1718.55432]: 0 lost unit Scorcher [t=00:02:01.131137][f=0019615] [19615] Event [4067.45776,240.790253,1585.26831]: 0 lost unit Scorcher [t=00:02:01.131929][f=0019615] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:02:01.150378][f=0019618] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:02:01.214385][f=0019629] [19629] Event [4056.60449,242.004013,1561.88086]: 0 lost unit Scorcher [t=00:02:01.301091][f=0019643] [19643] Event [4135.57227,249.000549,1433.92932]: 1 lost unit Pyro [t=00:02:01.374607][f=0019655] [19655] Event [4095.62085,247.939117,1487.28979]: 0 lost unit Scorcher [t=00:02:01.423182][f=0019663] [19663] Event [4621.23535,249.018219,1505.29211]: 1 lost unit Constable [t=00:02:01.443218][f=0019667] [19667] Event [3993.43677,249.168732,1378.79346]: 1 lost unit Pyro [t=00:02:01.555408][f=0019689] [19689] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:02:02.055228][f=0019770] [19770] Event [4696,249.000549,1896]: 1 lost unit Metal Extractor [t=00:02:02.131689][f=0019782] [19782] Event [4615.86377,280.122223,1314.18054]: 0 lost unit Scorcher [t=00:02:02.313004][f=0019812] [19812] Event [4591.1123,283.022919,1291.14246]: 0 lost unit Scorcher [t=00:02:02.511251][f=0019845] [19845] Event [4679.31201,320.4534,1216.66187]: 0 lost unit Scorcher [t=00:02:02.524472][f=0019847] [19847] Event [3845.02905,248.40239,1362.77625]: 1 lost unit Pyro [t=00:02:02.695741][f=0019873] [19873] Event [4672.24365,328.125458,1196.73975]: 0 lost unit Scorcher [t=00:02:02.744734][f=0019880] [19880] Event [4824,298.13385,1288]: 1 lost unit Solar Collector [t=00:02:02.845921][f=0019899] [19899] Event [1743.99988,219.2453,1528]: 0 finished unit Moderator [t=00:02:02.882156][f=0019904] [19904] Event [undefined]: HistidineStar resigned [t=00:02:02.882450][f=0019904] game_message: HistidineStar has been destroyed! [t=00:02:02.882590][f=0019904] game_message: ok051323 wins! [t=00:02:02.883040][f=0019904] Submitting stats [t=00:02:02.891873][f=0019904] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:02.894457][f=0019904] Part| Total Time|Time of the last 0.5s [t=00:02:02.894484][f=0019904] Draw 26260.21ms 9.41% [t=00:02:02.894498][f=0019904] Lua::Callins::Synced 15395.98ms 28.71% [t=00:02:02.894520][f=0019904] Lua::Callins::Unsynced 39170.82ms 15.64% [t=00:02:02.894533][f=0019904] Lua::CollectGarbage::Synced 326.94ms 1.58% [t=00:02:02.894545][f=0019904] Lua::CollectGarbage::Unsynced 1106.77ms 0.50% [t=00:02:02.894557][f=0019904] Misc::Profiler::AddTime 111.22ms 0.00% [t=00:02:02.894570][f=0019904] Sim 54140.81ms 80.10% [t=00:02:02.896015][f=0019904] [19904] Received game_message: HistidineStar has been destroyed! [t=00:02:02.897005][f=0019904] [19904] Received game_message: ok051323 wins! [t=00:02:02.910639][f=0019905] [19905] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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42,13875,5695,5695,13875,1360.43774,1475.69958,1475.69958,1360.43774,0,0,0,0,0,0,0,0,500.684174,1792.38269,1792.38269,500.684174,6841.55078,6149.31396,6149.31396,6841.55078,1220,180,180,1220,43.7853813,30.6564751,30.6564751,43.7853813,1385,55,55,1385,42.6819992,22.3744335,22.3744335,42.6819992,7140,2600,2600,7140,6854.5,4498.2002,4498.2002,6854.5,4130,2860,2860,4130,5423.2002,7295.8335,7295.8335,5423.2002,2094.13086,271.23642,271.23642,2094.13086,6967.83838,7518.98096,7518.98096,6967.83838 [t=00:02:02.915189][f=0019905] [19905] Game End Stats Values: 43,14425,5695,5695,14425,1368.52344,1549.97131,1549.97131,1368.52344,0,0,0,0,0,0,0,0,500.684174,1792.38269,1792.38269,500.684174,6982.76465,6302.42578,6302.42578,6982.76465,1220,180,180,1220,52.2701225,38.8473511,38.8473511,52.2701225,1385,55,55,1385,48.1969337,20.0181255,20.0181255,48.1969337,7510,2600,2600,7510,6854.5,4628.2002,4628.2002,6854.5,4310,2860,2860,4310,5553.2002,7295.8335,7295.8335,5553.2002,2329.90552,282.569061,282.569061,2329.90552,7120.9502,7660.19482,7660.19482,7120.9502 [t=00:02:02.915294][f=0019905] [19905] Game End Stats Values: 44,14905,6295,6295,14905,1369.8136,1631.28992,1631.28992,1369.8136,0,0,0,0,0,0,0,0,500.684174,1792.38269,1792.38269,500.684174,7221.83594,6317.27441,6317.27441,7221.83594,1220,180,180,1220,52.8942909,39.4499092,39.4499092,52.8942909,1385,55,55,1385,48.0750313,19.4212418,19.4212418,48.0750313,7905,3200,3200,7905,6854.5,4628.2002,4628.2002,6854.5,4395,2860,2860,4395,5553.2002,7295.8335,7295.8335,5553.2002,2559.68433,282.569061,282.569061,2559.68433,7135.79883,7899.26611,7899.26611,7135.79883 [t=00:02:02.915400][f=0019905] [19905] Game End Stats Values: 45,15325,3820,3820,15325,1381.49927,1707.60156,1707.60156,1381.49927,0,0,0,0,0,0,0,0,500.684174,1792.38269,1792.38269,500.684174,9611.16016,7430.43213,7430.43213,9611.16016,1220,90,90,1220,51.7749138,38.1026382,38.1026382,51.7749138,1385,55,55,1385,45.8791542,19.08745,19.08745,45.8791542,7625,1040,1040,7625,9329.5,5408.2002,5408.2002,9329.5,5095,2635,2635,5095,6333.2002,9770.83398,9770.83398,6333.2002,2721.59668,282.569061,282.569061,2721.59668,8672.63965,10368.2686,10368.2686,8672.63965 [t=00:02:02.915505][f=0019905] [19905] Game End Stats Values: 46,14925,3530,3530,14925,1381.49927,1724.25159,1724.25159,1381.49927,0,0,0,0,0,0,0,0,500.684174,1792.38269,1792.38269,500.684174,10016.9102,7674.36572,7674.36572,10016.9102,1220,90,90,1220,51.5838089,31.6848068,31.6848068,51.5838089,1385,55,55,1385,47.4167099,16.1625042,16.1625042,47.4167099,7225,820,820,7225,9619.5,5798.2002,5798.2002,9619.5,5095,2565,2565,5095,6973.2002,10060.834,10060.834,6973.2002,2774.78931,282.569061,282.569061,2774.78931,9057.22461,10808.3262,10808.3262,9057.22461 [t=00:02:02.925357][f=0019906] [19906] Event [4561.00195,302.172211,1226.34802]: 1 lost unit Jack [t=00:02:02.943397][f=0019909] [19909] Event [4808,355.384827,1096]: 1 lost unit Solar Collector [t=00:02:02.943821][f=0019909] [19909] Event [3759.99121,249.000549,1189.16003]: 1 lost unit Pyro [t=00:02:03.087945][f=0019929] [19929] Event [417.992249,400.623749,4543.97021]: 0 finished unit Ravager [t=00:02:03.159783][f=0019942] [19942] Event [4872,256.156921,1464]: 1 lost unit Solar Collector [t=00:02:03.225032][f=0019953] [19953] Event [4904,249.000549,1656]: 1 lost unit Solar Collector [t=00:02:03.673985][f=0020018] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={0000018469bb5c90,00000184774368a0}][locale="C"]" [t=00:02:03.849417][f=0020043] Spectator Helwor left the game: normal quit [t=00:02:03.849479][f=0020043] [20043] Event [undefined]: Helwor quit [t=00:02:03.954579][f=0020058] Player ok051323 left the game: normal quit [t=00:02:03.954652][f=0020058] [20058] Event [undefined]: ok051323 quit [t=00:02:04.129289][f=0020083] [20083] Event [417.992249,400.623749,4543.97021]: 0 finished unit Fencer [t=00:02:05.102363][f=0020215] No clients connected, shutting down server [t=00:02:05.102403][f=0020215] Server shutdown [t=00:02:05.102663][f=0020215] [20215] all players disconnected [t=00:02:05.273612][f=0020238] [20238] Event [1743.99988,219.2453,1528]: 0 finished unit Moderator [t=00:02:05.926063][f=0020325] [20325] Event [417.992249,400.623749,4543.97021]: 0 finished unit Ripper [t=00:02:07.128591][f=0020494] [20494] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:02:07.549878][f=0020558] [20558] Event [1743.99988,219.2453,1528]: 0 finished unit Moderator [t=00:02:08.138469][f=0020648] [20648] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:02:09.721554][f=0020913] [20913] Event [1743.99988,219.2453,1528]: 0 finished unit Moderator [t=00:02:09.840188][f=0020934] [20934] Event [417.992249,400.623749,4543.97021]: 0 finished unit Ravager [t=00:02:10.285751][f=0021012] [21012] Event [4648,156.313324,4888]: 0 finished unit Metal Extractor [t=00:02:10.785474][f=0021101] [21101] Event [417.992249,400.623749,4543.97021]: 0 finished unit Fencer [t=00:02:11.570257][f=0021248] [21248] Event [1743.99988,219.2453,1528]: 0 finished unit Moderator [t=00:02:12.074716][f=0021343] [21343] Event [417.992249,400.623749,4543.97021]: 0 finished unit Ripper [t=00:02:12.848600][f=0021491] [21491] Event [417.992249,400.623749,4543.97021]: 0 finished unit Scorcher [t=00:02:12.893459][f=0021500] Autoquit sending quit command. [t=00:02:12.894512][f=0021500] [QuitAction] user exited to system [t=00:02:12.895510][f=0021500] [SpringApp::Kill][1] fromRun=1 [t=00:02:12.895534][f=0021500] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:02:12.895553][f=0021500] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:12.895566][f=0021500] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:12.895577][f=0021500] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:12.895589][f=0021500] [SpringApp::Kill][2] [t=00:02:12.896788][f=0021500] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:02:12.896829][f=0021500] [Game::KillLua][1] dtor=0 luaUI=0x5565bd079b80 [t=00:02:12.896887][f=0021500] Start widgetHandler:Shutdown [t=00:02:12.902148][f=0021500] Shutdown - SaveOrderList Complete [t=00:02:12.903027][f=0021500] Writing last game win data [t=00:02:12.910283][f=0021500] Shutdown - SaveConfigData Complete [t=00:02:12.910312][f=0021500] Shutdown Widget - Save/Load API [t=00:02:12.910330][f=0021500] Shutdown Widget - Chili Highlight [t=00:02:12.910347][f=0021500] Shutdown Widget - Draw After Chili [t=00:02:12.910375][f=0021500] Shutdown Widget - API Unit Tracker GL4 [t=00:02:12.910395][f=0021500] Shutdown Widget - EPIC Menu [t=00:02:12.911653][f=0021500] Shutdown Widget - Chili Widget Selector [t=00:02:12.912626][f=0021500] Shutdown Widget - Chili Minimap [t=00:02:12.912787][f=0021500] Shutdown Widget - Local Team Colors [t=00:02:12.912808][f=0021500] Shutdown Widget - Display Keys 2 [t=00:02:12.912864][f=0021500] Shutdown Widget - Save Game Menu [t=00:02:12.912879][f=0021500] Shutdown Widget - Unit Icons [t=00:02:12.912899][f=0021500] Shutdown Widget - Noises [t=00:02:12.912915][f=0021500] Shutdown Widget - HealthBars [t=00:02:12.913877][f=0021500] Shutdown Widget - Win Counter [t=00:02:12.913900][f=0021500] Shutdown Widget - SpringRTS Replay Stats [t=00:02:12.913967][f=0021500] Shutdown Widget - EndGame APM stats [t=00:02:12.913984][f=0021500] Shutdown Widget - BuildETA [t=00:02:12.914002][f=0021500] Shutdown Widget - Modular Comm Info [t=00:02:12.914017][f=0021500] Shutdown Widget - Stereo3D [t=00:02:12.914074][f=0021500] Shutdown Widget - Showeco and Grid Drawer [t=00:02:12.914094][f=0021500] Shutdown Widget - Point Tracker [t=00:02:12.914109][f=0021500] Shutdown Widget - Missile Silo Range [t=00:02:12.914127][f=0021500] Shutdown Widget - MinimapEvents [t=00:02:12.914142][f=0021500] Shutdown Widget - Local Widgets Config [t=00:02:12.914164][f=0021500] Shutdown Widget - Highlight Geos [t=00:02:12.914179][f=0021500] Shutdown Widget - Grab Input [t=00:02:12.914200][f=0021500] Shutdown Widget - Defense Range Zero-K [t=00:02:12.914226][f=0021500] Shutdown Widget - Darkening [t=00:02:12.914253][f=0021500] Shutdown Widget - Context Menu [t=00:02:12.914268][f=0021500] Shutdown Widget - Chili Spectator Panels [t=00:02:12.914284][f=0021500] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:12.914310][f=0021500] Shutdown Widget - Chili Nuke Warning [t=00:02:12.914334][f=0021500] Shutdown Widget - Chili EndGame Window [t=00:02:12.914470][f=0021500] Shutdown Widget - Chili Economy Panel Default [t=00:02:12.914637][f=0021500] Shutdown Widget - CameraShake [t=00:02:12.914667][f=0021500] Shutdown Widget - State Reverse and Latency [t=00:02:12.914686][f=0021500] Shutdown Widget - Music Player v2 [t=00:02:12.914703][f=0021500] Shutdown Widget - Attack AoE [t=00:02:12.914719][f=0021500] Shutdown Widget - Map Edge Extension [t=00:02:12.914734][f=0021500] Shutdown Widget - Selection Send [t=00:02:12.914750][f=0021500] Shutdown Widget - LupsManager [t=00:02:12.914780][f=0021500] Shutdown Widget - Newton Firezone [t=00:02:12.914796][f=0021500] Shutdown Widget - Chili Pro Console [t=00:02:12.926306][f=0021500] Shutdown Widget - Persistent Build Height [t=00:02:12.926354][f=0021500] Shutdown Widget - Lasso Terraform GUI [t=00:02:12.926373][f=0021500] Shutdown Widget - Lups [t=00:02:12.926422][f=0021500] Shutdown Widget - Chili Framework [t=00:02:12.926438][f=0021500] Shutdown Widget - Mex Placement Handler [t=00:02:12.926455][f=0021500] Shutdown Widget - Chili Core Selector [t=00:02:12.926595][f=0021500] Shutdown Widget - Custom Markers [t=00:02:12.926629][f=0021500] Shutdown Widget - Select Keys [t=00:02:12.926675][f=0021500] Shutdown Widget - Pause Screen [t=00:02:12.931746][f=0021500] Shutdown Widget - Text To Speech Control [t=00:02:12.931800][f=0021500] Shutdown Widget - Layout Handler [t=00:02:12.931820][f=0021500] End widgetHandler:Shutdown [t=00:02:13.022197][f=0021500] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1683338,126488740} {int,ext,rec}Allocs={19042914,0,0} {chunk,block}Bytes={126488740,0} [t=00:02:13.022523][f=0021500] [Game::KillLua][2] dtor=0 luaGaia=0x5565be9792f0 [t=00:02:13.027889][f=0021500] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1620501,121326050} {int,ext,rec}Allocs={19042916,0,0} {chunk,block}Bytes={121326050,0} [t=00:02:13.027965][f=0021500] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1620501,121326050} {int,ext,rec}Allocs={19042916,0,0} {chunk,block}Bytes={121326050,0} [t=00:02:13.028002][f=0021500] [Game::KillLua][3] dtor=0 luaRules=0x5565b7249730 [t=00:02:13.028046][f=0021500] Start gadgetHandler:Shutdown [t=00:02:13.028062][f=0021500] Shutdown - StartSetup [t=00:02:13.028076][f=0021500] Shutdown - UnitMorph [t=00:02:13.029645][f=0021500] Shutdown - Carrier Drones [t=00:02:13.029663][f=0021500] Shutdown - Missile Silo Controller [t=00:02:13.029680][f=0021500] Shutdown - Modular Comm Info [t=00:02:13.029694][f=0021500] Shutdown - Terrain Texture Handler [t=00:02:13.029707][f=0021500] Shutdown - UnitCloakShield [t=00:02:13.029998][f=0021500] Shutdown - Starlight Handler [t=00:02:13.030059][f=0021500] End gadgetHandler:Shutdown [t=00:02:13.049160][f=0021500] Start gadgetHandler:Shutdown [t=00:02:13.049218][f=0021500] Shutdown - Save/Load [t=00:02:13.049242][f=0021500] Shutdown - Teleport Throw [t=00:02:13.049257][f=0021500] Shutdown - UnitMorph [t=00:02:13.049278][f=0021500] Shutdown - Modular Comm Info [t=00:02:13.049295][f=0021500] Shutdown - Retreat Command [t=00:02:13.049313][f=0021500] Shutdown - Shockwaves [t=00:02:13.049327][f=0021500] Shutdown - UnitCloakShield [t=00:02:13.049344][f=0021500] Shutdown - Lups Cloak FX [t=00:02:13.049359][f=0021500] Shutdown - Lups [t=00:02:13.049396][f=0021500] Shutdown - Lups Shield [t=00:02:13.049491][f=0021500] End gadgetHandler:Shutdown [t=00:02:13.164421][f=0021500] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19042947,0,0} {chunk,block}Bytes={0,0} [t=00:02:13.164645][f=0021500] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19042947,0,0} {chunk,block}Bytes={0,0} [t=00:02:13.164698][f=0021500] [Game::KillLua][4] dtor=0 [t=00:02:13.164709][f=0021500] [Game::KillLua][5] dtor=0 [t=00:02:13.177617][f=0021500] [Game::~CGame][1] [t=00:02:13.177654][f=0021500] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:02:13.177666][f=0021500] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:02:13.177677][f=0021500] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:02:13.177687][f=0021500] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:02:13.177697][f=0021500] [Game::KillLua][4] dtor=1 [t=00:02:13.177709][f=0021500] [Game::KillLua][5] dtor=1 [t=00:02:13.177919][f=0021500] [Game::KillMisc][1] [t=00:02:13.177932][f=0021500] [Game::KillMisc][2] [t=00:02:13.178703][f=0021500] [Game::KillMisc][3] [t=00:02:13.179494][f=0021500] [Game::KillRendering][1] [t=00:02:13.210060][f=0021500] [3DOParser::Kill] allocated 1 pieces [t=00:02:13.210112][f=0021500] [S3OParser::Kill] allocated 5518 pieces [t=00:02:13.211851][f=0021500] [AssParser::Kill] allocated 669 pieces [t=00:02:13.348149][f=0021500] [Game::KillInterface][1] [t=00:02:13.349303][f=0021500] [Game::KillInterface][2] [t=00:02:13.355130][f=0021500] [Game::KillSimulation][1] [t=00:02:13.355152][f=0021500] [Game::KillSimulation][2] [t=00:02:14.085124][f=0021500] [CCollisionHandler] dis-/continuous tests: 0/496830 [t=00:02:14.085162][f=0021500] [Game::KillSimulation][3] [t=00:02:14.085450][f=0021500] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:14.085472][f=0021500] [~CPathCache(20x20)] cacheHits=105 hitPercentage=22% numHashColls=0 maxCacheSize=65 [t=00:02:14.085494][f=0021500] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:14.085511][f=0021500] [~CPathCache(40x40)] cacheHits=120 hitPercentage=0% numHashColls=0 maxCacheSize=137 [t=00:02:14.087985][f=0021500] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:02:14.103246][f=0021500] [LosHandler::Kill] raycast instance cache-{hits,misses}={13733,26387}; shared=3%; cached=31% [t=00:02:14.315307][f=0021500] [Game::KillSimulation][4] [t=00:02:18.013438][f=0021500] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:02:18.015320][f=0021500] [Game::~CGame][2] [t=00:02:18.015527][f=0021500] [Game::~CGame][3] [t=00:02:18.229972][f=0021500] [SpringApp::Kill][3] [t=00:02:18.230213][f=0021500] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 227974 bytes sent 329590 bytes recv'd [t=00:02:18.236577][f=0021500] Kill: client disconnecting... [t=00:02:20.253420][f=0021500] CloseConnection: client connection closed [t=00:02:20.254788][f=0021500] [SpringApp::Kill][4] font=0x556597aed600 [t=00:02:20.263792][f=0021500] [SpringApp::Kill][5] [t=00:02:20.298916][f=0021500] [SpringApp::Kill][6] [t=00:02:20.299377] [SpringApp::Kill][7] [t=00:02:20.301333] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:20.301398] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:20.301575] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:02:20.301588] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:20.301599] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:20.301609] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:20.301619] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {540, 1048576, 1048576}, EBO = {810, 1048576, 1048576} [t=00:02:20.301629] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {3600, 1048576, 1048576}, EBO = {5400, 1048576, 1048576} [t=00:02:20.301640] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:20.301649] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:20.301659] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:20.301669] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:20.301679] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:20.316355] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:20.316399] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:20.316409] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:20.316419] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:20.317821] [VFS] [SpringVFS::DeleteArchives] [t=00:02:20.317840] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:02:20.317850] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x556596852c00) [t=00:02:20.326425] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3467ms [t=00:02:20.326467] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=105ms [t=00:02:20.326480] file="objects3d/funnelweb.dae" indx=5291 inflSize=1500kb readTime=38ms [t=00:02:20.326491] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=35ms [t=00:02:20.326514] file="bitmaps/loadpictures/linemove.png" indx=528 inflSize=3005kb readTime=26ms [t=00:02:20.326800] file="units/amphcon.lua" indx=6806 inflSize=1kb readTime=25ms [t=00:02:20.326815] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=23ms [t=00:02:20.326825] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=22ms [t=00:02:20.326836] file="objects3d/commsupport4.s3o" indx=5133 inflSize=96kb readTime=21ms [t=00:02:20.327045] file="objects3d/scorpion.s3o" indx=5515 inflSize=107kb readTime=21ms [t=00:02:20.327061] file="objects3d/armsenan_dead.dae" indx=5019 inflSize=69kb readTime=20ms [t=00:02:20.335111] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167611174 bytes cached in 3481 files [t=00:02:20.606435] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:02:20.606480] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x556597ae7360) [t=00:02:20.607347] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:02:20.607584] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x556597abe810) [t=00:02:20.608254] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:02:20.608467] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fca8000db90) [t=00:02:20.608687] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:02:20.611315] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x556597ae0170) [t=00:02:20.611356] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:20.611368] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:20.611380] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:20.611390] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:20.611400] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:20.611409] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:20.612713] [SpringApp::Kill][8] [t=00:02:20.612730] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:20.612740] [WatchDog::Uninstall][1] hangDetectorThread=0x55655232e4d0 (joinable=1) [t=00:02:20.612749] [WatchDog::Uninstall][2] [t=00:02:21.223097] [WatchDog::Uninstall][3] [t=00:02:21.223134] [SpringApp::Kill][9]