[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000054] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009207] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009254] Using writeable configuration source: "/tmp/tmp.k1362jnu1p/springsettings.1579829.cfg" [t=00:00:00.016595] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016646] ============== ============== [t=00:00:00.016659] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016670] [t=00:00:00.016680] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016690] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016700] Use "none" to disable the default log sections. [t=00:00:00.016710] ============== ============== [t=00:00:00.016722] ============== ============== [t=00:00:00.016781] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016793] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016804] ROAM = 2 [t=00:00:00.016815] RotateLogFiles = 1 [t=00:00:00.016825] TeamHighlight = 0 [t=00:00:00.016836] ============== ============== [t=00:00:00.016846] ============== ============== [t=00:00:00.016857] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.016868] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016878] Compiler Version: gcc-11.1.0 [t=00:00:00.016902] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017089] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017106] Binary Word Size: 64-bit (native) [t=00:00:00.017119] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017129] Physical CPU Cores: 1 [t=00:00:00.017140] Logical CPU Cores: 1 [t=00:00:00.017150] ============== ============== [t=00:00:00.017215] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017226] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017237] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017247] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017257] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018777] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.018798] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018829] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018864] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018893] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018905] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.018945] [GR::LogVersionInfo] [t=00:00:00.018957] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018967] GL version : [t=00:00:00.018977] GL vendor : [t=00:00:00.018987] GL renderer : [t=00:00:00.018997] GLSL version: [t=00:00:00.019008] GLEW version: spring headless stub GLEW version [t=00:00:00.019018] GPU memory : unknown [t=00:00:00.019028] SDL swap-int: 0 [t=00:00:00.019038] SDL driver : headless stub [t=00:00:00.019049] [t=00:00:00.019059] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.019070] GLSL shader support : 0 [t=00:00:00.019080] GL4 support : 0 [t=00:00:00.019089] FBO extension support : 0 [t=00:00:00.019100] NVX GPU mem-info support : 0 [t=00:00:00.019132] ATI GPU mem-info support : 0 [t=00:00:00.019142] NPOT-texture support : 1 (0) [t=00:00:00.019153] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019164] texture query-LOD support : 1 (0) [t=00:00:00.019174] MSAA frame-buffer support : 0 (0) [t=00:00:00.019184] Z-buffer depth : 16 (-) [t=00:00:00.019194] primitive-restart support : 0 (0) [t=00:00:00.019204] clip-space control support: 0 (0) [t=00:00:00.019215] seamless cube-map support : 0 (0) [t=00:00:00.019225] frag-depth layout support : 0 (0) [t=00:00:00.019235] persistent maps support : 0 (0) [t=00:00:00.019245] explicit attribs location : 0 (0) [t=00:00:00.019299] multi draw indirect : 0 (-) [t=00:00:00.019309] [t=00:00:00.019320] max. FBO samples : -1 [t=00:00:00.019330] max. FS/program texture slots : 8/8 [t=00:00:00.019341] max. texture size : 2048 [t=00:00:00.019353] max. texture anisotropy level : 0.000000 [t=00:00:00.019364] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019374] max. draw-buffers : 0 [t=00:00:00.019384] max. rec. indices/vertices : 0/0 [t=00:00:00.019395] max. uniform buffer-bindings : 0 [t=00:00:00.019405] max. uniform block-size : 0KB [t=00:00:00.019415] max. storage buffer-bindings : 0 [t=00:00:00.019425] max. storage block-size : 0MB [t=00:00:00.019435] [t=00:00:00.019445] enable AMD-hacks : 0 [t=00:00:00.019455] compress MIP-maps: 0 [t=00:00:00.020307] [GR::UpdateGLConfigs] [t=00:00:00.020339] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020360] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020374] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020386] [GR::InitGLState] [t=00:00:00.020398] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.207877] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.212260] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.217575] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.218107] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.218130] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.218145] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.253682] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.254555] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.294117] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.294412] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.308964] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 55ms [t=00:00:00.308987] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.309374] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.313150] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f47ec00d810 (SpringVFS) global=(nil) (null) [t=00:00:00.313176] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.313306] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.313329] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.313341] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.313352] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.313373] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2910 MB [t=00:00:00.319000][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.319032][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.319050][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1579829/replay.sdfz" for game data... [t=00:00:00.462445][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.466335][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.466365][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.469602][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.469632][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 150ms [t=00:00:00.469655][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.517056][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5562f289abf0] using map "Scaryland v1.02" (loaded=0 cached=0) [t=00:00:00.518161][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [t=00:00:00.519180][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.519665][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5562f289abf0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.520717][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.531924][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.532133][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.541789][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms [t=00:00:00.542103][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.547567][f=-000001] forceSingleThreaded, false [t=00:00:02.073462][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.073509][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.073601][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.073658][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.073712][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.073764][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.074826][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.075377][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.075856][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.078061][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.080498][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.082343][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.082371][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.082827][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.089053][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.090295][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.091657][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.091949][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.093127][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.093182][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.114394][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.115665][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.322210][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.332871][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.627394][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.974779][f=-000001] Loading UnitDefs_posts [t=00:00:03.183313][f=-000001] Loading FeatureDefs_posts [t=00:00:03.246019][f=-000001] Loading WeaponDefs_posts [t=00:00:03.273224][f=-000001] Loading ArmorDefs_posts [t=00:00:03.296327][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 638ms [t=00:00:03.364847][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 741ms [t=00:00:03.366494][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.558501][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.559160][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.559593][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.559971][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.561730][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.577902][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.857885][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.912088][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.032834][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.036978][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.037005][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.509131][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 472ms [t=00:00:04.509179][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.605983][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:04.606034][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.630618][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:05.423275][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.427358][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.428624][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.441435][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.774541][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.792290][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.792326][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.794601][f=-000001] InfoTexture: legacy [t=00:00:10.794623][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.797459][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.873100][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.875033][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.875064][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.875857][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.033886][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.041168][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.302824][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.352017][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.364720][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.364752][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.365793][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.908146][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.920201][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.921182][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.116451][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:12.118835][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.118860][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.127917][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.127966][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.127979][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.127991][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.128003][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.128014][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.128026][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030e4 [t=00:00:12.133915][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.134034][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.134054][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.134068][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.134081][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.134094][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.134110][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030f4 [t=00:00:12.134125][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5562faab9a70 has BLOCKSIZE 1 [t=00:00:12.138622][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.138655][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.138673][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.138687][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.138835][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.138858][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e4a [t=00:00:12.145462][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e4a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-a6802e4a.zip" (exists=1) [t=00:00:12.146702][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.153600][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.153632][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.156811][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.156841][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.156857][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.156871][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.156882][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.156894][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e5a [t=00:00:12.273282][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e5a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-a6802e5a.zip" (exists=1) [t=00:00:12.274807][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.277158][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.277183][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.277201][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (158ms, checksum d5868fb9)" [t=00:00:12.277270][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.277297][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.277324][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.461340][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 106ms [t=00:00:12.462070][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.565503][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.003765][f=-000001] Synced LuaRules: finished loading [t=00:00:15.027431][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [t=00:00:15.650648][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.710812][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.789800][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 58ms [t=00:00:15.892169][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:15.896129][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:15.896635][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:15.897103][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:15.897562][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:15.966428][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:15.966775][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:15.976508][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.977195][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.977213][f=-000001] LuaSocket Support: enabled [t=00:00:15.995370][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.080863][f=-000001] localWidgets, nil, true, true [t=00:00:16.084117][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.084144][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.094036][f=-000001] USE_OLD_CHILI [t=00:00:16.824541][f=-000001] Loading last game win data [t=00:00:16.825881][f=-000001] Resetting win data [t=00:00:16.826870][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.826894][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.826907][f=-000001] Player and team counts match, continuing [t=00:00:16.826922][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:16.826937][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:16.826949][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:16.987198][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.987232][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.075765][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.032874][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.738574][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.947205][f=-000001] forceSingleThreaded, false [t=00:00:19.453242][f=-000001] Loaded API widget: i18n [t=00:00:19.454838][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.455095][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.455346][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.456301][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.456664][f=-000001] Loaded API widget: Win Counter [t=00:00:19.638445][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.638858][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.639148][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.639399][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.639606][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.641564][f=-000001] Loaded API widget: Lups [t=00:00:19.934180][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.934744][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.935243][f=-000001] Loaded widget: Save/Load API [t=00:00:19.935837][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.936266][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.937372][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.943573][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.944890][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.944919][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.945007][f=-000001] Set maximum particles to: 0 [t=00:00:19.945699][f=-000001] Set UnitIconDist to 0 [t=00:00:20.057213][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.057623][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.058822][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.084777][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.085199][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.120145][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.120470][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.120900][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.121182][f=-000001] Mexspot Fetcher fetching [t=00:00:20.126812][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.127227][f=-000001] Team highlighting: Disabled [t=00:00:20.127701][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.128210][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.128613][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.128970][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.129168][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.129366][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.129596][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.129881][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.130205][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.130590][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.131199][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.131555][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.131572][f=-000001] Using fallback unit outlines [t=00:00:20.131768][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.132112][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.141045][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.142904][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.143553][f=-000001] Loaded widget: Unit Icons [t=00:00:20.143926][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.144356][f=-000001] Loaded widget: Noises [t=00:00:20.187826][f=-000001] Loaded widget: HealthBars [t=00:00:20.188263][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.188527][f=-000001] Loaded widget: Guard Remove [t=00:00:20.192043][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.192897][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.193262][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.193292][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1579829/events.log [t=00:00:20.195726][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.196089][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.197740][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.197961][f=-000001] Loaded widget: Objectives [t=00:00:20.198290][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.198674][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.199022][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.199416][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.203827][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.204483][f=-000001] Loaded widget: BuildETA [t=00:00:20.205180][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.205473][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.213008][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.213595][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.214433][f=-000001] Loaded widget: Command Alpha [t=00:00:20.215213][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.215580][f=-000001] Loaded widget: Ghost Site [t=00:00:20.215800][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.216845][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.217074][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.218530][f=-000001] Loaded widget: Stereo3D [t=00:00:20.218966][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.219216][f=-000001] Loaded widget: SmoothCam [t=00:00:20.219605][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.220071][f=-000001] Loaded widget: Simple Settings [t=00:00:20.220526][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.220900][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.221307][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.221542][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.221762][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.222098][f=-000001] Loaded widget: Point Tracker [t=00:00:20.222333][f=-000001] Loaded widget: Orbit Command [t=00:00:20.222547][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.222877][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.223381][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.223728][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.224406][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.224764][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.225101][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.225394][f=-000001] Loaded widget: Keep Target [t=00:00:20.225614][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.226074][f=-000001] Loaded widget: In-game Guide [t=00:00:20.226422][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.226809][f=-000001] Loaded widget: Haven Handler [t=00:00:20.227157][f=-000001] Input grabbing is enabled! [t=00:00:20.227176][f=-000001] Input grabbing is enabled! [t=00:00:20.229225][f=-000001] Loaded widget: Grab Input [t=00:00:20.229715][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.229943][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.230418][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.237408][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.237832][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.238131][f=-000001] Loaded widget: Decloak Range [t=00:00:20.238502][f=-000001] Loaded widget: Darkening [t=00:00:20.246182][f=-000001] Loaded widget: Context Menu [t=00:00:20.246872][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.247271][f=-000001] Loaded widget: Ferry Points [t=00:00:20.273347][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.273744][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.274108][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.274354][f=-000001] Loaded widget: Easy Facing [t=00:00:20.274585][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.274964][f=-000001] EndGame Graph disabled [t=00:00:20.292980][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.305828][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.306658][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.307050][f=-000001] Loaded widget: CameraShake [t=00:00:20.307363][f=-000001] Loaded widget: Blast Radius [t=00:00:20.307713][f=-000001] Loaded widget: Autoquit [t=00:00:20.308071][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.308307][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.308781][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.309161][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.309545][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.309947][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.310403][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.311544][f=-000001] Loaded widget: Attack Warning [t=00:00:20.311893][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.312502][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.313752][f=-000001] Loaded widget: Auto Group [t=00:00:20.314680][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.315659][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.315995][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.316799][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.317900][f=-000001] Loaded widget: Select Com at start [t=00:00:20.324639][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.325920][f=-000001] Loaded widget: Transport AI [t=00:00:20.326229][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.326474][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.372262][f=-000001] Loaded widget: Unit Start State [t=00:00:20.374330][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.374661][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.381313][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.382194][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.382505][f=-000001] Loaded widget: Icon Sets [t=00:00:20.511664][f=-000001] Loaded widget: Attack AoE [t=00:00:20.513115][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.528785][f=-000001] Loaded widget: UnitShapes [t=00:00:20.529203][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.529622][f=-000001] Loaded widget: Commands FX [t=00:00:20.529935][f=-000001] : disabled for spectators [t=00:00:20.530882][f=-000001] Loaded widget: Stockpiler [t=00:00:20.532707][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.533838][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.534351][f=-000001] Loaded widget: State Icons [t=00:00:20.534726][f=-000001] Loaded widget: Shield Guard [t=00:00:20.535095][f=-000001] Loaded widget: Selection Send [t=00:00:20.535474][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.535859][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.536114][f=-000001] Loaded widget: AllyCursors [t=00:00:20.536471][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.536813][f=-000001] : disabled for spectators [t=00:00:20.537671][f=-000001] Loaded widget: Building Starter [t=00:00:20.538032][f=-000001] : disabled for spectators [t=00:00:20.538786][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.539141][f=-000001] Loaded widget: Units on Fire [t=00:00:20.539619][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.540178][f=-000001] Loaded widget: LupsManager [t=00:00:20.540770][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.541365][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.542577][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.542952][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.550089][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.558054][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.558689][f=-000001] Loaded widget: Chili Docking [t=00:00:20.559131][f=-000001] Loaded widget: HUD Presets [t=00:00:20.559855][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.562224][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.562627][f=-000001] Loaded widget: Image Preloader [t=00:00:20.563088][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:20.563403][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.568018][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.568520][f=-000001] Loaded widget: Custom Markers [t=00:00:20.569738][f=-000001] Loaded widget: Select Keys [t=00:00:20.570530][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.570984][f=-000001] Loaded widget: Start Boxes [t=00:00:20.571293][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.572007][f=-000001] Loaded widget: Pause Screen [t=00:00:20.580288][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.580737][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.581382][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.581896][f=-000001] SetSunLighting [t=00:00:20.582532][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.582951][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.586798][f=-000001] Loaded widget: Layout Handler [t=00:00:20.587176][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.587217][f=-000001] Loaded widget: GC Control [t=00:00:20.587516][f=-000001] Loaded widget: Font Cache [t=00:00:20.599507][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.602724][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.607366][f=-000001] Writing last game win data [t=00:00:20.611783][f=-000001] LuaUI v0.3 [t=00:00:20.784818][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.785280][f=-000001] [s11n] Loading s11n file... [t=00:00:20.787484][f=-000001] [s11n] Parsing model... [t=00:00:20.789717][f=-000001] [s11n] Populating game world... [t=00:00:20.806993][f=-000001] [s11n] s11n loading complete. [t=00:00:20.807498][f=-000001] Running Springboard Feature Fixer, 56, 106 [t=00:00:21.367635][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.391743][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13341,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.962195][f=-000001] Spectator mode. Widget removed. [t=00:00:21.974398][f=-000001] Spectator mode. Widget removed. [t=00:00:21.976729][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.976796][f=-000001] Playback paused [t=00:00:21.983668][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.066033][f=-000001] Opening demofile demos/1579829/replay.sdfz [t=00:00:22.066155][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.066251][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.066572][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:22.066592][f=-000001] -> Connection established (given id 3) [t=00:00:22.066699][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ed30d06f017cde72a1717e368f02952416945fa8a43fc4eb283ece1780356fa8dc39d869921474224f08ea29eb406c2edf7aeb720d213cc35492083a11647502" [t=00:00:22.066717][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.066729][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:22.066741][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:22.066755][f=-000001] Speed set to 20.0 [server] [t=00:00:22.066767][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5563112670a0,0x5563195bb5e0}][locale="C"]" [t=00:00:22.066779][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.079721][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.079756][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.477524][f=-000001] Beginning demo playback [t=00:00:34.495689][f=-000001] GameID: 5bf00564370d2aa8789230d2f6f4a1d9 [t=00:00:34.533723][f=-000001] Connection attempt from ok051323 [t=00:00:34.533765][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.535463][f=-000001] [0] Event [undefined]: ok051323 changed status [t=00:00:34.536143][f=-000001] -> Connection established (given id 0) [t=00:00:34.537172][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f2877f2cb9ab9990c593da3013a07e4cc644fc96b02fe150fa35c58b3ce8d6de2d83165b87e31e4f721b0aa2f81c2fe7ee26f858c7a0862bbba78c3df8561e15" [t=00:00:34.537316][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.559347][f=-000001] Connection attempt from HistidineStar [t=00:00:34.559390][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:34.559450][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:34.559611][f=-000001] -> Connection established (given id 1) [t=00:00:34.575369][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f2877f2cb9ab9990c593da3013a07e4cc644fc96b02fe150fa35c58b3ce8d6de2d83165b87e31e4f721b0aa2f81c2fe7ee26f858c7a0862bbba78c3df8561e15" [t=00:00:34.575422][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.835775][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:34.835816][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:34.907911][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:34.907957][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:35.083388][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x55a4c5b86e00,0x55a4c97c7810}][locale="C"]" [t=00:00:35.199958][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[Game::Load][lua{Rules,Gaia}={00000187cad1ce80,00000187d1063440}][locale="C"]" [t=00:00:35.233574][f=-000001] Allies: I choose: Engineer! [t=00:00:35.360453][f=-000001] Allies: I choose: Engineer! [t=00:00:37.128873][f=-000001] [0] Event [475,188.676514,4707]: 0 finished unit Engineer Commander [t=00:00:37.140908][f=-000001] [0] Event [4713,188.678345,352]: 1 finished unit Engineer Commander [t=00:00:37.158892][f=0000000] [0] HistidineStar, team: 1, elo:2823, userid: 549188 [t=00:00:37.158950][f=0000000] [0] ok051323, team: 0, elo:2376, userid: 467186 [t=00:00:37.158978][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:37.166879][f=0000000] Playback continued [t=00:00:37.183131][f=0000006] [6] Event [528,188.671875,4880]: 0 finished unit Rover Assembly [t=00:00:37.206473][f=0000013] [13] Event [4664,188.671875,472]: 1 finished unit Jumpbot Factory [t=00:00:37.597808][f=0000227] [227] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [t=00:00:37.600867][f=0000228] [228] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [t=00:00:37.931063][f=0000425] [425] Event [527.997925,189.316971,4862.00781]: 0 finished unit Mason [t=00:00:38.017535][f=0000452] [452] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [t=00:00:38.018823][f=0000453] [453] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [t=00:00:38.218632][f=0000557] [557] Event [527.997925,189.316971,4862.00781]: 0 finished unit Dart [t=00:00:38.320304][f=0000612] [612] Event [312,188.671875,4824]: 0 finished unit Wind/Tidal Generator [t=00:00:38.382357][f=0000641] [641] Event [4760,188.671875,264]: 1 finished unit Solar Collector [t=00:00:38.493469][f=0000702] [702] Event [392,188.671875,4760]: 0 finished unit Wind/Tidal Generator [t=00:00:38.593973][f=0000761] [761] Event [4664,188.671875,495.999908]: 1 finished unit Pyro [t=00:00:38.749497][f=0000857] [857] Event [456,188.671875,4680]: 0 finished unit Wind/Tidal Generator [t=00:00:38.941898][f=0000961] [961] Event [527.997925,189.316971,4862.00781]: 0 finished unit Scorcher [t=00:00:39.418589][f=0001185] [1185] Event [4664,188.671875,495.999908]: 1 finished unit Constable [t=00:00:39.782314][f=0001338] [1338] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [t=00:00:39.875320][f=0001382] [1382] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [t=00:00:39.994892][f=0001438] [1438] Event [904,188.671875,4312]: 0 finished unit Wind/Tidal Generator [t=00:00:40.331977][f=0001583] [1583] Event [527.997925,189.316971,4862.00781]: 0 finished unit Mason [t=00:00:40.619910][f=0001713] [1713] Event [896,188.184204,4160]: 0 finished unit Radar Tower [t=00:00:40.737599][f=0001770] [1770] Event [4176,184.443665,944]: 1 finished unit Radar Tower [t=00:00:41.707671][f=0002071] [2071] Event [4664,188.671875,495.999908]: 1 finished unit Constable [t=00:00:41.863720][f=0002143] [2143] Event [4840,188.671875,440]: 1 finished unit Solar Collector [t=00:00:41.919973][f=0002162] [2162] Event [527.997925,189.316971,4862.00781]: 0 finished unit Scorcher [t=00:00:42.051398][f=0002228] [2228] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [t=00:00:42.766178][f=0002570] [2570] Event [527.997925,189.316971,4862.00781]: 0 finished unit Scorcher [t=00:00:42.781450][f=0002573] [2573] Event [4760,188.671875,616]: 1 finished unit Solar Collector [t=00:00:43.090163][f=0002697] [2697] Event [896,188.184204,4160]: 0 lost unit Radar Tower [t=00:00:43.228064][f=0002742] [2742] Event [904,188.671875,4312]: 0 lost unit Wind/Tidal Generator [t=00:00:43.385435][f=0002785] [2785] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [t=00:00:43.497741][f=0002829] [Game::ClientReadNet] added new player Kitty116065 with number 2 to team 0 [t=00:00:43.500408][f=0002830] > SPRINGIE:User Kitty116065|staticcon|7_7|player_elo|False|TANKS||TW [t=00:00:43.611465][f=0002873] Connection attempt from Kitty116065 [t=00:00:43.611509][f=0002873] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:43.611520][f=0002873] -> Connection established (given id 2) [t=00:00:43.615173][f=0002874] [2874] Event [2136,77.104187,4696]: 0 finished unit Solar Collector [t=00:00:43.693944][f=0002883] [Game::ClientReadNet][LOGMSG] sender="Kitty116065" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f2877f2cb9ab9990c593da3013a07e4cc644fc96b02fe150fa35c58b3ce8d6de2d83165b87e31e4f721b0aa2f81c2fe7ee26f858c7a0862bbba78c3df8561e15" [t=00:00:43.694019][f=0002883] [Game::ClientReadNet][LOGMSG] sender="Kitty116065" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:43.773051][f=0002902] [2902] Event [552.829285,188.671875,4252.50146]: 0 lost unit Scorcher [t=00:00:44.027853][f=0003002] [3002] Event [456,188.671875,4680]: 0 lost unit Wind/Tidal Generator [t=00:00:44.042982][f=0003008] [3008] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [t=00:00:44.157706][f=0003052] [3052] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [t=00:00:44.225926][f=0003073] [3073] Event [527.997925,189.316971,4862.00781]: 0 lost unit Scorcher [t=00:00:44.234063][f=0003076] [3076] Event [527.997925,189.316971,4862.00781]: 0 lost unit Scorcher [t=00:00:44.284325][f=0003092] [3092] Event [392,188.751678,4760]: 0 lost unit Wind/Tidal Generator [t=00:00:44.351576][f=0003118] [3118] Event [527.997925,189.316971,4862.00781]: 0 lost unit Scorcher [t=00:00:44.370566][f=0003124] [3124] Event [527.997925,189.316971,4862.00781]: 0 lost unit Scorcher [t=00:00:44.410341][f=0003141] [3141] Event [527.997925,189.316971,4862.00781]: 0 lost unit Scorcher [t=00:00:44.458795][f=0003159] [Game::ClientReadNet][LOGMSG] sender="Kitty116065" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:44.466226][f=0003162] [Game::ClientReadNet][LOGMSG] sender="Kitty116065" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:44.506025][f=0003180] [3180] Event [312,188.831482,4824]: 0 lost unit Wind/Tidal Generator [t=00:00:44.525014][f=0003185] [3185] Event [3093.21387,77.104187,376.181305]: 1 lost unit Constable [t=00:00:44.645260][f=0003235] [3235] Event [456,77.104187,3224]: 0 finished unit Solar Collector [t=00:00:44.649017][f=0003236] [3236] Event [2984,77.104187,360]: 1 lost unit Metal Extractor [t=00:00:44.702388][f=0003255] [3255] Event [506.193634,188.671875,4851.13037]: 0 lost unit Scorcher [t=00:00:44.702972][f=0003255] [3255] Event [527.997925,189.316971,4862.00781]: 0 lost unit Scorcher [t=00:00:44.919525][f=0003346] [3346] Event [undefined]: ok051323 resigned [t=00:00:44.920172][f=0003346] game_message: ok051323 has been destroyed! [t=00:00:44.920296][f=0003346] game_message: HistidineStar wins! [t=00:00:44.920730][f=0003346] Submitting stats [t=00:00:44.926178][f=0003346] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:44.929831][f=0003346] Part| Total Time|Time of the last 0.5s [t=00:00:44.929856][f=0003346] Draw 9705.35ms 9.57% [t=00:00:44.929868][f=0003346] Lua::Callins::Synced 956.22ms 17.75% [t=00:00:44.929880][f=0003346] Lua::Callins::Unsynced 15203.68ms 17.35% [t=00:00:44.929891][f=0003346] Lua::CollectGarbage::Synced 78.43ms 0.10% [t=00:00:44.929903][f=0003346] Lua::CollectGarbage::Unsynced 475.68ms 0.30% [t=00:00:44.929914][f=0003346] Misc::Profiler::AddTime 39.18ms 0.00% [t=00:00:44.929924][f=0003346] Sim 4948.17ms 78.27% [t=00:00:44.931415][f=0003346] [3346] Received game_message: ok051323 has been destroyed! [t=00:00:44.932486][f=0003346] [3346] Received game_message: HistidineStar wins! [t=00:00:44.939270][f=0003347] [3347] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:44.940229][f=0003347] [3347] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:44.940314][f=0003347] [3347] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.940413][f=0003347] [3347] Game End Stats Values: 2,2180,2060,2060,2180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.4000001,6.4000001,6.4000001,0,0,0,0,0,0,0,0,905,785,785,905,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.940532][f=0003347] [3347] Game End Stats Values: 3,2410,2435,2435,2410,0,0.35722336,0.35722336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.32916641,8.9333334,8.9333334,9.32916641,1275,1275,1275,1275,9.73333359,9.7571497,9.7571497,9.73333359,40,220,220,40,0,0,0,0,1095,940,940,1095,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.940621][f=0003347] [3347] Game End Stats Values: 4,2625,2575,2575,2625,3.80639625,0.48095486,0.48095486,3.80639625,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.4419641,10,10,12.4419641,1275,1275,1275,1275,10.2537603,10.0082483,10.0082483,10.2537603,170,220,220,170,0,0,0,0,1180,1080,1080,1180,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.940705][f=0003347] [3347] Game End Stats Values: 5,2835,2715,2715,2835,9.21929741,0.93973923,0.93973923,9.21929741,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.4633236,10,10,13.4633236,1330,1330,1330,1330,12.2275257,11.6305857,11.6305857,12.2275257,170,220,220,170,0,0,0,0,1335,1165,1165,1335,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.940789][f=0003347] [3347] Game End Stats Values: 6,3050,2925,2925,3050,14.4890728,3.40517378,3.40517378,14.4890728,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.0822792,10.2666664,10.2666664,15.0822792,1330,1330,1330,1330,12.3513184,12.1643639,12.1643639,12.3513184,300,220,220,300,0,0,0,0,1420,1375,1375,1420,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.940880][f=0003347] [3347] Game End Stats Values: 7,3125,2995,2995,3125,22.9623394,10.8225784,10.8225784,22.9623394,0,0,0,0,0,0,0,0,0,0,0,0,7.57666969,81.2166595,81.2166595,7.57666969,0,0,0,0,17.7009583,12.3999996,12.3999996,17.7009583,1275,1330,1330,1275,14.4315519,12.4944944,12.4944944,14.4315519,430,220,220,430,0,55,55,0,1420,1445,1445,1420,55,0,0,55,0,0,0,0,81.2166595,7.57666969,7.57666969,81.2166595 [t=00:00:44.940971][f=0003347] [3347] Game End Stats Values: 8,3130,3080,3080,3130,28.2352371,11.9062748,11.9062748,28.2352371,0,0,0,0,0,0,0,0,0,0,0,0,216.91806,533.333679,533.333679,216.91806,0,0,0,0,16.0185375,14,14,16.0185375,1275,1330,1330,1275,16.0848598,12.4722462,12.4722462,16.0848598,300,220,220,300,0,357,357,0,1555,1530,1530,1555,357,0,0,357,0,0,0,0,540.940918,238.973541,238.973541,540.940918 [t=00:00:44.941065][f=0003347] [3347] Game End Stats Values: 9,3035,2940,2940,3035,29.1301327,12.0461903,12.0461903,29.1301327,0,0,0,0,0,0,0,0,0,0,0,0,328.235626,881.670898,881.670898,328.235626,0,0,0,0,11.3713217,14,14,11.3713217,1275,1330,1330,1275,18.1278419,14.0199881,14.0199881,18.1278419,170,220,220,170,160.333328,522,522,160.333328,1590,1390,1390,1590,538.666687,160.333328,160.333328,538.666687,0,0,0,0,907.40155,350.291077,350.291077,907.40155 [t=00:00:44.958428][f=0003353] [3353] Event [527.997925,189.316971,4862.00781]: 0 lost unit Scorcher [t=00:00:44.985017][f=0003360] [Game::ClientReadNet][LOGMSG] sender="Kitty116065" string="[Game::Load][lua{Rules,Gaia}={000001e2a13283f0,000001e2a5b82990}][locale="C"]" [t=00:00:45.031905][f=0003378] [3378] Event [952,188.671875,4344]: 0 lost unit Metal Extractor [t=00:00:45.037110][f=0003379] [3379] Event [528,188.671875,4880]: 0 lost unit Rover Assembly [t=00:00:45.102304][f=0003395] [3395] Event [376,188.891907,4872]: 0 lost unit Metal Extractor [t=00:00:45.178637][f=0003428] [3428] Event [4584,188.671875,696]: 1 finished unit Solar Collector [t=00:00:45.247371][f=0003461] [3461] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [t=00:00:45.249775][f=0003462] [3462] Event [4664,188.671875,495.999908]: 1 finished unit Pyro [t=00:00:45.255668][f=0003464] Player HistidineStar left the game: normal quit [t=00:00:45.255721][f=0003464] [3464] Event [undefined]: HistidineStar quit [t=00:00:45.273589][f=0003468] Spectator ok051323 left the game: normal quit [t=00:00:45.273651][f=0003468] [3468] Event [undefined]: ok051323 quit [t=00:00:45.674015][f=0003658] No clients connected, shutting down server [t=00:00:45.674050][f=0003658] Server shutdown [t=00:00:45.674253][f=0003658] [3658] all players disconnected [t=00:00:45.889832][f=0003754] [3754] Event [4648,77.104187,1896]: 1 finished unit Solar Collector [t=00:00:46.624134][f=0004083] [4083] Event [4424,188.671875,760]: 1 finished unit Solar Collector [t=00:00:46.965128][f=0004250] [4250] Event [4240,73.6904907,1616]: 1 finished unit Lotus [t=00:00:47.051796][f=0004302] [4302] Event [4664,188.671875,495.999908]: 1 finished unit Pyro [t=00:00:47.739982][f=0004638] [4638] Event [4280,188.671875,872]: 1 finished unit Solar Collector [t=00:00:48.370943][f=0004965] [4965] Event [4664,188.671875,495.999908]: 1 finished unit Pyro [t=00:00:48.739501][f=0005162] [5162] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [t=00:00:49.604495][f=0005640] [5640] Event [4664,188.671875,495.999908]: 1 finished unit Pyro [t=00:00:50.202021][f=0005972] [5972] Event [4744,188.671875,440]: 1 finished unit Caretaker [t=00:00:52.194526][f=0007112] [7112] Event [4760,188.671875,360]: 1 finished unit Caretaker [t=00:00:54.926632][f=0008690] Autoquit sending quit command. [t=00:00:54.926696][f=0008690] [QuitAction] user exited to system [t=00:00:54.927057][f=0008690] [SpringApp::Kill][1] fromRun=1 [t=00:00:54.927076][f=0008690] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:54.927093][f=0008690] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:54.927104][f=0008690] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:54.927114][f=0008690] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:54.927124][f=0008690] [SpringApp::Kill][2] [t=00:00:54.928395][f=0008690] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:54.928425][f=0008690] [Game::KillLua][1] dtor=0 luaUI=0x5563179ef4d0 [t=00:00:54.928472][f=0008690] Start widgetHandler:Shutdown [t=00:00:54.933838][f=0008690] Shutdown - SaveOrderList Complete [t=00:00:54.934777][f=0008690] Writing last game win data [t=00:00:54.939818][f=0008690] Shutdown - SaveConfigData Complete [t=00:00:54.939844][f=0008690] Shutdown Widget - Save/Load API [t=00:00:54.939861][f=0008690] Shutdown Widget - Chili Highlight [t=00:00:54.939879][f=0008690] Shutdown Widget - Draw After Chili [t=00:00:54.939894][f=0008690] Shutdown Widget - API Unit Tracker GL4 [t=00:00:54.939925][f=0008690] Shutdown Widget - EPIC Menu [t=00:00:54.941083][f=0008690] Shutdown Widget - Chili Widget Selector [t=00:00:54.942031][f=0008690] Shutdown Widget - Chili Minimap [t=00:00:54.942163][f=0008690] Shutdown Widget - Local Team Colors [t=00:00:54.942183][f=0008690] Shutdown Widget - Display Keys 2 [t=00:00:54.942236][f=0008690] Shutdown Widget - Save Game Menu [t=00:00:54.942252][f=0008690] Shutdown Widget - Unit Icons [t=00:00:54.942273][f=0008690] Shutdown Widget - Noises [t=00:00:54.942301][f=0008690] Shutdown Widget - HealthBars [t=00:00:54.943333][f=0008690] Shutdown Widget - Win Counter [t=00:00:54.943359][f=0008690] Shutdown Widget - SpringRTS Replay Stats [t=00:00:54.943403][f=0008690] Shutdown Widget - EndGame APM stats [t=00:00:54.943419][f=0008690] Shutdown Widget - BuildETA [t=00:00:54.943438][f=0008690] Shutdown Widget - Modular Comm Info [t=00:00:54.943453][f=0008690] Shutdown Widget - Stereo3D [t=00:00:54.943472][f=0008690] Shutdown Widget - Showeco and Grid Drawer [t=00:00:54.943487][f=0008690] Shutdown Widget - Point Tracker [t=00:00:54.943502][f=0008690] Shutdown Widget - Missile Silo Range [t=00:00:54.943519][f=0008690] Shutdown Widget - MinimapEvents [t=00:00:54.943533][f=0008690] Shutdown Widget - Local Widgets Config [t=00:00:54.943576][f=0008690] Shutdown Widget - Highlight Geos [t=00:00:54.943591][f=0008690] Shutdown Widget - Grab Input [t=00:00:54.943612][f=0008690] Shutdown Widget - Defense Range Zero-K [t=00:00:54.943630][f=0008690] Shutdown Widget - Darkening [t=00:00:54.943656][f=0008690] Shutdown Widget - Context Menu [t=00:00:54.943671][f=0008690] Shutdown Widget - Chili Spectator Panels [t=00:00:54.943707][f=0008690] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:54.943728][f=0008690] Shutdown Widget - Chili Nuke Warning [t=00:00:54.943746][f=0008690] Shutdown Widget - Chili EndGame Window [t=00:00:54.943768][f=0008690] Shutdown Widget - Chili Economy Panel Default [t=00:00:54.943888][f=0008690] Shutdown Widget - CameraShake [t=00:00:54.943906][f=0008690] Shutdown Widget - State Reverse and Latency [t=00:00:54.943921][f=0008690] Shutdown Widget - Music Player v2 [t=00:00:54.943937][f=0008690] Shutdown Widget - Attack AoE [t=00:00:54.943953][f=0008690] Shutdown Widget - Map Edge Extension [t=00:00:54.943968][f=0008690] Shutdown Widget - Selection Send [t=00:00:54.943984][f=0008690] Shutdown Widget - LupsManager [t=00:00:54.944008][f=0008690] Shutdown Widget - Newton Firezone [t=00:00:54.944023][f=0008690] Shutdown Widget - Chili Pro Console [t=00:00:54.947906][f=0008690] Shutdown Widget - Persistent Build Height [t=00:00:54.947943][f=0008690] Shutdown Widget - Lasso Terraform GUI [t=00:00:54.947958][f=0008690] Shutdown Widget - Lups [t=00:00:54.947997][f=0008690] Shutdown Widget - Chili Framework [t=00:00:54.948010][f=0008690] Shutdown Widget - Mex Placement Handler [t=00:00:54.948025][f=0008690] Shutdown Widget - Chili Core Selector [t=00:00:54.948114][f=0008690] Shutdown Widget - Custom Markers [t=00:00:54.948134][f=0008690] Shutdown Widget - Select Keys [t=00:00:54.948166][f=0008690] Shutdown Widget - Pause Screen [t=00:00:54.948750][f=0008690] Shutdown Widget - Text To Speech Control [t=00:00:54.948772][f=0008690] Shutdown Widget - Layout Handler [t=00:00:54.948800][f=0008690] End widgetHandler:Shutdown [t=00:00:55.040181][f=0008690] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={672786,57630738} {int,ext,rec}Allocs={8955447,0,0} {chunk,block}Bytes={57630738,0} [t=00:00:55.040302][f=0008690] [Game::KillLua][2] dtor=0 luaGaia=0x5563195bb5e0 [t=00:00:55.053793][f=0008690] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={530537,48381251} {int,ext,rec}Allocs={8955448,0,0} {chunk,block}Bytes={48381251,0} [t=00:00:55.053877][f=0008690] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={530537,48381251} {int,ext,rec}Allocs={8955448,0,0} {chunk,block}Bytes={48381251,0} [t=00:00:55.053917][f=0008690] [Game::KillLua][3] dtor=0 luaRules=0x5563112670a0 [t=00:00:55.053964][f=0008690] Start gadgetHandler:Shutdown [t=00:00:55.053984][f=0008690] Shutdown - StartSetup [t=00:00:55.053999][f=0008690] Shutdown - UnitMorph [t=00:00:55.054369][f=0008690] Shutdown - Carrier Drones [t=00:00:55.054391][f=0008690] Shutdown - Missile Silo Controller [t=00:00:55.054408][f=0008690] Shutdown - Modular Comm Info [t=00:00:55.054422][f=0008690] Shutdown - Terrain Texture Handler [t=00:00:55.054436][f=0008690] Shutdown - UnitCloakShield [t=00:00:55.054551][f=0008690] Shutdown - Starlight Handler [t=00:00:55.054571][f=0008690] End gadgetHandler:Shutdown [t=00:00:55.092414][f=0008690] Start gadgetHandler:Shutdown [t=00:00:55.092476][f=0008690] Shutdown - Save/Load [t=00:00:55.092498][f=0008690] Shutdown - Teleport Throw [t=00:00:55.092514][f=0008690] Shutdown - UnitMorph [t=00:00:55.092534][f=0008690] Shutdown - Modular Comm Info [t=00:00:55.092547][f=0008690] Shutdown - Retreat Command [t=00:00:55.092566][f=0008690] Shutdown - Shockwaves [t=00:00:55.092581][f=0008690] Shutdown - UnitCloakShield [t=00:00:55.092599][f=0008690] Shutdown - Lups Cloak FX [t=00:00:55.092614][f=0008690] Shutdown - Lups [t=00:00:55.092649][f=0008690] Shutdown - Lups Shield [t=00:00:55.092686][f=0008690] End gadgetHandler:Shutdown [t=00:00:55.108540][f=0008690] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8955478,0,0} {chunk,block}Bytes={0,0} [t=00:00:55.108652][f=0008690] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8955478,0,0} {chunk,block}Bytes={0,0} [t=00:00:55.108705][f=0008690] [Game::KillLua][4] dtor=0 [t=00:00:55.109056][f=0008690] [Game::KillLua][5] dtor=0 [t=00:00:55.121247][f=0008690] [Game::~CGame][1] [t=00:00:55.121294][f=0008690] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:55.121307][f=0008690] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:55.121318][f=0008690] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:55.121330][f=0008690] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:55.121341][f=0008690] [Game::KillLua][4] dtor=1 [t=00:00:55.121353][f=0008690] [Game::KillLua][5] dtor=1 [t=00:00:55.121804][f=0008690] [Game::KillMisc][1] [t=00:00:55.121826][f=0008690] [Game::KillMisc][2] [t=00:00:55.122231][f=0008690] [Game::KillMisc][3] [t=00:00:55.122753][f=0008690] [Game::KillRendering][1] [t=00:00:55.153565][f=0008690] [3DOParser::Kill] allocated 1 pieces [t=00:00:55.153627][f=0008690] [S3OParser::Kill] allocated 5472 pieces [t=00:00:55.154812][f=0008690] [AssParser::Kill] allocated 681 pieces [t=00:00:55.300126][f=0008690] [Game::KillInterface][1] [t=00:00:55.301212][f=0008690] [Game::KillInterface][2] [t=00:00:55.305544][f=0008690] [Game::KillSimulation][1] [t=00:00:55.305570][f=0008690] [Game::KillSimulation][2] [t=00:00:56.175459][f=0008690] [CCollisionHandler] dis-/continuous tests: 0/1690 [t=00:00:56.175507][f=0008690] [Game::KillSimulation][3] [t=00:00:56.175598][f=0008690] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:56.175629][f=0008690] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=16 [t=00:00:56.175646][f=0008690] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:56.175662][f=0008690] [~CPathCache(40x40)] cacheHits=9 hitPercentage=0% numHashColls=0 maxCacheSize=28 [t=00:00:56.176237][f=0008690] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:56.205942][f=0008690] [LosHandler::Kill] raycast instance cache-{hits,misses}={838,1928}; shared=0%; cached=30% [t=00:00:56.352215][f=0008690] [Game::KillSimulation][4] [t=00:01:00.196423][f=0008690] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:00.198056][f=0008690] [Game::~CGame][2] [t=00:01:00.198239][f=0008690] [Game::~CGame][3] [t=00:01:00.401731][f=0008690] [SpringApp::Kill][3] [t=00:01:00.403751][f=0008690] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 91129 bytes sent 58438 bytes recv'd [t=00:01:00.408079][f=0008690] Kill: client disconnecting... [t=00:01:02.417330][f=0008690] CloseConnection: client connection closed [t=00:01:02.419933][f=0008690] [SpringApp::Kill][4] font=0x5562f27c5600 [t=00:01:02.429002][f=0008690] [SpringApp::Kill][5] [t=00:01:02.480070][f=0008690] [SpringApp::Kill][6] [t=00:01:02.480577] [SpringApp::Kill][7] [t=00:01:02.482497] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:02.482599] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:02.482614] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:02.482626] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:02.482637] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:02.482648] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:02.482958] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {136, 1048576, 1048576}, EBO = {204, 1048576, 1048576} [t=00:01:02.482977] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2344, 1048576, 1048576}, EBO = {3516, 1048576, 1048576} [t=00:01:02.482991] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:02.483010] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:02.483025] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:02.483050] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:02.483065] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:02.501556] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:02.501604] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:02.501616] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:02.501627] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:02.503243] [VFS] [SpringVFS::DeleteArchives] [t=00:01:02.503300] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:02.503575] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x5562f28a9c00) [t=00:01:02.518746] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3545ms [t=00:01:02.518816] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=104ms [t=00:01:02.518831] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=50ms [t=00:01:02.518842] file="objects3d/spideranarchid.s3o" indx=5574 inflSize=168kb readTime=37ms [t=00:01:02.518855] file="objects3d/strikecom_2.dae" indx=5609 inflSize=1000kb readTime=36ms [t=00:01:02.519151] file="objects3d/scorpion.s3o" indx=5515 inflSize=107kb readTime=25ms [t=00:01:02.519172] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=22ms [t=00:01:02.519189] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=21ms [t=00:01:02.519207] file="objects3d/crane.s3o" indx=5203 inflSize=266kb readTime=21ms [t=00:01:02.519223] file="objects3d/benzcom4_wreck.s3o" indx=5054 inflSize=256kb readTime=21ms [t=00:01:02.519236] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=20ms [t=00:01:02.528973] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 168242696 bytes cached in 3478 files [t=00:01:02.820304] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [t=00:01:02.820364] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x5562f27bf360) [t=00:01:02.822986] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:02.823030] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5562f2796810) [t=00:01:02.824008] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:02.824732] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f47ec00db90) [t=00:01:02.825003] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 296268 bytes cached in 73 files [t=00:01:02.828221] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x5562f27b8170) [t=00:01:02.828325] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:02.828345] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:02.828744] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:02.828768] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:02.828782] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:02.828795] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:02.830556] [SpringApp::Kill][8] [t=00:01:02.830585] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:02.830598] [WatchDog::Uninstall][1] hangDetectorThread=0x5562ad1664d0 (joinable=1) [t=00:01:02.830611] [WatchDog::Uninstall][2] [t=00:01:03.113060] [WatchDog::Uninstall][3] [t=00:01:03.113121] [SpringApp::Kill][9]