[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000055] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.012342] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.012407] Using writeable configuration source: "/tmp/tmp.66ZY2z47Qi/springsettings.1579770.cfg" [t=00:00:00.018703] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.018762] ============== ============== [t=00:00:00.018775] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018785] [t=00:00:00.018795] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018805] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018816] Use "none" to disable the default log sections. [t=00:00:00.018825] ============== ============== [t=00:00:00.018836] ============== ============== [t=00:00:00.018898] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018910] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018921] ROAM = 2 [t=00:00:00.018932] RotateLogFiles = 1 [t=00:00:00.018943] TeamHighlight = 0 [t=00:00:00.018954] ============== ============== [t=00:00:00.018963] ============== ============== [t=00:00:00.018974] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.018985] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018996] Compiler Version: gcc-11.1.0 [t=00:00:00.019020] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019193] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019206] Binary Word Size: 64-bit (native) [t=00:00:00.019217] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019227] Physical CPU Cores: 1 [t=00:00:00.019237] Logical CPU Cores: 1 [t=00:00:00.019247] ============== ============== [t=00:00:00.019313] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019324] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019334] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019344] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019354] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020924] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.020944] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.021000] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.021039] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.021068] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.021079] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.021121] [GR::LogVersionInfo] [t=00:00:00.021132] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021142] GL version : [t=00:00:00.021152] GL vendor : [t=00:00:00.021162] GL renderer : [t=00:00:00.021172] GLSL version: [t=00:00:00.021182] GLEW version: spring headless stub GLEW version [t=00:00:00.021192] GPU memory : unknown [t=00:00:00.021203] SDL swap-int: 0 [t=00:00:00.021213] SDL driver : headless stub [t=00:00:00.021223] [t=00:00:00.021233] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021243] GLSL shader support : 0 [t=00:00:00.021254] GL4 support : 0 [t=00:00:00.021263] FBO extension support : 0 [t=00:00:00.021274] NVX GPU mem-info support : 0 [t=00:00:00.021305] ATI GPU mem-info support : 0 [t=00:00:00.021316] NPOT-texture support : 1 (0) [t=00:00:00.021326] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021337] texture query-LOD support : 1 (0) [t=00:00:00.021347] MSAA frame-buffer support : 0 (0) [t=00:00:00.021357] Z-buffer depth : 16 (-) [t=00:00:00.021368] primitive-restart support : 0 (0) [t=00:00:00.021378] clip-space control support: 0 (0) [t=00:00:00.021388] seamless cube-map support : 0 (0) [t=00:00:00.021398] frag-depth layout support : 0 (0) [t=00:00:00.021408] persistent maps support : 0 (0) [t=00:00:00.021418] explicit attribs location : 0 (0) [t=00:00:00.021428] multi draw indirect : 0 (-) [t=00:00:00.021438] [t=00:00:00.021449] max. FBO samples : -1 [t=00:00:00.021459] max. FS/program texture slots : 8/8 [t=00:00:00.021469] max. texture size : 2048 [t=00:00:00.021482] max. texture anisotropy level : 0.000000 [t=00:00:00.021492] max. vec4 varyings/attributes : 0/0 [t=00:00:00.021502] max. draw-buffers : 0 [t=00:00:00.021512] max. rec. indices/vertices : 0/0 [t=00:00:00.021522] max. uniform buffer-bindings : 0 [t=00:00:00.021532] max. uniform block-size : 0KB [t=00:00:00.021542] max. storage buffer-bindings : 0 [t=00:00:00.021552] max. storage block-size : 0MB [t=00:00:00.021562] [t=00:00:00.021572] enable AMD-hacks : 0 [t=00:00:00.021582] compress MIP-maps: 0 [t=00:00:00.022367] [GR::UpdateGLConfigs] [t=00:00:00.022396] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022412] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022423] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022433] [GR::InitGLState] [t=00:00:00.022445] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.218599] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.222245] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.229195] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.229877] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.229902] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.229919] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.266347] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.267343] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.300661] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.301082] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.314441] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 48ms [t=00:00:00.314468] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.314895] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.318855] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff19c00d810 (SpringVFS) global=(nil) (null) [t=00:00:00.318879] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.319055] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.319084] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.319095] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.319104] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.319124] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2914 MB [t=00:00:00.323089][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.323132][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.323151][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1579770/replay.sdfz" for game data... [t=00:00:00.491514][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.494326][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.494363][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.500174][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.500234][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 177ms [t=00:00:00.500262][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.549419][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x562d74a04640] using map "CrossRoads v1.0.3" (loaded=0 cached=0) [t=00:00:00.550599][f=-000001] [VFS] [SpringVFS::AddArchive(arName="CrossRoads v1.0.3", overwrite=false)] section=1 cached=0 [t=00:00:00.552347][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.552923][f=-000001] [PreGame::AddModArchivesToVFS][server=0x562d74a04640] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.554005][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.564553][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.564762][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.575606][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 75ms [t=00:00:00.575799][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.582813][f=-000001] forceSingleThreaded, false [t=00:00:00.626699][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.626737][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.626842][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.626903][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.626960][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.627016][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.628225][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.628806][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.629427][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.633481][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.636333][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.638531][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.638560][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.639100][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.644382][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.645829][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.646994][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.647303][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.648125][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.648148][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.653776][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.653820][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.763427][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.860519][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:05.383928][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:05.729032][f=-000001] Loading UnitDefs_posts [t=00:00:05.902759][f=-000001] Loading FeatureDefs_posts [t=00:00:05.932393][f=-000001] Loading WeaponDefs_posts [t=00:00:05.954164][f=-000001] Loading ArmorDefs_posts [t=00:00:05.978256][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 560ms [t=00:00:06.030647][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 648ms [t=00:00:06.030699][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:06.115880][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:06.116140][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:06.116157][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:06.116169][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:06.117420][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:06.119225][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:06.317887][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:06.365238][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.466511][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:06.468855][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:06.468880][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.931908][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 463ms [t=00:00:06.931958][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:07.029918][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [t=00:00:07.029964][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:07.054854][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:07.784842][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.788324][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:07.788892][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.798491][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.296752][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.303726][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.303758][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.305588][f=-000001] InfoTexture: legacy [t=00:00:13.305625][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.308154][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.415093][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.417543][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:14.417580][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.418274][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.615092][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.616643][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.905012][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:14.961571][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:14.973247][f=-000001] Loaded DecalsDrawer: off [t=00:00:14.973284][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:14.974173][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:15.496366][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:15.510507][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.511481][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:15.732900][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:15.735338][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.735371][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:15.744207][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.744259][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.744272][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.744284][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.744295][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.744307][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.744318][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=291c0df1 [t=00:00:15.749641][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.749692][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.749703][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.749714][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.749725][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.749736][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.749748][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=291c0e01 [t=00:00:15.749760][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x562d83fd5230 has BLOCKSIZE 1 [t=00:00:15.753163][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.753187][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.753199][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.753210][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.753377][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.753393][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=291c0b57 [t=00:00:15.758491][f=-000001] [Path] [PathEstimator::ReadFile] hash=291c0b57 file="cache/105dev-BAR105/paths/CrossRoads v1.0.3.pe-291c0b57.zip" (exists=1) [t=00:00:15.759512][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:15.765952][f=-000001] Path cache (40, 40) initialized. [t=00:00:15.765973][f=-000001] Path cache (40, 40) initialized. [t=00:00:15.769171][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.769196][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.769207][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.769218][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.769228][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.769238][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=291c0b67 [t=00:00:15.855412][f=-000001] [Path] [PathEstimator::ReadFile] hash=291c0b67 file="cache/105dev-BAR105/paths/CrossRoads v1.0.3.pe2-291c0b67.zip" (exists=1) [t=00:00:15.856052][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:15.858011][f=-000001] Path cache (20, 20) initialized. [t=00:00:15.858030][f=-000001] Path cache (20, 20) initialized. [t=00:00:15.858044][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (122ms, checksum 68d21380)" [t=00:00:15.858094][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:15.858107][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:15.858127][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.002002][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 73ms [t=00:00:16.002636][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:18.031489][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:18.031541][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Map Wind Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:18.462302][f=-000001] Synced LuaRules: finished loading [t=00:00:18.483388][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:19.108786][f=-000001] Unsynced LuaRules: finished loading [t=00:00:19.175577][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:19.179153][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:19.179968][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:19.179996][f=-000001] LuaSocket Support: enabled [t=00:00:19.197413][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:19.281635][f=-000001] localWidgets, nil, true, true [t=00:00:19.284366][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:19.284403][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:19.292841][f=-000001] USE_OLD_CHILI [t=00:00:19.966344][f=-000001] Loading last game win data [t=00:00:19.967881][f=-000001] Resetting win data [t=00:00:19.968426][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:19.968448][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:19.968462][f=-000001] Player and team counts match, continuing [t=00:00:19.968478][f=-000001] Skel was in last game but is now absent, resetting scores [t=00:00:20.149876][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:20.149910][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:20.228674][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:21.411997][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.097641][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.277381][f=-000001] forceSingleThreaded, false [t=00:00:22.682342][f=-000001] Loaded API widget: i18n [t=00:00:22.682707][f=-000001] Loaded API widget: Shared Functions [t=00:00:22.682908][f=-000001] Loaded API widget: Hacky version fix [t=00:00:22.683584][f=-000001] Loaded API widget: Cluster Detection [t=00:00:22.683946][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:22.684295][f=-000001] Loaded API widget: Win Counter [t=00:00:22.869701][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:22.870138][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:22.870450][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:22.870682][f=-000001] Loaded API widget: CommandInsert [t=00:00:22.870892][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:22.872666][f=-000001] Loaded API widget: Lups [t=00:00:23.164368][f=-000001] Loaded API widget: Chili Framework [t=00:00:23.164846][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:23.165263][f=-000001] Loaded widget: Save/Load API [t=00:00:23.165614][f=-000001] Loaded widget: Chili Highlight [t=00:00:23.165944][f=-000001] Loaded widget: Draw After Chili [t=00:00:23.166347][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:23.171633][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:23.173605][f=-000001] Loaded DecalsDrawer: off [t=00:00:23.173628][f=-000001] Ground-decal rendering is disabled! [t=00:00:23.173705][f=-000001] Set maximum particles to: 0 [t=00:00:23.174472][f=-000001] Set UnitIconDist to 0 [t=00:00:23.274683][f=-000001] Loaded widget: EPIC Menu [t=00:00:23.275720][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:23.277071][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:23.302941][f=-000001] Loaded widget: Chili Minimap [t=00:00:23.303357][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:23.313244][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:23.313606][f=-000001] Deferred Rendering requires shader support! [t=00:00:23.314047][f=-000001] Loaded widget: Deferred rendering [t=00:00:23.314356][f=-000001] Mexspot Fetcher fetching [t=00:00:23.314593][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:23.314929][f=-000001] Team highlighting: Disabled [t=00:00:23.315672][f=-000001] Loaded widget: Teamhighlight option [t=00:00:23.316220][f=-000001] Loaded widget: Local Team Colors [t=00:00:23.316691][f=-000001] Loaded widget: Display Keys 2 [t=00:00:23.317115][f=-000001] Loaded widget: Save Game Menu [t=00:00:23.317326][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:23.317529][f=-000001] Loaded widget: One click weapon handler [t=00:00:23.317761][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:23.318051][f=-000001] highlightUnitShader no GL4 support [t=00:00:23.318353][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:23.318756][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:23.319387][f=-000001] Loaded widget: Attack Command Helper [t=00:00:23.319700][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:23.319714][f=-000001] Using fallback unit outlines [t=00:00:23.319898][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:23.320252][f=-000001] Loaded widget: Selection Modkeys [t=00:00:23.328797][f=-000001] Loaded widget: Chili Global Commands [t=00:00:23.330747][f=-000001] Loaded widget: Outline No Shader [t=00:00:23.331154][f=-000001] Loaded widget: Unit Icons [t=00:00:23.331491][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:23.331884][f=-000001] Loaded widget: Noises [t=00:00:23.376352][f=-000001] Loaded widget: HealthBars [t=00:00:23.376826][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:23.377141][f=-000001] Loaded widget: Guard Remove [t=00:00:23.380660][f=-000001] Loaded widget: Chili Vote Display [t=00:00:23.381085][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:23.381438][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:23.381467][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1579770/events.log [t=00:00:23.385511][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:23.385971][f=-000001] Loaded widget: EndGame APM stats [t=00:00:23.387852][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:23.388094][f=-000001] Loaded widget: Objectives [t=00:00:23.388468][f=-000001] Loaded widget: EndGame Stats [t=00:00:23.388898][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:23.389336][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:23.389738][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:23.390246][f=-000001] Loaded widget: BuildETA [t=00:00:23.394870][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:23.395920][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:23.396269][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:23.401703][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:23.402168][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:23.403112][f=-000001] Loaded widget: Command Alpha [t=00:00:23.403976][f=-000001] Loaded widget: Camera Save Position [t=00:00:23.404229][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:23.404598][f=-000001] Loaded widget: Ghost Site [t=00:00:23.405453][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:23.405717][f=-000001] Loaded widget: Stop Self-D [t=00:00:23.407332][f=-000001] Loaded widget: Stereo3D [t=00:00:23.407895][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:23.408179][f=-000001] Loaded widget: SmoothCam [t=00:00:23.408583][f=-000001] Loaded widget: Smart Bombers [t=00:00:23.409144][f=-000001] Loaded widget: Simple Settings [t=00:00:23.409668][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:23.410090][f=-000001] Loaded widget: Show selected unit range [t=00:00:23.410621][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:23.410900][f=-000001] Loaded widget: ReclaimInfo [t=00:00:23.411146][f=-000001] Loaded widget: Raw Move Issue [t=00:00:23.411549][f=-000001] Loaded widget: Point Tracker [t=00:00:23.411797][f=-000001] Loaded widget: Orbit Command [t=00:00:23.412039][f=-000001] Loaded widget: Morph Finished notification [t=00:00:23.412309][f=-000001] Loaded widget: Mission Results Handler [t=00:00:23.412810][f=-000001] Loaded widget: Missile Silo Range [t=00:00:23.413284][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:23.413613][f=-000001] Loaded widget: Misc default command replacements [t=00:00:23.414010][f=-000001] Loaded widget: MinimapEvents [t=00:00:23.414391][f=-000001] Loaded widget: Local Widgets Config [t=00:00:23.414721][f=-000001] Loaded widget: Keep Target [t=00:00:23.414971][f=-000001] Loaded widget: In-game Ignore [t=00:00:23.415500][f=-000001] Loaded widget: In-game Guide [t=00:00:23.415895][f=-000001] Loaded widget: Highlight Geos [t=00:00:23.416349][f=-000001] Loaded widget: Haven Handler [t=00:00:23.417078][f=-000001] Input grabbing is enabled! [t=00:00:23.417108][f=-000001] Input grabbing is enabled! [t=00:00:23.417227][f=-000001] Loaded widget: Grab Input [t=00:00:23.417637][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:23.417888][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:23.418392][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:23.425978][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:23.426513][f=-000001] Loaded widget: Decoration Handler [t=00:00:23.426847][f=-000001] Loaded widget: Decloak Range [t=00:00:23.427230][f=-000001] Loaded widget: Darkening [t=00:00:23.435079][f=-000001] Loaded widget: Context Menu [t=00:00:23.435901][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:23.436297][f=-000001] Loaded widget: Ferry Points [t=00:00:23.461924][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:23.462334][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:23.462705][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:23.462947][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:23.463340][f=-000001] EndGame Graph disabled [t=00:00:23.523519][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:23.536586][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:23.537110][f=-000001] Loaded widget: Easy Facing [t=00:00:23.537856][f=-000001] Loaded widget: Cheat Sheet [t=00:00:23.538260][f=-000001] Loaded widget: CameraShake [t=00:00:23.538515][f=-000001] Loaded widget: Blast Radius [t=00:00:23.538875][f=-000001] Loaded widget: Autoquit [t=00:00:23.539242][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:23.539485][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:23.539960][f=-000001] Loaded widget: Music Player v2 [t=00:00:23.540346][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:23.540734][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:23.541156][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:23.541570][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:23.542689][f=-000001] Loaded widget: Attack Warning [t=00:00:23.543050][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:23.543662][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:23.544896][f=-000001] Loaded widget: Auto Group [t=00:00:23.545879][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:23.546850][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:23.547225][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:23.548099][f=-000001] Loaded widget: Projectile Lights [t=00:00:23.549143][f=-000001] Loaded widget: Select Com at start [t=00:00:23.556368][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:23.557746][f=-000001] Loaded widget: Transport AI [t=00:00:23.558022][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:23.558265][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:23.584021][f=-000001] Loaded widget: Unit Start State [t=00:00:23.584492][f=-000001] Loaded widget: Smooth Scroll [t=00:00:23.590845][f=-000001] Loaded widget: Replay control buttons [t=00:00:23.591607][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:23.591927][f=-000001] Loaded widget: Icon Sets [t=00:00:23.725213][f=-000001] Loaded widget: Attack AoE [t=00:00:23.727319][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:23.728549][f=-000001] Loaded widget: PlanetWars Info [t=00:00:23.728825][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:23.729364][f=-000001] Loaded widget: Commands FX [t=00:00:23.745603][f=-000001] Loaded widget: UnitShapes [t=00:00:23.746121][f=-000001] : disabled for spectators [t=00:00:23.747180][f=-000001] Loaded widget: Stockpiler [t=00:00:23.749240][f=-000001] Loaded widget: Map Edge Extension [t=00:00:23.750520][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:23.751048][f=-000001] Loaded widget: State Icons [t=00:00:23.751434][f=-000001] Loaded widget: Shield Guard [t=00:00:23.751813][f=-000001] Loaded widget: Selection Send [t=00:00:23.752184][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:23.752575][f=-000001] Loaded widget: Gadget Icons [t=00:00:23.752838][f=-000001] Loaded widget: AllyCursors [t=00:00:23.753241][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:23.753603][f=-000001] : disabled for spectators [t=00:00:23.754469][f=-000001] Loaded widget: Building Starter [t=00:00:23.754846][f=-000001] : disabled for spectators [t=00:00:23.755635][f=-000001] Loaded widget: Cloaker Guard [t=00:00:23.755999][f=-000001] Loaded widget: Units on Fire [t=00:00:23.756390][f=-000001] Loaded widget: Smoke Signals [t=00:00:23.756695][f=-000001] Loaded widget: LupsManager [t=00:00:23.757336][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:23.758026][f=-000001] Loaded widget: Newton Firezone [t=00:00:23.759344][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:23.759780][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:23.768393][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:23.776155][f=-000001] Loaded widget: Chili Pro Console [t=00:00:23.776903][f=-000001] Loaded widget: Chili Docking [t=00:00:23.777461][f=-000001] Loaded widget: HUD Presets [t=00:00:23.778238][f=-000001] Loaded widget: Persistent Build Height [t=00:00:23.780841][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:23.781273][f=-000001] Loaded widget: Image Preloader [t=00:00:23.781746][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:23.781973][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:23.786322][f=-000001] Loaded widget: Chili Core Selector [t=00:00:23.786856][f=-000001] Loaded widget: Custom Markers [t=00:00:23.788241][f=-000001] Loaded widget: Select Keys [t=00:00:23.789156][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:23.789676][f=-000001] Loaded widget: Start Boxes [t=00:00:23.789980][f=-000001] Loaded widget: Restricted Zones [t=00:00:23.790837][f=-000001] Loaded widget: Pause Screen [t=00:00:23.799493][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:23.799991][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:23.800878][f=-000001] Loaded widget: CustomFormations2 [t=00:00:23.801372][f=-000001] SetSunLighting [t=00:00:23.802092][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:23.802571][f=-000001] Loaded widget: Text To Speech Control [t=00:00:23.806833][f=-000001] Loaded widget: Layout Handler [t=00:00:23.807252][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.807299][f=-000001] Loaded widget: GC Control [t=00:00:23.807591][f=-000001] Loaded widget: Font Cache [t=00:00:23.820612][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:23.823190][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:23.827998][f=-000001] Writing last game win data [t=00:00:23.832706][f=-000001] LuaUI v0.3 [t=00:00:23.998899][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:24.069202][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:24.100607][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13337,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.768642][f=-000001] Spectator mode. Widget removed. [t=00:00:24.781221][f=-000001] Spectator mode. Widget removed. [t=00:00:24.783180][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.783251][f=-000001] Playback paused [t=00:00:24.791815][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.871857][f=-000001] Opening demofile demos/1579770/replay.sdfz [t=00:00:24.871890][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.871985][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:24.872103][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:24.872382][f=-000001] -> Connection established (given id 3) [t=00:00:24.872411][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:24.872423][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:24.872435][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:24.872446][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:24.872468][f=-000001] Speed set to 20.0 [server] [t=00:00:24.872480][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x562d9c806270,(nil)}][locale="C"]" [t=00:00:24.872492][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.885432][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.885464][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.498734][f=-000001] Beginning demo playback [t=00:00:34.517335][f=-000001] GameID: 05c00564f0aea1582f1c8c837b269ec2 [t=00:00:34.541351][f=-000001] Connection attempt from ok051323 [t=00:00:34.541388][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.542538][f=-000001] [0] Event [undefined]: ok051323 changed status [t=00:00:34.542754][f=-000001] -> Connection established (given id 0) [t=00:00:34.549317][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:34.549348][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.573551][f=-000001] Connection attempt from hedkeaf [t=00:00:34.573590][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.573656][f=-000001] [0] Event [undefined]: hedkeaf changed status [t=00:00:34.573811][f=-000001] -> Connection established (given id 1) [t=00:00:34.593105][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:34.593145][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.069117][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:35.069157][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:35.357335][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[Game::Load][lua{Rules,Gaia}={0000021b33140410,0000000000000000}][locale="C"]" [t=00:00:35.550976][f=-000001] Allies: I choose: Engineer! [t=00:00:35.901400][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:35.901446][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:36.633241][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={0000026b074dafc0,0000000000000000}][locale="C"]" [t=00:00:36.797811][f=-000001] Allies: I choose: Engineer! [t=00:00:37.765421][f=-000001] man, all what u need for win - not resign [t=00:00:37.826390][f=-000001] gl hf [t=00:00:38.919593][f=-000001] i've never won a game where i make those big mistakes [t=00:00:39.423439][f=-000001] [0] Event [4202,158.185181,4480]: 0 finished unit Engineer Commander [t=00:00:39.433248][f=-000001] [0] Event [645,158.126953,920]: 1 finished unit Engineer Commander [t=00:00:39.455930][f=0000000] [0] hedkeaf, team: 1, elo:2561, userid: 519614 [t=00:00:39.455984][f=0000000] [0] ok051323, team: 0, elo:2350, userid: 467186 [t=00:00:39.456007][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:39.463615][f=0000000] Playback continued [t=00:00:39.480345][f=0000006] [6] Event [4096,158.141479,4400]: 0 finished unit Rover Assembly [t=00:00:39.531378][f=0000010] [10] Event [768,158.10791,912]: 1 finished unit Rover Assembly [t=00:00:39.854969][f=0000140] it's just slowly loosing from that point on [t=00:00:40.030756][f=0000227] [227] Event [4024,158.175049,4600]: 0 finished unit Metal Extractor [t=00:00:40.034963][f=0000228] [228] Event [552,158.168335,808]: 1 finished unit Metal Extractor [t=00:00:40.457106][f=0000452] [452] Event [4328,158.188477,4568]: 0 finished unit Metal Extractor [t=00:00:40.459628][f=0000453] [453] Event [536,158.114624,1112]: 1 finished unit Metal Extractor [t=00:00:40.734443][f=0000587] [587] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Mason [t=00:00:40.764357][f=0000603] [Game::ClientReadNet] added new player Skel with number 2 to team 0 [t=00:00:40.765549][f=0000604] > SPRINGIE:User Skel|chicken_tiamat|5_6||False|||DE [t=00:00:40.834881][f=0000640] [640] Event [4408,158.148193,4520]: 0 finished unit Solar Collector [t=00:00:40.845319][f=0000645] Connection attempt from Skel [t=00:00:40.846504][f=0000645] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:40.846527][f=0000645] -> Connection established (given id 2) [t=00:00:40.870170][f=0000654] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:40.870213][f=0000654] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:40.872653][f=0000655] [655] Event [785.992249,158.738235,911.970337]: 1 finished unit Mason [t=00:00:41.096510][f=0000722] [722] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Dart [t=00:00:41.345929][f=0000843] [843] Event [808,158.201904,552]: 1 finished unit Metal Extractor [t=00:00:41.554338][f=0000942] [942] Event [744,158.121338,568]: 1 finished unit Wind/Tidal Generator [t=00:00:41.683083][f=0001007] [1007] Event [4568,158.19519,4328]: 0 finished unit Metal Extractor [t=00:00:41.852645][f=0001089] [1089] Event [664,158.148193,648]: 1 finished unit Wind/Tidal Generator [t=00:00:42.002238][f=0001171] [1171] Event [785.992249,158.738235,911.970337]: 1 finished unit Scorcher [t=00:00:42.047202][f=0001195] [1195] Event [4504,158.289185,4408]: 0 finished unit Solar Collector [t=00:00:42.130945][f=0001238] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:42.139086][f=0001242] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:42.163205][f=0001256] [1256] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Mason [t=00:00:42.406645][f=0001385] [1385] Event [584,158.235474,712]: 1 finished unit Wind/Tidal Generator [t=00:00:42.469161][f=0001413] [1413] Event [1112,158.175049,536]: 1 finished unit Metal Extractor [t=00:00:42.617756][f=0001481] [1481] Event [785.992249,158.738235,911.970337]: 1 finished unit Dart [t=00:00:42.734139][f=0001543] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={0000020946425bd0,0000000000000000}][locale="C"]" [t=00:00:42.765092][f=0001561] [1561] Event [536,158.188477,888]: 1 finished unit Wind/Tidal Generator [t=00:00:42.849946][f=0001607] [1607] Event [4600,158.047485,4024]: 0 finished unit Metal Extractor [t=00:00:43.235118][f=0001753] [1753] Event [520,158.141479,968]: 1 finished unit Wind/Tidal Generator [t=00:00:43.338942][f=0001795] [1795] Event [4568,158.121338,4120]: 0 finished unit Solar Collector [t=00:00:43.685195][f=0001925] [1925] Event [1048,158.19519,536]: 1 finished unit Wind/Tidal Generator [t=00:00:43.703966][f=0001934] [1934] Event [504,158.074341,1048]: 1 finished unit Wind/Tidal Generator [t=00:00:43.793465][f=0001975] [1975] Event [4552,158.181763,4232]: 0 finished unit Solar Collector [t=00:00:43.928884][f=0002031] [2031] Event [785.992249,158.738235,911.970337]: 1 finished unit Fencer [t=00:00:44.200019][f=0002146] [2146] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Scorcher [t=00:00:44.318150][f=0002192] [2192] Event [968,158.161621,536]: 1 finished unit Wind/Tidal Generator [t=00:00:44.734771][f=0002365] [2365] Event [4232,158.10791,4568]: 0 finished unit Solar Collector [t=00:00:44.792253][f=0002391] [2391] Event [1680,157.8125,4176]: 0 finished unit Radar Tower [t=00:00:44.816776][f=0002401] [2401] Event [785.992249,158.738235,911.970337]: 1 finished unit Mason [t=00:00:45.064322][f=0002477] [2477] Event [872,158.175049,536]: 1 finished unit Wind/Tidal Generator [t=00:00:45.420890][f=0002620] [2620] Event [4120,158.235474,4584]: 0 finished unit Solar Collector [t=00:00:45.667229][f=0002707] [2707] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Scorcher [t=00:00:45.712104][f=0002726] [2726] Event [976,162.263794,1632]: 1 finished unit Lotus [t=00:00:45.779667][f=0002752] [2752] Event [840,158.148193,600]: 1 finished unit Wind/Tidal Generator [t=00:00:46.032502][f=0002853] [2853] Event [785.992249,158.738235,911.970337]: 1 finished unit Scorcher [t=00:00:46.441092][f=0002989] [2989] Event [4192,158.060913,1616]: 0 finished unit Radar Tower [t=00:00:46.465217][f=0002997] [2997] Event [785.992249,158.738235,911.970337]: 1 finished unit Dart [t=00:00:46.795038][f=0003115] [3115] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Scorcher [t=00:00:47.469435][f=0003374] [3374] Event [1176,93.258667,1800]: 1 finished unit Metal Extractor [t=00:00:47.818534][f=0003504] [3504] Event [1800,106.719971,1176]: 1 finished unit Metal Extractor [t=00:00:47.834714][f=0003509] [3509] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Scorcher [t=00:00:48.018326][f=0003579] [3579] Event [4232.43311,158.159882,1487.2959]: 1 lost unit Dart [t=00:00:48.160294][f=0003636] [3636] Event [1112,158.067627,4584]: 0 finished unit Metal Extractor [t=00:00:48.201226][f=0003651] [3651] Event [785.992249,158.738235,911.970337]: 1 finished unit Fencer [t=00:00:48.314717][f=0003693] [3693] Event [3272,97.2198486,3880]: 0 finished unit Metal Extractor [t=00:00:49.125868][f=0003969] [3969] Event [3530.42554,158.192673,752.821838]: 1 lost unit Dart [t=00:00:49.302644][f=0004027] [4027] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Scorcher [t=00:00:49.321972][f=0004031] [4031] Event [785.992249,158.738235,911.970337]: 1 finished unit Mason [t=00:00:49.429032][f=0004072] [4072] Event [1840,99.274292,1280]: 1 finished unit Lotus [t=00:00:49.712127][f=0004164] [4164] Event [712,158.188477,792]: 1 finished unit Caretaker [t=00:00:50.353083][f=0004276] [4276] Event [785.992249,158.738235,911.970337]: 1 finished unit Scorcher [t=00:00:50.442461][f=0004305] [4305] Event [880,158.114624,4544]: 0 finished unit Lotus [t=00:00:50.530897][f=0004333] [4333] Event [3172.59033,86.0727692,777.710327]: 1 lost unit Fencer [t=00:00:50.558449][f=0004341] [4341] Event [3137.25317,73.643486,813.664673]: 0 lost unit Scorcher [t=00:00:50.586005][f=0004348] [4348] Event [785.992249,158.738235,911.970337]: 1 finished unit Dart [t=00:00:50.610957][f=0004353] [4353] Event [3100.8645,61.01614,762.58667]: 0 lost unit Dart [t=00:00:51.033575][f=0004482] [4482] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Fencer [t=00:00:51.095302][f=0004506] [4506] Event [3027.83179,47.823391,814.230591]: 1 lost unit Scorcher [t=00:00:51.263131][f=0004562] [4562] Event [2792,32.6525879,3272]: 0 finished unit Metal Extractor [t=00:00:51.286499][f=0004571] [4571] Event [2903.15918,40.4171257,870.051636]: 1 lost unit Fencer [t=00:00:51.292607][f=0004573] [4573] Event [785.992249,158.738235,911.970337]: 1 finished unit Fencer [t=00:00:51.875867][f=0004771] [4771] Event [785.992249,158.738235,911.970337]: 1 finished unit Mason [t=00:00:52.229430][f=0004875] [4875] Event [808,158.134766,4568]: 0 finished unit Metal Extractor [t=00:00:52.326678][f=0004920] [4920] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Fencer [t=00:00:52.524936][f=0004977] [4977] Event [2290.00659,48.4104233,877.775391]: 1 lost unit Dart [t=00:00:52.667294][f=0005020] [5020] Event [1160,54.1571045,3240]: 1 finished unit Metal Extractor [t=00:00:52.916624][f=0005087] [5087] Event [4584,158.094482,1112]: 0 finished unit Metal Extractor [t=00:00:52.984522][f=0005108] [5108] Event [2631.57129,24.657608,1110.71887]: 1 lost unit Scorcher [t=00:00:53.146956][f=0005159] [5159] Event [785.992249,158.738235,911.970337]: 1 finished unit Scorcher [t=00:00:53.436232][f=0005254] [5254] Event [785.992249,158.738235,911.970337]: 1 finished unit Dart [t=00:00:53.614606][f=0005308] [5308] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Mason [t=00:00:53.813891][f=0005367] [5367] Event [1264,49.4976807,3232]: 1 finished unit Lotus [t=00:00:54.024220][f=0005430] [5430] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Dart [t=00:00:54.264082][f=0005500] [5500] Event [785.992249,158.738235,911.970337]: 1 finished unit Fencer [t=00:00:54.436585][f=0005550] [5550] Event [608,158.094482,4368]: 0 finished unit Lotus [t=00:00:54.523020][f=0005576] [5576] Event [1712,61.7504883,3152]: 0 lost unit Lotus [t=00:00:54.918339][f=0005687] [5687] Event [785.992249,158.738235,911.970337]: 1 finished unit Fencer [t=00:00:55.084643][f=0005733] [5733] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Mason [t=00:00:55.202946][f=0005765] [5765] Event [1776,55.2514648,3120]: 0 finished unit Lotus [t=00:00:55.408454][f=0005821] [5821] Event [4560,158.067627,880]: 0 finished unit Lotus [t=00:00:55.923535][f=0005962] [5962] Event [1232,31.5783691,3088]: 1 lost unit Picket [t=00:00:56.062392][f=0006000] [6000] Event [1760,43.972168,3024]: 0 finished unit Lotus [t=00:00:56.121246][f=0006016] [6016] Event [785.992249,158.738235,911.970337]: 1 finished unit Fencer [t=00:00:57.271423][f=0006331] [6331] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Scorcher [t=00:00:57.477705][f=0006390] [6390] Event [1648,25.8312988,2864]: 0 finished unit Lotus [t=00:00:57.709000][f=0006453] [6453] Event [1390.82825,12.9301853,2485.02417]: 0 lost unit Dart [t=00:00:58.353841][f=0006631] [6631] Event [785.992249,158.738235,911.970337]: 1 finished unit Ripper [t=00:00:58.921482][f=0006788] [6788] Event [552,158.10791,4328]: 0 finished unit Metal Extractor [t=00:00:59.054817][f=0006824] [6824] Event [1728,38.5003662,2976]: 0 finished unit Picket [t=00:00:59.170750][f=0006856] [6856] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Scorcher [t=00:00:59.175381][f=0006857] [6857] Event [3842.83765,158.013031,881.299561]: 0 lost unit Scorcher [t=00:00:59.202618][f=0006866] [6866] Event [1575.40466,22.6615505,2322.43335]: 1 lost unit Fencer [t=00:00:59.325691][f=0006899] [6899] Event [1264,49.4976807,3232]: 1 lost unit Lotus [t=00:00:59.371410][f=0006912] [6912] Event [785.992249,158.738235,911.970337]: 1 finished unit Fencer [t=00:01:00.030483][f=0007094] [7094] Event [785.992249,158.738235,911.970337]: 1 finished unit Fencer [t=00:01:00.082164][f=0007109] [7109] Event [1751.19458,19.2201881,2596.23267]: 1 lost unit Scorcher [t=00:01:00.111891][f=0007116] [7116] Event [4384,158.114624,608]: 0 finished unit Lotus [t=00:01:00.363395][f=0007186] [7186] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Scorcher [t=00:01:00.686704][f=0007272] [7272] Event [1688.85596,39.6964645,2140.97778]: 1 lost unit Dart [t=00:01:00.803811][f=0007303] [7303] Event [785.992249,158.738235,911.970337]: 1 finished unit Fencer [t=00:01:00.853457][f=0007316] [7316] Event [1823.13049,60.8958321,1938.13489]: 1 lost unit Fencer [t=00:01:00.964048][f=0007345] [7345] Event [4113.78564,158.136597,975.61145]: 0 lost unit Scorcher [t=00:01:01.069876][f=0007371] [7371] Event [1567.15955,52.5900078,2045.30676]: 1 lost unit Fencer [t=00:01:01.689595][f=0007531] [7531] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Scorcher [t=00:01:01.951554][f=0007598] [7598] Event [785.992249,158.738235,911.970337]: 1 finished unit Ripper [t=00:01:02.054130][f=0007625] [7625] Event [1726.69995,74.6382599,1871.28796]: 0 lost unit Scorcher [t=00:01:02.063513][f=0007627] [7627] Event [544,158.10791,4112]: 0 finished unit Lotus [t=00:01:02.821515][f=0007823] [7823] Event [785.992249,158.738235,911.970337]: 1 finished unit Fencer [t=00:01:02.851371][f=0007831] [7831] Event [4441.64111,158.148026,742.810242]: 0 lost unit Mason [t=00:01:02.923345][f=0007850] [7850] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Scorcher [t=00:01:03.091167][f=0007893] [7893] Event [536,158.101196,4024]: 0 lost unit Metal Extractor [t=00:01:03.620877][f=0008032] [8032] Event [785.992249,158.738235,911.970337]: 1 finished unit Fencer [t=00:01:04.039470][f=0008140] [8140] Event [1800,27.0330811,2808]: 0 finished unit Metal Extractor [t=00:01:04.391726][f=0008233] [8233] Event [785.992249,158.738235,911.970337]: 1 finished unit Fencer [t=00:01:04.420424][f=0008241] [8241] Event [3792,158.02063,896]: 1 finished unit Lotus [t=00:01:04.420898][f=0008241] [8241] Event [3905.70313,158.069748,908.034302]: 1 lost unit Fencer [t=00:01:04.686310][f=0008309] [8309] Event [3872,158.060913,736]: 1 lost unit Lotus [t=00:01:04.840888][f=0008347] [8347] Event [3840.38647,156.102875,877.749573]: 0 lost unit Scorcher [t=00:01:04.873502][f=0008357] [8357] Event [3986.41577,158.118546,829.893188]: 1 lost unit Scorcher [t=00:01:04.893827][f=0008361] [8361] Event [2150.39941,33.2120476,2148.59888]: 0 lost unit Scorcher [t=00:01:04.912917][f=0008365] [8365] Event [3792,158.02063,896]: 1 lost unit Lotus [t=00:01:04.971666][f=0008380] [8380] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Fencer [t=00:01:05.020058][f=0008394] [8394] Event [1680,32.2766113,2928]: 0 finished unit Picket [t=00:01:05.153224][f=0008427] [8427] Event [1120,43.4552002,3120]: 1 lost unit Picket [t=00:01:05.557821][f=0008529] [8529] Event [576,158.013916,3616]: 1 finished unit Picket [t=00:01:06.029857][f=0008649] [8649] Event [1664,36.99646,2976]: 0 finished unit Picket [t=00:01:06.051846][f=0008654] [8654] Event [3297.92163,129.823105,794.383423]: 1 lost unit Mason [t=00:01:06.763411][f=0008834] [8834] Event [3749.68872,155.875702,887.916321]: 1 lost unit Mason [t=00:01:07.033427][f=0008904] [8904] Event [1664,43.0255127,3024]: 0 finished unit Picket [t=00:01:07.191358][f=0008942] [8942] Event [785.992249,158.738235,911.970337]: 1 finished unit Ripper [t=00:01:07.447651][f=0009007] [9007] Event [1160,54.1571045,3240]: 1 lost unit Metal Extractor [t=00:01:07.918343][f=0009127] [9127] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Fencer [t=00:01:08.045679][f=0009159] [9159] Event [1648,49.5648193,3072]: 0 finished unit Picket [t=00:01:08.177305][f=0009193] [9193] Event [640,158.02063,3632]: 1 finished unit Picket [t=00:01:08.356103][f=0009238] [9238] Event [544,158.10791,4112]: 0 lost unit Lotus [t=00:01:09.435790][f=0009517] [9517] Event [785.992249,158.738235,911.970337]: 1 finished unit Fencer [t=00:01:09.454407][f=0009522] [9522] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Mason [t=00:01:09.921451][f=0009645] [9645] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Dart [t=00:01:10.173714][f=0009711] [9711] Event [648,158.141479,744]: 1 finished unit Wind/Tidal Generator [t=00:01:10.752134][f=0009852] [9852] Event [912,158.121338,4208]: 0 lost unit Picket [t=00:01:10.785633][f=0009862] [9862] Event [632,158.22876,824]: 1 finished unit Wind/Tidal Generator [t=00:01:11.074654][f=0009943] [9943] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Mason [t=00:01:11.237181][f=0009977] [9977] Event [1160,50.0956345,3240]: 0 finished unit Metal Extractor [t=00:01:11.310406][f=0009998] [9998] Event [785.992249,158.738235,911.970337]: 1 finished unit Fencer [t=00:01:11.370942][f=0010018] [10018] Event [744,158.188477,680]: 1 finished unit Wind/Tidal Generator [t=00:01:11.705700][f=0010098] [10098] Event [3880,86.1352539,3272]: 0 finished unit Metal Extractor [t=00:01:12.140229][f=0010189] [10189] Event [785.992249,158.738235,911.970337]: 1 finished unit Fencer [t=00:01:12.191278][f=0010199] [10199] Event [608,158.094482,4368]: 0 lost unit Lotus [t=00:01:12.350657][f=0010225] [10225] Event [4384,158.114624,608]: 0 lost unit Lotus [t=00:01:12.459826][f=0010244] [10244] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Scorcher [t=00:01:12.963981][f=0010318] [10318] Event [552,158.10791,4328]: 0 lost unit Metal Extractor [t=00:01:13.684345][f=0010492] [10492] Event [785.992249,158.738235,911.970337]: 1 finished unit Ripper [t=00:01:13.938159][f=0010542] [10542] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Scorcher [t=00:01:14.236190][f=0010604] [10604] Event [4560,158.067627,880]: 0 lost unit Lotus [t=00:01:14.240137][f=0010605] [10605] Event [616,158.262329,904]: 1 finished unit Wind/Tidal Generator [t=00:01:14.436481][f=0010644] [10644] Event [4568,158.114624,808]: 0 lost unit Metal Extractor [t=00:01:14.622964][f=0010682] [10682] Event [1024,158.087769,4336]: 0 finished unit Lotus [t=00:01:14.866151][f=0010729] [10729] Event [785.992249,158.738235,911.970337]: 1 finished unit Fencer [t=00:01:15.329472][f=0010820] [10820] Event [800,158.060913,4032]: 1 lost unit Lotus [t=00:01:15.346989][f=0010823] [10823] Event [4584,154.769135,1112]: 0 lost unit Metal Extractor [t=00:01:15.451884][f=0010844] [10844] Event [824,158.168335,664]: 1 finished unit Wind/Tidal Generator [t=00:01:15.704647][f=0010892] [10892] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Scorcher [t=00:01:16.385268][f=0011025] [11025] Event [785.992249,158.738235,911.970337]: 1 finished unit Fencer [t=00:01:16.832484][f=0011114] [11114] Event [1280,34.4365311,3120]: 0 finished unit Lotus [t=00:01:16.927312][f=0011133] [11133] Event [1160,50.0956345,3240]: 0 lost unit Metal Extractor [t=00:01:17.271851][f=0011202] [11202] Event [680,157.980347,600]: 1 finished unit Wind/Tidal Generator [t=00:01:18.011777][f=0011352] [11352] Event [856.322205,102.098351,3172.00562]: 1 lost unit Fencer [t=00:01:18.030909][f=0011355] [11355] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Scorcher [t=00:01:18.077610][f=0011365] [11365] Event [3272,26.9995117,2792]: 0 finished unit Metal Extractor [t=00:01:18.228720][f=0011395] [11395] Event [2600.40527,36.1096535,765.840881]: 0 lost unit Dart [t=00:01:18.559851][f=0011461] [11461] Event [785.992249,158.738235,911.970337]: 1 finished unit Fencer [t=00:01:19.040135][f=0011560] [11560] Event [4464,159.873657,1728]: 0 finished unit Picket [t=00:01:19.101797][f=0011572] [11572] Event [810.581055,77.2610092,3078.58374]: 1 lost unit Fencer [t=00:01:19.144718][f=0011582] [11582] Event [815.542419,158.096085,1708.24341]: 0 lost unit Scorcher [t=00:01:19.386926][f=0011624] [11624] Event [928.945435,58.5818253,3061.41333]: 1 lost unit Ripper [t=00:01:19.409611][f=0011628] [11628] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Scorcher [t=00:01:19.447864][f=0011635] [11635] Event [976,162.263794,1632]: 1 lost unit Lotus [t=00:01:19.746019][f=0011711] [11711] Event [600,158.188477,632]: 1 finished unit Wind/Tidal Generator [t=00:01:19.882568][f=0011740] [11740] Event [841.263245,158.103424,1143.18311]: 1 lost unit Fencer [t=00:01:20.124172][f=0011792] [11792] Event [1934.72241,49.9580574,1967.76367]: 1 lost unit Fencer [t=00:01:20.126174][f=0011792] [11792] Event [1983.31116,45.6307373,2007.37866]: 0 lost unit Scorcher [t=00:01:20.192039][f=0011806] [11806] Event [785.992249,158.738235,911.970337]: 1 lost unit Ripper [t=00:01:20.326259][f=0011835] [11835] Event [803.045471,158.134247,1126.69202]: 1 lost unit Fencer [t=00:01:20.372164][f=0011844] [11844] Event [785.992249,158.738235,911.970337]: 1 lost unit Ripper [t=00:01:20.605554][f=0011894] [11894] Event [607.808044,158.007034,3755.51709]: 1 lost unit Engineer Commander [t=00:01:20.715639][f=0011916] [11916] Event [785.992249,158.738235,911.970337]: 1 lost unit Ripper [t=00:01:20.715939][f=0011916] [11916] Event [912.294678,158.09938,807.060669]: 1 lost unit Mason [t=00:01:20.900766][f=0011951] [11951] Event [785.992249,158.738235,911.970337]: 1 lost unit Ripper [t=00:01:20.925915][f=0011955] [11955] Event [785.992249,158.738235,911.970337]: 1 lost unit Ripper [t=00:01:21.188935][f=0012005] [12005] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Fencer [t=00:01:21.336341][f=0012034] [12034] Event [712,158.188477,792]: 1 lost unit Caretaker [t=00:01:21.363138][f=0012039] [12039] Event [576,154.44397,3616]: 1 lost unit Picket [t=00:01:21.440519][f=0012054] [12054] Event [785.992249,158.738235,911.970337]: 1 lost unit Ripper [t=00:01:21.473600][f=0012060] [12060] Event [785.992249,158.738235,911.970337]: 1 lost unit Ripper [t=00:01:21.661929][f=0012095] [12095] Event [824,158.168335,664]: 1 lost unit Wind/Tidal Generator [t=00:01:21.715860][f=0012106] [12106] Event [648,158.141479,744]: 1 lost unit Wind/Tidal Generator [t=00:01:21.724330][f=0012108] gg [t=00:01:21.765599][f=0012116] [12116] Event [744,158.626648,680]: 1 lost unit Wind/Tidal Generator [t=00:01:21.913640][f=0012144] [12144] Event [840,157.644653,600]: 1 lost unit Wind/Tidal Generator [t=00:01:21.926101][f=0012146] [12146] Event [785.992249,158.738235,911.970337]: 1 lost unit Ripper [t=00:01:21.926493][f=0012146] [12146] Event [632,158.486633,824]: 1 lost unit Wind/Tidal Generator [t=00:01:21.946770][f=0012150] [12150] Event [785.992249,158.738235,911.970337]: 1 lost unit Ripper [t=00:01:22.105214][f=0012181] [12181] Event [744,159.040527,568]: 1 lost unit Wind/Tidal Generator [t=00:01:22.106500][f=0012181] [12181] Event [664,159.149933,648]: 1 lost unit Wind/Tidal Generator [t=00:01:22.112066][f=0012182] [12182] Event [584,158.133698,712]: 1 lost unit Wind/Tidal Generator [t=00:01:22.117809][f=0012183] [12183] Event [1048,158.19519,536]: 1 lost unit Wind/Tidal Generator [t=00:01:22.157922][f=0012189] [12189] Event [4040.91577,158.051758,1008.15808]: 1 lost unit Fencer [t=00:01:22.164215][f=0012190] [12190] Event [616,158.520203,904]: 1 lost unit Wind/Tidal Generator [t=00:01:22.211035][f=0012196] game_message: hedkeaf has been destroyed! [t=00:01:22.211147][f=0012196] [12196] Event [undefined]: hedkeaf resigned [t=00:01:22.211445][f=0012196] game_message: ok051323 wins! [t=00:01:22.211863][f=0012196] Submitting stats [t=00:01:22.218190][f=0012196] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:22.220558][f=0012196] Part| Total Time|Time of the last 0.5s [t=00:01:22.220581][f=0012196] Draw 15851.72ms 21.80% [t=00:01:22.220594][f=0012196] Lua::Callins::Synced 6813.12ms 18.50% [t=00:01:22.220605][f=0012196] Lua::Callins::Unsynced 25093.62ms 30.00% [t=00:01:22.220618][f=0012196] Lua::CollectGarbage::Synced 174.01ms 0.10% [t=00:01:22.220629][f=0012196] Lua::CollectGarbage::Unsynced 684.81ms 0.90% [t=00:01:22.220640][f=0012196] Misc::Profiler::AddTime 68.70ms 0.00% [t=00:01:22.220651][f=0012196] Sim 28447.32ms 62.20% [t=00:01:22.221710][f=0012196] [12196] Received game_message: hedkeaf has been destroyed! [t=00:01:22.224011][f=0012196] [12196] Received game_message: ok051323 wins! [t=00:01:22.234499][f=0012197] [12197] Game End Stats Header: 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Game End Stats Values: 19,5605,5240,5240,5605,82.3346481,172.122314,172.122314,82.3346481,0,0,0,0,0,0,0,0,148.716064,0,0,148.716064,1843.51367,1238.95752,1238.95752,1843.51367,820,180,180,820,20,23.698185,23.698185,20,1385,1275,1275,1385,26.0958996,21.353075,21.353075,26.0958996,1070,1480,1480,1070,1399.80005,770.700012,770.700012,1399.80005,2330,2305,2305,2330,770.700012,1399.80005,1399.80005,770.700012,0,287.167877,287.167877,0,1274.84692,1919.79285,1919.79285,1274.84692 [t=00:01:22.236504][f=0012197] [12197] Game End Stats Values: 20,5675,5210,5210,5675,83.0952682,172.985107,172.985107,83.0952682,0,0,0,0,0,0,0,0,287.599701,0,0,287.599701,2251.37598,1528.97058,1528.97058,2251.37598,920,280,280,920,20,15.5137033,15.5137033,20,1385,1275,1275,1385,27.6507072,20.0575218,20.0575218,27.6507072,955,1350,1350,955,1766.6001,1030.69995,1030.69995,1766.6001,2415,2305,2305,2415,1030.69995,1766.6001,1766.6001,1030.69995,0,287.167877,287.167877,0,1577.61462,2328.85449,2328.85449,1577.61462 [t=00:01:22.236602][f=0012197] [12197] Game End Stats Values: 21,5875,5210,5210,5875,83.9622192,173.097015,173.097015,83.9622192,0,0,0,0,0,0,0,0,432.62207,0,0,432.62207,2481.93726,1599.42517,1599.42517,2481.93726,1120,280,280,1120,20,14.0862169,14.0862169,20,1385,1275,1275,1385,28.0577965,20.0074596,20.0074596,28.0577965,955,1590,1590,955,2006.6001,1030.69995,1030.69995,2006.6001,2415,2065,2065,2415,1030.69995,2006.6001,2006.6001,1030.69995,0,287.167877,287.167877,0,1650.32019,2559.41577,2559.41577,1650.32019 [t=00:01:22.236712][f=0012197] [12197] Game End Stats Values: 22,6030,5225,5225,6030,89.6531525,173.848373,173.848373,89.6531525,0,0,0,0,0,0,0,0,635.043396,52.7319946,52.7319946,635.043396,2492.62036,1639.90845,1639.90845,2492.62036,1130,380,380,1130,20,11.6205578,11.6205578,20,1385,1275,1275,1385,28.3793983,18.3167553,18.3167553,28.3793983,1100,1590,1590,1100,2091.6001,1120.69995,1120.69995,2091.6001,2415,1980,1980,2415,1120.69995,2091.6001,2091.6001,1120.69995,0,287.167877,287.167877,0,1690.80347,2570.09888,2570.09888,1690.80347 [t=00:01:22.236822][f=0012197] [12197] Game End Stats Values: 23,6190,5440,5440,6190,102.463943,176.331421,176.331421,102.463943,0,0,0,0,0,0,0,0,860.958008,114.642456,114.642456,860.958008,2552.17993,1683.93713,1683.93713,2552.17993,1130,380,380,1130,20,14.4334097,14.4334097,20,1385,1275,1275,1385,31.1207275,18.1655369,18.1655369,31.1207275,1140,1735,1735,1140,2091.6001,1164.69995,1164.69995,2091.6001,2535,2050,2050,2535,1164.69995,2091.6001,2091.6001,1164.69995,34.3999863,287.167877,287.167877,34.3999863,1734.83215,2629.65845,2629.65845,1734.83215 [t=00:01:22.236920][f=0012197] [12197] Game End Stats Values: 24,6345,5765,5765,6345,103.274818,180.496704,180.496704,103.274818,0,0,0,0,0,0,0,0,979.665283,114.642456,114.642456,979.665283,2971.61353,1898.09375,1898.09375,2971.61353,950,380,380,950,20,25.6900272,25.6900272,20,1385,1275,1275,1385,30.4540577,18.2776852,18.2776852,30.4540577,1270,2025,2025,1270,2091.6001,1429.69995,1429.69995,2091.6001,2740,2085,2085,2740,1429.69995,2091.6001,2091.6001,1429.69995,34.3999863,287.167877,287.167877,34.3999863,1954.14063,3049.09204,3049.09204,1954.14063 [t=00:01:22.237069][f=0012197] [12197] Game End Stats Values: 25,6475,6185,6185,6475,103.844398,185.919189,185.919189,103.844398,0,0,0,0,0,0,0,0,1154.21875,114.642456,114.642456,1154.21875,3091.00537,2134.302,2134.302,3091.00537,950,380,380,950,20,24.6240749,24.6240749,20,1385,1275,1275,1385,30.0379715,21.1014977,21.1014977,30.0379715,1400,2410,2410,1400,2091.6001,1596.86719,1596.86719,2091.6001,2740,2120,2120,2740,1596.86719,2091.6001,2091.6001,1596.86719,34.3999863,328.500702,328.500702,34.3999863,2195.04468,3168.48389,3168.48389,2195.04468 [t=00:01:22.237169][f=0012197] [12197] Game End Stats Values: 26,6525,6400,6400,6525,104.886864,186.732574,186.732574,104.886864,0,0,0,0,0,0,0,0,1299.5813,114.642456,114.642456,1299.5813,3171.33203,2337.97144,2337.97144,3171.33203,1040,380,380,1040,20,12.9379568,12.9379568,20,1385,1275,1275,1385,28.0694981,23.1262245,23.1262245,28.0694981,1530,2555,2555,1530,2122,1766.86719,1766.86719,2122,2570,2190,2190,2570,1766.86719,2122,2122,1766.86719,34.3999863,406.004852,406.004852,34.3999863,2398.71411,3259.75659,3259.75659,2398.71411 [t=00:01:22.237265][f=0012197] [12197] Game End Stats Values: 27,6800,5925,5925,6800,105.513718,187.707382,187.707382,105.513718,0,0,0,0,0,0,0,0,1435.36584,177.024841,177.024841,1435.36584,4063.26514,3120.59155,3120.59155,4063.26514,1140,290,290,1140,20,12.8075237,12.8075237,20,1385,1275,1275,1385,27.3751221,18.0649891,18.0649891,27.3751221,1620,2170,2170,1620,2742,1936.86719,1936.86719,2742,2655,2190,2190,2655,1936.86719,2742,2742,1936.86719,34.3999863,406.004852,406.004852,34.3999863,3196.52661,4261.9248,4261.9248,3196.52661 [t=00:01:22.237378][f=0012197] [12197] Game End Stats Values: 28,6815,3575,3575,6815,106.730171,191.622559,191.622559,106.730171,0,0,0,0,0,0,0,0,1579.90222,738.106812,738.106812,1579.90222,5725.0874,3402.30713,3402.30713,5725.0874,1140,90,90,1140,20,11.9779196,11.9779196,20,1385,0,0,1385,28.0810947,16.3943462,16.3943462,28.0810947,1635,1735,1735,1635,5265.16748,2066.86719,2066.86719,5265.16748,2655,1750,1750,2655,2066.86719,5400.00098,5400.00098,2066.86719,34.3999863,406.004852,406.004852,34.3999863,3553.1731,6355.82373,6355.82373,3553.1731 [t=00:01:22.237471][f=0012197] [12197] Game End Stats Values: 29,6685,85,85,6685,106.787888,191.622559,191.622559,106.787888,0,0,0,0,0,0,0,0,1599.12488,752.773499,752.773499,1599.12488,5767.69629,3402.30713,3402.30713,5767.69629,1140,0,0,1140,20,7.37736034,7.37736034,20,1385,0,0,1385,28.0288582,14,14,28.0288582,1505,0,0,1505,5265.16748,2066.86719,2066.86719,5265.16748,2655,85,85,2655,2196.86719,8937.33496,8937.33496,2196.86719,34.3999863,406.004852,406.004852,34.3999863,3573.66333,6444.30615,6444.30615,3573.66333 [t=00:01:23.103578][f=0012370] [12370] Event [3272,29.0606689,2280]: 0 finished unit Metal Extractor [t=00:01:23.143182][f=0012377] [12377] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Fencer [t=00:01:23.428343][f=0012430] [12430] Event [4416,159.880371,1728]: 0 finished unit Picket [t=00:01:23.705447][f=0012481] Spectator Skel left the game: normal quit [t=00:01:23.705518][f=0012481] [12481] Event [undefined]: Skel quit [t=00:01:23.736533][f=0012488] Player ok051323 left the game: normal quit [t=00:01:23.736599][f=0012488] [12488] Event [undefined]: ok051323 quit [t=00:01:23.828533][f=0012505] No clients connected, shutting down server [t=00:01:23.828576][f=0012505] Server shutdown [t=00:01:23.828876][f=0012505] [12505] all players disconnected [t=00:01:24.470230][f=0012634] [12634] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Mason [t=00:01:24.888630][f=0012735] [12735] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Dart [t=00:01:25.952110][f=0013027] [13027] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Mason [t=00:01:26.867066][f=0013297] [13297] Event [4368,159.819946,1728]: 0 finished unit Picket [t=00:01:27.022490][f=0013352] [13352] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Scorcher [t=00:01:27.337047][f=0013471] [13471] Event [2808,29.6850586,1800]: 0 finished unit Metal Extractor [t=00:01:27.751844][f=0013627] [13627] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Scorcher [t=00:01:28.551182][f=0013925] [13925] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Scorcher [t=00:01:29.340510][f=0014227] [14227] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Scorcher [t=00:01:29.511526][f=0014297] [14297] Event [4320,159.866943,1728]: 0 finished unit Picket [t=00:01:30.110292][f=0014530] [14530] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Scorcher [t=00:01:30.322909][f=0014615] [14615] Event [2280,35.9088135,1800]: 0 finished unit Metal Extractor [t=00:01:30.851970][f=0014827] [14827] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Fencer [t=00:01:31.556157][f=0015133] [15133] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Fencer [t=00:01:32.175223][f=0015399] [15399] Event [4078.00781,158.681839,4400.02979]: 0 finished unit Mason [t=00:01:32.224302][f=0015421] Autoquit sending quit command. [t=00:01:32.224884][f=0015421] [QuitAction] user exited to system [t=00:01:32.225667][f=0015421] [SpringApp::Kill][1] fromRun=1 [t=00:01:32.225690][f=0015421] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:32.226008][f=0015421] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:32.226025][f=0015421] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:32.226035][f=0015421] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:32.226046][f=0015421] [SpringApp::Kill][2] [t=00:01:32.226767][f=0015421] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:32.226785][f=0015421] [Game::KillLua][1] dtor=0 luaUI=0x562da09e4c00 [t=00:01:32.226828][f=0015421] Start widgetHandler:Shutdown [t=00:01:32.231608][f=0015421] Shutdown - SaveOrderList Complete [t=00:01:32.232529][f=0015421] Writing last game win data [t=00:01:32.239016][f=0015421] Shutdown - SaveConfigData Complete [t=00:01:32.239039][f=0015421] Shutdown Widget - Save/Load API [t=00:01:32.239054][f=0015421] Shutdown Widget - Chili Highlight [t=00:01:32.239069][f=0015421] Shutdown Widget - Draw After Chili [t=00:01:32.239082][f=0015421] Shutdown Widget - API Unit Tracker GL4 [t=00:01:32.239111][f=0015421] Shutdown Widget - EPIC Menu [t=00:01:32.240101][f=0015421] Shutdown Widget - Chili Widget Selector [t=00:01:32.240933][f=0015421] Shutdown Widget - Chili Minimap [t=00:01:32.241106][f=0015421] Shutdown Widget - Local Team Colors [t=00:01:32.241126][f=0015421] Shutdown Widget - Display Keys 2 [t=00:01:32.241171][f=0015421] Shutdown Widget - Save Game Menu [t=00:01:32.241186][f=0015421] Shutdown Widget - Unit Icons [t=00:01:32.241205][f=0015421] Shutdown Widget - Noises [t=00:01:32.241219][f=0015421] Shutdown Widget - HealthBars [t=00:01:32.242070][f=0015421] Shutdown Widget - Win Counter [t=00:01:32.242090][f=0015421] Shutdown Widget - SpringRTS Replay Stats [t=00:01:32.242130][f=0015421] Shutdown Widget - EndGame APM stats [t=00:01:32.242145][f=0015421] Shutdown Widget - BuildETA [t=00:01:32.242161][f=0015421] Shutdown Widget - Modular Comm Info [t=00:01:32.242174][f=0015421] Shutdown Widget - Stereo3D [t=00:01:32.242194][f=0015421] Shutdown Widget - Showeco and Grid Drawer [t=00:01:32.242208][f=0015421] Shutdown Widget - Point Tracker [t=00:01:32.242221][f=0015421] Shutdown Widget - Missile Silo Range [t=00:01:32.242236][f=0015421] Shutdown Widget - MinimapEvents [t=00:01:32.242250][f=0015421] Shutdown Widget - Local Widgets Config [t=00:01:32.242270][f=0015421] Shutdown Widget - Highlight Geos [t=00:01:32.242284][f=0015421] Shutdown Widget - Grab Input [t=00:01:32.242308][f=0015421] Shutdown Widget - Defense Range Zero-K [t=00:01:32.242334][f=0015421] Shutdown Widget - Darkening [t=00:01:32.242358][f=0015421] Shutdown Widget - Context Menu [t=00:01:32.242372][f=0015421] Shutdown Widget - Chili Spectator Panels [t=00:01:32.242387][f=0015421] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:32.242405][f=0015421] Shutdown Widget - Chili Nuke Warning [t=00:01:32.242422][f=0015421] Shutdown Widget - Chili EndGame Window [t=00:01:32.242441][f=0015421] Shutdown Widget - Chili Economy Panel Default [t=00:01:32.242550][f=0015421] Shutdown Widget - CameraShake [t=00:01:32.242567][f=0015421] Shutdown Widget - State Reverse and Latency [t=00:01:32.242580][f=0015421] Shutdown Widget - Music Player v2 [t=00:01:32.242595][f=0015421] Shutdown Widget - Attack AoE [t=00:01:32.242609][f=0015421] Shutdown Widget - Map Edge Extension [t=00:01:32.242623][f=0015421] Shutdown Widget - Selection Send [t=00:01:32.242637][f=0015421] Shutdown Widget - LupsManager [t=00:01:32.242663][f=0015421] Shutdown Widget - Newton Firezone [t=00:01:32.242678][f=0015421] Shutdown Widget - Chili Pro Console [t=00:01:32.246683][f=0015421] Shutdown Widget - Persistent Build Height [t=00:01:32.246705][f=0015421] Shutdown Widget - Lasso Terraform GUI [t=00:01:32.246759][f=0015421] Shutdown Widget - Lups [t=00:01:32.246800][f=0015421] Shutdown Widget - Chili Framework [t=00:01:32.246815][f=0015421] Shutdown Widget - Mex Placement Handler [t=00:01:32.246829][f=0015421] Shutdown Widget - Chili Core Selector [t=00:01:32.246916][f=0015421] Shutdown Widget - Custom Markers [t=00:01:32.246936][f=0015421] Shutdown Widget - Select Keys [t=00:01:32.246968][f=0015421] Shutdown Widget - Pause Screen [t=00:01:32.247591][f=0015421] Shutdown Widget - Text To Speech Control [t=00:01:32.247619][f=0015421] Shutdown Widget - Layout Handler [t=00:01:32.247634][f=0015421] End widgetHandler:Shutdown [t=00:01:32.413760][f=0015421] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={409677,39534298} {int,ext,rec}Allocs={12540398,0,0} {chunk,block}Bytes={39534298,0} [t=00:01:32.415386][f=0015421] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:32.415412][f=0015421] [Game::KillLua][3] dtor=0 luaRules=0x562d9c806270 [t=00:01:32.415467][f=0015421] Start gadgetHandler:Shutdown [t=00:01:32.415485][f=0015421] Shutdown - StartSetup [t=00:01:32.415503][f=0015421] Shutdown - UnitMorph [t=00:01:32.417162][f=0015421] Shutdown - Carrier Drones [t=00:01:32.417190][f=0015421] Shutdown - Missile Silo Controller [t=00:01:32.417205][f=0015421] Shutdown - Modular Comm Info [t=00:01:32.417220][f=0015421] Shutdown - Terrain Texture Handler [t=00:01:32.417234][f=0015421] Shutdown - UnitCloakShield [t=00:01:32.417565][f=0015421] Shutdown - Starlight Handler [t=00:01:32.417604][f=0015421] End gadgetHandler:Shutdown [t=00:01:32.449892][f=0015421] Start gadgetHandler:Shutdown [t=00:01:32.449942][f=0015421] Shutdown - Save/Load [t=00:01:32.449964][f=0015421] Shutdown - Teleport Throw [t=00:01:32.449980][f=0015421] Shutdown - UnitMorph [t=00:01:32.450000][f=0015421] Shutdown - Modular Comm Info [t=00:01:32.450014][f=0015421] Shutdown - Retreat Command [t=00:01:32.450032][f=0015421] Shutdown - Shockwaves [t=00:01:32.450046][f=0015421] Shutdown - UnitCloakShield [t=00:01:32.450063][f=0015421] Shutdown - Lups Cloak FX [t=00:01:32.450078][f=0015421] Shutdown - Lups [t=00:01:32.450114][f=0015421] Shutdown - Lups Shield [t=00:01:32.450181][f=0015421] End gadgetHandler:Shutdown [t=00:01:32.467971][f=0015421] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12540429,0,0} {chunk,block}Bytes={0,0} [t=00:01:32.468133][f=0015421] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12540429,0,0} {chunk,block}Bytes={0,0} [t=00:01:32.468215][f=0015421] [Game::KillLua][4] dtor=0 [t=00:01:32.468234][f=0015421] [Game::KillLua][5] dtor=0 [t=00:01:32.473382][f=0015421] [Game::~CGame][1] [t=00:01:32.473424][f=0015421] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:32.473435][f=0015421] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:32.473446][f=0015421] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:32.473456][f=0015421] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:32.473466][f=0015421] [Game::KillLua][4] dtor=1 [t=00:01:32.473476][f=0015421] [Game::KillLua][5] dtor=1 [t=00:01:32.473589][f=0015421] [Game::KillMisc][1] [t=00:01:32.473601][f=0015421] [Game::KillMisc][2] [t=00:01:32.474052][f=0015421] [Game::KillMisc][3] [t=00:01:32.474612][f=0015421] [Game::KillRendering][1] [t=00:01:32.499101][f=0015421] [3DOParser::Kill] allocated 1 pieces [t=00:01:32.499148][f=0015421] [S3OParser::Kill] allocated 5462 pieces [t=00:01:32.500663][f=0015421] [AssParser::Kill] allocated 669 pieces [t=00:01:32.620137][f=0015421] [Game::KillInterface][1] [t=00:01:32.620920][f=0015421] [Game::KillInterface][2] [t=00:01:32.624059][f=0015421] [Game::KillSimulation][1] [t=00:01:32.624082][f=0015421] [Game::KillSimulation][2] [t=00:01:33.290555][f=0015421] [CCollisionHandler] dis-/continuous tests: 0/70005 [t=00:01:33.290593][f=0015421] [Game::KillSimulation][3] [t=00:01:33.290780][f=0015421] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:33.290833][f=0015421] [~CPathCache(20x20)] cacheHits=14 hitPercentage=19% numHashColls=0 maxCacheSize=10 [t=00:01:33.290853][f=0015421] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:33.290870][f=0015421] [~CPathCache(40x40)] cacheHits=14 hitPercentage=0% numHashColls=0 maxCacheSize=23 [t=00:01:33.293648][f=0015421] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:01:33.337689][f=0015421] [LosHandler::Kill] raycast instance cache-{hits,misses}={4746,9467}; shared=1%; cached=32% [t=00:01:33.525385][f=0015421] [Game::KillSimulation][4] [t=00:01:37.098594][f=0015421] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:37.100223][f=0015421] [Game::~CGame][2] [t=00:01:37.100416][f=0015421] [Game::~CGame][3] [t=00:01:37.302145][f=0015421] [SpringApp::Kill][3] [t=00:01:37.302743][f=0015421] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 163049 bytes sent 148921 bytes recv'd [t=00:01:37.308650][f=0015421] Kill: client disconnecting... [t=00:01:39.316776][f=0015421] CloseConnection: client connection closed [t=00:01:39.322390][f=0015421] [SpringApp::Kill][4] font=0x562d7492c600 [t=00:01:39.332264][f=0015421] [SpringApp::Kill][5] [t=00:01:39.376299][f=0015421] [SpringApp::Kill][6] [t=00:01:39.376555] [SpringApp::Kill][7] [t=00:01:39.378210] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:39.378296] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:39.378313] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:39.378327] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:39.378341] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:39.378354] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:39.378368] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {456, 1048576, 1048576}, EBO = {684, 1048576, 1048576} [t=00:01:39.378382] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {3688, 1048576, 1048576}, EBO = {5532, 1048576, 1048576} [t=00:01:39.378396] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:39.378409] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:39.378439] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:39.378452] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:39.378465] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:39.399432] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:39.399478] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:39.399488] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:39.399498] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:39.401054] [VFS] [SpringVFS::DeleteArchives] [t=00:01:39.401074] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:39.401085] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x562d74a62450) [t=00:01:39.410181] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3256ms [t=00:01:39.410486] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=113ms [t=00:01:39.410500] file="luaui/configs/unit_state_defaults.lua" indx=3017 inflSize=1kb readTime=32ms [t=00:01:39.410510] file="bitmaps/loadpictures/jumpjets.png" indx=527 inflSize=1540kb readTime=24ms [t=00:01:39.410938] file="objects3d/strikecom_dead_1.dae" indx=5617 inflSize=1986kb readTime=22ms [t=00:01:39.410953] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=22ms [t=00:01:39.410963] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=21ms [t=00:01:39.410974] file="objects3d/starlight.dae" indx=5580 inflSize=1173kb readTime=21ms [t=00:01:39.410983] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=21ms [t=00:01:39.411230] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=21ms [t=00:01:39.411246] file="objects3d/leveler_d.dae.lua" indx=5344 inflSize=0kb readTime=18ms [t=00:01:39.417474] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 166056166 bytes cached in 3476 files [t=00:01:39.732222] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [t=00:01:39.732261] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/CrossRoads.v1.0.3.sd7 (0x562d74926360) [t=00:01:39.733073] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:39.733097] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x562d748fd810) [t=00:01:39.733741] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:39.734018] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7ff19c00db90) [t=00:01:39.734427] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:39.738272] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x562d7491f170) [t=00:01:39.738517] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:39.738531] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:39.738544] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:39.738554] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:39.738564] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:39.738583] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:39.739784] [SpringApp::Kill][8] [t=00:01:39.739804] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:39.739815] [WatchDog::Uninstall][1] hangDetectorThread=0x562d2f4684d0 (joinable=1) [t=00:01:39.739825] [WatchDog::Uninstall][2] [t=00:01:40.192824] [WatchDog::Uninstall][3] [t=00:01:40.192860] [SpringApp::Kill][9]