[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000059] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.011457] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.011875] Using writeable configuration source: "/tmp/tmp.ZgxPXG3hAY/springsettings.1579768.cfg" [t=00:00:00.018955] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.019009] ============== ============== [t=00:00:00.019021] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019032] [t=00:00:00.019042] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019053] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019063] Use "none" to disable the default log sections. [t=00:00:00.019073] ============== ============== [t=00:00:00.019083] ============== ============== [t=00:00:00.019150] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019162] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019173] ROAM = 2 [t=00:00:00.019184] RotateLogFiles = 1 [t=00:00:00.019195] TeamHighlight = 0 [t=00:00:00.019206] ============== ============== [t=00:00:00.019216] ============== ============== [t=00:00:00.019227] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.019238] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.019249] Compiler Version: gcc-11.1.0 [t=00:00:00.019272] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019441] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019453] Binary Word Size: 64-bit (native) [t=00:00:00.019463] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019473] Physical CPU Cores: 1 [t=00:00:00.019484] Logical CPU Cores: 1 [t=00:00:00.019494] ============== ============== [t=00:00:00.019588] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019599] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019609] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019620] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019630] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.021671] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.021693] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.021715] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.021746] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.021771] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.021781] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.021814] [GR::LogVersionInfo] [t=00:00:00.021824] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021833] GL version : [t=00:00:00.021842] GL vendor : [t=00:00:00.021851] GL renderer : [t=00:00:00.021860] GLSL version: [t=00:00:00.021869] GLEW version: spring headless stub GLEW version [t=00:00:00.021879] GPU memory : unknown [t=00:00:00.021888] SDL swap-int: 0 [t=00:00:00.021897] SDL driver : headless stub [t=00:00:00.021906] [t=00:00:00.021916] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021926] GLSL shader support : 0 [t=00:00:00.021935] GL4 support : 0 [t=00:00:00.021943] FBO extension support : 0 [t=00:00:00.021953] NVX GPU mem-info support : 0 [t=00:00:00.021985] ATI GPU mem-info support : 0 [t=00:00:00.021995] NPOT-texture support : 1 (0) [t=00:00:00.022004] S3TC/DXT1 texture support : 0/0 [t=00:00:00.022013] texture query-LOD support : 1 (0) [t=00:00:00.022022] MSAA frame-buffer support : 0 (0) [t=00:00:00.022031] Z-buffer depth : 16 (-) [t=00:00:00.022041] primitive-restart support : 0 (0) [t=00:00:00.022050] clip-space control support: 0 (0) [t=00:00:00.022059] seamless cube-map support : 0 (0) [t=00:00:00.022068] frag-depth layout support : 0 (0) [t=00:00:00.022077] persistent maps support : 0 (0) [t=00:00:00.022086] explicit attribs location : 0 (0) [t=00:00:00.022095] multi draw indirect : 0 (-) [t=00:00:00.022104] [t=00:00:00.022114] max. FBO samples : -1 [t=00:00:00.022123] max. FS/program texture slots : 8/8 [t=00:00:00.022132] max. texture size : 2048 [t=00:00:00.022144] max. texture anisotropy level : 0.000000 [t=00:00:00.022154] max. vec4 varyings/attributes : 0/0 [t=00:00:00.022163] max. draw-buffers : 0 [t=00:00:00.022172] max. rec. indices/vertices : 0/0 [t=00:00:00.022181] max. uniform buffer-bindings : 0 [t=00:00:00.022190] max. uniform block-size : 0KB [t=00:00:00.022199] max. storage buffer-bindings : 0 [t=00:00:00.022208] max. storage block-size : 0MB [t=00:00:00.022217] [t=00:00:00.022227] enable AMD-hacks : 0 [t=00:00:00.022236] compress MIP-maps: 0 [t=00:00:00.022883] [GR::UpdateGLConfigs] [t=00:00:00.022904] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022918] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022929] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022938] [GR::InitGLState] [t=00:00:00.024075] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.878718] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.899663] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.907713] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.908256] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.908280] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.908296] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:01.024281] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:01.029153] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.107815] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.108095] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.124891] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 103ms [t=00:00:01.124919] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.125262] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.136194] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff35800d810 (SpringVFS) global=(nil) (null) [t=00:00:01.136217] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.144375] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.144402] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.144413] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.144423] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.144764] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2921 MB [t=00:00:01.165642][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.166566][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.166684][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1579768/replay.sdfz" for game data... [t=00:00:01.316484][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.328022][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.328121][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.332838][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.332875][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 166ms [t=00:00:01.333066][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:01.391613][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55bb24ca8730] using map "TitanDuel 2.2" (loaded=0 cached=0) [t=00:00:01.392817][f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:01.394405][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.394883][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55bb24ca8730] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.396087][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.407014][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.407472][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.420479][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 87ms [t=00:00:01.420797][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.425921][f=-000001] forceSingleThreaded, false [t=00:00:01.507575][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.507608][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.507686][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.507732][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.507777][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.507820][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.508938][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.509438][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.509911][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.512812][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.514896][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.516732][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.516761][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.517213][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.525116][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.526852][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.527935][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.528244][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.528901][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.528920][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.564048][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.564094][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.729529][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.810151][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.793406][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.149097][f=-000001] Loading UnitDefs_posts [t=00:00:03.351322][f=-000001] Loading FeatureDefs_posts [t=00:00:03.421393][f=-000001] Loading WeaponDefs_posts [t=00:00:03.442918][f=-000001] Loading ArmorDefs_posts [t=00:00:03.467536][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 662ms [t=00:00:03.526908][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 733ms [t=00:00:03.526959][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.677741][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.678301][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.679037][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.679061][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.690019][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.703193][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.043711][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.099141][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.231739][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.235797][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.235830][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.681059][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 445ms [t=00:00:04.681108][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.789002][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [t=00:00:04.789050][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.838770][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 49ms [t=00:00:05.497590][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.503131][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.504618][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.516023][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.697904][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.707553][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.707582][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.709122][f=-000001] InfoTexture: legacy [t=00:00:10.709142][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.711000][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.547401][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.549158][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.549180][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.550079][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.728986][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.731292][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.931537][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.012454][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.022595][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.022628][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.024012][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.480001][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.490710][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.491189][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.680736][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:12.682193][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.682218][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.690662][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.690701][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.690714][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:12.690724][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.690735][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.690746][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.690756][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f682d3a [t=00:00:12.695745][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.695778][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.695789][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:12.695799][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.695809][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.695819][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.695829][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f682d4a [t=00:00:12.695840][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55bb2ceeb630 has BLOCKSIZE 1 [t=00:00:12.699267][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.699294][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.699305][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:12.699315][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.699490][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.699537][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f682aa0 [t=00:00:12.705988][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f682aa0 file="cache/105dev-BAR105/paths/TitanDuel 2.2.pe-5f682aa0.zip" (exists=1) [t=00:00:12.707205][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.716733][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.716765][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.719971][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.719998][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.720011][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:12.720023][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.720037][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.720051][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f682ab0 [t=00:00:12.818023][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f682ab0 file="cache/105dev-BAR105/paths/TitanDuel 2.2.pe2-5f682ab0.zip" (exists=1) [t=00:00:12.819451][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.822217][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.822240][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.822255][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (139ms, checksum fa4645f9)" [t=00:00:12.822315][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.822329][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.822352][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.983870][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 52ms [t=00:00:12.984551][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.258623][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:15.258977][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.729099][f=-000001] Synced LuaRules: finished loading [t=00:00:15.753442][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.421609][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.489718][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.490493][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.491803][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.491824][f=-000001] LuaSocket Support: enabled [t=00:00:16.508098][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.592031][f=-000001] localWidgets, nil, true, true [t=00:00:16.594259][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.594283][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.602792][f=-000001] USE_OLD_CHILI [t=00:00:17.311119][f=-000001] Loading last game win data [t=00:00:17.312325][f=-000001] Resetting win data [t=00:00:17.312900][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.312923][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.312937][f=-000001] Player and team counts match, continuing [t=00:00:17.312954][f=-000001] 555Tango was in last game but is now absent, resetting scores [t=00:00:17.497976][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.498013][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.556393][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.613845][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.320358][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.485980][f=-000001] forceSingleThreaded, false [t=00:00:19.930016][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.930400][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.930803][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.931790][f=-000001] Loaded API widget: i18n [t=00:00:19.932232][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.932567][f=-000001] Loaded API widget: Win Counter [t=00:00:19.932923][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.122844][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.123291][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.123580][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.409153][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.410530][f=-000001] Loaded API widget: Lups [t=00:00:20.410749][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.411085][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.411389][f=-000001] Loaded widget: Save/Load API [t=00:00:20.411743][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.412068][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.412887][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.417571][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.419436][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.419456][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.419551][f=-000001] Set maximum particles to: 0 [t=00:00:20.420192][f=-000001] Set UnitIconDist to 0 [t=00:00:20.517937][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.544039][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.545434][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.545730][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.546030][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.555611][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.556218][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.556683][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.556999][f=-000001] Mexspot Fetcher fetching [t=00:00:20.557230][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.557569][f=-000001] Team highlighting: Disabled [t=00:00:20.557679][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.558214][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.558661][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.559096][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.559326][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.559637][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.559873][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.560191][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.560544][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.560963][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.561586][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.561887][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.561902][f=-000001] Using fallback unit outlines [t=00:00:20.562092][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.562446][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.573188][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.574942][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.575980][f=-000001] Loaded widget: Guard Remove [t=00:00:20.576416][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.629851][f=-000001] Loaded widget: HealthBars [t=00:00:20.630412][f=-000001] Loaded widget: Noises [t=00:00:20.630753][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.631140][f=-000001] Loaded widget: Unit Icons [t=00:00:20.634796][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.635207][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.635712][f=-000001] Loaded widget: BuildETA [t=00:00:20.636080][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.636435][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.636839][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.637206][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.637419][f=-000001] Loaded widget: Objectives [t=00:00:20.639063][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.639424][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.639799][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.639830][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1579768/events.log [t=00:00:20.643177][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.647215][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.648057][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.648360][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.654210][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.654630][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.654994][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.655347][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.655851][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.656085][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.656786][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.657149][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.657480][f=-000001] Loaded widget: Autoquit [t=00:00:20.657709][f=-000001] Loaded widget: Blast Radius [t=00:00:20.658072][f=-000001] Loaded widget: CameraShake [t=00:00:20.658728][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.674364][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.674893][f=-000001] EndGame Graph disabled [t=00:00:20.723059][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.723539][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.723898][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.724120][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.748370][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.748757][f=-000001] Loaded widget: Easy Facing [t=00:00:20.749134][f=-000001] Loaded widget: Ferry Points [t=00:00:20.749791][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.757801][f=-000001] Loaded widget: Context Menu [t=00:00:20.758439][f=-000001] Loaded widget: Darkening [t=00:00:20.760112][f=-000001] Loaded widget: Decloak Range [t=00:00:20.760641][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.768761][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.769349][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.769733][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.770303][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.771866][f=-000001] Input grabbing is enabled! [t=00:00:20.771907][f=-000001] Input grabbing is enabled! [t=00:00:20.772029][f=-000001] Loaded widget: Grab Input [t=00:00:20.772501][f=-000001] Loaded widget: Haven Handler [t=00:00:20.772940][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.773478][f=-000001] Loaded widget: In-game Guide [t=00:00:20.773745][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.774088][f=-000001] Loaded widget: Keep Target [t=00:00:20.774485][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.774904][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.775707][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.776289][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.776818][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.777083][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.777355][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.777626][f=-000001] Loaded widget: Orbit Command [t=00:00:20.778040][f=-000001] Loaded widget: Point Tracker [t=00:00:20.778311][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.778577][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.779078][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.779536][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.780111][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.780686][f=-000001] Loaded widget: Simple Settings [t=00:00:20.781140][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.781455][f=-000001] Loaded widget: SmoothCam [t=00:00:20.781948][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.783601][f=-000001] Loaded widget: Stereo3D [t=00:00:20.783894][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.784956][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.785249][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.786210][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.786964][f=-000001] Loaded widget: Command Alpha [t=00:00:20.787463][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.787952][f=-000001] Loaded widget: Ghost Site [t=00:00:20.789280][f=-000001] Loaded widget: Attack Warning [t=00:00:20.789692][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.790407][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.791854][f=-000001] Loaded widget: Auto Group [t=00:00:20.792935][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.794001][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.794380][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.795286][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.796396][f=-000001] Loaded widget: Select Com at start [t=00:00:20.803068][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.804418][f=-000001] Loaded widget: Transport AI [t=00:00:20.944011][f=-000001] Loaded widget: Attack AoE [t=00:00:20.944546][f=-000001] Loaded widget: Icon Sets [t=00:00:20.945258][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.950885][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.951214][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.976075][f=-000001] Loaded widget: Unit Start State [t=00:00:20.976522][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.976787][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.978433][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.979557][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.980000][f=-000001] Loaded widget: Commands FX [t=00:00:20.980248][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.996710][f=-000001] Loaded widget: UnitShapes [t=00:00:20.997235][f=-000001] : disabled for spectators [t=00:00:20.998227][f=-000001] Loaded widget: Stockpiler [t=00:00:20.999552][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.999838][f=-000001] Loaded widget: AllyCursors [t=00:00:21.000230][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.000753][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.001136][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.001523][f=-000001] Loaded widget: Selection Send [t=00:00:21.002251][f=-000001] Loaded widget: Shield Guard [t=00:00:21.003734][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.004213][f=-000001] Loaded widget: State Icons [t=00:00:21.004525][f=-000001] : disabled for spectators [t=00:00:21.005378][f=-000001] Loaded widget: Building Starter [t=00:00:21.005755][f=-000001] : disabled for spectators [t=00:00:21.006532][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.006817][f=-000001] Loaded widget: LupsManager [t=00:00:21.007154][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.007473][f=-000001] Loaded widget: Units on Fire [t=00:00:21.008129][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.008686][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.009826][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.010238][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.010736][f=-000001] Loaded widget: Chili Docking [t=00:00:21.017608][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.025289][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.025805][f=-000001] Loaded widget: HUD Presets [t=00:00:21.026532][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.028970][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.029386][f=-000001] Loaded widget: Image Preloader [t=00:00:21.029847][f=-000001] Loaded widget: Custom Markers [t=00:00:21.034290][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.034791][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:21.035019][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.035845][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.036335][f=-000001] Loaded widget: Start Boxes [t=00:00:21.037586][f=-000001] Loaded widget: Select Keys [t=00:00:21.045899][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.046834][f=-000001] Loaded widget: Pause Screen [t=00:00:21.047112][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.047388][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.048058][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.048604][f=-000001] SetSunLighting [t=00:00:21.049855][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.061969][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.062432][f=-000001] Loaded widget: Font Cache [t=00:00:21.062791][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.062835][f=-000001] Loaded widget: GC Control [t=00:00:21.066664][f=-000001] Loaded widget: Layout Handler [t=00:00:21.067113][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.069663][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.074829][f=-000001] Writing last game win data [t=00:00:21.079255][f=-000001] LuaUI v0.3 [t=00:00:21.263334][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.325675][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.339463][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13339,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.925882][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.927739][f=-000001] Spectator mode. Widget removed. [t=00:00:21.940452][f=-000001] Spectator mode. Widget removed. [t=00:00:21.941835][f=-000001] Playback paused [t=00:00:21.949875][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.030126][f=-000001] Opening demofile demos/1579768/replay.sdfz [t=00:00:22.030257][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.030377][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.030646][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:22.030667][f=-000001] -> Connection established (given id 3) [t=00:00:22.030792][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3987e4a4c1f7fcaf0e3ed2922ef2f11a97f34a1a27dc73b5f9ea5d9b087b5d9cbc99a69c8c6d602d4f9b66335e103b67c2dfb9b5db43e65bd7a3b7a4c10cdf63" [t=00:00:22.030810][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.030822][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:22.030834][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:22.030865][f=-000001] Speed set to 20.0 [server] [t=00:00:22.030878][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55bb43602050,(nil)}][locale="C"]" [t=00:00:22.030890][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.043985][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.044018][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:35.333280][f=-000001] Beginning demo playback [t=00:00:35.348081][f=-000001] GameID: f3be05647c0f9ded4c23c69f18bd8668 [t=00:00:35.376036][f=-000001] Connection attempt from ok051323 [t=00:00:35.376074][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:35.377536][f=-000001] [0] Event [undefined]: ok051323 changed status [t=00:00:35.377705][f=-000001] -> Connection established (given id 1) [t=00:00:35.384299][f=-000001] Connection attempt from Skel [t=00:00:35.384343][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:35.384457][f=-000001] [0] Event [undefined]: Skel changed status [t=00:00:35.384621][f=-000001] -> Connection established (given id 0) [t=00:00:35.407969][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4b214b7c10d8e9781b014e19d65de58bc5c13ea23775103fca4e1d493995349b49466bdefb4aeb6871f94421d07e780fd72b887586ac8f839021e1cc9b1609dd" [t=00:00:35.408039][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.439679][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4b214b7c10d8e9781b014e19d65de58bc5c13ea23775103fca4e1d493995349b49466bdefb4aeb6871f94421d07e780fd72b887586ac8f839021e1cc9b1609dd" [t=00:00:35.439720][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.835859][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:35.835901][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:36.127837][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[Game::Load][lua{Rules,Gaia}={0000021bf7b01bb0,0000000000000000}][locale="C"]" [t=00:00:36.201223][f=-000001] Allies: I choose: Engineer! [t=00:00:36.243992][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:36.244032][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:36.267573][f=-000001] [Game::ClientReadNet] added new player hedkeaf with number 2 to team 0 [t=00:00:36.275883][f=-000001] > SPRINGIE:User hedkeaf|turretlaser|7_6||False|P42|Federation|UA [t=00:00:36.347863][f=-000001] Connection attempt from hedkeaf [t=00:00:36.347901][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:36.347913][f=-000001] -> Connection established (given id 2) [t=00:00:36.396176][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3987e4a4c1f7fcaf0e3ed2922ef2f11a97f34a1a27dc73b5f9ea5d9b087b5d9cbc99a69c8c6d602d4f9b66335e103b67c2dfb9b5db43e65bd7a3b7a4c10cdf63" [t=00:00:36.396219][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:36.799764][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={0000020946426360,0000000000000000}][locale="C"]" [t=00:00:37.596280][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:37.596322][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:38.231687][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={0000026a7c0e2cf0,0000000000000000}][locale="C"]" [t=00:00:38.940453][f=-000001] Allies: I choose: Engineer! [t=00:00:39.948340][f=-000001] gl [t=00:00:40.254313][f=-000001] [0] Event [540,172.183167,495]: 0 finished unit Engineer Commander [t=00:00:40.266005][f=-000001] [0] Event [4610,171.395294,4537]: 1 finished unit Engineer Commander [t=00:00:40.285094][f=0000000] [0] Skel, team: 0, elo:2476, userid: 462078 [t=00:00:40.285148][f=0000000] [0] ok051323, team: 1, elo:2350, userid: 467186 [t=00:00:40.285176][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:40.296962][f=0000000] Playback continued [t=00:00:40.315277][f=0000006] [6] Event [4784,163.054749,4560]: 1 finished unit Tank Foundry [t=00:00:40.374277][f=0000007] [7] Event [448,177.827209,560]: 0 finished unit Rover Assembly [t=00:00:40.503921][f=0000034] ty u2 [t=00:00:40.915251][f=0000227] [227] Event [424,175.819244,328]: 0 finished unit Metal Extractor [t=00:00:40.917333][f=0000228] [228] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [t=00:00:41.394650][f=0000452] [452] Event [744,175.805054,600]: 0 finished unit Metal Extractor [t=00:00:41.414626][f=0000462] [462] Event [448.029633,178.280746,577.992249]: 0 finished unit Mason [t=00:00:41.508650][f=0000498] [498] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [t=00:00:41.818545][f=0000635] [635] Event [664,173.995728,552]: 0 finished unit Solar Collector [t=00:00:41.849116][f=0000645] [645] Event [4784.04297,166.960312,4532]: 1 finished unit Welder [t=00:00:41.967132][f=0000702] [702] Event [4440,177.642761,4312]: 1 finished unit Solar Collector [t=00:00:42.142075][f=0000796] [796] Event [520,175.819244,344]: 0 finished unit Solar Collector [t=00:00:42.932255][f=0001156] [1156] Event [4784.04297,166.960312,4532]: 1 finished unit Kodachi [t=00:00:43.197002][f=0001292] [1292] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [t=00:00:43.490792][f=0001401] [1401] Event [528,173.931885,464]: 0 finished unit Lotus [t=00:00:43.719445][f=0001481] [1481] Event [4808,168.596191,3896]: 1 finished unit Solar Collector [t=00:00:44.173592][f=0001665] [1665] Event [688,175.211411,496]: 0 finished unit Radar Tower [t=00:00:45.216264][f=0002072] [2072] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [t=00:00:45.799725][f=0002331] [2331] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [t=00:00:45.805339][f=0002335] [2335] Event [4408,172.172241,3480]: 1 finished unit Solar Collector [t=00:00:45.888422][f=0002373] [2373] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [t=00:00:45.926732][f=0002393] [2393] Event [448.029633,178.280746,577.992249]: 0 finished unit Dominatrix [t=00:00:46.320479][f=0002560] [2560] Event [4784.04297,166.960312,4532]: 1 finished unit Kodachi [t=00:00:46.376672][f=0002589] [2589] Event [344,175.826355,1096]: 0 finished unit Solar Collector [t=00:00:46.774502][f=0002762] [2762] Event [3800,183.177124,4760]: 1 finished unit Solar Collector [t=00:00:47.183756][f=0002936] [2936] Event [352,175.821609,1040]: 0 finished unit Lotus [t=00:00:47.454165][f=0003056] [3056] Event [3768,174.066711,3256]: 1 finished unit Solar Collector [t=00:00:47.660748][f=0003158] [3158] Event [4784.04297,166.960312,4532]: 1 finished unit Kodachi [t=00:00:48.162208][f=0003377] [3377] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [t=00:00:48.657910][f=0003578] [3578] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [t=00:00:48.823758][f=0003655] [3655] Event [3560,172.158051,3224]: 1 finished unit Solar Collector [t=00:00:48.936089][f=0003701] [3701] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [t=00:00:49.399106][f=0003887] [3887] Event [456,179.338531,1672]: 0 finished unit Solar Collector [t=00:00:49.420036][f=0003900] [3900] Event [4784.04297,166.960312,4532]: 1 finished unit Kodachi [t=00:00:49.804936][f=0004052] [4052] Event [3120,170.533203,4768]: 1 finished unit Lotus [t=00:00:50.278464][f=0004225] [4225] Event [448,177.578888,1744]: 0 finished unit Lotus [t=00:00:50.680300][f=0004346] [4346] Event [448.029633,178.280746,577.992249]: 0 finished unit Dominatrix [t=00:00:50.853648][f=0004407] [4407] Event [416,180.639328,1616]: 0 finished unit Radar Tower [t=00:00:50.907069][f=0004427] [4427] Event [3280,172.165161,4656]: 1 finished unit Lotus [t=00:00:50.927267][f=0004434] [4434] Event [4784.04297,166.960312,4532]: 1 finished unit Kodachi [t=00:00:51.317121][f=0004577] [4577] Event [3144,173.995728,2600]: 1 finished unit Metal Extractor [t=00:00:51.868394][f=0004798] oof [t=00:00:52.102099][f=0004877] [4877] Event [3440,170.348755,4528]: 1 finished unit Lotus [t=00:00:52.447659][f=0005001] [5001] Event [undefined]: ok051323 resigned [t=00:00:52.447960][f=0005001] game_message: ok051323 has been destroyed! [t=00:00:52.448096][f=0005001] game_message: Skel wins! [t=00:00:52.448503][f=0005001] Submitting stats [t=00:00:52.454845][f=0005001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:52.458466][f=0005001] Part| Total Time|Time of the last 0.5s [t=00:00:52.458495][f=0005001] Draw 11790.25ms 15.58% [t=00:00:52.458509][f=0005001] Lua::Callins::Synced 1285.84ms 12.49% [t=00:00:52.458522][f=0005001] Lua::Callins::Unsynced 18928.79ms 26.57% [t=00:00:52.458551][f=0005001] Lua::CollectGarbage::Synced 89.12ms 0.10% [t=00:00:52.458564][f=0005001] Lua::CollectGarbage::Unsynced 567.05ms 0.30% [t=00:00:52.458576][f=0005001] Misc::Profiler::AddTime 49.05ms 0.00% [t=00:00:52.458589][f=0005001] Sim 8590.79ms 65.93% [t=00:00:52.460178][f=0005001] [5001] Received game_message: ok051323 has been destroyed! [t=00:00:52.461297][f=0005001] [5001] Received game_message: Skel wins! [t=00:00:52.471086][f=0005002] [5002] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:52.471865][f=0005002] [5002] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:52.471966][f=0005002] [5002] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:52.472065][f=0005002] [5002] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.40186453,6.40186453,6.40186453,6.40186453,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:52.472168][f=0005002] [5002] Game End Stats Values: 3,2400,2405,2400,2405,0.00071842,0.87218553,0.00071842,0.87218553,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.66666698,9.19999981,8.66666698,9.19999981,1275,1275,1275,1275,9.60843849,9.80018044,9.60843849,9.80018044,0,0,0,0,0,0,0,0,1125,1130,1125,1130,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:52.472269][f=0005002] [5002] Game End Stats Values: 4,2655,2405,2655,2405,0.00197564,3.3821094,0.00197564,3.3821094,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12,10,12,1275,1275,1275,1275,10.0094051,10.17665,10.0094051,10.17665,170,0,170,0,0,0,0,0,1210,1130,1210,1130,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:52.472369][f=0005002] [5002] Game End Stats Values: 5,2725,2550,2725,2550,1.16682255,7.89444447,1.16682255,7.89444447,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,11.1999998,12,11.1999998,12,1275,1330,1275,1330,12.0916357,10.3101416,12.0916357,10.3101416,170,0,170,0,0,0,0,0,1280,1130,1280,1130,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:52.472479][f=0005002] [5002] Game End Stats Values: 6,2810,2550,2810,2550,1.79312873,11.6143494,1.79312873,11.6143494,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,12,12,12,12,1275,1330,1275,1330,12.5903111,10.2573128,12.5903111,10.2573128,170,0,170,0,0,0,0,0,1365,1130,1365,1130,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:52.472590][f=0005002] [5002] Game End Stats Values: 7,3135,3125,3135,3125,3.57807779,15.319478,3.57807779,15.319478,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,13.4666662,12.2666664,13.4666662,12.2666664,1275,1330,1275,1330,15.3404322,11.7264118,15.3404322,11.7264118,340,420,340,420,0,0,0,0,1520,1285,1520,1285,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:52.472703][f=0005002] [5002] Game End Stats Values: 8,3275,3215,3275,3215,6.96862459,21.563673,6.96862459,21.563673,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,15.7333336,14,15.7333336,14,1275,1330,1275,1330,16.2493362,12.4302616,16.2493362,12.4302616,340,420,340,420,0,0,0,0,1660,1285,1660,1285,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:52.472801][f=0005002] [5002] Game End Stats Values: 9,3615,3215,3615,3215,8.64742279,30.625473,8.64742279,30.625473,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,18,14,18,14,1275,1330,1275,1330,16.9370842,12.6181002,16.9370842,12.6181002,510,420,510,420,0,0,0,0,1830,1285,1830,1285,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:52.472901][f=0005002] [5002] Game End Stats Values: 10,3855,3370,3855,3370,16.4183998,35.9672966,16.4183998,35.9672966,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,19.6000004,14.5333338,19.6000004,14.5333338,1275,1330,1275,1330,20.4170399,13.706543,20.4170399,13.706543,680,420,680,420,0,0,0,0,1900,1440,1900,1440,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:52.473017][f=0005002] [5002] Game End Stats Values: 11,4035,4105,4035,4105,25.1899529,41.0478401,25.1899529,41.0478401,0,0,0,0,0,0,0,0,0,0,0,0,0,74.9322433,0,74.9322433,180,270,180,270,20,16,20,16,1275,1385,1275,1385,20.6173916,14.3573446,20.6173916,14.3573446,680,1010,680,1010,0,0,0,0,1900,1440,1900,1440,0,0,0,0,0,0,0,0,74.9322433,0,74.9322433,0 [t=00:00:52.473121][f=0005002] [5002] Game End Stats Values: 12,4040,4275,4040,4275,32.5166931,55.5593643,32.5166931,55.5593643,0,0,0,0,0,0,0,0,0,0,0,0,187.140198,185.437683,187.140198,185.437683,270,270,270,270,20,16,20,16,1275,1385,1275,1385,21.9911556,14.9860773,21.9911556,14.9860773,510,1180,510,1180,0,0,0,0,1985,1440,1985,1440,0,0,0,0,0,0,0,0,186.743744,226.207657,186.743744,226.207657 [t=00:00:52.473237][f=0005002] [5002] Game End Stats Values: 13,4040,4275,4040,4275,35.5434303,57.745533,35.5434303,57.745533,0,0,0,0,0,0,0,0,0,0,0,0,187.140198,279.137726,187.140198,279.137726,270,270,270,270,20,16,20,16,1275,1385,1275,1385,23.5506516,15.1117229,23.5506516,15.1117229,510,1180,510,1180,0,0,0,0,1985,1440,1985,1440,0,0,0,0,0,0,0,0,280.443787,226.207657,280.443787,226.207657 [t=00:00:52.492873][f=0005007] [5007] Event [4784.04297,166.960312,4532]: 1 finished unit Welder [t=00:00:52.515586][f=0005011] [5011] Event [782.959778,170.50943,1635.72693]: 1 lost unit Kodachi [t=00:00:52.890019][f=0005137] Player Skel left the game: normal quit [t=00:00:52.890117][f=0005137] [5137] Event [undefined]: Skel quit [t=00:00:53.078431][f=0005209] Spectator ok051323 left the game: normal quit [t=00:00:53.078522][f=0005209] [5209] Event [undefined]: ok051323 quit [t=00:00:53.130178][f=0005227] Spectator hedkeaf left the game: normal quit [t=00:00:53.130250][f=0005227] [5227] Event [undefined]: hedkeaf quit [t=00:00:53.274473][f=0005277] No clients connected, shutting down server [t=00:00:53.274527][f=0005277] Server shutdown [t=00:00:53.274623][f=0005277] [5277] all players disconnected [t=00:00:53.275953][f=0005277] End of demo reached [t=00:00:54.256069][f=0005630] [5630] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [t=00:00:54.313948][f=0005651] [5651] Event [448.029633,178.280746,577.992249]: 0 finished unit Dominatrix [t=00:00:54.685523][f=0005784] [5784] Event [1096,175.897278,1992]: 0 finished unit Solar Collector [t=00:00:55.334781][f=0006015] [6015] Event [448.029633,178.280746,577.992249]: 0 finished unit Mason [t=00:00:55.361231][f=0006024] [6024] Event [1088,177.401489,2064]: 0 finished unit Lotus [t=00:00:57.954303][f=0007286] [7286] Event [448.029633,178.280746,577.992249]: 0 finished unit Dominatrix [t=00:00:59.530613][f=0008133] [8133] Event [448.029633,178.280746,577.992249]: 0 finished unit Dominatrix [t=00:01:01.073507][f=0009016] [9016] Event [448.029633,178.280746,577.992249]: 0 finished unit Dominatrix [t=00:01:02.456914][f=0009801] Autoquit sending quit command. [t=00:01:02.457834][f=0009801] [QuitAction] user exited to system [t=00:01:02.458882][f=0009801] [SpringApp::Kill][1] fromRun=1 [t=00:01:02.458931][f=0009801] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:02.458952][f=0009801] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:02.458963][f=0009801] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:02.458975][f=0009801] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:02.458985][f=0009801] [SpringApp::Kill][2] [t=00:01:02.459806][f=0009801] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:02.459857][f=0009801] [Game::KillLua][1] dtor=0 luaUI=0x55bb477dc030 [t=00:01:02.459904][f=0009801] Start widgetHandler:Shutdown [t=00:01:02.465139][f=0009801] Shutdown - SaveOrderList Complete [t=00:01:02.465819][f=0009801] Writing last game win data [t=00:01:02.473341][f=0009801] Shutdown - SaveConfigData Complete [t=00:01:02.473372][f=0009801] Shutdown Widget - Chili Highlight [t=00:01:02.473393][f=0009801] Shutdown Widget - Save/Load API [t=00:01:02.473409][f=0009801] Shutdown Widget - Draw After Chili [t=00:01:02.473438][f=0009801] Shutdown Widget - API Unit Tracker GL4 [t=00:01:02.473463][f=0009801] Shutdown Widget - EPIC Menu [t=00:01:02.474993][f=0009801] Shutdown Widget - Chili Minimap [t=00:01:02.475155][f=0009801] Shutdown Widget - Chili Widget Selector [t=00:01:02.476035][f=0009801] Shutdown Widget - Local Team Colors [t=00:01:02.476059][f=0009801] Shutdown Widget - Display Keys 2 [t=00:01:02.476126][f=0009801] Shutdown Widget - Save Game Menu [t=00:01:02.476143][f=0009801] Shutdown Widget - HealthBars [t=00:01:02.477039][f=0009801] Shutdown Widget - Noises [t=00:01:02.477063][f=0009801] Shutdown Widget - Unit Icons [t=00:01:02.477088][f=0009801] Shutdown Widget - Win Counter [t=00:01:02.477106][f=0009801] Shutdown Widget - BuildETA [t=00:01:02.477126][f=0009801] Shutdown Widget - EndGame APM stats [t=00:01:02.477144][f=0009801] Shutdown Widget - SpringRTS Replay Stats [t=00:01:02.477196][f=0009801] Shutdown Widget - Modular Comm Info [t=00:01:02.477213][f=0009801] Shutdown Widget - Music Player v2 [t=00:01:02.477230][f=0009801] Shutdown Widget - State Reverse and Latency [t=00:01:02.477246][f=0009801] Shutdown Widget - CameraShake [t=00:01:02.477266][f=0009801] Shutdown Widget - Chili Economy Panel Default [t=00:01:02.477392][f=0009801] Shutdown Widget - Chili EndGame Window [t=00:01:02.477419][f=0009801] Shutdown Widget - Chili Nuke Warning [t=00:01:02.477438][f=0009801] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:02.477462][f=0009801] Shutdown Widget - Chili Spectator Panels [t=00:01:02.477479][f=0009801] Shutdown Widget - Context Menu [t=00:01:02.477494][f=0009801] Shutdown Widget - Darkening [t=00:01:02.477522][f=0009801] Shutdown Widget - Defense Range Zero-K [t=00:01:02.477546][f=0009801] Shutdown Widget - Grab Input [t=00:01:02.477568][f=0009801] Shutdown Widget - Highlight Geos [t=00:01:02.477584][f=0009801] Shutdown Widget - Local Widgets Config [t=00:01:02.477611][f=0009801] Shutdown Widget - MinimapEvents [t=00:01:02.477632][f=0009801] Shutdown Widget - Missile Silo Range [t=00:01:02.477654][f=0009801] Shutdown Widget - Point Tracker [t=00:01:02.477671][f=0009801] Shutdown Widget - Showeco and Grid Drawer [t=00:01:02.477687][f=0009801] Shutdown Widget - Stereo3D [t=00:01:02.477705][f=0009801] Shutdown Widget - Attack AoE [t=00:01:02.477728][f=0009801] Shutdown Widget - UnitShapes [t=00:01:02.477782][f=0009801] Shutdown Widget - Map Edge Extension [t=00:01:02.477799][f=0009801] Shutdown Widget - Selection Send [t=00:01:02.477816][f=0009801] Shutdown Widget - LupsManager [t=00:01:02.477844][f=0009801] Shutdown Widget - Newton Firezone [t=00:01:02.477861][f=0009801] Shutdown Widget - Chili Pro Console [t=00:01:02.481551][f=0009801] Shutdown Widget - Persistent Build Height [t=00:01:02.481577][f=0009801] Shutdown Widget - Lasso Terraform GUI [t=00:01:02.481592][f=0009801] Shutdown Widget - Chili Framework [t=00:01:02.481619][f=0009801] Shutdown Widget - Lups [t=00:01:02.481667][f=0009801] Shutdown Widget - Custom Markers [t=00:01:02.481688][f=0009801] Shutdown Widget - Chili Core Selector [t=00:01:02.481766][f=0009801] Shutdown Widget - Mex Placement Handler [t=00:01:02.481783][f=0009801] Shutdown Widget - Select Keys [t=00:01:02.481817][f=0009801] Shutdown Widget - Pause Screen [t=00:01:02.482469][f=0009801] Shutdown Widget - Layout Handler [t=00:01:02.482509][f=0009801] Shutdown Widget - Text To Speech Control [t=00:01:02.482532][f=0009801] End widgetHandler:Shutdown [t=00:01:02.694207][f=0009801] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={462767,41942159} {int,ext,rec}Allocs={9369708,0,0} {chunk,block}Bytes={41942159,0} [t=00:01:02.695006][f=0009801] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:02.695028][f=0009801] [Game::KillLua][3] dtor=0 luaRules=0x55bb43602050 [t=00:01:02.695092][f=0009801] Start gadgetHandler:Shutdown [t=00:01:02.695113][f=0009801] Shutdown - StartSetup [t=00:01:02.695130][f=0009801] Shutdown - UnitMorph [t=00:01:02.695625][f=0009801] Shutdown - Carrier Drones [t=00:01:02.695651][f=0009801] Shutdown - Missile Silo Controller [t=00:01:02.695669][f=0009801] Shutdown - Modular Comm Info [t=00:01:02.695686][f=0009801] Shutdown - Terrain Texture Handler [t=00:01:02.695703][f=0009801] Shutdown - UnitCloakShield [t=00:01:02.695841][f=0009801] Shutdown - Starlight Handler [t=00:01:02.695865][f=0009801] End gadgetHandler:Shutdown [t=00:01:02.737780][f=0009801] Start gadgetHandler:Shutdown [t=00:01:02.737878][f=0009801] Shutdown - Save/Load [t=00:01:02.737910][f=0009801] Shutdown - Teleport Throw [t=00:01:02.737930][f=0009801] Shutdown - UnitMorph [t=00:01:02.737957][f=0009801] Shutdown - Modular Comm Info [t=00:01:02.737974][f=0009801] Shutdown - Retreat Command [t=00:01:02.737996][f=0009801] Shutdown - Shockwaves [t=00:01:02.738017][f=0009801] Shutdown - UnitCloakShield [t=00:01:02.738042][f=0009801] Shutdown - Lups Cloak FX [t=00:01:02.738060][f=0009801] Shutdown - Lups [t=00:01:02.738113][f=0009801] Shutdown - Lups Shield [t=00:01:02.738169][f=0009801] End gadgetHandler:Shutdown [t=00:01:02.767613][f=0009801] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9369739,0,0} {chunk,block}Bytes={0,0} [t=00:01:02.767806][f=0009801] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9369739,0,0} {chunk,block}Bytes={0,0} [t=00:01:02.767867][f=0009801] [Game::KillLua][4] dtor=0 [t=00:01:02.768425][f=0009801] [Game::KillLua][5] dtor=0 [t=00:01:02.776027][f=0009801] [Game::~CGame][1] [t=00:01:02.776096][f=0009801] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:02.776108][f=0009801] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:02.776119][f=0009801] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:02.776130][f=0009801] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:02.776142][f=0009801] [Game::KillLua][4] dtor=1 [t=00:01:02.776155][f=0009801] [Game::KillLua][5] dtor=1 [t=00:01:02.776267][f=0009801] [Game::KillMisc][1] [t=00:01:02.776282][f=0009801] [Game::KillMisc][2] [t=00:01:02.776924][f=0009801] [Game::KillMisc][3] [t=00:01:02.777563][f=0009801] [Game::KillRendering][1] [t=00:01:02.801256][f=0009801] [3DOParser::Kill] allocated 1 pieces [t=00:01:02.801339][f=0009801] [S3OParser::Kill] allocated 5462 pieces [t=00:01:02.802982][f=0009801] [AssParser::Kill] allocated 669 pieces [t=00:01:02.904246][f=0009801] [Game::KillInterface][1] [t=00:01:02.905052][f=0009801] [Game::KillInterface][2] [t=00:01:02.905636][f=0009801] [Game::KillSimulation][1] [t=00:01:02.905654][f=0009801] [Game::KillSimulation][2] [t=00:01:03.705329][f=0009801] [CCollisionHandler] dis-/continuous tests: 0/1449 [t=00:01:03.705452][f=0009801] [Game::KillSimulation][3] [t=00:01:03.705544][f=0009801] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:03.705568][f=0009801] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=7 [t=00:01:03.705591][f=0009801] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:03.705613][f=0009801] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=18 [t=00:01:03.709321][f=0009801] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:03.905844][f=0009801] [LosHandler::Kill] raycast instance cache-{hits,misses}={351,1894}; shared=0%; cached=16% [t=00:01:04.094225][f=0009801] [Game::KillSimulation][4] [t=00:01:07.974330][f=0009801] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:07.975987][f=0009801] [Game::~CGame][2] [t=00:01:07.976265][f=0009801] [Game::~CGame][3] [t=00:01:08.228887][f=0009801] [SpringApp::Kill][3] [t=00:01:08.229309][f=0009801] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 102630 bytes sent 69174 bytes recv'd [t=00:01:08.232674][f=0009801] Kill: client disconnecting... [t=00:01:10.240111][f=0009801] CloseConnection: client connection closed [t=00:01:10.243891][f=0009801] [SpringApp::Kill][4] font=0x55bb24bbc600 [t=00:01:10.254860][f=0009801] [SpringApp::Kill][5] [t=00:01:10.326676][f=0009801] [SpringApp::Kill][6] [t=00:01:10.327243] [SpringApp::Kill][7] [t=00:01:10.329545] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:10.329642] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:10.329658] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:10.329670] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:10.329682] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:10.329694] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:10.329705] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {180, 1048576, 1048576}, EBO = {270, 1048576, 1048576} [t=00:01:10.329716] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2492, 1048576, 1048576}, EBO = {3738, 1048576, 1048576} [t=00:01:10.329727] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:10.329738] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:10.329748] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:10.329759] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:10.329770] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:10.348513] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:10.348591] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:10.348603] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:10.348630] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:10.351086] [VFS] [SpringVFS::DeleteArchives] [t=00:01:10.351108] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:10.351379] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55bb24c88590) [t=00:01:10.361700] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3511ms [t=00:01:10.361784] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=114ms [t=00:01:10.361796] file="objects3d/strikecom_1.dae" indx=5607 inflSize=999kb readTime=41ms [t=00:01:10.361807] file="gamedata/resources.lua" indx=941 inflSize=6kb readTime=27ms [t=00:01:10.361817] file="objects3d/debris2x2a.s3o" indx=5229 inflSize=4kb readTime=26ms [t=00:01:10.361828] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=26ms [t=00:01:10.362042] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=24ms [t=00:01:10.362058] file="unitpics/planecon.png" indx=6637 inflSize=10kb readTime=23ms [t=00:01:10.362069] file="luaui/widgets/unit_shield_guard.lua" indx=4886 inflSize=7kb readTime=22ms [t=00:01:10.362109] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=22ms [t=00:01:10.362121] file="bitmaps/loadpictures/cloaking.png" indx=517 inflSize=3633kb readTime=20ms [t=00:01:10.368170] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 168185844 bytes cached in 3474 files [t=00:01:10.663492] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [t=00:01:10.663587] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x55bb24bb6360) [t=00:01:10.664688] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:10.664718] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55bb24b8d810) [t=00:01:10.665401] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:10.665621] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7ff35800db90) [t=00:01:10.666071] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:10.667618] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55bb24baf170) [t=00:01:10.667670] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:10.667684] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:10.667708] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:10.667720] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:10.667731] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:10.667742] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:10.669399] [SpringApp::Kill][8] [t=00:01:10.669427] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:10.669439] [WatchDog::Uninstall][1] hangDetectorThread=0x55badf7204d0 (joinable=1) [t=00:01:10.669449] [WatchDog::Uninstall][2] [t=00:01:11.088324] [WatchDog::Uninstall][3] [t=00:01:11.088384] [SpringApp::Kill][9]