[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000058] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007594] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007627] Using writeable configuration source: "/tmp/tmp.J1b76xg1Yf/springsettings.1579429.cfg" [t=00:00:00.011530] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.011577] ============== ============== [t=00:00:00.011589] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.011599] [t=00:00:00.011609] Enable or disable log sections using the LogSections configuration key [t=00:00:00.011619] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.011630] Use "none" to disable the default log sections. [t=00:00:00.011640] ============== ============== [t=00:00:00.011651] ============== ============== [t=00:00:00.011708] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.011719] MouseDragCircleCommandThreshold = 25 [t=00:00:00.011729] ROAM = 2 [t=00:00:00.011739] RotateLogFiles = 1 [t=00:00:00.011750] TeamHighlight = 0 [t=00:00:00.011761] ============== ============== [t=00:00:00.011771] ============== ============== [t=00:00:00.011781] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.011792] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.011802] Compiler Version: gcc-11.1.0 [t=00:00:00.011825] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.011944] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.011955] Binary Word Size: 64-bit (native) [t=00:00:00.011966] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.011976] Physical CPU Cores: 1 [t=00:00:00.011985] Logical CPU Cores: 1 [t=00:00:00.011996] ============== ============== [t=00:00:00.012061] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.012071] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.012082] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.012091] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.012102] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.013419] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.013436] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.013458] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.013492] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.013520] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.013532] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.013572] [GR::LogVersionInfo] [t=00:00:00.013583] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.013593] GL version : [t=00:00:00.013603] GL vendor : [t=00:00:00.013613] GL renderer : [t=00:00:00.013624] GLSL version: [t=00:00:00.013634] GLEW version: spring headless stub GLEW version [t=00:00:00.013644] GPU memory : unknown [t=00:00:00.013654] SDL swap-int: 0 [t=00:00:00.013664] SDL driver : headless stub [t=00:00:00.013674] [t=00:00:00.013684] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.013695] GLSL shader support : 0 [t=00:00:00.013704] GL4 support : 0 [t=00:00:00.013714] FBO extension support : 0 [t=00:00:00.013724] NVX GPU mem-info support : 0 [t=00:00:00.013755] ATI GPU mem-info support : 0 [t=00:00:00.013766] NPOT-texture support : 1 (0) [t=00:00:00.013776] S3TC/DXT1 texture support : 0/0 [t=00:00:00.013788] texture query-LOD support : 1 (0) [t=00:00:00.013800] MSAA frame-buffer support : 0 (0) [t=00:00:00.013812] Z-buffer depth : 16 (-) [t=00:00:00.013824] primitive-restart support : 0 (0) [t=00:00:00.013834] clip-space control support: 0 (0) [t=00:00:00.013845] seamless cube-map support : 0 (0) [t=00:00:00.013854] frag-depth layout support : 0 (0) [t=00:00:00.013865] persistent maps support : 0 (0) [t=00:00:00.013875] explicit attribs location : 0 (0) [t=00:00:00.013885] multi draw indirect : 0 (-) [t=00:00:00.013895] [t=00:00:00.013905] max. FBO samples : -1 [t=00:00:00.013915] max. FS/program texture slots : 8/8 [t=00:00:00.013925] max. texture size : 2048 [t=00:00:00.013937] max. texture anisotropy level : 0.000000 [t=00:00:00.013947] max. vec4 varyings/attributes : 0/0 [t=00:00:00.013958] max. draw-buffers : 0 [t=00:00:00.013968] max. rec. indices/vertices : 0/0 [t=00:00:00.013978] max. uniform buffer-bindings : 0 [t=00:00:00.013988] max. uniform block-size : 0KB [t=00:00:00.013998] max. storage buffer-bindings : 0 [t=00:00:00.014008] max. storage block-size : 0MB [t=00:00:00.014017] [t=00:00:00.014028] enable AMD-hacks : 0 [t=00:00:00.014038] compress MIP-maps: 0 [t=00:00:00.014863] [GR::UpdateGLConfigs] [t=00:00:00.014887] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.014916] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.014929] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.014939] [GR::InitGLState] [t=00:00:00.014950] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.208068] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.209153] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.214523] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.215111] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.215138] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.215153] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.244795] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.245058] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.246511] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.246615] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.253554] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [t=00:00:00.253575] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.253716] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.256488] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2e7800d810 (SpringVFS) global=(nil) (null) [t=00:00:00.256504] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.256617] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.256637] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.256648] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.256657] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.256676] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2938 MB [t=00:00:00.258122][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.258148][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.258164][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1579429/replay.sdfz" for game data... [t=00:00:00.354814][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.355999][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.356027][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.358006][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.358030][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 99ms [t=00:00:00.358054][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.405488][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55f41158a250] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [t=00:00:00.406709][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.407900][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.408377][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55f41158a250] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.409416][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.419870][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.420079][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.426260][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 68ms [t=00:00:00.426428][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.432457][f=-000001] forceSingleThreaded, false [t=00:00:00.470683][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.470717][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.470809][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.470866][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.470919][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.470972][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.472040][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.472537][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.473009][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.476095][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.478513][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.480395][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.480424][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.480883][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.485498][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.486762][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.487756][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.488048][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.488663][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.488678][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.506550][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.510827][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.621132][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.679895][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:01.761794][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.143789][f=-000001] Loading UnitDefs_posts [t=00:00:02.332972][f=-000001] Loading FeatureDefs_posts [t=00:00:02.389207][f=-000001] Loading WeaponDefs_posts [t=00:00:02.411211][f=-000001] Loading ArmorDefs_posts [t=00:00:02.436183][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 615ms [t=00:00:02.500635][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 749ms [t=00:00:02.503052][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.721664][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.722313][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.723145][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.723168][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.724658][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.728211][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.996320][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.062191][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.188801][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.193983][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.194027][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.648267][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 454ms [t=00:00:03.648317][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.768542][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 120ms [t=00:00:03.768592][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.792116][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:04.462153][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.466863][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.468160][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.481130][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.476715][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.485890][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.485919][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.487837][f=-000001] InfoTexture: legacy [t=00:00:09.487862][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.490679][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.239538][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.241178][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.241200][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.241990][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.412354][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.415824][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.631421][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:10.673122][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:10.685653][f=-000001] Loaded DecalsDrawer: off [t=00:00:10.685685][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:10.687098][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.162990][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.177331][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.178199][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.379991][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:11.382031][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.382055][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.390186][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.390240][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.390254][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:11.390267][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:11.390278][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.390290][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.390301][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b666f8 [t=00:00:11.395303][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.395354][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.395365][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:11.395377][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:11.395387][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.395399][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.395410][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b66708 [t=00:00:11.395431][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55f41f60f960 has BLOCKSIZE 1 [t=00:00:11.398792][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.398836][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.398848][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:11.398859][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:11.399027][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.399043][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6645e [t=00:00:11.404348][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6645e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe-65b6645e.zip" (exists=1) [t=00:00:11.405581][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.412408][f=-000001] Path cache (48, 32) initialized. [t=00:00:11.412451][f=-000001] Path cache (48, 32) initialized. [t=00:00:11.415429][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.415456][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.415469][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:11.415480][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:11.415491][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.415502][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6646e [t=00:00:11.497198][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6646e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe2-65b6646e.zip" (exists=1) [t=00:00:11.498149][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:11.500085][f=-000001] Path cache (24, 16) initialized. [t=00:00:11.500104][f=-000001] Path cache (24, 16) initialized. [t=00:00:11.500117][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (117ms, checksum f1f13333)" [t=00:00:11.500168][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:11.500180][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:11.500201][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:11.681598][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 109ms [t=00:00:11.682187][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.834476][f=-000001] Synced LuaRules: finished loading [t=00:00:14.912564][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.082060][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.210077][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.383749][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 136ms [t=00:00:16.524330][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.535565][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.536051][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.536509][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.536964][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.686544][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.687272][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.702529][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.708937][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.708964][f=-000001] LuaSocket Support: enabled [t=00:00:16.738197][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.914464][f=-000001] localWidgets, nil, true, true [t=00:00:16.922611][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.922648][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.947529][f=-000001] USE_OLD_CHILI [t=00:00:17.912118][f=-000001] Loading last game win data [t=00:00:17.913120][f=-000001] Resetting win data [t=00:00:17.913969][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.913994][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.914006][f=-000001] Player and team counts match, continuing [t=00:00:17.914021][f=-000001] tumikosha was in last game but is now absent, resetting scores [t=00:00:18.359380][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.359424][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.474225][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:20.840259][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.026082][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.341637][f=-000001] forceSingleThreaded, false [t=00:00:22.883834][f=-000001] Loaded API widget: Cluster Detection [t=00:00:22.884038][f=-000001] Loaded API widget: Hacky version fix [t=00:00:22.884347][f=-000001] Loaded API widget: Shared Functions [t=00:00:22.884527][f=-000001] Loaded API widget: i18n [t=00:00:22.885257][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:22.885569][f=-000001] Loaded API widget: Win Counter [t=00:00:22.885892][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:23.029733][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:23.030120][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:23.030361][f=-000001] Loaded API widget: CommandInsert [t=00:00:23.381665][f=-000001] Loaded API widget: Chili Framework [t=00:00:23.382939][f=-000001] Loaded API widget: Lups [t=00:00:23.383164][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:23.383631][f=-000001] Loaded widget: Chili Highlight [t=00:00:23.384018][f=-000001] Loaded widget: Save/Load API [t=00:00:23.384327][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:23.384641][f=-000001] Loaded widget: Draw After Chili [t=00:00:23.385009][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:23.390789][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:23.392441][f=-000001] Loaded DecalsDrawer: off [t=00:00:23.392641][f=-000001] Ground-decal rendering is disabled! [t=00:00:23.392710][f=-000001] Set maximum particles to: 0 [t=00:00:23.393510][f=-000001] Set UnitIconDist to 0 [t=00:00:23.486788][f=-000001] Loaded widget: EPIC Menu [t=00:00:23.512200][f=-000001] Loaded widget: Chili Minimap [t=00:00:23.513545][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:23.513785][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:23.514031][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:23.522411][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:23.522717][f=-000001] Deferred Rendering requires shader support! [t=00:00:23.523046][f=-000001] Loaded widget: Deferred rendering [t=00:00:23.523274][f=-000001] Mexspot Fetcher fetching [t=00:00:23.523487][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:23.523777][f=-000001] Team highlighting: Disabled [t=00:00:23.524132][f=-000001] Loaded widget: Teamhighlight option [t=00:00:23.524615][f=-000001] Loaded widget: Local Team Colors [t=00:00:23.525030][f=-000001] Loaded widget: Display Keys 2 [t=00:00:23.525394][f=-000001] Loaded widget: Save Game Menu [t=00:00:23.525592][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:23.525828][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:23.526045][f=-000001] Loaded widget: One click weapon handler [t=00:00:23.526326][f=-000001] highlightUnitShader no GL4 support [t=00:00:23.526692][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:23.527082][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:23.527628][f=-000001] Loaded widget: Attack Command Helper [t=00:00:23.527870][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:23.527882][f=-000001] Using fallback unit outlines [t=00:00:23.528038][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:23.528323][f=-000001] Loaded widget: Selection Modkeys [t=00:00:23.536727][f=-000001] Loaded widget: Chili Global Commands [t=00:00:23.538070][f=-000001] Loaded widget: Outline No Shader [t=00:00:23.538858][f=-000001] Loaded widget: Guard Remove [t=00:00:23.539130][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:23.579895][f=-000001] Loaded widget: HealthBars [t=00:00:23.580338][f=-000001] Loaded widget: Noises [t=00:00:23.580648][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:23.581003][f=-000001] Loaded widget: Unit Icons [t=00:00:23.584510][f=-000001] Loaded widget: Chili Vote Display [t=00:00:23.584841][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:23.585311][f=-000001] Loaded widget: BuildETA [t=00:00:23.590044][f=-000001] Loaded widget: Ambient Player [t=00:00:23.590363][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:23.590693][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:23.591244][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:23.591585][f=-000001] Loaded widget: EndGame Stats [t=00:00:23.591796][f=-000001] Loaded widget: Objectives [t=00:00:23.593409][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:23.593714][f=-000001] Loaded widget: EndGame APM stats [t=00:00:23.597642][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:23.598009][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:23.598037][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1579429/events.log [t=00:00:23.600161][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:23.600889][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:23.601181][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:23.603791][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:23.604185][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:23.604537][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:23.604893][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:23.605345][f=-000001] Loaded widget: Music Player v2 [t=00:00:23.605565][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:23.605921][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:23.606255][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:23.606668][f=-000001] Loaded widget: Autoquit [t=00:00:23.606916][f=-000001] Loaded widget: Blast Radius [t=00:00:23.607286][f=-000001] Loaded widget: CameraShake [t=00:00:23.608277][f=-000001] Loaded widget: Cheat Sheet [t=00:00:23.621293][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:23.621767][f=-000001] EndGame Graph disabled [t=00:00:23.641388][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:23.641748][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:23.642091][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:23.642345][f=-000001] Loaded widget: Easy Facing [t=00:00:23.642562][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:23.680956][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:23.681517][f=-000001] Loaded widget: Ferry Points [t=00:00:23.682047][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:23.689305][f=-000001] Loaded widget: Context Menu [t=00:00:23.689652][f=-000001] Loaded widget: Darkening [t=00:00:23.690040][f=-000001] Loaded widget: Decloak Range [t=00:00:23.690447][f=-000001] Loaded widget: Decoration Handler [t=00:00:23.696964][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:23.697448][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:23.697677][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:23.698019][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:23.699311][f=-000001] Input grabbing is enabled! [t=00:00:23.699337][f=-000001] Input grabbing is enabled! [t=00:00:23.699450][f=-000001] Loaded widget: Grab Input [t=00:00:23.699796][f=-000001] Loaded widget: Haven Handler [t=00:00:23.700130][f=-000001] Loaded widget: Highlight Geos [t=00:00:23.700611][f=-000001] Loaded widget: In-game Guide [t=00:00:23.700847][f=-000001] Loaded widget: In-game Ignore [t=00:00:23.701148][f=-000001] Loaded widget: Keep Target [t=00:00:23.701495][f=-000001] Loaded widget: Local Widgets Config [t=00:00:23.701879][f=-000001] Loaded widget: MinimapEvents [t=00:00:23.702171][f=-000001] Loaded widget: Misc default command replacements [t=00:00:23.702530][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:23.702998][f=-000001] Loaded widget: Missile Silo Range [t=00:00:23.703230][f=-000001] Loaded widget: Mission Results Handler [t=00:00:23.703457][f=-000001] Loaded widget: Morph Finished notification [t=00:00:23.703702][f=-000001] Loaded widget: Orbit Command [t=00:00:23.704063][f=-000001] Loaded widget: Point Tracker [t=00:00:23.704299][f=-000001] Loaded widget: Raw Move Issue [t=00:00:23.704529][f=-000001] Loaded widget: ReclaimInfo [t=00:00:23.704985][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:23.705367][f=-000001] Loaded widget: Show selected unit range [t=00:00:23.705854][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:23.706339][f=-000001] Loaded widget: Simple Settings [t=00:00:23.706766][f=-000001] Loaded widget: Smart Bombers [t=00:00:23.707040][f=-000001] Loaded widget: SmoothCam [t=00:00:23.707466][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:23.708484][f=-000001] Loaded widget: Stereo3D [t=00:00:23.708736][f=-000001] Loaded widget: Stop Self-D [t=00:00:23.709350][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:23.709602][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:23.710367][f=-000001] Loaded widget: Camera Save Position [t=00:00:23.711199][f=-000001] Loaded widget: Command Alpha [t=00:00:23.711621][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:23.712017][f=-000001] Loaded widget: Ghost Site [t=00:00:23.713096][f=-000001] Loaded widget: Attack Warning [t=00:00:23.713421][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:23.714011][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:23.715280][f=-000001] Loaded widget: Auto Group [t=00:00:23.716199][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:23.717108][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:23.717435][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:23.718222][f=-000001] Loaded widget: Projectile Lights [t=00:00:23.719071][f=-000001] Loaded widget: Select Com at start [t=00:00:23.724799][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:23.725978][f=-000001] Loaded widget: Transport AI [t=00:00:23.854036][f=-000001] Loaded widget: Attack AoE [t=00:00:23.854568][f=-000001] Loaded widget: Icon Sets [t=00:00:23.855345][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:23.860965][f=-000001] Loaded widget: Replay control buttons [t=00:00:23.861310][f=-000001] Loaded widget: Smooth Scroll [t=00:00:23.862880][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:23.888465][f=-000001] Loaded widget: Unit Start State [t=00:00:23.888882][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:23.889121][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:23.890284][f=-000001] Loaded widget: PlanetWars Info [t=00:00:23.890870][f=-000001] Loaded widget: Commands FX [t=00:00:23.891121][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:23.906959][f=-000001] Loaded widget: UnitShapes [t=00:00:23.907471][f=-000001] : disabled for spectators [t=00:00:23.908450][f=-000001] Loaded widget: Stockpiler [t=00:00:23.910221][f=-000001] Loaded widget: Map Edge Extension [t=00:00:23.910500][f=-000001] Loaded widget: AllyCursors [t=00:00:23.910899][f=-000001] Loaded widget: Gadget Icons [t=00:00:23.911999][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:23.912361][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:23.912731][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:23.913103][f=-000001] Loaded widget: Selection Send [t=00:00:23.913544][f=-000001] Loaded widget: Shield Guard [t=00:00:23.914149][f=-000001] Loaded widget: State Icons [t=00:00:23.914608][f=-000001] : disabled for spectators [t=00:00:23.915524][f=-000001] Loaded widget: Building Starter [t=00:00:23.915897][f=-000001] : disabled for spectators [t=00:00:23.916653][f=-000001] Loaded widget: Cloaker Guard [t=00:00:23.916932][f=-000001] Loaded widget: LupsManager [t=00:00:23.917311][f=-000001] Loaded widget: Smoke Signals [t=00:00:23.917663][f=-000001] Loaded widget: Units on Fire [t=00:00:23.918261][f=-000001] Loaded widget: Newton Firezone [t=00:00:23.918825][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:23.920000][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:23.920364][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:23.920833][f=-000001] Loaded widget: Chili Docking [t=00:00:23.929188][f=-000001] Loaded widget: Chili Pro Console [t=00:00:23.936839][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:23.937396][f=-000001] Loaded widget: HUD Presets [t=00:00:23.938092][f=-000001] Loaded widget: Persistent Build Height [t=00:00:23.940465][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:23.940900][f=-000001] Loaded widget: Image Preloader [t=00:00:23.941359][f=-000001] Loaded widget: Custom Markers [t=00:00:23.945519][f=-000001] Loaded widget: Chili Core Selector [t=00:00:23.946013][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:23.946242][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:23.947077][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:23.947618][f=-000001] Loaded widget: Start Boxes [t=00:00:23.948771][f=-000001] Loaded widget: Select Keys [t=00:00:23.956921][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:23.957833][f=-000001] Loaded widget: Pause Screen [t=00:00:23.958099][f=-000001] Loaded widget: Restricted Zones [t=00:00:23.958397][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:23.959136][f=-000001] Loaded widget: CustomFormations2 [t=00:00:23.959522][f=-000001] SetSunLighting [t=00:00:23.960175][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:23.972046][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:23.972510][f=-000001] Loaded widget: Font Cache [t=00:00:23.972990][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.973036][f=-000001] Loaded widget: GC Control [t=00:00:23.976716][f=-000001] Loaded widget: Layout Handler [t=00:00:23.977159][f=-000001] Loaded widget: Text To Speech Control [t=00:00:23.979760][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:23.984264][f=-000001] Writing last game win data [t=00:00:23.988951][f=-000001] LuaUI v0.3 [t=00:00:24.173373][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:24.173914][f=-000001] [s11n] Loading s11n file... [t=00:00:24.174161][f=-000001] [s11n] Parsing model... [t=00:00:24.174194][f=-000001] [s11n] Populating game world... [t=00:00:24.174211][f=-000001] [s11n] s11n loading complete. [t=00:00:24.229860][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:24.258505][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13340,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.760963][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.762083][f=-000001] Spectator mode. Widget removed. [t=00:00:24.774206][f=-000001] Spectator mode. Widget removed. [t=00:00:24.775591][f=-000001] Playback paused [t=00:00:24.782004][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.885461][f=-000001] Opening demofile demos/1579429/replay.sdfz [t=00:00:24.885497][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.885511][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:24.885728][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:24.886082][f=-000001] -> Connection established (given id 3) [t=00:00:24.886114][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d9bb126b2febfae357a69c22e2c8bac6f17bfb7803b5679f2c104fad7a702bfe3fb3309a5651c20e96105ab9ab5126a30e23b086015e8aa4b416ca8e1047cd2a" [t=00:00:24.886136][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:24.886149][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:24.886162][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:24.886180][f=-000001] Speed set to 20.0 [server] [t=00:00:24.886193][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55f4379f3b40,0x55f43d3e37e0}][locale="C"]" [t=00:00:24.886207][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.899649][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.899684][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.362943][f=-000001] Beginning demo playback [t=00:00:34.387066][f=-000001] GameID: e40c05645e73aaacf26a88568994b778 [t=00:00:34.409488][f=-000001] Connection attempt from spiderboyqwerty [t=00:00:34.409529][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.410895][f=-000001] [0] Event [undefined]: spiderboyqwerty changed status [t=00:00:34.411249][f=-000001] -> Connection established (given id 0) [t=00:00:34.414815][f=-000001] Connection attempt from jobugg [t=00:00:34.414842][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.414941][f=-000001] [0] Event [undefined]: jobugg changed status [t=00:00:34.415116][f=-000001] -> Connection established (given id 1) [t=00:00:34.530648][f=-000001] [Game::ClientReadNet][LOGMSG] sender="spiderboyqwerty" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=55afda3a108510936ee9d03f349736ce50a479f8bd592c58b692ee6f9d47dca69e3d087698799130b0bd1b64de5e8afebc3f9b9e9d3bd56148f115e1cc4d218c" [t=00:00:34.530686][f=-000001] [Game::ClientReadNet][LOGMSG] sender="spiderboyqwerty" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.538818][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jobugg" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=55afda3a108510936ee9d03f349736ce50a479f8bd592c58b692ee6f9d47dca69e3d087698799130b0bd1b64de5e8afebc3f9b9e9d3bd56148f115e1cc4d218c" [t=00:00:34.538846][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jobugg" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.310861][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jobugg" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:35.318678][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jobugg" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:36.039116][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jobugg" string="[Game::Load][lua{Rules,Gaia}={0000020facebb160,0000020fbe436650}][locale="C"]" [t=00:00:36.046735][f=-000001] [Game::ClientReadNet][LOGMSG] sender="spiderboyqwerty" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:36.054623][f=-000001] [Game::ClientReadNet][LOGMSG] sender="spiderboyqwerty" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:36.367108][f=-000001] [Game::ClientReadNet] added new player GvanGReaper with number 2 to team 0 [t=00:00:36.375534][f=-000001] > SPRINGIE:User GvanGReaper|spideraa|2_2||False|||GR [t=00:00:36.426919][f=-000001] Connection attempt from GvanGReaper [t=00:00:36.426955][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:36.426967][f=-000001] -> Connection established (given id 2) [t=00:00:36.451037][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GvanGReaper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=55afda3a108510936ee9d03f349736ce50a479f8bd592c58b692ee6f9d47dca69e3d087698799130b0bd1b64de5e8afebc3f9b9e9d3bd56148f115e1cc4d218c" [t=00:00:36.451073][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GvanGReaper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:37.090898][f=-000001] [Game::ClientReadNet][LOGMSG] sender="spiderboyqwerty" string="[Game::Load][lua{Rules,Gaia}={00000260d29ac0f0,00000260ce2a0d10}][locale="C"]" [t=00:00:37.103789][f=-000001] Allies: I choose: Strike! [t=00:00:37.378675][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GvanGReaper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:37.386706][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GvanGReaper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:37.518984][f=-000001] Allies: I choose: Recon! [t=00:00:37.819049][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GvanGReaper" string="[Game::Load][lua{Rules,Gaia}={0000028d6df25940,0000028d27ccfda0}][locale="C"]" [t=00:00:37.999149][f=-000001] glhf [t=00:00:38.108437][f=-000001] [0] Event [5463,241.489563,2002]: 0 finished unit Recon Commander [t=00:00:38.118715][f=-000001] [0] Event [353,241.48999,2945]: 1 finished unit Strike Commander [t=00:00:38.135774][f=0000000] [0] spiderboyqwerty, team: 0, elo:1500, userid: 576335 [t=00:00:38.135831][f=0000000] [0] jobugg, team: 1, elo:1349, userid: 577019 [t=00:00:38.135858][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:38.141134][f=0000000] Playback continued [t=00:00:38.212165][f=0000058] [58] Event [480,241.485596,2928]: 1 finished unit Tank Foundry [t=00:00:38.261688][f=0000063] hello [t=00:00:38.558537][f=0000242] Player spiderboyqwerty left the game: normal quit [t=00:00:38.558629][f=0000242] [242] Event [undefined]: spiderboyqwerty quit [t=00:00:38.682989][f=0000315] [315] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [t=00:00:39.049219][f=0000512] jobugg has forced a win due to dropped opposition. [t=00:00:39.049273][f=0000512] game_message: spiderboyqwerty has been destroyed! [t=00:00:39.049370][f=0000512] [512] Event [undefined]: spiderboyqwerty resigned [t=00:00:39.049632][f=0000512] game_message: jobugg wins! [t=00:00:39.050003][f=0000512] Submitting stats [t=00:00:39.052163][f=0000512] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:39.055491][f=0000512] Part| Total Time|Time of the last 0.5s [t=00:00:39.055518][f=0000512] Draw 7353.21ms 21.20% [t=00:00:39.055535][f=0000512] Lua::Callins::Synced 108.04ms 10.30% [t=00:00:39.055548][f=0000512] Lua::Callins::Unsynced 12223.31ms 34.70% [t=00:00:39.055558][f=0000512] Lua::CollectGarbage::Synced 137.47ms 0.00% [t=00:00:39.055570][f=0000512] Lua::CollectGarbage::Unsynced 475.59ms 0.50% [t=00:00:39.055581][f=0000512] Misc::Profiler::AddTime 30.47ms 0.00% [t=00:00:39.055592][f=0000512] Sim 352.98ms 35.20% [t=00:00:39.055840][f=0000512] [512] Received game_message: spiderboyqwerty has been destroyed! [t=00:00:39.058014][f=0000512] [512] Received game_message: jobugg wins! [t=00:00:39.064741][f=0000513] [513] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:39.064850][f=0000513] [513] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:39.064953][f=0000513] [513] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:39.065040][f=0000513] [513] Game End Stats Values: 2,2060,1275,2060,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.05899954,5.5999999,6.05899954,5.5999999,0,0,0,0,0,0,0,0,785,0,785,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:39.065117][f=0000513] [513] Game End Stats Values: 3,2060,1275,2060,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.29500008,6,8.29500008,6,0,0,0,0,0,0,0,0,785,0,785,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:39.417849][f=0000683] Spectator GvanGReaper left the game: normal quit [t=00:00:39.418255][f=0000683] [683] Event [undefined]: GvanGReaper quit [t=00:00:39.443334][f=0000700] Player jobugg left the game: normal quit [t=00:00:39.443399][f=0000700] [700] Event [undefined]: jobugg quit [t=00:00:39.492420][f=0000733] No clients connected, shutting down server [t=00:00:39.492458][f=0000733] Server shutdown [t=00:00:39.492634][f=0000733] [733] all players disconnected [t=00:00:39.512857][f=0000744] [744] Event [507.999878,242.805603,2928]: 1 finished unit Welder [t=00:00:39.521436][f=0000750] [750] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [t=00:00:40.447735][f=0001306] [1306] Event [507.999878,242.805603,2928]: 1 finished unit Welder [t=00:00:40.499342][f=0001334] [1334] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [t=00:00:49.052600][f=0006467] Autoquit sending quit command. [t=00:00:49.053250][f=0006467] [QuitAction] user exited to system [t=00:00:49.053610][f=0006467] [SpringApp::Kill][1] fromRun=1 [t=00:00:49.053635][f=0006467] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:49.053650][f=0006467] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:49.053660][f=0006467] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:49.053669][f=0006467] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:49.053677][f=0006467] [SpringApp::Kill][2] [t=00:00:49.054357][f=0006467] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:49.054379][f=0006467] [Game::KillLua][1] dtor=0 luaUI=0x55f43d6459e0 [t=00:00:49.054423][f=0006467] Start widgetHandler:Shutdown [t=00:00:49.058940][f=0006467] Shutdown - SaveOrderList Complete [t=00:00:49.059765][f=0006467] Writing last game win data [t=00:00:49.065763][f=0006467] Shutdown - SaveConfigData Complete [t=00:00:49.065815][f=0006467] Shutdown Widget - Chili Highlight [t=00:00:49.065833][f=0006467] Shutdown Widget - Save/Load API [t=00:00:49.065848][f=0006467] Shutdown Widget - Draw After Chili [t=00:00:49.065862][f=0006467] Shutdown Widget - API Unit Tracker GL4 [t=00:00:49.065880][f=0006467] Shutdown Widget - EPIC Menu [t=00:00:49.067375][f=0006467] Shutdown Widget - Chili Minimap [t=00:00:49.067500][f=0006467] Shutdown Widget - Chili Widget Selector [t=00:00:49.068366][f=0006467] Shutdown Widget - Local Team Colors [t=00:00:49.068384][f=0006467] Shutdown Widget - Display Keys 2 [t=00:00:49.068429][f=0006467] Shutdown Widget - Save Game Menu [t=00:00:49.068444][f=0006467] Shutdown Widget - HealthBars [t=00:00:49.069320][f=0006467] Shutdown Widget - Noises [t=00:00:49.069338][f=0006467] Shutdown Widget - Unit Icons [t=00:00:49.069354][f=0006467] Shutdown Widget - Win Counter [t=00:00:49.069368][f=0006467] Shutdown Widget - BuildETA [t=00:00:49.069383][f=0006467] Shutdown Widget - EndGame APM stats [t=00:00:49.069399][f=0006467] Shutdown Widget - SpringRTS Replay Stats [t=00:00:49.069729][f=0006467] Shutdown Widget - Modular Comm Info [t=00:00:49.069757][f=0006467] Shutdown Widget - Music Player v2 [t=00:00:49.069772][f=0006467] Shutdown Widget - State Reverse and Latency [t=00:00:49.069786][f=0006467] Shutdown Widget - CameraShake [t=00:00:49.069800][f=0006467] Shutdown Widget - Chili Economy Panel Default [t=00:00:49.069922][f=0006467] Shutdown Widget - Chili EndGame Window [t=00:00:49.069945][f=0006467] Shutdown Widget - Chili Nuke Warning [t=00:00:49.069962][f=0006467] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:49.069983][f=0006467] Shutdown Widget - Chili Spectator Panels [t=00:00:49.069996][f=0006467] Shutdown Widget - Context Menu [t=00:00:49.070007][f=0006467] Shutdown Widget - Darkening [t=00:00:49.070027][f=0006467] Shutdown Widget - Defense Range Zero-K [t=00:00:49.070046][f=0006467] Shutdown Widget - Grab Input [t=00:00:49.070062][f=0006467] Shutdown Widget - Highlight Geos [t=00:00:49.070074][f=0006467] Shutdown Widget - Local Widgets Config [t=00:00:49.070090][f=0006467] Shutdown Widget - MinimapEvents [t=00:00:49.070101][f=0006467] Shutdown Widget - Missile Silo Range [t=00:00:49.070114][f=0006467] Shutdown Widget - Point Tracker [t=00:00:49.070125][f=0006467] Shutdown Widget - Showeco and Grid Drawer [t=00:00:49.070137][f=0006467] Shutdown Widget - Stereo3D [t=00:00:49.070150][f=0006467] Shutdown Widget - Attack AoE [t=00:00:49.070162][f=0006467] Shutdown Widget - UnitShapes [t=00:00:49.070191][f=0006467] Shutdown Widget - Map Edge Extension [t=00:00:49.070203][f=0006467] Shutdown Widget - Selection Send [t=00:00:49.070215][f=0006467] Shutdown Widget - LupsManager [t=00:00:49.070231][f=0006467] Shutdown Widget - Newton Firezone [t=00:00:49.070243][f=0006467] Shutdown Widget - Chili Pro Console [t=00:00:49.072298][f=0006467] Shutdown Widget - Persistent Build Height [t=00:00:49.072320][f=0006467] Shutdown Widget - Lasso Terraform GUI [t=00:00:49.072346][f=0006467] Shutdown Widget - Chili Framework [t=00:00:49.072361][f=0006467] Shutdown Widget - Lups [t=00:00:49.072399][f=0006467] Shutdown Widget - Custom Markers [t=00:00:49.072417][f=0006467] Shutdown Widget - Chili Core Selector [t=00:00:49.072499][f=0006467] Shutdown Widget - Mex Placement Handler [t=00:00:49.072515][f=0006467] Shutdown Widget - Select Keys [t=00:00:49.072545][f=0006467] Shutdown Widget - Pause Screen [t=00:00:49.073153][f=0006467] Shutdown Widget - Layout Handler [t=00:00:49.073174][f=0006467] Shutdown Widget - Text To Speech Control [t=00:00:49.073191][f=0006467] End widgetHandler:Shutdown [t=00:00:49.215130][f=0006467] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={585864,51814530} {int,ext,rec}Allocs={8204645,0,0} {chunk,block}Bytes={51814530,0} [t=00:00:49.215770][f=0006467] [Game::KillLua][2] dtor=0 luaGaia=0x55f43d3e37e0 [t=00:00:49.226202][f=0006467] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={464598,43651872} {int,ext,rec}Allocs={8204646,0,0} {chunk,block}Bytes={43651872,0} [t=00:00:49.226302][f=0006467] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={464598,43651872} {int,ext,rec}Allocs={8204646,0,0} {chunk,block}Bytes={43651872,0} [t=00:00:49.226334][f=0006467] [Game::KillLua][3] dtor=0 luaRules=0x55f4379f3b40 [t=00:00:49.226377][f=0006467] Start gadgetHandler:Shutdown [t=00:00:49.226391][f=0006467] Shutdown - StartSetup [t=00:00:49.226403][f=0006467] Shutdown - UnitMorph [t=00:00:49.226509][f=0006467] Shutdown - Carrier Drones [t=00:00:49.226523][f=0006467] Shutdown - Missile Silo Controller [t=00:00:49.226536][f=0006467] Shutdown - Modular Comm Info [t=00:00:49.226547][f=0006467] Shutdown - Terrain Texture Handler [t=00:00:49.226559][f=0006467] Shutdown - UnitCloakShield [t=00:00:49.226636][f=0006467] Shutdown - Starlight Handler [t=00:00:49.226653][f=0006467] End gadgetHandler:Shutdown [t=00:00:49.257071][f=0006467] Start gadgetHandler:Shutdown [t=00:00:49.257123][f=0006467] Shutdown - Save/Load [t=00:00:49.257145][f=0006467] Shutdown - Teleport Throw [t=00:00:49.257162][f=0006467] Shutdown - UnitMorph [t=00:00:49.257181][f=0006467] Shutdown - Modular Comm Info [t=00:00:49.257194][f=0006467] Shutdown - Retreat Command [t=00:00:49.257211][f=0006467] Shutdown - Shockwaves [t=00:00:49.257225][f=0006467] Shutdown - UnitCloakShield [t=00:00:49.257242][f=0006467] Shutdown - Lups Cloak FX [t=00:00:49.257256][f=0006467] Shutdown - Lups [t=00:00:49.257292][f=0006467] Shutdown - Lups Shield [t=00:00:49.257313][f=0006467] End gadgetHandler:Shutdown [t=00:00:49.271069][f=0006467] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8204676,0,0} {chunk,block}Bytes={0,0} [t=00:00:49.271143][f=0006467] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8204676,0,0} {chunk,block}Bytes={0,0} [t=00:00:49.271207][f=0006467] [Game::KillLua][4] dtor=0 [t=00:00:49.271219][f=0006467] [Game::KillLua][5] dtor=0 [t=00:00:49.292091][f=0006467] [Game::~CGame][1] [t=00:00:49.292144][f=0006467] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:49.292156][f=0006467] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:49.292167][f=0006467] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:49.292177][f=0006467] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:49.292187][f=0006467] [Game::KillLua][4] dtor=1 [t=00:00:49.292198][f=0006467] [Game::KillLua][5] dtor=1 [t=00:00:49.292411][f=0006467] [Game::KillMisc][1] [t=00:00:49.292422][f=0006467] [Game::KillMisc][2] [t=00:00:49.293053][f=0006467] [Game::KillMisc][3] [t=00:00:49.293169][f=0006467] [Game::KillRendering][1] [t=00:00:49.311241][f=0006467] [3DOParser::Kill] allocated 1 pieces [t=00:00:49.311290][f=0006467] [S3OParser::Kill] allocated 5462 pieces [t=00:00:49.312242][f=0006467] [AssParser::Kill] allocated 669 pieces [t=00:00:49.453608][f=0006467] [Game::KillInterface][1] [t=00:00:49.454685][f=0006467] [Game::KillInterface][2] [t=00:00:49.455146][f=0006467] [Game::KillSimulation][1] [t=00:00:49.455166][f=0006467] [Game::KillSimulation][2] [t=00:00:50.290202][f=0006467] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:50.290252][f=0006467] [Game::KillSimulation][3] [t=00:00:50.290610][f=0006467] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.290645][f=0006467] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.290660][f=0006467] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.290677][f=0006467] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=8 [t=00:00:50.293980][f=0006467] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:50.427074][f=0006467] [LosHandler::Kill] raycast instance cache-{hits,misses}={11,92}; shared=0%; cached=11% [t=00:00:50.504393][f=0006467] [Game::KillSimulation][4] [t=00:00:54.180321][f=0006467] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:54.182045][f=0006467] [Game::~CGame][2] [t=00:00:54.182065][f=0006467] [Game::~CGame][3] [t=00:00:54.455634][f=0006467] [SpringApp::Kill][3] [t=00:00:54.456361][f=0006467] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 66900 bytes sent 25230 bytes recv'd [t=00:00:54.458536][f=0006467] Kill: client disconnecting... [t=00:00:56.467737][f=0006467] CloseConnection: client connection closed [t=00:00:56.471038][f=0006467] [SpringApp::Kill][4] font=0x55f4114bd600 [t=00:00:56.481852][f=0006467] [SpringApp::Kill][5] [t=00:00:56.496866][f=0006467] [SpringApp::Kill][6] [t=00:00:56.497332] [SpringApp::Kill][7] [t=00:00:56.498910] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:56.498979] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:56.498992] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:56.499003] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:56.499013] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:56.499023] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:56.499033] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {32, 1048576, 1048576}, EBO = {48, 1048576, 1048576} [t=00:00:56.499043] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2108, 1048576, 1048576}, EBO = {3162, 1048576, 1048576} [t=00:00:56.499070] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:56.499080] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:56.499090] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:56.499099] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:56.499109] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:56.514040] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:56.514094] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:56.514109] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:56.514122] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:56.515995] [VFS] [SpringVFS::DeleteArchives] [t=00:00:56.516024] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:56.516036] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55f41158f730) [t=00:00:56.526933] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=4439ms [t=00:00:56.526995] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=60ms [t=00:00:56.527007] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=28ms [t=00:00:56.527019] file="objects3d/nebula.s3o" indx=5370 inflSize=1884kb readTime=28ms [t=00:00:56.527234] file="objects3d/armcir.s3o" indx=4998 inflSize=342kb readTime=27ms [t=00:00:56.527253] file="objects3d/amphassault.s3o" indx=4962 inflSize=151kb readTime=24ms [t=00:00:56.527265] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=23ms [t=00:00:56.527276] file="luaui/widgets/api_cluster_detection.lua" indx=3911 inflSize=25kb readTime=22ms [t=00:00:56.527309] file="luarules/gadgets/unit_ward_fire.lua" indx=1888 inflSize=14kb readTime=19ms [t=00:00:56.527321] file="objects3d/corraid_dead.s3o" indx=5182 inflSize=31kb readTime=19ms [t=00:00:56.527333] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=19ms [t=00:00:56.533942] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 166081243 bytes cached in 3474 files [t=00:00:56.877137] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [t=00:00:56.877182] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x55f4114b7360) [t=00:00:56.878057] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:56.878082] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55f41148e810) [t=00:00:56.878788] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:56.879270] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f2e7800db90) [t=00:00:56.879580] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:56.882879] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55f4114b0170) [t=00:00:56.882931] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:56.882945] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:56.883294] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:56.883313] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:56.883324] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:56.883335] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:56.885020] [SpringApp::Kill][8] [t=00:00:56.885045] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:56.885056] [WatchDog::Uninstall][1] hangDetectorThread=0x55f3cb41a4d0 (joinable=1) [t=00:00:56.885065] [WatchDog::Uninstall][2] [t=00:00:57.123420] [WatchDog::Uninstall][3] [t=00:00:57.123457] [SpringApp::Kill][9]