[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000322] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008151] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008190] Using writeable configuration source: "/tmp/tmp.IrTi57ll80/springsettings.1579262.cfg" [t=00:00:00.015410] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015681] ============== ============== [t=00:00:00.015694] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015702] [t=00:00:00.015709] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015717] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015724] Use "none" to disable the default log sections. [t=00:00:00.015731] ============== ============== [t=00:00:00.015739] ============== ============== [t=00:00:00.015785] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015795] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015803] ROAM = 2 [t=00:00:00.015811] RotateLogFiles = 1 [t=00:00:00.015818] TeamHighlight = 0 [t=00:00:00.015827] ============== ============== [t=00:00:00.015834] ============== ============== [t=00:00:00.015842] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.015850] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015858] Compiler Version: gcc-11.1.0 [t=00:00:00.015876] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.016014] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.016024] Binary Word Size: 64-bit (native) [t=00:00:00.016031] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016039] Physical CPU Cores: 1 [t=00:00:00.016047] Logical CPU Cores: 1 [t=00:00:00.016054] ============== ============== [t=00:00:00.016107] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016115] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016123] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016130] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016137] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.017196] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.017213] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.017243] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.017274] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.017298] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.017308] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.017349] [GR::LogVersionInfo] [t=00:00:00.017360] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017369] GL version : [t=00:00:00.017378] GL vendor : [t=00:00:00.017419] GL renderer : [t=00:00:00.017429] GLSL version: [t=00:00:00.017438] GLEW version: spring headless stub GLEW version [t=00:00:00.017447] GPU memory : unknown [t=00:00:00.017456] SDL swap-int: 0 [t=00:00:00.017465] SDL driver : headless stub [t=00:00:00.017474] [t=00:00:00.017484] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017492] GLSL shader support : 0 [t=00:00:00.017501] GL4 support : 0 [t=00:00:00.017510] FBO extension support : 0 [t=00:00:00.017519] NVX GPU mem-info support : 0 [t=00:00:00.017549] ATI GPU mem-info support : 0 [t=00:00:00.017558] NPOT-texture support : 1 (0) [t=00:00:00.017568] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017577] texture query-LOD support : 1 (0) [t=00:00:00.017586] MSAA frame-buffer support : 0 (0) [t=00:00:00.017595] Z-buffer depth : 16 (-) [t=00:00:00.017604] primitive-restart support : 0 (0) [t=00:00:00.017613] clip-space control support: 0 (0) [t=00:00:00.017622] seamless cube-map support : 0 (0) [t=00:00:00.017631] frag-depth layout support : 0 (0) [t=00:00:00.017640] persistent maps support : 0 (0) [t=00:00:00.017648] explicit attribs location : 0 (0) [t=00:00:00.017657] multi draw indirect : 0 (-) [t=00:00:00.017666] [t=00:00:00.017675] max. FBO samples : -1 [t=00:00:00.017685] max. FS/program texture slots : 8/8 [t=00:00:00.017693] max. texture size : 2048 [t=00:00:00.017705] max. texture anisotropy level : 0.000000 [t=00:00:00.017714] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017723] max. draw-buffers : 0 [t=00:00:00.017732] max. rec. indices/vertices : 0/0 [t=00:00:00.017741] max. uniform buffer-bindings : 0 [t=00:00:00.017750] max. uniform block-size : 0KB [t=00:00:00.017759] max. storage buffer-bindings : 0 [t=00:00:00.017767] max. storage block-size : 0MB [t=00:00:00.017777] [t=00:00:00.017786] enable AMD-hacks : 0 [t=00:00:00.017795] compress MIP-maps: 0 [t=00:00:00.018599] [GR::UpdateGLConfigs] [t=00:00:00.018623] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018636] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018646] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018655] [GR::InitGLState] [t=00:00:00.018666] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.200673] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.204724] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.211426] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.212096] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.212120] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.212136] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.246417] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.247258] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.273466] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.273726] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.286608] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [t=00:00:00.286630] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.286815] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.290441] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f724800d810 (SpringVFS) global=(nil) (null) [t=00:00:00.290459] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.290563] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.290582] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.290592] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.290601] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.290620] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2955 MB [t=00:00:00.295972][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.296001][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.296017][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1579262/replay.sdfz" for game data... [t=00:00:00.434653][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.438925][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.439153][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.443364][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.443394][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 147ms [t=00:00:00.443417][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [t=00:00:00.491262][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x557079b82550] using map "Scaryland v1.02" (loaded=0 cached=0) [t=00:00:00.492302][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [t=00:00:00.493260][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.493729][f=-000001] [PreGame::AddModArchivesToVFS][server=0x557079b82550] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.494786][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.505764][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.505977][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.515479][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms [t=00:00:00.515654][f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.521451][f=-000001] forceSingleThreaded, false [t=00:00:02.024578][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.025720][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.025832][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.025888][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.025941][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.025994][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.027087][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.027589][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.028059][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.030891][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.033111][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.034737][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.034766][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.035223][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.049381][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.051212][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.052186][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.052469][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.053081][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.053335][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.090674][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.095110][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.273193][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.283358][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.551369][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.931154][f=-000001] Loading UnitDefs_posts [t=00:00:03.122775][f=-000001] Loading FeatureDefs_posts [t=00:00:03.183291][f=-000001] Loading WeaponDefs_posts [t=00:00:03.207068][f=-000001] Loading ArmorDefs_posts [t=00:00:03.229474][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 652ms [t=00:00:03.314481][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 765ms [t=00:00:03.316246][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.582191][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.582898][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.584068][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.584087][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.585577][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.589844][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.829982][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.874448][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.995146][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.998880][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.998907][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.432487][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 433ms [t=00:00:04.432525][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.527621][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 95ms [t=00:00:04.527665][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.552113][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:05.182914][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.187230][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.188294][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.200392][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.460725][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.470001][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.470022][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.471736][f=-000001] InfoTexture: legacy [t=00:00:10.471756][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.474088][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.521596][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.523379][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.523419][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.524168][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.673996][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.677649][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.874964][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:10.913687][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:10.926976][f=-000001] Loaded DecalsDrawer: off [t=00:00:10.927341][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:10.928062][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.387626][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.399958][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.400474][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.568863][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:11.570401][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.570424][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.577762][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.577812][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.577824][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:11.577834][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:11.577844][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:11.577854][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.577864][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030e4 [t=00:00:11.582592][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.582631][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.582639][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:11.582647][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:11.582656][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:11.582664][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.582672][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030f4 [t=00:00:11.582682][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x557081da4760 has BLOCKSIZE 1 [t=00:00:11.586675][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.586699][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.586710][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:11.586720][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:11.586800][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:11.586820][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e4a [t=00:00:11.592446][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e4a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-a6802e4a.zip" (exists=1) [t=00:00:11.593569][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.601341][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.601370][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.604333][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.604350][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.604361][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:11.604372][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:11.604382][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:11.604391][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e5a [t=00:00:11.687912][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e5a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-a6802e5a.zip" (exists=1) [t=00:00:11.689242][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:11.691268][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.691289][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.691303][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (120ms, checksum d5868fb9)" [t=00:00:11.691352][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:11.691373][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:11.691393][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:11.822469][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 44ms [t=00:00:11.823055][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:13.855282][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:13.855333][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.300167][f=-000001] Synced LuaRules: finished loading [t=00:00:14.325003][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [t=00:00:14.909729][f=-000001] Unsynced LuaRules: finished loading [t=00:00:14.957614][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.029447][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 54ms [t=00:00:15.089358][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:15.092920][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:15.093365][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:15.093834][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:15.094263][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:15.158665][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:15.159014][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:15.167036][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.168104][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.168121][f=-000001] LuaSocket Support: enabled [t=00:00:15.188262][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:15.270449][f=-000001] localWidgets, nil, true, true [t=00:00:15.273142][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:15.273164][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:15.282390][f=-000001] USE_OLD_CHILI [t=00:00:15.944755][f=-000001] Loading last game win data [t=00:00:15.945803][f=-000001] Resetting win data [t=00:00:15.946294][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:15.946312][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:15.946325][f=-000001] Player and team counts match, continuing [t=00:00:15.946338][f=-000001] Capricvbvs was in last game but is now absent, resetting scores [t=00:00:16.142008][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.142040][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:16.193239][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:17.166251][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:17.769773][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:17.937307][f=-000001] forceSingleThreaded, false [t=00:00:18.309456][f=-000001] Loaded API widget: Cluster Detection [t=00:00:18.310547][f=-000001] Loaded API widget: Hacky version fix [t=00:00:18.310846][f=-000001] Loaded API widget: Shared Functions [t=00:00:18.311023][f=-000001] Loaded API widget: i18n [t=00:00:18.311443][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:18.311744][f=-000001] Loaded API widget: Win Counter [t=00:00:18.312058][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:18.522798][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:18.523328][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:18.523694][f=-000001] Loaded API widget: CommandInsert [t=00:00:18.820388][f=-000001] Loaded API widget: Chili Framework [t=00:00:18.821942][f=-000001] Loaded API widget: Lups [t=00:00:18.822149][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:18.822472][f=-000001] Loaded widget: Chili Highlight [t=00:00:18.822762][f=-000001] Loaded widget: Save/Load API [t=00:00:18.823059][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:18.823344][f=-000001] Loaded widget: Draw After Chili [t=00:00:18.823971][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:18.828318][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:18.830296][f=-000001] Loaded DecalsDrawer: off [t=00:00:18.830364][f=-000001] Ground-decal rendering is disabled! [t=00:00:18.830425][f=-000001] Set maximum particles to: 0 [t=00:00:18.830920][f=-000001] Set UnitIconDist to 0 [t=00:00:18.937790][f=-000001] Loaded widget: EPIC Menu [t=00:00:18.963769][f=-000001] Loaded widget: Chili Minimap [t=00:00:18.965298][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:18.965644][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:18.965972][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:18.978713][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:18.979055][f=-000001] Deferred Rendering requires shader support! [t=00:00:18.979478][f=-000001] Loaded widget: Deferred rendering [t=00:00:18.979775][f=-000001] Mexspot Fetcher fetching [t=00:00:18.980061][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:18.980382][f=-000001] Team highlighting: Disabled [t=00:00:18.980773][f=-000001] Loaded widget: Teamhighlight option [t=00:00:18.981298][f=-000001] Loaded widget: Local Team Colors [t=00:00:18.981773][f=-000001] Loaded widget: Display Keys 2 [t=00:00:18.982174][f=-000001] Loaded widget: Save Game Menu [t=00:00:18.982391][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:18.982633][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:18.982848][f=-000001] Loaded widget: One click weapon handler [t=00:00:18.983168][f=-000001] highlightUnitShader no GL4 support [t=00:00:18.983493][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:18.983907][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:18.984528][f=-000001] Loaded widget: Attack Command Helper [t=00:00:18.984852][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:18.984867][f=-000001] Using fallback unit outlines [t=00:00:18.985066][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:18.985491][f=-000001] Loaded widget: Selection Modkeys [t=00:00:18.994696][f=-000001] Loaded widget: Chili Global Commands [t=00:00:18.996582][f=-000001] Loaded widget: Outline No Shader [t=00:00:18.996954][f=-000001] Loaded widget: Guard Remove [t=00:00:18.997303][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:19.041001][f=-000001] Loaded widget: HealthBars [t=00:00:19.041552][f=-000001] Loaded widget: Noises [t=00:00:19.041876][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:19.042241][f=-000001] Loaded widget: Unit Icons [t=00:00:19.045332][f=-000001] Loaded widget: Chili Vote Display [t=00:00:19.045679][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:19.046069][f=-000001] Loaded widget: BuildETA [t=00:00:19.046358][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:19.046695][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:19.047103][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:19.047455][f=-000001] Loaded widget: EndGame Stats [t=00:00:19.047658][f=-000001] Loaded widget: Objectives [t=00:00:19.049216][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:19.049601][f=-000001] Loaded widget: EndGame APM stats [t=00:00:19.053201][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:19.053512][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:19.053538][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1579262/events.log [t=00:00:19.056614][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:19.057228][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:19.057534][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:19.062705][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:19.063095][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:19.063443][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:19.063781][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:19.064165][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:19.064728][f=-000001] Loaded widget: Music Player v2 [t=00:00:19.065020][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:19.065351][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:19.065712][f=-000001] Loaded widget: Autoquit [t=00:00:19.065933][f=-000001] Loaded widget: Blast Radius [t=00:00:19.066289][f=-000001] Loaded widget: CameraShake [t=00:00:19.066911][f=-000001] Loaded widget: Cheat Sheet [t=00:00:19.079013][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:19.079446][f=-000001] EndGame Graph disabled [t=00:00:19.097415][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:19.097776][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:19.098116][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:19.098346][f=-000001] Loaded widget: Easy Facing [t=00:00:19.098588][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:19.122239][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:19.122697][f=-000001] Loaded widget: Ferry Points [t=00:00:19.123224][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:19.130426][f=-000001] Loaded widget: Context Menu [t=00:00:19.130801][f=-000001] Loaded widget: Darkening [t=00:00:19.131104][f=-000001] Loaded widget: Decloak Range [t=00:00:19.131439][f=-000001] Loaded widget: Decoration Handler [t=00:00:19.137776][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:19.138236][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:19.138458][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:19.138820][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:19.139704][f=-000001] Input grabbing is enabled! [t=00:00:19.139731][f=-000001] Input grabbing is enabled! [t=00:00:19.139836][f=-000001] Loaded widget: Grab Input [t=00:00:19.140229][f=-000001] Loaded widget: Haven Handler [t=00:00:19.140578][f=-000001] Loaded widget: Highlight Geos [t=00:00:19.141029][f=-000001] Loaded widget: In-game Guide [t=00:00:19.141257][f=-000001] Loaded widget: In-game Ignore [t=00:00:19.141568][f=-000001] Loaded widget: Keep Target [t=00:00:19.141912][f=-000001] Loaded widget: Local Widgets Config [t=00:00:19.142269][f=-000001] Loaded widget: MinimapEvents [t=00:00:19.142563][f=-000001] Loaded widget: Misc default command replacements [t=00:00:19.142914][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:19.143356][f=-000001] Loaded widget: Missile Silo Range [t=00:00:19.143579][f=-000001] Loaded widget: Mission Results Handler [t=00:00:19.143801][f=-000001] Loaded widget: Morph Finished notification [t=00:00:19.144025][f=-000001] Loaded widget: Orbit Command [t=00:00:19.144372][f=-000001] Loaded widget: Point Tracker [t=00:00:19.144600][f=-000001] Loaded widget: Raw Move Issue [t=00:00:19.144825][f=-000001] Loaded widget: ReclaimInfo [t=00:00:19.145252][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:19.145677][f=-000001] Loaded widget: Show selected unit range [t=00:00:19.146146][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:19.146651][f=-000001] Loaded widget: Simple Settings [t=00:00:19.147032][f=-000001] Loaded widget: Smart Bombers [t=00:00:19.147293][f=-000001] Loaded widget: SmoothCam [t=00:00:19.147713][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:19.149154][f=-000001] Loaded widget: Stereo3D [t=00:00:19.149417][f=-000001] Loaded widget: Stop Self-D [t=00:00:19.149788][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:19.150025][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:19.150780][f=-000001] Loaded widget: Camera Save Position [t=00:00:19.151137][f=-000001] Loaded widget: Command Alpha [t=00:00:19.151532][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:19.151883][f=-000001] Loaded widget: Ghost Site [t=00:00:19.152877][f=-000001] Loaded widget: Attack Warning [t=00:00:19.153221][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:19.153839][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:19.155070][f=-000001] Loaded widget: Auto Group [t=00:00:19.156085][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:19.157106][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:19.157491][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:19.158382][f=-000001] Loaded widget: Projectile Lights [t=00:00:19.159318][f=-000001] Loaded widget: Select Com at start [t=00:00:19.164787][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:19.165829][f=-000001] Loaded widget: Transport AI [t=00:00:19.285574][f=-000001] Loaded widget: Attack AoE [t=00:00:19.286070][f=-000001] Loaded widget: Icon Sets [t=00:00:19.286688][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:19.288127][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:19.293562][f=-000001] Loaded widget: Replay control buttons [t=00:00:19.293854][f=-000001] Loaded widget: Smooth Scroll [t=00:00:19.318221][f=-000001] Loaded widget: Unit Start State [t=00:00:19.318687][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:19.318985][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:19.320318][f=-000001] Loaded widget: PlanetWars Info [t=00:00:19.335426][f=-000001] Loaded widget: UnitShapes [t=00:00:19.335925][f=-000001] Loaded widget: Commands FX [t=00:00:19.336128][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:19.336440][f=-000001] : disabled for spectators [t=00:00:19.337374][f=-000001] Loaded widget: Stockpiler [t=00:00:19.338967][f=-000001] Loaded widget: Map Edge Extension [t=00:00:19.339295][f=-000001] Loaded widget: AllyCursors [t=00:00:19.339730][f=-000001] Loaded widget: Gadget Icons [t=00:00:19.340086][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:19.340443][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:19.340807][f=-000001] Loaded widget: Selection Send [t=00:00:19.341921][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:19.342297][f=-000001] Loaded widget: Shield Guard [t=00:00:19.342732][f=-000001] Loaded widget: State Icons [t=00:00:19.343027][f=-000001] : disabled for spectators [t=00:00:19.343714][f=-000001] Loaded widget: Building Starter [t=00:00:19.344056][f=-000001] : disabled for spectators [t=00:00:19.344801][f=-000001] Loaded widget: Cloaker Guard [t=00:00:19.345078][f=-000001] Loaded widget: LupsManager [t=00:00:19.345458][f=-000001] Loaded widget: Smoke Signals [t=00:00:19.345750][f=-000001] Loaded widget: Units on Fire [t=00:00:19.346238][f=-000001] Loaded widget: Newton Firezone [t=00:00:19.346687][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:19.347704][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:19.348084][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:19.348572][f=-000001] Loaded widget: Chili Docking [t=00:00:19.356705][f=-000001] Loaded widget: Chili Pro Console [t=00:00:19.364156][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:19.364633][f=-000001] Loaded widget: HUD Presets [t=00:00:19.365318][f=-000001] Loaded widget: Persistent Build Height [t=00:00:19.367664][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:19.368063][f=-000001] Loaded widget: Image Preloader [t=00:00:19.368517][f=-000001] Loaded widget: Custom Markers [t=00:00:19.372695][f=-000001] Loaded widget: Chili Core Selector [t=00:00:19.373166][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:19.373419][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:19.374195][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:19.374640][f=-000001] Loaded widget: Start Boxes [t=00:00:19.375840][f=-000001] Loaded widget: Select Keys [t=00:00:19.384096][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:19.384964][f=-000001] Loaded widget: Pause Screen [t=00:00:19.385231][f=-000001] Loaded widget: Restricted Zones [t=00:00:19.385513][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:19.386111][f=-000001] Loaded widget: CustomFormations2 [t=00:00:19.389904][f=-000001] SetSunLighting [t=00:00:19.390584][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:19.439598][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:19.440054][f=-000001] Loaded widget: Font Cache [t=00:00:19.440466][f=-000001] Lua garbage collection rate: 30/s [t=00:00:19.440513][f=-000001] Loaded widget: GC Control [t=00:00:19.444388][f=-000001] Loaded widget: Layout Handler [t=00:00:19.444825][f=-000001] Loaded widget: Text To Speech Control [t=00:00:19.446914][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:19.451490][f=-000001] Writing last game win data [t=00:00:19.455594][f=-000001] LuaUI v0.3 [t=00:00:19.609513][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:19.609998][f=-000001] [s11n] Loading s11n file... [t=00:00:19.612108][f=-000001] [s11n] Parsing model... [t=00:00:19.614221][f=-000001] [s11n] Populating game world... [t=00:00:19.627380][f=-000001] [s11n] s11n loading complete. [t=00:00:19.627788][f=-000001] Running Springboard Feature Fixer, 56, 106 [t=00:00:20.230411][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:20.255139][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13342,0,0} {chunk,block}Bytes={0,0} [t=00:00:20.813852][f=-000001] Reclaim highlight: old engine version. [t=00:00:20.816339][f=-000001] Spectator mode. Widget removed. [t=00:00:20.830239][f=-000001] Spectator mode. Widget removed. [t=00:00:20.831574][f=-000001] Playback paused [t=00:00:20.838837][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:20.979686][f=-000001] Opening demofile demos/1579262/replay.sdfz [t=00:00:20.979909][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:20.979924][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:20.980138][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [t=00:00:20.980164][f=-000001] -> Connection established (given id 4) [t=00:00:20.980289][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ed30d06f017cde72a1717e368f02952416945fa8a43fc4eb283ece1780356fa8dc39d869921474224f08ea29eb406c2edf7aeb720d213cc35492083a11647502" [t=00:00:20.980307][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:20.980319][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:20.980331][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:20.980347][f=-000001] Speed set to 20.0 [server] [t=00:00:20.980358][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5570987336a0,0x5570a1089050}][locale="C"]" [t=00:00:20.980371][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:20.993786][f=-000001] Switching to Overhead (TA) style camera [t=00:00:20.993819][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.451289][f=-000001] Beginning demo playback [t=00:00:34.470465][f=-000001] GameID: 05de0464e85b5d7967a36690793fedb9 [t=00:00:34.485865][f=-000001] Connection attempt from Mudosaka [t=00:00:34.485898][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.487569][f=-000001] [0] Event [undefined]: Mudosaka changed status [t=00:00:34.488096][f=-000001] -> Connection established (given id 1) [t=00:00:34.494721][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mudosaka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ed30d06f017cde72a1717e368f02952416945fa8a43fc4eb283ece1780356fa8dc39d869921474224f08ea29eb406c2edf7aeb720d213cc35492083a11647502" [t=00:00:34.494875][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mudosaka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.533958][f=-000001] Connection attempt from Skel [t=00:00:34.534002][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.534090][f=-000001] [0] Event [undefined]: Skel changed status [t=00:00:34.534250][f=-000001] -> Connection established (given id 0) [t=00:00:34.554031][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f2877f2cb9ab9990c593da3013a07e4cc644fc96b02fe150fa35c58b3ce8d6de2d83165b87e31e4f721b0aa2f81c2fe7ee26f858c7a0862bbba78c3df8561e15" [t=00:00:34.554068][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.909826][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mudosaka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:34.909873][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mudosaka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:35.125858][f=-000001] [Game::ClientReadNet] added new player izirayd with number 2 to team 0 [t=00:00:35.126404][f=-000001] > SPRINGIE:User izirayd|hoverskirm|7_7|player_elo|False|||RO [t=00:00:35.173642][f=-000001] Connection attempt from izirayd [t=00:00:35.173680][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:35.173692][f=-000001] -> Connection established (given id 2) [t=00:00:35.189522][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ed30d06f017cde72a1717e368f02952416945fa8a43fc4eb283ece1780356fa8dc39d869921474224f08ea29eb406c2edf7aeb720d213cc35492083a11647502" [t=00:00:35.189560][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.229538][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mudosaka" string="[Game::Load][lua{Rules,Gaia}={000002b17a12bce0,000002b174190d50}][locale="C"]" [t=00:00:35.315449][f=-000001] Allies: I choose: Contact! [t=00:00:35.369787][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:35.377593][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:35.645786][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:35.654033][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:35.845542][f=-000001] [Game::ClientReadNet] added new player Helwor with number 3 to team 0 [t=00:00:35.845575][f=-000001] > SPRINGIE:User Helwor|spideremp|7_6|donator_2|False|||FR [t=00:00:35.901759][f=-000001] Connection attempt from Helwor [t=00:00:35.901796][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:35.901807][f=-000001] -> Connection established (given id 3) [t=00:00:35.921491][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f2877f2cb9ab9990c593da3013a07e4cc644fc96b02fe150fa35c58b3ce8d6de2d83165b87e31e4f721b0aa2f81c2fe7ee26f858c7a0862bbba78c3df8561e15" [t=00:00:35.921539][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.977875][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={0000017b470fdfa0,0000017b18baea60}][locale="C"]" [t=00:00:36.041486][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={000002e162654160,000002e1c7355560}][locale="C"]" [t=00:00:36.114042][f=-000001] Allies: I choose: Engineer! [t=00:00:36.730142][f=-000001] glhf [t=00:00:36.745848][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:36.745878][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:36.870166][f=-000001] Allies: I choose: Genesis! [t=00:00:37.417551][f=-000001] glg [t=00:00:37.734665][f=-000001] [0] Event [392,188.671875,4785]: 0 finished unit Engineer Commander [t=00:00:37.751383][f=-000001] [0] Event [4404,162.18396,1035]: 1 finished unit Recon Commander [t=00:00:37.768559][f=0000000] [0] Mudosaka, team: 1, elo:2610, userid: 549966 [t=00:00:37.768614][f=0000000] [0] Skel, team: 0, elo:2387, userid: 462078 [t=00:00:37.768641][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:37.775456][f=0000000] Playback continued [t=00:00:37.791409][f=0000007] [7] Event [512,188.671875,4760]: 0 finished unit Cloakbot Factory [t=00:00:38.057231][f=0000136] [136] Event [4288,75.5529785,1472]: 1 finished unit Tank Foundry [t=00:00:38.291371][f=0000227] [227] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [t=00:00:38.301856][f=0000231] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[Game::Load][lua{Rules,Gaia}={0000005792119f10,00000057ae89adc0}][locale="C"]" [t=00:00:38.425842][f=0000290] [290] Event [521.599976,188.671875,4760]: 0 finished unit Glaive [t=00:00:38.767322][f=0000452] [452] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [t=00:00:38.973888][f=0000552] [552] Event [200,187.276306,4808]: 0 finished unit Wind/Tidal Generator [t=00:00:39.155122][f=0000642] [642] Event [280,188.651123,4872]: 0 finished unit Wind/Tidal Generator [t=00:00:39.190400][f=0000662] [662] Event [521.599976,188.671875,4760]: 0 finished unit Conjurer [t=00:00:39.329632][f=0000737] [737] Event [4260,73.1469574,1472]: 1 finished unit Welder [t=00:00:39.332812][f=0000739] [739] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [t=00:00:39.481967][f=0000817] [817] Event [521.599976,188.671875,4760]: 0 finished unit Glaive [t=00:00:39.843598][f=0000987] [987] Event [360,187.909241,4936]: 0 finished unit Wind/Tidal Generator [t=00:00:39.933008][f=0001024] [1024] Event [521.599976,188.671875,4760]: 0 finished unit Glaive [t=00:00:40.170278][f=0001144] [1144] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [t=00:00:40.382696][f=0001230] [1230] Event [521.599976,188.671875,4760]: 0 finished unit Glaive [t=00:00:40.423638][f=0001249] [1249] Event [4260,73.1469574,1472]: 1 finished unit Kodachi [t=00:00:40.785952][f=0001418] [1418] Event [4648,77.104187,1912]: 1 finished unit Solar Collector [t=00:00:40.802169][f=0001425] [1425] Event [521.599976,188.671875,4760]: 0 finished unit Glaive [t=00:00:41.035460][f=0001524] [1524] Event [3716.44678,35.3152084,1972.46899]: 0 lost unit Glaive [t=00:00:41.428294][f=0001708] [1708] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [t=00:00:41.431545][f=0001709] ok [t=00:00:41.634873][f=0001808] [1808] Event [952,188.671875,4408]: 0 finished unit Wind/Tidal Generator [t=00:00:41.708752][f=0001844] [1844] Event [521.599976,188.671875,4760]: 0 finished unit Glaive [t=00:00:41.810395][f=0001893] [Helwor] Allies: that's mean [t=00:00:41.856215][f=0001912] [1912] Event [904,188.671875,4360]: 0 finished unit Wind/Tidal Generator [t=00:00:41.990832][f=0001985] [1985] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [t=00:00:42.061826][f=0002016] [2016] Event [4260,73.1469574,1472]: 1 finished unit Welder [t=00:00:42.164878][f=0002058] kekw [t=00:00:42.372804][f=0002147] [2147] Event [521.599976,188.671875,4760]: 0 finished unit Glaive [t=00:00:42.392817][f=0002156] [2156] Event [2099.35425,29.4897251,2994.56494]: 0 lost unit Glaive [t=00:00:42.463617][f=0002188] [2188] Event [1056,186.000061,4304]: 0 finished unit Radar Tower [t=00:00:42.889786][f=0002372] [2372] Event [521.599976,188.671875,4760]: 0 finished unit Glaive [t=00:00:43.248213][f=0002530] [2530] Event [521.599976,188.671875,4760]: 0 finished unit Glaive [t=00:00:43.498947][f=0002646] [2646] Event [521.599976,188.671875,4760]: 0 finished unit Glaive [t=00:00:43.517835][f=0002655] [2655] Event [2984,77.104187,440]: 1 finished unit Solar Collector [t=00:00:43.720894][f=0002756] [2756] Event [521.599976,188.671875,4760]: 0 finished unit Glaive [t=00:00:43.780316][f=0002779] [Helwor] Allies: dude can't deal with koda [t=00:00:43.879576][f=0002816] [2816] Event [1021.63806,66.479187,3511.18335]: 0 lost unit Glaive [t=00:00:43.882325][f=0002817] [2817] Event [1043.52124,66.479187,3525.21802]: 0 lost unit Glaive [t=00:00:43.947788][f=0002842] [2842] Event [1091.46729,66.479187,3481.00977]: 0 lost unit Glaive [t=00:00:44.049501][f=0002887] [2887] Event [1248.10559,64.0035172,3436.80225]: 0 lost unit Glaive [t=00:00:44.075015][f=0002898] [2898] Event [1273.03284,61.5358734,3412.27124]: 0 lost unit Glaive [t=00:00:44.167229][f=0002939] [2939] Event [1413.6167,45.5581017,3380.32031]: 0 lost unit Glaive [t=00:00:44.180531][f=0002944] [2944] Event [undefined]: Skel resigned [t=00:00:44.180770][f=0002944] game_message: Skel has been destroyed! [t=00:00:44.180892][f=0002944] game_message: Mudosaka wins! [t=00:00:44.181310][f=0002944] Submitting stats [t=00:00:44.186465][f=0002944] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:44.189931][f=0002944] Part| Total Time|Time of the last 0.5s [t=00:00:44.189956][f=0002944] Draw 10559.78ms 9.70% [t=00:00:44.189968][f=0002944] Lua::Callins::Synced 850.96ms 15.20% [t=00:00:44.189979][f=0002944] Lua::Callins::Unsynced 16063.52ms 18.00% [t=00:00:44.189991][f=0002944] Lua::CollectGarbage::Synced 63.66ms 0.00% [t=00:00:44.190002][f=0002944] Lua::CollectGarbage::Unsynced 534.81ms 0.30% [t=00:00:44.190013][f=0002944] Misc::Profiler::AddTime 39.93ms 0.00% [t=00:00:44.190024][f=0002944] Sim 4567.47ms 73.70% [t=00:00:44.191457][f=0002944] [2944] Received game_message: Skel has been destroyed! [t=00:00:44.192502][f=0002944] [2944] Received game_message: Mudosaka wins! [t=00:00:44.202678][f=0002945] [2945] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:44.202791][f=0002945] [2945] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:44.202866][f=0002945] [2945] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.202946][f=0002945] [2945] Game End Stats Values: 2,2125,1975,1975,2125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,5.5999999,5.5999999,6.4000001,65,0,0,65,0,0,0,0,785,700,700,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.203026][f=0002945] [2945] Game End Stats Values: 3,2465,2245,2245,2465,1.75979948,0,0,1.75979948,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.7200594,8,8,15.7200594,1275,1275,1275,1275,9.85065365,6.5333333,6.5333333,9.85065365,130,0,0,130,0,0,0,0,1060,970,970,1060,0,0,0,0,0.001,0,0,0.001,0,0,0,0 [t=00:00:44.203120][f=0002945] [2945] Game End Stats Values: 4,2630,2500,2500,2630,9.26481152,0,0,9.26481152,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.6353054,8,8,16.6353054,1275,1275,1275,1275,10.5003347,8.66666698,8.66666698,10.5003347,260,170,170,260,0,0,0,0,1095,1055,1055,1095,0,0,0,0,0.00166835,0,0,0.00166835,0,0,0,0 [t=00:00:44.203202][f=0002945] [2945] Game End Stats Values: 5,2715,2570,2570,2715,15.614007,0.20706373,0.20706373,15.614007,0,0,0,0,0,0,0,0,0,0,0,0,0,65,65,0,0,0,0,0,16.2092018,9.46666622,9.46666622,16.2092018,1275,1275,1275,1275,10.6899452,10.0138044,10.0138044,10.6899452,260,170,170,260,0,65,65,0,1180,1125,1125,1180,65,0,0,65,0.00227168,0,0,0.00227168,65,7.875,7.875,65 [t=00:00:44.203285][f=0002945] [2945] Game End Stats Values: 6,2905,2840,2840,2905,30.7552795,1.16600311,1.16600311,30.7552795,0,0,0,0,0,0,0,0,0,0,0,0,26.25,129.999969,129.999969,26.25,0,0,0,0,17.0966682,10,10,17.0966682,1330,1275,1275,1330,13.0094185,10.997263,10.997263,13.0094185,325,170,170,325,0,130,130,0,1250,1395,1395,1250,130,0,0,130,0.00243334,0,0,0.00243334,129.999969,42,42,129.999969 [t=00:00:44.203368][f=0002945] [2945] Game End Stats Values: 7,3100,2910,2910,3100,55.5329857,1.6573689,1.6573689,55.5329857,0,0,0,0,0,0,0,0,0,0,0,0,26.25,265.545044,265.545044,26.25,0,0,0,0,19.814661,10,10,19.814661,1330,1275,1275,1330,13.6518469,12.0327587,12.0327587,13.6518469,520,170,170,520,0,130,130,0,1250,1465,1465,1250,130,0,0,130,0.00243334,0,0,0.00243334,265.545044,42,42,265.545044 [t=00:00:44.203456][f=0002945] [2945] Game End Stats Values: 8,2775,2910,2910,2775,65.7399597,2.22377491,2.22377491,65.7399597,0,0,0,0,0,0,0,0,0,0,0,0,26.25,615.19519,615.19519,26.25,0,0,0,0,19.8094044,12,12,19.8094044,1330,1275,1275,1330,13.1341095,12.0629339,12.0629339,13.1341095,195,170,170,195,0,455,455,0,1250,1465,1465,1250,520,0,0,520,0.00243334,0,0,0.00243334,615.445435,42,42,615.445435 [t=00:00:44.486877][f=0003058] Spectator Skel left the game: normal quit [t=00:00:44.486937][f=0003058] [3058] Event [undefined]: Skel quit [t=00:00:44.497219][f=0003063] Spectator Helwor left the game: normal quit [t=00:00:44.497270][f=0003063] [3063] Event [undefined]: Helwor quit [t=00:00:44.571162][f=0003101] [3101] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [t=00:00:44.623483][f=0003126] Player Mudosaka left the game: normal quit [t=00:00:44.623539][f=0003126] [3126] Event [undefined]: Mudosaka quit [t=00:00:44.883156][f=0003249] [3249] Event [4260,73.1469574,1472]: 1 finished unit Kodachi [t=00:00:44.891345][f=0003252] No clients connected, shutting down server [t=00:00:44.891381][f=0003252] Server shutdown [t=00:00:44.891605][f=0003252] [3252] all players disconnected [t=00:00:45.092299][f=0003342] [3342] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [t=00:00:45.346101][f=0003456] [3456] Event [4184,188.671875,744]: 1 finished unit Wind/Tidal Generator [t=00:00:45.677669][f=0003605] [3605] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [t=00:00:46.014153][f=0003758] [3758] Event [4248,188.671875,664]: 1 finished unit Wind/Tidal Generator [t=00:00:46.599534][f=0004030] [4030] Event [4312,188.671875,584]: 1 finished unit Wind/Tidal Generator [t=00:00:46.601248][f=0004031] [4031] Event [3392,44.5132446,1392]: 1 finished unit Lotus [t=00:00:46.820404][f=0004147] [4147] Event [4260,73.1469574,1472]: 1 finished unit Kodachi [t=00:00:47.180199][f=0004336] [4336] Event [4376,188.671875,504]: 1 finished unit Wind/Tidal Generator [t=00:00:47.455451][f=0004481] [4481] Event [3432,41.1203003,1464]: 1 finished unit Solar Collector [t=00:00:47.734578][f=0004626] [4626] Event [4440,188.671875,424]: 1 finished unit Wind/Tidal Generator [t=00:00:48.254796][f=0004902] [4902] Event [4504,188.671875,344]: 1 finished unit Wind/Tidal Generator [t=00:00:48.276909][f=0004913] [4913] Event [4260,73.1469574,1472]: 1 finished unit Kodachi [t=00:00:48.296898][f=0004921] [4921] Event [3384,51.0864258,1320]: 1 finished unit Solar Collector [t=00:00:48.674130][f=0005126] [5126] Event [4568,188.671875,264]: 1 finished unit Wind/Tidal Generator [t=00:00:49.044189][f=0005336] [5336] Event [4632,188.671875,184]: 1 finished unit Wind/Tidal Generator [t=00:00:49.643219][f=0005673] [5673] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [t=00:00:49.978760][f=0005861] [5861] Event [4776,188.671875,264]: 1 finished unit Wind/Tidal Generator [t=00:00:50.649016][f=0006243] [6243] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [t=00:00:54.187855][f=0008315] Autoquit sending quit command. [t=00:00:54.188701][f=0008315] [QuitAction] user exited to system [t=00:00:54.189201][f=0008315] [SpringApp::Kill][1] fromRun=1 [t=00:00:54.189229][f=0008315] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:54.189248][f=0008315] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:54.189260][f=0008315] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:54.189270][f=0008315] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:54.189287][f=0008315] [SpringApp::Kill][2] [t=00:00:54.189939][f=0008315] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:54.189958][f=0008315] [Game::KillLua][1] dtor=0 luaUI=0x55709ecd9600 [t=00:00:54.190000][f=0008315] Start widgetHandler:Shutdown [t=00:00:54.194844][f=0008315] Shutdown - SaveOrderList Complete [t=00:00:54.195487][f=0008315] Writing last game win data [t=00:00:54.201876][f=0008315] Shutdown - SaveConfigData Complete [t=00:00:54.201896][f=0008315] Shutdown Widget - Chili Highlight [t=00:00:54.201910][f=0008315] Shutdown Widget - Save/Load API [t=00:00:54.201922][f=0008315] Shutdown Widget - Draw After Chili [t=00:00:54.201933][f=0008315] Shutdown Widget - API Unit Tracker GL4 [t=00:00:54.201949][f=0008315] Shutdown Widget - EPIC Menu [t=00:00:54.203359][f=0008315] Shutdown Widget - Chili Minimap [t=00:00:54.203470][f=0008315] Shutdown Widget - Chili Widget Selector [t=00:00:54.204289][f=0008315] Shutdown Widget - Local Team Colors [t=00:00:54.204307][f=0008315] Shutdown Widget - Display Keys 2 [t=00:00:54.204350][f=0008315] Shutdown Widget - Save Game Menu [t=00:00:54.204363][f=0008315] Shutdown Widget - HealthBars [t=00:00:54.205211][f=0008315] Shutdown Widget - Noises [t=00:00:54.205230][f=0008315] Shutdown Widget - Unit Icons [t=00:00:54.205249][f=0008315] Shutdown Widget - Win Counter [t=00:00:54.205263][f=0008315] Shutdown Widget - BuildETA [t=00:00:54.205277][f=0008315] Shutdown Widget - EndGame APM stats [t=00:00:54.205292][f=0008315] Shutdown Widget - SpringRTS Replay Stats [t=00:00:54.205330][f=0008315] Shutdown Widget - Modular Comm Info [t=00:00:54.205349][f=0008315] Shutdown Widget - Music Player v2 [t=00:00:54.205364][f=0008315] Shutdown Widget - State Reverse and Latency [t=00:00:54.205376][f=0008315] Shutdown Widget - CameraShake [t=00:00:54.205420][f=0008315] Shutdown Widget - Chili Economy Panel Default [t=00:00:54.205530][f=0008315] Shutdown Widget - Chili EndGame Window [t=00:00:54.205552][f=0008315] Shutdown Widget - Chili Nuke Warning [t=00:00:54.205568][f=0008315] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:54.205587][f=0008315] Shutdown Widget - Chili Spectator Panels [t=00:00:54.205600][f=0008315] Shutdown Widget - Context Menu [t=00:00:54.205613][f=0008315] Shutdown Widget - Darkening [t=00:00:54.205637][f=0008315] Shutdown Widget - Defense Range Zero-K [t=00:00:54.205651][f=0008315] Shutdown Widget - Grab Input [t=00:00:54.205668][f=0008315] Shutdown Widget - Highlight Geos [t=00:00:54.205682][f=0008315] Shutdown Widget - Local Widgets Config [t=00:00:54.205717][f=0008315] Shutdown Widget - MinimapEvents [t=00:00:54.205732][f=0008315] Shutdown Widget - Missile Silo Range [t=00:00:54.205747][f=0008315] Shutdown Widget - Point Tracker [t=00:00:54.205760][f=0008315] Shutdown Widget - Showeco and Grid Drawer [t=00:00:54.205773][f=0008315] Shutdown Widget - Stereo3D [t=00:00:54.205788][f=0008315] Shutdown Widget - Attack AoE [t=00:00:54.205801][f=0008315] Shutdown Widget - UnitShapes [t=00:00:54.205840][f=0008315] Shutdown Widget - Map Edge Extension [t=00:00:54.205855][f=0008315] Shutdown Widget - Selection Send [t=00:00:54.205869][f=0008315] Shutdown Widget - LupsManager [t=00:00:54.205891][f=0008315] Shutdown Widget - Newton Firezone [t=00:00:54.205905][f=0008315] Shutdown Widget - Chili Pro Console [t=00:00:54.209764][f=0008315] Shutdown Widget - Persistent Build Height [t=00:00:54.209789][f=0008315] Shutdown Widget - Lasso Terraform GUI [t=00:00:54.209816][f=0008315] Shutdown Widget - Chili Framework [t=00:00:54.209834][f=0008315] Shutdown Widget - Lups [t=00:00:54.209876][f=0008315] Shutdown Widget - Custom Markers [t=00:00:54.209894][f=0008315] Shutdown Widget - Chili Core Selector [t=00:00:54.209988][f=0008315] Shutdown Widget - Mex Placement Handler [t=00:00:54.210005][f=0008315] Shutdown Widget - Select Keys [t=00:00:54.210039][f=0008315] Shutdown Widget - Pause Screen [t=00:00:54.210636][f=0008315] Shutdown Widget - Layout Handler [t=00:00:54.210661][f=0008315] Shutdown Widget - Text To Speech Control [t=00:00:54.210684][f=0008315] End widgetHandler:Shutdown [t=00:00:54.309630][f=0008315] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={716670,70350700} {int,ext,rec}Allocs={9177161,0,0} {chunk,block}Bytes={70350700,0} [t=00:00:54.310345][f=0008315] [Game::KillLua][2] dtor=0 luaGaia=0x5570a1089050 [t=00:00:54.323921][f=0008315] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={577824,61272996} {int,ext,rec}Allocs={9177162,0,0} {chunk,block}Bytes={61272996,0} [t=00:00:54.323997][f=0008315] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={577824,61272996} {int,ext,rec}Allocs={9177162,0,0} {chunk,block}Bytes={61272996,0} [t=00:00:54.324051][f=0008315] [Game::KillLua][3] dtor=0 luaRules=0x5570987336a0 [t=00:00:54.324097][f=0008315] Start gadgetHandler:Shutdown [t=00:00:54.324113][f=0008315] Shutdown - StartSetup [t=00:00:54.324127][f=0008315] Shutdown - UnitMorph [t=00:00:54.324547][f=0008315] Shutdown - Carrier Drones [t=00:00:54.324562][f=0008315] Shutdown - Missile Silo Controller [t=00:00:54.324577][f=0008315] Shutdown - Modular Comm Info [t=00:00:54.324591][f=0008315] Shutdown - Terrain Texture Handler [t=00:00:54.324603][f=0008315] Shutdown - UnitCloakShield [t=00:00:54.324691][f=0008315] Shutdown - Starlight Handler [t=00:00:54.324713][f=0008315] End gadgetHandler:Shutdown [t=00:00:54.355133][f=0008315] Start gadgetHandler:Shutdown [t=00:00:54.355180][f=0008315] Shutdown - Save/Load [t=00:00:54.355201][f=0008315] Shutdown - Teleport Throw [t=00:00:54.355219][f=0008315] Shutdown - UnitMorph [t=00:00:54.355238][f=0008315] Shutdown - Modular Comm Info [t=00:00:54.355250][f=0008315] Shutdown - Retreat Command [t=00:00:54.355268][f=0008315] Shutdown - Shockwaves [t=00:00:54.355284][f=0008315] Shutdown - UnitCloakShield [t=00:00:54.355299][f=0008315] Shutdown - Lups Cloak FX [t=00:00:54.355315][f=0008315] Shutdown - Lups [t=00:00:54.355351][f=0008315] Shutdown - Lups Shield [t=00:00:54.355389][f=0008315] End gadgetHandler:Shutdown [t=00:00:54.384640][f=0008315] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9177193,0,0} {chunk,block}Bytes={0,0} [t=00:00:54.384768][f=0008315] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9177193,0,0} {chunk,block}Bytes={0,0} [t=00:00:54.384816][f=0008315] [Game::KillLua][4] dtor=0 [t=00:00:54.384922][f=0008315] [Game::KillLua][5] dtor=0 [t=00:00:54.395354][f=0008315] [Game::~CGame][1] [t=00:00:54.395396][f=0008315] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:54.395407][f=0008315] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:54.395417][f=0008315] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:54.395427][f=0008315] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:54.395437][f=0008315] [Game::KillLua][4] dtor=1 [t=00:00:54.395448][f=0008315] [Game::KillLua][5] dtor=1 [t=00:00:54.395661][f=0008315] [Game::KillMisc][1] [t=00:00:54.395672][f=0008315] [Game::KillMisc][2] [t=00:00:54.396068][f=0008315] [Game::KillMisc][3] [t=00:00:54.396170][f=0008315] [Game::KillRendering][1] [t=00:00:54.419515][f=0008315] [3DOParser::Kill] allocated 1 pieces [t=00:00:54.419555][f=0008315] [S3OParser::Kill] allocated 5472 pieces [t=00:00:54.420578][f=0008315] [AssParser::Kill] allocated 681 pieces [t=00:00:54.530749][f=0008315] [Game::KillInterface][1] [t=00:00:54.531137][f=0008315] [Game::KillInterface][2] [t=00:00:54.534246][f=0008315] [Game::KillSimulation][1] [t=00:00:54.534268][f=0008315] [Game::KillSimulation][2] [t=00:00:55.211981][f=0008315] [CCollisionHandler] dis-/continuous tests: 0/197 [t=00:00:55.212019][f=0008315] [Game::KillSimulation][3] [t=00:00:55.212100][f=0008315] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:55.212120][f=0008315] [~CPathCache(20x20)] cacheHits=6 hitPercentage=26% numHashColls=0 maxCacheSize=15 [t=00:00:55.212136][f=0008315] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:55.212168][f=0008315] [~CPathCache(40x40)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=31 [t=00:00:55.212259][f=0008315] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:00:55.240858][f=0008315] [LosHandler::Kill] raycast instance cache-{hits,misses}={734,1698}; shared=5%; cached=25% [t=00:00:55.381088][f=0008315] [Game::KillSimulation][4] [t=00:00:58.679218][f=0008315] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:58.680883][f=0008315] [Game::~CGame][2] [t=00:00:58.681055][f=0008315] [Game::~CGame][3] [t=00:00:58.895129][f=0008315] [SpringApp::Kill][3] [t=00:00:58.895886][f=0008315] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 86922 bytes sent 57813 bytes recv'd [t=00:00:58.902290][f=0008315] Kill: client disconnecting... [t=00:01:00.910870][f=0008315] CloseConnection: client connection closed [t=00:01:00.912790][f=0008315] [SpringApp::Kill][4] font=0x557079aaf600 [t=00:01:00.922505][f=0008315] [SpringApp::Kill][5] [t=00:01:00.963216][f=0008315] [SpringApp::Kill][6] [t=00:01:00.963680] [SpringApp::Kill][7] [t=00:01:00.965577] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.965644] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.965658] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:00.965669] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.965679] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:00.965689] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.965699] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {136, 1048576, 1048576}, EBO = {204, 1048576, 1048576} [t=00:01:00.965709] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2224, 1048576, 1048576}, EBO = {3336, 1048576, 1048576} [t=00:01:00.965719] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:00.965924] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.965944] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.965954] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.965964] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.979699] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:00.979741] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:00.979754] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:00.979764] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:00.981204] [VFS] [SpringVFS::DeleteArchives] [t=00:01:00.981224] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:00.981234] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x557079b86650) [t=00:01:00.992388] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3554ms [t=00:01:00.992434] file="unittextures/bcore_abc_2.tga" indx=7137 inflSize=1800kb readTime=119ms [t=00:01:00.992447] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=59ms [t=00:01:00.992471] file="objects3d/strikecom_1.dae" indx=5607 inflSize=999kb readTime=44ms [t=00:01:00.992758] file="objects3d/scorpion.s3o" indx=5515 inflSize=107kb readTime=29ms [t=00:01:00.992776] file="objects3d/hovershotgun.s3o" indx=5330 inflSize=66kb readTime=28ms [t=00:01:00.992788] file="luaui/configs/keyboard_layout.lua" indx=2933 inflSize=1kb readTime=26ms [t=00:01:00.992798] file="gamedata/unitdefs_pre.lua" indx=951 inflSize=0kb readTime=25ms [t=00:01:00.992810] file="objects3d/fus.s3o" indx=5293 inflSize=328kb readTime=24ms [t=00:01:00.992821] file="luaui/widgets/gui_chili_chat2_1.lua" indx=4711 inflSize=32kb readTime=23ms [t=00:01:00.992832] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=23ms [t=00:01:00.997912] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 168064101 bytes cached in 3477 files [t=00:01:01.277451] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [t=00:01:01.277487] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x557079aa9360) [t=00:01:01.279639] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:01.279661] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x557079a80810) [t=00:01:01.280814] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:01.281080] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f724800db90) [t=00:01:01.281305] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 296268 bytes cached in 73 files [t=00:01:01.283384] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x557079aa2170) [t=00:01:01.283433] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:01.283445] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:01.283704] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:01.283718] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:01.283745] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:01.283755] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:01.285016] [SpringApp::Kill][8] [t=00:01:01.285033] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:01.285042] [WatchDog::Uninstall][1] hangDetectorThread=0x557033dc14d0 (joinable=1) [t=00:01:01.285052] [WatchDog::Uninstall][2] [t=00:01:02.109649] [WatchDog::Uninstall][3] [t=00:01:02.109683] [SpringApp::Kill][9]